Introduction

Oh hey, one of these. I was really only interested in making a walkthrough of
this game because there were no others, so it would actually help a number of
people. I am surprised there were no other guides before mine, really. That's
all I have to say on that front. Spoilers are in the version history, too, so
please watch out. Yes, I copy and paste some parts into others.

I am bad with words, so please excuse my poor choices or notify me of them.

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Table of Contents

-Introduction (You saw this, already, right?)
-Table of Contents (You definitely saw this!)
-Legal Stuff (IMPORTANT, if you do not read, you do so at your own risk)
-Version History (Boring, but necessary)
-Definitions and Notes (So you know what I mean during the guide)
-Walkthrough (Why you are here, probably)
-Bonus Levels (The other reason you might be here)
-Unlockables (You even find out what items you unlock here)
-Level Editor (For those with trouble with their creativity)
-Contact Information (No e-mail here! Sorry, spambots!)

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Legal Stuff

READ THIS:
ACCORDING TO The United States of America COPYRIGHT LAWS, YOU ARE NOT ALLOWED
TO REPRODUCE, PUBLICLY DISPLAY, TRANSFER OWNERSHIP NOR CREATE DERIVATIVE WORKS
OF THIS GUIDE. VIOLATORS MAY, AT THE AUTHOR'S DISCRESION, BE PROSECUTED. YOU
ARE ALLOWED TO PRIVATELY DISPLAY, (SUCH AS PRINT A COPY OF, FOR YOUR OWN USE)
PRIVATELY MODIFY (DO NOT DISTRIBUTE THE MODIFICATIONS) OR PRIVATELY DISTRIBUTE
(WITH NO EXCHANGE OF ANYTHING, WHICH INCLUDES MONEY, SERVICES, ET CETERA) THIS
WORK. PRIVATE MEANS NO SITES, NON-PRIVATE PROPERTY NOR ANY INDUSTRY, INCLUDING
NON-PROFIT ORGANIZATIONS, AMONG OTHER THINGS. THESE EXCEPTIONS FALL UNDER "Fair
Use". CONTACT THE AUTHOR FOR PERMISSION IF YOU SEEK TO DO ONE OF THE THINGS YOU
ARE OTHERWISE PROHIBITED FROM DOING BY THIS LAW.

Note: Ideas are not copyrighted. That is for patents. I can only copyright an
expression of my ideas. If you have the same solution, you can use that in your
own guide. If you phrase it in the same way I do, you cannot.

I will seek out other action before legal action, because I do not want to go
there, either, but if necessary, I may well go to those lengths.

This guide is currently permitted on the following sites:
-http://www.GameFAQs.com/
-http://www.Neoseeker.com/
And no others. If I decide to change this, I will initially update the version
on GameFAQs, before allowing it in any other places. Contact me if you wish for
me to expand the current list.
Sites this guide will never be permitted on:
-Nothing, yet

I may have made an error in this. Please inform me if my legal information is
false! I tried to get all the correct information, but I am only human....

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Version History

Until version 1.0, all numbers are in reference to the completion level of my
guide. Prior to version 0.40, I list how many levels I had complete after each
session. You may notice a lack of consistency in wording between these
sub-versions.

4, 10, 14, 15, 17, 20, 22, 24, 25, 27, 28, 30, 32, 34, 36, 38, 40
0.40 - All levels of the 4 floors complete, first sent out copy

Each one thereafter was done one at a time.
0.50 - Plus Mode Floor 1 completed, "Controls" section added, a rearrangement
0.51 - Pulled 0.50, fixed an error (Mini-Mario) and added floor 2-1+
0.60 - Plus Mode Floor 2 completed, 0.51's error was not typographical
0.70 - Plus Mode Floor 3 completed, Neoseeker added as a permitted site
0.80 - Plus Mode complete, finally submitted it to the web again
1.00 - All levels complete, submitted it to the web
1.01 - Got Mini Mayhem levels' scores exactly

Copyright Leon Clearfield 2012-2014 (this is the real one)

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Controls

This is fairly simple, but, I thought I ought to mention it.

Moving the screen: Touch the arrows on the screen, use the D-pad or the ABXY
buttons, in a similar manner to the D-pad.

Mini Marios: Touch the Mini Mario to activate it. It will travel in the
direction it is currently facing, activate other Mini Marios, which will travel
in the same direction as it, jump up one level of block spaces, jump on springs
and switches, collect coins, Mini Mario Cards and M-Tokens and enter the door.
Falling 7 block spaces or more stuns the Mini Mario.
Falling 11 block spaces breaks the Mini Mario completely.

Once you reach a door with a Mini Mario, the next one has 8 seconds to make it
there or you lose a life and have to restart. If any of them die, you lose a
life and have to restart. You cannot control them, except through their
environs.

Pink Blocks: Touch a block to pick it up. Touch a block space to fill it with a
pink block. Dragging the stylus over block spaces will make pink blocks fill in
each block space the stylus goes over, provided you have enough. Dragging the
stylus over pink blocks picks them up. (You cannot have 100+, but that never is
something to worry about in the built in game.) If you drag over one and then
another, you continue what you were doing, not what you would do if you lifted
your stylus and then placed it down on the same spot.

Box Springs: Press a Box Spring when a Mini Mario is on top of one to make it
activate. The color of the spring determines how the Mini Mario is propelled.

Conveyor Belt Switches: Press one to switch the direction of all conveyor
belts.

Pop-Up Gates: Press them and a bar will stay out for roughly 6 seconds,
blocking anything that tries to get through them, including enemies and their
projectiles. It is 4 units high when the bar is out.

Spin Pipes: Slide the stylus, not getting too close to the center, in the
direction you want to turn it, to make it turn clockwise or counter-clockwise,
90 degrees at a time.

Spin-Bar Magnets: Slide upwards or downwards over the ends to take Mini
Marios from one side to the other. If they are on the ends, they will not get
flipped.

For other objects, check the Help function in the game and go to 6 or 7

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Definitions, Notes and Format

Blocks: (or "pink blocks") The blocks that you can remove and place with your
stylus.

Block Spaces: The pink outlines of blocks that you can place pink blocks in.

Array: A set of block spaces, normally not touching any others.

Gold stars: Obtained by getting a very high score, normally with all coins and
the Mini Mario Card. Throughout the guide, I will give you one way to beat the
level as simply as I can think of and one to get the gold star.

Bridge: A set of blocks all on the same horizontal level as the others, thereby
enabling the Mini Marios to get from one side to the other at the same level.

Staircase: A diagonal set of blocks. This allows Mini Marios to jump up the
staircase, until the end, thereby getting them higher. Though this does work in
reverse, there are simpler methods for that, if that is the only direction,
though.

Reverse: (of a staircase) The reverse of a staircase starts from the opposite
sides, so if the original started at the lower-right and, therefore, ended at
the upper-left, its reverse would start at the lower-left (or upper-right) and
end at the upper-right. (or lower-left) It should be noted that it might not be
the mirror image of the original staircase, even if only rarely so.

Blockade: This turns around a Mini Mario. You place a block 2 spaces above the
ground, so the Mini Mario cannot jump over it and still bumps into it, turning
the Mini Mario around. There are other blockades in some situations, including
placing a block 3 blocks above the floor, followed by a raise in the floor, by
1 block. The Mini Mario will jump, but will be blocked by this ceiling. I will
mention what kind of blockade to use in each situation.

Cushion: Placing a block above the others or land, so a Mini Mario will land on
it, instead of a lower placed block, which would stun or break them.


Format: 

Bronze Star: The points needed to get that star, normally as a range, because I
Silver Star: do not know exactly. So 000000-001000 would mean you need
Golden Star: something between 0 and 1000 points as a minimum to get the star
             (so 1200 would still get you that star or possibly better, but
             anything between 0 and 1000 only might get you the star)
             I say "Golden" because it has better formatting

Simple Method: A way to simply get you through the level

Gold Star Method: A method to get the Gold Star on that level

Guide: For Donkey Kong levels; it gives you an idea on how to fight Donkey Kong

Gold Star Help: Just some pointers on getting that Gold Star in Donkey Kong
           fights; normally fairly obvious; I should note I often do not take
           in to account the 0-1000 point bonus one gets, in part because I am
           unsure of how to get them, though I presume it is simply not missing

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Walkthrough

Normal Mode

Floor 1: Mini Mayhem

1-1

Bronze Star: 002500
Silver Star: 004000
Golden Star: 005100

Simple Method:
Make a bridge across the gap. Pick up the upper two pink blocks and put them on
the right of the remaining one. Then select your Mini Marios. (Start with the
back one, first, if you want a better time. Be sure to be quick with activating
them, since they must enter the door within 8 seconds of each other. The back
one will activate the front one if it touches the other. Try it out!)

Gold Star Method:
Make a staircase up to the coins above. Erase the upper pink block, as well as
either of the remaining ones. Now, place one block 1 block space up and to the
right of the existing block. You need one more block for the staircase, so put
the next block 1 block space up and to the right of the block you last placed.
Activate the Mini Marios in a timely manner for your gold star.


1-2

Bronze Star: 002500
Silver Star: 004000
Golden Star: 005200

Simple Method:
Just make a bridge across the gap like you did in last level. If you want the
Mini Mario Card, put all the blocks on the lowest level, instead. Activate the
Mini Marios in a timely manner, or just the back one.

Gold Star Method:
Make a bridge to the coins and activate the front Mini Mario. Wait for it to be
on the first block of your bridge and activate the back Mini Mario. Now, once
the front one makes it across, remove the rightmost block and place it one
block space lower than it was. The Mini Marios pass through the girders, so you
get the Mini Mario Card and the coins for a gold star.

Note:
The second Mini Mario has to jump a lot, so it travels slower than the first
one. For a better high score, try putting the first Mini Mario on the lower
path and the second one on the higher path.


1-3

Bronze Star: 002500
Silver Star: 004000
Golden Star: 005100

Simple Method:
Just activate the Mini Marios quickly. (or the back one)

Gold Star Method:
Erase the lower 3 blocks and use them to make a bridge to the right ledge.
Activate the Mini Marios and when they reach the other side, erase the
rightmost block and place it 1 block space to the left of and 2 block spaces
below its original position. Because it is 2 block spaces above the ground, the
Mini Marios cannot jump on it and are blocked by it, forcing them to turn
around. This is what I call a blockade.


1-4

Bronze Star: 002500
Silver Star: 004500
Golden Star: 005900

Simple Method:
Erase all the blocks and make a staircase up to the door. A staircase is made
by placing one block space down where the Mini Marios can reach and then making
each subsequent block 1 block space higher and 1 block space over. (right in
this case) The first block here must be in the leftmost column, but could be
either in the lowest or the second lowest row.

Gold Star Method:
Erase all the blocks and make a bridge to the coins on the right. Make the 2
upmost blocks of a staircase from there to the Mini Mario Card, using the
higher possibility. (make the blocks start at the highest level and work your
way down by 1 block space) Activate the Mini Marios and once they have reached
the other side, finish the staircase. Remove the bridge you previously made, so
you can make one to the door while the Mini Marios are collecting the Mini
Mario Card and coins.


1-5

Bronze Star: 002500
Silver Star: 005000
Golden Star: 006800

Simple Method:
Erase all the blocks. You now have 3 variations on the same method to get to
the door, one for just beating the mission, one for the Mini Mario Card and one
for the M-Token. In the array on the right, put a block in the upper left
corner and set the Mini Marios to go, if you want to just beat the level. To
get the Mini Mario Card, make a staircase from the girder to the ledge with the
Mini Mario Card, instead of placing the block in the corner. To get the
M-Token, make a bridge at the lowest level of the array on the right.

Gold Star Method:
Erase all the blocks. Make a staircase from the girder to the Mini Mario Card
and a bridge from the girder to the coin. Get the Mini Marios moving and when
they get the second big coin, erase the bridge.

Note: You can slightly speed up the process by making a blockade above the
staircase, instead of letting the Mini Marios go up the staircase. Make the
leftmost block as normal, but make the second block 1 block space to the right
and 2 block space above the previous block.


1-6

Bronze Star: 002500
Silver Star: 004500
Golden Star: 005900

Simple Method:
Erase the upper two blocks and then make an upwards staircase. Activate the
Mini Marios quickly for a fairly simple victory.

Gold Star Method:
If you want to get the M-Token, (1-up) erase the blocks and make a bridge over
the spikes but keep it on the lower possibility, for maximum speed. Either way,
activate the Mini Marios. Once they get back to the ladder, erase the blocks
and make a bridge on the upmost row of the block spaces.


1-7

Bronze Star: 002500
Silver Star: 005000
Golden Star: 006900

Simple Method:
Erase the two leftmost blocks; use them and the remaining block to make a
staircase up to the door and activate your Mini Marios.

Gold Star Method:
Erase the two leftmost blocks and use them and the remaining block to make a
staircase up to the door and activate your Mini Marios. When the third Mini
Mario is on the second block of the right bridge, erase the leftmost block of
that bridge and place it one block space below. Alternatively, do that before
activating the Mini Marios. (You lose one second)


1-Key

Bronze Star: 002500
Silver Star: 004500
Golden Star: 006000

Simple Method:
Erase the upper 3 blocks and use them to make a staircase up to the upper-left
ledge, by starting at the block space one above the lower-right corner.
Activate the Mini Marios and once they pass the staircase, remove it.

Gold Star Method:
Erase the upper 3 blocks and use them to make a staircase up to the upper-left
ledge, by starting at the block space one above the lower-right corner.
Activate the Mini Marios and once they pass the staircase, replace it with one
going in the other direction, to get the Mini Mario Card.


1-Donkey Kong

Bronze Star: 004000
Silver Star: 006000
Golden Star: 008500

Guide:
This battle will have Donkey Kong popping out at different places, normally
causing debris to fall, too. Try to avoid being in line with the debris and
stick to the middle as much as you can. When Donkey Kong appears, if there is
no debris in the way, nail him. The girders he brings down normally alternate
between two states, forcing you to move back and forth. There may be other
occasions which require you to change spots after getting out of the way of the
debris.

Donkey Kong stays out slightly longer when he laughs, but you can hit him when
he tries to bring more debris down, too. He will never try to shake debris down
more than twice in a row. Try to keep an eye on the upper screen. Mini Marios
are not vulnerable once they stop rising, high on the upper screen. If you
need to, use L or R to make a red line appear, to show where your Mini Mario
will go. It does not last for all that long of a time, but it should be enough
to help you aim correctly. Donkey Kong's hitbox is very large, so if your Mini
Mario even just barely touches Donkey Kong, it should count as a hit.

