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    FAQ/Walkthrough by Cyril

    Version: 1.15 | Updated: 04/07/09 | Search Guide | Bookmark Guide

    ===============================================================================
                                 Suikoden Tierkreis
                                  FAQ/Walkthrough
                            By: Cyril [Stephanie Nutter]
                                   Version: 1.15
                           Last Updated: April 7th, 2009
    ===============================================================================
    
    While I've done my best to avoid storyline spoilers, I cannot guarantee that
    this guide is entirely spoiler free.  There will be no discussion of the plot,
    characters, or Suikoden Universe in this guide, it is meant to be used purely
    as a means to help you through the game, finish quests, and recruit characters.
    
    ===============================================================================
                  Section 1:  Frequently Asked Questions      -s1faq-
                  Section 2:  Basics                          -s2bsc-
                                 Controls                     -bs1ct-
                                 Travel: Field and Menu       -bs2tf-
                                 Days and Seasons             -bs3ds-
                                 The Menus                    -bs4mu-
                                 Battle Basics                -bs5ba-
                  Section 3:  Walkthrough                     -s3wkt-
                                 Quick Guide                  -wktqg-
                                 Chapter 1:  Introduction     -c1cv1-
                                 Chapter 2:  Order            -c2odr-
                                 Chapter 3:  Defense          -c3dfs-
                                 Chapter 4:  Consorts         -c4cnr-
                                 Chapter 5:  Alliance         -c5aln-
                                 Chapter 6:  Tension          -c6tns-
                                 Chapter 7:  Changes          -ch7cg-
                                 Chapter 8:  Divine           -ch8dv-
                                 Chapter 9:  Despair          -ch9rp-
                                 Chapter 10: Offensive        -ch10o-
                                 Chapter 11: Collapse         -ch11p-
                                 Chapter 12: Finale           -ch12f-
                  Section 4:  Starbearers: Stars of Destiny   -s5sod-
                                 Automatic Characters         -arsod-
                                 Recruitable Characters       -srcsd-
                  Section 5:  Quests                          -s5qst-
                                 Leader Quests                -qssld-
                                 Party Quests                 -qsspq-
                                 Anya's Quests                -qssay-
                  Section 6:  Marks of the Stars              -mosgi-
                  Section 7:  Miscellaneous                   -s8mcs-
    ===============================================================================
    
    Thank you for choosing my guide!  I hope my guide will be helpful to both
    the casual players, who are just there to enjoy the ride, and those who are
    completionists that want every character, item, and quest completed.
    
    Unfortunately, due to lack of available free time Online, I am unable to
    provide my EMail address in my Walkthroughs to answer questions.
    
    Due to FAQ size, I've added a Contol-F function.  Though it's not necessary
    to use it, you can just type in "Chapter #: [Name]" it will help you get
    around in heavy list sections, such as Characters and Quests. You may need
    to search twice to find what you're looking for, since you may first be sent
    to the Quick Walkthrough section.
    
    If you're looking for a guide to recruit the Stars of Destiny, please check
    the "Recruitable Characters" section under "Starbearers: Stars of Destiny."
    It is in chronological order an has a minimal amount of spoilers.  The main
    Walkthrough also has this information.
    
    This guide is currently In-Progress and though the Walkthrough is complete,
    there is still much that is in the process of being added, fixed, and
    rewritten.
    
    ===============================================================================
    
                          --- Frequently Asked Questions ---
    
    ===============================================================================
                                                                            -s1faq-
    In this FAQ section, I will briefly go over which questions I see asked most
    frequently about Suikoden Tierkreis.
    
    -----------------------------------------------
    Question 1:  What is Suikoden Tierkreis and how is it related to previous
    Suikoden titles?                                                       -q1wst-
    Question 2:  What do the status icons in the menu mean?                -q2stm-
    Question 3:  What does the icon under a monster's name mean?           -q3icm-
    Question 4:  Can I change settings? Turn off the Voice Acting?         -q4csv-
    Question 5:  I'm having problems recruiting a character!               -q5prc-
    Question 6:  The Nakil/Hafin Problem                                   -q6nkh-
    Question 7:  Help! A Quest isn't appearing for me!                     -q7qia-
    Question 8:  Who is the Assassin after Icas and how do I recruit him?  -q8wia-
    Question 9:  The Namna Problem                                         -q9tnp-
    -----------------------------------------------
    
    ------------------------------
    Question: What is Suikoden Tierkreis and how is it related to previous Suikoden
    titles?                                                                -q1wst-
    ------------------------------
    Answer:
    Suikoden Tierkreis takes place in an alternate "world" in the same "universe"
    as the original Suikoden games.  Don't expect to see any of your favorite
    characters, as they're not in this world. The Stars of Destiny remain, as does
    headquarter and army building, but the rest of the game is quite different.
    
    Runes don't exist in this world, so no more of the True Runes are revealed.
    Blacksmiths don't raise your weapon level and instead you buy new weapons for
    each character.  Most characters are not restricted to one weapon type.
    
    The main character is not a silent protagonist, unlike the other main entries
    in the Suikoden series.  This is not entirely new, though, as the Suikogaidens
    and Suikoden Tactics didn't have silent protagonists.
    
    ------------------------------
    Question:  What do the status icons in the menu mean?                  -q2stm-
    ------------------------------
    Answer:
    Not even the instruction booklet explains that, unfortunately.  However, it's
    rather easy to deduce what they mean from previous Suikoden games.
    
    Sword, top left: Total attack power, Strength+Weapon Attack power
    Shield, left: Physical Defense Power.
    Magic, top right: The wand represents magic power.
    Shield, right: Magical defense power.
    Hand, left: "Skill," or hit percentage and multiple attack potential.
    Running Man, right: "Speed/Agility" How quickly a character acts in battle.
    Star, left: Luck, it's believed to affect critical hit rates.
    
    If you're looking for more information, see the Character Menu screen section
    of the Basics section.
    
    ------------------------------
    Question: What does the icon under a monster's name mean?              -q3icm-
    ------------------------------
    Answer:
    This denotes a monster's strength, weakness, and neutrality towards weapons.
    The Slash, which is Sword and some Axe-type weapons, is denoted by a crescent.
    A large, circular star-ish shape represents Strike, which is Fist and Club
    type weapons.
    The yellow shape that seems to be facing upwards, in something of a triangle
    or arrowhead shape, represents pierce, which is Spear and Bow type weapons.
    
    If, when fighting a monster, the mark below said monster is blocked out and
    has a line through it, it means the monster is resistant to that type of
    attacks.  For example, if the Slash icon has a line through it, then Swords
    and Axes won't do damage as effectively.
    
    If the monster has no mark by their name, they are neutral towards that type
    of damage.
    
    ------------------------------
    Question: Can I change Settings? Turn off the Voice Acting?            -q4csv-
    ------------------------------
    Answer:
    Unfortunately, no, you are not able to change your game settings or turn off
    the voice acting.  If you're early and the game and the Hero's voice is
    annoying you, fear not!  His voice gets slower over time.  It's only a few
    characters that actually speak like he does.  
    
    Later on you'll be able to change the "Window" type to a different color
    and slightly different layout, but the controls, text speed, and other
    settings cannot be changed. 
    
    ------------------------------
    Question: I'm having problems recruiting a character!                  -q5prc-
    ------------------------------
    Answer:
    Take a look in the Stars of Destiny section of this guide.  That section is
    devoted to the characters you recruit automatically and characters you must
    go out of your way to recruit.  That section is meant to be as spoiler-free
    as possible and the characters are presented in chronological order.
    
    ------------------------------
    Question: The Nakil/Hafin Problem                                      -q6nkh-
    ------------------------------
    Answer:
    Nakil and Hafin are rather confusing characters to rectuit because they can
    "switch places," so to speak.  For example, if you find Hafin in the Mislato
    River early in the game, you'll see the events with Nakil at your
    Headquarters once the lake has appeared.
    
    However, if you wait until later, Nakil will appear at the Mislato River and
    Hafin's scene will trigger at the Headquarters.
    
    No matter which order you do it, the method for recruiting them is the same.
    Bring Asad to the Mislato River for the first character.  Chronologically
    speaking if you go to recruit the characters as soon as possible, the
    character you'll find there is Hafin.  Once you have one of the two characters,
    later on in the game, once you've returned from Cragbark the first time, you
    can recruit the second character.  Put Asad into your party and walk around
    for a few days, then enter the Headquarters by foot.  If the scene doesn't
    trigger, exit the Headquarters and walk around some more.
    
    Once the scene triggers, you need to pass, literally a few months game time
    by walking around and when you re-enter your Headquarters, a scene will
    play. This can be somewhat random and difficult to trigger, it seems. It
    didn't seem season based, though.
    
    Nakil and Hafin are both missable characters, so try and recruit them as soon
    as possible. If you're at the set of events right before the Mission where 
    the desert appears, it's too late to recruit them!  They need to be done as
    soon as possible.
    
    ------------------------------
    Question: Help! A Quest isn't appearing for me!                        -q7qia-
    ------------------------------
    Answer:
    Having trouble getting a recruitment Quest started?
    
    There are four reasons this will happen.
    1: You're in the middle of a story event or Mission.
    2: Having certain quests active will stop other Quests from appearing, so try
    finishing off other quests.
    3: Try speaking with the characters who trigger the quest again, usually once
    or twice.  You may have missed a conversation with one of them.
    4: Try going ahead one scene in the game if you're in-between Missions. This
    will mostly happen if you're after an event and you can go into the Grand
    Hall and have a Yes or No Option to continue the game. 
    
    Finally, make sure you've recruited all prerequisite characters and any
    prerequisite quests.
    
    ------------------------------
    Question: Who is the Assassin after Icas and how do I recruit him?     -q8wia-
    ------------------------------
    Answer:
    After the events dealing with Icas and Morrin's recruitment, you met a large,
    bald man who is trying to kill Icas.  This man's name is Ouragan and it is
    possible to recruit him in what is Chapter 8 of this FAQ.  I'd suggest
    looking in the Stars of Destiny Section for more details.
    
    ------------------------------
    Question: The Namna Problem                                            -q9tnp-
    ------------------------------
    Answer:
    Namna seems to be causing quite a few people recruitment issues.
    The short answer to this problem is this:
    There are two chances to recruit him.  If you can't get him at the earlier
    point, which is after rectreiving three of the Chronicles, try watching a
    scene in the Grand Hall.  If the Grand Hall doesn't trigger the next events
    with him, wait until later in the game.  It's as simple as that.  You have not
    lost your chance to recruit Namna if you've missed recruiting him as soon as
    possible, but there does seem to be a rather short window available for his
    recruit until the end of the game.
    
    It is possible to recruit Namna at a later time once you've taken Fort
    Arc.
    
    If you have no idea what I'm talking about and are still trying to recruit
    Namna, check the Stars of Destiny Section.
    
    
    
    ===============================================================================
    
                                  --- Basics ---
    
    ===============================================================================
                                                                            -s2bsc-
    The Basics section goes over the very basics of Suikoden, which are all
    necessary to Master to beat the game with ease.  Not only will this section
    include the very basics of information, such as travel, controls, and battle
    basics, but it will go a bit more in-depth into menus, their usage, stats,
    and types of damage.
    
    The instruction manual that comes with the game is terrible, so these sections
    had to be made. 
    
    If you've never played a Suikoden game before, I'd suggest looking over the
    Menu screen section, as that is where there are changes from other RPGs.
    The stats may also seem foreign, since Suikoden doesn't use traditional stats,
    such as "Hit Percentage."
    
    -------------------------------------------------------------------------------
    ---                              Controls                                   ---
    -------------------------------------------------------------------------------
                                                                            -bs1ct-
    It is not possible to change the controls in this game, so you're stuck with
    using the default controls.
    
    Stylus Use:
    It is possible to use the Stylus in Suikoden Tierkreis, however it only works
    in place of the "A" Button, which is generally used to choose Accept, Okay,
    Continue, anything that means "Yes," generally.  You cannot control your
    character with the Stylus, but it does work during conversations, on the
    menu screen, and in Battle.
    
    During conversations, you can skip ahead of dialogue by clicking the character
    text box.
    In the Menu and Battle, just click the option you wish to choose to initiate.
    ---------------------------
    Control Pad: 
    Move your character.  Pressing right moves your Hero right, left
    moves him left, etc.  There's nothing special about the Control Pad controls.
    ---------------------------
    A Button:
    Select, Okay, Choose selected Command, action button, however you wish to
    refer to this button.  A Button is the main command button in Suikoden
    Tierkreis.  On the Field, use this to examine, open chests, and speak to
    non-playable characters.
    ---------------------------
    B Button:
    Cancel, Back, No, the opposite of A. If you chose the wrong command on a Menu,
    Quest, Battle, or other screen, Press B to cancel back out of it.
    ---------------------------
    Y Button:
    This button opens the Menu screen.  The menu screen cannot be opened while on
    a Town Menu, but it can be opened on the Field Screens and World Map screens.
    ----------------------------
    L and R Buttons:
    These are used on the menu screen on the Equipment and Status screens. They
    allow you to switch between the characters you're viewing without having to
    cancel out of the screen and pick another character manually. 
    
    -------------------------------------------------------------------------------
    ---                         Travel: Field and Menu                         ---
    -------------------------------------------------------------------------------
                                                                            -bs2tf-
    The Field sceen in Suikoden Tierkreis is broken down into four types, World Map
    Town, Dungeon, and Menu:
    
                                  World Map
                                      |
                                  ---------
                                 |    |    |
                            Town Menu | Dungeon
                                 |   Menu /|
                                 |         |
                            Town Field  Battle Field/Event
    
    A "Field" screen is defined as a screen you can run around, speak with people,
    examine object, or fight battles.  It it different from the World Map and
    Menu screens because in those screens, you point and click the option you
    want.
    
    The World Map is first encountered once you clear the first series of events
    in the game.  Travelling on the World Map takes "time" in the form of days and
    seasons.  The World Map is a "Menu" type screen in that you cannot control
    your character directly.
    
    From the World Map, you may enter a Town, Dungeon, or the Menu screens.  The
    Menu screen is opened by pressing the Y Button.  Towns or dungeons depend on
    where your cursor is over and where your character is currently located.  If
    your Hero is currently in a Forest or Desert, he's more likely than not in a
    dungeon.
    
    Dungeon Screens have chests, random encounters and are generally areas you
    can explore.  In Dungeons, press the X Button to open the Menu and the 
    A button to open the Menu Screen.  Control your character by pressing left to
    head left, right to head right, and the like.
    
    Town Menus are encountered when you enter a town area.  Town areas usually
    have an Inn, Item Shop, Weapon Shop, and various other areas, such as a
    Residence or Town Square where you will visit when events occur. To choose
    which area to enter, press up and down on the control pad and press A to
    enter the area.   When you select an area from the Town menu, you're brought
    to a Town Field area, where you can control your character.
    
    When trvaelling on Field Screens, do you notice the different colors on the
    doors when you switch areas?  They look like "dots" or even have a "Diamond"
    shape and only occur where the area changes.
    
    Green:
    -------------------
    If the door color is Green, you're staying in the same area, but switching
    screens to a new portion of the same area.  For example, in a dungeon moving
    from one level to another.  If you're in Town, typically the only time you'll
    see this Green "dot" is in an Inn, when you're visiting other rooms in the
    same area.  This is mostly seen in larger dungeons.
    
    Red:
    -------------------
    This typically occurs in Towns.  When you're exploring a field area in a town,
    you'll notice a red dot that signifies the exit to the Town Menu screen.
    Basically, what Red is saying is that you're heading back to the "Area Select"
    on the Town screens.
    
    The only other time you'll find this is in a large field-type screen, such as
    Citro Plains.  In an area like that, when you approach a town, you'll see a
    red dot signifying entrance to the area.
    
    Yellow:
    -------------------
    Typically only seen in Dungeons and open field-type areas, this color means
    you're going to head onto the World Map.  It basically signifies the exit
    to a dungeon or field.
    
    Watching the colors will make your travels quite a bit easier.
    
    
    -------------------------------------------------------------------------------
    ---                          Days and Seasons                               ---
    -------------------------------------------------------------------------------
                                                                            -bs3ds-
    Suikoden Tierkreis has system of seasons and days that determine when certain
    events are shown.  Each time you travel somewhere, a certain amount of days
    passes. Days do not pass while you're on the Field Map, but days DO pass when
    you spend the night at an Inn.
    
    You'll notice the numbers at the top left corner of the screen, along with a
    strange icon.  The game starts and it looks something like a dark blue face.
    as the game continues, the icon changes to what looks like a closed Rose.
    Finally, later on, the icon changes to a Flower open in full bloom.  This
    is what significies what season you're in.
    
    The blue/black, circular, face-like icon represents "Sprout" Season.
    The pink and green flower that looks like a Rose before it blooms is the "Bud"
    season.
    The open, pink and yellow, flower is "Flower" Season.
    
    The order of seasons is simple:
    Sprout -> Bud -> Flower -> Sprout -> Bud -> Flower. . . . . .
    
    Each "Season" lasts an in-game "month," which is 30 days long.
    
    Feel free to spend as much time as you want running around on the world map,
    as you could spend years and years game-time running around and the story won't
    be altered.
    
    The seasons alter:
    Certain character recruitment events.
    Trade Rumors.
    Encountering strong area "Boss" monsters in a normal random encounter.
    
    To elaborate on "encountering strong area 'boss' monsters. . .," Jale comments
    early on about how a strong monster appears in Flesaria Forest during Flower
    Season.  If you run around, you may eventually encounter this "area boss."
    The area bosses are typically large monsters.
    
    To see if an area has an "Area Boss" in another season, you need to fight a
    bit.  If you encounter "baby" type enemies, such as Larva, Chick, Buds, or
    anything that signifies they're not a full-grown enemy, come back in a season
    or two and you can fight the adult version.
    
    
    -------------------------------------------------------------------------------
    ---                               The Menus                                 ---
    -------------------------------------------------------------------------------
                                                                            -bs4mu-
    The Menu is a screen you will see quite often in Suikoden Tierkreis.  You
    will manage your characters, items, formation, weapons, and armor on the menu
    screen.  There are quite a few types of Menu Screen, such as the Quest,
    Town, and Party Menu screens.
    
    Town Menu:
    -------------------
    The Town Menu is encountered when you enter any normal town.  Depending on
    the Town, the order of each area changes, but typically there are three types
    of "fields" to enter from a town: Event Area, Exploration, and Shop area.
    Event Areas are areas to progress through the game and you're almost always
    told to go there by the story itself.
    Exploration areas are areas such as a "Residence" or "Plaza" that don't have
    anything to do with the immediate story, but may be used later or have some
    information about the Story, World, or Characters you may find interesting.
    Shops usually involve spending or making Potch.  Shops include Weapon/Armor/
    Accessories, an Inn, and a Trading center.  Not all towns have all of the
    above.
    
    Quest Menu:
    -------------------
    You do not have immediate access to the Quest Screen.  But once you can use
    Moana, you can start accepting quests from the Quest Menu.
    
    The top option on the Quest Menu will allow you to see which Quests are
    available. Depending on the Icon on the Left side of the screen by
    each Quest Name, the Quests are different types:
    
    A quest with a exclamation point, "!," denotes a "Mission," which are
    required for the Storyline.  Some Quests, are also required for the Storyline.
    
    A Hero icon, with a Main Character head on it, means the Main Character must
    go personally.  These are usually in character recruitment type quests.
    This type of quest is called a "Leader Quest."
    
    A Flag Icon indicated a Dispatch quest, where you send a party of characters
    for a certain amount of "Dispatch" days in order to complete the Quest. Some
    Dispatch Quests require certain stats to be high, such as Physical Attack
    Power or Luck. You'll know if the character will do well in a Quest if they
    react enthusiastically through their text on the top screen. 
    
    Note that while a Character is "Dispatched" on a Quest, you cannot use them
    in battle or for events, so make sure they're back and have reported if you
    send important characters out.
    
    Once you have access to the Corridor, which occurs after a story event, you
    can warp to the Corridor through the Quest Menu.  The Corridor will allow
    you to use Wi-Fi and do Quests with other players.
    
    The "View Quest History" Icon allows you to read the descriptions of
    previously completed quests. 
    
    By "Reporting" a Quest or Mission, you get the reward.  In many cases, you
    cannot accept a new Story Mission or Quest until you've reported an old one.
    
    Accepting a Quest will start a Quest and Viewing Quests will allow you to
    view your currently accepted and not-reported Quests.
    
    
    Party Menu:
    -------------------
    
    Items:  Allows you to sort, view, and use your current Items, Key Items,
    Weapons, and Armor.  Key Items usually have some relevance to the story,
    while Weapons and Armor are equippable by characters.  Unlike in previous
    Suikoden games, you do not have to equip items to characters to be able to use
    them in battle.
    
    LVL Represents Current character level.  The higher this goes, the higher
    the character base stats get.
    EXP is the Experience into a level a character is.  Once the EXP total hits
    1,000, the Character levels up to the next level and the counter is reset to
    0 again.
    The Heart Icon is "HP" or "Health/Hit Points."
    The shiny yellow star-like Icon represents "MP" or "Magic Points."
    
    -------------------
    Equipment:  This command allows you to change equipment for each party
    member.  Not every character can wear every type of weapon and armor.  Some
    character, such as the main character, can equip two one-handed weapons, such
    as swords.  Other characters, such as Marica, are stuck with single-wield
    and a Shield.  Picking weapons for pure attack power is not always the best
    option, especially on a Mage. 
    
    Also, you can check weapon types from the Equipment Screen.  Different weapons
    produce different types of damage.  In fact, the types of damage is
    practically identical to Persona 3, if you've ever played that.  For example,
    Hand-To-Hand type weapons deal Strike based damage, Spears and Bows deal
    Pierce, while Axes and Swords deal Slash type damage.   There will be more
    about types of damage in the Battle section.
    
    Also important on this screen is Weapon Range, which is used in battle.
    When checking a weapon, be sure not only to look at the "type," but the
    "range" as well.  For example, certain types of Mage Staff may not have a
    "type," but they do have a Range: L, which stands for Long.
    
    S: Short Range, does best in the front row in battle. Cannot attack when in
    the back row.
    M: Medium Range, can attack when in the front and back rows.
    L: Does best in the back row in battle, can attack from the front and back
    rows.  Generally not as powerful as short range and medium range weapons. 
    
    The weapon equipped to your characters do not influence stat progression.
    Switch in-between weapons based on situation as much as you'd like. 
    
    -------------------
    Marks of the Stars: This command allows you to view your currently equipped
    Marks of the Stars.  This command is not available right at the beginning of
    the game but unlocks slightly later on.  And, even later, you'll be able to
    manipulate your Marks in order to choose which ones you want to use on each
    character.
    
    You can only Use a Mark out of battle if it's a Recovery type, such as one
    that will restore your HP.
    
    -------------------
    Quest:
    The Quest Command covers both Quests and Missions.  Only Quests that you have
    Active and are not reported to Moana are found in the Quest section.  If
    you forget where you are in the game after a break for a few days, you can
    select your current Quest and press the A Button.  This will give you the
    "Quest Details," which are basically hints on where to go next. You cannot
    cancel or accept new Quests from the Quest command in the party Menu.
    
    -------------------
    Formation:
    This important command allows you to change the formation of the characters
    you use in battle.  Weaker characters with less HP, mostly mages, usually
    do best in the back row where they'll take less damage.  Stronger characters
    who specialize in physical attacks and have decent defense generally stay
    in the Front Row.
    
    Though there are six spaces, you can only use four characters maximum.
    
    When placing your characters, it's important to remember not only their roles,
    but their weapon types.  A Hand-to-Hand user will be unable to attack from
    the back row, since he is a "S," attacker as found on weapon descriptions on
    the "Equipment" portion of the Menu Screen.  The "S" means he's a short
    range attacker that can only attack physically from the front row.  A "L" means
    that the character can attack physically from the back row, has greater
    accuracy there, and will still do complete damage.
    
    S: Short Range, does best in the front row in battle. Cannot attack when in
    the back row.
    M: Medium Range, can attack when in the front and back rows.
    L: Does best in the back row in battle, can attack from the front and back
    rows.  Generally not as powerful as short range and medium range weapons.
    
    Because the front and back rows only have three slots, you're going to need
    at least one of a Short or Long range fighter no matter which characters you
    choose to use.
    
    -------------------
    Character Information:
    This section allows you to see your character stats and information about
    the character, as well as their title.  Some characters, such as the Hero and
    important story characters, sometimes change their character Title and
    Descriptions as the story progresses.
    
    Here's a quick view at what each icon means and how they will affect your
    performance in battle.
    
    Base Values are found when completely unequipped with gear.
    
    Sword, top left: Total attack power.
    Strength+Weapon Attack Power=Total Attack Power
    Base strength would be found by completely removing your weapons.  If you're
    Dual Wielding weapons, both weapons are factored into the Total Attack Power.
    Accessories and Armor can also raise your Total Attack Power.
    Attack Power is how strong your physical attacks are.
    
    Shield, left: Total Physical Defense Power or base Base Defense/Vitality+
    Equipment Defense.
    The higher this stat is, the less damage you'll take from physical attacks.
    Heavy armor is the best way to raise your Physical Defense Power. Robes
    generally give you less Physical Defense.  If a character uses a one-handed
    weapon and a Shield, he is likely to increase his physical defense as well. 
    
    Magic, top right: The wand represents Total Magic Power.  If you're using a
    Staff, this value will be Base Magic Power+Magical Staff Attack Power.
    Accessories and Robes can also raise Total Magical Attack Power.
    Magical Attack Power is how strong your Magical Attacks are.
    
    Shield, right: Total Magical Defense Power, or Base Magical Defense+Equipped
    Magical Defense. Usually, Accessories, Shields, and some Robes grant Magical
    Defense Power.
    Magical Defense is your resistance towards Magical Attacks.  The higher it is,
    the less damage you'll take from magic.
    
    Hand, left: Total Skill, or Base Skill+Equipped Skill.
    This is hit percentage and multiple attack potential.
    Skill is typically raised through Hand-to-Hand type weapons and accessories.
    
    Running Man, right: Total "Speed/Agility." Or Base Speed/Agility+Equipped
    Speed Agility.
    How quickly a character acts in battle and possibly their chance at evading
    attacks.
    Shoe type Accessories are generally the best way to raise Speed/Agility. 
    
    Star, left: Total Luck, or Base Luck+Equipment Luck
    It's believed to affect critical hit rates and possibly Escape rates.
    Typically, the only way to raise Luck is by levelling or through equipment.
    
    
    -------------------------------------------------------------------------------
    ---                           Battle Basics                                 ---
    -------------------------------------------------------------------------------
                                                                            -bs5ba-
    Suikoden Tierkreis is a turn-based RPG that uses four members in battle.
    
    
    HP and MP:
    --------------------------------
    
    Enemies deal damage to your Health, or HP, and you deal damage to their health
    in return. You can view your health for each member by looking at the top
    screen of your DS.
    The Value by the Heart Represents Current Health/Total Health.
    
    When HP falls to 0, the character falls unconscious, or is "KO'd," also
    known as "Knocked Out."  You can revive them with Revival Statue items, but
    they also regain consciousness after the battle ends, but with only 1 HP. 
    
    There are six ways to recover HP:
    - Items, such as Medicine and Mega Medicine can be used by everyone.
    - Recovery Marks, which, in the Suikoden Tierkreis Worlds, is magic.  If a
    character does not naturally have healing magic, such as Healing Gleam, he or
    she cannot recover HP through Marks. Recovery-type Marks can be used on
    characters that are not 
    - Support Marks.  Unlike Recovery Marks, Support Marks are character-specific
    and their abilites will not transfer to others.  Support Marks include a type
    of Auto-Regeneration, for example.
    - Support Characters, such as Erin, can recover some HP to your active party
    every round.
    - By spending the night at an Inn, you will fully recover your HP and MP.
    - Certain story events will automatically recover your HP and MP.
    
    Magic works the same way.  Using special skills, which you do not initially
    have at the beginning of the game, you can use your MP.  MP is not damaged
    by enemies, however, but when you run out you will be unable to use any more
    Magic-type abilities.
    
    You can recover MP in three ways:
    - Items, such as Mint, can recover your MP.
    - Spending the night at an Inn will fully recover your HP and MP.
    - Certain story events will automatically recover your HP and MP.
    
    
    The Flow of Battle:
    --------------------------------
    
    At the start of battle, you will see three choices on the left side of your
    screen.  The three commands stand for:
    
    Sword: Individual Command
    Person holding a sword: Automatic Battle
    Person Running: Flee the battle.
    
    There are also more commands that you will obtain later on.
    
    By choosing Auto-battle, the characters in your current battle party will only
    use Physical attacks for a round, and you will not be able to determine which
    enemy they target.  Though this seems bad, this is actually a way to quickly
    finish off groups of enemies that are weak.  This is also good if you're bored
    with random encounters in each area and just want to pay the minimum amount
    of attention.  Generally, you will not use this during boss fights.
    
    By choosing "Individual Command," you can choose commands for your characters
    yourself.  These are more varied than the simple "Attack" command.
    
    Attack: Allows you to attack Physically.
    --------------
    Marks of the Stars: A choice you get later in the game, Marks act as "Magic."
    Marks require MP to use and when you have no MP left, the names of the Marks
    will be grey.  The required MP to use Marks is found in the bottom right of
    each option. 
    --------------
    Cooperative Attacks: Signified by two hands holding each other, Cooperative
    Attacks require two or more specific party members in your group.  For example,
    Jale and Selen have the Cooperative Attack "Martial Artists."  Experiment with
    different characters in battle together and 
    --------------
    Defense: By Defending, your characters will take less damage per round. If a
    Short (S) ranged weapon is on a character in the back row and you choose to
    "Attack," the Short ranged character will automatically defend instead. 
    You can tell when a Monster is defending by the Yellow marks surround them at
    the beginning of the round.
    ---------------
    Items: Allows you to use Items from your Bag.  Unlike previous Suikoden titles,
    Items do not have to be equipped onto a character to use them in battle.
    
    Once you've given commands to your party, you're given the option to confirm
    you've chosen all of your actions correctly.  Choose to continue and watch
    how your actions and the enemy actions work for the round!
    
    Typically, Battle Flow will look something like this:
    
    Round 1 Commands -> Battle: Character/Monster Turns -> Support Character ->
    Round 2 Commands -> Battle. . .
    
    And so on.
    
    Be sure to watch your HP every round and use Items or Marks to heal it!
    
    
    Damage:
    --------------------------------
    
    Damage in Suikoden Tierkreis isn't as simple as "Attack Power vs Defense
    Power." While it's true that having a weapon with Higher Attack Power will,
    generally, do more damage, there are other factors that influence the
    damage done to enemies.
    
    First, and most importantly, Rows in battle and Weapon Range.
    When choosing a weapon for your characters, it is important to choose a
    balance of weapon ranges.  You can tell the range of a weapon by checking it
    on the equipped weapon itself.
    
    Short (S) Range: Fists/Hand-To-Hand, Hammers, Claws, Two-handed Swords, One-
    Handed Swords
    Medium (M) Range: Axes, Spears, Clubs
    Long (L) Range: Throwing Knives, Bows, Boomerangs, Magical Staves, Guns
    
    So a character with a Fist in the back row will be completely unable to
    physically attack! Be sure that characters are in proper formation before
    even beginning a battle.
    
    It's true that a weapon with higher attack power is generally better, however
    some other factors can trump it.
    
    First, some characters can dual wield weapons.  The Hero is capable of dual-
    wielding one-handed weapons, no one can dual wield a two-handed weapon such as
    an Axe or Spear, such as Swords.  Two One-handed swords will almost always
    have a higher attack power than a single two-handed weapon.  However, not
    every character can Dual Wield and instead can only use Shields with one-handed
    weapons.
    
    Next, Skill is an important part of dealing damage.  When you attack, surely
    you notice how many times a character can attack each turn?  Well not all of
    those attacks Hit.  Skill will help determine how many times a character
    can attack each time they run up and how many of those total attacks will
    hit.
    
    Weapon "Type" is very important.  This is new to the Suikoden series and you
    should master it before getting too far into the game.
    
    There are three weapons "Types," Slash, Strike, and Pierce.
    You can tell a weapon type by checking the Equipped weapon.  All weapons, 
    except magical staves, have a "type."
    
    Here's a basic list of weapons and their types:
    Slashing: One-Handed Swords, Two-Handed Swords, Axes, Throwing Knives/Daggers
    Striking: Clubs, Hammers, Bommerangs, Fists (NOT Claws)
    Piercing: Spears, Bows, Claws (NOT Fists), Guns
    
    Certain enemies have certain strengths and weaknesses to weapons.  You can
    see an enemy weakness when targeting them in battle. 
    
    The Slash, which is Sword and Axe-type weapons, is denoted by a crescent.
    A large, circular star-ish shape represents Strike, which is Fist and Club
    type weapons. The yellow shape that seems to be facing upwards, in something
    of a triangle or arrowhead shape, represents pierce, which is Spear and Bow
    type weapons.
    
    If, when fighting a monster, the mark below said monster is blocked out and
    has a line through it, it means the monster is resistant to that type of
    attacks.  For example, if the Slash icon has a line through it, then Swords
    and Axes won't do damage as effectively.  The icon is generally grey when this
    happens.
    
    If there is no sign of any of the types of weaknesses or strengths, the
    monster in question is neutral towards attacks and your attacks will do
    "normal" damage, rather than additional or resisted damage.  
    
    
    Status Effects:
    --------------------------------
    The game does very little to explain status effects to you and the instruction
    manual doesn't bother to at all.
    
    Status effects, both negative and positive, become frequent throughout the
    game.
    
    Also, unlike many, many RPGs using negative status effects on the enemy is
    actually useful in Suikoden Tierkreis.  In particular, Sleep, Paralyze, and
    Unbalance will make your battles much easier.  You can easily kill some minor
    area bosses, the season bosses, by sleeping them and using the "Spark"
    command. 
    
    Negative Status Effects:
    
    Poison: Denoted by a skull over a character's head, the character's HP will
    be drained at the end of every battle round.  Antidotes cure this status.
    
    Unbalance:  Denoted by a little circle over a character's head, Unbalance
    means that the character has fallen off balance, usually due to an enemy
    attack or from certain Marks.  Unbalance is cured naturally after a few rounds,
    but it leaves your characters defenseless.
    
    Sleep:  Like Unbalance, your characters are completely defensless when slept,
    which is denoted by a "zzz" over a character's head.  Characters will wake
    up when physically attacked by an enemy.
    
    Paralyze:  Paralyze has a chance of stopping the actions of the character.
    When paralyzed, sometimes a character will get the action off and other times
    he won't.  This wears off naturally aftera few rounds.
    
    Silence:  Represented with a ". . ." over a character's Head, Silence will not
    allow a character to use magic.  However, Physical marks, such as Masterpiece,
    work just fine.
    
    Heartbreak: A character inflicted with this status effect, signified by a
    broken and crying heart over the character's head, will be unable to
    participate in cooperative attacks.
    
    Confusion:  Signified by a black curly line over a character's head, a
    confused character does not take direct commands from you and may even attack
    his or her own allies.
    
    Bucket:  One of the rarest status effects, this seems to hinder your hit
    percentage.
    
    Positive Status Effects:
    
    Barriers:  There are two types of barriers that increase your resistance to
    physical and magical damage, respectively.  
    
    Fury/Rage:  Denoted by a red steam over a character's head, Rage raises the
    affected character's attack power at the expense of some defense.  Very useful
    for your physical damage dealers.  The Mark "Ire" can cause Rage, as can two
    characters with a close relationship.  If there are two close characters in
    battle and one falls into critical health or falls unconscious, the second
    will become enraged automatically.
    
    Spring of Life:  This Mark of the Stars allows a character to recove a small
    amount of HP every round.  It's an automatic status effect and cannot be
    turned off.
    
    Alert:  Similar to the Rage/Fury effect, Alert instead increases the power of
    magical attacks.  Certain Marks of the Stars can cause this effect onto a
    character.
    
    
    ===============================================================================
    
                                 --- Walkthrough ---
    
    ===============================================================================
    -s3wkt-
    Here's a quick guide to this Walkthrough, and the game as a whole.  The full
    Walkthrough is just beyond this, this is just to help your searches in ease
    due to the Walkthrough size, as well as to give you a basic idea of where
    you're supposed to go in case you don't want a full, step-by-step walkthrough.
    
    -wktqg-
    ------------------------------------------------------------------------------
    Chapter 1:  Introduction                                               -c1cv1-
         - Mission 1:  Get Rid of the Eastern Laggarts                     -c1m1l-
              - Citro Plains                                               -c1cip-
              - Eastern Hill                                               -c1esh-
              - Flesaria Forest and Forest Ruins                           -c1ffr-
         - Mission 2:  Track Down Marica's Double                          -c1m2d-
              - Flesaria Forest - South                                    -c1ffs-
              - Fortress Ruins                                             -c1ftr-
    ------------------------------------------------------------------------------
    Chapter 2:  Order                                                      -c2odr-
         - Mission 3:  The World's Largest Library                         -c2m3l-
              - Flesaria Forest - North                                    -c2ffn-
              - Grayridge                                                  -c2gv1-
         - Mission 4: Expose Macoute's Evil                                -c2m4e-
              - Grayridge Mines                                            -c2grm-
              - Grayridge                                                  -c2gv2-
         - Mission 5: To the Library at Last!                              -c2m5l-
              - Fort Arc                                                   -c2fa1-
              - Cynas                                                      -c2cn1-
         - Mission 6: Escape from the Order                                -c2m6e-
    ------------------------------------------------------------------------------
    Chaptrer 3:  Defense                                                   -c3dfs-
              - Grayridge and Grayridge Mines                              -c3ggm-
         - Mission 7: Warn Citro Village!                                  -c3m7w-
              - Fortress Ruins                                             -c3rv2-
         - Mission 8: Defend Citro Village!                                -c3m8d-
         - Mission 9: To the Magedom of Janam                              -c3m9j-
              - Mislato River                                              -c3mlr-
              - El-Qaral                                                   -c3eq1-
              - Fortress Ruins                                             -c3rv3-
              - Character Recruitment
                   - Anya                                                  -c3cra-
                   - Selen                                                 -c3crs-
    ------------------------------------------------------------------------------
    Chapter 4:  Consorts                                                   -c4cnr-
         - Quest 1: 1st Empress Consort Shairah                            -c4cq1-
              - El-Qaral                                                   -c4eq1-
         - Mission 10: Scout Out Ladzaa Fortress                           -c4m10-
              - Mislato River                                              -c4ml2-
         - Mission 11: Get Cougar Back Home                                -c4103-
              - Headquarters                                               -c4qhc-
              - Character Recruitment
                   - Sisuca                                                -c4css-
                   - Tongatihi                                             -c4ctg-
         - Quest 2: 2nd Empress Consort Rizwan                             -c4cq2-
              - El-Qaral                                                   -c4eq2-
         - Mission 12: Help Research Chronicles                            -c4m12-
              - Recruitment Quest: Arcane Academy Tour                     -c4rc1-
         - Quest 3: 3rd Empress Consort Kureyah                            -c4cq3-
              - El-Qaral                                                   -c4eq3-
         - Mission 13: Escort me to Salsabil                               -c4m13-
              - Mislato River                                              -c4ml3-
              - Salsabil                                                   -c4sv1-
         - Mission 14: Defend the Castle!                                  -c4m14-
              - Headquarters                                               -c4cc3-
    ------------------------------------------------------------------------------
    Chapter 5:  Alliance                                                   -c5aln-
         - Mission 15: Ladzaa Fortress Seige                               -c5m15-
              - Headquarters                                               -c5hq1-
              - Recruitment Quest: Find Somebody                           -c5rc1-
              - Ladzaa Fortress                                            -c5ldf-
         - Mission 16: Make Allies of the Porpos                           -c5m16-
              - Headquarters                                               -c5hq2-
              - Character Recruitment
                   - Gadburg                                               -c5crg-
              - Gineh Valley                                               -c5gv1-
              - Tehah Village                                              -c5thv-
              - Character Recruitment
                   - Luvais                                                -c5crl-
                   - Muro                                                  -c5crm-
              - Ch'olui Mountains                                          -c5cm1-
              - Naineneis                                                  -c5nin-
              - Coastal Cave                                               -c5coc-
    ------------------------------------------------------------------------------
    Chapter 6:  Tension                                                    -c6tns-
              - Headquarters                                               -c6uhq-
              - Character Recruitment
                   - Semias                                                -c6crs-
                   - Wustum                                                -c6crw-
              - Recruitment Quest: Order Approaches Naineneis              -c6rcn-
         - Mission 17: Ladzaa Fortress Seige Again                         -c6m17-
              - Ladzaa Fortress                                            -c6lfa-
         - Mission 18: Rescue the Prisoners                                -c6m18-
              - El-Qaral                                                   -c6eqf-
         - Mission 19: Goodbye, Magedom                                    -c6m19-
         - Mission 20: Journey to the West                                 -c6m20-
              - Headquarters                                               -c6hlk-
              - Recruitment Quest: Get Rid of Citro Monster!               -c6rc1-
              - Character Recruitment
                   - Nomno                                                 -c6rco-
                   - Yadima                                                -c6rcy-
                   - Icas, Morrin, Yovel                                   -c6rci-
                   - Geschutz, Minen, Buchse                               -c6rcg-
                   - Khemia                                                -c6rck-
                   - Hafin                                                 -c6rch-
    ------------------------------------------------------------------------------
    Chapter 7:  Changes                                                    -ch7cg-
              - Tehah Village                                              -c7hhv-
              - Character Recruitment
                   - Sotah                                                 -c7rcs-
                   - Nhazu                                                 -c7rcn-
                   - Dogha                                                 -c7rcd-
                   - Maybelle                                              -c7crm-
                   - Sphiel                                                -c7crp-
              - Marsinah Plains                                            -c7mhp-
              - Cragbark                                                   -c7rgk-
              - Headquarters                                               -c7qtr-
              - Character Recruitment
                   - Balsam, Yod                                           -c7rcb-
                   - Nuzhat                                                -c7rcz-
                   - Rekareka, Tuhululu                                    -c7rct-
                   - Nakil                                                 -c7rck-
                   - Numnu                                                 -c7rcu-
                   - Dromon, Xebec, Felecca                                -c7rcx-
                   - Gorno                                                 -c7rcg-
                        - Mount Svatgol
         - Mission 21: Help the Furious Roar!                              -c7m21-
              - North Marsinah Hills                                       -c7nmh-
    ------------------------------------------------------------------------------
    Chapter 8:  Divine                                                     -ch8dv-
              - Headquarters                                               -c8hq1-
              - Character Recruitment
                   - Autar                                                 -c8rca-
                   - Chein                                                 -c8rch-
         - Mission 22: Pharamond Seige                                     -c8m22-
              - Pharamond                                                  -c8pv1-
              - Headquarters                                               -c8hq2-
              - Character Recruitment
                   - Ouragan                                               -c8rco-
         - Mission 23: Nab the Intruders!                                  -c8m23-
              - Pharamond                                                  -c8pd2-
              - Woodland Village                                           -c8wlv-
              - Noslaw Woods                                               -c8nlw-
              - Headquarters                                               -c8hqr-
         - Mission 24: Defend Pharamond!                                   -c8m24-
              - Wilds of Veile                                             -c8wvl-
              - Headquarters                                               -c8hq4-
              - Character Recruitment
                   - Yula                                                  -c8rcy-
                   - Mourgent                                              -c8rcg-
                   - Amaralicht, Quillard                                  -c8rcq-
                   - Bosche, Lathilda                                      -c8rcl-
                   - Lubberkin                                             -c8rcb-
                   - Hina                                                  -c8crh-
                   - Savina                                                -c8rcv-
                   - Megion, Eusmel, Nictis                                -c8crg-
         - Mission 25: Engage the Archivists!                              -c8m25-
              - Character Recruitment:
                   - Namna, Part 1                                         -c8cn1-
    ------------------------------------------------------------------------------
    Chapter 9:  Despair                                                    -ch9rp-
         - Mission 26: Hurry to the Magedom!                               -c9m26-
              - El-Qaral                                                   -c9eqf-
              - Desert                                                     -c9ds1-
              - Salsabil                                                   -c9lbk-
         - Mission 27: Find the Desert Chronicle!                          -c9m27-
              - Headquarters                                               -c9qdc-
              - Character Recruitment
                   - Taj                                                   -c9crj-
                   - Tsaubern                                              -c9cru-
                   - Ramin                                                 -c9crr-
              - Recruitment Quest: Get Rid of the Mislato Monster          -ch9ml-
              - Recruitment Quest: One More Mission                        -ch9om-
              - Janam Desert                                               -c9jd2-
                   - Recruitment Quest: Mysterious Ruins - Desert
              - Buried Mage City                                           -c9bmc-
              - Headquarters                                               -c9hqd-
              - Character Recruitment
                   - Misrach                                               -c9crh-
                   - Nofret                                                -c9crf-
         - Mission 28: To the Tower of the Way                             -c9m28-
              - Tower of the Way                                           -c9trw-
              - Heeadquarters                                              -c9hoa-
    ------------------------------------------------------------------------------
    Chapter 10: Offensive                                                  -ch10o-
         - Mission 29: Fort Arc Siege                                      -c1029-
              - Fort Arc                                                   -c10ft-
              - Headquarters                                               -c10h1-
              - Character Recruitment
                   - Gilliam                                               -10crg-
         - Mission 30: Make Allies of the Auster Folk                      -c1030-
              - Mount Svatgol                                              -c10sv-
              - Lugenik                                                    -c10lk-
              - Headquarters                                               -c10sm-
         - Mission 31: Rescue Sophia!                                      -c1031-
              - Fort Arc                                                   -c10as-
              - Headquarters                                               -c10s2-
              - Character Recruitment
                   - Darrow                                                -10crd-
                   - Yomi, Chihaya                                         -10cry-
                   - Namna, Part 2                                         -10crm-
         - Mission 32: Showdown with Him!                                  -c1032-
              - Character Recruitment
                   - Tigre                                                 -10crt-
                   - Mun-Tsang                                             -10cru-
                   - Keflen, Belemuel                                      -10crk-
    ------------------------------------------------------------------------------
    Chapter 11: Collapse                                                   -ch11p-
         - Mission 33: Check out Rarohenga                                 -c1133-
              - Rarohenga                                                  -c11rh-
              - Character Recruitment
                   - Hao-Shi                                               -11cro-
                   - Zayin                                                 -11crz-
              - Headquarters                                               -c11q2-
              - Character Recruitment
                   - Kow-Low, Rufa                                         -11crw-
                   - Enumclaw                                              -11cre-
         - Mission 34: Cynas Siege                                         -c1134-
              - Cynas                                                      -c11ys-
              - Tower of the Way                                           -c11tw-
         - Mission 35: Check Things Out                                    -c1135-
              - Headquarters                                               -c11rt-
    ------------------------------------------------------------------------------
    Chapter 12: Finale                                                     -ch12f-
         - Mission 36: Find the 12th Chronicle!                            -c1236-
              - Other Cynas                                                -c12oc-
              - Headquarters                                               -c12nb-
         - Mission 37: The Final Battle                                    -c1237-
              - Statue of the One King                                     -c12ok-
    ------------------------------------------------------------------------------
         
    
    Throughout the duration of the Walkthrough, I will refer to the main character
    as "you," the "Hero" or the "Main Character."
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                           ~~~ Chapter 1: Introduction ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -c1cv1-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Citro Village                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                              
    Characters: Main Character, Marica, Jale, Liu
    Items: Medicine x4
    Key Items: None
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Wooden Stick        50 |
    | Mega Medicine     500 |             | Bone Kukri         200 |
    | Antitoxin          50 |             | Cudgel             500 |
     -----------------------              | Bone Fists         300 |
                                          | Wooden Bow         150 |
     Accessories:                         | Boomerang        1,000 |
     -----------------------              | Bone Dagger        150 |
    | Leather Helm       80 |             | Corps Shield       100 |
    | Pointy Hat         50 |             | Stomach Band       100 |
    | Sandals            80 |             | Tunic              200 |
    | Mittens            80 |             | Leather Armor      700 |
     -----------------------              | Robe                60 |
                                           ------------------------
    
    After the opening cutscenes and naming your character, you gain control.
    Check the glowing blue orb next to where you start to save your game.  There's
    nothing else to do in the Gathering Spot, so exit the area and watch a short
    scene.  Enter the newely opened Town Square.
    
    Speak with the first man you come to on the right, he's in blue, and you'll
    meet Dirk. After a short scene, exit the Town Square and enter the newely
    opened Elder's House.
    
    Inside the Elder's House watch another scene.  Speak with Sisuca and Rajim if
    you want to, but otherwise there's nothing else to do here exit to the General
    Store. You receive MEDICINE x4 and now Jale joins the party.  If you wish, take
    some time to shop at the General Store, but there's not a lot you can buy at
    this point with a measly 100 Potch to your name. The Village Woman in this
    area gives you a nice tip to start with: While trading, Cotton Threads sell
    well in Citro Village.
    
    Once you're ready, exit the General Store and head back to the Town Square.
    Watch another short scene. Dirk joins your party and you automatically
    accept your first Mission. He gives you some brief information on Missions and
    tells you that they can be checked from the main menu.
    
    ---------------------------------------------------
    Mission: Get Rid of Eastern Laggarts
    ---------------------------------------------------
    Client: Mayor Rajim                        -c1m1l-
    Reward: 500 Potch
    Description:
    The Laggarts from the Eastern Hill have been wreaking havoc near the village
    lately.  I want you to take care of them, but be careful! They've gotten really
    vicious.
    Information:
    - Citro Village Defense Corps outing.
    - Monster Hunting
    - Around the Eastern Hill
    - By the end of the day.  At this point, the time limit doesn't matter.
    ---------------------------------------------------
    
    Exit the Town Square and then choose to "Exit Village."  You may want to head
    back to the Gathering Spot and save your game before, though.
    
    Note that from now on, you'll find someone at the Gathering Spot that asks you
    if you want to rest.  Resting acts as an Inn and allows you to recover any
    lost health.  Come back to the Gathering Spot if, at any time during your
    mission, you're weakened. 
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Citro Plains                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c1cip-
    Enemies: Grass Squirrel, Laggart, X Bee
    
    You actually have to get to the Eastern Hill before you can complete your
    mission. Spend some time fighting on the world map before you continue to help
    level up your level 1 characters.  You should also note the Cooperative attack
    that requires all four members of your group.
    
    You'll want to switch Dirk and Marica's positions in battle, since Marica
    starts with a Bow.
    
    Just to the south of the village and a bit to the east is a small area called
    the Farmer's House.  Speak with the farmer, Yadima, and a short scene will
    play.  Though visiting Yadima is optional for now, he is a a recruitable
    character later on and it's good to know where he is.
    
    From the Farmer's House, continue east and then north.  Ideally, you'll want
    to fight around a bit and maybe hit level 2 or 3.  Dirk gives you some advice
    about weapon effectiveness in a short scene next to your goal.
    
    "There are three basic ways to attack: Slash, Pierce, and Strike. 'Slash' with
    a one-handed swordm 'Pierce' with a Spear or arrows, and 'Strike' with a cudgel
    or fists."
    
    This is very important, so make sure you remember it when choosing weapons for
    your party members later on. Continue north and enter the area.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              Eastern Hill                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c1esh-
    Characters: None
    Items: Mega Medicine, Cheery Inscence
    Key Items: None
    Enemies: Laggart, X Bee, Grass Squirrel
    Boss: None
    
    After a short scene a quick battle automatically begins.  It's the same enemies
    you've been fighting outside, so you shouldn't have any trouble.  If you're
    not having any problems with battles at this point, you may just want to choose
    Auto-Battle to reduce the time spent fighting.
    
    Follow the path east and then northwest.  Press the circle button next to that
    strange blue chest and you'll receive a MEGA MEDICINE. At the intersection just
    to the north, go west.  Open the chest up here and you'll get a CHEERY INCENSE,
    which will be a useful item for a boss.
    
    Head back to the intersection and head east this time.  A large and glowing
    blue orb, identical to the one found in the Gathering Spot, will act as a save
    point. Save if you desire, but otherwise head east onto the next screen.  Head
    west up the next short screen and you'll be in a rocky area. Follow the rocky
    path west, fight an encounter with some more Laggarts, and watch a scene.  The
    choice doesn't matter, you'll just head back anyway since there's a dead end.
    
    Backtrack to the east and watch a scene and you head back west automatically.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                     Flesaria Forest and Forest Ruins                    ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c1ffr-
    Characters: None
    Items: None
    Key Items: Shining Legacy
    Enemies: Laggart, X Bee, Grass Squirrel, Googly Seed, Spider Hopper, Thorn
    Mushroom
    Boss: Skull Guts, Skull Guts x3
    
    After a short scene, you gain control over the Hero. Head west onto the next
    screen for another scene. Now would be a good time to save your game and when
    you regain control, continue west.
    
    Once you're in the Forest Ruins continue west for another scene.
    
    ============================================
    Boss: Skull Guts
    Items: Iron Orex1
    
    This boss is quite a bit harder than the normal enemies in the area, with
    normal attacks doing around 25-30 damage a hit.  He also doesn't take a lot
    of damage from your attacks, usually only around 10-20.  Fortunately, it
    doesn't have a ton of hitpoints, and you'll probably be able to kill it in
    two rounds of normal attacks or Cooperative attacks.  Skull Guts is more of a
    "mid-boss."  Just keep your HP around 50 and you'll be fine.
    ============================================
    
    After a short scene, you're pretty much forced to "Run the Other Way," and
    you'll head west automatically.  Continue west through two screens, there's
    not much to do, and watch a scene on the third screen.
    
    ============================================
    Boss: Skull Guts x3
    Items: Iron Ore x3, Medicine x2
    
    As the game suggests, you can now use Marks of the Stars.  With three Skull
    Guts, you'd easy be overwhelmed with just physical attacks, so have everyone
    use their "Marks."  Your hero has Breath of Flame, Marica has "Healing Gleam,"
    which is used to heal characters without using Medicine items, Jale has "Bind
    Flash," and Dirk, unfortunately, doesn't have any.
    
    Stick with normal attacks with Dirk and Marica while Jale and your Hero use
    their "Marks" on separate foes. The Marks should do over 100 damage each and,
    paired with Marica and Dirk's physical attacks, you should easily be able to
    clear out the first Skull Gut on the first round or, if you're lucky, the 
    Hero's Breath of Flame might kill the first in one hit and your other
    characters will kill the second Skull Gut on thefirst round.  Either way,
    on the second round, have the higher MP Hero, Jale naturally has 10 or so less
    MP than the Hero, use Breath of Flame on the third Skull Gut and have everyone
    physically attack.  That should end the battle.
    
    You probably won't need healing in this fight, but if you do, heal anyone who
    has less than 50 HP with Marica's Healing Gleam.
    ============================================
    
    You receive the SHINING LEGACY. Your HP and MP have been completely restored
    and now you need to walk out. Head south off the boss screen and then back
    east through three screens and when you exit the ruins, watch another scene.
    
    Head back east two more screens and watch a scene. Mission Accomplished!
    
    Now back at the Eastern Hill, head east back to the larger screen and then
    head west to the intersection, where you should head back south.  Continue back
    west and onto the world map.
    
    Head east first and enter the Farmer's House.  Speak with Yadima here for a
    short scene.  You can come back here later, since Liu wants to head back to
    Citro, first.  Head back to the World Map and go back north and re-enter
    Citro.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Citro Village                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c1cv2-
    Characters: None
    Items: None
    Shop Inventories remain unchanged.
    
    Watch a short scene and your new goal is presented.
    
    ---------------------------------------------------
    Mission: Track Down Marica's Double
    ---------------------------------------------------
    Client: Marica                              -c2m2d-
    Reward: Bone Axe
    Description:
    It's bad enough she's pretending to be me, but then she threatened the
    villagers with a huge axe, too?!  We've got to find this girl and see who she
    is!
    Information:
    - Find Marica's Double.
    - Looks just like Marica, but is reportedly wielding a big axe.
    - Went off into the north forest.
    ---------------------------------------------------
    
    Since you probably have a ton of Laggart Pelts on you, Liu suggests you visit
    the General Store before continuing.  Listen to his recommendation and speak
    to the woman in pink near the back of the screen.  Originally, when you spoke
    to her before, she told you about Cotton Threads.  This time, she allows you
    to trade.  Choose to sell Trade Goods and sell some of your Laggart Pelts. If
    you were lucky enough to get any Cotton Threads to drop, sell some of those,
    too.
    
    Now that you should have some money, I suggest upgrading your equipment.
    Buying a Leather Armor or two for your characters is a good idea. Please note
    that the Robe is something of a waste for Marica, since her Mark is healing,
    which doesn't increase with Magic Power.  If you lack the Potch for three 
    sets of Leather armor, one for Jale, the Hero, and Marica, you might as well
    get the Robe and the other two Leather armor.  If you still have extra money,
    you may want to buy two Kukris for your Hero and have him dual wield over
    using the Cudgel, but you'll lose 2 attack power that way. It's your choice.
    At the very least, I'd suggest getting one of them so you can dual-wield it
    with a powerful sword you'll get later on.
    
    Remember that you can save your game at the Gathering Spot, but otherwise,
    there's nothing more you can do in the town.  As you exit the village, watch
    a scene. Dirk leaves your party.
    
    You now have access to the full world map!  If you want to run around in the
    area you were before, choose to enter Citro Plains.
    
    If you're feeling really lucky, you can do some risky levelling at this point.
    There's a pretty large chance that you will die doing it, but if you succeed,
    you'll get 5+ levels in your very first battle.  It's certainly not necessary,
    but if you like being overlevelled, go for it.  It takes away some of the
    challenge for the next few areas, however.
    To do this, you need to enter the Citro Plains and head south beyond the
    Farmer's House.  You'll see a lake and a dungeon to the east.  Continue south
    and circle around the water to the east and enter the dungeon.  In here, you're
    looking for a set of two Ironripper Rats. Not any other groups of enemies,
    just two of them.  Escape until you encounter them.  Then, once you do, you
    must have your Hero and Jale use their Marks of the Stars on the same enemy
    each round until the first one is dead, while Marica uses Healing Gleam
    every round.  With the enemies doing 70 damage a hit, it requires a good
    deal of luck to survive, but once you kill one monster off, you should be able
    to easily deal with the second.  If you are successful in this battle, your
    level will skyrocket and you'll be able to kill more enemies here for fast
    level building. 
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                         Flesaria Forest - South                         ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c1ffs-
    Characters: None
    Items: Mint, Mega Medicine
    Key Items: None
    Enemies: Spider Hopper, Thorn Mushroom, Fanged Baboon, Googly Tree Bud, Googly
    Seed, Saw Kingfisher, Geldi Monkey
    Boss: Saw Kingfisher
    
    Head east on the first screen and watch a scene. Hotupa temporarily joins your
    party, but he isn't usable in battle. If you speak with the man on the right,
    he will let you rest to recover HP and MP.
    
    There's nothing down the path to the south, so head east from the caravan.
    Shortly into the next screen, watch a scene. There are three paths here, but
    the eastern and Northern paths lead to dead ends, so head down the south/south-
    eastern path. Follow this path east and northeast and watch another scene.
    
    ============================================
    Boss: Saw Kingfisher - Large
    Items: None
    
    This isn't your normal Saw Kingfisher!  This is a pretty straightforward fight,
    considering your limited options.  Use Breath of Flame with the Hero and Bind
    Flash with Jale every round, while Marica attacks physically.  Have Marica
    use Healing Gleam whenever someone takes damage.  If you find your physical
    attacks to be stronger than your Marks of the Stars, which is possible
    depending on your level, stick with those, but otherwise the boss has very
    high defense and you'll probably only be doing a tiny bit at a time.
    
