IV/EV/Nature Guide by Provenance

FAQ Table of Contents:

IV/EV/Nature Guide by Provenance

Version: 1.1.1 | Updated: 01/08/12


Have you ever wondered why your Pokémon, as high as their levels might be, just aren't good enough to win battles against your friends? Chances are your friends know much more about this game than you do. Pokémon, despite its friendly feel, is quite in-depth. There's more to battling that just having the best moves, the best items, and the best Pokémon. Actually there isn't, but to get the best Pokémon, you have to work for it (no hacking!).

There are three mechanics that determine how good a Pokémon's stats will be. They are individual values (often abbreviated IVs), effort values (often abbreviated EVs), and natures. In this topic, I will explain to you how these mechanics benefit your Pokémon, which will ultimately benefit you in becoming an ultimate Pokémon trainer.

Let's start with the value that you can never alter, the individual values.


IVs are preset values that determine the basis of your Pokémon's stat growth. They can range from 0-31, the higher the better. A Pokémon's IVs are determined by the game when you encounter it in the wild or if breeding, when the egg is received from the Daycare Man.


Entei, Raikou, and Latias [HeartGold]/Latios [SoulSilver] are exceptions to IVs being set when you encounter them. Check the spoilers to find out when they're set.

SPOILER! Highlight to View

Entei's and Raikou's IVs are set when they run away from the Burned Tower. Latias'/Latios' is set when Steven tells you about it.


If you are not happy with the natures and/or IV values the above three Pokémon have, you can faint them, beat the Elite Four again, and they will reappear roaming the maps again. You can do this as many times as you want until you get the desired values.

Every stat (Hit Points, Attack, Defense, Special Attack, Special Defense, and Speed) has an individual value of their own. These numbers (0-31) are "additional stats." If a Pokémon has an Attack IV of 25, it will have 25 more Attack points than a Pokémon with an IV of 0 in Attack.

It's nearly impossible to get perfect IVs (31 all across) for your Pokémon. Instead of aiming for perfection, you should always try to get decent IVs in stats that fit the Pokémon's role. For example, if you want to use Alakazam as a "special sweeper," you would have to try to get 31 IVs in Special Attack and Speed. The other stats are not as important to a special sweeper, so you can let them slide.

Now that I have told you why they're important, let's go on to how you can actually find out your Pokémon's IVs and see if they're good enough for your Pokémon.


There is no way of knowing the exact IVs of your Pokémon from the game, however there are plenty of resources on the web that you can use to help you derive to the exact value. There are tools, called IV calculators, which can accurately determine the IVs of your Pokémon. Here, I'll link you to the IV calculator I use, which is probably the most accurate if used properly:


(Note: you will have to know your Pokémon's effort values for an accurate answer; scroll down in this topic for information on effort values)

IV calculators work better when the Pokémon is at a higher level and the final stats take into shape. That means you have harder time determining the IVs (even with a calculator) of a Pokémon that just hatched than a high level Pokémon. People with access to Wi-Fi participate in what they call "IV Battles" to see the final stats of their Pokémon. Wi-Fi battles automatically raise your Pokémon's level to 100 during the battle, so all the stats are fully established. During the battle, go check the Pokémon's summary screen and write down the stats you see. Then input the stats in the calculator (along with the level, which should be 100) to get an accurate result.


The game however does hint at which stat has your Pokémon's best IV out of the others. However, note that just because the game suggested that the stat's IV is the best, it does not mean your Pokémon has a 31 IV in that stat. It could have a 4 and still be considered the best if all your other stats are below or equal 4. If two of the stats have the same, highest IV, the game will select one of the phrases describing the Pokémon's characteristic for one of the stats for you to see. Characteristics can be found on the Pokémon's info page in its summary.

  • If the highest IV out of all the other stats is from the HP stat, the game might say the following depending on its value:
CharacteristicIV Value
"Likes to relax"Either 4, 9, 14, 19, 24, or 29
"Loves to eat"Either 0, 5, 10, 15, 20, 25, or 30
"Often dozes off"Either 1, 6, 11, 16, 21, 26, or 31
"Often scatters things"Either 2, 7, 12, 17, 22, or 27
"Scatters things often"Either 3, 8, 13, 18, 23, or 28
  • If the Attack stat has the highest IV, the game might say:
CharacteristicIV Value
"A little quick tempered"Either 2, 7, 12, 17, 22, or 27
"Likes to fight"Either 3, 8, 13, 18, 23, or 28
"Likes to thrash about"Either 1, 6, 11, 16, 21, 26, or 31
"Proud of its power"Either 0, 5, 10, 15, 20, 25, or 30
"Quick tempered"Either 4, 9, 14, 19, 24, or 29
  • The characteristic for the Defense stat having the highest IV might read:
CharacteristicIV Value
"Capable of taking hits"Either 1, 6, 11, 16, 21, 26, or 31
"Highly persistent"Either 2, 7, 12, 17, 22, or 27
"Good endurance"Either 3, 8, 13, 18, 23, or 28
"Good perseverance"Either 4, 9, 14, 19, 24, or 29
"Sturdy body"Either 0, 5, 10, 15, 20, 25, or 30
  • The phrases for having the highest Special Attack IV are:
CharacteristicIV Value
"Highly curious"Either 0, 5, 10, 15, 20, 25, or 30
"Mischievous"Either 1, 6, 11, 16, 21, 26, or 31
"Often lost in thought"Either 3, 8, 13, 18, 23, or 28
"Thoroughly cunning"Either 2, 7, 12, 17, 22, or 27
"Very finicky"Either 4, 9, 14, 19, 24, or 29
  • If the Special Defense stat has the highest IV, the characteristic might be:
CharacteristicIV Value
"Hates to lose"Either 3, 8, 13, 18, 23, or 28
"Somewhat stubborn"Either 4, 9, 14, 19, 24, or 29
"Somewhat vain"Either 1, 6, 11, 16, 21, 26, or 31
"Strong willed"Either 0, 5, 10, 15, 20, 25, or 30
"Strongly defiant"Either 2, 7, 12, 17, 22, or 27
  • And lastly, for Speed stat having the highest IV:
CharacteristicIV Value
"Alert to sounds"Either 1, 6, 11, 16, 21, 26, or 31
"Impetuous and silly"Either 2, 7, 12, 17, 22, or 27
"Likes to run"Either 0, 5, 10, 15, 20, 25, or 30
"Quick to flee"Either 4, 9, 14, 19, 24, or 29
"Somewhat of a clown"Either 3, 8, 13, 18, 23, or 28

