Any good Ice type suggestions?

  1. I'm not simply asking "What is the best ice type in the game evar!?!!??1" I'm actually asking more or less about all the ice types in the game and some strategies to go with them since I have never really used ice types in the past and I am currently thinking about it now. Just to give me an idea on what i want to do is all really.

    User Info: katphude

    katphude - 7 years ago

Top Voted Answer

  1. Froslass (part Ghost) makes a good attacker (either, base 80 Attack and Sp.Atk, base 110 Speed)
    Weavile (part Dark) makes an excellent Physical Attacker (120 base Attack, 125 base Speed)
    Glaceon packs some defenses (base 110 Defense, base 95 Sp.Def) and Sp.Atk (base 130)
    Mamoswine (part Ground) has good HP (base 110) and Attack (base 130) and has Ice Shard and Curse
    Walrein (part Water) is pretty bulky (base 110 HP, base 90 Defense and Sp.Def) and heals in Hail from Ice Body
    Lapras (part Water) is also bulky (base 130 HP, base 80 Defense, base 95 Sp.Def) and has Curse and Aqua Jet
    Abomasnow (part Grass) creates auto-Hail and learns powerful attacks (Blizzard, Earthquake, Wood Hammer, etc.)

    Just note that Weavile is fragile and has a 4x weakness to Fighting and Abomasnow has a 4x weakness to Fire.

    User Info: Kraleck

    Kraleck (Expert) - 7 years ago 3 0

Answers

  1. I would reccomend a Froslass or an Abomasnow.

    User Info: therealjamez

    therealjamez - 7 years ago 0 0
  2. Froslass has been a very versatile and permanent addition to the Awesome-X Fighting Force (my team, Trainer: Xander. Ka-kow!). Being an Ice/Ghost has significant advantages over the competition, and her base moves learned are well-rounded.

    Other suggestions: Glaceon (sorely overlooked, but easily one of the best), Abomasnow, and Frost Rotom (Electric/Ghost with Blizzard? Sold).

    User Info: AzureLivesOn

    AzureLivesOn (Expert) - 7 years ago 2 0
  3. Okay time to get cracking.
    Frosslass is part ghost so Normal and Fighting (weakness is eliminated) It can take out physhic types now. Although it gains a new weakness Dark.
    Weavile is a really fast Pokemon but i really didn't have much use for him. Since his special attack is not that good. Blizzard and Ice Beam are a no no.
    Galceon is underestimated most of the time but i have tried to kill a lvl 65 glaceon with a level 59salamence and i 1hit ko it with flamethrower so i don;t think that it is that good.
    Mamoswine is screwed over with surf so don;t use it.
    Walrein is was too slow so when i try to kill a pokemon it always end up attacking second and getting killed. Ex Staraptor uses close combat before i get a chance to use blizzard
    Lapras is okay i guess since It can flush out fire types but electric types will One Hit Ko it . Ex Luxray uses Thunder...
    Abomasnow is a sure dead cause a single flamethower can ko it since it has 4x multiplier
    Glacie sucks so don;t use it.

    I usually just use a water type (Swampert) with ice beam so that it takes care of my ice type moves. Rayquaza can also learn ice beam so it is a good choice for ice type moves. ( i KNOW there are from the ruby/sapphire/emerald games) But i find those two pokemon ubers

    User Info: Death_Ragnell

    Death_Ragnell - 7 years ago 0 2
  4. I don't really use Ice types either, but just from looking at their available movesets and what they can learn, here's my assessment of them.

    Water/Ice, vulnerable to Electric, Grass, Fighting, and Rock attacks but strong against Grass-types.
    Dewgong - Able to learn both Water HMs, learns Ice Beam naturally, can be retaught Icy Wind; part of Water 1 and Ground Egg groups; Abilities are either Thick Fat or Hydration
    Cloyster - Only able to learn Surf, learns Ice Beam as Shellder at level 49; part of Water 3 Egg group; Abilities are either Shell Armor or Skill Link
    Lapras - Able to learn both Water HMs, learns several powerful Water and Ice attacks naturally; part of Water 1 and Monster Egg Groups; Abilities are either Water Absorb or Shell Armor
    Spheal/Sealeo/Walrein- Able to learn both Water HMs, learns various Water and Ice attacks naturally; part of Water 1 and Ground Egg groups; Abilities are either Thick Fat or Ice Body.