The blue clock increases your time by 30 seconds, so try to grab it if you can
afford to. Like with the debris, it does not need the Mini Marios to be out of
the cannon to be, in this case, collected. Whenever Donkey Kong is hit, he will
bring down more debris than usual. Worry more about avoiding that while it is
coming down, but once that initial set of debris is gone, take more risks to
hit him. The blue clock tends to appear when you are at the extremities and it
normally comes down on the right. If you have not fired a Mini Mario for a
while, the clocks tend to stop coming.

Donkey Kong seldom appears in the same spot twice. If you see him on either
side move half-way to the other side.

Gold Star Help:
If you need help, first beat him normally, so you do not lose lives when you
select restart. Make sure you loose no Mini Marios and grab the Mini Mario
Card. Go for the Mini Mario Card first, as it appears less consistently. To
make sure you loose no Mini Marios, try not to keep your Mini Mario all that
close to where the debris is falling. Taking risks by keeping them close to the
debris is likely to destroy a Mini Mario. This is most important when you just
hit Donkey Kong, as there is a lot more debris from that.

Those blue clocks are excellent things to pick up as that is 300 more points
you have. Try not to spend too much time dodging, as you do need to hit Donkey
Kong fairly quickly. Move to the left or right and fire if your time drops too
much.


1-Special

Bronze Star: 000000-002310
Silver Star: 005500
Golden Star: 009000

Simple Method:
Erase the 3 leftmost blocks and place them on the rightmost columns. (middle
row) Now activate your Mini Marios for a quick victory.

Gold Star Method:
Of the middle 3 blocks, erase the right 2 and make a staircase upwards, to the
Mini Mario Card. Erase the 3 rightmost blocks and place them on the row
straight above the ones you just erased, on the upper tier. Erase the leftmost
blocks and place them on the left of the upper tier. Activate the Mini Marios
and when they pass the staircase, erase it and make a bridge above where it
was. When they pass the bridge you just made, erase it and make one just above
the spikes in that same set of block spaces. Once your Mini Marios collect the
M-Token, erase the blocks they are traveling on, to make a bridge on the right
of the middle tier. Finally, erase the blocks on the right of the upper tier to
make a bridge over the spikes on the right of the lower tier.


Floor 2: Sandstone Stroll


2-1

Bronze Star: 001280-002650
Silver Star: 004070-005120
Golden Star: 005130-005880

Simple Method:
Make a staircase up to the switch and activate your Mini Marios. While they are
off of the staircase, return it to the bridge on the bottom it was before.

Gold Star Method:
Make a staircase up to the switch and activate your Mini Marios. When up on the
top, near the switch, erase your staircase and make a bridge over to the Mini
Mario Card. Finally, once the Mini Marios are near the Mini Mario Card, erase
the bridge and make one on the lowest level.


2-2

Bronze Star: 000480-001620
Silver Star: 003220-004260
Golden Star: 004270-006440

Simple Method:
Make a staircase from your Mini Marios, upwards, except for the leftmost block,
which should be 2 block spaces higher than the bottom. Activate your Mini
Marios and once they turn around, move the block previously mentioned back into
the staircase.

Gold Star Method:
Make a staircase from your Mini Marios, upwards and activate the Mini Marios.
Once they pass the staircase, reverse its direction. Finally, once they cross
that staircase, make a bridge on the upmost layer.


2-3

Bronze Star: 001910-002900
Silver Star: 003250-005410
Golden Star: 005420-006500

Simple Method:
Activate the Mini Marios and, when they all reach the pipe, remove the blocks
they just walked over. When they make it past the next set of blocks, make a
staircase upwards from where they are.

Gold Star Method:
Move the lower bridge onto the highest level of that array and, with the upper
set of blocks, make the bridge into a staircase towards the Mini Mario Card.
Activate the Mini Marios and move the right of the bridge down to the bottom
again, once the Mini Marios pass that spot. When they land, move the rest of
the bridge down to the lowest level, too. After they get past the staircase,
erase it and make another one in the reverse direction.

Note: You can speed things up in the beginning by making a block 2 block spaces
above the bottom and have the Mini Marios drop onto another block. This is
easier if you remove the upper set of blocks to make the landing before
activating the Mini Marios. Just remember to make the staircase afterwards!


2-4

Bronze Star: 002350-002890
Silver Star: 004230-005430
Golden Star: 005440-006410

Simple Method:
Erase the lower set of blocks and use them to block the Venus Firetraps from
firing across the spikes. Remember that the blocks also block the fireballs
from returning to the Venus Firetraps, so time yourself carefully! The Mini
Marios have a straight path from there.

Gold Star Method:
Erase the lower set of blocks and use 3 of them to block the Venus Firetraps'
fireballs from getting to the other side of the spikes. Remember that the
blocks can trap the fireballs on the wrong side and time yourself here. Put the
last block you have on the lower-right corner of the block spaces. Activate the
Mini Marios and when the first passes over the last block, remove that block.


2-5

Bronze Star: 002350-002900
Silver Star: 003010-005940
Golden Star: 005950-007050

Simple Method:
Erase the upper three blocks and make a staircase to the upper-right. Activate
the lone Mini Mario. When it reaches the Yellow Spring, (not the box) activate
the others. Whenever they go on a Yellow Spring Box, hit it to get them to the
door.

Gold Star Method:
Erase the blocks and make a bridge from the lower Mini Marios to the coin.
Activate the Mini Marios on the lower tier, quickly and make a staircase to the
upper-left when as they pass the blocks. When they pass the staircase, make a
bridge on the upmost tier. When they reach the Yellow Spring, activate the last
Mini Mario. Whenever a Mini Mario reaches a Yellow Spring Box, activate it.

Note: If you are having trouble with this, you do not need to get every coin.
Activating the single Mini Mario and guiding him to the big coins and Mini
Marios will also work.


2-6

Bronze Star: 001310-002350
Silver Star: 002360-004010
Golden Star: 005890-007060

Simple Method:
Erase the upper 3 blocks of the array on the right and prepare a staircase
downwards by making the next block of it. Activate the lower Mini Mario and
when it passes the array, complete the staircase as well as activating the
other Mini Marios.

Gold Star Method:
Erase the right set of blocks and make a bridge on the highest tier. Activate
the two Mini Marios higher up. When they pass the bridge you just made, move it
down three block spaces, so it connects with the yellow gate that extends. When
they go back across the next bridge, activate the next Mini Mario. When the
upper two Mini Marios pass by the bridge on the right, remove it. Take the
bridge on the left and make a staircase from the lower-right to the upper-left.


2-7

Bronze Star: 001360-002840
Silver Star: 003920-006280
Golden Star: 006290-007180

Simple Method:
Erase the 6 blocks and make two bridges on the level of the second highest Mini
Mario. Activate the lowest Mini Mario and when he touches the Mini Mario on the
middle tier, activate the upmost Mini Mario.

Gold Star Method:
Erase the 6 blocks and make an upwards staircase for the upmost Mini Mario. Now
make a bridge on the lowest level of the left array. Activate the Mini Mario on
the highest level. When it passes the staircase, make a staircase from the
lowest Mini Mario to the hammer and pipe. (upwards) When the activated Mini
Mario reaches the left wall, activate the, now highest, Mini Mario. Finish by
activating the last Mini Mario before the activated ones touch him.


2-Key

Bronze Star: 000000-003280
Silver Star: 003290-005380
Golden Star: 005390-005910

Method: (Both methods are the same, so...)
Erase all 8 blocks and make a staircase from the lower-left to the upper-right.
On the other side, place a bridge on the highest tier of block spaces. Activate
the 2 normal Mini Marios. When they both turn around, activate the Key Mini
Mario. When they all pass the staircase, replace it with a bridge on the right,
but on the lowest level. After the Mini Marios get past the bridge, take it
away to get a gold star.

Note: For a slightly faster time, try activating the Key Mini Mario later.


2-Donkey Kong

Bronze Star: 003240-004060
Silver Star: 004070-007410
Golden Star: 008280-009840

Guide:
I can not give a whole lot of help, unfortunately. I recommend you aim at the
opposite angle he is in. This gives you more leeway. Try to avoid getting under
his... spiky things as much as possible. Try to worry more about landing one of
the stone statues on his head than hitting him with the Mini Marios. You do not
need to land on the middle of those platforms, which is easy to forget. If you
are having trouble aiming, try pressing L or R, which will make a projectory
line appear, so you can know where your Mini Mario will end up and the path it
will go through. The end is a bit misleading, as the Mini Mario stops moving
left and right after getting above the 4 platforms.

Donkey Kong will move to and fro, normally turning around when he has gotten to
the end or is near that. He will throw many more spike balls a little bit after
being hit. (There is an auidial clue, in which Donkey Kong says something close
to "darp" in a lower voice than his usual "hearp", when throwing one down.) Try
to focus more on dodging the spike balls during this period. The card takes one
of the spaces that a stone statue occupies and it does not move, so try to grab
it when you can. Grab the blue watches that fall, if you can.

Gold Star Help:
There is even less I can do to help you, here. Just try to avoid the stuff that
Donkey Kong throws at you, grab any blue timers you see and do not let a single
Mini Mario break. Beating the level before trying this helps, since Retry costs
a life, unlike Restart, but if you do not mind that, go ahead and get that gold
star the first time around.


2-Special

Bronze Star: 000000-006170
Silver Star: 008560-009100
Golden Star: 009110-011390

Simple Method:
Erase both vertical sets of blocks and make a bridge from the pipe to the wall.
Make a bridge above the other, to connect the switch to the wall and girder. To
block the Venus Firetraps, use the blocks above them to create a staircase from
the lower-right to the upper-left. Activate the Mini Marios. When they pass the
bridge on the right, erase it. (The upper one, not the lower one.)

Gold Star Method:
Erase both vertical sets of blocks and make a bridge from the pipe to the wall.
Make a bridge above the other, to connect the switch to the wall and girder. To
block the Venus Firetraps, use the blocks above them to create a staircase from
the lower-right to the upper-left. Activate the Mini Marios. When they pass the
staircase, erase it and make a bridge just above the Venus Firetraps. Make sure
to get them to capture their fireballs. (You can wait for each individual enemy
to get their fireball before trapping that particular one.) After that and when
your Mini Marios passed over the bridge on the right, twice, erase the latter.

Note: You can speed up your time by not erasing the initial bridge over the
Venus Fire Traps and making a blockade from the blocks normally used for the
lowest bridge. This blockade is done by putting a block directly over the
leftmost Venus Fire Trap and then a block three spaces above the Venus Fire
Trap one to the right of the previously mentioned one. When the Mini Marios
reach the red switch, remove the leftmost block of the bridge they are on. Then
make sure to gather up some blocks for the final bridge. This saves about 12
time units, presumeably seconds. However, you effectively lose 10 seconds for
missing out on the coin, give a net gain of about 2 "seconds".


Floor 3: Magnet Mania


3-1

Bronze Star: 002450-002840
Silver Star: 002850-005180
Golden Star: 006600, exact

Simple Method:
Erase the set of 5 blocks and place 4 of them as a bridge immediately above the
spikes in that array. Place the final block in the upper-left corner of the
left array. Activate the set of 2 Mini Marios and activate the third when the
other 2 get there, if you so desire.

Gold Star Method:
Erase all of the blocks and place a bridge at the top of the left array, but
omit the two left blocks; make a bridge on the top of the right array. Activate
the 2 Mini Marios on the left. When they are past it, complete the bridge on
the left. Activate the last Mini Mario when the others reach it. Erase the left
bridge and set up a blockade, by placing a block 2 spaces above the lower-right
corner of the left array. When they pass it, erase the bridge on the right and
make one on the bottom of that array.


3-2

Bronze Star: 000230-001530
Silver Star: 003100-005530
Golden Star: 005540-007740

Simple Method:
Switch the direction of the conveyor belts (with the switch, of course) and
activate your Mini Marios.

Gold Star Method:
Erase the blocks and make a bridge on the top of both arrays and activate the
Mini Marios. Once the Mini Marios pass the first bridge, remove it and place
one on the bottom of that array. When they pass that bridge, move it to the
bottom of the array on the right. When one of the Mini Marios makes it to the
card, (but not the other) erase the upper bridge and switch the direction of
the conveyor belt.


3-3

Bronze Star: 000000-001700
Silver Star: 001710-004170
Golden Star: 005410-006280

Simple Method:
Erase all the blocks and make a bridge from the upper girder to the ledge; that
is the row two block spaces down from the highest level possible. Set your Mini
Marios on auto-pilot, starting with the set of 2 and activating the third while
the others are falling. Do not erase the bridge until the Mini Marios press the
yellow switch a second time.

Gold Star Method:
Erase all the blocks and make a bridge from the upper girder to the ledge; that
is, the row two block spaces down from the highest level possible. Underneath,
make a staircase, from one block space above the lower-right corner. Activate
the set of 2 Mini Marios and once they reach the switch, erase the bridge, but
not the leftmost block, so as to keep the staircase in tact. Activate the third
Mini Mario and when the 3 finish going up the staircase, erase it, aside from
the right-most block, which will act as a cushion. Remake the bridge, so the
Mini Marios go over it once but remove it before they can pass it again.


3-4

Bronze Star: 002280-003350
Silver Star: 004900-005970
Golden Star: 005980-006810

Simple Method:
Erase all of the blocks, form a bridge directly over the spikes and also create
the start of a staircase to the upper-left corner by making the upper 2 blocks.
Activate the set of 2 Mini Marios and the third Mini Mario when you reach it.
When the Mini Marios reach the pipe, finish the staircase and when they reach
the first Pop-up Block, activate it.

Gold Star Method:
Erase all of the blocks, form a staircase from the lower-left and also make the
start of a staircase from the lower-right corner by forming the lower 2 blocks.
Activate the set of 2 Mini Marios, followed by the third Mini Mario, for when
the others get the card. When the Mini Marios reach the pipe, finish the
staircase and erase the other one. Activate the Pop-up Block when the Mini
Marios get to.



3-5

Bronze Star: 002380-002770
Silver Star: 004030-004940
Golden Star: 004950-006450

Simple Method:
Erase the blocks and block the Thwomp by placing 2 blocks directly above its
highest position, when it is there. On the right, make a small staircase to the
girder and M-Token. Finally, make a staircase up to the door. (Make it start on
the block space 1 below and to the right of the door) Erase the lower-right
block. Activate the set of 2 Mini Marios. When they pass the first staircase,
put the last block of the staircase in.

Gold Star Method:
Erase the blocks and block the Thwomp, placing 2 blocks directly below it, when
it is in its highest position. On the right, make a staircase up to the card; a
block should be put in place to start a bridge to the left, from the ledge with
the card and level with it. Activate the set of 2 Mini Marios and the third one
when they reach it. As they go over the staircase, form the bridge, so they can
return on it. Now erase the staircase and, under the Thwomp, make a bridge such
that the Mini Marios can pass over it, in its entirety. Therefore make it, such
that it is 1 unit lower than normal.


