LLLL         EEEEEEEEEEEE  GGGGGGGGGGGG  OOOOOOOOOOO
LLLL         EEEEEEEEEEEE  GGGGGGGGGGGG  OOOOOOOOOOO
LLLL         EEEE          GGG      GGG  OOO     OOO
LLLL         EEEE          GGG      GGG  OOO     OOO
LLLL         EEEE          GGG           OOO     OOO
LLLL         EEEEEEEEEEEE  GGG           OOO     OOO
LLLL         EEEEEEEEEEEE  GGG           OOO     OOO
LLLL         EEEE          GGG     GGGG  OOO     OOO
LLLL         EEEE          GGG     GGGG  OOO     OOO
LLLL         EEEE          GGG       GG  OOO     OOO
LLLL         EEEE          GGG       GG  OOO     OOO
LLLLLLLLLLL  EEEEEEEEEEEE  GGGGGGGGGGGG  OOOOOOOOOOO
LLLLLLLLLLL  EEEEEEEEEEEE  GGGGGGGGGGGG  OOOOOOOOOOO

                     ^
                     \\
                      \\
                      //
                     //
                    //
                    \\
                     \\
                      \\
HHHHH  HHHHH   AAAAAA   RRRRRRRRR   RRRRRRRRR  YYYY  YYYY
HHHHH  HHHHH  AAAAAAAA  RRRRRRRRRR  RRRRRRRRRR YYYY  YYYY
HHHHH  HHHHH  AAA  AAA  RRR   RRRR  RRR   RRRR  YYY  YYY
HHHHH  HHHHH  AAA  AAA  RRR   RRRR  RRR   RRRR  YYY  YYY
HHHHHHHHHHHH  AAAAAAAA  RRRRRRRRRR  RRRRRRRRRR   YYYYYY
HHHHHHHHHHHH  AAAAAAAA  RRRRRRRRRR  RRRRRRRRRR   YYYYYY
HHHHH  HHHHH  AAA  AAA  RRR   RRR   RRR   RRR     YYYY
HHHHH  HHHHH  AAA  AAA  RRR    RRR  RRR    RRR    YYYY
HHHHH  HHHHH  AAA  AAA  RRR    RRR  RRR    RRR    YYYY
HHHHH  HHHHH  AAA  AAA  RRR    RRR  RRR    RRR    YYYY

PPPPPPPPPPP   OOOOOOOO  TTTTTTTTT  TTTTTTTTT  EEEEEEE     RRRRRRRRR
PPPPPPPPPPPP  OOOOOOOO  TTTTTTTTT  TTTTTTTTT  EEEEEEE     RRRRRRRRRR
PPP      PPP  OO    OO     TTT        TTT     EEE         RRR   RRRR
PPP      PPP  OO    OO     TTT        TTT     EEE         RRR   RRRR
PPPPPPPPPPP   OO    OO     TTT        TTT     EEEEEEE     RRRRRRRRRR
PPPPPPPPPP    OO    OO     TTT        TTT     EEEEEEE     RRRRRRRRRR
PPP           OO    OO     TTT        TTT     EEE         RRR   RRR
PPP           OO    OO     TTT        TTT     EEE         RRR    RRR
PPP           OOOOOOOO     TTT        TTT     EEEEEEE     RRR    RRR
PPP           OOOOOOOO     TTT        TTT     EEEEEEE     RRR    RRR
                             \\
                              \\
                              //
                             //
                            //
                            \\
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                               v

LEGO Harry Potter Years 1-4 for Nintendo DS
Walkthrough
Copyright 2010
By Eric Dent

Please ask permission to use my guide on any other site besides GameFAQs.com.
Please ask permission to copy/borrow parts of my guide for another guide.

Note: This guide is going to hope that you will try to smash all the objects,
try to interact with any switches, and try to use the other people in the 
group to fully explore the levels. This guide will only cover the Story Mode
of the game, in order to complete the game you will have to explore the other
modes. I will give hints after each level to help you fully explore each 
level.

Characters (Not in the order you see them in the shop, or in Freeplay mode)

Name                           Cost/Level            

Harry (Casual)                 From Start of Game       
Harry (Hogwarts)               Unlocked in Story       
Harry (Quidditch)              150,000/The First Task           
Harry (Swim Task)              200,000/The Second Task         
Harry (Triwizard)              200,000/Beat Year 4            
Hermione (Casual)              100,000/Shopping In Diagon Alley     
Hermione (Hogwarts)            Unlocked in Story        
Moaning Myrtle                 Unlocked in Story       
Neville Longbottom             20,000/Gryffindor House  
Professor Lupin                Unlocked in Story        
Ron (Casual)                   10,000/The Burrow       
Ron (Hogwarts)                 Unlocked in Story       
Rubeus Hagrid                  Unlocked in Story        
Tom Riddle                     200,000/Complete Year 2             
Vincent Crabbe                 20,000/The Polyjuice Potion 
Professor Dumbledore           2,500,000/Get All Other Characters              
Amos Digory                    50,000/The Summoning Charm             
Angelina Johnson               10,000/The Forbidden Forest  
Anthony Goldstein              20,000/Flying Lesson     
Argus Filch                    5,000/The Trophy Room        
Arthur Weasley                 100,000/The Mountain Troll  
Barty Crouch Jr.               100,000/The Prefects Bathroom        
Barty Crouch Sr.               100,000/Gringotts Vaults     
Cho Chang                      10,000/The Shrieking Shack           
Colin Creevy                   30,000/The Chamber of Secrets   
Cornelius Fudge                10,000/Hogwarts Express  
Crabbe Sr. (Death Eater)       100,000/The Patronus Charm              
Dean Thomas                    20,000/Incendio          
Dobby                          10,000/The Chamber of Secrets   
Draco Malfoy (Hogwarts)        40,000/Potions Class                        
Draco Malfoy (Quidditch)       40,000/The Slytherin Common Room   
Ernie Prang                    10,000/The Shrieking Shack   
Fleur Delacour (Beaxbatons)    20,000/Persuing Peter Pettigrew         
Fleur Delacour (Triwizard)     20,000/Unlocking O.W.L. Revision 
Gabrielle Delacour             10,000/Care of Magical Creatures   
Gilderoy Lockhart              100,000/Get All Characters in Year 2             
Goyle Sr. (Death Eater)        20,000/The Spider's Hollow   
Hannah Abbot                   20,000/Incendio        
Igor Karkaroff                 2,000,000/The Third Task       
James Potter                   100,000/The Third Task         
Justin Finch-Fletchley         20,000/The Dueling Club         
Katie Bell                     20,000/Transfiguration  
Lee Jordan                     20,000/Potions Class        
Lilly Potter                   100,000/The Restricted Section              
Lord Voldemort                 2,000,000/Finish the game      
Lord Voldemort (Ghost)         1,500,000/Complete Year 1
Lord Voldemort (Quirrell)      2,000,000/The Forbidden Corridor 
Lucius Malfoy                  10,000/Freeing Sirius                
Lucius Malfoy (Death Eater)    10,000/Borgin and Burkes  
Madam Hooch                    150,000/Flying Lesson    
Madam Malkin                   8,000/Shopping in Diagon Alley       
Madame Maxime                  100,000/The Summoning Charm           
Madam Pomfrey                  100,000/Gathering Ingredients      
Marcus Flint                   20,000/The Quidditch Match  
Madam Rosmerta                 10,000/Hogsmeade Village 
Marge Dursley                  300/Privet Drive         
Micheal Corner                 15,000/The Quidditch World Cup           
Millicent Bullstrode           20,000/The Forbidden Forest      
Molly Weasley                  100,000/The Burrow      
Mr. Ollivander                 40,000/Gringotts Vaults        
Nearly Headless Nick           75,000/Arresto Momento      
Oliver Wood                    30,000/The Quidditch Match  
Padma Patil                    20,000/The Forbbiden Forest      
Parvati Patil                  20,000/Banishing Bogarts          
Percy Weasley (Casual)         100,000/Borgin and Burkes 
Percy Weasley (Hogwarts)       100,000/The Pollyjuice Potion      
Peter Pettigrew                10,000/Persuing Peter Pettigrew          
Petunia Dursley                10,000/Tom Riddle's Diary       
Professor Binns                20,000/The Spider's Hollow     
Professor Flitwick             150,000/Gryffindor House
Professor McGonagal            1,000,000/Get All Characters in Year 1
Professor Quirrell             150,000/The Restricted Section    
Professor Moody                100,000/Tom Riddle Diary 
Professor Snape                200,000/Get All Characters in Year 3            
Professor Sprout               50,000/The Revelio Charm          
Professor Trelawney            10,000/The Time Turner          
Rita Skeeter                   50,000/The First Task               
Seamus Finnigan                20,000/Privet Drive      
Sirius Black                   50,000/Beat Year 3      
Stan Shunpike                  10,000/Banishing Bogarts           
Susan Bones                    15,000/Gathering Ingredients  
The Bloody Baron               10,000/The Patronus Charm       
The Fat Friar                  15,000/The Revelio Charm         
The Grey Lady                  75,000/The Mountain Troll    
Vernon Dursley                 150/Privet Drive      
Vicktor Krum (Durmstrang)      100,000/The Time Turner       
Victor Krum (Triwizard)        100,000/The Prefects Bathroom            
Macnair                        20,000/Hogwarts Express  
Tom The Innkeeper              10,000/The Descendo Charm      
Barty Crouch Jr.(Death Eater)  100,000/The Quidditch World Cup  
Goblin                         300/The Forbidden Corridor   
Draco Malfoy (Casual)          10,000/Arresto Momento  
Gregory Goyle (Casual)         25,000/The Dueling Club         
Vincent Crabbe (Casual)        10,000/Transfiguration  
Macnair (Death Eater)          10,000/Freeing Sirius      
Cedric Digory (Hogwarts)       50,000/Hogsmeade Village      
Cedric Digory (Swim Task)      50,000/The Second Task          
Cedric Digory (Triwizard)      10,000/Unlocking O.W.L. Revision              
Dudley Dursley                 Unlocked during Story   
Fred Weasley (Hogwarts)        40,000/The Trophy Room      
Fred Weasley (Casual)          40,000/Platform 9 3/4    
George Weasley (Hogwarts)      40,000/The Lumos Charm         
George Weasley (Casual)        40,000/The Descendo Charm     
Ginny Weasley (Hogwarts)       10,000/Platform 9 3/4    
Ginny Weasley (Casual)         30,000/Care of Magical Creatures  
Gregory Goyle                  25,000/The Slytherin Common Room    
Griphook                       Unlocked during Story      
Custom Character 1             Make a custom character  
Custom Character 2             Make another custom character          

