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    Walkthrough by BlanketPI

    Version: 1.01 | Updated: 12/25/12 | Printable Version | Search Guide | Bookmark Guide

    Introduction
    
    Oh hey, one of these. I was really only interested in making a walkthrough of
    this game because there were no others, so it would actually help a number of
    people. I am surprised there were no other guides before mine, really. That's
    all I have to say on that front. Spoilers are in the version history, too, so
    please watch out. Yes, I copy and paste some parts into others.
    
    I am bad with words, so please excuse my poor choices or notify me of them.
    
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    Table of Contents
    
    -Introduction (You saw this, already, right?)
    -Table of Contents (You definitely saw this!)
    -Legal Stuff (IMPORTANT, if you do not read, you do so at your own risk)
    -Version History (Boring, but necessary)
    -Definitions and Notes (So you know what I mean during the guide)
    -Walkthrough (Why you are here, probably)
    -Bonus Levels (The other reason you might be here)
    -Unlockables (You even find out what items you unlock here)
    -Level Editor (For those with trouble with their creativity)
    -Contact Information (No e-mail here! Sorry, spambots!)
    
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    Legal Stuff
    
    READ THIS:
    ACCORDING TO The United States of America COPYRIGHT LAWS, YOU ARE NOT ALLOWED
    TO REPRODUCE, PUBLICLY DISPLAY, TRANSFER OWNERSHIP NOR CREATE DERIVATIVE WORKS
    OF THIS GUIDE. VIOLATORS MAY, AT THE AUTHOR'S DISCRESION, BE PROSECUTED. YOU
    ARE ALLOWED TO PRIVATELY DISPLAY, (SUCH AS PRINT A COPY OF, FOR YOUR OWN USE)
    PRIVATELY MODIFY (DO NOT DISTRIBUTE THE MODIFICATIONS) OR PRIVATELY DISTRIBUTE
    (WITH NO EXCHANGE OF ANYTHING, WHICH INCLUDES MONEY, SERVICES, ET CETERA) THIS
    WORK. PRIVATE MEANS NO SITES, NON-PRIVATE PROPERTY NOR ANY INDUSTRY, INCLUDING
    NON-PROFIT ORGANIZATIONS, AMONG OTHER THINGS. THESE EXCEPTIONS FALL UNDER "Fair
    Use". CONTACT THE AUTHOR FOR PERMISSION IF YOU SEEK TO DO ONE OF THE THINGS YOU
    ARE OTHERWISE PROHIBITED FROM DOING BY THIS LAW.
    
    Note: Ideas are not copyrighted. That is for patents. I can only copyright an
    expression of my ideas. If you have the same solution, you can use that in your
    own guide. If you phrase it in the same way I do, you cannot.
    
    I will seek out other action before legal action, because I do not want to go
    there, either, but if necessary, I may well go to those lengths.
    
    This guide is currently permitted on the following sites:
    -http://www.GameFAQs.com/
    -http://www.Neoseeker.com/
    And no others. If I decide to change this, I will initially update the version
    on GameFAQs, before allowing it in any other places. Contact me if you wish for
    me to expand the current list.
    Sites this guide will never be permitted on:
    -Nothing, yet
    
    I may have made an error in this. Please inform me if my legal information is
    false! I tried to get all the correct information, but I am only human....
    
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    Version History
    
    Until version 1.0, all numbers are in reference to the completion level of my
    guide. Prior to version 0.40, I list how many levels I had complete after each
    session. You may notice a lack of consistency in wording between these
    sub-versions.
    
    4, 10, 14, 15, 17, 20, 22, 24, 25, 27, 28, 30, 32, 34, 36, 38, 40
    0.40 - All levels of the 4 floors complete, first sent out copy
    
    Each one thereafter was done one at a time.
    0.50 - Plus Mode Floor 1 completed, "Controls" section added, a rearrangement
    0.51 - Pulled 0.50, fixed an error (Mini-Mario) and added floor 2-1+
    0.60 - Plus Mode Floor 2 completed, 0.51's error was not typographical
    0.70 - Plus Mode Floor 3 completed, Neoseeker added as a permitted site
    0.80 - Plus Mode complete, finally submitted it to the web again
    1.00 - All levels complete, submitted it to the web
    1.01 - Got Mini Mayhem levels' scores exactly
    
    Copyright Leon Clearfield 2012-2014 (this is the real one)
    
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    Controls
    
    This is fairly simple, but, I thought I ought to mention it.
    
    Moving the screen: Touch the arrows on the screen, use the D-pad or the ABXY
    buttons, in a similar manner to the D-pad.
    
    Mini Marios: Touch the Mini Mario to activate it. It will travel in the
    direction it is currently facing, activate other Mini Marios, which will travel
    in the same direction as it, jump up one level of block spaces, jump on springs
    and switches, collect coins, Mini Mario Cards and M-Tokens and enter the door.
    Falling 7 block spaces or more stuns the Mini Mario.
    Falling 11 block spaces breaks the Mini Mario completely.
    
    Once you reach a door with a Mini Mario, the next one has 8 seconds to make it
    there or you lose a life and have to restart. If any of them die, you lose a
    life and have to restart. You cannot control them, except through their
    environs.
    
    Pink Blocks: Touch a block to pick it up. Touch a block space to fill it with a
    pink block. Dragging the stylus over block spaces will make pink blocks fill in
    each block space the stylus goes over, provided you have enough. Dragging the
    stylus over pink blocks picks them up. (You cannot have 100+, but that never is
    something to worry about in the built in game.) If you drag over one and then
    another, you continue what you were doing, not what you would do if you lifted
    your stylus and then placed it down on the same spot.
    
    Box Springs: Press a Box Spring when a Mini Mario is on top of one to make it
    activate. The color of the spring determines how the Mini Mario is propelled.
    
    Conveyor Belt Switches: Press one to switch the direction of all conveyor
    belts.
    
    Pop-Up Gates: Press them and a bar will stay out for roughly 6 seconds,
    blocking anything that tries to get through them, including enemies and their
    projectiles. It is 4 units high when the bar is out.
    
    Spin Pipes: Slide the stylus, not getting too close to the center, in the
    direction you want to turn it, to make it turn clockwise or counter-clockwise,
    90 degrees at a time.
    
    Spin-Bar Magnets: Slide upwards or downwards over the ends to take Mini
    Marios from one side to the other. If they are on the ends, they will not get
    flipped.
    
    For other objects, check the Help function in the game and go to 6 or 7
    
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    Definitions, Notes and Format
    
    Blocks: (or "pink blocks") The blocks that you can remove and place with your
    stylus.
    
    Block Spaces: The pink outlines of blocks that you can place pink blocks in.
    
    Array: A set of block spaces, normally not touching any others.
    
    Gold stars: Obtained by getting a very high score, normally with all coins and
    the Mini Mario Card. Throughout the guide, I will give you one way to beat the
    level as simply as I can think of and one to get the gold star.
    
    Bridge: A set of blocks all on the same horizontal level as the others, thereby
    enabling the Mini Marios to get from one side to the other at the same level.
    
    Staircase: A diagonal set of blocks. This allows Mini Marios to jump up the
    staircase, until the end, thereby getting them higher. Though this does work in
    reverse, there are simpler methods for that, if that is the only direction,
    though.
    
    Reverse: (of a staircase) The reverse of a staircase starts from the opposite
    sides, so if the original started at the lower-right and, therefore, ended at
    the upper-left, its reverse would start at the lower-left (or upper-right) and
    end at the upper-right. (or lower-left) It should be noted that it might not be
    the mirror image of the original staircase, even if only rarely so.
    
    Blockade: This turns around a Mini Mario. You place a block 2 spaces above the
    ground, so the Mini Mario cannot jump over it and still bumps into it, turning
    the Mini Mario around. There are other blockades in some situations, including
    placing a block 3 blocks above the floor, followed by a raise in the floor, by
    1 block. The Mini Mario will jump, but will be blocked by this ceiling. I will
    mention what kind of blockade to use in each situation.
    
    Cushion: Placing a block above the others or land, so a Mini Mario will land on
    it, instead of a lower placed block, which would stun or break them.
    
    
    Format: 
    
    Bronze Star: The points needed to get that star, normally as a range, because I
    Silver Star: do not know exactly. So 000000-001000 would mean you need
    Golden Star: something between 0 and 1000 points as a minimum to get the star
                 (so 1200 would still get you that star or possibly better, but
                 anything between 0 and 1000 only might get you the star)
                 I say "Golden" because it has better formatting
    
    Simple Method: A way to simply get you through the level
    
    Gold Star Method: A method to get the Gold Star on that level
    
    Guide: For Donkey Kong levels; it gives you an idea on how to fight Donkey Kong
    
    Gold Star Help: Just some pointers on getting that Gold Star in Donkey Kong
               fights; normally fairly obvious; I should note I often do not take
               in to account the 0-1000 point bonus one gets, in part because I am
               unsure of how to get them, though I presume it is simply not missing
    
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    Walkthrough
    
    Normal Mode
    
    Floor 1: Mini Mayhem
    
    1-1
    
    Bronze Star: 002500
    Silver Star: 004000
    Golden Star: 005100
    
    Simple Method:
    Make a bridge across the gap. Pick up the upper two pink blocks and put them on
    the right of the remaining one. Then select your Mini Marios. (Start with the
    back one, first, if you want a better time. Be sure to be quick with activating
    them, since they must enter the door within 8 seconds of each other. The back
    one will activate the front one if it touches the other. Try it out!)
    
    Gold Star Method:
    Make a staircase up to the coins above. Erase the upper pink block, as well as
    either of the remaining ones. Now, place one block 1 block space up and to the
    right of the existing block. You need one more block for the staircase, so put
    the next block 1 block space up and to the right of the block you last placed.
    Activate the Mini Marios in a timely manner for your gold star.
    
    
    1-2
    
    Bronze Star: 002500
    Silver Star: 004000
    Golden Star: 005200
    
    Simple Method:
    Just make a bridge across the gap like you did in last level. If you want the
    Mini Mario Card, put all the blocks on the lowest level, instead. Activate the
    Mini Marios in a timely manner, or just the back one.
    
    Gold Star Method:
    Make a bridge to the coins and activate the front Mini Mario. Wait for it to be
    on the first block of your bridge and activate the back Mini Mario. Now, once
    the front one makes it across, remove the rightmost block and place it one
    block space lower than it was. The Mini Marios pass through the girders, so you
    get the Mini Mario Card and the coins for a gold star.
    
    Note:
    The second Mini Mario has to jump a lot, so it travels slower than the first
    one. For a better high score, try putting the first Mini Mario on the lower
    path and the second one on the higher path.
    
    
    1-3
    
    Bronze Star: 002500
    Silver Star: 004000
    Golden Star: 005100
    
    Simple Method:
    Just activate the Mini Marios quickly. (or the back one)
    
    Gold Star Method:
    Erase the lower 3 blocks and use them to make a bridge to the right ledge.
    Activate the Mini Marios and when they reach the other side, erase the
    rightmost block and place it 1 block space to the left of and 2 block spaces
    below its original position. Because it is 2 block spaces above the ground, the
    Mini Marios cannot jump on it and are blocked by it, forcing them to turn
    around. This is what I call a blockade.
    
    
    1-4
    
    Bronze Star: 002500
    Silver Star: 004500
    Golden Star: 005900
    
    Simple Method:
    Erase all the blocks and make a staircase up to the door. A staircase is made
    by placing one block space down where the Mini Marios can reach and then making
    each subsequent block 1 block space higher and 1 block space over. (right in
    this case) The first block here must be in the leftmost column, but could be
    either in the lowest or the second lowest row.
    
    Gold Star Method:
    Erase all the blocks and make a bridge to the coins on the right. Make the 2
    upmost blocks of a staircase from there to the Mini Mario Card, using the
    higher possibility. (make the blocks start at the highest level and work your
    way down by 1 block space) Activate the Mini Marios and once they have reached
    the other side, finish the staircase. Remove the bridge you previously made, so
    you can make one to the door while the Mini Marios are collecting the Mini
    Mario Card and coins.
    
    
    1-5
    
    Bronze Star: 002500
    Silver Star: 005000
    Golden Star: 006800
    
    Simple Method:
    Erase all the blocks. You now have 3 variations on the same method to get to
    the door, one for just beating the mission, one for the Mini Mario Card and one
    for the M-Token. In the array on the right, put a block in the upper left
    corner and set the Mini Marios to go, if you want to just beat the level. To
    get the Mini Mario Card, make a staircase from the girder to the ledge with the
    Mini Mario Card, instead of placing the block in the corner. To get the
    M-Token, make a bridge at the lowest level of the array on the right.
    
    Gold Star Method:
    Erase all the blocks. Make a staircase from the girder to the Mini Mario Card
    and a bridge from the girder to the coin. Get the Mini Marios moving and when
    they get the second big coin, erase the bridge.
    
    Note: You can slightly speed up the process by making a blockade above the
    staircase, instead of letting the Mini Marios go up the staircase. Make the
    leftmost block as normal, but make the second block 1 block space to the right
    and 2 block space above the previous block.
    
    
    1-6
    
    Bronze Star: 002500
    Silver Star: 004500
    Golden Star: 005900
    
    Simple Method:
    Erase the upper two blocks and then make an upwards staircase. Activate the
    Mini Marios quickly for a fairly simple victory.
    
    Gold Star Method:
    If you want to get the M-Token, (1-up) erase the blocks and make a bridge over
    the spikes but keep it on the lower possibility, for maximum speed. Either way,
    activate the Mini Marios. Once they get back to the ladder, erase the blocks
    and make a bridge on the upmost row of the block spaces.
    
    
    1-7
    
    Bronze Star: 002500
    Silver Star: 005000
    Golden Star: 006900
    
    Simple Method:
    Erase the two leftmost blocks; use them and the remaining block to make a
    staircase up to the door and activate your Mini Marios.
    
    Gold Star Method:
    Erase the two leftmost blocks and use them and the remaining block to make a
    staircase up to the door and activate your Mini Marios. When the third Mini
    Mario is on the second block of the right bridge, erase the leftmost block of
    that bridge and place it one block space below. Alternatively, do that before
    activating the Mini Marios. (You lose one second)
    
    
    1-Key
    
    Bronze Star: 002500
    Silver Star: 004500
    Golden Star: 006000
    
    Simple Method:
    Erase the upper 3 blocks and use them to make a staircase up to the upper-left
    ledge, by starting at the block space one above the lower-right corner.
    Activate the Mini Marios and once they pass the staircase, remove it.
    
    Gold Star Method:
    Erase the upper 3 blocks and use them to make a staircase up to the upper-left
    ledge, by starting at the block space one above the lower-right corner.
    Activate the Mini Marios and once they pass the staircase, replace it with one
    going in the other direction, to get the Mini Mario Card.
    
    
    1-Donkey Kong
    
    Bronze Star: 004000
    Silver Star: 006000
    Golden Star: 008500
    
    Guide:
    This battle will have Donkey Kong popping out at different places, normally
    causing debris to fall, too. Try to avoid being in line with the debris and
    stick to the middle as much as you can. When Donkey Kong appears, if there is
    no debris in the way, nail him. The girders he brings down normally alternate
    between two states, forcing you to move back and forth. There may be other
    occasions which require you to change spots after getting out of the way of the
    debris.
    
    Donkey Kong stays out slightly longer when he laughs, but you can hit him when
    he tries to bring more debris down, too. He will never try to shake debris down
    more than twice in a row. Try to keep an eye on the upper screen. Mini Marios
    are not vulnerable once they stop rising, high on the upper screen. If you
    need to, use L or R to make a red line appear, to show where your Mini Mario
    will go. It does not last for all that long of a time, but it should be enough
    to help you aim correctly. Donkey Kong's hitbox is very large, so if your Mini
    Mario even just barely touches Donkey Kong, it should count as a hit.
    