3-6

Bronze Star: 001300-002350
Silver Star: 003960-004070
Golden Star: 004080-007340

Simple Method:
Erase the blocks and form a bridge on the highest level, with the girder.
Activate the Mini Marios and when they are past the first block of the bridge,
erase it and place it on the upper-left corner of the array on the right.

Note: If you are having trouble doing that in time, try letting all 3 Mini
Marios walk around the magnetic bar one time. You get a better score this way,
too!

Gold Star Method:
Erase the blocks and form a bridge on the highest level, with the girder.
Activate the Mini Marios and when they pass the bridge, erase it. Once they
have all gone past the array on the right, make a bridge on the highest level
there. Erase the left 3 blocks and make a blockade, 2 spaces to the left and
below the upper-right corner of that array. (the existing block)


3-7

Bronze Star: 001230-003610
Silver Star: 003620-005030
Golden Star: 005040-006340

Method: (Both methods are the same, so...)
Erase the 6 blocks and form a staircase from the lower-left Mini Mario,
upwards. In the array on the right, make the start of a bridge on the top.
Activate the 3 Mini Marios; when the 2 on the left get up the staircase, erase
it and finish the bridge.


3-Key

Bronze Star: 001380-002120
Silver Star: 002860-006030
Golden Star: 006040-007760

Simple Method:
Erase all the blocks and place 1 in the lower-left and 1 in the lower-right
corner of the array. Activate the Key Mini Mario. When it is about 1 tile away
from the edge, activate the other 2. You will just barely make it, so try to be
hasty about it.

Note: If this does not work for you, try the other method I have.

Gold Star Method:
Erase the upper 2 blocks, so you only have a bridge left. Place a single block
in the block space 1 to the right of the lower-left corner. Now, activate the
Mini Marios on the left. When they cross the bridge, erase it and make one 3
block spaces lower. When they get to the left of that bridge, erase it. Once
they turn around after that, place a block in the lower-left corner of the set
of block spaces.

Note: You can speed up the process at the end by making a full bridge, instead
of just 2 blocks in a row.


3-Donkey Kong

Bronze Star: 003020-004180
Silver Star: 004190-007590
Golden Star: 007600-009260

Guide:
If you need to, use L or R to show a line guide for your Mini Marios. Try to
quickly get under Donkey Kong, so that you may fire a Mini Mario at him. If you
can, try and stay in the center. The Venus Fire Traps are a problem in
achieving this, but it is better to miss a shot, as opposed to being fired
upon, so move as needed. The diagonal shooting ones are the hardest, because it
is hard to judge where they will fire at. Finding out where they fire at will
be of great help. If necessary, take your eyes off the top screen entirely, so
that you may dodge these shots.

Occasionally, a Piranha Plant will come out in the middle pipe, instead of the
normal Venus Fire Trap, but do not count on it. It stays out slightly longer
than the Venus Fire Traps, so be especially careful when firing in that area.
As usual, blue timers are very useful, so pick them up. The card is beneficial
if kept on the field, as there are fewer Venus Fire Traps that way.

Gold Star Help:
There is not much help to give, other than make sure to grab the card and loose
no Mini Marios. Obviously, hitting Donkey Kong is a lesser priority to dodging
fireballs, so worry about that, first. Try not to delay in getting the card. It
does not appear often and normally with Donkey Kong.


3-Special

Bronze Star: 000800-005750
Silver Star: 005760-010010
Golden Star: 010020-011410

Simple Method:
Erase the upper-right bridge and make a staircase up to the door. Place a block
in the upper-left corner of the lower-left array. Activate all of the Mini
Marios.

Gold Star Method:
Erase the two bridges on the right and make a staircase from the pipe. Place a
cushion in the lower-right corner of the upper-left array and another one, 1
space to the left of the upper-right corner of the lower-left array. Activate
the 2 Mini Marios on the right. When they pass by the bridge, erase the block
on the left and place one three spaces higher than it. When the Mini Marios hop
up the staircase, erase it and make one in the same array, going the other way.


Floor 4: Jungle Rumble


4-1

Bronze Star: 000000-001650
Silver Star: 001660-004200
Golden Star: 004210-007170

Simple Method:
Erase both sets of blocks. Start a staircase downwards from the red gate but do
not put in the last block. Start the set of 2 Mini Marios. When they press the
red switch, start the last Mini Mario and finish the staircase.

Gold Star Method:
Erase both sets of blocks. Start a staircase from the right of the red gate,
but only for 2 blocks. Make a bridge on the top of the array on the right.
Start the set of 2 Mini Marios, followed by the other Mini Mario when they
reach the red switch. Erase the bridge when they pass it. Place a blockade to
the immediate right of the red switch, that being a block 2 units above ground
level on the left side of the array on the right. Finish the staircase when
they get past it the second time.


4-2

Bronze Star: 002250-002810
Silver Star: 002820-006530
Golden Star: 006540-007740

Simple Method:
Erase all the blocks in the vertical line. In the array on the right,
make a staircase from the spring block, downwards. Start the left set of Mini
Marios and when they reach it, the remaining Mini Mario. When the Mini Marios
have turned around, activate the Blue Spring Box for each of them.

Gold Star Method:
Erase all the blocks except the rightmost one. Make a bridge in the array on
the right, on the level of the card. Make a staircase, downwards, using the
leftmost block of this bridge. Start the Mini Marios on the left and when they
reach it, the last Mini Mario. For the last Mini Mario to pass over it,
activate the Blue Spring Box. When the Mini Marios pass over it, erase the
bridge, not including the leftmost block. Activate the Blue Spring Box as they
pass over it.


4-3

Bronze Star: 001350-002930
Silver Star: 003670-005090
Golden Star: 005100-007140

Simple Method:
Erase the blocks and make a bridge on the bottom level, just above the spikes.
Activate the Mini Marios.

Gold Star Method:
Erase the blocks and make a staircase from the lower-left corner, up. Activate
the Mini Marios and when they pass the yellow switch, erase the staircase and
make one, starting at the upper-right corner.

Note: That Pop-up Block can be used to make the trip to the yellow switch much
shorter. Making bridges, instead of staircases will also make it faster, but
let the Mini Marios drop when coming back.


4-4

Bronze Star: 001520-002930
Silver Star: 004200-005560
Golden Star: 005570-006270

Simple Method:
Erase the blocks. On the lower array, make the top 2 blocks of a staircase to
the upper-right corner. On the upper array, make a similar one to the above by
using the upper-right corner, but make the whole thing. Activate the Mini Mario
on the right. When it passes the array, finish the staircase. Activate the
lower Pop-Up Block whenever the Snifit is about to fire upon the Mini Marios.
Try to start it when the Snifit is winding up.

Gold Star Method:
Erase the blocks and start a staircase to the upper-right of the lower array;
make sure to leave the bottom 2 units open. On the upper array, make a bridge
on the top. Activate the Mini Mario on the right and when it passes the array,
finish the staircase. Activate the Pop-up Block when the Snifit is about to
fire on the Mini Marios. When they pass the bridge, erase it and move it down a
level. Block the upper Snifit like you did the other one, but make sure the
Mini Marios turn around at the Pop-up Block.

Note: At the end, you can also place a block in the lower-left corner and put 2
blocks in the column to the right, such that the first is 1 unit up and to the
right of the first and that the second is 1 unit above the other. This would be
a blockade.


4-5

Bronze Star: 001270-002540
Silver Star: 002550-005540
Golden Star: 005550-007510

Simple Method:
Erase all the blocks and activate the 2 Mini Marios on the right. When they
pass the left array, make a staircase from the lower-left corner, upwards. When
all the Mini Marios pass it, erase that staircase and make one going the other
way.

Gold Star Method:
Erase all the blocks and make the right 2 blocks of a bridge at the top of the
array on the right. Activate the 2 Mini Marios on the right; make a staircase
from the lower-left corner of the array on the left. When the Mini Marios pass
it, and make one going the other way. When the first Mini Mario falls through
the bridge, finish it.


4-6

Bronze Star: 000000-001580
Silver Star: 004220-006040
Golden Star: 006050-007660

Simple Method:
Erase all the blocks and make a staircase, starting in the lower-left corner of
the array. Activate the Mini Marios and when they pass the staircase, erase it.

Gold Star Method:
Erase the vertical set of blocks and make a bridge on the top of the array. Now
activate the 2 Mini Marios on the right and use the Blue Spring Box on both of
them. when they pass the bridge, erase it and make one, 1 tier (3 block spaces)
down from the other one. When all the Mini Marios pass the lower bridge, erase
it and make a staircase starting at the lower-left corner of the array. Erase
the 3 left blocks of the bridge when the Mini Marios pass them. Finally, when
they pass the staircase, erase it, too.


4-7

Bronze Star: 000290-002040
Silver Star: 003020-006570
Golden Star: 006580-007570

Simple Method:
Erase all the blocks and make a bridge on the bottom level of the upper array,
except that the leftmost block is moved 2 block spaces upwards. Activate the
Mini Marios from bottom to top and make sure not to do so too quickly.

Gold Star Method:
Erase all the blocks and make a bridge on the tier with the highest Mini Mario,
without the rightmost block. Make a blockade by placing a block in the
upper-left corner. Activate the lowest Mini Mario and then the leftmost one.
When they both have turned around because of the blockade, erase it and
complete the bridge. When all Mini Marios are past that, (on the right) make a
bridge on the lowest level of the lower array.

Note: You gain a little bit of time by getting the upper Mini Mario to collect
the coins on the right, instead of using a blockade on the other 2 Mini Marios.
Be sure to activate the other Mini Marios at the right time.


4-Key

Bronze Star: 001890-002580
Silver Star: 005480-005550
Golden Star: 005800-007750

Simple Method:
Erase all the blocks. In the lower-left array, make a bridge on the bottom
level and a staircase from the lower-left corner. Lastly, put a blockade on the
right of the left array by placing a block 2 spaces above the lower-right
corner. Activate the 2 Mini Marios without the keys. Once they reach the red
switch, activate the Mini Mario with the key and keep the Mini Marios away from
the red Pyro Guys and the red switch with the Pop-up Blocks. Take the staircase
and blockade when you can, but keep the bridge in tact. When the Mini Mario
with the key turns around, stop using the Pop-up Block on the left, to let the
other Mini Marios through.

Gold Star Method:
Erase all the blocks and make a staircase in the lower-left array, starting at
the lower-left corner. Make a bridge at the bottom of the upper-right array and
activate the 2 Mini Marios without keys. When they pass the staircase, erase it
and make a blockade by placing a block 2 units above the lower-right corner of
the lower-left array. When they pass the bridge, erase it and make one at the
bottom of the lower-left array. When they turn around from the blockade, erase
it and use the Pop-up Blocks to stop the Mini Marios from getting to the Red
Pyro Guys and red switch. Activate the Mini Mario with the key. When it turns
around from the Pop-up Block, stop using the left one.


4-Donkey Kong

Bronze Star: 003900-004880
Silver Star: 004890-006010
Golden Star: 006020-009930

Guide:
This fight is fairly tricky. Use L or R to trigger a line guide if you need
help aiming, because you might well need it. The first thing to note is that
you cannot hurt Donkey Kong with the Mini Marios. He just breaks them. Use the
banana bunches, instead. Try to aim such that if he moves over towards your
Mini Mario, he will still not be able to break it. Your primary objective is to
get over him and hit the banana he will be under. If he is in a corner, fire at
the banana bunch away from the corner, that he is still under. You will nail
him, even if he moves. When he moves quickly, you might just want to avoid
firing, as he is normally too erratic to hit. When he is flashing red, he can
not be hurt. The banana bunches can hurt Mini Marios, too. Donkey Kong never
moves up and down on the same vine 2 times in a row and always does so in 1
direction, not 2.

The biggest pain would be the Snapjaws he gets on vines. If they are blocking
you from firing onto the banana bunch he is under, try going above them,
instead, as they die when hit by that banana bunch. They will respawn soon,
though, so try to take advantage of the situation. It will appear starting at
hit 1 and the second one at hit 5.

The Nitpicker is a bit of a problem, but it often dies to banana bunches that
fail to hit Donkey Kong and normally is not in the way. When Donkey Kong gets
damaged, it will move around much faster and drop 2 eggs. (4 on hit 5) Try to
avoid being under it for long periods of time, instead moving in the opposite
direction that said Nitpicker is moving in. It appears after hit 2.

Gold Star Help:
Try to avoid risky shots. You have plenty of time. Avoid the -30 second clocks,
if you can, though you can still get through with a gold star when hitting 1 or
2. Get the card as soon as you can. Since it is often risky to get, worry about
it as soon as it comes on, but still, try not to make shots that are too risky.
The card appears on hit 2.


4-Special

Bronze Star: ??????-??????
Silver Star: 000000-008900
Golden Star: 009230-011050

Method:
Erase the bridge and make one on the lowest level of that array. Activate all
the Mini Marios, quickly. When they go past the bridge the second time, erase
it and make one on the top level of that array. Use the Spring Box on each Mini
Mario, the next 2 times they pass over it. When they pass over the bridge after
having collected the M-Token, erase it and make a staircase to the upper-left
corner. Once they are on the left of it, again, erase the staircase and make a
bridge on the top level of the array. Activate the Spring Box a final 4 times,
one on each Mini Mario, to get them to the goal.

-------------------------------------------------------------------------------

Plus Mode


Floor 1: Mini Mayhem


1-1+

Bronze Star: 002370-003260
Silver Star: 003280-004750
Golden Star: 006600, exact

Simple Method:
Take one of the blocks from the left array and use it to blockade the upper
Mini Mario; put it 2 block spaces above the lower-right corner of the left
array. When the Mini Mario turns around, erase all the blocks in the left array
and make a bridge on the bottom of that array.

Gold Star Method:
Take one of the blocks from the left array and use it to blockade the upper
Mini Mario; put it 2 block spaces above the lower-right corner of the left
array. Erase all of the blocks in the array on the right and make a bridge on
the top of that array. When the Mini Mario on top turns around, erase the
blockade and make a staircase up to the card. When the Mini Marios get across
the bridge on the right, erase it and make one on the bottom of that array.
When the Mini Marios fall down the staircase, erase it and make a bridge on the
bottom of the left array.


1-2+

Bronze Star: 002440-002530
Silver Star: 002540-005200
Golden Star: 005210-007200

Simple Method:
When both Mini Marios are to the right of the array, erase any block of the
array (not the bridge below) other than the leftmost one and place it 2 block
spaces above and 1 to the right of the lower-left corner.

Gold Star Method:
Erase the upper bridge and make one on the top of the array. When a Mini Mario
passes the bridge, erase it and make a blockade at the bottom of the array, by
placing one block in the lower-left corner and another block 1 block space to
the right of and 2 block spaces above the lower-left corner. 