Abilities

Magic: Every couple of levels you will learn a new spell. 
Every Character who can use Magic can use these spells.

Reducto: The basic spell, every wizard can use it. 
Note: Hagrid can also use this spell.
Slide the stylus towards what you want to zap.

Reparo: A spell to put objects back together, every wizard can use it.
Note: Hagrid can also use this spell.
Tap the object and draw a circle around it several times to repair it.

Stupify: A protective spell, every wizard can use it. 
Draw a circle around the character. 
Stuns enemies, really good against strong foes.

Wingardium Leviosa: After taking the lesson, you can Levitate an object by 
tapping it and then do the motion. The motion is an upwards arc.
You can use it while standing on some platforms.

Transfiguration: After taking the lesson, you can transform certain objects.
Tap on the object and do the motion. The motion is like a sideways "S"

Incendio: After taking the lesson, you can use it to light certain objects. 
Tap on the object and do the motion. The motion is like a flame.

Lumos: After taking the lesson, you can use it to light dark areas.
Tap on yourself, and do the motion. The motion is like a "U".

Arresto Momento: After taking the lesson, you can use it to stop certain
objects.
Tap on the object, and do the motion. The motion is a backwards "e"

Revelio: After taking the lesson, you can use it to find hidden objects.
Tap on yourself, do the motion, and tap & wiggle the stylus on the spot you
find to find objects. The motion is an eye.

Descendo: After taking the lesson, you can use it to make certain objects
not float anymore.
Tap on the object, and do the motion. The motion is a downwards arc.
You can use it while standing on some platforms.

Accio: After taking the lesson, you can use it to move certain objects.
Tap the object, and do the motion. The motion is similar to a lasso.

Alohomora: After taking the lesson, you can use it to unlock certain objects.
Tap the object, and do the motion. The motion is similar to a keyhole.

Patronus: Certain characters can use this spell. It is used only on Dementors
or Bogarts that look like Dementors. Slide the stylus toward the foe, tap the 
foe, and do the motion. The motion is an upside down triangle.

Other Abilities:

Time Turner: After a certain point in the game, Hermione can use this object 
to turn back time. Find the Turner, tap on it (lower right corner) and spin
it with the stylus (to the left). 

Pet: A Character with a Pet can use the pet to find some hidden objects.
The pet will react to the hidden object, when the pet starts to flash, tap
the pet (upper right corner) to find the object.

Strong: A Strong Character can push & pull heavy objects, and use a Crank to 
open some gates.

Smart: A Smart Character can use a special device that has a book on it. 
Touch the device, and then match the shapes.

Goblin: A Goblin can use a special device that has a sphere on it.
Touch the device, and use the stylus to guide the object trough the gears.

Parseltongue: Certain Characters can speak snake language. 
Tap the snake pattern, or Object and blow/hiss into the DS Microphone.

Walkthrough:

Hogwarts School Of Witchcraft and Wizardy:

The Room of Requirement:

This is the cental area where you will go when you decide to either not 
continue to the next level, or when you finish a Year. The upper area has
the four doors to the various years. Note unless you finish a previous year,
the next year's door won't be availible. To the left of the doors is the
viewing area for the Mini-Kit Models. This game is a bit different in that
it takes 10 Wizard Hats to get a kit to view, but each level only has 5 hats.
Downstairs and to the left is the Store. You can buy Characters, Extras, View
the Cutscenes you have allready seen, or Purchase Hints. Note once you unlock
an extra, it is allways on (unless noted). To the far right of the lower area
is the Character Customization area. With the sheer amount of Characters in 
the game, there is not really any need to use it, unless you want to make
yourself into a wizard. If you want you can wander around collecting LEGO
studs, and use your spells to light torches & break objects for more. 
Note: Until you learn how to light torches, you can't do anything to them.

Note: This game is a bit different from the previous LEGO games. The main
difference is that you will only see one character in your party at a time.
To switch to the other members of your party, use the R shoulder button, or
use the stylus to tap on the character. The tapping thing can get kind of
annoying due to some spells needing you to tap on your character to use them.

Year 1: The Sorcerer's Stone 
(Note you will automatically start the game in the first level)

Chapter 1: Privet Drive
True Wizard: 35,000 Studs

This is basically a mini-tutorial level and thus is really easy.

After the fun cut-scene you are Harry.

Use the stylus to tap Uncle Vernon to get your first quest. You have to find
the rest of Dudley's presents. Tap on Dudley to have him help you look for
them. Go down and to the left to get to the stairs. Switch to Dudley by
either tapping on the character, or use the R button to switch. Tap on the
object that is blocking a small room, and use either the D-Pad or the Stylus
to move the object. In the upper right corner of the room is the first present.
Then go upstairs, tap on Aunt Petunia to automatically get the 2nd present.
Go back downstairs and tap on Uncle Vernon again to finish the task. Tap on
him again to get a new task. The task is to get the mail, go back to the door
and grab the letter. You will automatically see a cutscene. 

Now you are in The Leaky Cauldron, and are Harry & Hagrid (Dudley has left). 
Tom The Innkeeper asks you to say hello to all the patrons. Go around the room
and tap each one to do so. After that a door will open, go through it.

Now you are in Diagon Alley. Use Hagrid to solve the wall puzzle. Tap on the
wall to start it. Basically it is a game of "Simon" tap the bricks to match
the pattern. The quicker you do it (without messing up) the more LEGO studs you
will get. Now go left a bit, and a character will give you another quest. You
have to catch all 6 Rats that have escaped. Switch to Harry since he is quicker
go to the left and chase the rats around until you can grab them. After you get
all 6 of them, go back to the owner to return them. He gives you a Wizard Hat
for your trouble. Now Hagid says that it is time to go to Gringotts. Go to
the left all the way, and go inside Gringotts. Go left and tap on the Goblin
with the blue star over his head to end the level after a cut-scene.

Freeplay Hints:

Need to unlock the doors upstairs
Need a couple of spells to find and grab items upstairs
Need to find & open a chest in the Leaky Cauldron
Make sure to zap everything you can in the Leaky Cauldron
Need to change an picture in Gringotts, and make it float

Chapter 2: Gringotts Vaults
True Wizard: 23,000 Studs

In this level you are Harry, Hagrid, and are quickly joined by Griphook the
Goblin. 