    The blue clock increases your time by 30 seconds, so try to grab it if you can
    afford to. Like with the debris, it does not need the Mini Marios to be out of
    the cannon to be, in this case, collected. Whenever Donkey Kong is hit, he will
    bring down more debris than usual. Worry more about avoiding that while it is
    coming down, but once that initial set of debris is gone, take more risks to
    hit him. The blue clock tends to appear when you are at the extremities and it
    normally comes down on the right. If you have not fired a Mini Mario for a
    while, the clocks tend to stop coming.
    
    Donkey Kong seldom appears in the same spot twice. If you see him on either
    side move half-way to the other side.
    
    Gold Star Help:
    If you need help, first beat him normally, so you do not lose lives when you
    select restart. Make sure you loose no Mini Marios and grab the Mini Mario
    Card. Go for the Mini Mario Card first, as it appears less consistently. To
    make sure you loose no Mini Marios, try not to keep your Mini Mario all that
    close to where the debris is falling. Taking risks by keeping them close to the
    debris is likely to destroy a Mini Mario. This is most important when you just
    hit Donkey Kong, as there is a lot more debris from that.
    
    Those blue clocks are excellent things to pick up as that is 300 more points
    you have. Try not to spend too much time dodging, as you do need to hit Donkey
    Kong fairly quickly. Move to the left or right and fire if your time drops too
    much.
    
    
    1-Special
    
    Bronze Star: 000000-002310
    Silver Star: 005500
    Golden Star: 009000
    
    Simple Method:
    Erase the 3 leftmost blocks and place them on the rightmost columns. (middle
    row) Now activate your Mini Marios for a quick victory.
    
    Gold Star Method:
    Of the middle 3 blocks, erase the right 2 and make a staircase upwards, to the
    Mini Mario Card. Erase the 3 rightmost blocks and place them on the row
    straight above the ones you just erased, on the upper tier. Erase the leftmost
    blocks and place them on the left of the upper tier. Activate the Mini Marios
    and when they pass the staircase, erase it and make a bridge above where it
    was. When they pass the bridge you just made, erase it and make one just above
    the spikes in that same set of block spaces. Once your Mini Marios collect the
    M-Token, erase the blocks they are traveling on, to make a bridge on the right
    of the middle tier. Finally, erase the blocks on the right of the upper tier to
    make a bridge over the spikes on the right of the lower tier.
    
    
    Floor 2: Sandstone Stroll
    
    
    2-1
    
    Bronze Star: 001280-002650
    Silver Star: 004070-005120
    Golden Star: 005130-005880
    
    Simple Method:
    Make a staircase up to the switch and activate your Mini Marios. While they are
    off of the staircase, return it to the bridge on the bottom it was before.
    
    Gold Star Method:
    Make a staircase up to the switch and activate your Mini Marios. When up on the
    top, near the switch, erase your staircase and make a bridge over to the Mini
    Mario Card. Finally, once the Mini Marios are near the Mini Mario Card, erase
    the bridge and make one on the lowest level.
    
    
    2-2
    
    Bronze Star: 000480-001620
    Silver Star: 003220-004260
    Golden Star: 004270-006440
    
    Simple Method:
    Make a staircase from your Mini Marios, upwards, except for the leftmost block,
    which should be 2 block spaces higher than the bottom. Activate your Mini
    Marios and once they turn around, move the block previously mentioned back into
    the staircase.
    
    Gold Star Method:
    Make a staircase from your Mini Marios, upwards and activate the Mini Marios.
    Once they pass the staircase, reverse its direction. Finally, once they cross
    that staircase, make a bridge on the upmost layer.
    
    
    2-3
    
    Bronze Star: 001910-002900
    Silver Star: 003250-005410
    Golden Star: 005420-006500
    
    Simple Method:
    Activate the Mini Marios and, when they all reach the pipe, remove the blocks
    they just walked over. When they make it past the next set of blocks, make a
    staircase upwards from where they are.
    
    Gold Star Method:
    Move the lower bridge onto the highest level of that array and, with the upper
    set of blocks, make the bridge into a staircase towards the Mini Mario Card.
    Activate the Mini Marios and move the right of the bridge down to the bottom
    again, once the Mini Marios pass that spot. When they land, move the rest of
    the bridge down to the lowest level, too. After they get past the staircase,
    erase it and make another one in the reverse direction.
    
    Note: You can speed things up in the beginning by making a block 2 block spaces
    above the bottom and have the Mini Marios drop onto another block. This is
    easier if you remove the upper set of blocks to make the landing before
    activating the Mini Marios. Just remember to make the staircase afterwards!
    
    
    2-4
    
    Bronze Star: 002350-002890
    Silver Star: 004230-005430
    Golden Star: 005440-006410
    
    Simple Method:
    Erase the lower set of blocks and use them to block the Venus Firetraps from
    firing across the spikes. Remember that the blocks also block the fireballs
    from returning to the Venus Firetraps, so time yourself carefully! The Mini
    Marios have a straight path from there.
    
    Gold Star Method:
    Erase the lower set of blocks and use 3 of them to block the Venus Firetraps'
    fireballs from getting to the other side of the spikes. Remember that the
    blocks can trap the fireballs on the wrong side and time yourself here. Put the
    last block you have on the lower-right corner of the block spaces. Activate the
    Mini Marios and when the first passes over the last block, remove that block.
    
    
    2-5
    
    Bronze Star: 002350-002900
    Silver Star: 003010-005940
    Golden Star: 005950-007050
    
    Simple Method:
    Erase the upper three blocks and make a staircase to the upper-right. Activate
    the lone Mini Mario. When it reaches the Yellow Spring, (not the box) activate
    the others. Whenever they go on a Yellow Spring Box, hit it to get them to the
    door.
    
    Gold Star Method:
    Erase the blocks and make a bridge from the lower Mini Marios to the coin.
    Activate the Mini Marios on the lower tier, quickly and make a staircase to the
    upper-left when as they pass the blocks. When they pass the staircase, make a
    bridge on the upmost tier. When they reach the Yellow Spring, activate the last
    Mini Mario. Whenever a Mini Mario reaches a Yellow Spring Box, activate it.
    
    Note: If you are having trouble with this, you do not need to get every coin.
    Activating the single Mini Mario and guiding him to the big coins and Mini
    Marios will also work.
    
    
    2-6
    
    Bronze Star: 001310-002350
    Silver Star: 002360-004010
    Golden Star: 005890-007060
    
    Simple Method:
    Erase the upper 3 blocks of the array on the right and prepare a staircase
    downwards by making the next block of it. Activate the lower Mini Mario and
    when it passes the array, complete the staircase as well as activating the
    other Mini Marios.
    
    Gold Star Method:
    Erase the right set of blocks and make a bridge on the highest tier. Activate
    the two Mini Marios higher up. When they pass the bridge you just made, move it
    down three block spaces, so it connects with the yellow gate that extends. When
    they go back across the next bridge, activate the next Mini Mario. When the
    upper two Mini Marios pass by the bridge on the right, remove it. Take the
    bridge on the left and make a staircase from the lower-right to the upper-left.
    
    
    2-7
    
    Bronze Star: 001360-002840
    Silver Star: 003920-006280
    Golden Star: 006290-007180
    
    Simple Method:
    Erase the 6 blocks and make two bridges on the level of the second highest Mini
    Mario. Activate the lowest Mini Mario and when he touches the Mini Mario on the
    middle tier, activate the upmost Mini Mario.
    
    Gold Star Method:
    Erase the 6 blocks and make an upwards staircase for the upmost Mini Mario. Now
    make a bridge on the lowest level of the left array. Activate the Mini Mario on
    the highest level. When it passes the staircase, make a staircase from the
    lowest Mini Mario to the hammer and pipe. (upwards) When the activated Mini
    Mario reaches the left wall, activate the, now highest, Mini Mario. Finish by
    activating the last Mini Mario before the activated ones touch him.
    
    
    2-Key
    
    Bronze Star: 000000-003280
    Silver Star: 003290-005380
    Golden Star: 005390-005910
    
    Method: (Both methods are the same, so...)
    Erase all 8 blocks and make a staircase from the lower-left to the upper-right.
    On the other side, place a bridge on the highest tier of block spaces. Activate
    the 2 normal Mini Marios. When they both turn around, activate the Key Mini
    Mario. When they all pass the staircase, replace it with a bridge on the right,
    but on the lowest level. After the Mini Marios get past the bridge, take it
    away to get a gold star.
    
    Note: For a slightly faster time, try activating the Key Mini Mario later.
    
    
    2-Donkey Kong
    
    Bronze Star: 003240-004060
    Silver Star: 004070-007410
    Golden Star: 008280-009840
    
    Guide:
    I can not give a whole lot of help, unfortunately. I recommend you aim at the
    opposite angle he is in. This gives you more leeway. Try to avoid getting under
    his... spiky things as much as possible. Try to worry more about landing one of
    the stone statues on his head than hitting him with the Mini Marios. You do not
    need to land on the middle of those platforms, which is easy to forget. If you
    are having trouble aiming, try pressing L or R, which will make a projectory
    line appear, so you can know where your Mini Mario will end up and the path it
    will go through. The end is a bit misleading, as the Mini Mario stops moving
    left and right after getting above the 4 platforms.
    
    Donkey Kong will move to and fro, normally turning around when he has gotten to
    the end or is near that. He will throw many more spike balls a little bit after
    being hit. (There is an auidial clue, in which Donkey Kong says something close
    to "darp" in a lower voice than his usual "hearp", when throwing one down.) Try
    to focus more on dodging the spike balls during this period. The card takes one
    of the spaces that a stone statue occupies and it does not move, so try to grab
    it when you can. Grab the blue watches that fall, if you can.
    
    Gold Star Help:
    There is even less I can do to help you, here. Just try to avoid the stuff that
    Donkey Kong throws at you, grab any blue timers you see and do not let a single
    Mini Mario break. Beating the level before trying this helps, since Retry costs
    a life, unlike Restart, but if you do not mind that, go ahead and get that gold
    star the first time around.
    
    
    2-Special
    
    Bronze Star: 000000-006170
    Silver Star: 008560-009100
    Golden Star: 009110-011390
    
    Simple Method:
    Erase both vertical sets of blocks and make a bridge from the pipe to the wall.
    Make a bridge above the other, to connect the switch to the wall and girder. To
    block the Venus Firetraps, use the blocks above them to create a staircase from
    the lower-right to the upper-left. Activate the Mini Marios. When they pass the
    bridge on the right, erase it. (The upper one, not the lower one.)
    
    Gold Star Method:
    Erase both vertical sets of blocks and make a bridge from the pipe to the wall.
    Make a bridge above the other, to connect the switch to the wall and girder. To
    block the Venus Firetraps, use the blocks above them to create a staircase from
    the lower-right to the upper-left. Activate the Mini Marios. When they pass the
    staircase, erase it and make a bridge just above the Venus Firetraps. Make sure
    to get them to capture their fireballs. (You can wait for each individual enemy
    to get their fireball before trapping that particular one.) After that and when
    your Mini Marios passed over the bridge on the right, twice, erase the latter.
    
    Note: You can speed up your time by not erasing the initial bridge over the
    Venus Fire Traps and making a blockade from the blocks normally used for the
    lowest bridge. This blockade is done by putting a block directly over the
    leftmost Venus Fire Trap and then a block three spaces above the Venus Fire
    Trap one to the right of the previously mentioned one. When the Mini Marios
    reach the red switch, remove the leftmost block of the bridge they are on. Then
    make sure to gather up some blocks for the final bridge. This saves about 12
    time units, presumeably seconds. However, you effectively lose 10 seconds for
    missing out on the coin, give a net gain of about 2 "seconds".
    
    
    Floor 3: Magnet Mania
    
    
    3-1
    
    Bronze Star: 002450-002840
    Silver Star: 002850-005180
    Golden Star: 006600, exact
    
    Simple Method:
    Erase the set of 5 blocks and place 4 of them as a bridge immediately above the
    spikes in that array. Place the final block in the upper-left corner of the
    left array. Activate the set of 2 Mini Marios and activate the third when the
    other 2 get there, if you so desire.
    
    Gold Star Method:
    Erase all of the blocks and place a bridge at the top of the left array, but
    omit the two left blocks; make a bridge on the top of the right array. Activate
    the 2 Mini Marios on the left. When they are past it, complete the bridge on
    the left. Activate the last Mini Mario when the others reach it. Erase the left
    bridge and set up a blockade, by placing a block 2 spaces above the lower-right
    corner of the left array. When they pass it, erase the bridge on the right and
    make one on the bottom of that array.
    
    
    3-2
    
    Bronze Star: 000230-001530
    Silver Star: 003100-005530
    Golden Star: 005540-007740
    
    Simple Method:
    Switch the direction of the conveyor belts (with the switch, of course) and
    activate your Mini Marios.
    
    Gold Star Method:
    Erase the blocks and make a bridge on the top of both arrays and activate the
    Mini Marios. Once the Mini Marios pass the first bridge, remove it and place
    one on the bottom of that array. When they pass that bridge, move it to the
    bottom of the array on the right. When one of the Mini Marios makes it to the
    card, (but not the other) erase the upper bridge and switch the direction of
    the conveyor belt.
    
    
    3-3
    
    Bronze Star: 000000-001700
    Silver Star: 001710-004170
    Golden Star: 005410-006280
    
    Simple Method:
    Erase all the blocks and make a bridge from the upper girder to the ledge; that
    is the row two block spaces down from the highest level possible. Set your Mini
    Marios on auto-pilot, starting with the set of 2 and activating the third while
    the others are falling. Do not erase the bridge until the Mini Marios press the
    yellow switch a second time.
    
    Gold Star Method:
    Erase all the blocks and make a bridge from the upper girder to the ledge; that
    is, the row two block spaces down from the highest level possible. Underneath,
    make a staircase, from one block space above the lower-right corner. Activate
    the set of 2 Mini Marios and once they reach the switch, erase the bridge, but
    not the leftmost block, so as to keep the staircase in tact. Activate the third
    Mini Mario and when the 3 finish going up the staircase, erase it, aside from
    the right-most block, which will act as a cushion. Remake the bridge, so the
    Mini Marios go over it once but remove it before they can pass it again.
    
    
    3-4
    
    Bronze Star: 002280-003350
    Silver Star: 004900-005970
    Golden Star: 005980-006810
    
    Simple Method:
    Erase all of the blocks, form a bridge directly over the spikes and also create
    the start of a staircase to the upper-left corner by making the upper 2 blocks.
    Activate the set of 2 Mini Marios and the third Mini Mario when you reach it.
    When the Mini Marios reach the pipe, finish the staircase and when they reach
    the first Pop-up Block, activate it.
    
    Gold Star Method:
    Erase all of the blocks, form a staircase from the lower-left and also make the
    start of a staircase from the lower-right corner by forming the lower 2 blocks.
    Activate the set of 2 Mini Marios, followed by the third Mini Mario, for when
    the others get the card. When the Mini Marios reach the pipe, finish the
    staircase and erase the other one. Activate the Pop-up Block when the Mini
    Marios get to.
    
    
    
    3-5
    
    Bronze Star: 002380-002770
    Silver Star: 004030-004940
    Golden Star: 004950-006450
    
    Simple Method:
    Erase the blocks and block the Thwomp by placing 2 blocks directly above its
    highest position, when it is there. On the right, make a small staircase to the
    girder and M-Token. Finally, make a staircase up to the door. (Make it start on
    the block space 1 below and to the right of the door) Erase the lower-right
    block. Activate the set of 2 Mini Marios. When they pass the first staircase,
    put the last block of the staircase in.
    