    After a few rounds, watch the scene.
    ============================================
    
    Marica? joins your group. If you need to rest after that boss, head down the
    far southeastern path, which leads to the World Map.  You can head out if you
    want to rest at Citro village to resupply or to get some new gear.  You may
    have some more Cotton Threads and Wool Yarns at this point, which will sell
    well in Citro.
    
    Otherwise, just head north from the boss location.  At the next intersection,
    head west and follow the path west to the exit. Continue west through the next
    screen, where you should head east until you reach an intersection.  At this
    intersection, head up the northern path and you'll go west.  Open the chest
    up here and you'll receive a MINT.
    
    Head back to the intersection, this time taking the southeastern path.  After
    a few steps, you'll encounter another small intersection. Take the path to
    the south and at the end, open the chest for a MEGA MEDICINE. Head back to the
    intersection and continue east. Save your game at the glowing blue orb to the
    north and as you head east, watch a scene. Exit Flesaria Forest - South.
    
    Once you're on the World Map again, enter the Fortress Ruins.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Fortress Ruins                              ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c1ftr-
    Characters: Hotupa, Moana
    Items: None
    Key Items: None
    Enemies: None
    Boss: King Sawfisher - Renegade
    
    Watch a scene and head southwest onto the next screen and continue west through
    the next screen.  You can't go up the stairs to the northwest just yet, so
    head south through the door. Continue west, and Marica? won't let you go all
    the way, so go south for a scene.
    
    After the scene, head back to the previous scene and head back east. Marica?
    still won't let you head west, so just follow the eastern path and watch yet
    another scene. You'll find the monster at the entrance, which is about two
    screens to the east.
    
    ============================================
    Boss: Saw Kingfisher - Renegade
    Items: Mega Medicine x1
    
    As Marica? says, only she can kill the boss, but anyone can damage it.  This
    is pretty much the same battle as the previous one.  The Saw Kingfisher can
    deal a good amount of damage quickly, so make sure you heal when you get below
    60 or so HP with Marica's Healing Gleam.  Otherwise, attack if your physical
    attacks do a good amount of damage or use your Marks of the Stars. 
    
    If no one needs healing, Marica and Marica? can use a Co-op attack that does
    an extremely large amount of damage, usually over 150!  You may even want to
    use that every round and have your Hero use Medicines if anyone needs healing
    while Jale attacks and Marica and Marica? use Counterparts every round.
    
    This is another pretty fast and straightforward battle.
    ============================================
    
    After the scenes, head back west and south through the screens until you reach
    the Gateway again and Marica? eventually leaves your group.
    
    Mission Accomplished! Hotupa joins your group and you can now use him to fight
    with you. Moana also officially joins your group at this point, but you won't
    be able to use her for some time.
    
    Now we have a new goal.  From the Gateway, head west and watch a short scene
    and Moana joins you, however she is unusable in battle. Before you continue,
    you may want to make sure you have some Antitoxins on you, since enemies can
    poison you in the next area.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                              ~~~ Chapter 2: Order ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -c2odr-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                         Flesaria Forest - North                         ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c2ffn-
    Characters: None
    Items: None
    Key Items: None
    Enemies: Geldi Monkey, Fanged Baboon, Mossball, Googly Seed, Googly Tree Bud,
    Saw Kingfisher
    Boss: None
    
    ---------------------------------------------------
    Mission: The World's Largest Library
    ---------------------------------------------------
    Client: Main Character                     -c2m3l-
    Reward: 500 Potch
    Description:
    Hotupa said there's a huge library, biggest in the world, in a city called
    Cynas.  Maybe we can find out something about those weird books there! Cynas
    is north, he said.
    Information:
    - Go to Cynas Library and find out about books.
    - Cynas is to the north.
    ---------------------------------------------------
    
    Head west from the entrance and you soon encounter an intersection.  Ignore
    the north path, as there isn't anything up there, and head west where you'll
    encounter another intersection. Take the southern path onto the next screen.
    
    Another intersection is immediately presented to you. Head up the northern
    path and you'll soon reach a sign.  Read the sign, and you'll know which
    direction you need to go if you've paid attention to the story.  We're
    heading for Grayridge, so head up the eastern path. On the next screen, head
    west and then west at the intersection onto the world map.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Grayridge                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c2gv1-
    Characters: None
    Items: None
    Key Items: None
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine          500 |             | Bone Mace        6,000 |
    | Mega Medicine   5,000 |             | Iron Mace       28,000 |
    | Mint           20,000 |             | Iron Sword      10,000 |
    | Antitoxin         500 |             | Bone GreatSword 15,000 |
    | Cough Drop        500 |             | Bone Spear       8,000 |
    | Tranquilizer      500 |             | Bone Talons      8,000 |
    | Revival Statue 25,000 |             | Bone Bow         5,000 |
     -----------------------              | Tree Staff       2,000 |
                                          | Wooden Shield    5,000 |
     Accessories:                         | Martial Arts Gi  7,000 |
     -----------------------              | Cloth Armor     12,000 |
    | Bone Helmet     1,800 |             | Bone Mail       15,000 |
    | Cotton Hat      2,000 |             | Wool Robe        5,000 |
    | Sun Cape        6,000 |              ------------------------
    | Cotton Shoes    1,500 |
    | Leather Boots   4,500 |              Inn: 10 Potch/Night
    | Gloves          1,600 |
    | Copper Armband  4,000 |
     -----------------------
    
    Watch a scene upon entry.  Enter the Vendor/Trading Post for a scene and, as
    you'll notice, prices are absolutely horrible.  Don't bother buying anything
    at all, but you needed to watch the scene triggered at the shop to continue.
    Though the weapons may be appealing and you may have enough Potch to afford
    them, they all have an extra 0 attached so don't be tempted.
    
    If you have any Herbal Medicine from your fights, this is a nice place to
    sell them.  Laggart Pelts also sell extremely well here, you should probably
    sell the rest of them that you have since Grayridge buys them at one of the
    highest prices in the game.  Of course, you could always wait until the next
    town, which buys the pelts for 20 Potch more, but that's your decision.
    
    Exit the shops and enter the Inn for another scene.  There's a save point in
    the northwestern portion of the Inn for you to use, but otherwise there's
    nothing in the rooms.  Exit the Inn when you're done for another scene.
    
    There's nothing terribly important at the alley, so head to "Outside Ch Hall."
    After the scene, head east and speak with Gilliam for your next scene.
    
    Mission Accomplished! . . .Sort of.
    
    Exit the Chapter Hall for another scene and listen to their advice.  Head to
    the Inn for your next scene, which is triggered by speaking to the Innkeeper.
    Logan and Erin temporarily join your party, replacing Hotupa in battle. 
    Unfortunately, you can't remove him and use Hotupa at this point.
    
    ---------------------------------------------------
    Mission: Expose Macoute's Evil
    ---------------------------------------------------
    Client: Erin                                -c2m4e-
    Reward: 5,000 Potch
    Description:
    Macoute has been using the tax he took from the people to line his own pockets.
    I want you to help me find proof. Then I bet you'll get your pass right away!
    Information:
    - Get proof of Macoute's wrongdoing.
    - Check the nearby mine.
    ---------------------------------------------------
    
    Exit the Inn for another scene and enter the "Mine."
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Grayridge Mines                              ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c2grm-
    Characters: Logan, Erin
    Items: Iron Shield, Revival Statue, Iron Sword, Iron Ore
    Key Items: Noble Steel
    Enemies: Shell Baboon, Poison Viper, Spiked Lizard, Armored Spider, Gray
    Turtle, Silkmoth Larva
    Boss: Six-Eyed Worm, Gilliam, Cynas Conscript x2
    
    The Poison Vipers in this area are particularly nasty, as their normal physical
    attack hits your entire front row for 30-40 damage!  Be careful when fighting
    them and keep your HP up. They have quite a bit of HP and may cause some
    problems at first.
    
    After the opening scene, Logan and Erin officially join your group. Head north
    and watch a short scene, the continue east and north and west until you reach
    your first intersection. Head down the path to the south and follow this side
    path south and west and south again.  Go down the ladder to the next screen.
    Down on the lower level, head east and south and at the very bottom of the
    screen you'll find a chest containing an IRON SHIELD. head back north and west
    up the ladder to the previous screen.  Go back to the intersection, where you
    will want to head west. Soon you'll reach another intersection.
    
    At the second intersection, head west and follow the path south until you
    reach what appears to be a dead end.  It's not, however, and if you hug
    the left wall where there's a light coming out of it.  You'll be able to
    walk through the wall!  Head south and you'll find a secret room with a chest
    that contains a REVIVAL STATUE. Head back north and back to the intersection.
    
    Head north, the path you didn't take last time, up this path until the very
    top of the screen and you'll reach, guess what, another intersection.  Head
    east up here and follow the path until, once again, it appears to be a dead
    end.  Fortunately, the hidden path should be somewhat obvious this time. Hug
    the right wall near the top corner, where the light is, and walk through the
    wall to the hidden room where a chest containing an IRON SWORD awaits you.
    Head back north and west to the intersection.
    
    Head west and climb down the ladder.  Watch a scene. When you regain control,
    walk off the gateway platform to the north and head west. Hug the wall and
    exit to the southwest.
    
    Now you should be in a green/yellow glowing area.  Follow the southern path,
    ignoring the ladder you'll probably see to the west.  That's the ladder we
    went down to get the Iron Shield, so there's no hidden path.  Continue east
    until you reach an intersection, where you should continue east.  Soon, you'll
    reach a second intersection. Ignore the southern path and continue east,
    following the path south until you reach a third intersection. Head south
    and open the chest at the dead end for an IRON ORE. Head back north up to the
    intersection.
    
    This time, ignore the path to the south and head west, following this path
    west and then south until you reach another intersection. Ignore the south
    path this time and continue back west. Follow this path north, west, and south
    and climb down the ladder at the end to reach the next level.
    
    On B3, you'll immediately encounter a save point to the east.  I suggest
    using it. If Jale has been using fists, hand-to-hand, you may want to switch
    weapons, since he won't be doing a lot of damage to the boss.
    
    Continue east until you trigger a scene.
    
    ============================================
    Boss: Six-Eyed Worm
    Strength: Strike
    Items: Gold Ore, Bone Club
    
    You don't have any super powerful Cooperative attacks this time to kill the
    bioss quickly, so we have to fight him the old fashioned way. Fortunately,
    the boss only hits for around 30-40 damage a hit and now that you probably
    have over 150 HP, that much isn't a problem.  Have Marica use Healing Gleam
    any time someone falls below 80 HP and health won't be too much of a problem,
    since the boss only gets one attack per round. However, that doesn't mean
    the boss doesn't have a trick up his sleeve.  He has an attack that hits
    all four of your members and can cause Paralysis.  The Paralysis will be a
    problem, since it can hinder your damaging of the enemy.
    
    Since the boss generally likes to use his area attack every round, Marica
    may not be able to keep up healing after three or four rounds, so make sure
    you watch your HP and use Medicines when necessary.  You'll probably want Jale
    to use the Medicines if necessary.
    
    Don't bother with the Hero's Mark of the Star, as it probably won't break 50
    damage, meaning his physical attacks are stronger.  You may want to try using
    Jale's, though, in order to paralyze the boss and increase the damage that you
    do while reducing the amount you take.
    
    Do you see the marks under the Six-Eyed Worm's name? This denotes his strength
    and weakness. Jale's strike attacks aren't going to do much damage to the boss
    and, in fact, he'll probably end up doing half the amount of your Hero and
    Logan. If your Hero has an Iron Sword and Kukri equipped, he should easily 
    break 120 damage per round!
    ============================================
    
    Head back to the save point so that you don't lose your progress and continue
    all the way to the east.  After examining the lift here, watch a short scene.
    You won't go up just yet, but it will act as a shortcut later.  Exit to the
    east for a scene. 
    
    You receive the Key Item NOBLE STEEL and each of your characters have access
    to new Marks of the Stars. Take a few minutes to check out your new Marks.
    The Hero's Mark is quite nice, and Marica will finally have a stronger attack
    to use her MP on.  Check around the room if you want, but otherwise exit to
    the west.
    
    Head up the elevator and after a short scene, head south for another scene.
    
    ============================================
    Boss: Gilliam, Cynas Conscriptx2
    Strength: Gilliam: Slash, Pierce | Cynas Conscript: Slash, Strike
    Items: Revival Statue, Broadsword, Iron Mail
    
    The three sets of enemies have a good deal of strengths this time around!
    One weapon type just isn't going to work here, so I hope you have a variety.
    Remember, Swords are Slash, Bows and Lances are Pierce, and Fists are Strike.
    
    If you have Swords equipped on your Hero, have him use Breath of Flame.  If
    he has his Cudgel still, have him use physical attacks paired with Masterpiece
    on Gilliam. At the start, Marica should use Rain of Spears in order to
    damage everything, while Jale uses Two-Way Strike on Gilliam. Logan should
    just stick with normal physical attacks on the Cynas Conscripts, since he
    likely has a Lance equipped. Breath of Flame should do around 100 damage
    and Two-Way Strike should do around 200!  Two-Way Strike does 10% HP damage
    in return to Jale though, so watch his HP.
    
    If you use Breath of Flame, Logan's physical attack, and Marica's Rain of
    Spears, one of the Cynas Conscripts should fall on the first round, and the
    second will fall on the next.  With them gone, go all out on Gilliam.  After
    two rounds, he should have at least 400 damage on him from Jale's Two-Way
    Strike.
    
    Gilliam is rather powerful, doing around 50 damage a hit, but he unbalances
    himself with his attacks so he can't do it every round. If you can quickly kill
    off the Cynas Conscripts, damage shouldn't even be an issue unless it's Jale.
    Make sure you watch Jale's health because Two-Way Strike eats it up pretty
    quickly. Since Gilliam constantly unbalances himself, he's not particularly
    much of a threat.
    
    Once only Gilliam is left, keep up with the Hero's Breath of Flame and use any
    MP Jale might have left on Two-Way Strike.  Logan, if using a spear, is pretty
    out of luck damage-wise, so have him act as a healer with Medicines while
    Marica uses Rain of Spears every round. After the 600 or so damage from
    Jale, it should only take a round or two more to finish Gilliam's HP off.
    ============================================
    
    Watch a scene and Logan and Erin leave your group.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Grayridge                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                           -c2gv2-
    Characters: None
    Items: None
    Key Items: Pass
    
                      After Chapter Hall Events:
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Bone Mace          600 |
    | Mega Medicine     500 |             | Iron Mace        2,800 |
    | Mint            2,000 |             | Iron Sword       1,000 |
    | Antitoxin          50 |             | Bone GreatSword  1,500 |
    | Cough Drop         50 |             | Bone Spear         800 |
    | Tranquilizer       50 |             | Bone Talons        800 |
    | Revival Statue  2,500 |             | Bone Bow           500 |
     -----------------------              | Tree Staff         200 |
                                          | Wooden Shield      500 |
     Accessories:                         | Martial Arts Gi    700 |           
     -----------------------              | Cloth Armor      1,200 |
    | Bone Helmet       180 |             | Bone Mail        1,500 |
    | Cotton Hat        200 |             | Wool Robe          500 |
    | Sun Cape          600 |              ------------------------
    | Cotton Shoes      150 |
    | Leather Boots     450 |              Inn:  0 Potch/Night
    | Gloves            160 |
    | Copper Armband    400 |
     -----------------------
    
    Shop prices are still extremely high in Grayridge, so don't bother buying
    anything. You may be tempted to sell the Ores you received from the many
    encounters in the Mines, but they sell rather low in Grayridge
    
    You're automatically given a free night at the Inn for your troubles. Before
    continuing, you may want to equip your party members with the new gear you
    received as spoils from the last fight.  The Hero does well with the Broadsword
    and the Iron Sword found in the Mines and Marica will do well if you equip her
    with the Bone Club, since it's a medium range weapon.  With a Medium range,
    she can stay in the back row and still damage enemies with physical attacks.
    The Iron Mail should go on the Hero or Jale, since they usually stay in the
    front line.
    
    Exit the Inn and enter the "Outside Ch Hall" or, Outside the Grayridge Order
    Chapter Hall. Approach the gates to the east and watch a scene. You, finally,
    receive the PASS.
    
    Mission Accomplished!
    
    When you regain control, exit the Hall for another scene.  Continue west for
    yet another scene. Exit the Chapter Hall.
    
    Prices in the shops are finally back to normal at this point, so stock up!
    if you've sold all of your Laggart Pelts and Herbal Medicines, you should
    have a good deal of Potch. Though Marica may be equipped with a Bone
    club, you may also choose to get her a Tree Staff.  This is a nice item that
    is has a Long Range and will allow Marica to remain safe in the back row while
    still being powerful with Rain of Spears, but it comes at the sacrifice of
    attack power. You may also want to get her the Bone Bow, just to have a
    character who can use piercing attacks, but I'll leave it up to you to decide.
    For Jale, you can upgrade his Fists.  Please note that the Bone Talons
    are a piercing attack, so to balance the Hero's Slash and Jale's pierce, you
    need someone with a Strike, which the Bone Cudgel covers. Bone talons are
    considers "Claws" over Fists.
    
    Before you go all out, though, be sure you do save some money for the next
    town. You only want to buy a weapon or two here and spend most of your money
    at the next main area, where there will be upgrades.  But certain weapons,
    like the cheap Tree Staff, are nice. Also, it's highly unlikely that you'll
    be able to buy everything in the next town, so stocking up on at least some
    cheap weapons and armor is a good idea. I would suggest holding out on buying
    any armor or accessories for now and instead waiting until later. You'll
    want around 8,000 Potch on you.
    
    Once you're ready, head into the Inn for another scene.  Erin rejoins you.
    Immediately head back inside the Inn and choose to edit your party members.
    Put Hotupa back in your party and click "Edit - Sup." Erin has joined you, but
    she isn't being used yet.  Add her to your party to receive her Repose effect,
    which will restore one Ally's HP at the end of every round.  Unlike battle
    members, you won't have to equip Erin with anything.
    
    ---------------------------------------------------
    Mission: To The Library at Last!
    ---------------------------------------------------
    Client: Main Character                      -c2m5l-
    Reward: 50 Potch
    Description:
    We can finally go to Cynas now that we got our pass! I don't like that Order
    headquarters is there, but we wanna find out about those books. And Erin
    wants to go, too.
    Information:
    - Go to Cynas Library and find out about the books.
    - Cynas is to the north.
    ---------------------------------------------------
    
    Once you have a full party and are regeared, exit town.  Enter Fort Arc.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              Fort Arc                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c2fa1-
    Characters: None
    Items: None
    Key Items: None
    
    After th opening scene, head north and enter the Fort for another scene. Once
    you regain control, just head north.  You can't go any other direction for now.
    Watch a scene and head all the way north to the next screen. Continue west and
    exit to the World Map.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                                 Cynas                                   ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c2cn1-
    Characters: None
    Items: None
    Key Items: None
    Boss: Fergus, Conon
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Broadsword       2,400 |
    | Mega Medicine     500 |             | Bone Axe         1,500 |
    | Mint            2,000 |             | Iron Spear       2.400 |
    | Antitoxin          50 |             | Bone Club        4,000 |
    | Cough Drop         50 |             | Iron Talons      2,000 |
    | Tranquilizer       50 |             | Iron Rod         1,600 |
    | Revival Statue  2,500 |             | Order Bow        3,200 |
     -----------------------              | Bone Boomerang   2,000 |
                                          | Thundergod Garb  1,200 |
     Accessories:                         | Feather Robe     1,000 |
     -----------------------              | Chain Mail       2,400 |
    | Magical Hat       500 |             | Iron Mail        3,200 |
    | Silver Circlet    800 |             | Full Plate       6,000 |
    | Bone Boots        900 |              ------------------------
    | Iron Boots      2,400 |
    | Gauntlets       1,000 |              Inn:  20 Potch/Night
    | Magic Armband   1,400 |
     -----------------------
    
    After the opening scene, I suggest heading immediately for the Weapon Shop.
    If you upgraded weapons in Grayridge, you'll find more upgrades here, but
    instead I recommend upgrading your armor and accessories.  There are some nice
    accessories for Marica's magical attack power, preferably the Magic Armband.
    You probably won't have enough money for a set of Full Plates, so stick
    with an Iron Mail or two.  If you still have money, upgrade Marica's armor, but
    she shouldn't be getting hit as often if you have her in the back row.
    
    There are no gear upgrades for Hotupa's Axe, but after buying armor, if you
    still have money, you may want to buy another BroadSword or some Iron Talons.
    Keep Marica on a Tree Staff and a Bow and only upgrade her if you have excess
    Potch. 
    
    If you lack Potch for every upgrade you want, the Gold Ore from the last boss
    is good to sell in Cynas, as is the Laggart and Lizard Pelts.  Glow Beads sell
    somewhat well, but you'll be able to sell them for more later on. Iron Ores
    are nice to sell here, too.  If you moderate your selling, you should be able
    to make money now as well as later on.
    
    Once you're finished at the shops and Trading post, it's time to continue.
    There's nothing in the Residence, Alley, and the Tower of the Way is closed
    for now, so let's just heed the game's advice and go to the Inn. Speak with
    the Innkeeper to trigger your next scene. Exit the room and approach the exit
    for the scene.  No matter which option you choose, head back to the man's
    room.  Your decision in the following cutscenes doesn't alter anything, so
    choose what you want.
    
    Mission Accomplished!
    
    ---------------------------------------------------
    Mission: Escape from the Order
    ---------------------------------------------------
    Client: Main Character                      -c2m6e-
    Reward: 5,000 Potch
    Description:
    Those sinister-lookin' guys from the library might come after us, lookin' for
    those books! We'd better get out of Cynas. Outta Order territory, actually!
    Information:
    - Escape from Order territory.
    - Go back to Grayridge.
    ---------------------------------------------------
    
    ============================================
    Boss: Fergus, Conon
    Strength: None
    Weak: Fergus: Pierce | Conan: Slash
    Items: None
    
    It's not possible to win this battle, but you do need to survive for three
    rounds.  Hotupa will help considerably in this, since he can knock either
    of the foes off balance with his second Mark of the Stars skill. Just have
    Marica heal and otherwise just physically attack. 
    ============================================
    
    If you have any business left to do in Cynas, such as buying weapons and
    armor, do it now, otherwise, exit the city.
    
    Head back to Fort Arc and, after the scenes, just head south and exit to
    Grayridge.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                              ~~~ Chapter 3: Defense ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -c3dfs-
    
    Recruitable Characters - Chapter 3:
    ---------------------------------
    Anya                      -c3cra-
    Selen                     -c3crs-
    ---------------------------------
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                     Grayridge and Grayridge Mines                       ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c3ggm-
    Characters: None
    Items: None
    Key Items: None
    Enemies: Shell Baboon, Poison Viper, Spiked Lizard, Armored Spider, Gray
    Turtle, Silkmoth Larva
    Boss: None
    
    Shop Inventories remain unchanged.
    
    Enter the Order Chapter Hall and, after the scene, enter the Inn. Logan rejoins
    your party. Mission Accomplished!
    
    ---------------------------------------------------
    Mission: Warn Citro Village!
    ---------------------------------------------------
    Client: Main Character                      -c3m7w-
    Reward: 5,000 Potch
    Description:
    Order troops are on their way to Citro Village! They wanna capture it and turn
    it into another Cynas. We gotta get the jump on them and warn the village!
    Information:
    - Let the village know about the Order troops.
    - Get a head start by going through the mine Gateway to the Fortress Ruins.
    ---------------------------------------------------
    
    Once you're done with the cutscenes, prepare your party and enter, once
    again, the Grayridge Mines. Head north for a short scene and use the elevator
    to reach the cellar.
    
    Once you're in the cellar, head west beyond the save point and head up the
    ladder.  On the greenish level, head north and east until you reach the
    intersection, where you should head north.  Follow this path north and east
    until you reach the next intersection, where you should head north. At the
    next intersection, head west and at the next intersection, ignore the path to
    the north and continue west. Head up to the next screen, where your scene
    plays.
    
    Marica and Jale leave and Mission Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Fortress Ruins                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c3rv2-
    Characters: None
    Items: 500 Potch, Bone Axe, 500 Potch, 5,000 Potch, 50 Potch, 5,000 Potch,
    5,000 Potch, 10,000 Potch
    Key Items: None
    Enemies: Cynas Conscript - Staff, Cynas Conscript - Sword/Shield
    Boss: Fergus, Conon
    
    Head off the Gateway screen for another scene, where you should tell Moana to
    touch the book. Finally, Moana joins you even though she officially "joined"
    you a long time ago.
    
    You start in the Fortress Ruins Tavern.  You can explore a bit if you want.
    To the west is the second floor residence, but there's nothing there for now.
    Head to the right and exit the Tavern into the Entrance.  Save your game
    and exit to the north.  Then follow the path all the way west and enter the
    western door, where a scene plays.
    
    You're given some time to prepare, so exit the strategy room as you wish, save
    your game if necessary, explore, speak with Jale and Marica, and when you're
    ready, talk to Liu and tell him you don't need any more time to prepare.
    
    For this, you have three parties of two each.  Your Hero and Marica are the
    first Party, Jale and Hotupa are Party 2, and Logan and Dirk make up Party 3.
    
    You'll probably want to change around Dirk and Hotupa's gear, since they've
    been in and out.  Be sure that Logan has some decent gear, as well.  Finally,
    make sure both members of each group do different types of damage.  When you're
    ready, choose to Head Out.
    
    ---------------------------------------------------
    Mission: Defend Citro Village!
    ---------------------------------------------------
    Client: Main Character                      -c3m8d-
    Reward: 10,000 Potch
    Description:
    The Order troops are here! We gotta stop 'em here in this forest or at the
    castle! We ain't lettin' them any closer to our village!
    Information:
    - Engage the Order units.
    - Battle them at Flesaria Forest.
    ---------------------------------------------------
    
    After a few scenes, the Hero and Party 1 get into an encounter with two Cynas
    conscripts.  This is just a normal fight and the enemies are the same ones
    you encountered during the fight with Gilliam. They're strong to Slashing,
    so you'll want to use Marica's magic spells to help deal damage. In fact,
    Rain of Spears will probably kill off the weaker Conscript - Staff, while
    physical attacks on the second round will kill off the Sword/Shield.
    
    After the next few scenes, you're forced into another boss fight.
    
    ============================================
    Boss: Fergus, Conon
    Strength: None
    Weak: Fergus: Pierce | Conan: Slash
    Items: None
    
    Like before, you're not going to be able to win this fight, but keep Marica
    on healing duty, since damage is going to come pretty quickly with only two
    members in your group.  Heal if you hit around 80 HP and on the third round,
    the battle ends.  Don't waste MP, there's very little you can do to these
    foes.
    ============================================
    
    After a few more scenes, Jale, Marica, and Liu join your group for the next
    events. There's not going to be any fighting, so don't worry too much about
    preparations.
    
    Exit the strategy room and head east down the stairs into the entrance hallway.
    In here, save your game and, if necessary, head out two screens to the east
    and speak with the Wanderer there.  He will also let you add a Support Member,
    in this case, Erin. It's not really necessary at the moment, though.  Head
    back to the Entrance Hall and exit south to the Plaza.  Continue west through
    the Plaza to trigger the next events.
    
    Mission Accomplished!
    
    We're not done yet! Asad and Chrodechild give you some important information 
    and are just east of the starting point. Exit the Strategy room and head east
    down the stairs into the Entrance Hall.
    
    Before leaving, be sure you speak with Moana.  She gives you the rewards for
    every required story quest you've done so far.  These include 500 Potch, a
    Bone Axe, 500 Potch, 5,000 Potch, 50 Potch, 5,000 Potch, 5,000 Potch, and
    10,000 Potch!  At the very least, you won't be having problems with Potch
    for a bit. You can't accept any new quests at this time, unfortunately.
    
    From the Entrance Hall, head east through two screens and watch a scene.
    Once it's over, head back up to the Strategy room and speak with Asad.  Choose
    "Yeah." Asad and Chrodechilde temporarily join your party. 
    
    At this point, you get to name your Company. It's referred to as
    "[Name] Company."  When you're done, be sure to put Chrodechild in the front
    row and move Marica to the back.  You may want to put Asad in the front as
    well.
    
    ---------------------------------------------------
    Mission: To the Magedom of Janam
    ---------------------------------------------------
    Client: Main Character                      -c3m9j-
    Reward: 10,000 Potch
    Description:
    The Magedom is sayin' we oughta fight the order together. Not a bad idea, but I
    wanna see who I'm dealin' with. So I'm goin' to the Magedom to meet the top
    dog.
    Information:
    - Go to the Magedom of Janam.
    - Head East.
    ---------------------------------------------------
    
    When you're ready to leave, head to the castle Entrance Hall and exit to the
    east.
    
    On the World Map, a short scene plays and the Mislato river is now available.
    
    Note:  If you haven't been exploring at all, you'll notice that the first
    Season Change occurs at this point.  This is important because different
    monsters come out at different seasons and some quests have a season
    requirement to do.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Mislato River                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c3mlr-
    Characters: None
    Items: Mislato Salmon
    Key Items: None
    Enemies: Raparo Bird, Stealth Bird, Skyfish
    Boss: None
    
    After the short scene, head east. Ignore all of the side paths that go into
    the river, as they all leads to dead ends. On the second screen, head east
    until you reach the intersection. Most paths in this are are closed for now,
    so you can't explore the River completely.  Just keep heading east and southeast
    until you run into the Save point.
    
    Keep heading East to the next screen and you'll soon find a large open area.
    The first south exit is blocked, but the second southern exit, to the far
    southeast, leads to a new screen with a chest that contains a MISLATO SALMON.
    
    Head back to the previous screen and exit to the northeast.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               El-Qaral                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c3eq1-
    Characters: None
    Items: None
    Key Items: Fierce Regalia
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Broadsword       2,400 |
    | Mega Medicine     500 |             | Magedom Sword    4,800 |
    | Mint            2,000 |             | Gold Mace        6,000 |
    | Antitoxin          50 |             | Iron GreatSword  4.000 |
    | Cough Drop         50 |             | Bronze Axe       4,000 |
    | Tranquilizer       50 |             | Silver Spear     6,000 |
    | Revival Statue  2,500 |             | Iron Fists       3,500 |
     -----------------------              | Ruby Rod         3,200 |
                                          | Iron Bow         4,200 |
     Accessories:                         | Iron Dagger      3,000 |
     -----------------------              | Adept's Singlet  2,000 |
    | Winged Helm       700 |             | Feather Robe     1,000 |
    | Silver Boots    4,800 |             | Chain Mail       2,400 |
    | Gauntlets       1,000 |             | Scale Mail       4,800 |
    | Magic Armband   1,400 |              ------------------------
    | Gauntlets       1,000 |
    | Magic Armband   1,400 |              Inn: 40 Potch/Night
     -----------------------
    
    
    Watch a short scene and you have free reign.  The Weapon shop should be your
    first stop, as always.  Buying two Magedom Swords for your Hero to dual-wield
    would be the strongest choice for him.  If you're using Marica as a mage, you
    may want to get her a Ruby Rod, but there's also a new Bow for her.  Buy her
    whatever you wish.  The Adept's Singlet has decent defense and adds 4 attack
    power.  It's a good choice, but if you're looking for pure defense, the
    Scale Mail is the best. If you haven't gotten at least one Magic Armband for
    Marica yet, now is a good time. A Gauntlet is good for your main character,
    who is probably a main source of physical damage.
    
    For the rest of your gear, try to balance out Pierce and Strike.  Don't buy
    too much!
    
    When you're done buying equipment, head to the Imperial Plaza and Chrodechild
    leaves your group. After the scenes, the Arcane Academy opens up on the city
    map. Enter it for your next scenes, calling Rizwan "Her Bagship" is 
    particularly amusing. You receive the key item FIERCE REGALIA. You learn some
    more skills for your Marks of the Stars.
    
    Afterwards, do as told and touch the red sphere.  This allows you to manipulate
    the Marks on each party member. For now, there's not a lot that you can do,
    but later on more will be available.
    
    When you're done, exit the area.  After a scene, you have access to new areas
    in the town, such as the Blade's Outpost. There's nothing important to do
    there just yet and the Plaza isn't terribly important, so just exit the city
    when you're done exploring.
    
    Head back to the Fortress Ruins and watch a short scene in Flesaria before
    finally arriving back.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Fortress Ruins                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c3rv3-
    Characters: Anya, Selen
    Items: 10,000 Potch
    Key Items: None
    
    Once in the Fortress,  head west into the Entrance Hall and watch a scene.
    Head upstairs and to the west into the Strategy Room/Great Hall. During the
    scene, you name the Fortress.  It's called "Castle [Name]" by the game.
    
    Mission Accomplished!
    
    At this point, I'd like to point out something important.  Since we don't
    have Viki to teleport us around in Suikoden Tierkreis, we must use Gateways
    for transportation.  If you speak with the person outside of the Gateway in
    your Headquarters, you can warp around without using up "days" per season. At
    this point, Grayridge is the only place you can visit through the Gateways.
    
    Once you've finished the scenes, head east into the Entrance Hall. Moana gives
    you some information about required quests. You must do all three to continue
    with the game. But, before accepting any, we have some recruiting to do first!
    
    Also, don't forget to pick up your 10,000 Potch reward from Moana.
    
    Head into the Tavern and speak with Erin, who will allow you to change party
    members.  Pick whoever you wish to bring and then head back over to the
    Gateway.
    
    ---------------------------
    Character: Anya     -c3cra-
    Location: Grayridge Mines
    Prerequisite: Having named your Headquarters.
    Description:
    After the scene with Atrie once you've finished the Magedom events, that is,
    once you've named your Headquarters, head to Grayridge. Enter the Mines from
    the town map.  If you've not seen the inventor scene here, you'll see it now,
    but otherwise head just to the east and you'll see a character near the top
    of the screen. She's on the first screen, it's hard to miss her. Speak with
    Anya and ask her "You wanna work for us?" to recruit her.
    
    If you're late in the game, you can find Anya in the Alley, which is accessed
    from the Town Map.
    ---------------------------
    
    ---------------------------
    Character: Selen    -c3crs-
    Location: Headquarters
    Prerequisite: Flower Season
    Description:
    Oh, Selen's not fun at all to recruit.
    After the scene with Atrie once you've finished the Magedom events, that is,
    once you've named your Headquarters, you need to walk around outside until it's
    Flower Season.  To tell which season is Flower, look at the top left corner.
    Flower Season is represented by an open flower, NOT the Flower that is closed.
    The first Flower season in the game occurs two months after the game starts.
    If you've not been wandering around and exploring, Flower Season should just
    be starting by the time you name your Headquarters.
    
    Enter your Headquarters during Flower Season and watch a scene. Once you've
    watched the scene and have been introduced to Selen, exit the castle and walk
    around outside until the next Flower Season.  That is, around 90 days through
    the three seasons.  When it's Flower Season again, enter the Castle and you
    should automatically get a scene.  If you don't, try resting at the Inn or
    finishing any storyline Missions you're currently on. It does not matter if
    Jale is in your party or not to encounter Selen.
    
    Your second encounter with Selen is a real fight and, depending on your level,
    this is not an easy fight at all.  If you're trying to fight Selen as early as
    possible, it's going to take some luck to kill her. Jale should start off
    by using Bind Bolt and hope you Paralyze her.  Selen will probably be doing
    over 100 damage a hit, so she's easily capable of killing you in two hits.
    You're just going to have to wait until she unbalances herself to damage her.
    You must absolutely keep your HP over 210 at all times or Selen will destroy
    you in one hit.  At low levels, this battle is highly luck based, so you
    may want to wait until around level 25 or so to do it.  That's not saying it's
    impossible to beat her around level 17 or so, though. You need to be liberal
    with Mega Medicines and Mints in order to beat Selen quickly. If the battle
    drags on too long, even if you have good luck you'll lose. If the battle
    goes absolutely perfectly and Selen is paralyzed by the first Bind Bolt,
    use Two-Way Strike twice, then attack physically and heal until she dies.
    
    I would suggest that, if you lose, you reset and try to beat her again, since
    walking around until Flower Season can be somewhat annoying. If you lose, you
    must wait until another Flower season comes along.
    
    Once you beat Selen, she joins you.
    
    Storyline Missions can hinder your progress in this quest, so when you're
    recruiting Selen, be sure not to have one active.
    ---------------------------
    
    Now that we've spent some time recruiting the characters possible at this
    point, we should continue.  You can do the three quests in any order you wish,
    but I am going to start with the First Empress Consort quest.
    
    HUGE NOTE: Recruited characters, such as Selen, do not normally begin with
    their Marks of Stars.  Instead, to give the characters their marks, you must
    equip them by touching the large glowing Red Orb in the Headquarters Entrance
    Hallway. 
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                           ~~~ Chapter 4: Consorts ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -c4cnr-
    
    Chapter 4 is an interesting Chapter because the game splits off here into
    three paths.  Though you can eventually do them all, you only need to complete
    one of them to continue. This guide will be written in the the order of
    Consorts, for example, First Consort will be written first, then Second Consort
    and then Third.
    
    Recruitable Characters - Chapter 4:
    ---------------------------------
    Sisuca                    -c4css-
    Tongatihi                 -c4ctg-
    ---------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                                El-Qaral                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4eq1-
    Characters: None
    Items: None
    Key Items: None
    Inventory remains unchanged. 
    
    ---------------------------------------------------
    Quest: 1st Empress Consort Shairah
    ---------------------------------------------------
    Client: Shairah                             -c4cq1-
    Reward: 5,000 Potch
    Description:
    I have a request for you already.  Nothing too hard. Just want you to go scout
    and Order fortress. I'll give you the details when I see you, so please come
    to El-Qaral.
    Information:
    - Scout the Ladzaa Fortress.
    - Find out the details at the El-Qaral Imperial Palace.
    ---------------------------------------------------
    
    Note: If you've completed the other quests, you cannot start this one until the
    others are completed and reported, which means every event that happens after
    the events must be completed, too.
    
    A scene plays when you accept this quest from Moana.  The goal is now El-Qaral,
    which is just a click away on the World Map. Enter the Imperial Plaza to
    trigger the scene. 
    
    You're required to pick party members at this point.  Your Hero and Asad are
    required members, so just pick two more.  Try to keep a nice balance of
    weaponry at your disposal.  Usually, 3 melee and a mage work best, but it's
    not really imperative. I like to bring Marica and Jale with Erin along for
    support.  Just use whoever you like, one character isn't going to make or
    break a battle, just be sure that you can access multiple weapon types.
    
    ---------------------------------------------------
    Mission: Scout Out Ladzaa Fortress
    ---------------------------------------------------
    Client: Shairah                             -c4m10-
    Reward: 20,000 Potch
    Description:
    Ladzaa fortress is north, up Mislato River.  We're gonna be makin' an assault,
    and we want you to join us. But first, I want you to go get a feel for the lay
    of the land there. 
    Information:
    - Check out the area around Ladzaa Fortress.
    - Go North along the Mislato River.
    ---------------------------------------------------
    
    When you're done, exit El-Qaral and enter the Mislato River. Be sure that if
    you go exploring before you enter the river, you go back to El-Qaral first so
    that you enter the river from the eastern side.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Mislato River                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4ml2-
    Characters: None
    Items: Sapphire Rod, Magedom sword
    Key Items: None
    Enemies: Raparo Bird, Stealth Bird, Skyfish, Cynas Conscript - Sword, Cynas
    Archer
    Boss: None
    
    Follow the path west back one screen to where the save point is.
    When you can, head up the path to the north to an area that was previously
    blocked off.  There's a four-way intersection here.  Head over the bridge to
    the west and you'll immediately reach another intersection.  Go over the 
    northern bridge and open the chest here for a SAPPHIRE ROD. Head back to the
    intersection and go west.  Head over the next western bridge and open the
    chest here for a MAGEDOM SWORD.  head back east two intersections until
    you reach the open area, where you should head northeast.
    
    On the next screen, watch a scene. Head east onto the next screen and follow
    the path north, then east, and then southeast beyond the large open area.
    Continue north up the path until you reach an intersection.  Actually,
    this is just another large open area, but it is disguised well by the large
    rocks impeding your path.  The fastest way to the next screen is just to
    head straight west. There are no items on this screen, so don't worry about
    the side paths.
    
    On the next screen, watch a scene. 
    
    You're immediately forced into an encounter with three Cynas Conscripts, two
    Conscript - Swords and one Cynas Archer.  They're weak to Strike and strong
    to Slash and Pierce like in every other battle with them.  Have Marica, if
    you brought her, use Rain of Spears to kill off the Archer and damage the
    rest of the enemies, while the rest of your party uses physical attacks.  It's
    a required battle, that doesn't mean it has to be difficult.
    
    Once again, you're forced to remake your party to include a character.  Just
    pick who you want and head back to El-Qaral.  Head all the way east and then
    all the way south, and follow the path northwest, west, and south back to the
    previous screen. Continue southwest through the next scren until you're back
    at the river.  Keep going south here until you hit the bottom, then head east
    to the next screen. Head to the northeastern corner of this screen and exit to
    the World Map.
    
    Enter El-Qaral.
    
    Watch a scene upon entry and enter the Inn, where another scene plays. Exit
    the Inn and both Missions are Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Headquarters                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4qhc-
    Characters: Wahie, Zahra, Eunice, Sisuca, Tongahiti
    Items:  10,000 Potch (Cougar), Water Dragn Claws, Argent Claws
    Key Items: None
    Enemies: None
    Boss: None
    
    ---------------------------------------------------
    Mission: Get Cougar Back Home
    ---------------------------------------------------
    Client: Main Character                      -c4103-
    Reward: Wtr Drgn Claws, Argent Fists
    Description:
    Turns out Cougar came to this world through a Ladzaa Fortress Gateway. But that
    Fortress is crawling with Order soldiers, so we're gonna have him use the
    castle Gateway instead.
    Information:
    - Get Cougar back to his home world.
    - Use the Gateway in your Headquarters.
    ---------------------------------------------------
    
    Head back to your Headquarters, the Fortress Ruins, and watch a scene.
    
    Wahie joins you as an ally.  Mission Accomplished! Head back out of the
    Gateway screen and watch yet another scene. Zahra and Eunice join your group,
    too.  
    
    Make sure that before you continue, you check the glowing Red Orb so that
    Zahra can learn his Marks of the Stars, which make him a very good healer.
    
    In the Entrance Hall, watch a scene. 
    
    Pick your party, which much include the Hero and Liu. I suggest using Selen and
    Jale if you've recruited Selen, as she and Jale's Cooperative attack will be
    quite useful.
    
    When you're ready, head west of the Plaza to the main entrance.
    
    ============================================
    Boss: Porpos, Porpose Soldier x2
    Strength: None
    Weak: None
    Items: Mega Medicine x2, Trident
    
    This isn't really much of a boss fight.  The Porpos and Porpos soldiers are
    slow and will generally attack last.  You'll probably be able to kill one, if
    not both, of the Soldiers off in one round with simple physical attacks.
    
    The Porpos does hit rather hard, though, around 60 damage more of the time,
    so make sure you keep your characters around 100 HP.  You may want to have Liu
    use his defense increasing Mark, Defense Shield, on anyone, including himself,
    who has low defense in order to limit the damage taken.
    
    If you're using Jale and Selen, you can probably break 600 damage on the main
    Porpos.  With that much damage, a few more attacks will finish him off.  This
    isn't really much of a boss, more like a strong normal enemy.
    ============================================
    
    Head back into the Entrance Hall to trigger another scene. Head upstairs here
    to continue the scene, then head through the eastern door.
    
    You're not in Flesaria Forest - North.  Follow the path west and at the split
    continue west. Head south at the second intersection and head onto the next
    screen. Head north-northeast until you reach the split in the road, where you
    should head east, towards Grayridge. On this next screen, a scene occurs.
    
    ============================================
    Boss: Nova
    Strength: None
    Weak: Strike
    Items: None
    
    Since Liu left your party and you haven't had a chance to add a fouth
    party member, you may have some trouble here.  Fortunately, this is another
    unwinable battle, so you just have to survive for a few rounds.  You'll
    probably end up using your main character as a healer while your other
    members just attack physically.  The boss does around 70-80 damage with each
    attack, so keep your HP up.
    
    After three rounds, the battle ends.
    ============================================
    
    Watch the scenes.  It's time to accept another of the Consort Quests at this
    point. But before doing so, we also have a few more characters that we can
    recruit.
    
    ---------------------------
    Character: Sisuca   -c4css-
    Location: Citro Village
    Prerequisite: 10 members recruited into your Army.
    Description:
    After you've recruited 10 members into your army and after the events with
    Dirk in the Headquarters you can recruit Sisuca.  You first need to see a
    short scene with her on the World Map, where she mentions that your army has
    gotten quite large.  Then, head to Citro Village and enter the Elder's House.
    
    Watch a scene and Sisuca leaves. Head back to your castle and enter the
    bar for another scene with Sisuca, where she officially joins.
    ---------------------------
    
    ---------------------------
    Character: Tongatihi-c4ctg-
    Location: Corridor
    Prerequisite: None
    Description:
    You must have finished the events in the Corridor and have access to it, so
    once you've brought Cougar back to your Headquarters and watched the scenes
    with him you can start this quest.
    
    Once you're in the Corridor, head off the screen to the right and speak with
    the Wanderer Man for a scene. 
    
    Head back to Moana and accept her Mission "Window Information," which should
    now be open.
    
    ---------------------------------------------------
    Recruitment Quest: Window Information
    ---------------------------------------------------
    Client: Tongatihi                          
    Reward: 100 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    Please gather as much information about Windows as possible. Knowing your
    Company, I bet you can even search other worlds! Signed, Tongatihi.
    Information:
    - Gather window Information
    - From other worlds, too.
    
    Just deploy anyone for this quest.  You're not going to be able to succeed at
    it no matter which you do, so just send one person out and wander around for
    five days and come back with a failed Mission report.
    ---------------------------------------------------
    
    Once you've failed the Mission, you need to accept it again later on.  If you
    walk around a bit and the quest isn't showing up, complete another quest or
    continue through the game a bit. 
    
    Soon, another Quest will show up from Tongatihi.
    ---------------------------------------------------
    Recruitment Quest: Windows from Beyond the Gateway
    ---------------------------------------------------
    Client: Tongatihi                          
    Reward: 100 Potch
    Description:
    Please gather as much information about windows in other worlds as possible.
    Otherwise, my head is going to start hurting again. . .OWWWWWWWWWWWWWWW!
    Ouch! Ouch!
    Information:
    - Gather window Information
    - From as many places in the Infinity as possible.
    - Deployment Period: 10 Days
    
    Just deploy anyone for this quest.  You're not going to be able to succeed at
    it no matter which you do, so just send one person out to wander around for
    ten days and come back with a failed Mission report.
    ---------------------------------------------------
    
    After you've failed both Quests, Window Information and Windows from Beyond
    the Gateway, head back into the Corridors and speak with Tongatihi. Ask him
    "Well, can you make us Windows?" and he'll join you.
    ---------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               El-Qaral                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4eq2-
    Characters: None
    Items: 5,000 Potch (Second Consort Reward), 10,000 Potch (Chronicle Reward)
    Key Items: Academy Key
    Enemies: None
    Boss: Rock Dragon
    Inventory remains unchanged. 
    
    ---------------------------------------------------
    Quest: 2nd Empress Consort Rizwan
    ---------------------------------------------------
    Client: Rizwan                              -c4cq2-
    Reward: 5,000 Potch
    Description:
    We'd like your help with some Chronicle research. Please bring Mubal, and a
    few of your people who have powerful Marks of the Stars, to the Academy. 
    Information:
    - Help with Chronicle Research
    - Find out the details at the Arcane Academy.
    ---------------------------------------------------
    
    Note: If you've completed the other quests, you cannot start this one until the
    others are completed and reported, which means every event that happens after
    the events must be completed, too.
    
    A scene plays when you accept this quest from Moana.  The goal is now El-Qaral,
    which is just a click away on the World Map. Enter the Imperial Plaza to
    trigger the scene. Make sure you take Rizwan's advice and bring your most
    powerful characters!
    
    When you enter the Arcane Academy, a scene plays.  Enter the Prince's Palce,
    which is now open on the world map. You receive the ACADEMY KEY. Exit the
    Palace and head back to the Arcane Academy. When you're ready, that is, when
    you have a full party that you feel is capable of taking on the enemy, tell
    Rizwan that you want to continue.
    
    ---------------------------------------------------
    Mission: Help Research Chronicles
    ---------------------------------------------------
    Client: Rizwan                              -c4m12-
    Reward: 10,000 Potch
    Description:
    We want you to use your Marks of the Stars and let us watch you fight the
    Dreambeasts we created via mage arts.  That will help us better analyze the
    Marks of the Stars.
    Information:
    - Help with Chronicle Research.
    - Use the Marks of the Stars to fight Dreambeasts.
    ---------------------------------------------------
    
    ============================================
    Boss: Rock Dragon
    Strength: None
    Weak: Slash, Pierce
    Items: Gold Ore, Revival Statue
    
    This intimidating boss has a weakness to Slash attacks, meaning your Dual-
    Wielding Hero is probably the best choice for damage here.  Have him use 
    Masterpiece every round to break 375 damage!  While Strike attackers aren't
    strong versus the boss, if you use Selen and Jale you can hit 600 with their
    Martial Artists Cooperative attack, which is very nice.  If you're using a
    character who can Unbalance the boss, with an attack such as Toppling Blow,
    the boss is quite easily unbalanced.
    
    If you're strong, you can probably kill this boss in two rounds, possibly
    before it even has a chance to attack you.  In fact, the Hero alone using
    Masterpiece could probably kill it in four rounds, as long as his HP is up
    and he's Dual Wielding Magedom Swords.
    ============================================
    
    Don't listen to Rizwan and go back to the Inn.  Instead, you need to examine
    the door on the right side of the screen.  The Hero will use his Key and the
    door opens. Head through the door and head east through two screens until you
    reach a room with a large staircase.
    
    The doors on each floor don't actually lead anywhere, so just keep heading
    down the stairs until you've gone down down to the bottom.  Enter the door
    and watch a scene.  Head back upstairs and exit the Academy. Enter the
    Prince's Palace.
    
    Mission Accomplished!
    
    But we're not done with the Second Consort yet. After reporting your missions
    to Moana, you can accept another request. However, this one is for character
    Character recruitment.
    
    ---------------------------------------------------
    Recruitment Quest: Arcane Academy Tour
    ---------------------------------------------------
    Client: Geschutz                            -c4rc1-
    Reward: 100
    Description:
    We'd like to tour the Magedom's Arcane Academy in El-Qaral. Could you arrange
    that? We'll be waiting on the West side of the Mislato river. Signed, Mage
    Arts Students.
    Information:
    - Arrange an Arcane Academy Tour
    - Meet at Mislato River
    
    This quest is rather easy, as you automatically head for the Mislato River
    and a scene plays out. Then the Quest is completed and you can go report it
    for your reward of 100 Potch, since you pretty much failed it.  You can't
    succeed at it, so don't worry. 
    
    This is the first Quest in a series to recruit the set of characters Geschutz,
    Minen, and Buchse.
    ---------------------------------------------------
    
    After you finish the Second Empress Consort Quests and the Arcane Academy Tour,
    you're done with the Second Consort's questline and should move onto another
    Consorts.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               El-Qaral                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4eq3-
    Characters: None
    Items: None
    Key Items: None
    Inventory remains unchanged. 
    
    Note: If you've completed the other quests, you cannot start this one until the
    others are completed and reported, which means every event that happens after
    the events must be completed, too. You can begin with the Third Empress if you
    wish, but will not be able to open up the First and Second quests until you've
    Reported the Third's Mission.
    
    ---------------------------------------------------
    Quest: 3rd Empress Consort Kureyah
    ---------------------------------------------------
    Client: Kureyah                             -c4cq3-
    Reward: 5,000 Potch
    Description:
    My name is Kureyah. I am Sham's mother. My son told me a lot about you, and I'd
    like you to help me with something. I will be waiting at the El-Qaral Prince's
    Palace.
    Information:
    - She seems to have some sort of request?
    - Find out the details at the Prince's Palace.
    ---------------------------------------------------
    
    Watch the acceptance scene and head to El-Qaral city, where you must enter the
    Prince's Palace on the town map. Accept her request.  Exit El-Qaral and enter
    the Mislato River from the eastern side, or the El-Qaral side.
    
    ---------------------------------------------------
    Mission: Escort me to Salsabil
    ---------------------------------------------------
    Client: Kureyah                             -c4m13-
    Reward: 10,000 Potch
    Description:
    I want you to escort me to my hometown of Salsabil. I don't trust the Magedom
    forces and I can't ask the Blades of Night's Veil. You are the only ones I
    can turn to!
    Information:
    - Act as the Third Empress Consort's bodyguard escorts.
    - Take her to the town of Salsabil.
    - Go southward along the Mislato River.
    ---------------------------------------------------
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Mislato River                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4ml3-
    Characters: None
    Items: Silver Spear, Bronze Axe, Iron GreatSword, 5,000 Potch
    Key Items: None
    Enemies: Raparo Bird, Stealth Bird, Skyfish, Inpu
    Boss: Ruffian Head, Ruffian x2
    
    While the First Empress Consort's Mission opens up the northern portion of the
    river, the Third Empress Consort opens up the souther, previously blocked,
    portion.  We're heading south in the river.
    
    From the eastern entrance, head to the southwestern corner of the screen,
    where there was once a guard blocking the pathway. Head a bit west and open
    the chest for a SILVER SPEAR.  Head south and onto the next screen.
    
    Follow the river all the way south until a small passage opens up to the
    east.  Head up the passage and over the bridge and open the chest for a BRONZE
    AXE in the chest.  Head back south all the way and follow the path east.
    When you can, head north over the small bridge. Ignore the small bridge to the
    southeast and head back north. Hug the far eastern wall and pass over the next
    bridge.  Open the chest for an IRON GREATSWORD. head west over the set of
    bridges, follow the shore north, and head east over the long bridge. Head
    east onto the next screen.
    
    Continue south and follow the path east and south until a scene plays.
    
    ============================================
    Boss: Ruffian Head, Ruffian x2
    Strength: None
    Weak: None
    Items: Mega Medicine x2, Revival Statue
    
    Again, this isn't much of a boss fight, more like a set of strong monsters.
    if you're using Selen and Jale, Martial Artists will be able to kill the
    Ruffian in one hit, but you may not want to bother, since they onl have around
    400 HP and you can kill them with just plain physical attacks.  The Ruffian
    Head can hit for 70 damage, but with the combined force of your attacks,
    he shouldn't take more than a round or two to fall.  Just watch your HP.
    Fortunately, he likes to unbalance himself so his ability to damage you is
    limited.
    ============================================
    
    When you regain control, head to the western bank and follow it south. Open
    the chest for 5,000 Potch. Head back up and follow the eastern side down onto
    the world map.
    
    Enter Salsabil.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Salsabil                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4sv1-
    Characters: None
    Items: 5,000 Potch, 10,000 Potch
    Key Items: None
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Magedom Sword    4,800 |
    | Mega Medicine     500 |             | Bone Scythe      4,800 |
    | Mint            2,000 |             | Strike Rod       5,200 |
    | Antitoxin          50 |             | Throwing Knife   5,500 |
    | Cough Drop         50 |             | Iron Shield      5,000 |
    | Tranquilizer       50 |             | Magic Robe       3,500 |
    | Revival Statue  2,500 |             | Silk Robe        5,000 |
     -----------------------              | Adept's Singlet  2,000 |
                                          | Silver Chain     6,000 |
     Accessories:                         | Silver Mail      8,000 |
     -----------------------               ------------------------
    | Wool Hat          800 |
    | Clown Shoes     1,200 |
     -----------------------
    
    You can't do anything until you bring Kureyah to the Viceroy's Mansion, so
    head there for another scene.
    
    I suggest your first stop be the Trade Harbor to make some money. If you have
    any Gold Ore, it sells quite well here, as do Glow Beads.  You'll be able to
    sell Glow Beads for more later on, but if you're in need of money now, this is
    a fine place to sell them. Herbal medicine sells for 20 more Potch in Grayridge
    so, while you may have a few, sell them there instead. You can make some easy
    money by buying Buttefly Wings for 3,600 and selling them for over 4,000 Potch
    in Grayridge. In contrast, you can buy Eternal Feathers in Grayridge and sell
    them back in Citro Village for a nice profit.  At this point, Salsabil isn't
    a terribly good place to trade, but you can still make some profit.
    
    The weapon and armor selection is somewhat limited, but there are some very
    nice armor upgrades for your characters. For your devoted mage, if he or she
    uses magical attacks, I'd buy a Magic Robe and for your other characters,
    but them a nice Silver Mail upgrade, if you have the money.  The Clown Shoes
    are decent, as well.
    
    If you want to, speak with the Shady woman in the Residence, but otherwise
    just head for the Inn, which you get to stay at for free for the night.
    After spending the night, head back to the Viceroy's Mansion and watch another
    scene at the back of the Mansion. 
    
    Exit town and head back to El-Qaral. Enter the Prince's Palace for your next
    scene. 
    
    Mission Accomplished!
    
    Remember to pick up your reward from Moana when you have the chance. You
    receive 5,000 Potch from meeting with the Third Consort and 10,000 Potch
    for escorting her.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Headquarters                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c4cc3-
    Characters: None
    Items: Argent GrtSword, Sapphire Rod
    Key Items: None
    Enemies: Cynas Conscript, Cynas Archer
    Boss: None
    
    As you exit El-Qaral, watch a scene with Nakil. 
    
    ---------------------------------------------------
    Mission: Defend the Castle!
    ---------------------------------------------------
    Client: Nakil                               -c4m14-
    Reward: Argent GrtSword, Sapphire Rod
    Description:
    Order troops have left Grayridge and are going to attach the Headquarters!
    Reinforcements are on the way from the Magedom, so let's engage the Order
    together!
    Information:
    - Engage Order units. 
    ---------------------------------------------------
    
    When you enter the Entrance Hall, a scene plays. Head upstairs back to the
    Great Hall/Strategy Room and watch a scene.
    
    When you're ready, choose "You Bet!" When making parties, you won't have
    enough members for full parties yet, so just stick Selen and Jale together
    and fill up Logan's party with your weaker members while the Hero gets the
    stronger group.  Try to put someone with a Strike weapon in the Hero's
    group, since he has a rather strong set of enemies to deal with compared
    to the others.
    
    Jale's group has the first fight, which is against three Cynas Conscripts.
    As always, they're weak to Strike, so Fists work well on them. Jale and
    Selen should be able to kill one each round with Martial Artsts, so they won't
    be too bad.  Remember that Claws are not considered Strike damage. 
    
    Logan and his grouo has to fight next, this time with two Cynas Conscripts and
    a Cynas Archer.  This group is slightly harder, but if you have a full party,
    killing them shouldn't cause too much trouble.  If this is your weakest party,
    just put two or three mages into the group and they can easily take care of
    the enemies in a few rounds.
    
    Next the Hero fights against three Cynas Conscripts.  If you don't have someone
    with hand-to-hand abilities, you're going to have to stick with magic and 
    the ability to heal and outlast them.  The Cynas Conscripts have a bad tendency
    to defend often, so fighting can be annoying if you're at a low level. 
    
    With all three sets dead, the battle ends.
    
    Mission Accomplished!
    