Griphook joins the group at the begining of the level. Follow the path
to the right, and use Hagrid to turn the crank, this opens a gate. Go to the
right a bit more to find a Goblin object. Switch to Griphook to use the object,
when you use it you have to play a small mini-game. The object of the game is
to guide the ball through the gears. To do so, simply use the stylus on the 
ball to trace the path. After this a bridge will appear. Go right a bit more,
and use Hagrid on another crank, this makes the cart come out and another 
Goblin object appear nearby. Go and use it to make the cart go onto the tracks.
Hop in the cart to get to the next part.

Walk down and left a bit to find another crank to use. Then walk down and to
the right to get some stairs that magically appear. Go left a bit to get to
2 statues, use Hagrid to push them into place, and a gate lowers revealing a
Goblin object. Use the object to open the Vault. Use the map to find the vault.
Tap the keyhole to open the door then grab all the LEGO studs, and open the
chest. A gate will open nearby, go outside and up to grab a Wizard Hat. Hop
back in the cart to end the level.

Freeplay Hints:

Use your pet near the start of the level
Make sure to zap everything you can
Need to unlock a door near your Vault
Need to make a bridge rise, and find something near the Magical Stairs
There is a chest that needs unlocked near the Magical Stairs
Fix a ladder to find something

Chapter 3: Shopping In Diagon Alley
True Wizard: 26,000 Studs

In this level you are shopping for your school supplies. 
Again you are Harry, and Hagrid. 

Go to the right and follow the map to get to Olivander's to get
a wand. Go into the door with the blue star to continue.

Inside tap on Mr. Olivander to have you try out a couple of wands. The
first wand is pretty close by, grab it and use the stylus to draw a line 
towards the potted plant. This wand is no good, so Olivander suggests another
wand which is at the top of the stairs. Climb up and grab it, and try to zap
the potted plant again, again another dud. Olivander says there is a 3rd wand
which is also upstairs. Go back upstairs to grab it, some "magical" music plays
go down and zap the plant again. This time the spell works! Tap Olivander to
return the other wands, and go back outside to continue.

Outside another indicator will appear on the map. Go to the right a bit to find
Florish & Blotts. Zap the barrels blocking the door then go inside to continue.

Inside you are greeted with a big mess. A couple of "The Monster Book of 
Monsters" have torn up the place. The shop's assistant asks you to help clean
up. To do this tap on each stack of books and use the stylus to draw circles.
After doing all the objects in the room, tap on the assitant to get your books.
Go outside to continue.

Outside a couple of "The Monster Book of Monsters" have escaped, zap all of 
them. Then head to the left to get to Madam Malkin's Robe shop. Use Reparo to
fix the door, and go inside to continue.

Madam Malkin greets you as you arrive. Tap her to get instructions on where to
get your robes. Go upstairs and into the first dressing room to automatically
change into Harry (Hogwarts). Go back downstairs and Tap on Malkin to pay her
for the robes. Go back outside to continue.

You automatically get your Pet owl Hedwig, go to the indicated area and tap the
picture of your pet to find an object. Zap the barrel you find to find your
very first Red Brick. Now go left all the way to the end and go through the
door to end the level.

Freeplay Hints:

Go back inside Gringotts with a Goblin
Need someone who can pass through bars near Gringotts
Need to unlock a door
Inside the shop you need to mix up something
Need to make an object float to get in another door
Inside use a spell to find a chest, open another chest for a surprise
Use the object you found in that chest outside, after you zap a barrel nearby
Need a spell to grab something out of the way of another door
Inside you need to float to get what you came in for

Chapter 4: Platform 9 3/4
True Wizard: 13,000 Studs

In this level you are Harry and Ron. 

The Train Conductor comes up to you to get you to help some of the other
students find their stuff. Go to the left and tap on the sad looking students
to get their story. The first one has lost his ticket, and thinks it might be
in the "bin" (AKA Trash Can). The second has lost one of her pieces of luggage,
but all the luggage carts are broken & jumbled. To solve their problems make
sure to zap anything that looks like a trash can, and fix all the luggage carts.
Make sure to zap other objects as well. You will find a Character Card, and a
Wizard Hat if you zap all the objects and fix all the Luggage Carts in the area.
After doing this on the right side of the train, go up the stairs and to the
left & down the stairs to get to the left side of the train. Make sure to zap
everything, and fix the Luggage Carts. The first cart you come to will have the
missing luggage on it after you fix it. Head to the right, and your pet will
start acting up, use the pet to find a Wizard Hat. Go to the right and give the
girl her luggage (she has a blue star over her). Nearby the Train Conductor is
waiting patiently, go a bit to the right and a "Monster Book of Monsters" is
causing havoc, zap it for another Wizard Hat. Zap the trash cans nearby to find
the lost ticket, give it to the boy (with the blue star over him) and the train
will start boarding. Go in the door on the train to end the level.

Freeplay Hints:

You need a spell to find stuff, and a spell that unlocks stuff
Near the far right side of the left side of the train you need a spell to find

Chapter 5: Gryffindor House
True Wizard: 27,000 Studs

After the cut-scene. You are Harry, & Ron. 

Percy comes up to you and asks you to introduce yourself to your House. Go 
around the room and tap on them. Tap on the character with the "quest" 
indicator, this is Lee Jordan. He needs you to find his missing megaphone. To
find it zap all the trunks nearby and repair a trunk, inside is the megaphone.
Tap Lee again to complete the quest. A door opens nearby and another character
with a quest appears. This is Nevile Longbottom, and he is missing his toad
Trevor. Go in the door, and up the stairs. Zapping the objects in the way, you
will hear the toad croaking getting louder & louder. Zap all the objects in the
room to free the toad, the toad hops around the room so you have to be quick to
catch it. After you do, go back downstairs and tap Nevile to complete the quest.
Now Percy has an indicator (a blue star), so go and tap him. This automatically
takes you to the next area.

In the next area you will have your first encounter with Chameleon Ghouls. They
are usually disguised as suits of armor. Use your wand to zap them until they
break, if they get too close for comfort, use the Stupefy spell by drawing a
circle around your character to stun them. Then you can zap them to finish them
off. Also be on the lookout for flying books, just zap them to get rid of them.
Go up and follow the path to the classroom. Go inside where the green indicator
is on the map to continue.

Now it is time for your first Magic lesson. You will be learning Windgardium
Leviosa, better known as the Levitate spell. To do it, tap on the object and
use the stylus to draw an upward arc. After you do it the first time, Professor
Flitwick wants you to move a couple of statues with the spell. Do so and he now
wants you to use it to make yourself float. To do this stand on the platform 
and use the spell. Grab the batton, and then go back down and tap him to
complete the lesson. Go back out the class door to finish the level.

Freeplay Hints:

Need a spell to light torches
Make sure to light all the torches
Need a spell to unlock stuff
Need a spell to make something come down
Find 2 cannons to get something good, need a finding spell for 1
Need somebody smart to get something good
Need a spell that grabs stuff

Chapter 6: Transfiguration
True Wizard: 21,000 Studs

In this level you are Harry & Ron. 

Go to the right a bit, and enter the door marked in green on the map. It is the
only door in the area, so you can't miss it. If you want you can go right a bit
further and fight a couple of flying books for fun.

When you get to class Professor McGonagal is not very happy, since you were
late. She makes you do the lesson anyways as a punishment. She shows you the
proper motion to do the Transfiguration Spell, which is a fancy sideways "S".
Go to the right side of the room and try out the new spell. When you do so you
will play a mini-game of assembling a puzzle made of LEGO. When you solve the
puzzles, there will be a chest (which you can't open yet), a pillar, and a
small stand. You can hop on top of the stand, and then hop onto the pillar,
then finally onto the area above. There are 3 books that you can tranform into
statues (with the Transfiguration Spell). If you do all 3 of them a Red Brick
will appear near the Professor. Go and grab it, and then talk to her again to
complete your lesson. Exit the class to end the level.

Freeplay Hints:

Need a Smart Character
Need to light some torches, and speak like a snake
In class you need several spells to open chests (4 Chests)

Chapter 7: Flying Lesson
True Wizard: 28,000 Studs

In this level you are Harry & Ron. 