    Gold Star Method:
    Erase the blocks and block the Thwomp, placing 2 blocks directly below it, when
    it is in its highest position. On the right, make a staircase up to the card; a
    block should be put in place to start a bridge to the left, from the ledge with
    the card and level with it. Activate the set of 2 Mini Marios and the third one
    when they reach it. As they go over the staircase, form the bridge, so they can
    return on it. Now erase the staircase and, under the Thwomp, make a bridge such
    that the Mini Marios can pass over it, in its entirety. Therefore make it, such
    that it is 1 unit lower than normal.
    
    
    3-6
    
    Bronze Star: 001300-002350
    Silver Star: 003960-004070
    Golden Star: 004080-007340
    
    Simple Method:
    Erase the blocks and form a bridge on the highest level, with the girder.
    Activate the Mini Marios and when they are past the first block of the bridge,
    erase it and place it on the upper-left corner of the array on the right.
    
    Note: If you are having trouble doing that in time, try letting all 3 Mini
    Marios walk around the magnetic bar one time. You get a better score this way,
    too!
    
    Gold Star Method:
    Erase the blocks and form a bridge on the highest level, with the girder.
    Activate the Mini Marios and when they pass the bridge, erase it. Once they
    have all gone past the array on the right, make a bridge on the highest level
    there. Erase the left 3 blocks and make a blockade, 2 spaces to the left and
    below the upper-right corner of that array. (the existing block)
    
    
    3-7
    
    Bronze Star: 001230-003610
    Silver Star: 003620-005030
    Golden Star: 005040-006340
    
    Method: (Both methods are the same, so...)
    Erase the 6 blocks and form a staircase from the lower-left Mini Mario,
    upwards. In the array on the right, make the start of a bridge on the top.
    Activate the 3 Mini Marios; when the 2 on the left get up the staircase, erase
    it and finish the bridge.
    
    
    3-Key
    
    Bronze Star: 001380-002120
    Silver Star: 002860-006030
    Golden Star: 006040-007760
    
    Simple Method:
    Erase all the blocks and place 1 in the lower-left and 1 in the lower-right
    corner of the array. Activate the Key Mini Mario. When it is about 1 tile away
    from the edge, activate the other 2. You will just barely make it, so try to be
    hasty about it.
    
    Note: If this does not work for you, try the other method I have.
    
    Gold Star Method:
    Erase the upper 2 blocks, so you only have a bridge left. Place a single block
    in the block space 1 to the right of the lower-left corner. Now, activate the
    Mini Marios on the left. When they cross the bridge, erase it and make one 3
    block spaces lower. When they get to the left of that bridge, erase it. Once
    they turn around after that, place a block in the lower-left corner of the set
    of block spaces.
    
    Note: You can speed up the process at the end by making a full bridge, instead
    of just 2 blocks in a row.
    
    
    3-Donkey Kong
    
    Bronze Star: 003020-004180
    Silver Star: 004190-007590
    Golden Star: 007600-009260
    
    Guide:
    If you need to, use L or R to show a line guide for your Mini Marios. Try to
    quickly get under Donkey Kong, so that you may fire a Mini Mario at him. If you
    can, try and stay in the center. The Venus Fire Traps are a problem in
    achieving this, but it is better to miss a shot, as opposed to being fired
    upon, so move as needed. The diagonal shooting ones are the hardest, because it
    is hard to judge where they will fire at. Finding out where they fire at will
    be of great help. If necessary, take your eyes off the top screen entirely, so
    that you may dodge these shots.
    
    Occasionally, a Piranha Plant will come out in the middle pipe, instead of the
    normal Venus Fire Trap, but do not count on it. It stays out slightly longer
    than the Venus Fire Traps, so be especially careful when firing in that area.
    As usual, blue timers are very useful, so pick them up. The card is beneficial
    if kept on the field, as there are fewer Venus Fire Traps that way.
    
    Gold Star Help:
    There is not much help to give, other than make sure to grab the card and loose
    no Mini Marios. Obviously, hitting Donkey Kong is a lesser priority to dodging
    fireballs, so worry about that, first. Try not to delay in getting the card. It
    does not appear often and normally with Donkey Kong.
    
    
    3-Special
    
    Bronze Star: 000800-005750
    Silver Star: 005760-010010
    Golden Star: 010020-011410
    
    Simple Method:
    Erase the upper-right bridge and make a staircase up to the door. Place a block
    in the upper-left corner of the lower-left array. Activate all of the Mini
    Marios.
    
    Gold Star Method:
    Erase the two bridges on the right and make a staircase from the pipe. Place a
    cushion in the lower-right corner of the upper-left array and another one, 1
    space to the left of the upper-right corner of the lower-left array. Activate
    the 2 Mini Marios on the right. When they pass by the bridge, erase the block
    on the left and place one three spaces higher than it. When the Mini Marios hop
    up the staircase, erase it and make one in the same array, going the other way.
    
    
    Floor 4: Jungle Rumble
    
    
    4-1
    
    Bronze Star: 000000-001650
    Silver Star: 001660-004200
    Golden Star: 004210-007170
    
    Simple Method:
    Erase both sets of blocks. Start a staircase downwards from the red gate but do
    not put in the last block. Start the set of 2 Mini Marios. When they press the
    red switch, start the last Mini Mario and finish the staircase.
    
    Gold Star Method:
    Erase both sets of blocks. Start a staircase from the right of the red gate,
    but only for 2 blocks. Make a bridge on the top of the array on the right.
    Start the set of 2 Mini Marios, followed by the other Mini Mario when they
    reach the red switch. Erase the bridge when they pass it. Place a blockade to
    the immediate right of the red switch, that being a block 2 units above ground
    level on the left side of the array on the right. Finish the staircase when
    they get past it the second time.
    
    
    4-2
    
    Bronze Star: 002250-002810
    Silver Star: 002820-006530
    Golden Star: 006540-007740
    
    Simple Method:
    Erase all the blocks in the vertical line. In the array on the right,
    make a staircase from the spring block, downwards. Start the left set of Mini
    Marios and when they reach it, the remaining Mini Mario. When the Mini Marios
    have turned around, activate the Blue Spring Box for each of them.
    
    Gold Star Method:
    Erase all the blocks except the rightmost one. Make a bridge in the array on
    the right, on the level of the card. Make a staircase, downwards, using the
    leftmost block of this bridge. Start the Mini Marios on the left and when they
    reach it, the last Mini Mario. For the last Mini Mario to pass over it,
    activate the Blue Spring Box. When the Mini Marios pass over it, erase the
    bridge, not including the leftmost block. Activate the Blue Spring Box as they
    pass over it.
    
    
    4-3
    
    Bronze Star: 001350-002930
    Silver Star: 003670-005090
    Golden Star: 005100-007140
    
    Simple Method:
    Erase the blocks and make a bridge on the bottom level, just above the spikes.
    Activate the Mini Marios.
    
    Gold Star Method:
    Erase the blocks and make a staircase from the lower-left corner, up. Activate
    the Mini Marios and when they pass the yellow switch, erase the staircase and
    make one, starting at the upper-right corner.
    
    Note: That Pop-up Block can be used to make the trip to the yellow switch much
    shorter. Making bridges, instead of staircases will also make it faster, but
    let the Mini Marios drop when coming back.
    
    
    4-4
    
    Bronze Star: 001520-002930
    Silver Star: 004200-005560
    Golden Star: 005570-006270
    
    Simple Method:
    Erase the blocks. On the lower array, make the top 2 blocks of a staircase to
    the upper-right corner. On the upper array, make a similar one to the above by
    using the upper-right corner, but make the whole thing. Activate the Mini Mario
    on the right. When it passes the array, finish the staircase. Activate the
    lower Pop-Up Block whenever the Snifit is about to fire upon the Mini Marios.
    Try to start it when the Snifit is winding up.
    
    Gold Star Method:
    Erase the blocks and start a staircase to the upper-right of the lower array;
    make sure to leave the bottom 2 units open. On the upper array, make a bridge
    on the top. Activate the Mini Mario on the right and when it passes the array,
    finish the staircase. Activate the Pop-up Block when the Snifit is about to
    fire on the Mini Marios. When they pass the bridge, erase it and move it down a
    level. Block the upper Snifit like you did the other one, but make sure the
    Mini Marios turn around at the Pop-up Block.
    
    Note: At the end, you can also place a block in the lower-left corner and put 2
    blocks in the column to the right, such that the first is 1 unit up and to the
    right of the first and that the second is 1 unit above the other. This would be
    a blockade.
    
    
    4-5
    
    Bronze Star: 001270-002540
    Silver Star: 002550-005540
    Golden Star: 005550-007510
    
    Simple Method:
    Erase all the blocks and activate the 2 Mini Marios on the right. When they
    pass the left array, make a staircase from the lower-left corner, upwards. When
    all the Mini Marios pass it, erase that staircase and make one going the other
    way.
    
    Gold Star Method:
    Erase all the blocks and make the right 2 blocks of a bridge at the top of the
    array on the right. Activate the 2 Mini Marios on the right; make a staircase
    from the lower-left corner of the array on the left. When the Mini Marios pass
    it, and make one going the other way. When the first Mini Mario falls through
    the bridge, finish it.
    
    
    4-6
    
    Bronze Star: 000000-001580
    Silver Star: 004220-006040
    Golden Star: 006050-007660
    
    Simple Method:
    Erase all the blocks and make a staircase, starting in the lower-left corner of
    the array. Activate the Mini Marios and when they pass the staircase, erase it.
    
    Gold Star Method:
    Erase the vertical set of blocks and make a bridge on the top of the array. Now
    activate the 2 Mini Marios on the right and use the Blue Spring Box on both of
    them. when they pass the bridge, erase it and make one, 1 tier (3 block spaces)
    down from the other one. When all the Mini Marios pass the lower bridge, erase
    it and make a staircase starting at the lower-left corner of the array. Erase
    the 3 left blocks of the bridge when the Mini Marios pass them. Finally, when
    they pass the staircase, erase it, too.
    
    
    4-7
    
    Bronze Star: 000290-002040
    Silver Star: 003020-006570
    Golden Star: 006580-007570
    
    Simple Method:
    Erase all the blocks and make a bridge on the bottom level of the upper array,
    except that the leftmost block is moved 2 block spaces upwards. Activate the
    Mini Marios from bottom to top and make sure not to do so too quickly.
    
    Gold Star Method:
    Erase all the blocks and make a bridge on the tier with the highest Mini Mario,
    without the rightmost block. Make a blockade by placing a block in the
    upper-left corner. Activate the lowest Mini Mario and then the leftmost one.
    When they both have turned around because of the blockade, erase it and
    complete the bridge. When all Mini Marios are past that, (on the right) make a
    bridge on the lowest level of the lower array.
    
    Note: You gain a little bit of time by getting the upper Mini Mario to collect
    the coins on the right, instead of using a blockade on the other 2 Mini Marios.
    Be sure to activate the other Mini Marios at the right time.
    
    
    4-Key
    
    Bronze Star: 001890-002580
    Silver Star: 005480-005550
    Golden Star: 005800-007750
    
    Simple Method:
    Erase all the blocks. In the lower-left array, make a bridge on the bottom
    level and a staircase from the lower-left corner. Lastly, put a blockade on the
    right of the left array by placing a block 2 spaces above the lower-right
    corner. Activate the 2 Mini Marios without the keys. Once they reach the red
    switch, activate the Mini Mario with the key and keep the Mini Marios away from
    the red Pyro Guys and the red switch with the Pop-up Blocks. Take the staircase
    and blockade when you can, but keep the bridge in tact. When the Mini Mario
    with the key turns around, stop using the Pop-up Block on the left, to let the
    other Mini Marios through.
    
    Gold Star Method:
    Erase all the blocks and make a staircase in the lower-left array, starting at
    the lower-left corner. Make a bridge at the bottom of the upper-right array and
    activate the 2 Mini Marios without keys. When they pass the staircase, erase it
    and make a blockade by placing a block 2 units above the lower-right corner of
    the lower-left array. When they pass the bridge, erase it and make one at the
    bottom of the lower-left array. When they turn around from the blockade, erase
    it and use the Pop-up Blocks to stop the Mini Marios from getting to the Red
    Pyro Guys and red switch. Activate the Mini Mario with the key. When it turns
    around from the Pop-up Block, stop using the left one.
    
    
    4-Donkey Kong
    
    Bronze Star: 003900-004880
    Silver Star: 004890-006010
    Golden Star: 006020-009930
    
    Guide:
    This fight is fairly tricky. Use L or R to trigger a line guide if you need
    help aiming, because you might well need it. The first thing to note is that
    you cannot hurt Donkey Kong with the Mini Marios. He just breaks them. Use the
    banana bunches, instead. Try to aim such that if he moves over towards your
    Mini Mario, he will still not be able to break it. Your primary objective is to
    get over him and hit the banana he will be under. If he is in a corner, fire at
    the banana bunch away from the corner, that he is still under. You will nail
    him, even if he moves. When he moves quickly, you might just want to avoid
    firing, as he is normally too erratic to hit. When he is flashing red, he can
    not be hurt. The banana bunches can hurt Mini Marios, too. Donkey Kong never
    moves up and down on the same vine 2 times in a row and always does so in 1
    direction, not 2.
    
    The biggest pain would be the Snapjaws he gets on vines. If they are blocking
    you from firing onto the banana bunch he is under, try going above them,
    instead, as they die when hit by that banana bunch. They will respawn soon,
    though, so try to take advantage of the situation. It will appear starting at
    hit 1 and the second one at hit 5.
    
    The Nitpicker is a bit of a problem, but it often dies to banana bunches that
    fail to hit Donkey Kong and normally is not in the way. When Donkey Kong gets
    damaged, it will move around much faster and drop 2 eggs. (4 on hit 5) Try to
    avoid being under it for long periods of time, instead moving in the opposite
    direction that said Nitpicker is moving in. It appears after hit 2.
    
    Gold Star Help:
    Try to avoid risky shots. You have plenty of time. Avoid the -30 second clocks,
    if you can, though you can still get through with a gold star when hitting 1 or
    2. Get the card as soon as you can. Since it is often risky to get, worry about
    it as soon as it comes on, but still, try not to make shots that are too risky.
    The card appears on hit 2.
    
    
    4-Special
    
    Bronze Star: ??????-??????
    Silver Star: 000000-008900
    Golden Star: 009230-011050
    
    Method:
    Erase the bridge and make one on the lowest level of that array. Activate all
    the Mini Marios, quickly. When they go past the bridge the second time, erase
    it and make one on the top level of that array. Use the Spring Box on each Mini
    Mario, the next 2 times they pass over it. When they pass over the bridge after
    having collected the M-Token, erase it and make a staircase to the upper-left
    corner. Once they are on the left of it, again, erase the staircase and make a
    bridge on the top level of the array. Activate the Spring Box a final 4 times,
    one on each Mini Mario, to get them to the goal.
    
    -------------------------------------------------------------------------------
    
    Plus Mode
    
    
    Floor 1: Mini Mayhem
    
    
    1-1+
    
    Bronze Star: 002370-003260
    Silver Star: 003280-004750
    Golden Star: 006600, exact
    
    Simple Method:
    Take one of the blocks from the left array and use it to blockade the upper
    Mini Mario; put it 2 block spaces above the lower-right corner of the left
    array. When the Mini Mario turns around, erase all the blocks in the left array
    and make a bridge on the bottom of that array.
    
    Gold Star Method:
    Take one of the blocks from the left array and use it to blockade the upper
    Mini Mario; put it 2 block spaces above the lower-right corner of the left
    array. Erase all of the blocks in the array on the right and make a bridge on
    the top of that array. When the Mini Mario on top turns around, erase the
    blockade and make a staircase up to the card. When the Mini Marios get across
    the bridge on the right, erase it and make one on the bottom of that array.
    When the Mini Marios fall down the staircase, erase it and make a bridge on the
    bottom of the left array.
    