The Judge

In addition to characteristics, there is a Pokémon Judge in the Battle Tower standing near the PC that will evaluate your Pokémon's "potential." He will not tell the exact values, but he will give a range.

SayingOveral range of IVs
"This Pokémon's potential is decent all around"0-90
"This Pokémon's potential is above average overall"91-120
"This Pokémon has relatively superior potential overall"121-150
"This Pokémon has outstanding potential overall"151-186

In addition to the range, he also tells you the range of your Pokémon's highest IV. He will tell you about its impressive stat and give another blurb about it.

SayingRange value of highest IV
"Rather decent"0-15
"Very good"16-25
"It can't be better in that regard"31


When breeding a Pokémon, IVs from both the parents can be passed down to the baby. However, all of that is mostly random.

In these games, you have some control over which IVs are passed down. If the parent is holding a power item while breeding, depending on which power item, that IV will be guaranteed to pass down to the offspring.

A parent holding the following items will result in the offspring having their IVs in that stat:

ItemIV passed down
Power WeightHP
Power BracerAttack
Power BeltDefense
Power LensSpecial Attack
Power BandSpecial Defense
Power AnkletSpeed

Because a Pokémon is limited to holding one item, you can only control a maximum of two IVs passing down (one from the father, the other from the mother).

Hidden Power

IVs are the sole factor behind determining the Pokémon's Hidden Power move. Hidden Power can have a base attack ranging from 30-70 and can be any type (except Normal) depending on your Pokémon's IVs. I won't discuss much about Hidden Power, but the calculator I linked to earlier also calculates this, so you should check it out.

So yeah, that's all the average player needs to know about IVs. That +31 to the stats doesn't seem as much, but it can help. Some people are known to obsess over IVs; they want the best and tend to be perfectionists. Not that there's anything wrong with it, mind you, but reaching that goal is time consuming. That's the reason why I recommended that you focus on the crucial stats the most.


Effort values on the other hand, you have complete control over. EVs give much more additions to stats than IVs. Every stat can have a maximum of 255 EVs, however the maximum amount of EVs a Pokémon overall is 510. This means you can not have 255 EVs in all six stats at once.

Anyway, onto how EVs are related to stats. For every 4 EVs in a stat, the Pokémon gains 1 stat point accordingly. For example, a Pokémon that gained 4 EVs in HP will get their actual HP stat boosted by 1 point. This "+1" for every 4 EVs may or may not be shown in the stat screen when leveled up, however it will be accommodated eventually.

Stats will only be gained for every 4 EVs, so 5 EVs will not result in +4.25. Pokémon stats are always rounded down; and because EVs work when divisible by 4, many people choose to nourish their Pokémon with 252 EVs rather than the maximum of 255. 255 divided by 4 is 63.75, but because stats are rounded down, it is essentially the same as 252 divided by 4, which equals to 63 points added to the stat. Often you will see people using a 252/252/6 EV "spread" rather than a 255/255 because of the added 1 stat point in another stat from the remaining 6 EVs you get if you use the 252/252 guideline (63/63/1 rather than 63/63).

"EV spreads" are how trainers decide to divide EVs into their Pokémon's stats. They can be 252 Attack/252 Speed/6 Defense, 128 HP/128 Speed/254 Special Attack, 10 HP/100 Attack/100 Defense/100 Special Attack/100 Special Defense/100 Speed or whatever!

Every new Pokémon you get in the game (hatched/caught/in game trade/gift) start with 0 EVs.


The game does not tell you how many EVs your Pokémon have, so you have to keep track of them by yourself! The only thing the game tells you is if a Pokémon has reached its EV cap of 510, nothing less than that.

To see if your Pokémon has reached the 510 EV cap, there is a lady in Blackthorn City (in the same house with another lady who trades you her Dodrio for your Dragonair) who will award your Pokémon with an effort ribbon if and only if your Pokémon has 510 EVs.

As mentioned, "EV training" can be tedious, but there are items that help hasten the process.


Vitamins give 10 EVs to a particular stat.

CalciumSpecial Attack
ZincSpecial Defense

You can only use these items for the first 100 EVs in each stat! Past that, you have to manually train to get the remaining EVs.

