.oOOOo.                     o              .oOOOo.  .oOo
o     o                    O              .O     o. O
O.                         o              O       o o
 `OOoo.                    o              o       O OoO
      `O .oOoO' 'OoOo. .oOoO  .oOo        O       o o
       o O   o   o   O o   O  `Ooo.       o       O O
O.    .O o   O   O   o O   o      O       `o     O' o
 `oooO'  `OoO'o  o   O `OoO'o `OoO'        `OoooO'  O'

o.OOOo.
 O    `o                                              o
 o      O               O                         O
 O      o              oOo                       oOo
 o      O .oOo. .oOo    o   `OoOo. O   o  .oOo    o   O  .oOo. 'OoOo.
 O      o OooO' `Ooo.   O    o     o   O  O       O   o  O   o  o   O
 o    .O' O         O   o    O     O   o  o       o   O  o   O  O   o
 OooOO'   `OoO' `OoO'   `oO  o     `OoO'o `OoO'   `oO o' `OoO'  o   O


_______________________________________________________________________________

                   S A N D S  O F  D E S T R U C T I O N

                       W A L K T H R O U G H / F A Q
_______________________________________________________________________________

Platform:  DS                                             Written by threetimes
Developer: TAMTEX                                         March 25th, 2010
Publisher: IREM CORP.                                     Version: 1.33
Release:   2010                                           Updated: Feb/2012
_______________________________________________________________________________

Update: 1st February 2012.
Added details about the Sirius Shoes and Azure Stone.


|-----------------------------------------------------------------------------|
| Please use the search codes to find the location or section you want. Press |
| Control + F and then. type in the code in the box that appears, and press   |
| Enter. If you are using a Mac, it is either Apple command button at the side|
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| "Next".                                                                     |
|-----------------------------------------------------------------------------|

------------------------------------------------------------------------------
T A B L E  O F  C O N T E N T S .................................. SEARCH CODE
------------------------------------------------------------------------------

   I. Introduction .................................................... *INTRO
  II. Game Basics ..................................................... *BASIC
 III. Hints and Tips .................................................. *TIPS

  IV. THE WALKTHROUGH ................................................. *WALK
      00. Prologue .................................................... *W00
      01. Barni ....................................................... *W01
      02. Mirrorsand Grotto ........................................... *W02
      03. Zetska Manor ................................................ *W03
      04. Upper Cellblock ............................................. *W04
      05. Zifnir Upper Deck ........................................... *W05
      06. Agi Wharfs .................................................. *W06
      07  Meonne ...................................................... *W07
      08. Fallenmire .................................................. *W08
      09. Undercroft .................................................. *W09
      10. Academy At Galoa ............................................ *W10
      11. Viteau ...................................................... *W11
      12. Sphir Meadows ............................................... *W12
      13. Botanical Gardens (East) .................................... *W13
      14. Bacchitav Caravan ........................................... *W14
      15. Skye Gaol ................................................... *W15
      16. Viteau Again ................................................ *W16
      17. Botanical Gardens (West) .................................... *W17
      18. Azure Tower ................................................. *W18
      19. Endless Hall ................................................ *W19
      20. Chamber Of Knights........................................... *W20
      21. Revist to Barni - Mirrorsand Grotto (Optional) .............. *W21
      22. Tanner Plateau .............................................. *W22
      23. Mechto ...................................................... *W23
      24. Tower of Earth .............................................. *W24
      25. Garragis Wastes ............................................. *W25
      26. Valley of Dragons ........................................... *W26
      27. Galoa - Clockwork Manor ..................................... *W27
      28. Shipping and Shopping - Agi Wharfs (Optional) ............... *W28
      29. Albion Greenwood ............................................ *W29
      30. Lyse ........................................................ *W30
      31. Tower of Light .............................................. *W31
      32. Agi Wharfs, Bacchitav and Viteau (Optional) ................. *W32
      33. Crevasse .................................................... *W33
      34. Depths of Memory ............................................ *W34
      35. Tower of Wind ............................................... *W35
      36. Clockwork Manor Again ....................................... *W36
      37. Pedlar Area Revisits (Optional) ............................. *W37
      38. Primal Cataract ............................................. *W37
      39. Block 15 .................................................... *W38

   V. QUESTS : After Primal Cataract (Optional) .................. .... *QUEST
      01. Barni ....................................................... *Q01
      02. Lyse and Tower of Light Reverse ............................. *Q02
      03. Viteau and Azure Tower ...................................... *Q03
      04. Viteau ...................................................... *Q04
         (Tanner Plateau, Albion Greenwood, Garragis Wastes, Sphir Meadows)
      05. Bacchitav Caravan and Whale Boneyard ........................ *Q05
      06. Valley of Dragons and Tower of Wind ......................... *Q06
      07. Mechto and Tower of Earth ................................... *Q07

  VI. GUIDES .......................................................... *GUIDE
      01. Shops ....................................................... *G01
      02. Smithy ...................................................... *G02

 VII. LISTS ........................................................... *LIST
      01. Items ....................................................... *L01
      02. Weapons ..................................................... *L02
      03. Armour ...................................................... *L03
      04. Accessories ................................................. *L04
      05. Materials ................................................... *L05
      06. Bonus Effects ............................................... *L06
      07. Quips ....................................................... *L07
      08. Skills ...................................................... *L08
      09. CP Costs for Skills ......................................... *L09
      10. Enemy List .................................................. *L10
      11. Ultimate Equipment (summary) ................................ *L11

VIII. CREDITS, LEGAL BIT AND CONTACT .................................. *CLC


===============================================================================
I.  I N T R O D U C T I O N ........................................... *INTRO
===============================================================================

Sands of Destruction has suffered from too many high expectations, and thus,
disappointed those who were expecting an amazing story, innovative gameplay and
blow you away music. However, if you forget the credentials of the team who
developed SoD (nice acronym, by the way), and just play the game for what it
is, it's actually fun. For sure, it's easy, most of the time, and you can
defeat enemies, even some bosses, without even thinking about it, but the
dungeon designs and puzzles are nice, the characters engaging, and the script
is really quite good with some laugh out loud lines. Anyhow, I enjoyed it
enough to play it again and write this walkthrough.

This FAQ will help you understand the gameplay and show you how to win fast and
easily, guide you through the puzzles, and explain how to obtain all the
ultimate equipment for every character. (Though, in fact, you don't need it...)
Let's destroy some sand...er...yeah!


                          ..................

A word about spelling. I'm used to British spelling but I've tried to remember
to use American spelling where it's a specific term in the game:
customization instead of customisation, for example. But there might be a few
discrepancies, especially when describing armour!


===============================================================================
II.  G A M E  B A S I C S ............................................. *BASIC
===============================================================================

   1. Controls
   2. Main Menu
   3. Party Menu
   4. Battle System
   5. Status Effects and Healing
   6. Abilities
   7. General Notes


-----------
1. CONTROLS
-----------
The Stylus is not used at all.

 ------------.------------------------------.---------------------------------
 | CONTROLS  | BATTLE MENU                  | SUBMENU                        |
 ------------+------------------------------+--------------------------------|
 | X Button  | Blow Attack                  | Air Blow Attack                |
 | Y Button  | Flurry Attack                | Air Flurry Attack              |
 | A Button  | Skills/Items ............... | X - Blood Skills               |
 |           |                              | Y - Life Skills                |
 |           |                              | A - Access item inventory      |
 |           |                              | B - Back (returns to the       |
 |           |                              |     previous menu.)            |
 | B Button  | Defend/Back/End Turn         |                                |
 | R Button  | Hold to Flee                 |                                |
 | L button  | Information on attacks/skills|                                |
 | D-Pad     | Change target/Select item    |                                |
 |___________|______________________________|________________________________|

 ------------.------------------------------.
 | CONTROLS  | FIELD MENU                   |
 ------------+------------------------------+
 | X Button  | Access Main Menu             |
 | Y Button  | Not used                     |
 | A Button  | Action/Confirm               |
 | B Button  | Cancel/Back                  |
 | L/R Button| Move camera inside dungeons  |
 | D-Pad     | Move/Make Selection          |
 | Start     | Skip Scenes/Play quips       |
 |___________|______________________________|

 ------------.------------------------------.
 | CONTROLS  | MENU SCREEN                  |
 ------------+------------------------------+
 | A Button  | Select                       |
 | B Button  | Cancel/Back                  |
 | L/R Button| Scroll inventory/            |
 |           | change character             |
 | D-Pad     | Make Selection of menu item  |
 |___________|______________________________|


------------
2. MAIN MENU
------------
Inventory: There are 6 icons here:
           * All - the first lists everything in your possession
           * Items - all consumable items
           * Weapons - all current weapons found or bought
           * Armor - all accessories are counted as armor
           * Materials - these are used at a smithy to improve equipment
           * Valuables - story based items, like keys

Skills   : This only includes healing skills for use in the field.

Party    : Shows all current party members. This is where you can see all
           stats, equipment and experience points.
           * Equip - use this command to change equipment
           * Customize - takes you to the full skills menu.
           * Quips - each character can have up to 4 quips *equipped*. These
             provide additional benefits in battle and randomly trigger.
           * Background - gives the character biography. This changes as the
             game progresses and you can keep an eye on the development of the
             story and the current *Alias*.

Roster   : This command allows you to change party members. You can have three
           in your active party although the rest will receive 50% of the
           experience points.

Options  : Change the volume for music, sounds effect and voices. The music is
           quite loud and tends to drown out other sounds so you might want to
           turn it down a little.

Save     : You can make a save anywhere and at any time, and up to three
           separate save files, although you cannot load a save from the menu.
           Strange that it's still so easy to get a game over...


-------------
3. PARTY MENU
-------------
This is where you see all information about your current party, their current
stats, equipment and more!


* CHARACTER MENU INFORMATION
-------.--------------.--------------------------------------------------------
|      | Detail       | Explanation                                           |
|------+--------------+-------------------------------------------------------|
| HP   | Hit Points   | Current/Maximum                                       |
| SP   | Skill Points | Current/Maximum                                       |
| STR  | Strength     | Affects attacks (ATK)                                 |
| VIT  | Vitality     | Affect defence (DEF) and special defence (SDEF)       |
| AGI  | Agility      | Affects attack accuracy (ACUR), evasion (EVA) and the |
|      |              | order of attack                                       |
| WIS  | Wisdom       | Affects SP, skill attacks (SATK) and skill defence    |
|      |              | (SDEF)                                                |
| ATK  | Attack       | Physical attack power of blows, flurries and special  |
|      |              | attacks                                               |
| DEF  | Defence      | Defence power against enemies' physical attacks       |
| ACUR | Accuracy     | Attack accuracy rating                                |
| EVA  | Evasion      | Evasion rating                                        |
| SATK | SpecialAttack| Affects power of skills                               |
| SDEF | Special      | Ability to defend against and endure enemy skill      |
|      | Defense      | attacks                                               |
|------+--------------+-------------------------------------------------------|
| LV   | Level        | Current level - affects all abilities' stats          |
|------+--------------+-------------------------------------------------------|
| EXP  | Experience   | Shows the current amount and the amount needed to     |
|      | Points       | reach the next level                                  |
-------------------------------------------------------------------------------


* EQUIP
Everyone is equipped with a weapon and body armour, and you can choose to add
two accessories. Each character has their own unique weapons, and some special
armour, although there is also male and female specific armour. All accessories
can be equipped by anyone, but some will be better for males or females, or
certain individuals. In choosing equipment, try to select ones with Red Hearts.
These increase morale and battle points giving you more attacks to play with.
Avoid accessories with broken hearts as these will decrease morale. See the
section on accessories for details of all these and which ones have red
hearts for each character.


* CUSTOMISE
i. Learning New Skills
Go to the Party/Customize option of the Main Menu to view all skills for each
character. Some skills will be unlocked when you first get a character, but
most will be hidden. To learn new skills you need to raise the level of a
particular skill by adding CP to slots for Attack/Accuracy or Power/SP. The
requirements are all listed if you scroll down the page.

You gain CP (Customization Points) from winning battles, and the more the
merrier. Now, what's not apparent at first, is that these skills can be
levelled up way beyond what you see at the start of the game. At first, each
gauge has 8 slots available, and you can only raise the level to 5. When you
reach level 10, and after that at each ten levels, you'll gain additional CP
levels. At level 20 you can raise the Customization level to 7, and that gives
you additional options of Fortifying the skill or adding two more slots to the
gauge, extending it to 10 for each value.


ii. Adding CP to the Gauge
Attack skills can have points added to Attack and Accuracy, and Blood and Life
Skills have Power and SP gauges. Each slot you fill will count towards the
total level of that skill, and the gauges are linked so if you raise the levels
for attack, then the accuracy stat will decrease, and vice versa. Raise attack
at the expense of accuracy and your accuracy will drop and this might mean that
you miss hitting the target. Neglect attack and your hits will hardly damage
the target. Accuracy requires less CP than attack and so you can raise the
overall level more quickly if you increase both.

If Power is raised for Blood and Life Skills and the SP cost neglected you can
find that using some skills requires very high SP and it's easy to run out.
Level up the SP gauge and the SP cost decreases. You can re-set your CP and
start over using the Book of Arms for attacks, and Book of Mind for skills, so
it's easy enough to experiment to begin with, and then alter the arrangement
later in the game.)


iii. CP Bonuses
If you fill all 10 slots then you gain an additional bonus for either Attack or
Accuracy, Power or SP.

Attack Gauge x 10 filled  : Result: Attack gauge maxed: Crit 5 Bonus
Accuracy Gauge x 10 filled: Result: Accuracy gauge maxed: Bullseye Bonus
Power Gauge x 10 filled   : Result: Power gauge maxed: Focus Bonus
SP Gauge x 10 filled      : Result: SP gauge maxed: Alert Bonus. SP cost = 1.


iv. Fortify and Other Options
Every attack and skill can be fortified at level 7 (apart from those that don't
have two rows), but you also have the option to raise the gauge by 2 slots
giving you a total of 20 slots: 10 for each of Attack and Accuracy, or Power
and SP.  If you choose the second option, then you get two more options when
you've raised the level to 10 (filling either line of slots or a mixture of
both). At that point you can either Fortify the Ability (making the default
ability more powerful) OR Raise the Cust Gauge Cap which adds 5 levels (at
level 10 you'll see 10+5). This is the only way to maximise the gauges.

Here's a summary of how this all works:

Lv 07 - Option 1:  Fortify Ability
                   Result: Ability: Chain (for Flurry 1 and 2)
                                    +1 to the Ability for all others

Lv 10 - Option 1a: +2 Cust. Gauge Slot
                   Result: adds two more slots raising both gauges to 10
        Option 1b: Raise Cust. Level Cap
                   Result: Adds another 5 levels option allowing more CP to be
                   added up to 5 levels higher. (10 +5 = 15)

Lv 07 - Option 2:  +2 Cust. Gauge Slots
                   Result: adds two more slots raising both gauges to 10

Lv 10 - Option 2a: Fortify Ability
                   Result: Ability: Chain  (for Flurry 1 and 2)
                                    +1 to the Ability for all others
        Option 2b: Raise Cust. Level Cap
                   Result: Adds another 5 levels option allowing more CP to be
                   added up to 5 levels higher. (10 +5 = 15)


v. Flurry and Blow Attacks and CP
Flurry attacks are the first on the list of the skills and these are what make
or break the gameplay. The first Flurry attack can be chained to the next one,
and that too can be chained to the third one. You can end up having 40+ hits
when you use just one Battle Point, as well as getting access to a special
follow up move at the end of this chain.

You should aim to level up the Flurry 1, and 2 attacks (which use the Y button
in battle) as soon as possible to obtain the Chaining Ability. They must be at
level 7 and you cannot get that level until the character reaches level 20.
Choose to Fortify the attack and it will be chained to the next one, so you
only need 1 Battle Point to make an attack that has multiple hits, giving you
a huge advantage in battle. At least, if you want to kill most enemies, and
even some bosses, in one attack! Very satisfying.

Blow attacks are your second option (using the X button) but once you've got
your chained flurries you'll hardly bother using these at all. However, they
are stronger than the Flurry attack and have additional effects shown by an
arrow icon next to the names of the attack on the battle screen. An UP arrow
will cause the enemy to be tossed into the air and a DOWN arrow can knock an
airborne enemy down to earth. If this occurs then a follow up attack is
triggered.

Air Flurry attacks don't have the chaining option, but they come into play when
facing airborne enemies and you have to use air attacks. Air Blow is the second
option for air enemies. (These attacks will automatically be available when
targeting air enemies.) Some bosses require you to use air attacks so don't
neglect these.


vi. Blood and Life Skills and CP
Blood Skills are similar to magic spells in other games, and each use takes up
1 Battle Point. Many spells are elemental, giving you options to use Water
magic against fire enemies, or earth against wind. Some skills also have
additional status effects added to them, such as Stun or Bind. These skills
often target a group of enemies and can be very helpful especially early in the
game. They use SP (Skill Points) much like MP in other RPGs. Late on they are
not that useful, and it's probably not worth adding much CP to these.

Life Skills are mostly healing and buff spells, allowing you to heal HP, revive
downed characters, boost agility or attack power, and more. Some of these
healing skills can be used directly from the Main Menu. Many of these skills
are extremely valuable in battle and it's important to unlock them as quickly
as you can. If you choose the +2 Cust. Gauge option at level 7, and then
the Raise Cust, Level Cap at level 10, you'll be able to fill all 10 slots of
the gauge for one or other of Power or SP giving you the bonus effects.


* QUIPS
This is an original idea and adds a nice personal touch to combat. Every
character will automatically acquire quips as the game progresses. These are
comments they make during a particular scene, and a quip will give additional
benefits in battle. They must be equipped to take effect and you can have up to
four. They trigger randomly and when they do the character will say the phrase
out loud.


* BACKGROUND
Each character has a mini biography, detailing their gender, race, height,
weight and age, and their weapon type. However, there is a bit more to this,
because you will also see their current Alias (which changes) and the
background information does too as the story progresses.


----------------
4. BATTLE SYSTEM
----------------

- Turns
Some things don't change: this is traditional JRPG heaven! Random encounters
and turn-based battles, and be prepared for a fairly high encounter rate in
some areas. Enemies names are shown when you target them with the directional
buttons and you'll see a turn order at the bottom left of the screen. Turns are
based on agility and the higher yours is, the better chance you have to go
first and kill enemies before they even get a turn. A number of things
contribute to this: raw agility stats, equipment that raises agility
(accessories and weapons with an agility bonus) Buffs (to boost it) and
De-Buffs (such as Delay, which slow you down) and some Quips.


- Enemy Types
Enemies usually present in groups of 3 or 4, sometimes less, rarely more, and
they might be in the air and on the ground, requiring different attacks. Many
of them also have elemental strengths: Air, Water, Fire, Earth, Dark and Light,
and will drop items accordingly, so you can get Blue Ore from water based
enemies, and Green Ore from air ones. Beast type monsters such as toads, wolves
and scorpions will drop hides, claws and fangs, and flying ones drop feathers.
Human type enemies often drop equipment.


- Enemy Selection
You can select whichever enemy you prefer, but the game will automatically
choose enemies based on their attack order. If you target the airborne enemies
then you will automatically use Air Blow or Air Flurry attacks. Some Blood
Skills will target a group of enemies, but none of them will target both air
and ground enemies at once.


- BP
A battle starts with each character having a set number of BP (Battle Points)
and each one represents a separate command. That means that you can use both
Skills and Attacks during one turn, but if you use an item, the turn ends
immediately no matter how many BP are left. Plan to use an item at the end of
turn after using up the rest of the BP for other things!

During a battle a character can gain more BP (although enemies will do the
same, which is why some bosses can have many attacks, one after the other). BP
is gained by various means both during and before a battle:
- Make 10 +1 consecutive hits on an enemy
- Make a critical attack (only counts once)
- Trigger a special linked effect
- Start the battle with high morale (shows a red arrow)
- Have an accessory equipped that gives +1 BP.
This is why high morale is helpful, and with chained attacks you can soon raise
the BP gauge to the maximum of 6. This enables the highest level of attacks and
skills.


- Morale
Each character will show an arrow at the left of their BP gauge: Morale is
determined by accessories, and if a particular quip triggers at the start of a
battle, that can raise it too. Some story events will have an effect on morale
as well and you don't have any control over that.

Red   = high morale giving 3 BP to start with.
Green = normal morale giving 2 BP to start with
Blue  = low morale giving 1 BP to start with.


- Special Attacks
At the middle of the bottom of the battle screen is a circular dial that shows
nodes that will light up as you gain more BP, and each boost to this dial
allows you to use higher level skills. Fill the dial completely and maximise
the BP and you will trigger a special attack. You can select any type of attack
at this point: the special attack (which is the same for a Flurry or Blow), or
choose a Life Skill or Blood Skill. The more powerful skills can only be used
if you have boosted this dial to the maximum. After using a special skill the
BP will be back to it's original number: 1, 2 or 3 points and the turn ends.

Special Attacks don't miss and target all enemies. With the Guidance accessory
equipped the commands will be XXXXX, but get around that by mashing all 4
buttons at once!


-----------------------------
5. STATUS EFFECTS AND HEALING
-----------------------------

i) COMMON STATUS EFFECTS
There are a number of status effects and most don't last once the battle has
ended: they are divided into debuffs (bad status effects) and buffs (good
status effects). Icons are shown next to the character to indicate the more
common effects. The duration of some effects can be extended when fortifying a
skill and raising the bonus ability by +1, (for example: Sleep 2 increases to
Sleep 3) but most effects only last for a short while.

--------------.--------------------------.-------------------------------------
| BUFFS       | Effect                   | Duration
--------------+--------------------------+-------------------------------------
| Sword       | Increased attack x 1.5   | Revert to normal during battle     |
| Boot        | Increased speed x 2      | Revert to normal during battle     |
| Shield      | Increase defence x 1.5   | Revert to normal during battle     |
| Blue stars  | Regenerate 1/32 of HP    | Revert to normal during battle     |
| Shell       | Evades attacks           | Revert to normal if uses an attack |
| 3 Icons     | Sword/Boot/Shield buffs  | Revert to normal during battle     |
| Speaker     | Activates a quip         | Depends on quip                    |
-------------------------------------------------------------------------------

--------------.----------------------------------------------------------------
| DE-BUFFS    | Effect
--------------+----------------------------------------------------------------
| Bar/ circle | Bind (can't use Life and Blood Skills). Lasts after battle    |
| Circle      | KO. Cannot take action: enemy attack hits 100%                |
| Toss        | Tossed in the air and cannot act: enemy attack hits 100%      |
| Purple swirl| Addle (confusion). Cannot control character.                  |
| Purple      | Venom. Character is poisoned and loses 1/16 of HP per turn    |
| "Z-z"       | Sleep. Cannot take action: enemy attack hits 100%             |
| Orange      | Stun. Turns orange and cannot act: enemy attack hits 100%     |
| Statue      | Stone. Cannot take action: enemy attack hits 100%.            |
|             | Lasts after battle and requires healing.                      |
-------------------------------------------------------------------------------


ii. HEALING BAD STATUS EFFECTS
Heal negative status effects with an item or skill. Specific accessories will
protect from bad status effects.

--------------------.---------------------.------------------------------------
| Status            | Remedy              | Skill                             |
|-------------------+---------------------+-----------------------------------|
| Venom             | Antidote            | Herb Tea, Gift of Life, Cleansing |
|                   |                     | Song                              |
| Stone             | Draught of Balance  | Gift of Life, Cleansing Song      |
| Bind              | Draught of Release  | Gift of Life, Cleansing Song      |
| Stun/Addle/Sleep  | Smelling Salts      | Medicinal Soup, Gift of Life,     |
|                   |                     | Cleansing Song                    |
| Any debuff        | Panacea             | Gift of Life, Cleansing Song      |
| Unconscious       | Secret Remedy       | Gift of Life, Second Wind,        |
|                   |                     | Heartening Cry                    |
|___________________|_____________________|___________________________________|


------------
6. ABILITIES
------------
Attacks and skills add an ability or particular effect which might be triggered
when using one. The higher the bonus the better chance that it will take effect
although many enemies are immune or resistant to some of these effects. You can
see which effect is linked to an attack or skill by using the L shoulder button
during a battle.

--------------.----------------------------------------------------------------
| Ability     | Effect                                                        |
--------------+----------------------------------------------------------------
| Toss        | Toss the enemy into the air                                   |
| KO          | Knock enemy unconscious                                       |
| Bash        | Delay the target's action                                     |
| Lance       | Break target's defence                                        |
| Crit        | More likely to make critical attacks                          |
| Venom       | Poison the target                                             |
| Sleep       | Make the target fall asleep                                   |
| Stun        | Stun the target                                               |
| Addle       | Confuses the target                                           |
| Bind        | Cannot use Blood or Life skills                               |
| Stone       | Turns target to stone                                         |
| Doom        | Reduces target's HP to zero                                   |
| Weaken      | Reduces target's HP to 1                                      |
| Statis      | The amount of damage will be fixed                            |
| Haste       | Speeds up the target's action order                           |
| Drain       | Recover some HP dependent on the damage inflicted             |
| Leech       | Recover some SP dependent on the damage inflicted             |
| Fuse        | Inflicts Venom, Sleep, Stun, Addle, Bind and Weaken           |
| Shave       | Reduces target's HP by a set amount                           |
| Combo       | Make multiple-hit attacks                                     |
| Chain       | Make two or three linked attack with a single action          |
| Bullseye    | The attack is guaranteed to hit: 100%                         |
| Calm        | The attack is guaranteed to be critical: 100%                 |
| Alert       | SP use for that skill is 1                                    |
| Focus       | The effect of skills is increased by 1.25 times               |
| Miracle*    | Both Alert and Focus operate for that skill                   |
--------------+----------------------------------------------------------------
Miracle* is only available if all 20 slots on the CP gauge have been filled.


----------------
7. GENERAL NOTES
----------------

* Characters and Equipment
New characters will join the team as the game progresses, but your active team
consists of three (with a total of six party members). Everyone can equip a
weapon (unique to them) armour and two accessories.


* Inventory
Items can be used by anyone and the inventory is shared, but space is
restricted. When getting 50 weapons I had to discard something, and the limit
is 100 for Armor/Accessories. You can carry up to 99 of any consumable item,
and altogether you're allowed 200 items. (With each collection of consumable
items counted as 1.) You'll be told if there is no space left, and you will
have the option to discard the new item or choose something else to get rid of.


*  Experience System
Whatever the character's current level, they will need that number x100
experience points to reach the next level. Anyone not active will gain
experience from battles, but at half the rate. If someone is dead or stoned
they won't gain any experience at all. There is an accessory that gives
full experience to someone who is benched.


*  Saving Your Game
You can save your game at any time (apart from during scenes, battles, or when
on the world map) and make up to three separate save files.


*  Shopping
Shops have a unique feature in that they hide various things until you check
the "BUY" option again, often many times. Pedlars can be found in places where
you have to walk to reach the next destination, and they will reveal an
additional inventory if you spend enough cash! Prices are identical for each
shop, apart from one, inside a particular dungeon (Depths of Memory) where
prices are five times the normal amount, but this shop sells things not
available elsewhere, so you need to save up your cash in readiness!

You can sell anything for half what you paid for it.


*  Maps and Movement
For the first third of the game you have very little control about where to go,
and will automatically arrive and depart from various locations. After this,
you'll have access to a ship and can select your destination and return to most
previously explored areas. To move from one location to another simply choose
the location from the world map, and the ship will move there directly.

All dungeons have maps on the top screen, and in most of them you can change
the direction of the camera. Use this feature to spot hidden doorways or
treasure chests!


*  Finding Special Items
Enemies, including bosses, will drop items after a battle, but it's not
guaranteed, and the drops from bosses might be different from those shown, as
it seems that some of them have an alternative drop. The accessory "Cat's Paw"
found early in the game, will boost the item drop rate. Many of the best
accessories can only be found at specific locations, and some places are
one-time only visits, so make sure to find everything on that first visit.
Character quests will open up at various stages of the game, and revisits to a
number of locations (before completing the final dungeon) will reveal new
dungeons and more treasure, including the best equipment.


* Missables
There are a number of areas that cannot be revisited: these are: Upper
Deck:Zifnir, the second trip to Sky Gaol, Endless Hall and Chamber of Knights,
the second trip to the Botanical Gardens, Depths of Memory, Clockwork Manor,
Whale Boneyard. Aim to find all possible items before you leave, although there
are none inside the Endless Hall/Chamber of Knights, and Depths of Memory just
has a special shop. Boss fights with "humans" and three "bears" yield unique
equipment, so it's worth saving and replaying these battles if you don't get
the dropped item on the first attempt (which you probably won't!).


*  Red Hearts and Broken Hearts
Many accessories will show a broken heart, and a few show a red heart. These
are specific to each character or gender, and you should try and equip red
hearted accessories to everyone in the active team. This has the effect of
boosting their morale and in turn, that gives them additional BP (Battle
Points) meaning that they start a battle with more turns. Someone with two
broken hearts will start the battle with low morale (a blue arrow pointing
down) and only one BP, putting them at a disadvantage.

If you change equipment (for example, when you find a new red hearted accessory
for someone) then the effects won't be visible immediately. You have to fight
quite a number of battles with them before their morale improves! However, this
also means that you can change accessories for a boss battle and still have
high morale for a character even though you've removed their red-hearted
accessories.


* Smithy
Some weapons have a bonus effect added to them, that might boost Agility,
Strength, HP or SP (for example). They also can have elemental powers of Fire,
Air, Ice or Earth and these can be altered, added or removed by paying for the
privilege in a Smithy. They are found in Viteau, Galoa, Mechto and Depths of
Memory locations. Materials obtained from enemy drops can be used to improve
the quality of your weapons, and it's also possible to extract materials from
those weapons that already have an elemental or stat bonus. A few weapons can
be melded (imbued) with materials until they upgrade to a new type.

You can completely ignore the smithy, and that's what I did on my first
playthrough and it's not at all necessary to beat the game. However, you can
beat it even more easily if you utilise this option! See the guide section for
all the details.



===============================================================================
III. H I N T S  A N D  T I P S  ........................................ *TIPS
===============================================================================

* Check the red hearts on accessories and try to equip everyone with compatible
  stuff. If something has a broken heart then it will have a negative effect
  on their morale and battle points. If you change equipment it takes some
  time for the change to have effect.

* Equip quips! These give random boosts when fighting and can be very useful.
  Every character can equip four, although they will have many more for you to
  choose from.

* Keep the Cat's Paw equipped to someone to boost battle rewards, even though
  it has a broken heart for all but one character. Ensure you find it (on the
  first visit to the Zefnir ship) as it is easy to miss and it's a once only
  trip!

* If you mess up the Customization option and want to change it, you can! The
  Book of Arms allows you to reset the target's attack customization, and the
  Book of Mind does the same for skills. These are rare items for most of the
  game, but they are common enemy drops once you reach the final dungeon. They
  can be purchased in one shop that's located in the one time only Depths of
  Memory dungeon.

* High agility is crucial to avoid attacks and get in first. Select
  accessories that boost agility whenever you can. You can obtain Sonic Heels
  early in the game from an enemy drop at Sphir Meadows, and sell extras for a
  lot of cash. (Although these are for females and will show a broken heart
  for males: Speed Shoes work for the guys.)

* Always refresh the inventory at shops to be shown secret stock, and better
  bonuses on some weapons. Spend 10,000G at any Pedlar to open up more stock,
  and then 40,000 to persuade them to show you the very best stuff. Do this
  once and all pedlars will sell the upgraded inventory.

* All treasure chests will re-fill in the outside areas where there's a Pedlar.
  Contents vary slightly, but this provides a ready source of items.

* Don't bother equipping the "Guidance" accessories once you have more useful
  ones with a red heart. These simply make special attacks easier to enter just
  using the X button, but by mashing all four buttons (X,Y,A,B) at once, it's
  easy to enter the more complex sequence required.

* Keep all characters roughly at the same level up to the Tower of Earth, and
  after that don't neglect Taupy, who has a challenging quest. If someone is
  lagging behind, then equip them with the Reserve Ring while on the bench and
  they will get the same experience as the active party



===============================================================================

           I V.  W   A   L   K   T   H   R   O   U   G   H  .............*WALK

===============================================================================


===============================================================================
00. P R O L O G U E ..................................................... *W00
===============================================================================

After a few scenes (all of which you can skip by pressing the Start button)
you'll be in your first battle.

There's a tutorial now, so don't be too quick to skip through it.

X Button: Blow Attack
Y Button: Flurry Attack
B Button: Defend/End Turn

The character will act as you enter a command, and you can take as many actions
as you have BP (Battle Points).

That's all you're given for what is, at first, quite a complex battle system.
You're fighting a woman called Scarlet Plague and on your side are Rajiv and
Naja. You can only control Naja. You'll see that he has two yellow dots on his
information pane at the top of the screen and these are his battle points. So,
he has two turns. He also has a green arrow next to the BP gauge and this
indicates his current morale. Green is neutral, a red arrow pointing up is
high, and a blue arrow pointing down is low morale.

Now, check the bottom of the screen for a list of his skills and press the L
shoulder button to see what each of these entails, including how many hits each
one can do.

X - Wild Claw Blow attack .......(Crush/Bash)
Y - Double Slash Flurry attack ..(Blade x2)
A - Skills/Items
B - Defend (reduce damage and ends your turn.)

Use A to view another battle menu. You cannot use any skills or items from here
at the moment, but this shows:

X - Blood Skills (Magic attacks)
Y - Life Skills (Healing and boost magic)
A - Access your item inventory (when you have one!)
B - Back (returns to the previous menu.)

For now, your only choice is between the one hit Wild Claw attack or the two
hits Double Slash.

You'll see a series of panels showing the turn order of the enemy and your
team. This really isn't a great deal of help because enemies can chain attacks
and speed up attacks so that they might have many turns before it's your go.
However, you can do the same, as you'll find out later. For now, it appears
that Rajiv has two turns after Naja and then Naja goes again before the
opponent even gets a chance.

Try this: select Wild Claw and Naja will hit the girl once and stand there
waiting for you to input his next command. This time choose the Y attack for
two hits. It really doesn't matter too much at this point, however you might
notice that you can attack for a third time if you manage to hit her with a
critical hit. You also obtain an additional BP (making three yellow spots on
the gauge) for a critical attack. This is important to note, as it gives you an
additional turn on the next go as well as prompting an extra turn now.

Scarlet Plague can boost herself with All Ahead, and use Blizzard magic that
might send you to sleep, Shock Blast or Molotov Cocktail. There's nothing much
you can do about sleep until she hits you, or it wears off. After three or four
rounds she will might succeed in downing Rajiv, but whatever happens the battle
will end and she'll have a friendly chat with Naja.


===============================================================================
01. BARNI  .............................................................. *W01
===============================================================================

-------------------------------------------------------------------------------
| ITEMS: Lesser Remedy                                                        |
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| BARNI SHOP                                                                  |
-----------------------.-------.-----------------------------------------------
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Grenade *            |   100 | Deals minor non-elemental damage             |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
|-----------------------------------------------------------------------------|
| After GROTTO [+] = added                                                    |
|----------------------+-------+----------------------------------------------|
| Strength Potion [+]  |  1200 | Increases target's ATK.                      |
|______________________|_______|______________________________________________|


After that brief introduction you'll be somewhere else, with someone else as
the character you control. Interesting name, Kyrie, it's Greek for Lord...
After chatting to a kid, you'll be inside a bar and Kyrie's uncle wants you to
gather some Sandcaps from the grotto. He gives you Lesser Remedy x5, and 200G
to spend. Leave the bar and check the barrels along the south wall to find
another [LESSER REMEDY]. Go to the store and buy an Antidote if you want. It's
not worth buying revive or other curative things since you're on your own, and
really it's not worth it for the Antidote as you're healed up from status
effects after a battle. I don't think I ever healed poison!

Now, refresh the inventory and you will find more things for sale. Most shops
do this, hiding items from you, and you should always check a few times to see
everything. A grenade might be useful, but there's not much else you can
afford. The path between the bar and shop leads into the Mirrorsand Grotto, but
first check out Kyrie's status from the menu and save your game. I'll run
through this again in case you didn't bother to read the Game Basics!


MENU
Inventory: There are 6 icons here:
           * All - the first lists everything in your possession
           * Items - all consumable items
           * Weapons - you have none listed at the moment
           * Armor - none listed. All accessories are counted as armor
           * Materials - these are used at a smithy to improve equipment
           * Valuables - story based items, like keys

Skills   : This only includes healing skills for use in the field.
           Kyrie currently has Medicinal Soup which uses 4 SP (skill points)

Party    : Shows all current party members. This is where you can see all
           stats, equipment and experience points.

Roster   : Not available right now, but this command allows you to change party
           members. You can have three in your active party although the rest
           will receive some experience points.

Options  : Change the volume for music, sounds effect and voices.

Save     : You can make a save anywhere and at any time. Save often!

You'll see from all this that Kyrie has a knife and jacket equipped already,
and a pair of hiking boots with a red heart. If you remove equipment you can
check up on any special bonus and what it means. These boots have a boost
called *Guidance* which has advantage of making a special attack easier to
enter: though you won't have access to this attack just yet, however the red
heart influences morale and will aid in battle, giving Kyrie more Battle
Points.


CUSTOMIZE
Now, take some time to check out this menu screen and see the skills that Kyrie
has already. To learn new ones you need to raise the level of a particular
skill, and the requirements are all listed if you scroll down the page. You
gain CP from winning battles and some "Book" items.

Most skills can have points added to Attack and Accuracy and each level added
will count towards the total level of that skill. Raise attack at the expense
of accuracy and your accuracy will drop and this might mean that you miss
hitting the target.


* Flurry and Blow Attacks
At the moment the Flurry 1 One-Two Slash has 2 hits, and if you raise the
attack level the attack will do more damage, and be more likely not to miss if
you also raise the accuracy level. Blow attacks are your second option (using
the X button) and these are useful in the early stages of the game, so add CP
points to these.


* Air Flurry and Air Blow Attacks
Air Flurry attacks come into play when facing airborne enemies and you have to
use air attacks. Air Blow is the second option for air enemies.



===============================================================================
02. MIRRORSAND GROTTO ................................................... *W02
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES : Giant Scorpion, Mirror Scorpion, Larva, Sand Doppeltoad, Dust     |
|           Larva.                                                            |
| DROPS   : Antidote, Lesser Remedy, Smelling Salts                           |
| ITEMS   : Lesser Remedy, Lesser Tonic x2, Stoneskin Potion x2, Waterstone   |
|           Shard x3                                                          |
|           Survival Knife, Leather Jacket (on return to Barni)               |
| BOSS    : Sandwhale                                                         |
-------------------------------------------------------------------------------

Walk up the path between the bar and the shop and you'll enter the Grotto. Go
left and you'll see three barrels where you can find a [LESSER REMEDY] inside
the top barrel. Head right for a short scene, and then check out the large rock
where you'll see an exclamation mark [!]. Press A and that's the end of the
rock. Follow the path to find a chest with [LESSER TONIC X2]. Walk up and
you'll be in your first real battle with two flying enemies. Yay! Another
tutorial:

Press the A Button to access the Skills/Items menu.
On the Skills/Items menu: X button: Blood Skills
                          Y button: Life Skills

Using skills consumes SP so you must have enough SP to use a skill. (Just the
same as MP in other RPGs.) Blood skills deal damage and Life Skills heal and
support allies.

You don't have to use these skills now and can just use a Flurry attack with
the Y button. After the battle you'll be told that you earn gold, experience
(EXP), and customization points (CP). To use the points you gained, select
*Party* from the main menu, and then *Customize*. This is how you increase the
power, accuracy and more! You'll unlock new attacks and enhance your abilities.
You'll get 2 CP from this battle and will need a bit more to raise the level
for anything. Click on a skill and the bottom of the screen tells you exactly
how many points you need to raise a skill level. They vary a lot and the higher
levels require many CP.

One more thing you'll notice is that Kyrie often starts the battle with a green
"First Strike" message next to his name. This gives him the first turn and is
automatically triggered from time to time. There are quite a few other
automatic battle skills like this, but quite how or when they are triggered I'm
not sure.

Carry on along the path and find another chest at the end of the right fork.
This has two valuable [STONESKIN POTION x2] that will increase your defense.
Save them for later bosses. Keep healed up using your items until you reach the
healing point, because you might run into an ambush. Scorpions will require a
Blood Skill or Blow attack to defeat them. Turn to the south before reaching
the healing point for [WATERSTONE SHARD x3]. You can defeat the boss at level
2 even without these attack items, but get those anyhow and level up a bit,
adding points to your skills. (It takes just 10 CP to level up Cross Slice, his
Blow attack, which might be worth while.)

You can flee from any battle by pressing the R shoulder button and waiting
until a flee bar fills up, although you might take some damage while doing so.
Enter the cave to the north to find your first boss battle.


o-----------------------------------------o
|  B O S S -  S A N D W H A L E           |
o-----------------------------------------o
| Reward: Yellow Ore                      |
| Gold  : 200                             |
o-----------------------------------------o

Kyrie will give you a clue about what to do, so take the hint and throw a
couple of Waterstone Shards using the A button to access the Skills/Items menu,
and then select A to open the item inventory. Use the control pad directional
buttons to choose an item. Note the this ends your turn no matter how many BP
you have. I kept forgetting this later in the game and it's annoying when you
go to use an item and find you've got no turns left. Anyway...a Waterstone
Shard will do 30 HP damage and a critical Blow attack quite a bit more. One
blow and a shard will do it nicely!


BACK TO BARNI
You automatically get the Sandcap Mushrooms after this, and have to walk back.
Drop into the pub and you'll get a [SURVIVAL KNIFE] and [LEATHER JACKET]. The
shop adds an expensive Strength Potion to its inventory, but you don't need to
buy any as you'll soon get two for free! Leave town by the southern path and
you'll be on the world map of Spring Isle. Move to the new location.



===============================================================================
03. ZETSKA MANOR ........................................................ *W03
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Manor Watch                                                        |
| DROPS  : Secret Remedy                                                      |
| ITEMS  : Secret Remedy x3, Strength Potion x2, Lesser Remedy x2             |
-------------------------------------------------------------------------------

You can leave again if you wish, and there's a healing point by the door. Make
sure you've equipped the new stuff and that you've improved the power of your
Cross Slice attack, and saved your game. Kyrie is likely to be level 4 if
you've not lingered in the Grotto. To continue the game talk to one of the
soldiers for information, and head up the stairs to find Ursa Rex. You can move
the camera around in here and it's awkward to see everything even with that
facility. Go upstairs and collect the treasure chest contents [SECRET REMEDY
x3] in the upper one of the three rooms to the east of the place before
entering the large room at the west to find [STRENGTH POTION x2]. There's
[LESSER REMEDY x2] in the corner room with an L shaped wall. Make your way to
the room at the end of the red carpeted corridor.

After a scene you'll be out in the corridor and have a forced battle with 2
Manor Guards. Don't use Flurry attacks on these, and hit them with your Blow
(Cross Slice) attack (hopefully levelled up at least once.) This time I
levelled them up twice, once for attack and once for accuracy and that seemed
to work well doing sufficient damage to kill one of them with one attack, as
well as getting criticals.

After these two battles, and various scenes you'll be locked up!



===============================================================================
04. UPPER CELLBLOCK 1 ................................................... *W04
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Gaoler                                                             |
| DROPS  : Swiftness Potion, Water of Health, Strength Potion                 |
| ITEMS  : Secret Remedy x3, Strength Potion x2, Lesser Remedy x2             |
-------------------------------------------------------------------------------

Check the door, twice, and you'll be released and have an ally, Morte. There's
a forced battle with three Gaolers. Target them one at a time, whatever the AI
suggests, or simply use Morte's Blood Skill, Molotov Cocktail that will kill
them all at once. You can't really lose this battle with Morte assisting, and
you might pick up an item  Check out Morte's skills and equipment and you'll
find she joins at level 7 and has Earrings that empower fire to her attacks.
She also has the Pastel Suit equipped and that has the bonus of War Paint which
makes her the target for most enemy attacks. There's no alternative at the
moment but keep an eye on her HP and heal her when necessary. She'll be
stronger than Kyrie at this point, so make good use of her!

Walk along the passage to the healing point and ...heal. (Also make a save
because you won't be able to do so again after descending the second ladder.)
Continue along the only path, and there's no need to chat to the prisoners,
though feel free. Descend the ladder to the Middle Cellblock 1 and then, climb
up the next ladder to the Upper Cellblock again. After some scripted running
around you'll meet up with Agan who gains a quip "I AM AGAN THE GREEN, AND
RED."and then have to battle 3 more Gaolers. Use Agan's Y attack to take out
one enemy on his own. He's also at level 7 and this is a simple battle to win
with pretty much any attacks. You might gain a Strength Potion.

After more chatting you'll find yourself at the exit and there's a slightly
more serious encounter with Rajiv (whom you met before at the start of the
game) and two Feral Soldiers.


o-----------------------------------------o
|  B O S S  -  R A J I V                  |
o-----------------------------------------o
| Reward: Lesser Elixir/Underdog's Tail   |
| Gold  : 4,536                           |
o-----------------------------------------o

They will all attack Morte and she's likely to succumb under the pressure. (She
might not though, and ended up with just 1 HP left in my game!) Use Morte's
Molotov Cocktail Blood skill twice, to take out the soldiers, and then go for
Rajiv. Again use Agan's Y attacks and you should manage to defeat him on Agan's
second attack. Rajiv might do a Speed Boost for himself and his allies and that
will make it tougher to hit them. He also can attack one with Wind I and Spark
I, though those only do about 10 - 15 HP damage. He can also do Storm I an
attack on everyone for minor damage. One way to protect Morte is have her
defend and use Kyrie to heal and Agan to attack. However a better strategy is
to attack Rajiv with Kyrie and use a Strength Potion on Agan. Morte will
destroy the two soldiers with her Blood Skill and Agan will finish off Rajiv
without him even getting a turn.

With a lot of luck you might get the Underdog's Tail as a drop from Rajiv, but
despite fighting this battle 10 times I never managed to get it and made do
with the Lesser Elixir.

Kyrie should level up to 6 after this battle, and after a rant from Rajiv
you'll be on a ship. After lots more scenes where Kyrie learns a quip, "IT'S
PROBABLY MY FAULT", you'll be on another ship and can heal up and save your
game.



===============================================================================
05. ZIFNIR UPPER DECK  .................................................. *W04
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Lookout, Yojimbo, Bodyguard                                        |
| DROPS  : Secret Remedy, Lesser Remedy, Leather Cuirass, Leather Jacket,     |
|          Heat Edge, Crimson Blade                                           |
| ITEMS  : Treasure Room Key, Storeroom Key, Cat's Paw, 1000G, Secret Remedy  |
|          x3, Lesser Tonic x3, Smoke Bomb x3, Purple Amulet, Steel Amulet    |
-------------------------------------------------------------------------------

First things first. After healing and saving make sure both have their quips
equipped. Morte's "There's more than!" will raise morale at the start of a
battle, and Kyrie's "It's probably my fault" will increase defence after taking
damage and since he's likely to take a lot in this place... well, you know.
Next, do some customizing of skills and raise the level of Kyrie's Flurry
attacks. You can't do much at this stage, but raising the level of Morte's
Molotov Cocktail is cheap on CP and if you use this Blood skill you'll be able
to win every battle in one shot! (And you'll open up her Shock Blast Blood
skill.)

In my first game I spent ages here, not from choice, but because I couldn't
find a way out. However, it's not a bad idea to level up some here, gain more
CP and maybe some enemy drops: including better weapons for both. Having the
healing point makes it easy enough, and there's even a shop. Just to repeat
that you CAN turn the camera in here, and you need to do so to spot the hidden
doors.

Walk into the room opposite and you'll find the shopkeeper. I never bothered
with the attack items, and only used a smoke bomb once the entire game, but
keeping a few Secret Remedy items is always a good strategy, just in case.
Don't bother spending cash on the Tome of Knowledge, and just fight a couple of
battle to increase CP if you're in need of more! Save your cash for later shops
when you can buy better equipment.

By the way, I finally realised why enemies seemed to go for Morte: she was
usually wearing her special armour with "war paint" as the bonus and that has
the effect of making her a target!

There is a little trick you can use in here. Don't enter any of the rooms on
the first floor (the shop is safe though) and head down the stairs. You won't
have triggered the alarm and can find the Cat's Paw item first!


-------------------------------------------------------------------------------
| ZIFNIR UPPER DECK STORE                                                     |
-----------------------.-------.-----------------------------------------------
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade              |   100 | Deals minor non-elemental damage             |
| Firestone Shard      |   100 | Deals minor fire damage to target            |
| Waterstone Shard     |   100 | Deals minor water damage to target           |
| Earthstone Shard     |   100 | Deals minor earth damage to target           |
| Windstone Shard      |   100 | Deals minor air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
|______________________|_______|______________________________________________|

You can't go right, so walk left and enter the top left room where you'll find
a Lookout (who can boost Speed) enemy. He might drop a Lesser Remedy for the
trouble of beating him up with with your Flurry attacks. However, the result of
this is that he runs away, and sets off an alarm. Now you'll have battles to
fight with more Lookouts,.some of whom drop Secret Remedy. If you run up
against 3 Lookouts, just use Molotov Cocktail to kill them all at once. (Shock
Blast is not as effective as the levelled up Molotov.) The button presses are
A/X/Y to use this skill.

There's nothing else to do on this floor yet, so head down the stairs. You'll
meet new enemies here: the Yojimbo and Bodyguard (who can boost defense and
drop a Leather Cuirass) but just use the same tactics: Flurry from Kyrie and
Molotov from Morte. Enter the top left large room and check the barrels on the
south wall. You'll find a VERY IMPORTANT ITEM! This is the [CAT'S PAW] and it
will aid in getting enemy drops. It does have a drawback though, because it has
a broken heart, and this means that whoever equips it will start the battle
with less BP. Just equip it to Kyrie and make the best of it!

Enter the adjoining large room for another forced battle with a Lookout. After
Morte sends him packing you'll automatically pick up the sparkling item:
[STOREROOM KEY]. Head into the small room in the middle of the lower three
rooms and search for the [!] mark at the right wall, You'll find the [TREASURE
ROOM KEY]. Unlock the top right room with the Storeroom Key and you'll find
[1000 G] straight ahead.

Return to the upper deck and use the Storeroom Key on the doors at the left.
You might need to move the camera to spot them all. The lower one just has a
person who'll tell you that there is a missing key (but we've already found it)
and the lower left has a treasure chest with [SECRET REMEDY x3]. The top left
small room has [LESSER TONIC x3] in the upper left corner.

Make sure to heal up and allocate CP first, and unlock Kyrie's second Flurry
attack: Staccato Chop. Then, enter the room with the shopkeeper and unlock the
door in the lower right hand wall of this room. Enter the small room and go
through the door. There is nothing to find in the top two small rooms, or in
the lower right one. Enter the lower left small room and find [SMOKE BOMB x3]
in the left barrels. Go left and unlock the treasure room and get [PURPLE
AMULET] and [STEEL AMULET]. Annoying that you cannot unlock the left door to
access the healing point again.

Climb the stairs to the Main Deck and fight two blue Bodyguards that are
stronger versions of the Lookout enemies. They might do a Morale boost and
Attack boost skill but won't be a problem with Kyrie doing a Flurry and Morte
her Molotov Blood skill. You'll find yourself running up the stairs and
fighting another couple of these guards, and then enter the Bridge.

After various scenes and a meeting with Felis Rex, you'll have a new party
member and a task to find Silverine. Morte has learned a new quip: "CROSSING ME
HURTS", and Taupy learns his 'I'M A PROFESSIONAL" quip. More scenes follow, and
eventually you'll be at the next location. (You have no control of the ship
now, but you will later.)