    
    1-2+
    
    Bronze Star: 002440-002530
    Silver Star: 002540-005200
    Golden Star: 005210-007200
    
    Simple Method:
    When both Mini Marios are to the right of the array, erase any block of the
    array (not the bridge below) other than the leftmost one and place it 2 block
    spaces above and 1 to the right of the lower-left corner.
    
    Gold Star Method:
    Erase the upper bridge and make one on the top of the array. When a Mini Mario
    passes the bridge, erase it and make a blockade at the bottom of the array, by
    placing one block in the lower-left corner and another block 1 block space to
    the right of and 2 block spaces above the lower-left corner. 
    
    
    1-3+
    
    Bronze Star: 001340-002630
    Silver Star: 003930-005380
    Golden Star: 005390-005960
    
    Simple Method:
    Let all the Mini Marios join up at the bottom. When they are off the pink
    blocks, erase them and make a bridge adjacent to the ground right under the
    door.
    
    Gold Star Method:
    Let all the Mini Marios join up at the bottom and erase the pink blocks once
    they are off them. Make a bridge on the top tier. Once they get off that one,
    erase it and make it in the middle, so that the Mini Marios go to the door.
    
    
    1-4+
    
    Bronze Star: 002480-002970
    Silver Star: 003270-005130
    Golden Star: 005140-007480
    
    Simple Method:
    Press the conveyor belt switch. Erase the pink blocks and make a bridge on the
    top of the array.
    
    Gold Star Method:
    Switch the conveyor belt and erase the blocks. Form a bridge on the bottom of
    the array. When the Mini Marios bump into each other on the bridge, switch the
    conveyor belt and erase the leftmost block of the bridge. When the Mini Marios
    get to the right of the bridge, switch the conveyor again and make a bridge on
    the top of the array.
    
    
    1-5+
    
    Bronze Star: 000390-001720
    Silver Star: 001730-004280
    Golden Star: 004290-007040
    
    Simple Method:
    Erase the higher bridge. When the Mini Marios turn around, put it back where it
    was, which was 4 block spaces above the lower bridge.
    
    Gold Star Method:
    Erase the higher bridge. When the Mini Marios get back onto the ladders, erase
    the bridge on the bottom and place one on the top of the array and in the
    middle, which is 4 blocks below the existing bridge. Once they get off the high
    bridge, erase it. (but not the one below it!)
    
    
    1-6+
    
    Bronze Star: 002350-002920
    Silver Star: 003390-006700
    Golden Star: 006710-006880
    
    NOTE: The bottom array is the part of the array that is a 3 by 4 rectangle.
    The 2 other rectangles are the right and left arrays.
    
    Simple Method:
    Once the first Mini Mario passes it, erase the rightmost block of the bottom
    array.
    
    Gold Star Method:
    Erase blocks from the bottom array not including the rightmost block, nor the
    block 1 block space above the lower-left corner. Finish the bridges on the top
    of the right and left arrays. Make a staircase in the bottom array, starting
    from 1 block space to the left of the lower-right corner. To finish it, use the
    block just above the lower-left corner. (But only when you put the second block
    in, so as to block the Mini-Spiky Snifit) Erase the bridge on the left once the
    Mini Mario on top has passed it (it probably has) and place a block in front of
    the other Mini-Spiky Snifit. Once the Mini Marios reach the wall on the right a
    second time, (so that they are together) extend the staircase into the left
    array, to the pipe.
    
    
    1-7+
    
    Bronze Star: 002290-002750
    Silver Star: 002790-005820
    Golden Star: 005830-006150
    
    Simple Method:
    Take a block from the left array and use it to blockade the Mini Marios in the
    right corner. Do this by placing the block 2 units above the lower-right corner
    of the array on the right. When the Mini-Spear Guy on top goes onto the pink
    block tower, erase it and the remaining block that the Mini-Spear Guy is
    standing on. Make a staircase from the Mini Marios up to the door and erase the
    blockade.
    
    Gold Star Method:
    Wait for the lower Mini-Spear Guy to be on the pink blocks, erase them and put
    them back. Now erase the blocks in the column of pink blocks, aside from the
    top and bottom blocks of it. If needed, blockade the Mini Marios in and extend
    the 1 block bridge on the top to 2 blocks. When the upper Mini-Spear Guy is at
    the edge of the "bridge" it is on, erase it and the part of the bridge below
    it, reforming the latter. If you made a blockade, erase it. When the Mini
    Marios get to the other side, make a staircase up to the door.
    
    
    1-Key+
    
    Bronze Star: 002270-002760
    Silver Star: 002820-005680
    Golden Star: 005690-006080
    
    Simple Method:
    Erase the lower 6 blocks and make a bridge on the lowest level of the bridge.
    When the Key Mini Mario is by itself, erase the block on the left. Raise the
    Pop-Up Block when the 2 Mini Marios on the left are about to pass by it.
    
    Gold Star Method:
    Erase the middle 4 blocks, finish the bridge (the two lower blocks) and make a
    bridge beneath the card. Erase the higher bridge when no Mini Marios are on it;
    make a new bridge at the bottom of the array. When the Key Mini Mario is on its
    own, erase the leftmost block of the higher bridge. Activate the Pop-Up Block
    when the regular Mini Marios are about to reach it.
    
    
    1-Donkey Kong+
    
    Bronze Star: 001480-004220
    Silver Star: 005330-006340
    Golden Star: 007930-008980
    
    Guide:
    This battle is mostly the same as 1-DK, but Donkey Kong uses stronger stuff
    earlier on and ends stronger. I will just note the differences in his patterns.
    If you need more help, check my help for 1-DK.
    
    He will often bring down the large girders when you hit him, even at the start.
    There will only be 1 with the rest of the rubble. He often makes gray clocks
    fall, with the other bits of rubble, so avoid those, too, as they cost 30
    seconds. If you have a choice between rubble and the gray clock, though, go for
    the clock. After 3 hits, he starts only bringing down the large girders when
    hit. After that, he is very quick to hide, so you might need to hope he appears
    directly above you. As usual, stay in the middle.
    
    Gold Star Help:
    That card comes and goes very quickly. Try to get it as soon as possible,
    provided that you will not lose a Mini Mario that way. As usual, stay in the
    middle if you can, so as to get Donkey Kong more quickly. The card starts
    appearing after you hit him 2 times.
    
    
    1-Special+
    
    Bronze Star: 000000-002320
    Silver Star: 004960-008020
    Golden Star: 008030-011090
    
    Simple Method:
    Erase the lower group of pink blocks and, once the Mini Marios fall, make a
    bridge on the bottom of the array.
    
    Gold Star Method:
    Erase all the pink blocks. Once the Mini Marios have fallen down, make a
    staircase from the lower-left corner of the array, upwards; make a bridge on
    the top of the array, aside from the leftmost block. Make a bridge in the block
    spaces sticking out on the left and have it go in to the main array. Erase the
    staircase when the Mini Marios cross it and make a bridge on the bottom of the
    array. Use the Yellow Spring Box when the Mini Marios reach it.
    
    
    Floor 2: Sandstone Stroll
    
    
    2-1+
    
    Bronze Star: 002410-002780
    Silver Star: 004720-006560
    Golden Star: 006570-006900
    
    Simple Method:
    Erase the column of pink blocks on the right and make a bridge on the top tier.
    When the Mini Mario higher up has pressed the switch, erase the bridge and wait
    for it to join the other one. Make a bridge from the yellow gate.
    
    Gold Star Method:
    Erase the column of pink blocks on the right and make a bridge on the top tier.
    When the higher Mini Mario reaches the red switch, erase the other column of
    blocks. When it passes the bridge again, erase the bridge and make a new bridge
    from the yellow gate.
    
    
    2-2+
    
    Bronze Star: 001460-002300
    Silver Star: 003990-004620
    Golden Star: 004630-008170
    
    Simple Method:
    Erase the 2 leftmost blocks of the lower-left bridge and make a blockade, by
    placing one block in the lower-left corner and the other 2 block spaces above
    and 1 block space to the right of that other block. Erase the highest bridge
    after the Mini Mario has crossed it. When all 3 Mini Marios fall down, fix the
    bridge on the left and then erase the blockade. Once the Mini Marios are past
    the left array, make a staircase up to the yellow gate.
    
    Gold Star Method:
    Erase the lower-left bridge. Make a staircase in the left array, starting 1
    block space above the lower-right corner, but only for 2 blocks. Similarly,
    start a bridge from the lower-left corner of the left array, for 2 blocks. Once
    the Mini Marios on the right have reached the red switch, erase the lower-right
    bridge and make one on the top of the array on the right. Erase the bridge on
    the left and make a staircase from the upper-right corner, but only after the
    Mini Mario on the left falls down to the yellow switch. Once the Mini Marios go
    over that staircase, erase it and make a bridge at on top of the left array.
    
    Note: At the end, you can speed things up a little bit by having the bridge on
    the right be at the bottom of its array, but have the middle block be a
    blockade. Make sure to make the bridge on the left a staircase, instead.
    
    
    2-3+
    
    Bronze Star: 000490-001780
    Silver Star: 003160-006990
    Golden Star: 007000-007170
    
    Simple Method:
    Erase the 5 highest pink blocks of the array on the right. When the Mini Marios
    fall down onto the bridge above the spikes, make a bridge to the blue pipe. Now
    erase the bridge in the left array and make one on the bottom of that array.
    
    Gold Star Method:
    Erase the 5 highest pink blocks of the array on the right and make a bridge in
    the same array, to the blue pipe. Erase the lower bridge in the same array and
    make a staircase to the big coin. Add a blockade in front of the yellow pipe,
    which would be 2 block spaces above the lower-right corner of the array on the
    right. When the Mini Marios go into the yellow pipe, erase the bridge in the
    left array and make a blockade by placing a block in the lower-left corner and
    another 2 block spaces above and 1 block space to the right of the other block.
    When the Mini Marios turn around after the staircase, erase it and make a
    bridge on the bottom of the left array. (You already have 1 block of it.) Erase
    the blockade after all the Mini Marios have fallen down.
    
    
    2-4+
    
    Bronze Star: 002430-002880
    Silver Star: 002890-004840
    Golden Star: 004850-005960
    
    Simple Method:
    Erase the higher bridge on the left and use it to trap the fireballs with the
    Venus Fire Traps on the left. Take one of the blocks in the lower-left array
    and make a staircase (of one block) to get above the wall, by placing it 1
    block space above the lower-left corner of the upper-right array. Erase the
    block in the lower-left of corner of that array and fix the bridge you just
    removed a block from.
    
    Gold Star Method:
    Erase the lower bridge on the left and use it to trap the fireballs with the
    Venus Fire Traps on the left. Take one of the blocks from the bridge in the
    lower-left array and make a staircase from the Mini Marios to the girder. Erase
    the block below it and fix the bridge. When the Mini Marios have gotten past
    the array on the right, erase all the blocks in it and make a bridge on the top
    of it, such that the fireballs are trapped below it. When the Mini Marios make
    it into the blue pipe, erase the bridge they were just on and place one on the
    bottom of the lower-left array.
    
    
    2-5+
    
    Bronze Star: 001470-002670
    Silver Star: 004010-006680
    Golden Star: 006690-007170
    
    Simple Method:
    Wait until the lower 2 Mini Marios turn around and then erase the vertical
    column of pink blocks and make a staircase from the lower-left corner of that
    array. (the middle one) Erase the bridge in the array on the right and make one
    3 block spaces down. (one tier down) Finally, erase the bridge in the left
    array and make one on the bottom of said array.
    
    Gold Star Method:
    Once the lower 2 Mini Marios turn around from the vertical column of blocks,
    erase it and make a staircase, starting from the lower-left corner of the
    middle array. Erase the leftmost block of the bridge in the array on the right
    and place it 3 block spaces lower. Finally, erase the bridge in the left array
    and make a staircase from the lower-right corner of that array.
    
    Note: You can make the staircase right away if you do not worry about the
    bridge on the right, until the 2 Mini Marios have passed it; erase it and make
    one 3 block spaces below, aside from the rightmost block, which is 2 block
    spaces higher, to form a blockade. It only saves about 4 seconds, though.
    
    
    2-6+
    
    Bronze Star: 000380-001680
    Silver Star: 003190-007110
    Golden Star: 007120-007860
    
    Simple Method:
    Erase the higher bridge in the lower-left array. Rotate the pipe junction
    counter-clockwise. Make a bridge at the top of the lower-right array.
    
    Gold Star Method:
    Erase the upper bridge of the lower-left array and rotate the pipe junction
    counter-clockwise. Make a staircase from the upper-left corner of the
    lower-right array. Once the Mini Marios reach the pipe, erase the 2 bridges
    over spikes and place bridges at the top and bottom of the upper-right array.
    Rotate the pipe junction counter-clockwise again, once the Mini Marios are past
    the junction and again when they go through it again. After the Mini Marios
    reach the wall, erase the rightmost block of the higher bridge. Once a Mini
    Mario grabs the card, erase the leftmost block of the lower bridge. Erase the
    staircase in the lower-right array and make a bridge on the top of that array.
    
    
    2-7+
    
    Bronze Star: 000560-002250
    Silver Star: 002260-006960
    Golden Star: 006970-008300
    
    Simple Method:
    Erase the column of blocks in the array on the right and make a staircase from
    the lower-left corner. Once the Mini Mario on the left passes by the first
    bridge, erase it and put 2 blocks underneath the the Hammers on the right. Also
    place a block in the lower-right corner of the array on the right, as blockade.
    
    Gold Star Method:
    Erase the bridge on the left and make a blockade with a block in the lower-left
    corner and another block 1 block space to the right of and 2 block spaces above
    the other block. Once the Mini Mario on the left turns around, erase the higher
    of those 2 blocks and make a staircase, starting with the remaining block. Make
    a bridge 3 block spaces above the bottom level of the middle array by erasing
    the bridge at the top of said array. Once the Mini Mario is on that bridge,
    erase the vertical column on the right and make a staircase from the lower-left
    corner. Erase the staircase on the left and place blocks underneath the Hammers
    and in the lower-right corner of the array on the right. Erase a bridge in the
    middle array and make another bridge on the top of that array.
    
    
    2-Key+
    
    Bronze Star: 000640-001760
    Silver Star: 004400-008050
    Golden Star: 008060-008240
    
    Simple Method:
    In the lower array, erase the top 3 blocks of the vertical column. Once the
    Mini Marios turn around, erase the next block in the column. In the higher
    array, erase the bridge. Place a bridge in the 1 block space high array.
    
    Gold Star Method:
    Erase the 3 blocks in the middle of the lower array and the bridge on the top
    of the higher array. Make a staircase starting in the lower-left corner of the
    higher array. When you can, erase a bridge in the lower array and make one in
    the 1 block space high array and a block in the lower-right corner of the lower
    array, as blockade. Once the card has been collected, erase the staircase and
    blockade.
    
    
    2-Donkey Kong+
    
    Bronze Star: 003690-004050
    Silver Star: 005200-007380
    Golden Star: 007390-010270
    Guide:
    This battle is mostly the same as 2-DK, but Donkey Kong uses stronger stuff
    earlier on and ends stronger. I will just note the differences in his patterns.
    If you need more help, check my help for 2-DK.
    
    As before, get the card when it appears, as it occupies a space. Avoid the grey
    clocks, as they take 30 seconds away from you. He also will periodically move
    at about twice the speed compared to usual. Other than that, this is mostly
    just a faster firing version of 2-DK.
    
    Gold Star Help:
    Like I said above, this is really just a faster version of 2-DK. The card
    appears after 2 hits. The grey clocks are better than losing a Mini Mario, but
    not by a whole lot, so try to avoid them, too. You might need to be a bit more
    cautious, but make sure not to let time get too low!
    
