How do I solve technique 32 and 25 in the Assembly Dojo?

  1. In the Assembly Dojo, on technique 25, where you make an object disapear after eight taps, I am stumped. I am also confused on technique 32 in which you make it so the game is won when two abjects of the same shape or letter are tapped. Does anyone know how to solve these?

    User Info: bds1110

    bds1110 - 6 years ago
  2. Additional Details:
    Hmm. I figured out the 25 one but the 32 one doesn't seem to work.

    User Info: bds1110

    bds1110 - 6 years ago

Accepted Answer

  1. For winning condition in 32, make the 1st winning condition like this

    When CIRCLEA switch is ON
    When CIRCLEB switch is ON
    When SQUAREA switch is OFF

    and, the 2nd condition is:

    When CIRCLEA switch is ON
    When SQUAREA switch is ON
    When CIRCLEB switch is OFF

    Simple as that.

    User Info: PivAd

    PivAd - 6 years ago 1 0

Other Answers

  1. I forgot 25 but for technique 32 you adjust the win conditions so that "a" circle and "a" square switch is on and for the next one it is "a" circle and "b"circle switch are on

    User Info: bobmcjr

    bobmcjr - 6 years ago 0 1
  2. Ah, technique 32. What the other person suggested is close, but they forget to factor in the third shape.

    Basically, for one condition you need to note that in order to win, the switch for A-square and A-circle have to be ON, BUT ALSO the switch for B-circle to be OFF.

    Hopefully with this info you can guess how the other condition should be set up.

    User Info: sketchtucker

    sketchtucker - 6 years ago 0 1

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