===============================================================================
06. AGI WHARFS .......................................................... *W06
===============================================================================

-------------------------------------------------------------------------------
| AGI WHARF SHOPS                                                             |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Paring Knife         |   100 | Kyrie |    5 |   85 | ---------------------- |
| Survival Knife       |   800 | Kyrie |   15 |   85 | ---------------------- |
| Zweihander           |  1400 | Morte |   28 |   75 | ---------------------- |
| Metal Knuckles       |  1200 | Taupy |   18 |   90 | STR +1/AGI +2/+3       |
| Heat Edge *          |  1000 | Kyrie |   10 |   85 | Fire                   |
| Crimson Blade *      |  2000 | Morte |   25 |   75 | Fire. STR +1           |
| Heat Gloves *        |  1000 | Taupy |   12 |  100 | Fire                   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Leather Jacket       |   400 | Kyrie |   15 |    0 |    0 | --------------- |
| Leather Cuirass      |   400 | Morte |   14 |    0 |    5 | --------------- |
| Survival Vest        |  1200 | Kyrie |   25 |    0 |    0 | --------------- |
| Tight Suit           |  1100 | Morte |   23 |    0 |    5 | --------------- |
| Purple Amulet *      |  3000 | All   |   -  |   -  |    - | Nul Venom       |
| Crimson Bangle *     |  5000 | All   |   -  |   -  |    - | Empower Fire    |
| Crimson Earrings *   |  5000 | All   |   -  |   -  |    - | Empower Fire    |
|______________________|_______|_______|______|______|______|_________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade *            |   100 | Deals minor non-elemental damage             |
| Stoneskin Potion *   |   800 | Increases target's DEF.                      |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
|______________________|_______|______________________________________________|


Taupy tells you that the Silverine can be found at Meonne and Morte sensibly
suggests stocking up on supplies. (There's a scene back on the ship where Rhi'a
gets a quip "ALL THINGS COME TO NOTHING" so you know she will join the party at
some point.) Check out Taupy's equipment and skills. He joins at level 11 if
Kyrie is at level 10, and Level 10 if Kyrie is level 9, but he won't have any
CP to allocate until he's fought some battles. At least he has his first two
Flurry and Blow attacks already unlocked. Look down his skill list and he has
the valuable Second Wind that revives and heals. He joins you equipped with
Leather Gloves, a Blue Bandana that has the Lightweight bonus, a Star-Eye Patch
with a red heart. Give him the Purple Amulet, and equip his quip.

Now, you already know that the shops have hidden items, but it seems that the
bonus to weapons can alter too. Keep clicking the buy option until you find a
Metal Knuckles with the bonus of Agility +3. It might take a while, but
eventually it appears. Agility is crucial because it means that you have a
better chance to go first and not miss an attack. Taupy already has high
agility and accuracy stats and this makes him even better! Buy the Heat Edge
weapon for Kyrie and Crimson Blade for Morte if you have plenty of cash, and
didn't get this drop in the Zifnir. (Although you'll find some good weapon
drops from enemies in the next location.)

At the other shop get the Tight Suit for Morte and Survival Vest for Kyrie and
sell off anything you don't need. You might notice that you cannot sell the
Pastel Suit, Morte's default armour, and that's because this is needed for her
personal quest to get better stuff, and you cannot discard it either so there's
no fear of missing out on this quest. Purchase a couple of Purple Amulets as
these protect everyone from poison, or maybe just buy one for Morte and leave
Kyrie with his Hiking Boots and Cat's Paw equipped. (If you want a second one
you'll have to keep refreshing the inventory again.) Leave town by the exit
here, and enter Meonne.


BOUNTY POSTERS
While still in Agi, if you head left down the path there is a half hidden
bear standing near the steps between two houses. They will talk about
bounties and show you posters of your team. These give a title and the bounty
reward, but apart from seeing the change in status this seems to have little
purpose. At present you'll only be shown the bounty poster for Morte: the
Scarlet Plague! Check out the Background information from the Menu if you want
to read up on everyone and see their current alias. This changes significantly
as the game progresses.



===============================================================================
07. MEONNE .............................................................. *W07
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES : None                                                              |
| ITEMS   : Antidote x5, Lesser Remedy x5                                     |
-------------------------------------------------------------------------------

This is just a hospital building with no shops or enemies. Elephas Rex isn't at
home but you will get free healing if you talk to the guard at the door. Kyrie
gets a quip: "YOU'VE GOT TO" so equip this! You can enter the building if you
want, and find a couple of minor items (ANTIDOTE x5] and [LESSER REMEDY x5] in
the cupboards up from the entrance, but there's no need, and you'll return
here later if you miss them now. There's a new location on the world map so
move to Fallenmire.



===============================================================================
08. FALLENMIRE .......................................................... *W08
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Blue Doppletoad, Banefly, Sand Toad, Bog Toad, Brigand, Sand       |
|          Octopus, Fen Octopus, Bladefly, Broken Fist                        |
| DROPS  : Smelling Salts, Antidote. Assassin's Edge, Zweihander, Soft Hide   |
|          Lesser Remedy, Light Feather                                       |
| ITEMS  : Earth Stone, Water Stone, Zweihander                               |
-------------------------------------------------------------------------------

Taupy learns "TIME TO GO TO WORK" quip as soon as you enter. Watch out for the
Banefly that can inflict confusion  The Brigands are quite strong and have high
agility which makes them hard to hit if yours is too low, but worth fighting
for their drops of weapons. I got an excellent Assassin's Edge for Kyrie with a
bonus of AGI +3. Much better than the Heat Edge!

Walk forwards and pick up the obvious item at the junction. This is the EARTH
STONE, so the task is obvious too. Find somewhere to put it! Walk up and then
right, and you'll see a plinth waiting. Place the stone and now the yellow
barrier will have gone. On your way back to the start head left at the junction
pick up a blue WATER STONE. Return to the first junction and go right, where
you'll see a healing circle and a blue dais at the lower right. Place the Water
Stone here.

Stay around this area for a while until you get those good weapon drops from
the Brigands. (Though they might not appear very often: it's easier to find
them inside the Undercroft.) It won't hurt to raise levels and customize
skills, especially Air Blow and Flurry attacks now you're having to deal with
airborne enemies. You'll see that you obtain items that go into the Materials
section of the inventory: things like Soft Hide and Light Feather, and these
can be sold or held in readiness to boost weapons when you find a Smithy.

With the water stone placed, head back down the path to the left side of the
area keeping to the lower path. There's a [ZWEIHANDER] weapon in a chest at the
lower left corner and a building at the north.



===============================================================================
09. UNDERCROFT .......................................................... *W09
===============================================================================
MAP: http://www.gamefaqs.com/portable/ds/file/945983/58905
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Sand Toad, Green Anima, Red Anima, Blue Anima, Shadow Wolf, Brigand|
|          Broken Fist, Sand Scorpion, Rime Scorpion                          |
| DROPS  : Smelling Salts, Green Ore, Red Ore, Blue Ore, Lesser Remedy,       |
|          Hard Claw, Lesser Tonic, Assassin's Edge, Zweihander, Sonic Heels, |
|          Training Garb, Soft Hide                                           |
| ITEMS  : Book of Mind, Metal Knuckles, 200 G, Book of Arms, Antidote x5     |
-------------------------------------------------------------------------------

The Green Anima drops Green Ore and you'll need 20 of these later on in the
game. There are other places to get it and you can return here for more, but
you might like to try and gain the number now as you can use them to gain a
very good weapon for Morte.

Here you'll find more airborne enemies and you could boost air skills. After
leaving here Kyrie should have unlocked all three flurry attacks. Make your way
to the right, picking up the contents of two treasure chests in the furthest
right dead end [METAL KNUCKLES] and [200G]. The next room has a hidden [BOOK OF
MIND] in the top left coffin. Keep going around to the left, to find a AIR
STONE. Take this and return to the central area. Walk up into the central room
and there's a hidden [BOOK OF ARMS] in the top left coffin. Go up the stairs
(and through to the room at the north. Take the FIRE STONE from the dias, and
this triggers the door shutting, locking you in. Simply place the Air Stone on
the pedestal and that opens the door again.

Walk back to the entrance and go left this time, walking around and then left
along a short corridor to find a treasure chest [ANTIDOTE x5]. Go back and up
to the room at the top left of the map, and place the Fire Stone here. Although
there's no audible response, this will remove the remaining red mist barrier in
the Fallenmire.

NOTE: There was no barrier to the treasure chest at the lower left of
Fallenmire because of the original placement of the the Air Stone in the
Undercroft. Once you remove that stone then you'll see that there is now a
barrier there. To remove it again you have to place the Air Stone back on the
dias at the upper right of the Undercroft. It's not worth bothering though,
unless you forgot to open the treasure chest earlier, since it disappears after
you've opened it and there's nothing more to find.

Return to Fallenmire and walk all the way to the right, to the healing circle.
You should find more of the Broken Fist and Brigand enemies around here now,
and should try to obtain the Assassin's Edge weapon if you haven't got it yet.
Not only is this a good weapon for Kyrie but it can be evolved into a powerful
weapon using the smithy, and you cannot buy it anywhere. It also has the bonus
of +3 Agility and high accuracy. You might get lucky and obtain the Reaper's
Gloves from the Broken Fist enemy, but don't worry if not as you'll meet this
enemy again.

Save, heal and check your skills and quips. At least, level up Taupy's Sonic
Strike, and do the same for Morte's Shock Blast to get Blizzard, which will be
useful soon enough. Level up Kyrie's life skills to obtain Medicinal Soup which
heals stun. Walk up to fight a boss.


o-----------------------------------------o
|  B O S S -  V E N O M F I N             |
o-----------------------------------------o
| Reward: Yellow Ore                      |
| Gold  : 2140                            |
o-----------------------------------------o

His Crippling Vial attack can stun someone, and they turn yellow and stop
moving. Heal with Kyrie's Medicinal Soup Life Skill, or Smelling Salts if you
need to, or but remember that using an item finishes your turn, so do this with
whoever has the least BP, or use a skill first, and THEN use the item. Morte's
Blood skills will be effective (doing around 60-70 HP damage with a level up).
The fish reacts with Defiance to physical attacks and you might find that Kyrie
especially does very little damage to it. Use his Blood Skill if that's the
case or his Blow attacks. Taupy's Sonic Strike Blood Skill is very effective
especially if you start the battle with lots of BP. It also uses a healing
boost skill that means it will gain around 30 HP for each turn, but it doesn't
use that for a while and the effect wears off after a time. You might get a
reward, you might not. After the battle you'll pick up the [SILVERVINE].

You're back on the ship with Felis Rex, and now he wants a Blue Rose, though he
will reward you with 1000 G. The ship takes you to Autumn Isle, and the next
destination.



===============================================================================
10. ACADEMY AT GALOA .....................................................*W10
===============================================================================

-------------------------------------------------------------------------------
| ACADEMY AT GALOA SHOP                                                       |
-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Light Feather *      |  1000 | AGI +1                                       |
| Soft Hide *          |  1000 | VIT +1                                       |
| Hard Claw *          |  1000 | STR +1                                       |
| Broken Horn *        |  1000 | WIS +1                                       |
|______________________|_______|______________________________________________|


SMITHY

Your purpose is to research information about the Blue Rose, and there's a
convenient library for just that reason! There's also a Smithy here, and this
is an option you can completely pass by if you want. I agree with Morte that
it's not worth bothering to fiddle around with this, and beat the game easily.
Feel free! However, you can make things even easier if you have the cash to
spare. The next boss is weak to water and if you add a Water Ore to Kyrie's or
Morte's weapon now, it will help in that battle. Also, this is the only place
where you can buy items to use in the Smithy. If you have enough cash you could
buy Light Feathers or use any Light Feathers you found and imbue these to the
Assassin's Edge. Raise agility to +10 and add one more Light Feather to evolve
it and make the Saber Claw with a 10% Agility bonus.

The drawback with the Smithy is that it is quite costly to use and you might
want to sell the items you collect, such as Hard Claw or Soft Hide or the
various Ores, if you don't intend to use this option. Some weapons can have
their materials extracted, and for more money you can retain the weapon too.
So, for example, you could extract Red Ore from the Heat Edge and keep the
weapon as a plain old non fire Heat Edge. No point doing that, since you can
pick up Red Ores easily enough. You can add + effects to raise Vitality (for
example) but you cannot have more than one of the stat raising effects on
one weapon. You can have a weapon with both an elemental power and a stat
effect although the elemental bonus is restricted to 1 for the less powerful
weapons.

At the right of the library entrance you'll find a green creature who will show
you bounty posters for your team (the same kind of thing as the person in Agi
Wharfs). It will give a bounty figure and a title to the party member. At this
stage I just had Morte, Scarlet Plague, with a figure of G7,690. You'll find
more of these bounty guys in various towns and there is a later quest that
requires a certain price on someone's head.

Enter the library and you can check out various shelves for background
information about the world, the Beast Lords, and Primal Lords, but the book
you need is in the room to the right, at the left table. You'll be directed to
find a Blue Rose in the Botanical Gardens. Various other locations are
mentioned, but simply return to the ship and you'll end up in Viteau, the main
city of Spring Isle.



===============================================================================
11. VITEAU .............................................................. *W11
===============================================================================

-------------------------------------------------------------------------------
| VITEAU SHOPS                                                                |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Survival Knife       |   800 | Kyrie |   15 |   85 | ---------------------- |
| Combat Knife         |  1600 | Kyrie |   15 |   85 | ---------------------- |
| Zweihander           |  1400 | Morte |   28 |   75 | ---------------------- |
| Claymore             |  3400 | Morte |   40 |   75 | ---------------------- |
| Metal Knuckles       |  1200 | Taupy |   18 |   90 | Fire/ AGI +2/+3/STR +1 |
| Hammer Knuckles      |  3000 | Taupy |   35 |   75 | ---------------------- |
| Assassin's Edge *    |  1200 | Kyrie |   15 |  100 | AGI +3 (varies)        |
| Reaper's Gloves *    |  1800 | Taupy |   22 |  100 | AGI +2 (varies)        |
|______________________|_______|______________________________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Survival Vest        |  1200 | Kyrie |   25 |    0 |    0 | --------------- |
| Hard Leather Vest    |  2400 | Kyrie |   40 |    0 |    0 | --------------- |
| Tight Suit           |  1100 | Morte |   23 |    0 |    5 | --------------- |
| Hardened Cuirass     |  2200 | Morte |   40 |    5 |    5 | --------------- |
| Meteor Bandana       |  3000 | Taupy |   35 |    0 |   10 | Lightweight     |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | M/T -H|   -  |   -  |    - | Empower Water   |
| Azure Earrings *     |  5000 | KTA -H|   -  |   -  |    - | Empower Water   |
|______________________|_______|______________________________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


SMITHY


This place is big, and you'll recognise it from the start of the game. Morte
ain't popular. Kyrie gets a new quip "LET'S JUST PLAY IT SAFE". (Equip this
now!) Walk up the path and turn left and you'll find a free boat ride that
takes you to the Floating Gardens. Talk to the woman in pink and she'll take
Morte's Pastel Suit, and give her [EYE-POPPING BLOUSE]. You'll meet her again
later, for more exchanges, so don't sell off Morte's unique armour. Take the
boat back to the Port and walk straight the boulevard until you cross to the
next screen and Azure Square.

There's an Inn opposite where you can stay for the princely sum of 30 G for
everyone, and there are shops if you could walk further north, but you won't be
allowed to do that just yet. Walk up from the inn and there's a scene, during
which Taupy learns a new quip "KEEP YOUR FILTHY PAWS OFF" after which you'll
end up in a battle.


o-----------------------------------------o
|  B O S S -  P O R C U S  R E X          |
o-----------------------------------------o
| Reward: Flabby Hide                     |
| Gold  : 6480                            |
o-----------------------------------------o

This fight is one of the harder ones in the game if you're not prepared for it.
His Angry Snort attack hurts everyone for around 15-20 HP, although his kicking
attack can do a lot more than this, but his attacks aren't the problem (unless
he does Battle Boost II and you get treated to his special attack, which makes
for a dangerous combination). He has the ability "Defiance" which means that he
resists physical assaults and your Flurry attacks are not likely to do much
damage to him or to achieve criticals, which also means you won't build up BP.
He can block Blood Skills too. Taupy's Sonic Strike is more effective, doing
around 170 HP damage, and his Icy Strike is even better! If you've unlocked
Morte's Blizzard magic, then use this too. Kyrie's Toadstool Salad can poison
him which is excellent news as he'll lose about 150 HP each turn with this
status effect. It will wear off if you take too long to kill him, but use the
skill again and it will work once more. After a while he'll use Scavenge which
heals him for around 150 HP or he might defend and appear to be blowing wind at
you and this makes your attacks less effective.

Keep everyone healed and revive anyone that dies. Remember that using an item
ends the turn, so it's better to use a skill if you can, or heal up with a
skill and THEN use a Secret Remedy to revive someone (unless using Taupy's
Second Wind Life Skill that will heal and revive). If you need to, use an item
to restore Taupy's SP. Taupy's Lightning Shot Blow attack can be very effective
if he triggers his Blow follow up attack. At level 12 this isn't an easy battle
to win but you'll get a lot of cash and experience points.

NOTE: if you reach the shopping arcade in the area to the north of the event,
you could buy Renewal Potions or more of the stat boosting potions you should
already have. But you'll have to spend ages refreshing the buy option to get to
see them! (Keep pressing A on Buy, and then B.). You could also buy Azure
accessories to empower Water on your weapons, but they cost a lot so it's
probably not worth losing cash for dubious benefit. The other alternative would
be to imbue weapons (at Galoa) with Blue Ore, dropped by Blue Anima in the
Undercroft. Hmm, I might try that next time!

Anyhow, after the battle buy better equipment for everyone, and maybe an Orange
Amulet or two. Stun is often used by enemies and bosses and you'll need these
sooner or later. If you haven't tried it yet, this might be a good time to
consider using the Smithy. You can extract useful materials from weaker weapons
and add them, or other materials you have collected, to your new stuff.

If you check the house to the north of the weapons store Taupy won't let you
enter, and it seems it's not the time for detours yet. However, you can get
your bearings for later, as this is his home. You'll spot something at the
top of the left side of the area: it's a temptingly open lift, but again, you
can't enter. Instead, follow the road leading to the right of the square and
you'll see a new destination, Sphir Meadows.



===============================================================================
12. SPHIR MEADOWS ....................................................... *W12
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Brigand, Broken Fist, Banefly, Blueleaf, Bladefly, Steppenwolf     |
|          Blue Toad                                                          |
| DROPS  : Sonic Heels, Zweihander, Assassin's Edge, Light Feather, Antidote, |
|          Lesser Remedy, Blue Ore, Training Garb, Lesser Elixir, Hard Claw,  |
| ITEMS  : Waterstone Shard x4, Tome of Secrets x2, Lesser Tonic x5,          |
|          Water of Health x4.                                                |
-------------------------------------------------------------------------------

Once you make your way through the meadows for the first time you will be back
on the world map and can return to Viteau, for more shopping and smithing, as
well as move on to the Botanical Gardens. However, don't be too quick to do
that because you can open all the treasure chests in the meadows and go back
and open them all again! They refill each time you leave the area, although the
contents might vary a little.

The same old Brigand and Broken Fist enemies are here, and you'll find they are
much easier to defeat with your higher levels and better equipment. However,
this female Brigand will drop the very useful Sonic Heels accessory that boosts
Agility. Try and get as many of these as you can because they are NOT sold in
shops, except very much later in the game, and then, in a special shop that
charges a small fortune for them. You can sell them for 10,000 G each so it's
well worth farming for lots of them, as well as equipping one to Morte (it has
a broken heart for males and Taupy). The male brigands drop Speed Shoes but I
found these were much more difficult to obtain. Worth making the effort though,
for the same reasons. One more thing, these enemies won't appear if you return
here after Sky Gaol and it's a good plan to fight here for a while now to
obtain these items, raise cash and levels.

Talking of shops...when you reach the first junction you'll be introduced to
helpful bear Pedlar. You'll find one of these in each of the four isles and
they have a secret. Unlike the other shops they won't have hidden items, no...
they have a hidden inventory! You have to spend 10,000 G to see it. This
inventory will be available later in the game without spending this cash, but
you could get a major advantage now. Farm the Brigand for Sonic Heels and sell
just one pair to enable you to buy 10 Tomes of Knowledge. Then, farm more and
buy Tomes of Secrets. This way you can increase CP fast (without raising
levels). Once you have opened up the new menu it will be available for all
future Pedlars! (You don't have to do this now, any Pedlar will offer the same
service.)


 PEDLAR
-----------------------.-------.-----------------------------------------------
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade              |   100 | Deals minor non-elemental damage             |
| Firestone Shard      |   100 | Deals minor fire damage to target            |
| Waterstone Shard     |   100 | Deals minor water damage to target           |
| Earthstone Shard     |   100 | Deals minor earth damage to target           |
| Windstone Shard      |   100 | Deals minor air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
|----------------------+-------+----------------------------------------------|
| SECRET INVENTORY 1   | Access by spending 10,000 G                          |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Lesser Tonic         |   400 | Restores 10 SP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Frag Grenade         |   200 | Deals moderate non-elemental damage          |
| Firestone            |   200 | Deals moderate fire damage to target         |
| Waterstone           |   200 | Deals moderate water damage to target        |
| Earthstone           |   200 | Deals moderate earth damage to target        |
| Windstone            |   200 | Deals moderate wind damage to target         |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
| Tome of Secrets      |  5000 | Increases target's CP by 50                  |
|----------------------+-------+----------------------------------------------|
| SECRET INVENTORY 2   | Access by spending 40,000 G                          |
|----------------------+-------+----------------------------------------------|
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Lesser Tonic         |   400 | Restores 10 SP to target                     |
| Tonic                |  1000 | Restores 50 SP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Panacea              |  5000 | Cures target of all debuffs                  |
| Secret Remedy        |   400 | Revives target                               |
| Cluster Bomb         |   400 | Deals major non-elemental damage             |
| Crimson Shard        |   400 | Deals major fire damage to target            |
| Azure Shard          |   400 | Deals major water damage to target           |
| Golden Shard         |   400 | Deals major earth damage to target           |
| Jade Shard           |   400 | Deals major air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
| Tome of Secrets      |  5000 | Increases target's CP by 50                  |
| Tome of Mastery      | 10000 | Increases target's CP by 100                 |
|______________________|_______|______________________________________________|


If you want to get everything then, start off from the Pedlar, and walk down,
and left, to get a treasure chest in the corner that has [WATERSTONE SHARD x4].
Return to the Pedlar and walk right, and you can hop up onto the path  Follow
it all the way around the outer edge to find a treasure chest at the dead end
containing [TOME OF SECRETS x2]. This is really the only useful treasure, and
you can simply head for the exit now. Return to the junction and walk down the
path to the middle of the map and cross the bridge. Turn right, and hop up onto
the path when prompted. Head right, and jump down at the next crossing point,
and you can walk to the exit in the lower right corner.

Alternatively, go left after crossing the bridge, following the path until you
can turn right to get a chest at the dead end with [LESSER TONIC x5]. Return to
the path and this time go left to the outer west side of the map, and down to
the dead end. There's a chest with [WATER OF HEALTH x4]. Return to the main
path as there's nothing at the higher end of the side path, and continue
heading right, to the exit.



===============================================================================
13. BOTANICAL GARDENS (EAST) ............................................ *W13
===============================================================================
MAP: http://www.gamefaqs.com/portable/ds/file/945983/59086
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Fire Larva, Dust Larva, Larva, Blue Doppletoad, Blue Toad.         |
| DROPS  : Light Feather, Lesser Remedy, Smelling Salts, Lesser Elixir,       |
|          Soft Hide.                                                         |
| ITEMS  : Blue Rose, Ice Blade, Windproof Coat                               |
-------------------------------------------------------------------------------

You start off with a battle with two Garden Watch enemies, but they don't use
any particular skills and are simple to defeat. Morte's Blizzard Blood skill
can make them go to sleep, but they wake up as soon as you hit them. They might
drop a Secret Remedy. After the battle heal up and check up on CP and quips if
you haven't done so recently.

Make sure to add CP to Flurry attacks. The first Flurry should have high
accuracy to ensure it hits the enemy, and the second and third only need attack
as they will end up being chained to the first. You might notice that Morte's
first two Flurry attacks are not that useful, although the third has 4 hits,
but although her Flurry attacks are not great, her air skills are a bit better,
and she's most effective against airborne enemies for now. Also, her Blood
Skills are still useful since they target an enemy group and she has a good
selection of elemental skills. Keep working on Taupy's Life Skills to unlock
new skills, even though they require a lot of customisation points.

Now the thing with this place is that you enter an opening thinking you're
heading north, and in fact you find you're heading east, or vice versa. It's
bloody confusing to navigate: one map shows you the outside area, and the
other shows the inside, and there's no way to predict which door will lead
where, unless you've explored, and found out! However, for this first visit
most of the place is inaccessible, and it's pretty simple. It's worth while
exploring a bit in here and levelling up skills and finding the treasure,
because after this you'll be somewhere that has lots of good things to buy and
you'll need the cash, as well as needing good skills for the next dungeon. The
Ice Blade will help too. However, you don't have to get all the treasure now as
this place is always open to visitors. Equip fire based weapons if you wish, as
most enemies are water based inside the irrigation tunnels and equip Orange
Amulets before you forget, as you'll need protection from stun when you meet
the next boss.


WALKTHROUGH
Oh well, from the start go up through the first doorway, and then you'll find
that you are heading right. There are two openings up, but take the right one
and you're outside. Here you arrive at the left and there are two more
doorways. Take the lower one (the other leads to a dead end), and again, you're
heading right, only this time in an Irrigation tunnel with 5 exits. Take the
upper left exit first, and walk along the outside path from the left to the
right. You'll enter a small inner room containing a treasure chest. Open this
to obtain the [ICE BLADE] weapon for Morte. Walk back, by the only route, until
you're inside the room with 5 exits again.

This time take the middle of the three upper exits. (The upper right exit is
another dead end in case you're wondering about it!) You're outside at an area
with three doorways, having arrived from the left one. Enter the lower one and
now you're in a room with 4 exits, two at the left, and one at the right as
well as the upper one you just used. Go through the lower left or right as they
take you to the same place! You'll be outside at a round area with two doorways
and one treasure chest. Open this to receive [WINDPROOF COAT].

Return to the previous room and take the upper exit, returning to the outside
area with the three openings. This time enter top one (heading north) and
you'll arrive at the right of a tunnel with just a single exit. (This is always
good news!) Enter the outside room and this is your destination where events
take over as you find the [BLUE ROSE] and, thankfully, you don't have to find
your way out again. (But you'll have to return here another time for a rematch
so don't celebrate just yet.)


SHIP AHOY!
You'll be back on the ship with Felis Rex and he rewards you with 2000 G. After
a series of events, Morte learns a new quip: "CHAAARGE" and you have yet
another fight with Rajiv and another chance to get a good item from him.


o-----------------------------------------o
|  B O S S -  R A J I V  AND  N A J A     |
o-----------------------------------------o
| Reward: Sage's Glasses, Underdog's Tail |
|         Lesser Elixir                   |
| Gold  : 11,512                          |
o-----------------------------------------o

There are three enemies now, the two whom we met before and 1 Feral Soldier.
Use Morte's Blood skills to target all 3 enemies and remove the soldier
quickly. Rajiv has speed boost and Naja can do a attack called Outcry that
hurts everyone for around 25-35 HP, although he doesn't use this often. They
both resist physical attacks with Defiance. Voice of Chains can stun and if you
haven't equipped Orange Amulets on everyone, then use Kyrie's Medicinal Soup to
heal from stun. Taupy's True Faith Life Skill or Stoneskin Potions will help
boost defense. Rajiv is more dangerous and should be killed before Naja.

The item drop of Sage's Glasses is not guaranteed, but try to get it and replay
the battle if you don't. It's a very useful item to get early on as it will
double CP gain for anyone who wears it. It is also possible to obtain BOTH the
Glasses and the Underdog's Tail (as well as the Lesser Elixir). I've had this
confirmed with a screenshot although I didn't manage it.

After all this Felis Rex has still more plans for you to be his personal
go-getters, but Morte has other ideas. The upshot of all this is that you leave
the ship with Taupy in tow, and he learns a new quip "DO I LOOK WORRIED?". (It
have been "Am I bothered?", but maybe that's just a Catherine Tate/British
thing.)



===============================================================================
14. BACCHITAV CARAVAN ................................................... *W14
===============================================================================

-------------------------------------------------------------------------------
| ITEMS: Sand King's Turban                                                   |
-------------------------------------------------------------------------------

------------------------------------------------------------------------------
| BACCHITAV CARAVAN SHOPS                                                     |
-----------------------.-------.-----------------------------------------------
|  ARSENAL             | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Combat Knife         |  1600 | Kyrie |   15 |   85 | ---------------------- |
| Bush Knife           |  4000 | Kyrie |   27 |   85 | ---------------------- |
| Claymore             |  3400 | Morte |   40 |   75 | ---------------------- |
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Hammer Knuckles      |  3000 | Taupy |   35 |   75 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Serpent's Tongue     |  3200 | Agan  |   38 |   90 | ---------------------- |
| Blue Whip *          |  3000 | Agan  |   40 |   80 | Water  VIT +1          |
| Air Knife *          |  2000 | Kyrie |   35 |   90 | Air  AGI +2            |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Fireproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Fire     |
| Coldproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Water    |
| Windproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Air      |
| Dustproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Earth    |
| Slashproof Coat *    |  7000 | All   |   40 |    0 |    0 | Lessen Blade    |
| Smashproof Coat *    |  7000 | All   |   40 |    0 |    0 | Lessen Blunt    |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | M/T -H|   -  |   -  |   -  | Empower Water   |
| Jade Bangle *        |  5000 | M/T -H|   -  |   -  |   -  | Empower Air     |
| Golden Bangle *      |  5000 | M/T -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Bangle *     |  5000 | M   -H|   -  |   -  |   -  | Empower Fire    |
| Azure Earrings *     |  5000 | K/T -H|   -  |   -  |   -  | Empower Water   |
| Jade Earrings *      |  5000 | KT  -H|   -  |   -  |   -  | Empower Air     |
| Golden Earrings *    |  5000 | K/T -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Earrings *   |  5000 | K/T -H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|______|_________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


This is a pretty place, with lots of tents but no items that I could find,
apart from one inside the chief's tent.

First of all head right to investigate the shops and there is a huge amount of
stuff for sale here, weapons, armour and the full range of elemental empowering
accessories, if you refresh the inventory. The man outside the Arsenal will
talk to Morte and asks for 20 Green Ore for a sword. If you have managed to
gain these (fighting those Green Anima in the Undercroft), he'll take them and
tell her that there will be weapon waiting for her in some un-named weapon shop
later. If you don't have them now, you can return here later, right up until
the end of the game, and make the exchange. The weapon you get is the Zephyr
Blade, which has very high stats (ATK: 130, ACUR: 100, and a bonus of Wind x4)
and is certainly worth obtaining as early on as possible.

Head over to the chief's place at the top left of the compound, and after this
scene Morte learns a new quip "THIS MUST BE MY LUCKY DAY". After exiting the
chief's place go back inside and walk left into the adjoining room. Search the
shelves at the far left to find the [SAND KING'S TURBAN], which is a red heart
accessory for Agan. (If you don't find it now you'll have to wait until later,
when you can travel freely, and when the location of the Caravan finally
appears on the map to the west of Viteau.)

Felis Rex will turn up and wants you to fetch yet another item for him, in
return for a trip back to Viteau. Talk to him at the dock when you're ready to
set sail.



===============================================================================
15. SKY GAOL ............................................................ *W15
===============================================================================
MAP: http://www.gamefaqs.com/portable/ds/file/945983/58979
===============================================================================

THIS IS A ONE TIME ONLY VISIT!

-------------------------------------------------------------------------------
| SKY GOAL SHOPS                                                              |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Combat Knife         |  1600 | Kyrie |   15 |   85 | ---------------------- |
| Bush Knife           |  4000 | Kyrie |   27 |   85 | ---------------------- |
| Claymore             |  3400 | Morte |   40 |   75 | ---------------------- |
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Hammer Knuckles      |  3000 | Taupy |   35 |   75 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Serpent's Tongue     |  3200 | Agan  |   38 |   90 | ---------------------- |
| Air Knife *          |  2000 | Kyrie |   35 |   90 | Air  AGI +2            |
| Blue Whip *          |  3000 | Agan  |   40 |   80 | Water  VIT +1          |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Fireproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Fire     |
| Coldproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Water    |
| Windproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Air      |
| Dustproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Earth    |
| Slashproof Coat *    |  7000 | All   |   40 |    0 |    0 | Lessen Blade    |
| Smashproof Coat *    |  7000 | All   |   40 |    0 |    0 | Lessen Blunt    |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Crimson Bangle *     |  5000 | M/T -H|   -  |   -  |   -  | Empower Fire    |
| Azure Bangle *       |  5000 | M/T -H|   -  |   -  |   -  | Empower Water   |
| Golden Bangle *      |  5000 | M/T -H|   -  |   -  |   -  | Empower Earth   |
| Jade Bangle *        |  5000 | M/T -H|   -  |   -  |   -  | Empower Air     |
| Crimson Earrings *   |  5000 | K/T -H|   -  |   -  |   -  | Empower Fire    |
| Azure Earrings *     |  5000 | K/T -H|   -  |   -  |   -  | Empower Water   |
| Golden Earrings *    |  5000 | K/T -H|   -  |   -  |   -  | Empower Earth   |
| Jade Earrings *      |  5000 | K/T -H|   -  |   -  |   -  | Empower Air     |
|______________________|_______|_______|______|______|______|_________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade              |   100 | Deals minor non-elemental damage             |
| Firestone Shard      |   100 | Deals minor fire damage to target            |
| Waterstone Shard     |   100 | Deals minor water damage to target           |
| Earthstone Shard     |   100 | Deals minor earth damage to target           |
| Windstone Shard      |   100 | Deals minor air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
|______________________|_______|______________________________________________|


Oh boy. This is the point where I nearly gave on the game completely, and spent
what felt like days wandering around this place getting hopelessly lost, and
then totally outclassed by the boss, and had to retreat to lick my wounds and
take a serious look at equipment and skills. However, the good news is, that
after this, the game gets very much easier, as do the dungeons. The other good
news is that you won't get lost. I couldn't face this place again without a
map, so please check the map on GameFAQs! Alternatively, read these directions
to help you locate everything, or just get to the boss as fast as possible!

Felis Rex reminds you that the item he wants is a Sceptre that is found inside
Lupus Rex's quarters....yeah yeah, but meanwhile there is a long way to go to
get there. There are three shopkeepers at the Moorings, and they will stay here
for the duration, if you need to stock up. The main requirement is Orange
Amulets for everyone, although that's a boss precaution and you don't need to
equip them just yet.

This is a one time only visit and if you want to get everything it's going to
take a while. Enemies on the outer perimeter areas are fire based so FireProof
Coats would help, and Ice weapons: the Ice Blade is a good one for Morte.
Raising the level of Morte's Blizzard Blood Skill.can save you from disaster
when facing a group of fire enemies. Inside you'll meet a selection of gaolers
and wardens, powerful fighters but with no particular skills.

These are the unique accessories you can obtain here, and what you have to do
to get them.

* Hero's Badge
  ("Letters" Quest: Deliver letters to 8 people in order from 1 - 8)

* Vanguard Wing
  ("Pendant" Quest: Deliver a pendant from a cell in Upper Cellblock 1 to a
  cell in Upper Cellblock 2)

* Rearguard Wing
  ("Pendant" Quest: Deliver a pendant to a cell in Upper Cellblock 2, and
  return to the starting cell in Upper Cellblock 1 for this reward.)

* Secret Recipe
  ("Small Package Quest: Deliver a package from one cell to another in Lower
  Cellblock 1, and then another one back to the starting cell, to get this
  reward.)

* Sand Rabbit's Loss
  ("Notes" Quest: Deliver notes from cells in Middle Cellblock 1 to Lower
  Cellblock 1 for this reward.)


-------------------------------------------------------------------------------
 SKY GOAL WALKTHROUGH
-------------------------------------------------------------------------------
| ENEMIES: Fire Scorpion, Sparktail, Gaoler, Fire Larva, Sand Scorpion,       |
|          Firesand Octopus, Block 1 Warden, Redleaf, Block 2 Warden,         |
|          Blaze Beast                                                        |
| DROPS  : Lesser Remedy, Earthstone Shard, Red Ore, Hard Claw, Remedy,       |
|          Water of Health, Swiftness Potion, Firestone Shard, Draught of     |
|          Release, Stoneskin Potion, Ragged Feather, Water of Life, Smelling |
|          Salts, Elixir.                                                     |
| ITEMS  : Vanguard Wing, Sand Rabbit's Loss, Hero's Badge, Secret Recipe,    |
|          Rearguard Wing.                                                    |
-------------------------------------------------------------------------------

After defeating the boss, enemies change a bit, with these additional ones.
-------------------------------------------------------------------------------
| ENEMIES: Feral Officer, High Warden, Red Morel                              |
| DROPS  : Red Ore, Elixir, Water of Life, Tome of Knowledge, Renewal Potion  |
|------------------------------------------------------------------------------


The gaol is arranged on three floors, Upper, Middle and Lower level, and each
level is divided into two segments: 1 and 2. The rooms contain cells with
prisoners in some of them, and ladders connect the floors. The rooms are also
connected to the perimeter path: the outer circle connects the Upper level, the
middle circle, the middle level, and the inner circle, the lower level.
However, you cannot simply walk around the perimeter because there are dead
ends, and each section  will only connect to a few rooms. This means that you
have to use ladders to go up and down and find your way all around to the far
side of the Upper level by a very circuitous route, to reach the boss and find
the Sceptre.


QUICK ROUTE (ignoring the messages stuff)
You could follow this route, deal with the bosses and THEN obtain all the
items, but given that you need all the CP and levels you can get, it's best to
get the items as you go. (In case you're wondering about this, I tested it out,
and did it that way round and everything plays out exactly same, except that
the boss battles are more difficult and take longer to win.)

Thanks to Psycho_Penguin who worked this out long before I did, but the outer
circle of the perimeter is the Upper level, the middle circle is the middle and
the inner circle is the lower level. From start, take the third opening into
Upper Cellblock 1, and follow the path to the outside again. Go in the next
hole and take the stairs down. (You'll see the final destination opposite but
there's a long way to go yet!)

You're now in Middle Cellblock 2, and talk to the man in the ladder room,
and he'll tell you that he saw Agan being marched outside. so you're on the
right track. Leave this room to the perimeter, and turn right and enter the
hole to see a healing point. Carry on past it to the ladder down to the Lower
Cellblock 2.

Follow the path straight ahead and out to the perimeter.Go inside the next
opening and follow the only path to the outside again. Go in the next opening
(the only one) and this is also only one path that leads to a ladder up to
Middle Cellblock 2. (You'll see the healing place to the right.)

There are two paths, but follow the left one to go to the outside again.
There's only one hole back inside, so take this and it leads to a single room
with a ladder going up to Upper Cellblock 1. Leave the room to the outside, and
go back inside at the left opening. You're now in Upper Cellblock 2.

Find the healing place and check out skills and equipment. Walk down the hall
to trigger the battle with Rajiv.


LONG ROUTE (to find all the treasure)
Walk along the only path from the Moorings and enter the second hole you find.
Go to the second room and talk to the person in the top right cell. You'll be
given a package to deliver. Leave and enter the next hole to the right and talk
to the person in the first room in the top left cell. They give you  [LETTER 1]
(It's not called "1" but I'm going to number them just to keep everything in
order.) Walk forwards and then right, to the top right room and speak to the
person in the top left cell. They take this letter and give you another one:
[LETTER 2].

Walk down and out to the perimeter and inside the next hole into a room with a
ladder. This takes you the Middle Cellblock 2. Take the upper hole (left, as
you face the screen) and walk up to the second cell. Give the letter you're
told that the next location is a girl in a cell below, and it's the only cell
there when you come in off the ramp. Now you have [LETTER 3]. Don't go back to
the perimeter, but walk left, and drop down the hole in the floor.

Go out left to the perimeter and take the third left hole back inside and walk
up to the cell at the top right corner. This person wants you to give a message
to an old lady. She's in solitary and it's the only cell in the entryway. You
get [SMALL PACKAGE a].

Take the ladder in the cell down from here and climb up to Middle Cellblock
1. Walk down to the exit and speak to the old man in the cell here. He wants
you to take a message to someone on this level in a room with a ladder leading
down. You obtain [NOTE a].

Leave this room to the perimeter, and go in the next opening and walk up to
find a pink clothed person in the cell next to the hole that you dropped down
before. They take the note, and ask you to take another message [NOTE b].
You're told to head down that pit (the hole in the floor) and go to the end of
the hall to find a lady, and pass the note to her.

Jump down the hole as instructed to reach Lower Cellblock 1. Walk right and
then up to the third room from the perimeter. The lady takes the note and gives
you [SAND RABBIT'S LOSS].

Now, walk down through these rooms and out to the perimeter. Go inside the
first hole you come to and deliver the Small Package. The old lady says: from
old man Quincy? and wants you to take a [SMALL PACKAGE b] back to him. Talk to
the other occupant in here and it's another person in the chain letter quest.
He wants you to take a letter to the old fellow on this level who's sharing a
cell with a feral. Yes, we can do that as it's on our way, and you get [LETTER
4]

First though, leave this room and return to the perimeter and go up into the
higher opening, back to Lower Cellblock 1. Walk up and left and back down out
to the perimeter. Ignore the next opening and take the far left one. Walk up
and right at the top to find the old man Quincy again (just above the ladder
cell). He takes the SMALL PACKAGE and gives you [SECRET RECIPE].Equip this to
Kyrie as it has a red heart for him and will give him double CP.

Make your way back to Lower Cellblock 2, just following the only route down and
to the right. When you reach Lower Cellblock 2, make your way through four
rooms, ignoring the ladder for now, and out to the perimeter. Head back inside,
through another couple of rooms and back outside again. Head back in and
there's a man and a feral in cells next to each other. Give the letter and he
says to take another letter to the young swordsman upstairs, (0n the level
above) and that there may be guards. (LETTER 5).

This next target is confusing. He says it's the level above, (which means
Middle Cellblock, but what he doesn't tell you is that the cell can only be
reached from the Upper Cellblock, and that it's a long walk!) Retrace your
steps to the ladder you can see in the right side room, and climb up here to
Middle Cellblock 2 and this is where you'll find a healing point. Carry on to
the perimeter and enter the next hole, where there's a single cell and a ladder
up to the Upper Cellblock.

Once at the Upper Cellblock, follow the only path heading left until you reach
the perimeter again, and go in the last hole at the left. (You're back at the
start and the shops are there if you carry on heading left and had forgotten to
buy any Orange Amulets!) Walk up to the third room and down the ladder to
Middle Cellblock 1. Speak to the person in the cell here and deliver the
letter, and now you've got [LETTER 6] to take to someone in solitary down
below.

Take the ladder back up to Upper Cellblock and walk down and out to the
perimeter, and then, right again into the third hole. Follow the path around
and back to the perimeter and into the next hole. This is the cell with the
ladder down.

Back at Middle Cellblock 2, go up the outside path and follow the path through
the rooms to drop down the hole to Lower Cellblock 1. Walk down the two rooms
to the outside and the cell you want is to the left on its own. This old man
gives you a [LETTER 7] for a young man in the cell close to the ships mooring.
This is the final destination but you don't need to do this now. You can
deliver this letter on the way out of the place after defeating the boss, thus
saving yourself some more tedious backtracking.

For now, we're on our way towards the boss area. Return to the perimeter and
make your way right, all the way through the next cells and back down the
outside ledge to the Lower Cellblock 2. Ignore the first ladder you come to and
head all the way left through the cells and outer path, to the second ladder
you can see. (You're at the inner circle of the perimeter now.)

You're now at Middle Cellblock 2, at the far left, and you'll see a healing
place to the right, although it's not accessible from here. There are two
paths, but follow the left one to go to the outside again. There's only one
hole back inside, so take this and it leads to a single room with a ladder
going up to Upper Cellblock 1.

In this next single room, speak to the person and you'll give them the PENDANT.
and you'll be given the [VANGUARD WING].  There is another reward from this
quest if you return to speak to the person who gave you the Pendant, but they
are at the start of the Upper Cellblock so it's best to leave this until after
the boss.

Leave the room to the outside, and go back inside at the left opening. You're
now in Upper Cellblock 2 with the healing point and close to the first boss!
Walk down the hall to trigger the battle.


PREPARATION
Before tackling Rajiv get everyone to level 20 and chain their Flurry attacks.
You should have sufficient CP from all the battles in Sky Gaol to enable this
for all three characters, and you might even be able to chain all Flurries. At
this level you'll gain an additional slot to level up the first Flurry to 7,
and that will prompt a bonus. Select the Fortify Ability bonus and now you can
chain Flurry 1 and Flurry 2 attacks for the cost of 1 BP. Do the same for
Flurry 2 (raise to level 7) and will chain to Flurry 3 if you select the
Fortify option again. If you want to see what you can do with this, fight a
normal battle and you'll trigger a special attack with the hits you get.
There's a new screen and you have to input 7 key presses to make the attack.
(These are slightly different for each person, but if you have their unique
accessory with the Guidance bonus equipped this will simplify the commands to
XXXXXXX!) Alternatively, just press all four buttons at once and keep doing it
and that will make sure you hit the right sequence. If you want to keep
the Item Hunter on someone for the sake of a drop from Rajiv then do so, but
make sure to equip Orange Amulets to at least two people, if not everyone.

Once you walk up past the healing point you will trigger a scene and a battle.


o-----------------------------------------o
|  B O S S -  R A J I V                   |
o-----------------------------------------o
| Reward: Assault Headband (rare)         |
| Gold  : 10,700                          |
o-----------------------------------------o

He's fast and starts the battle with boosted speed. Voice of Chains will stun
everyone if you don't have Orange Amulets equipped, as well as inflicting
around 20-40 HP damage. He also uses Wind II on one, Battle Boost II and Total
Boost to boost attack and speed, and if he does all this at once and gets in
some hits on someone this will lead to his special attack. He also has
Defiance, but that won't matter if you can chain your attacks. Don't bother
with anything else (though you could use Taupy to boost everyone's attack
power) and a couple of Flurries will defeat him. You'll also note that you get
additional CP for using these attacks and for defeating him fast. The drop is
rare, even with the Cat's Paw equipped.

If you haven't got to level 20 then this is tough, as you might miss hitting
him even with the Sonic Heels. I managed it at level 16 by ignoring Flurry
attacks and increasing the power and accuracy of Blow attacks instead. Use
items or skills (Morte and Taupy's) to boost defense, speed and attack power
(especially for Morte who seems to bear the brunt of most of his attacks). Use
the more powerful Blow attacks with Taupy and Morte and you might trigger the
follow up as well. His attacks can cause Delay so these speed potions come in
handy! If he does Voice of Chains you'll be stunned (turn yellow) and have to
heal up: so long as you have at one Orange Amulet equipped to Kyrie you'll
survive as Kyrie's Medicinal Soup heals stun.

Agan joins the party, at level 22 (with your team at level 21, level 17 if
Kyrie is level 16), but it's not worth using him just yet as he won't have any
CP to add to his skills. He already has some quips so you might as well equip
these: I am Agan, and It's just a Scratch.

After this battle, you'll be heading back up the path from the room where you
fought Rajiv. Head right, and follow the path but don't bother going out to the
perimeter as it's just a dead end. At this junction take the path to the right,
the lower of the two. (There's a man in a cell who will comment about wolves).
The other route has a hole in the floor, so watch your feet! Carry on, and
you'll see the lift that takes you to Lupus Rex's chambers in the single room
at the far end of the path. Use the lift, enter the room and take the
[MYSTERIOUS SCEPTRE] from the chest of drawers at the right.


o-----------------------------------------o
|  B O S S -  L U P U S  R E X            |
o-----------------------------------------o
| Reward: Book of Arms, Strong Claw       |
| Gold  : 17,759                          |
o-----------------------------------------o

He uses Spark II on one, and Vicious Howl that boosts his agility and attack
power, and battle Boost II which boosts everything, and he can do all these one
after the other (even though you think he's just got one turn) and follow up
with his special attack which hurts everyone for around 50 HP (at level 21) He
seems to target Morte and will kill her even if she has that agility boost from
Sonic Heels (although that might be because I had her equipped with her special
armour with WarPaint bonus that makes her the target!) Revive her with Taupy's
Second Wind if needed

He can stun everyone with Voice of Chains if you don't have the Orange Amulets
equipped, but with those and your chained Flurry attacks he will go down very
quickly. (Without, you'll all die, fast!) The item drop is not guaranteed.

Now, if your levels are lower than 20 and you're relying on other skills than
chained Flurries, it IS possible to defeat him, but it will take a lot longer
and you'll need a good supply of Secret Remedy items as well as HP and SP
restore items. Use skills (Taupy's Life Skills of True Faith and Pride's Fang
are essential) or items to raise defense and attack, and keep everyone at full
health. Watch out if he uses Blade Ward to defend from your attacks as you
won't be able to damage him with weapons and will need to use Blood Skills for
around 3 turns until the effect wears off. (I managed it at level 17 with just
one Orange Amulet, on a quick re-run, though I nearly ran out of items by the
end.)


Agan will learn another quip after all this: "EXIT, STAGE LEFT!" and this is
helpful to equip and now use him in your party to gain some CP. With this quip
if you choose to Flee (using the R shoulder button) he can instigate an
immediate retreat! He joins you equipped with a Leather Whip, Tailored Coat,
Hunting Hat, and three quips already learned: I am Agan the Green, It's just a
scratch and Exit stage left. Equip all these, He also has some CP from the
other fight when he joined in, but not much. (38 in my game).


GETTING OUT!
(And thanks to Psycho_Penguin for telling me how to get out when I got totally
lost during my first time in Sky Gaol.)

Leave via the lift, and walk down the path to drop down the hole you avoided
the last time, and it takes you back to the area with the healing point on
Middle Cellblock 2. Walk out the opening directly ahead to the perimeter. Go
back through the first hole (it's the middle of three), and up the ladder in
this single room to Upper Cellblock 1.

Leave this single room out to the perimeter and walk left to enter the only
opening. Follow the single path around to the left and back to the perimeter.
Now, just go all the way left and you're back at the Moorings. Don't be too
quick to leave, because you cannot return, and this is your last chance to make
sure you've complete all the treasure quests.


FINISHING OFF THE QUESTS
If you're doing the letter quest, enter the far left opening before leaving to
the moorings and walk up to take the ladder next to two gaolers. The first
person at the right will take the letter. He then has another request to take a
letter to someone in solitary down below. Go back up the ladder and back to the
perimeter all the way to the right again, and back inside, and out again to
reach the Upper Cellblock 1 single room with a ladder down. This person is
found in a single cell on the Lower Cellblock 1. After talking to this old man,
he wants you take a letter to someone in the cell closest to the where they
moor the ships. That's back on the Upper Cellblock 1 inside the opening closest
to the ships and it's the first cell. And you get [HERO'S BADGE]. Return to the
person who started the quest in the Upper Cellblock through the middle opening
and she will give you the [REARGUARD WING].