1-3+

Bronze Star: 001340-002630
Silver Star: 003930-005380
Golden Star: 005390-005960

Simple Method:
Let all the Mini Marios join up at the bottom. When they are off the pink
blocks, erase them and make a bridge adjacent to the ground right under the
door.

Gold Star Method:
Let all the Mini Marios join up at the bottom and erase the pink blocks once
they are off them. Make a bridge on the top tier. Once they get off that one,
erase it and make it in the middle, so that the Mini Marios go to the door.


1-4+

Bronze Star: 002480-002970
Silver Star: 003270-005130
Golden Star: 005140-007480

Simple Method:
Press the conveyor belt switch. Erase the pink blocks and make a bridge on the
top of the array.

Gold Star Method:
Switch the conveyor belt and erase the blocks. Form a bridge on the bottom of
the array. When the Mini Marios bump into each other on the bridge, switch the
conveyor belt and erase the leftmost block of the bridge. When the Mini Marios
get to the right of the bridge, switch the conveyor again and make a bridge on
the top of the array.


1-5+

Bronze Star: 000390-001720
Silver Star: 001730-004280
Golden Star: 004290-007040

Simple Method:
Erase the higher bridge. When the Mini Marios turn around, put it back where it
was, which was 4 block spaces above the lower bridge.

Gold Star Method:
Erase the higher bridge. When the Mini Marios get back onto the ladders, erase
the bridge on the bottom and place one on the top of the array and in the
middle, which is 4 blocks below the existing bridge. Once they get off the high
bridge, erase it. (but not the one below it!)


1-6+

Bronze Star: 002350-002920
Silver Star: 003390-006700
Golden Star: 006710-006880

NOTE: The bottom array is the part of the array that is a 3 by 4 rectangle.
The 2 other rectangles are the right and left arrays.

Simple Method:
Once the first Mini Mario passes it, erase the rightmost block of the bottom
array.

Gold Star Method:
Erase blocks from the bottom array not including the rightmost block, nor the
block 1 block space above the lower-left corner. Finish the bridges on the top
of the right and left arrays. Make a staircase in the bottom array, starting
from 1 block space to the left of the lower-right corner. To finish it, use the
block just above the lower-left corner. (But only when you put the second block
in, so as to block the Mini-Spiky Snifit) Erase the bridge on the left once the
Mini Mario on top has passed it (it probably has) and place a block in front of
the other Mini-Spiky Snifit. Once the Mini Marios reach the wall on the right a
second time, (so that they are together) extend the staircase into the left
array, to the pipe.


1-7+

Bronze Star: 002290-002750
Silver Star: 002790-005820
Golden Star: 005830-006150

Simple Method:
Take a block from the left array and use it to blockade the Mini Marios in the
right corner. Do this by placing the block 2 units above the lower-right corner
of the array on the right. When the Mini-Spear Guy on top goes onto the pink
block tower, erase it and the remaining block that the Mini-Spear Guy is
standing on. Make a staircase from the Mini Marios up to the door and erase the
blockade.

Gold Star Method:
Wait for the lower Mini-Spear Guy to be on the pink blocks, erase them and put
them back. Now erase the blocks in the column of pink blocks, aside from the
top and bottom blocks of it. If needed, blockade the Mini Marios in and extend
the 1 block bridge on the top to 2 blocks. When the upper Mini-Spear Guy is at
the edge of the "bridge" it is on, erase it and the part of the bridge below
it, reforming the latter. If you made a blockade, erase it. When the Mini
Marios get to the other side, make a staircase up to the door.


1-Key+

Bronze Star: 002270-002760
Silver Star: 002820-005680
Golden Star: 005690-006080

Simple Method:
Erase the lower 6 blocks and make a bridge on the lowest level of the bridge.
When the Key Mini Mario is by itself, erase the block on the left. Raise the
Pop-Up Block when the 2 Mini Marios on the left are about to pass by it.

Gold Star Method:
Erase the middle 4 blocks, finish the bridge (the two lower blocks) and make a
bridge beneath the card. Erase the higher bridge when no Mini Marios are on it;
make a new bridge at the bottom of the array. When the Key Mini Mario is on its
own, erase the leftmost block of the higher bridge. Activate the Pop-Up Block
when the regular Mini Marios are about to reach it.


1-Donkey Kong+

Bronze Star: 001480-004220
Silver Star: 005330-006340
Golden Star: 007930-008980

Guide:
This battle is mostly the same as 1-DK, but Donkey Kong uses stronger stuff
earlier on and ends stronger. I will just note the differences in his patterns.
If you need more help, check my help for 1-DK.

He will often bring down the large girders when you hit him, even at the start.
There will only be 1 with the rest of the rubble. He often makes gray clocks
fall, with the other bits of rubble, so avoid those, too, as they cost 30
seconds. If you have a choice between rubble and the gray clock, though, go for
the clock. After 3 hits, he starts only bringing down the large girders when
hit. After that, he is very quick to hide, so you might need to hope he appears
directly above you. As usual, stay in the middle.

Gold Star Help:
That card comes and goes very quickly. Try to get it as soon as possible,
provided that you will not lose a Mini Mario that way. As usual, stay in the
middle if you can, so as to get Donkey Kong more quickly. The card starts
appearing after you hit him 2 times.


1-Special+

Bronze Star: 000000-002320
Silver Star: 004960-008020
Golden Star: 008030-011090

Simple Method:
Erase the lower group of pink blocks and, once the Mini Marios fall, make a
bridge on the bottom of the array.

Gold Star Method:
Erase all the pink blocks. Once the Mini Marios have fallen down, make a
staircase from the lower-left corner of the array, upwards; make a bridge on
the top of the array, aside from the leftmost block. Make a bridge in the block
spaces sticking out on the left and have it go in to the main array. Erase the
staircase when the Mini Marios cross it and make a bridge on the bottom of the
array. Use the Yellow Spring Box when the Mini Marios reach it.


Floor 2: Sandstone Stroll


2-1+

Bronze Star: 002410-002780
Silver Star: 004720-006560
Golden Star: 006570-006900

Simple Method:
Erase the column of pink blocks on the right and make a bridge on the top tier.
When the Mini Mario higher up has pressed the switch, erase the bridge and wait
for it to join the other one. Make a bridge from the yellow gate.

Gold Star Method:
Erase the column of pink blocks on the right and make a bridge on the top tier.
When the higher Mini Mario reaches the red switch, erase the other column of
blocks. When it passes the bridge again, erase the bridge and make a new bridge
from the yellow gate.


2-2+

Bronze Star: 001460-002300
Silver Star: 003990-004620
Golden Star: 004630-008170

Simple Method:
Erase the 2 leftmost blocks of the lower-left bridge and make a blockade, by
placing one block in the lower-left corner and the other 2 block spaces above
and 1 block space to the right of that other block. Erase the highest bridge
after the Mini Mario has crossed it. When all 3 Mini Marios fall down, fix the
bridge on the left and then erase the blockade. Once the Mini Marios are past
the left array, make a staircase up to the yellow gate.

Gold Star Method:
Erase the lower-left bridge. Make a staircase in the left array, starting 1
block space above the lower-right corner, but only for 2 blocks. Similarly,
start a bridge from the lower-left corner of the left array, for 2 blocks. Once
the Mini Marios on the right have reached the red switch, erase the lower-right
bridge and make one on the top of the array on the right. Erase the bridge on
the left and make a staircase from the upper-right corner, but only after the
Mini Mario on the left falls down to the yellow switch. Once the Mini Marios go
over that staircase, erase it and make a bridge at on top of the left array.

Note: At the end, you can speed things up a little bit by having the bridge on
the right be at the bottom of its array, but have the middle block be a
blockade. Make sure to make the bridge on the left a staircase, instead.


2-3+

Bronze Star: 000490-001780
Silver Star: 003160-006990
Golden Star: 007000-007170

Simple Method:
Erase the 5 highest pink blocks of the array on the right. When the Mini Marios
fall down onto the bridge above the spikes, make a bridge to the blue pipe. Now
erase the bridge in the left array and make one on the bottom of that array.

Gold Star Method:
Erase the 5 highest pink blocks of the array on the right and make a bridge in
the same array, to the blue pipe. Erase the lower bridge in the same array and
make a staircase to the big coin. Add a blockade in front of the yellow pipe,
which would be 2 block spaces above the lower-right corner of the array on the
right. When the Mini Marios go into the yellow pipe, erase the bridge in the
left array and make a blockade by placing a block in the lower-left corner and
another 2 block spaces above and 1 block space to the right of the other block.
When the Mini Marios turn around after the staircase, erase it and make a
bridge on the bottom of the left array. (You already have 1 block of it.) Erase
the blockade after all the Mini Marios have fallen down.


2-4+

Bronze Star: 002430-002880
Silver Star: 002890-004840
Golden Star: 004850-005960

Simple Method:
Erase the higher bridge on the left and use it to trap the fireballs with the
Venus Fire Traps on the left. Take one of the blocks in the lower-left array
and make a staircase (of one block) to get above the wall, by placing it 1
block space above the lower-left corner of the upper-right array. Erase the
block in the lower-left of corner of that array and fix the bridge you just
removed a block from.

Gold Star Method:
Erase the lower bridge on the left and use it to trap the fireballs with the
Venus Fire Traps on the left. Take one of the blocks from the bridge in the
lower-left array and make a staircase from the Mini Marios to the girder. Erase
the block below it and fix the bridge. When the Mini Marios have gotten past
the array on the right, erase all the blocks in it and make a bridge on the top
of it, such that the fireballs are trapped below it. When the Mini Marios make
it into the blue pipe, erase the bridge they were just on and place one on the
bottom of the lower-left array.


2-5+

Bronze Star: 001470-002670
Silver Star: 004010-006680
Golden Star: 006690-007170

Simple Method:
Wait until the lower 2 Mini Marios turn around and then erase the vertical
column of pink blocks and make a staircase from the lower-left corner of that
array. (the middle one) Erase the bridge in the array on the right and make one
3 block spaces down. (one tier down) Finally, erase the bridge in the left
array and make one on the bottom of said array.

Gold Star Method:
Once the lower 2 Mini Marios turn around from the vertical column of blocks,
erase it and make a staircase, starting from the lower-left corner of the
middle array. Erase the leftmost block of the bridge in the array on the right
and place it 3 block spaces lower. Finally, erase the bridge in the left array
and make a staircase from the lower-right corner of that array.

Note: You can make the staircase right away if you do not worry about the
bridge on the right, until the 2 Mini Marios have passed it; erase it and make
one 3 block spaces below, aside from the rightmost block, which is 2 block
spaces higher, to form a blockade. It only saves about 4 seconds, though.


2-6+

Bronze Star: 000380-001680
Silver Star: 003190-007110
Golden Star: 007120-007860

Simple Method:
Erase the higher bridge in the lower-left array. Rotate the pipe junction
counter-clockwise. Make a bridge at the top of the lower-right array.

Gold Star Method:
Erase the upper bridge of the lower-left array and rotate the pipe junction
counter-clockwise. Make a staircase from the upper-left corner of the
lower-right array. Once the Mini Marios reach the pipe, erase the 2 bridges
over spikes and place bridges at the top and bottom of the upper-right array.
Rotate the pipe junction counter-clockwise again, once the Mini Marios are past
the junction and again when they go through it again. After the Mini Marios
reach the wall, erase the rightmost block of the higher bridge. Once a Mini
Mario grabs the card, erase the leftmost block of the lower bridge. Erase the
staircase in the lower-right array and make a bridge on the top of that array.


2-7+

Bronze Star: 000560-002250
Silver Star: 002260-006960
Golden Star: 006970-008300

Simple Method:
Erase the column of blocks in the array on the right and make a staircase from
the lower-left corner. Once the Mini Mario on the left passes by the first
bridge, erase it and put 2 blocks underneath the the Hammers on the right. Also
place a block in the lower-right corner of the array on the right, as blockade.

Gold Star Method:
Erase the bridge on the left and make a blockade with a block in the lower-left
corner and another block 1 block space to the right of and 2 block spaces above
the other block. Once the Mini Mario on the left turns around, erase the higher
of those 2 blocks and make a staircase, starting with the remaining block. Make
a bridge 3 block spaces above the bottom level of the middle array by erasing
the bridge at the top of said array. Once the Mini Mario is on that bridge,
erase the vertical column on the right and make a staircase from the lower-left
corner. Erase the staircase on the left and place blocks underneath the Hammers
and in the lower-right corner of the array on the right. Erase a bridge in the
middle array and make another bridge on the top of that array.


2-Key+

Bronze Star: 000640-001760
Silver Star: 004400-008050
Golden Star: 008060-008240

Simple Method:
In the lower array, erase the top 3 blocks of the vertical column. Once the
Mini Marios turn around, erase the next block in the column. In the higher
array, erase the bridge. Place a bridge in the 1 block space high array.

Gold Star Method:
Erase the 3 blocks in the middle of the lower array and the bridge on the top
of the higher array. Make a staircase starting in the lower-left corner of the
higher array. When you can, erase a bridge in the lower array and make one in
the 1 block space high array and a block in the lower-right corner of the lower
array, as blockade. Once the card has been collected, erase the staircase and
blockade.


2-Donkey Kong+

Bronze Star: 003690-004050
Silver Star: 005200-007380
Golden Star: 007390-010270
Guide:
This battle is mostly the same as 2-DK, but Donkey Kong uses stronger stuff
earlier on and ends stronger. I will just note the differences in his patterns.
If you need more help, check my help for 2-DK.

As before, get the card when it appears, as it occupies a space. Avoid the grey
clocks, as they take 30 seconds away from you. He also will periodically move
at about twice the speed compared to usual. Other than that, this is mostly
just a faster firing version of 2-DK.

Gold Star Help:
Like I said above, this is really just a faster version of 2-DK. The card
appears after 2 hits. The grey clocks are better than losing a Mini Mario, but
not by a whole lot, so try to avoid them, too. You might need to be a bit more
cautious, but make sure not to let time get too low!


2-Special+

Bronze Star: 000000-005450
Silver Star: 005460-007040
Golden Star: 007050-012350

Method: (The "simple method" would end up being more complex than this one)
Erase the bridge on top of the lower-left array and make one on the bottom of
the lower-right array. Erase the bridge in the upper-left array and make one on
the top of the lower-right array. Once the lower 2 Mini Marios get to the right
of it, erase the bridge in the lower-left array and make one 3 block spaces
below the bridge at the top of the lower-right array. Once they pass the bottom
bridge of the lower-right array, erase it and make one on the top of the
lower-left array. Once the Mini Marios are to the left of the bridge in the
lower-right array, erase one and make one at the top of the upper-left array.


