#######  #      #    ##    #######   ######    #####   #######  #       #
#      # #      #   #  #   #      # #      #  #     #  #      #  #     #
#      # #      #  #    #  #      # #        #       # #      #   #   #
#######  ######## #      # #######   ######  #       # #      #    # #
#    #   #      # ######## #               # #       # #      #     #
#     #  #      # #      # #        #      #  #     #  #      #     #
#      # #      # #      # #         ######    #####   #######      #


       ##
      #  #
      #  ##
------#--#-----------------------------.-----##-------------------.
       ##                      ##      |     |               #    |
------##--------------###########------|-----|-----###########----|
     ## #             |         |      |     |     |##       |    |
---##--#####----------|---------|------|-----|-----|---------|----|
   ##_#  # ##         |         |      |     |     |         |    |
----#-##-#--#---------|---------|------|---##|-----|---------|----|
     ##  ###          |      ###|      | ####      |       ##|    |
-------####--------###|-----####-------.--##-----##|-----#####----.
    ###  ##       ####                          ####      ##
     ## ##         ##                            ##
      #


Developer: Nippon Ichi Software
Publisher: NIS America
Platform : DS
Released : 09/23/08

_______________________________________________________________________________

             R H A P S O D Y :  A  M U S I C A L  A D V E N T U R E

                          F A Q / W A L K T H R O U G H

                        by Psycho_Penguin and threetimes
                               July 15th 2009
                               Version 1.2
_______________________________________________________________________________

FAQ Information
Finished    - 10/27/08
Update      - 11/10/08
Update      - 1/22/2009 (Version 1.1)
Update      - 21/6/2009
Update      - 15/7/2009
Last Update - 17/8.2009
Update      - 1/8/2011 [Added a Postscript: R.I.P. Psycho_Penguin :(]


JUST LOOK AT THE TOP SCREEN!

Official FAQ announcement: The Dark Dragon has been found! Yes, he's alive and
well, and living on the bottom of the Netherworld. You'll have to wait to the
last chapter to find him.

We now have full details on the Mermaid AND a definite location for the
Mini-Thunder! That's a wrap, folks!


===============================================================================
                    T A B L E   O F   C O N T E N T S
===============================================================================
Please use the search codes to find the location or section you want. Press
Control + F and then type in the code in the box that appears, and then press
Enter. If you are using a Mac it is either Apple command button at the side of
the space bar, + F, then type in the code in the "Find" box and select "Next".


A. Introduction ....................................................... *INTRO

B. Using this Guide ................................................... *USE

C  Game Basics ........................................................ *BASIC
   1. Controls ........................................................ *CON
   2. Menus ........................................................... *MENU
   3. Battle System ................................................... *BATT
   4. Characters ...................................................... *CHAR
   5. Cornet .......................................................... *CORN

D. Hints and Tips ..................................................... *TIPS

E. F.A.Q.S. ........................................................... *FAQS

F. Rhapsody Walkthrough ............................................... *WALK

       Prologue ....................................................... R00
    1. Chapter One .................................................... R01
    2. Chapter Two (The Contest) ...................................... R02
    3. Chapter Three .................................................. R03
    4. Chapter Four (BlueCat and Tower of Wisdom)...................... R04
    5. Chapter Five ................................................... R05
       Fire Stone ..................................................... R05A
       Water Stone .................................................... R05B
       Earth Stone .................................................... R05C
       Thunder Stone .................................................. R05D
       Wind Stone ..................................................... R05E
    6. Chapter Six .................................................... R06
    7. Chapter Seven .................................................. R07

G. Lists .............................................................. *LIST
   1. Puppet Recruitment and Quests.................................... *RECQ
   2. Puppets' Spells.................................................. *SPELL
   3. Shops ........................................................... *SHOP
   4. Items ........................................................... *ITEM
   5. Equipment ....................................................... *EQUIP
   6. Enemies ......................................................... *ENS

H. Credits/Acknowledgements ........................................... *ACK

I. Legal Bit/Contact .................................................. *LEGAL

J. Postscript ......................................................... *POST

_______________________________________________________________________________

                          A.  I N T R O D U C T I O N....................*INTRO
_______________________________________________________________________________


Hello, and welcome to a guide for the charming game known as Rhapsody for the
Nintendo DS! Some of you may be familiar with the Playstation game with the
similiar name, and this game is a lot like that, but it has some changes as
well that makes it seem like an entirely new game at times. Therefore, this FAQ
may come in handy for you. At least, we hope so.

Yes, WE, because this is the first of hopefully several joint projects between
the mega awesome threetimes and the mega sexy Psycho Penguin. You may be
wondering how we came to decide to write for this game. It's a long story, but
basically threetimes begged Psycho Penguin saying "Oh, PP, you are so amazingly
awesome and talented and we have to write for a game because GameFAQs needs
your superior intellect and amazing skills" and he agreed. This is what
happened. True story. I cannot tell a lie. [Yeah, right...]

Anyways, this is like our billionth FAQ separately and first one together and
we should have more to come if Psycho Penguin can ever stop being so bloody
lazy. [RIGHT!] Enjoy!



_______________________________________________________________________________

                      B.  U S I N G  T H I S  G U I D E ...................*USE
_______________________________________________________________________________


This guide focuses on three things:

o How to find all Puppets and complete their Quests.
This is the most important part of the game, and it is not always obvious where
to find every puppet and how to trigger their quests, (especially if you don't
explore every nook and cranny of the various locations).

o Where to go:
...and how to get there. Most of the time this is clear, but sometimes there
are particular requirements that must be met to open up the next area, and then
of course, there are the dungeons. Despite the addition of the TOP SCREEN MAPS
you won't know which path to take especially if you want to find all items and
all puppets.

o How to trigger the next event.
This is also not always apparent, and although you can carry on exploring and
fighting, you will not be able to continue with the story unless you find
particular people or places.


We have added a separate section on all the puppets, so you could just use
this as a quick checklist if you don't require a detailed walkthrough. You can
view all the maps for the game at GameFAQs.com, and we have given links to
these throughout the walkthrough.


_______________________________________________________________________________

                           C.  G A M E  B A S I C S .....................*BASIC
_______________________________________________________________________________


1. Controls
2. Menus
3. Battle System
4. Characters
5. Puppets


===============================================================================
1.  C O N T R O L S ..................................................... *CON
===============================================================================

------
BATTLE
------
Directional Pad - Move cursor.
A Button - Confirm
B Button - Cancel
X, Y Buttons - Not Used


-----------------
OUTSIDE OF BATTLE
-----------------
Directional Pad - Move character around.
X Button - Bring up menu
A Button - Talk to people, confirm.
B Button - Cancel


------
STYLUS
------
You can use the stylus to select options from the menu screen, and during
battles, as well as for movement. But it just slows everything down and so is
not worth bothering with, even if you normally would choose to use it. (I added
this since PP refuses to acknowledge the stylus exists even when it's
essential.) [What's a stylus? -PP]


===============================================================================
2.  M E N U S .......................................................... *MENU
===============================================================================

Rhapsody uses a pretty traditional menu system that will help you keep track
of everything.

-----------------
TITLE SCREEN MENU
-----------------
When you first turn the game on, you'll see four options:

NEW: Start a new game, obviously.

LOAD: Continue from a previously saved file.

ENCORE: View musicals you already viewed during your progress in the game.

OBSERVATION: Get information on humans, dolls, and enemies.


------------
IN-GAME MENU
------------
Once you are in the game and open the menu, you get these options:

ITEM: View and/or use the items you have collected during your journey.

MAGIC/SPECIAL: View and/or use the spells and skills you have earned. Note:
You can only use magic or skills that CAN be used outside of battle, mainly
healing spells and skills.

EQUIP: Equip a character with up to three different accessories.

STATUS: View a character's HP, SP, Traits, Attack, Defense, Speed,
Intelligence, Experience Gained, and Experience needed to get to next level.

ORDER: Rearrange the battle order of your party. You can have up to four
characters in the battle at a time.

TALK: Get clues (from Kururu) on what to do next.

SAVE: You can save your game at any time outside of battle or scenes. You can
only make three save files

TITLE: Return to the title screen without saving.



===============================================================================
3.  B A T T L E  S Y S T E M ........................................... *BATT
===============================================================================

Rhapsody uses the innovative "random battle" system where you walk around in a
dungeon and occasionally the screen will swirl around and you'll get into a
fight. I think this is the first game to ever use this weird concept. (This is
a JOKE!) Also, the battles are turn based, which means the characters will go
in order. They are very nice to stand there and let their enemies attack them.

You can have four characters in your party at once and face up to four enemies
at one time. At the top of the screen, you will see the battle, and at the
bottom, you will see menus. On top, you'll see the enemies HP/SP to the left,
and on the right, you will find your characters' HP/SP. At the bottom, you will
see three options:

FIGHT  -> Select character actions.
ESCAPE -> Run away from the battle like a chicken wuss.
AUTO   -> Do what I do and let them attack on their own.
          OR do what I do and select various magic attacks, which will make you
          do more work, and the game will take you at least twice as long to
          beat. Twice the fun!

If you choose "FIGHT", you'll get three options.

ATTACK        -> Do a physical attack.
MAGIC/SPECIAL -> Use a special attack.
ITEM          -> Use an item from the item menu.

It's all really simple stuff!


===============================================================================
4.  C H A R A C T E R S ................................................ *CHAR
===============================================================================

There are a lot of characters in this fine game. Here's a list of all the ones
the game thinks are important enough to include in the observatory!


O L I V I A
Another competitor from the contest. But don't worry! She's not Cornet's enemy.


H A M M E R
Can always be found smoking a cigar. His motto is, "Simplicity is king."


M O M M Y
His sideburns are really long. Also tells awful jokes. He really should
practice.


C O R N E T
Has the special power to talk to puppets. Hopefully things work out between her
and the prince.


P R I N C E
Cornet just looooves the Prince of Marl Kingdom. They make a cute couple, don't
they?


E T O I L E
The only child of the Rosenqueen family. What a brat! Always trying to steal
Cornet's limelight...


M A R J O L Y
Always off chasing after some young boy. She should dress her age. Grow up,
lady!


M Y A O
A real rascal. But if not for her jumping in front of Cornet, she would have
never met the Prince!


C R O W D I A
Very beautiful, but a little conceited. One time she poked herself in the mouth
with a rose.


G A O
Tries to solve everything with grim toughness, which is impressive. But she
looks dumb.


C H E R I E
Cornet's deceased mother. She's much prettier than Cornet, right? Not that I
care...


M U S T A K I
Loves puppets. Lives buried beneath them, actually. Sounds weird, but he's
pretty nice.


P O L A N S K Y
A great master with a demented mind. He's... unique. Just call him "Polin",
okay?


G O L O N Z O
Minster of Marl Castle who likes to make advances on Cornet. A real perv! Leave
us alone!


===============================================================================
5.  C O R N E T .........................................................*CORN
===============================================================================

----------------
CORNET'S PUPPETS
----------------
The named characters form the supporting cast or foes of Cornet. However she
has up to 16 allies in the form of Dolls or Puppets. You will start the game
with one and soon get another and after this it's up to you to find and recruit
the rest. Some are obvious, some not, but you will need a few allies to help
you fight the monsters that appear in the various dungeons.

Each puppet has a dream, and you have the option to help them fulfil that
dream. When completed these puppet quests will result in Cornet acquiring new
elemental based skills. All the details for recruiting the puppets are given in
the main walkthrough and in the Lists section, together with their quests.

-------------
CORNET'S HORN
-------------
Cornet has special horn skills, which raise the gauge (a line of musical notes)
that you see at the top right of the screen. Keep using these skills and this
will raise the gauge up to a maximum of five levels. Each level of the gauge
allows her to use special attacks which are very powerful and useful for boss
battles. You will only have the "Horn" to start with and the other skills are
added when Cornet increases levels, but the Gauge skills can all be used from
the start if you raise the gauge high enough.

The Horn skills that raise the gauge are:
HORN           - Restores 20 HP to all members
LOVE HORN      - Powers up units with love
MIRACLE HORN   - Restores 60 HP for all members
HAPPY HORN     - Protects against some magic
ANGEL'S HORN   - Restores 150 HP for all members


C O R N E T
------------------+----+-------+-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
SUGAR CANDY       |  1 | Gauge | Sugar Candy attack (all)
------------------+----+-------+----------------------------------------------
FLAN              |  2 | Gauge | Flan attack (all)
------------------+----+-------+----------------------------------------------
CAKE              |  3 | Gauge | Cake attack (all)
------------------+----+-------+----------------------------------------------
PANCAKE           |  4 | Gauge | Pancake attacks all enemies
------------------+----+-------+----------------------------------------------
HEART             |  5 | Gauge | Restores HP and SP of entire party
------------------+----+-------+----------------------------------------------
HORN              |  1 | Horn  | Restores 20 HP to all members (Level 1)
------------------+----+-------+----------------------------------------------
LOVE HORN         |  5 | Horn  | Powers up units with love (Level 1)
------------------+----+-------+----------------------------------------------
SWORD OATH        | 25 | Doll  | Critical damage to an enemy - Mustaki warriors
------------------+----+-------+----------------------------------------------
SISTER'S DESIRE   | 25 | Doll  | Damages all enemies (HOLY) (Terra and Sharte)
------------------+----+-------+----------------------------------------------
FROG SONG         | 25 | Doll  | Damages all enemies (WATER) (Caroline and
                  |    |       | Michael)
------------------+----+-------+----------------------------------------------
KOROATTACK        | 25 | Doll  | Critical damage to an enemy  (Koro)
------------------+----+-------+----------------------------------------------
THUNDER PUNCH     | 25 | Doll  | Spark damage to an enemy (THUNDER) (L-Kun)
------------------+----+-------+----------------------------------------------
FAMILY BREATH     | 25 | Doll  | Damages all enemies (WIND) (Flare)
------------------+----+-------+----------------------------------------------
CHAOS             | 25 | Doll  | Inflicts damage (DARK) (Ledgem)
------------------+----+-------+----------------------------------------------
FLAME OF HELL     | 25 | Doll  | Inflicts damage to all (FIRE) (Knightspawn)
------------------+----+-------+----------------------------------------------
MIRACLE HORN      |  4 | Horn  | Restores 60 HP for all members  (level 10)
------------------+----+-------+----------------------------------------------
PRESSURE POINT    |  6 | Skill | Heals all status ailments (level 15)
------------------+----+-------+----------------------------------------------
HAPPY HORN        |  7 | Horn  | Protects against some magic (level 20)
------------------+----+-------+----------------------------------------------
ANGEL'S HORN      |  9 | Horn  | Restores 150 HP for all members (level 23)
__________________|____|_______|_______________________________________________



_______________________________________________________________________________

                        D.  H I N T S  A N D  T I P S ...................*TIPS
_______________________________________________________________________________


o Use my maps to help you find all chests and fastest routes in the various
  dungeons.

o Search everywhere, not just to find hidden items but also to find some of the
  funniest lines in the game.

o Puppets that are on stand-by will gain experience from battles as well. We
  can confirm that it's at a rate of 50% of the amount for the active group.

o When anyone levels up they get a full heal, and you can also fully heal
  everyone at the church in Orange Village and at statues in every town, and in
  the castles.

o It may be a good idea just to put almost every battle on auto, unless you
  want to actually have some enjoyment with the game besides winning every
  battle really quickly. This game is pretty easy and battles will fly by when
  you do this. (Don't "Auto" the bosses though!.)

o Puppet quests are entirely optional. Hell, you don't even need to get a lot
  of them. But, they make the game interesting. And fun. And longer.

o Attack power (and speed) is pretty crucial in this game, and I think it takes
  precedence over intelligence and defense. If you can attack the enemies and
  kill them before they even hit you, you won't need to worry about defense.
  And I barely lost any characters during battle to begin with.

o It's not too hard to level up in this game, so take some time occasionally to
  walk around and get into those OMG SWIRLY SCREEN WHAT HAPPEN battles to get
  some experience points, and better skills.

o Inotium is not hard to find and by the end of the game I had the maximum
  amount and nothing to spend them on.

o Speaking of which, the game gives you plenty of healing items in chests, and
  from enemy drops. We didn't even use these ones, so you don't really need to
  buy any unless you want to. However, the Teleporter items are useful, if you
  want to avoid having to walk all the way out of long dungeons.

o Raise Cornet's Horn Gauge and you can use her powerful Horn attacks from the
  very beginning of the game.

o Don't forget that you can run away from battles, if too many random
  encounters is getting tedious, although there is no item or skill that
  reduces the rate of these encounters.


_______________________________________________________________________________

 .                        E.  F. A. Q. S ................................*FAQS
_______________________________________________________________________________


Q. How many puppets are there, and are there any secret ones?
A. There are 16 puppets in total and if there are any secret ones we haven't
   found them yet!  (Short answer - no secret puppets.)

Q. Is there any way to revive dead puppets?
A. Not while in battle, so be careful! However after the battle is over, any
   dead puppets will be revived with 1 HP.

Q. What happens if Cornet dies?
A. You can continue to fight even if Cornet is dead and she will be revived
   after the battle with 1 HP.

Q. Is this the same game as the PS1 Rhapsody?
A. In essence, yes, but the battle system is completely different and some of
   the items are different as well. Also, no loading times and a bit of a
   translation change.

Q. Is there a New Game + or any additional content?
A. No. What you see is what you get!

Q. Isn't this really just a game for girls?
A. (I'll let PP answer this one!) You bet your ass it is. Just kidding. I'm
   the one with all the testosterone and I really enjoyed this game for what it
   is. It's pretty fun and has a good battle system. And I am sick of guys
   having to think they are "manly men" by shunning things like this, but
   that's a whole other rant. -PP

Q. This is a terrible port! None of the bonus features are here!
A. That's not a question.

Q. So, what happened to the bonus features?
A. They're not there.

Q. *more whining*
A. Okay, fine. This game is a good port because the battles are more fun now.
   The translation is fine and the game's a lot of fun to play. Okay, the BONUS
   stuff is not there, and the songs are in Japanese. Whatever.

Q. What about all these glitches I've heard about?
A. Neither of us has had any glitches (apart from one time when the screen went
   white for me...). However, other players have experienced the game freezing.
   The best advice we can give is to save often, and since you can save
   anywhere, then do so, and also make more than one save file.

Q. What's the maximum level in this game?
A. 99 is the best level you can get to.

Q. How come the soundtrack is fairly limited?
A. I am going to guess the game was rushed. I don't know if it was like this in
   the original game or not.

Q. What do you like best about the port?
A. I haven't played the original, but the new battle system gets a thumbs up
   from me. Also, the addition of the map on THE TOP SCREEN is legendary.

Q. I'm stuck! Where do I go next?
A. Yes, unfortunately it is a little bit TOO easy to get lost in this game,
   because sometimes it does a terrible job of explaining where to go
   Either talk to everyone and try to get hints from them, or check out this
   amazing walkthrough we have posted below!

Q. I'm still stuck. Help?
A. Just look at the top screen.



_______________________________________________________________________________

             F.  R H A P S O D Y  W  A  L  K  T  H  R  O  U  G  H .......*WALK
_______________________________________________________________________________


In this walkthrough, we will help take you through the game and hopefully get
as much as possible along the way. The game gets pretty non linear when you
have to start collecting stones, so we need to point out that where something
is in the walkthrough does not necessarily mean that's where you are at in the
game. So, try your best to keep up with us! :D


===============================================================================

00.  P R O L O G U E ......................................................R00

===============================================================================


"THE SUDDEN ENCOUNTER"

LOCATIONS: ORANGE VILLAGE and WONDER WOODS
PUPPETS  : KURURU, SHARTE

The game will start with an introductory sequence where your main character
will be running on a black screen for no particular reason with SCARY MUSIC OH
EM GEE playing, then you'll meet an ideal prince she has always been dreaming
of.. or something. (Every girl's dream prince. :D) Anyways, watch the damn
(charming) scene.

-------------------------------------------------------------------------------
O R A N G E  V I L L A G E
-------------------------------------------------------------------------------

PUPPETS: KURURU, (default from the start)
         SHARTE (found in mailbox by grandpa and introduced at start of game)
ITEMS  : 28 Inotium, 40 Inotium

SHOP
----------------.-------.---------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Candy   |    10 | Restores 20 HP
MediCandy       |   100 | Restores 50 HP
Wake Candy      |    30 | Recovers from sleep
Antidote Chips  |   100 | Recovers from poison
Para Gum        |   100 | Recovers from paralysis
Heal Cocoa      |    20 | Restores 10 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
________________|_______|________________________________


Cornet's Default Items:
Cornet starts off with a Cat's Paw and Fighter's Charm equipped. She has 100
Inotium, 4 Healing Candies, and 2 Heal Cocoas in her inventory, as well.


-----------
WALKTHROUGH
-----------
You'll start off in your bedroom and you'll watch a quick scene with your two
main characters, so watch it and then you'll see the title screen. Go left out
the door and watch another quick scene, this time with your grandfather. You'll
get your first puppet, Sharte. She wants you to find her sister, Terra. Go to
the menu, then go to "Order" and make sure to include Sharte in there. Her
healing powers come in handy. Grandfather asks you to find Red Inotium in the
woods, so that's the next objective.