    Head down to the Entrance Hall and watch a scene with Moana. Remember to report
    your Quests! You receive an Argent GrtSword and a Sapphire Rod for finishing 
    the Defend the Castle! Mission.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                             ~~~ Chapter 5: Alliance ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -c5aln-
    
    Whew!  After that confusing chapter, some form of linearity returns to the
    story.
    
    Recruitable Characters - Chapter 5:
    ---------------------------------
    Gadburg                   -c5crg-
    Luvais                    -c5crl-
    Muro                      -c5crm-
    ---------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5hq1-
    Characters: None
    Items:  Any Rewards from previous Consort Quests.
    Key Items: None
    
    If you haven't noticed, at this time you're capable of using the Wi-Fi
    connection if you enter the Corridor and wpeak with Wahie.  Ask him to accept
    quests from Other Worlds and you'll be given the option to begin.
    
    There are probably a few more Quests for you to do, if you choose, but
    otherwise, head to the Great Hall/Strategy Room and watch the scene. Choose
    that you're ready when you are to continue the game.
    
    You should also notice that you can also use Cougar in battle at this point,
    even though you couldn't before.
    
    Before continuing, you may wish to complete one Quest that will help you
    recruit a few characters later on.  
    
    ---------------------------------------------------
    Recruitment Quest: Find Somebody
    ---------------------------------------------------
    Client: Morrin                              -c5rc1-
    Reward: 1,000 Potch
    Type: Leader Quest
    Rank: 3
    Description:
    Could you find somebody for me?  Your Company can do almost anything, they
    say, so I'm hoping you can help me. Signed, Woman from East.
    Information:
    - Conduct a Manhunt.
    - Meet in person to get the details.
    - Go to the Inn in Salsabil.
    
    This is the first in a set of quests that will allow you to recruit three
    characters later on in the game.  Head to the Salsabil Inn and enter the room
    in the far back. Watch the scene and head back to Moana. The Mission is
    complete at this point.
    ---------------------------------------------------
    
    You won't be able to complete Find Icas! At this point, but completing "Find
    Somebody" now will let you complete "Find Icas!" whenever you have another
    girl or two in your army.
    
    When you're ready to continue the game, head into the Strategy Room/Great Hall
    and tell Liu you're ready. Cougar is a required member, and he's a physical
    attacker who uses unremovable Fists, so build your party around that.
    I'd suggest one more attacker and a mage who has some type of healing spell
    and, if possible, an attack spell. Sisuca is a decent choice, if you've
    recruited and levelled her, but her gear choices are lacking. Selen or
    Jale are good choices for the last member, since they both use Fist weapons,
    which are Strike. It will help in the next section.
    
    ---------------------------------------------------
    Mission: Ladzaa Fortress Seige
    ---------------------------------------------------
    Client: Mage Lord                           -c5m15-
    Reward: 30,000 Potch
    Description:
    I ordered the Magedom Army to drive away the Order of the One True Way from
    Ladzaa Fortress. And I want your best warriors to take part in the operation
    as well.
    Information:
    - Storm Ladzaa Fortress.
    - Get rid of the Order Troops.
    ---------------------------------------------------
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Ladzaa Fortress                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5ldf-
    Characters: None
    Items: None
    Key Items: None
    Enemies: Raparo Bird, Stealth Bird, Skyfish, Inpu, Cynas Captain, Cynas Archer,
    Cynas Mage
    Boss: Vaslov, Resno
    
    Before you reach Ladzaa Fortress, you must head through the Mislato River.
    Follow the path all the way north, southeast, and you'll fight in a scripted
    and unescapable battle with the normal enemies Cynas Captain and two Cynas
    Archers. Keep heading north and another scripted battle, this time with a
    Cynas Captain, Cynas Archer, and Cynas Mage occurs.  If you're using any
    underlevelled characters, they're quickly level during these battles, since
    most normal areas probably haven't given them great experience.
    
    After the second battle, watch a scene. Just head directly west through the
    large open area, it attempts to look like it has a lot of paths but it's
    actually just an open area with rocks, and exit to the Northwest into Ladzaa
    Fortress.
    
    ============================================
    Boss: Vaslov, Resno
    Strength: Vaslov: Slash, Pierce | Resno: Slash, Pierce
    Weak: Strike
    Items: None
    
    This is another one of those unwinable battles.  Though you can do a good
    amount of damage with characters who use Fists or Hand-to-Hand, it won't be
    enough.  Just attack physically and use spells such as Healing Glitter or
    Healing Flow to keep yourself around 200 HP.
    
    Both characters are extremely strong. Resno will be doing around 70 damage
    with each attack while Vaslov will do 100 or so!  Keep everyone as close to
    maximum HP as you can with your healing Marks of the Stars. The Hero has a
    nice Healing ability and, hopefully, your second Mage will have one too.
    ============================================
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5hq2-
    Characters: Gadburg
    Items:  30,000 Potch
    Key Items: None
    
    Once you've recruited Gadburg:
     Weapon Shop:                       Armor Shop:
     ------------------------           -----------------------
    | Black Blade      7,000 |         | Magic Robe      3,500 | 
    | Katana          10,000 |         | Silk Robe       5,000 |
    | Gold Mace        6,000 |         | Silver Chain    6,000 |
    | Field Sword     12,000 |         | Silver Mail     8,000 |
    | Great Hammer    80,000 |         | Warrior Armor  36,000 |
    | Great Axe       20,000 |         | Full Plate      6,000 |
    | Iron Scythe     18,000 |         | Crab Armor     30,000 |
    | Trident         18,000 |          -----------------------
    | Bone Club        4,000 |
    | Sapphire Rod     4,800 |
    | Iron Bow         4,200 |
    | Hunter's Dagger 16,000 |
    | Throwing Knife   5,500 |
    | Kunai           10,000 |
    | Wind Dance      16,000 |
    | Anchor          20,000 |
    | Iron Shield      5,000 |
    | Scale Shield    20,000 |
     ------------------------
    
    
    Watch a scene. Mission Accomplished! Go Report your Mission to Moana for
    30,000 Potch.
    
    In the Entrance Hall, take the southern exit into the Plaza for another scene.
    Head to the Gateway for another scene. After this, exit the Gateway screen
    for another scene with Liu.  Head back up to the Great Hall/Strategy Room
    for the next scene.
    
    Liu and Cougar are required members, so you may want to add another physical
    attacker to balance out your group.  Remember, you can always change members
    later at an Inn.
    
    ---------------------------------------------------
    Mission: Make Allies of the Porpos
    ---------------------------------------------------
    Client: Liu                                 -c5m16-
    Reward: 10,000 Potch
    Description:
    The best way to capture Ladzaa is to get the Porpos-kin to help.  They might
    seem like pawns of the Order, but if we can find out why, and help, I bet
    they'll help us!
    Information:
    - Negotiate with the Porpos-Kin.
    - Go through the Gineh Valley, Tehah Village and beyond the Ch'olui Mountains.
    ---------------------------------------------------
    
    After exiting the Strategy Room and watching a scene, head downstairs.
    
    Let's recruit another character before we continue.
    
    ---------------------------
    Character: Gadburg  -c5crg-
    Location: Headquarters
    Prerequisite: None
    Description:
    You can recruit Gadburg once you've begun the "Make Allies of the Porpos"
    Mission. 
    
    When you first exit to the World Map after accepting the Mission, you'll
    see a scene with Gadburg.  To trigger the scene, you need to exit from the
    North, or from the Plaza/Gateway side.  If you warp to Grayridge, you can
    also recruit him by heading to your Headquarters, since Grayridge is to the
    north.
    ---------------------------
    
    Now would be an -excellent- time to head back to your Headquarters and find
    Gadburg.  He has a very good inventory of items.  They're expensive, but
    pretty much everything gets an upgrade.  Buy two new swords for your Hero,
    I'd suggest the Black Blades, since you only lose 2 attack for 5 extra Speed.
    
    The Warrior Armor is excellent armor for your Hero, not only in defense, but
    it adds Physical Attack power as well.
    
    What you need to do to increase the Blacksmith's selection is trade, trade,
    trade!  You're going to need to trade a ton from one village to another in
    order to unlock new weapons and armor.  Just selling a dozen won't work, it
    needs to be a lot.
    
    A good place to start would be buying Butterfly Wings in Salsabil and
    selling them in Grayridge. You need to, literally, sell 30 Butterfly
    Wings to the Butterfly Robe to appear in the Armor section.  Fortunately
    for you, Butterfly Wings stack up to 10, so it only takes three trips from
    Citro to Grayridge to fill that requirement. The Butterfly Robe costs
    80,000 Potch, but is a very nice item that not only has a defense of 60, but
    adds 10 Magical attack and 20 magical defense!  At the very least, you may
    want to spend some time trading and experimenting with, literally, hundreds
    of items in order to unlock new armor.  You'll make a nice profit in the
    process. I'd suggest waiting until a bit later in the game, however, to
    spend a lot of time trading.  It can be somewhat mind-numbing just wandering
    back and forth between areas and you don't want to ruin the normal game for
    yourself. 
    
    Finally, be sure to head to Grayridge and enter the Chapter Hall.  That
    will get you a scene with Luvais, which will trigger a recruitment event
    with him later on.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Gineh Valley                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5gv1-
    Characters: None
    Items: Mixed Herbs, Peach Juice, Healing Incense, Truffle Stew
    Key Items: None
    Enemies: Venus Truffle, Bee Spider, Hammer Tongue, Water Boar, Inpumeleon,
    Sledge Mantis
    Boss: None
    
    If, for some reason, Gineh Valley isn't on your World Map, head into Flesaria
    Forest - North from the Grayridge side.  Remember that sign?  Well, this time
    take a left at the intersection and exit the area at the top, which leads to
    Gineh Valley.
    
    Once you're at Gineh Valley, follow the path west until you reach an
    intersection.  Take the northwestern path onto the next screen and continue
    west.  Open the chest for some MIXED HERBS. Head back to the intersection on
    the previous screen.
    
    This time take the northeastern path up the slope and you immediately encounter
    another intersection. Head southeast here and follow this path under the large
    mushroom and then head north when the path tilts north.  As you head west,
    open the chest for a PEACH JUICE.  Head back east, south and northwest to the
    intersection.  Exit the screen to the northwest.
    
    NOTE: 
    There's quite a strong "mini-boss" enemy, the Sledge Mantis, to be encountered
    in Gineh Valley.  He's just found in a normal encounter, isn't particularly
    special, and has no strengths and weaknesses.   Unbalance him with Marks of
    the Stars for an easy win.  The Hero's Masterpiece with dual-wielded Black
    Blades can almost hit 500 damage.  Liu can do around 350 with Silence Grit,
    too.  With the boss taking that much damage, he should only last 3-4 rounds.
    Don't waste all of your MP on this sub-boss, since you can encounter him more
    than once!
    The "boss" does hit for around 100 damage, so keep your HP up.
    The Mantis does have a small chance of dropping a rare Giant Bug Shell to
    sell at trading Posts.
    
    Head west and you'll soon encounter another intersection. Take the southern
    path, there's nothing up the northwestern one, and follow the map all the
    way west onto the next screen. Continue west until you hit the first
    intersection.  Ignore the southern path here, it just leads to a dead end,
    even if it is a nice looking dead end, and head west.  At the next intersection,
    continue west and open the chest for a HEALING INCENSE. Go back to the
    intersection and take the north path up, and then take the eastern path at the
    intersection.  Continue east to the enxt screen, which is hidden under the
    Mushroom.  Open the chest here for a TRUFFLE STEW.
    
    Head back to the previous screen and hug the north wall as you head west.
    When you change areas, you'll reach the World Map.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Tehah Village                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5thv-
    Characters: Luvais, Muro
    Items: None
    Key Items: None
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Saw              4,000 |
    | Mega Medicine     500 |             | Greater Hammer  80,000 |
    | Mint            2,000 |             | Great Axe       20,000 |
    | Antitoxin          50 |             | Hunter's Dagger 16,000 |
    | Cough Drop         50 |             | Winged Mail      5,200 |
    | Tranquilizer       50 |              ------------------------
    | Revival Statue  2,500 |                Inn: 160 Potch/Night
     -----------------------
    
     Accessories:
     -----------------------
    | Fur Mask          450 |
    | Fur Cape        1,200 |
    | Fur Shoes         800 |
     -----------------------
    
    Compared to your Headquarters if you recruited Gadburg, Tehah village shops
    are a bit dry and boring. But they're a good place to upgrade if you lack
    Potch, since Headquarters can be a bit pricey.
    
    Head into the Plaza for a scene and exit it when you're done.  The next area
    is now unlocked.
    
    If you're interested, head into the Residence and speak with the man in the
    back of the area.  He acts as an Index and lets you check out areas,
    characters, and game terms.  He'll be recruitable later on. Speak with him
    and examine his information 4 times, then ask him to join you.  He won't
    join just yet, but it's good to have done this for now.
    
    Before we continue, let's recruit two more characters.
    
    ---------------------------
    Character: Luvais   -c5crl-
    Location: Headquarters
    Prerequisite: Having seen the event in Grayridge Order Chapter Hall.
    Description:
    First, you need to watch a scene at the Chapter Hall in Grayridge that happens
    with Luvais.  Once you finish the events in Tehah, that is when Liu mentions
    the Ch'olui Mountains are available, you can recruit Luvais.
    
    Head back to your Headquarters and immediately upon entry watch a scene.  If
    you've not seen the scene in Grayridge, go watch it and if the scene at
    Headquarters does not immediately trigger, try progressing through the story
    or staying the night at an Inn and coming back to the Headquarters.
    
    If you're still having trouble, you may need to see Luvais in the town of
    Tehah.
    
    When the scene triggers, your current party is forced into an encounter with
    three "Cynas Man" type enemies.  They're decently strong foes, but they have
    no terribly dangerous attacks. After clearing the battle, Luvais joins your
    army.
    ---------------------------
    
    Also at this point there should be another character we can recruit.
    
    ---------------------------
    Character: Muro     -c5crm-
    Location: Gineh Valley
    Prerequisite: None
    Description:
    Once you've completed the events in the Tehah village you can recruit Muro. A
    Party Quest, called "Demon Hunting in Gineh" becomes available.  We must
    do this Quest to recruit Muro.
    
    ---------------------------------------------------
    Recruitment Quest: Demon Hunting in Gineh
    ---------------------------------------------------
    Client: Peddling Wanderer
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    There's a demon in Gineh valley! I'm not kidding! A big, horned thing! You've
    got to get rid of it for us! Signed, Peddling Wanderer.
    Information:
    - Monster hunting?
    - A huge horned man
    - Gineh Valley
    
    Enter Gineh Valley from the Tehah Village side, the west side, and head all
    the way down to the most southern portion of the screen to trigger the scene.
    Continue west and onto the waterfall screen.  You'll see another scene here,
    and when given the option, choose "You wanna come with us?" to recruit Muro.
    ---------------------------------------------------
    
    Choosing "You wanna come with us?" during the scene will allow you to recruit
    Muro. Don't forget your reward from Moana!
    ---------------------------
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Ch'olui Mountains                             ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5cm1-
    Characters: None
    Items: Fur Cape, Ch'olui Cabbage, Janam Potion, Wool Hat, Fur Shoes, Wool Robe
    Key Items: None
    Enemies: Evil Laggart, Rock Bird, Sword Gazelle, Ball Pig, Snow Fenrir, Rock
    Bird Chick
    Area Boss - Flower: Rock Bird
    Boss: None
    
    Note: Like in Gineh Valley, there's a nasty little "Mini-Boss," known as a
    Rock Bird, that you can encounter in a normal battle.  This one hits for
    over 100 damage an attack and also has an attack that hits everyone for around
    20 damage.  While the Rock Bird is weak towards Slash Attacks and you'll kill
    it quickly with just "normal" strategies, he can still deal a good amount of
    damage to you if you don't kill him fast. He also has an attack that can break
    200 damage, so don't run around with low HP! Not only that, but once you
    get further into the area, you can encounter a Snow Fenrir.  This nasty
    monster only hits for about 30 normally and has an attack that does around
    200 damage, but he can put people to sleep.  If your main attackers are asleep,
    you're in trouble.  The Fenrir is also a bit more resiliant and will last a
    bit longer than the Rock Bird.  Please note that if you're doing this section
    while in Sprout or Bud you won't encounter the Rock Bird, he only appears
    during the Flower Season. 
    
    Head north until the intersection and then take the northwestern path. Follow
    this path until the next intersection.  Take the eastern path and there's
    another intersection almost immediately.  Follow this path west and open the
    chest at the end for a FUR CAPE. Head back east and then take the northeastern
    path at the intersection.  Follow this northwest onto the next screen.
    
    Watch a scene. Fow now, at the large, open, intersection, take the north
    and slightly eastern path onto another screen.  Follow this path northeast
    and at the intersection head south.  Open the chest for a CH'OLUI CABBAGE.
    Head back north and when you're at the large open area, take the far western
    path and open the chest at the end of it for a JANAM POTION.  Head back east
    and approach the house to the north to trigger the next scene.
    
    You can't enter the house, so we just need to head back. Head down the
    southwestern path and head south onto the large, open screen. Back here,
    at the intersection, take the northwestern path and then the southern path
    at the intersection.  Head west onto the next screen.
    
    This is a nice confusing screen. It's pretty much a big circle.  First, take
    the north path and then go directly east.  Open the chest for a WOOL HAT.
    Head back south and follow the path west until you reach another intersection.
    Continue west and follow this path to the next screen.
    
    Continue south and head west, the eastern path is short and has nothing, for
    another scene.  Listen to Dogha's advice and take the northern path for the
    next scene. Continue west onto the next screen.
    
    At the intersection, take the northwestern path and open the chest at the end
    for some FUR SHOES. Head back to the intersection and go south. At the next
    split, take the eastern path off the screen.  Open the chest for a WOOL ROBE.
    On the previous screen, go west and watch a scene as you head south. 
    
    Exit the mountains to the south.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              Naineneis                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5nin-
    Characters: None
    Items: None
    Key Items: None
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Gold Mace        6,000 |
    | Mega Medicine     500 |             | Trident         18,000 |
    | Mint            2,000 |             | Sapphire Rod     4,800 |
    | Antitoxin          50 |             | Seashell Shield  1,500 |
    | Cough Drop         50 |             | Stone Armor      6,000 |
    | Tranquilizer       50 |             | Shell Backplate 12,000 |
    | Revival Statue  2,500 |              ------------------------
     -----------------------               Inn: 320 Potch/Night
    
     Accessories:
     -----------------------
    | Silver Helm     1,200 |
    | Feather Hat     1,000 |
    | Silver Boots    4,800 |
    | Gauntlets       1,000 |
    | Magic Armband   1,400 |
     -----------------------
    
    After the scene, choose "Entry" from the Town Map for another. Head west to
    continue the scene. When possible, enter the Temple for another set of scenes.
    At this point, the fourt member in your party is automatically kicked out
    and you're stuck with the required party of Hero, Cougar, Liu, and Nimni.
    Unfortunately, that also means they kicked out your supporting character.
    Take some time at the Inn to replace him or her once you have the chance.
    
    Exit the Temple. You also now have access to the rest of the town.  There's
    nothing terribly exciting at the weapons and Armor shops, though the Silver
    Boots are decent if you're willing to sacrifice the Attack off of a Gauntlet.
    The Stone Armor is pretty terrible and if you have Silver Mails from your
    Headquarters, you'll want to keep them instead.
    
    When you're done, Exit the town and head to the next dungeon.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Coastal Cave                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c5coc-
    Characters: None
    Items: Seashell Shield, Trident, 30,000 Potch, Shell Backplate, Mystic Medicine
    Key Items: Bds of Priestss, Cerulean Flux
    Enemies: Simurgh, Naineneis Turtle, Gelfish, Sahagin Head, Piercer Bird, Sea
    Serpent, Sea Scorpion, Simurgh Chick
    Area Boss - Flower: Simurgh
    Boss: Bowing Crab, Conon
    
    Like in the previous area, there's a few "Mini-Bosses" to deal with in the
    Coastal Cave.  Once again, they're just strong normal enemies, but they're
    the ones most likely to kill you.  The Simurghs have an attack that does 20
    damage to everyone as well as a normal physical attack.  They're not terribly
    strong.  You'll only encounter Simurghs in Flower Season.  In Sprout and
    Bud you'll encounter Simurgh chicks.
    
    This is an extremely annoying dungeon.  Have fun! To make the journey easier,
    you'll probably want around 30 Medicines.
    
    Before continuing, make sure you equip Nimni with some decent gear.  Take off
    his Stone Armor and replace it with something like a Silver Mail.  If you
    have a Trident, equip that onto Nimni, too.
    
    Head straight up north for another scene. You receive the BDS OF PRIESTSS.
    Continue north and at the intersection head east. Ignore the northern path
    and head south.  Follow this path until you reach another intersection, where
    you should head north.  Follow this path to the end and open the chest for a
    SEASHELL SHIELD. Head back to the intersection and ignore the path to the
    south.  It just leads to a dead end with no hidden passage.  Head back to
    the previous intersection and head west, which should let you to the very
    first intersection in the Cave.
    
    Head north until you reach another intersection. Head west and south down the
    path until you hit the next intersection.  Ignore the path to the west and
    head all the way south.  At the very end of this path, there's a chest.  Open
    it for a TRIDENT.  If you didn't have a Trident equipped on Nimni before,
    you'll definitely want to equip this one.  Head back up past the intersection
    to the main pathway.  Head north.
    
    You'll find yourself in an extremely large room with Geysers.
         3
      2    4
    1        5
    
    
    To take each Geyser up, you need to just stand on top of it.  I'm labeling
    the geysers 1-5, starting from left to right.  See the above image.
    
    Up Geyser 1, the far lower left Geyser, is a chest to the west containing
    30,000 Potch. Ignore the other paths, they lead to dead ends.
    
    Up Geyser 2, which is the geyser in the middle of the left side, is a dead
    end.
    
    Geyser 3, the central Geyser, is the Geyser to take to continue through the
    dungeon.
    
    Geyser 4, the Geyser in the middle side of the right, has a chest to the east
    that contains a SHELL BACKPLATE.
    
    Up Geyser 5, the far lower right geyser, is nothing but dead ends.
    
    When you've explored, head up Geyser 3, the central geyser in the group of
    five, and continue north to the next screen.
    
    The screen color changes a bit here.  Head north to the first intersection and
    take the eastern path.  Follow the path east and open the chest to the north
    for some ADEPT'S SHOES.  Then head back to the original intersection. Head all
    the way north, ignoring the path to the west, and follow the map east.  At the
    end of this path, open the chest for a MYSTIC MEDICINE.  Head back south to
    the second intersection and take the western path this time.
    
    Note: Those Adept's shoes you just received?  They're excellent. I suggest
    putting them onto the Hero immediately, since at this point he'll probably
    be your strongest physical attacker in the group.
    
    Follow the western path north, west, and north again onto the next screen.
    Head east across the screen and watch a scene.
    
    ============================================
    Boss: Bowing Crab
    Strength: None
    Weak: None
    Items: Giant Crab Meat, Rainbow Thread
    
    This boss will be a bit harder than some of the previous ones, since your
    character options are rather limited.  Your Hero is the only character with a
    healing-type Mark and since it's likely he's one of your main attackers,
    you're stuck with using items to heal. 
    
    Cougar and the Hero can both breath 500 damage, with Two-Way Spear and
    Materpiece respectively.  Liu can do around 250 with his Mark Silence Grit,
    which leaves Nimni as the weakest link, therefore the best suited to act
    as a healer.
    
    The Crab is quite strong, with an area magical attack that does from 50-60 to
    everyone!  That gets a bit overwhelming at times, so don't hesitate to put
    more than one character on healing duty.  Cougar is probably a good secondary
    healer, since he only has enough MP for two Two-Way Spear attacks. His normal
    attacks do around 60 damage, which isn't as bad.  After two rounds, you should
    have around 2,500 or so damage done to the boss, so that it only takes one
    more round to kill it.  If not, stick with Masterpiece and normal attacks with
    Cougar.
    
    ============================================
    
    Watch a scene and approach the far eastern side of the map for another scene.
    You receive the CERULEAN FLUX, which unlocks some more Marks for your
    characters when you visit the red orb in your Headquarters.  If you haven't by
    now, equip swords onto your Hero for a Slash bonus.
    
    Exit the room to the west for another scene. 
    
    ============================================
    Boss: Conon
    Strength: None
    Weak: Slash
    Items: Ninja Garb, Revival Statue
    
    While the game is kind enough to restore your HP and MP, you still have to
    fight Conon this time.  It's not just a "wait three rounds and the battle ends"
    type fight.
    
    As he's weak to Slash, the Hero should be your main offense in this battle.
    Have him use Materpiece every round, which does around 700 damage.  For two
    rounds, have Cougar use Two-Way Spear until he's out of MP, then have him help
    Nimni with healing. Nimni is the weaker link once again in this battle, so
    have him act as a healer by using Medicines when necessary. Silence Grit
    should do around 250 damage.  With this strong offense, Conon shouldn't
    last more than three rounds.
    
    Conon only attacks once per round and it's typically with a physical attack
    that hits for 100 or so.  He can also critical for around 120, but otherwise
    he's not a terrible threat.
    
    Try not to use too much MP in this battle, if possible. 
    ============================================
    
    Now you need to WALK out.  Suikoden Tierkreis doesn't give you Escape
    Talismans like the previous games, unfortunately.  
    
    From where you gain control, head south all the way, continuing south when you
    hit the intersection.  Ignore the side paths and head down to the next screen.
    Continue south and drop down to the lower level.
    
    In the Geyser area, just keep heading south and exit the Caves.
    
    Back in Naineneis, enter the Temple and watch the scene.
    
    Mission Accomplished!  As you exit, watch another scene. Head back to your
    Headquarters.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                             ~~~ Chapter 6: Tension  ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -c6tns-
    
    Before heading too far into this Chapter, be sure you've completed Arcane
    Academy Tour, as it will help you recruit characters.
    
    Recruitable Characters - Chapter 6:
    ---------------------------------
    Semias                    -c6crs-
    Wustum                    -c6crw-
    Nomno                     -c6cro-
    Yadima                    -c6cry-
    Icas, Morrin, Yovel       -c6cri-
    Geschutz, Minen, Buchse   -c6crg-
    Khemia                    -c6crk-
    Hafin                     -c6crh-
    ---------------------------------
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c6uhq-
    Characters: Nimni, Nemne, Semias, Wustum
    Items:  10,000 Potch
    Key Items: None
    
    Watch a scene upon entry. When the scene is over, head into the Entrance Hall
    and speak with Moana to get your reward of 10,000 Potch. Also, be sure to check
    the red Orb and equip the new Marks to your characters.
    
    Head up to the Great Hall/Strategy Room.  If you're ready now, say that you're
    fine, otherwise, tell him you need more time.
    
    Before continuing, I suggest recruiting two characters.
    
    ---------------------------
    Character: Semias   -c6crs-
    Location: Naineneis, Headquarters
    Prerequisite: None
    Description:
    During the main storyline early in the game you once made a bet with this
    character during the Grayridge mines events.  Once you've finished the Mission
    "Make Allies of the Porpos" you can finally recruit him.  Head to Naineneis
    Inn and speak with him.  he's the red-clothed character.
    
    After the scene, head back to your Headquarters and enter the Tavern, which is
    just to the left of the Entrance Hall.  He should be near the stairs.  Speak
    with him and he joins you.
    ---------------------------
    
    ---------------------------
    Character: Wustum   -c6crw-
    Location: Tehah Village, Ch'olui Mountains
    Prerequisite: Watch a scene in Tehah Inn.
    Description:
    First, you need to watch a scene in Tehah Inn.  It has been said this scene
    has a season requirement of Sprout, but I was able to trigger it during Flower
    Season just fine.  What you just need to do it speak with the owner of the
    Item Shop, it doesn't happen automatically. The woman is the woman on the far
    left of the screen. 
    
    Next, head back to your Headquarters.  If you're doing this later in the game,
    you don't want Asad in your party for the follow events.
    
    ---------------------------------------------------
    Recruitment Quest: Find the Chef
    ---------------------------------------------------
    Client: Shairah                          
    Reward: 100 Potch
    Type: Leader
    Rank: 4
    Description:
    Lemme get right to the point. Have you seen a chef named Wustum? If you have,
    haul him in here to the Mage City, would ya?  Thanks.  Signed, Shairah.
    Information:
    - Conduct a manhunt?
    - Ask Asad for more information.
    
    If you're having problems triggering this quest, be sure you're not on any
    other Leader Quests.
    
    Without Asad in your party, head to El-Qaral and then enter the Imperial
    Plaza.  In here, speak with Asad, who should be just on the left.  Once you've
    spoken with Asad, go back to Tehah Village and speak with the Innkeeper.
    
    You must then enter Ch'Olui Mountains from the eastern side. Follow the path
    north and at the second intersection take the eastern paths to the next
    screen.  Here, you should be near the sign.  Head completely west and slightly
    north towards the top of the mountain to trigger the scene. 
    
    You're forced to fight two Janam Soldiers and a Janam Mage as the level 10
    Wustum.  Just use physical attacks and you'll win easily, since the enemies
    are very low levelled, too. 
    
    This finished the Quest and Wustum joins you.  You fail the Quest, however,
    and there's no way to complete it. 
    ---------------------------------------------------
    
    Wustum is a missable character.  You must recruit him before the events with
    the desert.
    ---------------------------
    
    You can also do two or three new Quests at this point.  Other than "Sorry to
    keep bugging you!" I'd suggest doing to prerequisite Quest for a large set of
    characters later on.
    
    ---------------------------------------------------
    Recruitment Quest: Order Approaches Naineneis
    ---------------------------------------------------
    Client: Porpos-kin                          -c6rcn-
    Reward: 30,000 Potch
    Type: Leader
    Rank: 2
    Description:
    It looks like the Order troops are heading for Naineneis! Please help us!
    Signed, the Porpos-kin.
    - Rescue Nainenis
    - Nimni will go along. 
    
    Nimni is required for this quest and the game automatically brings you to
    Naineneis, which then sends you to the Coastal Cave.  After the scenes, head
    back to Headquarters and report the quest.
    ---------------------------------------------------
    
    When you're ready, head out by choosing "Let's get going."
    
    You're forced to make two parties, neither of which Include Liu.  The second
    party has 3 out of 4 of the Porpos in it, so just add a fourth character and
    a support as you choose. 
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Ladzaa Fortress                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c6lfa-
    Characters: None
    Items: None
    Key Items: None
    Enemies: Raparo Bird, Stealth Bird, Skyfish, Inpu, Auster Soldier, Cynas
    Conscript, Cynas Captain, Cynas Mage
    Boss: Valof, Resno
    
    ---------------------------------------------------
    Mission: Ladzaa Fortress Seige Again
    ---------------------------------------------------
    Client: Nakil                               -c6m17-
    Reward: 30,000 Potch
    Description:
    A Mage company got too eager and attacked Ladzaa. But they got thrashed, and
    now many of them are POWs!  Could you start early? But His Lordship wants to
    see you first.
    Information:
    - Capture Ladzaa Fortress.
    - Go to the Imperial Palace first.
    ---------------------------------------------------
    
    First head to El-Qaral and enter the Imperial Plaza. Exit and watch another
    scene, then head to the Blades Outpost from the town menu.  Once the scene's
    done, head back to the Imperial Plaza and speak with Asad When you're ready,
    tell him "I'm ready when you are!"
    
    This path should look familiar, since you've taken it at least three times
    at this point. head north onto the next screen for a scene and then head north,
    east, southeast, north, and then all the way west to enter Ladzaa Fortress.
    
    Head west across the bridge into the Fortress and you'll fight a battle with
    three Auster Soldiers.  They're weak to Strike and strong to Slash and Pierce,
    so Cougar should be effective on them.  They hit for around 50 damage each,
    so their damage can pile on quickly. Try to stick with physical attacks, since
    you have a boss right after.
    
    ============================================
    Boss: Vaslof, Resno
    Strength: Vaslof: Slash, Pierce | Resno: Slash, Pierce
    Weak: Strike
    Items: None
    
    Once again, this is a timed encounter.  You're not going to be able to kill
    the bosses in three rounds, but you can certainly try.  This battle is rather
    easy to survive, just have the Hero use Defense Barrier on everyone and heal
    with items or Marks whenever necessary.  The bosses do hit for a good amount
    of damage, usually from 50-80, each time, so keep your HP up.
    ============================================
    
    After a short scene, your other group, which has the three Porpos in it, will
    encounter a group of three: A Cynas Mage, Cynas Conscript, and a Cynas Captain.
    You may want to use their Seafood Smack Cooperative attack, which damages
    all enemies, but it's not necessary.  You can kill them quickly with just
    Auto-Attacking. 
    
    Mission Accomplished!
    
    Your characters have left your party temporarily.  Head west and through the
    door. Continue west on the next screen and approach the far southwestern wall.
    There's no door mark there, so it's rather well hidden, but there is a door.
    Watch the scene and Cougar leaves your party.
    
    If you feel that you're not ready, you can tell Asad "Let me think about it,"
    to stop the story events.  This will allow you to do any non-storyline Quests
    you might have missed, but otherwise, tell him you'll help and that will allow
    you to continue the game.
    
    ---------------------------------------------------
    Mission: Rescue the Prisoners
    ---------------------------------------------------
    Client: Asad                                -c6m18-
    Reward: 20,000 Potch
    Description:
    The prisoners the Order took are being held at an encampment north of Ladzaa
    Fortress.  Magedom forces are going to storm it, and we'd like you to help.
    Information:
    - Rescue the prisoners the Order is holding captive.
    - Wait for Shairah to arrive first.
    ---------------------------------------------------
    
    Watch a scene and head west onto the next screen. Head back east and approach
    the door to the exit.  Watch another scene. If you choose to evacuate the
    troops, head back west for a short comment from Liu, but the goal is the same
    no matter which you choose. Head east out of the Fortress and over the bridges
    to watch the next scene.
    
    Mission Accomplished!
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               El-Qaral                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c6eqf-
    Characters:None
    Items: None
    Key Items: None
    Enemies: Janam Soldier, Janam Mage
    Boss: Rock Dragon
    El-Qaral Shop Inventory remains unchanged.
    
    You're forced to pick a party that has Asad, Liu, and the Hero in it.  Since
    Asad and Liu are both mages, I'd suggest adding one of your strongest melee
    fighters.
    
    Head east, south, northwest, and south along the familiar path of the Mislato
    River.  Cotninue south through two screens until you cross the small
    plank bridge, then head east. Head east through the next screen and exit the
    River to the northeast. Watch a scene as soon as you enter the World Map.
    
    Enter the Inn at El-Qaral and speak with the Inn manager to trigger the next
    scene.  Though your choice doesn't matter, the correct answer is to help the
    Blades.
    
    As you try to exit the Inn, another scene plays and you're instead forced to
    split into two groups.  Tell Liu "Yeah, let's go!" When you're ready. When
    making your parties, be sure the Hero's party is the strongest.
    
    ---------------------------------------------------
    Mission: Goodbye, Magedom!
    ---------------------------------------------------
    Client: Main Character                      -c6m19-
    Reward: 5,000 Potch
    Description:
    I've had it with the Magedom!  Our alliance is over! Asad's gonna go rescue
    Chrodechild and the Blades, and I'm gonna go get Manaril.  Besides, Shams
    asked me to, too!
    Information:
    - Rescue Manaril from the Arcane Academy.
    - Gather at the Mislato River afterwards
    ---------------------------------------------------
    
    Head out of the Inn and enter the Arcane Academy.  You can still enter the
    weapon shop if necessary, but otherwise head into the Academy. 
    
    Head east through two screens and as you enter the third screen you're forced
    into an encounter with three Janam Soldiers.  They're pretty normal enemies,
    but they do hit decently hard.  Head down the many fsets of stairs until you
    reach the bottom of the Academy.  Enter the door at the bottom and as you
    head west, watch a scene. Now just head back out of the room and head up the
    stairs.  As you might have predicted, when you enter the room where you
    originally encountered the Dragon, watch a scene.
    
    ============================================
    Boss: Rock Dragon
    Strength: None
    Weak: None
    Items: Revival Statue
    
    Look familiar? Well, it should. Hopefully you have a healer in your group, but
    otherwise, like many other bosses, this strategy depends on who you have. As
    always, the Hero should use Masterpiece every round.  If you're using Jale 
    stick with Two-Way Strike, if you have Selen, use Shrike Strike.   The boss is
    easily unbalanced, so you can beat it before even taking damage if you can
    Unbalance it with an attack by Selen of someone who has a skill like Toppling
    Blow.
    
    The boss does have a surprisingly high amount of HP, considering.  Your main
    goal would just be to keep it incapacitated with Unbalance and you can,
    possibly, kill the boss without taking any damage at all.
    
    His main attack, and probably the most annoying, is a roll attack that does
    around 40 damage to each character.  Just keep everyone around 170 HP and you
    shouldn't have many problems.  Sisuca or Zarah make decent healers here, since
    they have healing spells that hit the entire group.
    ============================================
    
    Exit the Academy.  Enter the Prince's Palace.  When you're done and ready,
    exit the town.
    
    The first battle has you with Chrodechild, Meruvis, and Roberto against
    two Janam Soldiers and a Janam Mage. The three  allies have a Cooperative
    Attack, Night's Veil, to use as you will.  It's not really worth it, though,
    since it Unbalances two of your characters.  I'd suggest just sticking to
    normal attacks.
    
    The second battle is against Asad's party and whoever is in it.  His group
    fights three Janam Soldiers. This battle is easier than the last, since
    everyone has their magic to fall back on.
    
    The third battle is against two Janam Soldiers and a Janam Mage in a different
    formation.  This time you're using the Hero's party, which should be easily
    capable of taking out the enemies.  The Hero himself could probably do it
    alone.
    
    Mission Accomplished!
    
    Now you need to exit the Mislato River through the western exit.  Just follow
    the river West and southwest and ignore the side paths.  As you approach the
    exit, watch a scene.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c6hlk-
    Characters: Chrodechild, Meruvis, Roberto, Asad, Mubal, Manaril, Zenoa
    Items: 30,000 Potch, 20,000 Potch, 5,000 Potch
    Key Items: None
    
    After telling Chrodechild you'll help during the scenes, she, Meruvis, Roberto,
    and Asad will join your army.  Chrodecild is easily one of the strongest
    characters in the game and, like the Hero, she is capable od Dual wielding
    weapons.  I'd suggest using her in your main parties often.  Be sure to speak
    with the Red Orb to set your new character's Marks. 
    
    Exit the Great Hall, which is no longer called the Strategy Room, and watch
    another scene. From where you are now, the Entrance Hall where Moana regulates
    Quests is three stories down, but that's not the goal for now.
    
    Head down to the Third Floor Hallway and go through the far eastern door for
    a scene. Now Mubal and Manaril join you, too.  Wow! Manaril is a decent mage
    and Mubal has some nice single target spells, including the ability to revive
    characters, which only Marica had previously.
    
    Head down to the very first floor, where Moana is, and take the western exit
    into the tavern area.  Take the northeastern door, up the stairs, and watch a
    scene with Jale and Marica. 
    
    Head back to the Entrance Hall, east of the Tavern, and watch a scene with
    Moana.  Head to the Gateway screen, which is just south of the Plaza, for
    another scene. After that scene, head back up to the fourth floor and enter
    the Great Hall, which is the western door.
    
    Roberto is required for this next section, but otherwise just add whoever
    you want.  You can't add Chrodechild or Meruvis, because they're off doing
    other things.
    
    ---------------------------------------------------
    Mission: Journey to the West
    ---------------------------------------------------
    Client: Main Character                      -c6m20-
    Reward: 20,000 Potch
    Description:
    They say the west half of the Ch'olui Mountains has turned into plains!  And
    there are some Furious Roar people there now!  But I guess we won't know till
    we see!
    Information:
    - Check out the newly-appeared plains.
    - Go westof the Ch'olui Mountains
    ---------------------------------------------------
    
    You can speak with Moana now to accept quests.  You should have a ton
    available!
    
    Though you can do it later, you should head out of the Castle for a day and
    then head back in.  Watch the scene with Marica and you'll recruit Zenoa.
    This scene is actually a required event and if you don't do it now you'll see
    it later.
    
    Also, now is a good time to recruit some more characters. A lot of them.
    
    Also, please note that whenever you get the quest "Get Rid of Citro Monster!"
    you should do it as soon as possible.  It's one step in the process of 
    recruiting a character. You may get it at this point or a bit later on.
    
    ---------------------------------------------------
    Recruitment Quest: Get Rid of Citro Monster
    ---------------------------------------------------
    Client: Citro Defense Corps.                -c6rc1-
    Reward: 30,000 Potch
    Type: Leader
    Rank: 2
    Description:
    There's a black monster prowling around Citro Plain! We're afraid that it's
    going to come into the village.  Could you get rid of it?  Signed, The
    Defense Corps.
    Information:
    - Monster Hunting.
    - An unidentified black monster.
    - Go to Citro Plain.
    
    Perhaps "Sorry to keep bugging you!" compeltion is required to begin this
    quest, which is generally unlocked once your Headquarters has expanded and the
    lake has appeared.
    
    You automatically head into the Flesaria Ruins for this Quest, which triggers
    a boss fight with the bird.  Considering how early you do this fight in the
    game, the boss his rather hard, from 80-100 points of damage.  He also has
    a good amount of HP and defense, so use your strongest attacks. 
    
    Once you weaken it enough, the battle switches over to Marica?, where
    you should just physically attack it in order to end the battle. 
    
    Unfortunately, the game is rather cruel and requires you to walk out of the
    Forest Ruins and forest. Just follow the path east all the way and then
    southwest and exit to the far southwest.  Once on Citro Plain, head back north
    and exit to the World Map, where you should go report this quest.
    ---------------------------------------------------
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Recruitment                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            
    Characters:  Nomno, Yadima, Icas, Morrin, Yovel, Geschutz, Minen, Buchse,
    Khemia, Hafin
    Items: Any Quest Rewards.
    Key Items: None
    
    This is a section devoted to the current character recruitment spree. There
    are so many characters to recruit at this point that I've put them into an
    entirely separate section.  If you're looking to continue the game and don't
    care about recruiting, you should skip to the next area.
    
    ---------------------------
    Character: Nomno    -c6rco-
    Location: Headquarters
    Prerequisite: Wustum is an ally.
    Description:
    You've actually used this guy during the Ladzaa events, but he never officially
    joined you.  To get him to join, you must be after the events with the Magedom
    and after Chrodechild has joined your army.  
    
    You'll find Nomno sleeping in the Dining Hall, which is found by taking the far
    eastern exit from the Trading Post, which is north of the Plaza. The Hero will
    try, to no avail, to speak with Nomno.  Now head up to the Third Floor
    Residence (west exit on the third floor) and enter the Porpos room.  Speak
    with the pink Porpos, Nemne for another scene.
    
    Now head back to the Dining Hall and speak with Wustum, who is required to
    recruit Nomno.  A short scene plays and Nomno joins your army.
    
    Nomno is missable if you did not recruit Wustum by the time a desert appears.
    ---------------------------
    
    ---------------------------
    Character: Yadima   -c6rcy-
    Location: Headquarters
    Prerequisite: Expanded Headquarters.
    Description:
    You cannot recruit Yadima until after the events with the Magedom and after
    Chrodechild has joined your army.
    
    you probably met Yadima early in the game in his house at the Citro Plains.
    If not, go speak with him there.  Afterwards, you'll find him in your Castle
    if you take the western exit from the Trading Post, which is north of the
    Plaza.  This leads to the Farm. Speak with Yadima and he unlocks a quest from
    Moana.
    
    ---------------------------------------------------
    Recruitment Quest: Plowin' the Field
    ---------------------------------------------------
    Client: Yadima                        
    Reward: 5,000, Citro Tomato, Janam Potato
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    I wanna get that field I found behind the castle plowed and ready to plant.
    Reckon you can send me a few strong types to help? Signed, Yadima.
    Information:
    - Help Yadima with Field Work
    - Needs somebody strong
    
    You need a group of four characters that each have over 110 attack power.  It's
    possible that the minimum is 125, so just send high strength characters just
    in case.  The value is based on your "Total" attack power, which is "Base"+
    "Equipped" Attack power.  Early in the game, characters such as Jale, Selen,
    and Asad work well.  For the last character, just make sure they're levelled
    proerly and give them a strong weapon. Nomno starts with over 100 Total
    Attack Power, so he's another good choice.  Just 100 won't work, though, it
    needs to be at least 110, so upgrade his weapon.
    
    You'll know you have good characters if they seem confident in their speech
    at the top of the screen.
    ---------------------------------------------------
    
    Once you clear the quest "Plowin' the Field," go speak with Yadima on the
    farm in your Headquarters and you'll recruit him. 
    ---------------------------
    
    ---------------------------
    Character: Icas     -c6rci-
    Location: Headquarters
    Prerequisite: Complete the Quests "Find Somebody," "Find Icas," and "Bring
    Icas to me."
    Description:
    Completing the Quest "Find Someboy" is quite easy and just requires a trip to
    the Salsabil Inn, however the other quest can be quite difficult.
    
    ---------------------------------------------------
    Recruitment Quest: Find Icas
    ---------------------------------------------------
    Client: Morrin
    Reward: 500 Potch
    Type: Party
    Dispatch: 7 Days
    Rank: 1
    Description:
    Please bring a man named Icas to me.  He's in Cynas, but he won't be able to
    stand the Order rules long.  You can catch him when he escaped Cynas. Signed,
    Morrin.
    Information:
    - Conduct a manhunt for Icas.
    - Around Grayridge?
    - use pretty women as bait?
    
    This is the second in a set of recruitment quests, the first being "Find
    Somebody."
    
    To successfully complete this quest, you must have a group of "cute" or
    "pretty" girls.  It seems you need at least 4 in the main party, since three
    and one in the Support didn't work for me.  You actually will not have enough
    girls to complete the quest until after the events when Chrodechild join
    the party, so don't try to complete it until a bit after you actually get
    access to it.
    
    Characters like Marica, Sisuca, Zenoa and Manaril work for this quest. 
    ---------------------------------------------------
    
    Watch a scene after you complete "Find Icas" and start the quest "Bring
    Icas to me."  After accepting "Bring Icas to me," Icas joins. However!
    We're not done yet.
    
    ---------------------------------------------------
    Recruitment Quest: Bring Icas to me
    ---------------------------------------------------
    Client: Moana
    Reward: 1,000 Potch
    Type: Leader
    Rank: 1
    Description:
    Morrin, was it?  That woman that asked us to find Icas.  Now she wants you to
    bring Icas to her.
    Information:
    - Take Icas to Morrin.
    - Morrin is in Salsabil Inn.
    
    This one's pretty easy, once you've actually found Icas. Just allow Icas
    to join when he asks and the scenes will play automatically. You're
    forced into a battle with "Assassin."  He's rather strong because he can
    kill characters in one hit, but he lacks HP and will die quickly.
    ---------------------------------------------------
    
    After finishing this set of quests, you not only recruit Icas, but Morrin and
    Yovel.
    ---------------------------
    Morrin and Yovel join along with Icas once the quest "Bring Icas to Me" has
    been completed.
    ---------------------------
    
    ---------------------------
    Character: Geschutz  -c6rcg-
    Location: Mislato River
    Prerequisite: Must complete the quests "Arcane Academy Tour" and "Special
    Proposal."
    Description:
    After the events with the Magedom and Chrodechild had joined your army, you can
    finally recruit this trio.  Their first quest is covered earlier in the game,
    called Arcane Academy Tour.  This Quest cannot be done successfully and
    failing it is how you trigger the second quest, "Special Proposal."
    
    To complete "Arcane Academy Tour," just enter the Mislato plains from the
    east side.  It's very possible that this quest becomes unavailable after
    the events where Chrodechild joins your army and the lake appears.
    
    Basically, if you don't do "Arcane Academy Tour" early on, you may be in
    trouble while recruiting these characters.  I've tried to put some
    
    ---------------------------------------------------
    Recruitment Quest: Special Proposal
    ---------------------------------------------------
    Client: Geschutz
    Reward: Rifle
    Type: Leader
    Rank: 1
    Description:
    Sorry to bother you again, but we'd like to talk again if you don't mind.
    We'll be waiting at the same place as before.  Signed, Geschutz.
    Information:
    - Talk?
    - Meet at Mislato River.
    
    Watch the scene that occurs automatically after you start this quest.  Tell
    them Yes, and the Quest will be complete and the trio joins your army.
    ---------------------------------------------------
    
    Geschutz joins your army.
    ---------------------------
    Minen and Buchse join along with Geschutz.
    ---------------------------
    
    ---------------------------
    Character: Khemia   -c6rck-
    Location: Citro Village
    Prerequisite: Must have recruited the trio of Geschutz, Minen, and Busche.
    Description:
    
    Bring either Geschutz or Minen to Citro Village and enter the Town Square
    area.  The man is standing on the western side of the square and has a brown
    coat on. Speak with him and he automatically joins.  He's a strange one.
    ---------------------------
    
    ---------------------------
    Character: Hafin    -c6rch-
    Location: Mislato River
    Prerequisite: Asad Recruited.
    Description:
    Asad must be in your army for this, so you have to be after the events when
    the lake appears and after Chrodechild joins your army.  Head to the Mislato
    River and the scene should automatically occur without you even entering the
    river.
    
    If you don't get it immediately, it may require you to be in Flower Season.
    Asad must be in your party when you walk onto the Mislato River for the scene
    to occur.
    
    Hafin is a missable character and the chance to recruit him will be gone once
    the desert appears.  You'll know when that is. 
    
    If you recruit Hafin before Nakil, Nakil will appear later.  If you recruit
    Nakil first, Hafin will appear later.  The recruitment requirements switch,
    but you'll be able to do both if you know how.  I have put Hafin being
    recruited first, as you can get him the earlier of the two, but you can also
    get Nakil in the same way, but later on in the game. 
    ---------------------------
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                             ~~~ Chapter 7: Changes  ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -ch7cg-
    There's quite a bit of annoying recruiting to be done in this chapter. Many
    characters require running through the same area over and over again. Then
    again, this chapter is all about Characters, Characters, Characters!
    
    Recruitable Characters - Chapter 7:
    ---------------------------------
    Sotah                     -c7rcs-
    Nhazu                     -c7rcn-
    Dogha                     -c7rcd-
    Maybelle                  -c7crm-
    Sphiel                    -c7crp-
    Balsam, Yod               -c7rcb-
    Nuzhat                    -c7rcz-
    Rekareka, Tuhululu        -c7rct-
    Nakil                     -c7rck-
    Numnu                     -c7rcu-
    Dromon, Xebec, Felecca    -c7rcx-
    Gorno                     -c7rcg-
    ---------------------------------
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Tehah Village                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c7hhv-
    Characters: Sotah, Nhazu, Dohga, Maybelle, Sphiel
    Items: Wtr Dragn Claws (Ch'olui Mountains)
    Key Items:
    
    Tehah Village is as far west as you can go at this point. There's nothing
    you actually do here, just enter the area and leave.  But there are a few
    more characters to recruit.  Don't worry, it will be slowing down soon!
    
    And get ready to spend a good amount of time in the Ch'olui Mountains.
    
    ---------------------------
    Character: Sotah    -c7rcs-
    Location: Tehah Village
    Prerequisite: None
    Description:
    You can actually attempt to recruit Sotah before this point, but he'll always
    decline you.  Sotah is found in the Residence in Tehah Village.  Speak with
    him and he shows you information about game terms, places, and people. Ask to
    see his information about 4 times total and you can ask to recruit him.
    
    Once you've recruited Chrodechild and the lake has appeared, Sotah will
    finally accept when you ask him to join you.
    ---------------------------
    
    ---------------------------
    Character: Nhazu    -c7rcn-
    Location: Tehah Village
    Prerequisite: None
    Description:
    You'll find Nhazu in the Tehah Village Plaza once the lake has appeared and
    you've recruited Chrodechild into your army. Speak with him and then head
    to the Mountains.
    
    Enter the Ch'olui Mountains and stick west at the first intersection and go
    east twice at the second and third. On the large open screen, head towards
    the mountain peak, which is by going to the west. Continue west and the Hero
    will make a comment about the state of the mountains. Open the chest to the
    south for some WTR DRAGN CLAWS. and then you need to head all the way back
    down the mountain.  The plains area is a dead end for now.
    
    Re-enter Tehah Village and speak with Nhazu. Tell Nhazu you'll help him and
    watch a scene. Now you have to walk down the mountain. Again.
    
    Head back to your Headquarters and accept the quest "Search for Nhazu!"  If
    it doesn't show up at first, make sure you're not on any other Leader Quests
    or try to complete another Quest.
    
    ---------------------------------------------------
    Recruitment Quest: Search for Nhazu!
    ---------------------------------------------------
    Client: Tehah Elder
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    We haven't seen Nhazu since yesterday.  The villagers are searching the
    mountains, but we can't find him.  Could you help us? Signed, Tehah Elder.
    Information:
    - Conduct a manhunt.
    - Nhazu.
    - The Ch'olui Mountains.
    
    This is just a sequence of events. Head south down the screen and enter the
    cave.  Speak with Nhazu for another scene. 
    ---------------------------------------------------
    
    Watch the scenes and head back to your Headquarters and Nhazu joins you.
    ---------------------------
    
    ---------------------------
    Character: Dogha    -c7rcd-
    Location: Headquarters
    Prerequisite: Nhazu Recruited.
    Description:
    Oddly enough, Dogha doesn't join along with Nhazu.
    
    Once you've finished the Nhazu recruitment Quests, Dogha will be at your
    Headquarters.  You'll find him near the southern exit, which is the exit
    if you go east from the First Floor Entrance Hall. You don't even have to
    leave the Headquarters to find him. 
    ---------------------------
    
    ---------------------------
    Character: Maybelle -c7crm-
    Location: Ch'olui Mountains/Headquarters
    Prerequisite: Visited Ch'olui Peak once before.
    Description:
    At the peak of Mount Ch'olui, the Hero comments about the mountain.
    Exit the mountains completely, from the entrance, not the plains side, and 
    head up the peak.  This is the area where the Hero makes a comment about the
    state of the Mountain.  You'll find a woman at the top of this area during
    your second visit to the area.
    
    You exit to the Plains.  Head back to your Headquarters. Speak with Moana and
    accept the Quest "Find My Fated Lover <3"
    
    ---------------------------------------------------
    Recruitment Quest: Find My Fated Lover <3
    ---------------------------------------------------
    Client: Maybelle
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    I am reborn from Warrior of the Light Raphelancia. 1000 years ago in our former
    lives, Warrior of Light Ru'ukahthis and I swore our love.  Please find his
    reincarnation.
    Information:
    - Conduct a manhunt.
    - Fated Lover?
    
    This quest begins after you've met Maybelle near the peak of the Ch'olui
    Mountains after you've left the area once and re-entered.  To complete it,
    remove any females from your group and enter the Hero's room.  His room is on
    the Fourth Floor, east exit. Watch a scene.
    ---------------------------------------------------
    
    Put a female member in your group, it doesn't matter who, and exit your the
    Headquarters on foot. Choose the option "That's IT! I can't take it any more!"
    Watch a scene and then turn around and head right back into your room.
    After another scene, Maybelle joins you if you say she can.
    
    If you're having problems getting Maybelle to appear, try just taking everyone
    out of your group.  While it's possible to get the scene to trigger with some
    people in the group, you might as well take everyone out. Jale may be a key
    character to take out of your party, since it seems the scene won't trigger if
    he's in it. 
    ---------------------------
    
    ---------------------------
    Character: Sphiel   -c7crp-
    Location: Ch'olui Mountains
    Prerequisite: Dogha Recruited.
    Description:
    To begin this quest, you need Dogha in your army. Dogha requires Nhazu. 
    
    The Quest "Get Rid of the Snow Fairy" should appear once you've recruited
    Dogha.  It won't appear if you're on another Leader Quest, so finish off any
    of those you have, first. 
    
    ---------------------------------------------------
    Recruitment Quest: Get Rid of the Snow Fairy
    ---------------------------------------------------
    Client: Tehah Youth Group
    Reward: Ch'olui Cabbage
    Type: Leader
    Rank: 3
    Description:
    There's a Snow Fairy in the Ch'olui Mountains! Several of us have gotten
    snow blasted at us up there!  We need your help! Signed, Tehah Youth Group.
    Information:
    - Monster Hunting
    - Snow Fairy?
    - Go to the Ch'olui Mountains.
    
    Without Dogha in your party, head to the Ch'olui Mountains.  Head to the large
    open screen, which is the second screen, and take the northeastern exit up
    to Dogha's Cottage.  Head up to the cottage area, and take the northeastern
    path.  Near where there is a chest, which should be empty if you cleared the
    area originally, speak with the woman. You're forced into a battle, which
    you will lose.
    
    Exit the Ch'olui Mountains and go back to your Headquarters.  Speak with Dogha,
    who is near the southern, east from the Entrance Hall) exit.  Now head -back-
    to the Ch'ouli Mountains to the same place where you originally found the
    Fairy, which is west of Dogha's Cottage, and, when prompted, tell her "I'm
    Full."
    
    Ask the woman to join and you'll recruit her.
    ---------------------------------------------------
    ---------------------------
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                          Marsinah Plains                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c7mhp-
    Characters: None
    Items: None
    Key Items: None
    Enemies: Grass Laggart, Armored Gazelle, One-Eyed Spider, Vampire Bee, Sand
    Serpent
    Boss: Pekklar
    
    You may have entered this area on accident while recruiting a few characters
    up at the top of Ch'olui Mountain, but it was a small area.  This time we're
    visiting the larger part. Like Citro Plains, this isn't a dungeon but a large
    open field area.  If you've played previous Suikoden games, you'll notice this
    looks very much like the World Map sections of I and II. 
    
    Watch a scene upon entry. Just head West until you're forced into battle.
    
    ============================================
    Boss: Pekklar
    Strength: None
    Weak: Pierce
    Items: Pekklar Meat
    
    Throughout the plains, you'll encounter the boss, Pekklar.  He's a pretty
    nasty monster who has average defense and high attack.  Stick with the Hero's
    Masterpiece and Roberto's Two-Way Strike as a main source of damage. 
    
    If you're using Manaril or Sphiel you can put this "boss" to sleep with ease
    in order to kill it before it has a chance to attack you.  Another good
    character to bring is Minen, especially if she has the Prototype Guns from
    the "Mass Production of Guns?!" Quest.  Her normal attacks will be quite
    effective if you level her up.  This is quite the straightforward fight and
    is more of a strong normal encounter than an actual boss.  Still, keep your
    HP up. 
    ============================================
    
    Watch a scene.  Keep heading west until you see a small forest in the middle
    of the plains, then head northwest and you'll see a clearing in the trees to
    the north.  The far western exit to the area is off limits for now, so if
    you hit that area, head directly south and slightly east.  Near the river
    you'll find the village.
    
    If you're lost, you'll notice that there are three exits in the northern part
    of the area.  A far northeastern, one in the center, and one in the far
    northwest.  We entered from a far east exit, but not the far northeastern.
    The area we're looking for is most easily found by following the "road"
    from the far northeastern exit south at every intersection.
    