MORALE AND RED HEARTS
After all this running around you should have a fair few Tomes of Knowledge
dropped by the Feral Officer. Use these on Agan to give him a good boost to his
CP and start unlocking his skills and getting his Flurries chained. Change
equipment so that everyone benefits from high morale. The Vanguard Wing and
Rearguard Wing have a red heart for Kyrie and Morte, and the Sand Rabbit's
Loss and Hero's Badge has one for Agan. The Secret Recipe has a red heart for
Kyrie and since this gives him double CP it's a good thing to have equipped at
all times.

The only drawback is if you want to keep the Cat's Paw on someone, as the
person who has a red heart for this isn't yet in the party. I gave it to Taupy,
together with the Sage's Glasses since he has such a powerful attack anyway,
even with just one BP.


FINAL SCENES
Make your way out and you'll hand over the Sceptre to Felis Rex, and he gives
you a reward of 3000G. Very nice of him. After a crytic scene with Rhi'a and
Naja you're on board Agan's ship, bound for Viteau to slay the Azure Sea Primal
Lord. You still do not have control of the ship though, and have no choice
about the next destination.



===============================================================================
16. VITEAU, AGAIN........................................................ *W16
===============================================================================

-------------------------------------------------------------------------------
| VITEAU SHOPS - AFTER SKY GAOL                                               |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Combat Knife         |  1600 | Kyrie |   15 |   85 | ---------------------- |
| Bush Knife           |  4000 | Kyrie |   42 |   80 | ---------------------- |
| Cermet Knife         |  8000 | Kyrie |   58 |   85 | ---------------------- |
| Claymore             |  3400 | Morte |   40 |   75 | ---------------------- |
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Metal Knuckles       |  1200 | Taupy |   18 |   90 | Fire/ AGI +2/+3/STR +1 |
| Hammer Knuckles      |  3000 | Taupy |   35 |   75 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Serpent's Tongue     |  3200 | Agan  |   38 |   90 | ---------------------- |
| Chain Whip           |  9000 | Agan  |   55 |   80 | ---------------------- |
| Assassin's Edge *    |  1200 | Kyrie |   15 |  100 | AGI +3 (varies)        |
| Reaper's Gloves *    |  1800 | Taupy |   22 |  100 | AGI +2 (varies)        |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
|  ARMORER             | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Hard Leather Vest    |  2400 | Kyrie |   40 |    0 |    0 | --------------- |
| Metal Jacket         |  7000 | K/A   |   65 |    0 |    0 | --------------- |
| Hardened Cuirass     |  2200 | Morte |   40 |    5 |    5 | --------------- |
| Metal Blazer         |  6600 | Morte |   65 |    0 |    0 | --------------- |
| Meteor Bandana       |  3000 | Taupy |   35 |    0 |   10 | Lightweight     |
| Party Dress          |  4000 | Morte |   10 |   40 |    0 | --------------- |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |    - | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | M/T -H|   -  |   -  |    - | Empower Water   |
| Azure Earrings *     |  5000 | KTA -H|   -  |   -  |    - | Empower Water   |
| Steel Amulet *       |  6000 | All   |   -  |   -  |    - | Nul KO          |
|-----------------------------------------------------------------------------|
| SPECIAL ITEM         | After Skye Gaol                                      |
|----------------------+-------+----------------------------------------------|
| Fine Tailored Coat   | 10000 | Agan  |   70 |    0 |    0 | Lessen Earth    |
| Keen Tailored Coat   | 20000 | Agan  |  100 |    0 |    0 | Halve Earth     |
| Nice Tailored Coat   | 40000 | Agan  |  120 |    0 |    0 | Halve Earth     |
|______________________|_______|_______|______|______|______|_________________|


SMITHY
By now you should have enough Light Feathers to evolve the Kyrie's Assassin's
Edge weapon. If you don't, then consider extracting them from other weapons
such as the Reaper's Gloves. Each additional Light Feather you add costs 1,600G
and when you have reached +10, the next one will change the weapon to the Saber
Claw AGI +10%. You can evolve this weapon again later when you have enough cash
and Ragged Feathers and it will give you the Gale Soul. You can obtain items
from weapons that will give a +1 increase to a stat when a character levels up,
and that's why it's a good idea to use the smithy, apart from the overall
improvements to weapons that you can achieve. See the separate section for more
details about this.

The arsenal and armorer have upgraded their inventories a little and you can
buy some better equipment. Also, enter the armorer and Agan will take the lead
and have a conversation with the shopkeeper. You can buy Agan's special coats
now. Buy one, leave the shop, go back inside, buy the next, and do the same for
a third time. Now you'll be able to get a free coat for Agan much later in the
game! (You don't have to buy all the coats now, but if you've got the cash it
will save you having to remember later.)

Walk up to the top left of the shopping arcade and check out the lift. Agan
won't let you kill a few guards which might have worked in another game, and
instead Taupy suggests you visit his home. It's just to the north side of the
shops but he takes you there directly. After a tea break, the group decide to
get the papers to use the lift from Rana Rex, a beastlord who can be found in
the Botanical Gardens. Walk down the street to the square and go right to
return to the world map. You don't have to go back through Sphir Meadows, and
can simply hop to the Botanical Gardens.

There seems to be a slight change to the enemies in Sphir Meadows if you want
to check it out again. The Redsteel Spear will drop Tome of Knowledge and
Footpad Shoes and has higher HP than the rest of the bunch there. And of
course, you can obtain more items from the re-filled treasure chests.



===============================================================================
17. BOTANICAL GARDENS (WEST) ............................................ *W17
===============================================================================
MAP : http://www.gamefaqs.com/portable/ds/file/945983/59251
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Beastlord Guard, Frostfly, Venom Morel, Banefly, Garden Watch,     |
|          Blueleaf, Doom Morel, Bladefly, Sentry                             |
| DROPS  : Light Feather, Footpad Shoes, Lesser Remedy, Yellow Ore, Secret    |
|          Remedy, Water of Health, Blue Ore, Waterstone Shard, Footpad Shoes |
|          Draught of Balance, Lesser Remedy                                  |
| ITEMS  : LEVER KEY 1, LEVER KEY 2, LEVER KEY 3, Cragblade, Bloody Bandana,  |
|          Orange Amulet, Reserve Ring, WRIT OF PASSAGE                       |
-------------------------------------------------------------------------------

Although you can return here later on, you cannot unlock the gate again, so get
the treasure while you're here. On your last visit only the East Gardens was
open, but now you get the explore the rest of this confusing area.

To make your way to the gate entrance to the West Gardens, walk up through the
first opening and take the upper left exit from the first irrigation channel
room. There will be a scene of some major beast to human bullying, and you'll
fight a battle with two Sentry enemies. They only give you 247 G and 2 Water of
Health (if you're lucky!) and though they have stronger defense than normal
enemies, they are very easy to defeat. If you find your attacks are not doing
much damage to them then, use Taupy's Pride's Fang Life Skill to increase
everyone's attack power. Rana Rex has a temple and the rescued man asks for
help. Please rescue his friends! He gives you [LEVER KEY 1] and now the task is
to find those friends.

The gate is open that leads to the Upper Garden; the parts of the garden that
you couldn't access last time, so walk up and through into an irrigation
tunnel. You arrive at the top right facing down, and there's a channel
preventing you from going further down. This room has 7 exits in total and it's
a good way to remember exactly where you are and where you've been. Take the
middle opening up for a treasure chest that contains a [CRAGBLADE] weapon for
Morte and return to the 7 exit room. The left upper opening leads to a small
outside area (you arrive from the right) with two more openings and a worker.
(The left opening takes you to a larger outside area and you can do these in
any order but that's the easy bit. First, the more complicated part.)

Okay, so enter the top exit from the outside room that's at the top left of the
Upper Garden. Inside the tunnel there are 3 exits, and take the upper one.
You're now walking down the single path at the top left of the gardens. Enter
the next tunnel and there are 5 exits and a treasure chest that you can't get
to because of the channel. Take the middle of the three exits and you'll be
inside the middle of a circular outside area and meet another kid in need. Kill
two Sentry enemies and you might get a Secret Remedy. The grateful kid gives
you [LEVER KEY 3].

Return into the opposite doorway, (simply walk forwards) and you'll find that
treasure chest. (If you go in the wrong one, just exit and try again.) It
contains [BLOODY BANDANA] for Taupy. Go back outside and to the inner room
again, and don't bother entering the the other two upper doorways as they just
take you to the dead ends of that outside circle.

Now, you have to make your back again, head left from the tunnel, up the single
path outside and when you're back at the room with 3 exits take the left one
and you're in a large outside area. Walk down and enter the lower left opening
into a channel room with just one exit available. This leads to a dead end with
a treasure chest and an [ORANGE AMULET] in the lower of two outside rooms. (You
can see another Sentry in the other room and that's the next destination.)
Return to the large outside area and go right, and there's a a random person to
talk to about using three levers to reach the inner area.

Walk right and up from this person and enter the opening at the top right of
the area. You'll be back at the inner room with seven exits, entering it at the
middle lower opening. Walk right, and you'll enter an outside area with a guard
searching for the third escapee. Cue another battle with two Sentry enemies and
maybe more Secret Remedy rewards after killing them. The third runaway emerges
from the shrubbery and gives you the [LEVER KEY 2] and explains how to use the
levers to release the bridge to the temple. Return to the area with the
person who talks about the levers by entering the channel again and leaving by
the lower exit. (The lower left exit returns you to the upper left outside room
that has three openings.)

When you're back in the large outside area walk down to the lever person, and
enter the opening below them which leads to a room with just one exit: straight
ahead. Thank goodness, no choice! Must be nearly there. You will now be outside
at the right of the half circle path that goes over the entrance area, and
heading left. The next door takes you through another no choice room starting
at the right and heading left, and then you're outside, with 2 thin black
arches reaching over the short path. The next opening takes you to the healing
point in the West Gardens. Go into the top right opening and you'll find a
treasure chest with a [RESERVE RING] to find and equip to the person who is not
active, and they will gain the same amount of experience points as everyone
else.

Head through the left opening to find Lever Key 1 switch. You'll automatically
use it. The central opening takes you to the right side of the central gardens
to use Lever Key 2, and the opening to the left takes you to the middle
position where you will use Lever Key 3. That creates a bridge and all you need
do is walk forwards and into Rana Rex's temple. He's waiting for you. (Equip
Purple Amulets to protect from poison and Green to protect from addle.)


o-----------------------------------------o
|  B O S S  -  R A N A  R E X             |
o-----------------------------------------o
| Reward: Flabby Hide                     |
| Gold  : 32,239/19,239                   |
o-----------------------------------------o

Bad Breath damages everyone for around 30 HP and can poison as well as confuse.
Spark is a weak attack on one but he can do a toss up attack and Battle Boost
which is likely to get him his special attack. He's quite slow though, and if
you have the Sonic Heels or use Swiftness potions you can probably defeat him
in a couple of rounds using your Flurry attacks. If all three of the party have
all 3 Flurry attacks chained and the best equipment from Viteau and here,
you'll probably kill him in one round. He's dead so he can't object when you
take the [WRIT OF PASSAGE] for the lift back in Viteau. The other good news is
that you don't have to walk out of here, and will be back on the world map.
(I'm pretty sure you get more gold if your level is lower, as I got 32,000 at
level 23/25 and only 19,000 at level 30, unless it's related to the length of
the battle: the longer you take, the more gold?)


VITEAU - AGAIN
Return to Viteau, upgrade your equipment again if you need to, and buy the rest
of Agan's coats if you haven't already done so. With the extra cash you earned
in that confusing place consider spending some of it as the Smithy. You could
upgrade the Assassin's Edge giving it +10 Agility boosts and it ranks up to
the Sabre Claw. Or buy the Cermet Knife, and use Ragged Feather to boost
agility, as it's cheaper than using the Light Feather. Do it four times and
this boosts agility to the maximum of AGI +25%. This should mean that Kyrie
will often take the first turn. Buy Green Amulets that protect from Addle
(confusion) if you haven't already got some. You'll need these in a while, and
you cannot do any more shopping after completing the next location so it's as
well to be prepared. Also, buy some Smoke Bombs in case you want to run from
some enemies and don't want to wait for the Flee command to take effect. You'll
soon see why...



===============================================================================
18. AZURE TOWER ......................................................... *W18
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Frostfly, Sky Guard, Blue Anima, Blue Toad, Aster Wing, Echo Wing, |
|          Silver Blade, Blue Doppletoad                                      |
| DROPS  : Light Feather, Azure Earrings, Blue Ore, Steel Claw, Lesser Remedy,|
|          Lesser Tonic, Lesser Elixir, Soft Hide, Secret Remedy, Herculean   |
|          Potion, Hard Claw                                                  |
| ITEMS  : Eye-Popping Blouse, Rock Whip, Blaze Gun, Lifebringer,             |
|          Silver Amulet, Flask of Wonder                                     |
-------------------------------------------------------------------------------

Walk up the left of the Shopping Arcade in Viteau, and now you can access the
lift to the Noble Quarters. Go left and you'll run into another pink clothed
woman (standing at the corner at the bottom of the stairs) who will give Morte
the [EYE-POPPING BLOUSE] if you speak to her. (And you'll lose the Vivid
Shirt.) Climb the stairs to enter the Azure Tower and face off against the
first of the Primal Lords. Morte gets another quip: "NO LOOKING BACK!"

One more thing, this place is simple to solve, but the high encounter rate
makes it tough to keep your focus. (At least for those of us easily confused
...ahem.) Somehow, the first time here I managed to miss the treasure at the
left, and the second time missed the treasure at the right. Third time's the
charm! All you need to remember is NOT to push the loose pillar at the top
right of the path until you've used the switches and found all the treasure.

Most enemies here attack with water and ice skills and the most useful ones to
defeat are the Sky Guard that might drop Azure Earrings, and the Silver Blade
human type enemy that drops the Herculean Potion. These are wonderful for boss
fights as they boost all stats when used on one character. If you get sick of
the battles, either use a Smoke Bomb for instant escape, or press the R
shoulder button to flee. If you're having trouble killing the airborne enemies
quickly then check your Air skills and add CP to them.

You arrive at 3F, not the ground floor, which makes sense considering you took
the lift up here (you will get a chance to visit the lower floors much later,
but for now, make sure to get all the treasure because some of it is
inaccessible then.)

Leave the red and green switches as they are for now and walk left to cross
over the small bridge to the left of the tower. There's a treasure chest here
with a [ROCK WHIP]. Climb up the stairs to 4F to find another chest with a
[BLAZE GUN] that no-one can equip yet.

Return to the entrance and examine the red switch to make it green. (That
changes the left switch to red.) Now, you MUST do this before anything else.
If you push the pillar first before changing the switch you'll block the water
flowing and you cannot access the bridge to the right AT ALL! You cannot reset
the simple puzzle and you won't be able to get the treasure chests at the
right.

Cross the small bridge to get the [LIFEBRINGER] treasure in the first chest.
This is a sword for Morte that has high accuracy. Walk up the stairs and down
the side of the floor to get a [SILVER AMULET] from the second chest. Return to
F3 and walk up to push over the pillar. Go back to the switches and make sure
the right one is red.

Go up the right stairs and there is now a bridge down at the lower side of the
tower. Cross this and head up the stairs to 6F and a healing point. Walk around
the outer path to the top and there's a gap in the wall and a treasure chest
with [FLASK OF WONDER]. Approach the middle of the floor and meet this pretty
serpent!


o-----------------------------------------o
|  B O S S -  A Z U R E  S E A            |
o-----------------------------------------o
| Reward: Flask of Wonder, Azure Stone    |
| Gold  : 29,599                          |
o-----------------------------------------o

You might not notice at first, but this thing has a head as well as a body.
Actually it really doesn't matter, because if you kill the body, the head will
drop down to ground level. You could start off by using a Herculean Potion to
boost all stats for your strongest fighter. (You'll find more of these dropped
from enemies so use them up as and when you need to.)

Just go for the body with your Y chained Flurry attacks. (And if you don't have
the Guidance accessory equipped simply press all four buttons at once to get
the commands!) Purifying Rain won't do too much damage but it will remove your
boosts so try to use the potion when that character has the next turn. His
Tempest magic can confuse someone and you'll have to heal that, unless you have
Green Amulets equipped. His Bolt of Judgement hurts one for around 40-170 HP
damage (varies a lot!) After you've nearly killed him he will suddenly boost
his defence with Untiring Guard, and your attacks do very little damage at all,
but when the body dies, the head falls down into the water and you can use your
Y attacks to finish him off. If you haven't managed that yet, he might treat
you to his Battle Boost II and special attack that can also inflict addle
status. He can also heal himself. Keep everyone at full health if you're
fighting this battle at around level 25, because he can get in a lot of
consecutive turns that can hurt for a lot.

New orders arrive now, to slay the Golden Earth Primal Lord, and after some
more chatting and scenes you'll be back on the ship and Rhi'a decides to join
the party. The ship sets sail for Bacchitav for supplies but something
unforeseen happens on the way, and you end up at...



===============================================================================
19. THE ENDLESS HALL.................................................... *W19
===============================================================================

Enemies only appear if you return here after reaching the next area.
-------------------------------------------------------------------------------
| ENEMIES: Blue Anima, Nameless One, Dark Animus, Terra Animus, Light Animus  |
| DROPS  : Blue Ore, Lesser Tonic, Tonic, Yellow Ore                          |
| ITEMS  : None                                                               |
-------------------------------------------------------------------------------

There's no way out of here, (and no returning after you get out). After the
simplicity of the last Tower, this is much more taxing, and you have to find
your way through the mirrors to the far side of the maze, but at least enemies
are noticeable by their absence in this hall. There are crystals to find and
break before you can proceed. Adjust the camera to see the mirrors and enter
then in order listed here. Some platforms have more than one mirror but those
ones will take you in the wrong direction. However, you can't mess up, just
keep going.

                                     RHI'A
                                       |
                                [29]  [30]  [31]

                  [23]   [24]   [25]        [26]   [27]   [28]

                  [19]   [20]                      [21]   [22] - White Crystal

                  [13]   [14]   [15]        [16]   [17]   [18]

   Blue Crystal - [07]   [08]   [09]        [10]   [11]   [12] - Red Crystal

                                [05]        [06}

                                [02]  [03]  [04]

                                      [01]
                                       |
                                     START


1. 01, 03, 04, 06, 10, 11, 12
2. 12, 11, 10, 06, 05, 09, 08, 07
3. 07, 08, 09, 15, 16, 17, 21, 22.
4. 22, 21, 17, 16, 15, 14, 13, 19, 23, 24, 25, 29, 30.

Using words! Follow the platforms up and right, to reach the Red Crystal and
break it. Return to 06 and head left and up, once, then left, twice, to reach
the Blue Crystal. Go back two platforms to 09, and go up one, and right, two,
up one again, and right, to break the White Crystal. Return to 15 and go left
twice, and up to the corner, right twice, and up, keeping to the edge of the
map until you reach 30, and find Rhi'a.

Check out Rhi'a because she can equip some useful stuff. She will join at level
33 (at least she did when my team were at that level) with a Handgun, Gothic
Dress and Gothic Heels (her red heart Guidance accessory). Put her into the
active team, because she really is awesome, or at least give her the Reserve
Ring once you find the rest of the party, so she accrues some CP at the same
rate as the rest. She has two quips already so equip these and equip the Cat's
Paw because she has a red heart for that. I keep her in my active team all the
time both for this and the fact that she has fantastic Flurry attacks (even
without them chained, her second Flurry has 6 hits!) By the way, you need to
use her if you want her to obtain her special dresses later on, so you might as
well get used to it!

She has a lot of attacks that need unlocking, and she might not be the best
person to include in the team to fight the boss, unless you decide to hang
around the Chamber of Knights to gain CP for her.



===============================================================================
20. CHAMBER OF KNIGHTS .................................................. *W20
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Nameless One, Black Moon, Dark Animus, Terra Animus, Light Animus  |
|          Pandaemon, Crystalshell                                            |
| DROPS  : Blue Ore, Mysterious Liquid, Broken Horn, Water of Life, Yellow Ore|
|          Lesser Tonic, Red Ore, Tonic, Crystal Shell                        |
| ITEMS  : None                                                               |
-------------------------------------------------------------------------------

Walk up through the next mirror and you're inside the CHAMBER OF KNIGHTS. The
encounter rate is quite low in here and you can turn the camera in all
directions.

Ignore the central area to start with, and walk down the left hand side to find
a healing point half way down. From here, you'll see two squares that are
coloured pink, and those are where the missing party members can be found.
Continue down to the bottom left corner and you'll find Taupy, who seems to
have a better idea of what this place is all about.

He explains that if you walk into one mirror you'll find yourself taken through
another one, but this time it's not random and there is a pattern to this
madness! Step through the red mirror on this square and you'll see that you end
up at a square two up and one to the right. Go through the next red mirror and
Taupy will explain exactly how this works. Each mirror skips ahead two squares
and then one to the right: you go forwards 2 and then 1 to the right side more
or less in the direction you're facing. Now you're two squares to the left of
the target square. Work it all out on your own if you like, and it's basically
the same moves that a knight takes on a chess board.

The drawback is that some squares don't have a mirror where you'd like one to
be, so you have to edge around to get to the central square. If you get things
messed up it's best to just start back at the bottom left corner again.

From this square go through the red mirror up. Now, go right into the yellow
mirror, and again to the right into another yellow mirror. Go right yet again
into the yellow mirror and now you're on a square with 4 mirrors (two green and
two blue). Step into the bottom left blue mirror and you're now just one move
away from the pink square. GUESS! Yes, it's the left green mirror and that
takes you to the waiting Agan. So, where is Morte?

For some stupid reason, I was so relieved to reach Agan the first time here
that I just turned around and entered one of the coloured mirrors and then,
spent ages wandering around aimlessly, thinking I'd missed a location either
here or in the Endless Hall... Yeah, yeah. Anyway, all you have to do is walk
into the large white mirror at the north of this square, and that takes you to
the boss's room.

There's a healing place and a set of stairs to climb first, so you can check
out equipment and decide who you'll use in the party. You can even return to
the previous room to fight more battles now you have everyone. Equip Green
Amulets which should protect the team from confusion, and you need a clear head
for this next boss!

QUICK ROUTE. From the bottom left corner:
             Up: red mirror x3,
             Right: yellow mirror x3,
             Down: left blue mirror x1,
             Left: green mirror x1.


o-----------------------------------------o
|  B O S S -  S E R P E N S  R E X        |
o-----------------------------------------o
| Reward: Book of Arms/Book of Mind       |
| Gold  : 17, 359                         |
o-----------------------------------------o

I like this battle because there is a tiny bit of strategy required. Here are
the rules: kill Morte and it's game over, and you cannot heal her so the only
way to proceed is to avoid any attacks that target her, and that means no
special Flurry attacks. DON'T SELECT SPECIAL ATTACKS! or all enemy Blood
skills. Target Serpens Rex until you get the option for the special attack and
select LIFE SKILLS. If you do this with Taupy he can use his Trump Card skill
that boosts everyone. One chained Flurry from Kyrie will then kill her off.
If you don't kill her and her HP is low she uses a skill called Blood Letting
that heals her HP for a small amount and damages everyone for around 30-40 HP.

She does a Temptation skill that can confuse and most of her attacks are pretty
weak, but it doesn't matter what she does, cos hopefully you'll have killed her
before she can do much at all. However, Green Amulets will protect from
confusion (addle) if you anticipate more of a struggle, and that might be a
good precaution to ensure you don't have someone accidentally attacking Morte
because they are confused. Yes, that was how I found out that you really
shouldn't kill Morte. As usual, the drop is rare, so save and replay the battle
if you are determined to obtain it.


SHIPPING BACK TO MEONNE
After this you'll be back on board ship, and there are a lot of scenes to get
through...watch. Eventually you'll have control of Kyrie again, but inside the
hospital at Meonne. You can get [REMEDY x5] items from the left cupboard in
this hospital ward and [ANTIDOTE x5] in the top left bookcase in the adjoining
room. Walk all the way down the corridors and you will meet an escort who'll
take you to see Morte. (You can't leave, but you don't have to talk to anyone
else.)  Return to the room where you started out and there's a letter telling
you to slay Golden Earth... okay. Bed-time, and the next day Morte will
join everyone again. After another scene where Agan learns the quip: "YOU'LL
PLAY BY MY RULES", you will finally be outside.


SHIPPING OUT!
You can revisit Fallenmire to obtain more Green Ore inside the Undercroft, or
check the shops at Agi, but if you follow the left arrow from Agi you'll find
that you can now control the ship! At last, freedom to roam the known
world...er...maybe not. This is really disappointing if you were expecting sand
ship battles and overworld travelling, as there's nothing of the sort, just
move the D pad to the next destination: Galoa on the Autumn Isle and that's the
extent of your adventuring.

But first, there's something else to do. Although you can safely leave this
for a while, don't leave it for too long or you'll have missed the chance to
obtain Kyrie's best armour later in the game.



===============================================================================
21. REVISIT TO BARNI- OPTIONAL .......................................... *W21
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Sand Sucker, Bog Toad, Sand Toad, Yellowshell, BlueClaw, Rottail,  |
|          Banefly, Fen Sucker, Hardhusk                                      |
| DROPS  : Smelling Salts, Antidote, Soft Hide, Light Feather, Ragged Feather |
|          Greater Elixir, Hard Claw, Earthstone
| ITEMS  : Legendary Apron (in Barni)                                         |
-------------------------------------------------------------------------------

Barni is now accessible from the Spring Isle, and you can go back to the
village where it all began. This is essential if you want to get Kyrie's best
armour (though his second best armour is still pretty good!) and it's first
available now.

Go to Viteau and select Barni from the map and you'll be inside the Mirrorsand
Cavern at the west side. The enemies are very much tougher and it's best just
to run away using Agan's quick flee skill (just press the R shoulder button, at
least, if yours works...), or use the Smoke Bomb items. If not, then fight
enemies that can poison everyone and resist physical attack. It's best to use
skills and you can stun, poison and generally mess around with the heavy armour
enemies, and kill the flying ones easily enough with good level air attacks.
Even if you cannot do much damage to some, use Taupy's Flurry attack to rack up
his BP to the maximum and then choose his Trump Card skill to increase all
stats. You will only run into a couple of battles en route unless you're really
unlucky. Run from the Yellowshell and Blueclaw as they have very powerful
attacks as well as being tough to damage.

From the entrance walk down, and you can cross over the sand to the lower left
path. (It looks as if you can't but you can!) Walk down and right and you'll be
back in the stricken village.

There's a scene and Kyrie picks up the [LEGENDARY APRON] that belonged to Uncle
Agri. It's not as good as the Metal Blazer you should have by now, but it's
needed for later. Don't sell it! That's all there is, and you must return via
the Grotto.

By the way, you can explore the Grotto further, although the layout has changed
a little, and you cannot get through the path up to the right, or go down to
where you found the Waterstones at the start of the game. There are no more
treasure chests to find.



===============================================================================
22. TANNER PLATEAU ...................................................... *W22
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Bounty Hunter, Slumber Avis, Greenleaf, Bladefly, Madhusk, Gale    |
|          Beast, Black Ox, Vagabond, Desert Wolf                             |
| DROPS  : Defiance Kenpogi, Gaia Knuckles, Light Feather, Yellow Ore,        |
|          Earthstone Shard, Lesser Remedy, Secret Remedy, Twisted Horn,      |
|          Windstone, Hard Claw, Remedy, Steel Shell, Cragblade, Metal Jacket |
| ITEMS  : Tonic x3, Tome of Knowledge x4, Lesser Remedy x10, Earthstone      |
|          Shard x4                                                           |
-------------------------------------------------------------------------------

A tip here, for anyone that doesn't like using Morte. Use her now! Make sure
her CP is allocated and level up her Air Blow and Air Flurry attacks, including
the Air follow-up. Yes you can raise her levels with the Reserve Ring equipped
but that doesn't add to her CP.

You start at the lower left corner of the plateau. Walk straight up the path to
find a Pedlar (selling the same stuff as the other Pedlars) and then go left
and cross to the far left path. Go down this path to the far end where you can
jump down to a small ledge for a treasure chest containing [TONIC x3]. Hardly
worth the bother. Now go all the way to the top left of the area and up to the
end of the longer dead end that's straight ahead at the top of the map. This
chest has better treasure [TOME OF KNOWLEDGE x4].

From here, head right, and drop down at the gap in the path that takes you to
the right. Follow the upper path until you drop down again twice. Go straight
down this central path ignoring the path to the left, and the dead end, and
just head to the right and if you keep walking north you'll exit this place,
though first of all go up the path to the right of the exit and there's a chest
with [LESSER REMEDY x10]. However, there is some more treasure to find, and
it's easiest to do this by reentering from the south side again after reaching
Mechto for the first time.

From the south entrance of the Plateau walk right and keep to shorter outer
path where you'll find a treasure chest at the dead end with [EARTHSTONE SHARD
x4]. The longer dead end path has nothing. Return to the entrance by jumping
down two ridges to the left of the path and walk back left and down past the
pedlar. Now you can go straight to Mechto from the world map and carry on.



===============================================================================
23. MECHTO ............................................................. *W23
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Feral Officer, Feral Soldier                                       |
| ITEMS  : Lesser Elixir, Elixir, Officer's Uniform, Tome of Knowledge,       |
|          Tome of Secrets                                                    |
-------------------------------------------------------------------------------

------------------------------------------------------------------------------
| MECHTO SHOPS                                                                |
-----------------------.-------.-----------------------------------------------
|  ARSENAL             | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Bush Knife           |  4000 | Kyrie |   27 |   85 | ---------------------- |
| Cermet Knife         |  8000 | Kyrie |   58 |   85 | ---------------------- |
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chain Whip           |  9000 | Agan  |   55 |   80 | ---------------------- |
| Nine Tails           | 11000 | Agan  |   68 |   85 | ---------------------- |
| Sniper Rifle         | 10000 | Rhi'a |   58 |  130 | ---------------------- |
| Silver Matchlock     | 14000 | Rhi'a |   68 |   90 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|-----------------------.-------.-------.------.------.------.----------------|
| Metal Jacket         |  7000 | K/A   |   65 |    0 |    0 | --------------- |
| Silver Vest          | 10000 | K/A   |   80 |   10 |    0 | --------------- |
| Metal Blazer         |  6600 | Morte |   65 |    0 |    0 | --------------- |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Golden Bangle *      |  5000 | RTM -H|   -  |   -  |   -  | Empower Earth   |
| Golden Earrings *    |  5000 | KAT -H|   -  |   -  |   -  | Empower Earth   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|

SMITHY

When you arrive in Mechto town, there's a scene with Naja reporting back to
Auila Rex about your adventures and he gets the quip "KEEP YOUR HANDS OFF OF
ME!".Anyway, this gives you fair warning of what to expect, so stay at the inn
and save your game before exploring further. Buy better equipment for everyone
if necessary, although you probably won't need much if you managed to get the
enemy drops of the Steel Shell and Defiance Kenpogi. Ensure that Morte has the
best armour and remove her War Paint stuff as this will make her the target:
the Steel Shell will be much better. Since the enemies you'll face now will use
Air skills, weapons with Earth strength can assist. Not that it will matter
much with your chained Flurries to call on. Include Rhi'a in the active party
with the Cat's Paw equipped, and that's about all you need to do.

Walk up the street and turn left into the Nobles' quarters and you'll trigger a
scene with Aquila Rex, the beastlord. What follows is a series of battles with
Feral Soldiers and Officers. Drops from these battles can be Lesser Elixir,
Elixir, Officer's Uniform, Tome of Knowledge, Tome of Secrets, all good stuff
so keep Rhi'a (and her Cat's Paw) in the lead party for these fights.

The first battle is with 2 soldiers and 1 officer. Skills used against your
team are Speed Boost, Wind I, Wind II and Storm II which targets everyone. None
of these attacks will do much damage at all. The second battle is against 3
Feral Officers and the third with 2 officers and 1 soldier. After 3 battles the
team will want to fall back. Really, there's no need, but we don't get a
choice. Now Kyrie and Morte leave, and the other three continue fighting. You
cannot save, but you do get the option to add CP to skills, change equipment or
quips, and heal up. Leave this menu by pressing B and Agan gets another quip:
"TRY NOT TO TAKE THIS TOO SERIOUSLY"

Agan, Taupy and Rhi'a fight against 3 soldiers, and then Rhi'a gets another
quip: "NEXT!" And next comes 2 soldiers and an officer, after which there's a
final battle with 3 officers. Easy enough, but now you've something a bit
tougher, just Kyrie and Morte to fight Aquila Rex. Again there's an opportunity
to heal, add CP and change equipment or quips.


o-----------------------------------------o
|  B O S S -  A Q U I L A  R E X          |
o-----------------------------------------o
| Reward: Ragged Feather                  |
| Gold  : 17,921/18,558                   |
o-----------------------------------------o

Godspeed will speed up this airborne eagle type beastlord and using a swiftness
potion, Herculean Potion or Morte's All Ahead Life Skill helps. Feather Shot
targets one, Battle Boost II, Storm II and Wind III are his other skills, and
he can get in a special attack almost without trying. However, with your good
armour and boosts he's not going to do much damage, and with good Air skill
levels and high morale he's really easy to kill very quickly. If you use an Air
Blow attack you might be able to knock him down to earth and then use your air
special skill on him. Chances of getting an item are slim without the Cat's
Paw, but it's nothing special.

Heal up if you need to and then climb the stairs up to the Tower of Earth.
Note that there are no items to find in the barrels tucked into the corners of
the square in the Noble Quarter but there is a bear at the lower left, directly
opposite the entrance to the square, who will show you bounty posters for the
team.



===============================================================================
24. TOWER OF EARTH ...................................................... *W24
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Terra Animus, Dark Animus, Chaos Avis, Venom Beast, Rottail        |
|          Adamant Blade                                                      |
| DROPS  : Yellow Ore, Lesser Tonic, Hard Claw, Antidote, Remedy, Secret      |
|          Remedy, Tonic,  Herculean Potion                                   |
| ITEMS  : Gaia Knuckles, Psyshooter                                          |
-------------------------------------------------------------------------------

IMPORTANT!
Once you kill the boss of the Tower you cannot return to Barni to acquire the
Kyrie's armour, so make sure you've done this by now. (See Section 21.)

Evocative music in here, and it's an easy place to navigate. All you have to do
is climb the stairs and attack the pulsating thing as you go. However, you
don't HAVE to do this as there is another option, and you could simply walk up
the stairs, drop down, operate the switch and walk back up again, still
avoiding the battles. If you do that, there's just one battle to fight on 3F
and you'll need White Amulets for everyone, which you can buy in the shop in
Mechto. After obtaining the Psyshooter you could return to the smithy and imbue
it with 11 Broken Horns to get the higher rank Psycannon weapon for Rhi'a.

If you want to do all the battles, then strike out when prompted, immediately
after entering, and you'll be fighting something called: STRANGE BOULDER. As
expected it uses earth attacks so change equipment if you've got earth weapons.
Flurries will beat this fast, and each battle might reward you with a Golden
Shard. Walk all the way left to the far edge of the floor and there's a chest
with [GAIA KNUCKLES].

Climb the stairs to the left and you'll stop again. Strike the thing and this
time the target is on the top screen. It's the same on the next floor. and both
times use Air Flurry attacks for a quick win.

Enemies in here can use poison and you could equip Purple Amulets to protect
from this, but I'd recommend having everyone with their red heart accessories
to boost morale instead. Some use earth magic: Rock and Clay. The Adamant Blade
is a human type enemy who will boost his defense and has the skills of Defiance
and Braveheart so he's a tougher nut to crack. Worth fighting though because of
the drop of Herculean Potion

When you reach the top floor you'll move forwards and fall down a hole in the
floor to 2F. Walk forwards and there's another option to Strike it! Do so and
this is a wall type enemy suitable for ordinary Flurry attacks. This version
has more HP and is likely to get in some attacks using a Gaea rock attack on
everyone that might inflict delay. After this battle walk to the left and open
a treasure chest for the [PSYSHOOTER] a weapon for Rhi'a. Be careful not to
fall down the hole at the left as you'll be back at the bottom of the tower and
have to walk all the way up again.

Go right, and there's another hole in the floor, and this is the one to drop
down. You'll land at 1F but at a small area to the upper right of the tower
where there's a red switch. Make this green, drop off the end of the floor and
walk along the path that takes you back to the start.

Walk up the stairs again, and when you reach the point where you fell down the
gap in the floor, there is now a bridge leading to a healing place. Heal, save
and walk up to face the real boss, and try not to fall down the other side of
the path. (By the way, if you didn't kill the rest of the body parts then this
battle will be a bit tougher: see Golden Earth II.)


o-----------------------------------------o
|  B O S S -  G O L D E N  E A R T H  I   |
o-----------------------------------------o
| Reward: Golden Stone                    |
| Gold  : 16,081                          |
o-----------------------------------------o

Rock II hits everyone for not much damage, and Clay III targets one. He also
can hit someone with his fist and that might semi-paralyse them. He can use
Defiance and Untiring Guard which will make your physical attacks do minimal
damage to him, but a Herculean Potion or two will help mitigate this as well as
causing him to miss with his physical attack. After a while he'll do a Battle
Boost II and Divine Ward but that won't help him much if you've used the
Herculean Potions and chained Flurry attacks with everyone.


o-----------------------------------------o
|  B O S S -  G O L D E N  E A R T H  II  |
o-----------------------------------------o
| Reward: Flask of Wonder                 |
| Gold  : 20,101                          |
o-----------------------------------------o

This is the battle is you don't bother to fight the other parts first, and it's
not that much tougher. Equip your team with Empower Agility accessories and
White Amulets to protect from stone. Make sure Taupy has unlocked his Trump
Card skill (or use someone else and Herculean Potions): Morte is not bad for
this battle with her attack and agility boosting Life Skills, but the dream
team is Rhi'a for her powerful Flurry and Taupy for his Life Skills.

Gaia's Wrath damages everyone for around 40-100 HP and has the Delay status as
well, and he can do this twice in a row. His physical strike took out one
person with ease and would have inflicted Delay if they had survived! However
with agility boosted with an item, skill or accessory, there's a good chance it
will miss altogether. Dust to Dust can turn someone to stone and you'll need a
Draught of Balance to cure this or equip the Amulets. He will use Battle Boost
II and has a skill called Burnt Offering that hurts everyone for around 40-50
HP and heals him for about 150 - 200 HP. He also might use Divine Ward  He's
pretty slow though and with Herculean Potions on everyone (or Taupy's Trump
Card skill) you can defeat him, and it's a bit more fun!


Following the battle (either version) Kyrie has a rethink, and someone waves a
white flag rather menacingly. A lot happens, after which the party decides to
visit Rhi'a's grandfather on the Winter Isle.



===============================================================================
25. GARRAGIS WASTES ..................................................... *W25
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Azuremoon, Frostfly, Rime Avis, Bloodhorn, Rim Mercenary, Rime     |
|          Scorpion                                                           |
| DROPS  : Lesser Remedy, Broken Horn, Water of Life. Indomitable Garb, Sage's|
|          Wrath, Light Feather, Waterstone Shard, Hard Claw, Waterstone Shard|
|          Secret Remedy                                                      |
| ITEMS  : Green Ore x2, Tome of Secrets x2, Tonic x3, Lesser Remedy x10      |
-------------------------------------------------------------------------------


Enemies use Ice magic if they get a chance to take a turn. The Rim Mercenary
drops both the Indomitable Garb and Sage's Wrath, a weapon for Taupy

Although there is a Pedlar at the first junction selling the same stuff as the
other pedlars, just head all the way to the right to the dead end where you'll
find a treasure chest with [GREEN ORE x2]. Walk back to the steps and follow
the path to the left and then go right at the junction. Continue to the next
steps and keep going left to the open area that's a dead end for a treasure
chest with [TOME OF SECRETS x2]. Return to the steps and go up and left, until
you reach the next set of steps. Go down to this small dead end for a chest
with [TONIC x3]. After that simply follow the path to the exit, picking up the
contents of one more chest just after the last set of steps. This contains
[LESSER REMEDY x10].



===============================================================================
26. VALLEY OF DRAGONS .................................................. *W26
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Naja                                                               |
| DROPS  : Sage's Glasses                                                     |
| ITEMS  : Gigapunisher                                                       |
-------------------------------------------------------------------------------

WARNING! If you haven't gone back to Barni with Kyrie yet, and want to obtain
his "ultimate" armour later in the game, this is your last chance.

Walk slong the path to the healing point, and you cannot move the camera or
move off this path. There are some steps down to the snowy area and you can
walk all the way to the right where you'll find a treasure chest at the top
right corner of the snow. This contains the [GIGAPUNISHER] weapon for Rhi'a.
Walk back all the way to the left and up the steps. Just walk down this area
and down the steps at the south side to meet Rhi'a's grandfather.

Naja turns up and gets a quip 'YOUR LIFE ENDS HERE" after which you get to
fight him again.

o-----------------------------------------o
|  B A T T L E  -  N A J A                |
o-----------------------------------------o
| Reward: Sage's Glasses, Sirius Shoes    |
| Gold  : 7,439                           |
o-----------------------------------------o

This isn't really a boss battle as such, just a very minor skirmish and you
can't really lose. He might do a Speed Boost and also can heal himself with
Tears of Life, as well as trigger his special attack, but just boost up speed
and attack power with skills or items. He will drop SAGE'S GLASSES if you keep
fighting him until he does! He can also drop the SIRIUS SHOES, which isn't easy
to obtain, but you can only get one of these at one time. Other than getting
the item drop this battle is simple, and one Flurry attack should kill him.
There's another scene during which Naja gets his "I WILL STOP YOU THOUGH IT
COST ME MY LIFE" quip and Rhi'a her "I PITY YOU" quip.

More scenes follow, and eventually new orders arrive from the Annihilation
Front. You're instructed to go and see Lacertus Rex in Galoa at the Autum Isle.



===============================================================================
27. GALOA - CLOCKWORK MANOR ............................................. *W27
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Proto IV, Proto III, Proto I                                       |
| DROPS  : Frag Grenade,                                                      |
| ITEMS  : None                                                               |
-------------------------------------------------------------------------------

The ship takes you directly to Galoa and it's worth while to check with the
green Bounty poster individual standing at the right side of the Library for
everyone's current status. You'll also be able to read new information on the
characters' background story: Morte's is especially revealing

Walk up the long avenue to the northwest of the library and you can enter the
Clockwork Manor for a long lecture from Lacertus Rex. Walk directly forwards
along the clock hands into the room at the 12th hour and after another lecture
the clock hands will change position, allowing you to enter the room at the 1st
Hour. You can fight the various Proto enemies in here but they only seem to
drop Frag Grenades and you'll come back here later anyway, so there's no need
to spend much time here now. Enemies use Cannon attacks on everyone that can
inflict 20 HP (cannon I) or 50 HP damage (cannon II). Just do what you have to
do to move on.

Enter the 1st Hour room for yet more lecturing and then you can heal up. Enter
the door for yet more talking, and Lacertus tells you to go to the town of
Lyse, but not so fast! Naja reappears and learns another quip "KILL ME IF YOU
WISH".but we don't, not this time, and Naja joins the party. All friends, well,
not quite, but he's with you for he duration, like it or not. He joins at level
42, equipped with Saving Ring, Soldier's Uniform and Red Scarf, his Guidance
accessory. Give him better armour, the Officer's Uniform that was dropped from
the guys in Mechto is especially for him and the Sage's Glasses that he dropped
when you fought him give him another Red Heart. Equip his quips: he should have
four by now, and use him in the team for a while to accumulate some CP.

You cannot go back inside the Manor after these scenes, but you could go and
fight in the Tanner Plateau again with Naja. Oh and Morte is now the team
leader and you cannot remove her from the party. The next destination is Summer
Isle and there's a new location, Albion Greenwood.



===============================================================================
28. SHIPPING  AND SHOPPING - AGI WHARFS (Optional) ...................... *W28
===============================================================================

-------------------------------------------------------------------------------
| AGI WHARFS SHOPS
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chain Whip           |  9000 | Agan  |   55 |   80 | ---------------------- |
| Nine Tails           | 11000 | Agan  |   68 |   85 | ---------------------- |
| Shadow Edge          | 12000 | Naja  |   80 |   90 | ---------------------- |
| Sniper Rifle         | 10000 | Rhi'a |   58 |  130 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Stormbutte *         | 15000 | Agan  |   75 |   90 | Wind AGI +1            |
| Air Slasher *        | 10000 | Naja  |   75 |  120 | Wind x3                |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|-----------------------.-------.-------.------.------.------.----------------|
| Metal Jacket         |  7000 | K/A   |   65 |    0 |    0 | --------------- |
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Metal Blazer         |  6600 | Morte |   65 |    0 |    0 | --------------- |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Crimson Bangle *     | 25000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
| Crimson Earrings *   | 25000 | KATN-H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Grenade *            |   100 | Deals minor non-elemental damage             |
| Frag Grenade *       |   200 | Deals moderate non-elemental damage          |
| Cluster Bomb *       |   400 | Deals major non-elemental damage             |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
|______________________|_______|______________________________________________|


This is the point at which you first have control of the ship, and even though
Morte won't let you take too many diversions, you CAN fight in any of the
outside locations, even Mirrorsand Grotto, as well as revisit any towns.
Bacchitav Caravan is still not on the map, but you could go hunting back in the
Undercroft to get some Green Ore if you haven't got enough yet. The shops at
Agi Wharfs have upgraded their inventories and you can buy better weapons for
Naja. There's an alternative way to get more green ore if you don't want to
bother fighting random enemies in the hope of meeting the Green Anima and
getting the drop: buy the Air Slasher weapon and use a Smithy to extract 3
Green Ore from it. It's an expensive way to go, especially if you do it a few
times, but it's an alternative. (There are other enemies that drop Green Ore,
found in a later dungeon, so you could just wait until then.)



===============================================================================
29. ALBION GREENWOODS .................................................. *W29
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Hellfire Toad, Redleaf, Bloodtail, Whitemoon, Fen Sucker,          |
|          Firesand Sucker                                                    |
| DROPS  : Soft Hide, Flabby Hide, Red Ore, Greater Remedy, Firestone Shard,  |
|          Ragged Feather, Broken Horn, Water of Life, Antidote               |
| ITEMS  : Lesser Remedy x 10, Lesser Tonic x5, Firestone Shard x4.           |
|          Tome of Secrets x2                                                 |
-------------------------------------------------------------------------------

Walk down the path and you'll find another Pedlar about half way down. Continue
to where the path disappears and there's a crossroads. In this place the paths
connect in ways you don't expect, and each time you enter an empty crossroads
you end up somewhere else. This time you'll be facing down, into the large open
area at the south of the map, where you meet up with Elephas Rex, the doctor
who saved Morte. You end up having to fight him. Rhi'a, Taupy and Morte are the
best team to use, especially if Taupy has his Trump Card skill unlocked.


o-----------------------------------------o
|  B O S S  -  E L E P H A S  R E X       |
o-----------------------------------------o
| Reward: Twisted Horn, Book of Mind      |
| Gold  : 48,243                          |
o-----------------------------------------o

He will use Grand Guise to raise his defence and regenerate HP, but you can use
Herculean or Strength Potions or Taupy's Trump Card. (This is only available if
you have triggered his special attack: stop, and don't choose Hello Ktty and
select Life Skills.)  He also his Untiring Guard that helps him defend from
attacks. His other skill is Clay II an earth attack that won't hurt much
With Taupy going first and using Trump Card, and everyone at around level 40
this battle can be over before he even gets in an attack!

Taupy gets a new quip: 'SOMETHING HAS TO GIVE", and now your task is to find
the route through the woods and reach Lyse. First, walk left and there's a
treasure chest with [LESSER REMEDY x10], though you might already have so many
of these that you don't have any space. Equip Orange Amulets to everyone to
avoid getting stunned by the Whitemoon enemies, and you'll need high agility to
hit the airborne Bloodtail: Sonic Heels will do nicely.

From the fight area, go right and you'll still be going right so that's good
news. Follow the path up to the next crossroads, and again you'll be going
straight on. At the next crossing you'll end up walking down the lower path
towards a 4-way junction. If you just want to get out of here fast, then take
the left path.

(To get the unimportant treasure, at the junction go right, back to a crossing
point, and you'll end up going up a short path that has a treasure chest at the
far end with [LESSER TONIC x5]. Head back down the path and you'll return to
the previous junction. Head down the path and you'll be at a very short path at
the bottom of the map. There's a chest with [FIRESTONE SHARD x4] and the path
takes you back towards the junction again.)

After taking the left turn at the junction you'll be at the path that leads up
from the first crossroads. Walk up, and through the next crossing and you'll be
heading up to the top of the map. At the far side of this is a crossing with
three paths and you'll end up heading down the shortest one. Carry on at the
next open junction, and then turn right up the short path. This ends up at the
path at the top right of the map and there's a half hidden treasure chest at
the far end with [TOME OF SECRETS x2]. Return back the way you came to the main
path and walk down to the far end and you're out of there. Lyse is now on the
world map.



===============================================================================
30. LYSE ................................................................*W30
===============================================================================

-------------------------------------------------------------------------------
| LYSE SHOPS                                                                  |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | STR +3                 |
| Nine Tails           | 11000 | Agan  |   68 |   85 | ---------------------- |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Shadow Edge          | 12000 | Naja  |   80 |   90 | AGI +1                 |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Silver Matchlock     | 14000 | Rhi'a |   68 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------.-------.-------.------.------.------.-----------------|
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Superior Vest        | 16000 | K/A/N |  100 |    0 |    0 | Lessen Blunt    |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Superior Cuirass     | 15000 | R/M   |  100 |    0 |    0 | Lessen Blade    |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Crimson Earrings *   |  5000 | NTA -H|   -  |   -  |   -  | Empower Fire    |
| Crimson Bangle *     |  5000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Greater Tonic *      |  2000 | Restores 150 SP to target                    |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


This place is spread out a bit and you'll soon discover why. Each path crosses
a river and leads to the temple area, but if you walk down those paths, they
only lead back to another path, a bit like in the Albion Greenwoods. Anyway,
first of all time to do some shopping, and just stay away from the lower paths.
There are some good upgrades to find here for weapons, and the Superior Cuirass
is the best buy for the girls.

Stay at the inn and then take the path that leads down from the item shop,
You'll find a person in the open square that explains a little about how this
place works: you have to be guided by the sun and moon to reach the Tower of
Light. Follow this path further down and you see a square at the left of the
area. Go here and it's a warp point to the far side. There will be a scene and
everyone is confused and they suggest going back and starting again. Walk back
up the path keeping to the right at the junction.

You'll be back in the Plebian quarter and there's a lone man on the platform.
Speak to him and he'll give you the [BOOK OF LIGHT]. (He'll give it to you even
if you haven't spoken to him before this point.) After getting the book speak
to him again. (This is essential!) He will explain that the entrance is south
of here, so that gives you the starting point.

Here we go! Walk down the path from the man (This is the path that runs down
directly below the Inn.) Look at the Temple map and you'll see that you have
passed through a light arch into the darker area. Continue down until you reach
a junction and go straight down and you'll reach another arch. This is the
starting point of the path to the Temple and the team will stop and discuss it.
The book fills with words. Walk day into night, and then night into day and
continue. What this means is that you follow a path through the light, and then
the dark and so on. There are no enemies at all in the Temple area.


THE ROUTE THROUGH THE TEMPLE: LIGHT AND DARK

1. Carry on down this path at the far right of the map until you're on the next
path. Morte will show a happy note above her head to signify you're on the
right track!

2. Now you're on the second path in from the left, still in the light. Head up
and if you keep going to the top there is a bounty person who'll show you the
latest bounty poster update. Morte's has changed again. Head right, through the
arch and into the dark and, at the circular area junction, go straight down,
keeping in the darkened area.

3. You'll see another happy note and will be heading up the path in the dark,
towards a circle. Take the left path down again

4. Now you're at the far right walking up in the dark to another circle. Go
through the arch into the light and down again, along a narrow strip of lighted
green.