Before you go to talk to Madam Hooch to start your flying lesson, go to the
left and transform the statues. This reveals a chest with a Wizard Hat in it on
the right side of the area. Grab it then go back to the statue area, and use
your Pet to locate & repair a 4th statue, which gets another chest with a
Wizard Card in it. Then go and talk to Madam Hooch. She reveals a broom, grab
it and tap it (on the lower right side of the screen) to mount your broom. Fly
around for a bit, and she gives you a challenge to gather as many LEGO studs as
possible before they disappear. You can fly over the small stream to the right,
and fly all over the place to gather them. Once they disappear that part of the
lesson is over. Now she reveals a broken ramp. Go over to the ramp and dismount
your broom (tap on the icon again) and repair the ramp. Now hop back on your
broom and back up a bit, fly towards the ramp and keep going to go up another
ramp. Now you are on the roof top. Again she challenges you to gather as many
LEGO studs as possible before they vanish. When they vanish you will be
automatically teleported to Madam Hooch. Neville crashes into a nearby statue,
and Hooch takes him away. Go near Malfoy (who is on his broom) and he decides
to steal the rememberall that Neville dropped. Get on your broom & chase him.
I find that using the stylus to guide yourself while on the broom is way easier
& a bit faster than the control pad. The objective is to crash into Malfoy as
he flies around on his broom, deplete his hearts, and he gives up. Professor
McGonangall takes him off, and leaves you with Marcus Flint. Talk to him, and
then you will talk to Hermione. Then go to where the green arrow indicates to
end the level.

Freeplay Hints:

Need a spell that finds stuff, and a strong character
Need a strong character on the rooftop
Need to make something float on the rooftop, and then zap it
Need several spells to get to a Wizard Hat on the lower left side

Chapter 8: The Trophy Room
True Wizard: 15,000 Studs

In this level you are Harry & Ron. 

You are in the Trophy Room looking at Harry's Father's Trophy, when suddenly 
Filch decides to lock the door. To get out you have to grab the key which is
indicated with a Blue Star on your map. To get to it go to the left from where
you are facing. Transform an object into a bookcase, and head to the left some
more. Jump up on the table (tap on the spot indicated), and hop up on the
bookcases. Keep an eye on your map to see where Filch is looking, and time your
jump when he is not looking at you. If he sees you you have to start from the
begining, and yes that includes if you have the key. Hop to the right and
Levitate an object to make the next jump point. Hop over and tranform another
object into a bookshelf, and when the time is right, hop over to it. Then
Levitate another object, and hop over to it. Transform another object into a
bookshelf, and when the coast is clear, hop over. Levitate another object and
hop up, then hop onto the area where the key is located. Grab it, and while
Filch is not looking go to the door & unlock it to end the level. If you are
feeling super adventurous then you can zap an object nearby (while Filch is not
looking) to get a Wizard Hat.

Freeplay Hints:

Need to get True Wizard
Need to light the fireplace
Zap a barrel and use a Smart Character
Use a spell to open a chest (watch out for Filch)
Need a spell to find stuff near the locked door
Need a spell to find something, make it float
Use a spell to grab all the objects you can

Chapter 9: The Mountain Troll
True Wizard: 12,000 Studs

In this level you are Harry & Ron. 

After the cut-scene, go to the left to get to a large gap. Hop onto the nearest
spot, and zap any objects in the way that you can see. Keep jumping all the way
to the left, be careful cause some of the platforms between the jump spots will
colapse, and you will have to backtrack & start over. If you stick to the right
side of the jumping area, you will land on a platform that you can Levitate. Do
so and go left a bit to grab a Red Brick. Then jump down, and go back to the
right to get back on the path. Note if you zap all the objects in the jumping
area (on the pillars) you get a Wizard Hat near the begining of the area. At
the end of the jumping path it is blocked by a broken object. Repair it and hop
on to the floor. Use Levitate to raise an object out of the way go to the left
a bit and transform an object into some stairs. Climb up and head to the left
some more. Peeves will show up and block the path with a rock. Zap the rock and
head left some more, Peeves will block the path again. So zap the rock to clear
it. Keep heading left, and Peeves will lock the door, and take the key to a
nearby pillar. Transform a nearby object into a ladder, and then Levitate it
into place. Climb up to where the key is, Peeves decides to move the key to
another pillar, so you have to hop to get to it. Hop to the right and grab the
key. Use the key on the door, and enter to get to the next area.

BOSS Battle time! The Troll is trying to get Hermione, she hides in a nearby
stall. Take this opportunity to zap the Troll as many times as you can.
Eventually the Troll will smash the stall, and Hermione will go to the next
one. Keep repeating this process of zapping & Troll smashes stall until an
object appears. Repair the object (while trying to avoid the Troll) and then
Levitate the object (which is a giant club). Lure the Troll into the square
area on the floor, and the club will fall on it's head which stops the Troll.
Talk to Hermione to end the level (after another Cut-Scene).

Freeplay Hints:

Near the start of level, need a spell that grabs stuff
Need a spell that sets stuff on fire, make sure to light everything
Need a Strong Character to push in something
Need a spell that grabs stuff, after the jumping area
Need a spell that grabs stuff, in the bathroom, after you smash a sink

Chapter 10: Incendio
True Wizard: 25,000 Studs

In this level you are Harry & Hermione. 

Go to the left a bit, and 2 Chameleon Ghouls will attack, stun them and then
zap them to get rid of them. Go to the left a bit more and a flying book will
be flapping around. Zap it to get rid of it, and then climb the stairs. At the
top of the stairs go into the door to get to the next area.

Now you are in class again. Today you will be learning Incendio, which sets
things on fire. Use the stylus to do the motion, which looks like a flame.
Light the brazier on your desk, then Flitwick wants you to light 2 more
braziers in the classroom. Before doing this, go to the platform that you used
in Levitation class, and Levitate up. Light the 3 torches on the ledge, and you
will get a Wizard Hat. Then light the other 2 braziers, and Flitwick says the
lesson is over. Go back out of the classroom to end the level.

Freeplay Hints:

Need True Wizard
Need to light as many torches as you can
Need a spell that opens stuff
In class need a spell that grabs stuff & opens stuff

Chapter 11: Potions Class
True Wizard: 14,000 Studs

In this level you are Harry, Ron, and Hermione.

Go to the right a bit, and tap the student to get a hint on how to get into
the Potions Class. Light the torches in front of the room, and the door will
open. Go inside to get to the next area.

In class you are given the task of making a Potion. To do this first you have
to gather the ingredients. Go to the chest to the left, and open it to get
the 1st ingredient. Then talk to Snape to get a hint about the 2nd ingredient.
Go outside the class, and use Incendio to light the unlit torch to lure in the
moth, grab the moth, and go back into class. Talk to Snape again to get the
last ingredient. Levitate the object, and then grab it while it is hopping 
around. Then talk to Snape again to get the cauldron to be active. Go to the
cauldron and tap on it to begin the Potion mini-game. Follow the directions,
use the hammer to smash the moth, and put it in the cauldron, then stir to
the right with the stylus. Then when it changes color, peel the next item, and
place it in the cauldron, then stir to the left. The final item needs to be
cut up, and then put in the cauldron, and stir to the right. After doing it
correctly, you get "rewarded" by casting Melofors on yourself. Leave the class
to end the level.

Freeplay Hints:

Need True Wizard
Need a spell that opens stuff
Find & repair 2 cannons, need to talk like a snake
Need a spell that grabs stuff
In class need a spell to find stuff
Need a spell that lowers stuff
Need a spell that opens stuff

Chapter 12: The Quidditch Match
True Wizard: 45,000 Studs

After the Cut-Scene you are Hermione, and Ron. 

Go to the left, smash the barells to get a Wizard Hat, then left some more and 
a bludger will smash part of the path, repair the object and then Levitate it
out of the way to make a bridge. Hop across, and then cross the bridge. Head 
left some more and your path will be blocked by several very fast bludgers.
Repair the object nearby and Levitate into place to stop the first batch. Then
hop across and repeat the process to block the 2nd batch. Hop across again, and
you will be near a ladder. Climb or hop down and head to the right. Cross a
wooden platform (be careful cause the darker brown panels will fall). Then at
the next platform a bludger will hit it causing it to break, jump across. 
Continue to the right, and there is another wooden platform (with falling 
panels) to cross. After that you reach an area with 3 ropes tied off, set the
middle one on fire with Incendio, and a barell will fall down, making a ramp.
Go up the ramp and into the doorway to get to the next area. Ignore the object
floating in mid-air, cause you can't do anything with it currently.

In this area a Prefect is wandering around so be careful so he does not see 
you, if he does, you have to start over, and yes that includes if you allready
got the gear. Go to the left and Levitate the bookcase out of the way, and then
head up and to the right, make sure the Prefect is not looking, and then go up.
Levitate a box into place, and hop up the ledges to get high enough to set the
rope on fire. After you do this the gear will fly off into a nearby area. Make
sure to look out for the Prefect, and go to grab the gear. Go back (while 
keeping out of sight) and place it on the elevator to go to the next area.