Floor 3: Magnet Mania


3-1+

Bronze Star: 000000-002110
Silver Star: 002170-007770
Golden Star: 007780-009020

Simple Method:
Flip the rotating magnet bar once the 2 Mini Marios are both on it. (keep in
mind that they cannot be on the ends to be flipped) Once those 2 Mini Marios
turn around from the wall on the right, erase the upper bridge in the array on
the right. Make a bridge at the bottom of the left array. When the first Mini
Mario gets on to the rotating magnet bar on the left, flip it. Flip it again
when the other 2 are on it.

Gold Star Method:
Erase the bridge over the spikes. When the 2 Mini Marios are on it, flip the
rotating magnet bar. (keep in mind that they cannot be on the ends to be
flipped) Once the Mini Marios turn around from the wall, erase the upper bridge
of the array on the right. Make half of a bridge in the middle "array", on the
right. Make a bridge on the top of the left array. Erase the half-bridge once
the Mini Marios have crossed it and make a bridge on the bottom of the left
array. Flip the rotating magnet bar when the first Mini Mario gets on it and
then when the other 2 get on it. Once all 3 Mini Marios have crossed it, erase
the upper bridge of the left array.

Note: You can also make one of the bridges at the beginning or after you flip
the Mini Marios.


3-2+

Bronze Star: 002420-002850
Silver Star: 002900-007160
Golden Star: 007170-008410

Simple Method:
Erase 2 blocks from, say, under the Thwomp. Make a blockade at the bottom level
by placing a block in the lower-left corner and another 1 block to the right of
and 2 blocks above the other block. Erase the block above the lower-left corner
of the array.

Gold Star Method:
Erase all the blocks in the left array, except for the blockade on the left.
Block the Thwomp under the card and then create a bridge from girder to girder,
after the 2 Mini Marios fall. Also block the Thwomp on the right from crushing
your Mini Marios. Once the Mini Marios cross to the other side of the bridge,
erase it and make a bridge 3 block spaces lower than the previous one. Also
make sure to eliminate the blockade. Once the Mini Marios get to the left of
the Thwomp, erase the barrier above it and block it on the top. Place blocks
directly above all the spikes before or after this. Take some blocks from under
the Thwomp on the right, since you need more. (Just leave at least 1)


3-3+

Bronze Star: 002360-002780
Silver Star: 004790-007960
Golden Star: 007970-008120

Simple Method:
Erase the bridge in the left array and place 2 blocks, one in the upper-right
corner and one in the upper-left corner. Flip the left rotating magnet bar once
the 2 Mini Marios are both on it. Erase the bridge in the array on the right,
make one on the level of the door and place a block in the upper-left corner of
that array.

Gold Star Method:
Erase the bridge in the left array and place 2 blocks, one in the upper-right
corner and one in the upper-left corner. Flip the rotating magnet bars once the
2 Mini Marios are both on them. For the rotating magnet bar on the right, flip
it when there are 2 Mini Marios on its right side.


3-4+

Bronze Star: 000470-001630
Silver Star: 004070-005310
Golden Star: 005320-008780

Simple Method:
Erase the higher of the bridges on the right and place one in the same array
but at the level of the door. Erase the bridge that is now above the one you
just placed.

Gold Star Method:
Switch the conveyor belts and erase the lower-right bridge; make one on the top
of the upper-left array. Once the Mini Marios have gone across the conveyor
belt, switch it again. Erase the bridge on the right and make one 4 block
spaces down, as soon as the Mini Mario currently on that bridge gets to its
right. As the Mini Marios get to the right of them, erase the bridges other
than the one you just made. Make 2 bridges just above the spikes. Place a
blockade by putting a block 2 block spaces above the lower-right corner of the
array on the right. Once the Mini Marios have all fallen down, erase the
leftmost block of the bridge they are currently on. Replace the block where it
was once they fall down further and make a bridge on the top of the lower-left
array by erasing the blockade. Switch the conveyor belts once the Mini Marios
have gotten to the card.


3-5+

Bronze Star: 001980-002760
Silver Star: 002770-006960
Golden Star: 006970-008130

Simple Method:
Quickly erase the bridge in the upper-left array and block the fireballs of the
2 Venus Fire Traps. Erase the lower bridge of the lower-left array and place a
staircase to block the fireballs by starting from the lower-right corner of the
lower-left array. Once the Mini Mario is off the bridge just above that, erase
said bridge, aside from the rightmost block. As soon as the 2 Mini Marios are
together, erase the block in the upper-right corner of the lower-left array.

Gold Star Method:
Quickly erase the bridge in the upper-left array and block the fireballs of the
2 Venus Fire Traps. Erase the lower bridge of the lower-left array and place a
staircase to block the fireballs by starting from the lower-right corner of the
lower-left array. Once the Mini Mario is off the bridge just above that, erase
said bridge, aside from the rightmost block. After the Mini Marios meet and the
second Mini Mario touches the wall on the right, erase the bridge in the array
on the lower-right aside from the leftmost block and make a staircase from the
lower-left corner of the array. Once the Mini Mario turns around from the block
in the corner, erase both that block and the block in the upper-right corner of
the lower-left array.


3-6+

Bronze Star: 000560-001790
Silver Star: 002850-007460
Golden Star: 007470-008320

Simple Method:
Erase the blocks on the top of the left array and place one in the lower-left
corner. In the array on the right, erase the block in the lower-right corner.
Place a block in the rightmost block in the bridge of block spaces below that.

Gold Star Method:
Erase the 2 leftmost blocks of the higher bridge in the array on the right. The
Mini Mario that starts higher than the others will need to be watched. Erase
the bridge, once it crosses it. Activate the Pop-up Block on the left when the
Mini Mario gets out of the blue pipe. Place a bridge in the bridge of block
spaces on the right. When the group of 2 Mini Marios get past it, erase one of
the middle blocks of the lower bridge in the array on the right. Activate the
Pop-up Block on the right when the Mini Marios are all to its left.


3-7+

Bronze Star: 001460-001940
Silver Star: 003740-005870
Golden Star: 005880-009150

Simple Method:
Once the Mini Marios on the left cross the bridge, erase the middle of it and
place the 2 blocks you erased 2 block spaces lower than where they were at
first. Erase the other bridge and place a block in the lower-right corner of
that array. When all 4 Mini Marios are together, erase the upper-right block of
that array.

Gold Star Method:
Once the Mini Marios on the left cross the bridge, erase it for a staircase,
starting from the lower-left corner of that array. Erase the other bridge and
make a staircase in the rightmost array, starting from the lower-right corner.
When the 2 Mini Marios cross it, erase it. When the 2 Mini Marios pass through
that array, make a bridge on the bottom of said array. After the first Mini
Mario gets past the bridge, erase it, so the other falls.


3-Key+

Bronze Star: 000440-002040
Silver Star: 003580-007120
Golden Star: 007130-009730

Simple Method:
Place a blockade in the bottom-right blockade, by placing a block in the exact
center of the array. The Mini Mario will stall before moving forward, so start
placing blocks at the bottom of the middle array which is currently on screen.
Place 2 blocks 1 block space above the lower-left corner and the other 1 to the
right of that block. Erase the left 2 blocks of the bridge with the Key Mini
Mario and place a block 1 block space below the remaining one. Once the Key
Mini Mario is on the little magnet bar, erase the blocks remaining. When ever
you can, make a blockade to turn around a single Mini Mario, so they all face
the same direction. A blockade would be in the center of either of the arrays
the Mini Marios go through. Once they are all facing the same direction, turn
them around to go around counter-clockwise, if need be and then make a bridge
on the top level of the lower-left array, making certain that the Key Mini
Mario is leading the group. Flip the rotating magnet bar whenever a Mini Mario
or more is on the right, but none are on the left. Make a staircase in the
upper-left array, to the door. Flip this rotating magnet bar like you did with
the first one, keeping all the Mini Marios on the top by the end.

Note: The Gold Star method might actually be easier here, if you are having
trouble following that wall of text. It is a little quicker to explain, but I
think it feels conceptually harder. It also requires more multi-tasking.

Gold Star Method:
Once the Key Mini Mario steps off the bridge, erase it and place a block 1
block space below the upper-right corner, forming a blockade. Erase the bridges
on the left and right and place a blockade in the middle of the lower-right
array's leftmost column. When the Key Mini Mario turns around, place a block in
the lower-left corner of the middle array. Once the Mini Mario on the left
falls down, make a staircase in the lower-left array, up to the magnet block.
When the Mini Mario on the right turns clockwise, erase the lone blocks. Flip
the rotating magnet bar once the Mini Mario and Key Mini Mario are both on it.
Erase the staircase and when the Mini Mario on the right has made 2 revolutions
around its block, make a staircase at the top of the lower-right array. Flip
that rotating magnet bar when the Mini Mario gets the big coin. Make a bridge
at the top bridge of block spaces; erase the bridge you had previously made and
make one at the top of the upper-left array.


3-Donkey Kong+

Bronze Star: 001370-004540
Silver Star: 004550-006670
Golden Star: 006680-009580

Guide:
This battle is mostly the same as 3-DK, but Donkey Kong uses stronger stuff
earlier on and ends stronger. I will just note the differences in his patterns.
If you need more help, check my help for 3-DK.

As with the other Plus Mode bosses, there will be gray clocks that take 30
seconds from you, so avoid those, if possible. The regular Piranha Plant is
much more common than before and stays out a little longer, so watch out for
that. You will normally encounter diagonally firing Venus Fire Traps each
volley, so if need be, fire your Mini Mario away to safety.

Gold Star Help:
There is so little to help you with that I have not already covered. The card
starts appearing after 2 hits, so grab that when you can. It will appear when
Donkey Kong does not, so if you can hit Donkey Kong, instead, go for it. Just
remember not to defeat him before you snag the card.


3-Special+

Bronze Star: 001340-002180
Silver Star: 006840-010000
Golden Star: 010010-013420

Simple Method:
Once the Mini Marios on the right pass the bridge, erase it, as from the second
block from the left. Once the Mini Marios on the left fall down from the bridge
in the upper-left array, erase it and make a staircase up to the door.

Gold Star Method:
Erase the bridge in the upper-left array. When the Mini Marios on the right
pass it, erase the bridge on the left; when the Mini Marios on the left pass
it, erase the middle blocks of the bridge. Make bridges directly over the
spikes. When the Mini Marios have all turned around and fallen off the magnetic
bar on the left, erase the two lone blocks in the lower-left array and make a
bridge at the top of the upper-middle array.

Note: You can speed up the end by making a blockade on the left, instead of a
bridge. The blockade would be 2 blocks on the bottom, towards the right, 1
block as the actual blockade and 1 block in the upper-right corner, so as to
get the Mini Marios to fall off.


Floor 4: Jungle Rumble


4-1+

Bronze Star: 001410-001910
Silver Star: 002760-005110
Golden Star: 005120-008250

Simple Method:
Erase the blocks to the right of the highest Mini Mario and extend the ground
the other Mini Marios are on by 1 block space. Once the highest Mini Mario
turns around, erase the other 2 blocks up there. Make a bridge with the lone
block once the set of 2 Mini Marios has fallen down. Place a bridge over the
solid red blocks by using one of the bridges above the spikes. Use the other
bridge to make a staircase up to the red blocks by the door, once the Mini
Marios have passed the array on the right.


Gold Star Method:
Erase the blocks to the right of the highest Mini Mario and extend the ground
the other Mini Marios are on by 1 block space. Once the highest Mini Mario
turns around, erase the other 2 blocks up there. Make a bridge with the lone
block once the set of 2 Mini Marios has fallen down. When all 3 Mini Marios
cross the bridge, erase it, aside from the rightmost block and use that to make
a staircase downwards. Erase the bridge below it. When all the Mini Marios have
passed the staircase, make a bridge with the rightmost block and place a
blockade in the left array, 1 block space above the lower-right corner. Erase
the staircase when you can. Once the Mini Marios have passed the bridge, make a
staircase, using its leftmost block, upwards.


4-2+

Bronze Star: 001330-001520
Silver Star: 003960-007420
Golden Star: 007430-008430

Simple Method:
Erase the 4 blocks in a column and place a blockade 2 block spaces above the
lower-right corner of the upper-left array and another one in the same spot of
the lower-right array. Additionally, place a cushion 2 block spaces to the left
of and 2 block spaces above the lower-right corner of the lower-right array.
Once the Mini Marios are all together, erase the first blockade and the bridge
on the right, near the girder with 3 coins. After they get off it, erase the
bridge above the 3 Pyro Guys that lead to the door.

Gold Star Method:
Erase the vertical column and the blocks next to it. Place a blockade 2 block
spaces above the lower-right corner of the upper-left array. Once the Mini
Marios have turned around, place a block in a staircase, using the blockade and
place a bridge on the upmost row of the lower-right array. Erase the blocks not
being used right now. When the Mini Marios have travelled up the staircase,
make a bridge on the same row as the other bridge, but in the upper-left array,
to the yellow Pyro Guys. Erase the staircase and once the Mini Marios have gone
across it, the bridge on the right. Place a block in the left column of the
lower-right array, 2 block spaces above the junction. (On the same row as the
Yellow Spring) When you can, erase the bridge, aside from the leftmost block
and place 3, one on the same level as the blue pipe, one in the lower-right
array, to the girder and one at the lower level of the upper-right array. Erase
the bridge on the top when you need to. (roughly once the Mini Marios have
started to turn around) Once the Mini Mario have gone across the other bridge
in the same array, erase it.


4-3+

Bronze Star: 000780-002030
Silver Star: 002040-005540
Golden Star: 005550-008080

Simple Method:
Erase the lower-left bridge and place it on the top of the lower-left array. As
the Mini Marios step on it, activate the Yellow Spring Box. Once all 3 Mini
Marios have gone through the pipe, turn the pipe junction clockwise. Erase the
bridge in the upper-right array and make one 3 block spaces below the highest
row. Activate the Yellow Spring Box whenever the Mini Marios go on it.

Gold Star Method:
Erase the lower-left bridge and place it on the top of the lower-left array. As
the Mini Marios step on it, activate the Yellow Spring Box. Once all 3 Mini
Marios have gone through the pipe, turn the pipe junction clockwise. Erase the
bridge in the lower-right array and place it at the top of that array. Rotate
the pipe junction counter-clockwise when the Mini Marios have gone through it.
Erase the bridge in the array on the upper-right, aside from the leftmost
block, and place a blockade 2 block spaces above and 1 block space to the right
of the remaining block, after the Mini Marios are below it. Activate the lower
Yellow Spring Box whenever a Mini Mario goes on it. Once the Mini Marios all
make it through, turn the pipe junction clockwise and do so again once the Mini
Marios go through it again. Erase the bridge in the upper-left array and place
it on the bottom of that array. When the Mini Marios have gone through the
pipe, (yet again) turn the pipe junction counter-clockwise. Erase the bridge
once the Mini Marios have gone back in the pipe and put it atop the upper-left
array. Erase the bridge in the lower-right array and place it 3 block spaces
below the top of the upper-right array. Activate the Yellow Spring Box whenever
a Mini Mario steps on it.