Leave the house now, and on the top screen you'll see a map with a bunch of
interconnected areas. We're in a square to the northwest corner just south of
the top square now. Read the mailbox and get introduced to Polin, who lives in
a town called BlueCat. Check the well for some dry humor, then talk to the two
kids walking around here. One is looking for a toad and one is looking for a
dog.

Go down to the next screen, and this is the big ass area with a bunch of
smaller areas connected to it. Go into the first house and check a jar for 28
INOTIUM, then leave here and go to the southwest house now. There's nothing
here but some old people that want to talk to puppets. Crazy old people. Now,
go to the sign in the center that has a musical note on it, and you'll get a
mini game to play.

                                                                 |===========|
                                                                 | MINI GAME |
==============================================================================
| This mini game is real simple. You blow on the mic and try to keep the bar |
| at the far right towards the GOOD meter. The better you do, the more       |
| Inotium you acquire. However, there's far easier ways to get it that don't |
| make you look like a complete douche by blowing in your Nintendo DS.       |
==============================================================================

Moving along, there's a item shop next to the sign, to the right. Pick up four
Cat's Paws as soon as you can, then give one to Cornet and three to Kururu. I
know this won't happen for a while, but as soon as you can, do it. You WILL
notice an increase of your battle abilities. The barrel next to the southeast
house (behind the well) has 40 INOTIUM. Go inside the house and talk to these
people.

Now, go north to the next screen. Head north to the church and make note of
this statue. It heals your HP and SP. There's a graveyard to the right of the
church that you'll visit again later.  Let's leave this town now and head to
the Wonder Woods! (You'll see the helpful bright pink "NEW" lettering on the
location.)


-------------------------------------------------------------------------------
W O N D E R  W O O D S
-------------------------------------------------------------------------------

W O N D E R  W O O D S  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54369

You'll watch a quick scene then get into a battle with some toads. This battle
is real easy, surprise surprise. Just put it on Auto for a good time. After the
simple battle, there's another scene where Cornet and Kururu will eat lunch,
much to Kururu's delight. Then there's a musical scene which you can skip,
but why bother? That's part of the charm of this game. And WE LOVE THE JAPANESE
VOICES!!!

Now we get to go left and get into some random battles along the way. The
enemies are easy, don't worry. You can auto battle your way through everything
here. Keep following the path along, going north and then west, and you'll get
what you came for. You'll meet up with the traditional "annoying enemies you'll
encounter 100 times throughout the game", who happen to be dumb ass (but cute!)
cats this time. Battle! The Three Cats are Nyanko, Nyanchi, and Nyanki. (No
element).

Afterwards, you'll get a scene involving one of my favorite lines of the game
("If you die here, you'll get a game over, and then you'll have to watch the
scene again.") and that will conclude this chapter. HELLO SWEET PRINCE THANKS
FOR SAVING THE DAY YOU BIG STUDLY MAN. (*Giggles*)


===============================================================================

01.  C H A P T E R  O N E .................................................R01

===============================================================================

"MUCH LOVE THE GREAT COOKING PLAN"

LOCATIONS: MOTHERGREEN, (MARL CASTLE), CAVE IN THE WOODS, UNDERGROUND PATH (in
           ORANGE VILLAGE), ANCIENT FOREST and SUSPENSION BRIDGE (after
           visiting Mothergreen)
PUPPETS  : TELL, KID, KNIGHTSPAWN (start the event to find him)
QUESTS   : None

You'll start off in Orange Village again. Check the mailbox again, then talk to
everyone here before setting off for Mothergreen.


-------------------------------------------------------------------------------
M O T H E R G R E E N
-------------------------------------------------------------------------------

PUPPET: KID, KNIGHTSPAWN (start)
ITEMS:  56 Inotium, Medi Candy x2, Wake Candy, Medi Cocoa, 84 Inotium,
        35 Inotium.

-------------------------------------------------------------------------------
K I D
Location    : Mothergreen: left hand house, behind the first shop.
Requirements: Talk to the woman and agree to take the Egg. Go outside and Kid
              will join the party if you agree.
Earliest    : Chapter 1, on your first visit to Mothergreen.
Level       : Joins at level 3.
-------------------------------------------------------------------------------
K N I G H T S P A W N
Location    : Mailbox outside Cornet's house in Orange Village
Requirements: This is an awkward one since you must do something completely
              unrelated. In Mothergreen join the Prince's fan club, found in
              the house past the bench on the way to the castle. You can in
              fact join even after the Prince is no longer 'available' if you
              forget about this, and it will then take the exploration of a few
              dungeons before he finally appears one day in the mailbox.
              (Probably after the Pirate Ship)
Earliest    : Join the fan club in Chapter 1 on your first visit to
              Mothergreen. (Though he won't turn up in the mail for a while.)
NOTE:         In my second game I forgot about joining the fanclub until
              chapter 4, and found him after completing the Pirate Ship at the
              start of chapter 5.
Level       : Joins at level 12.
-------------------------------------------------------------------------------

SHOPS

1. T H E  C O M M O N E R  S T O R E
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Ball    |   200 | Restores 20 HP
Wake Ball       |   150 | Recovers from sleep
Antidote Ball   |   200 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
Elixir Cocoa    |  1000 | Restores MAX SP
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Genius Cap      | 12000 | Intelligence +20
________________|_______|________________________________


2.  R O S E N Q U E E N  S T O R E
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Candy   |    10 | Restores 20 HP
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Elixir Candy    |   800 | Restores MAX HP
Wake Candy      |    30 | Recovers from sleep
Antidote Chips  |   100 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Heal Cocoa      |    20 | Restores 10 SP
Medi Cocoa      |   200 | Restores 40 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Warrior's Charm |  2000 | Defense +10
Thinking Cap    |   800 | Intelligence +5
________________|_______|________________________________


Enter here and go to the left house for an item shop that sells the Genius Cap
that gives you 20 Intelligence bonus, but it costs 12,000 Inotium so we won't
be able to get it for a long time. Go into the house all the way to the east
and get 56 INOTIUM from the wardrobe, and a MEDI CANDY from the plant by the
door. There is a WAKE CANDY in the house next door. Get the Toy Egg from the
old woman to the house to the north and west, and you'll get your second toy
party member, Kid, after leaving the house. There's also a MEDI CANDY in this
house.

Get the MEDI CANDY from the jars next to the house east of here, then go to the
house to the north, just past the bench, and join the Fan Club. This is
important for later on in the game. There's a MEDI COCOA inside this house, in
the upper left corner, next to the fireplace.) Search a barrel at the right
edge of the street leading to the castle for 84 INOTIUM. Go to the cafe to the
east now and there's 35 INOTIUM in the crate at the front, to the right side of
the entrance. Talk to a girl inside the Restaurant and she will tell you that
fish from the Natalie River is the Prince's favorite food, so it looks like we
have a new objective!

Leave the cafe and you'll see a scene involving a rival of yours that you'll
meet up with many times throughout the game. The Item Shop to the left of this
house has a Warrior's Charm (+10 Defense) and Thinking Cap (+5 Intelligence),
but I tend not to bother with those because attack power is MUCH more useful in
this game. (He's right about that, though defense is helpful especially for the
lower level Puppets when they first join.)

Now, leave here and go back to Wonder Woods. You will also find that the
Ancient Forest and Suspension Bridge locations are now on the world map. You
can chat to some soldiers at the bridge, but that's all for now.


-------------------------------------------------------------------------------
M A R L  C A S T L E
-------------------------------------------------------------------------------

You can follow the road up to the left which leads to Marl Castle, and explore
here for lots of chat and a few items.

All these items are on Floor 1
Heal Cocoa - in the waste bin at the top left corner of the bathroom.
Para Ball - Left Guardroom, right hand pot
Healing Ball - Right Guard Room, left pot.
Energy Cocoa - Right Guard Room, right pot.
Healing Candy - Ballroom area, center room, large left pot.
Para Ball - Ballroom area, right room, bottom left pot.


-------------------------------------------------------------------------------
C A V E  I N  T H E  W O O D S
-------------------------------------------------------------------------------

PUPPET: TELL
ITEMS:  100 Inotium, Medi Cocoa, Healing Cocoa

-------------------------------------------------------------------------------
T E L L
Location    : Wonder Woods area: the Cave in the Woods.
Requirements: You must have already recruited KID before Tell will appear in
              the Cave. Then find him and agree to him joining.
Earliest    : Chapter 1 after the first visit to Mothergreen.
Level       : Joins at level 1.
-------------------------------------------------------------------------------

Enter the Woods and go left two screens, down one, and right one. You will meet
the toy bunny here, but he will disappear for now, and you cannot recruit him
yet. Then go left two screens to enter a cave.

Go down one screen to get 100 INOTIUM from the chest, then go up three and
right one for a HEAL COCOA. Go back left one, down one, then go left and down
two screens. Head to the left to get another Puppet, this time Tell! Awesome. I
use Kid and Tell together now, they are awesome and you won't really need the
Sharte's healing much during battle anyways. Get the HEALING CANDY from the
chest, then leave here and go back to the Woods.


-------------
NATALIE RIVER
-------------
Go back to where you got the Red Inotium, but go south instead of west on the
last intersection. You'll fight three Bobo fish, and then four cats again, then
get the fish you need.

B O S S  -  B O B O (x3), C A T S (x4)
They are water element, and although you can't see their HP, it's less than
other Bobos you get to fight later in the game. I reckon around 100 HP. They
use an all party water attack called Bubble Breath so keep healing everyone.

There are four cats this time: two Nyankos, (guess they were cloned in the
interim), Nyanchi, and Nyanki, and they are very easy, with around 30 HP a
piece.


-------------------------------------------------------------------------------
U N D E R G R O U N D  C A V E
-------------------------------------------------------------------------------

ITEMS: Heal Cocoa

Bring the fish back to Cornet's house (room south of grandpa's area) to cook
it. Then both Cornet and Kururu will be in the graveyard to the right of the
church, where Kururu reveals the way to get to the Underground Cave. This is a
pretty linear path with some more simple battles. Go right at the intersection
for a HEAL COCOA, then left two screens and up one. There's another easy battle
here, with two Jelly Bombs and one BoneBoy. The slimes can do Explosion, which
targets everyone, so take them out first.


-----------
MARL CASTLE
-----------
Hilarious scenes have approached. Command? Win the easy battle again. End of
chapter now.


NOTE: If you are so inclined, you can now take the Underground Path from Orange
Village direct to the Castle. There is a doorway to the right of the bathroom,
which leads to the left hallway on Floor 1 of the Castle. In the next chapter
you cannot enter this area of the Castle, since some crazy girls won't let any
rival see the Prince. In fact there is only one man to talk to, so it's hardly
worth the effort.


===============================================================================

02.  C H A P T E R  T W O .................................................R02

===============================================================================

"CONTEST RHAPSODY"

PUPPETS: L-KUN

You start off in your house again, so go downstairs and talk to grandpa. He'll
tell you there is a newsletter from the fan club you joined in the mailbox
outside, so go outside and check it out. You'll be asked to join a contest in
Mothergreen, so that's our next objective, but first, let's check out the
Ancient Forest now.


-------------------------------------------------------------------------------
A N C I E N T  F O R E S T
-------------------------------------------------------------------------------

A N C I E N T  F O R E S T  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54288

ITEMS: Medi Candy, Medi Cocoa, Medi Cocoa, 800 Inotium, Energy Cocoa, Energy
       Candy

PUPPET QUEST
Return here later when you have all three EGG brothers.

-------------------------------------------------------------------------------
BILLY, KID AND TELL QUEST
Location    : Ancient Forest, Floor B3
Requirements: Talk to the Dressmaker in Mothergreen, and he will tell you that
              his assistant has been cursed by eating an Egg. Then go to the
              Ancient Forest and defeat the Chimera on floor B3. You don't have
              to have all three Egg guys in the active party to trigger the
              battle, just talk to the Chimera.
Earliest    : As soon as you have recruited all three Egg brothers.
Skill       : Sword Oath
-------------------------------------------------------------------------------

IMPORTANT!
For those of you who are trying to record all enemies in your Observation Menu,
then this is the only location where you can be sure of finding the Mini
Thunder. BUT ONLY BEFORE BURG'S RESTAURANT OPENS. In other words, do as PP
suggests, and go here now! He's been found on Floor B3, and all thanks to
Alfieri x, who recorded this sighting.

This is an optional dungeon to the best of my knowledge, but I am going to
include it just for the hell of it. The map on the first floor shows quite a
few rooms, and you start off near the bottom. If you go down three screens,
it's just a dead end (get used to them in this game), so instead you have three
ways go to. Going left and up a few screens takes you to stairs, as does right
and up a few screens. Going straight up a few screens gets you a MEDI CANDY.

Then go back to where you started and head right and up a few screens (going
left leads to the next floor with a bunch of dead ends). You'll be on the next
floor with three blocks of rooms. You are on the right side of these three
blocks. The middle block is all dead ends so don't worry about those. Instead,
go right and up for a MEDI COCOA, then go back to where you started and head
down two screens, then down the stairs.

Go down a few screens until you are at another four way intersection. Do NOT
step on the teleporter. Going left and down two screens takes you to stairs, as
does going right and down two screens. Hell, so does straight down! They all
lead to stairs! What shall we do?

Let's try going straight down a couple of screens and down those stairs. You're
in the left block of those three blocks of rooms now. Go down then right at the
intersection and down for a MEDI COCOA. That's all there is to do here, so
let's head back up and back to that four way intersection on the previous
floor.

Let's try going left and down two screens to those stairs now. You're in the
middle block of those three blocks of rooms now. Going all the way down at the
intersection leads to a dead end, going left and up leads to a dead end, and
going right and up leads to a.. dead end. Hmph. Well, at least we're getting
more Inotium with all these random battles.

Okay, let's head BACK to that damned intersection again and go right this time.
Go down these stairs you find. You'll be in the right block of the three blocks
of rooms now. Go up two screens for another four-way intersection. Joy. These
dungeon designs sure are INSPIRED, huh? Right and up leads to an awesome 800
INOTIUM, left and up doesn't lead to anything, and neither does up, so let's
head back to the intersection on the previous floor.

NOW, we can finally step on that damned teleporter. MOVING ON UP IN THE WORLD!!
(Also, Microsoft Word 2004 does not think teleporter is a word.) Now, we are in
a big old maze. Going down and following the path does not lead to anything, so
that's one path eliminated. (NOTE: this is the route to the Boss for the EGG
quest if you return here later.) Instead, go up and follow the path to get an
ENERGY COCOA from the chest. Go back to the intersection and go right and
follow the path to get to more stairs.

In this area, head to the intersection and head left and down for an ENERGY
CANDY. That's all there is to do here, so let's leave here now. Head back to
Orange Village and heal in the statue at the church, buy as many Cat's Paws as
you can and equip everyone with them. That's part of the reason I had you go to
Ancient Forest.

NOTE: You could leave all this until later on and just make one visit for the
items and the Egg Quest.


B O S S - C H I M E R A
This is a Fire bird and it uses single person attacks of Fire Breeze and Blast.
It can also heal itself with Fire Heal. You get 76 Experience and 128 Inotium.
A fortune! After the battle the three Egg brothers will say that they want to
stay in this underground room for very strange reasons to do with time. Why
destroy the Chimera in the first place? I don't know, but anyway after all this
trouble you don't even get a new skill for Cornet. If you want to see what they
turned into then leave the room and walk back in again.


-------------------------------------------------------------------------------
M O T H E R G R E E N
-------------------------------------------------------------------------------

In Mothergreen, go into the house in the northwest corner of the town and say
you are a participant in the contest. After the scene, go south into the dress
shop and talk to the old man. He'll speak of an old theater in the Wonder Woods
that may have a dress, so it's time to go there again.


-------------------------------------------------------------------------------
W O N D E R  W O O D S
-------------------------------------------------------------------------------

PUPPET: L - KUN
ITEMS : Medi Cocoa, Antidote Chips, A mouse that won't help you get through the
        game, Heal Cocoa.

-------------------------------------------------------------------------------
L - K U N
Location    : Burg's Restaurant, at the far side of Wonder Woods.
Requirements: Go to Mothergreen and enter the the house above the bench. Talk
              to the two girls at the head of the queue and enter the contest.
              After a scene then go to the dress shop and talk to the
              dressmaker who will tell you about a 'theatre' in Wonder Woods.
              Head for the top left room and Kururu will find the route to the
              Restaurant. After making your way through the building and
              defeating the boss there will be an opening to another room
              where L-Kun awaits.
Earliest    : Chapter 2
Level       : Joins at level 5.
-------------------------------------------------------------------------------

Follow the path along as usual, and at the last screen, you'll stumble upon the
theater the old man was talking about. Choose any door, but in case you
wondered about the enemies, the left door has the hardest, and the top one the
easiest. In each room, you will have a fight followed by needing to read the
sign to get to the next room. Since you have everyone with Cat's Paws now, I
assume, putting the battles on Auto is even easier. The enemies are different
for each door, but they are all easy enough.

At the end, you'll see another quick scene, followed by a battle with a chef
and two Nyanko cats.

B O S S  -  B U R G
Another easy ass battle, although Burg has a lot more HP than the cats. He can
do an attack called Turtle Press which hits everyone for around 20-30 HP
damage, and his single person attack, Shish Kebob, will hurt one character for
around 40 HP. You get 120 experience and 76 Inotium. After you finish them off,
get a MEDI COCOA from the barrels, and ANTIDOTE CHIPS from the jar. Check the
barrels to the north of the jar for a line so hilarious threetimes currently
has it as her sig. After doing that, go into the room that was exposed and
you'll get another puppet, L-Kun, which Cornet chooses to wear to the contest.

Go back into the room to get a HEAL COCOA from the rubble, then return to
Mothergreen.


-------------------------------------------------------------------------------
M O T H E R G R E E N
-------------------------------------------------------------------------------

Go straight north to the castle, then talk to the soldiers and tell them you
are a contestant. Go up the stairs, then go right three screens to watch a
scene. After the scene, go into the door on the right and you'll see a scene
with Etoile and her father. Leave this room, then head to the center room, and
the first round of the contest will begin.

After the first round is over, Kururu and Cornet will get in a fight and Kururu
will fly off. Leave the room and there will be another scene with Etoile and
her father. Go up to the waiting room, and the second round of the contest will
begin. Watch the scene, including an easy ass battle, then another scene, this
time a flashback. Leave the room and go into the room to the right, as always,
for another scene with Etoile.

Go back to the waiting room for more scenes. You can't win the battle with her,
unfortunately, in the next round, but it does not really matter. More scenes
will follow as Cornet realizes how much she needs Kururu. I guess it's a
valuable life lesson or something. We all need people to depend on and there's
no shame in admitting that.

The final round will be a singing contest between Etoile and Cornet. Both of
them blow the judges away, and of course they both win. That's lame. After
another funny scene, that's the end of the chapter!



===============================================================================

03.  C H A P T E R  T H R E E .............................................R03

===============================================================================


"DESTINATION OF HAPPINESS"

ITEMS: Holy Charm
QUEST: L-KUN

-------------------------------------------------------------------------------
L-KUN
Location    : Marl Castle after the contest.
Requirements: Automatic as part of the story
Earliest    : Chapter 3
Skill       : Thunder Punch
-------------------------------------------------------------------------------

This is another pretty short chapter and nothing much happens. You'll start off
in your bedroom, as always, so go out of the house and check the mailbox again.
Hey wait, where is Kururu? She is in the party but not part of the active
battle group, so you better fix that post haste. She is a valuable party
member, and while I am sure you can beat the game without her, I wouldn't
really try. (Hmm, that's an interesting idea.. trying to beat the game with as
few characters as possible. I bet I could do it with two.)


-------------------------------------------------------------------------------
M O T H E R G R E E N
-------------------------------------------------------------------------------

Anyways, go back to Mothergreen Castle now, and go up to watch a scene. When
that's over with, go up the stairs into the main room of the castle, and watch
another bloody scene. After this, you get L-Kun's quest fulfilled and he leaves
you with his puppet and his special skill: Thunder Punch. There is now a battle
with that nasty man again (Golonzo) - or at least with his minions, a bear and
two pirates. Easy. Prince comes along to sack him (Heehee)

There will be some more scenes now, so just sit back and watch them. Things are
about to get mighty interesting as you find out how big of a ***** Marjoly
really is. [Tsk, tsk. More like, how big of a klutz.] Eventually, you get the
HOLY CHARM from the Prince and then there is a battle with some cats. After
this head right and up through the main door into the ballroom again. Marjoly
has come to pay back the harrassment by the prince (when he rescued Cornet from
Myao). Only she falls in lust for the prince as soon as she sees him. She zaps
him to keep him quiet for now and he turns to stone by mistake.

Now, there is a battle. Just stick it on auto since you can't win. [And even if
you COULD win, you can stick it on auto! AUTO EVERYTHING!! MUAHAHA!!] Marjoly
and crew leave taking the petrified prince. And that's the end of the chapter.
Seriously. Told you it was short. The good news is, the game's about to really
pick up speed now.



===============================================================================

04.  C H A P T E R  F O U R ...............................................R04

===============================================================================

"WOMEN ARE ALL ABOUT TAKING ACTION!"