5. Back up the path in the light and you'll reach a circle with a woman in
bright pink clothes. (Yes, this is one of Morte's fashion admirer's but she
doesn't give you anything now: this is where you'll return later.) Now, pay
attention! It's easy to go wrong here. Don't go left because there are two
arches and you can only through one at one time. Instead, keep walking up the
path in the light, and head right through the higher arch. There's a woman in
blue standing in the small area to the right. Carry on down, through a circle
and you'll see the warp square over to the right. Keep going.

6. Finally, you'll end up at the far left of the Temple and the other warp
point is to the left. Walk up, through the arch and then left and into the
warp. YAY! You just warped inside the Tower of Light.

What's a bit frustrating is that you would have to go through all that again if
you leave the Tower and return to Lyse.



===============================================================================
31. TOWER OF LIGHT ...................................................... *W31
===============================================================================
MAP: http://www.gamefaqs.com/portable/ds/file/945983/59189
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Red Anima, Blood Guard, Hellfire Toad, Bloodtail, Shadow Blade,    |
|          Light Animus, Dark Animus                                          |
| DROPS  : Red Ore, Steel Claw, Lesser Tonic, Flabby Hide, Ragged Feather,    |
|          Crimson Earrings (Blood Guard), Secret Remedy, Herculean Potion    |
|          Greater Remedy, Yellow Ore                                         |
| ITEMS  : Martial Bandana                                                    |
-------------------------------------------------------------------------------

Some enemies' spells have the Bind effect and this status lasts after a battle:
it's shown with a crossed circle. Cure this with a Draught of Release if you
want to be able to use Blood and Life Skills.

This floor is divided into two coloured areas, and you cannot reach the blue
left side at all. That's the dark side of the tower and it will become
available later in the game.

On the light side, there are four red switches that can be changed to green,
and one large warp point, at the far right. (The one at the bottom of the area
is only accessible from the Dark side of the Tower.) Each path has some single
blocks coloured yellow or blue. You can walk over the yellow ones and the blue
ones stop you in your tracks, preventing further progress. Change a red switch
to green and this changes the blocks, making the yellow ones blue, and the blue
ones yellow. The idea is to operate the switches to change the route and this
also changes the colour of the right warp, meaning that you can reach different
floors. Unlike in other dungeons, these switches can be turned from red and
green and back to red.


Floor 2
Leaving everything as it is, make your way to the warp at the right (which will
be pale blue), that takes you to a warp at the left of floor 2 with nothing to
find or do, but you can see the layout of the floor if you want to do that
first.

Floor 2
Change the lower switch to red and take the right warp and this takes you to
the lower half of the Floor 2 (the warp is green) but you cannot progress
further as there is a black block in the path.

Floor 2
Change the two lower switches to green and the right warp is yellow and takes
you to a single warp point in 2F that leads nowhere.


Floor 3
The idea is to make the right warp orange by switching on the lower two
switches and then the top right one.

Go down the path to the bottom, and turn right to reach the red switch at the
lower right  Turn this green and it changes the blue blocks to yellow and the
yellow to blue. Go left from the switch, and up at the first junction, and walk
right to the second switch and make it green, changing the blocks back again.

Walk left to the junction and go up, over the yellow block and then right, over
another yellow block and up to the red switch in the top right corner of the
map. Change the switch to green and now you can walk down and to the right,
into the warp to the next floor, which has turned orange, and you'll arrive
somewhere different!

In fact, you're now on the third floor. Go left to the end of the path to find
a treasure chest with [MARTIAL BANDANA] for Taupy. There are two pillars of
black crystal this floor that you can break. They are blocking the light from
reaching the floors below. The one at the platform fills the hole on floor 2,
and the second one fills a hole on the Dark Side of the floor that will allow
you access to a warp later on.


Floor 2
Return to Floor 1 and walk up to turn the top switch red, and then walk left
and down and turn the higher of the lower two switches red, and this should
make the right warp green. That takes you back to floor 2 and now you can walk
up and around to the right where there is another Black crystal. Break this to
fill the black block on the first floor, making it a yellow block that now can
be walked over.


Final Floor
Go back to the first floor, and now you can access all 4 switches. Make sure
that all switches are green and the warp will turn red. Go inside it and you're
whisked directly to the Crimson Sun.

After the touching scenes there is a new plan: to kill the Jade Zephyr in the
Tower of Wind in the Valley of Dragons. However, now you've got Kyrie back
there are a few other things to do first ...



===============================================================================
32. AGI WHARFS, BACCHITAV and VITEAU (Optional) ......................... *W32
===============================================================================

"The Baneblade" is Morte's new title and her information has changed now that
Kyrie is back. Kyrie is now called "Quickblade" and also has new background
information and a new weapon as well as skills. He now uses swords with his new
weapon, the Hand of the Sun, and new armour called the Crimson Jacket. All his
skills are unlocked but don't have any CP added to them. He has the sum total
of his CP for you to allocate now. It might be worthwhile to change the way you
allocate CP now. Add CP to his Flurry attack and don't Fortify them at level 7.
Instead, opt to add 2 to the customization gauge slots. When you reach level 10
for skills (Kyrie will have to be at level 50 for this to occur) you will get
another chance to opt for Fortify, and you should agree this time, and that
will mean that his chained attacks will be much more powerful than before.

Read the descriptions for his other skills and he has the extremely valuable
Porta Clausa that nullifies debuffs and makes him invincible for 3 turns as
well as the Gift of Life healing skill that revives anyone, even though it
doesn't tell you this if you go to use it directly from the battle menu. Aurora
is another handy skill since it binds enemy magic preventing them from using
spells on you.

Bacchitav Caravans is now on the world map at Spring Isle and you could give 20
Green Ore to the chap outside the weapon shop. Check out the shops at Viteau
and you'll find some new equipment and weapons for everyone as well as better
items for sale.

Return to Agi Wharfs and there is a scene with Rhi'a. She is given the [BLACK
SHIFT] armour from Felis Rex. Call in on the bounty poster person down the left
path and see the new information for everyone. Depending on how much you've
used Rhi'a and her current morale (it must be high) you could trigger the next
gift now. Just leave Agi and return there to get the [LACED CHEMISE]. and
another quip "HMMM, WHAT TO DO?" Leave Agi, and return again for a third scene
and the gift of a [FRILLED DRESS]. At this point Rhi'a asks for Felis to make
her something special. Leave for the last time and return, and this time Rhi'a
has two gifts waiting for her: [MAID'S DRESS] and another one. She gets the
quip "I'M AMAZING" and shows off the [MUFFY COSTUME]. Taupy also gets another
quip "I'LL DO AS I PLEASE" (Beware if you equip the Muffy Costume to anyone, as
it vastly decreases agility, having the Heavyweight bonus.)

NOTE that if you are not getting these scenes to trigger, try this:
- Equip Rhi'a with two red heart accessories (Cat's Paw, Gothic Dress or
  Elderwyrm Scale)
- Fight some battles with her in the active team. If it still doesn't trigger
  then fight some more. It can take a while, and you might have to keep her in
  the team for a long time before getting all these scenes.

(It seems that this is also dependent on her having a high enough figure on her
bounty poster, and the more battles you fight with her, the higher that amount
will be, although it takes a lot of battles to increase it even a little.)


-------------------------------------------------------------------------------
| VITEAU 2 SHOPS                                                              |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Vorpal Sword         | 15000 | Kyrie |  105 |   85 | STR +5%/+10%           |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | ---------------------- |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Desert Rose          | 22000 | Agan  |   95 |   90 | ---------------------- |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Smart Disc           | 24000 | Naja  |  100 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Crimson Bolt         | 24000 | Rhi'a |   92 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Superior Vest        | 16000 | K/A/N |  100 |    0 |    0 | Lessen Blunt    |
| Silver Cuirass       |  9000 | M/R   |   75 |   15 |   10 | --------------- |
| Superior Cuirass     | 15000 | M/R   |  100 |    0 |    0 | Lessen Blade    |
| Indomitable Garb *   | 12000 | K/A/N |   90 |    0 |   30 | Braveheart      |
| Wedding Dress *      | 12000 | M/R   |   10 |   60 |    0 | Camouflage      |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | MRT -H|   -  |   -  |   -  | Empower Water   |
| Azure Earrings *     |  5000 | KATN-H|   -  |   -  |   -  | Empower Water   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Greater Tonic *      |  2000 | Restores 150 SP to target                    |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|



===============================================================================
33. CREVASSE - (Valley of Dragons) ...................................... *W33
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Azuremoon, Aster Wing, Amber Wing, Gaia Elder, Chaos Elder, Echo   |
|          Wing                                                               |
| DROPS  : Water of Life, Broken Horn, Hard Claw, Steel Claw                  |
| ITEMS  : Elderwyrm Scale                                                    |
-------------------------------------------------------------------------------

Sail to Winter Isle and move Kyrie to the Valley of Dragons. Kyrie asks the
obvious question: where the hell is this Tower then, and it will be a while
before you find it! Walk up to the save point and down the other side of the
abandoned village to access the Crevasse, an area with specific dragon type
enemies. Before you do that though...while still inside the Ruins at the final
area of white on the map, walk to the right and investigate the dragon bones
and you'll obtain [ELDERWYRM SCALE] a special red hearted accessory for Rhi'a
that empowers defence. Enter the Crevasse from the stairs to the left of area.

The wolf type Azuremoon enemies are fast and will increase their speed. If you
find that your Flurry attacks miss, then use the Blow attacks instead, or
increase accuracy for the first Flurry attack. Alternatively equip accessories
with Agility bonus and use skills or items to boost agility. If all else fails,
then just keep Taupy in the party as he has the highest agility stat. Save your
game before entering the cave at the end of the short path, because... it isn't
the Tower of Wind at all!



===============================================================================
34. DEPTHS OF MEMORY .....................................................*W34
===============================================================================
MAP : http://www.gamefaqs.com/portable/ds/file/945983/58830
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Deathstalker, Light Animus, Dark Animus, Dark Servant, Nameless    |
|          One, Blackmoon, Darkling, Void Animus                              |
| DROPS  : Hard Claw, Yellow Ore, Red Ore, Blue Ore, Mysterious Liquid,       |
|          Broken Horn, Water of Life, Greater Tonic, Tonic, Flabby Hide,     |
|          Soft Hide, Greater Tonic                                           |
| ITEMS  : None                                                               |
-------------------------------------------------------------------------------

You've arrived at a secret place called Depths of Memory and are told to
retrace your steps... I've made a map for this area because it can be confusing
at first, to say the least!

Here's how it works if you can't access the map. You arrive at the lower left
of a large squared area that has various rooms accessed through portals. Some
of these rooms are coloured a deeper purple than the rest and these are all the
locations that you've visited during this adventure so far, where the team
remembers what happened. The pale mauve rooms are either dead ends or shops, a
smithy and an inn.


SHOPPING
Walk left from the entrance, and the room at the north of the path room is an
inn. Walk right from the entrance, and the next room at the north side is an
Arsenal. There are some unique weapons for sale here, but they cost an arm and
a leg! DON'T buy the Mistelheinn because you can get that at Bacchitav Caravans
later for a fifth (yes!) of the cost. The rest of the weapons are not the very
best for your team, at least, if you decide to complete the character quests,
and you should already have a better weapon for Rhi'a. In other words, there is
no need to spend money on any of these weapons. If you really want to, then
refresh the inventory to get the best option for Taupy's weapon bonus. The rest
don't change.

DO NOT buy anything from the store as all the prices are five times the normal
cost. Unfortunately, the selling prices are not inflated, and you'll only get
the usual amount based on half the normal buying price. The same caution
applies to the armorer, although you might be tempted by the Speed Shoes, Sonic
Heels and the two regeneration items. Given that you can get the agility
boosting stuff from enemy drops (and probably already have both), and you'll
find a Queen's Perfume and King's Prestige during a revisit for a quest, these
are not that tempting. However, if you've got money to burn then, feel free,
because there won't be much more to spend it on!

The rest of the shops are situated at the north side of the top corridor and
can be identified by the egg like thing inside the room just like the inn and
aresenal. The Armorer is in the first room, the General Store is second, and
the Smithy is third.

-----------------------.--------.----------------------------------------------
|  ARSENAL             | COST   | EQUIP | ATK  | ACUR | ELEMENT/BONUS         |
|----------------------+--------+-------+------+------+-----------------------|
| Mistilteinn          | 150000 | Kyrie |    5 |   60 | Inc. SATK by SP       |
| Guardian Whip        | 100000 | Agan  |   90 |   85 | VIT +7                |
| Silver Moon          | 100000 | Naja  |  115 |  110 | --------------------- |
| Black Barrel         | 140000 | Rhi'a |  105 |  200 | --------------------- |
| Gods and Demons      | 150000 | Taupy |  110 |  110 | AGI +5%/10%/15%       |
|______________________|________|_______|______|______|_______________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------.-------.-------.------.------.------.-----------------|
| Crimson Bangle       | 25000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
| Azure Bangle         | 25000 | MRT -H|   -  |   -  |   -  | Empower Water   |
| Jade Bangle          | 25000 | MRT -H|   -  |   -  |   -  | Empower Air     |
| Golden Bangle        | 25000 | RTM -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Earrings     | 25000 | KTAN-H|   -  |   -  |   -  | Empower Fire    |
| Azure Earrings       | 25000 | KTAN-H|   -  |   -  |   -  | Empower Water   |
| Jade Earrings        | 25000 | KTAN-H|   -  |   -  |   -  | Empower Air     |
| Golden Earrings      | 25000 | KTAN-H|   -  |   -  |   -  | Empower Earth   |
| Silver Amulet        | 50000 | All   |   -  |   -  |   -  | Nul Doom        |
| Gold Amulet          |100000 | All   |   -  |   -  |   -  | Nul Debuffs 1   |
| Speed Shoes          |100000 | TRM -H|   -  |   -  |   -  | Empower AGI     |
| King's Prestige      |100000 | TRM -H|   -  |   -  |   -  | Regen           |
| Sonic Heels          |100000 | KTAN-H|   -  |   -  |   -  | Empower AGI     |
| Queen's Perfume      |100000 | KTAN-H|   -  |   -  |   -  | Regen           |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |   200 | Restores 30 HP to target                     |
| Remedy               |  1500 | Restores 100 HP to target                    |
| Water of Health      |  1000 | Slightly restores party's HP                 |
| Lesser Tonic         |  2000 | Restores 10 SP to target                     |
| Tonic                |  5000 | Restores 50 SP to target                     |
| Panacea              |  5000 | Cures target of all debuffs                  |
| Secret Remedy        |  2000 | Revives target                               |
| Book of Arms         | 50000 | Resets target's attack customization         |
| Book of Mind         | 50000 | Resets target's skill cutomization           |
| Tome of Knowledge    |  5000 | Increases target's CP by 10                  |
|______________________|_______|______________________________________________|

 SMITHY


EXPLANATION!
Now we've got the shopping out of the way, it's time to explore. Just to test
things out first: if you enter the first room to the right of the entrance, the
team is back inside the Azure Tower, and, although you can explore, there's no
point doing that. Turn around and leave and you'll be back outside the room in
the Depths of Memory. Check the portal again and Kyrie will tell you that this
is the Azure Tower. He'll do this for every location and remind you what
happened there. Every time you enter one of these special rooms all you need to
do is leave it again, and you'll see a happy note above Kyrie's head signifying
you're on the right track. If you go back to the Azure Tower room and enter it
again, then that's the wrong one, and you'll be sent back to the entrance. That
will happen any time you enter the wrong room and you have to start again from
scratch.

Every room that isn't a service (the inn, or shops) and that is shown with the
lighter colour will send you back to the start. (You can enter the shops and
inn freely and at any time.) Every location room that you enter in the wrong
order will also send you back to the start. You must enter each location in the
order of the latest one first, retracing your steps to the start of the game,
at Barni, and they are dotted around the place entailing a lot of walking back
and forth. There's no short cut, and that's the only way to complete this
place. Remember everything!

There are twelve locations to visit, and some of them will end with an extra
scene for a character, indicating the location for a special quest. When you've
finished, you'll be transported to the centre of the dungeon where a new warp
will appear that leads to the boss. There's also a healing place nearby.


ROUTE
01. Tower of Light: first room, east side of the rightmost path.
02. Lyse: middle room, south side of upper path
03. Valley of Dragons: first room, north side, second lower path.
    (There is an extra scene here with Rhi'a, which alerts you to her quest))
04. Tower of Earth: bottom room, west side, leftmost path. (Back up around the
    corner from 3.)
05. Mechto: top room, west side of rightmost path.
    (Extra scene with Naja.)
06. Azure Tower: room to the right of the entrance, south side, lower path.
07. Caravan: top room at the west side, leftmost path.
    (Extra scene with Agan.)
08. Viteau: single room at the west side of the inner left path. (It's a long
    walk down the left path and following the route all the way until just one
    room away from the healing point. Take the opportunity to heal up if
    needed. (Extra scene with Taupy.)
09. Academy of Galoa: top room at the east side of the inner right path. (Walk
    up from Viteau and go right to find it.)
10. Agi Wharfs: lower room at the west side of the far right path. (It's
    actually the room that can be seen directly below Galoa, but the entrance
    is reached from the outer path: walk down from Galoa and keep going all the
    way back to the outer path.)
11. Zetska Manor: middle room at the west side of the far left path.
12. Barni: second room at the north side of the lower inner path. (Walk down,
    and right, from 11.) (Extra scene with Kyrie and he produces a new quip:
    "I'M THROUGH DOUBTING!")

After leaving Barni you'll be at the centre of the map and facing a green
portal. Go back to the healing point and heal, save, check up on equipment, CP
and quips, and decide on the team you want to use for the boss battle. Who you
use for this battle is partly dependent on who has the highest levels and the
most attacks unlocked. But it doesn't matter too much given that you have Kyrie
leading the team! However, Taupy is good simply for his high agility, and Rhi'a
for her general awesomeness and Life Skills. Equip Orange Amulets to prevent
stun, and Sonic Heels or Elderwyrm Scale on Rhi'a to boost agility and defence.
Agan could have Sand King's Turban and Speed Shoes, and has his Fleeting Wind
skill to boost agility and Wall of Stone to boost defence. Morte won't be that
useful for her skills, although Naja is fast and has Desperate Cry which raises
agility and morale.

Enter the portal when you're ready, and, after meeting Noctua Rex, Kyrie gets
another quip: "YOU CAN'T STOP US." Too right!


o-----------------------------------------o
|  B O S S  -  N O C T U A  R E X         |
o-----------------------------------------o
| Reward: Book of Mind                    |
| Gold  : ??                              |
o-----------------------------------------o

Although he starts on the ground, Noctua soon flies up into the air, if he
manages to do a Toss attack that sends a character high. He will use Speed
Boost to make him faster and much harder to hit. His Dark Memories skill will
hurt everyone for around 100 HP which is a lot compared to other bosses. Use a
regeneration skill, such as Rhi'a's Alluring Voice, and then use Herculean
Potions on everyone, or at least a couple of people. (Use the skills first and
the item as the final command since it ends the turn.) If you're using Taupy,
and he manages to go first with his Flurry, then, don't use his special attack,
but instead go to Life Skills and activate Trump Card which has the same effect
as Herculean Potions except it's on everyone.

Nightmare is another all party attack, though it won't damage for much, it can
cause sleep and stun, and Evil Eye will hurt one for well over 300 HP. Use
Rhia's Debuff ward Life Skill, Crystal Voice to prevent the bad status effects
OR rely on Orange Amulets. With defence boosted it's harder for Noctua to toss
up anyone and he's likely to stay on the ground. Even if he manages to fly,
with Kyrie's Air Blow Vengeance Break attack you can knock Noctua back to
earth, temporarily knocking him out, and then use Flurry attacks and kill him
with a couple of those.

After the battle the team will be inside the original destination, the Tower of
Wind.



===============================================================================
35. TOWER OF WIND ....................................................... *W35
===============================================================================
MAP: http://www.gamefaqs.com/portable/ds/file/945983/59154
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Yellowshell, Amber Wing, Blueclaw, Green Anima, Tempest Avis,      |
|          Emerald Guard                                                      |
| DROPS  : Steel Claw, Hard Claw, Greater Elixir, Green Ore. Jade Earrings    |
| ITEMS  : Force Edge, Ancient Ring                                           |
-------------------------------------------------------------------------------

The claw enemies will increase their defence when attacked and it might be
better to use blow attacks on these if you're not doing much damage with Flurry
attacks. Other enemies will inflict poison, stun, addle and KO and use mostly
wind and lightning attacks. Even with high accuracy it can be tough to hit the
airborne enemies and you might be best with agility boosting accessories as
well. Make sure your Air Blow and Flurry attacks are levelled up and add CP to
accuracy. You'll need all this for the boss so it won't be wasted! Both the
Green Anima and Tempest Avis drop Green Ore, so you can now find enough to
"buy" that weapon for Morte when you get a chance to return to Bacchitav.


FLOOR 1
This place has various switches that must be turned to green in order to stop
the icy wind blowing. The wind prevents you from walking as it blows across the
circling paths. It's fairly obvious where you can't go and where you can!.
Start by walking straight ahead and right to where you see a purple spot on the
map. Turn this switch green and it blocks ones of the holes where the wind is
blowing: you'll be shown where for this first time. However, all switches are
for blocking the holes on the same floor, although you have to make your way up
and down three floors to reach all the switches.

Walk up the outer edge of the Floor 1 and turn left and up, to find the next
purple spot. Turn this switch to green and that blocks the next wind hole
further up the outer circle. Carry on along the outer path and there's a third
purple spot at the far end, and a red switch to make green. This turns off the
wind blast on the next path, and that means that you can walk around the inner
path. Walk a short way back to a junction, and follow the inner path down and
to the left to reach the fourth purple spot below the centre of the floor.

That's taken care of all the winds that prevented you from reaching the middle
of this floor, although the one at the far left will remain. (It stop you from
taking a shortcut to the top floor and won't be disabled until a later visit.)
Go all the way around the inner circle, heading right and up and around, to
reach the inner staircase.


FLOOR 2
There is only one switch on this floor so let's take care of it first. Walk
down to the outer edge of the circle and all the way up to the right, following
the outer path, until you reach another purple spot and a red switch to turn
green. On the way back take the short path to the left and go up the inner path
to find a treasure chest with a [FORCE EDGE] weapon for Naja. Return to the
outer circle and go all the way left (past some stairs) to open a treasure
chest with [ANCIENT RING]. Return to that staircase in the middle of the outer
circle, and they take you up to Floor 3.


FLOOR 3
On Floor 3 check out the ice pillar near the stairs and push it down to Floor
2. (It makes a bridge on Floor 2, but there's something else to do first.) Walk
up the outer circle to the upper middle end and press the switch to change it
to green. (This blocks the wind that otherwise prevents you from reaching the
second ice pillar.)


FLOOR 2 AND 3  - BRIDGES, PILLARS AND SWITCHES
Walk back to the stairs and return to Floor 2, and there's now a bridge across
the path just to the left of the stairs. Cross it, and go up the stairs at the
other side of the bridge which take you back to Floor 3. Go up the path, and
you can reach another ice pillar. (You'll see a larger platform to your left
with lots of icy wind blowing across it.) Push this pillar down and retrace you
steps around this inner path heading past the stairs and around to the
right. Press the two red switches nearby to make them green. (The left switch
blocks one of the holes on the large platform and the right one stops the wind
just above the switch, where you can see some more stairs.)

Go back to the stairs down at the lower left of the floor, and return to Floor
2. Walk up the long inner path and you'll find a new bridge. Walk past it to
find some more stairs up to Floor 3 and a short path with another red switch.
Make this green to stop up another wind hole at the large platform, and return
to Floor 2. Cross over the bridge you just passed, and this takes you onto a
single path, with stairs at the right that take you back up to Floor 3. You're
now at the outer edge again and there's a third pillar to push down. Do that,
and return to Floor 2.

Walk a few steps back up the path on Floor 2 and you'll find the third bridge.
Cross this to the outer edge and walk left. There are some stairs just to left
of the bridge that take you to the upper middle of Floor 3. Go right and
operate the red switch and that blocks the last hole on the platform on Floor
2. Return back down the stairs to Floor 2.


UP TO FLOOR 4
Now, walk all the way left along the upper perimeter path to find another set
of stairs up to Floor 3. You'll be at the large area that had three wind holes
and these are now all blocked up. Walk safely across, and take the stairs up to
Floor 4 There are some inactive warp points and more red switches here, but you
cannot reach them now: this is somewhere to return later for Rhi'a's personal
quest. Heal and save at the healing point and walk up the steps to trigger the
boss battle.


BOSS PREPARATION
Who you use for this battle very much depends on who has the highest levels for
Air attacks, and the highest morale. With the exception of Morte, whose Life
Skills aren't very useful, you can win with any other team provided you make
the best use of these skills, and assuming you have the best weapons available
for them all. In fact, Naja is good in this battle, as he can boost attack for
everyone, and Agan isn't bad, since he can boost agility. Rhia's is good for
her Crystal Voice to ward off debuffs and Alluring Voice will cure any ill
effects.as well as regenerating HP. Naja also has a heal and revive skill, and
War Cry boosts attack for everyone.

Taupy might be your best bet for his high agility and all stats boost Trump
Card skill, but, to be honest, getting Taupy to trigger his special skill is
nearly impossible, unless he has three BP to start with (and that's going to be
unlikely) so it's not something to rely on. Consider equipping Purple Amulets
to protect from poison, though it's not essential. Sleep is more dangerous and
there isn't an accessory to shield you from that. Equip Sonic Heels or Speed
Shoes instead and that will give you an edge in this battle.

Even with boosted Agility it's likely that Jade will get the first turn. The
important thing is to raise levels of Air attacks as high as possible, not
forgetting to level up accuracy.


o-----------------------------------------o
|  B O S S  -  J A D E  Z E P H Y R       |
o-----------------------------------------o
| Reward: None                            |
| Gold  : 52,001/23.999                   |
o-----------------------------------------o

As you might expect after all those airborne enemies here, this is another one
and you'll need high level air attacks. One of its attacks is Lulling Zephyr
and that can send everyone to sleep, so a good start is to use a skill that
protects from status effects. It also casts a protective wind that increases
its defence. Battle Boost II followed by Ill Wind can bind and inflict poison
as well as reducing HP to 1 for someone (though that was without boosted
defense.) An unboosted Ill Wind can hurt everyone for a small amount of damage
as well as the chance of these bad status effects.

Porta Clausa with Kyrie will cure debuffs and protect, but it didn't seem to
prevent poison. Use Fleeting Wind with Agan to boost everyone's agility and
Fall Back to increase his defence at least, or Naja's War Cry to increase
attack. Taupy, Kyrie or Naja can heal and revive anyone that gets hit with Ill
Wind or worse! With all that in place Netherworld, an attack on one, won't hurt
at all. If you have good accuracy for air attacks and high morale for everyone
you can trigger the special attacks even if you don't do much damage! But while
the wind shield is in place don't bother to attack with specials, just keep
hitting him and boosting everyone

If you manage to get Kyrie's gauge up to 6 then you can use his special Life
Skill which hastes everyone. After hitting for quite a while with no effect at
all, suddenly your attacks will start to do some damage, not a lot, but it's
encouraging at least! Then, after another few turns of this the shield will
disappear. It will return after a little while, but in a weakened form and it
disappears again quickly. If you get a special with Kyrie, use Haste again
(beware, it costs 75 SP, but you should have plenty) and Jade won't get a turn
while you pummel him to death.

Another strategy is simply to rely on boosted agility or attack, and you can
damage Jade even with the barrier up, and that means that it disappears quite
quickly. (It seems not only to be dependent on the number attacks you do, but
maybe how much damage you can inflict.)


Once again, the amount of gold was half as much for faster repeat battles (when
testing out different teams) so maybe don't be too quick to end it if you want
to get more gold! I've still not obtained an item drop despite a few tries. One
other thing is that each time I fought him (with varied teams and stats and
equipment) he reacted differently. Sometimes the shield wasn't very effective
at all, other times it was, sometimes he used Battle Boost a lot, other times
he didn't.


DONE AND DONE
After the battle the team get orders from the sky to speak to Lacertus Rex
again, (that's the weird one in the Clockwork Manor at Galoa) and the ship will
sail there directly. You are not permitted to go anywhere else at this point,
so just do as you're told.



===============================================================================
36. GALOA - CLOCKWORK MANOR ............................................. *W36
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Rearguard, Vanguard, Augment, Truth Seeker, Proto 1, Proto IV,     |
|          Proto III, Prototype Zero                                          |
| DROPS  : Cluster Bomb, Greater Tonic, Rare Metal Armor, Frag Grenade        |
| ITEMS:   Danger Sensor, Craftsman's Ring, Lever Shaft, Duck Season.         |
-------------------------------------------------------------------------------

Take the chance to check out the bounty posters again from the person standing
to the right of the library entrance. Kyrie is now The Destroyer, Naja,
Commityee Traitor, Agan, Lions Outcast, and the rest the same as before: Morte,
The Baneblade, Rhi'a, Ebon Gunmaiden and Taupy, Bloodied Warrior. You can read
the updated information from the Menu/Background. There isn't an inn at Galoa,
so check everyone's health before entering the Clockwork Manor, which is found
at the end of the road turning left from the library.

There are more enemies inside the Manor on this visit and the encounter rate is
very much higher. Prototype Zero drops the Rare Metal Amror and has very high
HP for an ordinary enemy. If you get ambushed and there's a Truth Seeker in the
enemy group they can boost all enemies defense and your physical attacks won't
hurt them at all. Use Blood Skills (Naja's Cleansing Cry will remove enemy
boosts) and special attacks instead, or the Cluster Bombs that target all
enemies. The Truth Seekers use ice and thunder magic on all that might send you
to sleep, and the other enemies use a cannon I or II attack on everyone that
hurts for 50 HP or 100 HP. Keep an eye on everyone's health while in here.

Walk straight up to the 12th hour room where you can reset the clock hands to
the 6th hour using the top lever, and you'll find that the right hand lever is
missing. Guess that's the one you've got to find. Walk left into the only other
accessible room: The 11th Hour, and there are two levers in here. The left one
is red and will send the clock hand back by two hours, which means that the
hour hand will have moved back to 4, giving you access to the 4th hour room,
although there is nothing to find there. The blue lever advances the clock by
three, meaning that the hour hand will move forwards by three hours, giving you
access to the 9th hour room, which is also empty.

The idea is to manipulate the hour hand using the levers in the 11th Hour room
to find some treasure, and the lever. This is required so you can access the
1st Hour room and find Lacertus Rex, as well as the third treasure chest. There
are various ways to accomplish this, but this is pretty straightforward.

1. 7th hour room
From the default position of 6 o'clock, move the blue lever once, so the hand
is at the 9th hour, and then move the red lever changing the hand to the 7th
hour. Leave the 11th hour room and now you can walk down to the 7th Hour room
and take the [DANGER SENSOR] from the treasure chest here.

2. 5th Hour Room
Return to the 11th Hour room and use the red lever once more. This opens the
way to the 5th Hour where you'll find another treasure chest with the
[CRAFTSMAN'S RING]. (If you're starting from the default position, it's blue
lever once, red lever twice.)

3. 8th Hour Room
From the default position (reset the lever in the 12 Hour room), return to the
11th Hour room again, and use the blue lever twice, and then the red lever
twice. That moves the hand to the 8th hour. Enter this room to find a blue item
on the floor: it's the [LEVER SHAFT] you need.

4. 2nd Hour Room
After finding the lever reset the clock, enter the 11th Hour Room and move the
blue lever twice, making the hour hand at the 12th hour. Return to the 12th
Hour room and insert the lever shaft in the hole at the right and then agree to
use the lever. That advances the clock's minute hand by five minutes. Use the
lever again and you can now access the 2nd Hour room for the third treasure
chest containing [DUCK SEASON].

5. 1st Hour Room
Reset the clock again at the 12th Hour room and use the green lever once, and
now you can walk through into the 1st Hour room with a healing point.
Eventually... he's a chatty guy... you get to kill Lacertus Rex.


o-----------------------------------------o
|  B O S S  -   L A C E R T U S  R E X    |
o-----------------------------------------o
| Reward: Cube of Destruction             |
| Gold  : 48, 243/24,121                  |
o-----------------------------------------o

He's a bit like those clockwork enemies, with strong defence and a Cannon II
and III attack on everyone inflicting 50 or 100 HP damage. His physical toss
attack can inflict Delay so any skill or item that boosts agility would be
good. His Ray III attack can hurt one for a lot, and if he does Battle Boost
and gets in a special attack as well, that can damage everyone quite a bit.
(Although you will probably have defeated him before he pulls that trick.)

Boost attack to make sure you do sufficient damage to him and overcome his
Defiance skill. Either Taupy's Trump Card (special Life Skill that boosts
agility, defence and attack) or Naja's Wild Cry Life Skill will give you a very
cheap win using chained Flurry attacks. In fact Naja finished him off in two
rounds, so really there's not much of a challenge at all. Use other characters
instead if you want to make this a bit more difficult and a longer battle, to
gain more gold.

After the battle Naja gets another quip: "ARE YOU EVEN TRYING?" and Kyrie finds
a clue that mentions the Primal Cataract, apparently a river of sand in the
centre of the world, and the "Ark" that no-one knows anything about at all.
You're back on the world map with a new destination: the Primal Cataract.


----------------------------------
CHARACTER QUESTS - OPTIONAL EXTRA!
----------------------------------
You can go directly to the Primal Cataract if you just want to finish the game,
but now you have full control of the ship and can check on the character quests
and revisit everywhere. Also, some of the shops have upgraded their stock, and
the outside areas have some new enemies (with new items to collect) and more
treasure chests to raid.

See Section V for the details of these quests.


-------------
GALOA LIBRARY
-------------
Revisit the Academy of Galoa Library and the person at the left, who was
blocking access to the back of the room, has moved. Walk to the shelves and
you'll find a [TOME OF SECRETS] in the lower corner. Go up towards the treasure
chest and keep checking the shelves (just to the right of where the floor shows
the point of the pink carpet) and you'll find [TOME OF KNOWLEDGE x5]. Open the
chest for a [GOLD AMULET]. Walk right to find a [SAGE'S RING] in the second
chest. Check corner of the bookshelf just below the second chest to find a
[BOOK OF ARMS], and there's a [BOOK OF MIND] a bit further down. You can enter
the library offices but there doesn't seem to be anything there.


Many thanks to Sulley3 who discovered this nice secret.

===============================================================================
37. PEDLAR AREA REVISITS (Optional) ..................................... *W37
    SPHIR MEADOWS/TANNER PLATEAU/GARRAGIS WASTES/ALBION GREENWOOD
===============================================================================

You might have already noticed that enemies have changed in these areas, and
that treasure chests refill. Here's a quick rundown of what you can find now,
though note that the contents of the treasure chests vary somewhat.


1. SPHIR MEADOWS (Spring Isle)
-------------------------------------------------------------------------------
| ENEMIES: Bladefly, Tainted Mote, Arbor Millenium, Banefly, Poison Toad,     |
|          Steppenwolf                                                        |
| DROPS  : Soft Hide, Lesser Remedy, Flabby Hide, Light Feather, Blue Ore,    |
|          Hard Claw, Drop of Wonder, Antidote                                |
| ITEMS  : Blue Ore x2, Tome of Secrets x2, Lesser Tonic x5, Water of Life x2 |
-------------------------------------------------------------------------------

1. (BLUE ORE x2) down the path to the left
2. [WATER OF LIFE x2] lower left of the area
3. [LESSER TONIC x5] short path at the left
4. [TOME OF SECRETS x2) short path at top right



2. TANNER PLATEAU (Autumn Isle)
-------------------------------------------------------------------------------
| ENEMIES: Bounty Hunter, Arbor Petrosus, Rottail, Vagabond, Chaos Avis       |
|          Madhusk, Gale Beast, Black Ox, Vagabond, Desert Wolf, Rottail      |
|          Slumber Avis, Black Ox                                             |
| DROPS  : Defiance Kenpogi, Gaia Knuckles, Drop of Wonder, Ragged Feather.   |
|          Yellow Ore, Hard Claw, Remedy, Secret Remedy, Metal Jacket,        |
|          Steel Shell, Antidote, Windstone, Twisted Horn, Cragblade,         |
|          Earthstone Shard, Lesser Remedy, Secret Remedy,  Metal Jacket,     |
|          Broken Horn                                                        |
| ITEMS  : Lesser Tonic x5, Tome of Mastery x1, Lesser Remedy x10, Earthstone |
|          Shard x4                                                           |
-------------------------------------------------------------------------------

1. [LESSER TONIC x5] lower left corner
2. [TOME OF MASTERY x1] end of path at top left
3. [LESSER REMEDY x10] end upper right path (to right of exit)
4. [EARTHSTONE SHARD x4] far right path



3. GARRAGIS WASTES (Winter Isle)
-------------------------------------------------------------------------------
| ENEMIES: Rime Avis, Bounty Hunter [Male], Frostfly, Bloodhorn, Steelshell   |
|          Bounty Hunter [Female], Azuremoon, Rim Mercenary                   |
| DROPS  : Lesser Remedy, Hard Claw, Light Feather, Danger Sensor, Broken Horn|
|          Tome of Knowledge, Mysterious Crystal, Hexor's Wig, Water of Life. |
| ITEMS  : Water of Health x1/x4, Greater Tonic x1/Tonic x3, Tome of Secrets  |
|          x2, Windstone Shard x4                                             |
-------------------------------------------------------------------------------

1. [WINDSTONE SHARD x4] at the far right.
2. [TOME OF SECRETS x2] at the far left.
3. {GREATER TONIC/TONIC x3] in the short side path.
4. [WATER OF HEALTH x1/x4] at the corner of the path



4. ALBION GREENWOOD (Summer Isle)
-------------------------------------------------------------------------------
| ENEMIES: Moltenhusk, Hellfire Avis, Bloodtail, Fen Sucker,  Firesand Sucker |
|          Hellfire Toad, Whitemoon                                           |
| DROPS  : Steel Shell, Firestone, Steel Claw, Ragged Feather, Soft Hide,     |
|          Greater Remedy, Red Ore, Remedy, Antidote, Drop of Wonder          |
|          Flabby Hide, Broken Horn, Miracle Remedy, Firestone,               |
| ITEMS  : Lesser Remedy x 10, Lesser Tonic x5, Red Ore x2                    |
|          Tome of Knowledge x4                                               |
-------------------------------------------------------------------------------

1. [LESSER REMEDY x10] (left of lower area)
2. [LESSER TONIC x5] (path from crossroads)
3. [RED ORE x2] (other path from crossroads)
4. [TOME OF KNOWLEDGE x4] (top right path)



===============================================================================
38. PRIMAL CATARACT ..................................................... *W38
===============================================================================
MAP: http://www.gamefaqs.com/portable/ds/file/945983/58860
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Rex Replicant                                                      |
| DROPS  : Book of Arms, Book of Mind, Flabby Hide, Steel Claw, Ragged Feather|
|          Twisted Horn                                                       |
| ITEMS  : Herculean Ring, Platinum Amulet, Warrior Ring                      |
-------------------------------------------------------------------------------

Select this location in the centre of the world map and the ship will take you
there. You'll be inside a cavern with red pathways and there's a white portal
at the south that deposits you back on the world map.

Walk forwards and there is a forced battle with Porcus Rex, however he's now
called Rex Replicant, and doesn't have the 'feel' of a Beastlord. All the
enemies in this dungeon are replicas of Beastlords and pretty simple to defeat
with boosted and chained Flurry attacks. They all drop either a Book of Mind or
Book of Arms, and might drop the item they gave in the main game. The plethora
of these books gives you the option to play around with your customisation.
Since everyone is likely to be well over level 50 by now, especially if
you've completed the character quests, you can opt to chain Flurry attacks at
level 10 instead of level 7, giving everyone even more powerful attacks.


o--------------------------------------------o
|  B A T T L E  -  R E X  R E P L I C A N T  |
o--------------------------------------------o
| Reward: Book of Arms                       |
| Gold  : 619                                |
o--------------------------------------------o

A brief explanation of how this area works, and it's really simple to navigate
once you get it, (or just look at the map I made on GameFAQs!) Each area is
colour coded and you start off in Red Dawn. An orange coloured warp at the
top right takes you to the next area: Orange Heart. After that, find a yellow
warp to take you to Yellow Genesis, a green one to go the Green Harmony, and a
blue one to take you to Blue Wisdom. Then, use an indigo warp to go to Indigo
Bonds, and from here take the only violet warp to the final area: Violet Dusk,
where there is a healing point and the boss of the place.

It's slightly more complicated by the fact that there are three treasure chests
to find via a bit of backtracking to a previous area, and that each area has
additional warps that will return you to the area of the same colour. Nearly
all red coloured warps take you back to the grey circle at the start of Red
Dawn so it's easy enough to leave here at any point.

Here's a more detailed account of the route:

1. Red Dawn
Take the top right orange warp.

2. Orange Heart
Walk all the way around the perimeter to the yellow warp at the lower left.

3. Yellow Genesis
Walk up to the top of the map and take the red warp at the far left. This
returns you to the separate area of Red Dawn and you can open the treasure
chest for the [HERCULEAN RING]. Take the yellow warp back to Yellow Genesis and
this deposits you at the start again. Walk back up and enter the green warp to
the next floor.

4. Green Harmony
Follow the path around to the blue warp.

5. Blue Wisdom
This star shaped area has a green warp at the middle left and take this back to
Green Harmony to get the treasure [PLATINUM AMULET]. Return and take the dark
blue warp at the left of the starting point.

6. Indigo Bonds
This floor has lots of warps to avoid taking, but you can walk over them so
long as you don't click on them. Walk up to the top of the area and take the
north most pale blue warp back to Blue Wisdom for the third treasure chest with
[WARRIOR'S RING]. Return to Indigo and find the top left purple warp. Take this
to Violet Dusk, the final area.

7. Violet Dusk
Save your game and heal up before meeting the boss. Yes, it's him again and
he's still in lecture mode. Rhi'a gets another quip, perhaps as a reward for
listening to his long speech: "YOU'RE AN UNCONSCIONABLE MONSTER".

Make sure whoever you use for this battle has all their defensive quips
equipped and this will help quite a bit if they trigger, which is most likely.
This defense boost cannot be removed by Lacertus debuff spell and the same
applies for Rhi'a if she is equipped with the Elderwyrm Scale, and Agan with
the Sand King's Turban. Check out levels for your Flurry attacks and use the
Book of Arms to clear your CP and start over, so you can chain your Flurry
attacks at level 10 instead of level 7.


o-----------------------------------------o
|  B O S S  -   L A C E R T U S  R E X    |
o-----------------------------------------o
| Reward: Cube of Destruction             |
| Gold  : 33,502                          |
o-----------------------------------------o

He will raise a shield to protect himself from attack, use the defiance skill
and hit aomeone up in the air, after which he's likely to do his special
attack. Jade Zephyr is a powerful magic attack on everyone that can do a range
of damage, at its worst removing all but 1 HP from everyone and inflict poison.
and bind. This is the real danger if he still has another attack after using
that, as it's likely to kill everyone.  Golden Earth inflicts Delay and Azure
Sea will remove your boosts, although the damage is slight from these attacks.

He can boost his speed, attack and defense as well as doing Battle Boost II.
Divine Arsenal is a powerful attack on one that can inflict around 400 HP
damage. It's crucial to keep everyone well defended as well as boosting attack
to break through his shields with your chained Flurries. Use Kyrie's Revelation
special Life Skill to boost your speed and keep everyone at full health
whenever you get a chance to heal.

How you play this battle depends on who you include in the team, but Rhi'a is
especially useful for her Life Skills (regeneration can save your life) and
Taupy for his Trump Card. The others, especially Naja, have some handy skills
too if you prefer them. Ideally everyone should have high morale with 3 BP, so
they can easily use skills and attacks on one turn. Keep everyone in full
health and remember that items are also good for healing and boosting so long
as you only select them at the end of a turn.

After the battle you'll automatically enter the warp point and be transported
to The Ark, the home of the Creator. No kidding! You can leave here at any
time, using the arrival warp back to Violet Dusk (which is a good idea anyway
to heal up after the boss battle) and just take a red warp back out of Indigo
Bonds and then, walk down and out of the Primal Cataract. You'll have to walk
through the coloured areas again to return to Block 4.



===============================================================================
39. BLOCK 4 ............................................................. *W39
===============================================================================
MAP: http://www.gamefaqs.com/portable/ds/file/945983/58859
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Rubrum, Oculus, Narus, Viride, Flagellum, Gladius, Auris, Aureus,  |
|          Unus, Atrum, Marcus                                                |
| DROPS  : Rare Metal Armor, Miracle Remedy, Herculean Potion, Cluster Bomb   |
|          Water of Rebirth, Swiftness Potion, Stoneskin Potion, Greater      |
|          Elixir, Water of Life, Strength Potion                             |
| ITEMS  : None                                                               |
-------------------------------------------------------------------------------

Check out the map for a much quicker walkthrough of what to do and where to
find everything!


----------------------------
Block 4 - Unlocking the Door
----------------------------
Enemies here are either ground based mechanical types or groups of flying
mechanical monsters that usually appear in threes. These can drop the Herculean
Potion and the Unus drops the Rare Metal Armor, though you won't need this if
you've obtained everyone's best armour already. Watch out if you get ambushed
as some enemies have a powerful cannon attack on everyone. You cannot flee from
battles in here.

By the way if you use the wrong switch the whole thing is reset and you'll have
to start again from the green switch. The alarm is set off and you have to
fight a larger group of enemies, both airborne and ground based. However, if
you're trying to raise levels this is a really good way to go about it! You're
guaranteed a battle and some excellent drops if you have the Cat's Paw
equipped. The group seems to always be 2 Unus, a Viride and Rubrum.

Walk forwards from the arrival warp and you'll find yourself on a small green
coloured platform. The first time I played I just pressed the switch here and
then got totally stuck having forgotten to turn the camera... Yeah, that's all
you need to do to find your way around here and you'll see that you can walk up
either side of the platform to access that rest of Block 4.  There are 4 more
of these platforms each one colour coded with a switch to match a part of the
lock on the main door at the north of the area. You must turn them off in the
correct order to release the lock.

The next one is purple/pink and at the top right corner. Walk all the way to
the right until you reach the orange platform, and then walk up and left to
find it. Disengage the purple part of the lock and then walk back down to the
room with the orange platform and head all the way left, starting from the path
below the platform as there is a block in the way of the higher path. Go all
the way to the left side of the area and you'll find the yellow platform.

Disengage the lock and then walk all the way back to the lower right and turn
up just before you reach the orange platform. Walk left and turn up again at
the next junction. (You're at the middle of Block 4 now and if you walk
straight ahead you'll find the still locked door.) Turn to the left and
disengage the lock on the blue platform at the upper left corner. Finally,
retrace your steps back to the orange platform in the lower right corner and
that completes the sequence.

Walk back taking the route to the blue platform and this time go up through the
opening in the middle of the north wall and through the unlocked door in the
Key Block.


-------------------
Unlocking the Warp
-------------------
You're now in Block 8 and there are no enemies and nothing to find in this
room, so just keep going and enter the warp that takes you to Block 15. There's
another warp that takes you to a room with three open warps and one in the
middle that is blocked. (That's the one that leads to the boss, and we've got
to find a way to unblock it.) There are more enemies to fight but you can flee
battles now if you wish and the encounter rate is much lower.


i) Rectangular Modules
First of all enter the top warp to Block 23, and walk around a square pathway
to reach a room with a console. After a short scene check the console and it
seems you have to find 4 rectangular objects to fit in the panel, and these are
all found in Block 4. Okay, that's the task, to return to Block 4 and search
out 4 identification modules. This is quite neat really because the each one is
located at the corner of a rectangle. (You can see it more easily if you look
at the map on GameFAQs.)

Starting from the Key Block entrance back to Block 4 turn left and check the
top row of pink coffin/modules/pods whatever they are, and the second one is
glowing a deeper red than the rest and showing a tiny sparkle of light. You'll
obtain [RECTANGULAR MODULE 1]. Walk right and you'll find [RECTANGULAR MODULE
2] at the second pink pod thing, again on the top row.

Walk back to the central path below the Key Block and then right and down and
left towards the green platform. [RECTANGULAR MODULE 4] is found in the lower
row second to the right from the green platform and [RECTANGULAR MODULE 3] is
in the second pod on the lower row to the left of the green platform.

After retrieving all four, walk all the way back to Block 23 and insert them in
the console. This disengages the diamond lock which is accessed from the warp
at the right of the four warps area.


ii.) Diamond Modules
If you enter the right warp you'll find that the door to the diamond console is
now open, but you don't need to do that, simply return to Block 4 and the
diamond modules are available for you to pick up. Starting from the Key Block
door, the first one is the first of the left row of pods and you'll obtain
[DIAMOND MODULE 1]. The other three are found at the points that make a diamond
shape, so walk down and right and turn down at the first junction where there
are three pods in two rows. You'll find [DIAMOND MODULE 4] in the last pod of
the left row.

Carry on left and back to the green platform. Go down from here heading to the
warp and the next module, [DIAMOND MODULE 2], is the second pod down on the
left row. Return to the green platform and walk left to find a double row of
three pods. [DIAMOND MODULE 3] is in the lower pod at the left row. Return to
the Key Block and back to the four warps room. Enter the right hand warp to the
Block 42 and check the console. You will now unlock the triangular lock which
opens the console room in Block 16.


iii.) Triangular Modules
Return to Block 4 again, and now you can find three more modules, placed at the
points of a triangular shape. From the door to the Key Block room go left along
the path past the blue platform. You'll find [TRIANGULAR MODULE 1] in the top
right pod of the two rows of three. (It also shows a green headstone thing.)

Make your way back towards the upper right corner of the area, above the orange
platform. [TRIANGULAR MODULE 2] is found in the top right pod of the two rows
of three. Lastly, walk back to the green platform and down towards the warp.
[TRIANGULAR MODULE 3] is found in the fourth pod of the right hand row.

After obtaining all these you might want to take the warp out and return to the
healing point at Violet Dusk, or even exit the whole area if there's anything
left you still want to do.

Return to the Key Block and make your way back to the warps and this time take
the left one to Block 16. Place the modules in the console and return to Block
15 warp area where you'll find that the fourth warp is now accessible.


----------
Core Block
----------
Enter the central warp and this takes you to the Core Block. Walk up and make
use of the healing point and check out your customization, quips and equipment.
You can use whoever you prefer for the final battle but ideally choose those
with high morale, the highest levels and the best attack. Most people will want
to use Taupy for his Trump Card skill and high agility, but his lack of red
hearted accessories mean he's at a bit of a disadvantage, and I prefer Rhi'a
and Naja, although you can win with any team, and your levels are likely to be
at around 60-70.


o-----------------------------------------o
|  B O S S  -  T H E  C R E A T O R       |
o-----------------------------------------o
| Reward: None                            |
| Gold  : None                            |
o-----------------------------------------o

PART I
She has a nasty trick up her sleeve with Healing Boost that replenishes her HP
for around 1500 HP each turn, in fact for double that since there are two parts
to this boss, although you might not notice as she tends to stay on the ground.
Ray II hurts one for around 200 and Cannon II everyone for 100 HP. Even if
you're defending the damage is the same. She'll also put up a shield blocking
attacks, but this is easy enough to break with a few hits. Use Herculean
Potions on everyone to raise all stats if Taupy isn't in the final team, and
Kyrie's special Revelation (Haste) Life Skill to give the team lots of attacks.
Don't bother with Blood Skills for this battle as they won't do much damage to
her and it's better to use a special attack or special Life Skills.