4-4+

Bronze Star: 000410-001520
Silver Star: 003980-008340
Golden Star: 008350-009130

Simple Method:
Erase the bridge the Mini-Spiky Snifit is on and when you can place a block in
front of it. Use that block to make a staircase upwards. On the top, erase 3 of
the block in the partial bridge, the ones on the right, and make a staircase
down from the remaining ones. Erase the blocks in the lower-right array and
make a bridge on the top of that array. (Make sure that all the Mini Marios
have fallen, first.) Use the last block to block the Mini-Spiky Snifit on the
top.

Gold Star Method:
In the lower-right array, erase the 3 blocks above the lowest row and place a
blockade by putting a block 2 block spaces above and 2 block spaces to left of
the lower-right corner of the lower-right array. Erase the bridge on which the
Mini-Spiky Snifit is and block it when you can. Use that block (the one in the
lower-right corner of the middle-left array) to form a staircase up to the pipe
before erasing the blocks in the lower-right array, to make a bridge on its
top. In the upper array, erase the bridge, place blocks on both sides of the
lower Mini-Spiky Snifit and place a bridge above that, so that it does not go
on the other 2 blocks. Additionally, place a block in front of the Mini-Spiky
Snifit higher up. As the Mini Marios travel on them, erase the blocks in the
lower 2 arrays. Once the Mini Marios have snagged the card, make a staircase,
using the block in front of the higher Mini-Spiky Snifit and make a bridge that
continues from the staircase, to the wall on the right. Once the Mini Marios
are all above the level of the door, erase the blocks below it and make a
bridge to the door.


4-5+

Bronze Star: 000230-002660
Silver Star: 002670-007950
Golden Star: 007960-010110

Simple Method:
Wait until the Thwomp crashes against the blocks before erasing the bridge that
is higher. Erase the middle of the lower bridge once the Mini Marios are to the
right of it. Block the Thwomp with the second lowest level of block spaces once
it is below them. Make a blockade in the higher array by placing a block in the
lower-left corner and a second 1 block space to the right of and 2 block spaces
above the previous one. Activate the Yellow Spring Box when the Mini Marios are
on top of it.

Gold Star Method:
Erase the 2 blocks in the middle of the higher bridge. When one Mini Mario gets
across the lower bridge, erase the 2 middle blocks of it, too. Now activate the
Blue Spring Box for the Mini Mario, quickly finish the higher bridge and secure
the Thwomp onto the spikes, so the next Mini Mario may pass by. From the bridge
in the higher array, erase a block and put it 1 block space to the right of and
2 block spaces above the lower-left corner. Activate the Yellow Spring Box when
each Mini Mario gets on it. You might need to activate the Pop-up Block for the
first time, so the other Mini Marios before can catch up.


4-6+

Bronze Star: 001340-002900
Silver Star: 004050-007010
Golden Star: 007020-009150

Simple Method:
Erase the entire staircase and form a bridge on the top of the lower array.
(not to be confused with the 2 columns of block spaces to the left) Place a
block in the lowest row of the column on the right, near the lower Mini-Pokey,
place another in the highest row of the column on the left and erase the higher
bridge when the Mini-Pokey is not on it. Form a staircase in the lower array,
starting 1 block space above the lower-left corner. Erase the bridge once the
Mini Marios all cross it the first time.

Gold Star Method:
Erase the staircase, aside from the lower 2 blocks of the upper-left array.
Erase the bridge the Mini-Pokey is on, form a bridge on the top of the lower
array and erase that bridge once the Mini-Pokey is on it. The Mini-Pokeys must
be blocked by placing a block in the highest row of the left column, the lowest
row of the column on the right and the lowest row of the middle-left column of
the lower array. (keep that Mini-Pokey to the right of that block) Additionally
place a block in the lone space to the right of the block you just placed. In
the upper-left array, make a staircase from the lower-left corner and erase the
blocks in the staircase. Make a bridge across the lower array. Erase the block
of the bridge furthest to the right and the block in the lone space once the
Mini Marios have turned around. Once all of the Mini Marios have fallen, make a
bridge as low as you can in the lower array, using the other bridge for blocks.

Note: You have time for mistakes. If you mess up once or twice, you have time
to try again.


4-7+

Bronze Star: 001470-001610
Silver Star: 001760-005270
Golden Star: 006060-008310

Simple Method:
In the upper-right array, erase the 3 highest blocks and place a blockade by
putting a block 1 block space to the right of and 2 block spaces above the
lower-left corner. Erase the bridge in the upper-left array, aside from the
block second from the right. Once the Mini Mario on the left falls, erase that
block and place 2 blocks in the 2 left columns on the same row. Erase them once
all the Mini Marios go across them once.

Gold Star Method:
In the upper-right array, erase the 3 highest blocks and finish the bridge that
is in the same array. Erase the 3 leftmost blocks of the bridge in the array on
the upper-left. Erase the remaining ones, once the Mini Mario crosses it. Place
a blockade in the upper-right array, by putting a block 2 block spaces above
the lower-left corner and a blockade in the upper-left array, by placing one 1
block space above and 1 block space to the right of the lower-left corner. Make
a bridge above the Circus Kong, on the lowest row of the upper-left array, but
not on the ends. Erase the blockade on the left once the Mini Marios are all
together, the bridge once they cross it and the other blockade once they turn
around. Place the 2 leftmost blocks of a bridge on the top of the upper-left
array. Erase them once the Mini Marios have all traveled across them.


4-Key+

Bronze Star: 000110-002010
Silver Star: 005500-007280
Golden Star: 007290-009580

Simple Method:
Erase the 2 rightmost blocks the middle array and use them to form a staircase
downwards, starting 1 block below the upper-right corner. Erase the 2 leftmost
blocks from the staircase in the upper array. Activate the Blue Spring Box when
the Mini Mario lands on it, both times. Use the Yellow Spring Box whenever a
Mini Mario travels over it. After the first 5 times, ignore the ones before the
Key Mini Mario.

Gold Star Method:
Erase the staircase and place a bridge on the top of the lower array. Once the
Capture Kong captures the Key Mini Mario, erase everything in the middle array.
When it gets to the other side, place a block 1 block space above the corner in
lower-right. Erase the bridge once the Key Mini Mario makes it across it, but
before the next one does. Activate the Blue Spring Box whenever a Mini Mario
goes over it. Make a bridge 1 block space below the highest level of the upper
array. Once the Mini Marios have collected the coins on the right, use the
Yellow Spring Box on a normal Mini Mario and blockade the others in, by placing
a block 1 block space above the lower-right corner. When the Mini Mario on the
right is returning, activate the Yellow Spring Box for any Mini Mario facing to
the left, starting with the Key Mini Mario.


4-Donkey Kong+

Bronze Star: 003690-004470
Silver Star: 004480-007970
Golden Star: 007980-008970

Guide:
This battle is mostly the same as 4-DK, but Donkey Kong uses stronger stuff
earlier on and ends stronger. I will just note the differences in his patterns.
If you need more help, check my help for 4-DK.

The first Snapjaw appears from the start. The Nitpicker appears after hit 1
wears off. The card appears after hit 2, while the second Snapjaw appears after
hit 2 wears off. On hits 3 and 4, the Nitpicker fires 4 eggs. After hit 4, the
third (and final) Snapjaw appears. On hit 5, the Nitpicker fires 5 eggs.

The Snapjaws are a pain, so be careful about them. Donkey Kong is not easy to
predict, so try hitting bananas he is likely to be under. Fortunately, gray
clocks rarely appear, but that also means blue ones do not appear often,
either.

Gold Star Help:
Getting rid of the Nitpicker or one of the Snapjaws can be an immense help. The
Snapjaw on the left only appears on the 2 leftmost vines, alternating if it can
and the one on the right does the same, only on the 2 rightmost vines. The one
in the middle will appear on any of the 3 vines not on the ends. The Snapjaws
are probably a bigger threat when compared to the Nitpicker and you will most
likely need to shoot from the opposite side to get past them. Remember, 1 Mini
Mario lost means you lose the entire Gold Star! (Unless you can finish in about
80 seconds)


4-Special+

Bronze Star: 000000-??????
Silver Star: ??????-006950
Golden Star: 011050-013070

Method: (both are the same, so...)
Erase the column on the left to form a bridge in the middle of that array. When
the 3 Mini Marios turn around, erase the column on the right and make a bridge
on the bottom of the same array. When the fourth Mini Mario turns around from
the yellow vertical gate, erase the rightmost block of the bridge it is near
and place a block in the spot just above the spikes near the left array. Once
that Mini Mario has made it past the blocks, erase the ones on the left and
form a staircase, downwards, in the left array, starting from the lower-right
"corner" and ending in the lower-left corner. When the fifth Mini Mario passes
it, erase the bridge on the right and place a blockade in the middle of the
columns of block spaces. (one near the yellow switch and one near the door)
Erase the lower blockade once the Mini Marios collect the last coins.

-------------------------------------------------------------------------------

Bonus Levels


Rooftop


R-1

Bronze Star: 002140-002910
Silver Star: 003120-006240
Golden Star: 006250-007300

Simple Method:
Erase the blocks and form a staircase, starting from the block space above the
lower-left corner of the array. Activate the Mini Toads. As the Mini Toads make
it across, erase blocks from the staircase and use them to extend the higher
end into a bridge to the right.

Gold Star Method:
Erase the blocks and make a bridge on the bottom level of the array. Activate
the Mini Toads. As the come back from the right, erase the bridge and make a
staircase/bridge to the coins that are a bit higher up. Erase the blocks they
go over, after they do so and make a staircase/bridge up to the coins. Have it
stop right before the leftmost block, using blocks travelled over to make the
rest of the structure. Erase that when you can and make a staircase up to the
door, starting from the block space above the lower-left corner. Erase blocks
as needed, to make the bridge over to the door.


R-2

Bronze Star: 000000-001500
Silver Star: 002900-008300
Golden Star: 008310-008840

Simple Method:
Erase all the blocks and place blocks in the leftmost and rightmost columns, 5
block spaces below the upmost row. In the columns directly next to those 2,
place blocks 6 block spaces below the previously placed blocks. Under the right
one of those 2, place a block 3 block spaces down, as a blockade. In the middle
2 columns, 2 block spaces below the last block, place 2 blocks. Place a block
in the lower-left corner of the array and a block 1 block space to the right of
it. Activate the Mini Toads quickly.

Gold Star Method:
Erase all the blocks, aside from the ends of the lower bridge. Make a blockade
on each side, by placing a block 1 block space below and 1 block space to the
left or right of the upper-left and upper-right corners. Place a similar
formation 5 block spaces below and yet another, 3 block spaces below that. Now
activate the 4 Mini Toads and erase the blocks as the Mini Toad pairs finish
using them once. Once they are on the bottom row, make a bridge above the 2
sets of spikes, each 2 blocks long. Additionally, make a bridge extending from
the platform with the card. Erase the highest bridge once the Mini Toads cross
it and make a bridge on the bottom level. Once the Mini Toads collect the card,
erase the bridge that the Mini Toads on the left went over.


R-3

Bronze Star: 000080-002880
Silver Star: 004160-006340
Golden Star: 006350-007600

Simple Method:
Erase all the blocks above the Mini Toads and the ones in the column. Make a
bridge from where the Mini Toads are standing until you have 3 blocks left. Use
the remainder to form a staircase upwards from the right of the bridge. Start
the Mini Toads. Erase blocks as they travel across them, to make a bridge from
the upmost block of the staircase, so that it goes just under the door.

Note: You only need 6 more blocks, so just collecting that many before making
the bridge with give you plenty of time.

Gold Star Method:
Erase all the blocks not in the lowest row and make a bridge to the right. Now
activate the Mini Toads and when they have reached the main array, erase the
blocks in the bridge of block spaces on the right, to finish the bridge. Erase
the 3 leftmost blocks and make a staircase upwards, starting at the leftmost
block of the bridge. When the Mini Toads get off it, erase the blocks in the
bridge of block spaces and place it on the left, just under the coins. Erase
the blocks of the lower bridge and the staircase, as the Mini Toads pass them.
Make a staircase upwards from the rightmost block of the bridge, when you can.
After it gets to the top of the array, make a bridge to the right, taking the
blocks the Mini Toads have passed over to finish the bridge, aside from the
rightmost block. Once that is done, erase 2 more blocks to place on the right,
in the bridge of block spaces directly under the door.


R-4

Bronze Star: 000000-002020
Silver Star: 004170-007850
Golden Star: 007590-008220

Simple Method:
Erase the blocks in the lower array and the left array. Make a staircase from
the lower-right corner of the left array. On the very top of it, make a bridge,
followed by turning the pipe junction. Activate all of the Mini Peaches.

Gold Star Method:
In the upper-right array, erase the blocks and make a bridge on the bottom.
Take all the other blocks and make the 6 rightmost blocks of a bridge on the
bottom of the lower array. Including the leftmost block of that bridge, make a
staircase to the pipe. Activate the Mini Peaches. When they cross the first
bridge, erase it and make a bridge on the bottom of the left array. Once they
pass through the pipe junction, turn it and erase the blocks in the lower
array, to make a staircase in the upper-right array, from the lower-left
corner, and a bridge at the top of the left array. When they go back into the
pipe junction, erase the lower bridge in the left array and make a staircase
from the lower-right corner.


R-5

Bronze Star: 001100-003480
Silver Star: 003610-007540
Golden Star: 007630-008620

Simple Method:
Activate the Mini Peaches and when they pass through the pipe junction, turn it
twice.

Gold Star Method:
Erase the blocks in the array on the right and make a staircase from the purple
pipe in the same array. Rotate the pipe junction, clockwise, once. Activate the
Mini Peaches and when they go through the pipe junction, turn it twice. Turn it
one more time, counter-clockwise, once they go through it a second time. Make a
bridge on the bottom of the array on the right with the blocks of the staircase
once it has been crossed.


R-6

Bronze Star: 000890-001730
Silver Star: 004260-009850
Golden Star: 009860-010850

Simple Method:
Erase the upper row of blocks in the lower-left array and place them in the top
of the upper-right array, as a bridge. Rotate the pipe junction on the right
twice, and then activate the lower 2 Mini Peaches. When they pass through it,
rotate the pipe junction on the left clockwise and do so again when all 4 pass
through it. Rotate the pipe junction on the right twice when all the Mini
Peaches have passed through it. Erase the lower-left bridge and place one on
the bottom of the upper-left array. Activate the Blue Spring Box for each Mini
Peach and then erase the upper-right bridge and place one on the bottom of the
lower-right array.