    
    2-Special+
    
    Bronze Star: 000000-005450
    Silver Star: 005460-007040
    Golden Star: 007050-012350
    
    Method: (The "simple method" would end up being more complex than this one)
    Erase the bridge on top of the lower-left array and make one on the bottom of
    the lower-right array. Erase the bridge in the upper-left array and make one on
    the top of the lower-right array. Once the lower 2 Mini Marios get to the right
    of it, erase the bridge in the lower-left array and make one 3 block spaces
    below the bridge at the top of the lower-right array. Once they pass the bottom
    bridge of the lower-right array, erase it and make one on the top of the
    lower-left array. Once the Mini Marios are to the left of the bridge in the
    lower-right array, erase one and make one at the top of the upper-left array.
    
    
    Floor 3: Magnet Mania
    
    
    3-1+
    
    Bronze Star: 000000-002110
    Silver Star: 002170-007770
    Golden Star: 007780-009020
    
    Simple Method:
    Flip the rotating magnet bar once the 2 Mini Marios are both on it. (keep in
    mind that they cannot be on the ends to be flipped) Once those 2 Mini Marios
    turn around from the wall on the right, erase the upper bridge in the array on
    the right. Make a bridge at the bottom of the left array. When the first Mini
    Mario gets on to the rotating magnet bar on the left, flip it. Flip it again
    when the other 2 are on it.
    
    Gold Star Method:
    Erase the bridge over the spikes. When the 2 Mini Marios are on it, flip the
    rotating magnet bar. (keep in mind that they cannot be on the ends to be
    flipped) Once the Mini Marios turn around from the wall, erase the upper bridge
    of the array on the right. Make half of a bridge in the middle "array", on the
    right. Make a bridge on the top of the left array. Erase the half-bridge once
    the Mini Marios have crossed it and make a bridge on the bottom of the left
    array. Flip the rotating magnet bar when the first Mini Mario gets on it and
    then when the other 2 get on it. Once all 3 Mini Marios have crossed it, erase
    the upper bridge of the left array.
    
    Note: You can also make one of the bridges at the beginning or after you flip
    the Mini Marios.
    
    
    3-2+
    
    Bronze Star: 002420-002850
    Silver Star: 002900-007160
    Golden Star: 007170-008410
    
    Simple Method:
    Erase 2 blocks from, say, under the Thwomp. Make a blockade at the bottom level
    by placing a block in the lower-left corner and another 1 block to the right of
    and 2 blocks above the other block. Erase the block above the lower-left corner
    of the array.
    
    Gold Star Method:
    Erase all the blocks in the left array, except for the blockade on the left.
    Block the Thwomp under the card and then create a bridge from girder to girder,
    after the 2 Mini Marios fall. Also block the Thwomp on the right from crushing
    your Mini Marios. Once the Mini Marios cross to the other side of the bridge,
    erase it and make a bridge 3 block spaces lower than the previous one. Also
    make sure to eliminate the blockade. Once the Mini Marios get to the left of
    the Thwomp, erase the barrier above it and block it on the top. Place blocks
    directly above all the spikes before or after this. Take some blocks from under
    the Thwomp on the right, since you need more. (Just leave at least 1)
    
    
    3-3+
    
    Bronze Star: 002360-002780
    Silver Star: 004790-007960
    Golden Star: 007970-008120
    
    Simple Method:
    Erase the bridge in the left array and place 2 blocks, one in the upper-right
    corner and one in the upper-left corner. Flip the left rotating magnet bar once
    the 2 Mini Marios are both on it. Erase the bridge in the array on the right,
    make one on the level of the door and place a block in the upper-left corner of
    that array.
    
    Gold Star Method:
    Erase the bridge in the left array and place 2 blocks, one in the upper-right
    corner and one in the upper-left corner. Flip the rotating magnet bars once the
    2 Mini Marios are both on them. For the rotating magnet bar on the right, flip
    it when there are 2 Mini Marios on its right side.
    
    
    3-4+
    
    Bronze Star: 000470-001630
    Silver Star: 004070-005310
    Golden Star: 005320-008780
    
    Simple Method:
    Erase the higher of the bridges on the right and place one in the same array
    but at the level of the door. Erase the bridge that is now above the one you
    just placed.
    
    Gold Star Method:
    Switch the conveyor belts and erase the lower-right bridge; make one on the top
    of the upper-left array. Once the Mini Marios have gone across the conveyor
    belt, switch it again. Erase the bridge on the right and make one 4 block
    spaces down, as soon as the Mini Mario currently on that bridge gets to its
    right. As the Mini Marios get to the right of them, erase the bridges other
    than the one you just made. Make 2 bridges just above the spikes. Place a
    blockade by putting a block 2 block spaces above the lower-right corner of the
    array on the right. Once the Mini Marios have all fallen down, erase the
    leftmost block of the bridge they are currently on. Replace the block where it
    was once they fall down further and make a bridge on the top of the lower-left
    array by erasing the blockade. Switch the conveyor belts once the Mini Marios
    have gotten to the card.
    
    
    3-5+
    
    Bronze Star: 001980-002760
    Silver Star: 002770-006960
    Golden Star: 006970-008130
    
    Simple Method:
    Quickly erase the bridge in the upper-left array and block the fireballs of the
    2 Venus Fire Traps. Erase the lower bridge of the lower-left array and place a
    staircase to block the fireballs by starting from the lower-right corner of the
    lower-left array. Once the Mini Mario is off the bridge just above that, erase
    said bridge, aside from the rightmost block. As soon as the 2 Mini Marios are
    together, erase the block in the upper-right corner of the lower-left array.
    
    Gold Star Method:
    Quickly erase the bridge in the upper-left array and block the fireballs of the
    2 Venus Fire Traps. Erase the lower bridge of the lower-left array and place a
    staircase to block the fireballs by starting from the lower-right corner of the
    lower-left array. Once the Mini Mario is off the bridge just above that, erase
    said bridge, aside from the rightmost block. After the Mini Marios meet and the
    second Mini Mario touches the wall on the right, erase the bridge in the array
    on the lower-right aside from the leftmost block and make a staircase from the
    lower-left corner of the array. Once the Mini Mario turns around from the block
    in the corner, erase both that block and the block in the upper-right corner of
    the lower-left array.
    
    
    3-6+
    
    Bronze Star: 000560-001790
    Silver Star: 002850-007460
    Golden Star: 007470-008320
    
    Simple Method:
    Erase the blocks on the top of the left array and place one in the lower-left
    corner. In the array on the right, erase the block in the lower-right corner.
    Place a block in the rightmost block in the bridge of block spaces below that.
    
    Gold Star Method:
    Erase the 2 leftmost blocks of the higher bridge in the array on the right. The
    Mini Mario that starts higher than the others will need to be watched. Erase
    the bridge, once it crosses it. Activate the Pop-up Block on the left when the
    Mini Mario gets out of the blue pipe. Place a bridge in the bridge of block
    spaces on the right. When the group of 2 Mini Marios get past it, erase one of
    the middle blocks of the lower bridge in the array on the right. Activate the
    Pop-up Block on the right when the Mini Marios are all to its left.
    
    
    3-7+
    
    Bronze Star: 001460-001940
    Silver Star: 003740-005870
    Golden Star: 005880-009150
    
    Simple Method:
    Once the Mini Marios on the left cross the bridge, erase the middle of it and
    place the 2 blocks you erased 2 block spaces lower than where they were at
    first. Erase the other bridge and place a block in the lower-right corner of
    that array. When all 4 Mini Marios are together, erase the upper-right block of
    that array.
    
    Gold Star Method:
    Once the Mini Marios on the left cross the bridge, erase it for a staircase,
    starting from the lower-left corner of that array. Erase the other bridge and
    make a staircase in the rightmost array, starting from the lower-right corner.
    When the 2 Mini Marios cross it, erase it. When the 2 Mini Marios pass through
    that array, make a bridge on the bottom of said array. After the first Mini
    Mario gets past the bridge, erase it, so the other falls.
    
    
    3-Key+
    
    Bronze Star: 000440-002040
    Silver Star: 003580-007120
    Golden Star: 007130-009730
    
    Simple Method:
    Place a blockade in the bottom-right blockade, by placing a block in the exact
    center of the array. The Mini Mario will stall before moving forward, so start
    placing blocks at the bottom of the middle array which is currently on screen.
    Place 2 blocks 1 block space above the lower-left corner and the other 1 to the
    right of that block. Erase the left 2 blocks of the bridge with the Key Mini
    Mario and place a block 1 block space below the remaining one. Once the Key
    Mini Mario is on the little magnet bar, erase the blocks remaining. When ever
    you can, make a blockade to turn around a single Mini Mario, so they all face
    the same direction. A blockade would be in the center of either of the arrays
    the Mini Marios go through. Once they are all facing the same direction, turn
    them around to go around counter-clockwise, if need be and then make a bridge
    on the top level of the lower-left array, making certain that the Key Mini
    Mario is leading the group. Flip the rotating magnet bar whenever a Mini Mario
    or more is on the right, but none are on the left. Make a staircase in the
    upper-left array, to the door. Flip this rotating magnet bar like you did with
    the first one, keeping all the Mini Marios on the top by the end.
    
    Note: The Gold Star method might actually be easier here, if you are having
    trouble following that wall of text. It is a little quicker to explain, but I
    think it feels conceptually harder. It also requires more multi-tasking.
    
    Gold Star Method:
    Once the Key Mini Mario steps off the bridge, erase it and place a block 1
    block space below the upper-right corner, forming a blockade. Erase the bridges
    on the left and right and place a blockade in the middle of the lower-right
    array's leftmost column. When the Key Mini Mario turns around, place a block in
    the lower-left corner of the middle array. Once the Mini Mario on the left
    falls down, make a staircase in the lower-left array, up to the magnet block.
    When the Mini Mario on the right turns clockwise, erase the lone blocks. Flip
    the rotating magnet bar once the Mini Mario and Key Mini Mario are both on it.
    Erase the staircase and when the Mini Mario on the right has made 2 revolutions
    around its block, make a staircase at the top of the lower-right array. Flip
    that rotating magnet bar when the Mini Mario gets the big coin. Make a bridge
    at the top bridge of block spaces; erase the bridge you had previously made and
    make one at the top of the upper-left array.
    
    
    3-Donkey Kong+
    
    Bronze Star: 001370-004540
    Silver Star: 004550-006670
    Golden Star: 006680-009580
    
    Guide:
    This battle is mostly the same as 3-DK, but Donkey Kong uses stronger stuff
    earlier on and ends stronger. I will just note the differences in his patterns.
    If you need more help, check my help for 3-DK.
    
    As with the other Plus Mode bosses, there will be gray clocks that take 30
    seconds from you, so avoid those, if possible. The regular Piranha Plant is
    much more common than before and stays out a little longer, so watch out for
    that. You will normally encounter diagonally firing Venus Fire Traps each
    volley, so if need be, fire your Mini Mario away to safety.
    
    Gold Star Help:
    There is so little to help you with that I have not already covered. The card
    starts appearing after 2 hits, so grab that when you can. It will appear when
    Donkey Kong does not, so if you can hit Donkey Kong, instead, go for it. Just
    remember not to defeat him before you snag the card.
    
    
    3-Special+
    
    Bronze Star: 001340-002180
    Silver Star: 006840-010000
    Golden Star: 010010-013420
    
    Simple Method:
    Once the Mini Marios on the right pass the bridge, erase it, as from the second
    block from the left. Once the Mini Marios on the left fall down from the bridge
    in the upper-left array, erase it and make a staircase up to the door.
    
    Gold Star Method:
    Erase the bridge in the upper-left array. When the Mini Marios on the right
    pass it, erase the bridge on the left; when the Mini Marios on the left pass
    it, erase the middle blocks of the bridge. Make bridges directly over the
    spikes. When the Mini Marios have all turned around and fallen off the magnetic
    bar on the left, erase the two lone blocks in the lower-left array and make a
    bridge at the top of the upper-middle array.
    
    Note: You can speed up the end by making a blockade on the left, instead of a
    bridge. The blockade would be 2 blocks on the bottom, towards the right, 1
    block as the actual blockade and 1 block in the upper-right corner, so as to
    get the Mini Marios to fall off.
    
    
    Floor 4: Jungle Rumble
    
    
    4-1+
    
    Bronze Star: 001410-001910
    Silver Star: 002760-005110
    Golden Star: 005120-008250
    
    Simple Method:
    Erase the blocks to the right of the highest Mini Mario and extend the ground
    the other Mini Marios are on by 1 block space. Once the highest Mini Mario
    turns around, erase the other 2 blocks up there. Make a bridge with the lone
    block once the set of 2 Mini Marios has fallen down. Place a bridge over the
    solid red blocks by using one of the bridges above the spikes. Use the other
    bridge to make a staircase up to the red blocks by the door, once the Mini
    Marios have passed the array on the right.
    
    
    Gold Star Method:
    Erase the blocks to the right of the highest Mini Mario and extend the ground
    the other Mini Marios are on by 1 block space. Once the highest Mini Mario
    turns around, erase the other 2 blocks up there. Make a bridge with the lone
    block once the set of 2 Mini Marios has fallen down. When all 3 Mini Marios
    cross the bridge, erase it, aside from the rightmost block and use that to make
    a staircase downwards. Erase the bridge below it. When all the Mini Marios have
    passed the staircase, make a bridge with the rightmost block and place a
    blockade in the left array, 1 block space above the lower-right corner. Erase
    the staircase when you can. Once the Mini Marios have passed the bridge, make a
    staircase, using its leftmost block, upwards.
    
    
    4-2+
    
    Bronze Star: 001330-001520
    Silver Star: 003960-007420
    Golden Star: 007430-008430
    
    Simple Method:
    Erase the 4 blocks in a column and place a blockade 2 block spaces above the
    lower-right corner of the upper-left array and another one in the same spot of
    the lower-right array. Additionally, place a cushion 2 block spaces to the left
    of and 2 block spaces above the lower-right corner of the lower-right array.
    Once the Mini Marios are all together, erase the first blockade and the bridge
    on the right, near the girder with 3 coins. After they get off it, erase the
    bridge above the 3 Pyro Guys that lead to the door.
    
    Gold Star Method:
    Erase the vertical column and the blocks next to it. Place a blockade 2 block
    spaces above the lower-right corner of the upper-left array. Once the Mini
    Marios have turned around, place a block in a staircase, using the blockade and
    place a bridge on the upmost row of the lower-right array. Erase the blocks not
    being used right now. When the Mini Marios have travelled up the staircase,
    make a bridge on the same row as the other bridge, but in the upper-left array,
    to the yellow Pyro Guys. Erase the staircase and once the Mini Marios have gone
    across it, the bridge on the right. Place a block in the left column of the
    lower-right array, 2 block spaces above the junction. (On the same row as the
    Yellow Spring) When you can, erase the bridge, aside from the leftmost block
    and place 3, one on the same level as the blue pipe, one in the lower-right
    array, to the girder and one at the lower level of the upper-right array. Erase
    the bridge on the top when you need to. (roughly once the Mini Marios have
    started to turn around) Once the Mini Mario have gone across the other bridge
    in the same array, erase it.
    
    
    4-3+
    
    Bronze Star: 000780-002030
    Silver Star: 002040-005540
    Golden Star: 005550-008080
    
    Simple Method:
    Erase the lower-left bridge and place it on the top of the lower-left array. As
    the Mini Marios step on it, activate the Yellow Spring Box. Once all 3 Mini
    Marios have gone through the pipe, turn the pipe junction clockwise. Erase the
    bridge in the upper-right array and make one 3 block spaces below the highest
    row. Activate the Yellow Spring Box whenever the Mini Marios go on it.
    