    You'll find the village close to the southwestern corner of the area.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              Cragbark                                   ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c7rgk-
    Characters: None
    Items: None
    Key Items:
    Enemies: None
    Boss: Nova, Mysterious Girl
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Wtr Dragn Claws  4,800 |
    | Mega Medicine     500 |             | Argent Fists    90,000 |
    | Mint            2,000 |             | Iron Scythe     18,000 |
    | Antitoxin          50 |             | Gold Spear     140,000 |
    | Cough Drop         50 |             | Adept's Singlet  2,000 |
    | Tranquilizer       50 |             | Tai Chi Garb    12,000 |
    | Revival Statue  2,500 |             | Gold Chain      12,000 |
    | Pekklar Steak   1,000 |              ------------------------
     -----------------------
    
     Accessories:                           Inn: 640 Potch/Night
     -----------------------
    | Gold Helm       1,800 |
    | Gold Boots      8,000 |
    | Adept's Shoes  30,000 |
    | Gauntlets       1,000 |
    | Strength Sash  20,000 |
     -----------------------
    
    Watch a scene.
    
    You start in the Town Square.  You may want to speak with all of the
    non-playable characters here, since one of them will be recruited later.  Also,
    you'll find a Trading Post.  Glow Beads, if you have any left, sell amazingly
    well here. If you have any Eternal Feathers, they sell very well, too, but
    you'll find somewhere later on that you can sell for an even higher price.
    It's not until quite a bit later, but if you're patient you might as well
    wait. You can buy Rainbow Threads here for 5,500 Potch and sell them later
    on in another town that we haven't visited yet for 10,000 Potch!
    
    Exit onto the Town Map.
    
    The General Store has the Item, and Weapon Shops. Or particular interst is the
    accessories. They are a strong improvement from everything we've seen before
    for your physical characters, so be sure you buy some from everyone you
    plan on using for some time. I personally prefer the Adept's Shoes to the
    Strength Sash, but use whichever you prefer.  Remember, the save point is in
    the General Store for whenever you need to use it. 
    
    When you're ready, enter the Inn for a scene. The Inn is extremely expensive,
    so don't use it unless you must, and head out to the Town Map and watch
    another scene. Enter the "Hse of the King" to continue, then head into the
    Inn.
    
    ============================================
    Boss: Nova, Mysterious Girl
    Strength: None
    Weak: Nova: Strike | Mysterious Girl: Slash
    Items: None
    
    With Roberto and the Hero, you probably have two Slash attackers, so hopefully
    you have a third character who has a different weapon type. A mage is best
    in the last slot. This time you really must kill them, it's not a survival
    battle.
    
    Nova's defense is quite high, but his magical defense is lower than average.
    Stick with the Hero's Masterpiece and Roberto's Two-Way Strike to do over
    500 damage each time, especially if Roberto is Dual Wielding.  For your third
    character use whichever attacks are most powerful and your mage should use
    Magical Attacks and heal your group when necessary. I like using Minen as
    the third character, but whoever you like works. Jale would be a good choice,
    too.
    
    Once you kill Nova, he has around 3,000 HP, the battle ends.
    ============================================
    
    Watch a scene.
    
    Mission Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c7qtr-
    Characters: Neira, Baslam, Yod, Nuzhat, Rekareka, Tuhululu, Dromon, Xebec,
    Felecca, Nakil, Gorno, Numnu
    Items: 20,000 Potch
    Coastal Cave - Revisited: Godspeed Talisman, Lazuli Spear
    Key Items: None
    
    Though it doesn't matter which option you choose, "To the Castle for
    reinforcements!" is the "correct" option. Head back to Headquarters and enter
    the Entrance Hall to speak with Moana. Before continuing, that is, before
    heading to the Great Hall, it's Recruitment time again!
    
    Please note that while the game doesn't make a big deal about it, Neira has
    joined your army at this point.  You can use her in battle if you change your
    party from Erin.
    
    ---------------------------
    Character: Balsam   -c7rcb-
    Location: Grayridge Mines, Headquarters
    Prerequisite: Must have vistsed him earlier in the game.
    Description:
    During any trip to Grayridge Mines after the Headquarters are named, you'll
    encounter this shady character.  Watch the scene with him at this point and
    once your Headquarters have upgraded, you can continue his Quest.
    
    Once the Headquarters have upgraded, head to the rooftop, where the Hero will
    comment on how large the Headquarters has become and that he remembers an
    inventor in Grayridge Mines.  Head to Grayridge Mines when you have the
    chance and speak with the two.  Then, bring them back to Headquarters.  They
    won't join you just yet and instead stay standing in the Fourth Floor Hallway
    until you bring them a Pump.
    
    You can buy the Pump from the Naineneis Trade Center.  Examine the open
    chest and the Hero will take the pump. Bring this back to Balsam and Yod
    and they'll join you, along with making an elevator for your Headquarters.
    You'll need to wait until after the first set of events in Cragbark to
    buy the Pump, since then you'll access Naineneis again.
    
    Head outside and wander around for 10 days. Speak with Balsam in the 4th Floor
    Hall.  He will join your group.
    ---------------------------
    Yod joins along with Balsam.
    ---------------------------
    
    ---------------------------
    Character: Nuzhat   -c7rcz-
    Location: Salsabil, Headquarters
    Prerequisite: Balsam Recruited.
    Description:
    Once you've recruited Balsam and have an elevator, take the elevator down to
    the Cellar. The Hero makes a comment about the area being empty. Put Mubal,
    he's an automatic recruit you should have gotten earlier, into your party
    and head to Salsabil. Enter the Residence and speak with the woman in purple
    to the east.  Watch a scene. You'll see why the trip to the Cellar was
    necessary.
    
    If you tell her yes during the cutscene, you'll be forced into a battle with
    a Blaze Dragon.  It's strong to pierce but weak to Slash, so the Hero should
    do a good amount of damage Dual-Wielding Swords on it.  Masterpiece should
    break 700 damage on it! You can put it to sleep with Sleep Freeze, but it
    shouldn't be necessary. 
    
    The Dragon mostly uses a breath attack that does around 20 damage to everyone.
    Not too bad, at this point. He only has around 3,000 HP, so you should finish
    him off after a few rounds. 
    
    After beating her Monster, she joins your army.
    ---------------------------
    
    ---------------------------
    Character: Rekareka -c7rct-
    Location: Naineneis, Headquarters
    Prerequisite: None
    Description: 
    Speak with Rekareka in the Naineneis trading post once you have completed the
    first set of events in Cragback, where you're kicked out. The duo will leave
    Naineneis. When you head back to your Headquarters, you'll notice the Leader
    Quest "Make My Son a Man" is now available.
    
    ---------------------------------------------------
    Recruitment Quest: Make My Son a Man
    ---------------------------------------------------
    Client: Rekareka
    Reward: 100 Potch
    Type: Leader
    Rank: 1
    Description:
    if you can make the Porpos open up to humans, you can do anything. Would you
    help me turn my son into a full-fledged Merchant? Signed, Rekareka.
    Information:
    - Get the details from Rekareka.
    - Meet at 2nd Floor Residence.
    
    Head into your tavern and take the upper western exit, by Semias, into the
    2nd Floor Residence. Rekareka is up the stairs to the east.  Speak with her
    and the Quest is complete.
    ---------------------------------------------------
    
    Speak with Moana and another quest has opened up.
    ---------------------------------------------------
    Recruitment Quest: I Need Laggart Pelts
    ---------------------------------------------------
    Client: Rekareka
    Reward: 30,000 Potch, Rainbow Thread, Silk Cloth, Rainbow Cloth
    Type: Party
    Dispatch: 5 Days
    Rank: 2
    Description: I'm sending Tuhululu out to buy Laggart Pelts. He needs those
    bodyguards we talked about. They don't need business sense, just brawn.
    Signed, Rekareka.
    Information:
    - Help Tuhululu get some stock in.
    - Needs somebody brawny. 
    
    Though the game says you need someone Brawny, it seems like pretty much any
    character works to finish this Quest. 
    ---------------------------------------------------
    
    After finishing the quests, Rekareka joins your army.
    ---------------------------
    Tuhululu joins along with Rekareka.
    ---------------------------
    
    ---------------------------
    Character: Nakil    -c7rck-
    Location: Headquarters
    Prerequisite: Hafin Recruited.
    Description: 
    Once you've completed the first set of events in Cragbark where you're kicked
    out, put Asad in your party. Leave HQ by walking and then enter it for a scene
    with Asad and Moana. If it doesn't trigger, exit, walk for a few days, and
    re-enter.  There may be a season requirement of Flower to trigger this scene,
    but it's more likely that you can get it at any time by chance.  Just keep
    exiting, travelling, and entering in order to trigger it.
    
    Asad will leave your group for a few days.  Head outside and wander around
    for a while, probably over two months/seasons in game time, and when you
    return to Headquarters, this scene will randomly trigger.  You may have some
    problems getting this scene at first, so just keep walking around for a week
    or so at a time and then heading back to the Headquarters.
    
    If you recruit Hafin before Nakil, Nakil will appear later.  If you recruit
    Nakil first, Hafin will appear later.  The recruitment requirements switch,
    but you'll be able to do both if you know how.  I have put Hafin being
    recruited first, as you can get him the earlier of the two, but you can also
    get Nakil in the same way, but later on in the game. 
    ---------------------------
    
    ---------------------------
    Character: Numnu    -c7rcu-
    Location: Naineneis
    Prerequisite: Possibly having completed the Quest "Order Approaches Naineneis."
    Description:
    Once you've finished the first events at Cragbark, enter Naineneis and choose
    to go to the "Entry."  Watch a scene with a pink Popos here. Once you've seen
    this scene, head back to your Headquarters and get the Quest "Porpos Abducted"
    from Moana.
    
    A possible requirement for this Quest is having completed the quest "Order
    Approaches Naineneis" after the completion of the Coastal Cave.
    
    ---------------------------------------------------
    Recruitment Quest: Porpos Abducted
    ---------------------------------------------------
    Client: Woman
    Reward: Trident
    Type: Leader
    Rank: 2
    Description:
    In Naineneis, I heard a Porpos was abducted by Lonomakua pirates!  I bet they
    plan to sell this Porpos off.  Please do something! Signed, Passing Through.
    Information:
    - Go rescue the abducted Porpos?
    - Go to Naineneis.
    
    After a few scenes, you're forced into a battle with Xebec, Dromon, and
    Felecca.  The Pirates are pretty fast characters and may act before you. Stick
    to targeting one, probably Dromon since he's the strongest and getting rid of
    them one at a time.  Xebec and Felecca hit for around 40 damage each while
    Dromon can break 80. It piles up quickly.  Go after Felecca next, since she
    heals herself and the otehrs for 500 HP.
    
    This can actually be a somewhat challenging battle if you come in unprepared
    and not expecting it.  You just have to strike hard and fast, or you'll take
    a good amount of damage.
    ---------------------------------------------------
    
    Watch a scene. Numnu joins you.
    ---------------------------
    
    ---------------------------
    Character: Dromon   -c7rcx-
    Location: Coastal Cave, Resvisited
    Prerequisite: Numnu Recruited.
    Description:
    Once you've finished the events with Numnu and the "Porpos Abducted" Quest,
    you can recruit the three pirates.
    
    Heads to Coastal Cave and go straight until you reach the set of geysers. 
    Take the central geyser up to the upper level and continue until you reach
    the intersection.  Go west and follow the path.  Open the chest for the
    EXTREMELY important Godspeed Talisman. Head back to the intersection and
    head straight.  Follow this path until you reach the end and open the chest
    for a LAZULI SPEAR. Head all the way back and drop down the geyser.  You'll
    see that you were actually on the third level!  Back on the second level,
    head straight until you reach a path to the west.  Take it and follow it
    all the way to the end.
    
    You'll encounter the Pirates once again. Speak with Dromon in here and
    watch a scene.
    
    The battle is exactly the same as before.  Once again, attack Dromon first
    because of his strong attack, followed by Felecca. If you're doing this battle
    around level 30, expect to take damage quickly.  You'll definitely want to
    bring a healer for these fights.
    
    After the battle, you recruit the three.
    ---------------------------
    Xebec and Felecca join along with Dromon.
    ---------------------------
    
    ---------------------------
    Character: Gorno    -c7rcg-
    Location: Mount Svatgol
    Prerequisite: Balsam Recruited. Muro recruited.
    Description:
    This is going to be a fun little adventure at this point.  Unless you're
    up for a challenge, I'd suggest waiting a bit on this, though it is entirely
    possible to do it at around level 30.
    
    With Muro in your party, head into Grayridge Mines.  Take the elevator, which
    Baslam was working on before, down the the "Lowest Level."  This leads to a
    new area.
    
    Trying to recruit Gorno at this stage of the game is quite dangerous, since
    you have to wander into Mount Svatgol underlevelled.  I suggest that before
    attempting to bring Muro, especially if you never use him, you bring a party
    you're confident with to level them up a bit in the Mountain. The enemies hit
    very hard around level 30-35, even with the best gear, so you'll definitely
    want to bring a Healer. Manaril is nice, since she can also put enemies to
    sleep with her magic, but she doesn't have the ability to revive.  It's your
    choice. You'll also want Gadburg as your support, so you can put the
    strong, mini-boss monsters to sleep and then kill them with Spark. 
    
    If you don't want to risk this quest so early on, you can always wait until
    later in the game when Mount Svatgol is actually a required place to go.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Mount Svatgol                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            
    Characters: Gorno
    Items: Uncut Emerald, Emerald Ring, Moonlight Sword, Spun Silvr Armr
    Key Items: None
    Enemies - Grayridge Mines, Lowest Level: Fanged Silkmoth, Winged Crab
    Enemies: Volcano Baboon, Svat Scorpion, Flame Ifrit, Volcano Turtle,
    Magma Balloon, Anemone Worm
    Area Boss/Grayridge Mines - Flower: Fanged Silkmoth
    Boss: None
    
    Getting to Mount Svatgol is the problem at this point.  You need to get there,
    with Muro, in one piece.  Much easier said than done.  Before beginning the
    quest to get this character, I HIGHLY suggest you prepare yourself well.
    If you go in expecting to do you'll probably do better.
    
    During your trip through the lower levels of Grayridge mines, you'll likely
    encounter some rough monsters called the Fanged Silkmoth and Winged Crabs.
    Winged Crabs hit hard, but aren't particularly dangerous because they use
    signle target attacks.  Fanged Silkmoths, however, are capable of wiping out
    a low level party.  They're particularly nasty because their area attack does
    150 damage to everyone, as well as causing the sleep Status effect.  I would
    suggest running when you encounter a Silkmoth for now.
    
    When you start the lower level, head all the way east and take the east
    path at the intersection.  Head down the ladder to the next screen.  Follow
    the path to the dead end and open the chest for an UNCUT EMERALD. There's
    also a secret passage in the side of this room.  press against the wall that
    has light coming through it and open the chest in the secret room for an
    EMERALD RING. Head back to the main area and go back to the previous floor.
    
    At the lift, take the western path this time. Go south through two
    intersections and follow the path to the end.  There's a MOONLIGHT SWORD at
    the end of this path.  Head back north to the intersection and take the
    western path and head south at the next intersection.  You should be in a
    greenish-yellow area at this point.  When you encounter the next intersection,
    to the east, follow the path all the way to east.  The path eventually tilts
    south. At the dead end, press against the eastern wall to find a hidden
    passage and a chest that contains some SPUN SILVR ARMR.  
    
    Follow the path back north and west back to the intersection and this time
    take the southern path. Follow it to the end and go down the ladder.
    
    Now just follow this path all the way east.  The path soon turns red, which
    shows that you're where you want to be.
    
    You FINALLY reach the Mountain when you go up the ladder.
    
    Please note that if you do go through this section early, you'll easily
    gain 4-5 levels in one fight and probably hit level 40 very, very quickly.
    Once you've gotten beyond 40, you should be "okay" for surviving.  Have fun
    with the Flame Ifrits, though.  They're weak to Slash so Chrodechild and the
    Hero dual wielding do well, but they're going to be rather rough. They hit for
    around 200 damage per physical attack, and they're fast.  Your best bet it
    to try and put it to sleep with a character who has Sleep Freeze and then
    Wipe them out with the Spark party command from Gadburg.
    
    Head north and east until you hit the first intersection.  If you're early in
    the game, you won't be able to pass the eastern intersection, so just head
    south.
    
    With Muro in your group, Gorno will join your army.
    
    . . .And you still have to walk back out. 
    
    Any Uncut Rubies you get from here can be sold in Salsabil for 6,000 Potch.
    ---------------------------
    
    
    Once you recruit Nuzhat, be sure you do Atrie's Quest "Something for You."
    The quest grants your Hero a very nice Sword.
    
    In case you have no interest in recruiting, be sure you still head to the
    Coastal Cave depths (up the third geyser).  They've rearranged themselves a
    bit since your first visit.  Pick up the GODSPEED TALISMAN by taking the
    western path on the first intersection up here.  You'll also find some other
    nice items, like a Lazuli Spear.
    
    Now that we're finally done recruiting, it's time to continue.
    
    Head into the Great Hall for a scene.  Choose "Ready yourselves -- we're
    movin' out!"
    
    There are two groups.  Chrodehild and your Hero are leading.  Try to balance
    your groups as well as possible.  Meruvis and Roberto work well together
    as dual-sword wielders and are quite powerful.  The Hero is one of the 
    strongest characters on his own, so just use whoever you want to compliment
    him.  Remember that Liu is with the Hero, but he doesn't have any healing
    magic.  For Chrodechild's last spot, I'd suggest a balanced mage, such as
    Manaril. Felecca may be a good choice for the last spot in the Hero's party
    if you've used her.  She has both healing and attack magic as well as decent
    physical attack power with Dual Wielding. 
    
    It's not really a big deal who you pick, so just use who you want and watch
    the scenes.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                          North Marsinah Hills                           ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c7nmh-
    Characters: Diulf, Servillah, Lycia
    Items: None
    Key Items: Furious Roar
    Enemies: Cynas Conscript, Cynas Captain, Cynas Archer, Grass Laggart, Armored
    Gazelle, One-Eyed Spider, Vampire Bee, Sand Serpent
    Boss: Fredegund
    
    ---------------------------------------------------
    Mission: Help the Furious Roar!
    ---------------------------------------------------
    Client: Main Character                      -c7m21-
    Reward: 30,000 Potch, Argent Fists
    Description:
    Order troops are movin' in the Marsinah Plains and they're gonna try to conquer
    the Roar!  It doesn't matter if the Roar think we're parwns of the Order now,
    We gotta save 'em!
    Information:
    - Engage the Order troops in the northern Marsinah Plains. 
    ---------------------------------------------------
    
    Follow the path northwest to be forced into a battle. I'm sure you remember
    these foes well, it's a Cynas Conscript, Cynas Captain, and a Cynas Archer.
    The enemies have gotten a good deal stronger.  Focus on the Cynas Conscript
    first, since that Captain likes to defend and waste your damage.
    
    Head north and you'll soon reach an intersection. It doesn't matter which
    direction you go, since the area is actually a straight line disguised to look
    like it has multiple paths.  As you head north, you'll encounter a group
    of Cynas enemies, including two Conscripts and a Captain.  Watch the scene.
    You can't win the battle with Chrodechild or the Hero, so allow yourself
    to be killed. 
    
    Mission Accomplished!
    
    When you have control, exit the Residence for another scene. Head to the
    Hse of the King to continue the scenes. Exit the area to continue for more
    scenes. Next, head to the Town Square. Diulf, Servillah, and Lycia join your
    army. You also receive the FURIOUS ROAR, which will give all of your battle
    characters new Marks of the Stars.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                             ~~~ Chapter 8: Divine  ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -ch8dv-
    After Chapter 8, recruitment stops happening in big blobs.  You won't get 5-6
    sets of characters at a time, instead sticking with 2-3. It looks much nicer
    to write this way, at least. 
    
    Recruitable Characters - Chapter 8:
    ---------------------------------
    Autar                     -c8rca-
    Chein                     -c8rch-
    Ouragan                   -c8rco-
    Yula                      -c8rcy-
    Mourgent                  -c8rcg-
    Amaralicht, Quillard      -c8rcq-
    Bosche, Lathilda          -c8rcl-
    Lubberkin                 -c8rcb-
    Hina                      -c8crh-
    Savina                    -c8rcv-
    Megion, Eusmel, Nictis    -c8crg-
    Namna(1)                  -c8cn1-
    ---------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8hq1-
    Characters: Autar, Chein
    Items: 30,000 Potch, Argent Fists
    Key Items: None
    
    Exit Cragbark and watch a scene.  Head back to Headquarters and watch another
    scene.  The goal is the Hero's room, which is in the 4th Floor Hall if you
    take the eastern exit. The goal is the Blade's chamber, which is found in
    the western exit off the Second Floor Hallway.  Watch a scene.  Exit the room
    and you're given some free time.  Perfect for a character recruitment run!
    
    ---------------------------
    Character: Autar   -c8rca-
    Location: Cragbark
    Prerequisite: None
    Description:
    The first chance you have to recruit Autar is right after Diulf and co. join
    your army.  Though you might have done so on your first visit, speak with
    Autar in the Cragbark Town Square. He's near the back of the area.
    
    Once you've spoken with him, accept the Quest "Gather Animals!"
    
    ---------------------------------------------------
    Recruitment Quest: Gather Animals!
    ---------------------------------------------------
    Client: Autar
    Reward: 5,000 Potch, Pekklar Meat
    Type: Party
    Dispatch: 15 Days
    Rank: 3
    Description:
    The Order might attack again, so we should go gather animals for food while we
    can.  But the warriors are all busy, and we kids can't go.  Could you send
    somebody for me?
    Information:
    - Gather Animals at Marsinah Plains.
    - Need somebody agile and luck.
    
    This quest can only be activated once you've come to an alliance with the
    Furious Roar.  After speaking with Autar in Cragbark this opens up.
    
    To clear this quest, you must have characters with a Speed/Agility Stat of
    at least 80 and the same with a Luck Stat (Speed and Luck at 80+).
    
    Just level a few characters to 20+, easily done at the Ch'olui Mountains and
    Marsinah Plains, and you should be fine.  A decently levelled Marica works
    without adding gear, and Neira and Nemne work fine with the stats that they 
    begins with. Decently levelled Minen, Liu, Zenoa, Jale and Sisuca work, too.
    Nimni has high luck but low Speed.  If a character has close-but-not-quite
    luck buy him a Gold Helm.  Sapphire Rings, which you can buy from your
    Accessory shop, run by Gorno, are good for a cheap 20 Speed/Agility, too.
    
    You need to fill all of the slots with 80+ Luck/Speed characters. 
    ---------------------------------------------------
    
    Once the quest is completed, head out to Cragbark Town Square and speak with
    Autar again. 
    ---------------------------
    
    ---------------------------
    Character: Chein    -c8rch-
    Location: Marsinah Plains
    Prerequisite: Lycia Recruited.
    Description:
    With Lycia in your party, enter the Marsinah Plains from the southern,
    Cragbark, side. Circle around the village and head north up the "road."
    At the three-way split in the road, watch a scene. 
    
    You encounter this boss with Lycia alone. You don't have to win, just fight
    her and watch the scene after. Head back to Cragbark and enter the "Hse of the
    King." Watch a scene and Chein joins you
    ---------------------------
    
    After you've recruited the two characters, it's time to continue with events.
    Head into the Grand Hall for the next scene.  Head into the Plaza, south from
    the Entrance Hall, and then re-enter the Entrance Hall for a scene with
    Moana.  If the scene doesn't trigger, try walking around on the World Map for
    a day or two.
    
    Head up to the Third Floor and enter the eastern door. Watch a scene in here.
    To trigger the next scene, exit the Headquarters and walk around for a day
    or two.  Enter the headquarters again and enter the Entrance Hall and speak
    with Moana. Head up to the Fourth Floor Grand Hall.  When you're ready, choose
    "All Right! Let's get going now!"
    
    You have two parties, one with your Hero and Chrodechild and the second with
    Diulf.  The Hero and Chrodechild are both formidable on their own, so only
    give them a healer and another character of choice and you'll be fine.  You
    haven't had access to Diulf for too long, so his group id probably going to
    be the struggling one. Once again, it's not really a huge decision when
    making the parties, just be sure that both are capable of surviving.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Pharamond                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8pv1-
    Characters: Fredegund, Guntram
    Items: Twin: Flash, Twin: Flame
    Key Items: Twin Blades
    Enemies: Cynas Conscript
    Boss: General Guts, Fredegund
    
    After the events:
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Black Blade      7,000 |
    | Mega Medicine     500 |             | Treasured Sword 10,000 |
    | Mint            2,000 |             | Scale Sword    150,000 |
    | Antitoxin          50 |             | Argent GrtSwrd 100,000 |
    | Cough Drop         50 |             | Sunlight Kunai 120,000 |
    | Tranquilizer       50 |             | Ninja Garb      12,000 |
    | Revival Statue  2,500 |             | Party Dress     12.000 |
     -----------------------              | Guardian Robe   30,000 |
                                          | Spun Silvr Armr 20,000 |
     Accessories:                         | Gold Mail       16,000 |
     -----------------------              | Dragon Armor    25,000 |
    | Noble's Hat     2,000 |             | Warrior Armor   36,000 |
    | Gold Circlet    3,600 |             | Argent Armor    36,000 |
    | Warrior Mask    2,400 |              ------------------------
    | Noble's Cape    8,000 |               Inn: 640 Potch/Night
    | Noble's Shoes   4,000 |
    | Knight's Boots 12,000 | 
    | Ninja Gaiters  24,000 |
    | Gauntlets       1,000 |
    | Ninja Gloves   20,000 |
     -----------------------
    
    ---------------------------------------------------
    Mission: Pharamond Seige
    ---------------------------------------------------
    Client: Main Character                      -c8m22-
    Reward: 50,000 Potch
    Description:
    Pharamond troops seem vulnerable right now.  This is our chance!  The
    Astrasian citizens are gonna rise up with us, so I know we can do this! And we
    have to rescue Fredegund!
    Information:
    - Capture Pharamond
    ---------------------------------------------------
    
    Diulf's party fights the first encounter here, which is against three Cynas
    Conscripts.  As you know by now, they have moderate HP and defense but their
    attacks are generally rather powerful.  Watch your HP if they attack the same
    character each round, especially since Diulf may be rather low levelled. Diulf
    has Masterpiece, like the Hero, and is quite strong against the Conscripts,
    who are weak to Strike.
    
    Controlling the Hero, head east and watch a scene, then continue east. In the
    Cellar area, head down the stairs, ignore the side doors for now, and watch
    another scene. 
    
    ============================================
    Boss: General Guts x2
    Strength: None
    Weak: None
    Items: Moonlight Stone x2
    
    This is another strong normal-type enemy.  They have no strengths or
    weaknesses, so any normal strategy you've been using that you find effective
    works.  If you have a Dual-Wielding Hero and Chrodechild, their physical
    attacks alone can kill an enemy in one round.  The Guts are susceptible to
    both Sleep and Paralyze, so using status attacks can finish the battle off
    before you're even damaged. 
    ============================================
    
    There are two eastern exits.  For now, take the far east, not the northeast,
    and watch the scene.
    
    ============================================
    Boss: Fredegund
    Strength: None
    Weak: Strike
    Items: None
    
    Well, the weakness towards Strike doesn't particularly matter, as Chrodechild
    uses Swords.  Chrodechild fights alone in this duel.
    
    Fredegund hits hard, around 60 damage per attack, which will bring
    Chrodechild's HP down quickly.  You'll want to stick with Bind Bolt on the
    first few rounds in order to Paralyze your foe and reduce the damage you
    take.  Don't bother with Strike-Back and instead focus on normal physical
    attacks once Chrodechild has Paralyzed Fredegund. If Chrodechild is dual-
    wielding, she should be able to kill the boss quickly.  If she gets below 150
    HP, heal.
    
    If you're having problems surviving, equip Chrodechild with some Warrior's
    Armor, from Gadburg. Give her a Moonlight Sword, from the lowest level in
    Grayridge Mines, and some Adept's Shoes. Chrodechild should be Dual Wielding.
    ============================================
    
    Mission Accomplished!
    
    Exit the room to the southeast and enter the far eastern door where you just
    watched the events.  Fredegund and Guntram join your army. You receive the
    TWIN BLADES, which unlocks some more Marks on each character. You also
    receive the swords TWIN: FLASH and TWIN: FLAME.
    
    Exit the Royal Chamber.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8hq2-
    Characters: Ouragan
    Items: 50,000 Potch
    Key Items: None
    
    After the scenes the game tells you to go to the Great Hall.  But there's one
    more character we can recruit at this point.  At some point, you may also
    wish to head back to Pharamond and examine the shop inventory there.  They
    may have some new weapons or armor for your characters, especially if you
    haven't been trading to increase Gadburg's selection. 
    
    If you do decide to go shopping in Pharamond, be sure to head to the Trading
    Post.  Gold ore and Uncut Emeralds sell extremely well in Pharamond.  You
    can buy Rainbow Threads in Cragbark, for 5,500 Potch and sell them in
    Pharamond for 10,000! Naineneis also sells Rainbow Threads for 5,000 Potch,
    so by doing one trip, holding 10 threads, you make 50,000 Potch.  You'll
    need it to afford all of that armor. You can also make some profit off
    of Scorpion Hides you buy from Naineneis, bought for 500 Potch, and sell them
    in Pharamond for 1,000.  They stack to 99, so you're making 50,000 a trip
    there, too.  If you buy 10 Rainbow Threads and 99 Scorpion Hides from the
    Naineneis Trade Center, you can make 100,000 Potch per trip to Pharamond.
    
    Because of the new trading area opened, now is a good time unlocking some
    items in Gadburg's shop.  Certain items, such as as Netherlion Horn only
    require one sale to unlock the weapon/armor, in this case a Beast Kng Swrd,
    others take quite a bit of effort to unlock.  If you haven't already, the
    Butterfly Cloak from selling Butterfly Wings is a very nice piece of armor.
    
    ---------------------------
    Character: Ouragan  -c8rco-
    Location: Naineneis, Headquarters, Cragbark
    Prerequisite: Morrin and Icas Recruited.
    Description:
    Once you have access to Naineneis again, when you enter it you'll see a scene
    with an "Assassin."  The assassin has a part in the Morrin recruitment events,
    so you must have Icas and Morrin recruited in order to ally with him. Once
    you've seen the scene with him, go to your Headquarters for another scene.
    
    Once you've finished the second set of events with the Furious Roar and
    Cragbark is again open to you, head to the General Store for another scene
    with the mysterious assassin.
    
    Once you've completed the first set of events in Pharamond, exit your
    Headquarters and re-enter them for the final scene where Ouragan joins your
    army.
    ---------------------------
    
    When you feel that you're done, enter the Grand Hall. Choose "Yeah. Let's get
    movin'!"
    
    Travel to Pharamond for a scene. 
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Pharamond                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8pd2-
    Characters: None
    Items: None
    Key Items: None
    Enemies: None
    Boss: Fergus, Cyclops, Nova, Diadora, Sophia
    
    ---------------------------------------------------
    Mission: Nab the Intruders!
    ---------------------------------------------------
    Client: Main Character                      -c8m23-
    Reward: 1,000 Potch
    Description:
    We just moved to Pharamond and we have intruders already?! Aw, man! What do
    they want?! Anyway, let's go find 'em and nab 'em!
    Information:
    - Find the intruders who broke into the castle.
    - Go to the Chronicle Room. 
    ---------------------------------------------------
    
    Watch the scenes. Exit the room and head east.  Head up the northeastern exit
    in the larger room and watch the scene.  For this next set of events, try
    not to use up all of your MP in one or two of the fights, since there are
    quite a few boss battles.
    
    ============================================
    Boss: Fergus
    Strength: None
    Weak:  Pierce
    Items: None
    
    Though Fergus is weak to pierce, there's no need to worry about changing the
    Hero's weapon to a piercing weapon before the battle.  Just stick with
    whatever you were using. Use Masterpiece each turn and you should kill the
    boss in two-three rounds.  Don't bother with the Hero's support spells unless,
    for some reason, you're very weak.
    ============================================
    
    Continue along the outer path and head east onto the next screen. Before
    changing areas, you may want to put Liu in the back row.
    
    ============================================
    Boss: Cyclops
    Strength: None
    Weak:  Slash
    Items: Moonlight Stone
    
    The strategy for this battle is almost identical to the previous.  Have the
    Hero use Masterpiece every round.  Since the Cyclops is weak to slash
    attacks, and you're probably using dual-swords, the Hero will do extremely
    large amounts of damage.  Liu should stick with Silence Sand every round and
    heal if your characters get below 100 HP.  The boss can hit a low-levelled
    Liu for around 70 damage, so don't get his HP drop too far if you haven't
    been using him.
    
    The boss can be problematic if you're unlucky and he Paralyzes both of your
    characters with his attacks, which can not only slow down your damage but
    stop you from healing. He does have a good amount of HP, perhaps around 4,000,
    but with the amount of damage you do to him, he falls quickly.  Try to keep
    your HP up, since right after this you fight a second battle.
    ============================================
    
    ============================================
    Boss: Nova, Diadora, Sophia
    Strength: None
    Weak: Nova: Strike | Diadora: Slash | Sophia: Slash
    Items: None
    
    This is not a battle that you have to win.  It's rather strange, considering
    that this time you actually do full damage to your enemies. You're stuck
    with Nova in the front and you won't be able to damage Diadora, the dangerous
    one without long range weapons or magic.
    
    
    Diadora is quite strong, doing 70 or more damage to each party member with
    her magic.  On Liu's first round, use Magic Canopy and have him focus on
    healing.  Use Silence Grit whenever you have time. Diadora can also Paralyze
    you, which is dangerous. You'll probably find this to be the hardest battle in
    quite some time, even if you've been actively using the Hero, Chrodechild,
    and Liu.
    
    After a few rounds, the battle ends.
    ============================================
    
    Mission Accomplished!
    
    You should be in the Ravine of Infinity at this point.  Head north to watch
    a scene.  Then just press against any wall to trigger the next scene.  After
    that, press against another wall. Watch the scenes.
    
    At this point, if you go back to the Red Orb, whenever you have the chance,
    you may notice some of your skills are gone.  This is NOT a glitch and it
    does involve the events that just happened in the storyline. 
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Woodland Village                             ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8wlv-
    Characters: Luo-Tao, Len-Lien
    Items: None
    Key Items: Tatau Council
    Enemies: Mage Art Gadget
    Boss: None
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Moonlight Sword 36,000 |
    | Mega Medicine     500 |             | Old Tree Spear 180,000 |
    | Healing Incense 1,500 |             | Topaz Rod      100,000 |
    | Mint            2,000 |             | Sprite Bow     200,000 |
    | Mixed Herbs    12.000 |             | Moonlight Kunai 70,000 |
    | Antitoxin          50 |             | Dragon Shield    6,000 |
    | Cough Drop         50 |             | Mystery Poncho  24,000 |
    | Tranquilizer       50 |             | Spun Silvr Armr 20,000 |
    | Revival Statue  2,500 |             | Windspun Armor  70,000 |
     -----------------------               ------------------------
     
     Accessory Shop: 
     ----------------------- 
    | Sage's Hat     12,000 |
    | Magical Cape    5,000 |
    | Unicorn Armband 8,000 |
     -----------------------
    
    This place, like Pharamond, is another great place to trade.  Unfortunately,
    we won't be able to do any extensive trading quite yet. The shops have some
    new items.  Of particular interest is the Mixed Herbs for bosses, but they're
    rather expensive. In the shop, the Sage's Cap is an extremely good item for
    any Mage and the Topaz Rod is a nice improvement for any mage who doesn't a
    Broom, from the Clean the Tablet Quest, equipped.  The swords really depend
    on which characters your using.  The Hero has a powerful God-Beast Sword given
    by Atrie through the Quest "Something For You," but a Moonlight Sword may be
    good in his other hand if he doesn't have it already.
    
    Enter the Vacant House from the Town Map for a scene. 
    
    Note: As I mentioned before, you may find that you're losing abilities at
    this point.  It's completely normal and they will come back once you progress
    through the story.  I'd suggest not messing around with your skills too
    much.  You won't lose the ones you have equipped, but when you unequip them,
    you won't be able to get them back until later. 
    
    Exit back to Town and watch a scene. Enter the Pth to Grt Tree. Head northeast
    to the intersection and take the western path.  At the next intersection, head
    northeast for the scene. Continue along the path and enter the building. 
    
    When you regain control, you'll notice Luo-Tao is in your party.  You may
    want to give him some gear and put him into the back row of your Formation.
    Exit the house.
    
    You fighting a battle with strong normal enemies.  The Mage Art gadgets are
    strong to strike, which is unlikely to be used by anyone in your party at
    the moment, and weak to Pierce.  Have the Hero stick with Masterpiece, Liu
    stick with Silence Sand, and Chrodechild and Lou-Tao with normal physical
    attacks. The enemies are quite strong and can posin you, so don't let your
    HP drop too far.
    
    Exit the forest and you receive the TATAU COUNCIL. Luo-Tao joins your army. 
    
    Exit the area through the village exit and Len-Lien will join, too. 
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Noslaw Woods                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8nlw-
    Characters: None
    Items: Sky-Rend Bow, Master's Robe
    Key Items: None
    Enemies: Flat Bird, Moldy Mossball, Jungle Mantis, Raflessian Bud, Noslaw Horn,
    Psychedelerfly larva
    Area Boss - Flower: Psychedelerfly, Rafflesian
    Boss: None
    
    This entire section is made out of nasty Area-Bosses type enemies. Of
    partcular worry to your HP are the Noslaw Horns, which hits for over 100 per
    attack, and the Rafflesians, who can do 50 to everyone with an added effect
    of poison.  The poison will drain your HP, so kill off the Rafflesians
    quickly. Another area boss appears in Flower Season that is a giant butterfly.
    They constantly use a nasty area attack that hits everyone for around 70
    damage and also causes confusion.  You might suffer a few casualties if
    your stronger characters get confused, so kill them off quickly.  If you
    want an easy journey through the forest, don't go during Flower Season!
    
    At the start of this area, ignore the path to the south and head northwest.
    At the next intersection keep going west.  You'll reach another intersection,
    where you should take the southeastern path.  At the end of this small path,
    open the chest for a SKY-REND BOW.  You may want to equip this onto Luo-Tao
    for the time being.  The bow itself has very nice stats on it.  Head back to
    the intersection and continue west.
    
    At the split, ignore the northwestern path and take the southwestern onto the
    next screen. Keep heading west and at the first real intersection head north-
    west. Just keep heading west for a long time until you reach the next screen.
    
    At the intersection, take the southwestern path.  At the next, take the north-
    eastern path and open the chest to the far northeast for a MASTER'S ROBE. head
    back and continue northwest.  You exit onto the World Map.
    
    As you approach Naineneis, watch a scene. Head to Pharamond, watch the scenes,
    and you'll be back at your Headquarters. 
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              Headquarters                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8hqr-
    Characters: None
    Items: 1,000 Potch
    Key Items: None
    
    Shockingly enough, there aren't any characters to recruit at this point. But
    you can bet that after the next set of events you're going to have a ton!
    Speak with Moana and get your 1,000 Potch reward and then gead up to the Grand
    Hall on the fourth floor. Choose "Yeah! Let's gear up and move out!"
    
    Your Hero and Liu are in one group, while Chrodechild and Fredegund are the
    second.  Chrodechild's group is strong with just the two of them, but add
    a healer and another attack of your choice for good measure. For the Hero's
    group, I'd suggest a healer and a strong physical attacker.  I like a stong
    Chein and Manaril for the Hero's party and for Chrodechild, Minen and Marica.
    Once again, it doesn't really matter, just use who you like. Most any
    character can be used and still be useful.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Wilds of Veile                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8wvl-
    Characters: None
    Items: None
    Key Items: None
    Enemies: Pygmy, Rocket Bird, Demon Corn Bud, Pincer Bee, Veile Boar, Auster
    Soldier
    Area Boss - Flower: Demon Corn
    Boss: Cynas Conscript, Beardsley, Auster Soldier, Vaslof
    
    ---------------------------------------------------
    Mission: Defend Pharamond!
    ---------------------------------------------------
    Client: Main Character                      -c8m24-
    Reward: 30,000 Potch
    Description:
    The Order is targeting Pharamond again!  The Auster Folk are apparently with
    them, too.  But it ain't gonna happen, now that we're back.
    Information:
    - Engage the Order troops north of Pharamond.
    ---------------------------------------------------
    
    Ignore the path to the north and instead take the southeastern path to the
    next intersection. Take the northeastern path this time to trigger a scene.
    You fight with three Auster soldiers.  These enemies have a good deal of
    HP, physical defense, and attack power, so keep the HP of your frontline
    fighters above 200.
    
    Chrodechild's party fights next. 
    
    ============================================
    Boss: Cynas Conscript x2, Beardsley
    Strength: Conscript: Slash, Pierce | Beardsley: Slash, Pierce
    Weak: Conscript: Strike | Beardsley: Strike
    Items: Revival Statue, Old Tree Spear
    
    Fredegund and Chrodechild are strong enough to easily kill one enemy off a
    round by using their Cooperative attack, Divine Edge.  I suggest using that
    while having a ranged user, through either magic or weapons, attack Beardsley.
    The Conscripts will cause trouble at the start if you don't kill them off
    quickly, since they like to defend. Even defending, they shouldn't survive
    a Divine Edge, though.
    
    Beardsley himself is decently strong and can do over 120 damage to characters.
    Have your healer focus on keeping characters alive, since at the beginning of
    the battle, the Conscripts and Beardsley can take your HP down quickly. Keep
    yourself over 200 for everyone.
    
    Once only Beardsley is left, keep us with using Divine Edge and any normal
    attacks.  Beardsley falls quickly and has little HP.
    ============================================
    
    The scene switches back to the Hero. Head up the path until you reach the open
    area. Stick east and head to the next screen. Continue east and at the split,
    take the southeastern path.
    
    ============================================
    Boss: Auster Soldierx2, Vaslof
    Strength: Auster Soldier: Slash, Pierce  | Vaslof: Slash, Pierce
    Weak: Auster Soldier: Strike | Vaslof: Strike
    Items: Mega Medicine x2, Beetle Axe
    
    Like in the battle with Beardsley, you must go through Vaslof's guardians
    before you can reach him.  Unlike the battle with Beardsley, we don't have
    an "instant win" Cooperative attack.  Kill one Auster Soldier at a time using
    the Hero's Masterpiece and Liu's Silence Sand. The Auster Soldiers don't take
    a lot of damage from physical attacks, but magical attacks will be very
    effective. using Manaril in this battle makes it quite easy because not only
    does she have very strong healing spells at this point, but her Sleep Freeze
    will break 500 damage as well as landing the sleep effect.  The Sleep can
    reduce the damage you take considerably.  If you don't have Manaril with you,
    try to land Paralyze on one of the Auster Folk, since they can deal damage
    quickly. Liu should probably be doing 700+ with his Silence Sand attacks,
    so he's a strong offensive character in this battle.
    
    The Auster Soldiers can hit for around 80 damage each while Vaslof does around
    130, so you need to incapacitate, through killing, Sleeping, or Paralyzing,
    the normal Auster Soldiers as soon as you can.  Keep your HP up and once
    the Soldiers are gone, Vaslof falls quickly.
    ============================================
    
    Mission Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c8hq4-
    Characters: Yula, Mourgent, Amaralicht, Quillard, Bosche, Lathilda, Rajim,
    Lubberkin, Hina, Savina, Megion, Eusmil, Nictis, Namna(1)
    Items: 30,000 Potch, 10,000 Potch
    Key Items: Cerulean Flux, Noble Steel, Fierce Regalia
    Enemies: None
    Boss: Wtr Dragn Conon, StlGiant Fergus, Nova, Sophia, Demon Beast
    
    You have no obligations story-wise until you head to the Grand Hall, so now
    it's time to do some more recruiting. Most of the recruiting in this section
    revolves around Pharamond and Chrodechild. 
    
    Also, at this point, you may want to walk around until it's Sprout of Bud
    Season and then head to the Third Floor Hallway.  From there, take the western
    door and enter the third door to the west, which is the Porpos-Kin room.
    During the seasons, you'll see a scene with Namna. 
    
    ---------------------------
    Character: Yula     -c8rcy-
    Location: Pharamond
    Prerequisite: None.
    Description:
    After completing the boss events at Wilds of Veile, put Chrodechild into your
    group and enter Pharamond. Enter Pharamond Castle and head all the way to
    the east on the first screen.  Watch a scene and then speak with her a second
    time. Allow Chrodechild to go speak with Yula and a battle begins.
    
    You only use Chrodechild during the battle, so make sure she's decently geared
    before trying to win.  Use True Falcon, the 100 MP Mark, and you should kill
    Yula in one hit.  If not, just attack her again and she'll fall.  If you
    don't have True Falcon equipped for some strange reason, try to Paralyze her
    and stick with normal physical attacks.
    
    After the scene, Yula joins.
    ---------------------------
    
    ---------------------------
    Character: Mourgent -c8rcg-
    Location: Headquarters
    Prerequisite: Yula recruited. Gadburg Recruited.
    Description:
    After the boss events in the Wilds of Veile, remove Yula and Chrodechild
    from your party and head to the second floor of your Headquarters.  Enter the
    western door, the Blade's room, and watch a scene.  If the scene doesn't
    trigger, try taking out Fredegund as well. 
    
    Now head back to Moana and accept the new Quest, "Request from Gadburg."
    
    ---------------------------------------------------
    Recruitment Quest: Recquest from Gadburg
    ---------------------------------------------------
    Client: Gadburg
    Reward: 50,000 Potch, Evil-Eye Sword
    Type: Leader
    Rank: 5
    Description:
    Could you take me to the ruins that appeared in Citro Plain, but keep it a
    secret from the Princesses and the Blades? Awaiting your reply. Signed,
    Gadburg.
    Information:
    - Go to Citro Plains.
    - Take Gadburg
    
    Without Chrodechild, Fredegund, and possibly Roberto and Meruvis, accept the
    quest and watch the scenes. You head into the Mysterious Ruins inside Citro
    Plains, where you fight a battle with Yula alone. You don't have to win this
    fight, so just watch the scenes afterwards in which you recruit Mourgent.
    
    If for some reason you haven't exploring this area before, you can head into
    the depths and open a chest that holds a Unicorn Armband and a Mystic
    Medicine. 
    ---------------------------------------------------
    ---------------------------
    
    ---------------------------
    Character: Amaralicht -c8rcq-
    Location: Pharamond
    Prerequisite: None
    Description:
    After completing the boss events at the Wilds of Veile, head into Pharamond
    Castle with Chrodechild and Fredegund in your party. Head into the Castle
    Interior, the eastern screen off the main castle, and speak with the two
    characters on the left side of the screen.
    
    You automatically enter the Wilds.  Take the southeastern path at the first
    intersection and the northeastern at the second. Follow the path east until
    you hit the second screen.  Continue directly east onto the next screen.
    
    A scene plays here where you fight a battle with three Cynas Conscripts.
    They're the normal Conscripts, so just treat them the same way you treat
    everything else, and the battle ends.
    ---------------------------
    Quillard joins along with Amaralicht.
    ---------------------------
    
    ---------------------------
    Character: Bosche   -c8rcl-
    Location: Noslaw Woods
    Prerequisite: None
    Description:
    After completing the boss events in the Wilds of Veile, enter Pharamond
    Castle. Head east through two screens and enter the Throne Room.  Speak with
    Guntram here.  Now remove Liu, Luo-Tao, and Len-Lien from your group if you're
    using them.  Put Fredegund into your party and enter the Noslaw woods from
    the southwest, Naineneis, side.
    
    Follow the path east through the first screen.  Keep heading east for a long
    time, about 2/3 of the screen, and a scene plays. When you regain control,
    keep heading east.  Another scene should automatically play. 
    
    Chrodechild and Guntram may also trigger this scene.  If you bring both
    Chrodechild and Fredegund, Fredegund's scene will show.
    
    After the scenes, Lathilda and Bosche join your army.
    ---------------------------
    Lathilda joins along with Bosche. 
    --------------------------- 
    
    That's all the characters you can recruit for now. 
    
    When you're ready to continue, head into the Grand Hall on the Headquarters
    Fourth Floor.  Walk down to the first floor Entrance Hall and watch a scene.
    Rajim joins your army.
    
    You go to speak with Zenoa at this point. You're required to ask Zenoa all of
    the questions in order to continue. Exit the room to continue 
    
    Unfortunately, after that set of events, you're allowed to recruit even more
    characters.  
    
    ---------------------------
    Character: Lubberkin -c8rcb-
    Location: Grayridge
    Prerequisite:Possibly having completed Quest "Sorry to Keep Bugging you!"
    or "Something for you."
    Description:
    After the scenes when Rajim joins your army, speak with Moana and you'll see
    a few new quests.  To recruit this character, we must finish Marica?'s quest.
    
    ---------------------------------------------------
    Recruitment Quest: The Other Marica's World
    ---------------------------------------------------
    Client: Marica
    Reward: Crescent Axe
    Type: Party
    Rank: 1
    Dipatch: 10 Days
    Description:
    Liu told me when you got sent to the Ravine of Infinity, you saw the other me?
    And she and her allies were fighting something, right? Can I go look into
    that?
    Information:
    - Go to the other Marica's world.
    - Find out what's going on there.
    
    It's possible that a requirement for this Quest is the completion of the
    Marica? Quest "Sorry to Bother you!" This quest isn't available until after
    the events with Rajim joining your army. 
    
    You can just send whoever you wish on this quest.  It doesn't seem to matter.
    ---------------------------------------------------
    
    Alternatively, you can also do "Atrie's World."  Both work as a way to
    activate the scene to recruit this character.
    
    ---------------------------------------------------
    Recruitment Quest: Atrie's World
    ---------------------------------------------------
    Client: Jale
    Reward: Scale Shield
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description: I bet you're wondering what's going on in Atrie's world, right?
    I can go look for you if you want.
    Information:
    - Go to Atrie's World.
    - Find out what's going on.
    
    A requirement for this quest is possibly having completed Atrie's Leader
    quest "Something for you."  This quest will also not show up until after you've
    finished the events with Mayor Rajim joining your army.
    
    This is one of two quests that will allow you to recruit Lubberkin. 
    ---------------------------------------------------
    
    After you trigger the scene in either way, go to the Inn and put Logan into
    your party. Head into the Alley, in Grayridge, and speak with the man on the
    far right of the screen.
    ---------------------------
    
    ---------------------------
    Character: Hina     -c8crh-
    Location: Headquarters
    Prerequisite: Dromon, Felecca, Xebec Recruited. Possibly Maybelle required.
    Description:
    After the events with Rajim joining your army, speak with Dromon and
    Xebec.  Dromon mentions academy and the Hero has a conversation with Xebec.
    If it doesn't trigger at first, try speaking with Xebec another time. If it
    still doesn't, you've probably already spoken with him and gotten the
    conversation. The conversation you want mentions Lonomakua Academy.
    If you're having trouble finding the pirates in your Headquarters, they're in
    the Trading Post, which is just north of the Plaza.
    
    Head over to Moana and accept your next Quest.
    
    Maybelle may also be required to begin this Quest, since she is mentioned in
    the scene.
    
    ---------------------------------------------------
    Recruitment Quest: Letter from Lonomakua
    ---------------------------------------------------
    Client: Hina
    Reward: 10,000 Potch
    Type: Party
    Dispatch: 40 Days
    Rank: 1
    Description: Islands suddenly vanished here in Lonomakua.  I heard the same
    happened on your continent. I'm hoping we can perhaps exchange information.
    Signed, Hina Aumakua.
    Information:
    - Go talk to the person who wrote the letter from Lonomakua.
    - Dispatch the three Dromon Pirates "Dromon" "Felecca" "Xebec."
    
    As the game says, you must dispatch the three Pirates, Dromon, Felecca,
    and Xebec to successfully complete this Quest. Just head outside and walk
    around for fourty days until the pirates come back.
    ---------------------------------------------------
    
    After wandering around for fourty days and reporting the Quest, watch a scene.
    Tell Hina "Welcome aboard!" and she joins. 
    ---------------------------
    
    ---------------------------
    Character: Savina   -c8rcv-
    Location: Pharamond
    Prerequisite: Icas recruited.
    Description:
    You can recruit Savina after the short series of events when Rajim joins
    your army.
    
    Speak with Icas in your Headquarters.  After a conversation or two, Icas
    mentions that Order members sometimes had relationships with women in secret.
    Then, just head out to Pharamond.  Enter the Inn/Genrl Store and walk up to
    the second floor.  Up here, approach the far side of the screen and you'll
    see a woman standing by the window. Speak with her and choose "Okay. We'll
    help him!"  Savina will join.
    ---------------------------
    
    ---------------------------
    Character: Megion   -c8crg-
    Location: Marsinah Plains/Mysterious Ruins
    Prerequisite: None
    Description:
    After the short series of events where Rajim joins your army, you can
    finally recruit this set of characters.
    
    Head to the Ch'oliu Mountains and climb to the very top.  That's west at the
    first intersection, east at the second two, and head northwest on the second
    screen until you reach the peak.  Once you hit the peak, hug the southwestern
    wall and go down the rope.
    
    You'll be in the Marsinah Plains.  Enter the ruins just to the south for a
    short scene.  Now head all the way back to your Headquarters, by walking back
    across the Mountains and accept Moana's quest, "The Return of Megion."
    
    ---------------------------------------------------
    Recruitment Quest: The Return of Megion
    ---------------------------------------------------
    Client: Tigre
    Reward: Wtr Drgn Claws
    Type: Leader
    Rank: 3
    Description:
    Messengers from Megion have arrigves here in Cragbark.  Could you please ask
    King Diul if he would return? Signed, Tigre.
    Information:
    - Meet with Megion's Messengers.
    - Go to Cragbark.
    
    Watch the scenes in Cragbark and then go back to the Ch'olui Mountain peak.
    Exit into the plains through the peak and enter the Mysterious Ruins.
    
    Follow the path south until you hit the intersection, where you should
    continue south.  At the next intersection, head west and open the chest up
    the path to the north for a LAZULI ROD. Head back east and north to the
    first intersection, then take the western path. Head north at the next split
    and open the chest at the end for some MYSTIC MEDICINE. Head back south and
    go west at the intersection.  At the next one, head north and follow this
    path west and south to trigger the scene.
    
    Diulf, Servillah, and Lycia are required to fight against the trio.  They
    don't have to win, and the next battle is with Megion and your group. Megion
    has surprisingly high physical defense and also uses Rage on himself, which
    raises his attack power.  He has around 4,000 HP.
    ---------------------------------------------------
    After the scenes, the trio joins you.
    ---------------------------
    Eusmil and Nictis join along with Megion. 
    ---------------------------
    
    Now it's finally time to continue.  So many characters! After speaking with
    Zenoa, head back to the third floor Chronicle Room and speak with Luo-Tao.
    ---------------------------------------------------
    Mission: Engage the Archivists!
    ---------------------------------------------------
    Client: Main Character                      -c8m25-
    Reward: 10,000 Potch
    Description:
    Those archivists are gonna attack our castle, and they're bringin' the
    Chronicles they stole with 'em.  They can use the Marks of the Stars even if
    they ain't Starbearers.
    Information:
    - Engage the archivists
    - The archivists have four Chronicles.
    ---------------------------------------------------
    Head back to the Grand Hall on the fourth floor.
    
    You now split your party into four groups.  The Hero and Liu are required in
    the first group, Logan and Jale in the second, Asad, Manaril, and Chrodechild
    in the third, and Neira and Nimni in the fourth.  The only two parties you'll
    need to be very strong are Neira's and Logan's, so make sure you put your
    most powerful attackers into those parties.
    
    Asad's party is already well balanced if you use Manril as a healer. Just add
    a second physical attacker to the group.  This group is naturally powerful.
    Roberto might be a good choice, here.
    
    Logan's party needs a healer, I like Marica, and whoever else you want. Jale
    is a strong character on his own, so just fill the last slot.
    
    Neira's party already has a healer, Neira, and a Slash attacker, so add one
    more melee character and a fourth character of choice. Fredegund might be a
    good character for this party if you don't have her with Asad. If your
    gunners, I like Minen, are levelled, they are another excellent choice for
    this group.  Of course, if you want to be extra cautious, bring a character
    who can heal the entire party at once.
    
    The Hero and Liu are formidable on their own Luo-Tao may be a good addition to
    this party, since he naturally uses bows, is probably decently high levelled,
    starts with a piercing weapon, and has Healing Wave.  He's nice and balanced.
    
    You want to make sure each group is self-sufficient and capable of taking down
    a boss. If necessary, you should spend some time levelling your characters up
    to 30+ each while also giving them the best gear.  If you're -still- having
    problems, you can always go hit level 40 by heading into Mount Svatgol from
    the elevator in Grayridge Mines.
    
    The fist battle is with Neira's group.
    
    ============================================
    Boss: Wtr Dragn Conon
    Strength: None
    Weak: Pierce
    Items: Evil-Eye Sword, Dragon Hide
    
    The Water Dragon is very fast and powerful.  He uses a nasty water based
    attack that does over 150 damage to everyone!  If your characters aren't
    levelled, you will take damage very quickly.  His physical attacks only do
    around 130 damage each, so as long as he sticks to those, you should be fine.
    
    Your strategy here really depends on who your brought, but the goal is the
    same no matter what.  You must do enough damage quickly before he kills your
    group off.  Neira will be healing every round and I'd suggest having Nimni
    help.  You're in deep trouble if the boss uses Downpour twice in a row
    and you don't have yourselves healed, so keep everyone above 200 HP, even if
    that means using two characters with Mega Medicine every round.
    
    A strong assault would be Fredegund's True Falcon and Minen, paired with Ire,
    since Minen's guns are piercing.  Both characters should be able to hit for
    close to or more than 1,000 damage with each attack.  If you're still having
    trouble, try to buy some magic defense gear for your characters and bring
    a second healer who has Healing Wave to use every round. Mubal, Zarah, and
    Sisuca are examples. Sisuca might be nice, she she uses Bows, piercing, and
    can also use Healing Wave. 
    ============================================
    
    You receive CERULEAN FLUX. Your next battle is with Jale and Logan's group.
    
    ============================================
    Boss: StlGiant Fergus
    Strength: None
    Weak: None
    Items: Uncut Sapphire, Giant's Armor
    
    As you likely expect, Fergus generally sticks to physical attacks. Have Jale
    stick with Two-Way Strike and use whichever other physical skills you have
    on your last character.  Logan works well as a tank-type in this battle if
    he's decently levelled.  Have your healer keep everyone above 200 HP at all
    times.
    
    The only terribly dangerous thing this boss can do is deal 90-100 damage to
    all of your characters.  This attack isn't too bad compared to Conon's 150.
    Just have someone with Healing Wave use it after each attack and you'll
    survive.  Because this boss isn't very fast, you should have no problems
    healing your characters. This boss also seems to have a bit less HP than the
    Water Dragon, though he does take damage a bit more slowly due to higher
    defense and no weakness.
    
    I like to use a strong Chein and Marica in this battle.
    ============================================
    
    You receive NOBLE STEEL. Asad is next.
    
    ============================================
    Boss: Nova, Sophia
    Strength: None
    Weak: Nova: Slash  | Sophia: Slash
    Items: None
    
    Manaril should be your healer here, but when you have a chance, have her
    attack Nova with Sleep Freeze, which should do a decent amount of damage.
    Asad will probably be best sticking with Flame Vortex.  Chrodechild is a bit
    hard to use here because though she is powerful, Nova likes to defend.  You
    don't want your 100 MP True Falcon defended against.  Still, if you can get it
    off, you'll take a good 1/3 of Nova's HP away.  The easiest thing to do
    would just to go all out from the start and wish for the best. 
    