If you kill this form quickly she won't even use her full range of attacks, or
rise up giving you two targets. You can continue to target the lower aspect of
her form with your Flurry attacks even if she goes airborne as both forms share
the same HP. She doesn't use her other skills very often but these are:
Colligite that damages everyone for around 20-50 HP and heals her for about 40
HP, Amittmus and Deponere hurt for anything from 5-50 HP, although Deponere has
the Delay effect.


PART II
After defeating the first form, she reveals her true power, but it's part of
the same battle so any boosts will still be in place saving you the bother of
redoing them. This time there are three parts to attack, the head, main body
and lower body. Her attacks are the same as before but she has an additional
devastating one called Fortuna that will kill someone outright, removing all
HP. If you don't have the revive skill for the next character's turn then use
the Miracle Remedy item to revive and fully heal. She also uses Exempla which I
think regenerates her lower body. She can strike the whole team at once and
make a toss attack on one which might lead to her special attack. More bark
than bite as this won't hurt you for more than 1 HP if you've got the best
equipment.

Really this is an easy battle, but if you have low levels, poor equipment and
don't boost anything, you might run into problems. If the battle lasts for
longer and the boss gets a sequence of turns then she can use Battle Boost II
and a skill called Destruction (yes, really!) that hits everyone for 400 HP
damage. I was hoping she'd have something a bit special given her status, and
she does, but I only got to see this attack after waiting for a long time!

If you want to win fast then use your best boosts just as in the previous
battle (especially Kyrie's Revelation) and Flurry the lower body to death. Keep
everyone alive and fully healed at all times, and then concentrate on the head
and upper body. Both the body and head share the same HP so it doesn't matter
which bit you attack. It won't take long.


The credits sequence takes a bit longer, but after that... The Japanese version
of the game allowed you to replay with tougher enemies but the English game
doesn't have any extras or new game + so that's



         oOoOOoOOo o      O o.OOoOoo       o.OOoOoo o.     O o.OOOo.
             o     O      o  O              O       Oo     o  O    `o
             o     o      O  o              o       O O    O  o      O
             O     OoOooOOo  ooOO           ooOO    O  o   o  O      o
             o     o      O  O              O       O   o  O  o      O
             O     O      o  o              o       o    O O  O      o
             O     o      o  O              O       o     Oo  o    .O'
             o'    o      O ooOooOoO       ooOooOoO O     `o  OooOO'




===============================================================================

                          V .  Q U E S T S  ...........................*QUEST

===============================================================================

      01. Barni (Kyrie's armour)....................................... Q01
      02. Lyse and Tower of Light Reverse (Kyrie's weapon)............. Q02
      03. Viteau and Azure Tower (Morte's armour and weapon)........... Q03
      04. Viteau (Taupy's weapon and armour) .......................... Q04
          (Tanner Plateau, Albion Greenwood, Garragis Wastes, Sphir Meadows)
      05. Bacchitav Caravan (Agan's weapon) ........................... Q05
      06. Valley of Dragons and Tower of Wind (Rhi'a's weapon) ........ Q06
      07. Mechto and Tower of Earth (Naja's weapon and armour) ........ Q07


These optional quests are first available after the Primal Cataract location
opens up. They can be completed at any point before the final battle and it's
easy enough to exit the Primal Cataract. They are worth while completing for
the additional storyline and quips, as well as the weapons and armour.


===============================================================================
01. BARNI ............................................................... *Q01
===============================================================================

-------------------------------------------------------------------------------
| ENEMIES: Sand Sucker, Bog Toad, Sand Toad, Yellowshell, BlueClaw, Rottail,  |
|          Banefly, Fen Sucker, Hardhusk                                      |
| DROPS  : Smelling Salts, Antidote, Soft Hide, Light Feather, Ragged Feather |
|          Greater Elixir, Hard Claw, Earthstone                              |
| ITEMS  : Crimson Gear OR Crimson Robe                                       |
-------------------------------------------------------------------------------

Return to Barni again for a scene. (It's on the Spring Isle, and you have to
walk through the Mirrorsand Grotto to get there. Simply walk right, down, cross
the sand and then go down and right and exit to the south of the cave.) Kyrie
places the Legendary Apron back where he found it, and obtains [CRIMSON GEAR].
He gets a new quip: "LET'S GET GOING' and that's it. If you hadn't obtained the
Legendary Apron before Kyrie 'left the team' then you'll obtain the [CRIMSON
ROBE] instead



===============================================================================
02. TOWER OF LIGHT REVERSE .............................................. *Q02
===============================================================================

-------------------------------------------------------------------------------
LYSE - TEMPLE OF LIGHT REVERSE
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| ENEMIES: None
| ITEMS  : Spangled Dress
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| LYSE - SHOPS                                                                |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Vorpal Sword         | 15000 | Kyrie |  105 |   85 | STR +5%/+10%           |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | STR +1/+2/+3           |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Desert Rose          | 22000 | Agan  |   95 |   90 | ---------------------- |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Smart Disc           | 24000 | Naja  |  100 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Crimson Bolt         | 24000 | Rhi'a |   92 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
|  ARMORER             | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------.-------.-------.------.------.------.-----------------|
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Superior Vest        | 16000 | K/A/N |  100 |    0 |    0 | Lessen Blunt    |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Superior Cuirass     | 15000 | R/M   |  100 |    0 |    0 | Lessen Blade    |
| Indomitable Garb *   | 12000 | K/A/N |   90 |    0 |   30 | Braveheart      |
| Wedding Dress *      | 12000 | M/R   |   10 |   60 |    0 | Camouflage      |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Crimson Earrings *   |  5000 | KATN-H|   -  |   -  |   -  | Empower Fire    |
| Crimson Bangle *     |  5000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|________________________|

 STORE - no change


Revisit Lyse and it seems that the place has changed. The Armorer has new
equipment, and the Temple is dark now. The team takes a look and observe that
dark and light have changed places, after which they return to the town. You
are now facing up the path directly below the Inn and the same man is waiting
at the corner of the wooden platform. He'll say that his grandfather found the
book near the temple entrance just south of here.

Walk all the way down the path from this point and don't take the right fork to
the warp point. You'll stop just a couple of steps past the arch, and the book
will change its instructions and tell you to walk from dark to light and so on.
Kyrie says we should start here, so continue down this path and you'll be back
at the far side of the area with a happy note showing. (If you go wrong at any
point, Kyrie will tell you so, and you can agree to return to the start.)

You're now in the dark, so the next arch should be in the light. Walk up over
the circular area (the bounty poster bear is straight ahead if you want to
check up on that) and head right through the arch into the light. Walk down the
path over another circular area, keeping in the light, until you come back up
another path. Now you're in the light, so keep walking up to the junction at
the circle, and turn left through the arch into the dark.

You'll be back at the far right of the area in the light again. Walk up this
path and you'll go through an arch into the dark. Turn left, (no more arches)
and walk down the dark path. Next, you'll be walking up the screen again along
a path in the middle that's in the dark. Speak to the red/pink dressed woman
here and it's the lady that likes to give clothes away. She will take the VIVID
SHIRT, and give Morte the [SPANGLED DRESS]! Morte also gets a new Quip:
"KEEP'EM COMING!".

Walk up where the path widens heading to the upper right and you'll go through
an arch into the light. You can speak to a woman in blue who will comment about
a Tower.of Darkness so you know you're on the right track! Walk down the path
still in the light, and you'll arrive at the far left side (with a heart
showing you are nearly at the goal.) Walk up through the arch into the dark and
turn left to take the warp. You arrive inside the Tower.


-------------------------------------------------------------------------------
TOWER OF LIGHT REVERSE - WALKTHROUGH
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| ENEMIES: Dark Servant, Crimson Wisp, Darkling, Deathstalker, Void Animus,   |
|          Primordial Chaos, Dark Animus, Light Animus, Bloodtail, Red Anima  |
|          Shadow Blade, Red Anima                                            |
| DROPS  : Soft Hide, Greater Tonic, Flabby Hide, Ragged Feather, Hard Claw,  |
|          Red Ore, Yellow Ore, Mysterious Liquid, Tonic, Greater Remedy,     |
|          Panacea, Secret Remedy, Herculean Potion                           |
| ITEMS  : Utility Belt, Beastlord's Claw, Destruct Blade                     |
-------------------------------------------------------------------------------

Enemies are tough and can resist attack. If that occurs then use Flurries to
build up to six BP (even if you are not doing any damage) and then skills,
especially those that bind the enemies, or boost attack such as Taupy's Trump
Card, or Naja's War Cry. You could also try Naja's Cleansing Cry to remove
enemy status boosts. The Darkling enemies use Darkness magic and will heal
themselves, as will the Crimson Wisps, but they are easy to defeat with Flurry
attacks.

It seems there is another Kyrie in here, and the team are kind of chasing after
him. You start at the left of Floor 1 and you should recognise this place from
the last visit. You're on the dark side of the tower, on the blue section, and
as before, there are blocks in the path that prevent progress. The upper
switch is red, and the lower one green, but you cannot get further as both
paths down are blocked with yellow blocks. (It works differently on this side
of the tower and you need the blocks to be blue to walk across them.) Make the
top switch green and that changes the blocks to blue and you can progress.

Walk down the path to the left side of the area and make the second switch red.
That changes the blocks back again, and you can walk over the blue block to
approach the south warp. You seem to catching up to the other Kyrie, and can
now use this warp which will be coloured pale blue. (If you don't change the
second switch to red and walk down the right side of the area, then the warp
will be dark blue and it takes you to a warp on Floor 2 that doesn't lead
anywhere.)

On 2F, walk down (over a blue block) to open a treasure chest with a [UTILITY
BELT] that will give +1 BP to the guys. Then, go up over the warp and you'll
find a hole in the floor to fall through. This takes you back to 1F, which is
what you have to do to change the colour of the warp point again. You land in
the middle of the square, and must operate the switches again, only now you'll
have to turn the north switch to red. Walk right at the first junction to get
back down the room to the warp which is now a sort of purple colour. Hard to
tell the difference really, but anyway with both switches red you end up in a
new area at B1

Down I guess, not up at all! There's a healing point at the left and the
enemies are different. Here you'll meet the Shadow Blade that drops the
Herculean Potion, and the BloodGuard drops Crimson Earrings. There's another
treasure chest at the end of the path without a portal, containing the
[BEASTLORD'S CLAW]. I hoped this was a half decent weapon or even some kind of
accessory but it's a smithy material that gives STR bonus on level up.

Enter any red portal and you'll be warped to a very pretty room with Kyrie's
evil twin! Yay!


o-----------------------------------------o
|  B O S S  -  S H A D O W  K Y R I E     |
o-----------------------------------------o
| Reward: Cube of Destruction             |
| Gold  : None                            |
o-----------------------------------------o

He's insultingly easy, but I was at level 70 and one Flurry from Agan (not my
strongest character by any means!) took him out. Another time, another level,
and at level 56 with one War Cry from Naja and one Flurry, he was dead.
Afterwards we discover that Kyrie is a real man (sort of) and he gets the
[DESTRUCT BLADE] and a new quip "I FEEL LIKE I LEARNED A LOT HERE".

There are more enemies on this floor but just the same as the ones you've
already encountered. You've got to make your way out again simply by taking any
warp that sends you back to the entrance of the Tower. Use the warp again and
you'll be back at the left side of the Temple. Walk up the path to Lyse.



===============================================================================
03. VITEAU AND AZURE TOWER .............................................. *Q03
===============================================================================

Return to Agi Wharfs after opening up the Primal Cataract, and (provided you
don't trigger a scene with Rhi'a and her dresses sidequest) Felis Rex will turn
up to show Morte something she can't resist getting excited about: a Huge
sword, called the Infini. He wants a particular treasure from the Azure Tower,
called the [DIVINE EAR PICK], in exchange for the sword .He explains that the
only entrance to the lower floor is via a secret passage, and you'll find that
the team is automatically taken to Viteau after this. Naja gives more
information: that now the lake has drained the way in might be via the park.

If you've already completed Kyrie's quest and explored the Temple area in Lyse,
then Morte will have the third of her dresses, and you can complete her armour
sidequest now. Before heading to the Floating Gardens and the port side of
Viteau, walk right, and up through the shopping arcade to the lift that takes
you to the Noble Quarter. You'll find the red dressed woman waiting for Morte
again. (Just walk left to trigger the scene.)  She takes the Spangled Dress and
gives Morte the [SEE-THROUGH DRESS]. Agan gets a new quip: "LET'S BE REASONABLE
HERE". and after his insulting remarks Morte gets one too: "ARE YOU TRYING TO
MAKE ME ANGRY?!".

You can enter the Azure Tower again from the Noble Quarter but there's nothing
new to discover, so return to the Port side of Viteau.


-------------------------------------------------------------------------------
AZURE TOWER 2 - WALKTHROUGH
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| ENEMIES: Blacksteel Spear, Roving Swordsman, Emperor Toad, Blue Anima,      |
|          Nameless One, Poison Toad                                          |
| DROPS  : Beastlord's Secret, Herculean Potion, Solid Suit, Innocence,       |
|          Flabby Hide, Blue Ore, Mysterious Liquid, Soft Hide                |
| ITEMS  : Tome of Mastery x5, Mysterious Crystal x5, Guardian Crown, 10,000G|
|          King's Prestige, War Badge, Horns Of The Beast, Hexor's Wig,       |
|          Queen's Perfume, Platinum Amulet, Flask of Wonder, Guardian Tiara,
|          10,000G, Infini                           |
-------------------------------------------------------------------------------

From the Port side of Viteau walk left for a scene with the boatman. It seems
that people are headed to the Azure Tower to raid it for treasure now that the
sea has gone. The boatman asks for 10,000 Gold and he will take you to the
Azure Tower. (You can leave and return later if you like, and don't have to
cough up any more cash.) In fact, you don't have to pay this amount at all.
Refuse to pay this extortionate sum and Morte will threaten him. She gains a
new quip: "I SHOP AT A DISCOUNT" (which reduces shop prices by half). Then he
will lower the price to 1,000 for the ride and if you refuse again, you will
automatically pay for it.

One more thing, you find a lot of treasure in here and the enemies drop a lot
of equipment too, and you might find yourself running out of inventory space,
especially for weapons and armour. Sell off anything you don't need, or don't
plan to use at the Smithy, and maybe extract anything really useful now rather
than wait until later.

Enter the Tower at Floor 1, and you'll see that the floor is covered with
water. As in the other section of the tower the encounter rate is higher than
usual. Walk right, and up the ladder that you can see on the outer wall. You'll
find a treasure chest with [TOME OF MASTERY x5]. Return to the entrance and
take the ladder to the left. There's a red switch to turn green and that drains
the water on F1. Return to F1 and walk onto the main floor where there's a nice
load of treasure chests just lying around for you to open, but someone else has
the same idea, and you'll have to fight Agan's ex comrades, the Golden Lions


o------------------------------------------------o
|  B A T T L E - T A R N I S H E D  L I O N  x3  |
o------------------------------------------------o

Really these are less powerful than some ordinary enemies, and they might drop
a Tome of Mastery and Tome of Secrets. Their skills are pretty weak. The female
uses Fire II, and Light II on one and Flame II on everyone and can heal with
Healing Boost which regenerates HP for them all, or Heal I that heals them all
for around 250 HP. If the swordsmen get a Total Boost then that increases their
agility, speed and defense and they can do a lot of damage after that. You
might need to boost your agility to hit them. However, it's nothing to trouble
you much, even if you do have to revive someone, and it's soon over, Open the
chests to get: from right to left: [MYSTERIOUS CRYSTAL x5], [GUARDIAN CROWN],
[10,000G], [KING'S PRESTIGE], [WAR BADGE].

There's another ladder going up to 2F just to the left of the chests, take this
and you'll find another one with [FLASK OF WONDER]. Climb up to 3F and you're
back at the floor you explored before and could jump down to exit to the
Noble's Quarters, but don't do this, as you'd have to walk all the way back to
the boatman again to re-enter! Climb back to 1F and walk up the top steps to
the perimeter path.

Climb the ladder at the north side of the tower, and change the red switch to
green. Return to 1F and follow the path to the healing circle if you need it.
Walk down to the left side of the floor now it's drained, and there are more
treasure chests. Kyrie gets a new quip "IS IT OKAY TO TAKE SO MUCH?" More
Tarnished Lions, just three of them, and nothing different. (Tome of Mastery
x2.)


o------------------------------------------------o
|  B A T T L E - T A R N I S H E D  L I O N  x3  |
o------------------------------------------------o

The top chest has [HORNS OF THE BEAST] a material for the smithy, and the
lower one [HEXOR's WIG], an accessory. The single chest lower down the room to
the right has [QUEEN'S PERFUME], another accessory and the one at the left has
[PLATINUM AMULET]. There are another two chests at the upper right of the floor
with [10000G] and [GUARDIAN TIARA].

Climb the ladder in the middle of the tower and again you can climb higher to
3F, and even to a small balcony on 4F, although again, don't jump down to the
floor if you want to complete this quest. Staying on 2F, walk forwards and the
you'll find yet another treasure chest. Cue more Tarnished Lions and Morte gets
a quip: "I'M BLAMING IT ALL ON YOU".


o------------------------------------------------o
|  B A T T L E - T A R N I S H E D  L I O N  x3  |
o------------------------------------------------o

Kill another 3 Lions and maybe get some more tomes (Tome of Secrets 1, Tome of
Mastery 2).  Get the [DIVINE EAR PICK] from the chest, and you'll leave
automatically, giving the item to Felis Rex at Agi Wharfs. Morte finally gets
her hands on [INFINI], her best weapon.



===============================================================================
04. VITEAU    ........................................................... *Q04
   (Tanner Plateau, Albion Greenwood, Garragis Wastes, Sphir Meadows)
===============================================================================

After completing the Azure Tower revisits return to Viteau, and Kyrie suggests
that Taupy calls in on Muffy. (He won't let you do this before this.) His house
is in the Shopping Arcade at the top right. Muffy tells Taupy that a letter
came for him and after reading it he abandons poor Muffy again saying he's a
job to do. Once outside the house he gets a new quip: "THERE COMES A TIME A
MAN'S GOT TO TAKE A STAND." (Should be "bear" but we'll let that pass.)

He's persuaded to reveal the contents of the letter and everyone decides to
help him out. His task is to fight three legendary bounty hunters and claim
their gloves: these are not weapons, but Valuables, however you can acquire
drops from each of these battles, including Taupy's best armour.

1. The Brown Bullet of the autumnal mesa. (Tanner Plateau)
2. The Rouge Destroyer of the distant woodlands. (Albion Greenwood)
3. The Black Death of the hushed snowfields. (Garragis Wastes)

You'll be back at the ship (no walking just yet) and have the choice of the
order in which to find these hunters. Despite the fact that everyone goes along
with him, Taupy is on his own for these battles and they are not that simple.
You can obtain drops from them all that are not guaranteed, so you should save
before the battle and try again if you don't get what you want the first time.
Also, despite the fact that Taupy has such naturally high agility his opponents
are also fast, and very powerful so it is essential that he gets the first
turn. Equip his "Something has to give" and "...A Man's got to" quips, Godband
weapon, and the Martial Bandana.

For accessories, equip him with the Speed Shoes (if you don't have those, then
use the Sonic Heels) and maybe the War Badge to boost attack, or the Warrior's
Ring to empower his weapon and this has the advantage of not having a broken
heart for him. If you want to get the drop without too much trouble then forget
the attack boost and give him the Cat's Paw. All this is likely to leave him
with only 1 BP and low morale, but that won't matter so long as you get in the
first attack, and have his 3 Flurries chained with the maximum levels you can
manage. (Ideally Taupy should be at around level 60 for a very easy win, but
you can beat them at lower than this if you take these precautions.)

You can fight these bears in any order, and after each battle you will be back
on the world map. Also each pedlar will tell you that something's not right in
the area, so you know you're on the right track. It's easiest to approach each
area from the port where the ship docks and these directions are based on that.


-------------------------------
1. Tanner Plateau (Autumn Isle)
-------------------------------
Obtain TAN GLOVES

Walk up to the Pedlar and turn to the left. Follow the path to the outer edge
and then walk up and the bear is waiting just as you enter the middle dead path
path.


o-----------------------------------------o
| B O S S  -  B R O W N  B U L L E T      |
o-----------------------------------------o
| Reward: Heaven and Hell                 |
| Gold  : 8,960                           |
o-----------------------------------------o

This one is fast and can cause a temporary knock out. He uses the Defiance
skill but you can defend so his attacks do less damage and that seems quite
effective in curtailing the number of turns he gets. He will defend too, but
Taupy can break through that with sufficient power to his Flurry attacks. You
get the [TAN GLOVES] gloves as evidence of beating him, and might get the
weapon as well.


---------------------------------
2. Albion Greenwood (Summer Isle)
---------------------------------
Obtain CRIMSON GLOVES

Simply walk down the path past the Pedlar and enter the gap, and you'll be
heading down into the open area where you fought Elephas Rex. The red bear is
waiting.


o-----------------------------------------o
| B O S S  -  R O U G E  D E S T R O Y E R|
o-----------------------------------------o
| Reward: Gods and Demons                 |
| Gold  : 8, 940                          |
o-----------------------------------------o

This enemy has the regeneration skill and can also inflict knock out making
Taupy temporarily paralysed though this doesn't seem to impair him by much.
Just whack him with your usual Flurry attacks. Defending will cut down the
damage if he has a lot of turns coming up. Taupy is given the [CRIMSON GLOVES].


--------------------------------
3. Garragis Wastes (Winter Isle)
--------------------------------
Obtain ONYX GLOVES

Follow the path as it winds around and head for the dead end path at the far
left and middle of the terrain. Save your game as soon as you pass the steps
half way along, as a scene will trigger immediately after that.


o-----------------------------------------o
|  B O S S  -  B L A C K  D E A T H       |
o-----------------------------------------o
| Reward: Victory Bandana                 |
| Gold  : 9,919                           |
o-----------------------------------------o

Assuming you've got the first turn with the Agility boosting accessory
equipped, simply attack with your Flurry and that should kill him in one go
(even if you've only got 1 BP!) He has the Defiance skill and Ensnare, and if
you don't manage to destroy him then he's going to get lots of attacks in. He
doesn't have anything special, just hard hitting and he can kill Taupy unless
you've got high defense and agility. If your levels are low, then hit him to
trigger Taupy's special and use the Trump Card Life Skill to raise all stats.
He gives Taupy the [ONYX GLOVES] after the battle, and you'll be back on the
world map ready to sail to the next location.


------------------------------
4. Sphir Meadows (Spring Isle)
------------------------------
Obtain FRIEND'S GLOVES

After defeating all three bears the party is back on board ship for a scene,
and Taupy gets another quip" "I WOULDN'T BET ON IT". You're deposited at the
entrance to Sphir Meadows, and you can leave here if you like, but this is the
final location for this quest, so might as well get it all done with. Walk to
the Pedlar and talk to him for another comment regarding the quest. Walk right
and down, dropping down a couple of ridges until you reach the bridge in the
middle of the meadows. Someone is waiting... After this Rhi'a gets a new quip:
"ABSOLUTELY PERFECT".and Taupy is given [FRIEND'S GLOVES]. Finally you're back
on the world map, the quest completed.



===============================================================================
05. BACCHITAV CARAVAN ................................................... *Q05
===============================================================================

-------------------------------------------------------------------------------
| BACCHITAV CARAVAN SHOPS                                                     |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Vorpal Sword         | 15000 | Kyrie |  105 |   85 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | STR +3                 |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Desert Rose          | 22000 | Agan  |   95 |   90 | ---------------------- |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Smart Disc           | 24000 | Naja  |  100 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Crimson Bolt         | 24000 | Rhi'a |   92 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
| Mistilteinn *        | 30000 | Kyrie |    5 |   60 | Increases SATK by SP   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Flameguard Coat      | 12000 | All   |   80 |    0 |    0 | Halve Fire      |
| Iceguard Coat        | 12000 | All   |   80 |    0 |    0 | Halve Water     |
| Stormguard Coat      | 12000 | All   |   80 |    0 |    0 | Halve Air       |
| Earthguard Coat      | 12000 | All   |   80 |    0 |    0 | Halve Earth     |
| Solid Suit *         | 24000 | KAN   |  120 |   10 |   -  | Untiring Guard  |
| War Dress *          | 24000 | M/R   |  120 |    0 |   10 | Untiring Guard  |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Crimson Bangle *     |  5000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
| Azure Bangle *       |  5000 | MRT -H|   -  |   -  |   -  | Empower Water   |
| Jade Bangle *        |  5000 | MRT -H|   -  |   -  |   -  | Empower Air     |
| Golden Bangle *      |  5000 | MRT -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Earrings *   |  5000 | KATN-H|   -  |   -  |   -  | Empower Fire    |
| Azure Earrings *     |  5000 | KATN-H|   -  |   -  |   -  | Empower Water   |
| Jade Earrings *      |  5000 | KATN-H|   -  |   -  |   -  | Empower Air     |
| Golden Earrings *    |  5000 | KATN-H|   -  |   -  |   -  | Empower Earth   |
|______________________|_______|_______|______|______|______|_________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Lesser Elixir *      |   600 | Restores 20 HP and SP to target              |
| Elixir *             |  1200 | Restores 40 HP and SP to target              |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


You'll find this location now on Spring Isle and as soon as you enter there is
scene with Agan. After that, make your way to the chief's tent at the left side
of the encampment and the chief asks Agan to complete the Rite of Ascension so
that he can become chief some day. You can refuse if you're not ready yet, and
simply speak to the chief again to get the option once more.

The task is for Agan go to the boneyard and retrieve a kingwhale bone, and
there's no backup team to help him out. Save your game before accepting the
trial. You can buy additional equipment here as the shops have upgraded their
inventories.


-------------------------------------------------------------------------------
WHALE BONEYARD
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| ENEMIES: Desert King                                                        |
| DROPS  : Mysterious Liquid                                                  |
| ITEMS  : Rabbit Season,  10G, 10,000G, Yellow Ore (x3), Kingwhale Bone,     |
|          Ganza Whip (from Chief)                                            |
-------------------------------------------------------------------------------

Agan is whisked to the location and that's all there is to it. Simply walk
around and search each bone pile to find the right enemy to fight. There's a
healing point and the ship is waiting at the left side of the area to return
you to the Caravan if you need to buy anything, however you cannot save while
in the middle of the quest. (If you return, talk to the chief again to be taken
back to the Whale Boneyard.)  Before exploring make sure Agan has the Platinum
Amulet equipped to null all debuffs, or the White Amulet to prevent stone and
give him the Cat's Paw to increase the chance of getting an item drop.

You can investigate each area as many times as you like and each time yields
different results. There might be nothing, an item, some cash or an enemy. Keep
checking each area to get all the items. The target enemy is found at the bone
pile at the north of the island and after beating it you cannot return here
again.

Walk up and check out the bones at the top left of the island. You might pick
up a [RABBIT SEASON] accessory and Agan will get a new quip: "IT MUST BE MY
LUCKY DAY". Alternatively you could find nothing at all or fight a monster.
The Desert King whale uses a skill called Dust to Dust that turns Agan to stone
if he doesn't have any protection. It can also heal itself casting
Regeneration. It has the usual boss skill of defiance but Agan is fast and if
you use his Fleeting Wind Life skill to increase agility as well this will help
to avoid its attacks as well as make sure Agan hits the enemy. After a Flurry
attack you could also use his special Wall of Stone Life Skill. It will take
two or three chained Flurry attacks to defeat the monster.

Go through the bone passage and check the next pile  (This is an alternative
location for the Rabbit Season, but if you don't find it return to check the
other areas again until you do.) You also might keep finding the Desert King
again and again, and you are not permitted to flee, so be prepared for quite a
few battles if you want to find all the items. The pile at the lower right
corner of the area gave me [10,000G], and the one at the top of the area
yielded [10G]. Remember that it varies where you'll find these items. I also
found 3 [YELLOW ORE] in the top area, by checking it three times and this is
where the target monster appears.

Eventually Agan will say he hit the jackpot, and you'll be facing Dark Crown.


o-----------------------------------------o
|  B O S S  -  D A R K  C R O W N         |
o-----------------------------------------o
| Reward: Mysterious Liquid               |
| Gold  : 1120                            |
o-----------------------------------------o

It's another sandwhale, which Agan says is huge, but it looks the same size as
the rest and in fact is much easier one to defeat, which really makes no sense
at all. Just one Flurry should deal with it.

After the battle Agan finds the bone he was searching for [KINGWHALE BONE] and
gets a new quip:"WAY TO GO, ME.". You'll be back with the chief and hand over
the bone in exchange for the [GANZA WHIP].



===============================================================================
06. VALLEY OF DRAGONS AND TOWER OF WIND ................................. *Q06
===============================================================================

-------------------------------------------------------------------------------
CREVASSE
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| ENEMIES: Gaia Elder, Chaos Elder, Abyssal Elder, Echo Wing                  |
| DROPS  : Water of Life, Broken Horn, Hard Claw, Steel Claw                  |
| ITEMS  : None                                                               |
-------------------------------------------------------------------------------

Return to the Valley of Dragons on Winter Isle and this sparks a scene. Walk
around the forsaken village to the Crevasse and there's another scene if you
walk a short distance along the path, followed by a battle with a
dragon.

o------------------------------------------------o
|  B A T T L E - C H A O S  E L D E R            |
o------------------------------------------------o

One Flurry attack will defeat it and you might get a Steel Claw as a reward.
Continue along the path and into the Tower of Wind.


-------------------------------------------------------------------------------
TOWER OF WIND 2 - WALKTHROUGH
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| ENEMIES: Amber Wing, Yellowshell, Blueclaw, Green Anima                     |
| DROPS  : Hard Claw, Steel Claw, Greater Elixir, Green Ore                   |
| ITEMS  : Phoenix Feather, Swift Garter, Omega                               |
-------------------------------------------------------------------------------

This time, the wind at the left of the floor is no longer blowing and you can
take a short cut up the stairs to the top floor. From the entrance, walk up and
then left, and around the path to the stairs up to Floor 2. Keep going up by
the only route until you reach Floor 4. You cannot access the healing point
just yet, as you arrive at the lower half of the floor.

Step on the blue warp point and that takes you to the next section of the outer
path. Use the red switch and make it green to turn on the next warp point  Use
the warp to the next section of the path and open the treasure chest for a
[PHOENIX FEATHER], it's a smithy material that give AGI +1 bonus on level up
if imbued to a weapon. Make the next switch green and step in the green warp to
the next section. Open another chest to get the [SWIFT GARTER] an accessory for
females that gives +1 BP.

Turn the last switch to green and return along the perimeter, through the now
activated warps, to where you started out on this floor. Enter the red warp and
reach the platform with the healing circle. Save and heal up and prepare to
fight!


o-----------------------------------------o
|  B O S S  -  E R U  A N C I E N T       |
o-----------------------------------------o
| Reward: Dragon's Wrath                  |
| Gold  : 23,398                          |
o-----------------------------------------o

This is a cursed zombie dragon and uses dark magic: Shadow III (on one)
Darkness III and Negative Aura on all. It can protect itself with its wings and
that gives it Untiring Guard status and attacks won't do much damage when it's
in that state. Boost attack with items or Life Skills and hit it hard.
Fortunately it stays on the ground so you can use Flurry attacks.

After the battle Rhi'a gets her best weapon: [OMEGA]. To get out of here use
the red warp again and go back down the stairs at the left, the same way you
came in. You can enter the warp where the boss was and that takes you to floor
5, but there's nothing there except the same enemies.



===============================================================================
07. MECHTO AND TOWER OF EARTH ........................................... *Q07
===============================================================================

-------------------------------------------------------------------------------
| MECHTO 2 SHOPS                                                              |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Vorpal Sword         | 15000 | Kyrie |  105 |   85 | STR +5%                |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | ---------------------- |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Desert Rose          | 22000 | Agan  |   95 |   90 | ---------------------- |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Smart Disc           | 24000 | Naja  |  100 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Crimson Bolt         | 24000 | Rhi'a |   92 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Superior Vest        | 16000 | K/A/N |  100 |    0 |    0 | Lessen Blunt    |
| Silver Cuirass       |  9000 | M/R   |   75 |   15 |   10 | --------------- |
| Superior Cuirass     | 15000 | M/R   |  100 |    0 |    0 | Lessen Blade    |
| Indomitable Garb *   | 12000 | K/A/N |   90 |    0 |   30 | Braveheart      |
| Wedding Dress *      | 12000 | M/R   |   10 |   60 |    0 | Camouflage      |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Golden Bangle *      |  5000 | MRT -H|   -  |   -  |   -  | Empower Earth   |
| Golden Earrings *    |  5000 | KATN-H|   -  |   -  |   -  | Empower Earth   |
|______________________|_______|_______|______|______|________________________|

 STORE - no change
 SMITHY

Return to Mechto, on the Autuam Isle, to be greeted with the information that
everyone is hunting for the Silverwolf Clan's treasure inside the Earth Tower.
Naja wants to go to the Tower and so, that's the next destination. Walk up the
path and turn left into the Noble Quarter, and enter the Tower of Earth.


-------------------------------------------------------------------------------
TOWER OF EARTH WALKTHROUGH
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
| ENEMIES: Primeval Avis, Feral Officer, Rottail, Hardshell, Feral Ops,       |
|          Dark Animus, Terra Animus, Venom Beast, Adamant Blade, Neophyte    |
|          Scholar, Chaos Avis                                                |
| DROPS  : Drop of Wonder, Tome of Secrets, Antidote, Steel Shell, Mysterious |
|          Crystal, Yellow Ore, Steel Claw, Tome of Mastery, Officer's Uniform|
|          Ragged Feather, Hard Claw, Remedy, Mystic Robe, Secret Remedy,     |
|          Herculean Potion, Tonic, Elite Uniform                             |
| ITEMS  : Silverwolf Fang, Wolf King's Garb (back in Mechto)                 |
-------------------------------------------------------------------------------

Enemies are slightly different on this visit and can inflict Bind status, which
necessitates healing, if you want to use your Blood and Life Skills. Use
Cleansing Song or the Draught of Release item: alternatively, equip everyone
with Gold or Platinum Armlets for general protection against debuffs. The Feral
Ops soldiers you'll meet will have that Voice of Chains skill that can stun
everyone and the amulets will offer some protection from this as well.
Otherwise, equip Orange Amulets to prevent Stun. Agility boosting accessories
might also help as the soldiers use Speed Boost and can be difficult to hit.
You don't have to use Naja but it's a good idea to do so as he has the valuable
Cleansing Cry skill which removes enemy boosts.


o-----------------------------------------o
|  B A T T L E  - F E R A L  O P S   x2   |
o-----------------------------------------o

When you reach halfway around the second floor progress will be halted by two
Feral Ops soldiers. These guys are fast and also use Voice of Chains which can
cause stun, as well as Total Boost that gives them all increased attack,
defence and speed. With this boost you'll find that they are really tough to
hit at all and you'll need to boost agility either with Agan, Taupy, or items,
and one of them can easily kill a team member. Morale Boost and defiance will
also give them added turns and they use Storm III. Use Naja's Cleansing Cry
Blood Skill to remove these boosts, although they will reinstate it. They drop
Tomes of Mastery, and have a lot more HP than the normal soldiers.


o-----------------------------------------o
|  B A T T L E  - F E R A L  O P S   x3   |
o-----------------------------------------o

Reach floor 3 and there's another battle with Feral Ops. This second battle is
tougher, as there are three of them, and it seems that they are more likely to
use all the skills that maybe they didn't get a chance to use in the previous
battle. The one in the middle is the strongest. They drop Lesser Elixir, Tomes
of Knowledge and Elite Uniform. Equip Naja with the Elite Uniform.

Walk to the right of Floor 3 and there's a red switch and a small hole in the
middle of the floor behind the large empty space. Make the switch green and you
can walk up the stairs to the left of the healing point, which takes you to
floor 4  There's nothing to find here, but I did discover the Neophyte Scholar
enemy that I hadn't seen before, though maybe I just hadn't looked hard enough,
anyway, it drops the Mystic Robe. You'll also find the Adamant Blade here that
drops the Herculean Potion if you need more.

Drop down the hole to Floor 2 and then, drop down the left hole on the lower
floor and turn to the right. You'll find a treasure chest with the weapon that
Naja seeks, as well as more Feral Ops


o-----------------------------------------o
|  B A T T L E  - F E R A L  O P S   x3   |
o-----------------------------------------o

This is a repeat of the previous battle. Voice of Chains and Total Boost are
the awkward things to deal with, so make sure you've got those Orange Amulets
equipped and Naja in the team, as they are likely to get the first turn and use
all these skills. With the Speed Shoes or Sonic Heels equipped to just one of
the team you can prevent them from taking the first turn, and that will help
out a lot! Use Naja's War Cry to boost attack, or Taupy's Trump Card to boost
everything (though he might kill the enemy before triggering his special
attack) and then, destroy them before they get even one turn. (Another useful
skill is Kyrie's Aurora which has a good chance of binding their skills, but be
careful if you use Cleanse as that will also remove Bind!). If you manage to
trigger Naja's Special attack then use his Life Skill Desperate Cry to raise
morale and increase agility.

After all this Naja gets a new quip: "I'VE CAST MY DOUBTS ASIDE" and obtains
his best weapon, the [SILVERWOLF FANG]. Walk left to find the place to jump
down to the main floor and leave the Tower. You have to walk back through
Mechto and will be stopped on the way (only once Naja has the weapon). An old
woman gives Naja the [WOLF KING'S GARB] after a rather poignant conversation.



===============================================================================

                         V I . G U I D E S ............................ *GUIDE

===============================================================================

      01. Shops ....................................................... G01
      02. Smithy ...................................................... G02


===============================================================================
S H O P S ............................................................... *G01
===============================================================================

   01. Barni
   02. Zifnir Upper Deck
   03. Agi Wharfs
   04. Academy At Galoa
   05. Viteau
   07. Bacchitav Caravan
   08. Skye Gaol Moorings
   10. Mechto
   13. Lyse
   14. Depths Of Memory
   15. Pedlars: i) Sphir Meadows
               ii) Tanner Plateau
              iii) Garragis Wastes
               iv) Albion Greenwood


The main thing to realise about the shops is that the stock changes as you
progress through the game, and most shops have hidden items that will only be
revealed (completely at random) if you refresh the shop's inventory many times.
These are shown with this mark: [*]. Some weapons will have bonus items imbued
to them, giving them elemental powers or increases to various stats. Watch out
for these when scanning the inventory and refresh to obtain the best deals as
the weapons cost the same regardless of any stat increase.

The Pedlars also hide a secret: they all sell the same stuff and will upgrade
their collective inventories if you spend at least 10,000G, and again when you
spend at least 40,000G. Do this for ONE pedlar and they all change.


---------------------
01. BARNI
---------------------

-------------------------------------------------------------------------------
| BARNI SHOP                                                                  |
-----------------------.-------.-----------------------------------------------
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Grenade *            |   100 | Deals minor non-elemental damage             |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
|-----------------------------------------------------------------------------|
| After GROTTO [+] = added                                                    |
|----------------------+-------+----------------------------------------------|
| Strength Potion [+]  |  1200 | Increases target's ATK.                      |
|______________________|_______|______________________________________________|


---------------------
02. ZIFNIR UPPER DECK
---------------------

-------------------------------------------------------------------------------
| ZIFNIR UPPER DECK STORE                                                     |
-----------------------.-------.-----------------------------------------------
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade              |   100 | Deals minor non-elemental damage             |
| Firestone Shard      |   100 | Deals minor fire damage to target            |
| Waterstone Shard     |   100 | Deals minor water damage to target           |
| Earthstone Shard     |   100 | Deals minor earth damage to target           |
| Windstone Shard      |   100 | Deals minor air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
|______________________|_______|______________________________________________|


---------------------
03. AGI WHARFS
---------------------

-------------------------------------------------------------------------------
| AGI WHARF SHOPS                                                             |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Paring Knife         |   100 | Kyrie |    5 |   85 | ---------------------- |
| Survival Knife       |   800 | Kyrie |   15 |   85 | ---------------------- |
| Zweihander           |  1400 | Morte |   28 |   75 | ---------------------- |
| Metal Knuckles       |  1200 | Taupy |   18 |   90 | STR +1/AGI +2/+3       |
| Heat Edge *          |  1000 | Kyrie |   10 |   85 | Fire                   |
| Crimson Blade *      |  2000 | Morte |   25 |   75 | Fire. STR +1           |
| Heat Gloves *        |  1000 | Taupy |   12 |  100 | Fire                   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Leather Jacket       |   400 | Kyrie |   15 |    0 |    0 | --------------- |
| Leather Cuirass      |   400 | Morte |   14 |    0 |    5 | --------------- |
| Survival Vest        |  1200 | Kyrie |   25 |    0 |    0 | --------------- |
| Tight Suit           |  1100 | Morte |   23 |    0 |    5 | --------------- |
| Purple Amulet *      |  3000 | All   |   -  |   -  |    - | Nul Venom       |
| Crimson Bangle *     |  5000 | All   |   -  |   -  |    - | Empower Fire    |
| Crimson Earrings *   |  5000 | All   |   -  |   -  |    - | Empower Fire    |
|______________________|_______|_______|______|______|______|_________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade *            |   100 | Deals minor non-elemental damage             |
| Stoneskin Potion *   |   800 | Increases target's DEF.                      |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
|______________________|_______|______________________________________________|


-------------------------------------------------------------------------------
| AGI WHARFS SHOPS - WHEN ALBION GREENWOODS OPENS UP                          |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chain Whip           |  9000 | Agan  |   55 |   80 | ---------------------- |
| Nine Tails           | 11000 | Agan  |   68 |   85 | ---------------------- |
| Shadow Edge          | 12000 | Naja  |   80 |   90 | ---------------------- |
| Sniper Rifle         | 10000 | Rhi'a |   58 |  130 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Stormbutte *         | 15000 | Agan  |   75 |   90 | Wind AGI +1            |
| Air Slasher *        | 10000 | Naja  |   75 |  120 | Wind x3                |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|-----------------------.-------.-------.------.------.------.----------------|
| Metal Jacket         |  7000 | K/A   |   65 |    0 |    0 | --------------- |
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Metal Blazer         |  6600 | Morte |   65 |    0 |    0 | --------------- |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Crimson Bangle *     | 25000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
| Crimson Earrings *   | 25000 | KATN-H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Grenade *            |   100 | Deals minor non-elemental damage             |
| Frag Grenade *       |   200 | Deals moderate non-elemental damage          |
| Cluster Bomb *       |   400 | Deals major non-elemental damage             |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
|______________________|_______|______________________________________________|


---------------------
04. ACADEMY AT GALOA
---------------------

-------------------------------------------------------------------------------
| ACADEMY AT GALOA SHOP                                                       |
-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Light Feather *      |  1000 | AGI +1                                       |
| Soft Hide *          |  1000 | VIT +1                                       |
| Hard Claw *          |  1000 | STR +1                                       |
| Broken Horn *        |  1000 | WIS +1                                       |
|______________________|_______|______________________________________________|


---------------------
05. VITEAU
---------------------

-------------------------------------------------------------------------------
| VITEAU SHOPS                                                                |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Survival Knife       |   800 | Kyrie |   15 |   85 | ---------------------- |
| Combat Knife         |  1600 | Kyrie |   15 |   85 | ---------------------- |
| Zweihander           |  1400 | Morte |   28 |   75 | ---------------------- |
| Claymore             |  3400 | Morte |   40 |   75 | ---------------------- |
| Metal Knuckles       |  1200 | Taupy |   18 |   90 | Fire/ AGI +2/+3/STR +1 |
| Hammer Knuckles      |  3000 | Taupy |   35 |   75 | ---------------------- |
| Assassin's Edge *    |  1200 | Kyrie |   15 |  100 | AGI +3 (varies)        |
| Reaper's Gloves *    |  1800 | Taupy |   22 |  100 | AGI +2 (varies)        |
|______________________|_______|______________________________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Survival Vest        |  1200 | Kyrie |   25 |    0 |    0 | --------------- |
| Hard Leather Vest    |  2400 | Kyrie |   40 |    0 |    0 | --------------- |
| Tight Suit           |  1100 | Morte |   23 |    0 |    5 | --------------- |
| Hardened Cuirass     |  2200 | Morte |   40 |    5 |    5 | --------------- |
| Meteor Bandana       |  3000 | Taupy |   35 |    0 |   10 | Lightweight     |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | M/T -H|   -  |   -  |    - | Empower Water   |
| Azure Earrings *     |  5000 | KTA -H|   -  |   -  |    - | Empower Water   |
|______________________|_______|______________________________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


-------------------------------------------------------------------------------
| VITEAU SHOPS - AFTER SKY GAOL                                               |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Combat Knife         |  1600 | Kyrie |   15 |   85 | ---------------------- |
| Bush Knife           |  4000 | Kyrie |   42 |   80 | ---------------------- |
| Cermet Knife         |  8000 | Kyrie |   58 |   85 | ---------------------- |
| Claymore             |  3400 | Morte |   40 |   75 | ---------------------- |
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Metal Knuckles       |  1200 | Taupy |   18 |   90 | Fire/ AGI +2/+3/STR +1 |
| Hammer Knuckles      |  3000 | Taupy |   35 |   75 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Serpent's Tongue     |  3200 | Agan  |   38 |   90 | ---------------------- |
| Chain Whip           |  9000 | Agan  |   55 |   80 | ---------------------- |
| Assassin's Edge *    |  1200 | Kyrie |   15 |  100 | AGI +3 (varies)        |
| Reaper's Gloves *    |  1800 | Taupy |   22 |  100 | AGI +2 (varies)        |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
|  ARMORER             | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Hard Leather Vest    |  2400 | Kyrie |   40 |    0 |    0 | --------------- |
| Metal Jacket         |  7000 | K/A   |   65 |    0 |    0 | --------------- |
| Hardened Cuirass     |  2200 | Morte |   40 |    5 |    5 | --------------- |
| Metal Blazer         |  6600 | Morte |   65 |    0 |    0 | --------------- |
| Meteor Bandana       |  3000 | Taupy |   35 |    0 |   10 | Lightweight     |
| Party Dress          |  4000 | Morte |   10 |   40 |    0 | --------------- |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |    - | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | M/T -H|   -  |   -  |    - | Empower Water   |
| Azure Earrings *     |  5000 | KTA -H|   -  |   -  |    - | Empower Water   |
| Steel Amulet *       |  6000 | All   |   -  |   -  |    - | Nul KO          |
|-----------------------------------------------------------------------------|
| SPECIAL ITEM         | After Skye Gaol                                      |
|----------------------+-------+----------------------------------------------|
| Fine Tailored Coat   | 10000 | Agan  |   70 |    0 |    0 | Lessen Earth    |
| Keen Tailored Coat   | 20000 | Agan  |  100 |    0 |    0 | Halve Earth     |
| Nice Tailored Coat   | 40000 | Agan  |  120 |    0 |    0 | Halve Earth     |
|______________________|_______|_______|______|______|______|_________________|


-------------------------------------------------------------------------------
| VITEAU SHOPS - AFTER COMPLETING TEMPLE OF LIGHT                             |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Vorpal Sword         | 15000 | Kyrie |  105 |   85 | STR +5%                |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | ---------------------- |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Desert Rose          | 22000 | Agan  |   95 |   90 | ---------------------- |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Smart Disc           | 24000 | Naja  |  100 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Crimson Bolt         | 24000 | Rhi'a |   92 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Superior Vest        | 16000 | K/A/N |  100 |    0 |    0 | Lessen Blunt    |
| Silver Cuirass       |  9000 | M/R   |   75 |   15 |   10 | --------------- |
| Superior Cuirass     | 15000 | M/R   |  100 |    0 |    0 | Lessen Blade    |
| Indomitable Garb *   | 12000 | K/A/N |   90 |    0 |   30 | Braveheart      |
| Wedding Dress *      | 12000 | M/R   |   10 |   60 |    0 | Camouflage      |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | MRT -H|   -  |   -  |   -  | Empower Water   |
| Azure Earrings *     |  5000 | KATN-H|   -  |   -  |   -  | Empower Water   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Greater Tonic *      |  2000 | Restores 150 SP to target                    |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


---------------------
06. BACCHITAV CARAVAN
---------------------

------------------------------------------------------------------------------
| BACCHITAV CARAVAN SHOPS                                                     |
-----------------------.-------.-----------------------------------------------
|  ARSENAL             | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Combat Knife         |  1600 | Kyrie |   15 |   85 | ---------------------- |
| Bush Knife           |  4000 | Kyrie |   27 |   85 | ---------------------- |
| Claymore             |  3400 | Morte |   40 |   75 | ---------------------- |
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Hammer Knuckles      |  3000 | Taupy |   35 |   75 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Serpent's Tongue     |  3200 | Agan  |   38 |   90 | ---------------------- |
| Blue Whip *          |  3000 | Agan  |   40 |   80 | Water  VIT +1          |
| Air Knife *          |  2000 | Kyrie |   35 |   90 | Air  AGI +2            |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Fireproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Fire     |
| Coldproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Water    |
| Windproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Air      |
| Dustproof Coat       |  5000 | All   |   45 |    0 |    0 | Lessen Earth    |
| Slashproof Coat *    |  7000 | All   |   40 |    0 |    0 | Lessen Blade    |
| Smashproof Coat *    |  7000 | All   |   40 |    0 |    0 | Lessen Blunt    |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Azure Bangle *       |  5000 | M/T -H|   -  |   -  |   -  | Empower Water   |
| Jade Bangle *        |  5000 | M/T -H|   -  |   -  |   -  | Empower Air     |
| Golden Bangle *      |  5000 | M/T -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Bangle *     |  5000 | M   -H|   -  |   -  |   -  | Empower Fire    |
| Azure Earrings *     |  5000 | K/T -H|   -  |   -  |   -  | Empower Water   |
| Jade Earrings *      |  5000 | KT  -H|   -  |   -  |   -  | Empower Air     |
| Golden Earrings *    |  5000 | K/T -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Earrings *   |  5000 | K/T -H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|______|_________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


-------------------------------------------------------------------------------
| BACCHITAV CARAVAN SHOPS - AFTER PRIMAL CATARACT OPENS                       |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Vorpal Sword         | 15000 | Kyrie |  105 |   85 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | STR +3                 |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Desert Rose          | 22000 | Agan  |   95 |   90 | ---------------------- |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Smart Disc           | 24000 | Naja  |  100 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Crimson Bolt         | 24000 | Rhi'a |   92 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
| Mistilteinn *        | 30000 | Kyrie |    5 |   60 | Increases SATK by SP   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------+-------+-------+------+------+------+-----------------|
| Flameguard Coat      | 12000 | All   |   80 |    0 |    0 | Halve Fire      |
| Iceguard Coat        | 12000 | All   |   80 |    0 |    0 | Halve Water     |
| Stormguard Coat      | 12000 | All   |   80 |    0 |    0 | Halve Air       |
| Earthguard Coat      | 12000 | All   |   80 |    0 |    0 | Halve Earth     |
| Solid Suit *         | 24000 | KAN   |  120 |   10 |   -  | Untiring Guard  |
| War Dress *          | 24000 | M/R   |  120 |    0 |   10 | Untiring Guard  |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Crimson Bangle *     |  5000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
| Azure Bangle *       |  5000 | MRT -H|   -  |   -  |   -  | Empower Water   |
| Jade Bangle *        |  5000 | MRT -H|   -  |   -  |   -  | Empower Air     |
| Golden Bangle *      |  5000 | MRT -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Earrings *   |  5000 | KATN-H|   -  |   -  |   -  | Empower Fire    |
| Azure Earrings *     |  5000 | KATN-H|   -  |   -  |   -  | Empower Water   |
| Jade Earrings *      |  5000 | KATN-H|   -  |   -  |   -  | Empower Air     |
| Golden Earrings *    |  5000 | KATN-H|   -  |   -  |   -  | Empower Earth   |
|______________________|_______|_______|______|______|______|_________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Lesser Elixir *      |   600 | Restores 20 HP and SP to target              |
| Elixir *             |  1200 | Restores 40 HP and SP to target              |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


--------------------
07. SKY GAOL
--------------------

Arsenal and Armoror are the same as Bacchitav Caravans
-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade              |   100 | Deals minor non-elemental damage             |
| Firestone Shard      |   100 | Deals minor fire damage to target            |
| Waterstone Shard     |   100 | Deals minor water damage to target           |
| Earthstone Shard     |   100 | Deals minor earth damage to target           |
| Windstone Shard      |   100 | Deals minor air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
|______________________|_______|______________________________________________|


--------------------
08. MECHTO
--------------------

------------------------------------------------------------------------------
| MECHTO SHOPS                                                                |
-----------------------.-------.-----------------------------------------------
|  ARSENAL             | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Bush Knife           |  4000 | Kyrie |   27 |   85 | ---------------------- |
| Cermet Knife         |  8000 | Kyrie |   58 |   85 | ---------------------- |
| Whaleslayer          |  8000 | Morte |   58 |   80 | ---------------------- |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chain Whip           |  9000 | Agan  |   55 |   80 | ---------------------- |
| Nine Tails           | 11000 | Agan  |   68 |   85 | ---------------------- |
| Sniper Rifle         | 10000 | Rhi'a |   58 |  130 | ---------------------- |
| Silver Matchlock     | 14000 | Rhi'a |   68 |   90 | ---------------------- |
| Dragon Knuckles      |  8400 | Taupy |   50 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|-----------------------.-------.-------.------.------.------.----------------|
| Metal Jacket         |  7000 | K/A   |   65 |    0 |    0 | --------------- |
| Silver Vest          | 10000 | K/A   |   80 |   10 |    0 | --------------- |
| Metal Blazer         |  6600 | Morte |   65 |    0 |    0 | --------------- |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Golden Bangle *      |  5000 | RTM -H|   -  |   -  |   -  | Empower Earth   |
| Golden Earrings *    |  5000 | KAT -H|   -  |   -  |   -  | Empower Earth   |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


-------------------------------------------------------------------------------
| MECHTO SHOPS - AFTER PRIMAL CATARACT OPENS                                  |
-----------------------.-------.-----------------------------------------------
| Golden Bangle *      |  5000 | MRT -H|   -  |   -  |   -  | Empower Earth   |
| Golden Earrings *    |  5000 | KATN-H|   -  |   -  |   -  | Empower Earth   |
|______________________|_______|_______|______|______|________________________|

Mechto shops have the same inventory as Viteau, with the addition of these two
items and the omission of the Azure Bangle and Earrings.