Vitamins can be purchased in any mega department stores (in Goldenrod City and Celdaon City). They are expensive though, 9800 each. Trainers are known to give you vitamins after beating them in rematches. Additionally, they can be exchangeable for 1BP at the Battle Frontier.

Macho Brace

A Pokémon holding a Macho Brace will get double the EVs! A Machop that would regularly give 1 Attack EV would now give 2!

To get the Macho Brace, you need to trade your Drowzee for the Machop in Goldenrod City's Department Store. The Machop will be holding the item.

Macho Brace lowers the speed of your Pokémon during battle. This is only temporary, and the drop does not effect the gain of Speed EVs. Just in case if it wasn't obvious, you have to have your Pokémon hold the item for it to have effect.

Power Items

There are superior hold items for "EV training" to the Macho Brace, the power items. Yes, the same power items that help pass down IVs also help gain EVs. The power items give an additional 4 EVs to their respective stats.

Power WeightHP
Power BracerAttack
Power BeltDefense
Power LensSpecial Attack
Power BandSpecial Defense
Power AnkletSpeed

So! A Pokémon that fought a Machop while it was holding a Power Band would get 1 Attack EV and 4 Special Defense EVs. 5 Attack EVs if the Pokémon was carrying a Power Bracer.

You can get the power items in the Battle Frontier in exchange for 16BP each.

Like the Macho Brace, a Pokémon that is holding any of the power items has its Speed halved temporarily (in battle). Again, Speed EV gains are not affected.

Exp. Share

Also, the item Exp. Share splits the experience points gained between Pokémon; however, every single participant of the battle (and holders of Exp. Shares) will get the full amount of EVs each. If three of your Pokémon were to fight an Alakazam (it gives 3 Special Attack EVs), they would each get 3 Special Attack EVs.

To get the Exp. Share, you have to take the Red Scale to Mr. Pokémon in his house north of Cherrygrove City. Check the spoilers to find out where you can get the Red Scale.

SPOILER! Highlight to View

You get the Red Scale from beating or capturing the Red Gyarados at the Lake of Rage.

If you mess up in your EV training, as in, get an extra EV in a stat you did not intend to get it in, there is a way to remove EVs from a Pokémon.

"EV Berries"

There are certain berries that reduce a Pokémon's EVs in a stat by 10 each, if the EVs in the stat are below 100. If the value is over 100, the first berry used drops the value to exactly 100.

HondewSpecial Attack
GrepaSpecial Defense

You can acquire these berries from playing the scratch off game at the Battle Frontier. You can trade with a juggler in Fuschia City for the berries, he will ask for shards in return. Some berries can be found in Pokéwalker courses.

So for example, if your Pokémon has 165 EVs in HP and you want to completely remove all of them, you would have to use 11 Pomeg berries. 1 berry to drop it to 100, and 10 to drop the value by 10 each (100 to 90, 90 to 80, 80 to 70, and so forth).

These berries also raise the Pokémon's happiness. If the game says "It won't have any effect," it means the Pokémon has maximum happiness and no EVs.

If it reads "[Pokémon's name] became more friendly! [Pokémon's name] base [Stat] dropped," it indicates that the Pokémon does have (or had before you used it) EVs in that particular stat. If you want to deplete it of that particular stat, you should continue to use the berries.

If the Pokémon no longer has any EVs in the particular stat, but the Pokémon can still get happier, it will read "[Pokémon's name] became more friendly! [Pokémon's name] base [Stat] can't go any lower."

If the Pokémon's happiness is maxed, the game will then only mention the stats dropping.

If you lost track of the EVs, you can save the game and then use the berries to deduce and find an approximate value, assuming it's not over 100 points (because then it will just drop it to a 100). If your Pokémon's EVs deplete with 7 berries, than it has 61-70 EVs in the stat.

To find the exact value below 100, you first need to find out how many berries it takes to deplete the Pokémon's EVs (same step as to finding the approximate value). For the sake of consistency, we'll use the same range of EVs from the last example. Now, restart your game and carefully battle Pokémon that give 1 EV point in that particular stat, and after the battle, check with the berries to see if you needed an extra berry to deplete it. If you did, your Pokémon had, in this case, 70 EVs prior to gaining that additional EV. If you did not, restart the game and gain 2 EVs this time around and check. Continue restarting and gaining that incremental EV point until you need to use that one additional berry to deplete all the EV points. When that happens, subtract how many EVs you had to gain to go past that multiple of 10 (70 in this case) from the current number of EVs your Pokémon has past 70 (you still have to keep track).

Remember not to save during these processes. If you just restart the game so you can retain your berries and EVs, while still having figured (or have tried to) out how many EVs your Pokémon has.


There is also this rare "virus" known as the Pokérus. When a Pokémon is "infected" with Pokérus, it gains double the EVs, just like a Macho Brace. However, because Pokérus is a condition and not an item, you can gain even more EVs if you have a Macho Brace or a power item attached.

It would be calculated like this:

Power item = 2 (Regular EV gain from Pokémon + 4)

Macho Brace = 2 (Regular EV gain from Pokémon x 2)

The chances of getting this virus are very rare; 3 out of 65,536 Pokémon have it. Once a Pokémon gets the virus, you can spread the virus to your other Pokémon by having the infected Pokémon battle, which will result in the Pokérus spreading to your party Pokémon. You can preserve Pokérus by keeping an infected Pokémon in your PC. It is highly recommended that you do so because Pokérus will eventually go away, so it will not spread to your other Pokémon. However, if a Pokémon that was once infected no longer has Pokérus, it will still gain double the EVs. Because this conditional is beneficial, the only problem would be not being able to spread it to your other Pokémon.