LOCATIONS: BLUECAT, CAT'S EYE MINE, TOWER OF WISDOM, CAPE HOPE.
PUPPETS:   KORO, TERRA, LEDGEM, DUKE


-------------------------------------------------------------------------------
E N  R O U T E  T O  B L U E C A T
-------------------------------------------------------------------------------

This chapter starts back home in Orange Village and Cornet decides to set out
to rescue the prince. Grandpa says to go to the Tower of Wisdom in BlueCat, and
take a ship from Mothergreen to get there. The person in Orange Village that
hides to the left of the entrance will also tell you about this boat.

Go to Mothergreen and into the first house at the far right of the town and
speak to the large man there. He's the captain but he won't leave cos of his
daughter. She won't eat and she likes toad. Agree to help.

Leave the captain's house to be met by a man who tells about toads from the
Natalie River. (He's the one who is the daughter's boyfriend as you'll find out
if you speak to him before entering the house.) Okay back to the woods and the
river.

The enemies are stronger now, with some greeny ones that might drop a
Teleporter and bears. Head to the river and fight a couple of battles until you
fight some frogs/toads and get a toad. This will trigger a scene with the cats
again who want the toads for a Mr Burg BBQ. Fight three easy cats and return to
town and give the toad to the captain. He tells you to cook it. Leave.

Then the boyfriend outside the house says she likes the toad dish from the
restaurant on the lake. That's the one to the upper right of town. Chat to the
customers to find that Burg's chef is now working here and he makes great toad
dishes. However, despite the fact he is working there you have got to walk all
the way back to Burg's to find him.

Enter the main kitchen at the back for a scene and battle (He's planning world
domination...like you do if you're a chef.)


B O S S - B U R G
He's with three cats again. This is easier than last time since you'll be
higher levels and with more spells. Take them all out and they all leave, and
Cornet gets the meal he was making on the hob. TOAD BBQ. You can't use the
teleporter inside here, though you can in Wonder Woods if you want a quick
exit to the world map.

Return to Mothergreen for a scripted chat with the boyfriend and all is well,
they make up and the captain will take you to Blue Cat. Talk to the captain
again when you are ready, and you will leave Mothergreen and see BlueCat now
on your world map. (There is no actual ship or sea journey involved.)

STORY POINT
There will be a scene with Marjoly...who can't undo her spell on the prince.
(Crowdia finds the solution - a kiss of one who truly loves him, but of course
that's not really true of Marjoly - and it must be a maiden.) So she is sent
off to find an alternative.

PUPPET - KORO
KORO IS DEAD!
After this I went back to Orange to discover that Koro is dead. Now you can
recruit him from his grave.

-------------------------------------------------------------------------------
K O R O
Location    : Orange Village
Requirements: Alfred is the boy with a dog, called Koro and you can chat to
              them both early on. They are found close to Cornet's house and
              in the house to the left of the shop. After some time when you
              visit the house you will be told that Koro is dead. When you hear
              this news go to the church and his grave is just outside the
              entrance to the graveyard. Investigate this small cross and he
              will join the party.
Earliest    : Chapter 4, after getting access to the Captain's ship to BlueCat.
              You can recruit Koro after this, and before entering BlueCat.
Level       : Joins at level
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
B L U E C A T
-------------------------------------------------------------------------------

ITEMS
Medi Candy - Barrel behind Fish sign.
43 Inotium - Right hand barrel inside empty house.
Wake Candy - Large blue pot near door of Fish cafe.
Medi Cocoa - Blue pot in empty house near ship.

SHOP
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Candy   |    10 | Restores 20 HP
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Healing Ball    |   200 | Restores 20 HP
Antidote Chips  |   100 | Recovers from poison
Sanity Gummi    |   100 | Recovers from confusion
Heal Cocoa      |    20 | Restores 10 SP
Medi Cocoa      |   200 | Restores 40 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
Dragon's Claw   | 10000 | Offense +10
Fighter's Charm |   400 | Defense +5
Smart Cap       |  2800 | Intelligence +10
________________|_______|________________________________

First things first.. there are some items to find here, so let's check them
out! Pick up the MEDI CANDY in the barrel (BARREL!) behind the fish sign, then
check the large blue pot near the door of the cafe for a WAKE CANDY. There's
also a MEDI COCOA in a pot of the screen to the left of where you enter, inside
that little empty house.

In BlueCat chat to the people to hear about the Tower of Wisdom and the Cat's
Eye mines. Leave and they are both on the world map. Go to the Tower first to
find out about the need for a Cat's Eye from a helpful Etoile.

This will open up the Cape Hope location as well.


-------------------------------------------------------------------------------
C A T ' S  E Y E  M I N E
-------------------------------------------------------------------------------

C A T ' S  E Y E  M I N E  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54367

PUPPET: TERRA
ITEMS
Floor B1 - Energy Candy
Floor B1 - Medi Candy
Floor B1 - 230 Inotium
Floor B2 - Healing Ball
Floor B3 - Cat's Eye

Another totally awesome dungeon to get through now! You'll start off with two
directions to go in: right and up. Right leads you to an eventual dead end, so
go up, and at the next intersection, head left and down for some stairs. Head
straight up for 230 INOTIUM, then go back to the previous floor, then head
right and up at the next two intersections.

Now, go all the way up, right, and then left at the intersection for an ENERGY
CANDY. Go back to the previous split, and head up this time. Go up for a MEDI
CANDY, then back down and right this time. Go up, and you will see stairs,
which take you to the next area.

At the first intersection you see, go down and follow the path to get a HEALING
BALL from the chest, then head back to the intersection and go right this time,
continuing along the path until you get to the next set of stairs. Follow the
path along, and you'll meet up with a boss fight soon enough, if you have
Sharte in your active party. SO DO IT!!

-------------------------------------------------------------------------------
T E R R A
Location    : Cat's Eye Mine, Floor 3.
Requirements: After visiting the Tower of Wisdom for the first time you will
              find that you require the Cat's Eye to unlock the door. The Mine.
              will then open up. You can't miss Terra (so long as Sharte is in
              the active party) as she is in the room before the chest with the
              Cat's Eye. First there are two battles to win, and then she will
              agree to join.
Earliest    : Chapter 4, after the first visit to the Tower of Wisdom.
Joining Lv  : Joins at level 10.
-------------------------------------------------------------------------------


B O S S - T E R R A
Battle with her and then with three fat purple things: I think these are the
ones called Nightmare.

Get the CAT'S EYE from here afterwards, and we're all done! WE DID WHAT WE SAID
WE WERE GOING TO DO!

(The guys at the bar in BlueCat will talk about the girl in the Cat's Eye mines
who is running around casting spells at people!)


-------------------------------------------------------------------------------
T O W E R  O F  W I S D O M
-------------------------------------------------------------------------------

T O W E R  O F  W I S D O M  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54326

PUPPETS: DUKE is on Floor 4. LEDGEM has a clone in the Sage's Room.

ITEMS
Floor 3 - Cat's Paw
Floor 5 - Healing Candy

-------------------------------------------------------------------------------
D U K E
Location    : Tower of Wisdom, Floor 4.
Requirements: Speak to him and agree that you are a descendant of Mustaki.
              Then beat him in a fight and speak to him once more. Agree to
              let him join.
Earliest    : Once you have found the Toad BBQ in Burg's Restaurant for the
              captain's daughter (in Mothergreen at the start of chapter 4),
              the captain will take you to BlueCat. From here you can find the
              Tower. However you also need the Cat's Eye, found in the Cat's
              Eye Mine to open the door to the Tower.
Level       : Joins at level 10
-------------------------------------------------------------------------------
L E D G E M
Location    : Wonder Woods: he is waiting at the far right of the right room.
Requirements: Until you have heard Polanksy speak about Ledgem in the Tower of
              Wisdom he will disappear if you try to talk to him. To initiate
              these comments, "talk" to the pale large doll in the Sage's room
              at the top of the Tower of Wisdom, and then find Ledgem in the
              Wonder Woods and he will join.
Earliest    : After reaching the top of the Tower of Wisdom in Chapter 4, and
              before finding any of the Stones.
Level       : Joins at level 16
-------------------------------------------------------------------------------

After getting the Cat's Eye go back to the Tower of Wisdom, and, well, use it
in the convenient hole.

This is the first somewhat confusing dungeon of the game. Thankfully, you have
me around to guide you through it! It won't be too bad, I promise. ;) ([Or just
check out my awesome map!] You start off at a three way intersection. Going up
just leads you to a teleporter, which you cannot access at the moment. Going
left and right will take you to stairs.

Let's take the path to the right, first, and go up the stairs. There's another
set of stairs on the next floor, as well. The path on the next floor will
eventually lead to a set of stairs. At this intersection, go right and take
that path to get to a room with the puppet DUKE in it.

-------------------------------------------------------------------------------
HOW TO FIND DUKE: STEP BY STEP INSTRUCTIONS!
(by popular demand: the foolproof guide)

Here are more details for those of you who can't access the map FAQ link, who
are directionally challenged, can't follow PP's directions, or forgot to look
at the TOP SCREEN!

First of all, you must be able to access the Tower of Wisdom. To do this, you
must be able to enter BlueCat. Then you have to find the Cat's Eye at the Cat's
Eye mine. This item opens the door to the tower.

Then, you've got to find your way to Floor 4 where Duke is waiting. And, as
always, look at the top screen!

Floor 1.
Enter the tower and turn right. Go through one room and climb the stairs in the
next room.

Floor 2. From the room where you arrive, walk down the screen, to the next room
and climb the stairs up to the next floor.

Floor 3
Follow the path up the screen, through three empty rooms, until you reach the
last room where there are stairs leading up.

Floor 4. From the stairs, walk right, through one empty room and then go up the
stairs in the next room. (If you walk in the other direction, this takes you
through more rooms and you won't be able to reach Duke.)

Floor 5. Walk down the screen  to the adjoining room, and there is a set a
stairs leading DOWN. Take these back down to floor 4.

Floor 4 (Duke's hideaway section!)
Walk left from the room with stairs and you'll find Duke in the next room.
-------------------------------------------------------------------------------


B O S S  - D U K E
Find Duke in a room on Floor 4 and fight him. He can use the skill Excalibur
which targets everyone and Leveatein which can inflict well over 200 HP damage
to one. Justice does less damage to one though his physical attack is pretty
powerful too, so keep healed.

Kill him and he will join you. He's a cool fighter. Now, return to the previous
floor and head down at the intersection now.

On the next floor, head all the way left and all the way up to get a HEALING
CANDY from the treasure chest, then return down, and right, then go up at the
path this time to get to the next floor. Go straight down to the next floor,
then take either path to get to the teleporter. Step onto the right hand circle
on the floor to be taken to a Polansky's room. Watch the scene here.

You will exit the tower, but go back up using the now active teleporter and
speak to the puppet there, just to the right of the door, which will allow you
to recruit LEDGEM in the Wonder Woods. (The Netherworld is mentioned too).
There is then a scene with Marjoly whose cats have overheard the plan, and then
a song.

Cornet's task is now set: Find FIVE HEART STONES!  [If you can find them in
thirty minutes or less, they're free! -PP]



===============================================================================

05.  C H A P T E R  F I V E ...............................................R05

===============================================================================


"A TRAVELOGUE AROUND THE WORLD WITH LOVE"

A. Fire Stone
B. Water Stone
C. Earth Stone
D. Thunder Stone
E. Wind Stone


This chapter is long and doesn't end until all five Heart Stones have been
found. It's been divided up into five sections: one for each Stone! You must
complete the Fire Stone section to unlock the Suspension Bridge which gives
access to the Wind Stone and Thunder Stone locations, and complete the Water
Stone section in order to reach the location of the Earth Stone. Other than
that you can do them in any order that you like!

Recommended Order: Fire Stone, Water Stone, Earth Stone, Thunder Stone, Wind
Stone. This is because you will gain access to the other two towns earlier, and
the Pirate Ship boss is harder than the Salsa Volcano one. By getting the
Thunder Stone third you will avoid an extra trip to get two puppets from the
Ice Temple.

LOCATIONS: REDHOT, SALSA VOLCANO, PIRATE SHIP, ICE TEMPLE, WHITESNOW, NINETAIL
           TOWER, KEROKERO, FROG ROAD, FROGBURG CASTLE, TEMPLE OF GAMA, OASIS,
           OASIS UNDERGROUND AND INOTIUM MINES.

PUPPETS:   FLARE, BILLY, CHIBA, ALBATROSS, CAROLINE and MICHAEl.
QUESTS:    Aim to complete all except for Ledgem, Albatross, Duke and Chiba.
           Make sure to complete both Flare and Koro's quests before the end of
           this chapter. (See section A for Flare and section D for Koro)



===============================================================================
A.  F I R E S T O N E  ........................... .......................R05A
                       REDHOT and SALSA VOLCANO
===============================================================================


HOW TO GET THERE
As soon as you can cross the bridge you can access RedHot. You will receive the
pass after the events of chapter 4.

-------------------------------------------------------------------------------
R E D H O T
-------------------------------------------------------------------------------

ITEMS
Medi Cocoa   - Four pots to the left of the first house on the left.
Healing Ball - Inside the first house in the cupboard by the door.
Elixir Candy - First house on the right in the two pots by the door.
297 Inotium  - Inside first house on the right in the green chest in the
               pantry.
256 Inotium  - Inside the right hand house in the large pot.
Medi Cocoa   - Inside the middle house in the three pots.


SHOP
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Healing Ball    |   200 | Restores 20 HP
Wake Ball       |   150 | Recovers from sleep
Antidote Ball   |   200 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
________________|_______|________________________________

This town sure is FIERY! Aha, get it. I'm so HOT. Anyways, we're in this town
now. There's some items we can get. Go into the first house on the left, and
check the cupboard for a HEALING BALL. Then, check the pots to the left for a
MEDI COCOA. The house on the right has an ELIXIR CANDY in the pots, and 297
INOTIUM in the pantry. Leave this house, then go into the middle hand house for
a MEDI COCOA inside the three pots. Finally, get 256 INOTIUM inside the pot of
the right hand house. If you reaaaaalllllyyyyy need the money, that is. :)


-------------------------------------------------------------------------------
S A L S A  V O L C A N O
-------------------------------------------------------------------------------

S A L S A  V O L C A N O  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54313

PUPPET: FLARE
QUEST:  FLARE (return to the room where you found the egg)

ITEMS
Floor 3 - Medi Cocoa
Floor 3 - Speed Shoes
Floor 4 - Defense Robes

-------------------------------------------------------------------------------
F L A R E
Location    : Salsa Volcano, Floor 4
Requirements: After the first visit to the Volcano, return to RedHot and then
              go back to the Volcano. Walk all the way to the final room on
              Floor 4 where Cornet will take the Egg. After some events you
              will be back outside and Flare will join the party if you agree.
Earliest    : Chapter 5
Level       : Joins at level 15
-------------------------------------------------------------------------------
FLARE QUEST
Location    : Salsa Volcano
Requirements: Flare must be in the active party when you enter the long room on
              Floor 4. There are three consecutive battles to win. Some people
              seem to have trouble with triggering this quest. Don't know why.
Earliest    : As soon as you recruit Flare you can return to the volcano, but
              you have to talk to the inhabitants of RedHot AGAIN, first.
Skill       : Family Breath
IMPORTANT!!   This quest is NOT level dependent! PP did it with Flare at level
              18, and immediately after recruiting him/her.
-------------------------------------------------------------------------------

Make your way to Floor 4 of the Volcano by taking the left path from the
entrance to find the stairs, and then following the only path through the next
two floors. When you enter the larger room on Floor 4, there will be a scene
and a battle with a flying dragon and three red birds.


B O S S - D R A G I B
The dragon can use Wind Breath with will damage everyone for around 70 HP. Keep
healed and use any attacks. [Or you can put it on auto and get a snack. I
recommend potato chips. -PP]

Although you can enter the last room and see the Egg, you cannot do anything
with it, so leave the Volcano (just use a Teleport for a fast exit) and return
to Redhot. Talk to the people wandering around town and you discover they have
formed a Dragon killing militia and have headed off to the Volcano. Do the same
and you'll find them all in that final room. (On the way to here, raise
Cornet's horn gauge and this will make things easier for the next boss battle.)
After some chat, one of the villagers will give Cornet the FIRE STONE and
leave.

Now there is a scene where Cornet will take the Egg. Leave the room as the
Volcano begins to erupt, only to meet up with one of Marjoly's henchwomen:
Crowdia.


B O S S - C R O W D I A
This is a harder battle and there are two dragons as well as Crowdia to contend
with, however with a decent horn gauge Cake or Pancake attack from Cornet you
won't have much trouble. After the battle Crowdia will kindly come to the
rescue and deposit you back at the entrance where finally you can recruit
Flare.

Return to RedHot and enter the first house on the left and you can now get the
instructions for opening the Suspension Bridge from the boy. Return to the
bridge and the soldier will have moved away from the doorway to the bridge
house allowing you access at last!.



===============================================================================
B.  W A T E R  S T O N E  .................................................R05B
                          BLUECAT UNDERGROUND and PIRATE SHIP
===============================================================================


HOW TO GET THERE
You will already have access to BlueCat from the previous chapter and the
Underground Path is found behind the boxes, in the top right corner of the
empty house next to the shop. Before heading there first visit the bar, inside
the house to the far right (up the steps). Once there talk to the regulars if
you like for more background on the story of the Pirate Ship, but your target
people are the two women sitting at the table to the right of the entrance.
Agree to help them, and you will be given a name to tell the guard. Then enter
the Underground tunnel, and walk straight up, ignoring the side passages as
there is nothing to find. Speak to the guard and you will then be on board the
ship.

BE WARNED: this is a one-time only visit and after you enter you cannot leave,
and once you leave, you cannot return!


-------------------------------------------------------------------------------
B L U E C A T  U N D E R G R O U N D  A N D  P I R A T E  S H I P
-------------------------------------------------------------------------------

B L U E C A T  U N D E R G R O U N D  A N D  P I R A T E  S H I P  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54370

PIRATE SHIP ITEMS
Floor B1 - Healing Candy - top right room, cupboard.
           154 Inotium - 2nd right room, boxes
           671 Inotium - 3rd right room, cupboard
           Medi Cocoa - 2nd left room, cupboard


Floor B2 - Medi Cocoa - left room, box,
           321 inotium - right room, cupboard
           Healing Ball - barrels in hallway
           278 Inotium - top room, BARREL
           Elixir Candy -  top room, shelf
           Healing Candy - top room, jar in top left corner


GHOST SHIP TREASURE CHESTS
Floor B1 - Healing Candy - top right room
           Para Ball - third right room
           Fighter's Charm - top left room
           Antidote Chips - second left room
           Medi Candy - third left room

Floor B2 - Medi Candy -  left room
           Heal Cocoa - top right room

ITEMS
Floor B1 - Energy Candy - Gao's room (top left)
           Sanity Gummi (box) - top right room
           212 Inotium - (box) third right room

Floor B2 - Energy Candy - table, left hand room
           96 Inotium - box, top right hand room
           Elixir Candy - box, right hand room
           Medi Cocoa - in the shelf top left corner of captain's room. You
           can only enter this room without triggering a battle IF you don't
           read the Journal.


REPEATED WARNING!
This is a one-time-only visit, so make sure to get everything while you're
here, since you cannot return, and that includes the rare enemy: Ariel.


There is nothing to find on the deck, so climb down the hatch and you will be
on Floor B1. There are some items to be found in the various cabins, though
none of them are in treasure chests. Your goal is to head for the room to the
right of the stairs (facing them), where you will find a desk with a Diary.
Read this and then go down the corridor, and descend to the next floor B2. Walk
up the corridor, and enter the room at the far end. There will be a scene, and
after that, you will be back in the room that had the Diary, only now
everything has changed: this is the REAL pirate ship!.

If you want to find an extra item in the Captain's Room, and maybe an
additional enemy, then visit there BEFORE reading the Journal. Otherwise, start
by checking out the desk and read the journal. When you're done with that you
will receive the Rare Ring. Now explore everywhere getting the items from the
treasure chests and fighting battles as you go. You can heal up at the useful
statue next to the Diary room. Note that if you enter the room opposite the
Diary Room there will be a scene with Gao.

Check out the box in the middle right room on B1F for a great line!

When you have collected everything head back downstairs. There are two chests
here in the first room to the left and one in the second room to the right.
Save your game BEFORE entering the last room. Finally enter the Captain's room
again for another scene and a battle with "Painting".


B O S S - P A I N T I N G
This is tough one because the Painting uses a whole range of nasty attacks
including Mega Poison, Mega Charm, and Mega Confuse, as well as Instant Death.
The pirates use Liquid Flame which also hits everyone and can inflict around
50-60 HP damage, depending on levels and equipment. Mega Charm is dangerous
because your team can start hitting each other. It's important to heal every
round and recover from Charm using a Sanity Gummi. And of course, Instant Death
is pretty devastating if it works, though fortunately it often won't.

Although you can take out the three pirates easily enough with a powerful horn
attack and magic from the rest of your team, there is a good chance that
someone will be hit with Instant Death from the Painting. The first time I
fought this battle it was Cornet who died on the first round, but being
stubborn I just carried on and won in the end, though it took a while without
her.

After defeating him you are back on the "real" ship and the captain will give
you the WaterStone. You can search the rooms again if you think you might have
missed anything though of course the chests are not there. When you are ready
save your game again and then go back up on deck for another boss battle, this
time with Gao.