    Gold Star Method:
    Erase the lower-left bridge and place it on the top of the lower-left array. As
    the Mini Marios step on it, activate the Yellow Spring Box. Once all 3 Mini
    Marios have gone through the pipe, turn the pipe junction clockwise. Erase the
    bridge in the lower-right array and place it at the top of that array. Rotate
    the pipe junction counter-clockwise when the Mini Marios have gone through it.
    Erase the bridge in the array on the upper-right, aside from the leftmost
    block, and place a blockade 2 block spaces above and 1 block space to the right
    of the remaining block, after the Mini Marios are below it. Activate the lower
    Yellow Spring Box whenever a Mini Mario goes on it. Once the Mini Marios all
    make it through, turn the pipe junction clockwise and do so again once the Mini
    Marios go through it again. Erase the bridge in the upper-left array and place
    it on the bottom of that array. When the Mini Marios have gone through the
    pipe, (yet again) turn the pipe junction counter-clockwise. Erase the bridge
    once the Mini Marios have gone back in the pipe and put it atop the upper-left
    array. Erase the bridge in the lower-right array and place it 3 block spaces
    below the top of the upper-right array. Activate the Yellow Spring Box whenever
    a Mini Mario steps on it.
    
    
    4-4+
    
    Bronze Star: 000410-001520
    Silver Star: 003980-008340
    Golden Star: 008350-009130
    
    Simple Method:
    Erase the bridge the Mini-Spiky Snifit is on and when you can place a block in
    front of it. Use that block to make a staircase upwards. On the top, erase 3 of
    the block in the partial bridge, the ones on the right, and make a staircase
    down from the remaining ones. Erase the blocks in the lower-right array and
    make a bridge on the top of that array. (Make sure that all the Mini Marios
    have fallen, first.) Use the last block to block the Mini-Spiky Snifit on the
    top.
    
    Gold Star Method:
    In the lower-right array, erase the 3 blocks above the lowest row and place a
    blockade by putting a block 2 block spaces above and 2 block spaces to left of
    the lower-right corner of the lower-right array. Erase the bridge on which the
    Mini-Spiky Snifit is and block it when you can. Use that block (the one in the
    lower-right corner of the middle-left array) to form a staircase up to the pipe
    before erasing the blocks in the lower-right array, to make a bridge on its
    top. In the upper array, erase the bridge, place blocks on both sides of the
    lower Mini-Spiky Snifit and place a bridge above that, so that it does not go
    on the other 2 blocks. Additionally, place a block in front of the Mini-Spiky
    Snifit higher up. As the Mini Marios travel on them, erase the blocks in the
    lower 2 arrays. Once the Mini Marios have snagged the card, make a staircase,
    using the block in front of the higher Mini-Spiky Snifit and make a bridge that
    continues from the staircase, to the wall on the right. Once the Mini Marios
    are all above the level of the door, erase the blocks below it and make a
    bridge to the door.
    
    
    4-5+
    
    Bronze Star: 000230-002660
    Silver Star: 002670-007950
    Golden Star: 007960-010110
    
    Simple Method:
    Wait until the Thwomp crashes against the blocks before erasing the bridge that
    is higher. Erase the middle of the lower bridge once the Mini Marios are to the
    right of it. Block the Thwomp with the second lowest level of block spaces once
    it is below them. Make a blockade in the higher array by placing a block in the
    lower-left corner and a second 1 block space to the right of and 2 block spaces
    above the previous one. Activate the Yellow Spring Box when the Mini Marios are
    on top of it.
    
    Gold Star Method:
    Erase the 2 blocks in the middle of the higher bridge. When one Mini Mario gets
    across the lower bridge, erase the 2 middle blocks of it, too. Now activate the
    Blue Spring Box for the Mini Mario, quickly finish the higher bridge and secure
    the Thwomp onto the spikes, so the next Mini Mario may pass by. From the bridge
    in the higher array, erase a block and put it 1 block space to the right of and
    2 block spaces above the lower-left corner. Activate the Yellow Spring Box when
    each Mini Mario gets on it. You might need to activate the Pop-up Block for the
    first time, so the other Mini Marios before can catch up.
    
    
    4-6+
    
    Bronze Star: 001340-002900
    Silver Star: 004050-007010
    Golden Star: 007020-009150
    
    Simple Method:
    Erase the entire staircase and form a bridge on the top of the lower array.
    (not to be confused with the 2 columns of block spaces to the left) Place a
    block in the lowest row of the column on the right, near the lower Mini-Pokey,
    place another in the highest row of the column on the left and erase the higher
    bridge when the Mini-Pokey is not on it. Form a staircase in the lower array,
    starting 1 block space above the lower-left corner. Erase the bridge once the
    Mini Marios all cross it the first time.
    
    Gold Star Method:
    Erase the staircase, aside from the lower 2 blocks of the upper-left array.
    Erase the bridge the Mini-Pokey is on, form a bridge on the top of the lower
    array and erase that bridge once the Mini-Pokey is on it. The Mini-Pokeys must
    be blocked by placing a block in the highest row of the left column, the lowest
    row of the column on the right and the lowest row of the middle-left column of
    the lower array. (keep that Mini-Pokey to the right of that block) Additionally
    place a block in the lone space to the right of the block you just placed. In
    the upper-left array, make a staircase from the lower-left corner and erase the
    blocks in the staircase. Make a bridge across the lower array. Erase the block
    of the bridge furthest to the right and the block in the lone space once the
    Mini Marios have turned around. Once all of the Mini Marios have fallen, make a
    bridge as low as you can in the lower array, using the other bridge for blocks.
    
    Note: You have time for mistakes. If you mess up once or twice, you have time
    to try again.
    
    
    4-7+
    
    Bronze Star: 001470-001610
    Silver Star: 001760-005270
    Golden Star: 006060-008310
    
    Simple Method:
    In the upper-right array, erase the 3 highest blocks and place a blockade by
    putting a block 1 block space to the right of and 2 block spaces above the
    lower-left corner. Erase the bridge in the upper-left array, aside from the
    block second from the right. Once the Mini Mario on the left falls, erase that
    block and place 2 blocks in the 2 left columns on the same row. Erase them once
    all the Mini Marios go across them once.
    
    Gold Star Method:
    In the upper-right array, erase the 3 highest blocks and finish the bridge that
    is in the same array. Erase the 3 leftmost blocks of the bridge in the array on
    the upper-left. Erase the remaining ones, once the Mini Mario crosses it. Place
    a blockade in the upper-right array, by putting a block 2 block spaces above
    the lower-left corner and a blockade in the upper-left array, by placing one 1
    block space above and 1 block space to the right of the lower-left corner. Make
    a bridge above the Circus Kong, on the lowest row of the upper-left array, but
    not on the ends. Erase the blockade on the left once the Mini Marios are all
    together, the bridge once they cross it and the other blockade once they turn
    around. Place the 2 leftmost blocks of a bridge on the top of the upper-left
    array. Erase them once the Mini Marios have all traveled across them.
    
    
    4-Key+
    
    Bronze Star: 000110-002010
    Silver Star: 005500-007280
    Golden Star: 007290-009580
    
    Simple Method:
    Erase the 2 rightmost blocks the middle array and use them to form a staircase
    downwards, starting 1 block below the upper-right corner. Erase the 2 leftmost
    blocks from the staircase in the upper array. Activate the Blue Spring Box when
    the Mini Mario lands on it, both times. Use the Yellow Spring Box whenever a
    Mini Mario travels over it. After the first 5 times, ignore the ones before the
    Key Mini Mario.
    
    Gold Star Method:
    Erase the staircase and place a bridge on the top of the lower array. Once the
    Capture Kong captures the Key Mini Mario, erase everything in the middle array.
    When it gets to the other side, place a block 1 block space above the corner in
    lower-right. Erase the bridge once the Key Mini Mario makes it across it, but
    before the next one does. Activate the Blue Spring Box whenever a Mini Mario
    goes over it. Make a bridge 1 block space below the highest level of the upper
    array. Once the Mini Marios have collected the coins on the right, use the
    Yellow Spring Box on a normal Mini Mario and blockade the others in, by placing
    a block 1 block space above the lower-right corner. When the Mini Mario on the
    right is returning, activate the Yellow Spring Box for any Mini Mario facing to
    the left, starting with the Key Mini Mario.
    
    
    4-Donkey Kong+
    
    Bronze Star: 003690-004470
    Silver Star: 004480-007970
    Golden Star: 007980-008970
    
    Guide:
    This battle is mostly the same as 4-DK, but Donkey Kong uses stronger stuff
    earlier on and ends stronger. I will just note the differences in his patterns.
    If you need more help, check my help for 4-DK.
    
    The first Snapjaw appears from the start. The Nitpicker appears after hit 1
    wears off. The card appears after hit 2, while the second Snapjaw appears after
    hit 2 wears off. On hits 3 and 4, the Nitpicker fires 4 eggs. After hit 4, the
    third (and final) Snapjaw appears. On hit 5, the Nitpicker fires 5 eggs.
    
    The Snapjaws are a pain, so be careful about them. Donkey Kong is not easy to
    predict, so try hitting bananas he is likely to be under. Fortunately, gray
    clocks rarely appear, but that also means blue ones do not appear often,
    either.
    
    Gold Star Help:
    Getting rid of the Nitpicker or one of the Snapjaws can be an immense help. The
    Snapjaw on the left only appears on the 2 leftmost vines, alternating if it can
    and the one on the right does the same, only on the 2 rightmost vines. The one
    in the middle will appear on any of the 3 vines not on the ends. The Snapjaws
    are probably a bigger threat when compared to the Nitpicker and you will most
    likely need to shoot from the opposite side to get past them. Remember, 1 Mini
    Mario lost means you lose the entire Gold Star! (Unless you can finish in about
    80 seconds)
    
    
    4-Special+
    
    Bronze Star: 000000-??????
    Silver Star: ??????-006950
    Golden Star: 011050-013070
    
    Method: (both are the same, so...)
    Erase the column on the left to form a bridge in the middle of that array. When
    the 3 Mini Marios turn around, erase the column on the right and make a bridge
    on the bottom of the same array. When the fourth Mini Mario turns around from
    the yellow vertical gate, erase the rightmost block of the bridge it is near
    and place a block in the spot just above the spikes near the left array. Once
    that Mini Mario has made it past the blocks, erase the ones on the left and
    form a staircase, downwards, in the left array, starting from the lower-right
    "corner" and ending in the lower-left corner. When the fifth Mini Mario passes
    it, erase the bridge on the right and place a blockade in the middle of the
    columns of block spaces. (one near the yellow switch and one near the door)
    Erase the lower blockade once the Mini Marios collect the last coins.
    
    -------------------------------------------------------------------------------
    
    Bonus Levels
    
    
    Rooftop
    
    
    R-1
    
    Bronze Star: 002140-002910
    Silver Star: 003120-006240
    Golden Star: 006250-007300
    
    Simple Method:
    Erase the blocks and form a staircase, starting from the block space above the
    lower-left corner of the array. Activate the Mini Toads. As the Mini Toads make
    it across, erase blocks from the staircase and use them to extend the higher
    end into a bridge to the right.
    
    Gold Star Method:
    Erase the blocks and make a bridge on the bottom level of the array. Activate
    the Mini Toads. As the come back from the right, erase the bridge and make a
    staircase/bridge to the coins that are a bit higher up. Erase the blocks they
    go over, after they do so and make a staircase/bridge up to the coins. Have it
    stop right before the leftmost block, using blocks travelled over to make the
    rest of the structure. Erase that when you can and make a staircase up to the
    door, starting from the block space above the lower-left corner. Erase blocks
    as needed, to make the bridge over to the door.
    
    
    R-2
    
    Bronze Star: 000000-001500
    Silver Star: 002900-008300
    Golden Star: 008310-008840
    
    Simple Method:
    Erase all the blocks and place blocks in the leftmost and rightmost columns, 5
    block spaces below the upmost row. In the columns directly next to those 2,
    place blocks 6 block spaces below the previously placed blocks. Under the right
    one of those 2, place a block 3 block spaces down, as a blockade. In the middle
    2 columns, 2 block spaces below the last block, place 2 blocks. Place a block
    in the lower-left corner of the array and a block 1 block space to the right of
    it. Activate the Mini Toads quickly.
    
    Gold Star Method:
    Erase all the blocks, aside from the ends of the lower bridge. Make a blockade
    on each side, by placing a block 1 block space below and 1 block space to the
    left or right of the upper-left and upper-right corners. Place a similar
    formation 5 block spaces below and yet another, 3 block spaces below that. Now
    activate the 4 Mini Toads and erase the blocks as the Mini Toad pairs finish
    using them once. Once they are on the bottom row, make a bridge above the 2
    sets of spikes, each 2 blocks long. Additionally, make a bridge extending from
    the platform with the card. Erase the highest bridge once the Mini Toads cross
    it and make a bridge on the bottom level. Once the Mini Toads collect the card,
    erase the bridge that the Mini Toads on the left went over.
    
    
    R-3
    
    Bronze Star: 000080-002880
    Silver Star: 004160-006340
    Golden Star: 006350-007600
    
    Simple Method:
    Erase all the blocks above the Mini Toads and the ones in the column. Make a
    bridge from where the Mini Toads are standing until you have 3 blocks left. Use
    the remainder to form a staircase upwards from the right of the bridge. Start
    the Mini Toads. Erase blocks as they travel across them, to make a bridge from
    the upmost block of the staircase, so that it goes just under the door.
    
    Note: You only need 6 more blocks, so just collecting that many before making
    the bridge with give you plenty of time.
    
    Gold Star Method:
    Erase all the blocks not in the lowest row and make a bridge to the right. Now
    activate the Mini Toads and when they have reached the main array, erase the
    blocks in the bridge of block spaces on the right, to finish the bridge. Erase
    the 3 leftmost blocks and make a staircase upwards, starting at the leftmost
    block of the bridge. When the Mini Toads get off it, erase the blocks in the
    bridge of block spaces and place it on the left, just under the coins. Erase
    the blocks of the lower bridge and the staircase, as the Mini Toads pass them.
    Make a staircase upwards from the rightmost block of the bridge, when you can.
    After it gets to the top of the array, make a bridge to the right, taking the
    blocks the Mini Toads have passed over to finish the bridge, aside from the
    rightmost block. Once that is done, erase 2 more blocks to place on the right,
    in the bridge of block spaces directly under the door.
    
    
    R-4
    
    Bronze Star: 000000-002020
    Silver Star: 004170-007850
    Golden Star: 007590-008220
    
    Simple Method:
    Erase the blocks in the lower array and the left array. Make a staircase from
    the lower-right corner of the left array. On the very top of it, make a bridge,
    followed by turning the pipe junction. Activate all of the Mini Peaches.
    
    Gold Star Method:
    In the upper-right array, erase the blocks and make a bridge on the bottom.
    Take all the other blocks and make the 6 rightmost blocks of a bridge on the
    bottom of the lower array. Including the leftmost block of that bridge, make a
    staircase to the pipe. Activate the Mini Peaches. When they cross the first
    bridge, erase it and make a bridge on the bottom of the left array. Once they
    pass through the pipe junction, turn it and erase the blocks in the lower
    array, to make a staircase in the upper-right array, from the lower-left
    corner, and a bridge at the top of the left array. When they go back into the
    pipe junction, erase the lower bridge in the left array and make a staircase
    from the lower-right corner.
    
    
    R-5
    
    Bronze Star: 001100-003480
    Silver Star: 003610-007540
    Golden Star: 007630-008620
    
    Simple Method:
    Activate the Mini Peaches and when they pass through the pipe junction, turn it
    twice.
    
    Gold Star Method:
    Erase the blocks in the array on the right and make a staircase from the purple
    pipe in the same array. Rotate the pipe junction, clockwise, once. Activate the
    Mini Peaches and when they go through the pipe junction, turn it twice. Turn it
    one more time, counter-clockwise, once they go through it a second time. Make a
    bridge on the bottom of the array on the right with the blocks of the staircase
    once it has been crossed.
    