In the next area, smash the object that looks like a yellow trunk to get a
bludger to fly around. Then stand near the platform (near some bars) to get
the bludger to come after you. This will probably "kill" your character, but
it also will smash the support, which makes a ramp. Climb up the ramp and
use Levitate to move 2 boxes out of the way to smash another trunk. Another
bludger will start flying around. Again stand near the platform, and it will
smash both you and the support to make another ramp. Climb up, and then go to
the left and down to get to a ladder. Climb the ladder to end the level (after
another Cut-Scene).

Freeplay Hints:

Need True Wizard
Need a spell to grab stuff to get a Red Brick
Need a spell to lower stuff, and "turn back time"
Need a spell to grab stuff, and a Smart person to reveal new area
In new area fly on broom and grab Snitches
In new area go to far right, need spell to find stuff & spell that unlocks
In Prefect area, need a spell that lowers stuff, and spell to open
Need a character that can pass through bars in area with bludgers

Chapter 13: The Restricted Section
True Wizard: 51,000 Studs

In this level you are Harry & Ron. 

It is Christmas time at Hogwarts, so you get some presents. Go downstairs
from your room, and zap them all to open them. In one of the presents is an
invisibility cloak. Grab it and then exit the room to go to the next area.

A Prefect is standing guard near the library door. Use the invisibility cloak
to sneak by him (tap on the cloak on the touch screen to use it). Go up and to
the right to get past him. Take off the cloak and repair the object to make it
into a clock. The clock will chime, and the Prefect is distracted by it. Go
to the library door, and enter it to go to the next area.

In the next area, Filch is standing guard. He also has a key that you need to
get into the Restricted Section. Use the cloak to get by him, and head up and
to the left. There is a flying book to get rid of, and a globe nearby. 
Transform the globe into a ladder, and climb up and head to the right a bit.
Use Incendio to light a rope, which causes a chandellier to fall. Which will
distract Filch. Make sure he does not spot you up on the ledge, and then hop
down, and grab the key. Go to the left a bit from where you grab the key to
Levitate a small book shelf out of the way. Go to the left and up a bit, a
flying book to zap is here, so get rid of it. Use the key on the door, and it
opens. Go through to get to the next area.

In the next area head to the left, and then go down the stairs. Filch will show
up, so you have to distract him again. Go to the right, and transform an object
into a clock, which will chime, distracting Filch. Go down and to the left to
get to another small book shelf blocking the path. Levitate it out of the way.
Go to the left a bit more, and you will see a panel slide back into place.
To re-open it, you have to find 4 books and put them on the places indicated.
Go left a bit, and zap a couple of flying books, Levitate a chest out of a hole
in the ground & open it to get the first book. Put it into place, and then 
transform the globe into a ladder. Climb up the ladder and head to the right
and then up. Filch decides to give up, and goes through a nearby door. Go left
a bit more and repair a ladder. Climb up and head to the right, ignore the
barred area for now, and go and Levitate a gate open, then Levitate another
chest out of a hole. This gives you the 2nd book, instead of going and putting
it on the spot, go and hop to the left to another gate. Levitate it open, and
Levitate another chest & open it for the 3rd book. Hop to the left again and
Levitate yet another gate/chest combo for the 4th and last book. Hop down, and
go back to the spots. Put the books on them, to open the panel. Zap a couple
of flying books, and head to the left. Open the chest, and repair the object.
This makes a statue, Levitate it to make it crash into the bookcases. This 
makes a ramp. Climb up the ramp to get to a ladder. Climb the ladder and head
to the right a bit. Levitate the next ladder into place. Note if you 
accidentally fall down to the lower level, you can zap a flying book, and
then zap an object near the bookcases to reveal an object. Repair the object
to get another ladder to climb up. Climb the ladder you moved with Levitate,
and head to the left. Either climb down the ladder or hop down, go left a bit
and zap a flying book. Go left and through the door to end the level (after
a cut-scene).

Freeplay Hints:

Need a spell that lowers stuff
Need a spell that opens stuff
Need a spell that finds stuff
Need to "turn back time"
Need a character that can pass through bars
Need a Strong Character

Chapter 14: The Lumos Charm
True Wizard: 20,000 Studs

In this level you are Harry, Ron, and Hermione.

Go to the left and down the stairs to get to the class. On the way there make
sure to Levitate & light any torches you see. If you do so you will get a 
Wizard Hat. Then go through the door to get to the next area.

In class you will learn another spell, this time it is Lumos which lights up
dark areas. To do the spell use the stylus to tap on yourself, and follow
the motion, the motion is similar to a "U" after you succeed in doing the spell
the Professor will take the class outside.

Outside the class, Flitwick will make it dark again, so cast Lumos. Use the
map to find the hidden potions. To get the first one go up the stairs and then
head to the right. A object to repair is sitting on top of a pillar. Repair it
to get a ladder, climb up and grab the potion. Go to the left from here, 2 
Chameleon Ghouls will show up, so get rid of them. Once you do, use Incendio
to light an object, which will reveal another potion. Then go left and up the
next set of stairs. Another Chameleon Ghoul will appear, zap it to get the
last potion. Go back to Flitwick and tap him to complete the lesson. Go
back to the top of the stairs, and through the door to end the level.

Freeplay Hints:

Need True Wizard
Need a spell that finds stuff, and light all the torches
Need lots of spells to get a Wizard Card
Need a character that can walk through bars
Go back into class & light the torches
In class need a spell to grab stuff

Chapter 15: The Forbidden Forest
True Wizard: 59,000 Studs

After the Cut-scene, you are Harry & Draco Malfoy.
Note: Watch out for small expoding mushrooms in this level that can hurt you.

Go to the right a bit to find a sign with a potion on it. This gives you a
hint on where to go to get it. Go to the left & up to go to the next area.

The next area is a sort-of maze. First of all it gets dark, so use Lumos.
Then look for the red mushrooms to follow the path. Be on the lookout for
the "Mushroom Men" that pop out of the ground to attack. Stun them & then zap
them to get rid of them. To solve the maze, go in these directions (after using
Lumos). Right, Left, Down, Up. After you solve the maze, you will go to a new
area. If you mess up on the maze then you will have to start over.

In the new area, cast Lumos, and head into the middle as Harry. Hedwig will
find something, and then several Mushroom Men will attack, take care of all 4
of them, and the potion will appear. After you grab the potion, a rock (which
blocked your path) will explode, which clears the path. Go back the way you
came in to get back to the start of the level.

Tap on the object to use the potion, this will make a stump appear. Hop on to
it, and jump to the next stump. Make sure to zap all the plants in this area.
As Harry, use Hedwig to find a Wizard Hat, and another potion. Use the potion
to the left to make another stump appear. Hop on, and hop over to the other 
side of the river. Head to the right a bit, and there will be several stumps.
It mentions something about not letting the swamp bubbles touch you. Hop on
to the nearest stump, and jump across. Sometimes you will have to zap an object
to clear the way. If you get hit too many times by the swamp bubbles, you just
have to start where ever you died. Once you get across, go to the right and
Levitate an object out of the path. You will discover a new "monster". To 
defeat the monster, simply touch the bulb, and do the Incendio spell to weaken
the main part. Then zap it to clear the path. Go right and up a bit as Harry,
use Hedwig to find another potion, then go to the left and use it to get a
stump to jump on. Torch the bulb and a nearby plant will wither. Zap it to
clear the path. Go up the path to go to a new area (after a cut-scene).

In the new area (which is the Gryffindor common room), Nevile will try to stop
you from sneaking off again. Hermione comes in and zaps him, go to the door
and go through to end the level.

Freeplay Hints:

Need a spell that lowers stuff
Need a spell that finds stuff in 3rd area of the maze
Need a Strong character near the 1st bulb
Need a spell that moves stuff
Need a spell that lowers stuff near 2nd bulb
Need a spell to open stuff in the common room

Chapter 16: The Forbidden Corridor
True Wizard: 50,000 Studs

After the cut-scene you will be playing a mini-game. The object of this game
is to survive to the end. The problem with that is that Fluffy the 3-Headed Dog
is chasing you. You have to avoid objects, and Fluffy's bite in order to make
it to the end. This is pretty darn hard to do, so you probably will do it more
than one time. Once you complete the chase, then you will automatically go to
the next area. Note: In order to get True Wizard on this level, you will have
to score pretty good in the chase.