B O S S - G A O
She can do Flame Kick on one which inflicts over 100 HP damage and Flame
GigaKick on everyone for around 70 HP. But other than that she is easy enough
to defeat, although she is joined by three Beasts. One or two all person magic
attacks will take them all out. You will get 770 Inotium, and 438 experience.



===============================================================================
C.  E A R T H S T O N E ..................................................R05C
                        KEROKERO, FROG ROAD, FROGBURG CASTLE, TEMPLE OF GAMA
===============================================================================


HOW TO GET THERE
After completing the pirate ship the FROG guy at the BlueCat port will tell you
about visiting the Frogburg Kingdom. Speak to someone sitting at the table
under the large fish in the bar in BlueCat, and they will say that they heard
that the Pirates are going over to the village of Kerokero, (and that you can
find the Earthstone there). Now return to the ship (up the underground path)
and you will land at Kerokero.

-------------------------------------------------------------------------------
K E R O K E R O
-------------------------------------------------------------------------------

ITEMS
Healing Ball - in the barrels next to the Toad at the edge of the jetty.
Energy Candy - in cupboard inside first house on the left.
154 Inotium  - in green pot near door in first house on the left.
312 Inotium  - in pot by door inside middle house (Portgama's house).
Energy Candy - in green pot by table in middle house.

SHOP
----------------.-------.------------------------
ITEM            | COST  | EFFECT
----------------+-------+------------------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Healing Ball    |   200 | Restores 20 HP
Wake Ball       |   150 | Recovers from sleep
Antidote Ball   |   200 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
----------------+-------+-------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+-------------------------
Hero's Charm    | 10000 | Defense +20
Thinking Cap    |   800 | Intelligence +5
________________|_______|_________________________

After looting the place and buying anything you need, talk to the Frog guarding
the exit to the left and he will left you pass if you agree to help. [I can't
believe this game makes you talk to a frog who agrees to help. Imagine doing
that in real life. You'd probably be arrested for drug use. -PP]


B O S S  -  B U B U (x3),  B E B E
There is a battle with four fish things. The one at the front (Bebe) that is a
different colour, is slightly stronger than the rest. Bebe uses lightning type
attacks, and the Bubus use flame, so keep healed, and use magic attacks that
target them all at once. Status spells such as poison and sleep don't seem to
have any effect on them. Bebe is Thunder element and the three Bubus are fire,
not water as you might have expected. You get 223 Inotium for beating them,
which seems a bit stingy.

After the battle, continue into the cave and follow the Frog Road. (Return to
the town first to heal up.)


-------------------------------------------------------------------------------
F R O G  R O A D
-------------------------------------------------------------------------------

F R O G  R O A D  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54436

ITEMS
Floor 1 - Healing Candy
Floor 1 - Sonic Shoes

Make sure to pick up the Sonic Shoes, which increase agility by 20 points. When
you reach the far left of Floor 1 (you can go in any direction but if you head
left and follow the first left path this will take you to Floor 2 and then back
to Floor 1. Go north a couple of rooms for the SONIC SHOES. When you reach the
last room you will see two frogs. There is no battle, just talk to them and you
will be taken to the Castle.


-------------------------------------------------------------------------------
F R O G B U R G  C A S T L E
-------------------------------------------------------------------------------

ITEMS
Para Ball    - 1F Portgama's room - left room, top vase by door.
Elixir Cocoa - 1F left room, centre cupboard.
Medi Cocoa   - 1F right room, centre cupboard
Sanity Gummi - 1F right room, vase, far right bottom corner
Energy Candy - 1F hallway to throne room, left landing, corner vase.
Elixir Candy - 3F Queen's room (up left tower), mirror
623 Inotium  - 3F King's Room (up right tower), bookcase
Energy Candy - 4F (Top floor) King's Room bottom left flower vase.

There are some scenes to go through before you can set off exploring.
You will not have access to Princess Caroline's Room (up the left stairs to
floor 3F) when you return to the Castle from the Temple of Gama. Although there

is nothing in her room, you might want to take a look and discover another toad

to startle Cornet. The frogs are a chatty lot, and you will get different
responses from them if you visit the various rooms both before and after the
Temple.


-------------------------------------------------------------------------------
T E M P L E  O F  G A M A
-------------------------------------------------------------------------------

T E M P L E  O F  G A M A  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54371

PUPPET: ALBATROSS

ITEMS
Floor 1  - Energy Candy
Floor 1  - Medi Candy
Floor B1 - Medi Cocoa
Floor B1 - Elixir Ball

------------------------------------------------------------------------------
A L B A T R O S S
Location    : He is found in the Temple of Gama (Frogburg) on B1F in the far
              left room
Requirements: Speak to him and agree that you are a descendant of Mustaki.
              Then beat him in a fight and speak to him once more. Agree to
              let him join.
Earliest    : After completing the Pirate Ship you can gain access to the Frog
              Kingdom.
Level       : Joins at level 16.
-------------------------------------------------------------------------------

Make your way to the final top room on Floor B1, and retrieve the items on your
way. Take a detour to recruit the third Mustaki Warrior, Albatross, who is
found in the left room on the first floor. As usual, you must defeat him and
ask him to join. He will use fire attacks: Demon Fire targets everyone, and
Fairy Fire one person. Elven Fire is a powerful fire attack on all. You need to
keep healed and ideally have speed increasing accessories so you can heal
before he attacks. Poison will work well on him. We've been told (thanks
siara!) that if you use three different status effect spells on him in a row,
this might cause your game to freeze. It didn't happen in my game, but making a
save before this fight, or avoiding lots of status spells, might be wise. You
receive 609 experience (varies a bit) and no Inotium, but you do get another
puppet!  Fight a boss in the last room, and you get the EarthStone.


B O S S - C E N T A U R
This boss is a strange shaped creature with a horse type body. He is
accompanied by two other VenomToads, and beware getting poisoned by their
Poison Punch attacks. This is when it's a good idea to have lots of Antidote
Balls (to heal everyone) or Sharte on your team. He can use a powerful attack
called G.Laser which inflicts damage of around 150 HP to all, and an oddly
named Turtle Sting attack which is likely to send everyone to sleep. Use your
usual all magic attacks and heal from poison with Cornet's Horn, Sharte's
skills or items. All these enemies are water based, if that matters. You will
receive 271 Inotium and around 569 (more or less) experience.

After defeating the boss return to the Castle, and walk through to the main
hall for a scene. Finally you will receive the Earthstone, and then are free to
leave.

NOTE: Portgama is back at home in Kerokero if you want to speak with him again.
If you want to recruit Caroline and Michael head to the Ice Temple (the dungeon
that leads to WhiteSnow) and find their grave.



===============================================================================
D.  T H U N D E R S T O N E ...............................................R05D
                           ICE TEMPLE, WHITESNOW, NINETAIL TOWER
===============================================================================


HOW TO GET THERE
You can't get access across the Suspension Bridge to the north to WhiteSnow
until you've completed events in Red Hot. Then you can get the combination for
the Bridge from grandpa's kid in the first house on the left where you enter
the town. Now the door to the house on the bridge will be accessible. Go inside
the operate the switches to open the bridge. Then walk north and over the
lowered bridge to find the Ice Temple and the route to WhiteSnow.

Inside the Bridge House line up Cornet facing the switches and press the second
one down from the top of the screen (number 2) and the last one nearest the
door, (number 6) on (they will be down on the floor). There will be a 'cling"!
Then press 2 and 6 again to turn them off. Finally press the 1st, 5th and 6th
switches and you will hear a sound indicating that the bridge is now open.
[Someone around here tells you how to do this, if you were paying attention
like me and threetimes! -PP].

By the way, there is 422 Inotium in the three jugs at the right corner of the
Bridge House.


-------------------------------------------------------------------------------
I C E  T E M P L E
-------------------------------------------------------------------------------

I C E  T E M P L E  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54301

PUPPETS: CAROLINE and MICHAEl (only after completing events in Frogberg)
QUESTS:  KORO (after finding that Albert in Orange Village is sick)

ITEMS
Floor 1 - Para Gum
          Medi Candy

-------------------------------------------------------------------------------
C A R O L I N E
Location    : Find the grave in the Ice Temple.(Path to WhiteSnow), on Floor 2.
Requirements: Events in the Frog Kingdom must be completed, and RedHot so you
              can open the Suspension Bridge to WhiteSnow.
Earliest    : After completing the Pirate Ship, Frog Kingdom, and RedHot.
Level       : Joins at level 20

M I C H A E L
Location    : Find the grave in the Ice Temple.(Path to WhiteSnow)
Requirements: Events in the Frog Kingdom must be completed, and in RedHot so
              you can open the Suspension Bridge to WhiteSnow.
Earliest    : After completing the Pirate Ship, Frog Kingdom, and RedHot.
NOTE        : Micheal and Caroline are found at the same place with the same
              conditions.
Level       : Joins at level 20.
-------------------------------------------------------------------------------

Make your way through the first floor heading north and then east one room, and
north again as far as you can go. At the T junction go east to find the stairs
to the second floor. Follow the path and it will take you to another set of
stairs and thence to the exit.


-------------------------------------------------------------------------------
W H I T E S N O W
-------------------------------------------------------------------------------

PUPPET: BILLY. Must have the other two Egg brothers
QUEST:  You may be able to start Koro's Quest after getting the Stone.

ITEMS
Healing Candy - single left house inside a large blue pot
Medi Cocoa    - far left house inside blue pot next to the bed.
Medi Cocoa    - house to the left of the snowman - inside blue pot next to the
                bed.
265 Inotium   - house to the left of the snowman, in three pots to the left of
                the bear rug.
932 Inotium   - Gilbert's house (right of the snowman) in pots by the door.

-------------------------------------------------------------------------------
B I L L Y
Location    : Billy is found in WhiteSnow inside the snowman between the top
              row of houses.
Requirements: Speak to the snowman and agree to let him join. You must already
              have recruited the other two Egg brothers.
Earliest    : As soon as you arrive at WhiteSnow, which requires the code to
              the Suspension Bridge. This is found AFTER events in RedHot have
              been completed.
Level       : Joins at level 15.
-------------------------------------------------------------------------------


SHOP - EDINBURGH MART
----------------.-------.----------------
ITEM            | COST  | EFFECT
----------------+-------+----------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Elixir Ball     |  2000 | Restores MAX HP
Energy Cocoa    |   800 | Restores 100 SP
Elixir Cocoa    |  1000 | Restores MAX SP
----------------+-------+----------------
ACCESSORY       | COST  | EFFECT
----------------+-------+----------------
Cat's Paw       |   500 | Offense +5
Fighter's Charm |   400 | Defense +5
Hero's Charm    | 10000 | Defense +20
Speed Shoes     |   500 | Agility +10
________________|_______|________________


Get to the left house by walking around through the village if you can't edge
past the person blocking the path. Speak to the man in here to be told that the
kid called Albert is missing. The old lady will mention Gilbert, the master.
Recruit the puppet brother of the other two eggs. The house to the left of the
snowman has Albert's sick mother who tells you he has gone to the Tower of
Ninetail. If you try to talk to Gilbert, the master, he won't be pleased.

Now head for the Tower of Ninetail from the world map. When your each the third
room you will find Albert. You will be taken back to Gilbert's house, where
there will be a scene, after which Albert runs off. You can find him again
between the shop and the trees in the centre of the village. Speak to him and
then return to Gilbert's house and speak to Gilbert again. After a short scene
both Gilbert and Albert will join the party. Now head off to Ninetail Tower and
after a song from Gilbert, you can explore the whole place and find the
Guardian at the top.


-------------------------------------------------------------------------------
T H E  T O W E R  O F  N I N E T A I L
-------------------------------------------------------------------------------

T O W E R  O F  N I N E T A I L  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54302

PUPPET: CHIBA

ITEMS
Floor 1 - Elixir Candy
Floor 2 - Tiger's Paw
Floor 6 - Elixir Cocoa, and Energy Cocoa
Floor 7 - Robes of Healing

Sonic Shoes, Medi Candy and Energy Candy are enemy drops in the Tower.

-------------------------------------------------------------------------------
C H I B A
Location    : Floor 7, Tower of Ninetail. (WhiteSnow)
Requirements: Speak to him and agree that you are a descendant of Mustaki.
              Then beat him in a fight and speak to him once more. Agree to
              let him join.
Earliest    : As soon as you arrive at Whitesnow, which requires the code to
              the Suspension Bridge. This is found AFTER events in RedHot have
              been completed. (You can wait until you enter the Tower with
              Albert and his master.)
Level       : Joins at level 14
-------------------------------------------------------------------------------

As soon as you arrive at the Tower there will be a scene where Gilbert sings
the Mountainmen Song. He takes a while to get started singing but don't worry
about the pause, it's supposed to be like that. After he's done both Albert and
Gilbert will join the party again and you can now climb the Tower and find the
boss on the top floor. (You can also find another puppet, Chiba on the 7th
floor, if you go up the stairs that are situated in the bottom left corner of
floor 6.)

When you reach Floor 8 there will be another scene and Gilbert and Albert will
disappear - they walk THROUGH the right hand wall of the top room on this
floor. Follow them, to initiate a scene with the Guardian.


CHOICE!
You now have the option to fight the Guardian or not, and it really doesn't
matter which option you choose. But these are the alternatives:

A. Fght the Guardian: you get the Thunder Stone. The people of WhiteSnow will
hate you and the Guardian will appear in your enemy list.

OR

B. Don't fight the Guardian: you get the Holy Stone.

If you dnn't fight, then the Guardian will not appear in your enemy list
and you will be given the Holy Stone, which is interchangeable as the Thunder
Stone. And you'll have to fight Gao who turns up just so you can have some kind
of battle as a reward after all that climbing stairs.

[If you decide to fight the Guardian your screen might go white! At least
according to some people who have experienced this minor glitch in the game.
Really the game is trying to tell you that you shouldn't fight the Guardian.
Remember that it was a false rumour apread by one of Marjoly's gang, that the
stone would cure Albert's mum.]


B O S S - G U A R D I A N (OPTION A)
There is the yellow Guardian and three pale blue Ninetails. They are all Wind
element and the Guardian has no element, and can heal itself. One round with
the Cake attack and magic from the others should kill off the blue ones.
Exp - 256, Inotium 1014. You will also receive the THUNDERSTONE from Gilbert
and 5267 Inotium.

Exit the Tower after the battle and return to WhiteSnow for some more chat if
you wish. Your reception varies according to which option you chose. Guess
which one makes you unpopular.


B O S S - G A O (OPTION B)
She is on the back row and there are two blue werewolves with long red tongues
at the front. One Cake attack will take out the wolves. Gao can do around
100+ damage with one physical attack. FlameKick does around 130 HP damage to
one. Easy enough to win after three rounds or so, and you are rewarded with
Experience: 442, and Inotium: 820.

Receive HOLYSTONE after this, and now you have to walk out of the Tower, or use
a Teleporter item.


C H I B A
Chiba uses his "Sippu" attack on everyone for over 100 HP if levels are around
20 and you don't have good defensive equipment. Keep healed and use any
attacks on him: poison is quite effective! You won't get any Inotium, just 606
experience.


-------------------------------------------------------------------------------
KORO QQUEST
Location    : Orange Village
Requirements: The trigger for this quest is to find out that Alfred, the boy
              from Orange Village, is sick. You MUST talk to the mother who
              says that the Wiseman can cure him. Then go to the Tower of
              Wisdom and speak to Polansky.and then return to Orange and spaek
              to the Mother again. Finally do as he says and go to the
              Ice Temple. Koro must be in the active party and will find the
              Snow Herb on Floor 1. Click on the spot where he barks, and you
              will pick up the SNOW HERB. Return and speak ot the mother. After
              this you will automatically get the new skill.
              NOTE: you can find the spot without talking to Polansky and the
              mother the second time.
Earliest    : Chapter 5. This is NOT dependent on Koro getting all his skills,
              and you don't need to have him in your active party when you go
              to visit Alfred's house in Orange Village. This quest seems to
              trigger after getting the ThunderStone. Keep checking back with
              Alfred until you find him sick and in bed.
Skill       : KoroAttack.
-------------------------------------------------------------------------------



===============================================================================
E.  W I N D S T O N E .....................................................R05E
                      OASIS, OASIS UNDERGROUND AND INOTIUM MINES
===============================================================================

HOW TO GET TO OASIS
You can't get access across the Suspension Bridge to the south to Oasis until
you've completed events in Red Hot. Then you can get the combination for the
Bridge from grandpa's kid in the first house on the left where you enter the
town. Now the door to the house on the bridge will be accessible. Go inside the
operate the switches to open the bridge. Then walk left and down the screen to
find Oasis.

In case you've forgotten, here's the instructions again:
Inside the bridge house line up Cornet facing the switches and press the second
one down from the top of the screen (number 2) and the last one nearest the
door, (number 6). Then press 2 and 6 again to turn them off. Finally press the
1st, 5th and 6th switches and you will hear a sound indicating that the bridge
is now open.


-------------------------------------------------------------------------------
O A S I S
-------------------------------------------------------------------------------

ITEMS
Healing Ball - First house on the left in the cupboard by the door.
Healing Ball - Top left house pot to the left of the bookshelf
Para Ball    - Top right house in first blue pot.
Heal Cocoa   - Top right house in three left pots
Energy Cocoa - Two pots outside top right house.

SHOP
----------------.-------.-------------------------
ITEM            | COST  | EFFECT
----------------+-------+-------------------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Elixir Candy    |   800 | Restores MAX HP
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
Elixir Cocoa    |  1000 | Restores MAX SP
----------------+-------+-------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+-------------------------
Cat's Paw       |   500 | Offense +5
Fighter's Charm |   400 | Defense +5
________________|_______|_________________________


Chat to the people to discover that various individuals have disappeared over
the years. In the top right house you will be told that a child has the key to
the Oasis Underground, and that he has been sent to tell Sir Rosenqueen that
Etoile has also disappeared underground. Now you must find the grandson and the
key.

If you go back to Mothergreen and speak to the man at the fountain he will tell
you about a hillbilly that was kidnapped by a bunch of cats and taken to Burg's
Restaurant. It's not spelled out for you, but that "hillbilly" is the kid with
the key. Now head back to Burg's, (via Wonder Woods) and through to the back
room where you will find two cats guarding the door to the storeroom. Ignore
them and walk through to find the kid and the key. However - one time I went
back here to be told by the puppet in the room that he made friends with the
guy from Oasis but he disappeared. One of the cat guards will also say this.
Maybe I left it too long before checking this out. Anyhow if this occurs, just
go back to Oasis and the Mine door is now unlocked.


-------------------------------------------------------------------------------
O A S I S  U N D E R G R O U N D
-------------------------------------------------------------------------------

O A S I S  U N D E R G R O U N D  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54314

ITEMS
Inside of Worm
Medi Candy   - First left path.
Thinking Cap - First left path and then one room up.
Energy Cocoa - Second left path.

Oasis Underground - can only access later.
Floor 1  - Energy Candy
Floor B1 - Energy Cocoa - bottom half of map, top right room
Floor B1 - Elixir Cocoa - bottom right


Enter the mine for a scene and then go through the only door into the
Underground. Walk through a room and down the stairs. Although you can now see
a large map, you cannot explore this until later. Go through two more rooms and
there will be another scene, after which you will end up inside the Worm Train.

Find Etoile in the third carriage, and talk to her. Answer YES to her question,
and then speak to EVERYONE else inside the other carriages and return to speak
to Etoile again. There will be a musical interlude, and after that keep
agreeing that you want her help, and eventually the door to the dungeon will be
open. (There is an invisible ENEREGY COCOA at the exit.) Enter the dungeon and
make your way up a few rooms until you can turn to the right (ignore the first
right turn). This will take you to the RIGHT HEART and you will be in a battle
as soon as you enter the room. Maybe save before that! (If you want the other
chests the MEDI CANDY is at the far end of the first left path, the THINKING
CAP if you head left and then one room up, and the ENERGY COCOA at the far end
of the second left path. )


B O S S  -  R I G H T  H E A R T
Fight the Heart and defeat it BEFORE the 6th round. It has no element and is
accompanied by three Venom Toads. It can inflict MegaPoison on everyone. With a
Flan attack and some magic you can manage this easily. You get 519 experience
and 270 Inotium. Then Etoile will turn up to say that you messed up. No, you
didn't, she did, but she won't admit that! Return to the train and speak to
Etoile again, agreeing to everything. (Heal up at the statue in the middle room
if you need to.) Now head all the way back up to the Right Heart and defeat it
a SECOND time before the 6th round. You'll get the same rewards again.


B O S S  - M A I N  H E A R T
Finally head to the room to the left, where you find the real Boss. As soon as
you enter the room the battle will begin and Etoile will take a turn as well.
Save before entering as this battle is no pushover, although at least you can
take as long as like! The Main Heart is accompanied by three Queen Bees. They
attack with water magic: Hydro, OmegaHydro and GigaWater target everyone, and
Cool Down or Shield Break targets one. They can also heal using Water Heal
magic. The Worm can inflict poison and sleep on everyone, as well as healing
itself. I'd go for broke in this battle and use Cornet's best Pancake attack,
for which you need the gauge to be at level 4. You can use a sleep attack on
the Queen Bees, which helps a lot if you are having any trouble with this
battle, and you can continue to attack them while they snooze. Once the Queen
Bees are gone it's easy. You get a reward of 630 experience and 390 Inotium.