--------------------
09. LYSE
--------------------

-------------------------------------------------------------------------------
| LYSE SHOPS                                                                  |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | STR +3                 |
| Nine Tails           | 11000 | Agan  |   68 |   85 | ---------------------- |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Shadow Edge          | 12000 | Naja  |   80 |   90 | AGI +1                 |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Silver Matchlock     | 14000 | Rhi'a |   68 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------.-------.-------.------.------.------.-----------------|
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Superior Vest        | 16000 | K/A/N |  100 |    0 |    0 | Lessen Blunt    |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Superior Cuirass     | 15000 | R/M   |  100 |    0 |    0 | Lessen Blade    |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Crimson Earrings *   |  5000 | NTA -H|   -  |   -  |   -  | Empower Fire    |
| Crimson Bangle *     |  5000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Lesser Tonic *       |   400 | Restores 10 SP to target                     |
| Tonic *              |  1000 | Restores 50 SP to target                     |
| Greater Tonic *      |  2000 | Restores 150 SP to target                    |
| Strength Potion *    |  1200 | Increases target's ATK.                      |
| Stoneskin Potion *   |   800 | Increases target's DEF                       |
| Swiftness Potion *   |   800 | Increases target's AGI                       |
| Renewal Potion *     |  1200 | Enable target to regenerate HP               |
|______________________|_______|______________________________________________|


-------------------------------------------------------------------------------
| LYSE SHOPS - AFTER PRIMAL CATARACT OPENS                                    |
-----------------------.-------.-----------------------------------------------
| ARSENAL              | COST  | EQUIP | ATK  | ACUR | ELEMENT/BONUS          |
|----------------------+-------+-------+------+------+------------------------|
| Vorpal Sword         | 15000 | Kyrie |  105 |   85 | STR +5%/+10%           |
| Executioner          | 12000 | Morte |   76 |   80 | ---------------------- |
| Chaosbreaker         | 24000 | Morte |  105 |   80 | STR +1/+2/+3           |
| Thousand Tails       | 16000 | Agan  |   82 |  110 | ---------------------- |
| Desert Rose          | 22000 | Agan  |   95 |   90 | ---------------------- |
| Duel Spinner         | 18000 | Naja  |   90 |   90 | ---------------------- |
| Smart Disc           | 24000 | Naja  |  100 |   90 | ---------------------- |
| Double Trigger       | 18000 | Rhi'a |   78 |   95 | ---------------------- |
| Crimson Bolt         | 24000 | Rhi'a |   92 |   90 | ---------------------- |
| Kaiser Knuckles      | 12000 | Taupy |   68 |  100 | ---------------------- |
| Godhand              | 20000 | Taupy |   85 |   90 | ---------------------- |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-------.------.------.------.------------------
|  ARMORER             | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------.-------.-------.------.------.------.-----------------|
| Silver Vest          | 10000 | K/A/N |   80 |   10 |    0 | --------------- |
| Superior Vest        | 16000 | K/A/N |  100 |    0 |    0 | Lessen Blunt    |
| Silver Cuirass       |  9000 | R/M   |   75 |   15 |   10 | --------------- |
| Superior Cuirass     | 15000 | R/M   |  100 |    0 |    0 | Lessen Blade    |
| Indomitable Garb *   | 12000 | K/A/N |   90 |    0 |   30 | Braveheart      |
| Wedding Dress *      | 12000 | M/R   |   10 |   60 |    0 | Camouflage      |
| Purple Amulet        |  3000 | All   |   -  |   -  |   -  | Nul Venom       |
| Orange Amulet        |  4000 | All   |   -  |   -  |   -  | Nul Stun        |
| White Amulet         |  6000 | All   |   -  |   -  |   -  | Nul Stone       |
| Blue Amulet          |  3000 | All   |   -  |   -  |   -  | Nul Sleep       |
| Green Amulet         |  3000 | All   |   -  |   -  |   -  | Nul Addle       |
| Silver Amulet *      | 10000 | All   |   -  |   -  |   -  | Nul Doom        |
| Crimson Earrings *   |  5000 | KATN-H|   -  |   -  |   -  | Empower Fire    |
| Crimson Bangle *     |  5000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
|______________________|_______|_______|______|______|________________________|

 STORE - no change


--------------------
10. DEPTHS OF MEMORY
--------------------

-----------------------.--------.----------------------------------------------
|  ARSENAL             | COST   | EQUIP | ATK  | ACUR | ELEMENT/BONUS         |
|----------------------+--------+-------+------+------+-----------------------|
| Mistilteinn          | 150000 | Kyrie |    5 |   60 | Inc. SATK by SP       |
| Guardian Whip        | 100000 | Agan  |   90 |   85 | VIT +7                |
| Silver Moon          | 100000 | Naja  |  115 |  110 | --------------------- |
| Black Barrel         | 140000 | Rhi'a |  105 |  200 | --------------------- |
| Gods and Demons      | 150000 | Taupy |  110 |  110 | AGI +5%/10%/15%       |
|______________________|________|_______|______|______|_______________________|

-----------------------.-------.-------.------.------.------.------------------
| ARMORER              | COST  | EQUIP | DEF  | SDEF | EVA  | SPECIAL         |
|----------------------.-------.-------.------.------.------.-----------------|
| Crimson Bangle       | 25000 | MRT -H|   -  |   -  |   -  | Empower Fire    |
| Azure Bangle         | 25000 | MRT -H|   -  |   -  |   -  | Empower Water   |
| Jade Bangle          | 25000 | MRT -H|   -  |   -  |   -  | Empower Air     |
| Golden Bangle        | 25000 | RTM -H|   -  |   -  |   -  | Empower Earth   |
| Crimson Earrings     | 25000 | KTAN-H|   -  |   -  |   -  | Empower Fire    |
| Azure Earrings       | 25000 | KTAN-H|   -  |   -  |   -  | Empower Water   |
| Jade Earrings        | 25000 | KTAN-H|   -  |   -  |   -  | Empower Air     |
| Golden Earrings      | 25000 | KTAN-H|   -  |   -  |   -  | Empower Earth   |
| Silver Amulet        | 50000 | All   |   -  |   -  |   -  | Nul Doom        |
| Gold Amulet          |100000 | All   |   -  |   -  |   -  | Nul Debuffs 1   |
| Speed Shoes          |100000 | TRM -H|   -  |   -  |   -  | Empower AGI     |
| King's Prestige      |100000 | TRM -H|   -  |   -  |   -  | Regen           |
| Sonic Heels          |100000 | KTAN-H|   -  |   -  |   -  | Empower AGI     |
| Queen's Perfume      |100000 | KTAN-H|   -  |   -  |   -  | Regen           |
|______________________|_______|_______|______|______|________________________|

-----------------------.-------.-----------------------------------------------
| STORE                | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |   200 | Restores 30 HP to target                     |
| Remedy               |  1500 | Restores 100 HP to target                    |
| Water of Health      |  1000 | Slightly restores party's HP                 |
| Lesser Tonic         |  2000 | Restores 10 SP to target                     |
| Tonic                |  5000 | Restores 50 SP to target                     |
| Panacea              |  5000 | Cures target of all debuffs                  |
| Secret Remedy        |  2000 | Revives target                               |
| Book of Arms         | 50000 | Resets target's attack customization         |
| Book of Mind         | 50000 | Resets target's skill cutomization           |
| Tome of Knowledge    |  5000 | Increases target's CP by 10                  |
|______________________|_______|______________________________________________|


--------------------
11. PEDLARS
--------------------
  i) Sphir Meadows
 ii) Tanner Plateau
iii) Garragis Wastes
 iv) Albion Greenwood

-------------------------------------------------------------------------------
| INVENTORY 1                                                                 |
-----------------------.-------.-----------------------------------------------
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Grenade              |   100 | Deals minor non-elemental damage             |
| Firestone Shard      |   100 | Deals minor fire damage to target            |
| Waterstone Shard     |   100 | Deals minor water damage to target           |
| Earthstone Shard     |   100 | Deals minor earth damage to target           |
| Windstone Shard      |   100 | Deals minor air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
|----------------------+-------+----------------------------------------------|

-------------------------------------------------------------------------------
| INVENTORY 2          | Access by spending 10,000 G                          |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Lesser Tonic         |   400 | Restores 10 SP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Secret Remedy        |   400 | Revives target                               |
| Frag Grenade         |   200 | Deals moderate non-elemental damage          |
| Firestone            |   200 | Deals moderate fire damage to target         |
| Waterstone           |   200 | Deals moderate water damage to target        |
| Earthstone           |   200 | Deals moderate earth damage to target        |
| Windstone            |   200 | Deals moderate wind damage to target         |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
| Tome of Secrets      |  5000 | Increases target's CP by 50                  |
|----------------------+-------+----------------------------------------------|

-------------------------------------------------------------------------------
| INVENTORY 3          | Access by spending 40,000 G                          |
|----------------------+-------+----------------------------------------------|
| NAME                 | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Remedy               |   300 | Restores 100 HP to target                    |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Lesser Tonic         |   400 | Restores 10 SP to target                     |
| Tonic                |  1000 | Restores 50 SP to target                     |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Antidote             |   100 | Cures target of Venom                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Panacea              |  5000 | Cures target of all debuffs                  |
| Secret Remedy        |   400 | Revives target                               |
| Cluster Bomb         |   400 | Deals major non-elemental damage             |
| Crimson Shard        |   400 | Deals major fire damage to target            |
| Azure Shard          |   400 | Deals major water damage to target           |
| Golden Shard         |   400 | Deals major earth damage to target           |
| Jade Shard           |   400 | Deals major air damage to target             |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
| Tome of Secrets      |  5000 | Increases target's CP by 50                  |
| Tome of Mastery      | 10000 | Increases target's CP by 100                 |
|______________________|_______|______________________________________________|



===============================================================================
S M I T H Y  G U I D E .................................................. *G02
===============================================================================

1. Smithy Locations
2. Extraction Guide
3. Sourcing Materials
4. Imbuing Guide
5. Weapons Guide
6. Unique Weapons Recipes


-------------------
1. Smithy Locations
-------------------
Academy at Galoa
Viteau
Mechto
Depths of Memory


-------------------
2. Extraction Guide
-------------------
Smithy materials can be extracted from many weapons, and each weapon has a
specific cost for extraction no matter how many things have been imbued to it.
The lower the purchase price of the weapon, the lower the extraction cost. When
you extract anything from a weapon you'll lose the weapon, but you have the
option to keep the original weapon if you pay double the set cost. Only weapons
with a bonus can have something extracted. Obviously if you imbue materials to
any "normal" weapon then this could be extracted again if required. Extraction
is a handy way to build up supplies for some of the rarer items.

-------------------------------------------------------------------------------
| WEAPON            | COST   |  BONUS          | EXTRACT                      |
|-------------------+--------+-----------------+------------------------------|
| Air Knife         |   2000 | Wind x1 AGI +2  | Green Ore x1,Light Feather x3|
| Air Slasher       |  10000 | Wind x3         | Green Ore x3                 |
| Aqua Soul         |    N/A | WIS +1 on Lv Up | WIS +1 on Lv Up  Blue Ore x3 |
|                   |        | Water x3        |                              |
| Assassin's Edge   |   1200 | AGI +3          | Light Feather x3             |
| Black Barrel      | 140000 | --------------- |                              |
| Blaze Gun         |    N/A | Fire x2         | Red Ore x2                   |
| Blue Whip         |   3000 | Water x1 VIT +1 | Blue Ore x1, Soft Hide x1    |
| Bush Knife        |   4000 | --------------- |                              |
| Cermet Knife      | ------ | --------------- |                              |
| Chain Whip        |   9000 | --------------- |                              |
| Chaosbreaker      |  24000 | STR +1/2/3      | Hard Claw x1/x2/x3           |
| Claymore          |   3400 | --------------- |                              |
| Combat Knife      |   1600 | --------------- |                              |
| Cragblade         |    100 | Earth x2/x3     | Yellow Ore x2/x3             |
| Crimson Blade     |   2000 | Fire. STR +1    | Red Ore x1, Hard Claw x1     |
| Crimson Bolt      |  24000 | --------------- |                              |
| Desert Rose       |  22000 | --------------- |                              |
| Destruct Blade    |    N/A | Boost Core Stats| Cannot be extracted          |
| Double Trigger    |  18000 | --------------- |                              |
| Dragon Knuckles   |   8400 | --------------- |                              |
| Duel Spinner      |  18000 | --------------- |                              |
| Executioner       |  12000 | --------------- |                              |
| Force Edge        |  20000 | STR +3          | Hard Claw x3                 |
| Force Ring        |    N/A | STR +10%        | Steel Claw x2                |
| Friend's Gloves   |    N/A | Boost HP & SP   | Cannot be extracted          |
| Gaia Knuckles     |  10000 | Earth x2        | Yellow Ore x2                |
| Gaia's Soul       |    N/A | VIT +1 on Lv Up | VIT +1 on Lv Up, Yellow Orex3|
|                   |        | Earth x3        |                              |
| Ganza Whip        |    N/A | Boost STR & VIT | Cannot be extracted          |
| Gigapunisher      |    N/A | Fire x2         | Red Ore x2                   |
| Godhand           |  20000 | --------------- |                              |
| Gods and Demons   | 150000 | --------------- |                              |
| Guardian Whip     | 100000 | VIT +7          |                              |
| Hammer Knuckles   |   3000 | --------------- |                              |
| Hand of the Sun   |    N/A | STR +3 Fire x4  | Cannot be extracted          |
| Handgun           |    N/A | --------------- | Default                      |
| Heat Edge         |   1000 | Fire            | Red Ore x1                   |
| Heat Gloves       |   1000 | Fire            | Red Ore x1                   |
| Heaven and Hell   |    N/A | --------------- |                              |
| Ice Blade         |    100 | Ice x2          | Blue Ore x2                  |
| Infini            |    N/A | Boost HP & SP   | Cannot be extracted          |
| Innocence         |  32000 | STR +5%         | Steel Claw x1                |
| Innocence         |  32000 | HP +10%         | Mysterious Liquid x1         |
| Kaiser Knuckles   |  12000 | HP +10%         | Mysterious Liquid x1         |
| Leather Gloves    |    N/A | --------------- |                              |
| Leather Whip      |        | --------------- |                              |
| Lifeblade         |   N/A  | Boost ATK by HP | Ancient Blood x1             |
| Lifebringer       |   2000 | HP +10%         | Mysterious Liquid x1         |
| Metal Knuckles    |   1200 | Fire x1/AGI x3  | Red Ore/Light Feather x3     |
| Mistilteinn       |  30000 | Inc.SATK by SP  | Irisdesecnt Pyroxene x1      |
| Nameless Sword    |    N/A | --------------- | Default                      |
| Nine Tails        |  11000 | --------------- |                              |
| Omega             |    N/A | Boost AGI & WIS | Cannot be extracted          |
| Paring Knife      |    100 | --------------  |                              |
| Psyshooter        |   8000 | WIS +2          | Broken Horn x2               |
| Psycannon         |    N/A | WIS +10%        | Twisted Horn x2              |
| Reaper's Gloves   |   1800 | AGI +2 varies   | Light Feather x2             |
| Sabre Claw        |    N/A | AGI +10%        | Ragged Feather x2            |
| Saving Ring       |    N/A | --------------- | Default                      |
| Serpent's Tongue  |   3200 | --------------- |                              |
| Shadow Edge       |  12000 | AGI +1          | Light Feather x1             |
| Silver Matchlock  |  14000 | --------------- |                              |
| Silver Moon       | 100000 | --------------- |                              |
| Silverwolf Fang   |    N/A | Boost STR & AGI | Cannot be extracted          |
| Shining Soul      |    N/A | STR +1 on Lv Up | STR +1 on Lv Up. Red Ore x3  |
|                   |        | Fire x3         |                              |
| Smart Disc        |  24000 | --------------- |                              |
| Sniper Rifle      |  10000 | --------------- |                              |
| Steel Whip        |    N/A | VIT +10%        | Flabby Hide x2               |
| Stormbutte        |  15000 | Wind x1 AGI +1  | Green Ore x1 Light Feather x1|
| Survival Knife    |    800 | --------------  |                              |
| Thousand Tails    |  16000 | --------------- |                              |
| Vorpal Sword      |  15000 | STR 5%/10%      | Steel Claw x1/2              |
| Whaleslayer       |   8000 | SP +10%         | Mysterious Crystal x1        |
| Zephyr Blade      |  40000 | Air x4          | 4 Green Ore!                 |
| Zweihander        |   1400 | --------------- |                              |
|___________________|________|_________________|______________________________|



---------------------
3. Sourcing Materials
---------------------
This list is in order of least to most expensive, but costs also range
according to the weapon that you use. The more powerful materials can only be
found later in the game and are less common and that restricts what you can
achieve. Some materials can be extracted from various weapons that you evolve
using the smithy and these are listed in section 5.

Find = usually inside a treasure chest (contents in outside areas vary)
Drop = a possible enemy drop (equip the Cat's Claw to boost the drop rate)
Buy  = only at one store


|------------------------------------------------------------------------------
| Red Ore              | Fire Elemental               | Sell:   200 G         |
|----------------------+------------------------------------------------------|
| Find                 | Albion Greenwood                                     |
| Drop                 | Red Anima, Light Animus, Red Morel, Redleaf,         |
|                      | Firesand Sucker, Void Animus, Primordial Chaos       |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Blue Ore             | Water Elemental              | Sell:   200 G         |
|----------------------+------------------------------------------------------|
| Find                 | Sphir Meadows                                        |
| Drop                 | Blue Anima, Blueleaf, Nameless One, Arbor Millenium, |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Yellow Ore           | Earth Elemental              | Sell:   200 G         |
|----------------------+------------------------------------------------------|
| Find                 | Whale Boneyard (search bones)                        |
| Drop                 | Sandwhale (Mirrorsand Grotto), Venomfin (Fallenmire) |
|                      | Dark Animus, Greenleaf, Terra Animus, Venom Morel    |
|                      | Primordial Chaos, Doom Morel, Arbor Petrosus         |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Green Ore            | Air Elemental                | Sell:   200 G         |
|----------------------+------------------------------------------------------|
| Find                 | Garragis Wastes                                      |
| Drop                 | Green Anima, Tempest Avis                            |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Hard Claw            | STR +1                       | Sell:   500 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Shadow Wolf, Desert Wolf, Steppenwolf, Chaos Avis,   |
|                      | Venom Beast, Rime Avis, Aster Wing, Rottail,         |
|                      | Gale Beast, Slumber Avis, Chaos Elder, Yellowshell,  |
|                      | Blueclaw, Amber Wing, Blaze Beast, Deathstalker,     |
|                      | Fire Scorpion, Gaia Elder, Gale Beast, Mirror        |
|                      | Scorpion, Rime Scorpion, Azuremoon                   |
| Buy                  | Academy at Galoa Store                               |
|----------------------+------------------------------------------------------|
| Soft Hide            | VIT +1                       | Sell:   500 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Blue Doppletoad, Sand Toad, Blue Toad, Bog Toad,     |
|                      | Crimson Wisp, Hellfire Toad, Fen Octopus, Fensucker, |
|                      | Firesand Octopus, Firesand Sucker, Darkling, Tainted |
|                      | Mote, Poison Toad, Sand Octopus, Sand Sucker         |
| Buy                  | Academy at Galoa Store                               |
|----------------------+------------------------------------------------------|
| Light Feather        | AGL +1                       | Sell:   500 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Bladefly, Fire Larva, Dust Larva, Larva, FrostFly,   |
|                      | Banefly, Slumber Avis, Sparktail                     |
| Buy                  | Academy at Galoa Store                               |
|----------------------+------------------------------------------------------|
| Broken Horn          | WIS +1                       | Sell:   500 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Blackmoon, Pandaemon, Bloodhorn, Whitemoon, Black Ox |
|                      | Azuremoon
| Buy                  | Academy at Galoa Store                               |
|----------------------+------------------------------------------------------|
| Steel Claw           | STR +5%                      | Sell:  2000 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Echo Wing, Blood Guard, Hellfire Avis, Blood Guard   |
|                      | Chaos Elder, Gaia Elder, Abyssal Elder, Amber Wing,  |
|                      | Primeval Avis, Sky Guard                             |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Flabby Hide          | VIT +5%                      | Sell:  2000 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Porcus Rex, Rana Rex, Crimson Wisp, Darkling,        |
|                      | Emperor Toad, Hellfire Toad, Darkling, Tainted Mote, |
|                      | Poison Toad                                          |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Ragged Feather       | AGI +5%                      | Sell:  2000 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Sparktail, Bloodtail, Rottail, Aquila Rex (Mechto)   |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Twisted Horn         | WIS +5%                      | Sell:  2000 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Black Ox, Bloodhorn, Pandaemon, Elephas Rex (Albion  |
|                      | Greenwood)                                           |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Mysterious Liquid    | HP +10%                      | Sell:  2000 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Desert King, Nameless One, Primordial Chaos, Dark    |
|                      | Crown (Whale Boneyard)                               |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Mysterious Crystal   | SP +10%                      | Sell:  2000 G         |
|----------------------+------------------------------------------------------|
| Find                 | Azure Tower, F1 x5                                   |
| Drop                 | Hardshell, Steelshell                                |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Beastlord's Claw     | STR +1 bonus on level up     | Sell:  5000 G         |
|----------------------+------------------------------------------------------|
| Find                 | Tower of Darkness, B1                                |
| Drop                 | None                                                 |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Phoenix Feather      | AGI +1 bonus on level up     | Sell:  5000 G         |
|----------------------+------------------------------------------------------|
| Find                 | Tower of Wind 2, F4                                  |
| Drop                 | None                                                 |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Horns of the Beast   | WIS +1 bonus on level up     | Sell:  5000 G         |
|----------------------+------------------------------------------------------|
| Find                 | Azure Tower F2                                       |
| Drop                 | None                                                 |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Rare Hide            | VIT +1 bonus on level up     | Sell:  5000 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | -                                                    |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Irisdescent Pyroxene | Inc. SATK by SP              | Sell:  10000 G        |
|----------------------+------------------------------------------------------|
| Find                 | Extract from Mistilteinn                             |
| Drop                 | -                                                    |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Ancient Blood        | Boost ATK by HP              | Sell:  10000 G        |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | -                                                    |
| Buy                  | N/A                                                  |
|----------------------+------------------------------------------------------|
| Dragon's Wrath       | STR & VIT +10 while equipped | Sell: 20000 G         |
|----------------------+------------------------------------------------------|
| Find                 | -                                                    |
| Drop                 | Eru Ancient                                          |
| Buy                  | N/A                                                  |
|______________________|______________________________________________________|



----------------
4. Imbuing Guide
----------------
Imbuing is the name given to the process of melding or attaching materials to
weapons. Cost varies according to the weapon and item that is to be imbued: the
better the weapon, the more expensive, and the same applies to the materials.

You cannot have two of the same type of bonus effects on one weapon, so if a
weapon already has 5% STR, and you add 10% HP, it would lose the STR bonus. And
the +1 items cannot be used with the % items: it's got to be one or the other.
The same applies to the elementals and you can only have one kind on one
weapon. However, an elemental bonus and a stat bonus will work together, but
beware of changing the elemental bonus of a designated elemental weapon such as
the Heat Edge or Air Knife, as this can have the effect of downgrading the
weapon. (Imbue a Red Ore to an Air Knife, for example, and you'll end up with a
Combat Knife.)

Some weapons can have up to 3 elemental bonuses (and the highest rank can have
4), but lower grade (cheaper and weaker) weapons can only take one elemental
boost, with two for medium grade weapons. The smith will tell you what's
allowed for each weapon. Imbuing weapons with stat increases can result in an
upgrade to a better weapon, and some weapons can be evolved into to a new type
that is not available by any other means.


----------------
5. Weapons Guide
----------------
Each weapon type has an affinity to certain qualities. This is called "well
suited" and sometimes you might get double the effect when imbuing a weapon and
see a red "Bonus" sign. If you use the correct items on a specific weapon you
can obtain some new weapons that are only available through smithing. (You can
add anything to any weapon but it won't change the weapon.)

These are the attributes and materials required to evolve a weapon:

Knife    = Agi (Light Feather and Ragged Feather)
Sword    = HP  (Mysterious Liquid)
Whip     = Vit (Soft Hide and Flabby Hide)
Chakram  = Str (Hard Claw and Steel Claw)
Gun      = Wis (Broken Horn and Twisted Horn)
Knuckles = SP  (Mysterious Crystal)


You are shown the effect of the addition before you activate it, and will be
told if the weapon is going to change its name. Simply put: the weapons that
you buy can be upgraded but they won't change into anything you cannot also buy
(apart from the Assassin's Edge). However, the unique weapons you find inside
the various dungeons can be evolved to new weapons.

Upgrade weapons correctly and they will produce a bonus effect of giving a +1
to a single stat on levelling up. This can be extracted from the weapon (for a
cost!) and added to a different one. There is a limitation: if you extract the
bonus item and keep the original weapon and then repeat the imbuing process,
the game won't let you reach the upper limit again, so you cannot obtain a
second item. However, you can duplicate the process with a new weapon and
obtain more stat increase items if you wanted to. Extraction cost is based on
the weapon type, not the items imbued to it: the higher grade of the weapon,
the higher the cost.

Note that each weapon can have either the single + item added OR the %
increase, but only one or the other as they cancel each other out. It's best to
use the lower grade items first, especially on weapons that already have a stat
boost. Then, when the weapon evolves it will start with a percentage boost,
and after that you should add the percentage items to upgrade it further.
Alternatively you can add 'easy to find' +1 materials to compatible knives,
whips, guns and rings, and when they evolve, extract the % item.

There is a limit to how much you can do. As you can see from these charts,
eventually a weapon won't change into anything better.


-------------------------------------------------------------------------------
| KYRIE : KNIVES/SWORDS                                                       |
|-------------------.--------------------.-------.----.-----------------------|
| NAME              | Imbue              | Cost  | No.| Result                |
|-------------------+--------------------+-------+----+-----------------------|
| Paring Knife      | Light Feather      |  1050 | 11 | Combat Knife AGI +10% |
| Paring Knife      | Ragged Feather     |  4050 |  6 | Combat Knife          |
|                   |                    |       |    | AGI +1 on Level Up    |
| Heat Edge         | Light Feather      |  1500 | 11 | Combat Knife AGI +10% |
| Heat Edge         | Ragged Feather     |  4500 |  6 | Combat Knife          |
|                   |                    |       |    | AGI +1 on Level Up    |
| Survival Knife    | Light Feather      |  1400 | 11 | Combat Knife AGI +10% |
| Survival Knife    | Ragged Feather     |  4400 |  6 | Combat Knife          |
|                   |                    |       |    | AGI +1 on Level Up    |
| Assassin's Edge   | Light Feather      |  1600 | 11 | Saber Claw AGI +10%   |
| Assassin's Edge   | Ragged Feather     |  4600 |  6 | Saber Claw            |
|                   |                    |       |    | AGI +1 on Level Up    |
| Combat Knife      | Light Feather      |  1800 | 11 | Cermet Knife AGI +10% |
| Combat Knife      | Ragged Feather     |  4800 |  6 | Cermet Knife          |
|                   |                    |       |    | AGI +1 on Level Up    |
| Air Knife         | Light Feather      |  2000 | 11 | Cermet Knife AGI +10% |
| Air Knife         | Ragged Feather     |  5000 |  6 | Cermet Knife          |
|                   |                    |       |    | AGI +1 on Level Up    |
| Bush Knife        | Light Feather      |  3000 | 11 | Cermet Knife AGI +10% |
| Bush Knife        | Ragged Feather     |  6000 |  6 | Cermet Knife          |
|                   |                    |       |    | AGI +1 on Level Up    |
| Saber Claw AGI+10%| Ragged Feather     |  8000 |  4 | Gale Soul AGI +1      |
|                   |                    |       |    | on level Up, Air x3   |
| Cermet Knife      | Light Feather      |  5000 | 10 | Cermet Knife AGI +10  |
| Cermet Knife      | Ragged Feather     |  8000 |  5 | Cermet Knife AGI +25% |
| Vorpal Sword      | Light Feather      |  8500 |  5 | Vorpal Sword AGI +10  |
| Vorpal Sword      | Ragged Feather     | 11500 |  5 | Vorpal Sword AGI +25% |
| Hand of the Sun   |    N/A             |   -   |  - | --------------------- |
| Destruct Blade    |    N/A             |   -   |  - | --------------------- |
|___________________|____________________|_______|____|_______________________|


-------------------------------------------------------------------------------
| MORTE : SWORDS                                                              |
|-------------------.--------------------.-------.----.-----------------------|
| NAME              | Imbue              | Cost  | No.| Result                |
|-------------------+--------------------+-------+----+-----------------------|
| Nameless Sword    |    N/A             |  -    |  - | --------------------- |
| Crimson Blade     | Mysterious Liquid  |  5000 |  6 | Claymore              |
|                   |                    |       |    | Boost ATK by HP       |
| Zweihander        | Mysterious Liquid  |  4700 |  6 | Claymore              |
|                   |                    |       |    | Boost ATK by HP       |
| Ice Blade         | Mysterious Liquid  |  4050 |  6 | Claymore              |
|                   |                    |       |    | Boost ATK by HP       |
| Claymore          | Mysterious Liquid  |  5700 |  6 | Chaosbreaker          |
|                   |                    |       |    | Boost ATK by HP       |
| Whaleslayer       | Mysterious Liquid  |  8000 |  6 | Chaosbreaker          |
|                   |                    |       |    | Boost ATK by HP       |
| Lifeblade         | Mysterious Liquid  |  5000 |  6 | Lifebringer           |
|                   |                    |       |    | Boost ATK by HP       |
| Executioner       | Mysterious Liquid  |  8000 |  6 | Chaosbreaker          |
|                   |                    |       |    | Boost ATK by HP       |
| Cragblade         | Mysterious Liquid  |  4050 |  6 | Chaosbreaker          |
|                   |                    |       |    | Boost ATK by HP       |
| Chaosbreaker      | Mysterious Liquid  | 16000 |  5 | Chaosbreaker HP 50%   |
| Innocence         | Mysterious Liquid  | 20000 |  5 | Innocence HP 50%      |
| Zephyr Blade      | Mysterious Liquid  | 24000 |  5 | Zephyr Blade HP 50%   |
| Infini            |    N/A             |   -   |  - | --------------------- |
|___________________|____________________|_______|____|_______________________|


-------------------------------------------------------------------------------
| TAUPY : GLOVES/KNUCKLES                                                     |
|-------------------.--------------------.-------.----.-----------------------|
| NAME              | Imbue              | Cost  | No.| Result                |
|-------------------+--------------------+-------+----+-----------------------|
| Leather Gloves    | Mysterious Crystal |  4200 |  6 | Hammer Knuckles       |
|                   |                    |       |    | Inc SATK by SP        |
| Heat Gloves       | Mysterious Crystal |       |  6 | Hammer Knuckles       |
|                   |                    |       |    | Inc SATK by SP        |
| Metal Knuckles    | Mysterious Crystal |  4600 |  6 | Hammer Knuckles       |
|                   |                    |       |    | Inc SATK by SP        |
| Reaper's Gloves   | Mysterious Crystal |  4900 |  6 | Hammer Knuckles       |
|                   |                    |       |    | Inc SATK by SP        |
| Hammer Knuckles   | Mysterious Crystal |  5500 |  6 | Godhand Inc SATK by SP|
| Dragon Knuckles   | Mysterious Crystal |  8200 |  6 | Godhand Inc SATK by SP|
| Sage's Wrath      | Mysterious Crystal | 11500 |  6 | Godhand Inc SATK by SP|
| Gaia Knuckles     | Mysterious Crystal |  9000 |  6 | Godhand Inc SATK by SP|
| Kaiser Knuckles   | Mysterious Crystal | 10000 |  6 | Godhand Inc SATK by SP|
| Godhand           | Mysterious Crystal | 14000 |  5 | Godhand SP +50%       |
| Heaven and Hell   | Mysterious Crystal | 19000 |  5 | Heaven & Hell SP +50% |
| God's and Demons  | Mysterious Crystal | 19000 |  5 | God % Demons SP +50%  |
| Friend's Gloves   |    N/A             |   -   |  - | --------------------- |
|___________________|____________________|_______|____|_______________________|


-------------------------------------------------------------------------------
| AGAN  : WHIPS                                                               |
|-------------------.--------------------.-------.----.-----------------------|
| NAME              | Imbue              | Cost  | No.| Result                |
|-------------------+--------------------+-------+----+-----------------------|
| Leather Whip      | Soft Hide          |  1500 | 11 | Chain Whip VIT +10%   |
| Leather Whip      | Flabby Hide        |  4500 |  6 | Chain Whip VIT +1     |
|                   |                    |       |    | On level Up           |
| Serpent's Tongue  | Soft Hide          |  2600 | 11 | Chain Whip VIT +10%   |
| Serpent's Tongue  | Flabby Hide        |  5600 |  6 | Chain Whip VIT +1     |
|                   |                    |       |    | On level Up           |
| Blue Whip         | Soft Hide          |  2500 | 11 | Chain Whip VIT +10%   |
| Blue Whip         | Flabby Hide        |  5500 |  6 | Chain Whip VIT +1     |
|                   |                    |       |    | On level Up           |
| Chain Whip        | Soft Hide          |  5500 | 11 | Desert Rose VIT +10%  |
| Chain Whip        | Flabby Hide        |  8500 |  6 | Desert Rose VIT +1 on |
|                   |                    |       |    | Level Up              |
| Steel Whip VIT+10%| Flabby Hide        |  9000 |  4 | Gaia's Soul VIT +1 on |
|                   |                    |       |    | Level Up, Earth x3    |
| Nine Tails        | Soft Hide          |  6500 | 11 | Desert Rose VIT +10%  |
| Nine Tails        | Flabby Hide        |  9500 |  6 | Desert Rose VIT +1 on |
|                   |                    |       |    | Level Up              |
| Rock Whip         | Soft Hide          |  3500 | 11 | Steel Whip VIT +10%   |
| Rock Whip         | Flabby Hide        |  6500 |  6 | Steel Whip VIT +1 on  |
|                   |                    |       |    | Level Up              |
| Stormbutte        | Soft Hide          |  8500 | 11 | Desert Rose VIT +10%  |
| Stormbutte        | Flabby Hide        |       |  6 | Desert Rose VIT +1 on |
|                   |                    |       |    | Level Up              |
| Thousand Tails    | Soft Hide          |  9000 | 11 | Desert Rose VIT +10%  |
| Thousand Tails    | Flabby Hide        | 12000 |  6 | Desert Rose VIT +1 on |
|                   |                    |       |    | Level Up              |
| Desert Rose       | Soft Hide          | 12000 | 10 | Desert Rose VIT +10   |
| Desert Rose       | Flabby Hide        | 15000 |  5 | Desert Rose VIT +25%  |
| Guardian WhipVIT+7| Soft Hide          | 11000 |  4 | Desert Rose VIT +10%  |
| Guardian Whip     | Flabby Hide        | 14000 |  6 | Desert Rose VIT +1 on |
|                   |                    |       |    | Level Up              |
| Ganza Whip        |    N/A             |   -   |  - | --------------------- |
| Gaia's Soul       |    N/A             |   -   |  - | --------------------- |
|___________________|____________________|_______|____|_______________________|


-------------------------------------------------------------------------------
| RHI'A : GUNS                                                                |
|-------------------.--------------------.-------.----.-----------------------|
| NAME              | Imbue              | Cost  | No.| Result                |
|-------------------+--------------------+-------+----+-----------------------|
| Handgun           | Broken Horn        |  4000 | 11 | Silver Matchlock      |
|                   |                    |       |    | WIS +10%              |
| Handgun           | Twisted Horn       |  7000 |  6 | Silver Matchlock      |
|                   |                    |       |    | WIS +1 on Level Up    |
| Sniper Rifle      | Broken Horn        |  6000 | 11 | Silver Matchlock      |
|                   |                    |       |    | WIS +10%              |
| Sniper Rifle      | Twisted Horn       |  9000 |  6 | Silver Matchlock      |
|                   |                    |       |    | WIS +1 on Level Up    |
| Blaze Gun         | Broken Horn        |  5000 | 11 | Silver Matchlock      |
|                   |                    |       |    | WIS +10%              |
| Blaze Gun         | Twisted Horn       |  8000 |  6 | Silver Matchlock      |
|                   |                    |       |    | WIS +1 on Level Up    |
| Psyshooter        | Broken Horn        |  5000 | 11 | Psycannon WIS +10%    |
| Psycannon WIS +10%| Twisted Horn       | 12000 |  4 | Aqua Soul WIS +1 on   |
|                   |                    |       |    | Level Up and Water x3 |
| Silver Matchlock  | Broken Horn        |  8000 | 11 | Black Barrel WIS +10% |
| Silver Matchlock  | Twisted Horn       | 11000 |  6 | Black Barrel WIS +1   |
|                   |                    |       |    | on Level Up           |
| Double Trigger    | Broken Horn        | 10000 | 11 | Black Barrel WIS +10% |
| Double Trigger    | Twisted Horn       | 13000 |  6 | Black Barrel WIS +1   |
|                   |                    |       |    | on Level Up           |
| Crimson Bolt      | Broken Horn        | 13000 | 11 | Black Barrel WIS +10% |
| Crimson Bolt      | Twisted Horn       | 16000 |  6 | Black Barrel WIS +1   |
|                   |                    |       |    | on Level Up           |
| Black Barrel      | Broken Horn        | 15000 | 10 | Black Barrel WIS +10  |
| Black Barrel      | Twisted Horn       | 18000 |  5 | Black Barrel. WIS +25%|
| Gigapunisher      | Broken Horn        | 11000 |  6 | Black Barrel WIS +10% |
| Gigapunisher      | Twisted Horn       | 14000 | 11 | Black Barrel WIS +1   |
|                   |                    |       |    | Level Up              |
| Aqua Soul         |    N/A             |   -   |  - | --------------------- |
| Omega             |    N/A             |   -   |  - | --------------------- |
|___________________|____________________|_______|____|_______________________|


-------------------------------------------------------------------------------
| NAJA : CHAKRA                                                               |
|-------------------.--------------------.-------.----.-----------------------|
| NAME              | Imbue              | Cost  | No.| Result                |
|-------------------+--------------------+-------+----+-----------------------|
| Saving Ring       | Hard Claw          |  4000 | 11 | Duel Spinner STR +10% |
| Saving Ring       | Steel Claw         |  7000 |  6 | Duel Spinner STR +1 on|
|                   |                    |       |    | Level Up              |
| Air Slasher       | Hard Claw          |  6000 | 11 | Duel Spinner STR +10% |
| Air Slasher       | Steel Claw         |  9000 |  6 | Duel Spinner STR +1 on|
|                   |                    |       |    | Level Up              |
| Shadow Edge       | Hard Claw          |  7000 | 11 | Duel Spinner STR +10% |
| Shadow Edge       | Steel Claw         | 10000 |  6 | Duel Spinner STR +1   |
|                   |                    |       |    | on Level Up           |
| Force Edge        | Hard Claw          | 11000 | 11 | Force Ring STR +10%   |
| Force Edge        | Steel Claw         | 14000 |  6 | Force Ring STR +1 on  |
|                   |                    |       |    | Level Up              |
| Force Ring        | Steel Claw         | 19000 |  6 | Shining Soul STR +1   |
|                   |                    |       |    | on Level Up. Fire x3  |
| Duel Spinner      | Hard Claw          | 10000 | 11 | Silver Moon STR +10%  |
| Duel Spinner      | Steel Claw         | 13000 |  6 | Silver Moon STR +1    |
|                   |                    |       |    | on Level Up           |
| Smart Disc        | Hard Claw          | 13000 | 11 | Silver Moon STR +10%  |
| Smart Disc        | Steel Claw         | 16000 |  6 | Silver Moon STR +1    |
|                   |                    |       |    | on Level Up           |
| Silver Moon       | Hard Claw          | 11000 | 10 | Silver Moon STR +10%  |
| Silver Moon       | Steel Claw         | 14000 |  5 | Silver Moon STR +25%  |
|___________________|____________________|_______|____|_______________________|



--------------------------
6. Unique Weapons' Recipes
--------------------------

-------------------------------------------------------------------------------
ASSASSIN'S EDGE > SABER CLAW > GALE SOUL
-------------------------------------------------------------------------------

Step 1  Assassin's Edge + Light Feather x10 (Cost 17,600G)
        Add one more Light Feather to get Sabre Claw AGI +10%

Step 2  Saber Claw AGI +10% + Ragged Feather x4 (Cost: 32,000)
        + 1 Ragged Feather = Saber Claw +15% AGI
        + 1 Ragged Feather = Saber Claw +20% AGI
        + 1 Ragged Feather = Saber Claw +25% AGI
        + 1 Ragged Feather = GALE SOUL AGI +1 on level Up, Air x3


-------------------------------------------------------------------------------
LIFEBRINGER > LIFEBLADE
-------------------------------------------------------------------------------

Step 1  Lifebringer + Mysterious Liquid x6 (Cost: 60,000G)
           + 1 Mysterious Liquid = Lifebringer HP +10%
           + 1 Mysterious Liquid = Lifebringer HP +20%
           + 1 Mysterious Liquid = Lifebringer HP +30%
           + 1 Mysterious Liquid = Lifebringer HP +40%
           + 1 Mysterious Liquid = Lifebringer HP +50%
           + 1 Mysterious Liquid = LIFEBLADE Boost ATK by HP


-------------------------------------------------------------------------------
VARIOUS > GODHAND
-------------------------------------------------------------------------------

Note that there isn't a way to to obtain a new weapon type for Taupy, and a
number of other weapons will also upgrade to the Godhand: Hammer Knuckles,
Dragon Knuckles, Sage's Wrath and Kaiser Knuckles.

GAIA KNUCKLES > GODHAND

        Gaia Knuckles + Mysterious Crystal x6 (Cost: 54,000G)
        + 1 Mysterious Crystal = Gaia Knuckles SP +10%
        + 1 Mysterious Crystal = Gaia Knuckles SP +20%
        + 1 Mysterious Crystal = Gaia Knuckles SP +30%
        + 1 Mysterious Crystal = Gaia Knuckles SP +40%
        + 1 Mysterious Crystal = Gaia Knuckles SP +50%
        + 1 Mysterious Crystal = GODHAND Inc. SATK by SP


-------------------------------------------------------------------------------
ROCK WHIP > STEEL WHIP > GAIA'S SOUL
-------------------------------------------------------------------------------

Step 1. Rock Whip + 10 Soft Hide (Cost: 35,000)
        Add one more Soft Hide to get Steel Whip VIT +10%

Step 2. Steel Whip VIT +10% + Flabby Hide x4 (Cost: 26,000)
        + 1 Flabby Hide = Steel Whip VIT +15%
        + 1 Flabby Hide = Steel Whip VIT +20%
        + 1 Flabby Hide = Steel Whip VIT +25%
        + 1 Flabby Hide = GAIA'S SOUL VIT +1 on Lv Up, Earth x3


-------------------------------------------------------------------------------
PSYSHOOTER > PYSCANNON > AQUA SOUL
-------------------------------------------------------------------------------

Step 1  Psyshooter + Broken Horn x 10 (Cost: 50,000G)
        Add one more Broken Horn to get Psycannon WIS +10%

Step 2. Psycannon WIS +10% + Twisted Horn x4 (cost 48,000G )
        + 1 Twisted Horn = Psycannon WIS +15%
        + 1 Twisted Horn = Psycannon WIS +20%
        + 1 Twisted Horn = Psycannon WIS +25%
        + 1 Twisted Horn = AQUA SOUL WIS +1 on level up and Water x3


-------------------------------------------------------------------------------
FORCE EDGE > FORCE RING > SHINING SOUL
-------------------------------------------------------------------------------

Step 1. Force Edge + 10 Hard Claw (Cost: 110,000G)
        Add one more Hard Claw to get FORCE RING STR 10%

Step 2. Force Ring + Steel Claw x6 (Cost: 11400G)
        + 1 Steel Claw = Force Ring STR +15%
        + 1 Steel Claw = Force Ring STR +20%
        + 1 Steel Claw = Force Ring STR +25%
        + 1 Steel Claw = SHINING SOUL STR +1 on level up and Fire x3



===============================================================================

                          V I .  L I S T S  ............................ *LIST

===============================================================================

      01. Items ........................................................ L01
      02. Weapons ...................................................... L02
      03. Armour ....................................................... L03
      04. Accessories .................................................. L04
      05. Materials .................................................... L05
      06. Quips ........................................................ L06
      07. Skills ....................................................... L07
      08. Bonus Effects ................................................ L08
      09. CP Costs for Skills .........................................  L09
      10. Smithy ......................................................  L10
      11. Enemy List ..................................................  L11
      12. Ultimate Equipment (summary) ................................  L12


===============================================================================
I T E M S ............................................................... *L01
===============================================================================

Most items can be bought at the various stores, but some can only be obtained
from enemy drops.