    Psychic/Ice, vulnerable to Fire, Bug, Rock, Ghost, Dark, and Steel attacks
    Jynx - Cannot learn HMs, can learn a variety of Physical, Special, and Status attacks; part of Human Shape Egg Group; Abilities are either Oblivous or Forewarn.
    Smoochum - Cannot learn HMs, can learn a variety of Physical, Special, and Status attacks; part of No Egg Group; Abilities are either Oblivious or Forewarn.

    Ice/Flying, vulnerable to Fire, Electric, and Steel attacks
    Articuno - Able to learn both Flying HMs, naturally learns primarily Ice attacks; part of No Egg Group; Ability is Pressure
    Delibird - Able to learn both Flying HMs, only naturally knows one attack; part of Water 1 and Ground Egg Groups; Abilities are either Vital Spirit or Hustle

    Ice/Dark, vulnerable to Fire, Fighting, Bug, Rock and Steel attacks
    Sneasel - Able to learn four HMs (including Surf), learns primarily Physical attacks; part of Ground Egg Group; Abilities are either Inner Focus or Keen Eye
    Weavile - Able to learn four HMs (including Surf), learns primarily Physical attacks; part of Ground Egg Group; Ability is Pressure

    Ground/Ice, vulnerable to Fire, Water, Grass, Fighting, and Steel attacks, strong against Grass and Steel types
    Swinub/Piloswine/Mammoswine - Able to learn two HMs (Mammoswine can learn 3), learns mostly Physical attacks, part of Ground Egg group; Abilities are either Oblivious or Snow Cloak

    Ice, vulnerable to Fire, Fighting, Rock, and Steel attacks
    Snorunt/Glalie - cannot learn HMs, learns mostly Physical attacks, part of Fairy and Mineral Egg Groups; Abilities are either Inner Focus or Ice Body
    Regice - Able to learn 3 HMs, learns mixed moves; part of No Egg Group; Ability is Clear Body
    Glaceon - Able to learn 2 HMs, learns mixed moves; part of Ground Egg Group; Ability is Snow Cloak

    Grass/Ice, vulnerable to Fire, Fighting, Poison, Flying, Bug, Rock and Steel attacks; strong against Flying types.
    Snover/Abomasnow - cannot learn HMs (Abomasnow can learn 3), learns mixed moves; part of Monster and Plant Egg Groups, Ability is Snow Warning

    Ghost/Ice, vulnerable to Fire, Rock, Ghost, Dark, and Steel attacks, strong against Ghost types
    Froslass - cannot learn HMs, learns mixed moves; part of Fairy and Mineral Egg Groups, Ability is Snow Cloak

    Depending on your objectives at this time, overall I'd suggest keeping Lapras in your party, not as an HM slave but as a Wall that can maybe do some sweeping.

    User Info: starknight75

    starknight75 (Expert) - 7 years ago 0 1
  5. I would be wary of using Abomasnow, because it has seven different weaknesses, more than ANY OTHER POKEMON. (4x weakness to Fire, 2x weakness to Fighting, Poison, Flying, Bug, Rock, and Steel).

    User Info: Bluegreen17

    Bluegreen17 - 7 years ago 0 1
  6. Abomasnow is my personal favorite. i teach mine blizzard, wood hammer, ice beam, and energy ball. it's perfect to me. hail ability makes blizzard 100 accuracy.

    User Info: Badali714

    Badali714 (Expert) - 7 years ago 0 0
  7. Articuno!!!!!

    User Info: falconboy9

    falconboy9 - 7 years ago 0 0

This question has been successfully answered and closed.