Now return to the train. Walk all the way through to the left and, after a
scene, you can leave the train. You emerge at the entrance to the Inotium
Mines.

NOTE: There is an alternative entrance to the rest of the Oasis Underground at
the top right of the train exit room, so you can now go back and pick up the
rest of the items. You can also start from the mine entrance in Oasis and this
time you can explore without interruptions. You can even head back into the
train and Inside the Worm again if you missed anything.


-------------------------------------------------------------------------------
I N O T I U M  M I N E
-------------------------------------------------------------------------------

I N O T I U M  M I N E  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54327

ITEMS
Floor 1  - Energy Candy
Floor 1  - 2300 Inotium
Floor 1  - Warrior's Charm
Floor B1 - 2300 Inotium

Make your way to Floor 2 to find a large room with lots of Inotium. Cornet has
the option to take it all or not. If you choose to take it, you must fight
three enemies for the Windstone. If you choose to leave it, then you simply get
the Windstone and there is no battle. Whichever you decide you don't get any
extra Inotium, although you will earn a little if you decide to fight.

B O S S  - C H I M E R A  AND  C O C K A T R I C E. (x2)
These are just ordinary enemies so nothing special, but their HP and SP is
indicated with question marks, so they are counted as boss enemies. Chimera is
Fire element and the Cockatrices Earth if that makes any difference to you!
Reward: 233 Experience and 300 Inotium.


-------------------------------------------------------------------------------
T O W E R  O F  W I S D O M
-------------------------------------------------------------------------------

After obtaining all the stones return to the top of the Tower of Wisdom to
talk to Sage Polansky. This triggers the next chapter. However, before you can
enter, there is a battle with Myao and her three cats. You can't damage them at

all so just put the battle on auto until they have won. After some events,
enter the Tower and take the teleporter up to Polanksy's room. This is the
point of no return for some of the puppet recruitment and quests, and you
will lose someone from your party. Once you enter Polanskys' room, you are
taken directly to chapter six.


Q U E S T S

NOTE
If you haven't yet recruited all the puppets this might be a good time to go
after any that are missing since it appears that after the end of the next
chapter some of them may no longer be available, and that includes some of the
quests. This especially seems to be the case with Koro and Flare, though the
ones that are level dependent can probably be left until later. Anyhow here are
the remaining ones.

-------------------------------------------------------------------------------
KNIGHTSPAWN
Location    : Anywhere
Requirements: Must be in the active party and at around level 32. This will
              trigger a battle with him. Defeat him to complete the Quest.
              However this may not be level related: (CiprianoMcDohl on
              GameFAQs message boards suggested that it's related to kills, and
              that you must kill 100 enemies - not yet confirmed.)
Earliest    : Depends on when you recruited him and how much you use him.
Skill       : Flames of Hell
-------------------------------------------------------------------------------
MICHAEL AND CAROLINE
Location    : Anywhere
Requirements: Both of them must be in the active party and both must be at
              level 30 to trigger the quest.
Earliest    : As soon as the second one (either of them) reaches level 30
Skill       : Frog Song
-------------------------------------------------------------------------------
TERRA AND SHARTE
Location    : Anywhere
Requirements: Both of them must be in the active party. Not sure about the
              level but it happened at level 32 in my game.
Earliest    : As soon as they both obtain all their skills.
Skill       : Sisters' Desire
-------------------------------------------------------------------------------



===============================================================================

06.  C H A P T E R  S I X .................................................R06

===============================================================================

"MOTHER'S HEART AND WILL"

ITEMS: Dark Key

Cornet is now in the past and back in Orange Village. The shop is open as
usual, but the main aim is to explore and find Cherie inside the church. Then,
leave the church to find young Etoile in the graveyard. Return to Cornet's
house and speak to Cherie who will run off. Go back to the graveyard (you can
heal up in the church if necessary), and follow her down into the Underground
Passage.

When you walk up a couple of rooms you can see the bridge to the right. Walk
across it and you will enter a large room for the final scenes of this
chapter. (The doorway to the bathroom in the Castle is not open so don't bother
exploring further.)

There will be a battle with the Ancient Weapon, and Etoile joins in this
battle. This is the red and weaker version, but he still has some powerful
attacks. The AW will use a Giga Lightning attack that targets one, or Omega
Storm on everyone. He is accompanied by a Sniper and Knight which are both
Thunder element. You will get 568 Inotium for winning this battle and around
500 experience points depending on level.

After the battle the dream sequence ends. At the end of the events in this
chapter you will be back with Sage Polansky and you get the DARK KEY to the
Netherworld. Kururu leaves the party at this point and she never returns to the
active party.



===============================================================================

07.  C H A P T E R  S E V E N .............................................R07

===============================================================================

"THE PRINCESS DOLL OF MARL KINGDOM"

LOCATIONS: NETHERWORLD, BEAUTY CASTLE
QUESTS:    LEDGEM, ALBATROSS, DUKE AND CHIBA


-------------------------------------------------------------------------------
T H E  N E T H E R W O R L D - OPTIONAL DUNGEON
-------------------------------------------------------------------------------

T H E  N E T H E R W O R L D  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54336

* Only accessible after completing chapter 6, and receiving the key from Sage
Polansky.

ITEMS
B2F  - Energy Candy
B3F  - Hero's Charm
B6F  - Elixir Candy
B8F  - Elixir Cocoa
B9F  - Magic Robes
B11F - Darkstone

QUESTS: Ledgem, Albatross, Duke and Chiba

RARE ENEMY: The Dark Dragon is found on B11F. Take care of business first and
stay on this floor fighting more battles. I found him in the same where I
fought the AW, and he has also been found in the room just before this.

-------------------------------------------------------------------------------
LEDGEM
Location    : Netherworld, Mothergreen Graveyard, Underground Path.
Requirements: You must have access to the Netherworld. He does not have to be
              in the active party. Simply get to Floor B11 and walk up to
              trigger the quest.
Earliest    : At the start of chapter 7.
Skill       : Chaos
-------------------------------------------------------------------------------
ALBATROSS, DUKE AND CHIBA - the three Mustaki warriors
Location    : Netherworld Floor B11, final room. (Mothergreen graveyard,
              Underground Path)
Requirements: All three must be in the active party to trigger the battle with
              the Ancient Weapon boss.
Earliest    : Chapter 7
Skill       : Sword Oath
-------------------------------------------------------------------------------

Enemies drop good equipment in the Netherworld, including the Warriors' Charm.

Return to Orange Village and follow the Underground Path in the graveyard. Turn
right again at the bridge, exactly as in the dream, and you will be inside a
large dungeon. Make you way down to the bottom floor (11), picking up the items
along the way. On Floor B11 you can take the DARKSTONE from the chest in the
first left room, and when you walk forwards to the second room in the centre
there will be a scene with Ledgem which completes his Quest. (He does not have
to be in the active party for this to occur.) There is a teleporter in the
right hand room which takes you back to Floor B1, but if you take this and want
to return to B11 you will have to walk all the way.

Put Albatross, Duke and Chiba in your active party and head into the last room
on Floor B11 and you will trigger a battle with the Ancient Weapon. If you
don't have all three in the group then nothing will happen! After winning the
battle you will have completed the Mustaki Warriors Quest and receive another
skill for Cornet.


B O S S  -  A N C I E N T  W E A P O N
He has three Mustaki Warriors with him. They are all DARK element and you
should aim to take out the warriors first using all enemy magic attacks.
L-Kun's Magical Wall can work wonders to reduce or even completely negate the
AW's powerful magic attacks. Be careful as OmegaStorm from the AW can even take
out Cornet if you have not prepared with decent defensive equipment and levels
of over 45 for her at least. The warriors need to be at around level 35 for a
sure win. Heal every round.


-------------------------------------------------------------------------------
C A P E  O F  H O P E
-------------------------------------------------------------------------------

Now that you have all the stones head to the Cape of Hope and take each path in
turn. Each one will have a coloured stone in the middle of the path. Pick this
up and there is a battle with each elemental dragon in turn. (You get 246
Inotium for each one, apart from the WhiteDragon with gives 115) plus some
experience.)

After the battle walk forwards and you will be prompted to place the stone on
the altar. When all five dragons have been defeated and all five stones placed,
return to the central platform and walk forwards. This is now a teleporter
direct to the gates of Beauty Castle.


-------------------------------------------------------------------------------
B E A U T Y  C A S T L E
-------------------------------------------------------------------------------

B E A U T Y  C A S T L E  M A P
http://www.gamefaqs.com/portable/ds/file/946831/54347

ITEMS
F2 - Elixir Candy
F2 - Elixir Cocoa
F3 - Genius Cap
F3 - Energy Candy
F3 - 5000 Inotium
F4 - Dragon's Claw

You can use this teleporter to return to the Cape of Hope whenever you want if
you need more equipment or wish to complete more Quests. Make your way to Floor
4 and once you enter the last centre room events will proceed, so if you are in
any doubt make sure to save your game and that everyone is at full health
before entering the final room.

First you must fight Marjoly and her cronies, and this is a tough battle to win
at low levels. If you want an easy time of it then you need to have Cornet at
the minimum between level 45-50, and choose three Puppets with levels of around
30-35. L-Kun is useful for his Miracle Wall defense and his high HP, and Sharte
for her healing skills. Make sure that Cornet has her horn gauge at level 4 or
5 and that everyone has the best defensive and attacking accessories.


B O S S - M A R J O L Y
You are now facing all Marjoly's little band. That's Myao, Gao and Crowdia as
well as Marjoly herself. Concentrate on the cronies one at a time, although it
won't hurt to use attacks that target everyone. None of them have any elemental
weakness or strength so use whatever attacks you like. I started with Love Horn
to boost everyone and then used Pancake with Cornet on the second round. HEAL
EVERY ROUND.

Sonic Punch hurts everyone, Omega Earth (from Marjoly) and Omega Storm does
too. Giga Flame and Giga Tornado won't do much damage though they also target
everyone. Giga Meteor does more damage though. I took out Gao first and then
Myao was next. Finally go for Marjoly, and after using mostly all person
attacks she should go down fairly easily. Fortunately none of them are clever
enough to think of healing each other. You'll be rewarded with 1548 experience
and 2600 Inotium.

There is a scene now, and after that you regain control of Cornet, and you must
fight the Ancient Weapon. You can heal the party by checking the Petrified
Prince before this battle, save your game, change party members, chat to
everyone and even leave the area. In fact it's a good idea to go and fight a
battle or two to raise Cornet's gauge again before tackling the AW.


***** POINT OF NO RETURN *****
Once you start the battle with the AW this will lead to the final events of the
game. To start the battle talk to Golonzo.


B O S S  -  A N C I E N T  W E A P O N  - ROUND ONE
He is accompanied by the three Mustaki clones again: Shogun, General, and S.
Shooter, so in effect this is the same battle as the one you have already
fought in the Underground area while in the dream of the past. GigaLightning
attacks one, from the AW, and he will use GigaStorm which damages everyone. His
physical attack will hurt for around 50-100 HP depending on levels and
equipment. Do the usual thing of protecting the party or powering up with Love
Horn and you can probably kill all the clones in the first round. In fact with
levels of 50 for Cornet and 35+ for the team, you will win this battle within
two or three rounds. Make sure to replenish SP if you need to, especially for
Sharte, and don't worry about using up your Elixir Balls, which will heal
everyone's HP to the maximum. Check that everyone is at full health before the
end of the battle and don't use up all your SP, because this is the starter
battle before the main meal! You get a reward of Experience 603, and Inotium
709, which you won't be able to spend!

Now there is a scene, and the AW powers up! Yep, you didn't think you would get
off that easily for a final boss!


B O S S  -  T.  W E A P O N  - ROUND TWO
This time Etoile joins in the fight. And the good news is that you will be at
full health only if you made sure to heal before the end of the previous fight.
The enemies all have a gold star for their element, which is DARK. The three
support fighters are D. Knight, Ego and S.Knight. G LASER from the AW will
hurt everyone for anything up to around 200 HP. It can use  MegaPoison attack,
and even it's ordinary physical attack will inflict over 200 HP damage.  Giga
Lightning is the same as before, an attack against one, and this time the AW
can heal as well.

I used Miracle Wall again and kept Sharte on healing duty. Etoile will do her
"Ho ho ho" fan attack on all for around 20 HP damage to them, which isn't much,
but every little helps. Start with all magic attacks to take out the three
Mustaki warriors who are better defended this time. Cornet will be able to go
first if she is over level 50, but the others may well be slower than the
enemies so be careful to heal. When the AW starts to heal itself you know that
the battle is nearly over. (By the way Thunder punch from Cornet is very
effective on the AW.) Best battle music in the game as well. More experience as
a reward this time: 1518 points, and lots of Inotium: 1703.

(Cornet was level 54, Albatross 39, L-Kun 39, Sharte 39 for these battles,
making them pretty easy, but I did it with Cornet at level 45 in my previous
game. Obviously the higher your levels the easier it will be.)

After this there is a scene where Golonzo meets his match...Heh heh.


-------------------------------------------------------------------------------
M A R L  C A S T L E
-------------------------------------------------------------------------------

The final scenes of the game take place back in Marl Castle. When you have
control of Cornet, chat to everyone in the room if you wish, and then leave at
the bottom doorway. (Talk to the guard at the right for a funny line in toilet
humour.) Head for the target room to complete the story: this is through the
left door at the top of the main stairs, and then, down the corridor and out
onto the balcony. Here, Cornet meets with Kururu.

After the scene the game ends. Wait through the credits for a final scene.
After that press B to make a clear save file. Unfortunately there is not a lot
that you can do after this, aside from review all the monsters you've slain and
listen to all the songs again.


BONUS CONTENT
There is none. There was some in the Japanese game but it was not included in
this NISA release. The game is complete so that's all, folks!


T H E  E N D


_______________________________________________________________________________

                                G.  L I S T S ...........................*LIST
_______________________________________________________________________________


   1. Puppet Recruitment and Quests
   2. Puppets' Spells
   3. Shops
   4. Items
   5. Equipment
   6. Enemy List


===============================================================================
1.  P U P P E T  R E C R U I T M E N T  A N D  Q U E S T S ...........*RECQ
===============================================================================

===========
RECRUITMENT
===========
Puppets, or Dolls as they called on the Observation menu, are listed here in
alphabetical order. although this is not the order in which you can find them.


A L B A T R O S S
Location    : He is found in the Temple of Gama (Frogburg) on B1F in the far
              left room
Requirements: Speak to him and agree that you are a descendant of Mustaki.
              Then beat him in a fight and speak to him once more. Agree to
              let him join.
Earliest    : After completing the Pirate Ship you can gain access to the Frog
              Kingdom.
Level       : Joins at level 16


B I L L Y
Location    : Billy is found in WhiteSnow inside the snowman between the top
              row of houses.
Requirements: Speak to the snowman and agree to let him join. You must already
              have recruited the other two Egg brothers.
Earliest    : As soon as you arrive at WhiteSnow, which requires the code to
              the Suspension Bridge. This is found AFTER events in RedHot have
              been completed.
Level       : Joins at level 15.


C A R O L I N E
Location    : Find the grave in the Ice Temple.(Path to WhiteSnow)
Requirements: Events in the Frog Kingdom must be completed, and in RedHot so
              you can open the Suspension Bridge to WhiteSnow.
Earliest    : After completing the Pirate Ship, Frog Kingdom, and RedHot.
Level       : Joins at level 20


C H I B A
Location    : Tower of Ninetail, (WhiteSnow)
Requirements: Speak to him and agree that you are a descendant of Mustaki.
              Then beat him in a fight and speak to him once more. Agree to
              let him join.
Earliest    : As soon as you arrive at WhiteSnow, which requires the code to
              the Suspension Bridge. This is found AFTER events in RedHot have
              been completed. (You can wait until you enter the Tower with
              Albert and his master.)
Level       : Joins at level 14.


D U K E
Location    : Tower of Wisdom, Floor 4.
Requirements: Speak to him and agree that you are a descendant of Mustaki.
              Then beat him in a fight and speak to him once more. Agree to
              let him join.
Earliest    : Once you have found the Toad BBQ in Burg's Restaurant for the
              captain's daughter (in Mothergreen at the start of chapter 4),
              the captain will take you to BlueCat. From here you can find the
              Tower. However you also need the Cat's Eye, found in the Cat's
              Eye Mine to open the door to the Tower.
Level       : Joins at level 10.


F L A R E
Location    : Salsa Volcano, Floor 4
Requirements: After the first visit to the Volcano, return to RedHot and then
              go back to the Volcano. Walk all the way to the final room on
              Floor 4 where Cornet will take the Egg. After some events you
              will be back outside and Flare will join the party if you agree.
Earliest    : Chapter 5
Level       : Joins at level 15.


K I D
Location    : Mothergreen: left hand house, behind the first shop.
Requirements: Talk to the woman and agree to take the Egg. Go outside and Kid
              will join the party if you agree.
Earliest    : Chapter 1, on your first visit to Mothergreen.
Level       : Joins at level 3 (with no skills).


K N I G H T S P A W N
Location    : Mailbox outside Cornet's house in Orange Village
Requirements: This is an awkward one since you must do something completely
              unrelated. In Mothergreen join the Prince's fan club, found in
              the house past the bench on the way to the castle. You can in
              fact join even after the Prince has been stoned if you forget
              about this, and it will then take the exploration of a few
              dungeons before he finally appears one day in the mailbox.
              (Probably after the Pirate Ship)
Earliest    : Join the fan club in Chapter 1 on your first visit to
              Mothergreen. (Though he won't turn up in the mail for a while.)
NOTE:         In my second game I forgot about joining the fanclub until after
              the Prince had been carted off by Marjoly, and found him after
              completing the Pirate Ship at the start of chapter 5.
Level       : Joins at level 12.


K O R O
Location    : Orange Village
Requirements: Alfred is the boy with a dog, called Koro and you can chat to
              them both early on. They are found close to Cornet's house and
              in the house to the left of the shop. After some time when you
              visit the house you will be told that Koro is dead. When you hear
              this news go to the church and his grave is just outside the
              entrance to the graveyard. Investigate this small cross and he
              will join the party.
Earliest    : Chapter 4, after getting access to the Captain's ship to BlueCat.
              You can recruit Koro after this, and before entering BlueCat.
Level       : Joins at level 12


K U R U R U
Location    : Already recruited!
Requirements: None
Earliest    : From the start of the game.
Level       : Joins at level 1.


L E D G E M  -
Location    : Wonder Woods: he is waiting at the far right of the right room.
Requirements: Until you have heard Polanksy speak about Ledgem in the Tower of
              Wisdom he will disappear if you try to talk to him. To initiate
              these comments, "talk" to the pale large doll in the Sage's room
              at the top of the Tower of Wisdom, and then find Ledgem in the
              Wonder Woods and he will join.
Earliest    : After reaching the top of the Tower of Wisdom in Chapter 4, and
              before finding any of the Stones.
Level       : Joins at level 15


L - K U N
Location    : Burg's Restaurant, at the far side of Wonder Woods.
Requirements: Go to Mothergreen and enter the the house above the bench. Talk
              to the two girls at the head of the queue and enter the contest.
              After a scene then go to the dress shop and talk to the
              dressmaker who will tell you about a 'theatre' in Wonder Woods.
              Head for the top left room and Kururu will find the route to the
              Restaurant. After making your way through the building and
              defeating the boss there will be an opening to another room
              where L-Kun awaits.
Earliest    : Chapter 2
Level       : Joins at level 5.


M I C H A E L
Location    : Find the grave in the Ice Temple.(Path to WhiteSnow)
Requirements: Events in the Frog Kingdom must be completed, and in RedHot so
              you can open the Suspension Bridge to WhiteSnow.
Earliest    : After completing the Pirate Ship, Frog Kingdom, and RedHot.
NOTE        : Michael and Caroline are found at the same place with the same
              conditions.
Level       : Joins at level 20.


S H A R T E
Location    : At home in Orange, given to Cornet by Grandpa after he finds her
              in the mailbox.
Requirements: None.
Earliest    : At the start of the game during the Prologue.
Level       : Joins at level 1.


T E L L
Location    : Wonder Woods area: the Cave in the Woods.
Requirements: You must have already recruited KID before Tell will appear in
              the Cave. Then find him and agree to him joining.
Earliest    : Chapter 1 after the first visit to Mothergreen.
Level       : Joins at level 5. (no skills)


T E R R A
Location    : Cat's Eye Mine, Floor 3.
Requirements: After visiting the Tower of Wisdom for the first time you will
              find that you require the Cat's Eye to unlock the door. The Mine.
              will then open up. You can't miss Terra (so long as Sharte is in
              the active party) as she is in the room before the chest with the
              Cat's Eye. First there are two battles to win, and then she will
              agree to join.
Earliest    : Chapter 4, after the first visit to the Tower of Wisdom.
Level       : Joins at level 10.



=======
QUESTS
=======
These are mostly optional quests for all the puppets, and if completed they
will grant Cornet new skills.