-----------------------.-------.-----------------------------------------------
| HEALING/BOOST ITEMS  | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Antidote             |   100 | Cures target of Venom                        |
| Book of Arms         | 50000 | Resets target's attack customization         |
| Book of Mind         | 50000 | Resets target's skill customization          |
| Draught of Balance   |   100 | Cures target of Stone                        |
| Draught of Release   |   100 | Cures target of Bind                         |
| Drop of Wonder       |   N/A | Fully restores target's HP and SP            |
| Elixir               |  1200 | Restores 40 HP and SP to target              |
| Flask of Wonder      |   N/A | Fully restores party's HP and SP             |
| Greater Elixir       |   N/A | Restores 100 HP and SP to target             |
| Greater Remedy       |   800 | Restores 300 HP to target                    |
| Greater Tonic        |   N/A | Restores 150 SP to target                    |
| Herculean Potion     |   N/A | Increases target's stats                     |
| Lesser Elixir        |   600 | Restores 20 HP and SP to target              |
| Lesser Remedy        |    40 | Restores 30 HP to target                     |
| Lesser Tonic         |   400 | Restores 10 SP to target                     |
| Miracle Remedy       |   N/A | Revives target and fully restores HP         |
| Panacea              |  5000 | Cures target of all debuffs                  |
| Remedy               |   300 | Restores 100 HP to target                    |
| Renewal Potion       |  1200 | Enable target to regenerate HP               |
| Secret Remedy        |   400 | Revives target                               |
| Smelling Salts       |    60 | Cures target of Stun, Addle, and Sleep       |
| Smoke Bomb           |   200 | Enable party to flee from battle             |
| Stoneskin Potion     |   800 | Increases target's DEF                       |
| Strength Potion      |  1200 | Increases target's ATK.                      |
| Swiftness Potion     |   800 | Increases target's AGI                       |
| Tome of Knowledge    |  1000 | Increases target's CP by 10                  |
| Tome of Mastery      | 10000 | Increases target's CP by 100                 |
| Tome of Secrets      |  5000 | Increases target's CP by 50                  |
| Tonic                |  1000 | Restores 50 SP to target                     |
| Water of Health      |   N/A | Slightly restores party's HP                 |
| Water of Life        |   N/A | Moderately restores party's HP               |
| Water of Rebirth     |   N/A | Greatly restores party's HP                  |
|______________________|_______|______________________________________________|


-----------------------.-------.-----------------------------------------------
| ATTACK ITEMS         | COST  | EFFECT                                       |
|----------------------+-------+----------------------------------------------|
| Azure Shard          |   400 | Deals major water damage to target           |
| Azure Stone          |   N/A | Deals massive water damage to area
| Cluster Bomb         |   400 | Deals major non-elemental damage             |
| Crimson Shard        |   400 | Deals major fire damage to target            |
| Cube of Destruction  |   N/A | Deals massive non-elemental damage           |
| Earthstone           |   200 | Deals moderate earth damage to target        |
| Earthstone Shard     |   100 | Deals minor earth damage to target           |
| Firestone            |   200 | Deals moderate fire damage to target         |
| Firestone Shard      |   100 | Deals minor fire damage to target            |
| Frag Grenade         |   200 | Deals moderate non-elemental damage          |
| Golden Shard         |   400 | Deals major earth damage to target           |
| Grenade              |   100 | Deals minor non-elemental damage             |
| Jade Shard           |   400 | Deals major air damage to target             |
| Waterstone           |   200 | Deals moderate water damage to target        |
| Waterstone Shard     |   100 | Deals minor water damage to target           |
| Windstone            |   200 | Deals moderate wind damage to target         |
| Windstone Shard      |   100 | Deals minor air damage to target             |
|______________________|_______|______________________________________________|



===============================================================================
W E A P O N S  .......................................................... *L02
===============================================================================

Everything can be sold: if it's a weapon that was bought, then you will receive
half the price paid. If a location is shows as ME/2 (for example) it indicates
that the item is sold at the early shop and the later one.
______
| BA  | Barni
| AW  | Agi Wharfs
| AC  | Academy At Galoa
| VI  | Viteau (05) = Viteau after Sky Gaol
| BC  | Bacchitav Caravan
| SG  | Skye Gaol Moorings
| ME  | Mechto
| LY  | Lyse
| DOM | Depths of Memory
| AW2 | Agi Wharfs 2
| AC2 | Academy At Galoa 2
| VI2 | Viteau 2
| BC2 | Bacchitav Caravan 2
| ME2 | Mechto 2
| LY2 | Lyse 2
|_____|


-------------------------------------------------------------------------------
| KYRIE : KNIVES/SWORDS                                                       |
.-------------------.--------.-----.-----.-----------------.------------------.
| NAME              | COST   | ATK | ACU | ELEMENT/BONUS   | OBTAIN           |
|-------------------+--------+-----+-----+-----------------+------------------|
| Paring Knife      |    100 |   5 |  85 | --------------  | Default, AW      |
| Heat Edge         |   1000 |  10 |  85 | Fire            | AW. Bodyguard    |
| Gale Soul         |    N/A |  10 |  85 | Air x3,         | Smithy-Saber Claw|
|                   |        |     |     | AGI +1 on Lv Up |                  |
| Survival Knife    |    800 |  15 |  85 | --------------  | AW, VI (Barni)   |
| Assassin's Edge*  |   1200 |  15 | 100 | AGI +3 varies   | VI. Drop:Brigand |
| Combat Knife      |   1600 |  15 |  85 | --------------- | VI, BC, SG       |
| Air Knife         |   2000 |  35 |  90 | Air  AGI +2     | BC, SG           |
| Bush Knife        |   4000 |  27 |  85 | --------------- | BC, SG, ME       |
| Sabre Claw        |    N/A |  36 | 100 | AGI +10%        | Smithy-Assassin'E|
| Cermet Knife      |   8000 |  58 |  85 | --------------- | VI, ME           |
| Mistilteinn       | 150000 |   5 |  60 | Inc.SATK by SP  | DOM, BC2         |
| Vorpal Sword      |  15000 | 105 |  85 | STR +5%/+10%    | VI2, BC2         |
| Hand of the Sun   |    N/A | 100 |  90 | STR +3 Fire x4  | Default          |
| Destruct Blade    |    N/A | 150 | 100 | Boost Core Stats| Kyrie: Quest     |
|___________________|________|_____|_____|_________________|__________________|


-------------------------------------------------------------------------------
| MORTE : SWORDS                                                              |
|-------------------.--------.-----.-----.-----------------.------------------|
| NAME              | COST   | ATK | ACU | ELEMENT/BONUS   | OBTAIN           |
|-------------------+--------+-----+-----+-----------------+------------------|
| Nameless Sword    |   N/A  |  15 |  75 | --------------- | Default          |
| Crimson Blade     |   2000 |  25 |  75 | Fire. STR +1    | AW. Yojimbo      |
| Zweihander        |   1400 |  28 |  75 | --------------- | AW,VI. Fallenmire|
|                   |        |     |     |                 | Drop: Broken Fist|
| Lifeblade         |   N/A  |  30 |  85 | Boost ATK by HP | Smith-Lifebringer|
| Ice Blade         |   N/A  |  50 |  50 | Ice x2          | Botanical Garden |
| Claymore          |   3400 |  40 |  75 | --------------- | VI, BC, SG       |
| Whaleslayer       |   8000 |  58 |  80 | --------------- | VI, BC, SG, AW2  |
| Lifebringer       |        |  60 |  85 | HP +10%         | Azure Tower      |
| Executioner       |  12000 |  76 |  80 | --------------- | VI, ME, LY, AW2  |
|                   |        |     |     |                 | VI2, BC2         |
| Cragblade         |   N/A  |  85 |  50 | Earth x3        | Botanical Garden |
|                   |        |     |     |                 | Vagabond         |
| Chaosbreaker      |  24000 | 105 |  80 | STR +1/2/3      | LY               |
| Innocence         |   N/A  | 120 |  90 | STR +5%         | Roving Swordsman |
|                   |        |     |     |                 | Azure Tower      |
| Zephyr Blade      |   N/A *| 130 | 100 | Air x4          | 20 Green Ore!    |
| Infini            |   N/A  | 150 |  90 | Boost HP & SP   | Morte: Quest     |
|___________________|________|_____|_____|_________________|__________________|

* Give 20 Green Ore to the man standing outside Bacchitav arsenal (at any time
in the game). Call in at an arsenal (Agi Wharfs worked for me) and she will get
the weapon.


-------------------------------------------------------------------------------
| TAUPY : GLOVES/KNUCKLES                                                     |
|-------------------.--------.-----.-----.-----------------.------------------|
| NAME              | COST   | ATK | ACU | ELEMENT/BONUS   | OBTAIN           |
|-------------------+--------+-----+-----+-----------------+------------------|
| Leather Gloves    |   N/A  |  10 | 100 | --------------- | Default          |
| Heat Gloves       |   1000 |  12 | 100 | Fire            | AW               |
| Metal Knuckles    |   1200 |  18 |  90 | Fire            | VI               |
| Reaper's Gloves   |   1800 |  22 | 100 | AGI +2 varies   | VI, Broken Fist  |
| Hammer Knuckles   |   3000 |  35 |  75 | --------------- | VI, BC, SG,      |
| Dragon Knuckles   |   8400 |  50 |  90 | --------------- | VI BC SG ME AW2  |
| Sage's Wrath      |   N/A  |  75 |  90 | --------------- | Rim Mercenary    |
| Gaia Knuckles     |   N/A  |  76 |  75 | Earth x2        | Tower of Earth   |
|                   |        |     |     |                 | Bounty Hunter    |
| Kaiser Knuckles   |  12000 |  68 | 100 | HP +10%         | ME LY AW2 VI2 BC2|
| Godhand           |  20000 |  85 |  90 | --------------- | LY VI2 BC2       |
|                   |        |     |     | Inc SATK by SP  | Smithy-Gaia Knuck|
| Heaven and Hell   |   N/A  | 100 | 130 | --------------- | Taupy: Quest     |
| Gods and Demons   | 150000 | 110 | 110 | AGI +10%(varies)| DOM, Taupy Quest |
| Friend's Gloves   |   N/A  | 130 | 120 | Boost HP & SP   | Taupy: Quest     |
|___________________|________|_____|_____|_________________|__________________|


-------------------------------------------------------------------------------
| AGAN  : WHIPS                                                               |
|-------------------.--------.-----.-----.-----------------.------------------|
| NAME              | COST   | ATK | ACU | ELEMENT/BONUS   | OBTAIN           |
|-------------------+--------+-----+-----+-----------------+------------------|
| Gaia's Soul       |    N/A |  10 |  80 | VIT +1 on Lv Up | Smithy           |
|                   |        |     |     | Earth x3        | (from Steel Whip)|
| Leather Whip      |    N/A |  20 |  80 | --------------- | Default          |
| Serpent's Tongue  |   3200 |  38 |  90 | --------------- | VI, BC SG        |
| Blue Whip         |   3000 |  40 |  80 | Water  VIT +1   | BC, SG           |
| Chain Whip        |   9000 |  55 |  80 | --------------- | VI, ME, AW2      |
| Steel Whip        |    N/A |  65 |  80 | VIT +10%        | Smithy- Rock Whip|
| Nine Tails        |  11000 |  68 |  85 | --------------- | ME, LY, AW2      |
| Rock Whip         |    N/A |  45 |  80 | VIT +3          | Azure Tower 3F   |
| Stormbutte        |  15000 |  75 |  90 | Wind AGI +1     | AW2, BC2         |
| Thousand Tails    |  16000 |  82 | 110 | --------------- | LY, VI2, BC2     |
| Desert Rose       |  22000 |  95 |  90 | --------------- | VI2, BC2         |
| Guardian Whip     | 100000 |  90 |  85 | VIT +7          | DOM              |
| Ganza Whip        |    N/A | 135 | 100 | Boost STR & VIT | Agan: Quest      |
|___________________|________|_____|_____|_________________|__________________|


-------------------------------------------------------------------------------
| RHI'A : GUNS                                                                |
|-------------------.--------.-----.-----.-----------------.------------------|
| NAME              | COST   | ATK | ACU | ELEMENT/BONUS   | OBTAIN           |
|-------------------+--------+-----+-----+-----------------+------------------|
| Aqua Soul         |    N/A |  10 |  80 | Water x3        | Smithy-Psycannon |
|                   |        |     |     | WIS +1 on Lv Up |
| Handgun           |    N/A |  50 |  80 | --------------- | Default          |
| Sniper Rifle      |  10000 |  58 | 130 | --------------- | ME, AG2          |
| Blaze Gun         |    N/A |  60 |  80 | Fire x2         | Azure Tower 4F   |
| Psyshooter        |    N/A |  60 |  90 | WIS +2          | Tower of Earth   |
| Psycannon         |    N/A |  60 | 100 | WIS +10%        | Smithy-Psyshooter|
| Silver Matchlock  |  14000 |  68 |  90 | --------------- | ME, LY           |
| Double Trigger    |  18000 |  78 |  95 | --------------- | LY, VI2, BC2     |
| Crimson Bolt      |  24000 |  92 |  90 | --------------- | VI2, BC2         |
| Black Barrel      | 140000 | 105 | 200 | --------------- | DOM              |
| Gigapunisher      |    N/A | 130 |  40 | Fire x2         | Valley o Dragons |
| Omega             |    N/A | 130 | 100 | Boost AGI & WIS | Rhi'a: Quest     |
|___________________|________|_____|_____|_________________|__________________|


-------------------------------------------------------------------------------
| NAJA : CHAKRA                                                               |
|-------------------.--------.-----.-----.-----------------.------------------|
| NAME              | COST   | ATK | ACU | ELEMENT/BONUS   | OBTAIN           |
|-------------------+--------+-----+-----+-----------------+------------------|
| Shining Soul      |    N/A |  10 |  90 | SR +1 on Lv Up  | Smithy-Force Ring|
|                   |        |     |     | Fire x3         |                  |
| Saving Ring       |    N/A |  70 |  90 | --------------- | Default          |
| Air Slasher       |  10000 |  75 | 120 | Wind x3         | AW2              |
| Shadow Edge       |  12000 |  80 |  90 | AGI +1          | LY, AW2          |
| Force Edge        |    N/A |  75 | 100 | STR +3          | Tower of Wind    |
| Force Ring        |    N/A |  85 |  90 | STR +10%        | Smithy-Force Edge|
| Duel Spinner      |  18000 |  90 |  90 | --------------- | VI2, BC2         |
| Smart Disc        |  24000 | 100 |  90 | --------------- | VI2, BC2         |
| Silver Moon       | 100000 | 115 | 110 | --------------- | DOM              |
| Silverwolf Fang   |    N/A | 130 | 120 | Boost STR & AGI | Naja: Quest      |
|___________________|________|_____|_____|_________________|__________________|



===============================================================================
B O D Y  A R M O R  ..................................................... *L03
===============================================================================

Most things can be sold and everything with a price can be sold for half the
price paid. If a location is shows as ME/2 (for example) it indicates that the
item is sold at the early shop and the later one. Some items can be obtained
from enemies as well as from shops.

______
| BA  | Barni
| AW  | Agi Wharfs
| AC  | Academy At Galoa
| VI  | Viteau
| BC  | Bacchitav Caravan
| SG  | Skye Gaol Moorings
| ME  | Mechto
| LY  | Lyse
| DOM | Depths of Memory
| AW2 | Agi Wharfs 2
| AC2 | Academy At Galoa 2
| VI2 | Viteau 2
| BC2 | Bacchitav Caravan 2
| ME2 | Mechto 2
| LY2 | Lyse 2
|_____|


-------------------------------------------------------------------------------
| EVERYONE                                                                    |
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Mystic Robe        |   N/A |  20 |  40 |   0 | Major SP Shld | Neophyte     |
|                    |       |     |     |     |               | Scholar      |
| Fireproof Coat     |  5000 |  45 |   0 |   0 | Lessen Fire   | BC, SG       |
| Coldproof Coat     |  5000 |  45 |   0 |   0 | Lessen Water  | BC, SG       |
| Windproof Coat     |  5000 |  45 |   0 |   0 | Lessen Air    | BC, SG       |
| Dustproof Coat     |  5000 |  45 |   0 |   0 | Lessen Earth  | BC, SG       |
| Slashproof Coat    |  7000 |  40 |   0 |   0 | Lessen Blade  | BC, SG       |
| Smashproof Coat    |  7000 |  40 |   0 |   0 | Lessen Blunt  | BC, SG       |
| Crystal Shell      |   N/A |  60 |  50 |   0 | Heavyweight   | CrystalShell |
| Flameguard Coat    | 12000 |  80 |   0 |   0 | Halve Fire    | BC2          |
| Iceguard Coat      | 12000 |  80 |   0 |   0 | Halve Water   | BC2          |
| Stormguard Coat    | 12000 |  80 |   0 |   0 | Halve Air     | BC2          |
| Earthguard Coat    | 12000 |  80 |   0 |   0 | Halve Earth   | BC2          |
| Mystic Robe        |   N/A |  20 |  40 |   0 | Major SP Shld | Drop:        |
| Steel Shell        |   N/A |  80 |   0 |   0 | Hard Shell    | Madhusk      |
| Muffy Costume      |   N/A | 100 |  20 |   0 | Heavyweight   | Agi - event  |
| Rare Metal Armor   |   N/A | 110 |   0 |   0 | Lessen Phys.  | Unus         |
|____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| MALE ONLY (Kyrie, Agan and Naja)                                            |
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Training Garb      |   N/A |  20 |   0 |  15 | Chicken Liver | Broken Fist  |
| Survival Vest      |  1200 |  25 |   0 |   0 | ------------- | AW, VI       |
| Hard Leather Vest  |  2400 |  40 |   0 |   0 | ------------- | VI           |
| Metal Jacket       |  7000 |  65 |   0 |   0 | ------------- | VI ME AW2    |
|                    |       |     |     |     |               | Vagabond     |
| Defiance Kenpogi   |   N/A |  70 |   0 |  20 | Defiance      | Bounty Hunter|
| Silver Vest        | 10000 |  80 |  10 |   0 | ------------- | ME/2 LY/2,AW2|
| Superior Vest      | 16000 | 100 |   0 |   0 | Lessen Blunt  | LY, VI2      |
| Indomitable Garb   | 12000 |  90 |   0 |  30 | Braveheart    | VI2, ME2     |
|                    |       |     |     |     |               | Rim Mercenary|
| Solid Suit         | 24000 | 120 |  10 |   0 | Untiring Guard| BC2, Roving  |
|                    |       |     |     |     |               | Swordsman    |
|____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| FEMALE ONLY (Morte and Rhi'a)                                               |
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Party Dress        |  4000 |  10 |  40 |   0 | ------------- | VI           |
| Leather Cuirass    |   400 |  14 |   0 |   5 | ------------- | AW. Bodyguard|
| Tight Suit         |  1100 |  23 |   0 |   5 | ------------- | AW, VI       |
| Hardened Cuirass   |   N/A |  40 |   5 |   5 | ------------- | VI           |
| Metal Blazer       |  6600 |  65 |   0 |   0 | ------------- | VI           |
| Silver Cuirass     |  9000 |  75 |  15 |  10 | ------------- | ME/2, LY/2   |
|                    |       |     |     |     |               | AW2 VI2      |
| Wedding Dress      | 12000 |  10 |  60 |   0 | Camouflage    | VI2, ME2     |
| Superior Cuirass   | 15000 | 100 |   0 |   0 | Lessen Blade  | ME/2 LY/2 VI2|
| War Dress          | 24000 | 120 |   0 |  10 | Untiring Guard| BC2          |
_____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| KYRIE                                                                       |
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Denim Jacket       |   N/A |   8 |   0 |   5 | ------------- | Default      |
| Leather Jacket     |   400 |  15 |   0 |   0 | ------------- | AW (Barni)   |
|                    |       |     |     |     |               | Yojimbo      |
| Survival Vest      |  1200 |  25 |   0 |   0 | ------------- | AW VI        |
| Legendary Apron    |   N/A |  40 |  10 |   0 | Empower Skills| Barni        |
| Crimson Jacket     |   N/A | 120 |  10 |   0 | Nul Fire      | Default 2    |
| Crimson Robe       |   N/A | 125 |  20 |   0 | Major SP Shld | Barni        |
| Crimson Gear       |   N/A | 140 |  10 |   0 | Nul Elements  | Barni        |
|____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| MORTE : all gifts  (cannot be sold)                                         |
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Eye-popping Blouse |  N/A  |  14 |   0 |   5 | War Paint     | Floating Gard|
| Vivid Shirt        |  N/A  |  70 |  10 |   0 | War Paint     | Viteau       |
| Spangled Dress     |  N/A  | 105 |  15 |   0 | War Paint     | Lyse         |
| See-Through Dress  |  N/A  | 125 |  20 |   0 | Camouflage    | Viteau       |
|____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| Taupy                                                                       |
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Blue Bandana       |   N/A |  18 |   0 |  10 | Lightweight   | Default      |
| Meteor Banana      |  3000 |  35 |   0 |  10 | Lightweight   | VI           |
| Bloody Bandana     |   N/A |  55 |  10 |  10 | Lightweight   | Botanical Gar|
| Martial Bandana    |   N/A |  85 |  10 |  10 | Lightweight   | Tower Light  |
| Victory Bandana    |   N/A | 115 |  10 |  10 | Lightweight   | Quest        |
|____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| AGAN
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Tailored Coat      |   N/A |  30 |   0 |   0 | Lessen Earth  | Default      |
| Fine Tailored Coat | 10000 |  70 |   0 |   0 | Lessen Earth  | Buy: Viteau  |
| Keen Tailored Coat | 20000 | 100 |   0 |   0 | Halve Earth   | Buy: Viteau  |
| Nice Tailored Coat | 40000 | 120 |   0 |   0 | Halve Earth   | Buy: Viteau  |
| Dust of Venus      |  N/A  | 140 |   0 |   0 | Nul Earth     | Gift: Viteau |
|____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| RHI'A : all gifts from Felis Rex
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Gothic Dress       |   N/A |  65 |  20 |   0 | Lessen Element| Default      |
| Black Shift        |   N/A |  80 |  20 |   0 | Lessen Element| Agi - Felis  |
| Laced Chemise      |   N/A | 100 |  20 |   0 | Lessen Element| Agi - Felis  |
| Frilled Dress      |   N/A | 110 |  20 |   0 | Lessen Element| Agi - Felis  |
| Maid's Dress       |   N/A | 125 |  20 |   0 | Nul Elements  | Agi - Felis  |
|____________________|_______|_____|_____|_____|_______________|______________|


-------------------------------------------------------------------------------
| NAJA
|--------------------.-------.-----.-----.-----.---------------.--------------|
| NAME               | COST  | DEF | SDF | EVA | SPECIAL       | OBTAIN       |
|--------------------+-------+-----+-----+-----+---------------+--------------|
| Soldier's Uniform  |   N/A |  80 |   5 |   5 | Lessen Blade  | Default      |
| Officer's Uniform  |   N/A |  90 |  10 |  10 | Lessen Blade  | Feral Officer|
| Elite Uniform      |   N/A | 100 |  20 |  10 | Halve Blade   | Drop         |
| Wolf King's Garb   |   N/A | 130 |  10 |  15 | Less. Physical| Gift: Mechto |
|____________________|_______|_____|_____|_____|_______________|______________|



===============================================================================
A C C E S S O R I E S  .................................................. *L04
===============================================================================

Everyone can equip every accessory, but some will show a broken heart and some
won't. A red hearted accessory increases morale and a broken hearted one
decreases it. If there is no heart, then the accessory is neutral and won't
affect morale.

* If a name is listed in the "Equip" column this means that the item will give
  that character a red heart, and everyone else will have a broken heart or no
  heart at all.
* If initials are listed then all those characters can equip the item with no
  effects, and everyone else will have a broken heart.
* If it is listed as males, then females and Taupy will have a broken heart.
* If it is listed as females, then males (and Taupy!) will have a broken heart.
* If it says All, then there is no heart at all.

Equip by:   K = Kyrie
            A = Agan
            T = Taupy
            N = Naja
            M = Morte
            R = Rhi'a

---------------------.--------.--------.-----------------.---------------------
| NAME               | COST   | EQUIP  | SPECIAL         | OBTAIN             |
|--------------------+--------+--------+-----------------+--------------------|
| Ancient Ring       |    N/A | All    | Empower Skills  | Tower of Wind      |
| Assault Headband   |    N/A | Agan   | Forefront       | Drop: Rajiv        |
| Azure Bangle       |   5000 | Males  | Empower Water   | Buy. SkyGuard      |
| Azure Earrings     |   5000 | Females| Empower Water   | Buy                |
| Beastlord's Secret |    N/A | RTN    | Empower Ability | Blacksteel Spear   |
| Blue Amulet        |   3000 | All    | Nul Sleep       | Buy                |
| Cat's Paw          |    N/A | Rhi'a  | Item Hunter     | Find: Upper Deck   |
| Craftsman's Ring   |    N/A | All    | Empower Armor   | Find: Clockwork Man|
| Crimson Bangle     |   5000 | Males  | Empower Fire    | Buy                |
| Crimson Earrings   |   5000 | Females| Empower Fire    | Buy                |
| Danger Sensor      |    N/A | KMA    | Vigilance       | Bounty Hunter (M)  |
| Duck Season        |    N/A | Females| Air Killer      | Clockwork Manor 2  |
| Elderwyrm Scale    |    N/A | Rhi'a  | Empower DEF     | Valley of Dragons  |
| Footpad Shoes      |    N/A | MRT    | Blind Spot      | Redsteel Spear     |
| Gold Amulet        | 100000 | All    | Nul Debuffs 1   | Buy. Galoa Library |
| Golden Bangle      |   5000 | Males  | Empower Earth   | Buy                |
| Golden Earrings    |   5000 | Females| Empower Earth   | Buy                |
| Gothic Heels       |    N/A | Rhi'a  | Guidance        | Default: Rhi'a     |
| Green Amulet       |   3000 | All    | Nul Addle       | Buy                |
| Guardian Crown     |    N/A | Males  | Empower DEF     | Find: Azure Tower2 |
| Guardian Tiara     |    N/A | Females| Empower DEF     | Find: Azure Tower2 |
| Herculean Ring     |    N/A | All    | Empower All     | Find: Primal Catar |
| Hero's Badge +     |    N/A | Agan   | Empower Special | Gift: Sky Gaol     |
| Hexor's Wig        |    N/A | Females| Empower ATK     | Drop: Bounty Hunter|
|                    |        |        |                 | Find: Azure Tower2 |
|                    |        |        |                 | Bounty Hunter [F}  |
| Hiking Boots       |    N/A | Kyrie  | Guidance        | Default: Kyrie     |
| Hunting Hat        |    N/A | Agan   | Guidance        | Default: Agan      |
| Jade Bangle        |   5000 | Males  | Empower Air     | Buy                |
| Jade Earrings      |   5000 | Females| Empower Air     | Buy                |
| King's Prestige    | 100000 | Males  | Regen           | Find: Azure Tower2 |
|                    |        |        |                 | Buy: Depths Memory |
| Knee-high Boots    |    N/A | Morte  | Guidance        | Default: Morte     |
| Orange Amulet      |   4000 | All    | Nul Stun        | Buy                |
| Platinum Amulet    |    N/A | All    | Nul Debuffs II  | Find: Primal Cat   |
| Purple Amulet      |   3000 | All    | Nul Venom       | Buy                |
| Queen's Perfume    | 100000 | Females| Regen           | Buy: Depths Memory |
|                    |        |        |                 | Find: Azure Tower2 |
| Rabbit Season      |    N/A | Males  | Land Killer     | Whale Boneyard     |
| Rearguard Wing     |    N/A | Morte  | Rearguard       | Gift: Sky Gaol     |
| Red Scarf          |    N/A | Naja   | Guidance        | Default: Naja      |
| Reserve Ring       |    N/A | All    | Reserve EXP     | Botanical Garden   |
| Sage's Glasses     |    N/A | Naja   | CP x2           | Drop: Rajiv, Naja  |
| Sage's Ring        |    N/A | All    | Empower Items   | Galoa Library      |
| Sand King's Turban |    N/A | Agan   | Empower DEF     | Find: Caravan      |
| Sand Rabbit's Loss |    N/A | Agan   | Gold x2         | Gift: Sky Gaol     |
| Secret Recipe      |    N/A | Kyrie  | CP x2           | Gift: Sky Gaol     |
| Silver Amulet      |  10000 | All    | Nul Doom        | Buy                |
| Sirius Shoes       |    N/A | Naja   | Empower AGI     | Drop: Naja
| Sonic Heels        | 100000 | Females| Empower AGI     | Buy: Depths Memory |
|                    |        |        |                 | Drop : Brigand (F) |
| Speed Shoes        | 100000 | Males  | Empower AGI     | Buy: Depths Memory |
|                    |        |        |                 | Drop : Brigand (M) |
| Star-eye Patch     |    N/A | Taupy  | Guidance        | Default: Taupy     |
| Steel Amulet       |   6000 | All    | Nul KO          | Buy                |
| Swift Garter       |    N/A | Females| BP +1           | Find: Tower o Wind |
| Underdog's Tail    |    N/A | TRN    | Escape Artist   | Drop: Rajiv        |
| Utility Belt       |    N/A | Males  | BP +1           | Tower of Darkness  |
| Vanguard Wing      |    N/A | Kyrie  | Vanguard        | Gift: Sky Gaol     |
| War Badge          |    N/A | Males  | Empower ATK     | Find: Azure Tower2 |
| Warrior's Ring     |    N/A | All    | Empower Weapon  | Find: Primal Catar |
| White Amulet       |   6000 | All    | Nul Stone       | Buy                |
|____________________|________|________|_________________|____________________|

+ Hero's Badge has a broken heart for females.

Red Heart Accessories
Kyrie : Hiking Boots, Secret Recipe, Vanguard Wing, Rearguard Wing
Morte : Knee High Boots, Vanguard Wing, Rearguard Wing
Agan  : Hunting Hat, Assault Headband, Sand Rabbit's Loss, Sand King's Turban
Taupy : Star-Eye Patch
Rhi'a : Gothic Heels, Cat's Paw, Elderwyrm Scale
Naja  : Red Scarf, Sage's Glasses



===============================================================================
M A T E R I A L S  ...................................................... *L05
===============================================================================

Materials are the items dropped from enemies, or extracted from some weapons. A
few are sold at one shop. They can be sold or used in the Smithy to meld to
weapons. See the Smithy Guide for more details.

---------------------.------------------------------------------------.--------
| ITEM               | DESCRIPTION                                    | SELL  |
|--------------------+------------------------------------------------+-------|
| Ancient Blood      | Increase ATK by HP                             | 10000 |
|--------------------+------------------------------------------------+-------|
| Beastlord's Claw   | STR +1 bonus on level up                       |  5000 |
|--------------------+------------------------------------------------+-------|
| Blue Ore           | Water Elemental                                |   200 |
|--------------------+------------------------------------------------+-------|
| Broken Horn        | WIS +1                                         |   500 |
|--------------------+------------------------------------------------+-------|
| Dragon's Wrath     | STR & VIT +10 while equipped                   | 20000 |
|--------------------+------------------------------------------------+-------|
| Flabby Hide        | VIT +5%                                        |  2000 |
|--------------------+------------------------------------------------+-------|
| Green Ore          | Air Elemental                                  |   200 |
|--------------------+------------------------------------------------+-------|
| Hard Claw          | STR +1                                         |   500 |
|--------------------+------------------------------------------------+-------|
| Horns of the Beast | WIS +1 bonus on level up                       |  5000 |
|--------------------+------------------------------------------------+-------|
|Irisdesecnt Pyroxene| Inc. SATK by SP                                | 14000 |
|--------------------+------------------------------------------------+-------|
| Light Feather      | AGL +1                                         |   500 |
|--------------------+------------------------------------------------+-------|
| Mysterious Crystal | SP +10%                                        |  2000 |
|--------------------+------------------------------------------------+-------|
| Mysterious Liquid  | HP +10%                                        |  2000 |
|--------------------+------------------------------------------------+-------|
| Phoenix Feather    | AGI +1 bonus on level up                       |  5000 |
|--------------------+------------------------------------------------+-------|
| Ragged Feather     | AGI +5%                                        |  2000 |
|--------------------+------------------------------------------------+-------|
| Rare Hide          | VIT bonus on level up                          |  5000 |
|--------------------+------------------------------------------------+-------|
| Red Ore            | Fire Elemental                                 |   200 |
|--------------------+------------------------------------------------+-------|
| Soft Hide          | VIT +1                                         |   500 |
|--------------------+------------------------------------------------+-------|
| Steel Claw         | STR +5%                                        |  2000 |
|--------------------+------------------------------------------------+-------|
| Twisted Horn       | WIS +5%                                        |  2000 |
|--------------------+------------------------------------------------+-------|
| Yellow Ore         | Earth Elemental                                |   200 |
|____________________|________________________________________________|_______|



===============================================================================
B O N U S  E F F E C T S  ............................................... *L06
===============================================================================

Descriptions are taken either directly from the game or based on deduction from
the descriptions, and these effects can be seen on accessories and armour.

--------------------.----------------------------------------------------------
| BONUS EFFECTS     | DESCRIPTION                                             |
|-------------------+---------------------------------------------------------|
| Air Killer        | Increases damage to flying enemies                      |
| Blind Spot        | Increases chance of first strike                        |
| BP+1              | Increases actions by 1. Women only                      |
| Braveheart        | Boosts attack when attacked                             |
| Camouflage        | Makes its wearer less easy to target                    |
| Chicken Liver     | Boosts defense when attacked                            |
| CP x2             | Double CP earned from battles                           |
| Defiance          | Boosts motivation when attacked                         |
| Empower Ability   | Increase the potency of abilities                       |
| Empower AGI       | Enables swift movement in battle                        |
| Empower Air       | Empowers the element of air                             |
| Empower All       | Increases all attributes during battle                  |
| Empower Armor     | Increases the effectiveness or armor                    |
| Empower ATK       | Increases attack during battle                          |
| Empower DEF       | Increases defense during battle                         |
| Empower Fire      | Empowers the element of fire                            |
| Empower Items     | Increases the potency of items                          |
| Empower Skills    | Increases the potency of skills                         |
| Empower Special   | Inc SPATK, ATK halved.                                  |
| Empower Water     | Empowers the element of water                           |
| Empower Weap.     | Increases effectiveness of weapons                      |
| Escape Artist     | Increases chance of fleeing                             |
| Forefront         | The wearer acts at the start of battle                  |
| Gold x2           | Doubles gold from battles                               |
| Guidance          | Makes special attacks easier to enter (Simplifies)      |
| Halve Earth       | 50% protection from earth                               |
| Hard Shell        | Increases defense but lowers evasion                    |
| Heavyweight       | Prevents Toss and KO effects                            |
| Item Hunter       | Increases chance of finding items                       |
| Land Killer       | Increases damage to enemies on ground                   |
| Lessen Blade      | Offers some protection from Blade attacks               |
| Lessen Blunt      | Offers some protection against Blunt attacks            |
| Lessen Earth      | Offers some protection from earth                       |
| Lessen Elements   | Offers some protection from elemental attacks           |
| Lessen Fire       | Affords some protection against fire                    |
| Lessen Physical   | Provides excellent physical defense                     |
| Lightweight       | Boosts agility?                                         |
| Major SP Shield   | Restores SP when wearer is damaged                      |
| Nul Addle         | Prevents Addle                                          |
| Nul Debuffs I     | Prevents all debuffs except Doom                        |
| Nul Debuffs II    | Prevents all debuffs                                    |
| Nul Doom          | Prevents Doom                                           |
| Nul Elements      | Completely protects from elemental attacks              |
| Nul Earth         | Protects from earth                                     |
| Nul Fire          | Protects from fire                                      |
| Nul KO            | Prevents KO                                             |
| Nul Sleep         | Prevents Sleep                                          |
| Nul Stone         | Prevents Stone                                          |
| Nul Stun          | Prevents Stun                                           |
| Nul Venom         | Prevents Venom                                          |
| Rearguard         | Affects character with Rearguard                        |
| Reserve EXP       | Earn full EXP while in the reserves                     |
| Secret Recipe     | Increases the amount of CP earned                       |
| Untiring Guard    | Affords extraordinary protection                        |
| Vanguard          | Affect character with Vanguard                          |
| Vigilance         | Reduces chance of being ambushed                        |
| War Paint         | Makes its wearer easier to target                       |
|___________________|_________________________________________________________|



===============================================================================
Q U I P S  .............................................................. *L07
===============================================================================

Quips are automatically gained when you play through a particular event, and
you still get the quip even if you press start and skip through all the
dialogue. They must be equipped to take effect and each character can have up
to four active. They trigger during a battle at the point described, and you'll
see a small loudspeaker icon and hear the quip when one activates. You'll
usually see a label in blue text that identifies the effects of that quip: such
as "Chicken Liver" for a defensive one, or "Rally" for an increase in morale. A
few others include: "On a roll" for reducing time between turns, "Heat of
Battle", that grants 1 BP at the start of a turn and "Gift of Squires" that
restores some HP at the start of a battle.

What causes one to trigger and not another I can't say, but the defensive ones
seem to occur far more often than the ones that give a bonus to cash or
experience. It's also worth noting that a quip is not susceptible to enemy
debuffs, which makes the defensive ones doubly useful in boss battles!


---------
- KYRIE -
---------
Event  : While in Sandsea with Morte
Quip   : It's probably my fault
Trigger: Taking damage
Effect : Increases DEF after taking damage

Event  : First visit to Meonne
Quip   : You've got to see a promise through
Trigger: End of turn
Effect : Reduces time between turns

Event  : Visit to Barni to get the Crimson Gear or Robe.
Quip   : Let's get going
Trigger: Start of battle
Effect : Partially restores party's SP at start of battle.

Event  : First Visit to Viteau with Taupy and Morte
Quip   : Let's just play it safe
Trigger: Start of battle
Effect : Partially restores party's HP at start of battle.

Event  : On visiting Barni in the Depths of Memory
Quip   : I'm through doubting
Trigger: Start of Turn
Effect : Increases damage of next attack

Event  : Before battle with boss of Depths of Memory
Quip   : You can't stop us
Trigger: Start of battle
Effect : Reduces party's wait time at start of battle to 0

Event  : Second visit to Azure Tower
Quip   : Is it okay to take so much?
Trigger: End of Battle
Effect : Party earns twice as many Customization Points

Event  : Second visit to Lyse: Temple of Darkness
Quip   : I feel like I learned a lot here.
Trigger: Start of Battle
Effect : Party earns twice as much EXP


---------
- MORTE -
---------
Event  : Upper Cellblock
Quip   : There's more than enough destruction to go around
Trigger: Start of battle
Effect : Raises party's morale at start of battle.

Event  : Zifnir, after Botanical Gardens
Quip   : Chaaarge!
Trigger: Start of Battle
Effect : Character's turn comes first at start of battle

Event  : On board the Zifnir, first visit.
Quip   : Crossing me hurts.
Trigger: Defending
Effect : Opponents' turn ends when blocking

Event  : First visit to Bacchitav Caravan
Quip   : This must be my lucky day
Trigger: End of Battle
Effect : Battles yield twice as much gold

Event  : Obtaining Spangled Dress from woman in Lyse (second visit)
Quip   : Keep 'em Coming
Trigger: End of Turn
Effect : Minimizes time between turns

Event  : At the entrance to the Azure Tower.
Quip   : No looking back!
Trigger: Start of turn
Effect : Grants 1 BP at start of turn.

Event  : Viteau, Noble Quarters, second visit after getting See-through Dress
Quip   : Are you trying to make me angry?
Trigger: Start of Battle
Effect : Increases ATK after taking damage

Event  : Second visit to Azure Tower
Quip   : I'm blaming it all on you
Trigger: Start of Turn
Effect : Increases damage of next attack

Event  : Second visit to Azure Tower: refuse to pay the boatman
Quip   : I shop at a discount
Trigger: When shopping
Effect : Decreases cost by half


---------
- Taupy -
---------
Event  : On board the Zifnir, first meeting
Quip   : I'm a professional
Trigger: End of Battle
Effect : Party earns twice as much EXP

Event  : On entering Fallenmire.
Quip   : Time to go to work
Trigger: Start of turn
Effect : Increases ability chance rate.

Event  : Sphir Meadows after defeating the three bears. (Quest)
Quip   : I wouldn't bet on it
Trigger: Start of turn
Effect : Increases damage of next attack made and received

Event  : Leaving the Zifnir, Taupy joins the party.
Quip   : Do I look worried?
Trigger: Defending
Effect : Reduces damage taken to 0 while defending.

Event  : Albion Greenwoods, after defeating Elephas Rex
Quip   : Something has to give
Trigger: Taking Damage
Effect : Immune to all abilities

Event  : After receiving a letter at his home in Viteau. (Quest)
Quip   : There comes a time, a man's got to take a stand
Trigger: Taking damage
Effect : Greatly reduces time between turns after taking damage

Event  : Viteau, first visit.
Quip   : Keep your filthy paws off
Trigger: Taking damage
Effect : Increases ATK after taking damage

Event  : Agi Wharfs after obtaining Maid's Dress and showing the Muffy Suit.
Quip   : I'll do as I please.
Trigger: Start of turn
Effect : Grants or removes 1 BP at start of turn


---------
- AGAN  -
---------
Event  : Battle with Gaolers at Upper Cell Block.
Quip   : I am Agan the Green, and Red.
Trigger: Start of Battle
Effect : Raises party's morale at start of battle

Event
Quip   : I'm a whole new me
Trigger: End of turn
Effect : Reduces time between turns

Event  : Meonne Hospital
Quip   : You'll play by my rules
Trigger: Start of Turn
Effect : Increases damage of next attack

Event  : On finding the Kingwhale Bone. (Quest)
Quip   : Way to go, me
Trigger: End of Battle
Effect : Battles yield twice as much gold

Event    Already learned when joins
Quip   : It's just a scratch
Trigger: Taking damage
Effect : Greatly reduces time between turns after taking damage

Event  : After defeating Lupus Rex, Sky Gaol
Quip   : Exit, stage left
Trigger: Fleeing battle
Effect : Fleeing from battle occurs instantly
NOTE   : You have to initiate the flee command (R shoulder button)

Event  : During the battle in Mechto
Quip   : Try not to take this too seriously
Trigger: Start of battle
Effect : Partially restores party's HP at start of battle

Event  : Viteau, Noble Quarters, second visit, when Morte gets a dress.
Quip   : Let's be reasonable here
Trigger: Defending
Effect : Opponent's turn ends when blocking

Event  : Finding the Rabbit Season at the Whale Boneyard.
Quip   : It must be my lucky day
Trigger: End of turn
Effect : Reduces time between turns


---------
- RHI'A -
---------
Event  : Default quip
Quip   : You're not too bright, are you.
Trigger: Defending
Effect : Opponent's turn ends when blocking

Event  : Before joining, when the others first arrive at Agi Wharfs.
Quip   : All things come to nothing
Trigger: Taking damage
Effect : Increases DEF after taking damage

Event  : Valley of the Dragons
Quip   : I pity you
Trigger: Start of Battle
Effect : Lowers enemy morale at start of battle

Event  : During the battle in Mechto.
Quip   : Next!
Trigger: End of turn
Effect : Reduces time between turns

Event  : Meeting Lacertus Rex at the Primal Cataract
Quip   : You're an unconscionable monster!
Trigger: Taking damage
Effect : Greatly reduces time between turns after taking damage

Event  : Sphir Meadows on completing Taupy's quest.
Quip   : Absolutely perfect
Trigger: End of Battle
Effect : Double chance of finding items

Event  : Agi Wharfs, on receiving Laced Chemise
Quip   : Hmm, what to do?
Trigger: Start of Turn
Effect : Grants or removes 1 BP at start of turn

Event  : Agi Wharfs after obtaining Maid's Dress and showing the Muffy Costume.
Quip   : I'm amazing
Trigger: Taking damage
Effect : Immune to all abilities


---------
- NAJA  -
---------
Event  : Clockwork Manor, first visit
Quip   : Kill me if you wish
Trigger: Start of Battle
Effect : Lowers enemy morale at start of battle

Event  : Valley of the Dragons (before joining the party)
Quip   : I will stop you though it cost me my life
Trigger: Start of turn
Effect : Increases damage of next attack made and received

Event  : Valley of the Dragons (before joining the party)
Quip   : Your life ends here
Trigger: Start of turn
Effect : Increases ability chance rate

Event  : Mechto with Aquila Rex (before he joins the party)
Quip   : Keep your hands off of me
Trigger: Taking damage
Effect : Increases ATK after taking damage

Event  : After defeating Lacertus Rex
Quip   : Are you even trying?
Trigger: Defending
Effect : Reduces damage taken to 0 while defending

Event  : Tower of Earth, second visit, after getting his ultimate weapon
Quip   : I've cast my doubts aside
Trigger: Taking damage
Effect : Greatly reduces time between turns after taking damage



===============================================================================
S K I L L S  ............................................................ *L08
===============================================================================

These lists show the default descriptions for all skills. Note that Flurry
skills will show a Combo Ability at first. When levelled up to 7 and the option
to Fortify Ability is chosen, then the ability will change to "Chain". If the
choice is +2 Cust. Gauge Slots, then another 2 slots are added and you'll get
the option to Fortify Ability or Raise Cust. Gauge Slots at level 10.

Note that the option to add more CP to higher levels of skills only shows up
when reaching high enough levels in the game. However, if you choose to raise
the Cust. Gauge Cap, then you CAN add points and raise the level 5 times higher
than your current level would normally allow. This is the only way to fill both
gauges.

Level 20 - Customize Level 7
Level 30 - Customize Level 8
Level 40 - Customize Level 9
Level 50 - Customize Level 10
Level 60 - Customize Level 11
Level 70 - Customize Level 12
Level 80 - Customize Level 13
Level 90 - Customize Level 14


Special Attack Commands
-------------------------------------------------------------------------------
| Kyrie 1   | Morte    | Taupy    | Agan     | Rhi'a    | Naja     | Kyrie 2  |
|-----------+----------+----------+----------+----------+----------+----------|
|(dagger)   |          |          |          |          |          |(sword)   |
| YYYXX     | YBYBY    | XXAYY    | YXYXA    | XXAXY    | BXYAB    | XABYX    |
|___________|__________|__________|__________|__________|__________|__________|


* (T) means that the effect is temporary.
-------------------------------------------------------------------------------
| K Y R I E  1
-----------------------.------------------------.------.----------.------------
| ATTACKS              | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| One-Two Slash        | Flurry 1 (Blade)       |    2 | Combo 2  | None      |
| Staccato Chop        | Flurry 2               |    3 | Combo 2  | None      |
| Whirl Slash          | Flurry 3               |    5 | Combo 2  | None      |
|----------------------+------------------------+------+----------+-----------|
| Slice 'n' Dice       | Air Flurry 1(Air Blade)|    4 | Combo 2  | None      |
|----------------------+------------------------+------+----------+-----------|
| Cross Slice          | Blow 1 (Slash)         |    1 | Crit 2   | None      |
| Bone Slash           | Blow 2                 |    1 | Crit 2   | None      |
| Hanging Slash        | Blow 3                 |    1 | Toss 2   |           |
|----------------------+------------------------+------+----------+-----------|
| Double Slice         | Air Blow 1 (Air Slash) |    1 | KO 2     | None      |
|----------------------+------------------------+------+----------+-----------|
| Virtuoso Slice       | Followup               |    7 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Stinging Slice       | Air Followup           |    6 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Finishing Slice      | Special Attack         |    1 | Crit 2   | None      |
-----------------------.------------------------.------.----------.-----------|
| SKILLS               | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Toadstool Salad      | Inflict venom on one   |    1 | Venom 2  | None      |
| Numbing Broth        | Inflict stun on one    |    1 | Stun 2   | None      |
| Sleeproot Saute      | Inflict sleep on one   |    1 | Sleep 2  | None      |
| Chef's Delight       | Inflict debuffs on grp |    1 | Fuse 3   | None      |
|----------------------+------------------------+------+----------+-----------|
| Medicinal Soup       | Heal HP/cure debuffs   |    1 | Haste 1  | None      |
| Herb Tea             | Heal HP/cure venom     |    1 | Haste 2  | None      |
| Hot Sauce            | Temporarily regen HP   |    1 | Extend 1 | None      |
| Banquet              | Heals/cures all debuffs|    1 | Haste 2  | None      |
|______________________|________________________|______|__________|___________|


-------------------------------------------------------------------------------
| K R Y I E  2
-----------------------.------------------------.------.----------.------------
| ATTACKS              | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Sonic Saber          | Flurry 1 (Blade)       |    2 | Chain    | None      |
| Arc Saber            | Flurry 2               |    2 | Chain    | None      |
| Beat Flurry          | Flurry 3               |    8 | Combo 2  | None      |
|----------------------+------------------------+------+----------+-----------|
| Air Stinger          | Air Flurry (Air Blade) |    4 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Vengeance Break      | Blow 1 (Slash)         |    1 | KO2      | None      |
| Rising Sun           | Blow 2                 |    1 | Toss 2   | None      |
| Ray Strike           | Blow 3                 |    1 | Bash 2   | None      |
|----------------------+------------------------+------+----------+-----------|
| Air Break            | Air Blow 1 (Air Slash) |    1 | KO2      | None      |
|----------------------+------------------------+------+----------+-----------|
| Lightning Strike     | Followup               |    4 | Crit 2   | Bulleye   |
|----------------------+------------------------+------+----------+-----------|
| Air Cyclone          | Air Followup           |    6 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Shining Spike        | Special Attack         |    1 | Crit 2   | None      |
-----------------------.------------------------.------.----------.-----------|
| SKILLS               | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Aurora               | Dawn Light binds magic |    1 | Bind 4   | None      |
| Flavus Ignis         | Flames burn large area |    1 | Crit 3   | None      |
| Mors Certa           | Swift death to one     |    1 | Doom 4   | None      |
| Februo               | Drain target's HP - one|    1 | Drain 4  | None      |
|----------------------+------------------------+------+----------+-----------|
| Gift of Life         | Revive/heal HP/cure all|    1 | Haste 1  | None      |
| Scutum               | Immune to Doom         |    1 | Extend 1 | None      |
| Porta Clausa         | Null debuffs           |    1 | Extend 2 | None      |
|                      | Invincible for 3 rounds|      |          |           |
| Revelation           | Reduce wait time - all |    1 | Extend 2 | None      |
|______________________|________________________|______|__________|___________|


-------------------------------------------------------------------------------
| M O R T E
-----------------------.------------------------.------.----------.------------
| ATTACKS              | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Lightning Slash      | Flurry 1 (Blade 1)     |    1 | Combo 1  | None      |
| Spin Kick            | Flurry 2               |    2 | Combo 1  | None      |
| Hurricane            | Flurry 3               |    4 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Sky Rend             | Air Flurry 1           |    2 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Mine Flash           | Blow 1 (Slash/Lance)   |    1 | Lance 2  | None      |
| Earth Slash          | Blow 2                 |    1 | Toss 3   | None      |
| Head Splitter        | Blow 3                 |    1 | Crit 2   | None      |
|----------------------+------------------------+------+----------+-----------|
| Void Flash           | Air Blow 1             |    1 | KO 3     | None      |
|----------------------+------------------------+------+----------+-----------|
| Dancing Sword        | Followup               |    4 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Flying Sword         | Air Followup           |    3 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Massacre             | Special Attack         |    1 | Crit 2   | None      |
-----------------------.------------------------.------.----------.-----------|
| SKILLS               | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Molotov Cocktail     | Bomb - fire on group   |    1 | Addle 1  | None      |
| Shock Blast          | Bomb - concuss group   |    1 | KO 1     | None      |
| Blizzard             | Ice - on group         |    1 | Sleep 1  | None      |
| Overload             | Powerful explosive     |    1 | Crit 2   | None      |
|----------------------+------------------------+------+----------+-----------|
| Sanctity of Life     | Heal a little HP       |    1 | Haste 1  | None      |
| Army of Me           | Increase user's ATK (T)|    1 | Extend 1 | None      |
| All Ahead!           | Increase user's AGL (T)|    1 | Extend 1 | None      |
| Fighting Spirit      | Raise morale, incr ATK |    1 | Extend 1 | None      |
|______________________|________________________|______|__________|___________|


-------------------------------------------------------------------------------
| T A U P E
-----------------------.------------------------.------.----------.------------
| ATTACKS              | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Shade Fist           | Flurry 1 (Blunt)       |    2 | Combo 2  | None      |
| Flying Multikick     | Flurry 2               |    4 | Combo 2  | None      |
| Shadow Kick          | Flurry 3               |    6 | Combo 2  | None      |
|----------------------+------------------------+------+----------+-----------|
| Tornado              | Air Flurry 1           |    3 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Lightning Shot       | Blow 1 (Crush/Toss)    |    1 | Toss 2   | None      |
| Spiral Kick          | Blow 2                 |    1 | KO 2     | None      |
| Sun Shot             | Blow 3                 |    1 | Bash 2   | None      |
|----------------------+------------------------+------+----------+-----------|
| Empyrean Fist        | Air Blow 1             |    1 | KO 2     | None      |
|----------------------+------------------------+------+----------+-----------|
| Tempest Dance        | Followup               |    8 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Victory Dance        | Air Followup           |    5 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Here Goes, Kitty     | Special Attack         |    1 | Addle 3  | None      |
|----------------------.------------------------.------.----------.-----------|
| SKILLS               | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Sonic Strike         | Lance with air - one   |    1 | Crit 2   | None      |
| Icy Strike           | Pummel with ice - one  |    1 | Bash 1   | None      |
| Vengeful Strike      | Burning blow - one     |    1 | KO 1     | None      |
| Certain Death        | Rush target head on    |    1 | Bash 4   | None      |
|----------------------+------------------------+------+----------+-----------|
| Second Wind          | Revive/heal HP - all   |    1 | Haste 2  | None      |
| True Faith           | Increase DEF {T) - all |    1 | Extend 1 | None      |
|                      | Regen HP  (T) - all    |    1 | Extend 1 | None      |
| Pride's Fang         | Increase attack (T) all|    1 | Extend 1 | None      |
| Trump Card           | Increase all stats (T) |    1 | Extend 1 | None      |
|______________________|________________________|______|__________|___________|


-------------------------------------------------------------------------------
| A G A N
-----------------------.------------------------.------.----------.------------
| ATTACKS              | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Snap Shot            | Flurry 1 (Blunt)       |    2 | Combo 2  | None      |
| Swing Shot           | Flurry 2               |    4 | Combo 1  | None      |
| Wind Shot            | Flurry 3               |    6 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Gale Shot            | Air Flurry 1 (Air Blunt|    4 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Jolt Hit             | Blow 1 (Crush/Bash)    |    1 | Bash 2   | None      |
| Tornado Hit          | Blow 2                 |    1 | KO 3     | None      |
| Soaring Hit          | Blow 3                 |    1 | Toss 3   | None      |
|----------------------+------------------------+------+----------+-----------|
| Smashing Blow        | Air Blow 1 (Air Crush) |    1 | KO 3     | None      |
|----------------------+------------------------+------+----------+-----------|
| Twin Flurry          | Followup               |    3 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Air Burst            | Air Followup           |    6 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Desert Storm         | Special Attack         |    1 | Crit 2   | None      |
|----------------------.------------------------.------.----------.-----------|
| SKILLS               | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Desert Horn          | Inflict venom on one   |    1 | Crit 2   | None      |
| Devil's Dust         | Inflict stun on all    |    1 | Bind 2   | None      |
| Corpse Dust          | Inflict sleep on all   |    1 | Doom 1   | None      |
| Mirage Dust          | Dust saps victims      |    1 | Leech 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Breath of Life       | Heals a little HP      |    1 | Haste 1  | None      |
| Fleeting Wind        | Increase AGL - all (T) |    1 | Extend 1 | None      |
| Fall Back            | Evade attacks (T)      |    1 | Extend 1 | None      |
| Wall of Stone        | Prevents phys. damage T|    1 | Extend 1 | None      |
|______________________|________________________|______|__________|___________|


-------------------------------------------------------------------------------
| R H I' A
-----------------------.------------------------.------.----------.------------
| ATTACKS              | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Solo in G            | Flurry 1 (Gun)         |    3 | Combo 1  | None      |
| Duet in G            | Flurry 2               |    6 | Combo 1  | None      |
| Unison in G          | Flurry 3               |    8 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Ensemble in G        | Air Flurry 1           |    6 | Combo 1  | None      |
|----------------------+------------------------+------+----------+-----------|
| Sonata in D          | Blow 1 (Crush)         |    1 | Crit 3   | None      |
| Attacca in D         | Blow 2                 |    1 | Bash 3   | None      |
| Rondo in D           | Blow 3                 |    1 | Toss 2   | None      |
|----------------------+------------------------+------+----------+-----------|
| Cadenza in D         | Air Blow 1             |    1 | KO 3     | None      |
|----------------------+------------------------+------+----------+-----------|
| Concerto in C        | Followup               |    5 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Symphony in C        | Air Followup           |    8 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Requiem in B         | Special Attack         |    1 | Doom 1   | None      |
|----------------------.------------------------.------.----------.-----------|
| SKILLS               | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Silky Voice          | Blue shock wave on one |    1 | Addle 1  | None      |
| Dragon Voice         | Red shock wave on one  |    1 | Stun 1   | None      |
| Psycho Voice         | Black shock wave on one|    1 | Leech 1  | None      |
| Song of Demise       | Dooms victims          |    1 | Weaken 4 | None      |
|----------------------+------------------------+------+----------+-----------|
| Cleansing Song       | Heal HP, cure debuffs  |    1 | Haste 1  | None      |
| Alluring Voice       | Temporarily regen HP   |    1 | Extend 1 | None      |
| Crystal Voice        | Immune to debuffs (T)  |    1 | Extend 1 | None      |
| Silent Song          | Prevents elemental     |    1 | Extend 1 | None      |
|                      | 'damage (T)             |      |          |
|
|______________________|________________________|______|__________|___________|


-------------------------------------------------------------------------------
| N A J A
-----------------------.------------------------.------.----------.------------
| Name                 | Type                   | Hits | Ability  | Bonus     |
|----------------------+------------------------+------+----------+-----------|
| Double Slash         | Flurry 1               |    2 | Combo 2  | None      |
| Bloody Edge          | Flurry 2               |    4 | Combo 2  | None      |
| Frenzied Slash       | Flurry 3               |    3 | Combo 2  | None      |
|----------------------+------------------------+------+----------+-----------|
| Storm Edge           | Air Flurry 1           |    4 | Combo 2  | None      |
|----------------------+------------------------+------+----------+-----------|
| Wild Claw            | Blow 1                 |    1 | Bash 3   | None      |
| Death Strike         | Blow 2                 |    1 | Crit 3   | None      |
| White Fang           | Blow 3                 |    1 | KO 3     | None      |
|----------------------+------------------------+------+----------+-----------|
| Claw Strike          | Air Blow 1             |    1 | KO 3     | None      |
|----------------------+------------------------+------+----------+-----------|
| Sonic Fang           | Followup               |    4 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Phantom Gale         | Air Followup           |    6 | Crit 2   | Bullseye  |
|----------------------+------------------------+------+----------+-----------|
| Overdrive            | Special Attack         |    1 | Crit 3   | None      |
|----------------------.------------------------.------.----------.-----------|
| SKILLS               | TYPE                   | HITS | ABILITY  | BONUS     |
|----------------------+------------------------+------+----------+-----------|
| Outcry               | War cry stuns enemy    |    1 | Stun 2   | None      |
| Cry Wolf             | War cry addles enemy   |    1 | Addle 2  | None      |
| Cleansing Cry        | War cry cleanses enemy |    1 | Bash 1   | None      |
| Wild Shout           | Damage enemy with a cry|    1 | Crit 4   | None      |
|----------------------+------------------------+------+----------+-----------|
| Tears of Life        | Heal a little HP       |    1 | Haste 1  | None      |
| War Cry              | Increases ATK - all (T)|    1 | Extend 1 | None      |
| Heartening Cry       | Revive and heal some HP|    1 | Haste 2  | None      |
| Desperate Cry        | Raise morale, inc. AGL |    1 | Extend 1 | None      |
|______________________|________________________|______|__________|___________|



===============================================================================
C P  C O S T S  F O R  S K I L L S  ..................................... *L09
===============================================================================

The CP cost for increasing skill levels varies quite a bit between each
character, as well as being different for Attack or Power and Accuracy or SP.
In general it's wise to increase accuracy for the first Flurry attack to ensure
it hits, and thereafter concentrate on attack. Other attacks will need a
balance between attack and accuracy, partly dependent on the character. If an
attack often misses, then add CP to accuracy. Note that any increase to one set
of stats decreases the other: raise accuracy high and attack will go down, and
vice versa. For skills there is a similar trade-off: raise power and the SP
needed to use the skill will increase, decrease SP and power will be less.

