Question from bds1110

How do I solve technique 32 and 25 in the Assembly Dojo?

In the Assembly Dojo, on technique 25, where you make an object disapear after eight taps, I am stumped. I am also confused on technique 32 in which you make it so the game is won when two abjects of the same shape or letter are tapped. Does anyone know how to solve these?

bds1110 provided additional details:

Hmm. I figured out the 25 one but the 32 one doesn't seem to work.

Accepted Answer

PivAd answered:

For winning condition in 32, make the 1st winning condition like this

When CIRCLEA switch is ON
When CIRCLEB switch is ON
When SQUAREA switch is OFF

and, the 2nd condition is:

When CIRCLEA switch is ON
When SQUAREA switch is ON
When CIRCLEB switch is OFF

Simple as that.
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Answers

bobmcjr answered:

I forgot 25 but for technique 32 you adjust the win conditions so that "a" circle and "a" square switch is on and for the next one it is "a" circle and "b"circle switch are on
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sketchtucker answered:

Ah, technique 32. What the other person suggested is close, but they forget to factor in the third shape.

Basically, for one condition you need to note that in order to win, the switch for A-square and A-circle have to be ON, BUT ALSO the switch for B-circle to be OFF.

Hopefully with this info you can guess how the other condition should be set up.
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