In the next area, a bunch of keys are flying around. However they are not the
key we need to have to open a nearby door. Go to the platform near the
middle of the room, and use Levitate to make it rise up. Hop over to the 
platform, and then hop on to a switch. Hop to the right, and again to the right
to get to another platform. Hop on the 2nd switch, this opens a door revealing
the proper flying key, as well as a broom. Grab the broom and fly around the 
room to catch the key. Once you do, take it to the door, and use it to unlock.
Go through the door to get to the next area.

In the next area, is a chess board to the far right. Ignore it for now. Go
around the room and zap Ghouls & Flying Books. Then you can go to the chess
board. The chess game is basically a quiz. Answer the questions right to win
the game. The answers are 3, 3, 2. Ron gets hurt during the match, so he leaves
the party, go through the door to get to the next area.

In the next area head to the right, and go to the far right to get to the
Mirror. When you get there, you are greeted by Quirrell/Voldemort. After
the quick discussion, go to the left. Use Incendio to light the brazier, and
then lure Quirrell into the smokey area. Stand near the pillar to make Quirrell
zap it, which makes the press fall on him. Repeat on the next one, this time
you need to make him zap 2 pillars to make the press squish him. Repeat for
a 3rd time, this time there are 3 pillars to make him zap. After the 3rd press
squishes him, he is defeated. Go back to the Mirror to end the level (after a
cut-scene). Congragulations, you finished your first year at Hogwarts!

Freeplay Hints:

Need a character who can pass through bars in key room
Need several spells & Smart character in key room
Need Smart & spell that grabs stuff in chess room
Need strong character in chess room
Light torches from young to old, and need spell to find
Need spell to grab stuff, repair, and strong person in final room

Year 2: The Chamber of Secrets

Chapter 1: The Burrow
True Wizard: 37,000 Studs

After a cut-scene you are Harry & Ron.

Arthur Weasley (Ron's Father) gives you a quest to find & put away his
Muggle artifacts. These items are normal items that normal people use, but
Wizards like Arthur don't. Go to the left a bit and grab the Microwave sitting
on a table. Then go down and to the right a bit to go into the dining room.
There is a TV antenna sitting on the table. Zap all the chairs around the
table to get a Wizard Hat, and then hop on the table to grab the antenna.
Go to the left and up the stairs to get to a new area.

Upstairs go to the right and up a bit to Levitate a cage out of the way.
Zap the chair with what looks like a person sitting in it to get a doll.
Go back downstairs again.

Downstairs head to the right and go out the door to get to a new area.

Outside go to the right to find a candlestick. Then wander around to zap all
the large plants, and the small monster mushrooms to get a Wizard Hat & a Red
Brick. Then go to the right of where Molly Weasley is standing, and use 
Levitate to make a platform you stand on rise up. Now you hop over to the roof.
Go to the left and grab the Rubber Duck. Now you can put the objects back where
they are supposed to go. Go to the left a bit more on the roof, and hop over
to a window sill, use Levitate to make it rise. Then go to the right a bit and
repair a ladder, climb up and head to the left a bit to place the TV Antenna.
Then get down from the roof. Head to where Molly is standing and place the 
Doll. Go back inside now.

Inside go to the dining room to place both the Microwave & Candlestick. Then
go back upstairs.

Upstairs place the Rubber Duck in the room with the bathtub. Then go back
downstairs.

Tap Arthur to complete the task. He says that Molly will have a chore to do.
Go outside to get it.

Go to Molly & tap her to get the task. The task is to De-Gnome the garden.
To do this go up to a gnome hole (when they are sticking their head out) and
grab the gnome, then use the stylus to draw a circle around yourself to spin
around. Once you fill up the meter, take the stylus off the screen to toss
the gnome. You get more LEGO studs the higher you go on the meter. After you
toss 5 Gnomes, you will get a Wizard Hat. Now it is time to go to Diagon Alley
to get your school stuff again. Go inside the house.

Go to the left and near the fireplace to end the level, after a cut-scene.

Freeplay Hints:

Need True Wizard
Need a spell to open stuff on a chest your Pet finds outside
Need a spell to lower stuff on the roof
Need a spell to lower stuff upstairs

Chapter 2: Borgin and Burkes
True Wizard: 31,000 Studs

After the cut-scene you are Harry, Hagrid is close by and joins you.

You are stuck inside a strange dark magic shop. To get out you need to find
some objects and put them on the 3 pillars near the door. To get the first 2
items, go to the right. Near the counter is a broken object, repair it and
hop on top of it to jump up a little higher to get a crystal ball. This is the
first object, place it on the nearby pillar. Then go to the right and climb a
ladder & open a chest for the 2nd object, place it on the nearby blue pillar.
Then repair an object nearby to get another ladder, climb up and head to the
left a bit to get a key. Then head back to the right to get back down. Head
all the way left to the back of the store. Use the key to open a door, and 
switch to Hagrid. Use Hagrid to push some blocks out of the way and follow the
path around the room. Near the left side of the room is a chest with a potion
ingredient in it, make sure to grab it, cause it might be useful later. Then
keep pushing blocks out of the way. You should see a skull on top of a raised
area. Once you clear the path, you can jump over to the raised area, and grab
the skull. Go all the way back to the area with the pillars, and put the skull
on the last one. This makes the door open. Go through it to get to a new area.

Outside go to the right, and you will hear a bubbling noise. There is a 
cauldron nearby, but first you need some more ingredients. Your Pet (as Harry)
will find one nearby, and make sure to smash everything to get another.
Now go to the left, 2 objects will be broken, so repair them, jump on top of
the objects. Then use Hagrid to push a block down, making a bridge. There is
a wizard nearby, but he refuses to talk, remember him for another time. After
the bridge, zap a barrell to find the last ingredient, and head all the way
back to the cauldron to mix the potion. This gets you a fertilizer potion,
nearby is a overhang with a Wizard Hat on it, use the potion to make a plant
grow, and hop up to get the hat. Now go all the way back to the left again.
There is an object blocking the path, so transform it, go to the left a bit
and a gate will shut. A nearby wizard offers you something to open it, for 2
Golden Scarabs. To get them, go up and to the right of the wizard, zap the
objects in the way, and use Hagrid to push a box out of the way. Zap all the
objects in the small area, and 2 scarabs will start crawling around. Grab them
and go back to the wizard. He gives you an exploding potion, go near the gate
and you will use it. The gate explodes, unblocking the path. Go to the right
and transform an object to get a hop spot, first repair the nearby object to
get the 2nd hop spot, hop up and use Levitate to move an object on a nearby 
cart. This makes the cart roll down, and it breaks. Go and repair the cart to
get a bridge to gap the small gap. Go up and out the end of the alley to end
the level, after another cut-scene.

Freeplay Hints:

Need a spell to lower stuff, near the key you get
Need a spell to grab stuff, in the room you push blocks
Need a goblin in the same room as above
Need a character who can walk through bars near the object you push down
At the very end of the level, use a spell to open something, and give it to
the wizard who would not talk. Go into the new area, and zap pumpkins for a
gift

Chapter 3: Arresto Momento
True Wizard: 32,000 Studs

After another Cut-scene, you are Harry & Ron.

In Gryffindor's Common Room, everybody is talking about your latest escapades.
Go out the door to get away from them.

Now it is time to go back to class. Go to the indicated spot, and head through
the door to go to class.

In the class Flitwick is going to teach another spell. This time it is Arresto
Momento, which stops stuff from moving. To do the spell, tap on the object
and use the stylus to follow the motion. The motion is a backwards "e". Cast
the spell on the moving object, and Flitwick will give you a new task. You
have to go around the room and gather items. Use Arresto Momento to stop as
many objects as you can, and go around the room opening any chest you can.
In one of the chests is a Wizard Hat. After you find the objects that Flitwick
wanted, go back to him to complete the lesson. Now go out of the class to
continue.

Outside, go back up the stairs, and enter the doorway to go to a new area.

In this area, you will start hearing a hissing noise. Follow the snake "ghost"
down the stairs, and through a doorway to another new area.

Follow the hissing a bit more, and a long talking scene will occur. Afterwords
go into a nearby doorway to end the level.

Freeplay Hints:

Need a goblin in common room
Zap all the flying books, need a spell to open stuff
Need a spell that grabs & a spell that lowers stuff in class
Need a spell that finds stuff on the stairs
Need a character that can go through bars, and do something else

Chapter 4: Collecting Ingredients
True Wizard: 45,000 Studs

After the cut-scene you are Ron & Hermione. Since Harry is hurt.

Get a quest from Madam Pomfrey to gather ingredients for the skelle-gro
potion for Harry. First, before you go rushing off. Light the torches around
the room to get a Wizard Hat. Then go through the door to the left to go to
a new area.