Skills can have SP levels increased such that you only need 1 Skill Point to
use a skill, which would be very advantageous in longer battles if there were
many of those! Generally, aim to get the first option at level 7 by increasing
the levels which require the lowest amount of CP. Then, choose to increase the
gauge by 2 slots and you'll have access to all 10 slots for each skill. (With
the first two Flurry attacks, opt to Fortify instead, to obtain the Chain bonus
as soon as possible.) After that it's a matter of choice, but you won't be able
to reach the maximum for all 20 slots unless you level up to beyond 90 AND opt
to raise the customization level cap. However, you do not need levels that high
to beat the game, and you would need a huge amount of CP to fill every gauge.

If you fill all 10 slots then you gain an additional bonus for either Attack or
Accuracy, Power or SP.

Attack Gauge x 10 filled  : Result: Attack gauge maxed: Crit 5 Bonus
Accuracy Gauge x 10 filled: Result: Accuracy gauge maxed: Bullseye Bonus
Power Gauge x 10 filled   : Result: Power gauge maxed: Focus Bonus
SP Gauge x 10 filled      : Result: SP gauge maxed: Alert Bonus. SP cost = 1.

Kyrie 2 will have all Kyrie's CP and all skills open, but they require CP added
to raise the levels.


-------------------------------------------------------------------------------
| K Y R I E                                                                   |
-------------------------------------------------------------------------------
| ATTACKS          | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| One-Two Slash    |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Staccato Chop    |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Whirl Slash      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 |1500 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Slice 'n' Dice   |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Cross Slice      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
|------------------+----------------------------------------------------------|
|  Bone Slash      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 15 |  30 |  45 |  60 |  75 |  90 | 105 | 120 | 135 | 300 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Hanging Slash    |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Double Slice     |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Virtuoso Slice   | Followup                                                 |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Stinging Slice   | Air Followup                                             |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Finishing Slice  | Special Attack                                           |
|------------------+----------------------------------------------------------|
| Attack           |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 | -   |
|------------------+----------------------------------------------------------|


|-----------------------------------------------------------------------------|
| BLOOD SKILLS     | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Toadstool Salad  |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Numbing Broth    |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Sleeproot Saute  |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Chef's Delight   |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|

|-----------------------------------------------------------------------------|
| LIFE SKILLS      | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Medicinal Soup   |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  8 |  16 |  24 |  32 |  40 |  48 |  56 |  64 |  72 | 160 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Herb Tea         |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  8 |  16 |  24 |  32 |  40 |  48 |  56 |  64 |  72 | 160 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Hot Sauce        |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 16 |  32 |  48 |  64 |  80 |  96 | 112 | 128 | 144 | 320 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Banquet          |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|


-------------------------------------------------------------------------------
| K Y R I E  2                                                                |
-------------------------------------------------------------------------------
| ATTACKS          | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Sonic Saber      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Arc Saber        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 |1500 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Beat Flurry      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           |100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 |2000 |
| Accuracy         | 40 |  80 | 120 | 160 | 200 | 240 | 280 | 320 | 360 | 800 |
|------------------+----------------------------------------------------------|
| Air Stinger      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Vengeance Break  |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Rising Sun       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 15 |  30 |  45 |  60 |  75 |  90 | 105 | 120 | 135 | 300 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Ray Strike       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
| Accuracy         | 60 | 120 | 180 | 240 | 300 | 360 | 420 | 480 | 540 |1200 |
|------------------+----------------------------------------------------------|
| Air Break        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Lightning Strike | Followup                                                 |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Air Cyclone      | Air Followup                                             |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Shining Spike    | Special Attack                                           |
|------------------+----------------------------------------------------------|
| Attack           |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 | -   |
|------------------+----------------------------------------------------------|


|-----------------------------------------------------------------------------|
| BLOOD SKILLS     | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Aurora           |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Flavus Ignis     |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Mors Certa       |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Februo           |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|

|-----------------------------------------------------------------------------|
| LIFE SKILLS      | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Gift of Life     |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Scutum           |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Porta Clausa     |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Revelation       |                                                          |
|------------------+----------------------------------------------------------|
| Power            |200 | 400 | 600 | 800 |1000 |1200 |1400 |1600 |1800 |4000 |
| SP               |100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 |2000 |
|------------------+----------------------------------------------------------|


-------------------------------------------------------------------------------
| M O R T E                                                                   |
-------------------------------------------------------------------------------
| ATTACKS          | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Lightning Slash  |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Spin Kick        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Hurricane        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 |1500 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Sky Rend         |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Mine Flash       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
|------------------+----------------------------------------------------------|
| Earth Slash      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 15 |  30 |  45 |  60 |  75 |  90 | 105 | 120 | 135 | 300 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Head Splitter    |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
| Accuracy         | 40 |  80 | 120 | 160 | 200 | 240 | 280 | 320 | 360 | 800 |
|------------------+----------------------------------------------------------|
| Void Flash       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Dancing Sword    | Followup                                                 |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Flying Sword     | Air Followup                                             |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Massacre         | Special Attack                                           |
|------------------+----------------------------------------------------------|
| Attack           |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 | -   |
|------------------+----------------------------------------------------------|


|-----------------------------------------------------------------------------|
| BLOOD SKILLS     | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Molotov Cocktail |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Shock Blast      |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Blizzard         |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Overload         |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|

|-----------------------------------------------------------------------------|
| LIFE SKILLS      | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Sanctity of Life |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  8 |  16 |  24 |  32 |  40 |  48 |  56 |  64 |  72 | 160 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Army of Me       |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| All Ahead!       |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Fighting Spirit  |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|


-------------------------------------------------------------------------------
| T A U P Y                                                                   |
-------------------------------------------------------------------------------
| ATTACKS          | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Shade Fist       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Flying Multikick |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Shadow Kick      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 |1500 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Tornado          |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Lightning Shot   |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
|------------------+----------------------------------------------------------|
| Spiral Kick      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 15 |  30 |  45 |  60 |  75 |  90 | 105 | 120 | 135 | 300 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Sun Shot         |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
| Accuracy         | 40 |  80 | 120 | 160 | 200 | 240 | 280 | 320 | 360 | 800 |
|------------------+----------------------------------------------------------|
| Empyrean Fist    |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Tempest Dance    | Followup                                                 |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Victory Dance    | Air Followup                                             |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Massacre         | Special Attack                                           |
|------------------+----------------------------------------------------------|
| Attack           |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 | -   |
|------------------+----------------------------------------------------------|


-------------------------------------------------------------------------------
| BLOOD SKILLS     | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Sonic Strike     |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Icy Strike       |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Vengeful Strike  |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Certain Death    |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|

|-----------------------------------------------------------------------------|
| LIFE SKILLS      | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Second Wind      |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| True Faith       |                                                          |
|------------------+----------------------------------------------------------|
| Power            |100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 |2000 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Pride's Fang     |                                                          |
|------------------+----------------------------------------------------------|
| Power            |100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 |2000 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Trump Card       |                                                          |
-------------------+----------------------------------------------------------|
| Power            | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|


-------------------------------------------------------------------------------
| A G A N                                                                     |
-------------------------------------------------------------------------------
| ATTACKS          | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Snap Shot        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Swing Shot       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Wind Shot        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 |1500 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Gale Shot        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Jolt Hit         |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Tornado Hit      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 15 |  30 |  45 |  60 |  75 |  90 | 105 | 120 | 135 | 300 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Soaring Hit      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
| Accuracy         | 40 |  80 | 120 | 160 | 200 | 240 | 280 | 320 | 360 | 800 |
|------------------+----------------------------------------------------------|
| Smashing Blow    |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Twin Flurry      | Followup                                                 |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Air Burst        | Air Followup                                             |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Desert Storm     | Special Attack                                           |
|------------------+----------------------------------------------------------|
| Attack           |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 | -   |
|------------------+----------------------------------------------------------|


|-----------------------------------------------------------------------------|
| BLOOD SKILLS     | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Desert Horn      |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Devil's Dust     |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Corpse Dust      |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Mirage Dust      |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  5 |  10 |  15 |  20 |  25 |  30 |  35 |  40 |  45 | 100 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|

|-----------------------------------------------------------------------------|
| LIFE SKILLS      | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Breath of Life   |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  8 |  16 |  24 |  32 |  40 |  48 |  56 |  64 |  72 | 160 |
| SP               | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Fleeting Wind    |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Fall Back        |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Wall of Stone    |                                                          |
|-----------------------------------------------------------------------------|
| Power            | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|


-------------------------------------------------------------------------------
| R H I ' A                                                                   |
-------------------------------------------------------------------------------
| ATTACKS          | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Solo in G        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Duet in G        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Unison in G      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 |1500 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Ensemble in G    |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Sonata in D      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
|------------------+----------------------------------------------------------|
| Attacca in D     |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 15 |  30 |  45 |  60 |  75 |  90 | 105 | 120 | 135 | 300 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Rondo in G       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
| Accuracy         | 40 |  80 | 120 | 160 | 200 | 240 | 280 | 320 | 360 | 800 |
|------------------+----------------------------------------------------------|
| Cadenza in D     |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Concerto in C    | Followup                                                 |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Symphony in C    | Air Followup                                             |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Requiem in B     | Special Attack                                           |
|------------------+----------------------------------------------------------|
| Attack           |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 | -   |
|------------------+----------------------------------------------------------|


|-----------------------------------------------------------------------------|
| BLOOD SKILLS     | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Silky Voice      |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Dragon Voice     |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Psycho Voice     |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Song of Demise   |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
| SP               | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|

|-----------------------------------------------------------------------------|
| LIFE SKILLS      | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Cleansing Song   |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 16 |  32 |  48 | 64 |  80 |  96 | 112 | 128 | 144  | 320 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Alluring Voice   |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 16 |  32 |  48 |  64 |  80 |  96 | 112 | 128 | 144 | 320 |
| SP               | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Crystal Voice    |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Silent Song      |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|


-------------------------------------------------------------------------------
| N A J A                                                                     |
-------------------------------------------------------------------------------
| ATTACKS          | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Double Slash     |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Bloody Edge      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
| Accuracy         | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
|------------------+----------------------------------------------------------|
| Frenzied Slash   |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 |1500 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Storm Edge       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| Accuracy         | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Wild Claw        |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
|------------------+----------------------------------------------------------|
| Death Strike     |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 15 |  30 |  45 |  60 |  75 |  90 | 105 | 120 | 135 | 300 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| White Fang       |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 20 |  40 |  60 |  80 | 100 | 120 | 140 | 160 | 180 | 400 |
| Accuracy         | 40 |  80 | 120 | 160 | 200 | 240 | 280 | 320 | 360 | 800 |
|------------------+----------------------------------------------------------|
| Claw Strike      |                                                          |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| Accuracy         | 30 |  60 |  90 | 120 | 150 | 180 | 210 | 240 | 270 | 600 |
|------------------+----------------------------------------------------------|
| Sonic Fang       | Followup                                                 |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Phantom Gale     | Air Followup                                             |
|------------------+----------------------------------------------------------|
| Attack           | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | -   |
|------------------+----------------------------------------------------------|
| Overdrive        | Special Attack                                           |
|------------------+----------------------------------------------------------|
| Attack           |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 | -   |
|------------------+----------------------------------------------------------|


|-----------------------------------------------------------------------------|
| BLOOD SKILLS     | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Outcry           |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Cry Wolf         |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Cleansing Cry    |                                                          |
|------------------+----------------------------------------------------------|
| Power            |  4 |   8 |  12 |  16 |  20 |  24 |  28 |  32 |  36 |  80 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|
| Wild Shout       |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|

|-----------------------------------------------------------------------------|
| LIFE SKILLS      | LV1| LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | L10 |
|------------------+----------------------------------------------------------|
| Tears of Life    |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 16 |  32 |  48 |  64 |  80 |  96 | 112 | 128 | 144 | 320 |
| SP               | 40 |  80 | 120 | 160 | 200 | 240 | 280 | 320 | 360 | 800 |
|------------------+----------------------------------------------------------|
| War Cry          |                                                          |
|------------------+----------------------------------------------------------|
| Power            |100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 |2000 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Heartening Cry   |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
| SP               | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 |1000 |
|------------------+----------------------------------------------------------|
| Desperate Cry    |                                                          |
|------------------+----------------------------------------------------------|
| Power            | 25 |  50 |  75 | 100 | 125 | 150 | 175 | 200 | 225 | 500 |
| SP               | 10 |  20 |  30 |  40 |  50 |  60 |  70 |  80 |  90 | 200 |
|------------------+----------------------------------------------------------|



===============================================================================
E N E M Y  L I S T  ..................................................... *L10
===============================================================================

I've somewhat arbitrarily identified the enemies as a type, and these
distinctions aren't listed in the game. Some enemies appear in more than one
location and they will have higher HP and use higher level skills the further
on the game you go. Airborne enemies appear on the top screen and Air Blow nad
Flurry attacks will come into play. "Human" is used a bit loosely to identify
enemies with arms and legs: I know the Lookouts aren't very human like and the
Feral Soldiers are really ferals... If anyone has better suggestions for names
of the types I might change them.

-------------------------------------------------------------------------------
Abyssal Elder
Type     : Dragon
Drops    : Steel Claw
Skills   : Fire Breath
Locations: Crevasse

-------------------------------------------------------------------------------
Adamant Blade
Type     : Human
Drops    : Herculean Potion
Skills   : Defense Boost
Locations: Tower of Earth, Tower of Earth 2

-------------------------------------------------------------------------------
Amber Wing
Type     : Flying Dragon
Drops    : Steel Claw, Hard Claw
Skills   : Phantom Wave
Locations: Crevasse, Tower of Wind

-------------------------------------------------------------------------------
Arbor Igneus
Type     : Tree
Drops    : Drop of Wonder
Skills   : Clay II, Fire Breath, Healing Boost
Locations: Albion Greenwoods 2

-------------------------------------------------------------------------------
Arbor Millenium
Type     : Tree
Drops    : Drop of Wonder, Blue Ore
Skills   : Rock III
Locations: Sphir Meadows 2

-------------------------------------------------------------------------------
Arbor Petrosus
Type     : Tree
Drops    : Drop of Wonder, Yellow Ore
Skills   : Stone Breath
Locations: Tanner Plateau 2

-------------------------------------------------------------------------------
Assassin
Type     : Human
Drops    : Assassin's Edge, Sonic Heels
Skills   : -
Locations: Fallenmire, Sphir Meadows

-------------------------------------------------------------------------------
Aster Wing
Type     : Dragon
Drops    : Hard Claw
Skills   : Freeze II, Ice II
Locations: Azure Tower, Crevasse

-------------------------------------------------------------------------------
Augment
Type     : Mechanical
Drops    : Cluster Bomb
Skills   : Cannon
Locations: Clockwork Manor

-------------------------------------------------------------------------------
Aureus
Type     : Mechanical
Drops    : Cube of Destruction, Rare Metal Armor
Skills   : Battle Song, Cannon II, Battle Boost.
Locations: Block 4

-------------------------------------------------------------------------------
Auris
Type     : Airborne Mechanical
Drops    : Herculean Potion, Stoneskin Potion
Skills   : Heal II, Blade Ward, attack inflicts posion
Locations: Block 4

-------------------------------------------------------------------------------
Azuremoon
Type     : Wolf
Drops    : Water of Life, Hard Claw, Broken Horn
Skills   : Speed Boost. Increases attack when attacked
Locations: Garrigis Wastes, Crevasse

-------------------------------------------------------------------------------
Banefly
Type     : Airborne
Drops    : Light Feather
Skills   : Attack Boost, Poison Vial
Locations: Fallenmire, Sphir Meadows, Botanical Gardens, Mirrorsand Grotto 2
           Sphir Meadows 2

-------------------------------------------------------------------------------
Beastlord Guard
Type     : Human/Rabbit
Drops    : Water of Life
Skills   : Morale Boost
Locations: Botanical Gardens

-------------------------------------------------------------------------------
Blackmoon
Type     : Wolf
Drops    : Broken Horn, Water of Life
Skills   : Battle Song, Voice of Chains, Speed Boost
Locations: Chamber of Knights, Depths of Memory

-------------------------------------------------------------------------------
Blacksteel Spear
Type     : Human/Rabbit
Drops    : Herculean Potion, Beastlord's Secret
Skills   : Morale Boost
Locations: Azure Tower 2

-------------------------------------------------------------------------------
Black Ox
Type     : Ox
Drops    : Twisted Horn, Broken Horn
Skills   : Morale Boost
Locations: Tanner Plateau

-------------------------------------------------------------------------------
Bladefly
Type     : Airborne Insect
Drops    : Light Feather, Lesser Remedy
Skills   : Wind I, Storm I, Attack Boost
Locations: Fallenmire, Botanical Gardens, Tanner Plateau, Sphir Meadows 2

-------------------------------------------------------------------------------
Blaze Beast
Type     : Wolf
Drops    : Remedy, Firestone, Hard Claw
Skills   : Battle Song, Fire Breath. Increases attack when attacked
Locations: Sky Gaol

-------------------------------------------------------------------------------
Block 1 Warden
Type     : Human
Drops    : Water of Health
Skills   : Morale Boost
Locations: Sky Gaol

-------------------------------------------------------------------------------
Block 2 Warden
Type     : Human
Drops    : Water of Life, Remedy
Skills   : Morale Boost
Locations: Sky Gaol

-------------------------------------------------------------------------------
Blood Guard
Type     : Human Airborne
Drops    : Crimson Earrings, Steel Claw
Skills   : Light II, Morale Boost, Defense Boost
Locations: Tower of Light/Dark

-------------------------------------------------------------------------------
Bloodhorn
Type     : Ox
Drops    : Broken Horn, Twisted Horn
Skills   : Angry Snort
Locations: Garrigis Wastes

-------------------------------------------------------------------------------
Bloodtail
Type     : Airborne
Drops    : Ragged Feather, Red Ore
Skills   : Dazzle II (Bind), Light II, Attack Boost, Phantom Wave (addle)
Locations: Albion Greenwoods, Tower of Light, Tower of Darkness

-------------------------------------------------------------------------------
Blue Anima
Type     : Airborne Elemental
Drops    : Blue Ore, Lesser Tonic
Skills   : Water I
Locations: Undercroft, Azure Tower, Endless Hall

-------------------------------------------------------------------------------
Blue Doppletoad
Type     : Toad
Drops    : Soft Hide
Skills   : Water I
Locations: Fallenmire, Botanical Gardens East, Azure Tower

-------------------------------------------------------------------------------
Blue Toad
Type     : Toad
Drops    : Smelling Salts, Soft Hide
Skills   : Water I, Flood I, Water II, Battle Song
Locations: Sphir Meadows, Botanical Gardens East, Azure Tower

-------------------------------------------------------------------------------
Blueclaw
Type     : Scorpion
Drops    : Hard Claw, Greater Elixir
Skills   : Attack can poison. Increases defense when attacked
Locations: Mirrorsand Grotto 2, Tower of Wind

-------------------------------------------------------------------------------
Blueleaf
Type     : Leaf
Drops    : Blue Ore, Waterstone Shard
Skills   : Water I, Flood I, Slumber Vial
Locations: Sphir Meadows, Botanical Gardens

-------------------------------------------------------------------------------
Bodyguard (F)
Type     : Human
Drops    : Leather Cuirass, Heat Edge
Skills   : Defense Boost
Locations: Zifnir Upper Deck

-------------------------------------------------------------------------------
Bodyguard (Blue)
Type     : Human
Drops    : Secret Remedy
Skills   : Attack Boost, Morale Boost
Locations: Zifnir Main Deck

-------------------------------------------------------------------------------
Bog Toad
Type     : Toad
Drops    : Antidote, Soft Hide
Skills   : Poison Breath, Poison Vial
Locations: Fallenmire, Mirrorsand Grotto 2

-------------------------------------------------------------------------------
Bounty Hunter (1)
Type     : Human
Drops    : Defiance Kenpogi, Gaia Knuckles
Skills   : Speed Boost
Locations: Tanner Plateau

-------------------------------------------------------------------------------
Bounty Hunter (M)
Type     : Human
Drops    : Tome of Knowledge, Danger Sensor
Skills   : Attack Boost
Locations: Garragis Wastes 2

-------------------------------------------------------------------------------
Bounty Hunter (F)
Type     : Human
Drops    : Tome of Knowledge, Hexor's Wig
Skills   : Freeze I, Spark II, Dazzle I
Locations: Garragis Wastes 2

-------------------------------------------------------------------------------
Brigand (M)
Type     : Human (blue hair)
Drops    : Zweihander, Speed Shoes
Skills   : -
Locations: Fallenmire, Undercroft, Sphir Meadows

-------------------------------------------------------------------------------
Brigand (F)
Type     : Human (white hair)
Drops    : Assassin's Edge, Sonic Heels
Skills   : -
Locations: Fallenmire, Undercroft, Sphir Meadows

-------------------------------------------------------------------------------
Broken Fist
Type     : Human
Drops    : Training Garb, Reaper's Gloves, Reaper's Knuckles
Skills   : Speed Boost
Locations: Undercroft, Sphir Meadows

-------------------------------------------------------------------------------
Chaos Avis
Type     : Bird
Drops    : Hard Claw
Skills   : Phantom Wave (petrify), Shadow I, Shadow II, Morale Boost
Locations: Tower of Earth, Tanner Plateau

-------------------------------------------------------------------------------
Chaos Elder
Type     : Dragon
Drops    : Steel Claw, Hard Claw
Skills   : Poison Breath
Locations: Crevasse

-------------------------------------------------------------------------------
Crimson Wisp
Type     : Octopus
Drops    : Flabby Hide, Soft Hide
Skills    :Fire III, Negative Aura, Healing Boost, Fire Breath
Locations: Tower of Darkness

-------------------------------------------------------------------------------
Crystalshell
Type     : Turtle
Drops    : Crystal Shell
Skills   : Slumber Vial
Locations: Chamber of Knights

-------------------------------------------------------------------------------
Dark Animus
Type     : Airborne Elemental
Drops    : Yellow Ore
Skills   : Shadow I, Shadow II, Darkness I (addle)
Locations: Endless Hall, Chamber of Knights, Tower of Earth, Tower of Light,
           Depths of Memory, Tower of Darkness, Tower of Earth 2

-------------------------------------------------------------------------------
Dark Servant
Type     : Mage
Drops    : Greater Tonic, Tonic
Skills   : Darkness III, Darkness II, Shadow II, Blade Ward, Divine Ward
Locations: Depths of Memory, Tower of Darkness

-------------------------------------------------------------------------------
Darkling
Type     : Octopus
Drops    : Flabby Hide, Soft Hide
Skills   : Negative Aura, Darkness III, Shadow III, Healing Boost (regenerates
           HP)
Locations: Depths of Memory, Tower of Darkness

-------------------------------------------------------------------------------
Deathstalker
Type     : Scorpion
Drops    : Hard Claw, Panecea
Skills   : -
Locations: Depths of Memory, Tower of Darkness

-------------------------------------------------------------------------------
Desert King
Type     : Whale
Drops    : Mysterious Liquid
Skills   : Crippling Vial (stone), Dust to Dust, Healing Boost.
Locations: Whale Boneyard

-------------------------------------------------------------------------------
Desert Wolf
Type     : Wolf
Drops    : Hard Claw, Lesser Remedy
Skills   : -
Locations: Undercroft, Tanner Plateau

-------------------------------------------------------------------------------
Doom Morel
Type     : Fungi
Drops    : Draught of Balance, Yellow Ore
Skills   : Stone Breath, Crippling Vial. Attack can stone.
Locations: Botanical Gardens

-------------------------------------------------------------------------------
Dust Larva
Type     : Airborne Insect
Drops    : Light Feather, Lesser Remedy
Skills   : -
Locations: Mirrorsand Grotto, Botanical Gardens (East)

-------------------------------------------------------------------------------
Emerald Guard
Type     : Airborne Human
Drops    : Jade Earrings
Skills   : -
Locations: Tower of Wind

-------------------------------------------------------------------------------
Echo Wing
Type     : Airborne Dragon
Drops    : Steel Claw
Skills   : Phantom Wave, Water II
Locations: Azure Tower, Crevasse

-------------------------------------------------------------------------------
Emperor Toad
Type     : Toad
Drops    : Flabby Hide
Skills   : Battle Song, Bad Breath
Locations: Azure Tower 2

-------------------------------------------------------------------------------
Fen Octopus
Type     : Octopus
Drops    : Soft Hide, Antidote
Skills   : Poison Vial, Crippling Vial
Locations: Fallenmire

-------------------------------------------------------------------------------
Fen Sucker
Type     : Octopus
Drops    : Soft Hide, Antidote
Skills   : Vial Fluid (poison), Poison Breath (all)
Locations: Mirrorsand Grotto 2, Albion Greenwoods

-------------------------------------------------------------------------------
Feral Officer
Type     : Human
Drops    : Tome of Secrets, Officer's Uniform, Elixir
Skills   : Wind I, Wind II, Storm II, Speed Boost, Heal I
Locations: Sky Gaol, Mechto, Tower of Earth 2

-------------------------------------------------------------------------------
Feral Ops
Type     : Human
Drops    : Tome of Mastery
Skills   : Voice of Chains, Total Boost, Storm III,
Locations: Tower of Earth 2

-------------------------------------------------------------------------------
Feral Soldier
Type     : Human
Drops    : Lesser Elixir, Tome of Knowledge
Skills   : -
Locations: Mechto, Tower of Earth 2

-------------------------------------------------------------------------------
Fire Larva
Type     : Airborne Insect
Drops    : Light Feather
Skills   : Fire 1
Locations: Botanical Gardens (East), Sky Gaol,

-------------------------------------------------------------------------------
Fire Scorpion
Type     : Scorpion
Drops    : Hard Claw, Firestone Shard
Skills   : Increases defense when attacked
Locations: Sky Gaol

-------------------------------------------------------------------------------
Firesand Octopus
Type     : Octopus
Drops    : Soft Hide, Draught of Release
Skills   : Fire I, Fire Breath
Locations: Sky Gaol

-------------------------------------------------------------------------------
Firesand Sucker
Type     : Octopus
Drops    : Red Ore
Skills   : Fire II
Locations: Albion Greenwoods

-------------------------------------------------------------------------------
Flagellum
Type     : Airborne Mechanical
Drops    : Herculean Potion?
Skills   : Ray II, Cannon III
Locations: Block 4

-------------------------------------------------------------------------------
Frostfly
Type     : Insect
Drops    : Light Feather, Lesser Remedy
Skills   : Ice I, Phantom Wave (stun)
Locations: Botanical Gardens, Azure Tower, Garragis Wastes

-------------------------------------------------------------------------------
Gaia Elder
Type     : Dragon
Drops    : Steel Claw, Hard Claw
Skills   : Stone Breath
Locations: Crevasse

-------------------------------------------------------------------------------
Gale Beast
Type     : Wolf
Drops    : Hard Claw
Skills   : Storm II, Wind I, Battle Song, Speed Boost
Locations: Tanner Plateau

-------------------------------------------------------------------------------
Gaoler
Type     : Human
Drops    : Swiftness Potion, Water of Health, Strength Potion
Skills   : -
Locations: Upper Cellblock, Sky Gaol

-------------------------------------------------------------------------------
Garden Watch
Type     : Human
Drops    : Water of Health, Secret Remedy
Skills   : Morale Boost
Locations: Botanical Gardens

-------------------------------------------------------------------------------
Giant Scorpion
Type     : Scorpion
Drops    : Antidote
Skills   : Increases defense when attacked
Locations: Mirrorsand Grotto 1

-------------------------------------------------------------------------------
Gladius
Type     : Airborne Mechanical
Drops    : Swiftness Potion/Cluster Bomb
Skills   : Ray II, Cannon III
Locations: Block 4

-------------------------------------------------------------------------------
Green Anima
Type     : Airborne Elemental
Drops    : Green Ore, Lesser Tonic
Skills   : Storm I
Locations: Undercroft, Tower of Wind

-------------------------------------------------------------------------------
Greenleaf
Type     : Leaf
Drops    : Yellow Ore
Skills   : Clay I, Clay II
Locations: Tanner Plateau

-------------------------------------------------------------------------------
Hardhusk
Type     : Turtle
Drops    : Earthstone
Skills   : -
Locations: Mirrorsand Grotto 2

-------------------------------------------------------------------------------
Hardshell
Type     : Turtle
Drops    : Steel Shell, Mysterious Crystal
Skills   : -
Locations: Tower of Earth 2

-------------------------------------------------------------------------------
Hellfire Avis
Type     : Bird
Drops    : Steel Claw, Miracle Remedy
Skills   : Flame III, Phantom Wave (Addle), Morale Boost
Locations: Albion Greenwoods 2

-------------------------------------------------------------------------------
Hellfire Toad
Type     : Toad
Drops    : Flabby Hide, Soft Hide
Skills   : Fire Breath, Fire II, Crippling Vial
Locations: Albion Greenwoods, Tower of Light

-------------------------------------------------------------------------------
High Warden
Type     : Human
Drops    : Renewal Potion
Skills   : Morale Boost, Attack Boost
Locations: Sky Gaol

-------------------------------------------------------------------------------
Larva
Type     : Airborne Insect
Drops    : Light Feather, Lesser Remedy
Skills   : -
Locations: Mirrorsand Grotto 1, Botanical Gardens East

-------------------------------------------------------------------------------
Light Animus
Type     : Airborne Elemental
Drops    : Red Ore
Skills   : Light I
Locations: Endless Hall, Chamber of Knights, Tower of Light, Depths of Memory,
           Tower of Darkness,

-------------------------------------------------------------------------------
Lookout
Type     : Human
Drops    : Secret Remedy, Lesser Remedy
Skills   : Speed Boost
Locations: Zifnir Upper Deck

-------------------------------------------------------------------------------
Madhusk
Type     : Turtle
Drops    : Steel Shell, Windstone
Skills   : Poison Vial, Poison Breath
Locations: Tanner Plateau

-------------------------------------------------------------------------------
Manor Watch
Type     : Human/Rabbit
Drops    : Secret Remedy
Skills   : -
Locations: Zetska Manor

-------------------------------------------------------------------------------
Marcus
Type     : Airborne Mechanical
Drops    : Water of Rebirth
Skills   : Cannon II
Locations: Block 4

-------------------------------------------------------------------------------
Mirror Scorpion
Type     : Scorpion
Drops    : Hard Claw
Skills   : Increases defense when attacked
Locations: Mirrorsand Grotto 1

-------------------------------------------------------------------------------
Molten Husk
Type     : Turtle
Drops    : Steel Shell, Firestone
Skills   : Firebreath, defends in shell.
Locations: Albion Greenwoods 2

-------------------------------------------------------------------------------
Nameless One
Type     : Airborne mage
Drops    : Blue Ore, Mysterious Liquid
Skills   : Ice II
Locations: Endless Hall, Chamber of Knights, Depths of Memory

-------------------------------------------------------------------------------
Narus
Type     : Airborne Mechanical
Drops    : Swiftness Potion, Herculean Potion, Water of Life
Skills   : Healing Boost, Heal II, Blade Ward
Locations: Block 4

-------------------------------------------------------------------------------
Neophyte Scholar
Type     : Mage
Drops    : Mystic Robe, Tonic
Skills   : Flood II, Flame II, Defense Boost
Locations: Tower of Earth, Tower of Earth 2

-------------------------------------------------------------------------------
Oculus
Type     : Airborne Mechanical
Drops    : Rare Metal Armour
Skills   : Attack Boost, Heal II
Locations: Block 4

-------------------------------------------------------------------------------
Pandaemon
Type     : Ox
Drops    : Broken Horn, Twisted Horn
Skills   : Angry Snort (fire on all)
Locations: Endless Hall, Chamber of Knights

-------------------------------------------------------------------------------
Poison Toad
Type     : Toad
Drops    : Flabby Hide, Soft Hide
Skills   : Battle Song, Vial Fluid (poison)
Locations: Sphir Meadows 2, Azure Tower 2

-------------------------------------------------------------------------------
Primeval Avis
Type     : Bird
Drops    : Drop of Wonder, Steel Claw
Skills   : Darkness III
Locations: Tower of Earth 2

-------------------------------------------------------------------------------
Primordial Chaos
Type     : Airborne mage
Drops    : Yellow Ore, Mysterious Liquid
Skills   : Darkness III, Dazzle III
Locations: Tower of Darkness

-------------------------------------------------------------------------------
Proto I
Type     : Mechanical
Drops    : Frag Grenade
Skills   : Cannon I, Cannon II
Locations: Clockwork Manor

-------------------------------------------------------------------------------
Proto III
Type     : Mechanical
Drops    : Frag Grenade
Skills   : Cannon I, Cannon II
Locations: Clockwork Manor

-------------------------------------------------------------------------------
Proto IV
Type     : Mechanical
Drops    : Frag Grenade
Skills   : Cannon II
Locations: Clockwork Manor

-------------------------------------------------------------------------------
Prototype Zero
Type     : Mechanical
Drops    : Rare Metal Armor
Skills   : Cannon II, Cannon III
Locations: Clockwork Manor 2

-------------------------------------------------------------------------------
Rearguard
Type     : Mechanical
Drops    : Cluster Bomb
Skills   : Cannon II, Cannon III
Locations: Clockwork Manor 2

-------------------------------------------------------------------------------
Red Anima
Type     : Airborne Elemental
Drops    : Red Ore, Lesser Tonic
Skills   : Fire I
Locations: Undercroft, Tower of Light, Tower of Darkness

-------------------------------------------------------------------------------
Redleaf
Type     : Leaf
Drops    : Red Ore
Skills   : -
Locations: Sky Gaol, Albion Greenwoods

-------------------------------------------------------------------------------
Redsteel Spear
Type     : Human/Rabbit
Drops    : Tome of Knowledge, Footpad Shoes
Skills   : Attack Boost, Morale Boost
Locations: Sphir Meadows (after Skye Gaol)

-------------------------------------------------------------------------------
Red Morel
Type     : Fungi
Drops    : Red Ore, Firestone
Skills   : Fire Breath, Fire II, Healing Boost
Locations: Sky Gaol

-------------------------------------------------------------------------------
Rim Mercenary
Type     : Human
Drops    : Indomitable Garb, Sage's Wrath
Skills   : Speed Boost
Locations: Garrigis Wastes

-------------------------------------------------------------------------------
Rime Avis
Type     : Bird
Drops    : Hard Claw
Skills   : Freeze II, Ice II, Morale Boost, Dazzle I, Spark II
Locations: Garrigis Wastes

-------------------------------------------------------------------------------
Rime Scorpion
Type     : Scorpion
Drops    : Waterstone Shard, Hard Claw
Skills   : Increases defense when attacked
Locations: Undercroft, Garragis Wastes

-------------------------------------------------------------------------------
Rottail
Type     : Airborne
Drops    : Ragged Feather, Antidote
Skills   : Poison Vial, Phantom Wave, Crippling Vial, Attack Boost
Locations: Mirrorsand Grotto 2, Tower of Earth, Tower of Earth 2, Tanner
           Plateau 2

-------------------------------------------------------------------------------
Roving Swordsman
Type     : Human
Drops    : Innocence, Solid Suit
Skills   : Attack Boost
Locations: Azure Tower 2

-------------------------------------------------------------------------------
Rubrum
Type     : Airborne Mechanical
Drops    : Rare Metal Armor
Skills   : Ray III, Cannon III
Locations: Block 4

-------------------------------------------------------------------------------
Sand Doppeltoad
Type     : Toad
Drops    : Smelling Salts
Skills   : -
Locations: Mirrorsand Grotto 1

-------------------------------------------------------------------------------
Sand Octopus
Type     : Octopus
Drops    : Soft Hide, Smelling Salts
Skills   : Attack can poison
Locations: Fallenmire, SKy Gaol

-------------------------------------------------------------------------------
Sand Scorpion
Type     : Scorpion
Drops    : Earthstone Shard
Skills   : Clay I
Locations: Undercroft, Sky Gaol,

-------------------------------------------------------------------------------
Sand Sucker
Type     : Octopus
Drops    : Soft Hide, Smelling Salts
Skills   : Clay I, Rock II
Locations: Mirrorsand Grotto 2

-------------------------------------------------------------------------------
Sand Toad
Type     : Toad
Drops    : Smelling Salts
Skills   : Clay I, Battle Song
Locations: Fallenmire, Undercroft, Mirrorsand Grotto 2

-------------------------------------------------------------------------------
Sentry
Type     : Human/Rabbit
Drops    : Secret Remedy, Water of Health
Skills   : Attack Boost, Heal I
Locations: Botanical Gardens

-------------------------------------------------------------------------------
Shadow Blade
Type     : Human
Drops    : Herculean Potion, Secret Remedy
Skills   : Speed Boost, Morale Boost
Locations: Tower of Light, Tower of Darkness

-------------------------------------------------------------------------------
Shadow Wolf
Type     : Wolf
Drops    : Hard Claw, Lesser Remedy
Skills   : Increases attack when attacked
Locations: Undercroft

-------------------------------------------------------------------------------
Silver Blade
Type     : Human
Drops    : Secret Remedy, Herculean Potion
Skills   : Morale Boost
Locations: Azure Tower

-------------------------------------------------------------------------------
Sky Guard
Type     : Airborne Human
Drops    : Steel Claw, Azure Earrings
Skills   : Water II, Freeze II, Ice II, Defense Boost, Morale Boost (sleep)
Locations: Azure Tower

-------------------------------------------------------------------------------
Slumber Avis
Type     : Bird
Drops    : Light Feather, Hard Claw
Skills   : Slumber Vial (sleep on one), Lulling Zephyr (sleep on all)
Locations: Tanner Plateau

-------------------------------------------------------------------------------
Sparktail
Type     : Airborne
Drops    : Ragged Feather, Light Feather
Skills   : Phantom Wave, Fire II, Flame II
Locations: Sky Gaol

-------------------------------------------------------------------------------
Steelshell
Type     : Turtle
Drops    : Mysterious Crystal, Steel Shell
Skills   : Defends
Locations: Garrigis Wastes

-------------------------------------------------------------------------------
Steppenwolf
Type     : Wolf
Drops    : Hard Claw, Lesser Remedy
Skills   : Increases attack when attacked
Locations: Sphir Meadows

-------------------------------------------------------------------------------
Tainted Mote
Type     : Octopus
Drops    : Soft Hide, Flabby Hide
Skills   : Negative Aura, Water III
Locations: Sphir Meadows 2, Albion Greenwood 2?

-------------------------------------------------------------------------------
Tempest Avis
Type     : Bird
Drops    : Green Ore
Skills   : Wind
Locations: Tower of Wind

-------------------------------------------------------------------------------
Terra Animus
Type     : Airborne Elemental
Drops    : Yellow Ore
Skills   : Rock II, Clay II
Locations: Endless Hall, Chamber of Knights, Tower of Earth, Tower of Earth 2,

-------------------------------------------------------------------------------
Truth Seeker
Type     : Mage
Drops    : Greater Tonic
Skills   : Ice, Thunder
Locations: Clockwork Manor 2

-------------------------------------------------------------------------------
Unus
Type     : Mechanical
Drops    : Rare Metal Armor
Skills   : Negative Aura, Cannon III
Locations: Block 4

-------------------------------------------------------------------------------
Vagabond
Type     : Human
Drops    : Metal Jacket, Cragblade
Skills   : Attack Boost
Locations: Tanner Plateau

-------------------------------------------------------------------------------
Vanguard
Type     : Mechanical
Drops    : Cluster Bomb
Skills   : Cannon
Locations: Clockwork Manor

-------------------------------------------------------------------------------
Venom Beast
Type     : Beast
Drops    : Hard Claw, Remedy
Skills   : Battle Song. Attack can inflict poison.
Locations: Tower of Earth

-------------------------------------------------------------------------------
Venom Morel
Type     : Fungi
Drops    : Yellow Ore
Skills   : Poison Breath, Poison Vial, Healing Boost
Locations: Botanical Gardens

-------------------------------------------------------------------------------
Viride
Type     : Airborne Mechanical
Drops    : Rare Metal Armor, Swiftness Potion
Skills   : Ray III, Cannon III, attack can cause Bind
Locations: Block 4

-------------------------------------------------------------------------------
Void Animus
Type     : Airborne Mage
Drops    : Red Ore
Skills   : Negative Aura, Darkness III, Shadow III (bind)
Locations: Depths of Memory, Tower of Darkness

-------------------------------------------------------------------------------
Whitemoon
Type     : Wolf
Drops    : Broken Horn
Skills   : Speed Boost, Voice of Chains (stuns), Battle Song
Locations: Albion Greenwoods

-------------------------------------------------------------------------------
Yellowshell
Type     : Scorpion
Drops    : Hard Claw, Greater Elixir
Skills   : Attack can poison. Increases defense when attacked
Locations: Mirrorsand Grotto 2, Tower of Wind

-------------------------------------------------------------------------------
Yojimbo
Type     : Human (green hair)
Drops    : Lesser Remedy, Leather Jacket, Crimson Blade
Skills   : Attack Boost
Locations: Zifnir Upper Deck



===============================================================================
U L T I M A T E  E Q U I P M E N T ...................................... *L11
===============================================================================

See the Quests section of the walkthrough for the details of how to obtain all
the weapons, and those quests only become available after the Primal Cataract
is located.

KYRIE
Weapon   : Destruct Blade. Revisit Lyse and Tower of Dark.
Armour   : Crimson Gear or Crimson Robe. Revisit Barni twice (so you get the
           Legendary Apron before Kyrie leaves the party) or once.
Accessory: (Red Heart)
         : Hiking Boots, Secret Recipe, Vanguard Wing, Rearguard Wing

MORTE
Weapon   : Infini. Revisit Agi Wharfs and then Azure Tower in Viteau.
Armour   : Complete armour exchanges in order. (These can be done all at once
           at the end of the game, or one at a time as the game progresses.)
           a) Woman in Floating Garden, Viteau Port
           b) Woman in Noble Quarter, Viteau
           c) Woman in Temple of Dark, Lyse
           d) Woman in Noble Quarter, Viteau
Accessory: (Red Heart)
           Knee High Boots, Vanguard Wing, Rearguard Wing

TAUPY
Weapon   : Friend's Gloves. Complete battles with three bears in Tanner
           Plateau, Albion Greenwood, Garragis Wastes. Then, visit Sphir
           Meadows.
Armour   : Victory Bandana. Obtained only as a drop from the Black Death bear.
Accessory: (Red Heart)
           Star-Eye Patch. (This is the only red hearted accessory for Taupy.)

AGAN
Weapon   : Ganza Whip. Revisit Bacchitav Caravan. Complete trial in Whale
           Boneyard to obtain Kingwhale Bone.
Armour   : Dust of Venus. Buy all three special coats from arms shop in Viteau.
           (Fine Tailored Coat, Keen Tailored Coat, Nice Tailored Coat.) Return
           to receive the fourth coat for free.
Accessory: (Red Heart)
           Hunting Hat, Sand Rabbit's Loss, Sand King's Turban, Hero's Badge,
           Assault Headband

RHI'A
Weapon   : Omega. Revisit Tower of Wind reached through Valley of Dragons.
Armour   : Maid's Dress. Receive consecutive gifts from Felis Rex in Agi Wharfs
           after Kyrie rejoins the team. Rhi'a needs high morale and to have a
           high enough bounty to trigger these gifts. (Equip her red hearted
           accessories and fight lots of battles with her in the active team.)
Accessory: (Red Heart)
           Gothic Heels, Cat's Paw, Elderwyrm Scale

NAJA
Weapon   : Silverwolf Fang. Revisit Tower of Earth in Mechto.
Armour   : Wolf King's Garb. Gift from woman in Mechto after getting weapon.
Accessory: (Red Heart)
           Red Scarf, Sage's Glasses



===============================================================================

      V I I I .  C R E D I T S ,  L E G A L  B I T ,  C O N T A C T ......*CLC

===============================================================================

--------------
UPDATE DETAILS
--------------
Version 1.2. March 18th 2010
Smithy and Shop Guides added, more details on enemies and additional strategies
for some bosses.

Version 1.3 March 24th.
More information about status effects and abilities added.

Update: March 25th
A few tweaks here and there.

Update: April 5th
Removed some naughts from Agan's coats.

Update: April 22nd
Added a section about items found in Galoa Library.

Update: 25th May 2010:
Added another quip for Morte and how to obtain it.

Update: 26th July
Made a few minor corrections/additions.

Update: 1st February 2012.
Added details about the Sirius Shoes and Azure Stone.


-------
CREDITS
-------
- to GameFAQs for accepting my FAQs.
- to network-science for the ASCII header.
- to the game manual, especially for details on the abilities.
- to Vinheim's FAQ for help especially with some item locations.
- to the SoD board at GameFAQs for helping to explain many of the game's finer
  points.
- to yoh32003 whose topic on the smithy was very inspirational!
- to Magus_87 for a correction.
- to Sulley3 for telling me I had too many naughts and about Galoa Library
  items.
- to two players for information about Morte's cut price quip.
- to Nareshkendel for a directional correction.
- shinobipride for information about a drop from Broken Fist.
- to LordEliwood for information about a higher STR stat for the Vorpal Sword.
- to primahendra for confirming you can get both the Sage's Glasses and
  Underdog's Tail at once, for a correction about that trip back to Barni and
  alerting me to "Taupe" errors!
- to Ehzrazil.for confirmation about the Sirius Shoes and the Azure Stone as
  well as other possible drops from some bosses and a couple of corrections.
- to Psycho_Penguin for getting me out of Sky Gaol (I might still be wandering
  around there otherwise!) and lots of additional help and advice.
- to Saikyo Mog, even though he hasn't played SoD: yet.


---------
LEGAL BIT
---------
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those listed, or otherwise distributed publicly. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

This FAQ is copyrighted by threetimes on March 25th 2010/26th July 2011
Updated: July 2011 to include other websites.


The latest version will always appear on GameFAQs.com
Other Allowed Websites:

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This guide may not be reproduced under any circumstances except for personal,
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copyright.



-------
CONTACT
-------
I'd really appreciate any feedback on this FAQ, especially since there are
still some things I'm not sure about, such as the effects of some of the
non-voice activated battle messages. Also, if you find any errors or omissions,
or have any additional helpful strategies/insights or suggestions to offer,
please let me know.

Emails must be titled SANDS OF DESTRUCTION FAQ and can be sent to me at:
threetimes.ajh (@) gmail (dot) com