    Your last character should use his or her strongest attacks, but with an
    onslaught from Manaril, Asad, and Chrodechild, they probably won't have a lot
    left to do.  Keep your attacks focused onto Nova and completely ignore Sophia.
    
    Once Nova falls, the battle ends.  Perhaps it ends if one of your characters
    falls or after three rounds, too.
    ============================================
    Boss: Nova, Sophia
    Strength: None
    Weak: Nova: Slash  | Sophia: Slash
    Items: None
    
    This time, it's the Hero's turn.  Once again, you'll want to focus primarily
    on Nova until he falls. The Hero should use Masterpiece and Liu should use
    Silence Sand every round.  Have your healer heal whenever anyone falls below
    200 HP and your last character attack however you please.
    
    Nova hits for about 150 damage and Sophia can match that with her critical
    attack damage.  Sophia has the advantage, though, since she can attack your
    back row without a problem. You may want someone with Healing Wave in your
    party, since two characters will probably be taking 150 damage per round in 
    this battle.  Otherwise, this is exactly the same as before.
    
    This battle ends either when you defeat Nova or after three rounds.
    ============================================
    
    You receive FIERCE REGALIA.
    
    You regain control on the fourth floor.  You should save, and head down to
    the first floor Entrance Hall.  Now would be a good time to heal into the
    Inn to rest and edit your party as you choose.  When you're ready, take
    the southern exit out to the Plaza. Continue west for the next scenes.
    
    Note:  At this point, you'll have gained some of your Marks back, so if you
    accidentally removed someone's important skill, you may be able to get it
    back.
    
    ============================================
    Boss: Demon Beast
    Strength: None
    Weak: None
    Items: Demon Horn
    
    Once again, since the Hero and Liu are required, stick with Flame Vortex and
    Silence Sand as your main forms of attack.  The Demon Beast has very high
    physical defense and somewhat high magical defense, so magical attacks are
    your best bet here.  Silence Sand should probably do around 800 damage with
    a decently geared Liu. Oddly enough, you'll find that Hero does better with
    his magic attacks than With Masterpiece.   Masterpiece will probably do around
    600 damage while his fire attacks, namely Flame Vortex, will hit for 800-900.
    
    This boss does around 120 with his normal physical attacks, but can hit 200
    or so wth a magical attack.  Just keep everyone around 320 HP with your
    devoted healer/mage and you shouldn't have too many problems surviving,
    considering this boss is rather slow. The boss only has around 4,000 or so HP,
    so if you can do 800 with two characters per round, you'll kill him quickly.
    ============================================
    
    Mission Accomplished!
    
    -HOWEVER-
    At this point there is a short window to recruit Namna.  Don't worry, if you
    miss this short window now, you can always recruit him later on.
    
    ---------------------------
    Character: Namna    -c8cn1-
    Location: Headquarters
    Prerequisite: Must see his visits in Sprout and Bud Seasons.
    Description:
    There are two chances to recruit Namna.
    
    Namna is a bit touchy.  First, you must wander around until Sprout season
    and then enter the Porpos-Kin room. The room is found on the third floor
    hallway of the Headquarters by taking the western exit. You'll find him
    speaking with Neira, who is an automatic recruit.  After the first scene with
    him, you must actually speak with him.  He's the green Porpos in the room,
    the one standing next to Neira. You'll find him in Bud Season, this time. 
    
    Once you've finished the events where you recover the three Chronicles, 
    you can trigger the next scene with Namna.  Once again, wait until Bud
    Season and then enter Neira's room. Speak with him and ask him to join. He may
    decline for now.  It is possible to recruit him at this point, but it won't
    always work if you didn't speak with him early.  
    
    What you can try to do is head into the Grand Hall and watch the first scene
    there.
    
    If you don't get Namna after the first events, there is a second chance to
    get him later on that is a bit easier and less touchy.  I'd suggest waiting
    until then, personally. Not all is lost.
    ---------------------------
    
    
    Enter the Plaza for the next scene. Then head up to the Grand Hall for another
    scene.
    
    Mission Accepted!
    
    HUGE NOTE: If you're trying to rectuit Hafin and Nakil, and possibly Wustum
    too, you're too late, even if you're right before accepting the Mission. 
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                             ~~~ Chapter 9: Despair ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -ch9rp-
    Don't head too much further if you haven't recruited all of your characters!
    While it's true that you're too late to recruit Nakil and Hafin at this point,
    this is also the time where Wustum and Geschutz and company.  
    
    Recruitable Characters - Chapter 9:
    ---------------------------------
    Taj                       -c9crj-
    Tsaubern                  -c9cru-
    Ramin                     -c9crr-
    Misrach                   -c9crh-
    Nofret                    -c9crf-
    ---------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              El-Qaral                                   ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9eqf-
    Characters: None
    Items: None
    Key Items: None
    
    ---------------------------------------------------
    Mission: Hurry to the Magedom!
    ---------------------------------------------------
    Client: Liu                                 -c9m26-
    Reward: 10,000 Potch
    Description:
    The Magedom is about to make an all-out attack, but the Order's retreating! Did
    they predict another earthquake or something?! Better warn the Magedom fast!
    Information:
    - Warn the Magedom about the danger.
    - Go to El-Qaral.
    - Have the Magedom people go, too.
    ---------------------------------------------------
    
    Your Hero's party is pretty much forced on him. Asad and Mubal are required,
    so give yourself a strong short range attacker to fill in the last slot.
    Chrodechild works well, but use anyone you like.
    
    Also, if you've not used Mubal much, you may want to level him a bit, or at
    least get him some decent gear.  You can level him up quickly in the Cellar
    if you rectuired Nuzhat. 
    
    Heal to El-Qaral, but as you walk through Flesaria Forest - South you'll
    switch areas.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Desert                                    ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9ds1-
    Characters: None 
    Items: Chakram
    Key Items: None
    Enemies: Balloon Lizard, Sand Spider, Club Cactus, Janam Scorpion, Fairy Mouse,
    One-Eyed Cobra
    Area Boss - Bud: Dust Fish
    Boss: None
    
    The desert is a large, field-like area like the two Plains in the game.  As
    you may have expected, there aren't a whole lot of landmarks, but you'll
    notice mountains to the north.  It's probably best to hug those as you head
    to the east.
    
    From the entrance, follow the wall all the way south, not going east at all.
    At the very bottom, enter the Oasis and you'll obtain a Chakram. Once you get
    this, head back north to the entrance. 
    
    Keep heading east until you notice the short set of mountains in the north
    tilts south and opens into another section of the desert. If you head north
    towards the world map exit, Asad will mention that you need to keep going to
    El-Qaral.
    
    From where the mountain starts its decline, the exit that Asad won't let you
    take is just to the northeast, head directly south. To your west should be 
    red dot, which is what you're looking for.  This should be just to the
    southwest of the lone mountain range in the center of the desert. 
    
    Watch the scenes when you enter the town. 
    
    When you regain control, head directly south.  When you hit the mountaian
    range to the far far south, there should be a yellow dot to the east. Exit the
    desert and watch a scene. 
    
    Note: Any Uncut Topaz you may have gotten as drops in this area can be sold
    for 6,000 Potch, the high, in Tehah Village.  If you sell a few, you can buy
    Sapphire Rods from Gadburg at Headquarters. Also, if you happen to have any
    Moonlight Stones from some bosses previously, you can sell those in the
    Woodland village.  After selling a few, you can buy a Moon Necklace from
    Gorno, which is a great accessory for any mage.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              Salsabil                                   ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9lbk-
    Characters: Shams
    Items: None
    Key Items: Ancient Covenant
    Enemies: None
    Boss: Demon Beast
    
    Note:  While the shop inventories remain relatively unchanged, the weapon shop
    has a new weapon to buy for 70,000 Potch, the Chakram. 
    
    Salsabil has changed.  Head into the Royal Palace, since the Viceroy's Mansion
    isn't an option anymore. Head west for another scene. Exit the Palace and
    enter the Inn. Shams joins your army and you receive the ANCIENT COVENANT.
    
    Mission Accomplished!
    
    Exit Salsabil and head back to your Headquarters. Watch the scenes.
    
    ============================================
    Boss: Demon Beast
    Strength: None
    Weak: None
    Items: None
    The low levelled Taj is required for this battle.  He will replace your fourth
    character.
    
    The bosses attacks are the same as before.  He has the magical attack that
    does around 200 damage and his physical attacks that hit for ~130 or so.  It's
    not too bad if Mubal focuses on healing every round while the Hero and Asad
    do around 1,800 per round. 
    
    This is a three round battle where the goal is just to survive.  You can
    attempt to damage him, of course, Flame Vortex works well for around 900
    damage, but otherwise, just wait it out.
    ============================================
    
    This time, the journey back to Headquarters won't be hindered. 
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9qdc-
    Characters: Taj, Tsaubern, Ramin
    Items: 10,000 Potch
    Key Items: None
    
    ---------------------------------------------------
    Mission: Find the Desert Chronicle!
    ---------------------------------------------------
    Client: Main Character                      -c9m27-
    Reward: 10,000 Potch
    Description:
    The 10th Chronicle has gotta be somewhere in that desert world.  We gotta
    find it before the Order does, or our castle is gonna disappear next!
    Information:
    - Find the 10th Chronicle
    - Go to the Janam Desert
    - Have Luo-Tao go, too. 
    ---------------------------------------------------
    
    Though you automatically accept the next Mission, we can still recruit a few
    characters.
    
    ---------------------------
    Character: Taj      -c9crj-
    Location: Headquarters
    Prerequisite: None
    Description:
    After you've received the Key Item Ancient Covenant, head up to the second
    floor residence in your Headquarters, which is upstairs in the tavern.  Enter
    the first door to the left and speak with Taj in here. He joins. 
    ---------------------------
    
    ---------------------------
    Character: Tsaubern -c9cru-
    Location: Headquarters
    Prerequisite: Geschutz Recruited.
    Description:
    After you've completed the events where you receive the Key item Ancient
    Covenant and have accepted the next mission, head to Salabil and enter the
    Trade Harbor to trigger a scene. After the scene, exit to the town map and
    watch another scene. Geschutz is required in your army to trigger this scene. 
    
    Head back to your Headquarters and speak with Moana, accept the quest "The
    Promised Visit."
    
    ---------------------------------------------------
    Recruitment Quest: The Promised Visit
    ---------------------------------------------------
    Client: Tsaubern 
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    Hello, how have you been?  I'm thinking about coming to visit your castle, as
    promised.  What do you think? Signed, Tsaubern.
    Information:
    - Meet with Tsaubern.
    - Talk on the rooftop.
    
    Watch the scenes, speak with him in private, and choose "That's fine with me."
    ---------------------------------------------------
    After completing the Quest, you're done.
    ---------------------------
    
    ---------------------------
    Character: Ramin    -c9crr-
    Location: Salsabil, Naineneis, Cragbark
    Prerequisite: None
    Description:
    After you've completed the events where you receive the Key item Ancient
    Covenant and have accepted the next mission, head to Salabil and enter the
    Trade Harbor to trigger a scene. When you finish watching the scene, head
    back to Headquarters, where a new quest should be available.
    
    ---------------------------------------------------
    Recruitment Quest: Discordant Countermeasures
    ---------------------------------------------------
    Client: Naineneis Porpos
    Reward: 5,000 Potch
    Type: Leader
    Rank: 2
    Description:
    Hello, everybody. Lately, a wierd human has been making a horrible racket in
    the streets.  Could you make him stop? Signed, Naineneis Porpos
    Information:
    - Make the racket stop
    - Go to Naineneis
    
    Head to Naineneis, where a scene plays. Enter the Main Street to continue.
    ---------------------------------------------------
    
    After finishing up the quest in Naineneis, head to Cragbark.  Enter the Town
    Square for the last scene. 
    
    You have to fight two Pekklars, but you have the advantage that all of your
    characters are given Rage status, which increases your attack.  I'd suggest
    focusing on one of them, as they do have around 1,800 HP, but they're rather
    normal enemies. Ramin joins you.
    ---------------------------
    
    Now that we've recruited a few characters, there are still some quests to do
    that will let us recruit characters later on.
    
    ---------------------------------------------------
    Recruitment Quest: Get Rid of the Mislato Monster
    ---------------------------------------------------
    Client: Salsabil Housewife                  -ch9ml-
    Reward: 40,000 Potch, Darkness Cape
    Type: Leader
    Rank: 3
    Description:
    I saw a scary, pitch-black monster on the bank of Mislato River! I'm still
    shaking! Please, you've got to do something! Signed, Salsabil Housewife
    Information:
    - Monster Hunting
    - An unidentified black monster
    - Go to Mislato River
    
    This is the second in a set of three quests required for recruiting a
    character.  This one happens after you've completed the Get Rid of Citro
    Monster quest, as well as having completed the events where you receive the
    Key Item "Ancient Covenant."
    
    This mini-boss has surprisingly high defense, but it easily unbalanced. You
    should be able to kill it before it even damages you if you land Paralyze,
    Sleep, or Unbalance.  At most it should last three rounds.
    ---------------------------------------------------
    
    Also, after you finish the quest, as you notice, like with Coastal Cave, there
    are new items now that the Mislato River has changed.  Open the chest to the
    south for some Fish Guts. You'll also encounter some new enemies, such as an
    Elephant Jelly, which gives a good deal of experience to any low level
    characters.
    
    Also, once you've recruited Tsaubern, you should do another prerequisite quest
    for recruiting some characters later on.
    
    ---------------------------------------------------
    Recruitment Quest: One More Mission
    ---------------------------------------------------
    Client: Tsaubern                            -ch9om-
    Reward: 100 Potch
    Type: Leader
    Rank: 4
    Description:
    I actually have another mission.  But I hate to sneak around people's backs. I
    want to carry it out openly, with you present.  Won't you accompany me?
    Information:
    - Talk to a certain person
    - Accompany Tsaubern
    
    Once you've recruited Tsaubern and Yula, this quest shows up.  Head up to the
    second floor hall and enter the western door to the Blade's room.  Speak with
    Yula in here.  This is actually quite an interesting scene that gives some
    more information about the Tierkreis world.
    ---------------------------------------------------
    
    Before we continue, I'm going to lead you on a short side quest that will
    help recruit a set of characters later on.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Janam Desert                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9jd2-
    Characters: None 
    Items: Iris Blade, Mystic Medicine
    Key Items: None
    Enemies: Balloon Lizard, Sand Spider, Club Cactus, Janam Scorpion, Fairy Mouse,
    Dust Fish(Bud), One-Eyed Cobra, Leosaurus, Scythe Spider, Flower Mossball, 
    Bicorn
    Area Boss - Bud: Dust Fish
    Boss: None
    
    Enter the Janam desert from the Salsabil side. We're going to do a short
    side-quest that will help us recruit a character later, but then we'll move
    onto the required portion.
    
    Make sure you've enter the desert the Salsabil side, and then head east.  
    You'll be heading slightly north if you follow the river east.  You'll soon
    come to a ruin. This is the area for helping us recruit a character later on.
    
    Hotupa works well on the nasty, high HP and attack, Leosaurus in this small
    dungeon.  Just have him use Toppling Blow to unbalance them and then use
    Spark with Gadburg as support.  This will reduce the amount of damage you take
    from these nasty monsters.
    
    After the initial cutscene, head south from the entrance and then go west at
    the intersection.  Head west at the second intersection and at the 
    very end of this path, you'll trigger a scene. While Keflen agrees to stay
    with you, he hasn't joined your army yet.  When you enter the Headquarters
    on will, not automatically brought there, you'll see another scene with him.
    Unfortunately, that's all we can do for now. 
    
    There are still some items to get in the area.  Head back to the previous
    intersection and go directly south.  In the chest down here you'll find an
    IRIS BLADE, which is an excellent weapon.  Head all the way back north to the
    first intersection.  Take the eastern path at the next two intersections and at
    the end, open the chest for MYSTIC MEDICINE.  Head back south to the 
    intersection and go north back to the first intersection. Exit the ruins to
    the north. 
    
    Once you're done in the Mysterious Ruins, head back west to the Salsabil 
    entrance.  From the Salsabil entrance, head directly north and enter the red
    dotted area.  This triggers a scene. 
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                          Buried Mage City                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9bmc-
    Characters: None 
    Items: None
    Key Items: None
    Enemies: Balloon Lizard, Sand Spider, Club Cactus, Janam Scorpion, Fairy Mouse,
    Dust Fish(Bud), One-Eyed Cobra
    Boss: General Guts, Diadora
    
    This area is treated like a town.  There's nothing in the Plaza Ruins or the
    Imp Palace Ruins, so enter the Arcn Acadmy Rns.  Head east in here and enter
    the eastern door. You should now be in an area that's at least minimally
    familiar to you.  Continue east and walk down the many sets of stairs.  At
    the bottom, enter the western door and watch a scene. 
    
    ============================================
    Boss: General Guts x2, Diadora
    Strength: None
    Weak: Diadora: Slash
    Items: Moonlight Stone x2, Mystic Medicine
    
    You've encountered the General Guts-type enemies before in Pharamond. This
    time, they have Diadora as backup, and she's strong.  Focus on one of the
    Guts at a time with every character other than your healer.  The beginning
    of the battle is the hardest part, so you want to get the first enemy down
    quickly.
    
    Diadora likes to use magic that hits everyone for around 100 damage, so have
    Luo-Tao use Healing Wave every round and act as a healer.  The main problem
    with this battle is that the Guts and Diadora are both very fast and will act
    before your characters, including Luo-Tao's Healing Wave.  Fortunately, the
    Guts should only be hitting for 40 or so damage, but if you don't use Healing
    Wave every round, you're going to be taking damage very quickly. Diadora also
    has a single target attack that hits for around 175 damage.  Arguably, this
    is less dangerous than her multi-target attack because it's unlikely the
    Guts can do enough damage quickly enough to kill a character that is hit by
    it.
    
    Any gear that raises your magical defense will help considerably here, since
    the main threat, Diadora, is purely a mage. Diadora only has around 2,500 to
    3,000 HP, so she shouldn't take long to kill.  With the Hero using a dual-
    wielded Masterpiece, he should be breaking 900 damage with every attack.
    ============================================
    
    Mission Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Headquarters                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9hqd-
    Characters: Diadora, Misrach, Nofret
    Items: 10,000 Potch
    Key Items: Endless Travels
    
    Next we need to speak with Liu.  Remember to get your reward from Moana, and
    head to the Fourth Floor Grand Hall.  Talk to Liu and then head back to
    the second floor physician's office, which is the eastern door.  Head back
    down to the first floor and enter the Plaza.  Go to the Gateway screen.
    
    You receive ENDLESS TRAVELS.  Also, your new character is one of the best
    mages in the game. She not only has Sleep Frost, which is excellent and will
    allow her to replace Manaril, but strong healing and offensive spells. 
    
    I suggest telling the game to wait a bit, since there are still a few
    characters to recruit. 
    
    ---------------------------
    Character: Misrach  -c9crh-
    Location: Salsabil
    Prerequisite: None 
    Description:
    Once you've received Endless Travels, you can recruit Misrach.  He's very
    easy to recruit, just head to Salsabil and enter the Royal Palace.  Speak
    with the man on the right side of the screen and choose "Well, sure -- but
    before that. . ." and after the scene, Misrach will join you.
    ---------------------------
    
    ---------------------------
    Character: Nofret   -c9crf-
    Location: Buried Mage City
    Prerequisite: None 
    Description:
    After receiving the key item Endless Travels, making sure Shams or Manaril are
    not in your party, and go to the Buried Mage City.  Enter the Arcn Acadmy Rns
    and walk all the way down five or so levels.  Earlier in the game, all of the
    side rooms were closed off, but this room, to the right, will not be open.
    It's one of the side rooms on their stairs screens. Watch a scene in here.
    
    Go back to your Headquarters and this time bring Shams and Manaril with you
    to the same location. Head back to your Headquarters, where a new quest
    awaits you.
    ---------------------------------------------------
    Recruitment Quest: Help Them Dig
    ---------------------------------------------------
    Client: Nofret
    Reward: 10,000 Potch, Noble's Shoes, Magic Armband
    Type: Party
    Dispatch: 25 Days
    Rank: 4
    Description:
    The Mage City was huge!  Me and my men cant handle it all alone.  Can you send
    me some more hands?  People with some oomph, and no kids!!! Signed, Nofret.
    Information:
    - Help them dig up the Mage City
    - Needs somebody strong
    
    You need characters with high Total Attack Power (Base Attack+Weapon Attack)
    for this quest. Two whole teams of them! Anything above 125 should work for
    all of your characters.  If you don't have 8 characters with 125 attack,
    give them the best weapons and accessories you can.  Some accessories add
    30 Strength, which should easily push some characters over the tier.  If
    you still don't for some strange reason, send them into a battle or two in the
    Desert, which will bring their level up very quickly.
    
    Note that everyone, no matter their strength, will be enthusiastic about this
    quest, but that doesn't mean they will all be able to complete it properly.
    ---------------------------------------------------
    After you finish the quest, head back to the Academy again with Shams and
    Manaril and you'll recruit Nofret.
    ---------------------------
    
    That's all for now.  When you're ready, head over to the gateway screen and
    speak with Diadora.  Tell her that you'll go. Be sure you're prepared, since
    you can't exit until you're done with the events.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Tower of the Way                              ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9trw-
    Characters: None
    Items: None
    Key Items: None
    
    ---------------------------------------------------
    Mission: To the Tower of the Way!
    ---------------------------------------------------
    Client: Diadora                             -c9m28-
    Reward: 10,000 Potch
    Description:
    I can open up a Gateway in the Tower of the Way.  We could go in and get the
    10th Chronicle back.  Or do you want to try and defeat Valfred and get the True
    Chronicle?
    Information:
    - Get the 10th Chronicle back
    - Storm the Tower of the Way via Diadora's Gateway
    ---------------------------------------------------
    
    You start out on the fourth floor.  This area is absolutely huge, but,
    fortunately, there are no encounters.
    
    Head south from the entrance and at the intersection go east.  Walk all the
    way around the screen, east and north, until you reach another intersection,
    Head north up and watch the scene.
    
    Mission Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c9hoa-
    Characters: Nova
    Items: 10,000 Potch
    Key Items: None
    
    Once you regain control, exit the Physician's Office. Surprisingly, there are
    no more characters to recruit yet, so once you've done everything you want to,
    head up to the Fourth Floor Grand Hall and watch the scene. Remember to get
    your reward from Moana!  Exit the Grand Hall and head down to the First Floor
    Entrance Hall.  Head into the Plaza and enter the Gateway screen for the next
    scene.
    
    Head back to the Fourth Flood Grand Hall and speak with Liu.  If he's not
    there, you need to wander around outside for a few days or go explore the Fort
    Arc area.
    
    Tell him "Let's go to Fort Arc!"  when you're ready.
    
    You have three groups, the Hero and Nova, Asad and Logan, and Diulf, Nimni,
    and Chrodechild.  Unfortunately, none of these are terribly balanced groups so
    you'll have to add your own characters.
    
    Diulf's group needs a healer, I'd send Manaril, since she's a decent healer as
    well as magical attacker.
    
    Asad's group needs a strong short range attacker and a healer.  Marica and
    Chein are who I chose, but if your Logan is fully levelled, you can use him as
    a tank-type and have three backlines, with two mages and a ranged attacker.
    It's really your choice. 
    
    Ths Hero's party needs a mage and a third character of choice.  Nova is a
    short-ranged physical attacker, so you may want to add someone with a
    different type of damage, the long range gunsmans, such as Minen, work well,
    or a mage.  I'd use Diadora here, since she's a nice, balanced mage. I'd also
    give Nova some new gear, since the gear he starts off with is pretty terrible.
    Nova can't dual-wield, so it's best to set him up as a strong defensive
    character or a "tank." You may want to bring a character with Strike, such as
    fists, but it's not necessary.
    
    When you're ready, head out. 
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                            ~~~ Chapter 10: Offensive ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -ch10o-
    Recruitable Characters - Chapter 10:
    ---------------------------------
    Gilliam                   -10crg-
    Darrow                    -10crd-
    Yomi, Chihaya             -10cry-
    Namna                     -10crm-
    Tigre                     -10crt-
    Mun-Tsang                 -10cru-
    Keflen, Belemuel          -10crk-
    ---------------------------------
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Fort Arc                                  ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c10ft-
    Characters: None
    Items: None
    Key Items: None
    Enemies: Cynas Captain, Cynas Mage, Dust Minion
    Boss: Vaslof, Resno
    
    ---------------------------------------------------
    Mission: Fort Arc Siege
    ---------------------------------------------------
    Client: Main Character                      -c1029-
    Reward: 30,000 Potch
    Description:
    Even if they're gonna erase our castle with the 10th Chronicle, we still got
    time.  So we're gonna attack Cynas and crush Valfred!  Gotta get through Fort
    Arc first, though.
    Information:
    - Break through Fort Arc
    ---------------------------------------------------
    
    A battle automatically begins with a Cynas Captain and two Cynas Mages and the
    Hero's party. As you probably know by now, the Cynas Captains can be very
    annoying with their defending which doubles the amount of time it takes to kill
    them. If you brought a long range attacker, such as as Mage and a gun or
    bowman, they should be able to kill both of the Mages by the time that Nova
    and the Hero kill the Captain.
    
    Enter the Fort and just head straight.  Nova won't let you go any other way
    for now. Watch the scene and you'reforced into a battle with Diulf's group.
    Like before, it's a battle with a Cynas Captain and two Cynas Mages. Long
    range attackers with piercing and mages will get rid of the mages quickly,
    while Diulf and Chrodechild can take down the captain.
    
    Keep heading north with the Hero until you pass the second intersection. Asad's
    and Logan's group fight this time.  It's the same battle as the last two times.
    Asad's Spear Downpour will do a good amount of damage to each enemy, so use
    to weaken every foe and kill them off with your normal attacks. 
    
    Keep heading north with the Hero to watch a scene with our old friend.
    
    ============================================
    Boss: Vaslof, Resno
    Strength: Vaslof: Slash, Pierce  | Resno: Slash, Pierce
    Weak: Strike
    Items: Order Armor, Crescent Axe
    
    You've fought them before, so you should know what to expect.  High physical
    damage and defense are what these two excel at, so hopefully, for a faster
    battle, you have a magical attacker.  Diadora works well because she acts as
    a strong attacker as well as having excellent healing spells.  Of course, you
    can use the Main Character as a healer now that he has learned Healing Tide
    and leave Diadora for damage.  The Hero and Nova probably won't be able to
    do much damage with physical attacks and skills unless the Hero has some fists
    equipped.
    
    I suggest that along with a strong magical assault you use the Hero's Flame
    Vortex over physical attacks.  Start damaging Resno first, since she doesn't
    defend as often as Vaslof does.  She also only has around 2,500-3,000 HP, so
    with strong magical attacks she should fall quickly.
    
    Vaslof is about twice as strong as Resno, with his attacks doing 150 compared
    to Resno's 70-80. Not only that, but he has a bad tendency to defend, which
    lowers the total amount of damage you do to him.  Though he's stronger, I'd
    leave him until after you've killed off Resno.  150 on its own can't kill
    your characters, but it's Resno's additional damage that can. Vaslof,
    fortunately, takes more damage from magical attacks than Resno. Vaslof, too,
    only has around 2,700-3,000 HP, so with strong Strike or magical attacks, he
    will fall.
    ============================================
    
    Continue north onto the next screen.  The next battle with four Dust Minions
    is a normal encounter, but not only are the enemies very strong, around 80
    damage per attack, but they don't take damage quickly. I'd suggest having
    someone who can sleep enemies to reduce the damage you take every round.
    
    After a few rounds, watch a scene.
    
    Mission Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c10h1-
    Characters: Gilliam, Vaslof, Resno
    Items: 30,000 Potch
    Key Items: None
    
    There's one more character we can recruit.  Also, if you've not recruited Anya
    at this point, you'll find her in the Grayridge Alley instead of the mines. 
    
    ---------------------------
    Character: Gilliam  -10crg-
    Location: Graryridge
    Prerequisite: None
    Description:
    After the events with the Dust Minions in Fort Arc, head to Grayridge with
    Logan in your party. Enter "Outside Ch Hall" and watch a scene.   Head east
    into the office and speak with Gilliam in there.  Ask Gilliam to join and he
    won't just yet.  Head back to your Headquarters. Moana now has a new quest
    available, "Defend Grayridge."
    
    Be warned, you absolutely must be successful in this Quest or you won't 
    recruit him at this point.  This Quest doesn't reappear again like other
    quests. You will receive a different quest later in the game if you fail this
    to help recruit Gilliam, but you'll only receive "Defend Grayridge!" once.
    Be sure you save before doing the quest and make sure you succeed at it before
    saving again.
    ---------------------------------------------------
    Recruitment Quest: Defend Grayridge
    ---------------------------------------------------
    Client: Gilliam
    Reward: 50,000 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 4
    Description:
    The sand creatures from Fort Arc have been approaching Grayridge.  If they
    attack, I'm afraid I'm not sure we have the manpower to fend them off.
    Request for assistance.
    Information:
    - Defend Grayridge
    - Stop the Sand creatures
    
    You need three full parties of high-strength characters.  This one's a bit
    deceiving since some characters will be enthusiastic even if they don't have
    the required amount of strength.  Each and every character needs 110 total
    attack power, equipment power+base strength, so give them all strong weapons
    and accessories.
    ---------------------------------------------------
    
    After successfully completing the quest, head back to Grayridge Chapter hall.
    This time you don't need Logan, just speak with Gilliam and he'll join.
    
    Please note that if you do fail Defend Grayridge and are doing the quest
    later on, the second quest has a different, and more difficult, set of
    requirements, so 110 Total Attack Power won't work.
    ---------------------------
    
    After recruiting Gilliam, head to the Second Floor Residence, which is right
    above the Tavern.  Watch the scene in here. Head back up to the Fourth Floor
    Grand Hall. Vaslof and Resno finally join you. Vaslof is a required member
    for the next events, so remember to head to the red orb and give him some
    Marks!
    
    Exit the Grand Hall for a scene.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Mount Svatgol                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c10sv-
    Characters: Gorno (if you didn't recruit earlier)
    Items: Silver Ore, Demon Hammer, Mystic Medicine, Sterling Armor, Roasted Corn,
    Dragon Helm
    Key Items: None
    Enemies: Magma Balloon, Anemone Worm, Volcano Baboon, Svat Scorpion, Rockfish,
    Medusan, Volcano Turtle , Flame Ifrit, Phoenix Chick, Blaze Dragon
    Area Boss - Flower: Phoenix
    Boss: None
    
    ---------------------------------------------------
    Mission: Make Allies of the Auster Folk
    ---------------------------------------------------
    Client: Vaslof                              -c1030-
    Reward: 30,000 Potch, Hell Fists
    Description:
    We Auster Folk seem to be able to handle those creatures.  I want to help you,
    but I have to get my Tribe's consent.  Come with me to the Auster Folk city of
    Lugenik.
    Information:
    - Win over the Auster Folk
    - Go to Lugenik
    ---------------------------------------------------
    
    The problem we encounter here is actually getting to the Mountain. The
    Grayridge Mines entrance doesn't work, so we need to take the long way to
    Svatgol.
    
    Enter the Janam Desert from the Mislato River side.  Hug the north wall and
    head east.  The exit to the desert is just to the northeast of where the
    mountains descend south. Once you go through the exit, you'll be back on the
    World Map, where the Mountain has opened up for you.
    
    After the scene, follow the path north and west until you hit the first
    intersection. Head north.
    
    Note:  If you have not recruited Gorno at this point, just head west at the 
    very first intersection and then south.  This will bring you right up to Gorno.
    If Vaslof doesn't trigger the scene with him, bring Muro.
    
    Another Note: To easily kill the high HP Flame Ifrits in this area, put them
    to sleep with a mage or unbalance them, then just use Gadburg's Spark command.
    This also works on Blaze Dragons. Just have everyone defend on the first
    round except your sleeper, and then hope Sleep lands. 
    
    Follow the long path north as it tilts east. You'll eventually encounter a
    second intersection. Head east here and follow the path south.  Open the chest
    at the end for a SILVER ORE. Head back north to the intersection and take the
    northern path this time.  Soon, you'll reach another intersection. Ignore the
    northern path and take the western path to the next screen.
    
    Follow this screen north as it snakes around.  It's qute a long walk, so after
    some time and enter the next screen.  Follow the path west to the first split,
    where you should head east.  Follow this path all the way east and then south
    onto the previous screen.  Open the chest here for a DEMON HAMMER. Head back
    to the intersection and take the northern path this time. 
    
    As you head north , right before the path tilts west, press against the north-
    eastern wall.  I mean right at the northeastern corner where the path tilts.
    you should be able to cross right through the wall and at the end you'll find
    a chest containing MYSTIC MEDICINE.  Go back to the secret wall and continue
    west.  Ignore the intersection to the north and continue west along the path.
    You'll probably note, though it doesn't matter, there's a hidden passage in
    the northeastern corner when the screen tilts west here, too, but this time
    it doesn't lead to anything good, so just ignore it. head west onto the next
    screen.
    
    Keep heading west and at the intersection head southeast.  You'll soon reach
    another screen.  While this appears to be a dead end, press against the
    northastern wall and follow the hidden path south.  There's a chest in a
    hidden room at the end of the ptah that has a STERLING ARMOR. Head back north
    up the hidden passage and go back to the previous screen. 
    
    Head back to the intersection and take the western path. Follow it to the next
    intersection, where you should head northwest onto the next screen.
    
    Head west and south at the intersection once you're inside again.  Follow this
    path to the next screen and open the chest at the end of the path for some
    ROASTED CORN.  Head back west to the previous screen and right as the path
    starts tilting north, press against the southwestern wall to find another
    hidden passage.  This one is a shortcut about halfway across the screen to
    save you a few encounters.
    
    Head south at the intersection onto the next screen.  Down here, follow
    the intersection west and you'll see two northern paths.  Take the far
    eastern northern path and follow this path quite some time until you reach a
    second intersection.  Take the southern path and open the chest for a DIAMOND.
    head back to the intersection and go north.  While it appears to be a dead end,
    there's another hidden passage here.  Follow this long passage to the end,
    which is mostly south and east, and you'll find a chest containing a GIANT'S
    ARMOR.
    
    Head back north and to the intersection and head back east until you hit the
    previous intersection. There's nothing else on this screen, head head back
    east and then north to the previous screen.
    
    At the intersection, go north and continue all the way north at the next
    intersection.  Press against the western wall at the dead end to find another
    hidden path.  This one's a bit difficult to make your way down, but at the end
    you'll reach that chest, which contains a DRAGON HELM.  head back out of the
    hidden passage and back south to the intersection.  Head west and take the
    first path north.  Take the yellow-dotted exit out of the Mountain.
    
    Note:  It's highly likely I missed a few items going through the mountain,
    since the place is littered with hidden passages.  I'll go through it again
    later, but as I write this, the area becomes increasingly frustrating with the
    tedious random encounters.  I've attempted to do my best finding most of the
    items for you, though. 
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                               Lugenik                                   ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c10lk-
    Characters: Ordovic, Kashgar
    Items: None
    Key Items:  None
    Enemies: Magma Balloon, Anemone Worm, Volcano Baboon, Svat Scorpion, Rockfish,
    Medusan, Volcano Turtle , Flame Ifrit, Phoenix Chick, Blaze Dragon
    Boss: Oracle Soldier A, Oracle Soldier B
    
     Item Shop:                             Weapon and Armor Shop:
     -----------------------               ------------------------
    | Medicine           50 |             | Giant God Fist 200,000 |
    | Mega Medicine     500 |             | Demon Hammer   420,000 |
    | Mint            2,000 |             | Giant's Sword  200,000 |
    | Antitoxin          50 |             | Crescent Axe   200,000 |
    | Cough Drop         50 |             | Twin Scythe    200,000 |
    | Tranquilizer       50 |             | Battle Torch   180,000 |
    | Revival Statue  2,500 |             | Silver Dragon   40,000 |
     -----------------------              | Order Armor     50,000 |
                                          | Sterling Armor  90,000 |
     Accessories:                         | Gilded Armor   120,000 |
     -----------------------               ------------------------
    | Dragon Helm    32,000 |
    | Knight's Cape  14,000 |              Inn: 640 Potch/Night
     -----------------------
    
    
    Watch the scene upon entry. the Shops in this area are all in the Inn/Tavern.
    of particular note are Eternal Feather prices, which is up to 10,000 Potch.
    But some from the Woodland Village and sell them here for around 7,000 Potch
    profit each. Silver Ores also sell well here, for the game-high of 1,000
    Potch. 
    
    Gear of particular interest in this area is the Silver Dragon armor and the
    Giant God Fist Club.  The Giant Fist God has not only high attack power, but
    each one you equip adds 100 HP!  Your characters, even low HP ones, will
    easily survive attacks with these.  While they aren't the best weapons in the
    game, they make surviving bosses with powerful attacks much easier.   You may
    not want to dual-wield them, but putting one of them onto a lower HP character
    is a good idea.
    
    When you're done shopping, head to the Chief's Room. After the scene, exit
    the room and watch another scene.  Enter the Ancestral Altar.
    
    ============================================
    Boss: Oracle Soldier Male, Oracle Soldier Female
    Strength: Slash, Pierce
    Weak: Strike
    Items: Mystic Medicine, Revival Statue
    
    These two should be approaced in much the same way you fought Vaslof and Resno.
    As you may expect, they're strong physically and have high defense, but they
    are weaker towards magic.
    
    Oracle Soldier - Female, "A," is the faster of the two, but they're both
    about the same strength.  Their attacks should each do around 120 damage,
    so make sure everyone has over 240 HP at all times.  Definitely target the
    female first, since she is probably the more dangerous of the two and can break
    150 damage.
    
    Though "A" is stronger, the Male, "B" heals her for 300 damage once she hits
    around 1/3 health, she has around 3,000 HP, so you'll need to kill her fast. 
    300 shouldn't be a huge amount if you're sticking with strong magical attacks,
    but it might make her last a round or two extra. 
    
    The Hero does best with Flame Vortex, Vaslof does extremely well if you have
    him set with the Marks Equilibrium and Earthspasm.  He'll do 700 damage
    with each attack while the Hero does around 450-500. if the Hero doesn't have
    Fists on, you may do a bit better if you have your Hero with Healing Wave act
    as a healer.  That way your mage can focus on damage. The male, too, has
    around 3,000 HP.
    ============================================
    
    After the first set of scenes, Ordovic joins you.  Head back west for another
    scene. Enter the Chief's Room. Kashgar joins you, too.
    
    Mission Accomplished!
    
    After you finish the scenes, exit the area and head back to your Headquarters.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c10sm-
    Characters: Indrik, Diiwica
    Items: 30,000 Potch, Hell Fists
    Key Items: None
    
    Watch the scenes. Enter the Plaza and take the south exit onto the Gateway
    screen for a scene with Hotupa.  Enter the Fourth Floor Grand Hall for the
    next scene.  As you exit the Grand Hall, another scene plays. Indrik and 
    Diiwica join you.
    
    When you're ready to continue, speak with Liu in the Grand Hall and tell him
    "Let's do it!" Remember to set any new character's marks before you use them.
    
    There are three groups.  The Hero's group has, by default, the two Oracles but
    you can remove them and add any character. I like Marica in this
    group, but the default group works well.  Indrik has a nice set of
    skills that allow him to heal, Healing Wave, and attack, Sand Crumbler.
    If anyone, I'd replace Diiwica since she lacks Sand Crumbler and add another
    mage with water based attacks.  
    
    Neira's group only has she an Nimni.  Neira is a decent healer but she lacks
    any area healing spells. She'll probably act better as an offensive mage.
    Nimni is a medium range attacker, so to this group you'll want a short range
    attacker and either a healer or another attacker of your choice. Neira and
    Nimni are a rather balanced duo on their own, so just add whoever you think
    will improve their chances of survival. Marica works well to help compliment
    Neira's magic and Ordovic works nicely as another attacker.
    
    Valof and Resno are the third group and both are purely physical attackers.
    Resno has Healing Flow, but she doesn't have a lot of MP to use it, so it's
    your decision to bring a healer with this group or not.  Still, a mage and
    a long ranged attacker work well in this group. Admittedly, I just like to
    bring a group of physical attackers and someone with the ability to heal.
    This group has the easiest time. 
    
    When choosing characters, pick ones that have Spear Downpour and Sand Crumbler.
    Both of these abilities will effectively damage the Sand Monsters.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                              Fort Arc                                   ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c10as-
    Characters: None
    Items: 10,000 Potch, 3,000 Potch
    Key Items: None
    Enemies: Dust Minion
    Boss: Dust Sophia
    
    ---------------------------------------------------
    Mission: Rescue Sophia!
    ---------------------------------------------------
    Client: Main Character                      -c1031-
    Reward: 40,000 Potch
    Description:
    With the help of the Auster Folk and the Porpos, we're gonna wipe out the sand
    creatures and break through Fort Arc!  And we're gonna rescue Sophia, too.
    We promised Nova!
    Information:
    - Break through Fort Arc
    - Rescue Sophia
    ---------------------------------------------------
    
    Head North into the Fort.  Each of the Sand Monsters has around 1,500 HP and
    the only effective ways to damage them are with Sand Crumbler and water-based
    magic. Please note that Ice Magic, like Manaril and Sphiel use, is not
    considered Water magic and will be resisted.
    
    The first group that fights is Neira's. Neira does well with Spear Downpour
    and Nimni should stick with Sand Crumbler. The enemy magical attacks will
    silence your characters and do around 130 damage, so watch yourself.  Nimni
    should use Sand Crumbler every round while Neira uses Spear Downpour.  Your
    other characters should help in any way they can.
    
    After Neira's group vaslof's group goes. Vaslof and Renso will absolutely
    destroy the Sand creatures with Earthspasm and Sand Crumbler, respectively.
    This battle shouldn't last more than two rounds.
    
    Once you control the Hero, we'll do some exploring before we continue. Head to
    the south and take the eastern exit out of the main hallway.  Follow this path,
    ignoring the north fork, and take the southern path at the intersection.
    There's a chest down here that contains 10,000 POTCH.
    
    Once you've picked up the Potch, head back west to the main hallway.  From
    there, head to the southwest of the screen and enter the western door.  Follow
    this path north at the intersection and you'll hit the second floor.  Follow 
    two screens east and after you've crossed the upper bridge you'll reach a
    screen with an intersection.  Ignore the northern path and continue east.
    Open the chest for 3,000 POTCH.  Head back downstairs to the main hallway. 
    
    That's all there is for now, so head north through the Main Street until you
    trigger a scene. 
    
    ============================================
    Boss: Dust Sophia
    Strength: None
    Weak: Strike
    Items: Uncut Topaz
    
    As with the other Sand Minions, Sophia takes a good deal extra damage from
    Water Magical attacks - they can break 600 damage, so bring characters who
    have strong water based magic, such as Spear Downpour.  The default group,
    with the two Oracles, works surprisingly well for this battle. Diiwica can do
    800 or so with a normal attack and Indrik can break 1,200 with Sand
    Crumbler.  Just use the Hero to heal every round.
    
    If you didn't bring the default group, I really hope you brought characters
    with Spear Downpour and Sand Crumbler, or at least brought Ordovic.
    Otherwise, this battle is going to take a long, long, time.
    
    Sophia hits hard and is considered a long range attacker, so she can hit
    your back row characters for full damage, which can almost hit 200 on weaker
    defense characters.  Keep everyone's HP way up.  She also has magical attacks
    that can hit 300 damage.  Because your choices for this battle are limited,
    have your weaker character, extremely likely to be Nova, focus on healing
    while everyone else attacks with their most effective skills.
    
    Sophia has 3,000-3,500 HP.
    ============================================
    
    Watch the scenes.  Mission Accomplished!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c10s2-
    Characters: Darrow, Yomi, Chihaya, Namna, Sophia, Tigre, Mun-Tsang, Keflen,
    Belemuel
    Items: 40,000 Potch, Demon Spear
    Key Items: Boundless Amber, Furious Roar
    Boss: [Spoiler Boss]
    
    You start in your Headquarters.  Before continuing, there are four more
    characters we can recruit.  
    
    ---------------------------
    Character: Darrow  -10crd-
    Location: Fort Arc
    Prerequisite: Savina Recruited.
    Description:
    Once you've taken Fort Arc, bring Savina there.  If you're entering from the
    south, you need to take the second passage to the east.  if you're entering
    from the north, Cynas side, take the first eastern passage.  Follow the path
    east and you'll eventually go up two sets of stairs.  Watch a scene here.
    After the scene, Darrow joins.
    
    A possible requirement for this character would be the completion of Anya's
    quest "News of Darrow."
    ---------------------------
    
    ---------------------------
    Character: Yomi     -10cry-
    Location: 
    Prerequisite: Yula Recruited. Tsaubern Recruited, having completing the Leader
    Quest "One More Mission."
    Description:
    Once you've recruited both Yula and Tsaubern, as well as having completed
    Tsaubern's Leader Mission, and have taken Fort Arc, you can recruit this
    set of characters.
    
    Go to Lugenik and watch the scene. Speak with the duo if you wish, and then
    head to the Inn in Lugenik and put Tsuabern into your party. Head back onto
    Main Street to speak with the two.  They will leave.  Now head over to
    Grayridge.  Enter the area Outside the Chapter Hall and you'll find the duo
    once again.  Speak with them, they're halfway across the screen, and ask
    "Maybe. . .you'd like to help us out?"  Both characters then join.
    ---------------------------
    Chihaya joins along with Yomi.
    ---------------------------
    
    ---------------------------
    Character: Namna    -10crm-
    Location: Headquarters
    Prerequisite: Must see his visits in Sprout and Bud Seasons.
    Description:
    There are two chances to recruit Namna.
    
    Namna is a bit touchy.  First, you must wander around until Sprout season
    and then enter the Porpos-Kin room. The room is found on the third floor
    hallway of the Headquarters by taking the western exit. You'll find him
    speaking with Neira, who is an automatic recruit.  After the first scene with
    him, you must actually speak with him.  He's the green Porpos in the room,
    the one standing next to Neira. You'll find him in Bud Season, this time. 
    
    Once you've finished the events where you recover the three Chronicles, 
    you can trigger the next scene with Namna.  Once again, wait until Bud
    Season and then enter Neira's room. Speak with him and ask him to join. He
    may decline for now.
    
    If Namna doesn't join you after the Three Chronicles events, you can always
    recruit him later one, so not all hope is lost.
    
    After you've taken Fort Arc, travel until it's Bud Season once again and
    speak with Namna.  This time, his dialogue will change and ask him to join.
    he will, with a little, er, friendly persuasion.
    ---------------------------
    
    After recruiting the characters, it's time to continue.  Head up to the
    Physician's Room from the Second Floor Hall.  Watch a scene. You receive
    BOUNDLESS AMBER, exit the room and watch the scenes.
    
    Choose "Fine, Just let Liu go." and. . .
    
    ---------------------------------------------------
    Mission: Showdown with Him!
    ---------------------------------------------------
    Client: Main Character                      -c1032-
    Reward: Demon Spear
    Description:
    He took Liu hostage and said he wanted to me. Why does it have to be like this?
    But if it's a fight he wants. . .
    Information:
    - Face off
    - At the Castle Plaza
    ---------------------------------------------------
    
    ============================================
    Boss: [Spoiler Boss]
    Strength: Slash, Pierce
    Weak: Strike
    Items: Beast Armor
    
    This battle is alone with the Hero. The Hero has no Marks at his disposal
    during this battle, so you'll have to go completely off of physical strength.
    It may help if you buy a Giant God Fist from Lugenik to raise the Hero's
    HP by 100 points each.  This also helps since the boss is weak to strike and
    Clubs are considered Strike-type weapons. 
    
    It helps if you have food items, such as Roasted Corn for Fury or a Dragon
    Patty for physical and magical defense improvements. Don't use them
    immediately, since the first battle is very short.
    
    The boss hits very hard, for over 130 points, considering it's a duel and he
    is surprisingly fast.  Fortunately, he Unbalances himself with his most
    powerful attacks, giving you a free round to damage him. 
    
    The battle is in two parts.  After two rounds, the first battle ends, and
    the second portion of the battle begins with the Hero having access to his
    Marks.  You'll probably want to stick with Flame Vortex this time, since the
    boss has rather high physical defense.  Heal whenever you hit 150 HP with a
    Mega Medicine.  The boss seems to have around 1,500 to 2,000 HP, so it'll
    take a few rounds to take him down.
    ============================================
    
    Watch the scenes. Mission Accomplished!  You receive FURIOUS ROAR and Sophia
    joins you. 
    
    There are now a good deal more characters we can recruit.
    
    ---------------------------
    Character: Tigre    -10crt-
    Location: Cragbark
    Prerequisite: Chein Recruited. Leader Quest "Order Soliders in the Plains" a
    possible requirement?
    Description:
    Once you've received "Furious Roar" for the second time, put Diulf in your
    party and go to Cragbark. Go to the Town Square and speak with Tigre, who is
    in the center of the area. Watch the scene and Tigre joins.
    ---------------------------
    
    ---------------------------
    Character: Mun-Tsang -10cru-
    Location: Gineh Valley, Fort Arc
    Prerequisite: None
    Description:
    After receiving "Furious Roar" a second time, go to Gineh Valley without Liu
    in your party. If you enter from the east, Forest side, follow the path
    along normally and you'll find her as you reach the second screen.  If you're
    approaching from the Tehah Village side, you must go back one screen to the
    east and follow the path. Gineh Valley is somewhat linear, so the character
    shouldn't be too difficult to find.
    
    After watching the scene with her, tell her about the Elder and then go back
    to your Headquarters. Speak with Moana and accept her new quest.
    
    ---------------------------------------------------
    Recruitment Quest: I Want to See the Elder
    ---------------------------------------------------
    Client: Mun-Tsang
    Reward: 100 Potch
    Type: Leader
    Rank: 2
    Description:
    I'd like to meet with the Elder of the Scribes.  I'll be waiting in Flesaria
    Forest, outside of the Castle's entrance.
    Information:
    - Meet with this person?
    - Go to northern Flesaria Forest.
    - Accompany Liu.
    
    Though you can do this Quest earlier in the game, you cannot recruit the
    character until after you've taken Fort Arc and received "Furious Roar" for a
    second time.
    
    Watch the scene.
    
    Liu must fight Mun-Tsang alone. Stick with Silence Sand, and if Liu has decent
    gear and moderatly high levels, he can kill Mun-Tsang in one hit. 
    ---------------------------------------------------
    
    With Liu in your party once again, Head to Fort Arc and enter from the Cynas,
    north, side.  You'll find Mun-Tsang right there waiting for you. Speak with
    her and she'll join this time.
    ---------------------------
    
    ---------------------------
    Character: Keflen   -10crk-
    Location: Mysterious Ruins - Janam
    Prerequisite: None
    Description:
    You can only complete the Keflen recruitment quest once you've obtained the
    "Furious Roar" for a second time, though it is possible to begin it earlier.
    The Quest is started by entering the Mysterious Ruins in the Janam Desert,
    which is to the northeast of the Salsabil entrance.  In the ruins, watch a
    scene and head to the depths.  Ask Keflen to come with you, and while he will
    come and stay at the Castle, he won't actually join you yet.
    
    However, once you receive "Furious Roar" for a second time, speak to him. He's
    the man in the blue hat in the Castle Plaza.  Tell him "Okay, sure. I'll go
    with ya."
    
    Now enter the Janam Desert from the southern side and follow the river to the
    east to enter the Ruins. Follow the western paths until you reach the far end.
    Watch the scene.
    ---------------------------
    Belemuel joins along with Keflen.
    ---------------------------
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                            ~~~ Chapter 11: Collapse ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -ch11p-
    This is the last chapter where you will recruit characters.  Things start
    getting crazy as the story reaches its climax.
    
    Recruitable Characters - Chapter 11:
    ---------------------------------
    Hao-Shi                   -11cro-
    Zayin                     -11crz-
    Kow-Low, Rufa             -11crw-
    Enumclaw                  -11cre-
    ---------------------------------
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Rarohenga                                   ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c11rh-
    Characters: Hao-Shi, Zayin
    Items: None
    Items - Ruins: Darkenss Stone, Hell Fists
    Key Items: None
    Enemies: Pawn, Ancient Whale(Sprout?), Hell Lamp, Rarohenga Eye, Akephaloi
    Enemies - Ruins: Scorch Minion, Inpu Zombie, Scorch Queen, Bicorn
    Boss: Akephaloi, Valfred
    
    ---------------------------------------------------
    Mission: Check Out Rarohenga
    ---------------------------------------------------
    Client: Sophia                              -c1133-
    Reward: Iris Shield, Iris Axe
    Description:
    If the 11th World has appeared, what Diadora called "Rarohenga," then the 11th
    Chronicle must be there.  The Chancellor is sure to look for it himself. I'm
    going to go stop him. 
    Information:
    - Check out Rarohenga
    - Find the 11th Chronicle
    - Northwest of Pharamond
    ---------------------------------------------------
    
    Watch the scene upon entry.  Like Citro Plains and the Desert, this is a large,
    though rather linear, field-type screen. 
    
    Note:  If you want to recruit another character slightly leater on, bring
    Balsam and Yod with you.  You'll miss the Spark ability, but the only enemy
    you're likely going to use it on here is the Ancient Whale, which takes quite
    some time to kill without Sleep/Unbalance and Spark.  Everything else is weak
    towards physical attacks, so you'll be fine without Spark.
    
    ============================================
    Boss: Akephaloi
    Strength: None
    Weak: Strike
    Items: Death Skull
    
    Now that you're back to using whichever characters, this battle can be very
    fast.  The Hero has a new attack, Called Two-Way Thrust, which is very
    powerful, and Sophia is an excellent mage for both damage and healing. Also
    interesting is that Paralyze lands on this boss.  Try to land a Paralyze on
    him in order to save yourself some damage.
    
    The boss likes to buff himself up and increase his phsyical and magical
    defense, and he needs it.  The Hero should be pulling out Two-Way Thrusts for
    over 1,500 damage.  If you're using Chrodechild or Fredegund, their True
    Falcon should also break 1,700.  Mage isn't as effective on the boss, so you
    may want to have Sophia act as a healer.
    
    The boss has around 4,000-4,500 HP.  The Hero alone can deal that much damage
    in four rounds, so don't expect this to be terribly challenging.  This is more
    of a beginning boss.  If you use all of your MP here, though, you'll want to go
    recover it.  This boss becomes a regular monster after this.
    ============================================
    
    Now that you've actually entered the dungeon, if you exit at this point you
    can recruit another character.
    
    ---------------------------
    Character: Hao-Shi  -11cro-
    Location: Woodland Village
    Prerequisite: None
    Description:
    Though you can do Hao-shi's recruitment events throughout the game, it's
    easiest if you do them all at once, the earliest time you can complete them
    is once you've entered Rarohenga once and defeated the boss Akephaloi at the
    entrance.  Just exit the area after the battle.
    
    Go to the Woodland Village enter the Path.  Speak to the second man from the
    right with Liu in your party. Speak with Hao-Shi a total of three times and
    then head back to your Headquarters.
    
    A new Quest should be available. 
    
    ---------------------------------------------------
    Recruitment Quest: Clean Up the Woodlands
    ---------------------------------------------------
    Client: Porpos Granny
    Reward: 50,000 Potch
    Type: Leader
    Rank: 3
    Description:
    Might not be any of my beeswax, but I saw some mighty odd creatures from
    Rarohenga going into Noslaw Woods.  Somebody'd better do something. . .
    Signed, Porpos Granny.
    Information:
    - Monster Hunting
    - Rarohenga Monsters
    - Go to the Noslaw Woods
    
    After you've spoken with Hao-Shi three times and you've entered Rarohenga
    once, this quest will appear.
    
    You automatically begin a battle with three Pawns, who are weak to strike and
    strong to Pierce.  They're just normal enemies who have around 1,300 HP, so
    don't worry too much.
    
    Watch the scenes and you fight a battle with three more of the Pawns. Once
    they're dead, kill another three and you're done.
    ---------------------------------------------------
    Hao-Shi joins your army.
    ---------------------------
    
    Once Hao-Shi has joined you, re-enter Rarohenga.
    
    From the entrance, follow the path northwest.  You'll soon reach a large open
    area that serves as an intersection.
    
    From the first intersection, hug the left wall all the way to the western
    side of the screen, then head south. At the end of this path is a green dot
    that signifies entry to the next zone. Watch the scene here.
    
    ============================================
    Boss: Valfred
    Strength: None
    Weak: None
    Items: None
    
    You can't damage him no matter what, but you do need to stay alive.  Valfred
    is very powerful and can do over 200 damage with each attack, so keep everyone
    above 250 HP with Sophia. Just defend or attack physically until three rounds
    are complete.
    ============================================
    Boss: Valfred
    Strength: None
    Weak: None
    Items: None
    The second part of the battle is virtually identical to the first, but in
    the second part you can actually damage the boss. Just attack him physically
    and the battle ends.
    ============================================
    
    With these scenes complete, we can now finish recruiting every character!
    Mission Accomplished!
    
    Head back to the previous screen.
    
    Follow the western wall all the way north and enter the building.
    
    ---------------------------
    Character: Zayin    -11crz-
    Location: Mysterious Ruins - Rarohenga
    Prerequisite: Baslam and Yod recruited. 
    Description:
    After the battle in the Crater, you can recruit Zayin.  It may be possible to
    recruit him before the events, too.  You must bring Balsam and Yod with you
    into Rarohenga and then take a left at the entrance.  At the second
    intersection, you must go north to enter to the ruins. The enemies in this
    area are dangerously strong, so be very careful.
    
    Once you're in the ruins, continue north.  At the intersection, ignore the
    northern path and continue east. At the next intersection, head South and
    open the chest for a DARKNESS STONE. Head back and continue east.  Go north
    at the next intersection and open the chest for some HELL FISTS.  Head back
    and keep going east, ignore the southern intersection, and follow the path a
    long way around north and then west.  At the end of the path, examine the
    person.
    
    With Balsam and Yod in your party, you can recruit Zayin.
    ---------------------------
    
    After recruiting Zayin, exit back to the main area. Head back east
    and then south.  Exit this annoying area.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                            Headquarters                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c11q2-
    Characters: Kow-Low, Rufa, Enumclaw
    Items: Iris Shield, Iris Axe
    Key Items: None
    
    Before heading to the Grand Hall, it's time to recruit the final characters
    in the game. 
    
    ---------------------------
    Character: Kow-Low  -11crw-
    Location: Woodland Village, Rarohenga
    Prerequisite: None
    Description:
    After clearing the events in the Crater of Rarohenga you can finally recruit
    this character.  You may have spoken to him earlier in the game, but you can't
    recruit him until the very end.
    
    Enter the Woodland Village and the choose the "Path."  On the far left of the
    path is a Scribe you should speak with.  Both the Hero and Liu give different
    scenes you speak with him, one with and one without Liu, so try both.
    
    When you head back to Headquarters, a new Quest pops up.
    
    ---------------------------------------------------
    Recruitment Quest: Find Somebody in Rarohenga
    ---------------------------------------------------
    Client: Scribe Female
    Reward: . . .30,000 Potch?
    Type: Leader
    Rank: 1
    Description:
    One of the Scribes left the woods and hasn't returned.  We think he went to
    that fearful place you call Rarohenga.  Do you think you could find him and
    bring him back?
    Information:
    - Conduct a manhunt
    - One of the Scribes
    - In Rarohenga
    
    This quest only becomes available after you've spoken with Kow-Low in the
    Woodland Village and after you've cleared the events in the Crater of
    Rarohenga, just entering Rarohenga isn't enough.
    