In the new area, the goal is to gather 5 Golden Scarabs. To do this zap as
many plants in the area. This should reveal 4 scarabs to grab. Then go to the
upper right corner of the area. Your pet should find a potion here. Use the
potion on the left side of the area to make a plant grow. Hop up to the ledge
above. Cast Arresto Momento on the objects to stop them, and continue to the
right. Keep casting Arresto Momento, and zap any objects in the way. At the 
end of the ledge, zap an object to reveal the last scarab. Hop back to the
ground and go through the door to go to a new area.

In this area, be on the lookout for small mushroom monsters. Go to the right
and down, Levitate an object out of the path. Make sure to repair any Blue
Mushroom you find in this area. If you do, you get a Wizard Hat. Go to the
left a bit, and your pet will find a key (may need to zap plants to find it).
Go to the left and up a slight hill, go to the left and zap the mushroom 
monsters & plants. Head to the left slightly and your pet will find a Wizard
Card for you. Go back to the right, and continue up the small hill. Use the
key to open the gate. Inside is a cabbage monster, you can't kill it though.
You are supposed to catch the monster, since it is another ingedient for the
potion. To do this, use Levitate to make a carrot come out of the ground. The
cabbage eats it, and gets a bit bigger. Keep repeating the process, until the
cabbage is pretty big. Use Arresto Momento on it to make it into an ingredient, 
and grab it. A nearby gate will open, go through to get to a new area.

In this area, you are trying to gather Puffer Fish. Go to the right a bit,
and Levitate a fish out of the water, then grab it. Then head to the left and
repair 2 parts of a bridge. Cross the bridge, look out for Mushroom Men in this
area. Your pet will find a Wizard Hat somewhere on this small island. Go to
the left, and use Levitate to make 2 rocks move, hop over to another island.
Use Levitate to grab another fish, then head to the right again. Go to the 
right and use Arresto Momento to stop 2 rocks from moving. Hop over to another
small island and use Levitate to grab the last fish. This automatically takes
you back to the hospital.

Go to Madam Pomfrey and tap her to end the level, after a cut-scene.

Freeplay Hints:

Need a spell that finds stuff in hospital
Use a goblin near the lake

Chapter 5: The Duelling Club
True Wizard: 25,000 Studs

In this level you are Harry.

You are in the Duelling Club Room, and Professor Lockhart invites you up on
the stage to duel. Before you do so, go around the room and light the torches
to get a Wizard Hat. Then go to the stage. Draco Malfoy will be your partner.
You now learn a new spell, which is Expilarimus (which is basically Reducto, 
but a bit more powerful). To do the spell, just use the motion for Reducto.
Zap Malfoy a couple of times, and he hides behind a statue. Crabbe & Goyle come
after you, so zap them until they go away. Then Levitate the statue, Malfoy 
gets mad, and makes the statue come after you. Run around the stage a bit, and
wait until the statue falls. Zap the statue, keep doing so until the statue
is dust. Now Malfoy will come after you. Run around the stage while avoiding
the homing spells. The object is to make the homing spell hit Malfoy. To do
this run in a large circle, until you can get behind Malfoy. Keep doing it 
until he gets mad again. He now sends a bunch of Flying Books at you, keep
zapping them until they stop. Now Malfoy is behind another statue, so zap it
again. Now he hides behind another statue, and some more Flying Books will
appear. Zap the books & the Statue to make it dust. Now Malfoy gets really
desperate, and sends a snake to get you. Just tap on the snake, and blow/hiss
into the microphone on the DS to get it to stop. Professor Snape gets rid of
the snake. Your friends are surprised that you can speak Parseltongue (or
Snake language). From now on, you can speak snake. Go through the doorway to
end the level.

Freeplay Hints:

Need a spell to lower stuff
Need a strong person to pull some switches
Need a character that can pass through bars

Chapter 6: The Pollyjuice Potion
True Wizard: 60,000 Studs

In this level you are Harry & Ron.

Go around Moaning Myrtle's Bathroom and light the torches to get a Red Brick
to appear near Hermione. Go to Hermione and tap her to get a quest. This
automatically sends you to a new area.

In the new area a barrell suddenly explodes, and a new enemy appears. This
is a Fire Crab. You can not kill it, but you can stun it. Stun the crab, and
quickly Levitate the grass objects (while the crab is stunned) to grab them.
This is the first ingedient you need for the potion. After you grab all of the
grass, Hagrid will show up, and you are automatically sent to a new area.

In the new area look out for Mushroom monsters. Try to grab a nearby leech,
and it goes into the water. Then use your invisibility cloak to sneak up on
the leech to grab it. Go around the lake, and grab the other leeches. On the
way you will have to Levitate a log out of the way. Go to the top middle of
the area near the lake. There will be a spot to jump over to the small island
in the middle of the lake. Repair the mushrooms to get a Wizard Hat, and then
use the cloak to grab the last leech. Now you will automatically go back to
the bathroom. 

In the bathroom talk to Hermione to get the 2nd part of the quest. This takes
you automatically to a new area.

In the new area, Snape is standing guard, and if you try to sneak past him
using the cloak, he will feel it. Use Levitate on a potion on a nearby shelf to
make it break, this distracts Snape, run to the right past where Snape was at.
Go down and to the right to find a key. Snape goes back near the door, use the
cloak to sneak by him, and use the key to open the door. Take off the cloak and
open the chest to get the 3rd ingredient. Then use Incendio on the burner to
make a potion explode, which will distract Snape. He drops his key to the chest
that he checked on just a second ago. Run back out the door, and grab the key.
Use it on the chest, and Snape comes out of the room. To distract him again,
use Levitate on a nearby burner, and then use Incendio to light it. It explodes
distracting Snape. Quickly go back through the door to the room (lower left
corner) to get back to the bathroom.

In the bathroom, head to the cauldron and make the potion, make sure to follow
the directions. After you do so, there is a cut-scene, and the level will end.

Freeplay Hints:

Need a spell that finds stuff in the area with the leeches
Need a spell that lowers stuff in the same area
Need a goblin in Snape's office

Chapter 7: The Slytherin Common Room
True Wizard: 21,000 Studs

In this level you are Harry & Ron. But you are disguised as Crabbe & Goyle,
so you get their ability to move heavy objects.

In the start of the level a girl will tell you that Filch is mad due to 
somebody releasing a Fire Crab in the area. Filch is standing nearby, and won't
let anybody pass. In order to get by him, you transform a nearby object into
a bookcase, and then push it in the way of Filch. He gets mad, and walks off.
Nearby a painting will talk to you, and offers you a key, if you beat a Ghoul.
To the right is a ghoul, beat it, and then tap the paiting to get it to move.
It opens up, and gives you a key. Use Levitate on where the painting was first
to get a Wizard Card. Go to the left and use the key on the door to open it.
Make sure to light the torches in the area to get another Wizard Card to appear
behind a tapestry. Peeves is messing around with some skulls inside jars, use
Arresto Momento to stop all 3 of them. Peeves gets mad, and knocks over a 
statue, which makes a hole in the ground. Use transfigure to change an object
to block the hole, and push the block out of the way. Peeves decides to move
the nearby key to on top of a Fire Crab, which will scuttle off. Go up and
transform an object to block the hole the Fire Crab crawled out of to prevent
it escaping again. Go to the left, and there will be a fire blocking the path
to the right. Go to the left a bit, and down. You will see a plant bulb on
the floor. You need a fertilizer potion, go down and left to get into a dark
area. Use Lumos to light the way, and open a nearby chest to get the potion.
Use the potion on the bulb, and the Fire Crab wil come out. It gets stuck,
since you blocked it's escape. Stun the crab to get the key. Use the key on
the nearby gate to get to the storeroom. In the storeroom a Ghoul will attack
so take care of it. Then zap the table with the potion on it. Grab the potion
and then you can walk through the fire. Go up and to the right. While doing all
this make sure to zap any pillars with animal looking statues on them to get a
Wizard Hat. Filch is now nearby, so be careful. When Filch is not looking go 
and quickly grab the statue, and pull it down the path to the end. The Bloody
Barron thanks you for moving it back, and sends Peeves to distract Filch.
Peeves sics the Fire Crab on Filch, making Filch run away. Now the coast is 
clear. Go to the left and down a bit, and then left again. The room will get
dark, so cast Lumos again. In this room we need to solve a puzzle. In order
to solve the puzzle, you need to drag the statue into the correct spot on the
floor. The first spot is the "eclipse" spot which is at the top right. Once
you move the statue into place, a Ghoul will appear, so get rid of it. The
next spot is the "quarter moon" which is really close to where the statue is.
Again after you put it into place another Ghoul shows up, so deal with it.
The next one is the "half moon" which is in the top middle area, again another
Ghoul will appear, so make it disappear. The last one is the "full moon" which
is the only spot left (near the lower right), one more Ghoul to beat up.
Then a panel will slide down. Go through the new opening to end the level, 
after a cut-scene.