Gold Star Method:
Erase the blocks, aside from the lower-right one. Place a blockade 1 space to
the left and 2 spaces above the remaining block. Lock the fireballs with the
Venus Firetraps with 2 pink blocks and use the remaining ones to make a bridge
below there. Turn the pipe junction on the right once, counter-clockwise before
activating the lower 2 Mini Peaches. When all 4 go through the pipe junction on
the left, turn it twice. Erase the blocks in the lower-left array and, as they
pass over them, the ones in the bridge. When you have erased the entire bridge,
make one on the top of the upper-right array and erase the blocks that block
the Venus Firetraps. Make a bridge on the top of the upper-left array and when
the Mini-Peaches go over it, activate the Blue Spring Box. Erase the bridge
once at least 1 Mini Peach has crossed it and when the rightmost Mini Peach has
fallen down, make a bridge on the bottom of the upper-left array. Turn the pipe
junction on the right once, clockwise, erase the bridge in the upper-right
array and make a staircase, from the lower-left corner, in the lower-right
array.


R-7

Bronze Star: 000000-003940
Silver Star: 003950-006320
Golden Star: 010460-011110

Simple Method:
Erase the 3 rightmost blocks in the lower-right array and all the blocks in the
other array. Make a bridge on the top of the lower-right array and when the
Mini Donkey Kongs get past it, erase the lone block and make a staircase which
starts from the lower-right corner of the upper-left array. Turn the magnet bar
on the right when each Mini Donkey Kong goes over it.

Gold Star Method:
Erase the blocks and form 2 staircases, one from the lower-left corner of the
lower-right array and one from the lower-right corner of the upper-left array.
When the higher Mini Donkey Kong passes it, erase the lower-right staircase and
make a bridge on the top of that array. Activate the magnet bars whenever a
Mini Donkey Kong walks on it (make sure to grab all the coins involved, twice
for the card and activate the Pop-up Block right above the Piranha Plants when
the Mini Donkey Kong is about to reach it. (Do not rotate the magnet bar it was
just on a second time) Aside from the one with the M-Token, this means rotating
the bar once you have reached the large coin. With the one with the M-Token,
just do it once you have reached the last coin below the magnet bar. The one
with the card should be rotated twice in quick succession so as to not get hit
by the Piranha Plants.


R-8

Bronze Star: 000000-004730
Silver Star: 005930-007200
Golden Star: 007210-010820

Simple Method:
Erase the blockade between the 2 sets of Mini Donkey Kongs just when the ones
on the left turn around. (The ones on the right will not turn around if done
correctly.) Make a bridge on the bottom of the upper-left array. Erase the
bridge the Mini Donkey Kongs crossed at the start and make a bridge underneath
the yellow pipe, in the upper-right array. Erase the bridge in the middle-left
array and place a blockade by putting a block in the lower-left corner and one
more 2 spaces above and 1 space to the right of the other block.

Note: If you find the timing at the beginning too tricky, try the method below.

Alternative Simple Method:
Erase the blockade between the 2 sets of Mini Donkey Kongs and place a block in
the lower-left corner of the upper-left array. Erase the bridge as the Mini
Donkey Kongs on the left cross over it and make one directly below the M-Token.
Turn the magnet bar when both Mini Donkey Kongs on the right are below it.
Erase the bridge in the middle-left array and place a blockade by placing a
block in the lower-left corner and one more, 2 block spaces above and 1 block
space to the right of the other. When all Mini Donkey Kongs have fallen down,
erase the lone block and make a bridge below the yellow pipe, in the array on
the upper-right. Place a blockade 2 block spaces above the lower-left corner of
the array in the lower-right. Erase the bridge that had the M-Token above it
when you can so as to make a bridge on the bottom of the upper-left array when
the Mini Donkey Kongs have passed that.

Gold Star Method:
Under Construction


R-9

Bronze Star: 000740-004790
Silver Star: 004800-008050
Golden Star: 008060-011060

Simple Method:
Erase the bridge in the upper-left array and make a staircase, starting 1 block
space to the right of the lower-left corner of the array, upwards to the right.
Place a block in the lower-left corner of that array. Erase the blockade in the
lower-right array. Once the first 2 Mini Donkey Kongs pass it, place a block 3
block spaces below the upper-left corner, again in the same array.

Gold Star Method:
Erase the bridge in the upper-left array and make a staircase, starting 1 block
space to the right of the lower-left corner of the array, upwards to the right.
Place a block in the lower-left corner of that array. Erase the blockade in the
lower-right array. Once the first 2 Mini Donkey Kongs pass it, place a block 3
block spaces below the upper-left corner, again in the same array. Rotate the 2
higher magnet bars as the Mini Donkey Kongs get on them, making sure that there
are none that flip twice. Erase the bridge in the upper-right array aside from
the leftmost block and make a bridge in the upper-left array using the block on
the highest occupied row. After they pass the upper-right array, make a bridge
at the bottom of it.


R-10

Bronze Star: 001030-002310
Silver Star: 002680-006360
Golden Star: 006860-008660

Simple Method:
In the left array, erase the leftmost block of the higher bridge. In the array
on the right, erase the rightmost block of the pseudo-bridge. Erase the blocks
under the Yellow Spring on the right, underneath the Warp Pipe.

Gold Star Method:
Erase the 4 highest blocks in the array on the right and the middle 2 blocks of
the higher bridge in the left array. Make a bridge 3 block spaces down from the
top of the array of the right and fill in the one on the left that you erased.
Erase the 2 blocks below each Yellow Spring and press the conveyor belt switch
before filling the ones on the left back in. Place 2 blocks 1 or 2 block spaces
above the bottom of the left array, in the middle of it. Erase all blocks over
the lower-left corner of the same array. Erase the upper-right bridge and, once
Mini Peach and Mini Donkey Kong get to the Yellow Springs, place a block in the
upper-left corner of the left array. Place a block 4 block spaces higher than
the lower-right corner of the same array and, once the card has been grabbed,
press the conveyor belt switch.


R-11

Bronze Star: 001000-001800
Silver Star: 003010-010260
Golden Star: 010270-011270

Simple Method:
Erase the second block from the left of the lower bridge.

Gold Star Method:
Erase the lower bridge and place one on the bottom of the array. Erase the one
on the top of the array and place it 4 block spaces lower. When the Minis cross
the lower bridge, erase it and start a staircase from the upper-right corner of
the array when the Minis pass the higher bridge, which should be erased
beforehand. Erase the rightmost block of the bridge on the bottom and place it
4 block spaces higher. When the Minis use the staircase, erase it, place a
block to finish the lower bridge and once 7 Minis pass it, place a block 2
block spaces above the lower-left corner.


R-12

Bronze Star: 000000-001560
Silver Star: 005700-012340
Golden Star: 012350-014220

Simple Method:
Erase the lower-left staircase and make a bridge on the bottom of the array in
the upper-right. Erase the upper-right bridge and the lower staircase, fill in
the bridge of block spaces and place a blockade in the lower-middle array by
placing a block in the lower-right corner and a block 2 block spaces above and
a block space to the left of the other.

Gold Star Method:
Activate the Blue Spring Box 3 times to grab the coins on the girders and erase
the 2 staircases on the bottom. In the upper-left array, make a staircase from
the upper-left corner and in the upper-right array, make a bridge that has a
blockade on the left, 2 spaces above the bridge. Erase the blocks that have not
been erased yet and make a bridge on the top of the lower-left array. Once the
coins on the right have been obtained, erase the blockade and make a bridge on
the bottom of the lower-middle array. Erase the staircase once it is used make
a bridge on the bottom of the lower-left array, erase the upper-right bridge to
fill the bridge of block spaces by the door and activate the Yellow Spring Box,
making sure that one of the Minis used it on walks to the left. Use the Pop-Up
Block to keep the Minis together and make a blockade with the upper-left bridge
if a Mini turns to the left after nabbing the coins.


Basement


B-1

Bronze Star: 001130-001910
Silver Star: 001920-005230
Golden Star: 005240-008290

Simple Method:
Erase all of the blocks and place a bridge in the middle of the lower array, at
the bottom of the upper-right array and the right 2 blocks for a bridge at the
top of the lower array. Activate the highest Mini Mario and turn it around once
with the Pop-up Block. Place a block in the lower-right corner of the lower
array and erase the block above it. Once the third Mini Mario is activated, put
a block in the upper-left corner of the lower array. When they reach it, use
the Pop-Up Block on the bottom.

Note: "Middle of the lower array" means 3 block spaces above the bottom, thus 3
      block spaces below the top of the lower array.

Gold Star Method:
Erase the column of blocks and the 2 leftmost blocks of the lower bridge. Place
a bridge in the middle of the lower array and a blockade in the upper-right
array by placing a block in the lower-left corner and another 1 block space to
the right of and 2 block spaces above that other block. Activate the highest
Mini Mario and when it reaches it for the first time, activate the Pop-Up Block
and erase the rightmost block of the bridge. Activate the Mini Marios as they
are reached, erase blocks that were crossed and make a bridge on the bottom of
the upper-right array. When they all turn around, erase the blockade and make a
bridge on the top of the lower array. Activate the lower Pop-Up Block when the
Mini Marios reach it.


B-2

Bronze Star: 001400-002640
Silver Star: 002650-005100
Golden Star: 005110-007240

Simple Method:
Erase the blocks on the right and after the fireballs on the left are swallowed
by the Venus Fire Traps there, the blocks on the left; quickly place the blocks
on the left back in to seal both sets of fireballs. Erase any excess blocks and
make all but the bottom 2 blocks of a staircase starting from the highest block
remaining. Activate the Mini Mario on the left and when it gets past the array,
finish the staircase. Once both Mini Marios are on the girder, erase all of the
blocks and put a block directly in front of the upper 2 Mini Spiky Snifits. For
the lower-right one, place one 2 block spaces to the left of the edge. The last
one will need to be quickly done after making the Minis go past it. A staircase
from the upper-right block, down will be necessary but be sure to leave 1 block
undone, 2 if the Mini Marios are on the right of the staircase. Time it so that
the last block is placed when the Mini Marios will not jump into bullets. Place
the blockade in front of the lower-left Mini Spiky Snifit to save your Minis.

Note: The timing of the Mini-Spiky Snifits is more lenient than it might seem.
If they have not started winding up before the first Mini Mario reaches the
staircase, you should be fine.

Gold Star Method:
Erase the blocks on the left and after the fireballs on the right are swallowed
by the Venus Fire Traps there, the blocks on the right; quickly place the blocks
on the left back in to seal both sets of fireballs. Erase any excess blocks and
make all but the bottom 2 blocks of a staircase starting from the highest block
remaining. Activate the Mini Mario on the left and when it gets past the array,
finish the staircase. Once both Mini Marios are on the girder, erase all of the
blocks and put a block directly in front of the upper 2 Mini Spiky Snifits. For
the lower-left one, place one 2 block spaces to the right of the edge. The last
one will need to be quickly done after making the Minis go past it. A staircase
from the upper-left block, down will be needed but be sure to leave 2 blocks
undone, 1 if the Mini Marios are on the right of the staircase and have grabbed
the coins. Time it so that the last block is placed when the Mini Marios will
not jump into bullets. Place the blockade in front of the lower-right Mini
Spiky Snifit to save your Minis. Erase the blocks as they are used and place a
bridge on the top row when the Minis are on ground.


B-3

Bronze Star: 000310-002780
Silver Star: 003930-004080
Golden Star: 004090-007340

Simple Method:
Erase the blocks on the left and make a staircase from the lower-right corner
of the left array. Place a blockade 1 block space above the lower-left corner
of the lower-right array by using the block above it. Activate the Mini Mario
closest to the blockade. When it turns around, remove the blockade and reform
the bridge on top. When the Mini Marios are past the staircase, erase it and
place a bridge 1 block space higher than the top of the staircase, but blockade
the left end by putting it 2 block spaces higher. Place a bridge on the top of
the lower-right array and when the Capture Kong is on it, erase it, so it falls
down. Finish the bridge on the left and start remaking the lower-left array's
bridge, (on the top) starting from the right. When you remove the blockade, put
the block at the end of the bridge.

Gold Star Method:
Erase the bridge on the right and the leftmost block of the bridge on the left.
Make a bridge on the top of the left array and, when the Capture Kong is to the
right side of the bridge, erase the 2 leftmost blocks of the bridge, followed
by the 2 leftmost blocks of the partial bridge below and the support for the
Capture Kong. Make a bridge on the top of the left array and a blockade 1 block
space above the lower-left corner of the same array; place the other 2 blocks 1
block space below and 1 and 2 block spaces to the right of the blockade nearby.
Activate the highest Mini Mario and use the Yellow Spring Box when it treads on
it the first time. When it turns around from the blockade, move said blockade 4
block spaces higher. Erase the bridge when it crosses it, in favor of putting a
block in the lower-right corner of the left array and 3 blocks on the bottom of
the lower-right one. Erase blocks to fill in the bridge to the purple pipe, get
the Mini Mario on the left activated and erase more blocks to make a bridge on
top of the lower-right array. (The Capture Kong can be safely freed, now.)


B-4

Bronze Star: 000960-002860
Silver Star: 002870-008490
Golden Star: 008500-009670

Simple Method:
Erase all the blocks except for the bottom 5 and trap the fireball on the right
with the block spaces closest to the Venus Fire Traps on the right but still in
the same row. Put 2 blocks above the yellow pipe and the rest on the bottom of
the array to the right, reaching just past the door. Activate the Mini Marios.

Gold Star Method:
Erase all of the blocks and trap the fireballs on the right. Place a blockade 2
block spaces above the lower-left corner of the left side of the array. Fill in
the 4 leftmost spaces of the upper-left bridge of block spaces and the whole
one below that. Place 4 blocks travelling low, to the pipe and a blockade at
the end, 2 block spaces above the rightmost block. Activate the Mini Marios and
erase the bridge of block spaces as a Mini Mario travels over it. Erase both of
the blocks on the right, so you can trap the fireballs on the left side. Take
the bridge of block spaces on the left and make a path from between the pipes
in the middle to the coins and card, dropping off at the last place for the low
purple pipe. Erasing blocks as needed, including the left blockade, collect the
coins and fall near the door, blockading beyond the door so they turn around.


B-5

Bronze Star: 000000-002400
Silver Star: 005290-009740
Golden Star: 009750-010540

Simple Method:
Erase the bottom 4 blocks and place them in a bridge, 1 block space above the
yellow Pyro Guy. Erase the other 4 blocks and place them 3 block spaces above
the spikes. Erase all the blocks the Mini Marios are standing on, but wait for
the leftmost one. (to prevent a Mini Mario from breaking) Place a block in the
lower-right corner of the array and 3 above the spikes, to the Yellow Spring.
Erase the rightmost block in the left array and place one between the girders,
to the second Yellow Spring. Erase blocks as the Mini Marios cross them. Put a
block to get to the door.