    Exit the Castle and enter Rarohenga.  Follow the path to the intersection, 
    take a left, and then at the next intersection go up.  Enter the Mysterious
    Ruins. Watch a scene in here and kill off the set of three Pawns.  They're
    normal enemies in Rarohenga, so don't expect anything spectacular from them.
    
    After killing the enemies, the Quest is complete.
    ---------------------------------------------------
    
    Follow the path north and east and go east at the first two intersections.
    Watch a scene and fight two more Pawns.  These ones are a good deal stronger
    that the other ones, with higher HP and physical attack power, but you'll still
    kill them easily. Kow-Low joins your army. 
    ---------------------------
    Rufa joins along with Kow-Low.
    ---------------------------
    
    ---------------------------
    Character: Enumclaw -11cre-
    Location: Noslaw Forest
    Prerequisite: Having completed the Quests "Get Rid of Citro Monster" and "Get
    Rid of Mislato Monster."
    Description:
    Throughout the game you'll be given quests that require you to kill a monster.
    There are three total, "Get Rid of Mislato Monster," and "Get rid of
    Citro Monster" are two of the quests required to recruit this character.  After
    you've completed those, a third quest will appear once you've finished the
    events in the Rarohenga Crater.  Just entering Rarohenga isn't enough.
    
    ---------------------------------------------------
    Recruitment Quest: Get Rid of Woodland Monster
    ---------------------------------------------------
    Client: Scribe Girl
    Reward: 50,000 Potch, Death Helm
    Type: Leader
    Rank: 4
    Description:
    There's a black monster in the woords!  I'm so scared!  They told me not to
    ask humans for help, but I can't stand it anymore!  Signed, Scribe Girl.
    Information:
    - Monster Hunting
    - An Unidentified black monster
    - Go to the Noslaw Woods
    
    After the events in Rarohenga and after completing "Get Rid of Citro Monster!"
    And "Get Rid of Mislato Monster!" this quest shows up.  Watch the scenes and
    you're forced into battle with a Formless Demon.  It's rather slow and has
    low defense, but its HP and attack power are surprisingly high.  Expect attacks
    that hit for around 150 damage. It seems to have over 5,000 HP, so just keep
    attacking and using your moster powerful attacks, such as Two-Way Thrust, and
    it will fall.  It doesn't have any extremely dangerous attacks, just normal
    moves.
    
    After the monster is dead, watch the scenes.  Enumclaw joins you.
    ---------------------------------------------------
    ---------------------------
    
    Watch the scene in the Grand Hall. After a short scene, you may have a hunch
    where to go, but if not, head into the Plaza, south from the Entrance Hall,
    and enter the Gateway screen to speak with Atrie. 
    
    After that, go into the Tablet Room where Zenoa usually resides, it's just
    to the south of the inventor's room.  There's another scene in here.
    
    Another scene occurs in the third floor Chronicle Room, take the east exit
    from the main hall. 
    
    After seeing these three scenes, speak with Liu and you can trigger the next
    set of events. Watch the scene and then head to the Grand Hall.
    
    HUGE NOTE: This will be your point of no return.  The game practically forces
    the information down yuor throat with Moana saying "Let's finish everything
    up now" every time you speak with her.  Be sure you've recruited all of the
    characters you want to before finishing the scene in the Grand Hall.
    
    In capitals for those who skim:
    YOU MUST RECRUIT ALL OF YOUR CHARACTERS BY THIS POINT.
    
    You need four parties, one with the Hero and Liu and the rest each only come
    with one.  As you'll expect, the Hero needs the strongest party, but each
    other group needs to be able to take care of themselves as well. 
    
    If you bring Diadora with the Hero, you'll get some extra text in some events.
    Also, physical attackers and character that can sleep enemies works well in
    the Hero's party.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                                Cynas                                    ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 
                                                                            -c11ys-
    Characters: None
    Items: None
    Key Items: None
    Bosses: Akephaloi, Angel Macoute
    
    ---------------------------------------------------
    Mission: Cynas Siege
    ---------------------------------------------------
    Client: Main Character                      -c1134-
    Reward: 30,000 Potch
    Description:
    Valfred said he was gonna use the 11th book to finish the tirual.  The 12th
    World is gonna come!  We gotta storm Cynas and get that True Chronicle before
    that happens!
    Information:
    - Storm Cynas
    - Go to the top level of the Tower of the Way
    - Defeat Valfred and take the True Chronicle
    ---------------------------------------------------
    
    After a few scenes. . .
    
    ============================================
    Boss: Akephaloi x2
    Strength: None
    Weak: Strike
    Items: Death Skull
    
    This battle is almost identical to the battle in Rarohenga, except this time
    you encounter two of them.  As with before, they're slow and Sleep and Paralyze
    stick on them, as does Silence.  Sleep the second Boss and focus all of your
    attacks on the first one to save yourself some damage every round.  Physical
    attacks generally work better than Magic does, so focus on that.  The Hero's
    Two-Way Thrust is very nice, as always. Liu should stick with Silence Sand and
    your other characters use whichever attacks in their arsenal.
    
    They have around 4,000 HP each, but don't use up all of your MP on this one
    battle.  That's the hard part. You must kill them without taking too much
    damage, but also without using too much MP.
    ============================================
    
    Recover any lost HP and MP, then head west out of the alley to continue the
    scenes.
    
    ============================================
    Boss: Angel Macoute
    Strength: None
    Weak: None
    Items: Death Skull, Darkness Stone
    
    This isn't going to be fun. Macoute has a nasty ability that sleeps and
    silences all of your party members as well as dealing 100 damage to all of
    them.  if your main attackers and healers get slept, this battle can become
    dangerous and quite long. His other attack is a physical attack that does
    around 160 damage, which isn't too bad.
    
    Be sure you have status recovery items and Medicines when you head into this
    battle, as you never know who sleep will stick on. For this battle, a group
    of strong physical attackers works best, since Silence doesn't hinder physical
    Marks of the Stars.
    
    Fortunately, though the boss is annoying and can take a good amount of time,
    he has weak defense and the Hero should easily break 1,800 damage with every
    Two-Way Thrust. Magic should only be hitting for 500 or so, though.  Having
    Liu act as a healer whenever he's silenced will ease things up a bit.
    
    Angel Macoute has around 8,000 HP.
    ============================================
    
    At this point, you can exit onto the Town Menu by heading west.  I would
    suggest you start by heading to the Inn to recover any lost HP and MP and
    to change the Hero's party around a bit. 
    
    The weapon shop inventory hasn't changed at all, so whenever you're done,
    head into the Tower of the Way.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                          Tower of the Way                               ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c11tw-
    Characters: None
    Items: Crazed Shield
    Key Items: None
    Enemies: Pawn, Bishop, Clay Doll, Cynas Mage, Horn Guts, One-King Pawn, Hell
    Gatekeeper, Dullahan, Rook, Horn Guts
    Bosses: Dullahan, Rook, Angel Beardsley, Fallen Angel, Valfred, Gigas Arm,
    The One King
    
    In the tower Entrance, ignore the path to the North and continue west to the
    Tower, 1F.  There are enemies in the area this time, so be careful. 
    
    At the first intersection head west and follow the path.  Ignore the northern
    path at the second intersection and coninue west. Watch a scene. You get
    into an encounter with two Cynas Mages and a Horn Guts. The Cynas mages have
    around 1,100 HP, which is enough that you can kill them in a turn or two with
    magic.  They only hit for around 60 damage each, so you shouldn't have too
    much problem.  The Guts isn't too bad, either.
    
    Continue north to the next intersection. keep heading north all the way to
    trigger a battle with Asad's party.
    
    ============================================
    Boss: Dullahan x2
    Strength: Strike
    Weak: Slash
    Items: Death Skull?
    
    This is fought with Asad's party. Depending on your character's levels, the
    enemies will do about 80-130 damage per attack.  You can sleep them with Ice
    magic to reduce the damage you take. I would highly suggest using this tactic,
    especially if you have low levelled characters in the party.  They don't
    do a lot of damage a fully levelled party, though.
    
    Have Asad stick with Flame Vortex and have a character devoted to healing every
    round. They only have around 2,000 HP each, so their low HP means that you'll
    kill about one every round or two.  
    ============================================
    
    Asad's part is done.
    
    Once you reach 2F, head south.  Continue all the way south to the bottom of 
    the path and open the chest for a CRAZED SHIELD. Go back north, ignoring the
    path to the east to where you entered the second floor.  Head directly east,
    ignoring the southern path.  Soon, you're forced into another battle, but 
    this time with three One-King pawns. They're easy enemies, probably easier
    than some of the normal encounters here, but they can silence you.
    
    Continue east and another scene plays.  This time Chrodechild's party fights.
    
    ============================================
    Boss: Rook x2
    Strength: Pierce
    Weak: Strike
    Items: Uncut Topaz x2
    
    Though the bosses are weak to Strike, the neutrality towards Slash means that
    both Chrodechild and Fredegund will do extremely well here.  Chrodechild should
    use True Falcon and if you have Fredegund in this group, she should too.
    Because the bosses only have 1,500 HP or so, you'll kill them off quickly.
    
    They aren't really even strong enough to be called bosses, if you stick with
    physical attacks and target one at a time you'll kill them in a few rounds.
    ============================================
    
    Chrodechild is done. 
    
    Once you hit 3F, you'll notice that previous bosses, such as a Dullahan and a
    Rook have become normal enemies. Ignore the southern path all together on
    this floor and instead  head west.  At the intersection go south and follow
    this path until you meet an old friend.
    
    ============================================
    Boss: Angel Beardsley
    Strength: None
    Weak: Slash
    Items: Death Skull, Darkness Stone
    
    Be careful to moderate your MP use in this battle, as you still have encounters
    and the rest of the dungeon to clear.  Fortunately, beardsley is weak to
    Slash, so a Hero using Dual-Wielded Swords will do well with Two-Way Thrust.
    Magic does extremely high damage to Beardsley.  Liu's Silence Sand will easily
    break 800 damage with mediocre gear.
    
    Beardsley's main trick is an attack that can unbalance all of your characters
    as well as do 70-80 damage to everyone.  If your main attackers are unbalanced,
    then the battle can last quite a bit longer than necessary. He also has a
    strong physical attack that does around 150 damage.  The damage isn't that
    hard to overcome if you have plenty of Mega Medicines and more than one Mage.
    
    Beardsley is a decently easy boss to kill because he has low HP, around 7,000,
    and defense.  The main problem is killing him quickly without taking too
    much damage and eating too much MP.
    ============================================
    
    Head north at the Intersection and soon another scene plays.  This time,
    it's Diulf's group that fights.
    
    ============================================
    Boss: Fallen Angel
    Strength: Strike
    Weak: Slash
    Items: Death Skull, Darkness Stone
    
    Diulf's fists won't be incredibly effective in this battle, but anyone with
    a Sword, Spear, or Axe works nicely. Magic works nicely on this boss, so
    hopefully you have a few magical damage dealers with you.  While it's not
    possible to sleep the boss, you can paralyze it.  Diulf naturally has a
    Paralysis ability, so try to get that to land on the Fallen Angel. That
    will reduce the damage you take.
    
    The boss is decently powerful, but he sticks with strong physical attacks
    the only hit one of your characters.  As long as someone acts as a healer
    whenever someone hits 200 HP or so, you'll suffer no casualties. The boss only
    has around 3,000 HP, so if you brought a mage or two and have a way to
    effectively damage the boss, it will be okay.  This is probably the longest
    of the battles the three groups deal with.
    ============================================
    
    You'll automatically ride to 4F.
    
    This floor should be somewhat familiar to you, since you came here earlier in
    the game. Ignore the eastern path and head all the way south down the screen,
    ignoring the second eastern path as well.  At the bottom of the screen, head
    east and ignore the path to the north. The screen tilts north.  Take the
    eastern path when you can.  Remember to heal your party before heading to the
    next screen, where another boss fight happens. 
    
    It's not really a boss fight, but you're required to fight two Dullahan's at
    this point. They only have around 1,500 HP so you should kill them before you
    know it, but be sure you don't use too much magic.  There's still more to go!
    
    ============================================
    Boss: Valfred, Gigas Arms
    Strength: None
    Weak: None
    Items: Old Vestments, Revival Statue, Demon Hammer
    
    Valfred only has moderate defense, but you can't attack the Gigas Arm with
    short range attacks until you've gotten rid of him, first.  In this battle,
    the Gigas Arm is the stronger foe and will do around 120 damage a hit, while
    Valfred generally hits 100.  Have your healer keep everyone over 250 HP to
    remain safe. Valfred can paralyze your characters and at the same time do
    around 200 damage.  You'll find this to be his most annoying move, since
    paralyze can slow your battle down considerably. To reduce the damage, you
    may want to have Liu use Magic Canopy.
    
    The dangerous part of this battle is the very beginning.  The Gigas Arm isn't
    too bad on his own, but paired with valfred's powerful attacks, which can
    also paralyze you, your characters will be taking damage very quickly.
    While Valfred has the more HP of the two, around 5,000, he's also easier
    to target.  The Gigas Arm only has around 3,500 HP but can't be hit by your
    short range attackers.  If you broughta long range character, you can set him
    or her to attack the Gigas every round while your Mages use strong spells,
    like Silence Sand, on him to kill it after two or so rounds.  However you
    choose, just keep your HP high.
    ============================================
    
    After the scenes. . .
    
    ============================================
    Boss: The One King
    Strength: None
    Weak: None
    Items: None
    
    Your HP and MP have been restored, but it's impossible to damage this boss.
    Just survive three rounds.  I'd stick with normal physical attacks with
    everyone until the battle ends.
    
    During the second portion of the battle, continue sticking with normal
    attacks, as you still can't damage him effectively. After three rounds, part
    two ends.
    ============================================
    
    Head out of the Gathering Spot and enter the Town Square.  After the scene,
    walk over to the east to continue your scenes. Head back into the Town Square.
    When prompted, answer ". . . . . .", "Dirk, but I thought you. . ." and
    ". . . . . .".  Eventually, after three or so times, you'll get some new
    options. "It's all the same. . ."
    
    Head into the Entrance Hall and go up to the Fourth Floor Grand Hall.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Headquarters                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c11rt-
    Characters: None
    Items: 30,000 Potch, 10,000 Potch
    Key Items: Resonant Horror
    
    Mission Accomplished! You receive RESONANT HORROR, which gives everyone a new
    mark.
    
    ---------------------------------------------------
    Mission: Check Things Out
    ---------------------------------------------------
    Client: Main Character                      -c1135-
    Reward: 10,000 Potch
    Description:
    The One King is definitely here, but I dunno what that did to this world. We're
    still alive, so I don't think it's the One King's World. . .Better go check
    around and see!
    Information:
    - Check around to see what's going on.
    - Diadora will come along.
    ---------------------------------------------------
    
    Set your party with Erin at the Inn and head to Cynas first.  After the scene,
    just exit the area and head back to your Headquarters, where another scene
    plays. 
    
    Mission Accomplished!
    
    Head to the Grand Hall for the next scene.  When you're done, exit, and watch
    another scene. Head to the third floor and enter the eastern doorway.  Speak
    with Mubal.
    
    Be sure to tell your party "No." when they ask if you'll want to use their
    method.
    I REPEAT: BE SURE TO TELL YOUR CHARACTERS NO DURING THIS SCENE. You will get a
    premature "Bad" ending if you don't.  Though, in my opinion, it's worth it
    to see the scene at least once so that you understand the story a bit more.
    Luo-Tao is required for the next section.
    
    Exit the Headquarters once again and head to the new area that has unlocked.
    It's right next to the real Cynas.
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                             ~~~ Chapter 12: Finale ~~~
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    -ch12f-
    Things haven't gone entirely as planned, have they? It's time to put an end to
    the One King once and for all.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Other Cynas                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c12oc-
    Characters: None
    Items: Death Helm, Soul Reaper, Crimson Cape
    Key Items: Peaceful End
    Enemies: Dark Bishop, Darkness Pawn, Darkness Queen, Darkness Rook, Darkness
    Knight
    Boss: Queen
    
    ---------------------------------------------------
    Mission: Find the 12th Chronicle!
    ---------------------------------------------------
    Client: Manaril                             -c1236-
    Reward: 50,000 Potch
    Description:
    A ritual to fuse 12 worlds brought the One King.  If we can gather 12 
    Chronicles, too, we might be able to oppose him.  Please find the one me we
    need in the 12th World.
    Information:
    - Find the 12th Chronicle
    - The 12th World is west of Cynas
    - Luo-Tao will go along
    ---------------------------------------------------
    
    Note: Beware the Darkness Knight in this area.  He can confuse all of your
    characters at once!  Not only will a battle with one of them be long, but also
    dangerous.  Kill them off with your most powerful attacks as soon as you see
    one.
    
    After the scene, head west and onto the next screen, where another scene plays.
    Head east and south until you reach the intersection.  Just up the northern
    path is a chest that contains a DEATH HELM.  Head back and go southeast at the
    intersection. Follow this twisting path to the next screen.
    
    Just keep heading north and go down the stairs.  Continue east and south and
    then west at the end of the path.  At the intersection, circle around to the
    south and open the chest for a SOUL REAPER. Keep heading south, you'll need to
    go a bit west to find the path, and continue back outside.
    
    Follow the path west and north for some time. Head west over the bridge when
    you can and open the chest to the south for a CRIMSON CAPE.  Continue north
    to the next screen. Keep heading north, ignoring the path to the west.
    
    Watch a scene.
    
    ============================================
    Boss: Queen
    Strength: None
    Weak:  Pierce
    Items: Uncut Diamond, Goddess Breath 
    
    The Queen is the first nasty boss in some time.  She has an attack that hits
    the entire front row for 250 damage!  You'll definitely want a healer who
    uses Healing Wave or Healing Tide every round. She also has a strong single
    target physical attack, and to make things worse for you, she is very fast.
    
    This battle is more about being absolutely sure to heal every round than
    actually being challenging.  If you've brought Fredegund or Chrodechild their
    True Falcon will do a good  2000 damage.  The Hero's Two-Way Thrust is also
    powerful, but somewhat risky to use since it eats up his HP.  When the boss
    is hitting as hard as it is, it's dangerous to take off that much HP of your
    characters at once.
    
    Luo-Tao will probably a good healer here, so you don't have to bring another
    character along to do the job.  That way, the other two characters you bring
    can act as damage dealers, either through magic or physical skills.
    
    The Queen has around 10,000 HP.
    ============================================
    
    You receive PEACEFUL END, which gives everyone their final mark.  The Hero
    get Ire, which is particularly useful.
    
    Mission Accomplished!
    
    Now we have to walk out.  Follow the paths south through two screens, then
    head north and east, north some more, and west onto another screen. Keep
    heading south and then head east through the last screen to exit the area.
    
    Head back to your Headquarters.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                             Headquarters                                ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c12nb-
    Characters: None
    Items: 50,000 Potch
    Key Items: None
    
    Enter the Plaza and head south onto the Gateway screen.  When you're ready,
    head to the Grand Hall. When you're ready to continue, choose "Nope," since
    Liu is asking if there's anything you need done.  If you say "Yeah," the scene
    ends and you can go back to exploring.
    
    if you do decide to explore to know, please note that there's a minor
    translation error when speaking with Liu.  If you tell him "You Bet [I'm
    ready]!" the game considers it a decline.  If you choose "Not Quite [Ready]"
    the game will continue.
    
    Whenever you feel you're ready, you can watch some scenes if you choose to
    "Talk to some people around the castle." A scene with Maybelle plays
    immediately.  Chrodechild and Fredegund are found in the Grand Hall.  Minen,
    Buchse, and Geschutz have a scene in their room if you've recruited Tsaubern.
    You'll see a scene with Icas after you exit the third floor residence.
    After you exit the Chronicle room, Morrin has a scene, too. Icas' scene
    continues once you exit the Blade's Room, Morrin's continues when you exit the
    Physician's office.
    
    If you speak with Rajim, on the first floor, you'll learn a hint about the
    Hero's ancestry. Put that together with what Atrie told you before Cynas said
    and you'll probably understand who he is and where he comes from. 
    
    Speaking to pretty much any character gives you either more information on the
    world, their personality, or past events. Hao-Shi gives some interesting 
    information about the Scribes and Nakil gives some information about Luvais.
    Zenoa has some interesting information about Stars.  Dogha tells you why Sphiel
    won't appear before him. 
    
    When you're done speaking to everyone, head to your room and go to sleep.
    Watch the scenes.
    
    Your main party for this section includes an unremovable Marica and Jale.
    Storywise, Liu balances this party off well, but you may want to bring another
    physical attacker, since Marica is proficient in both healing and damaging
    with decent gear. You may want to set Rufa as your Support to help you escape
    from encounters.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                       Statue of the One King                            ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            -c12ok-
    Characters: None
    Items: Ultimate Fists, Gungnir, Totem Pole, Star Armor, Hero's Cape, Hero's
    Armor, Master's Gloves, Goddess Raiment
    Key Items: None
    Enemies: One-King Rook, One-King Bishop, One-King Queen, Darkness Knight,
    Hell Gatekeeper, Darkness Pawn, One-King Pawn, Hell Knight,
    Bosses: Death Valfred
    
    ---------------------------------------------------
    Mission: The Final Battle
    ---------------------------------------------------
    Client: Main Character                      -c1237-
    Reward: None
    Description:
    We got 12 Chronicles!  Now we can erase those 12 pillars around Cynas, climb
    the tower, and take out the One King!  This is gonna be the final battle!
    here we go!!!
    Information:
    - Break into twelve teams and get rid of the twelve pillars.
    - The goal is to take down the One King.
    ---------------------------------------------------
    
    You begin in Cynas Alley.  As with before, you can explore the area and speak
    with anyone.  The weapon shop has nothing new, but you can change your last
    party member at the Inn. 
    
    When you're ready, enter the Front Plaza. You can change teams completely at
    this point, so just add your best group.  A strong group would be the Hero,
    Chrodechild, Fredegund, and either Sophia or Diadora.  Once again, just add
    anyone you like, they don't have to be the strongest characters.
    
    Head west off the map.  Enter the new area, Statue of the One King for some
    scenes.
    
    ============================================
    Boss: Death Valfred
    Strength: None
    Weak: Slash
    Items: Robe of Death, Beast King Swrd
    
    Your strategy for this battle entirely depends on your characters. I'd suggest
    going all out right at the start, since you can exit the Statue and go to the
    Inn to heal.
    
    Heave the Hero use Ire and then Two-Way Thrust over and over.  Have your
    physical attacker(s) use their strongest attacks, and have your mage(s)
    damage the boss and then act as healers whenever necessary.  Watch the Hero's
    HP, though, since it will be drained by Two-Way Thrust. An Ire'd Two-Way
    Thrust can break 4,000 damage! The Hero alone should be able to take the boss
    down in four rounds without anyone helping his damage (Ire+Two-Way Thrustx3).
    
    Death Valfred isn't particularly fast, but his physical attack is decently
    powerful. It will probably hit for around 180 or so damage.  Keep everyone
    healthy with your mage and then
    
    Death Valfred has around 9,500-10,000 HP.
    ============================================
    
    After the battle, head back to the Cynas Inn and rest.  If you enter the Front
    Plaza, you can change characters with Moana and save your game.  I would
    highly suggest bringing Rufa with you if you get annoyed by random encounters.
    
    Note:  Like in the Other Cynas, the Darkness Knights are still extremely
    dangerous monsters.  Kill them off as quickly as you can before they cause
    confusion and you kill yourself.
    
    Another Note:  Though I'll lead you through the dungeon to all of the items,
    if you just want a fast way through generally you'll want to avoid any
    paths going downstairs.  There are a few that you have to take, but most of
    them lead to items.  Also, if you plan on getting all of the items, expect
    to get bored of random encounters at around the third floor and you'll just
    end up escaping from everything.  You may want to try to hit level 60, but
    other than that don't even bother with all of the encounters.  Rufa is
    especially recommended if you want all of the items. 
    
    Final Note:  I'd suggest setting the Hero with Two-Way Thrust, Ire, and the
    Healing Wave abilities.  This will make your final battles much, much
    easier. 
    
    In the Statue head north to the intersection. Head west and follow the path to
    the end.  In a chest is some ULTIMATE FISTS.  Head back to the intersection
    and go east.  At the very end of this path, you'll find two sets of stairs
    that lead to the next screen. 
    
    Start with taking the eastern/right stairway.  Follow the path east and south
    and then open the chest at the end.  The chest contains a GUNGNIR. Head back
    north and west and back to the previous screen.  This time, take the western/
    left set of stairs to the second floor.
    
    Follow this path south and at the intersection go west down the stairs.  This
    path is very long and twists north and west and finally south, but at the
    end you'll find a powerful GODDESS BREATH Staff.  Head back the long path to
    the previous screen. 
    
    At the intersection go south and follow the path up the stairs onto the next
    screen. On 3F, follow the path west and north until you hit another
    intersection. Start by heading west and taking the path north and back
    downstairs to 2F.  Head straight south and open the chest for a TOTEM POLE.
    Go back north to the previous screen and head back to the intersection.
    
    Head east and as you head up the stairs you'll watch a scene. There's a
    save point in here for you to use. The chest also contains an excellent
    STAR ARMOR. Exit at the top of the stairs.
    
    On 5F head north to the intersection head east and down the stairs. Back on 4F
    just follow the path to the end.  You'll find a chest containing a HERO'S
    CAPE. Head back to 5F and take the southern intersection to the end, where
    you'll hit 6F.
    
    On 6F,just follow the path south and east until you hit the intersection,
    where you should taken the western path back to 5F.  There's a chest down
    here that contains a HERO'S ARMOR. This one's not as good as the Star Armor,
    unfortunately. Head back to the previous screen and take the north path at
    the intersection. Take the stairs going south.
    
    Head south at the intersection immediately on this second area of 5F. Follow
    this path through three screens back down to 3F.  At the very end you'll find
    a chest that contains some MASTER'S GLOVES.  Head back north through the
    screens and back to 5F, where you should head north at the intersection this
    time. Follow the path and you'll soon come across a chest containing a
    GODDESS RAINMENT.  Head up the stairs at the end.
    
    Back on 6F, follow the passage all the way down the screen and take the western
    exit to the next screen.
    
    You should now be on the "Path to Throne."  You should know what that means,
    so heal up any lost MP and HP. Head west through  three screens.  When the
    last screen turns yellow, you'll know you're there.  Watch the scene.
    
    ============================================
    Boss: The One King
    Strength: None
    Weak: None
    Items: None
    
    The boss typically uses strong single target physical attacks that can break
    200 damage.  That's not too bad on its own, but he's very fast. He'll probably
    get a turn off before your healer, so you need to make sure you keep everyone
    at maximum HP.
    
    On the first Round, you'll want to spend time raising your character's offense
    through Ire and if you're using characters with defensive abilities, such as
    Magical Canopy, start with those. The Hero's Two-Way Thrust is excellent, and
    any strong physical attackers should use their best physical skills. The Hero
    should do around 3,000 damage with each Two-Way Thrust, while Chrodechild
    and Fredegund can hit 2,500 damage with each True Falcon.  Characters
    like Vaslof who can do 250% damage and have a Mark granting immunity to
    unbalance are excellent here, too. Don't go all out just yet, but if you do,
    make sure you have the MP items to heal.
    
    A solid strategy might just be to use your most powerful attacks every round
    until you run out of MP and then just use Herbs to recover it.  That is the
    fastest and safest way to finish this and the next battle.
    
    This is only the first battle. The One King has around 11,000 HP.
    ============================================
    Boss: The One King
    Strength: None
    Weak: None
    Items: None
    
    Recover any lost HP immediately and rebuff your characters with Ire and the
    Fury Status.
    
    The One King is a bit slower this time, but he's more powerful.  This time he
    uses row attacks, so your backline fighters will be hit as well as your
    frontline fighters.  The main attack does around 200 damage to two people,
    so you'll want to have your healer use Healing Wave every round. he also has
    a slightly weaker attack that hits everyone for 130 damage, which only
    reinforces using Healing Wave.  Everyone should be over 300 HP at all times.
    
    Once again, your Hero is probably going to be a main damage dealer here. A
    Two-Way Thrust with Ire will break 3,000 damage. As with before, a solid
    strategy will be to just go all out with your most powerful attacks and
    use Herbs to heal them at the beginning of every battle.  Fredegund will
    probably end up being more powerful thn Chrodechild here because of her
    innate Ire skill, while Chrodechild must rely on Roasted Corn to get the
    effect. 
    
    When a character runs out of MP, have them heal their own MP, don't make the
    healer do it.  Keep the healer healing every round, even if only one
    character is wounded.
    
    This form of The One King has around 14,000-15,000 HP.
    ============================================
    Boss: The One King
    Strength: None
    Weak: None
    Items: None
    
    Start this battle by having every character use Herbs to recover their own
    MP while the healer heals any remaining wounds from the second form. On the
    second round have your characters who can Ire and Buff up your defense do so.
    
    This boss will take quite a bit longer than the others, since he will buff
    his physical defense and you probably won't be attacking with your Mage(s)
    since they'll be healing.  Magic should be able to do around 800 damage, but
    that won't match your most powerful physical attackers, even with the King
    buffed. If for some reason you do have time, throw out a strong single
    target attack that doesn't cost a lot of MP.
    
    This time, The One King will almost always act before your characters so there
    is no time for being lenient on healing.  As with before, have someone healing
    every round. 
    
    This battle gets dangerous when the One King starts using his ultimate attack.
    This attack can break 350 damage on every character!  I would suggest defending
    with most of your characters after this round until you can get a Healing
    Tide or some Mega Medicines and a Healing Wave off to reduce the damage you
    take and help you survive. If you're having problems surviving it, you
    can always get a Giant God Fist Club so you can add 100 HP to a character.
    These can be dual wielded for an extra 200 HP.  With that, some characters
    can hit 700-800 HP.  Be warned, once the King starts using this attack he may
    use it over and over as many times as he wants!  Make sure everyone always
    has more than 400 HP, even if that means only attacking with one character
    per round.  Once he starts doing this, you're in danger.
    
    If you're having trouble surviving, set another character with healing
    abilities.  The Hero naturally has Healing Tide which will completely restore
    your party, but also stop him from acting as a main damage dealer. Again,
    raise your HP with Giant God Fists, and finally defend. Don't even risk it
    with this and have everyone defend if they're under 300 HP.
    
    Other than his ultimate attack and self-buffs, the one king can do single
    target damage for around 350 HP. After the ultimate attack, that's nothing,
    though.
    
    It's good to note that how easy this boss is does require some luck.  If you
    are hit by two of the bosses Ultimate Attacks in a row if he takes an
    extremely fast turn, and it does happen, before your characters can heal,
    you're not going to survive.  it's also purely luck based if he buffs himself
    or not.  If he buffs himself, expect the battle to take qute a bit longer than
    if he does not.
    
    Expect this battle to take a while, the boss has around 24,000 HP.
    ============================================
    
    
    Congratulations!  Sit back and enjoy the ending.
    
    If you collected all 108 Stars of Destiny, you will get the "true" ending,
    which is an added cutscene to the normal ending. 
    
    Unfortunately, there is no New Game+.
    
    
    ===============================================================================
    
                        --- Starbearers: Stars of Destiny ---
    
    ===============================================================================
    -s4sod-
    One staple of the Suikoden series is that it has always had a large variety
    of quirky characters to recruit.  Suikoden Tierkreis is no different.  Like
    past Suikoden games, if you get all 108 Starbearers, you get the "true"
    ending to the game.
    
    Unlike in past Suikoden games, the characters are not called "Stars of Destiny,"
    but instead are called Starbearers.
    
    Note that though you may use some story characters before you recruit them,
    until you actually get the "Message," or until the game says, with a chime:
    
    "[Name] is now an ally."
    
    The characters have not officially joined you.  This is not always the case,
    however. Many characters can still be used even if you never get the message,
    such as the first group of the game.  The game is actually surprisingly
    inconsistent when it comes to this.
    
    -------------------------------------------------------------------------------
    ---                           Automatic Characters                          ---
    -------------------------------------------------------------------------------
                                                                            -arsod-
    This is the list of all of the characters in the game who automatically join
    your army.  It is written in the order which you recruit the characters in the
    main game.  This section does not include characters who you must go out of
    your way to recruit.
    
    Please be aware that this list also does not mention the "temporary" joining
    that happens throughout the game, just when a character officially joins. 
    
    There WILL be spoilers in this section, this is just meant as a list to help
    you keep track of when your stars were recruited.
    
    Total Amount of Automatic Characters: 39
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 1:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Citro Village:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Hero
    Marica
    Jale
    Liu
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Fortress Ruins:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Hotupa
    Moana
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 2:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Grayridge Mines:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Logan
    Erin
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 4:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Headquarters:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Wahie
    Zahra
    Eunice
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 6:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Headquarters:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Nimni
    Nemne
    Chrodechild
    Meruvis
    Roberto
    Asad
    Mubal
    Manaril
    Zenoa
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 7:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Headquarters:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Neira
    Diulf
    Lycia
    Servillah
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 8:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Pharamond:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Fredegund
    Guntram
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Woodland Village:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Luo-Tao
    Len-Lien
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Headquarters:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Rajim
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 9:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Headquarters:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Shams
    Diadora
    Nova
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 10:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Headquarters:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Vaslof
    Resno
    Indrik
    Diiwica
    Sophia
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Lugenik:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Ordovic
    Kashgar
    
    
    -------------------------------------------------------------------------------
    ---                          Recruitable Characters                         ---
    -------------------------------------------------------------------------------
                                                                            -srcsd-
    These are characters that you must go out of your way, by either doing quests,
    speaking to them, or bringing other party members to them to recruit. 
    
    This same information can be found in the main Walkthrough of the game, but
    if you're looking purely for Stars of Destiny and want as little help in the
    main game as possible, this is the place for you!
    
    I'd like to point out that Suikoden Tierkreis is rather unbalanced when it
    comes to character recruitment.  If you plan on recruiting everyone, be sure
    you expect to spend time after every major story event recruiting. Recruitment
    starts off very light, gets extremely heavy through the middle of the game, and
    finally slows down a bit near the end.
    
    Total Amount of Recruited Characters: 69
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 3:          -ch3rc-
         - Anya         -rc3an-
         - Selen        -rc3sn-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 4:          -ch4rc-
         - Sisuca       -rc4sc-
         - Tongatihi    -rc4tg-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 5:          -ch5rc-
         - Gadburg      -rc5gb-
         - Luvais       -rc5vs-
         - Muro         -rc5ro-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 6:          -ch6rc-
         - Semias       -rc6sm-
         - Wustum       -rc6wt-
         - Nomno        -rc6nm-
         - Yadima       -rc6yd-
         - Icas         -rc6cs-
         - Morrin       -rc6mn-
         - Yovel        -rc6yv-
         - Geschutz     -rc6gz-
         - Minen        -rc6in-
         - Buchse       -rc6bh-
         - Khemia       -rc6kh-
         - Hafin        -rc6hf-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 7:          -ch7rc-
         - Sotah        -rc7th-
         - Nhazu        -rc7nz-
         - Dogha        -rc7dg-
         - Maybelle     -rc7mb-
         - Sphiel       -rc7hl-
         - Balsam       -rc7ls-
         - Yod          -rc7yd-
         - Nuzhat       -rc7zt-
         - Rekareka     -rc7rr-
         - Tuhululu     -rc7tt-
         - Nakil        -rc7kl-
         - Numnu        -rc7nu-
         - Dromon       -rc7dr-
         - Xebec        -rc7xb-
         - Felecca      -rc7fl-
         - Gorno        -rc7gr-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 8:          -ch8rc-
         - Autar        -rc8ar-
         - Chein        -rc8ch-
         - Ouragan      -rc8og-
         - Yula         -rc8yl-
         - Mourgent     -rc8mg-
         - Amaralicht   -rc8al-
         - Quillard     -rc8qd-
         - Bosche       -rc8bh-
         - Lathilda     -rc8ld-
         - Lubberkin    -rc8bk-
         - Hina         -rc8hn-
         - Savina       -rc8sv-
         - Megion       -rc8mg-
         - Eusmel       -rc8el-
         - Nictis       -rc8nt-
         - Namna(1)     -rc81n-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 9:          -ch9rc-
         - Taj          -rc9tj-
         - Tsaubern     -rc9ub-
         - Ramin        -rc9rn-
         - Misrach      -rc9mh-
         - Nofret       -rc9of-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 10:         -ch10c-
         - Gilliam      -r10gl-
         - Darrow       -r10dw-
         - Yomi         -r10ym-
         - Chihaya      -r10ch-
         - Namna(2)     -r10nm-
         - Tigre        -r10tg-
         - Mun-Tsang    -r10mt-
         - Keflen       -r10kf-
         - Belemuel     -r10bl-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chapter 11:         -ch11r-
         - Hao-Shi      -r11hs-
         - Zayin        -r11zn-
         - Kow-Low      -r11kl-
         - Rufa         -r11rf-
         - Enumclaw     -r11ec-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 3:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch3rc-
    ---------------------------
    Character: Anya     -rc3an-
    Location: Grayridge Mines
    Prerequisite: Having named your Headquarters.
    Description:
    After the scene with Atrie once you've finished the Magedom events, that is,
    once you've named your Headquarters, head to Grayridge. Enter the Mines from
    the town map.  If you've not seen the inventor scene here, you'll see it now,
    but otherwise head just to the east and you'll see a character near the top
    of the screen. She's on the first screen, it's hard to miss her. Speak with
    Anya and ask her "You wanna work for us?" to recruit her.
    
    If you're late in the game, you can find Anya in the Alley, which is accessed
    from the Town Map.
    ---------------------------
    
    ---------------------------
    Character: Selen    -rc3sn-
    Location: Headquarters
    Prerequisite: Flower Season
    Description:
    Oh, Selen's not fun at all to recruit.
    After the scene with Atrie once you've finished the Magedom events, that is,
    once you've named your Headquarters, you need to walk around outside until it's
    Flower Season.  To tell which season is Flower, look at the top left corner.
    Flower Season is represented by an open flower, NOT the Flower that is closed.
    The first Flower season in the game occurs two months after the game starts.
    If you've not been wandering around and exploring, Flower Season should just
    be starting by the time you name your Headquarters.
    
    Enter your Headquarters during Flower Season and watch a scene. Once you've
    watched the scene and have been introduced to Selen, exit the castle and walk
    around outside until the next Flower Season.  That is around 90 days through
    the three seasons.  When it's Flower Season again, enter the Castle and you
    should automatically get a scene.  If you don't, try resting at the Inn or
    finishing any storyline Missions you're currently on. It does not matter if
    Jale is in your party or not to encounter Selen.
    
    Your second encounter with Selen is a real fight and, depending on your level,
    this is not an easy fight at all.  If you're trying to fight Selen as early as
    possible, it's going to take some luck to kill her. Jale should start off
    by using Bind Bolt and hope you Paralyze her.  Selen will probably be doing
    over 100 damage a hit, so she's easily capable of killing you in two hits.
    You're just going to have to wait until she unbalances herself to damage her.
    You must absolutely keep your HP over 210 at all times or Selen will destroy
    you in one hit.  At low levels, this battle is highly luck based, so you
    may want to wait until around level 25 or so to do it.  That's not saying it's
    impossible to beat her around level 17 or so, though. You need to be liberal
    with Mega Medicines and Mints in order to beat Selen quickly. If the battle
    drags on too long, even if you have good luck you'll lose. If the battle
    goes absolutely perfectly and Selen is paralyzed by the first Bind Bolt,
    use Two-Way Strike twice, then attack physically and heal until she dies.
    
    I would suggest that, if you lose, you reset and try to beat her again, since
    walking around until Flower Season can be somewhat annoying. If you lose, you
    must wait until another Flower season comes along.
    
    Once you beat Selen, she joins you.
    
    Storyline Missions can hinder your progress in this quest, so when you're
    recruiting Selen, be sure not to have one active.
    ---------------------------
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 4:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch4rc-
    ---------------------------
    Character: Sisuca   -rc4sc-
    Location: Citro Village
    Prerequisite: 10 members recruited into your Army.
    Description:
    After you've recruited 10 members into your army and after the events with
    Dirk in the Headquarters you can recruit Sisuca.  You first need to see a
    short scene with her on the World Map, where she mentions that your army has
    gotten quite large.  Then, head to Citro Village and enter the Elder's House.
    It's possible that you may have to have compleed the First Empress Consort
    series of quests before Sisuca becomes available.
    
    Watch a scene and Sisuca leaves. Head back to your castle and enter the
    bar for another scene with Sisuca, where she officially joins.
    ---------------------------
    
    ---------------------------
    Character: Tongatihi -rc4tg-
    Location: Corridor
    Prerequisite: None.
    Description:
    You must have finished the events in the Corridor and have access to it, so
    once you've brought Cougar back to your Headquarters and watched the scenes
    with him you can start this quest.
    
    Once you're in the Corridor, head off the screen to the right and speak with
    the Wanderer Man for a scene. 
    
    Head back to Moana and accept her Mission "Window Information," which should
    now be open.
    
    ---------------------------------------------------
    Recruitment Quest: Window Information
    ---------------------------------------------------
    Client: Tongatihi                          
    Reward: 100 Potch
    Type: Party
    Dispatch: 5 Days
    Rank: 1
    Description:
    Please gather as much information about Windows as possible. Knowing your
    Company, I bet you can even search other worlds! Signed, Tongatihi.
    Information:
    - Gather window Information
    - From other worlds, too.
    
    Just deploy anyone for this quest.  You're not going to be able to succeed at
    it no matter which you do, so just send one person out and wander around for
    five days and come back with a failed Mission report.
    ---------------------------------------------------
    
    Once you've failed the Mission, you need to accept it again later on.  If you
    walk around a bit and the quest isn't showing up, complete another quest or
    continue through the game a bit. 
    
    Soon, another Quest will show up from Tongatihi.
    ---------------------------------------------------
    Recruitment Quest: Windows from Beyond the Gateway
    ---------------------------------------------------
    Client: Tongatihi                          
    Reward: 100 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    Please gather as much information about windows in other worlds as possible.
    Otherwise, my head is going to start hurting again. . .OWWWWWWWWWWWWWWW!
    Ouch! Ouch!
    Information:
    - Gather window Information
    - From as many places in the Infinity as possible.
    
    Just deploy anyone for this quest.  You're not going to be able to succeed at
    it no matter which you do, so just send one person out to wander around for
    ten days and come back with a failed Mission report.
    ---------------------------------------------------
    
    After you've failed both Quests, Window Information and Windows from Beyond
    the Gateway, head back into the Corridors and speak with Tongatihi. Ask him
    "Well, can you make us Windows?" and he'll join you.
    ---------------------------
    
    Note: Be sure to complete the quest "Arcane Academy Tour" as soon as you can,
    as it will be important for recruiting a set of characters later on.
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 5:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch5rc-
    ---------------------------
    Character: Gadburg  -rc5gb-
    Location: Headquarters
    Prerequisite: None
    Description:
    You can recruit Gadburg once you've begun the "Make Allies of the Porpos"
    Mission. 
    
    When you first exit to the World Map after accepting the Mission, you'll
    see a scene with Gadburg.  To trigger the scene, you need to exit from the
    North, or from the Plaza/Gateway side.  If you warp to Grayridge, you can
    also recruit him by heading to your Headquarters, since Grayridge is to the
    north.
    ---------------------------
    
    ---------------------------
    Character: Luvais   -rc5vs-
    Location: Headquarters
    Prerequisite: Having seen the event in Grayridge Order Chapter Hall.
    Description:
    First, you need to watch a scene at the Chapter Hall in Grayridge that happens
    with Luvais.  Once you finish the events in Tehah, that is, when Liu mentions
    the Ch'olui Mountains are available, you can recruit Luvais.
    
    Head back to your Headquarters and immediately upon entry watch a scene.  If
    you've not seen the scene in Grayridge, go watch it and if the scene at
    Headquarters does not immediately trigger, try progressing through the story
    or staying the night at an Inn and coming back to the Headquarters. Storyline
    Missions don't seem to hinder the scene in the Headquarters, as you can get
    this scene easily during the "Make Allies of the Porpos" Mission.
    
    If you're still having trouble, you may need to see Luvais in the town of
    Tehah.
    
    When the scene triggers, your current party is forced into an encounter with
    three "Cynas Man" type enemies.  They're decently strong foes, but they have
    no terribly dangerous attacks. After clearing the battle, Luvais joins your
    army.
    ---------------------------
    
    ---------------------------
    Character: Muro     -rc5ro-
    Location: Gineh Valley
    Prerequisite: None
    Description:
    Once you've completed the events in the Tehah village you can recruit Muro. A
    Party Quest, called "Demon Hunting in Gineh" becomes available.  We must
    do this Quest to recruit Muro.
    
    ---------------------------------------------------
    Recruitment Quest: Demon Hunting in Gineh
    ---------------------------------------------------
    Client: Peddling Wanderer
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    There's a demon in Gineh valley! I'm not kidding! A big, horned thing! You've
    got to get rid of it for us! Signed, Peddling Wanderer.
    Information:
    - Monster hunting?
    - A huge horned man
    - Gineh Valley
    
    Enter Gineh Valley from the Tehah Village side, the west side, and head all
    the way down to the most southern portion of the screen to trigger the scene.
    Continue west and onto the waterfall screen.  You'll see another scene here,
    and when given the option, choose "You wanna come with us?" to recruit Muro.
    ---------------------------------------------------
    
    Choosing "You wanna come with us?" during the scene will allow you to recruit
    Muro. Don't forget your reward from Moana!
    ---------------------------
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 6:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch6rc-
    Note: Before going too far into Chapter 6, be sure you've completed the quest
    "Arcane Academy Tour," which appeared some time after you finished the Second
    Consort Quests.
    
    ---------------------------
    Character: Semias   -rc6sm-
    Location: Naineneis, Headquarters
    Prerequisite: None
    Description:
    During the main storyline early in the game you once made a bet with this
    character during the Grayridge mines events.  Once you've finished the Mission
    "Make Allies of the Porpos" you can finally recruit him.  Head to Naineneis
    Inn and speak with him.  he's the red-clothed character.
    
    After the scene, head back to your Headquarters and enter the Tavern, which is
    just to the left of the Entrance Hall.  He should be near the stairs.  Speak
    with him and he joins you.
    ---------------------------
    
    ---------------------------
    Character: Wustum   -rc6wt-
    Location: Tehah Village, Ch'olui Mountains
    Prerequisite: Watch a scene in Tehah Inn.
    Description:
    First, you need to watch a scene in Tehah Inn.  It has been said this scene
    has a season requirement of Sprout, but I was able to trigger it during Flower
    Season just fine.  What you just need to do it speak with the owner of the
    Item Shop, it doesn't happen automatically. The woman is the woman on the far
    left of the screen. 
    
    Next, head back to your Headquarters.  If you're doing this later in the game,
    you don't want Asad in your party for the follow events.
    
    ---------------------------------------------------
    Recruitment Quest: Find the Chef
    ---------------------------------------------------
    Client: Shairah                          
    Reward: 100 Potch
    Type: Leader
    Rank: 4
    Description:
    Lemme get right to the point. Have you seen a chef named Wustum? If you have,
    haul him in here to the Mage City, would ya?  Thanks.  Signed, Shairah.
    Information:
    - Conduct a manhunt?
    - Ask Asad for more information.
    
    If you're having problems triggering this quest, be sure you're not on any
    other Leader Quests.
    
    Without Asad in your party, head to El-Qaral and then enter the Imperial
    Plaza.  In here, speak with Asad, who should be just on the left.  Once you've
    spoken with Asad, go back to Tehah Village and speak with the Innkeeper.
    
    You must then enter Ch'Olui Mountains from the eastern side. Follow the path
    north and at the second intersection take the eastern paths to the next
    screen.  Here, you should be near the sign.  Head completely west and slightly
    north towards the top of the mountain to trigger the scene. 
    
    You're forced to fight two Janam Soldiers and a Janam Mage as the level 10
    Wustum.  Just use physical attacks and you'll win easily, since the enemies
    are very low levelled, too. 
    
    This finished the Quest and Wustum joins you.  You fail the Quest, however,
    and there's no way to complete it. 
    ---------------------------------------------------
    
    Wustum is a missable character.  You must recruit him before the events with
    the desert.
    ---------------------------
    
    ---------------------------
    Character: Nomno    -rc6nm-
    Location: Headquarters
    Prerequisite: Wustum is an ally.
    Description:
    You've actually used this guy during the Ladzaa events, but he never officially
    joined you.  To get him to join, you must be after the events with the Magedom
    and after Chrodechild has joined your army.  
    
    You'll find Nomno sleeping in the Dining Hall, which is found by taking the far
    eastern exit from the Trading Post, which is north of the Plaza. The Hero will
    try, to no avail, to speak with Nomno.  Now head up to the Third Floor
    Residence (west exit on the third floor) and enter the Porpos room.  Speak
    with the pink Porpos, Nemne for another scene.
    
    Now head back to the Dining Hall and speak with Wustum, who is required to
    recruit Nomno.  A short scene plays and Nomno joins your army.
    
    Nomno is missable if you did not recruit Wustum by the time a desert appears.
    ---------------------------
    
    ---------------------------
    Character: Yadima   -rc6yd-
    Location: Headquarters
    Prerequisite: Expanded Headquarters.
    Description:
    You cannot recruit Yadima until after the events with the Magedom and after
    Chrodechild has joined your army.
    
    You probably met Yadima early in the game in his house at the Citro Plains.
    If not, go speak with him there.  Afterwards, you'll find him in your Castle
    if you take the western exit from the Trading Post, which is north of the
    Plaza.  This leads to the Farm. Speak with Yadima and he unlocks a quest from
    Moana.
    
    ---------------------------------------------------
    Recruitment Quest: Plowin' the Field
    ---------------------------------------------------
    Client: Yadima                        
    Reward: 5,000, Citro Tomato, Janam Potato
    Type: Party
    Rank: 1
    Dispatch: 1 Day
    Description:
    I wanna get that field I found behind the castle plowed and ready to plant.
    Reckon you can send me a few strong types to help? Signed, Yadima.
    Information:
    - Help Yadima with Field Work
    - Needs somebody strong
    
    You need a group of four characters that each have over 110 attack power.  It's
    possible that the minimum is 125, so just send high strength characters just
    in case.  The value is based on your "Total" attack power, which is "Base"+
    "Equipped" Attack power.  Early in the game, characters such as Jale, Selen,
    and Asad work well.  For the last character, just make sure they're levelled
    proerly and give them a strong weapon. Nomno starts with over 100 Total
    Attack Power, so he's another good choice.  Just 100 won't work, though, it
    needs to be at least 110, so upgrade his weapon.
    
    You'll know you have good characters if they seem confident in their speech
    at the top of the screen.
    ---------------------------------------------------
    
    Once you clear the quest "Plowin' the Field," go speak with Yadima on the
    farm in your Headquarters and you'll recruit him. 
    ---------------------------
    
    ---------------------------
    Character: Icas     -rc6cs-
    Location: Headquarters
    Prerequisite: Complete the Quests "Find Somebody," "Find Icas," and "Bring
    Icas to me."
    Description:
    Completing the Quest "Find Someboy" is quite easy and just requires a trip to
    the Salsabil Inn, however the other quest can be quite difficult.
    
    ---------------------------------------------------
    Recruitment Quest: Find Icas
    ---------------------------------------------------
    Client: Morrin
    Reward: 500 Potch
    Type: Party
    Dispatch: 7 Days
    Rank: 1
    Description:
    Please bring a man named Icas to me.  He's in Cynas, but he won't be able to
    stand the Order rules long.  You can catch him when he escaped Cynas. Signed,
    Morrin.
    Information:
    - Conduct a manhunt for Icas.
    - Around Grayridge?
    - use pretty women as bait?
    
    This is the second in a set of recruitment quests, the first being "Find
    Somebody."
    
    To successfully complete this quest, you must have a group of "cute" or
    "pretty" girls.  It seems you need at least 4 in the main party, since three
    and one in the Support didn't work for me.  You actually will not have enough
    girls to complete the quest until after the events when Chrodechild join
    the party, so don't try to complete it until a bit after you actually get
    access to it.
    
    Characters like Marica, Sisuca, Zenoa and Manaril work for this quest. 
    ---------------------------------------------------
    
    Watch a scene after you complete "Find Icas" and start the quest "Bring
    Icas to me."  After accepting "Bring Icas to me," Icas joins. However!
    We're not done yet.
    
    ---------------------------------------------------
    Recruitment Quest: Bring Icas to me
    ---------------------------------------------------
    Client: Moana
    Reward: 1,000 Potch
    Type: Leader
    Rank: 1
    Description:
    Morrin, was it?  That woman that asked us to find Icas.  Now she wants you to
    bring Icas to her.
    Information:
    - Take Icas to Morrin.
    - Morrin is in Salsabil Inn.
    
    This one's pretty easy, once you've actually found Icas. Just allow Icas
    to join when he asks and the scenes will play automatically. You're
    forced into a battle with "Assassin."  He's rather strong because he can
    kill characters in one hit, but he lacks HP and will die quickly.
    ---------------------------------------------------
    
    After finishing this set of quests, you not only recruit Icas, but Morrin and
    Yovel.
    ---------------------------
    Morrin and Yovel join along with Icas once the quest "Bring Icas to Me" has
    been completed.
    ---------------------------
    -rc6mn-   -rc6yv-
    
    ---------------------------
    Character: Geschutz -rc6gz-
    Location: Mislato River
    Prerequisite: Must complete the quests "Arcane Academy Tour" and "Special
    Proposal."
    Description:
    After the events with the Magedom and Chrodechild had joined your army, you can
    finally recruit this trio.  Their first quest is covered earlier in the game,
    called Arcane Academy Tour.  This Quest cannot be done successfully and
    failing it is how you trigger the second quest, "Special Proposal."
    
    To complete "Arcane Academy Tour," just enter the Mislato plains from the
    east side.  It's very possible that this quest becomes unavailable after
    the events where Chrodechild joins your army and the lake appears.
    
    Basically, if you don't do "Arcane Academy Tour" early on, you may be in
    trouble while recruiting these characters.  I've tried to put some
    
    ---------------------------------------------------
    Recruitment Quest: Special Proposal
    ---------------------------------------------------
    Client: Geschutz
    Reward: Rifle
    Type: Leader
    Rank: 1
    Description:
    Sorry to bother you again, but we'd like to talk again if you don't mind.
    We'll be waiting at the same place as before.  Signed, Geschutz.
    Information:
    - Talk?
    - Meet at Mislato River.
    
    Watch the scene that occurs automatically after you start this quest.  Tell
    them Yes, and the Quest will be complete and the trio joins your army.
    ---------------------------------------------------
    
    Geschutz joins your army.
    ---------------------------
    Minen and Buchse join along with Geschutz.
    ---------------------------
    -rc6in-   -rc6bh-
    
    ---------------------------
    Character: Khemia   -rc6kh-
    Location: Citro Village
    Prerequisite: Must have recruited the trio of Geschutz, Minen, and Busche.
    Description:
    Bring either Geschutz or Minen to Citro Village and enter the Town Square
    area.  The man is standing on the western side of the square and has a brown
    coat on. Speak with him and he automatically joins.  He's a strange one.
    ---------------------------
    
    ---------------------------
    Character: Hafin     -rc6hf-
    Location: Mislato River
    Prerequisite: Asad Recruited.
    Description:
    Asad must be in your army for this, so you have to be after the events when
    the lake appears and after Chrodechild joins your army.  Head to the Mislato
    River and the scene should automatically occur without you even entering the
    river.
    
    If you don't get it immediately, it may require you to be in Flower Season.
    Asad must be in your party when you walk onto the Mislato River for the scene
    to occur.
    
    Hafin is a missable character and the chance to recruit him will be gone once
    the desert appears.  You'll know when that is. 
    
    If you recruit Hafin before Nakil, Nakil will appear later.  If you recruit
    Nakil first, Hafin will appear later.  The recruitment requirements switch,
    but you'll be able to do both if you know how.  I have put Hafin being
    recruited first, as you can get him the earlier of the two, but you can also
    get Nakil in the same way, but later on in the game.
    ---------------------------
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 7:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch7rc-
    ---------------------------
    Character: Sotah    -rc7th-
    Location: Tehah Village
    Prerequisite: None
    Description:
    You can actually attempt to recruit Sotah before this point, but he'll always
    decline you.  Sotah is found in the Residence in Tehah Village.  Speak with
    him and he shows you information about game terms, places, and people. Ask to
    see his information about 4 times total and you can ask to recruit him.
    
    Once you've recruited Chrodechild and the lake has appeared, Sotah will
    finally accept when you ask him to join you.
    ---------------------------
    
    ---------------------------
    Character: Nhazu    -rc7nz-
    Location: Tehah Village
    Prerequisite: None
    Description:
    You'll find Nhazu in the Tehah Village Plaza once the lake has appeared and
    you've recruited Chrodechild into your army. Speak with him and then head
    to the Mountains.
    
    Enter the Ch'olui Mountains and stick west at the first intersection and go
    east twice at the second and third. On the large open screen, head towards
    the mountain peak, which is by going to the west. Continue west and the Hero
    will make a comment about the state of the mountains. Open the chest to the
    south for some WTR DRAGN CLAWS. and then you need to head all the way back
    down the mountain.  The plains area is a dead end for now.
    
    Re-enter Tehah Village and speak with Nhazu. Tell Nhazu you'll help him and
    watch a scene. Now you have to walk down the mountain. Again.
    
    Head back to your Headquarters and accept the quest "Search for Nhazu!"  If
    it doesn't show up at first, make sure you're not on any other Leader Quests
    or try to complete another Quest.
    
    ---------------------------------------------------
    Recruitment Quest: Search for Nhazu!
    ---------------------------------------------------
    Client: Tehah Elder
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    We haven't seen Nhazu since yesterday.  The villagers are searching the
    mountains, but we can't find him.  Could you help us? Signed, Tehah Elder.
    Information:
    - Conduct a manhunt.
    - Nhazu.
    - The Ch'olui Mountains.
    
    This is just a sequence of events. Head south down the screen and enter the
    cave.  Speak with Nhazu for another scene. 
    ---------------------------------------------------
    
    Watch the scenes and head back to your Headquarters and Nhazu joins you.
    ---------------------------
    
    ---------------------------
    Character: Dogha    -rc7dg-
    Location: Headquarters
    Prerequisite: Nhazu Recruited.
    Description:
    Oddly enough, Dogha doesn't join along with Nhazu.
    
    Once you've finished the Nhazu recruitment Quests, Dogha will be at your
    Headquarters.  You'll find him near the southern exit, which is the exit
    if you go east from the First Floor Entrance Hall. You don't even have to
    leave the Headquarters to find him. 
    ---------------------------
    
    ---------------------------
    Character: Maybelle -rc7mb-
    Location: Ch'olui Mountains/Headquarters
    Prerequisite: Visited Ch'olui Peak once before.
    Description:
    At the peak of Mount Ch'olui, the Hero comments about the mountain.
    Exit the mountains completely, from the entrance, not the plains side, and 
    head up the peak.  This is the area where the Hero makes a comment about the
    state of the Mountain.  You'll find a woman at the top of this area during
    your second visit to the area.
    
    You exit to the Plains.  Head back to your Headquarters. Speak with Moana and
    accept the Quest "Find My Fated Lover <3"
    
    ---------------------------------------------------
    Recruitment Quest: Find My Fated Lover <3
    ---------------------------------------------------
    Client: Maybelle
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    I am reborn from Warrior of the Light Raphelancia. 1000 years ago in our former
    lives, Warrior of Light Ru'ukahthis and I swore our love.  Please find his
    reincarnation.
    Information:
    - Conduct a manhunt.
    - Fated Lover?
    