"Hotspots" are convenient areas that contain Pokémon that only give specific type of EVs. These areas make EV training easier because the rates of encountering Pokémon that give you particular EVs are 100%. Do NOT tune in on the Hoenn or Sinnoh radio channels in these locations; this list was compiled ignoring their changes to Pokémon encounters. The time of the day also does not alter the encounters in these locations.


  • Surfing in the first level of Slowpoke Well; Slowpoke (1).
  • Surfing in Ruins of Alph; Wooper (1) and Quagsire (2).
  • Surfing in Cliff's Edge Gate; Wooper (1) and Quagsire (2).


  • Using the Super Rod in the first floor of Mt. Silver; Gyarados (2) and Seaking (2). You can encounter Goldeen (1) and Seaking (2) surfing on the same level.
  • Surfing on Route 42; Goldeen (1) and Seaking (2).
  • Surfing everywhere in Mt. Mortar; Goldeen (1) and Seaking (2).
  • Surfing in Cerulean City; Goldeen (1) and Seaking (2).
  • Surfing on Routes 24 and 25; Goldeen (1) and Seaking (2).


  • Rock smash boulders in Ruins of Alph; Geodude (1).
  • Rock smash boulders in Rock Tunnel; Geodude (1).
  • Rock smash boulders in Cerulean Cave; Geodude (1) and Graveler (2).

Rock smashing is a bit tedious, as the chances of encountering Pokémon aren't really reliable. Out of rock smashing, there is no area that has a 100% chance to encounter Pokémon that only give defense EVs. The next best thing would be the patch of grass right below Pallet Town, on Route 21. Over there, you will mostly encounter Tangela, which give 1 Defense EV each, but also rarely Mr. Mime, which give you 2 Special Defense EVs.

Special Attack

  • Surfing in Ilex Forest; Psyduck (1) and Golduck (2).
  • Surfing on Route 35; Psyduck (1) and Golduck (2).

Special Defense

  • Surfing in Cherrygrove City; Tentacool (1) and Tentacruel (2).
  • Surfing in Olivine City; Tentacool (1) and Tentacruel (2).
  • Surfing in Pallet Town; Tentacool (1) and Tentacruel (2).
  • Surfing in Cinnabar Island; Tentacool (1) and Tentacruel (2).
  • Surfing on Routes 20 and 21; Tentacool (1) and Tentacruel (2).


  • Surfing on Route 30; Poliwag (1) and Poliwhirl (2). Using any type of fishing rod, you can encounter Magikarp (1) and Poliwag (1).
  • Surfing in Violet City; Poliwag (1) and Poliwhirl (2). Using any type of fishing rod, you can encounter Magikarp (1) and Poliwag (1).
  • Surfing in Ilex Forest; Poliwag (1) and Poliwhirl (2).
  • Surfing in Ecruteak City; Poliwag (1) and Poliwhirl (2).
  • Using any type of fishing rod in Cliff's Edge Gate; Magikarp (1) and Poliwag (1).
  • Using the Old Rod in Lake of Rage; Magikarp (1)
  • Surfing on Route 43; Magikarp (1).
  • Surfing on Route 44; Poliwag (1) and Poliwhirl (2).
  • Surfing on Route 45; Magikarp (1). You can also use the Super Rod to encounter Poliwag (1) and Magikarp (1).
  • Surfing in Blackthorn City; Magikarp (1).
  • Surfing on Route 28; Poliwag (1) and Poliwhirl (2).
  • Surfing in Mt. Silver (outside the cave); Poliwag (1) and Poliwhirl (2).
  • Surfing on Route 22; Poliwag (1) and Poliwhirl (2).
  • Surfing in Viridian City; Poliwag (1) and Poliwhirl (2).
  • Surfing in Fuschia City; Magikarp (1).
  • Diglett Cave; Diglett (1) and Dugtrio (2).

Table of Pokémon and their EV output

Alternatively, using the following list, you can determine your own training area. Try to find out which trainers have