A L B A T R O S S ,  D U K E  AND  C H I B A - the three Mustaki warriors
Location    : Netherworld Floor B11, final room. (Mothergreen graveyard,
              Underground Path)
Requirements: All three must be in the active party to trigger the battle with
              the Ancient Weapon boss.
Earliest    : Chapter 7
Skill       : Sword Oath


B I L L Y ,  K I D  AND  T E L L
Location    : Ancient Forest, Floor B3
Requirements: Talk to the Dressmaker in Mothergreen, and he will tell you that
              his assistant has been cursed by eating an Egg. Then go to the
              Ancient Forest and defeat the Chimera on floor B3.
Earliest    : As soon as you have recruited all three Egg brothers.
Skill       : Sword Oath


F L A R E
Location    : Salsa Volcano
Requirements: Flare must be in the active party when you enter the long room on
              Floor 4. There are three consecutive battles to win. Some people
              seem to have trouble with triggering this quest. Don't know why.
Earliest    : As soon as you recruit Flare you can return to the volcano, but
              you have to talk to the inhabitants of Redhot AGAIN, first.
Skill       : Family Breath
IMPORTANT!! This quest is NOT level dependent! PP did it at level 18.


K N I G H T S P A W N
Location    : Anywhere
Requirements: Must be in the active party and at around level 32. This will
              trigger a battle with him. Defeat him to complete the Quest.
              However this may not be level related: (CiprianoMcDohl on
              GameFAQs message boards suggested that it's related to kills, and
              that you must kill 100 enemies, with him in the active party, I
              think - not yet confirmed.)
Earliest    : Depends on when you recruited him and how much you use him.
Skill       : Flames of Hell


K U R U R U
Location    : Marl Castle
Requirements: Automatic - part of the story.
Earliest    : Final chapter
Skill       : None


K O R O
Location    : Orange Village
Requirements: The trigger for this quest is to find out that Alfred, the boy
              from Orange Village, is sick. You MUST talk to the mother who
              says that the "Wiseman" can cure him. Go to the Tower of
              Wisdom and speak to Polansky, and then return to Orange and speak
              to the mother again. Finally, go to the Ice Temple.
              Koro must be in the active party and will find the Snow Herb on
              Floor 1. Click on the spot where he barks, and you will pick up
              the SNOW HERB. Return to Orange and speak to the mother. After
              this you will automatically get the new skill.
              NOTE: you can find the spot without talking to Polansky and the
              mother the second time.
Earliest    : Chapter 5. This is NOT dependent on Koro getting all his skills,
              and you don't need to have him in your active party when you go
              to visit Alfred's house in Orange Village. This quest seems to
              trigger after getting three or four out of five stones, but it
              seems that you must have obtained the ThunderStone/HolyStone.
              Keep checking back with Alfred until you find him sick and in
              bed if you want to complete this quest as soon as possible.
Skill       : KoroAttack.


L E D G E M
Location    : Netherworld, Mothergreen Graveyard, Underground Path.
Requirements: You must have access to the Netherworld. He does not have to be
              in the active party. Simply get to Floor B11 and walk up the
              centre rooms to trigger the quest.
Earliest    : At the start of chapter 7.
Skill       : Chaos


L - K U N
Location    : Marl Castle after the contest.
Requirements: Automatic as part of the story
Earliest    : Chapter 3
Skill       : Thunder Punch


M I C H A E L  AND  C A R O L I N E
Location    : Anywhere
Requirements: Both of them must be in the active party and both must be at
              level 30 to trigger the quest.
Earliest    : As soon as the second one (either of them) reaches level 30
Skill       : Frog Song
and

T E R R A  AND  S H A R T E
Location    : Anywhere
Requirements: Both of them must be in the active party. Not sure about the
              level but it happened at level 32 in my game when they both have
              obtained all their skills.
Earliest    : As soon as they both obtain all their skills.
Skill       : Sisters' Desire


===============================================================================
2.  P U P P E T S ' S P E L L S ........................................*SPELL
===============================================================================

The Puppets, or Dolls as they called on the Observation menu, are listed here
in alphabetical order. They gain extra skills as they gain levels and these are
DIFFERENT from the PS1 Rhapsody game. We haven't included all the levels,
because puppets keep levelling up when in the non-active party, and I keep
forgetting to check if they have new skills!

Puppets that join at higher levels will already have a number of skills up to
that level.


------------------------------
A L B A T R O S S  -  F I R E
------------------------------
"Judging by his awful aim, he's gotta be an idiot. Or maybe he's just getting
old."

Joins at level 16.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Fairy Fire        | 10 | Fire  | Inflicts damage (FIRE) (level 16)
------------------+----+-------+----------------------------------------------
Elven Fire        | 20 | Fire  | Inflicts damage on all (FIRE) (lv 18)
------------------+----+-------+----------------------------------------------
Demon Fire        | 30 | Fire  | Inflicts damage (FIRE) (All attack) (higher
                  |    |       | than 30)
__________________|____|_______|_______________________________________________



----------------------
B I L L Y  -  F I R E
----------------------
"The oldest Egg brother; magic is his specialty. Has a lot on his mind, Seems
very stressed."

Joins at level 15.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Fire              |  4 | Fire  | Inflicts damage (FIRE)
------------------+----+-------+----------------------------------------------
Fire Heal         |  8 | Fire  | Restores HP
------------------+----+-------+----------------------------------------------
Brave Heart       |  4 | Fire  | Increases offense
------------------+----+-------+----------------------------------------------
Flame             | 12 | Fire  | Inflicts damage to all (FIRE)
------------------+----+-------+----------------------------------------------
Fire Shield       |  4 | Fire  | Increases defense
------------------+----+-------+----------------------------------------------
Mega Fire         | 10 | Fire  | Inflicts damage (FIRE) (level 15)
------------------+----+-------+----------------------------------------------
Mega Flame        | 19 | Fire  | Inflicts damage to all (FIRE) (level 20)
------------------+----+-------+----------------------------------------------
Giga Fire         | 18 | Fire  | Inflicts damage (FIRE) (level 27)
------------------+----+-------+----------------------------------------------
Giga Flame        | 53 | Fire  | Inflicts damage to all (FIRE)
__________________|____|_______|_______________________________________________



------------------------------
C A R O L I N E  -  W A T E R
------------------------------
"Hopefully she was happy with how she lived..."

Joins at level 20.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Water             |  3 | Water | Inflicts damage (WATER)
------------------+----+-------+----------------------------------------------
Hydro             | 10 | Water | Inflicts damage to all (WATER)
------------------+----+-------+----------------------------------------------
MegaWater         |  9 | Water | Inflicts damage (WATER)
------------------+----+-------+----------------------------------------------
Shield Break      |  4 | Water | Lowers the defense of an enemy
------------------+----+-------+----------------------------------------------
GigaHydro         | 17 | Water | Inflicts damage to all (WATER) (level 20)
------------------+----+-------+----------------------------------------------
GigaWater         | 12 | Water | Inflicts damage (WATER) (level 25)
------------------+----+-------+----------------------------------------------
OmegaHydro        | 52 | Water | Inflicts damage (WATER) (level 30)
__________________|____|_______|_______________________________________________



------------------------
C H I B A  -  E A R T H
------------------------
"A samurai puppet clad in red armor. What's with the name Chiba? Is it a stage
name or something?"

Joins at level 14

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Senpu             | 10 | Wind  | Charge (attacks one) (level 14)
------------------+----+-------+----------------------------------------------
Sippu             | 18 | Wind  | Charge - revised (attacks all) (level 18)
------------------+----+-------+----------------------------------------------
Reppu             | 30 | Wind  | Neo-charge (attacks all)
__________________|____|_______|_______________________________________________



----------------------
D U K E  -  W A T E R
----------------------
"Acts like a respectful knight, but sometimes the passion breaks through. Keep
your eyes open."

Joins at level 10.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Justice           | 10 | None  | Deals damage to a single opponent (level 10)
------------------+----+-------+----------------------------------------------
Excalibur         | 20 | Holy  | Increases offense with holy power (one enemy)
------------------+----+-------+----------------------------------------------
Laevateim         | 30 | Fire  | Increases offense with fire power (one enemy)
__________________|____|_______|_______________________________________________



----------------------
F L A R E  -  W I N D
----------------------
"That egg shell really isn't appropriate."

Joins at level 15.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Wind              |  4 | Wind  | Inflicts damage (WIND)
------------------+----+-------+----------------------------------------------
Wind Heal         |  7 | Wind  | Restores HP
------------------+----+-------+----------------------------------------------
Trick Wind        |  4 | Wind  | Lowers the agility of the enemy
------------------+----+-------+----------------------------------------------
Tornado           | 10 | Wind  | Inflicts damage to all
------------------+----+-------+----------------------------------------------
Mega Wind         |  9 | Wind  | Inflicts damage (WIND)
------------------+----+-------+----------------------------------------------
Wind Speed        |  4 | Wind  | Raises agility (level 15)
------------------+----+-------+----------------------------------------------
GigaTornado       | 16 | Wind  | Inflicts damage to all (WIND) (level 22)
------------------+----+-------+----------------------------------------------
GigaWind          | 15 | Wind  | Inflicts damage (WIND) (level 25)
------------------+----+-------+----------------------------------------------
OmegaTornado      | 53 | Wind  | Inflicts damage to all (WIND) (level 30)
__________________|____|_______|_______________________________________________



------------------
K I D  -  W I N D
------------------
"The youngest Egg brother; shooting is his specialty. His greatest fear is
becoming fish scales."

Joins at level 3.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Trick Wind        |  4 | Wind  | Lowers the agility of an enemy (level 10)
------------------+----+-------+----------------------------------------------
Wind Speed        |  4 | Wind  | Raises agility (level 15 or 16)
------------------+----+-------+----------------------------------------------
Final Attack      | 28 | None  | Critical blow to an enemy (level 25)
__________________|____|_______|_______________________________________________



----------------------------------
K N I G H T S P A W N  -  D A R K
----------------------------------
A quiet but dependable puppet. Likes to act cool, but who knows what's going on
inside?

Joins at level 12.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Meteorite         |  4 | Dark  | Inflicts damage (DARK)
------------------+----+-------+----------------------------------------------
Sleep             |  4 | Dark  | Puts an enemy to sleep
------------------+----+-------+----------------------------------------------
Meteor            | 10 | Dark  | Inflicts damage to all (DARK)
------------------+----+-------+----------------------------------------------
MegaMeteorite     |  9 | Dark  | Inflicts damage (DARK)
------------------+----+-------+----------------------------------------------
Poison            |  5 | Dark  | Poisons an enemy (level 12)
------------------+----+-------+----------------------------------------------
Mega Sleep        |  9 | Dark  | Puts enemies to sleep (Level 14)
------------------+----+-------+----------------------------------------------
MegaMeteor        | 18 | Dark  | Inflicts damage to all (DARK) (Level 18)
------------------+----+-------+----------------------------------------------
Mega Poison       | 11 | Dark  | Poisons enemies (Level 20)
------------------+----+-------+----------------------------------------------
Charm             |  6 | Dark  | Confuses an enemy
------------------+----+-------+----------------------------------------------
Giga Meteorite    | 13 | Dark  | Inflicts damage (DARK) (level 26)
------------------+----+-------+----------------------------------------------
Mega Charm        | 13 | Dark  | Confuses enemies (level 28)
------------------+----+-------+----------------------------------------------
Death             | 15 | Dark  | Instant death (level 30)
------------------+----+-------+----------------------------------------------
GigaMeteor        | 55 | Dark  | Inflicts damage to all (DARK)
__________________|____|_______|_______________________________________________



--------------------------
K 0 R O  -  T H U N D E R
--------------------------
"A dog. Well, a metal dog. Pretty cool, right? Those spikes look dangerous,
though."

Joins at level 12.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Shockwave         |  4 | None  | Damages all enemies
------------------+----+-------+----------------------------------------------
Charm Howl        | 10 | None  | Confuses all enemies  (level 17)
------------------+----+-------+----------------------------------------------
Para Howl         | 10 | None  | Paralyzes an enemy (level 23)
------------------+----+-------+----------------------------------------------
Dark Howl         | 25 | None  | Kill all enemies (level 28)
__________________|____|_______|_______________________________________________



-----------
K U R U R U
-----------
"The hidden heroine of our story. Super smart, elegant, and lovely. It's me, of
course! Surprise!"

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Naniwabrac        |  4 | None  | Critical damage to an enemy (level 1)
------------------+----+-------+----------------------------------------------
Lightning         |  5 | Thund | Inflicts damage (THUNDER) (level 1)
------------------+----+-------+----------------------------------------------
Heal              |  3 | Holy  | Restores 50 HP (level 2)
------------------+----+-------+----------------------------------------------
Mega Lightning    | 10 | Thund | Inflicts damage (THUNDER) (level 5)
------------------+----+-------+----------------------------------------------
Storm             | 14 | Thund | Inflicts damage to all (THUNDER) (level 11)
------------------+----+-------+----------------------------------------------
Heal All          | 10 | Holy  | Restores 100HP of party members (level 15)
------------------+----+-------+----------------------------------------------
GigaStorm         | 20 | Thund | Inflicts damage to all (THUNDER) (level 20)
------------------+----+-------+----------------------------------------------
GigaLightning     | 17 | Thund | Inflicts damage (THUNDER) (Level 24)
------------------+----+-------+----------------------------------------------
Mega Heal All     | 30 | Holy  | Restores 300 HP of party members (level 32)
------------------+----+-------+----------------------------------------------
OmegaStorm        | 58 | Thund | Inflicts damage to all (THUNDER) (Level 34)
                  |    |       |
__________________|____|_______|_______________________________________________



------------------------
L E D G E M  -  D A R K
------------------------
"Always has its eyes half-closed, And it yawns all the time. It should really
get more sleep."

Joins at Level 15

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Meteorite         |  4 | Dark  | Inflicts damage (DARK)
------------------+----+-------+----------------------------------------------
Sleep             |  4 | Dark  | Puts an enemy to sleep
------------------+----+-------+----------------------------------------------
Meteor            | 10 | Dark  | Inflicts damage to all (DARK)
------------------+----+-------+----------------------------------------------
MegaMeteorite     |  9 | Dark  | Inflicts damage (DARK)
------------------+----+-------+----------------------------------------------
Poison            |  5 | Dark  | Poisons an enemy
------------------+----+-------+----------------------------------------------
Mega Sleep        |  9 | Dark  | Puts enemies to sleep
------------------+----+-------+----------------------------------------------
Mega Poison       | 11 | Dark  | Poisons enemies
------------------+----+-------+----------------------------------------------
Charm             |  6 | Dark  | Confuses an enemy
------------------+----+-------+----------------------------------------------
Mega Charm        | 13 | Dark  | Confuses enemies
------------------+----+-------+----------------------------------------------
MegaMeteor        | 18 | Dark  | Inflicts damage to all (DARK) (Level 15)
------------------+----+-------+----------------------------------------------
Giga Meteorite    | 13 | Dark  | Inflicts damage (DARK) (level 19/20)
------------------+----+-------+----------------------------------------------
Death             | 15 | Dark  | Instant death (Level 22)
------------------+----+-------+----------------------------------------------
GigaMeteor        | 55 | Dark  | Inflicts damage to all (DARK) (level 26)
__________________|____|_______|_______________________________________________



----------------------------
L - K U N  -  T H U N D E R
----------------------------
"Looks like a stuffed animal, but is actually a bear. That eats meat. not human
meat. Hopefully."

Joins at level 5.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Lightning         |  5 | Thund | Inflicts damage (THUNDER) (level 5)
------------------+----+-------+----------------------------------------------
Storm             | 14 | Thund | Inflicts damage to all (THUNDER)
------------------+----+-------+----------------------------------------------
MegaLightning     | 10 | Thund | Inflicts damage (THUNDER) (level 15)
------------------+----+-------+----------------------------------------------
Miracle Wall      | 15 | Thund | Creates a wall that repels magic (one ally) 19
------------------+----+-------+----------------------------------------------
Gigastorm         | 20 | Thund | Inflicts damage (THUNDER) (level 22)
------------------+----+-------+----------------------------------------------
GigaLightning     | 17 | Thund | Inflicts damage (THUNDER) (level 26)
------------------+----+-------+----------------------------------------------
OmegaStorm        | 58 | Thund | Inflicts damage to all (THUNDER) (Level 30)
__________________|____|_______|_______________________________________________



----------------------------
M I C H A E L  -  W A T E R
----------------------------
"Death cannot touch their love! Isn't romance great?

Joins at level 20.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Water Heal        |  6 | Water | Restores HP
------------------+----+-------+----------------------------------------------
Hydro             | 10 | Water | Inflicts damage to all (WATER)
------------------+----+-------+----------------------------------------------
Cool Down         |  4 | Water | Lowers the offense of an enemy
------------------+----+-------+----------------------------------------------
Shield Break      |  4 | Water | Lowers the defense of an enemy
------------------+----+-------+----------------------------------------------
GigaHydro         | 17 | Water | Inflicts damage to all (WATER) (level 20)
------------------+----+-------+----------------------------------------------
GigaWater         | 12 | Water | Inflicts damage (WATER) (level 25)
------------------+----+-------+----------------------------------------------
OmegaHydro        | 52 | Water | Inflicts damage (WATER) (level 30)
__________________|____|_______|_______________________________________________



------------------------
S H A R T E  -  H O L Y
------------------------
"A kind-hearted companion puppet of Cornet. She uses only her right fist, and
her left-handed cannon."

Joins at level 1.

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Saint             |  4 | Holy  | Inflicts damage (HOLY) (level 1)
------------------+----+-------+----------------------------------------------
Heal              |  3 | Holy  | Restores 50 HP  (level 2)
------------------+----+-------+----------------------------------------------
Wake              |  4 | Holy  | Recovers from sleep (level 5)
------------------+----+-------+----------------------------------------------
Holy              | 10 | Holy  | Inflicts damage to all (HOLY) (level 8)
------------------+----+-------+----------------------------------------------
MegaSaint         |  9 | Holy  | Inflicts damage (HOLY) (level 10)
------------------+----+-------+----------------------------------------------
Cure Poison       |  4 | Holy  | Recovers from poison
------------------+----+-------+----------------------------------------------
Heal All          | 10 | Holy  | Restores 100 HP of party members (level 19)
------------------+----+-------+----------------------------------------------
Real              |  4 | Holy  | Recovers from confusion (level 21)
------------------+----+-------+----------------------------------------------
GigaHoly          | 18 | Holy  | Inflicts damage to all (HOLY) ** (level 25)
------------------+----+-------+----------------------------------------------
Mega Heal All     | 30 | Holy  | Restores 300 HP of party members (level 28)
------------------+----+-------+----------------------------------------------
GigaSaint         | 18 | Holy  | Inflicts damage (HOLY) (level 30)
------------------+----+-------+----------------------------------------------
OmegaHoly         | 56 | Holy  | Inflicts damage to all (HOLY) (level 32)
__________________|____|_______|_______________________________________________

** - although the game does not say that this attack is for all, in fact it is!



---------------------
T E L L  - E A R T H
---------------------
"The middle Egg brother; archery is his specialty. "Peeling apple skin is fun,"
is his motto."

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Plus Shot         |  4 | None  | Critical arrow attack on an enemy (level 8)
------------------+----+-------+----------------------------------------------
Bull's Eye        | 12 | None  | Instantly kills an enemy (level 18)
------------------+----+-------+----------------------------------------------
Multi Arrow       | 15 | None  | Arrow attack to multiple enemies (level 28)
__________________|____|_______|_______________________________________________



----------------------
T E R R A  -  D A R K
----------------------
"Long-lost sister of Sharte. She looks respectable, but you can tell she was a
real rebel once."