    
    R-6
    
    Bronze Star: 000890-001730
    Silver Star: 004260-009850
    Golden Star: 009860-010850
    
    Simple Method:
    Erase the upper row of blocks in the lower-left array and place them in the top
    of the upper-right array, as a bridge. Rotate the pipe junction on the right
    twice, and then activate the lower 2 Mini Peaches. When they pass through it,
    rotate the pipe junction on the left clockwise and do so again when all 4 pass
    through it. Rotate the pipe junction on the right twice when all the Mini
    Peaches have passed through it. Erase the lower-left bridge and place one on
    the bottom of the upper-left array. Activate the Blue Spring Box for each Mini
    Peach and then erase the upper-right bridge and place one on the bottom of the
    lower-right array.
    
    Gold Star Method:
    Erase the blocks, aside from the lower-right one. Place a blockade 1 space to
    the left and 2 spaces above the remaining block. Lock the fireballs with the
    Venus Firetraps with 2 pink blocks and use the remaining ones to make a bridge
    below there. Turn the pipe junction on the right once, counter-clockwise before
    activating the lower 2 Mini Peaches. When all 4 go through the pipe junction on
    the left, turn it twice. Erase the blocks in the lower-left array and, as they
    pass over them, the ones in the bridge. When you have erased the entire bridge,
    make one on the top of the upper-right array and erase the blocks that block
    the Venus Firetraps. Make a bridge on the top of the upper-left array and when
    the Mini-Peaches go over it, activate the Blue Spring Box. Erase the bridge
    once at least 1 Mini Peach has crossed it and when the rightmost Mini Peach has
    fallen down, make a bridge on the bottom of the upper-left array. Turn the pipe
    junction on the right once, clockwise, erase the bridge in the upper-right
    array and make a staircase, from the lower-left corner, in the lower-right
    array.
    
    
    R-7
    
    Bronze Star: 000000-003940
    Silver Star: 003950-006320
    Golden Star: 010460-011110
    
    Simple Method:
    Erase the 3 rightmost blocks in the lower-right array and all the blocks in the
    other array. Make a bridge on the top of the lower-right array and when the
    Mini Donkey Kongs get past it, erase the lone block and make a staircase which
    starts from the lower-right corner of the upper-left array. Turn the magnet bar
    on the right when each Mini Donkey Kong goes over it.
    
    Gold Star Method:
    Erase the blocks and form 2 staircases, one from the lower-left corner of the
    lower-right array and one from the lower-right corner of the upper-left array.
    When the higher Mini Donkey Kong passes it, erase the lower-right staircase and
    make a bridge on the top of that array. Activate the magnet bars whenever a
    Mini Donkey Kong walks on it (make sure to grab all the coins involved, twice
    for the card and activate the Pop-up Block right above the Piranha Plants when
    the Mini Donkey Kong is about to reach it. (Do not rotate the magnet bar it was
    just on a second time) Aside from the one with the M-Token, this means rotating
    the bar once you have reached the large coin. With the one with the M-Token,
    just do it once you have reached the last coin below the magnet bar. The one
    with the card should be rotated twice in quick succession so as to not get hit
    by the Piranha Plants.
    
    
    R-8
    
    Bronze Star: 000000-004730
    Silver Star: 005930-007200
    Golden Star: 007210-010820
    
    Simple Method:
    Erase the blockade between the 2 sets of Mini Donkey Kongs just when the ones
    on the left turn around. (The ones on the right will not turn around if done
    correctly.) Make a bridge on the bottom of the upper-left array. Erase the
    bridge the Mini Donkey Kongs crossed at the start and make a bridge underneath
    the yellow pipe, in the upper-right array. Erase the bridge in the middle-left
    array and place a blockade by putting a block in the lower-left corner and one
    more 2 spaces above and 1 space to the right of the other block.
    
    Note: If you find the timing at the beginning too tricky, try the method below.
    
    Alternative Simple Method:
    Erase the blockade between the 2 sets of Mini Donkey Kongs and place a block in
    the lower-left corner of the upper-left array. Erase the bridge as the Mini
    Donkey Kongs on the left cross over it and make one directly below the M-Token.
    Turn the magnet bar when both Mini Donkey Kongs on the right are below it.
    Erase the bridge in the middle-left array and place a blockade by placing a
    block in the lower-left corner and one more, 2 block spaces above and 1 block
    space to the right of the other. When all Mini Donkey Kongs have fallen down,
    erase the lone block and make a bridge below the yellow pipe, in the array on
    the upper-right. Place a blockade 2 block spaces above the lower-left corner of
    the array in the lower-right. Erase the bridge that had the M-Token above it
    when you can so as to make a bridge on the bottom of the upper-left array when
    the Mini Donkey Kongs have passed that.
    
    Gold Star Method:
    Under Construction
    
    
    R-9
    
    Bronze Star: 000740-004790
    Silver Star: 004800-008050
    Golden Star: 008060-011060
    
    Simple Method:
    Erase the bridge in the upper-left array and make a staircase, starting 1 block
    space to the right of the lower-left corner of the array, upwards to the right.
    Place a block in the lower-left corner of that array. Erase the blockade in the
    lower-right array. Once the first 2 Mini Donkey Kongs pass it, place a block 3
    block spaces below the upper-left corner, again in the same array.
    
    Gold Star Method:
    Erase the bridge in the upper-left array and make a staircase, starting 1 block
    space to the right of the lower-left corner of the array, upwards to the right.
    Place a block in the lower-left corner of that array. Erase the blockade in the
    lower-right array. Once the first 2 Mini Donkey Kongs pass it, place a block 3
    block spaces below the upper-left corner, again in the same array. Rotate the 2
    higher magnet bars as the Mini Donkey Kongs get on them, making sure that there
    are none that flip twice. Erase the bridge in the upper-right array aside from
    the leftmost block and make a bridge in the upper-left array using the block on
    the highest occupied row. After they pass the upper-right array, make a bridge
    at the bottom of it.
    
    
    R-10
    
    Bronze Star: 001030-002310
    Silver Star: 002680-006360
    Golden Star: 006860-008660
    
    Simple Method:
    In the left array, erase the leftmost block of the higher bridge. In the array
    on the right, erase the rightmost block of the pseudo-bridge. Erase the blocks
    under the Yellow Spring on the right, underneath the Warp Pipe.
    
    Gold Star Method:
    Erase the 4 highest blocks in the array on the right and the middle 2 blocks of
    the higher bridge in the left array. Make a bridge 3 block spaces down from the
    top of the array of the right and fill in the one on the left that you erased.
    Erase the 2 blocks below each Yellow Spring and press the conveyor belt switch
    before filling the ones on the left back in. Place 2 blocks 1 or 2 block spaces
    above the bottom of the left array, in the middle of it. Erase all blocks over
    the lower-left corner of the same array. Erase the upper-right bridge and, once
    Mini Peach and Mini Donkey Kong get to the Yellow Springs, place a block in the
    upper-left corner of the left array. Place a block 4 block spaces higher than
    the lower-right corner of the same array and, once the card has been grabbed,
    press the conveyor belt switch.
    
    
    R-11
    
    Bronze Star: 001000-001800
    Silver Star: 003010-010260
    Golden Star: 010270-011270
    
    Simple Method:
    Erase the second block from the left of the lower bridge.
    
    Gold Star Method:
    Erase the lower bridge and place one on the bottom of the array. Erase the one
    on the top of the array and place it 4 block spaces lower. When the Minis cross
    the lower bridge, erase it and start a staircase from the upper-right corner of
    the array when the Minis pass the higher bridge, which should be erased
    beforehand. Erase the rightmost block of the bridge on the bottom and place it
    4 block spaces higher. When the Minis use the staircase, erase it, place a
    block to finish the lower bridge and once 7 Minis pass it, place a block 2
    block spaces above the lower-left corner.
    
    
    R-12
    
    Bronze Star: 000000-001560
    Silver Star: 005700-012340
    Golden Star: 012350-014220
    
    Simple Method:
    Erase the lower-left staircase and make a bridge on the bottom of the array in
    the upper-right. Erase the upper-right bridge and the lower staircase, fill in
    the bridge of block spaces and place a blockade in the lower-middle array by
    placing a block in the lower-right corner and a block 2 block spaces above and
    a block space to the left of the other.
    
    Gold Star Method:
    Activate the Blue Spring Box 3 times to grab the coins on the girders and erase
    the 2 staircases on the bottom. In the upper-left array, make a staircase from
    the upper-left corner and in the upper-right array, make a bridge that has a
    blockade on the left, 2 spaces above the bridge. Erase the blocks that have not
    been erased yet and make a bridge on the top of the lower-left array. Once the
    coins on the right have been obtained, erase the blockade and make a bridge on
    the bottom of the lower-middle array. Erase the staircase once it is used make
    a bridge on the bottom of the lower-left array, erase the upper-right bridge to
    fill the bridge of block spaces by the door and activate the Yellow Spring Box,
    making sure that one of the Minis used it on walks to the left. Use the Pop-Up
    Block to keep the Minis together and make a blockade with the upper-left bridge
    if a Mini turns to the left after nabbing the coins.
    
    
    Basement
    
    
    B-1
    
    Bronze Star: 001130-001910
    Silver Star: 001920-005230
    Golden Star: 005240-008290
    
    Simple Method:
    Erase all of the blocks and place a bridge in the middle of the lower array, at
    the bottom of the upper-right array and the right 2 blocks for a bridge at the
    top of the lower array. Activate the highest Mini Mario and turn it around once
    with the Pop-up Block. Place a block in the lower-right corner of the lower
    array and erase the block above it. Once the third Mini Mario is activated, put
    a block in the upper-left corner of the lower array. When they reach it, use
    the Pop-Up Block on the bottom.
    
    Note: "Middle of the lower array" means 3 block spaces above the bottom, thus 3
          block spaces below the top of the lower array.
    
    Gold Star Method:
    Erase the column of blocks and the 2 leftmost blocks of the lower bridge. Place
    a bridge in the middle of the lower array and a blockade in the upper-right
    array by placing a block in the lower-left corner and another 1 block space to
    the right of and 2 block spaces above that other block. Activate the highest
    Mini Mario and when it reaches it for the first time, activate the Pop-Up Block
    and erase the rightmost block of the bridge. Activate the Mini Marios as they
    are reached, erase blocks that were crossed and make a bridge on the bottom of
    the upper-right array. When they all turn around, erase the blockade and make a
    bridge on the top of the lower array. Activate the lower Pop-Up Block when the
    Mini Marios reach it.
    
    
    B-2
    
    Bronze Star: 001400-002640
    Silver Star: 002650-005100
    Golden Star: 005110-007240
    
    Simple Method:
    Erase the blocks on the right and after the fireballs on the left are swallowed
    by the Venus Fire Traps there, the blocks on the left; quickly place the blocks
    on the left back in to seal both sets of fireballs. Erase any excess blocks and
    make all but the bottom 2 blocks of a staircase starting from the highest block
    remaining. Activate the Mini Mario on the left and when it gets past the array,
    finish the staircase. Once both Mini Marios are on the girder, erase all of the
    blocks and put a block directly in front of the upper 2 Mini Spiky Snifits. For
    the lower-right one, place one 2 block spaces to the left of the edge. The last
    one will need to be quickly done after making the Minis go past it. A staircase
    from the upper-right block, down will be necessary but be sure to leave 1 block
    undone, 2 if the Mini Marios are on the right of the staircase. Time it so that
    the last block is placed when the Mini Marios will not jump into bullets. Place
    the blockade in front of the lower-left Mini Spiky Snifit to save your Minis.
    
    Note: The timing of the Mini-Spiky Snifits is more lenient than it might seem.
    If they have not started winding up before the first Mini Mario reaches the
    staircase, you should be fine.
    
    Gold Star Method:
    Erase the blocks on the left and after the fireballs on the right are swallowed
    by the Venus Fire Traps there, the blocks on the right; quickly place the blocks
    on the left back in to seal both sets of fireballs. Erase any excess blocks and
    make all but the bottom 2 blocks of a staircase starting from the highest block
    remaining. Activate the Mini Mario on the left and when it gets past the array,
    finish the staircase. Once both Mini Marios are on the girder, erase all of the
    blocks and put a block directly in front of the upper 2 Mini Spiky Snifits. For
    the lower-left one, place one 2 block spaces to the right of the edge. The last
    one will need to be quickly done after making the Minis go past it. A staircase
    from the upper-left block, down will be needed but be sure to leave 2 blocks
    undone, 1 if the Mini Marios are on the right of the staircase and have grabbed
    the coins. Time it so that the last block is placed when the Mini Marios will
    not jump into bullets. Place the blockade in front of the lower-right Mini
    Spiky Snifit to save your Minis. Erase the blocks as they are used and place a
    bridge on the top row when the Minis are on ground.
    
    
    B-3
    
    Bronze Star: 000310-002780
    Silver Star: 003930-004080
    Golden Star: 004090-007340
    
    Simple Method:
    Erase the blocks on the left and make a staircase from the lower-right corner
    of the left array. Place a blockade 1 block space above the lower-left corner
    of the lower-right array by using the block above it. Activate the Mini Mario
    closest to the blockade. When it turns around, remove the blockade and reform
    the bridge on top. When the Mini Marios are past the staircase, erase it and
    place a bridge 1 block space higher than the top of the staircase, but blockade
    the left end by putting it 2 block spaces higher. Place a bridge on the top of
    the lower-right array and when the Capture Kong is on it, erase it, so it falls
    down. Finish the bridge on the left and start remaking the lower-left array's
    bridge, (on the top) starting from the right. When you remove the blockade, put
    the block at the end of the bridge.
    
    Gold Star Method:
    Erase the bridge on the right and the leftmost block of the bridge on the left.
    Make a bridge on the top of the left array and, when the Capture Kong is to the
    right side of the bridge, erase the 2 leftmost blocks of the bridge, followed
    by the 2 leftmost blocks of the partial bridge below and the support for the
    Capture Kong. Make a bridge on the top of the left array and a blockade 1 block
    space above the lower-left corner of the same array; place the other 2 blocks 1
    block space below and 1 and 2 block spaces to the right of the blockade nearby.
    Activate the highest Mini Mario and use the Yellow Spring Box when it treads on
    it the first time. When it turns around from the blockade, move said blockade 4
    block spaces higher. Erase the bridge when it crosses it, in favor of putting a
    block in the lower-right corner of the left array and 3 blocks on the bottom of
    the lower-right one. Erase blocks to fill in the bridge to the purple pipe, get
    the Mini Mario on the left activated and erase more blocks to make a bridge on
    top of the lower-right array. (The Capture Kong can be safely freed, now.)
    
    
    B-4
    
    Bronze Star: 000960-002860
    Silver Star: 002870-008490
    Golden Star: 008500-009670
    
    Simple Method:
    Erase all the blocks except for the bottom 5 and trap the fireball on the right
    with the block spaces closest to the Venus Fire Traps on the right but still in
    the same row. Put 2 blocks above the yellow pipe and the rest on the bottom of
    the array to the right, reaching just past the door. Activate the Mini Marios.
    
    Gold Star Method:
    Erase all of the blocks and trap the fireballs on the right. Place a blockade 2
    block spaces above the lower-left corner of the left side of the array. Fill in
    the 4 leftmost spaces of the upper-left bridge of block spaces and the whole
    one below that. Place 4 blocks travelling low, to the pipe and a blockade at
    the end, 2 block spaces above the rightmost block. Activate the Mini Marios and
    erase the bridge of block spaces as a Mini Mario travels over it. Erase both of
    the blocks on the right, so you can trap the fireballs on the left side. Take
    the bridge of block spaces on the left and make a path from between the pipes
    in the middle to the coins and card, dropping off at the last place for the low
    purple pipe. Erasing blocks as needed, including the left blockade, collect the
    coins and fall near the door, blockading beyond the door so they turn around.
    