National Dex #PokémonEV Output
1Bulbasaur1 Special Attack
2Ivysaur1 Special Attack, 1 Special Defense
3Venusaur2 Special Attack, 1 Special Defense
4Charmander1 Speed
5Charmeleon1 Special Attack, 1 Speed
6Charizard3 Special Attack
7Squirtle1 Defense
8Wartortle1 Defense, 1 Special Defense
9Blastoise3 Special Defense
10Caterpie1 HP
11Metapod2 Defense
12Butterfree2 Special Attack, 1 Special Defense
13Weedle1 Speed
14Kakuna2 Defense
15Beedrill2 Attack, 1 Special Defense
16Pidgey1 Speed
17Pidgeotto2 Speed
18Pidgeot3 Speed
19Rattata1 Speed
20Raticate2 Speed
21Spearow1 Speed
22Fearow2 Speed
23Ekans1 Attack
24Arbok2 Attack
25Pikachu2 Speed
26Raichu3 Speed
27Sandshrew1 Defense
28Sandslash2 Defense
29Nidoran [Female]1 HP
30Nidorina2 HP
31Nidoqueen3 HP
32Nidoran [Male]1 Attack
33Nidorino2 Attack
34Nidoking3 Attack
35Clefairy2 HP
36Clefable3 HP
37Vulpix1 Speed
38Ninetales1 Special Attack, 1 Special Defense
39Jigglypuff2 HP
40Wigglytuff3 HP
41Zubat1 Speed
42Golbat2 Speed
43Oddish1 Special Attack
44Gloom2 Special Attack
45Vileplume3 Special Attack
46Paras1 Attack
47Parasect2 Attack, 1 Defense
48Venonat1 Special Defense
49Venomoth1 Special Attack, 1 Speed
50Diglett1 Speed
51Dugtrio2 Speed
52Meowth1 Speed
53Persian2 Speed
54Psyduck1 Special Attack
55Golduck2 Special Attack
56Mankey1 Attack
57Primeape2 Attack
58Growlithe1 Attack
59Arcanine2 Attack
60Poliwag1 Speed
61Poliwhirl2 Speed
62Poliwrath3 Defense
63Abra1 Special Attack
64Kadabra2 Special Attack
65Alakazam3 Special Attack
66Machop1 Attack
67Machoke2 Attack
68Machamp3 Attack
69Bellsprout1 Attack
70Weepinbell2 Attack
71Victreebel3 Attack
72Tentacool1 Special Defense
73Tentacruel2 Special Defense
74Geodude1 Defense
75Graveler2 Defense
76Golem3 Defense
77Ponyta1 Speed
78Rapidash2 Speed
79Slowpoke1 HP
80Slowbro2 Defense
81Magnemite1 Special Attack
82Magneton2 Special Attack
83Farfetch'd1 Attack
84Doduo1 Attack
85Dodrio2 Attack
86Seel1 Special Defense
87Dewgong2 Special Defense
88Grimer1 HP
89Muk1 HP, 1 Attack
90Shellder1 Defense
91Cloyster2 Defense
92Gastly1 Special Attack
93Haunter2 Special Attack
94Gengar3 Special Attack
95Onix1 Defense
96Drowzee1 Special Defense
97Hypno2 Special Defense
98Krabby1 Attack
99Kingler2 Attack
100Voltorb1 Speed
101Electrode2 Speed
102Exeggcute1 Defense
103Exeggutor2 Special Attack
104Cubone1 Defense
105Marowak2 Defense
106Hitmonlee2 Attack
107Hitmonchan2 Special Defense
108Lickitung2 HP
109Koffing1 Defense
110Weezing2 Defense
111Rhyhorn1 Defense
112Rhydon2 Attack
113Chansey2 HP
114Tangela1 Defense
115Kangaskhan2 HP
116Horsea1 Special Attack
117Seadra1 Defense, 1 Special Attack
118Goldeen1 Attack
119Seaking2 Attack
120Staryu1 Speed
121Starmie2 Speed
122Mr. Mime2 Special Defense
123Scyther1 Attack
124Jynx2 Special Attack
125Electabuzz2 Speed
126Magmar2 Special Attack
127Pinsir2 Attack
128Tauros1 Attack, 1 Speed
129Magikarp1 Speed
130Gyarados2 Attack
131Lapras2 HP
132Ditto1 HP
133Eevee1 Special Defense
134Vaporeon2 HP
135Jolteon2 Speed
136Flareon2 Attack
137Porygon1 Special Attack
138Omanyte1 Defense
139Omastar2 Defense
140Kabuto1 Defense
141Kabutops2 Attack
142Aerodactyl2 Speed
143Snorlax2 HP
144Articuno3 Special Defense
145Zapdos3 Special Attack
146Moltres3 Special Attack
147Dratini1 Attack
148Dragonair2 Attack
149Dragonite3 Attack
150Mewtwo3 Special Attack
151Mew3 HP
152Chikorita1 Special Defense
153Bayleef1 Defense, 1 Special Defense
154Meganium1 Defense, 2 Special Defense
155Cyndaquil1 Speed
156Quilava1 Special Attack, 1 Speed
157Typhlosion3 Special Attack
158Totodile1 Attack
159Croconaw1 Attack, 1 Defense
160Feraligatr2 Attack, 1 Defense
161Sentret1 Attack
162Furret2 Speed
163Hoothoot1 HP
164Noctowl2 HP
165Ledyba1 Special Defense
166Ledian2 Special Defense
167Spinarak1 Attack
168Ariados2 Attack
169Crobat3 Speed
170Chinchou1 HP
171Lanturn2 HP
172Pichu1 Speed
173Cleffa1 Special Defense