    This quest begins after you've met Maybelle near the peak of the Ch'olui
    Mountains after you've left the area once and re-entered.  To complete it,
    remove any females from your group and enter the Hero's room.  His room is on
    the Fourth Floor, east exit. Watch a scene.
    ---------------------------------------------------
    
    Put a female member in your group, it doesn't matter who, and exit your the
    Headquarters on foot. Choose the option "That's IT! I can't take it any more!"
    Watch a scene and then turn around and head right back into your room.
    After another scene, Maybelle joins you if you say she can.
    
    If you're having problems getting Maybelle to appear, try just taking everyone
    out of your group.  While it's possible to get the scene to trigger with some
    people in the group, you might as well take everyone out. Jale may be a key
    character to take out of your party, since it seems the scene won't trigger if
    he's in it. 
    ---------------------------
    
    ---------------------------
    Character: Sphiel   -rc7hl-
    Location: Ch'olui Mountains
    Prerequisite: Dogha Recruited.
    Description:
    To begin this quest, you need Dogha in your army. Dogha requires Nhazu. 
    
    The Quest "Get Rid of the Snow Fairy" should appear once you've recruited
    Dogha.  It won't appear if you're on another Leader Quest, so finish off any
    of those you have, first. 
    
    ---------------------------------------------------
    Recruitment Quest: Get Rid of the Snow Fairy
    ---------------------------------------------------
    Client: Tehah Youth Group
    Reward: Ch'olui Cabbage
    Type: Leader
    Rank: 3
    Description:
    There's a Snow Fairy in the Ch'olui Mountains! Several of us have gotten
    snow blasted at us up there!  We need your help! Signed, Tehah Youth Group.
    Information:
    - Monster Hunting
    - Snow Fairy?
    - Go to the Ch'olui Mountains.
    
    Without Dogha in your party, head to the Ch'olui Mountains.  Head to the large
    open screen, which is the second screen, and take the northeastern exit up
    to Dogha's Cottage.  Head up to the cottage area, and take the northeastern
    path.  Near where there is a chest, which should be empty if you cleared the
    area originally, speak with the woman. You're forced into a battle, which
    you will lose.
    
    Exit the Ch'olui Mountains and go back to your Headquarters.  Speak with Dogha,
    who is near the southern, east from the Entrance Hall) exit.  Now head -back-
    to the Ch'ouli Mountains to the same place where you originally found the
    Fairy, which is west of Dogha's Cottage, and, when prompted, tell her "I'm
    Full."
    
    Ask the woman to join and you'll recruit her.
    ---------------------------------------------------
    ---------------------------
    
    ---------------------------
    Character: Balsam   -rc7ls-
    Location: Grayridge Mines, Headquarters
    Prerequisite: Must have vistsed him earlier in the game.
    Description:
    During any trip to Grayridge Mines after the Headquarters are named, you'll
    encounter this shady character.  Watch the scene with him at this point and
    once your Headquarters have upgraded, you can continue his Quest.
    
    Once the Headquarters have upgraded, head to the rooftop, where the Hero will
    comment on how large the Headquarters has become and that he remembers an
    inventor in Grayridge Mines.  Head to Grayridge Mines when you have the
    chance and speak with the two.  Then, bring them back to Headquarters.  They
    won't join you just yet and instead stay standing in the Fourth Floor Hallway
    until you bring them a Pump.
    
    You can buy the Pump from the Naineneis Trade Center.  Examine the open
    chest and the Hero will take the pump. Bring this back to Balsam and Yod
    and they'll join you, along with making an elevator for your Headquarters.
    You'll need to wait until after the first set of events in Cragbark to
    buy the Pump, since then you'll access Naineneis again.
    
    Head outside and wander around for 10 days. Speak with Balsam in the 4th Floor
    Hall.  He will join your group.
    ---------------------------
    Yod joins along with Balsam.
    ---------------------------
    -rc7yd-
    
    ---------------------------
    Character: Nuzhat   -rc7zt-
    Location: Salsabil, Headquarters
    Prerequisite: Balsam Recruited.
    Description:
    Once you've recruited Balsam and have an elevator, take the elevator down to
    the Cellar. The Hero makes a comment about the area being empty. Put Mubal,
    he's an automatic recruit you should have gotten earlier, into your party
    and head to Salsabil. Enter the Residence and speak with the woman in purple
    to the east.  Watch a scene. You'll see why the trip to the Cellar was
    necessary.
    
    If you tell her yes during the cutscene, you'll be forced into a battle with
    a Blaze Dragon.  It's strong to pierce but weak to Slash, so the Hero should
    do a good amount of damage Dual-Wielding Swords on it.  Masterpiece should
    break 700 damage on it! You can put it to sleep with Sleep Freeze, but it
    shouldn't be necessary. 
    
    The Dragon mostly uses a breath attack that does around 20 damage to everyone.
    Not too bad, at this point. He only has around 3,000 HP, so you should finish
    him off after a few rounds. 
    
    After beating her Monster, she joins your army.
    ---------------------------
    
    ---------------------------
    Character: Rekareka -rc7rr-
    Location: Naineneis, Headquarters
    Prerequisite: None
    Description: 
    Speak with Rekareka in the Naineneis trading post once you have completed the
    first set of events in Cragback, where you're kicked out. The duo will leave
    Naineneis. When you head back to your Headquarters, you'll notice the Leader
    Quest "Make My Son a Man" is now available.
    
    ---------------------------------------------------
    Recruitment Quest: Make My Son a Man
    ---------------------------------------------------
    Client: Rekareka
    Reward: 100 Potch
    Type: Leader
    Rank: 1
    Description:
    if you can make the Porpos open up to humans, you can do anything. Would you
    help me turn my son into a full-fledged Merchant? Signed, Rekareka.
    Information:
    - Get the details from Rekareka.
    - Meet at 2nd Floor Residence.
    
    Head into your tavern and take the upper western exit, by Semias, into the
    2nd Floor Residence. Rekareka is up the stairs to the east.  Speak with her
    and the Quest is complete.
    ---------------------------------------------------
    
    Speak with Moana and another quest has opened up.
    ---------------------------------------------------
    Recruitment Quest: I Need Laggart Pelts
    ---------------------------------------------------
    Client: Rekareka
    Reward: 30,000 Potch, Rainbow Thread, Silk Cloth, Rainbow Cloth
    Type: Party
    Dispatch: 5 Days
    Rank: 2
    Description: I'm sending Tuhululu out to buy Laggart Pelts. He needs those
    bodyguards we talked about. They don't need business sense, just brawn.
    Signed, Rekareka.
    Information:
    - Help Tuhululu get some stock in.
    - Needs somebody brawny. 
    
    Though the game says you need someone Brawny, it seems like pretty much any
    character works to finish this Quest. 
    ---------------------------------------------------
    
    After finishing the quests, Rekareka joins your army.
    ---------------------------
    Tuhululu joins along with Rekareka.
    ---------------------------
    -rc7tt-
    
    ---------------------------
    Character: Nakil    -rc7kl-
    Location: Headquarters
    Prerequisite: Hafin Recruited.
    Description: 
    Once you've completed the first set of events in Cragbark where you're kicked
    out, put Asad in your party. Leave HQ by walking and then enter it for a scene
    with Asad and Moana. If it doesn't trigger, exit, walk for a few days, and
    re-enter.  There may be a season requirement of Flower to trigger this scene,
    but it's more likely that you can get it at any time by chance.  Just keep
    exiting, travelling, and entering in order to trigger it.
    
    Asad will leave your group for a few days.  Head outside and wander around
    for a while, probably over two months/seasons in game time, and when you
    return to Headquarters, this scene will randomly trigger.  You may have some
    problems getting this scene at first, so just keep walking around for a week
    or so at a time and then heading back to the Headquarters.
    
    If you recruit Hafin before Nakil, Nakil will appear later.  If you recruit
    Nakil first, Hafin will appear later.  The recruitment requirements switch,
    but you'll be able to do both if you know how.  I have put Hafin being
    recruited first, as you can get him the earlier of the two, but you can also
    get Nakil in the same way, but later on in the game. 
    ---------------------------
    
    ---------------------------
    Character: Numnu    -rc7nu-
    Location: Naineneis
    Prerequisite: Possibly having completed the Quest "Order Approaches Naineneis."
    Description:
    Once you've finished the first events at Cragbark, enter Naineneis and choose
    to go to the "Entry."  Watch a scene with a pink Popos here. Once you've seen
    this scene, head back to your Headquarters and get the Quest "Porpos Abducted"
    from Moana.
    
    A possible requirement for this Quest is having completed the quest "Order
    Approaches Naineneis" after the completion of the Coastal Cave.
    
    ---------------------------------------------------
    Recruitment Quest: Porpos Abducted
    ---------------------------------------------------
    Client: Woman
    Reward: Trident
    Type: Leader
    Rank: 2
    Description:
    In Naineneis, I heard a Porpos was abducted by Lonomakua pirates!  I bet they
    plan to sell this Porpos off.  Please do something! Signed, Passing Through.
    Information:
    - Go rescue the abducted Porpos?
    - Go to Naineneis.
    
    After a few scenes, you're forced into a battle with Xebec, Dromon, and
    Felecca.  The Pirates are pretty fast characters and may act before you. Stick
    to targeting one, probably Dromon since he's the strongest, and getting rid of
    them one at a time.  Xebec and Felecca hit for around 40 damage each while
    Dromon can break 80. Damage piles up quickly.  Go after Felecca next, since she
    heals herself and the others for 500 HP.
    
    This can actually be a somewhat challenging battle if you come in unprepared
    and not expecting it.  You just have to strike hard and fast, or you'll take
    a good amount of damage.
    ---------------------------------------------------
    
    Watch a scene. Numnu joins you.
    ---------------------------
    
    ---------------------------
    Character: Dromon   -rc7dr-
    Location: Coastal Cave, Resvisited
    Prerequisite: Numnu Recruited.
    Description:
    Once you've finished the events with Numnu and the "Porpos Abducted" Quest,
    you can recruit the three pirates.
    
    Heads to Coastal Cave and go straight until you reach the set of geysers. 
    Take the central geyser up to the upper level and continue until you reach
    the intersection.  Go west and follow the path.  Open the chest for the
    EXTREMELY important Godspeed Talisman. Head back to the intersection and
    head straight.  Follow this path until you reach the end and open the chest
    for a LAZULI SPEAR. Head all the way back and drop down the geyser.  You'll
    see that you were actually on the third level!  Back on the second level,
    head straight until you reach a path to the west.  Take it and follow it
    all the way to the end.
    
    You'll encounter the Pirates once again. Speak with Dromon in here and
    watch a scene.
    
    The battle is exactly the same as before.  Once again, attack Dromon first
    because of his strong attack, followed by Felecca. If you're doing this battle
    around level 30, expect to take damage quickly.  You'll definitely want to
    bring a healer for these fights.
    
    After the battle, you recruit the three.
    ---------------------------
    Xebec and Felecca join along with Dromon.
    ---------------------------
    -rc7xb-   -rc7fl-
    
    ---------------------------
    Character: Gorno    -rc7gr-
    Location: Mount Svatgol
    Prerequisite: Balsam Recruited. Muro recruited.
    Description:
    This is going to be a fun little adventure at this level.  Unless you're
    up for a challenge, I'd suggest waiting a bit on this, though it is entirely
    possible to do it at around level 30.
    
    With Muro in your party, head into Grayridge Mines.  Take the elevator, which
    Baslam was working on before, down the the "Lowest Level."  This leads to a
    new area.
    
    Trying to recruit Gorno at this stage of the game is quite dangerous, since
    you have to wander into Mount Svatgol underlevelled.  I suggest that before
    attempting to bring Muro, especially if you never use him, you bring a party
    you're confident with to level them up a bit in the Mountain. The enemies hit
    very hard around level 30-35, even with the best gear, so you'll definitely
    want to bring a Healer. Manaril is nice, since she can also put enemies to
    sleep with her magic, but she doesn't have the ability to revive.  It's your
    choice. You'll also want Gadburg as your support, so you can put the
    strong, mini-boss monsters to sleep and then kill them with Spark. 
    
    If you don't want to risk this quest so early on, you can always wait until
    later in the game when Mount Svatgol is actually a required place to go.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~~~                           Mount Svatgol                                 ~~~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                                                                            
    Characters: Gorno
    Items: Uncut Emerald, Emerald Ring, Moonlight Sword, Spun Silvr Armr
    Key Items: None
    Enemies - Grayridge Mines, Lowest Level: Fanged Silkmoth, Winged Crab
    Enemies: Volcano Baboon, Svat Scorpion, Flame Ifrit, Volcano Turtle,
    Magma Balloon, Anemone Worm
    Area Boss/Grayridge Mines - Flower: Fanged Silkmoth
    Boss: None
    
    Getting to Mount Svatgol is the problem at this point.  You need to get there,
    with Muro, in one piece.  Much easier said than done.  Before beginning the
    quest to get this character, I HIGHLY suggest you prepare yourself well.
    If you go in expecting to do you'll probably do better.
    
    During your trip through the lower levels of Grayridge mines, you'll likely
    encounter some rough monsters called the Fanged Silkmoth and Winged Crabs.
    Winged Crabs hit hard, but aren't particularly dangerous because they use
    signle target attacks.  Fanged Silkmoths, however, are capable of wiping out
    a low level party.  They're particularly nasty because their area attack does
    150 damage to everyone, as well as causing the sleep Status effect.  I would
    suggest running when you encounter a Silkmoth for now.
    
    When you start the lower level, head all the way east and take the east
    path at the intersection.  Head down the ladder to the next screen.  Follow
    the path to the dead end and open the chest for an UNCUT EMERALD. There's
    also a secret passage in the side of this room.  press against the wall that
    has light coming through it and open the chest in the secret room for an
    EMERALD RING. Head back to the main area and go back to the previous floor.
    
    At the lift, take the western path this time. Go south through two
    intersections and follow the path to the end.  There's a MOONLIGHT SWORD at
    the end of this path.  Head back north to the intersection and take the
    western path and head south at the next intersection.  You should be in a
    greenish-yellow area at this point.  When you encounter the next intersection,
    to the east, follow the path all the way to east.  The path eventually tilts
    south. At the dead end, press against the eastern wall to find a hidden
    passage and a chest that contains some SPUN SILVR ARMR.  
    
    Follow the path back north and west back to the intersection and this time
    take the southern path. Follow it to the end and go down the ladder.
    
    Now just follow this path all the way east.  The path soon turns red, which
    shows that you're where you want to be.
    
    You FINALLY reach the Mountain when you go up the ladder.
    
    Please note that if you do go through this section early, you'll easily
    gain 4-5 levels in one fight and probably hit level 40 very, very quickly.
    Once you've gotten beyond 40, you should be "okay" for surviving.  Have fun
    with the Flame Ifrits, though.  They're weak to Slash so Chrodechild and the
    Hero dual wielding do well, but they're going to be rather rough. They hit for
    around 200 damage per physical attack, and they're fast.  Your best bet it
    to try and put it to sleep with a character who has Sleep Freeze and then
    Wipe them out with the Spark party command from Gadburg.
    
    Head north and east until you hit the first intersection.  If you're early in
    the game, you won't be able to pass the eastern intersection, so just head
    south.
    
    With Muro in your group, Gorno will join your army.
    
    . . .And you still have to walk back out. 
    
    Any Uncut Rubies you get from here can be sold in Salsabil for 6,000 Potch.
    ---------------------------
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 8:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch8rc-
    ---------------------------
    Character: Autar    -rc8ar-
    Location: Cragbark
    Prerequisite: None
    Description:
    The first chance you have to recruit Autar is right after Diulf and co. join
    your army.  Though you might have done so on your first visit, speak with
    Autar in the Cragbark Town Square. He's near the back of the area.
    
    Once you've spoken with him, accept the Quest "Gather Animals!"
    
    ---------------------------------------------------
    Recruitment Quest: Gather Animals!
    ---------------------------------------------------
    Client: Autar
    Reward: 5,000 Potch, Pekklar Meat
    Type: Party
    Dispatch: 15 Days
    Rank: 3
    Description:
    The Order might attack again, so we should go gather animals for food while we
    can.  But the warriors are all busy, and we kids can't go.  Could you send
    somebody for me?
    Information:
    - Gather Animals at Marsinah Plains.
    - Need somebody agile and luck.
    
    This quest can only be activated once you've come to an alliance with the
    Furious Roar.  After speaking with Autar in Cragbark this opens up.
    
    To clear this quest, you must have characters with a Speed/Agility Stat of
    at least 80 and the same with a Luck Stat (Speed and Luck at 80+).
    
    Just level a few characters to 20+, easily done at the Ch'olui Mountains and
    Marsinah Plains, and you should be fine.  A decently levelled Marica works
    without adding gear, and Neira and Nemne work fine with the stats that they 
    begins with. Decently levelled Minen, Liu, Zenoa, Jale and Sisuca work, too.
    Nimni has high luck but low Speed.  If a character has close-but-not-quite
    luck buy him a Gold Helm.  Sapphire Rings, which you can buy from your
    Accessory shop, run by Gorno, are good for a cheap 20 Speed/Agility, too.
    
    You need to fill all of the slots with 80+ Luck/Speed characters. 
    ---------------------------------------------------
    
    Once the quest is completed, head out to Cragbark Town Square and speak with
    Autar again. 
    ---------------------------
    
    ---------------------------
    Character: Chein    -rc8ch-
    Location: Marsinah Plains
    Prerequisite: Lycia Recruited.
    Description:
    With Lycia in your party, enter the Marsinah Plains from the southern,
    Cragbark, side. Circle around the village and head north up the "road."
    At the three-way split in the road, watch a scene. 
    
    You encounter this boss with Lycia alone. You don't have to win, just fight
    her and watch the scene after. Head back to Cragbark and enter the "Hse of the
    King." Watch a scene and Chein joins you
    ---------------------------
    
    ---------------------------
    Character: Ouragan  -rc8og-
    Location: Naineneis, Headquarters, Cragbark
    Prerequisite: Morrin and Icas Recruited.
    Description:
    Once you have access to Naineneis again, when you enter it you'll see a scene
    with an "Assassin."  The assassin has a part in the Morrin recruitment events,
    so you must have Icas and Morrin recruited in order to ally with him. Once
    you've seen the scene with him, go to your Headquarters for another scene.
    
    Once you've finished the second set of events with the Furious Roar and
    Cragbark is again open to you, head to the General Store for another scene
    with the mysterious assassin.
    
    Once you've completed the first set of events in Pharamond, exit your
    Headquarters and re-enter them for the final scene where Ouragan joins your
    army.
    ---------------------------
    
    ---------------------------
    Character: Yula     -rc8yl-
    Location: Pharamond
    Prerequisite: None.
    Description:
    After completing the boss events at Wilds of Veile, put Chrodechild into your
    group and enter Pharamond. Enter Pharamond Castle and head all the way to
    the east on the first screen.  Watch a scene and then speak with her a second
    time. Allow Chrodechild to go speak with Yula and a battle begins.
    
    You only use Chrodechild during the battle, so make sure she's decently geared
    before trying to win.  Use True Falcon, the 100 MP Mark, and you should kill
    Yula in one hit.  If not, just attack her again and she'll fall.  If you
    don't have True Falcon equipped for some strange reason, try to Paralyze her
    and stick with normal physical attacks.
    
    After the scene, Yula joins.
    ---------------------------
    
    ---------------------------
    Character: Mourgent -rc8mg-
    Location: Headquarters
    Prerequisite: Yula recruited. Gadburg Recruited.
    Description:
    After the boss events in the Wilds of Veile, remove Yula and Chrodechild
    from your party and head to the second floor of your Headquarters.  Enter the
    western door, the Blade's room, and watch a scene.  If the scene doesn't
    trigger, try taking out Fredegund as well. 
    
    Now head back to Moana and accept the new Quest, "Request from Gadburg."
    
    ---------------------------------------------------
    Recruitment Quest: Recquest from Gadburg
    ---------------------------------------------------
    Client: Gadburg
    Reward: 50,000 Potch, Evil-Eye Sword
    Type: Leader
    Rank: 5
    Description:
    Could you take me to the ruins that appeared in Citro Plain, but keep it a
    secret from the Princesses and the Blades? Awaiting your reply. Signed,
    Gadburg.
    Information:
    - Go to Citro Plains.
    - Take Gadburg
    
    Without Chrodechild, Fredegund, and possibly Roberto and Meruvis, accept the
    quest and watch the scenes. You head into the Mysterious Ruins inside Citro
    Plains. You must fight a battle with Yula alone. You don't have to win this
    fight, so just watch the scenes afterwards. You recruit Mourgent.
    
    If for some reason you haven't exploring this area before, you can head into
    the depths and open a chest that holds a Unicorn Armband and a Mystic
    Medicine. 
    ---------------------------------------------------
    ---------------------------
    
    ---------------------------
    Character: Amaralicht  -rc8al-
    Location: Pharamond
    Prerequisite: None
    Description:
    After completing the boss events at the Wilds of Veile, head into Pharamond
    Castle with Chrodechild and Fredegund in your party. Head into the Castle
    Interior, the eastern screen off the main castle, and speak with the two
    characters on the left side of the screen.
    
    You automatically enter the Wilds.  Take the southeastern path at the first
    intersection and the northeastern at the second. Follow the path east until
    you hit the second screen.  Continue directly east onto the next screen.
    
    A scene plays here where you fight a battle with three Cynas Conscripts.
    They're the normal Conscripts, so just treat them the same way you treat
    everything else, and the battle ends.
    ---------------------------
    Quillard joins along with Amaralicht.
    ---------------------------
    -rc8qd-
    
    ---------------------------
    Character: Bosche   -rc8bh-
    Location: Noslaw Woods
    Prerequisite: None
    Description:
    After completing the boss events in the Wilds of Veile, enter Pharamond
    Castle. Head east through two screens and enter the Throne Room.  Speak with
    Guntram here.  Now remove Liu, Luo-Tao, and Len-Lien from your group if you're
    using them.  Put Fredegund into your party and enter the Noslaw woods from
    the southwest, Naineneis, side.
    
    Follow the path east through the first screen.  Keep heading east for a long
    time, about 2/3 of the screen, and a scene plays. When you regain control,
    keep heading east.  Another scene should automatically play. 
    
    Chrodechild and Guntram may also trigger this scene.  If you bring both
    Chrodechild and Fredegund, Fredegund's scene will show.
    
    After the scenes, Lathilda and Bosche join your army.
    ---------------------------
    Lathilda joins along with Bosche. 
    --------------------------- 
    -rc8ld-
    
    ---------------------------
    Character: Lubberkin -rc8bk-
    Location: Grayridge
    Prerequisite:Possibly having completed Quest "Sorry to Keep Bugging you!"
    or "Something for you."
    Description:
    After the scenes when Rajim joins your army, speak with Moana and you'll see
    a few new quests.  To recruit this character, we must finish Marica?'s quest.
    
    ---------------------------------------------------
    Recruitment Quest: The Other Marica's World
    ---------------------------------------------------
    Client: Marica
    Reward: Crescent Axe
    Type: Party
    Rank: 1
    Dipatch: 10 Days
    Description:
    Liu told me when you got sent to the Ravine of Infinity, you saw the other me?
    And she and her allies were fighting something, right? Can I go look into
    that?
    Information:
    - Go to the other Marica's world.
    - Find out what's going on there.
    
    It's possible that a requirement for this Quest is the completion of the
    Marica? Quest "Sorry to Bother you!" This quest isn't available until after
    the events with Rajim joining your army. 
    
    You can just send whoever you wish on this quest.  It doesn't seem to matter.
    ---------------------------------------------------
    
    Alternatively, you can also do "Atrie's World."  Both work as a way to
    activate the scene to recruit this character.
    
    ---------------------------------------------------
    Recruitment Quest: Atrie's World
    ---------------------------------------------------
    Client: Jale
    Reward: Scale Shield
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description: I bet you're wondering what's going on in Atrie's world, right?
    I can go look for you if you want.
    Information:
    - Go to Atrie's World.
    - Find out what's going on.
    
    A requirement for this quest is possibly having completed Atrie's Leader
    quest "Something for you."  This quest will also not show up until after you've
    finished the events with Mayor Rajim joining your army.
    
    This is one of two quests that will allow you to recruit Lubberkin. 
    ---------------------------------------------------
    
    After you trigger the scene in either way, go to the Inn and put Logan into
    your party. Head into the Alley, in Grayridge, and speak with the man on the
    far right of the screen.
    ---------------------------
    
    ---------------------------
    Character: Hina     -rc8hn-
    Location: Headquarters
    Prerequisite: Dromon, Felecca, Xebec Recruited. Possibly Maybelle required.
    Description:
    After the events with Rajim joining your army, speak with Dromon and
    Xebec.  Dromon mentions academy and the Hero has a conversation with Xebec.
    If it doesn't trigger at first, try speaking with Xebec another time. If it
    still doesn't, you've probably already spoken with him and gotten the
    conversation. The conversation you want mentions Lonomakua Academy.
    If you're having trouble finding the pirates in your Headquarters, they're in
    the Trading Post, which is just north of the Plaza.
    
    Head over to Moana and accept your next Quest.
    
    Maybelle may also be required to begin this Quest, since she is mentioned in
    the scene.
    
    ---------------------------------------------------
    Recruitment Quest: Letter from Lonomakua
    ---------------------------------------------------
    Client: Hina
    Reward: 10,000 Potch
    Type: Party
    Dispatch: 40 Days
    Rank: 1
    Description: Islands suddenly vanished here in Lonomakua.  I heard the same
    happened on your continent. I'm hoping we can perhaps exchange information.
    Signed, Hina Aumakua.
    Information:
    - Go talk to the person who wrote the letter from Lonomakua.
    - Dispatch the three Dromon Pirates "Dromon" "Felecca" "Xebec."
    
    As the game says, you must dispatch the three Pirates, Dromon, Felecca,
    and Xebec to successfully complete this Quest. Just head outside and walk
    around for fourty days until the pirates come back.
    ---------------------------------------------------
    
    After wandering around for fourty days and reporting the Quest, watch a scene.
    Tell Hina "Welcome aboard!" and she joins. 
    ---------------------------
    
    ---------------------------
    Character: Savina   -rc8sv-
    Location: Pharamond
    Prerequisite: Icas recruited.
    Description:
    You can recruit Savina after the short series of events when Rajim joins
    your army.
    
    Speak with Icas in your Headquarters.  After a conversation or two, Icas
    mentions that Order members sometimes had relationships with women in secret.
    Then, just head out to Pharamond.  Enter the Inn/Genrl Store and walk up to
    the second floor.  Up here, approach the far side of the screen and you'll
    see a woman standing by the window. Speak with her and choose "Okay. We'll
    help him!"  Savina will join.
    ---------------------------
    
    ---------------------------
    Character: Megion   -rc8mg-
    Location: Marsinah Plains/Mysterious Ruins
    Prerequisite: None
    Description:
    After the short series of events where Rajim joins your army, you can
    finally recruit this set of characters.
    
    Head to the Ch'olui Mountains and climb to the very top.  That's west at the
    first intersection, east at the second two, and head northwest on the second
    screen until you reach the peak.  Once you hit the peak, hug the southwestern
    wall and go down the rope.
    
    You'll be in the Marsinah Plains.  Enter the ruins just to the south for a
    short scene.  Now head all the way back to your Headquarters, by walking back
    across the Mountains and accept Moana's quest, "The Return of Megion."
    
    ---------------------------------------------------
    Recruitment Quest: The Return of Megion
    ---------------------------------------------------
    Client: Tigre
    Reward: Wtr Drgn Claws
    Type: Leader
    Rank: 3
    Description:
    Messengers from Megion have arrigves here in Cragbark.  Could you please ask
    King Diul if he would return? Signed, Tigre.
    Information:
    - Meet with Megion's Messengers.
    - Go to Cragbark.
    
    Watch the scenes in Cragbark and then go back to the Ch'olui Mountain peak.
    Exit into the plains through the peak and enter the Mysterious Ruins.
    
    Follow the path south until you hit the intersection, where you should
    continue south.  At the next intersection, head west and open the chest up
    the path to the north for a LAZULI ROD. Head back east and north to the
    first intersection, then take the western path. Head north at the next split
    and open the chest at the end for some MYSTIC MEDICINE. Head back south and
    go west at the intersection.  At the next one, head north and follow this
    path west and south to trigger the scene.
    
    Diulf, Servillah, and Lycia are required to fight against the trio.  They
    don't have to win, and the next battle is with Megion and your group. Megion
    has surprisingly high physical defense and also uses Rage on himself, which
    raises his attack power.  He has around 4,000 HP.
    ---------------------------------------------------
    After the scenes, the trio joins you.
    ---------------------------
    Eusmil and Nictis join along with Megion.
    ---------------------------
    -rc8el-    -rc8nt-
    
    ---------------------------
    Character: Namna    -rc81n-
    Location: Headquarters
    Prerequisite: Must see his visits in Sprout and Bud Seasons.
    Description:
    There are two chances to recruit Namna.
    
    Namna is a bit touchy.  First, you must wander around until Sprout season
    and then enter the Porpos-Kin room. The room is found on the third floor
    hallway of the Headquarters by taking the western exit. You'll find him
    speaking with Neira, who is an automatic recruit.  After the first scene with
    him, you must actually speak with him.  He's the green Porpos in the room,
    the one standing next to Neira. You'll find him in Bud Season, this time. 
    
    Once you've finished the events where you recover the three Chronicles, 
    you can trigger the next scene with Namna.  Once again, wait until Bud
    Season and then enter Neira's room. Speak with him and ask him to join. He'll
    decline for now.  It is possible to recruit him at this point, but it won't
    always work if you didn't speak with him early.
    
    What you can try to do is head into the Grand Hall and watch the first scene
    there.
    
    If you don't get Namna after the first events, there is a second chance to
    get him later on that is a bit easier and less touchy.  I'd suggest waiting
    until then, personally, when the recruitment isn't so touchy.
    ---------------------------
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 9:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch9rc-
    ---------------------------
    Character: Taj      -rc9tj-
    Location: Headquarters
    Prerequisite: None
    Description:
    After you've received the Key Item Ancient Covenant, head up to the second
    floor residence in your Headquarters, which is upstairs in the tavern.  Enter
    the first door to the left and speak with Taj in here. He joins. 
    ---------------------------
    
    ---------------------------
    Character: Tsaubern -rc9ub-
    Location: Headquarters
    Prerequisite: Geschutz Recruited.
    Description:
    After you've completed the events where you receive the Key item Ancient
    Covenant and have accepted the next mission, head to Salabil and enter the
    Trade Harbor to trigger a scene. After the scene, exit to the town map and
    watch another scene. Geschutz is required in your army to trigger this scene. 
    
    Head back to your Headquarters and speak with Moana, accept the quest "The
    Promised Visit."
    
    ---------------------------------------------------
    Recruitment Quest: The Promised Visit
    ---------------------------------------------------
    Client: Tsaubern 
    Reward: 10,000 Potch
    Type: Leader
    Rank: 1
    Description:
    Hello, how have you been?  I'm thinking about coming to visit your castle, as
    promised.  What do you think? Signed, Tsaubern.
    Information:
    - Meet with Tsaubern.
    - Talk on the rooftop.
    
    Watch the scenes, speak with him in private, and choose "That's fine with me."
    ---------------------------------------------------
    After completing the Quest, you're done.
    ---------------------------
    
    ---------------------------
    Character: Ramin    -rc9rn-
    Location: Salsabil, Naineneis, Cragbark
    Prerequisite: None
    Description:
    After you've completed the events where you receive the Key item Ancient
    Covenant and have accepted the next mission, head to Salabil and enter the
    Trade Harbor to trigger a scene. When you finish watching the scene, head
    back to Headquarters, where a new quest should be available.
    
    ---------------------------------------------------
    Recruitment Quest: Discordant Countermeasures
    ---------------------------------------------------
    Client: Naineneis Porpos
    Reward: 5,000 Potch
    Type: Leader
    Rank: 2
    Description:
    Hello, everybody. Lately, a wierd human has been making a horrible racket in
    the streets.  Could you make him stop? Signed, Naineneis Porpos
    Information:
    - Make the racket stop
    - Go to Naineneis
    
    Head to Naineneis, where a scene plays. Enter the Main Street to continue.
    ---------------------------------------------------
    
    After finishing up the quest in Naineneis, head to Cragbark.  Enter the Town
    Square for the last scene. 
    
    You have to fight two Pekklars, but you have the advantage that all of your
    characters are given Rage status, which increases your attack.  I'd suggest
    focusing on one of them, as they do have around 1,800 HP, but they're rather
    normal enemies. Ramin joins you.
    ---------------------------
    
    ---------------------------
    Character: Misrach  -rc9mh-
    Location: Salsabil
    Prerequisite: None 
    Description:
    Once you've received Endless Travels, you can recruit Misrach.  He's very
    easy to recruit, just head to Salsabil and enter the Royal Palace.  Speak
    with the man on the right side of the screen and choose "Well, sure -- but
    before that. . ." and after the scene, Misrach will join you.
    ---------------------------
    
    ---------------------------
    Character: Nofret   -rc9of-
    Location: Buried Mage City
    Prerequisite: None 
    Description:
    After receiving the key item Endless Travels, making sure Shams or Manaril are
    not in your party, and go to the Buried Mage City.  Enter the Arcn Acadmy Rns
    and walk all the way down five or so levels.  Earlier in the game, all of the
    side rooms were closed off, but this room, to the right, will not be open.
    It's one of the side rooms on their stairs screens. Watch a scene in here.
    
    Go back to your Headquarters and this time bring Shams and Manaril with you
    to the same location. Head back to your Headquarters, where a new quest
    awaits you.
    ---------------------------------------------------
    Recruitment Quest: Help Them Dig
    ---------------------------------------------------
    Client: Nofret
    Reward: 10,000 Potch, Noble's Shoes, Magic Armband
    Type: Party
    Dispatch: 25 Days
    Rank: 4
    Description:
    The Mage City was huge!  Me and my men cant handle it all alone.  Can you send
    me some more hands?  People with some oomph, and no kids!!! Signed, Nofret.
    Information:
    - Help them dig up the Mage City
    - Needs somebody strong
    
    You need characters with high Total Attack Power (Base Attack+Weapon Attack)
    for this quest. Two whole teams of them! Anything above 125 should work for
    all of your characters.  If you don't have 8 characters with 125 attack,
    give them the best weapons and accessories you can.  Some accessories add
    30 Strength, which should easily push some characters over the tier.  If
    you still don't for some strange reason, send them into a battle or two in the
    Desert, which will bring their level up very quickly.
    
    Note that everyone, no matter their strength, will be enthusiastic about this
    quest, but that doesn't mean they will all be able to complete it properly.
    ---------------------------------------------------
    After you finish the quest, head back to the Academy again with Shams and
    Manaril and you'll recruit Nofret.
    ---------------------------
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 10:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch10c-
    ---------------------------
    Character: Gilliam  -r10gl-
    Location: Graryridge
    Prerequisite: None
    Description:
    After the events with the Dust Minions in Fort Arc, head to Grayridge with
    Logan in your party. Enter "Outside Ch Hall" and watch a scene.   Head east
    into the office and speak with Gilliam in there.  Ask Gilliam to join and he
    won't just yet.  Head back to your Headquarters. Moana now has a new quest
    available, "Defend Grayridge."
    
    Be warned, you absolutely must be successful in this Quest or you won't 
    recruit him at this point.  This Quest doesn't reappear again like other
    quests. You will receive a different quest later in the game if you fail this
    to help recruit Gilliam, but you'll only receive "Defend Grayridge!" once.
    Be sure you save before doing the quest and make sure you succeed at it before
    saving again.
    ---------------------------------------------------
    Recruitment Quest: Defend Grayridge
    ---------------------------------------------------
    Client: Gilliam
    Reward: 50,000 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 4
    Description:
    The sand creatures from Fort Arc have been approaching Grayridge.  If they
    attack, I'm afraid I'm not sure we have the manpower to fend them off.
    Request for assistance.
    Information:
    - Defend Grayridge
    - Stop the Sand creatures
    
    You need three full parties of high-strength characters.  This one's a bit
    deceiving since some characters will be enthusiastic even if they don't have
    the required amount of strength.  Each and every character needs 110 total
    attack power, equipment power+base strength, so give them all strong weapons
    and accessories.
    ---------------------------------------------------
    
    After successfully completing the quest, head back to Grayridge Chapter hall.
    This time you don't need Logan, just speak with Gilliam and he'll join.
    
    Please note that if you do fail Defend Grayridge and are doing the quest
    later on, the second quest has a different, and more difficult, set of
    requirements, so 110 Total Attack Power won't work.
    ---------------------------
    
    ---------------------------
    Character: Darrow   -r10dw-
    Location: Fort Arc
    Prerequisite: Savina Recruited.
    Description:
    Once you've taken Fort Arc, bring Savina there.  If you're entering from the
    south, you need to take the second passage to the east.  if you're entering
    from the north, Cynas side, take the first eastern passage.  Follow the path
    east and you'll eventually go up two sets of stairs.  Watch a scene here.
    After the scene, Darrow joins.
    
    A possible requirement for this character would be the completion of Anya's
    quest "News of Darrow."
    ---------------------------
    
    ---------------------------
    Character: Yomi     -r10ym-
    Location: 
    Prerequisite: Yula Recruited. Tsaubern Recruited, having completing the Leader
    Quest "One More Mission."
    Description:
    Once you've recruited both Yula and Tsaubern, as well as having completed
    Tsaubern's Leader Mission, and have taken Fort Arc, you can recruit this
    set of characters.
    
    Go to Lugenik and watch the scene. Speak with the duo if you wish, and then
    head to the Inn in Lugenik and put Tsuabern into your party. Head back onto
    Main Street to speak with the two.  They will leave.  Now head over to
    Grayridge.  Enter the area Outside the Chapter Hall and you'll find the duo
    once again.  Speak with them, they're halfway across the screen, and ask
    "Maybe. . .you'd like to help us out?"  Both characters then join.
    ---------------------------
    Chihaya joins along with Yomi.
    ---------------------------
    -r10ch-
    ---------------------------
    Character: Namna    -r10nm-
    Location: Headquarters
    Prerequisite: Must see his visits in Sprout and Bud Seasons.
    Description:
    There are two chances to recruit Nama, this will be the second chance.
    
    Namna is a bit touchy.  First, you must wander around until Sprout season
    and then enter the Porpos-Kin room. The room is found on the third floor
    hallway of the Headquarters by taking the western exit. You'll find him
    speaking with Neira, who is an automatic recruit.  After the first scene with
    him, you must actually speak with him.  He's the green Porpos in the room,
    the one standing next to Neira. You'll find him in Bud Season, this time. 
    
    Once you've finished the events where you recover the three Chronicles, 
    you can trigger the next scene with Namna.  Once again, wait until Bud
    Season and then enter Neira's room. Speak with him and ask him to join. He may
    decline for now.
    
    If Namna doesn't join you after the Three Chronicles events, you can always
    recruit him later one, so not all hope is lost.
    
    After you've taken Fort Arc, travel until it's Bud Season once again and
    speak with Namna.  This time, his dialogue will change and ask him to join.
    he will, with a little, er, friendly persuasion.
    ---------------------------
    
    ---------------------------
    Character: Tigre    -r10tg-
    Location: Cragbark
    Prerequisite: Chein Recruited. Leader Quest "Order Soliders in the Plains" a
    possible requirement, All Furious Roar recruited?
    Description:
    Once you've received "Furious Roar" for the second time, put Diulf in your
    party and go to Cragbark. Go to the Town Square and speak with Tigre, who is
    in the center of the area. Watch the scene and Tigre joins.
    
    If you're having problems recruiting Tigre, it's possible that a requirement
    would be all the Furious Roar, including Autar and Megion's group, must be
    recruited.
    ---------------------------
    
    ---------------------------
    Character: Mun-Tsang -r10mt-
    Location: Gineh Valley, Fort Arc
    Prerequisite: None
    Description:
    After receiving "Furious Roar" a second time, go to Gineh Valley without Liu
    in your party. If you enter from the east, Forest side, follow the path
    along normally and you'll find her as you reach the second screen.  If you're
    approaching from the Tehah Village side, you must go back one screen to the
    east and follow the path. Gineh Valley is somewhat linear, so the character
    shouldn't be too difficult to find.
    
    After watching the scene with her, tell her about the Elder and then go back
    to your Headquarters. Speak with Moana and accept her new quest.
    
    ---------------------------------------------------
    Recruitment Quest: I Want to See the Elder
    ---------------------------------------------------
    Client: Mun-Tsang
    Reward: 100 Potch
    Type: Leader
    Rank: 2
    Description:
    I'd like to meet with the Elder of the Scribes.  I'll be waiting in Flesaria
    Forest, outside of the Castle's entrance.
    Information:
    - Meet with this person?
    - Go to northern Flesaria Forest.
    - Accompany Liu.
    
    Though you can do this Quest earlier in the game, you cannot recruit the
    character until after you've taken Fort Arc and received "Furious Roar" for a
    second time.
    
    Watch the scene.
    
    Liu must fight Mun-Tsang alone. Stick with Silence Sand, and if Liu has decent
    gear and moderatly high levels, he can kill Mun-Tsang in one hit. 
    ---------------------------------------------------
    
    With Liu in your party once again, Head to Fort Arc and enter from the Cynas,
    north, side.  You'll find Mun-Tsang right there waiting for you. Speak with
    her and she'll join this time.
    ---------------------------
    
    ---------------------------
    Character: Keflen   -r10kf-
    Location: Mysterious Ruins - Janam
    Prerequisite: None
    Description:
    You can only complete the Keflen recruitment quest once you've obtained the
    "Furious Roar" for a second time, though it is possible to begin it earlier.
    The Quest is started by entering the Mysterious Ruins in the Janam Desert,
    which is to the northeast of the Salsabil entrance.  In the ruins, watch a
    scene and head to the depths.  Ask Keflen to come with you, and while he will
    come and stay at the Castle, he won't actually join you yet.
    
    However, once you receive "Furious Roar" for a second time, speak to him. He's
    the man in the blue hat in the Castle Plaza.  Tell him "Okay, sure. I'll go
    with ya."
    
    Now enter the Janam Desert from the southern side and follow the river to the
    east to enter the Ruins. Follow the western paths until you reach the far end.
    Watch the scene.
    ---------------------------
    Belemuel joins along with Keflen.
    ---------------------------
    -r10bl-
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    Chapter 11:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    -ch11r-
    ---------------------------
    Character: Hao-Shi  -r11hs-
    Location: Woodland Village
    Prerequisite: None
    Description:
    Though you can do Hao-shi's recruitment events throughout the game, it's
    easiest if you do them all at once, the earliest time you can complete them
    is once you've entered Rarohenga once and defeated the boss Akephaloi at the
    entrance.  Just exit the area after the battle.
    
    Go to the Woodland Village enter the Path.  Speak to the second man from the
    right with Liu in your party. Speak with Hao-Shi a total of three times and
    then head back to your Headquarters.
    
    A new Quest should be available. 
    
    ---------------------------------------------------
    Recruitment Quest: Clean Up the Woodlands
    ---------------------------------------------------
    Client: Porpos Granny
    Reward: 50,000 Potch
    Type: Leader
    Rank: 3
    Description:
    Might not be any of my beeswax, but I saw some mighty odd creatures from
    Rarohenga going into Noslaw Woods.  Somebody'd better do something. . .
    Signed, Porpos Granny.
    Information:
    - Monster Hunting
    - Rarohenga Monsters
    - Go to the Noslaw Woods
    
    After you've spoken with Hao-Shi three times and you've entered Rarohenga
    once, this quest will appear.
    
    You automatically begin a battle with three Pawns, who are weak to strike and
    strong to Pierce.  They're just normal enemies who have around 1,300 HP, so
    don't worry too much.
    
    Watch the scenes and you fight a battle with three more of the Pawns. Once
    they're dead, kill another three and you're done.
    ---------------------------------------------------
    Hao-Shi joins your army.
    ---------------------------
    
    ---------------------------
    Character: Zayin    -r11zn-
    Location: Mysterious Ruins - Rarohenga
    Prerequisite: Baslam and Yod recruited.
    Description:
    After the battle in the Crater, you can recruit Zayin.  It may be possible to
    recruit him before the events, too.  You must bring Balsam and Yod with you
    into Rarohenga and then take a left at the entrance.  At the second
    intersection, you must go north to enter to the ruins. The enemies in this
    area are dangerously strong, so be very careful.
    
    Once you're in the ruins, continue north.  At the intersection, ignore the
    northern path and continue east. At the next intersection, head South and
    open the chest for a DARKNESS STONE. Head back and continue east.  Go north
    at the next intersection and open the chest for some HELL FISTS.  Head back
    and keep going east, ignore the southern intersection, and follow the path a
    long way around north and then west.  At the end of the path, examine the
    person.
    
    With Balsam and Yod in your party, you can recruit Zayin.
    ---------------------------
    
    ---------------------------
    Character: Kow-Low  -r11kl-
    Location: Woodland Village, Rarohenga
    Prerequisite: None
    Description:
    After clearing the events in the Crater of Rarohenga you can finally recruit
    this character.  You may have spoken to him earlier in the game, but you can't
    recruit him until the very end.
    
    Enter the Woodland Village and the choose the "Path."  On the far left of the
    path is a Scribe you should speak with.  Both the Hero and Liu give different
    scenes you speak with him, one with and one without Liu, so try both.
    
    When you head back to Headquarters, a new Quest pops up.
    
    ---------------------------------------------------
    Recruitment Quest: Find Somebody in Rarohenga
    ---------------------------------------------------
    Client: Scribe Female
    Reward: . . .30,000 Potch?
    Type: Leader
    Rank: 1
    Description:
    One of the Scribes left the woods and hasn't returned.  We think he went to
    that fearful place you call Rarohenga.  Do you think you could find him and
    bring him back?
    Information:
    - Conduct a manhunt
    - One of the Scribes
    - In Rarohenga
    
    This quest only becomes available after you've spoken with Kow-Low in the
    Woodland Village and after you've cleared the events in the Crater of
    Rarohenga, just entering Rarohenga isn't enough.
    
    Exit the Castle and enter Rarohenga.  Follow the path to the intersection, 
    take a left, and then at the next intersection go up.  Enter the Mysterious
    Ruins. Watch a scene in here and kill off the set of three Pawns.  They're
    normal enemies in Rarohenga, so don't expect anything spectacular from them.
    
    After killing the enemies, the Quest is complete.
    ---------------------------------------------------
    
    Follow the path north and east and go east at the first two intersections.
    Watch a scene and fight two more Pawns.  These ones are a good deal stronger
    that the other ones, with higher HP and physical attack power, but you'll still
    kill them easily. Kow-Low joins your army. 
    ---------------------------
    Rufa joins along with Kow-Low.
    ---------------------------
    -r11rf-
    
    ---------------------------
    Character: Enumclaw -r11ec-
    Location: Noslaw Forest
    Prerequisite: Having completed the Quests "Get Rid of Citro Monster" and "Get
    Rid of Mislato Monster."
    Description:
    Throughout the game you'll be given quests that require you to kill a monster.
    There are three total, "Get Rid of Mislato Monster," and "Get rid of
    Citro Monster" are two of the quests required to recruit this character.  After
    you've completed those, a third quest will appear once you've finished the
    events in the Rarohenga Crater.  Just entering Rarohenga isn't enough.
    
    ---------------------------------------------------
    Recruitment Quest: Get Rid of Woodland Monster
    ---------------------------------------------------
    Client: Scribe Girl
    Reward: 50,000 Potch, Death Helm
    Type: Leader
    Rank: 4
    Description:
    There's a black monster in the woords!  I'm so scared!  They told me not to
    ask humans for help, but I can't stand it anymore!  Signed, Scribe Girl.
    Information:
    - Monster Hunting
    - An Unidentified black monster
    - Go to the Noslaw Woods
    
    After the events in Rarohenga and after completing "Get Rid of Citro Monster!"
    And "Get Rid of Mislato Monster!" this quest shows up.  Watch the scenes and
    you're forced into battle with a Formless Demon.  It's rather slow and has
    low defense, but its HP and attack power are surprisingly high.  Expect attacks
    that hit for around 150 damage. It seems to have over 5,000 HP, so just keep
    attacking and using your moster powerful attacks, such as Two-Way Thrust, and
    it will fall.  It doesn't have any extremely dangerous attacks, just normal
    moves.
    
    After the monster is dead, watch the scenes.  Enumclaw joins you.
    ---------------------------------------------------
    ---------------------------
    
    
    ===============================================================================
    
                                  --- Quests ---
    
    ===============================================================================
    -s5qst-
    This Quest section is still in heavy progress.
    
    Missions are not included in this section, as they're covered in the main
    walkthrough.
    
    What's the difference between a Quest, Mission, Party, and Leader Quest?
    Well, a Mission is a required event through the storyline.  Only three
    Quests throughout the game are actually required.
    
    Quests are usually optional and they come in two forms: Party and Leader.
    Leader quests involve the Main Character himself, be it through a scene or a
    battle.
    Party Quests do not involve the main character and also require you to
    "dispatch" characters for a certain number of days. Some of these quests
    require certain characters to be sent and others require every character sent
    to have a specific stat beyond a certain point.
    
    -------------------------------------------------------------------------------
    ---                             Leader Quests                               ---
    -------------------------------------------------------------------------------
    -qssld-
    
    This Section is currently In-Progress.
    
    Leader Quest List:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Sorry to keep Bugging You!     -lqskb-
    Something For You              -lqsfy-
    Order Soldiers in the Plains   -lqosp-
    The Green Stone                -lqtgs-
    Something I Want to Check      -lqstc-
    Let Me Perform!                -lqlmp-
    SHOWDOWN!!!                    -lqsd!-
    Oracle Quarrel?!               -lqocq-
    North Star Cuisine             -lqnsc-
    A Monster Like Zayin?          -lqmlz-
    I Can't Take My Mask Off!      -lqcmf-
    Corner the Sticky Criminal!    -lqcsc-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    ---------------------------------------------------
    Quest: Sorry to Keep Bugging you!           -lqskb-
    Client: Marica?
    Reward: 50,000 Potch
    Type: Leader
    Rank: 2
    Description:
    I saw another Renegare go from my world to yours!  I'm coming over to take
    care of it.  Do you think you could fight with me?
    Information:
    - Renegade Hunting.
    - Wants Hero to go, too.
    
    After completing the Quest "Order Approaches Naineneis" you can do this quest.
    You may need to do a Quest or a storyline mission in-between to start this.
    This is a very easy quest, just kill the, very weak, monster with your group.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Something For You                    -lqsfy-
    Client: Atrie
    Reward: God-Beast Sword, Crescent Axe
    Type: Leader
    Rank: 5
    Description:
    Hero, I've got something I want to give you.  Will you accept it? But I guess
    you won't know until you see it, right? Can I come over?
    Information:
    - Atrie has a gift?
    - Meet in person to get the details.
    
    To begin this quest, you must have recruited Nuzhat.  Speak with Nuzhut to
    being the battle.  Atrie joins you as your fourth member during this fight.
    he comes at level 30 and has a Cooperative Attack with the Hero called
    "Double Leaders." use it every round, since it does around 1,500 damage!
    You can sleep the boss with Sleep Freeze, so use that, too, to avoid damage.
    With Atrie and the Hero using Double Leaders every round, the boss really
    shouldn't last more than than three rounds.  You can probably do it in two
    if the other characters with you are strong.
    
    The Quest is complete when you beat the Dragon.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Order Soldiers in the Plains         -lqosp-
    Client: Tigre
    Reward: 50,000 Potch
    Type: Leader
    Rank: 3
    Description:
    The Order is prowling northern Marsinah Plains. Attack doesn't seem imminent,
    but we'd like King Diulf's judgement.  Could you please ask His Highness to
    return?
    Information:
    - Order soldiers are prowling around the Marsinah Plains.
    - Find out the enemy's intention.
    - Go to Cragbark.
    
    This quest first becomes available after the first set of events in Pharamond.
    Chein and Ouragan may also be requirements to do this quest. Watch the scenes.
    You're forced into an encounter with three Cynas Conscripts. You're not
    required to use the group of companions that you were forced to bring with
    you, which may be a good thing for you. The Conscripts are quite strong and
    do around 60-70 damage with their attacks while also taking a minimal amount
    of damage, but a strong party should have no problem with them. 
    
    Follow the screen north and at the intersection of the second screen watch
    a scene. This time you fight with a Cynas Conscript and two Cynas Archers.
    This one's a bit easier than the last one because the Archers don't like to
    defend themselves constantly. With no break in-between you're forced into an
    encounter with a Cynas Captain, Cynas Mage, and a Cynas Archer.  If you
    have any ranged attackers, have them focus on the Mage, since the Captains
    are rather resilitant with their constant defending.
    
    That finishes the quest.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest:The Green Stone                       -lqtgs-
    Client: Liu
    Reward: 100 Potch
    Type: Leader
    Rank: 2
    Description:
    Did you see a pretty little green stone lying around the castle? Not a gem or
    anything, just an ordinary stone. . .But if you see it, could you let me
    know?
    Information:
    - Look for Green Stone?
    
    This quest opens up after you've finished the events around Rajim's joining.
    It's a quick little scene.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Something I Want to Check            -lqstc-
    Client: Wustum
    Reward: Salted Guts, Roasted Corn
    Type: Leader
    Rank: 3
    Description:
    There's something I want to check.  Could you please bring the Magedom prince
    and princess to me?
    Information:
    - Meet with Wustum
    - Bring Shams and Manaril
    
    After the events where you receive the Ancient Covenant and you have Wustum
    recruited, this quest appears.  This quest is just a fun little scene that's
    easy to complete.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Let Me Perform!                      -lqlmp-
    Client: Ramin
    Reward: 100 Potch
    Type: Leader
    Rank: 3
    Description:
    The commander in my world is a low-born that tries to stop every one of my
    performances! Aren't there any open-minded leaders out there who will let me
    play?!
    Information:
    - Wants to play to his heart's content
    
    After recruiting Ramin this quest becomes available. Watch the scene and you
    complete the mission.  It is impossible to finish successfully.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: SHOWDOWN!!!                          -lqsd!-
    Client: Gorno
    Reward: Sun necklace, Moon Necklace, Venus Ornament
    Type: Leader
    Rank: 2
    Description:
    There's a me in your world, isn't there?! I challenge him to a showdown!!
    Let's see who's the better artisan of us two!
    Information:
    - Showdown between Artisans
    
    After you've finished the second set of events in the Desert, this quest will
    become available.  You must also have Gorno recruited. Just watch the scene.
    For such an easy quest, this one has very nice rewards.
    
    According to the Japanese Wiki, http://tierkreis.half-moon.org, it may be
    possible for this Quest to fail randomly. Just retry it when it appears.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Oracle Quarrel?!                     -lqocq-
    Client: Anya
    Reward: Hell Fists
    Type: Leader
    Rank: 4
    Description:
    You know those Auster Folk oracle soldiers?  There's a rumor they were having
    a big argument!  As leader, maybe you'd better go mediate, don't you think?
    Information:
    - Rumored quarrel between the oracle soldiers?
    - Go find out more information directly
    
    This quest shows up once you've recruited the automatic recruits Indrik and
    Diiwica.  This is just an interesting scene to watch and you complete the
    quest.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: North Star Cuisine                   -lqnsc-
    Client: Wustum
    Reward: Dragon Patty, Crab Stew
    Type: Leader
    Rank: 3
    Description:
    More of those North Star people joined us lately, eh?  Might not be a bad
    idea to have the Prince try some North Star cuisine.  Think you could help me?
    Information:
    - Part of the campaign to fix Shams's taste in food.
    - Wants a North Star person to help.
    
    Once you've recruited the Yomi/Chihaya duo and Wustum, and having finished
    Wustum's Leader Quest "Something I want to Check," this quest becomes
    available. It's just a fun little scene.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest:  A Monster Like Zayin?               -lqmlz-
    Client: Guntram
    Reward: Giant God Fist
    Type: Leader
    Rank: 3
    Description:
    Lookouts in Rarohenga report seeing a monster diferent from all the others
    there.  From a distance, it appears to be a giant that looks like Zayin. What
    should we do?
    Information:
    - A mysterious giant is wandering around Rarohenga
    - It looks like Zayin?
    - Go to Pharamond
    
    Once you've recruited Zayin and Rufa this quest becomes available. After a
    scene, you automatically enter the Wilds of Veile.  At the entrance, take the
    southeastern path and then the northeastern path at the second intersection.
    Head onto the scren screen. Shortly into the second screen a scene plays. 
    
    You're forced to fight a battle with Lamade. He's not extremely difficulty,
    but he does have somewhat high HP, over 3,000.
    
    After killing him, head northwest and follow the short path to the north
    and watch a scene in Pharamond. The mysteries just keep piling up. . .
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: I Can't Take My Mask Off!            -lqcmf-
    Client: Yovel
    Reward: 100 Potch
    Type: Leader
    Rank: 3
    Description:
    I don't know what's going on, but when I woke up this morning, I couldn't get
    my mask off!  What do I do?! Signed, Yovel.
    Information:
    - Find a way to get the mask off?
    - Meet in person to get details
    
    This quest will appear when you're speaking to characters in your army.  You
    must have Yovel, Balsam, Morrin, Numnu, and Autar recruited to begin this quest.
    After the scene, the quest is complete and you must then do the Party quest
    "Seek the Squidcreeper Sap" to continue the set.  It's five quests total.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Corner the Sticky Criminal!          -lqcsc-
    Client: Moana
    Reward: 100 Potch
    Type: Leader
    Rank: 4
    Description:
    We have to ask Autar about that Yovel mask incident if we want to find out who
    the true culprit is!
    Information:
    - Talk to Autar
    
    Once you've finished the four previous quests in this set, "I can't take my
    Mask Off," "Seek the Squidcreeper Sap," Find the Sticky Criminal!" and" Flush
    Out the Criminal," speak with Autar and this quest should show up. 
    
    During the scene, choose "I bet it's. . ." and everything unfolds.
    ---------------------------------------------------
    
    -------------------------------------------------------------------------------
    ---                            Party Quests                                 ---
    -------------------------------------------------------------------------------
    -qsspq-
    
    This section is currently in-progress.
    
    Party Quest List:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Taking Care of the Tablet      -pqtct-
    Furious Roar Goods             -pqfrg-
    Astrasian Goods                -pqasg-
    Lugenik Goods                  -pqlgg-
    Seek the Squidcreeper Sap      -pqsss-
    Find the Sticky Criminal!      -pqfsc-
    Flush Out the  Criminal!       -pqflh-
    Help Them Dig Again            -pqhda-
    Gateway to Infinity            -pqgti-
    Mass Production of Guns?!      -pqmpg-
    Secret of the Black Blades     -pqsbb-
    My Husband's Birthplace        -pqmhb-
    Magedom's Two Chronicles       -pqm2c-
    Pay Back Time!                 -pqpbt-
    War is an Offering?            -pqwao-
    The World in the Ravine        -pqwir-
    Correcting Our Error           -pqcre-
    Correcting Our Error Again     -pqcea-
    Looking For Action!            -pqlfa-
    Rarohenga?                     -pqrrh-
    The Wanderer's World           -pqtww-
    About Fierce Regalia           -pqafr-
    Formless Demon Hunting         -pqfdh-
    News of Darrow                 -pqndr-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    ---------------------------------------------------
    Quest: Taking Care of the Tablet            -pqtct-
    Client: Zenoa
    Reward: Broom, 10,000 Potch
    Type: Party Quest
    Dispatch: 5 Days
    Rank: 4
    Description:
    You lot can make yourselves useful by polishing up the Tablet of Promise.
    Spotless, you hear?  I wanna be able to see my reflection in it.  And you can
    think of it as an honor.
    Information:
    - Polish the Tablet of Promise.
    