    
    B-5
    
    Bronze Star: 000000-002400
    Silver Star: 005290-009740
    Golden Star: 009750-010540
    
    Simple Method:
    Erase the bottom 4 blocks and place them in a bridge, 1 block space above the
    yellow Pyro Guy. Erase the other 4 blocks and place them 3 block spaces above
    the spikes. Erase all the blocks the Mini Marios are standing on, but wait for
    the leftmost one. (to prevent a Mini Mario from breaking) Place a block in the
    lower-right corner of the array and 3 above the spikes, to the Yellow Spring.
    Erase the rightmost block in the left array and place one between the girders,
    to the second Yellow Spring. Erase blocks as the Mini Marios cross them. Put a
    block to get to the door.
    
    Gold Star Method:
    Erase the bottom 4 blocks and make a staircase starting 4 block spaces below
    the upper-right corner of the left array. Erase the blocks the Mini Marios are
    standing on and make a bridge using the lowest block, erasing the staircase
    upon doing so. Make a staircase 2 block spaces above the lowest yellow Pyro Guy
    and erase the bridge. Form a blockade by placing a block 3 block spaces above
    the lower-left corner and another 1 block space to the right of and 2 block
    spaces above the other block, erasing the lowest block in the staircase after
    doing so. Erase all available blocks and fill all but the leftmost block of the
    bottom row of block spaces and then remove the blockade. Fill in the gap to the
    second Yellow Spring and start erasing blocks as they become available. Place a
    block next to the second Blue Spring and another to bridge the gap between the
    first Blue Spring and the Yellow Spring with a Large Coin over it. Once all of
    the Mini Marios have used the Blue Spring, erase the highest block. Place a
    block next to the girder holding the highest Yellow Spring. Fill in the block 1
    block space higher when you can and 3 when the Minis are to the right of it.
    
    
    B-6
    
    Bronze Star: 000880-004770
    Silver Star: 004780-007310
    Golden Star: 007320-008510
    
    Simple Method:
    Erase the blocks in the 2 higher rows with the exception of the ones under the
    Thwomp and further away from the center than the other. Fill in the top row of
    the lower-left array and some of the bottom of the lower-right array. Activate
    the leftmost Mini Mario and erase blocks that it has already traveled on to
    make a staircase/bridge on the bottom of the lower-right array. Activate the
    other Mini Marios when the active one is below it. Do not erase blocks in the
    lower-right array unless to make a correction.
    
    Gold Star Method:
    Erase the blocks in the 2 higher rows and form 2 staircases from the upper-left
    corner of the lower-left array, making the rightmost block a blockade, putting
    it on the top of the array. Activate the leftmost Mini Mario and make a bridge
    above the Thwomp once it falls, along with making the bridge over the staircase
    on the right into a bridge on the top. Place a block underneath the left side
    of the Thwomp on the right and erase some blocks as needed to get the Large
    Coin. Make sure not to free the Thwomp on the left and to rebuild what you
    erased when the Mini Mario has snagged the coin. Erase blocks as needed to get
    the Mini Mario trapped on the middle row and blockaded on both sides. Activate
    the Mini Mario in that area when the other one is under it, facing the right
    and when you can, erase the blockade on the right to let the Thwomp fall and
    grab the card. Keep the Minis trapped on the left, such that they do not get
    near the Thwomp, so it can rise and be trapped on top. Make a path to the door,
    erase unnecessary blocks and activate the remaining Mini Mario.
    
    Note: I would recommend putting the blocks on the right low from the beginning.
          Additionally, the coin and card only need 2 blocks in the bridge of block
          spaces to get them.
    
    
    B-7
    
    Bronze Star: 000000-001880
    Silver Star: 001890-007940
    Golden Star: 007950-010720
    
    Method: (both are the same, so...)
    This stage is unusually action based, so you need good reflexes and speed more
    than a good plan, though that never hurts. You will constantly need to erase
    and place blocks, so whenever your Mini Mario uses a block in whatever manner
    is required, erase it, so that you can fill in the next block which I tell you
    to fill in. (Also of note is that I do not refer to the landing blocks as parts
    of the blockades you will make. Try not to be thrown off by this!)
    
    Activate the higher Mini Mario and adjust the bridge, as needed. In the the
    array the Mini Mario will next be in, place a block in the lower-right corner
    and a blockade 2 block spaces above the lower-left corner. Place the last block
    just above the left Pyro Guy. On the lowest level of that array, on the left,
    place a block and place a blockade 2 block spaces above and 1 block space to
    the right of the other block. Once the Mini Mario is past that, start a bridge
    on the bottom of the lower-right array, starting from the left and activate the
    other Mini Mario. Carry this on and when the Mini Mario reaches the Yellow
    Spring, start making a bridge from the girder, instead. Make a staircase using
    the yellow Pyro Guy and continue it as a bridge, above the other yellow Pyro
    Guy. Fill in the block and make a bridge to the yellow horizontal gate. Switch
    the conveyor belts. Form a bridge at the top, for the current Mini Mario and to
    the right of the conveyor belt, start a staircase, upwards, and continue that
    over the spikes. Start a bridge across the top of the array, but 1 block space
    to the right of the upper-left corner, and continue it. Place a bridge at the
    bottom, starting from the left, and when the Mini Mario uses the Yellow Spring,
    Start forming a bridge on the level of the girder. However, this time, make the
    continuation upwards, to the yellow horizontal gate. Make a bridge to the blue
    pipe.
    
    
    B-8
    
    Bronze Star: 002090-002940
    Silver Star: 004630-010200
    Golden Star: 010210-011960
    
    Simple Method:
    Erase all the blocks except the ones in the top row and make a staircase in the
    lower-right array, from the lower-right corner, upwards. Activate the Mini
    Marios.
    
    Gold Star Method:
    Erase all the blocks in the upper-middle array and 1 block in the bridge of
    block spaces to the left. Place a blockade 2 block spaces above and 1 block
    space to the right of the lower-left corner of the upper-middle array. Make a
    bridge on the top of the array, aside from the leftmost block and a staircase
    in the lower-left array, from the blue Warp Pipe to the door. Place a blockade
    2 block spaces above the lower-right corner of the lower-right array and start
    all of the Mini Marios. Let 3 fall down onto the conveyor belt and then finish
    the bridge to the blue Warp Pipe, erasing the blockade in the upper-middle
    array and, once a Mini Mario passes to the right, finishing the bridge above.
    Turn the conveyor belt around once 1 or 2 Mini Marios falls down and erase
    blocks when none will be needed for any more transportation. Turn the Magnet
    Bar to get the card and make a staircase in the lower-right array, to the door.
    Erase the blockade and put a block in the upper-right corner of it.
    
    Note: Exact numbers are not really needed, since you have 8 Mini Marios and 5
          paths to travel.
    
    -------------------------------------------------------------------------------
    
    Unlockables
    
    Sandstone Stroll Construction Kit
    -Requirement: Beat 2-DK
    -What you unlock:
     -4 templates using the Sandstone Stroll objects
     -Sandstone Stroll objects are:
      -Solid Ground
      -Girder
      -Spikes
      -Pink Block
      -Block Space
      -Yellow Spring
      -Yellow Spring Box
      -Yellow Switch
      -Blue Switch
      -Red Switch
      -Vertical Closed Yellow Gate
      -Vertical Closed Blue Gate
      -Vertical Closed Red Gate
      -Vertical Open Yellow Gate
      -Vertical Open Blue Gate
      -Vertical Open Red Gate
      -Horizontal Closed Yellow Gate
      -Horizontal Closed Blue Gate
      -Horizontal Closed Red Gate
      -Horizontal Opened Yellow Gate
      -Horizontal Opened Blue Gate
      -Horizontal Opened Red Gate
      -Pop-up Block
      -Green Warp Pipe
      -Mini Mario
      -Big Coin
      -Small Coin
      -Hammers
      -Mini-Spear Guy
      -Rightward Facing Venus Fire Trap
      -Upwards Facing Venus Fire Trap
      -Rightwards Facing Piranha Plant
      -Upwards Facing Piranha Plant
    Magnet Mania Contruction Kit
    -Requirement: Beat 3-DK
    -What you unlock:
     -4 templates using Magnet Mania objects
     -Magnet Mania objects are:
      -Solid Ground
      -Girder
      -Spikes
      -Pink Block
      -Block Space
      -Magnet Block
      -Yellow Spring
      -Yellow Spring Box
      -Yellow Switch
      -Blue Switch
      -Red Switch
      -Vertical Closed Yellow Gate
      -Vertical Closed Blue Gate
      -Vertical Closed Red Gate
      -Vertical Opened Yellow Gate
      -Vertical Opened Blue Gate
      -Vertical Opened Red Gate
      -Conveyor Belt
      -Conveyor Belt Switch
      -Pop-up Block
      -Green Warp Pipe
      -Mini Mario
      -Big Coin
      -Small Coin
      -Hammers
      -Mini-Spear Guy
      -Mini-Pokey
      -Thwomp
      -Capture Kong
    Jungle Rumble Construction Kit
    -Requirement: Beat 4-DK
    -What you unlock:
     -4 templates using Jungle Rumble objects
     -Jungle Rumble objects are:
      -Solid Ground
      -Girder
      -Spikes
      -Pink Block
      -Block Space
      -Yellow Spring
      -Blue Spring
      -Blue Spring Box
      -Yellow Switch
      -Blue Switch
      -Red Switch
      -Solid Yellow Block
      -Solid Blue Block
      -Solid Red Block
      -Transparent Yellow Block
      -Transparent Blue Block
      -Transparent Red Block
      -Vertical Closed Yellow Gate
      -Vertical Closed Blue Gate
      -Vertical Closed Red Gate
      -Vertical Opened Yellow Gate
      -Vertical Opened Blue Gate
      -Vertical Opened Red Gate
      -Horizontal Closed Yellow Gate
      -Horizontal Closed Blue Gate
      -Horizontal Closed Red Gate
      -Horizontal Opened Yellow Gate
      -Horizontal Opened Blue Gate
      -Horizontal Opened Red Gate
      -Pop-up Block
      -Green Warp Pipe
      -Mini Mario
      -Big Coin
      -Small Coin
      -Hammers
      -Mini-Spear Guy
      -Mini-Spiky Snifit
      -Red Active Pyro Guy
      -Blue Active Pyro Guy
      -Yellow Active Pyro Guy
      -Red Block Pyro Guy
      -Blue Block Pyro Guy
      -Yellow Block Pyro Guy
      -Mini-Pokey
      -Circus Kong
      -Capture Kong
    Expanded Mini Mayhem Construction Kit
    -Requirement: Beat 1-DK+
    -What you unlock: (for Mini-Mayhem levels)
     -Conveyor Belt
     -Conveyor Belt Switch
     -Mini-Spiky Snifit
    Expanded Sandstone Stroll Construction Kit
    -Requirement: Beat 2-DK+
    -What you unlock: (for Sandstone Stroll levels)
     -Blue Spring
     -Blue Spring Box
     -Conveyor Belt
     -Conveyor Belt Switch
     -4-way Green Warp Pipe (corner)
     -4-way Green Warp Pipe (straight)
     -Mini-Pokey
     -Circus Kong
    Expanded Magnet Mania Construction Kit
    -Requirement: Beat 3-DK+
    -What you unlock: (for Magnet Mania levels)
     -Rotating Magnet Bar
     -Blue Spring
     -Blue Spring Box
     -Solid Yellow Block
     -Solid Blue Block
     -Solid Red Block
     -Transparent Yellow Block
     -Transparent Blue Block
     -Transparent Red Block
     -Horizontal Closed Yellow Gate
     -Horizontal Closed Blue Gate
     -Horizontal Closed Red Gate
     -Horizontal Opened Yellow Gate
     -Horizontal Opened Blue Gate
     -Horizontal Opened Red Gate
     -Rightward Facing Venus Fire Trap
     -Upwards Facing Venus Fire Trap
     -Rightwards Facing Piranha Plant
     -Upwards Facing Piranha Plant
    Expanded Jungle Rumble Construction Kit
    -Requirement: Beat 4-DK+
    -What you unlock: (for Jungle Rumble levels)
     -Ladder
     -Yellow Spring Box
     -Conveyor Belt
     -Conveyor Belt Switch
     -4-way Green Warp Pipe (corner)
     -4-way Green Warp Pipe (straight)
     -Thwomp
    Mini Toad
    -Requirement: Beat R-1, R-2 & R-3
    -What you unlock: Mini Toad in levels and for the title screen
     -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
    Mini Peach
    -Requirement: Beat R-4, R-5 & R-6
    -What you unlock: Mini Peach in levels and for the title screen
     -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
    Mini Donkey Kong
    -Requirement: Beat R-7, R-8 & R-9
    -What you unlock: Mini Donkey Kong in levels and for the title screen
     -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
    Mini Toy Kit
    -Requirement: Beat R-10, R-11 & R-12
    -What you unlock: Select all the Minis for the title screen
     -Replaces Mini Marios in all levels but Key, Donkey Kong and Rooftop levels
      -Creates a cheering sound when you beat a level with the Minis in order
    Rooftop
    -Requirement: Beat 4-DK
    -What you unlock: The Rooftop, R-1, R-2, R-3, R-4, R-5 & R-6
    Basement
    -Requirement: Beat 4-DK
    -What you unlock: The Basement
    Rooftop Levels 7-12
    -Requirement: Beat 4-DK+
    -What you unlock: R-7, R-8, R-9, R-10, R-11 & R-12
    Basement Level 1
    -Requirement: 40 Bronze Stars
    -What you unlock: B-1
    Basement Level 2
    -Requirement: 50 Bronze Stars
    -What you unlock: B-2
    Basement Level 3
    -Requirement: 60 Bronze Stars
    -What you unlock: B-3
    Basement Level 4
    -Requirement: 60 Silver Stars
    -What you unlock: B-4
    Basement Level 5
    -Requirement: 70 Silver Stars
    -What you unlock: B-5
    Basement Level 6
    -Requirement: 80 Silver Stars
    -What you unlock: B-6
    Basement Level 7
    -Requirement: 80 Gold Stars
    -What you unlock: B-7
    Basement Level 8
    -Requirement: 99 Gold Stars
    -What you unlock: B-8
    
    -------------------------------------------------------------------------------
    
    Contact Information
    
    I never check my e-mail. Consequently, I will not provide my e-mail address,
    here and will instead request that you send me a Private Message on the
    GameFAQs Message Board. I request that you put re-writes and the like in the
    Wiki, instead of here. My alias is "BlanketPI" and you can send me a Private
    Message by clicking on my name and scrolling down to "PM User", which you
    click.
    
    If you want to make suggestions on how to improve this guide, such as general
    phrasing (for example, you might have told me, before I had 17 levels, that I
    should use "blockade") and clarification, additional notes and so on, please
    do. I am aware that this guide is mediocre and I welcome improvements. You will
    be credited, both at the spot(s) that you specifically mentioned (or the areas
    you improved the most if it is very broad) and in the "Credits" section.
    
    Oh, if you are new to the site, remember to read the Terms of Use or at least
    the Board Etiqutte rules.
    
    Things I already know about and will not change:
    -Odd capitalization of some nouns (I consider them proper nouns)
    -Overly complex solutions (Put your solution in the Wiki)
    -The many, tiny lists (I need organization)
    
    Things I already know about and will change:
    -The broad point spans for stars (help would actually be appreciated)
    -Minimal Construction Zone content (I will see if I need help or not)
    -No Mini Toy Kit solutions (I will make these at some point)
    
    Things I would like to hear about:
    -Typographical errors (other than the odd capitalization, I would accept any)
    -Errors in the solutions I provide (I want to keep this guide error-free)
    -Additional notes for levels (particularly boss levels)
    -Phrasing improvements
      (I am horrible with words, so I would really appreciate this one)
    
    -------------------------------------------------------------------------------
    
    Copyright 2014, username BlanketPI