174Igglybuff1 HP
175Togepi1 Special Defense
176Togetic2 Special Defense
177Natu1 Special Attack
178Xatu1 Special Attack, 1 Speed
179Mareep1 Special Attack
180Flaaffy2 Special Attack
181Ampharos3 Special Attack
182Bellossom3 Special Defense
183Marill2 HP
184Azumarill3 HP
185Sudowoodo2 Defense
186Politoed3 Special Defense
187Hoppip1 Special Defense
188Skiploom2 Speed
189Jumpluff3 Speed
190Aipom1 Speed
191Sunkern1 Special Attack
192Sunflora2 Special Attack
193Yanma1 Speed
194Wooper1 HP
195Quagsire2 HP
196Espeon2 Special Attack
197Umbreon2 Special Defense
198Murkrow1 Speed
199Slowking3 Special Defense
200Misdreavus1 Special Defense
201Unown1 Attack, 1 Special Attack
202Wobbuffet2 HP
203Girafarig2 Special Attack
204Pineco1 Defense
205Forretress2 Defense
206Dunsparce1 HP
207Gligar1 Defense
208Steelix2 Defense
209Snubbull1 Attack
210Granbull2 Attack
211Qwilfish1 Attack
212Scizor2 Attack
213Shuckle1 Defense, 1 Special Defense
214Heracross2 Attack
215Sneasel1 Speed
216Teddiursa1 Attack
217Ursaring2 Attack
218Slugma1 Special Attack
219Magcargo2 Defense
220Swinub1 Attack
221Piloswine1 HP, 1 Attack
222Corsola1 Defense, 1 Special Defense
223Remoraid1 Special Attack
224Octillery1 Attack, 1 Special Attack
225Delibird1 Speed
226Mantine2 Special Defense
227Skarmory2 Defense
228Houndour1 Special Attack
229Houndoom2 Special Defense
230Kingdra1 Attack, 1 Special Attack, 1 Special Defense
231Phanpy1 HP
232Donphan1 Attack, 1 Defense
233Porygon22 Special Attack
234Stantler1 Attack
235Smeargle1 Speed
236Tyrogue1 Attack
237Hitmontop2 Special Defense
238Smoochum1 Special Attack
239Elekid1 Speed
240Magby1 Speed
241Miltank2 Defense
242Blissey3 HP
243Raikou1 Special Attack, 2 Speed
244Entei1 HP, 2 Attack
245Suicune1 Defense, 2 Special Defense
246Larvitar1 Attack
247Pupitar2 Attack
248Tyranitar3 Attack
249Lugia3 Special Defense
250Ho-Oh3 Special Defense
251Celebi3 HP
252Treecko1 Speed
253Grovyle2 Speed
254Sceptile3 Speed
255Torchic1 Special Attack
256Combusken1 Attack, 1 Special Attack
257Blaziken3 Attack
258Mudkip1 Attack
259Marshtomp2 Attack
260Swampert3 Attack
261Poochyena1 Attack
262Mightyena2 Attack
263Zigzagoon1 Speed
264Linoone2 Speed
265Wurmple1 HP
266Silcoon2 Defense
267Beautifly3 Special Attack
268Cascoon2 Defense
269Dustox3 Special Defense
270Lotad1 Special Defense
271Lombre2 Special Defense
272Ludicolo3 Special Defense
273Seedot1 Defense
274Nuzleaf2 Attack
275Shiftry3 Attack
276Taillow1 Speed
277Swellow2 Speed
278Wingull1 Speed
279Pelipper2 Defense
280Ralts1 Special Attack
281Kirlia2 Special Attack
282Gardevoir3 Special Attack
283Surskit1 Speed
284Masquerain1 Special Attack, 1 Special Defense
285Shroomish1 HP
286Breloom2 Attack
287Slakoth1 HP
288Vigoroth2 Speed
289Slaking3 HP
290Nincada1 Defense
291Ninjask2 Speed
292Shedinja2 HP
293Whismur1 HP
294Loudred2 HP
295Exploud3 HP
296Makuhita1 HP
297Hariyama2 HP
298Azurill1 HP
299Nosepass1 Defense
300Skitty1 Speed
301Delcatty1 HP, 1 Speed
302Sableye1 Attack, 1 Defense
303Mawile1 Attack, 1 Defense
304Aron1 Defense
305Lairon2 Defense
306Aggron3 Defense
307Meditite1 Speed
308Medicham2 Speed
309Electrike1 Speed
310Manectric2 Speed
311Plusle1 Speed
312Minun1 Speed
313Volbeat1 Speed
314Illumise1 Speed
315Roselia2 Special Attack
316Gulpin1 HP
317Swalot2 HP
318Carvanha1 Attack
319Sharpedo2 Attack
320Wailmer1 HP
321Wailord2 HP
322Numel1 Special Attack
323Camerupt1 Attack, 1 Special Attack
324Torkoal2 Defense
325Spoink1 Special Defense
326Grumpig2 Special Defense
327Spinda1 Special Attack
328Trapinch1 Attack
329Vibrava1 Attack, 1 Speed
330Flygon1 Attack, 2 Speed
331Cacnea1 Special Attack
332Cacturne1 Attack, 1 Special Attack
333Swablu1 Special Defense
334Altaria2 Special Defense
335Zangoose2 Attack
336Seviper1 Attack, 1 Special Attack
337Lunatone2 Special Attack
338Solrock2 Attack
339Barboach1 HP
340Whiscash2 HP
341Corphish1 Attack
342Crawdaunt2 Attack