    Send Sisuca on this quest alone.  She'll finish it up for you.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Furious Roar Goods                   -pqfrg-
    Client: Tuhululu
    Reward: 1,000 Potch, Pekklar Meat
    Type: Party
    Dispatch: 35 Days
    Rank: 3
    Description:
    Um. . .I want to go see if the Furious Roar has any trade goods we can sell
    for a good price.  Would that be okay?  My mom can't leave the shop, but I can
    go in her place.
    Information:
    - Find new trade goods.
    - Around Cragbark
    
    After the second events in Cragbark, the Furious Roar goods Quest becomes
    available.  You must have Tuhululu to trigger this quest.
    
    Send Hotupa alone in the second team and fill the first team, Tuhululu's,
    with a group of three characters that have over 100 Luck. The second group
    only needs Hotupa so you'll only need characters with high luck in Tuhululu's
    group.  Sisuca and Marica are decent characters with high luck early on.
    Nakil, if he's recruited, or Lathilda work well, too.  You may want to wait
    until level 30 or 40 to do this quest when higher luck characters are
    available.  You should also have a wider variety of luck equipment once you
    have access to the shops in Pharamond, including a Treasured Sword and a
    Noble's Cape.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Astrasian Goods                      -pqasg-
    Client: Tuhululu
    Reward: 3,000 Potch
    Type: Party
    Dispatch: 35 Days
    Rank: 4
    Description:
    Um. . .I want to go see if Astrasia has any trade goods we can sell for a
    good price.  would that be okay?  My mom can't leave the shop, but I can go in
    her place.
    Information:
    - Find New Trade Goods
    - In Astrasia
    
    Once you've completed the events in Astrasia this quest opens up.  You do
    not need to complete "Furious Roar Goods" to unlock it. Tuhululu must also
    be recruited.
    
    In Tuhululu's team, add characters with more than 120-125 luck.  Since
    you should have access to Astrasia when this quest appears, buy some Treasured
    Swords and Nobles Boots from there to help raise your luck.  Noble's Capes
    raise your luck by 20 points and Treasured Swords by 30.
    
    In the second team, send Hotupa alone. 
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Lugenik Goods                        -pqlgg-
    Client: Tuhululu
    Reward: 3,000 Potch, Netherlion Horn
    Type: Party
    Dispatch: 40 Days
    Rank: 5
    Description:
    Um. . .I want to go see if Lugenik has any trade goods we can sell for a good
    price.  Would that be okay?  My mom can't leave the shop, but I can go in
    her place.
    Information:
    - Find New Trade Goods
    - Around Lugenik
    
    Once you've completed the events in Lugenik this quest becomes available.  It
    is not required for you to complete the other "Goods" quests before this,
    though Tuhululu is required to begin.
    
    In Tuhululu's party, you need characters with more than 145 Luck.  Sisuca,
    Amaralicht, Nakil, Hina, and Lathilda at high levels work well for this.  Buy
    some luck gear, Noble's Cape and Treasured Swords, from Pharamond to help
    boost up the rest of your characters.
    
    Send Hotupa alone in the second party.
    
    Though it's said that 150 is the luck requirement, I was able to succeed with
    a character at 148 and 149 Luck, so I believe the requirement is actually 140
    or 145 Luck.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Seek the Squidcreeper Sap            -pqsss-
    Client: Yovel
    Reward: 50,000 Potch, Fish Guts, Whale Tusk, Prismatic Peach
    Type: Party
    Dispatch: 5 Days
    Rank: 2
    Description:
    I need the sap of a Squidcreeper to get this mask off.  I have to go to another
    world to get this monster.  Could you send somebody with me?  Signed, Yovel.
    Information:
    - Gather Squidcreeper Sap
    - Go to another world
    - Squidcreepers live in the sea
    
    After you've recruited Yovel, Morrin and Balsam, Numhu, and Autar, and
    completed the first quest, "I can't get my Mask off!" this one becomes
    available. The three pirates, Dromon, Xebec, and Felecca will get this quest
    done for you. 
    
    Completing this quest opens up the next quest, "Find the Sticky Criminal!"
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Find the Sticky Criminal!            -pqfsc-
    Client: Moana
    Reward: 5,000 Potch
    Type: Party
    Dispatch: 5 Days
    Rank: 2
    Description:
    Guess we'd better find the culprit that glued that mask to Yovel's face with
    the adhesive.  Of we just let him go free, he might do something worse.
    Information:
    - COnduct a manhunt for the culprit who glued the mask onto Yovel
    - Guess it's not Morrin?
    
    After completing the Quest "Seek the Squidcreeper Sap," you can do this one.
    Send Luvais alone onto this quest and he will succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Flush Out the Criminal!              -pqflh-
    Client: Moana
    Reward: 5,000 Potch
    Type: Party
    Dispatch: 5 Days
    Rank: 2
    Description:
    The person that took the adhesive from Balsam'd research room was apparently
    smaller than Yod.  Pretty good lead, I'd say.  That should narrow down the
    suspects.
    Information:
    - Conduct a manhunt for the culprit who glued the mask on Yovel?
    - The culprit is smaller than Yod?
    
    After completing the three quests before this, "I Can't Get my Mask off!,"
    "Seek the Squidcreeper Sap," and "Find the Sticky Criminal!," this is unlocked.
    Send Luvais alone and he'll get the quest done for you.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Help Them Dig Again                  -pqhda-
    Client: Nofret
    Reward: 30,000 Potch, Uncut Topaz
    Type: Party
    Dispatch: 30 Days
    Rank: 3
    Description:
    Got a message from my men back in the Mage City.  They found some spots that
    look really promising.  Can I borrow a few hands?  I'm going too, of course.
    Information:
    - Help them dig up the Mage City
    - Around Lugenik
    
    Once you've recruited Nofret this quest becomes available. 
    
    You need to send 3 people along with Nofret who have 150 Total Attack Power
    and 150 Luck. Sisuca is an excellent choice for this, as is a levelled
    Lathilda with a Treasured Sword, from Pharamond. Nictis, if he's around level
    47, works well too. Give a decently geared Marica a Treasured Sword and an
    accessory that raises her attack, such as a Strength Sash, Adept's Shoes,
    or a Ruby Ring to raise her strength and you'll be fine.
    
    Hina has the Luck, but lacks the Strength Stat unless you equip her with
    Endless Travels or a Broom. Equip any dual-wielder who can equip Swords and
    has decent luck, as in anyone but Chrodechild - she has terrible luck, with
    two Treasured Swords and a Noble's Cape, which adds a total of 80 points and
    you should be able to clear this easily. Luvais, if decently levelled, with a
    Noble's Cape shoould also work. 
    
    The problem with this Quest is that you need to level Nofret up, too.  You
    can have three characters with 150 in both stats, but if Nofret is level 12,
    you're going to fail. Around level 40 she'll hit 150 Luck if she has a
    Treasured Sword, but she'll be lacking in the Strength Department.  Give her
    an accessory that raises strength to balance her out.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Gateway to Infinity                  -pqgti-
    Client: Wahie
    Reward: 10,000 Potch
    Type: Party Quest
    Dispatch: 10 Days
    Rank: 1
    Description: Yes, yes. You're going to check it out right away, eh?  No need
    to worry! I'll be sure to bring them back when the time is up!
    
    There doesn't seem to be any special requirements to complete this Quest.
    Just make sure everyone is enthusastic when you send them out. It's an easy
    10,000 Potch.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Mass Production of Guns?!            -pqmpg-
    Client: Khemia
    Reward: Prototype Guns, Prototype Rifle, 50,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 2
    Description:
    As you know, it takes a great deal of time and money to make a gun.  But each
    of that Geschutz Trio has a gun! Don't tell me Ritterchild can mass-produce
    them?!
    Information:
    - Check out mass gun production theory.
    - Share findings with Sotah.
    
    You need to have Khemia and Sotah recruited to start this quest. it's an
    Information-type quest, so any set of characters should be able to complete it.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Secret of the Black Blades           -pqsbb-
    Client: Balsam
    Reward: Black Blade
    Type: Party
    Dispatch: 5 Days
    Rank: 2
    Description:
    I'd like to know more about the manufacturing process of Night's Veil's black
    blades.  Perhaps I can apply it to my inventions. But I hesitate to ask
    Gadburg directly.
    Information:
    - Find out about the black blades.
    
    Baslam and gadburg must be recruited to start this quest.  You must have 
    completed the first set of events in Pharamond. Just send whichever characters
    out on the quest, as you won't fail it.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: My Husband's Birthplace              -pqmhb-
    Client: Lathilda
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description: My husband very sweetly tells me that my hometown is his
    hometown.  He must have one, too, but he won't say where.  I hate to check up
    on him, but could you find out?
    Information:
    - Find out where Bosche was born.
    
    Lathilda and Bosch must be recruited to start this quest.  Just send anyone,
    since it's an automatic, information quest. This is something like Anya's
    quests.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Magedom's Two Chronicles             -pqm2c-
    Client: Liu
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    janam created mage arts via Chronicle research, right? I thought that meant
    that Fierce Regalia, but Ancient Covenant is Janam's Chronicle, right? Can I
    lookinto all that?
    Information
    - Find out about the Magedom's two Chronicles.
    
    This quest opens up once you've finished the events where you receive the
    "Ancient Covenant."  As this is an information quest, just send any character.
    and you'll succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Pay Back Time!                       -pqpbt-
    Client: Lubberkin
    Reward: 100 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    I told you how horribly I was treated in that world I got sent to, right? It
    still makes my blood boil! Nobody would blame me if I went and told them off,
    right?!
    Information:
    - Wants to go back to the world he was sent to
    - Wants to tell them off
    
    This quest will always fail, so send anyone. I guess you could say failure is
    success?
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: War is an Offering?                  -pqwao-
    Client: Marica
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    I heard the Empire of the North Star believes war is an offering to the Gods.
    Wouldn't that make them pretty dangerous?  I want to check it out.  You know,
    ask around the castle.
    Information:
    - Ask people about the Empire of the North Star
    
    This quest actually has quite a few requirements.  First, you need to have
    Yula and Tsuabern recruited, and then you must have the quest "One More
    Mission" completed.  This unlocks after "One More Mission."
    
    As it is an information quest, like Anya's, you may send anyone and succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: The World in the Ravine              -pqwir-
    Client: Liu
    Reward: 100 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    Remember when we got sent to the Ravine of Infinity and saw that Scribe-like
    world?  I wanna go visit there again.  Maybe they can tell us more about the
    One King and Stuff.
    Information:
    - Go to the world seen from the Ravine of Infinity
    - Gather information
    
    After the events in Fort Arc, this quest appears.  It's an information quest,
    so sending anyone works.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Correcting Our Error                 -pqcre-
    Client: Kashgar
    Reward: 10 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    Perhaps other Auster Folk worlds in the Infinity are unwittingly cooperating
    with the One King, just as we did.  I want to go and help them rectify that
    mistake.
    Information:
    - Go into another world where the Auster Folk live
    - If they are cooperating with the One King, dissuade them
    
    This quest becomes available after the events in Lugenik.  It's not possible
    to succeed, so just send anyone.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Correcting Our Error Again           -pqcea-
    Client: Kashgar
    Reward: Large Ruby
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    That tribe was clearly on the wrong path.  I can't just give up because they
    won't listen.  I must go to that world again and convince them, just as you
    did for us!
    Information:
    - Convince the Auster Folk in the other world
    - Make them stop cooperating with the One King
    
    Once you've failed the quest "Correcting our Error," this one shwos up.
    This time, just send anyone you want and you'll succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Looking for Action                   -pqlfa-
    Client: Icas
    Reward: 10 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    Please! Let me go to another world!  My heart, my very soul, longs to meet
    the beautiful ladies of foreign worlds!  I can't suppress my feelings any
    longer! I beg you!
    Information:
    - Wants to meet women of another world
    
    Icas and Morrin are required for this quest.  Just watch the scene and don't
    bother setting characters, you'll always fail.  In this case, failure is
    success.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Rarohenga?                           -pqrrh-
    Client: Hotupa
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 10 Days
    Rank: 1
    Description:
    Diadora said that "Rarohenga" meant "hell" in her world's language, but that's
    what it means in Wanderer language, too. . .Do you mind if I look into her
    background a bit?
    Information:
    - Find out about Diadora's background.
    
    This is an information quest that becomes available after you've cleared the
    Crater events in Rarohenga.  Just send any character you want.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: The Wanderer's World                 -pqtww-
    Client: Moana
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    Our ancestors came to this world with a fusion, so part of our original world
    should be here somewhere, right?  But we have no idea where! I really wonder
    about that. . .
    Information:
    - Find the land from the original Wanderer's world.
    
    After you clear the quest "Rarohenga?" this one opens up. Any characters work
    as this is an information quest and will always succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: About Fierce Regalia                 -pqafr-
    Client: Minen
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 40 Days
    Rank: 1
    Description:
    Fierce Regalia was in Order hands before being taken by the Magedom? Would you
    like me to look into this?  I'd have to go to Ritterschild and back, so it
    might take some time.
    Information:
    - Find out about the Chronicle of Fierce Regalia
    - The Order had it at some point?
    
    After receiving Fierce Regalia again, speak with Minen in her room.  She'll
    mention the Chronicle and then this quest will appear. It doesn't matter who
    you send, Minen will succeed alone no matter what.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Formless Demon Hunting               -pqfdh-
    Client: Enumclaw
    Reward: Darkness Stone, 3,000 Potch
    Type: Party
    Dispatch: 30 Days
    Rank: 5
    Description:
    A Formless Demon has appeared again, near Fort Arc.  I could've just gone to
    take care of it myself, but I thought I'd better get your okay first now that
    I'm a member.
    Information:
    - Formless Demon Hunting
    - Near Fort Arc
    
    This quest becomes available once you've recruited Enumclaw.
    
    160 Total Attack Power seems to be the requirement for this Quest with Luck,
    Skill or Speed not included.  Characters with 157 and 158 won't succeed, but
    characters with 161 will.  Just look for their reactions and make sure they
    are confident before sending them.
    
    Though you succeed at this Quest, it will show up another time. You can
    tell you succeeded though, since it's on your Completed Quest List, as well
    as receiving a positive review from Enumclaw.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: News of Darrow                       -pqndr-
    Client: Anya
    Reward: 100 Potch
    Type: Party
    Dispatch: 35 Days
    Rank: 2
    Description:
    She puts on a brave face, but Savina must be worried about her boyfriend
    Darrow.  We should at least try to find out if he's still alive!  Anything to
    ease Savina's mind. . .
    Information:
    - Try to get news of Darrow.
    - Anything at all would help.
    
    You can only do this quest after recruiting Savina and Anya.
    
    This one's a bit iffy on the requirements.  You can easily complete it by
    just sending Luvais, but the game seems to have another set of recruirements
    that will allow for success without Luvais.  For example, some characters
    react to this quest positively and others negatively.  If the quest wasn't
    possible by other characters, they wouldn't have different reactions.
    
    However, for an easy clear just send Luvais.  This one is one of the few
    Anya quests you can fail, which is why it's in the Party Section over Anya's
    section. 
    ---------------------------------------------------
    
    -------------------------------------------------------------------------------
    ---                            Anya's Quests                                ---
    -------------------------------------------------------------------------------
    -qssay-
    Once you've recruited Anya, she'll give you quests periodically about your
    recruited characters.  Because Suikoden Tierkreis doesn't have a detective,
    Anya's results act as a way to get to know your characters a bit.  Her
    Quests are mostly impossible to fail and only give a reward of 1,000 Potch.
    
    Minen's Background will generally be the most problematic of her Quest set.
    
    This section is currrently In-Progress.
    
    Anya's Quest List:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Minen's Background             -aqmnb-
    Sisuca and Nemne               -aqssn-
    Chancellor's Age               -aqcha-
    Playacting Priestess           -aqpap-
    Scribe Names                   -aqscn-
    Zenoa Interview                -aqzni-
    Manaril and Hina               -aqmrh-
    Taj's Secret                   -aqtjs-
    servillah and Eusmil           -aqshe-
    The Seven Imperial Generals    -aqsig-
    Chancellor's Age, Revisited    -aqchr-
    North Star Women               -aqnsw-
    Keflen's World                 -aqkfw-
    Belemuel Interview             -aqbli-
    How Vaslof and Resno Met       -aqvrm-
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    ---------------------------------------------------
    Quest: Minen's Background                   -aqmnb-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    I wonder why Minen looked into Fierce Regalia for us and not Geschutz? She has
    connections, maybe?   I can't go into Ritterschild to find out, so I'll ask
    around the castle.
    Information:
    - Find out about Minen's connections
    
    After completing Minen's party quest "About Fierce Regalia," this quest will
    appear.  Only characters with extremely high luck need apply, since you need
    170 on everyone! You'll probably need to wait until very late in the game to
    complete this quest, since most of your characters will need to be around
    level 50 to even approach 170 Luck. 
    
    Through accessories, Luck is a pretty nasty stat to Raise.   Gold Helms will
    net you 6 points. Some Hammers, such as the Great Hammer, add 5. Because
    you're limited in gear choices, you have to stick with characters who can
    naturally hit 160+.  The Noble's Cape give you 20 points, too, and you can
    get those from Pharamond. The only truly "Fast" way to raise your luck is
    through Treasured Swords, also from Pharamond, which add 30 points to your
    luck.  If a character can dual wield, even someone with low luck and high
    levels, such as Fredegund, can complete the quest.
    
    The Hero works, but you can't send him.
    Amaralicht hits 160 at around level 50.
    Sisuca hits 160 around level 45 and 170 around 48.
    Nictis hits 160 around level 55.
    Marica, too, hits it, but she will a bit later than the others, but she
    can equip a Treasured Sword to make her journey a bit easier.
    Autar, Hina, and Nakil are also possiblities.
    
    A general rule of thumb when levelling is that if they don't hit 100 Luck by
    level 30, they'll be out of the question for fast levelling during this quest.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Sisuca and Nemne                     -aqssn-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 3 Days
    Rank: 1
    Description:
    Did you know that Sisuca and Nemne are sometimes seen going off together?
    Hmm. . .I want to know, but I kinda don't want to know. I guess I'll check it
    out, though.
    Information:
    - Check out Sisuca and Nemne.
    - Find out about their mysterious behaviour.
    
    Just send Anya on the Quest.  Obviously, to do this quest you need both
    Sisuca, a recruited character, and Nemne, an automatic character, in your
    army. The earliest time to do this quest seems to be after the events where
    the Headquarters expand.   It doesn't seem to matter who you send, as this
    is an information Quest and only Anya is necessary. 
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Chancellor's Age                     -aqcha-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 8 Days
    Rank: 2
    Description:
    Did you know there was a rumor that the Order Chancellor hasn't appeared to
    ave aged at all in decades? Decades!  It's all very odd. Maybe I should ask
    about it.
    Information:
    - Ask around about the Order Chancellor's Age.
    - Share the findings with Sotah.
    
    It seems you must have both Anya and Sotah required to begin this quest.
    It doesn't seem to matter who you send, as the quest will succeed even with
    a half-full party.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Playacting Priestess                 -aqpap-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 2
    Description:
    The Porpos god is supposed to take over the priestess and speak through her,
    right? But lots of people think she's just faking. . .Mind if I try to find
    out the truth?
    Information:
    - Find out if the priestess is just playacting.
    - Share findings with Sotah.
    
    Sotah and Anya required to begin this quest.
    
    Just send whoever you like, it doesn't seem to matter.  You can send a half
    filled party, if you choose.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Scribe Names                         -aqscn-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    The Scribes always use full names, like "Luo-Tao."  Maybe "Luo" is his given
    name and "Tao" is his family name? Can we just use "Luo?" I want to check into
    Scribe names.
    Information:
    - Ask around about Scribe names.
    
    Once you've recruited Anya, Sotah, Luo-Tao, and Len-Lien, this will open up.
    just send whoever you want, this one seems to be one you succeed at no matter
    what.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Zenoa Interview                      -aqzni-
    Client: Anya
    Reward: 100 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 2
    Description:
    As leader, aren't you curious about who Zenoa really is?  Me, too! It might
    be hard to get her to talk, but do you mind if I give it a shot with my gift
    of gab?
    Information:
    - Ask Zenoa about her background.
    
    There's no way to succeed at this quest.  Send whoever you like, it will
    always fail.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Manaril and Hina                     -aqmrh-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 2
    Description:
    I heard a rumor that Manaril and Hina don't get along.  As leader, you want to
    know what's going on, right?  Let me get to the bottom of this for you!
    Information:
    - Check out the rumor about Manaril and Hina.
    
    This quest becomes available once you've recruited Hina.  It's another
    information quest, so just send anyone to succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Taj's Secret                         -aqtjs-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 30 Days
    Rank: 1
    Description:
    Taj is awfully dedicated to the Prince, isn't he? It's like selfless devotion.
    I wonder if there's a story behind it?  I can't really ask them, but maybe
    Nakil knows something.
    Information:
    - Find out why Taj is so devoted.
    - Ask Nakil.
    
    To begin this quest, Shams, Nakil, and Taj must be in your army.  This is
    an information Quest and shouldn't require anyone special to succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Servillah and Eusmil                -aqshe-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    Those two SERIOUSLY don't get along, huh? Lycia said there wasn't really
    anything behind it, but I wonder.  Guess it's time to put my gift of gab to
    work!
    Information:
    - Find out about Servillah and Eusmil
    - Find out why they don't get along
    
    You can do this quest as soon as you've recruited Eusmil.  It's a simple
    information quest, so just send anyone.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: The Seven Imperial Generals          -aqsig-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    So the Empire of the North Star has "Seven Imperial Generals," huh?  Sounds
    pretty cool!  Can I look into it some more?  Don't worry.  I'm just going to
    ask around the castle.
    Information:
    - Find out about the Seven Imperial generals
    - Share findings with Sotah
    
    This quest actually has quite a few requirements.  First, you need to have
    Sotah, Yula, and Tsuabern recruited, and then you must have the quest "One
    More Mission" completed.  This unlocks after "One More Mission." 
    
    As it is an information quest, just send any character you like.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Chancellor's Age, Revisited          -aqchr-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 3
    Description:
    I checked out that rumor about the Order Chancellor not aging, right?  Well, I
    want to check into it some more.  I mean, I'll just feel all weird until I
    know for sure!
    Information:
    - Find out about the Order Chancellor's age
    - Share findings with Sotah
    
    Once Sotah has been recruited and you've finished the events in the Tower of
    the Way this quest shows up. You also have to have completed the first Anya
    quest of "Chancellor's Age."
    
    Any character works to send, as it's an information quest.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: North Star Women                     -aqnsw-
    Client: Anya
    Reward: Silk Cloth
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    Yula and Chihaya are so ladylike and polite.  Everytbody in the castle is
    wondering if all North Star women are like that.  Mind if I ask around?
    Information:
    - Ask about Empire of the North Star women
    
    After recruiting both Yula and Chihaya this quest opens up.  It's an
    information quest, so send anyone and you'll succeed.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Keflen's World                       -aqkfw-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    Only a chunk of desert came with the 10th World. I wonder what the original
    world was like?  People lived there, so it couldn't have been ALL desert. Maybe
    I'll ask Keflen.
    Information:
    - Ask about Keflen's World
    
    After you recruit Keflen, this quest becomes available.  It doesn't matter who
    you send, anyone will complete the quest successfully.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: Belemuel Interview                   -aqbli-
    Client: Anya
    Reward: 100 Potch
    Type: Party
    Dispatch: 1 Day
    Rank: 1
    Description:
    There sure are a lot of mysterious characters here.  That Belemuel especially!
    I think I'll ask him about his back-ground.  Actually, I just want to get him
    to speak!
    Information:
    - Ask Belemuel about his background.
    
    After you've recruited Keflen and Belemuel, this quest becomes available.
    There's no one that you can send to make this quest successful, so send any
    character. Failure is success.
    ---------------------------------------------------
    
    ---------------------------------------------------
    Quest: How Vaslof and Resno Met             -aqvrm-
    Client: Anya
    Reward: 1,000 Potch
    Type: Party Quest
    Dispatch: 1 Day
    Rank: 1
    Description:
    I'll prove it to you that I'm not afraid to talk to the Auster Folk!  I'm
    going to find out how Vaslof and Resno first met!
    Information:
    - Check out Vaslof and Renso
    - Find out how they first met
    
    After speaking with Resno on the castle roofm and she mentions her relationship
    with Vaslof in a short scene, this quest appears.  It's an information quest
    and cannot be failed, so send anyone.
    ---------------------------------------------------
    
    
    ===============================================================================
    
                             --- Marks of the Stars ---
    
    ===============================================================================
    -mosgi-
    This section is meant as a list to each Mark of the Stars ability. 
    
    The first thing you'll notice is that most Physical and Magical skills have
    three "Tiers" to them. For example, Heavy Tremor, Crush Quake, and Earthspasm.
    All of the skills are similar, but the strength increases with each level.
    
    In this section I have attempted to list all Marks and the characters that
    can use them.
    
    Quick Navigation:
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Physical Marks   -mospm-
    Magical Marks    -mosmm-
    Support Marks    -mossm-
    ~~~~~~~~~~~~~~~~~~~~~~~~
    
    -------------------------------------------------------------------------------
    ---                            Physical Marks                               ---
    -------------------------------------------------------------------------------
    -mospm-
    Physical Marks of the Stars are Marks that are Total Attack Power based. They
    generally say "Physical Attack" or "Physical Damage."
    
    When an attack says "###%" Physical Damage, it is signifying the damage when
    compared to a character's normal physical attacks.  For example, if a normal
    physical attack will hit for 700 on a Monster, then an attack that does "200%
    Physical Damage" will do 1,400.
    
    --------------------------------
    Mark: Masterpiece
    MP Cost: 8
    Description: Physical Attack w/ 100% probability of Critical Hit.
    Characters: Hero, Diulf, Chein, Bosche, Dromon, Fredegund, Xebec, Nova, Asad,
    Mourgent, Roberto
    
    --------------------------------
    Mark: First Form Falcon
    MP: 8
    Description: Causes from 20% to 200% Physical Damage.
    Note: Different from Basic Falcon in that there's a lower damage range.
    Characters: Resno, Indrik, Yomi, Quillard, Taj, Servillah, Roberto, Numnu,
    Icas
    
    --------------------------------
    Mark: Basic Falcon
    MP: 16
    Description: Causes from 50% to 250% Physical Damage.
    Characters: Hero, Enumclaw, Marica, Luvais, Luo-Tao, Chein, Tsaubern,
    Chrodechild, Felecca, Fredegund, Yomi,  Meruvis, Mourgent, Amaralicht, Yula,
    Servillah, Roberto, Nimni, Yovel, Autar, Darrow
    
    --------------------------------
    Mark: Advanced Falcon
    MP: 32
    Description: Causes from 80% to 300% Physical damage.
    Characters: Luo-Tao, Meruvis, Mourgent, Amaralicht, Quillard, Yula, Guntram,
    Roberto
    
    --------------------------------
    Mark: True Falcon
    MP: 100
    Description: Causes 300% Physical Attack Damage.
    Characters: Chrodechild, Fredegund, Mourgent
    
    --------------------------------
    Mark: Heavy Tremor
    MP: 20
    Description: Causes 200% Physical Damage.  Unbalance to Self.
    Characters: Diulf, Dogha, Rajim, Dromon, Gilliam, Yadima, Nomno, Lycia, Kashgar,
    Nofret, Minen, Autar, Muro, Diiwica, Logan
    
    --------------------------------
    Mark: Crush Quake
    MP: 40
    Description: Causes 250% Physical Damage. Unbalance to Self.
    Characters: Diulf, Resno, Dogha, Dromon, Keflen, Zahra, Yula, Kow-Low, Guntram,
    Nofret, Minen, Diiwica
    
    --------------------------------
    Mark: Earthspasm
    MP: 80
    Description: Causes 300% Physical Damage. unbalance to Self.
    Characters: Diulf, Ordovic, Vaslof, Marica, Neira, Resno, Dogha, Dromon, Nova,
    Gilliam, Chihaya, Zahra, Nomno, Nictis, Kashgar, Lubberkin, Nofret, Ouragan,
    Morrin, Wustum, Diiwica, Logan, Numnu, Mun-Tsang
    
    --------------------------------
    Mark: Toppling Blow
    MP: 32
    Description: Causes 100% Physical Damage+Unbalance to enemy. Medium Probability.
    Characters: Marica, Belemuel, Dogha, Selen, Xebec, Nova, Misrach, Amaralicht,
    Zahra, Kow-Low, Guntram, Kashgar, Hotupa, Nofret, Len-Lien, Ouragan, Nemne,
    Yovel, Autar, Wustum, Buchse, Diiwica, Mun-Tsang, Tuhululu
    
    --------------------------------
    Mark: Shrike Strike
    MP: 60
    Description: Causes 200% Physical Damage+Unbalance to enemy. High probability.
    Characters: Selen, Jale
    
    --------------------------------
    Mark: Two-Way Strike
    MP: 30
    Description: Uses HP (5%?) to cause 200% Physical Damage.
    Characters: Ordovic, Megion, Chein, Nhazu, Jale, Keflen, Yula, Roberto,
    Lubberkin, Sisuca, Morrin, Mun-Tsang, Tuhululu
    
    --------------------------------
    Mark: Two-Way Spear
    MP: 60
    Description: Uses HP (10%?) to cause 250% Physical Damage.
    Characters: Megion, Rajim, Gilliam, Misrach, Quillard, Taj, Roberto, Nimni,
    Lubberkin, Yod, Morrin, Wustum, Logan
    
    ---------------------------------
    Mark: Two-Way Thrust
    MP: 90
    Description: Uses HP (10%) to cause 300% Physical Damage.
    Characters: Hero, Megion, Vaslof, Nhazu, Bosche, Shams, Nova, Misrach, Asad,
    Taj, Lycia, Kow-Low, Eusmil, Nictis, Nimni, Lubberkin, Yod, Hotupa, Sisuca,
    Nemne, Yovel, Muro, Darrow, Tuhululu
    
    --------------------------------
    Mark: Melt Attack
    MP: 5
    Description: Causes 60% Physical Damage+No Element during turn.
    Characters: Nofret, Minen, Muro, Logan, Savina
    
    --------------------------------
    Mark: Melt Strike
    MP: 10
    Description: Causes 80% Physical Damage+No Element during turn.
    Characters: Luvais, Kashgar, Tuhululu
    
    --------------------------------
    Mark: Melt Tempest
    MP: 20
    Description: Causes 100% Physical Damage+No Element during turn.
    Characters: Enumclaw, Nhazu, Dogha, Nova, Nictis, Len-Lien, Autar, Muro,
    Diiwica, Logan, Darrow
    
    --------------------------------
    Mark: Swift Blow
    MP: 5
    Description: Causes 80% Physical Damage at the start of the turn.
    Note: This move always attacks first.
    Characters: Indrik,  Meruvis, Amaralicht, Lubberkin, Len-Lien, Yovel, Darrow
    
    --------------------------------
    Mark: Rapid Strike
    MP: 12
    Description: Causes 100% Physical Damage at the start of the turn.
    Note: This move always attacks first.
    Characters: Eusmil, Yovel, Hao-Shi, Lathilda
    
    --------------------------------
    Mark: Blitz Attack
    MP: 20
    Description: Causes 120% Physical Damage at the start of the Turn.
    Note: This move always attacks first.
    Characters: Chein, Tsaubern
    
    --------------------------------
    Mark: Good Measure
    MP: 15
    Description: Causes 120% Physical Damage at the end of the Turn.
    Note: This move always attacks last.
    Characters: Luvais, Xebec, Amaralicht, Kashgar, Nemne, Tuhululu
    
    --------------------------------
    Mark: Extra Blow
    MP: 25
    Description: Causes 140% Physical Damage at the end of the Turn.
    Note: This move always attacks last.
    Characters: Luvais, Bosche, Shams, Minen, Len-Lien, Nemne, Wustum, Buchse
    
    --------------------------------
    Mark: Parting Shot
    MP: 40
    Description: Causes 160% Physical Damage at the end of the Turn.
    Note: This move always attacks last.
    Characters: Enumclaw, Resno, Luvais, Belemuel, Geschutz, Nhazu, Jale, Rajim,
    Xebec, Nova, Meruvis, Yadima, Nomno, Nictis, Len-Lien, Morrin, Buchse, Lathilda
    
    --------------------------------
    Mark: Paralysis Blow
    MP: 10
    Description: Causes 100% Physical Damage and adds Paralysis effect with a
    medium probability.
    Characters: Luvais, Xebec, Quillard, Zahra, Roberto, Nictis, Kashgar, Ouragan,
    Autar, Hao-Shi
    
    --------------------------------
    Mark: Poison Blow
    MP: 10
    Description: Causes 100% Physical Damage and adds Poison effect with a medium
    probability.
    Characters: Belemuel, Xebec, Eusmil, Kashgar, Minen, Ouragan
    
    --------------------------------
    Mark: Sting Gamble
    MP: 15
    Description: Causes Instant Death if the attacks hits the target. Very low
    accuracy.
    Characters: Ouragan
    
    --------------------------------
    Mark: Stab Gamble
    MP: 30
    Description: Causes Instant Death if the attack hits the targtet. Low Accuracy.
    Characters: Ouragan, Lathilda
    
    --------------------------------
    Mark: Slash Gamble
    MP: 50
    Description: Causes Instant Death if the attack hits the target.  Moderately
    low Accuracy.
    Characters: Ouragan
    
    --------------------------------
    Mark: Bull's Eye
    MP: 4
    Description: 100%-accurate Physical Attack
    Characters: Megion, Tsaubern, Chrodechild
    
    --------------------------------
    Mark: Sand Crumbler
    MP: 40
    Description: 200% Physical Attack Damage.  Even more effective on Sand Enemies.
    Note: Sand Enemies are an event-type enemy near the end of the game.
    Characters: Ordovic, Vaslof, Resno, Luvais, Indrik, Yadima, Nomno, Nimni,
    Nofret, Muro, Hao-Shi
    
    --------------------------------
    Mark: Rocket Punch
    MP: 30
    Description: Long-range attack that causes 150% Physical damage to one enemy.
    Note: Yod only.
    
    
    -------------------------------------------------------------------------------
    ---                             Magical Marks                               ---
    -------------------------------------------------------------------------------
    -mosmm-
    Unlike Physical Marks, Magical Marks have different elements to them and are
    based off of Total Magical Attack Power, rather than Physical.
    
    Magical damage comes in two elements, Fire and Water.  Lightning based attacks
    cause Paralysis, Wind based attacks cause Silence, and Ice based attacks cause
    Sleep.
    
    There are also Magical Marks that heal your character's HP or staus effects.
    Finally, there are support Marks that act as spells to increase an attribute,
    such as defense or attack. 
    
    Generally, when it comes to Magic if a status spell is of higher "tier,"
    for example Silence Grit and Silence Dust, the higher tier, in this case it's
    Dust, will do more damage.
     
    --------------------------------
    MarK: Breath of Flame
    MP: 6
    Description: Causes a little Fire Elemental Magical Damage to one enemy.
    Characters: Hero, Belemuel, Sphiel, Maybelle, Wustum, Numnu
    
    --------------------------------
    Mark: Flame Explosion
    MP: 18
    Description: Causes a lot of Fire Elemental Magical Damage to one enemy.
    Characters: Hero, Zenoa, Ordovic, Belemuel, Chein, Sphiel, Felecca, Fredegund,
    Yomi, Asad, Hina, Quillard, Lycia, Roberto, Maybelle, Minen, Sisuca, Nakil,
    Wustum, Lathilda, Savina, Numnu, Mun-Tsang
    
    --------------------------------
    Mark: Flame Vortex
    MP: 48
    Description: Causes an extra lot of Fire Elemental Magical Damage to one enemy.
    Characters: Hero, Ordovic, Belemuel, Zayin, Chein, Sphiel, Felecca, Fredegund,
    Sophia, Asad, Hina, Khemia, Quillard, Zahra, Taj, Lycia, Maybelle, Hotupa,
    Minen, Sisuca, Nakil, Wustum, Lathilda, Numnu, Mun-Tsang
    
    --------------------------------
    Mark: Rain of Spears
    MP: 12
    Description: Rains Water Elemental Spears to cause Magical Damage to all
    enemies.
    Characters: Marica, Sphiel, Nimni, Namna
    
    --------------------------------
    Mark: Spear Downpour
    MP: 32
    Description: Causes some Water Elemental Magical Damage to all enemies.
    Characters: Zenoa, Neira, Sphiel, Dromon, Asad, Hafin, Amaralicht, Nimni,
    Len-Lien, Nemne, Muro, Numnu
    
    --------------------------------
    Mark: Spear Torrent
    MP: 64
    Description: Causes heavy Water Elemental Magical Damage to all enemies.
    Characters: Marica, Neira, Diadora, Zayin, Sphiel, Chihaya, Hafin, Hina, 
    Khemia, Namna, Len-Lien, Muro, Numnu
    
    --------------------------------
    Mark: Sleep Chill
    MP: 8
    Description: Causes Magical Damage and adds a sleep effect with a low
    probability.
    Characters: Sphiel, Morrin, Hao-Shi
    
    --------------------------------
    Mark: Sleep Freeze
    MP: 25
    Description: Causes Magic Damage and adds a Sleep effect with medium
    probability.
    Characters: Megion, Luo-Tao, Tsaubern, Sphiel, Manaril, Yomi, Morrin, Hao-Shi
    
    --------------------------------
    Mark: Sleep Frost
    MP: 60
    Description: Causes Magical damage and adds a Sleep effect with high
    probability.
    Characters: Zenoa, Megion, Diadora, Zayin, Luo-Tao, Nhazu, Tsaubern, Dogha,
    Sphiel, Manaril, Sophia, Zahra, Taj, Nimni, Morrin, Hao-Shi
    
    --------------------------------
    Mark: Silence Dust
    MP: 6
    Description: Causes Magical Damage and adds a Silence effect with low
    probability.
    Characters: Liu, Geschutz, Selen, Misrach, Taj, Kow-Low
    
    --------------------------------
    Mark: Silence Grit
    MP: 24
    Description: Causes Magical Damage and adds a Silence effect with medium
    probability to one enemy.
    Characters: Liu, Enumclaw, Geschutz, Misrach, Yomi, Kow-Low, Nofret, Logan
    
    --------------------------------
    Mark: Silence Sand
    MP: 64
    Description: Causes Magical Damage and adds a Silence effect with high
    probability to one enemy.
    Characters: Liu, Enumclaw, Geschutz, Zayin, Selen, Sophia, Misrach, Keflen,
    Kow-Low, Nofret
    
    --------------------------------
    Mark: Bind Flash
    MP: 8
    Description: Causes Magical Damage and adds a Paralysis effect with low
    probability to one enemy.
    Characters: Jale, Buchse, Darrow
    
    --------------------------------- 
    Mark: Bind Bolt
    MP: 36
    Description: Causes Magical Damage and adds a Paralysis effect with medium
    probability to one enemy.
    Characters: Diulf, Jale, Chrodechild, Shams, Hina, Maybelle, Lubberkin, Nakil,
    Yovel, Buchse, Darrow
    
    ---------------------------------
    Mark: Bind Lightning
    MP: 72
    Description: Causes Magical Damage and adds a Paralysis effect with high
    probability.
    Characters: Diulf, Neira, Zayin, Jale, Rajim, Chrodechild, Shams, Sophia, Yomi,
    Yula, Servillah, Maybelle, Lubberkin, Nakil, Yovel, Buchse, Darrow
    
    ---------------------------------
    Mark: Taint Drops
    MP: 8
    Description: Causes Magical Damage and causes the Poison effect with low
    Probability.
    Characters: Khemia, Eusmil
    
    ---------------------------------
    Mark: Taint Trickle
    MP: 24
    Description: Causes Magical Damage and causes the Poison effect with Medium
    probability.
    Characters: Gilliam, Mubal, Eusmil, Autar, Logan
    
    ---------------------------------
    Mark: Tain Rain
    MP: 64
    Description: Causes Magical Damage and causes the Poison effect with high
    probability.
    Characters: Gilliam, Mubal, Hafin, Khemia, Eusmil, Autar
    
    ---------------------------------
    Mark: Healing Gleam
    MP: 5
    Description: Restores a little (200) HP to one ally.
    Characters: Marica, Hina, Eusmil, Maybelle
    
    ---------------------------------
    Mark: Healing Glitter
    MP: 10
    Description: Restores a lot(500) of HP to one ally.
    Characters: Hero, Enumclaw, Neira, Resno, Luvais, Rajim, Felecca, Tigre, Mubal,
    Yomi, Chihaya, Hafin, Keflen, Zahra, Taj, Servillah, Guntram, Hotupa, Namna,
    Nakil, Morrin, Logan, Savina, Numnu, Tuhululu
    
    ---------------------------------
    Mark: Healing Light
    MP: 20
    Description: Fully(999) restores the HP of one ally.
    Characters: Marica, Diadora, Luo-Tao, Rajim, Manaril, Tigre, Mubal, Hafin,
    Yadima, Hina, Kow-Low, Hotupa, Minen, Namna, Len-Lien, Lathilda, Logan,
    Tuhululu
    
    ---------------------------------
    Mark: Healing Flow
    MP: 16
    Description: Restores a little(50) HP to all allies.
    Characters: Resno, Kow-Low, Namna, Sisuca, Nakil, Yovel, Savina
    
    ---------------------------------
    Mark: Healing Wave
    MP: 32
    Description: Restores some(200) HP to all allies.
    Characters: Marica, Neira, Diadora, Luvais, Luo-Tao, Nhazu, Tsaubern, Felecca,
    Manaril, Sophia, Tigre, Mubal, Indrik, Chihaya, Hafin, Yadima, Hina, Khemia,
    Amaralicht, Zahra, Taj, Servillah, Kow-Low, Maybelle, Minen, Namna, Sisuca,
    Yovel, Lathilda, Icas, Tuhululu
    
    ---------------------------------
    Mark: Healing Tide
    MP: 50
    Description: Restores a lot(500) of HP to all allies.
    Characters: Hero, Liu, Geschutz, Felecca, Manaril, Sophia, Tigre, Mubal, Asad,
    Hafin, Nakil, Len-Lien, Savina
    
    ---------------------------------
    Mark: Courage
    MP: 10
    Description: Restores some HP to Self.
    Note: Self Only.
    Characters: Vaslof, Belemuel, Dogha, Jale, Dromon, Gilliam,  Meruvis, Mourgent,
    Yula, Nomno, Lycia, Roberto, Nimni, Lubberkin, Autar, Diiwica
    
    ---------------------------------
    Mark: Revival Ray
    MP: 40
    Description: Cures the Unconscious Effect of one ally.
    Note: Cures KO only and recovers the ally to full HP.
    Characters: Marica, Neira, Luvais, Manaril, Sophia, Tigre, Mubal, Hafin, Hina,
    Zahra, Nictis, Minen, Len-Lien, Morrin, Hao-Shi, Lathilda, Diiwica, Savina
    
    ---------------------------------
    Mark: Cure Twinkle
    MP: 8
    Description: Recovers the negative status effects ailing one ally.
    Note: Does not include Unconscious.
    Characters: Dogha, Manaril, Tigre, Gilliam, Indrik, Chihaya
    
    ---------------------------------
    Mark: Cure Glow
    MP: 16
    Description: Recovers the negative status effects of all allies.
    Note: Does not include Unconscious.
    Characters: Marica, Nhazu, Sophia, Zahra
    
    ---------------------------------
    Mark: Release
    MP: 10
    Description: Lifts(removes) the (positive)Status Effects off all enemies.
    Note: Hotupa only.
    
    ---------------------------------
    Mark: Defense Shield
    MP: 5
    Description: Ups Physical Defense of one ally for 5 rounds. Effect cumulative.
    Note: Can be used multiple times on a character to increase the effect.
    Characters: Liu, Geschutz, Chrodechild, Kashgar, Hotupa
    
    ---------------------------------
    Mark: Defense Barrier
    MP: 10
    Description: Ups the Physical defense of all allies for 3 rounds. Effect
    Cumulative.
    Note: Can be used multiple times to increase the total effect.
    Characters: Hero, Fredegund, Tigre, Chihaya, Khemia, Amaralicht, Guntram, Yod,
    Namna
    
    ---------------------------------
    Mark: Defense Canopy
    MP: 20
    Description: Ups the Physical Defense of all allies for 5 rounds. Effect
    cumulative.
    Note: Can be used multiple times to increase the total effect.
    Characters: Liu, Zenoa, Diadora, Indrik, Asad, Nakil, Savina, Icas
    
    ---------------------------------
    Mark: Magic Shield
    MP: 5
    Description: Ups Magical Defense of one ally for 5 rounds. Effect Cumulative.
    Note: Can be used multiple times to increase the total effect.
    Characters: Liu, Kashgar
    
    ---------------------------------
    Mark: Magic Barrier
    MP: 10
    Description: Ups the Magical Defense of all allies for 3 rounds.  Effect
    Cumulative.
    Note: Can be used multiple times to increase the total effect.
    Characters: Fredegund, Tigre, Chihaya, Khemia, Servillah, Guntram, Namna
    
    ---------------------------------
    Mark: Magic Canopy
    MP: 20
    Description: Ups the Magical Defense of all allies for 5 rounds. Effect
    cumulative.
    Note: Can be used multiple times to increase the total effect.
    Characters: Liu, Zenoa, Neira, Diadora, Zayin, Indrik, Asad, Nakil, Savina,
    Icas
    
    ---------------------------------
    Mark: Fortify
    MP: 30
    Description: Ups own Physical and Magical Defense for 5 turns.
    Note: Self Only.
    Characters: Ordovic, Megion, Resno, Jale, Shams, Misrach, Mubal, Keflen,
    Khemia, Yula, Nomno, Kow-Low, Guntram, Maybelle, Yod, Morrin, Muro, Hao-Shi,
    Logan, Numnu, Icas
    
    ---------------------------------
    Mark: Life Absorb
    MP: 10
    Description: Restores own HP by 10% of the damage caused to an enemy;
    Note: If you do 250 damage, your HP is restored by 25.
    Characters: Enumclaw, Belemuel, Geschutz, Zayin, Dromon, Yadima, Nictis,
    Hotupa, Nofret, Ouragan, Buchse
    
    ---------------------------------
    Mark: Fuse Dome
    MP: 120
    Description: Causes a lot of Magical Damage to all enemies.
    Characters: Liu, Zenoa, Manaril, Hina, Icas
    
    ---------------------------------
    Mark: Havoc Cyclone
    MP: 72
    Description: Causes an extra lot of Magical Damage to one enemy.
    Characters: Marica, Zayin, Tsaubern, Sphiel, Sophia, Tigre, Indrik, Asad,
    Keflen, Khemia, Zahra, Guntram, Len-Lien, Savina
    
    ---------------------------------
    Mark: Dark Disaster
    MP: 80
    Description: Causes a lot of Magical Damage and adds a random negative status
    effect to one enemy.
    Characters: Zenoa, Zayin, Eusmil, Maybelle
    
    ---------------------------------
    Mark: Tattoo of Seal
    MP: 32
    Description: Causes the Silence effect to all enemies with 100% probability.
    Note: Event Spell. Liu only.
    
    ---------------------------------
    Mark: Gate to Nowhere
    MP: 80
    Description: Causes Magical Damage and has a medium chance of Instant Death to
    one enemy.
    Characters: Event Spell. Diadora only.
    
    ---------------------------------
    Mark: Dying Wish
    MP: 100
    Description: Causes an extra lot of Magical Damage to all enemies.
    Note: Event Spell.  Hero only, replaces Breath of Flame. 
    
    
    -------------------------------------------------------------------------------
    ---                            Support Marks                                ---
    -------------------------------------------------------------------------------
    -mossm-
    Support Marks generally, with a few exceptions, cost no MP and are constantly
    active during battle.  For example, a Mark that prevents the Unbalance Status
    effect will work constantly without you having to use it in battle.
    
    ---------------------------------
    Mark: Ire
    MP: 40
    Description: Causes Fury Status to Self.
    Note: Self Only.  Fury raises Physical Attack Power.
    Characters: Hero, Ordovic, Resno, Chein, Dogha, Felecca, Fredegund, Yomi,
    Meruvis, Asad, Eusmil, Lubberkin, Nofret, Minen, Ouragan, Muro, Hao-Shi,
    Diiwica, Mun-Tsang
    
    ---------------------------------
    Mark: Eyeopener
    MP: 40
    Description: Causes Alert Status to Self.
    Note: Self Only. Alert raises Magical Attack Power.
    Characters: Neira, Luo-Tao, Tsaubern, Sphiel, Chrodechild, Manaril, Sophia,
    Mubal, Chihaya, Asad, Hina, Khemia, Taj, Servillah, Eusmil, Maybelle, Namna,
    Nakil, Hao-Shi, Savina
    
    ---------------------------------
    Mark: Strike-Back
    MP: 20
    Description: When used in battle, counters all short-range Physucal attacks
    with a 100% probability.
    Characters: Diulf, Ordovic, Megion, Vaslof, Bosche, Selen, Jale, Rajim, Dromon,
    Chrodechild, Shams, Nova, Gilliam, Misrach, Yomi, Meruvis, Yadima, Mourgent,
    Amaralicht, Yula, Nomno, Servillah, Kow-Low, Nictis, Lubberkin, Yod, Sisuca,
    Morrin, Wustum, Muro, Diiwica, Logan, Darrow
    
    ---------------------------------
    Mark: Finishing Touch
    Description: For Normal Attacks: Action at the end of turn will make your
    attack 100% accurate.
    Note: This one's a bit misleading.  What it's saying is that sometimes, when
    this triggers, your attack will automatically go last, but the attack will
    never miss when this happens.
    Characters: Bosche, Selen, Dromon, Nova, Gilliam, Meruvis, Keflen, Quillard
    
    ---------------------------------
    Mark: Early Bird
    Description: During a Normal Attack, can sometimes attack at the start of
    the turn.
    Note: Exactly the opposite of Finishing Touch.  When this triggers, only
    during normal attacks, your attack may sometimes act before anyone else in the
    round.
    Characters: Bosche, Selen, Xebec, Nova, Chihaya, Mourgent, Amaralicht,
    Quillard, Lycia, Namna, Buchse
    
    ---------------------------------
    Mark: Weapon Master
    Description: Makes Max # of Normal Attacks regardless of Skill Stat.
    Note:  Typically, Skill will determine how many hits a character has each
    round. With this, no matter the Skill, the character will get the maximum 
    number of hits.  It's actually quite a powerful ability, but it is rare.
    Characters: Enumclaw, Nhazu, Rajim, Sisuca
    
    ---------------------------------
    Mark: Waking
    Description: Start battle in sleep.  Fury when awaken.
    Note: Nomno only.
    
    ---------------------------------
    Mark: Vengeance
    Description: Raises Counter Rate
    Characters: Hero, Diulf, Ordovic, Vaslof, Marica, Belemuel, Dogha, Bosche,
    Selen, Jale, Shams, Misrach, Mourgent, Taj, Nomno, Servillah, Guntram, Roberto,
    Nimni, Lubberkin, Yod, Hotupa, Nofret, Ouragan, Nemne, Morrin, Autar, Wustum,
    Muro, Diiwica, Mun-Tsang
    
    ---------------------------------
    Mark: Mind's Eye
    Description: Raises Critical Hit Rate
    Characters: Megion, Resno, Dogha, Selen, Chrodechild, Xebec, Shams, Meruvis,
    Mourgent, Amaralicht, Taj, Yula, Nomno, Guntram, Kashgar, Yod, Sisuca, Ouragan,
    Nemne, Buchse, Darrow, Icas
    
    ---------------------------------
    Mark: Acrobat
    Description: Raises Evasion.
    Characters: Hero, Diulf, Resno, Luo-Tao, Chein, Nhazu, Tsaubern, Bosche,
    Felecca, Xebec, Misrach, Chihaya, Quillard, Servillah, Lycia, Roberto, Eusmil,
    Nimni, Yovel, Autar, Buchse, Darrow
    
    ---------------------------------
    Mark: Anticipation
    Description: Raises Accuracy
    Characters: Chein, Selen, Felecca, Fredegund, Chihaya, Meruvis, Mourgent, Yovel,
    Wustum, Icas
    
    ---------------------------------
    Mark: Charisma
    Description: Raises the likelihood of being attacked.
    Note: Similar to the Firefly Rune. Only use this on high defense characters.
    Characters: Diulf, Vaslof, Selen, Rajim, Chrodechild, Fredegund, Misrach
    
    ---------------------------------
    Mark: Stealth
    Description: Lowers the Likelihood of being targeted by the enemy.
    Characters: Zenoa, Diadora, Luvais, Geschutz, Xebec, Yomi, Chihaya, Khemia,
    Taj, Yula, Servillah, Lycia, Namna, Savina, Icas, Mun-Tsang
    
    ---------------------------------
    Mark: Full of Life
    Description: Restores own HP a little(5%) at the end of every turn
    Characters: Diulf, Ordovic, Megion, Vaslof, Chein, Bosche, Shams, Yadima,
    Quillard, Zahra, Nemne, Muro, Diiwica
    
    ---------------------------------
    Mark: Desperation
    Description: Self can sometimes suddenly recover when Unconscious.
    Note: Sometimes revives a character when he or she hits 0 HP.
    Characters: Vaslof, Tsaubern, Dogha, Bosche, Jale, Keflen, Yula
    
    ---------------------------------
    Mark: Magic Absorb
    Description: Restores own MP by 5% of damage caused to enemy.
    Characters: Zenoa, Enumclaw, Neira, Diadora, Luvais, Zayin, Sphiel, Mubal,
    Meruvis, Yadima, Maybelle, Minen, Len-Lien, Autar, Buchse, Mun-Tsang
    
    ---------------------------------
    Mark: Immunity
    Description: Prevents the Poison Status Effect.
    Characters: Zenoa, Vaslof, Enumclaw, Resno, Luo-Tao, Chein, Tsaubern, Bosche,
    Rajim, Dromon, Xebec, Shams, Nova, Tigre, Gilliam, Indrik, Hafin, Keflen,
    Yadima, Quillard, Nomno, Servillah, Kow-Low, Eusmil, Yod, Nakil, Diiwica,
    Savina, Numnu, Icas, Tuhululu
    
    ---------------------------------
    Mark: Clear-Headed
    Description: Prevents the Confusion Status.
    Characters: Diadora, Geschutz, Rajim, Nova, Tigre, Yomi, Meruvis, Mourgent,
    Yula, Guntram, Nictis, Kashgar, Namna, Ouragan
    
    ---------------------------------
    Mark: Limber
    Description: Prevents the Paralysis Status.
    Characters: Diadora, Belemuel, Luo-Tao, Chein, Dromon, Felecca, Xebec, Manaril,
    Tigre, Keflen, Yadima, Amaralicht, Nomno, Lycia, Nimni, Maybelle, Lubberkin,
    Yod, Hotupa, Nakil, Nemne, Lathilda, Numnu, Icas, Mun-Tsang
    
    ---------------------------------
    Mark: Equilibrium
    Description: Prevents the Unbalance Status Effect.
    Note: This works extremely well when paired up with skills like Earthspasm.
    Characters: Zenoa, Vaslof, Geschutz, Luo-Tao, Selen, Chrodechild, Felecca,
    Fredegund, Mourgent, Lycia, Guntram, Yod, Hotupa, Sisuca, Nemne, Yovel,
    Lathilda, Darrow, Numnu, Icas, Mun-Tsang, Tuhululu
    
    ---------------------------------
    Mark: Burning Spirit
    Description: Sometimes causes the Fury Status to self at the start of battle.
    Note: Self Only, does not always occur.
    Characters: Diulf, Ordovic, Megion, Vaslof, Neira, Belemuel, Nhazu, Bosche,
    Jale, Rajim, Dromon, Shams, Nova, Misrach, Keflen, Yadima, Quillard, Lycia,
    Roberto, Nictis, Nimni, Kashgar, Yod, Hotupa, Autar, Wustum, Buchse, Logan
    
    ---------------------------------
    Mark: Enlightenment
    Description: Sometimes causes Alert Status to self at the start of battle.
    Note: Self Only, does not always occur.
    Characters: Liu, Zenoa, Megion, Diadora, Belemuel, Felecca, Shams, Mubal,
    Indrik, Yomi, Hafin, Keflen, Mun-Tsang
    
    ---------------------------------
    Mark: Autobarrier
    Description: Sometimes raises Magic Defense at the start of battle.
    Note: Self Only, does not always occur.
    Characters: Liu, Enumclaw, Geschutz, Zayin, Nhazu, Fredegund, Manaril, Sophia,
    Gilliam, Mubal, Indrik, Asad, Hafin, Hina, Lycia, Nictis, Sisuca, Nemne,
    Hao-Shi, Lathilda, Tuhululu
    
    ---------------------------------
    Mark: Autoshield
    Description: Sometimes raises Physical Defense at the start of battle.
    Note: Self Only, does not always occur.
    Characters: Liu, Ordovic, Enumclaw, Neira, Geschutz, Zayin, Luo-Tao, Nhazu,
    Tsaubern, Chrodechild, Manaril, Sophia, Gilliam, Indrik, Hafin, Hina, Nictis,
    Nofret, Sisuca, Nemne, Wustum, Hao-Shi, Lathilda, Darrow, Tuhululu
    
    
    ===============================================================================
    
                               --- Miscellaneous ---
    
    ===============================================================================
    -s8mcs-
    Thank you for reading my Suikoden Tierkreis Guide. I hope it was helpful to
    you!  As of now, this guide is nowhere near the level of completion that I'd
    like it to be, but because of demand, I find that I am forced to post it
    early in its development. 
    
    To be done:
    Finish Quests Section
    Proofread/Complete Rewrite of Main Walkthrough
    Cooperative Attacks Section?
    Basic Character information section?
    
    If you're interested in using my guide on your site, everything in the
    original version, found on GameFAQs, must remain intact and all credit must be
    given to the original author, "Cyril" or Stephanie Nutter. 
    
    If you're a reader and wish to contact the author of this guide, Unfortunately
    I no longer give my EMail in my guides due to a busy schedule in real life.
    I apologize for this inconvenience.
    
    Credits:
    http://www.suikosource.com/phpBB3/viewtopic.php?f=59&t=10449
    For some information on how to recruit certain Stars.
    http://tierkreis.half-moon.org
    The Japanese Tierkreis Wiki, which gave me some hints on how to complete some
    Quests.
    
    Version Information:
    
    Version 0.75 - March 29th, 2009:  Initial Release. About 75% of the main game
    complete and some Quests written, but unsorted.
    Version 1.0  - April 1st, 2009: Main Walkthrough Complete, Stars of Destiny
    Section complete. More Quests Added, but still unsorted. Added information to
    the Basics section. 
    Version 1.1  - April 3rd, 2009: Quests sorted, "Marks of the Stars" Section
    added.
    Version 1.15 - April 7th, 2009: A few typos fixed, Namna information added,
    and a few questions added to the FAQ.
    
    Copyright 2009 Stephanie Nutter

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