Gold Star Method:
Erase the bottom 4 blocks and make a staircase starting 4 block spaces below
the upper-right corner of the left array. Erase the blocks the Mini Marios are
standing on and make a bridge using the lowest block, erasing the staircase
upon doing so. Make a staircase 2 block spaces above the lowest yellow Pyro Guy
and erase the bridge. Form a blockade by placing a block 3 block spaces above
the lower-left corner and another 1 block space to the right of and 2 block
spaces above the other block, erasing the lowest block in the staircase after
doing so. Erase all available blocks and fill all but the leftmost block of the
bottom row of block spaces and then remove the blockade. Fill in the gap to the
second Yellow Spring and start erasing blocks as they become available. Place a
block next to the second Blue Spring and another to bridge the gap between the
first Blue Spring and the Yellow Spring with a Large Coin over it. Once all of
the Mini Marios have used the Blue Spring, erase the highest block. Place a
block next to the girder holding the highest Yellow Spring. Fill in the block 1
block space higher when you can and 3 when the Minis are to the right of it.


B-6

Bronze Star: 000880-004770
Silver Star: 004780-007310
Golden Star: 007320-008510

Simple Method:
Erase the blocks in the 2 higher rows with the exception of the ones under the
Thwomp and further away from the center than the other. Fill in the top row of
the lower-left array and some of the bottom of the lower-right array. Activate
the leftmost Mini Mario and erase blocks that it has already traveled on to
make a staircase/bridge on the bottom of the lower-right array. Activate the
other Mini Marios when the active one is below it. Do not erase blocks in the
lower-right array unless to make a correction.

Gold Star Method:
Erase the blocks in the 2 higher rows and form 2 staircases from the upper-left
corner of the lower-left array, making the rightmost block a blockade, putting
it on the top of the array. Activate the leftmost Mini Mario and make a bridge
above the Thwomp once it falls, along with making the bridge over the staircase
on the right into a bridge on the top. Place a block underneath the left side
of the Thwomp on the right and erase some blocks as needed to get the Large
Coin. Make sure not to free the Thwomp on the left and to rebuild what you
erased when the Mini Mario has snagged the coin. Erase blocks as needed to get
the Mini Mario trapped on the middle row and blockaded on both sides. Activate
the Mini Mario in that area when the other one is under it, facing the right
and when you can, erase the blockade on the right to let the Thwomp fall and
grab the card. Keep the Minis trapped on the left, such that they do not get
near the Thwomp, so it can rise and be trapped on top. Make a path to the door,
erase unnecessary blocks and activate the remaining Mini Mario.

Note: I would recommend putting the blocks on the right low from the beginning.
      Additionally, the coin and card only need 2 blocks in the bridge of block
      spaces to get them.


B-7

Bronze Star: 000000-001880
Silver Star: 001890-007940
Golden Star: 007950-010720

Method: (both are the same, so...)
This stage is unusually action based, so you need good reflexes and speed more
than a good plan, though that never hurts. You will constantly need to erase
and place blocks, so whenever your Mini Mario uses a block in whatever manner
is required, erase it, so that you can fill in the next block which I tell you
to fill in. (Also of note is that I do not refer to the landing blocks as parts
of the blockades you will make. Try not to be thrown off by this!)

Activate the higher Mini Mario and adjust the bridge, as needed. In the the
array the Mini Mario will next be in, place a block in the lower-right corner
and a blockade 2 block spaces above the lower-left corner. Place the last block
just above the left Pyro Guy. On the lowest level of that array, on the left,
place a block and place a blockade 2 block spaces above and 1 block space to
the right of the other block. Once the Mini Mario is past that, start a bridge
on the bottom of the lower-right array, starting from the left and activate the
other Mini Mario. Carry this on and when the Mini Mario reaches the Yellow
Spring, start making a bridge from the girder, instead. Make a staircase using
the yellow Pyro Guy and continue it as a bridge, above the other yellow Pyro
Guy. Fill in the block and make a bridge to the yellow horizontal gate. Switch
the conveyor belts. Form a bridge at the top, for the current Mini Mario and to
the right of the conveyor belt, start a staircase, upwards, and continue that
over the spikes. Start a bridge across the top of the array, but 1 block space
to the right of the upper-left corner, and continue it. Place a bridge at the
bottom, starting from the left, and when the Mini Mario uses the Yellow Spring,
Start forming a bridge on the level of the girder. However, this time, make the
continuation upwards, to the yellow horizontal gate. Make a bridge to the blue
pipe.


B-8

Bronze Star: 002090-002940
Silver Star: 004630-010200
Golden Star: 010210-011960

Simple Method:
Erase all the blocks except the ones in the top row and make a staircase in the
lower-right array, from the lower-right corner, upwards. Activate the Mini
Marios.

Gold Star Method:
Erase all the blocks in the upper-middle array and 1 block in the bridge of
block spaces to the left. Place a blockade 2 block spaces above and 1 block
space to the right of the lower-left corner of the upper-middle array. Make a
bridge on the top of the array, aside from the leftmost block and a staircase
in the lower-left array, from the blue Warp Pipe to the door. Place a blockade
2 block spaces above the lower-right corner of the lower-right array and start
all of the Mini Marios. Let 3 fall down onto the conveyor belt and then finish
the bridge to the blue Warp Pipe, erasing the blockade in the upper-middle
array and, once a Mini Mario passes to the right, finishing the bridge above.
Turn the conveyor belt around once 1 or 2 Mini Marios falls down and erase
blocks when none will be needed for any more transportation. Turn the Magnet
Bar to get the card and make a staircase in the lower-right array, to the door.
Erase the blockade and put a block in the upper-right corner of it.

Note: Exact numbers are not really needed, since you have 8 Mini Marios and 5
      paths to travel.

-------------------------------------------------------------------------------

Unlockables

Sandstone Stroll Construction Kit
-Requirement: Beat 2-DK
-What you unlock:
 -4 templates using the Sandstone Stroll objects
 -Sandstone Stroll objects are:
  -Solid Ground
  -Girder
  -Spikes
  -Pink Block
  -Block Space
  -Yellow Spring
  -Yellow Spring Box
  -Yellow Switch
  -Blue Switch
  -Red Switch
  -Vertical Closed Yellow Gate
  -Vertical Closed Blue Gate
  -Vertical Closed Red Gate
  -Vertical Open Yellow Gate
  -Vertical Open Blue Gate
  -Vertical Open Red Gate
  -Horizontal Closed Yellow Gate
  -Horizontal Closed Blue Gate
  -Horizontal Closed Red Gate
  -Horizontal Opened Yellow Gate
  -Horizontal Opened Blue Gate
  -Horizontal Opened Red Gate
  -Pop-up Block
  -Green Warp Pipe
  -Mini Mario
  -Big Coin
  -Small Coin
  -Hammers
  -Mini-Spear Guy
  -Rightward Facing Venus Fire Trap
  -Upwards Facing Venus Fire Trap
  -Rightwards Facing Piranha Plant
  -Upwards Facing Piranha Plant
Magnet Mania Contruction Kit
-Requirement: Beat 3-DK
-What you unlock:
 -4 templates using Magnet Mania objects
 -Magnet Mania objects are:
  -Solid Ground
  -Girder
  -Spikes
  -Pink Block
  -Block Space
  -Magnet Block
  -Yellow Spring
  -Yellow Spring Box
  -Yellow Switch
  -Blue Switch
  -Red Switch
  -Vertical Closed Yellow Gate
  -Vertical Closed Blue Gate
  -Vertical Closed Red Gate
  -Vertical Opened Yellow Gate
  -Vertical Opened Blue Gate
  -Vertical Opened Red Gate
  -Conveyor Belt
  -Conveyor Belt Switch
  -Pop-up Block
  -Green Warp Pipe
  -Mini Mario
  -Big Coin
  -Small Coin
  -Hammers
  -Mini-Spear Guy
  -Mini-Pokey
  -Thwomp
  -Capture Kong
Jungle Rumble Construction Kit
-Requirement: Beat 4-DK
-What you unlock:
 -4 templates using Jungle Rumble objects
 -Jungle Rumble objects are:
  -Solid Ground
  -Girder
  -Spikes
  -Pink Block
  -Block Space
  -Yellow Spring
  -Blue Spring
  -Blue Spring Box
  -Yellow Switch
  -Blue Switch
  -Red Switch
  -Solid Yellow Block
  -Solid Blue Block
  -Solid Red Block
  -Transparent Yellow Block
  -Transparent Blue Block
  -Transparent Red Block
  -Vertical Closed Yellow Gate
  -Vertical Closed Blue Gate
  -Vertical Closed Red Gate
  -Vertical Opened Yellow Gate
  -Vertical Opened Blue Gate
  -Vertical Opened Red Gate
  -Horizontal Closed Yellow Gate
  -Horizontal Closed Blue Gate
  -Horizontal Closed Red Gate
  -Horizontal Opened Yellow Gate
  -Horizontal Opened Blue Gate
  -Horizontal Opened Red Gate
  -Pop-up Block
  -Green Warp Pipe
  -Mini Mario
  -Big Coin
  -Small Coin
  -Hammers
  -Mini-Spear Guy
  -Mini-Spiky Snifit
  -Red Active Pyro Guy
  -Blue Active Pyro Guy
  -Yellow Active Pyro Guy
  -Red Block Pyro Guy
  -Blue Block Pyro Guy
  -Yellow Block Pyro Guy
  -Mini-Pokey
  -Circus Kong
  -Capture Kong
Expanded Mini Mayhem Construction Kit
-Requirement: Beat 1-DK+
-What you unlock: (for Mini-Mayhem levels)
 -Conveyor Belt
 -Conveyor Belt Switch
 -Mini-Spiky Snifit
Expanded Sandstone Stroll Construction Kit
-Requirement: Beat 2-DK+
-What you unlock: (for Sandstone Stroll levels)
 -Blue Spring
 -Blue Spring Box
 -Conveyor Belt
 -Conveyor Belt Switch
 -4-way Green Warp Pipe (corner)
 -4-way Green Warp Pipe (straight)
 -Mini-Pokey
 -Circus Kong
Expanded Magnet Mania Construction Kit
-Requirement: Beat 3-DK+
-What you unlock: (for Magnet Mania levels)
 -Rotating Magnet Bar
 -Blue Spring
 -Blue Spring Box
 -Solid Yellow Block
 -Solid Blue Block
 -Solid Red Block
 -Transparent Yellow Block
 -Transparent Blue Block
 -Transparent Red Block
 -Horizontal Closed Yellow Gate
 -Horizontal Closed Blue Gate
 -Horizontal Closed Red Gate
 -Horizontal Opened Yellow Gate
 -Horizontal Opened Blue Gate
 -Horizontal Opened Red Gate
 -Rightward Facing Venus Fire Trap
 -Upwards Facing Venus Fire Trap
 -Rightwards Facing Piranha Plant
 -Upwards Facing Piranha Plant
Expanded Jungle Rumble Construction Kit
-Requirement: Beat 4-DK+
-What you unlock: (for Jungle Rumble levels)
 -Ladder
 -Yellow Spring Box
 -Conveyor Belt
 -Conveyor Belt Switch
 -4-way Green Warp Pipe (corner)
 -4-way Green Warp Pipe (straight)
 -Thwomp
Mini Toad
-Requirement: Beat R-1, R-2 & R-3
-What you unlock: Mini Toad in levels and for the title screen
 -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
Mini Peach
-Requirement: Beat R-4, R-5 & R-6
-What you unlock: Mini Peach in levels and for the title screen
 -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
Mini Donkey Kong
-Requirement: Beat R-7, R-8 & R-9
-What you unlock: Mini Donkey Kong in levels and for the title screen
 -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
Mini Toy Kit
-Requirement: Beat R-10, R-11 & R-12
-What you unlock: Select all the Minis for the title screen
 -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
  -Creates a cheering sound when you beat a level with the Minis in order
Rooftop
-Requirement: Beat 4-DK
-What you unlock: The Rooftop, R-1, R-2, R-3, R-4, R-5 & R-6
Basement
-Requirement: Beat 4-DK
-What you unlock: The Basement
Rooftop Levels 7-12
-Requirement: Beat 4-DK+
-What you unlock: R-7, R-8, R-9, R-10, R-11 & R-12
Basement Level 1
-Requirement: 40 Bronze Stars
-What you unlock: B-1
Basement Level 2
-Requirement: 50 Bronze Stars
-What you unlock: B-2
Basement Level 3
-Requirement: 60 Bronze Stars
-What you unlock: B-3
Basement Level 4
-Requirement: 60 Silver Stars
-What you unlock: B-4
Basement Level 5
-Requirement: 70 Silver Stars
-What you unlock: B-5
Basement Level 6
-Requirement: 80 Silver Stars
-What you unlock: B-6
Basement Level 7
-Requirement: 80 Gold Stars
-What you unlock: B-7
Basement Level 8
-Requirement: 99 Gold Stars
-What you unlock: B-8

-------------------------------------------------------------------------------

Contact Information

I never check my e-mail. Consequently, I will not provide my e-mail address,
here and will instead request that you send me a Private Message on the
GameFAQs Message Board. I request that you put re-writes and the like in the
Wiki, instead of here. My alias is "BlanketPI" and you can send me a Private
Message by clicking on my name and scrolling down to "PM User", which you
click.

If you want to make suggestions on how to improve this guide, such as general
phrasing (for example, you might have told me, before I had 17 levels, that I
should use "blockade") and clarification, additional notes and so on, please
do. I am aware that this guide is mediocre and I welcome improvements. You will
be credited, both at the spot(s) that you specifically mentioned (or the areas
you improved the most if it is very broad) and in the "Credits" section.

Oh, if you are new to the site, remember to read the Terms of Use or at least
the Board Etiqutte rules.

Things I already know about and will not change:
-Odd capitalization of some nouns (I consider them proper nouns)
-Overly complex solutions (Put your solution in the Wiki)
-The many, tiny lists (I need organization)

Things I already know about and will change:
-The broad point spans for stars (help would actually be appreciated)
-Minimal Construction Zone content (I will see if I need help or not)
-No Mini Toy Kit solutions (I will make these at some point)

Things I would like to hear about:
-Typographical errors (other than the odd capitalization, I would accept any)
-Errors in the solutions I provide (I want to keep this guide error-free)
-Additional notes for levels (particularly boss levels)
-Phrasing improvements
  (I am horrible with words, so I would really appreciate this one)

-------------------------------------------------------------------------------

Copyright 2014, username BlanketPI