------------------.----.-------.-----------------------------------------------
SKILL             | SP | TYPE  | EFFECTS
------------------+----+-------+-----------------------------------------------
Meteorite         |  4 | Dark  | Inflicts damage (DARK)
------------------+----+-------+----------------------------------------------
Sleep             |  4 | Dark  | Puts an enemy to sleep
------------------+----+-------+----------------------------------------------
MegaMeteorite     |  9 | Dark  | Inflicts damage (DARK)
------------------+----+-------+----------------------------------------------
Poison            |  5 | Dark  | Poisons an enemy
------------------+----+-------+----------------------------------------------
Meteor            | 10 | Dark  | Inflicts damage to all (DARK) (level 14)
------------------+----+-------+----------------------------------------------
Mega Sleep        |  9 | Dark  | Puts enemies to sleep (level 16)
------------------+----+-------+----------------------------------------------
Mega Poison       | 11 | Dark  | Poisons enemies (level 20)
------------------+----+-------+----------------------------------------------
Charm             |  6 | Dark  | Confuses an enemy (Level 21)
------------------+----+-------+----------------------------------------------
MegaMeteor        | 18 | Dark  | Inflicts damage to all (DARK) (level 25)
------------------+----+-------+----------------------------------------------
Mega Charm        | 13 | Dark  | Confuses enemies (level 29)
------------------+----+-------+----------------------------------------------
Giga Meteorite    | 13 | Dark  | Inflicts damage (DARK) (level 30)
------------------+----+-------+----------------------------------------------
GigaMeteor        | 55 | Dark  | Inflicts damage to all (DARK)
------------------+----+-------+----------------------------------------------
Death             | 15 | Dark  | Instant death
__________________|____|_______|_______________________________________________



===============================================================================
3.  S H O P S ...........................................................*SHOP
===============================================================================


O R A N G E  V I L L A G E
----------------.-------.---------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Candy   |    10 | Restores 20 HP
MediCandy       |   100 | Restores 50 HP
Wake Candy      |    30 | Recovers from sleep
Antidote Chips  |   100 | Recovers from poison
Para Gum        |   100 | Recovers from paralysis
Heal Cocoa      |    20 | Restores 10 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
________________|_______|________________________________



M O T H E R G R E E N

1. T H E  C O M M O N E R  S T O R E
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Ball    |   200 | Restores 20 HP
Wake Ball       |   150 | Recovers from sleep
Antidote Ball   |   200 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
Elixir Cocoa    |  1000 | Restores MAX SP
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Genius Cap      | 12000 | Intelligence +20
________________|_______|________________________________


2.  R O S E N Q U E E N  S T O R E
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Candy   |    10 | Restores 20 HP
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Elixir Candy    |   800 | Restores MAX HP
Wake Candy      |    30 | Recovers from sleep
Antidote Chips  |   100 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Heal Cocoa      |    20 | Restores 10 SP
Medi Cocoa      |   200 | Restores 40 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Warrior's Charm |  2000 | Defense +10
Thinking Cap    |   800 | Intelligence +5
________________|_______|________________________________


B L U E C A T
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
Healing Candy   |    10 | Restores 20 HP
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Healing Ball    |   200 | Restores 20 HP
Antidote Chips  |   100 | Recovers from poison
Sanity Gummi    |   100 | Recovers from confusion
Heal Cocoa      |    20 | Restores 10 SP
Medi Cocoa      |   200 | Restores 40 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
Dragon's Claw   | 10000 | Offense +10
Fighter's Charm |   400 | Defense +5
Smart Cap       |  2800 | Intelligence +10
________________|_______|________________________________


R E D H O T
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Healing Ball    |   200 | Restores 20 HP
Wake Ball       |   150 | Recovers from sleep
Antidote Ball   |   200 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
Teleporter      |   100 | Teleports you to the world map
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
________________|_______|________________________________


W H I T E S N O W
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Elixir Ball     |  2000 | Restores MAX HP
Energy Cocoa    |   800 | Restores 100 SP
Elixir Cocoa    |  1000 | Restores MAX SP
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
Fighter's Charm |   400 | Defense +5
Hero's Charm    | 10000 | Defense +20
Speed Shoes     |   500 | Agility +10
________________|_______|________________________________


O A S I S
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Elixir Candy    |   800 | Restores MAX HP
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
Elixir Cocoa    |  1000 | Restores MAX SP
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Cat's Paw       |   500 | Offense +5
Fighter's Charm |   400 | Defense +5
________________|_______|________________________________


K E R O K E R O
----------------.-------.--------------------------------
ITEM            | COST  | EFFECT
----------------+-------+--------------------------------
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Healing Ball    |   200 | Restores 20 HP
Wake Ball       |   150 | Recovers from sleep
Antidote Ball   |   200 | Recovers from poison
Para Ball       |   200 | Recovers from paralysis
Sanity Gummi    |   100 | Recovers from confusion
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
----------------+-------+--------------------------------
ACCESSORY       | COST  | EFFECT
----------------+-------+--------------------------------
Hero's Charm    | 10000 | Defense +20
Thinking Cap    |   800 | Intelligence +5
________________|_______|________________________________


===============================================================================
4.  I T E M S ...........................................................*ITEM
===============================================================================

Heal HP and SP items can be used outside of battle. The teleporter cannot be
used while fighting!


HEAL HP
----------------.-------.----------------------
Healing Candy   |    10 | Restores 20 HP
Healing Ball    |   200 | Restores 20 HP to all
MediCandy       |   100 | Restores 50 HP
Energy Candy    |   400 | Restores 150 HP
Elixir Candy    |   800 | Restores MAX HP
Elixir Ball     |  2000 | Restores MAX HP to all
________________|_______|_______________________


HEAL SP
----------------.-------.----------------
Heal Cocoa      |    20 | Restores 10 SP
Medi Cocoa      |   200 | Restores 40 SP
Energy Cocoa    |   800 | Restores 100 SP
Elixir Cocoa    |  1000 | Restores MAX SP
________________|_______|_________________


HEAL BAD STATUS
----------------.-------.-------------------------------------
Wake Candy      |    30 | Recovers from sleep
Wake Ball       |   150 | Recovers from sleep for everyone
Antidote Chips  |   100 | Recovers from poison
Antidote Ball   |   200 | Recovers from poison for everyone
Para Gum        |   100 | Recovers from paralysis
Para Ball       |   200 | Recovers from paralysis for everyone
Sanity Gummi    |   100 | Recovers from confusion
________________|_______|_____________________________________


OTHERS
----------------.-------.--------------------------------
Teleporter      |   100 | Teleports you to the world map
________________|_______|________________________________


-------------
SPECIAL ITEMS
-------------
Bobo       - Fish for the Prince (will disappear when used)
Warp Ring  - Polansky's Ring (use the teleporter in the Tower of Wisdom)
Dark Key   - Key to Netherworld. Given by Polansky.
Toad       - Ingredient for Cooking
Ruin Key   - Key to enter Inotium Mine.
Dark Stone - Dark Inotium Crystal ( on Floor 11 of Netherworld.)


------------------
PUPPET QUEST ITEMS
------------------
The Three Warriors Tie - Crystal of Warriors' Wish
Tie With The Sisters   - Crystal of Sisters' Wish
Tie With The Lovers    - Crystal of Lovers' Wish
Tie With the Dog       - Crystal of Dog's Wish
Tie With the Popular   - Crystal of L-Kun's Wish
The Dragon Family Tie  - Crystal of Flare's Wish
Tie With the Spirits   - Crystal of Ledgem's Wish
Tie With the Hellfire  - Crystal of KnightSpawn's Wish

NOTE - there is no quest item for the three Egg brothers.



===============================================================================
5   E Q U I P M E N T  .................................................*EQUIP
===============================================================================

Each party member can equip up to three accessories or pieces of armour.
However the shops ONLY sell accessories, and armour is rare and only found in
chests, although some enemies drop equipment.


----------------.-------.-----------------
ACCESSORIES     | Cost  | Effect
----------------+-------+-----------------
Cat's Paw       |   500 | Offense +5
Dragon's Claw   | 10000 | Offense +10
----------------+-------+-----------------
Thinking Cap    |   800 | Intelligence +5
Smart Cap       |  2800 | Intelligence +10
Genius Cap      | 12000 | Intelligence +20
----------------+-------+-----------------
Fighter's Charm |   400 | Defense +5
Warrior's Charm |  2000 | Defense +10
Hero's Charm    | 10000 | Defense +20
----------------+-------+-----------------
Speed Shoes     |   500 | Agility +10
________________|_______|_________________


-----------------.------------------------.------------------------------------
ARMOR            | Effect                 | Location
-----------------+------------------------+------------------------------------
Magic Robes -    | Halves magic damage    | Netherworld, Floor 9
Defense Robes    | Halves physical damage | Salsa Volcano, Floor 4
Robes of Healing | Heals 30 HP every turn | Tower of Ninetail Floor 7
Sonic Shoes      | Agility +20            | Frog Road (chest). Enemy drop.
Tiger's Paw      | Offense +7             | Enemy Drop
Holy Charm       | Halves SP cost         | Gift to Cornet from the Prince.
_________________|________________________|____________________________________



===============================================================================
6.  E N E M Y  L I S T ...................................................*ENS
===============================================================================

Enemies are listed in the Observation Menu in the game, but only after you have
fought them, and they appear in groups according to their type. At first we
thought that the names were not given when you fight them, so we included
details to help you identify them. However, I realised that the names are there
after all. Look at the blue line at the bottom of the BOTTOM SCREEN, and the
name is written in white at the left corner. It only appears when you are
selecting your attacks and disappears during the battle. All that looking at
the TOP SCREEN distracted me, and PP was always fighting on auto. Oops!

Note that the enemies found in some of the dungeons will change, as you
progress through the game. This is particularly true with the Wonder Woods
area, and the Ancient Forest. Also the amount of HP and SP can change as well,
making the same enemy more powerful, and this seems to occur more often than
we once thought. In a different game, with lower levels for example, you could
find that some enemies' HP varies from the numbers listed. We've included some
of the variations.


-------------------------------------------------------------------------------
O B S E R V A T I O N  M E N U  L I S T
-------------------------------------------------------------------------------

This is the list in the same order as from the Observation menu, and grouped
into types of enemies. We've included this so you can quickly find any missing
enemies if you are trying to track down them all. However, despite hours of
searching and battling, there are a couple that have proved elusive, to such an
extent that we are beginning to suspect that they don't exist at all!

Update January 21st. The Dark Dragon has been found! We were wrong. He does
exist!


Werewolf, Beast
EarthDrgn, IceDrgn, FireDrgn, WindDrgn, ThunderDrgn, DarkDrgn, WhiteDrgn
Dinosar, Behemoth
Griffin, WhiteWind, Chimera, Cockatrice
Nightmare, Golem, IanGolem, FireGolem
QueenBee, PrincessBee
Bobo, Bubu, Bebe
Mermaid, Ariel, Siren
MiniFire, MiniIce, MiniThunder, MiniEarth, MiniDarkness
Bee, Bee
Ghosty. Ghost
Elinger. Sleshroom, Mushroom, Poishroom
Jelly, JellyFish, JellyBomb, MagJelly, MetJelly
Eagle, FireBird
SaboSabo, TogeToge, IgaIga, TickTick
Ninetail, Fox
InLizard, Salamandm Armadillo, Ankiro
Toad, PoisonToad, VenomToad
Fairie, Silph
BoneBoy, BoneMan, BoneDaddy, SuperBone
Nyanko, Nyanki, Nyanchi
Burg, Centaur, Dragib, Painting
Knight, General, DKnight, Sniper, SShooter, SKnight, Samurai, Shogun, Ego
RHeart, LHeart, MainHeart
Weapon, Weapon, TWeapon
Dragoness
Guardian


-------------------------------------------------------------------------------
A L P H A B E T I C A L  L I S T
-------------------------------------------------------------------------------

Boss enemies have HP and SP listed as ??? in the game, and they do not seem to
drop anything. There are still some drops we've not managed to find.


-------------------------------------------------------------------------------
A N K I R O
HP: 227
SP: 101
Element: Dark
Skills: Megameteorite, Meteor
Drops: Energy Coccoa?
Location: Oasis Underground
Description: "Ankiro" sounds like "ankle". The ankle controls the foot.
Footloose! Kevin Bacon! Yes!
Detail: A grey creature with clawed feet and a yellow tail.


-------------------------------------------------------------------------------
A R I E L
HP: 160/205
SP: 017/020
Element: Holy
Skills: MegaSaint (one)
Drops:
Location: Pirate Ghost Ship (Thanks to AnimePower, who also suggested these
          enemies are a rare find inside the Captain's Room.)

          PP tested this out for hours, with no show. However... After
          getting a Game Over (don't ask), and starting again in the Ghost Ship
          his FIRST BATTLE was with Ariels, though not inside the Captain's
          Room. You might not want to try this, but at least we got the
          details! I found them in the Captain's Room, and in the Journal room
          on another game, but they had higher HP and MP.

Description: "How do they breathe? Do they breathe with gills, like fish? That
would be weird."
Details: They are green haired mermaids with blue tail and carry scepters


-------------------------------------------------------------------------------
A R M A D I L L O
HP: 184
SP: 015
Element: Holy
Skills:
Drops:
Location: Ancient Forest, Tower of Wisdom
Description: Supposedly they taste like chicken. They sure don't look like it,
though.
Detail: A blue creature with clawed feet and a bright green tail.


-------------------------------------------------------------------------------
B E A S T
HP: 091/164
SP: 036/053
Element: Earth
Skills: Shockwave
Drops:
Location: Natalie River, Burg's Restaurant, Marl's Castle
Description: The fluffy fur is great for winter chills, but it's murder during
the summer.
Details: Same as the werewolf except it has brown fur.


-------------------------------------------------------------------------------
B E B E
HP: ???
SP: ???
Element: Thunder
Skills: Lightning, Electricity (all)
Drops: None
Location: Kerokero Boss
Description: Best when grilled and seasoned with salt. Beware its many tiny
bones.
Detail: Pale mauve fish thing with blue tail and fins.


-------------------------------------------------------------------------------
B E E
HP: 062
SP: 034
Element: Wind
Skills: Sting (one)
Drops: Healing Candy
Location: Ancient Forest
Description: A human-like bee? A bee-like human? Who knows?! It's crazy!
Detail: A flying fairy with small wings and green hair.


-------------------------------------------------------------------------------
B E E
HP: 137
SP: 059
Element: Earth
Skills: Geo (one)
Drops: Healing Ball
Location: Ancient Forest
Description: Want to guess how they make honey?
Detail: A flying fairy with small wings and red hair.


-------------------------------------------------------------------------------
B E H E M O T H
HP: 374
SP: 144
Element: Dark
Skills: Breath (one), Para Howl (all)
Drops: Healing Ball
Location: Netherworld
Description: Never brushes its teeth, and hates the smell of mouthwash. Very
unpopular. Brush your teeth!
Detail: A grey large headed long tailed dinosaur!


-------------------------------------------------------------------------------
B O B O
HP:148
SP: 045
Element: Water
Skills: Bubble Breath (all)
Drops: Bobo Fish (for Prince's meal - one time only)
Location: Natalie River Boss
Description: Fish is tasty, whether raw, grilled, or steamed. Hooray for fish!
Detail: Blue fish thing with pale green tail and fins.


-------------------------------------------------------------------------------
B O N E  B O Y
HP: 062
SP: 011
Element: Dark
Skills:
Drops:
Location: Underground Path, Burg's Restaurant.
Description: Since when do bones have a gender? Well.. some bones might.
Detail: A dead pirate with blue clothes and a red head scarf


-------------------------------------------------------------------------------
B O N E  D A D D Y
HP: 169/236
SP: 056/124
Element: Earth
Skills: GigaTornado (all)
Drops: Elixir Cocoa
Location: Inotium Mine
Description: Was pretty attractive when he still.. y'know.. had flesh.
Detail: A dead pirate with green clothes and a brown head scarf.


-------------------------------------------------------------------------------
B O N E  M A N
HP: 164/171
SP: 069/083
Element: Fire
Skills: Liquid Flame, Para Attack
Drops: Heal Cocoa
Location: Burg Restaurant (Chapter 4), Ghost Pirate Ship
Description: His knuckles never stop cracking.
Detail: A dead pirate with yellow clothes and a blue head scarf.


-------------------------------------------------------------------------------
B U B U
HP: ???
SP: ???
Element: Fire
Skills: Liquid Flame
Drops: None
Location: Kerokero Boss
Description: Has a lighter taste than Bobo. Very good in soup.
Detail: Pale blueygreen fish thing with green tail and fins.


-------------------------------------------------------------------------------
B U R G
HP: ???
SP: ???
Element: None
Skills: Turtle Press (all), Shish Kebob (one)
Drops: None
Location: Burg's Restaurant Boss
Description: Great at cooking, but one time he tried to cook a customer!


-------------------------------------------------------------------------------
C E N T A U R
HP: ???
SP: ???
Element:
Skills: G. Laser (all)
Drops: None
Location: Temple of Gama Boss.
Description: Guardian of the Amphibian Paradise. Murdered for his love. How
sad...


-------------------------------------------------------------------------------
C H I M E R A
HP: 259
SP: 021
Element: Fire
Skills: Fire Breeze (one), Blast (one), Fire Heal (heals itself), Blaze.
Drops: Hero's Charm.
Location: Ancient Forest (Egg Quest boss), Inotium Mines boss, Netherworld.
Description: You can't fly. And even if you could, you can't fly as good as it
can!
Detail: A large eagle type bird with green wings and orange head)


-------------------------------------------------------------------------------
C O C K A T R I C E
HP: 184/236
SP: 015/019
Element: Earth
Skills: Blast (one)
Drops: Tiger's Paw
Location: Oasis Underground, Inotium Mine. Also optional Inotium Mine boss.
Description: Looks like it'd be really nice to just cuddle up and sleep on.
Detail: A large eagle type bird with blue/grey wings and white head.


-------------------------------------------------------------------------------
DARK DRAGON
HP: 673
SP: 085
Element: Dark
Skills: Breath (one)
Drops: Teleporter (You get 400 Inotium for beating it)
Location: Netherworld, Floor B11. Inside the room where you fight the Ancient
Weapon. He may also be in the room just before that one.

Description: Something just doesn't look right. You think he might be sick?
Detail: It is listed with the other elemental dragons, and is dark brown/black
in colour with a wagging tail and two small horns. It looks the same as the
White Dragon except it's dark.

(Thanks to WendellHubbell andfoxspirit13 both of whom found it before we did!)


-------------------------------------------------------------------------------
D I N O S A U R
HP: 305
SP: 017
Element: Earth
Skills:
Drops:
Location: Salsa Volcano
Description: Only eats meat. Really should add more food groups to its diet.
Detail: A brown large headed long tailed dinosaur!


-------------------------------------------------------------------------------
D.  K N I G H T
HP: 321
SP: 023
Element: Dark
Skills: Healing (all)
Drops:
Location: Beauty Castle
Description: They just wear black to try and fit in with the disgruntled crowd.
Detail: A grey/black knight with a shield and sword (looks like Duke).


-------------------------------------------------------------------------------
D R A G I B
HP: ???
SP: ???
Element:
Skills: Wind Breath (all)
Drops: Nothing.
Location: Salsa Volcano
Description: It's blue so it must be a boy. That's the rule, right?


-------------------------------------------------------------------------------
D R A G O N E S S
HP: ???
SP: ???
Element:
Skills:
Drops:
Location: Fight her on the way across the Suspension Brige to RedHot.
Description: Married to Draglib. Lots of marriage in this story, huh?


-------------------------------------------------------------------------------
E A G L E
HP: 205/216
SP: 020/024
Element: Wind
Skills: Shockwave (all), Dive Attack (one)
Drops: MediCocoa
Location: Tower of Wisdom
Description: It's not that fast. Seriously, it's not very impressive at all.
Detail: A brown bird the walks on the ground.


-------------------------------------------------------------------------------
E A R T H  D R A G O N
HP: ???
SP: ???
Element: Earth
Skills: Breath (one), Earth Breath (all)
Drops:
Location: Cape of Hope
Description: Doesn't stand out in any way. Really needs to develop a strong
personality.


-------------------------------------------------------------------------------
E G O
HP: 321
SP: 176
Element: Dark
Skills: Mega Poison (all), Mega Sleep (all)
Drops:
Location: Beauty Castle
Description: They just can't get over themselves, can they?
Detail: A samurai in blue/black armour. (Looks like Chiba)


-------------------------------------------------------------------------------
E L I N G E R
HP: 026
SP: 009
Element: Earth
Skills:
Drops: Healing Candy
Location: Wonder Woods
Description: It's got a very odd shape. The way it bounces up and down is...
creepy.
Detail: A mushroom that bounces up and down with an orange and yellow hat.


-------------------------------------------------------------------------------
F A I R I E
HP: 054
SP: 007
Element: Holy
Skills: Pretty Kiss (status effect on one)
Drops: (139 Inotium)
Location: Wonder Woods, Red Inotium room (BEFORE opening Burg's Restaurant.)
Description: Put some clothes on! Seriously! Children play this game!
Detail: A pink fairy with a tail and blue butterfly wings.


-------------------------------------------------------------------------------
F I R E  B I R D
HP: 246
SP: 022
Element: Fire
Skills: Fire Breeze (one), Blaze (all)
Drops: Energy Candy
Location: Salsa Volcano
Description: Is this how flame-broiling was invented?
Detail: A red bird the walks on the ground.


-------------------------------------------------------------------------------
F I R E  D R A G O N
HP: ???
SP: ???
Element: Fire
Skills: Breath
Drops:
Location: Cape of Hope
Description: Does it make any sense that fire comes from a living creature?
That's just absurd.


-------------------------------------------------------------------------------
F I R E  G O L E M
HP: 171/190
SP: 071/101
Element:
Skills: Brave Heart, Mega Fire, Flame (all).
Drops:
Location: Bluecat Underground, Temple of Gama
Description: It must have evolved that way to scare off predators. Nature sur
is tricky!
Detail: A fat red blob with a hook and purple lips.


-------------------------------------------------------------------------------
F O X
HP: 036
SP: 009
Element: Earth
Skills: Foul Breath (status effect - one)
Drops:
Location: Ancient Forest
Description: Survives using its cunning and its too-cute face.
Detail: A pale brown fox.


-------------------------------------------------------------------------------
G E N E R A L
HP: 271
SP: 022
Element: Fire
Skills: Healing (all)
Drops:
Location: Beauty Castle
Description: A true leader. Actually, the only difference is the color of their
armor.
Detail: A pink knight with a shield and sword (looks like Duke).


-------------------------------------------------------------------------------
G H O S T
HP: 148/166
SP: 063 /072
Element: Holy
Skills: MegaSaint
Drops: Healing Ball
Location: Ghost Pirate Ship
Description: Its real name is "Melvin" but it wanted something a little
tougher.
Detail: A ghost with a purple hat.


-------------------------------------------------------------------------------
G H O S T Y
HP: 190
SP: 160
Element: Dark
Skills: MegaMeteor (all)
Drops:
Location: Netherworld
Description: Its full name is "Ghostopolimeditron". Aren't you glad they
shortened it?
Detail: A ghost with a bright blue hat.