343Baltoy1 Special Defense
344Claydol2 Special Defense
345Lileep1 Special Defense
346Cradily2 Special Defense
347Anorith1 Attack
348Armaldo2 Attack
349Feebas1 Speed
350Milotic2 Special Defense
351Castform1 HP
352Kecleon1 Special Defense
353Shuppet1 Attack
354Banette2 Attack
355Duskull1 Special Defense
356Dusclops1 Defense, 1 Special Defense
357Tropius2 HP
358Chimecho1 Special Attack, 1 Special Defense
359Absol2 Attack
360Wynaut1 HP
361Snorunt1 HP
362Glalie2 HP
363Spheal1 HP
364Sealeo2 HP
365Walrein3 HP
366Clamperl1 Defense
367Huntail1 Attack, 1 Defense
368Gorebyss2 Special Attack
369Relicanth1 HP, 1 Defense
370Luvdisc1 Speed
371Bagon1 Attack
372Shelgon2 Defense
373Salamence3 Attack
374Beldum1 Defense
375Metang2 Defense
376Metagross3 Defense
377Regirock3 Defense
378Regice3 Special Defense
379Registeel2 Defense, 1 Special Defense
380Latias3 Special Defense
381Latios3 Special Attack
382Kyogre3 Special Attack
383Groudon3 Attack
384Rayquaza2 Attack, 1 Special Attack
385Jirachi3 HP
386Deoxys1 Attack, 1 Special Defense, 1 Speed
386Deoxys [Attack]2 Attack, 1 Special Attack
386Deoxys [Defense]2 Defense, 1 Special Defense
386Deoxys [Speed]3 Speed
387Turtwig1 Attack
388Grotle1 Attack, 1 Defense
389Torterra2 Attack, 1 Defense
390Chimchar1 Speed
391Monferno1 Special Defense, 1 Speed
392Infernape1 Attack, 1 Special Defense, 1 Speed
393Piplup1 Special Attack
394Prinplup2 Special Attack
395Empoleon3 Special Attack
396Starly1 Speed
397Staravia2 Speed
398Staraptor3 Attack
399Bidoof1 HP
400Bibarel2 Attack
401Kricketot1 Defense
402Kricketune2 Attack
403Shinx1 Attack
404Luxio2 Attack
405Luxray3 Attack
406Budew1 Special Attack
407Roserade3 Special Attack
408Cranidos1 Attack
409Rampardos2 Attack
410Shieldon1 Defense
411Bastiodon2 Defense
412Burmy1 Special Defense
413Wormadam [Plant]2 Special Defense
413Wormadam [Sandy]2 Defense
413Wormadam [Thrash]1 Defense, 1 Special Defense
414Mothim1 Attack, 1 Special Attack
415Combee1 Speed
416Vespiquen1 Defense, 1 Special Defense
417Pachirisu1 Speed
418Buizel1 Speed
419Floatzel2 Speed
420Cherubi1 Special Attack
421Cherrim2 Special Attack
422Shellos1 HP
423Gastrodon2 HP
424Ambipom2 Speed
425Drifloon1 HP
426Drifblim2 HP
427Buneary1 Speed
428Lopunny2 Speed
429Mismagius1 Special Attack, 1 Special Defense
430Honchkrow2 Attack
431Glameow1 Speed
432Purugly2 Speed
433Chingling1 Special Attack
434Stunky1 Speed
435Skuntank2 HP
436Bronzor1 Defense
437Bronzong1 Defense, 1 Special Defense
438Bonsly1 Defense
439Mime Jr.1 Special Defense
440Happiny1 HP
441Chatot1 Attack
442Spiritomb1 Defense, 1 Special Defense
443Gible1 Attack
444Gabite2 Attack
445Garchomp3 Attack
446Munchlax1 HP
447Riolu1 Attack
448Lucario1 Attack, 1 Special Attack
449Hippopotas1 Defense
450Hippowdon2 Defense
451Skorupi1 Defense
452Drapion2 Defense
453Croagunk1 Attack
454Toxicroak2 Attack
455Carnivine2 Attack
456Finneon1 Speed
457Lumineon2 Speed
458Mantyke1 Special Defense
459Snover1 Attack
460Abomasnow1 Attack, 1 Special Attack
461Weavile1 Attack, 1 Speed
462Magnezone3 Special Attack
463Lickilicky3 HP
464Rhyperior3 Attack
465Tangrowth2 Defense
466Electivire3 Attack
467Magmortar3 Special Attack
468Togekiss2 Special Attack, 1 Special Defense
469Yanmega2 Attack
470Leafeon2 Defense
471Glaceon2 Special Attack
472Gliscor2 Defense
473Mamoswine3 Attack
474Porygon-Z3 Special Attack
475Gallade3 Attack
476Probopass1 Defense, 2 Special Defense
477Dusknoir1 Defense, 2 Special Defense
478Froslass2 Speed
479Rotom1 Special Attack, 1 Speed
480Uxie2 Defense, 1 Special Defense
481Mesprit1 Attack, 1 Special Attack, 1 Special Defense
482Azelf2 Attack, 1 Special Attack
483Dialga3 Special Attack
484Palkia3 Special Attack
485Heatran3 Special Attack
486Regigigas3 Attack
487Giratina3 HP
488Cresselia3 Special Defense
489Phione1 HP
490Manaphy3 HP
491Darkrai2 Special Attack, 1 Speed
492Shaymin3 HP
493Arceus3 HP