-------------------------------------------------------------------------------
G O L E M
HP: 238
SP: 064
Element: Earth
Skills: GeoWise (increase stats for self), Fool (decrease stat) MegaGeo (one)
Drops:
Location: Tower of Wisdom
Description: Looks like its brain got replaced by even more muscles.
Detail: A fat brown blob with a hook and brown lips.


-------------------------------------------------------------------------------
G R I F F I N
HP: 220
SP: 017
Element: Wind
Skills: Shockwave (all), Blast (one)
Drops: MediCocoa
Location: Temple of Gama
Description: Simply loves chicken tenders.
Detail: A large eagle type bird with dark brown wings and a white head.


-------------------------------------------------------------------------------
G U A R D I A N
HP: ???
SP: ???
Element: None
Skills: Healing
Drops: Nothing
Location: Tower of Ninetails.
Description: Wouldn't a scarf made from that tail be just the cutest thing
ever?


-------------------------------------------------------------------------------
I A N  G O L E M
HP: 294
SP: 161
Element: Thunder
Skills: Shockwave (all)
Drops: Thinking Cap
Location: Netherworld
Description: He's a golem, so why does he have to have... nipples?
Detail: A fat green blob with a hook and orange lips.


-------------------------------------------------------------------------------
I C E  D R A G O N
HP: ???
SP: ???
Element: Ice
Skills: Breath (one) Ice Breath (all)
Drops: None
Location: Cape of Hope
Description: Probably nice to have around during those nasty heat waves.


-------------------------------------------------------------------------------
I G A  I G A
HP: 164/175
SP: 106/138
Element: Fire
Skills: MegaFlame (all)
Drops:
Location: Frog Road
Description: It's fireproof, right? Right?
Detail: A red cactus type enemy.


-------------------------------------------------------------------------------
I N. L I Z A R D
HP: 036
SP: 006
Element:
Skills:
Drops:
Location: Cave in the Woods
Description: Strange reptile with Inotium attached to it's tail, Don't expect
much help fighting them.
Detail: A turquoise creature with clawed feet and a deep pink tail.


-------------------------------------------------------------------------------
J E L L Y
HP: 014
SP: 008
Element: Earth
Skills:
Drops: Antidote Ball
Location: Wonder Woods, Burg's Restaurant.
Description: Easily the weakest monster ever. They know they can't win. Why
don't they just stay behind?
Detail: A small green jelly.


-------------------------------------------------------------------------------
J E L L Y  B O M B
HP: 054
SP: 010
Element: Fire
Skills: Explosion (all)
Drops: Heal Cocoa
Location: Underground Path, Ancient Forest, Burg's Restaurant
Description: The transparent body has no brain. Which means it can't think.
That's a very good thing.
Detail: A small deep pink jelly.


-------------------------------------------------------------------------------
J E L L Y  F I S H
HP: 030
SP: 006
Element: Water
Skills:
Drops:
Location: Wonder Woods, Burg's Restaurant
Description: People say it's exquisite with a dusting of sugar on top. You
should try it sometime.
Detail: A small blue jelly.


-------------------------------------------------------------------------------
K N I G H T
HP: 235
SP: 019
Element: Thunder
Skills:
Drops:
Location: Beauty Castle
Description: So who's better? These guys or the Marl Kingdom knights?
Detail: A blue knight with a shield and sword (looks like Duke).


-------------------------------------------------------------------------------
L E F T  H E A R T
HP: ???
SP: ???
Element:
Skills:
Drops: None
Location: Inside Worm
Description: Exactly the same as the right one.


-------------------------------------------------------------------------------
M A G.  J E L L Y
HP: 091/164
SP: 042/063
Element: Dark
Skills: Mega Poison, MegaMeteor
Drops: Energy Candy
Location: Burg's Restaurant, Ancient Forest
Description: Hehe! Its brain can giggle! And it uses magic, even though it's
just a stupid jelly.
Detail: A small purple jelly.


-------------------------------------------------------------------------------
M A I N  H E A R T
HP: ???
SP: ???
Element:
Skills: Mega Poison, MegaSleep, Healing
Drops: None
Location: Inside Worm
Description: What's that, water running inside the heart? That's dumb.


-------------------------------------------------------------------------------
M E R M A I D (found by FallenWings!)
HP: 111
SP: 54
Element: Water
Skills: Water (one), Hydro (all
Drops: ?
Location: Natalie River (thanks to AnimePower), Cave in Kerokero (thanks to
philthethrill). All stats thanks to FallenWings, who found her!

NOTE: FallenWings found two Mermaids close to the jetty at the river and after
having obtained the fourth stone, the Thunder Stone. Despite further attempts
Mermaid didn't appear again, so we conclude that she is another very rare find,
a bit like Ariel.


-------------------------------------------------------------------------------
M E T A L  J E L L Y
HP: 375/379
SP: 165/176
Element: Earth
Skills: Earth (all), Healing, Star Press (charms one)
Drops:
Location: Tower of Wisdom (Chapter 4), Tower of Ninetail
Description: You can get tons of Inotium and experience from this one. But it
won't be easy!
Detail: A small grey/black jelly.
NOTE: These enemies give lots of Inotium but hardly any experience.


-------------------------------------------------------------------------------
M I N I  D A R K N E S S
HP: 214
SP: 143
Element: Dark
Skills: StarPress (confuse)
Drops: MediCandy
Location: Netherworld, Underground Path (Dream)
Description: C'mon, cheer up!
Detail: A small dark grey creature with two stumpy wings.


-------------------------------------------------------------------------------
M I N I  E A R T H
HP: 148
SP: 046
Element: Earth
Skills:
Drops:
Location: Ancient Forest
Description: It's cute, but a little too lizardish.
Detail: A small pale blue creature with two stumpy wings.


-------------------------------------------------------------------------------
M I N I  F I R E
HP: 044
SP: 007
Element: Fire
Skills:
Drops: Sanity Gummi
Location: Underground Path
Description: It's tiny, even when fully grown. Makes for a nice pet.
Detail: A small red creature with two stumpy wings.


-------------------------------------------------------------------------------
M I N I  I C E
HP: 044
SP: 007
Element: Water
Skills:
Drops: Medi Candy
Location: Ancient Forest, Underground Path (Chapter 2), Burg's Restaurant.
Description: Feels nice when you put it against your forehead.
Detail: A small deep blue creature with two stumpy wings.


-------------------------------------------------------------------------------
M I N I  T H U N D E R
HP: 062
SP: 008
Element:
Skills:
Drops:
Location: Possibly: Wonder Woods before the contest. (Thanks to AnimiePower.)
          It is definitely found inside the Ancient Forest dungeon, but BEFORE
          entering Burg's Restaurant. That entails exploring this place early
          on the in the game, if you want to make sure of finding it.
          (All credit to Alfieri x who snapped this little rascal on B 3F, and
          posted the results on the Rhapsody board at GameFAQs)
Description: Delivers a shock, if you touch it. Good for loosening tense
muscles.
Detail: A small beige creature with two stumpy wings.


-------------------------------------------------------------------------------
M U S H R O O M
HP: 205
SP: 064
Element: Fire
Skills: Fire Breeze, Blaze
Drops: Medi Candy
Location: Burg's Restaurant, Ancient Forest, Tower of Wisdom
Description: Wouldn't it be cool to live as a mushroom, just for one day?
Detail: A mushroom that bounces up and down with an greenish body and orange
hat.


-------------------------------------------------------------------------------
N I G H T M A R E
HP: 184
SP: 058
Element: Dark
Skills: Hellstab (one)
Drops: Energy Candy
Location: Ancient Forest, Burg's Restaurant.
Description: Sports a very attractive outie bellybutton.
Detail: A fat purple blob with a hook and red lips.


-------------------------------------------------------------------------------
N I N E T A I L
HP: ???
SP: ???
Element: Wind
Skills:
Drops: None
Location: Tower of Ninetail (optional boss fight)
Description: Its fur is insanely valuable. It must make for an amazing fur
coat.
Detail: A pale blue fox.


-------------------------------------------------------------------------------
N Y A N C H I
HP: ???
SP: ???
Element: None
Skills: SonicMeow (one), BombMeow (one)
Drops: ParaGum
Location: Wonder Woods, Burg's Restaurant, Marl's Castle
Description: Cats with explosives. They don't have opposable thumbs.. who who's
making those bombs?
Detail: One of the cats with a blue outfit.


-------------------------------------------------------------------------------
N Y A N K I
HP: ???
SP: ???
Element: None
Skills:
Drops: ParaGum
Location: Wonder Woods, Burg's Restaurant, Marl's Castle
Description: Apparently better than regular cats. But, really who can tell the
difference?
Detail: One of the cats with a red outfit.


-------------------------------------------------------------------------------
N Y A N K O
HP: ???
SP: ???
Element: None
Skills:
Drops: ParaGum
Location: Wonder Woods, Burg's Restaurant, Marl's Castle
Description: Who could hate these things? They have such alluring eyes...
Detail: One of the cats with a green outfit.


-------------------------------------------------------------------------------
P A I N T I N G
HP: ???
SP: ???
Element:
Skills: Mega Poison, Mega Charm, Mega Confuse, Instant Death (one)
Drops: None
Location: Ghost Pirate Ship
Description: What would happen if someone just colored it all white?


-------------------------------------------------------------------------------
P O I S H R O O M
HP: 155/168/184
SP: 056//064/095
Element: Wind
Skills: Sleep Spore, Foul Spore (poisons all)
Drops: Sanity Gummi
Location: Oasis Underground, Inotium Mines, BlueCat Underground.
Description: Actually a poisonous mushroom. Wouldn't know it by the name, would
ya?
Detail: A mushroom that bounces up and down with an grey body and hat.


-------------------------------------------------------------------------------
P O I S O N  T O A D
HP: 068
SP: 010
Element: Water
Skills: Poison Punch (one), Poison Breath
Drops: Medi Candy
Location: Wonder Woods, Ancient Forest
Description: Bad for cooking, thanks to the poison. Sad, huh?
Detail: A small red and blue toad


-------------------------------------------------------------------------------
P R I N C E S S  B E E
HP: 297
SP: 163
Element: Wind
Skills: Tornado (all), Wind Speed (self - speed up)
Drops: MediCocca?
Location: Netherworld
Description: Yeah, she's pretty. But still, she's just a bug.
Detail: A woman with pale pink wings and a pointed sword.


-------------------------------------------------------------------------------
Q U E E N  B E E
HP: ???
SP: ???
Element: Water
Skills: Hydra, OmegaHydro, Cool Down.
Drops: Sanity Gummi
Location: Oasis Underground (with Main Heart boss.)
Description: It doesn't seem right that one bee should wield so much power.
Detail: A woman with pale blue wings and a pointed sword.


-------------------------------------------------------------------------------
R I G H T  H E A R T
HP: ???
SP: ???
Element:
Skills: Poison (one), MegaPoison (all)
Drops: None (Medi Cocoa?)
Location: Inside Worm
Description: Who knew worms could have hearts? Surprising, right?


-------------------------------------------------------------------------------
S A B O  S A B O
HP: 068/132
SP: 013/017
Element: Earth
Skills: Explosion (all)
Drops: Teleporter
Location: Wonder Woods (Chapter 4), Ancient Forest
Description: Needs a hair stylist, bad. Huh? Whaddya mean, you don't get it?
Geez, what a rube.
Detail: A green cactus type enemy.


-------------------------------------------------------------------------------
S A L A M A N D
HP: 208
SP: 089
Element: Fire
Skills: Fire Breath (all)
Drops: Heal Cocoa
Location: Salsa Volcano
Description: It's literally a lizard on fire. Aren't they supposed to be cold
blooded?
Detail: A red creature with clawed feet and a deep pink tail.


-------------------------------------------------------------------------------
S A M U R A I
HP: 235
SP: 124
Element: Earth
Skills:
Drops:
Location: Beauty Castle
Description: You won't find many people with the soul of a real samurai.
Detail: A samurai in green armour.(Looks like Chiba)


-------------------------------------------------------------------------------
S H O G U N
HP: 305
SP: 148
Element: Water
Skills:
Drops:
Location: Beauty Castle
Description: Oh... sooo shiny. Give it up for the golden shogun!
Detail: A samurai in gold armour. (Looks like Chiba)


-------------------------------------------------------------------------------
S I L P H
HP: 182
SP: 089
Element: Wind
Skills: GigaTornado
Drops: ParaGum
Location: Temple of Gama, Frog Road
Description: Is it a boy or a girl? Is that a rude thing to ask?
Detail: A pale green fairy with a tail and butterfly wings.


-------------------------------------------------------------------------------
S I R E N
HP: 225
SP: 113
Element: Thunder
Skills: Lightning, Mega Lightning, Storm, OmegaStorm
Drops: Antidote Ball
Location: Frog Road, Temple of Gama
Description: This scantily clad temptress is trying to get us a Mature rating!
Detail: A blue mermaid with a green wand.


-------------------------------------------------------------------------------
S.  K N I G H T
HP: 283
SP: 176
Element: Dark
Skills:
Drops:
Location: Beauty Castle
Description: Like most things, even scarier at night.
Detail: A grey/black knight with a with a grenade gun and green plume. (Looks
like Albatross).


-------------------------------------------------------------------------------
S L E S H R O O M
HP: 068
SP: 037
Element: Water
Skills: Sleep Spore (all)
Drops: Healing Candy
Location: Wonder Woods, Ancient Forest
Description: Just a kind of mushroom. Smells delightful. Try cooking one up!
Detail: A mushroom that bounces up and down with a purple and red hat.


-------------------------------------------------------------------------------
S N I P E R
HP: 198
SP: 124
Element: Thunder
Skills:
Drops:
Location: Beauty Castle
Description: If Cornet tried this job, the bullets wouldn't hit a thing. No
Joke. She's an awful shot.
Detail: A white armoured knight with a grenade gun. (Looks like Albatross).


-------------------------------------------------------------------------------
S.  S H O O T E R
HP: 235
SP: 148
Element: Wind
Skills:
Drops:
Location: Beauty Castle
Description: "Nice shot", he says. At least he's not lacking in confidence.
Detail: A pale yellow knight with a with a grenade gun. (Looks like Albatross).


-------------------------------------------------------------------------------
S U P E R  B O N E
HP: 262
SP: 146
Element: Holy
Skills: GigaHoly (all), OmegaHoly, MegaSaint, Saint
Drops: Hero's Charm?
Location: Netherworld
Description: What's so super about it? Does it drink nothing but milk or
something?
Detail: A dead pirate with brown clothes and a purple head scarf.


-------------------------------------------------------------------------------
T H U N D E R  D R A G O N
HP: ???
SP: ???
Element: Thunder
Skills:
Drops: None
Location: Cape of Hope
Description: Basically a living, breathing source of renewable energy. Pretty
convenient, huh?


-------------------------------------------------------------------------------
T I C K  T I C K
HP: 164/189
SP: 015/018
Element: Wind
Skills: Giga Tornado, Regain (heals)
Drops: MediCocoa
Location: Oasis Underground
Description: How does it walk with such a ginormous head?
Detail: A grey cactus type enemy.


-------------------------------------------------------------------------------
T O A D
HP: 020
SP: 006
Element: Water
Skills:
Drops: Healing Candy
Location: Wonder Woods
Description: Cornet hates toads. Don't try to put it on your head. It'll just
hop away.
Detail: A small green toad


-------------------------------------------------------------------------------
T O G E  T O G E
HP: 168
SP: 064
Element: Water
Skills: Giga Hydro, Explosion (all), Regain (heals self)
Drops: Energy Candy
Location: Burg's Restaurant, Cat's Eye Mine, Ancient Forest, Tower of Wisdom
Description: It's very smooth, once you pluck out all the stabby spikes.
Detail: A bright blue cactus type enemy.


-------------------------------------------------------------------------------
T.  W E A P O N
HP: ???
SP: ???
Element:
Skills: Mega Poison, GigaLightning, G. Laser, Healing
Drops: None
Location: Beauty Castle (Final Boss!)
Description: Seriously, put it away. It's not a toy! (Blue and gold)


-------------------------------------------------------------------------------
V E N O M  T O A D
HP: 184/236
SP: 015/019
Element: Water
Skills: Poison Punch
Drops: MediCocoa
Location: Inotium Mines, Oasis Underground, BlueCat Unerground
Description: How does it not die from its own poison? Someone should dissect
it and find out.
Detail: A small purple and pink toad


-------------------------------------------------------------------------------
W E A P O N
HP: ???
SP: ???
Element:
Skills:
Drops: None
Location:
Description: Ancient weapon that was hidden deep underground. (Red)


-------------------------------------------------------------------------------
W E A P O N
HP: ???
SP: ???
Element:
Skills:
Drops: None
Location:
Description: Don't walk around with that thing! It's far way too dangerous!
(Grey)


-------------------------------------------------------------------------------
W E R E W O L F
HP: 148/174/182
SP: 014/017/018
Element: Wind
Skills: Charm Howl, ParaHowl, Shockwave
Drops: Medi Candy
Location: Ice Temple, Tower of Ninetail
Description: Why does it mark too much? Maybe it is under too much stress.
Detail: Blue wolf with a long red tongue.


-------------------------------------------------------------------------------
W H I T E  D R A G O N
HP: ???
SP: ???
Element: Holy
Skills: Breath
Drops: None
Location: Cape Hope (If got Holystone)
Description: Really needs to get some more sun.


-------------------------------------------------------------------------------
W H I T E  W I N D
HP: 164/179/190
SP: 058/081/101
Element: Holy
Skills: Heal All, GigaSaint, GigaHoly (all)
Drops:
Location: Ice Temple, Tower of Ninetail
Description: You ever barbecued gizzard? It's quite tasty.
Detail: A large eagle type bird with pale blue bird wings and white head.


-------------------------------------------------------------------------------
W I N D  D R A G O N
HP: ???
SP: ???
Element: Wind
Skills: Breath
Drops: None
Location: Cape of Hope
Description: King of the reptiles. If someone chopped off its tail, would it
grow back?


_______________________________________________________________________________

            H.  C R E D I T S  A N D  A C K N O W L E D G E M E N T S .....*ACK
_______________________________________________________________________________


B O T H
GameFAQs for hosting our stuff.

Musical ASCII thanks to Nemesissy.

Some enemy names and possible locations thanks to AnimePower and philthethrill.

Thanks to FallenWings of the full details on the Mermaid.

Thanks to Alfieri x for details of the location and stats of the Mini-Thunder.

Thanks to WendellHubbell and foxspirit13, both of whom found the DarkDragon and
gave details of how and where.

Thanks to CiprianoMcDohl for the suggestion on Knightspawn's quest conditions.

Thanks to BHelper for extra details on spell levels for some puppets.

Thanks to siara for various extra details.

Thanks to drgnslayers for locations of more treasure in Mothergreen and a
couple of other extra details about monsters.

------

T H R E E T I M E S
Thanks to lisanne for introducing me to the Penguin.

And, thanks, to PP, for instruction, on the use, of commas, ;)

Thanks to Saikyo Mog for having stayed with me for every step of the FAQer's
lonely way of life, and for having an uncanny knack of finding games he knows
I'll want to FAQ. :D

------

P S Y C H O  P E N G U I N
I'd like to thank threetimes for putting up with my laziness and doing most of
the work on this FAQ for me. Also, she almost spelled Psycho right a few times
during this FAQ, which is much appreciated. [But you found Ariel!]

iTunes is a great help for being motivated since I like music and music is good
and this helps me listen to music when I am writing and not playing.

Rhapsody for being a good game.

The top screen for existing and letting me look at it.

----


_______________________________________________________________________________

                 I.  L E G A L  B I T  A N D  C O N T A C T .............*LEGAL
_______________________________________________________________________________


Legal Bit
This guide may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site other than
those listed, or otherwise distributed publicly. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

This FAQ is copyrighted by Psycho_Penguin and threetimes on 27th October 2008/
1st August 2010.

The latest version will always appear on GameFAQs.com
Other Allowed Websites:

* cheathappens.com


Contact
If you find any errors or omissions please let us know. Emails must be titled
RHAPSODY FAQ/WALKTHROUGH and can be sent to me at:

threetimes.ajh (@) gmail (dot) com

or

Psycho_Penguin (I have an email address, but you're better off emailing
threetimes if you want an actual response! penguin_faqs at yahoo dot com)


_______________________________________________________________________________

                           J.  P O S T S C R I P T  .................... *POST
_______________________________________________________________________________

On 28th June 2011, Steve McFadden (Pyscho_Penguin) died in hospital. He was
only 27 and had been ill for some time. He was a dear friend and a wonderful
writer, always such fun and full of passion for the games he loved, which
included Rhapsody. We wrote three FAQs together, Nostalgia, My Little Pony:
Pinkie Pie's Party and this game. It was hard for him as he was suffering from
illness more and more, but still retained his commitment to writing and making
these FAQs better than I could have done alone, with his unique brand of humour
and fancy headers. The only tiny consolation is that his work lives on, which
is one reason why I've decided to allow another site to host this FAQ, in the
hope that more people can appreciate just how great a FAQ writer he was, and
benefit from his dedication to gaming and his determination to find Ariel!

To quote Alfieri x from the Rhapsody board at GameFAQs on hearing about his
death: I hope he is playing his favorite games in the afterlife. R.I.P.



_______________________________________________________________________________