As you can see from the table above, every Pokémon gives at least 1 EV, and no Pokémon gives more than 3.

Beware of Pokémon that give more than one type of EVs, for example, the Pokémon Unown. It gives 1 EV for Attack and Special Attack. It can disrupt your "EV training" if you did not wish to get EVs in another stat.


  • Start EV training after you have completed all of the story line and have unlocked everything. You will have access to more resources and areas to make your training quicker and easier.
  • Avoid training in areas where wild Pokémon know moves such as Mean Look and Block or with abilities such as Arena Trap and Shadow Tag unless they are part of your training. They can disrupt your training by forcing you to faint them, which subsequently gives your Pokémon unwanted EVs. If you see a good area for training, but it includes these hazards, stock up on Poké Dolls or Fluffy Tails to force an escape. Poké Dolls can be bought from the shop by Mt. Moon and Goldenrod Department Store.
  • If training in an area with only one species of Pokémon, for example surfing in Blackthorn City (Magikarp only), you can use your Pokémon's moves' PP to help keep track. You have to be absolutely sure that you can eliminate the Pokémon with consistent amount of PP for this to be accurate. It won't be useful if it takes 2 to 4 moves to defeat a single Pokémon. If you can defeat a Magikarp with one Thunderbolt, one PP used from Thunderbolt equals one EV in speed.


Also, though not hidden from you in the game, it's good to know about natures as well. They aren't complicated at all, so it's easy to remember the basics.

Table of natures that alter stats, arranged alphabetically:

AdamantAttackSpecial Attack
CalmSpecial DefenseAttack
CarefulSpecial DefenseSpecial Attack
GentleSpecial DefenseDefense
ImpishDefenseSpecial Attack
JollySpeedSpecial Attack
LaxDefenseSpecial Defense
MildSpecial AttackDefense
ModestSpecial AttackAttack
NaiveSpeedSpecial Defense
NaughtyAttackSpecial Defense
QuietSpecial AttackSpeed
RashSpecial AttackSpecial Defense
SassySpecial DefenseSpeed

Bashful, Docile, Hardy, Quirky, and Serious natures do not alter any stats.

You really don't need to memorize the list, as the game literally tells you the nature and indicates the natures' effects. Look in your Pokémon's stat tab in the summary menu. Look in your Pokémon's stat tab in the summary menu. The stats in red indicate an increase while the states in blue indicate a decrease. These are a bit difficult to see, but you can differentiate them if you look closely. If there are no colors, it's a neutral nature.

You can not change your Pokémon's nature; however you can always increase your chances of getting a specific nature for a new Pokémon.

When looking for Pokémon in the wild, having your own Pokémon with the ability Synchronize in the lead (of your party) increases the chances of encountering a wild Pokémon with the same nature of your Pokémon. If you want an Adamant Machop, you could use an Adamant Alakazam with the ability Synchronize to help. A fainted Pokémon in the lead slot still has its field ability active.

If breeding for Pokémon, you can have the mother hold an Everstone to increase the chances of the offspring having the same nature as the mother.

A special note

If you are using the Pokémon Ditto as a parent, it is always treated as the mother, even if the other parent is female.

Frequently Asked Questions

Question: Do Pokémon gain EVs from battles conducted in the Pokéwalker? No, they do not. Technically speaking, you don't get experience from battles in the Pokéwalker (the enemy Pokémon just flee away rather than faint). I should also mention that only experience from battles net your Pokémon EVs, experience gained from the Pokéwalker by walking do not. Similarly, your Pokémon do not gain EVs from the experience gained from putting them in the Daycare. The Daycare experience functions the same way as the Pokéwalker, experience through steps, not battles.

Question: Do you get EVs from every battle? Nope, there are some exceptions. You get EVs from experiences points, but there are some scenarios that do not net your Pokémon their experience, so therefore no EVs:

1) Battles from the Battle Frontier. 2) Battles over Wi-Fi and wireless communications. 3) Level 100 Pokémon.

Because level 100 is the maximum for a Pokémon, it can no longer gain any experience. However, it can still get EVs through vitamins.

Question: When is the natures and IVs set for Pokémon caught in the Pokéwalker? According to my son, NebulaBlue, the Pokéwalker isn't complex enough to generate natures and IVs on the spot, so we're assuming that everything is generated when the Pokémon are transferred to the DS. If you have a definite answer, feel free to email me about it.

Question: Are 31 IVs always good? Generally speaking, yes. But there are some moves that may work best with the lowest IVs. For example, moves like Gyroball work best the slower your Pokémon is, so you might want to use a Pokémon with 0 IVs in its Speed stat. Similary, the move Trick Room allows the slower Pokémon to go first, so the slower your Pokémon are, the better it is for you in this environment. On another note, I mentioned that IVs also determine the Pokémon's Hidden Power type and power. All 31 IVs across the stats is Hidden Power Dark type with the base power of 70. If you want a different type of Hidden Power, you will have to tweak your IVs to get a desired type and power (70 is best).


So now you know of the factors that determine a Pokémon's stats. With this newfound knowledge, you can be sure to expect your win rate to increase drastically! Next time your not so knowledgeable friend asks your for a battle, you can rest assure knowing that you can whip that candy ass just like that! Such knowledge is also useful when the time comes for you to conquer the Battle Frontier.


I'd like to thank the following people for their contributions to this guide:

  • Jack_1s_BK, legendary solo runner
  • Muc Schwartz, legendary shiny collector
  • NebulaBlue, aka Zordon of Eltar
  • WordPress

I'd also like to thank the people behind the following sites:

psypokes.com, where I got the characteristics information from.

metalkid.info, great IV calculator.

bulbapedia.bulbagarden.net, for the IV Judge sayings.

Special shout outs to Ziploc, Obama, Dwayne "The Rock" Johnson, Rangers, Grendleson, King Kai, King Kevles of the SSBBSB, the PDPPSB, and all my fans out there, all 7 billion+ of them.

There you have it, a guide that teaches you about stats.

Thank you. Have a nice day.

This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.

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