Freeplay Hints:

Push the object back that you used to make Filch leave, need a spell to find
Need a spell to grab stuff near the area where Peeves grabs the key
Need a character that can pass through bars near where Peeves scares Filch

Chapter 8: The Revelio Charm
True Wizard: 35,000 Studs

In this level you are Harry & Ron.

Go to the right a bit, and you will have your first encounter with a new enemy.
Cornish Pixies, use Stupefy to get rid of them. Go right and down the stairs.
Light the torches on the way down, make sure to light all of them to get a 
Wizard Hat. On the way to class a couple of ghosts will show up, and start 
throwing stuff at you. You can't hurt them so just ignore them. Go into the
doorway into the class.

In class Flitwick is teaching another spell. This time it is the Revelio spell.
This makes things that are hidden appear. To do the spell tap on your character
and then use the stylus to do the motion. The motion is an eye, this motion is
probably the toughest (and most frustrating) spell in the game. After you do 
the motion, you have to tap the area that is in the spotlight, and "wiggle"
the stylus a bit to actually find the object. Once you find the object on your
desk, Flitwick will give you the task of finding 3 more objects in the room.
Use the platform near Flitwick to get on the ledge above. Use Revelio in the
corner of that area to find the first object. Then light the torches to get
a Wizard Hat. Go around the room, the other 2 objects are really close to some
LEGO studs that have the shape of an eye. After you find the objects go back
and tap Flitwick to end the lesson. Go back out of the class to end the level.

Freeplay Hints:

Need True Wizard
Need to use Revelio outside of class
Need a spell to grab stuff outside of class
Need to lower an object & repair it outside of class
Need a spell that grabs stuff inside class

Chapter 9: Tom Riddle's Diary
True Wizard: 55,000 Studs

After the cut-scene you are inside Tom Riddle's Diary, and you are Tom.

Go to the right a bit and a painting will mention something about another
painting that is missing. Go back left a bit and use Revelio to find a Wizard
Hat. Note: Since this level is a memory, it is a bit odd colored, and thus it
is kind of hard to see where you need to cast Revelio. Near the painting that
told you the hint is another spot to use Revelio, which gets you a chest, but
all that is inside are some LEGO studs. Go down and right a bit to find some
Cornish Pixies, get rid of them. Near where they were is another spot to use
Revelio. Use it to get a chest, this time there is an object inside. Repair it
to reveal another painting (this is the missing painting). It gives you a hint
about nearby Tapestries. Go back to the left and use Levitate on any tapestry
you find. Behind the one closest to the first painting is a doorway go through
it to get a bit further in the same area. Go to the right a bit, and another
Pixie will be flying around, get rid of it. Then transform a nearby painting 
into a rope, and climb up. Hop down from the ledge. There will be a chest on 
top of a pile of rubble, use Levitate to get it down. In the chest is an 
object, repair it, and use Parseltongue to unblock the path. Hop over to the
other side. Go right a bit more, and you will be in a room with several
braziers. Use Levitate to move all of them into place, and then light them. 
This reveals a Teacher/Prefect (or Smart) object. Tap the object to start a
mini-game. The object of the game is a small game of "memory" tap the cards 2
at a time to match the symbols. If you do it quickly, and don't mess up you get
more LEGO studs. Careful because a Cornish Pixie is also flying around, so you
might want to get rid of it. After you do so, a nearby panel will open. Go into
the opening to get to a new area.

Go to the right a bit, a Ghoul will appear, defeat it and a step will rise up.
Go right a bit more and another Ghoul will appear, once again after you defeat
it a step will rise up. Go back to the left and hop on the 2 steps. This makes
a secret panel spin, which gets you a key. Make sure to step on the switches 
again to get a Wizard Hat. Then go to the right and use the key on the door.
Go to the right and defeat another Ghoul. Go right a bit more, and transform
a painting into a platform. Get on, and use Levitate to float up. Then while
up here, use Revelio to find a chest with another key inside. Hop back down,
and use the key on the door. Go right and down, another Ghoul will appear so
get rid of it. Go down to get to a new area.

In this area a young Hagrid is trying to protect his pet Aragog (who we have
been chasing this whole time). Go to the left a bit, and tap the snake pattern
and use Parseltongue to make the spider run off. Go around the room, and use
the Parseltongue areas to scare the spider. When you do it enough Hagrid gets
mad and moves a shelf out of the way to make an escape route. It runs through 
the escape route, and the level will end.

Freeplay Hints:

Need a spell to unlock stuff for 3 items
Need a spell to grab stuff
Need a spell to grab stuff, after you transform an object

Chapter 10: The Descendo Charm
True Wizard: 30,000 Studs

In this level you are Harry & Ron

Go to the left or right down the stairs. If you go to the right, you will
have to fight 3 Cornish Pixies. Then go into the doorway to go to the next
area.

In class Flitwick is teaching yet another spell. This time it is Descendo,
which is the opposite of Wingardium Leviosa. In other words, it makes stuff go
down, instead of up. Tap on the object and then use the stylus to do the
motion. The motion is a downward arc, which again is the opposite of the 
Levitate spell. After you do the test object, it gets a bit tricky. Flitwick
wants you to gather 3 items in the room. To do so you have to use Descendo.
The main problem is actually getting to the other areas of the class. Use
Descendo on a nearby object to make it into a kind of walkway. Hop up on a
nearby desk and then go around to the left to hop over to another walkway.
Use Descendo on another object, and head around and to the right a bit. Hop
off the walkway to the right side. Then go to the left, ignore the first 
floating object, and walk under it. Then use Descendo on it to make a nearby
object rise. Then head to the far left and use Descendo on a chest, the 1st
object is inside. Then head back to the right, and use Descendo on the floating
object to make the first one rise up, walk under it and use Descendo on it to
make the former object rise up. Then head to the right. Use Descendo on several
steps to make a hopping stairway, and go to the right at the top to grab the
2nd object. Then use Descendo on the last step, and hop over to the ledge
above Flitwick, there is a Wizard Hat just sitting there so grab it. Then use
Descendo to lower the chest, open it for the last object. Then light all the
torches for another Wizard Hat. Jump down and talk to Flitwick to complete
the task. Then hop back on the walkway, and go out of the class.

Now go back up the stairs and through the door to end the level.

Freeplay Hints:

Need True Wizard
In class need a spell to grab stuff
In class need a spell to open stuff
Outside class light the torches, you need to Levitate, find, and make one 
descend. You will need a Goblin to use an object.

Chapter 11: The Spider's Hollow
True Wizard: 79,000 Studs

After a cut-scene you are Harry & Ron.

Be on the lookout in this level for exploding mushrooms. Go to the right and
Levitate an object out of the way. Head to the right and down a bit to find a
plant that needs fertilizer. Go back to the left a bit and hop over to the
other side of a small stream. Transform an object into a ladder, and climb up.
Soon a spider will come down on a thread. Use Descendo to make it fall down,
and then stun it to flip it over. Then you can zap it with your wand to kill
it. Then use Descendo on the cacoons nearby. One of which has a potion for the
plant. Head back to the right and use the potion, jump up to the ledge above.
Head to the left a bit, and zap a plant to reveal a web, use Incendio to burn
the web. This unblocks a path to a Wizard Hat. Then head to the right again.
There are several trees standing in a row, use your wand to zap them. This
causes a chain reaction which will clear a path. Watch out where you are 
zapping cause a nearby tree is hiding a spider inside it. Repair the object
and jump up on it, hop onto the tree that fell, and cross over the gap. Go to
the right a bit, and a spider will come down on a thread again. Get rid of it
and then use Descendo to lower the cacoons, one of which has a Wizard Hat in 
it. Go down and then to the left a bit. A spider on the ground comes after you
so deal with it. Then zap a nearby fallen log a couple of times to reveal an
object. Repair the object to get a bridge. Cross the bridge to the left.
Careful while you zap the plants nearby, cause one hides a spider inside.
Go up a steep hill, and use Descendo to lower a platform. Then hop on to the
platform by hopping on a step, and then a log. Once you land on the platform
it will launch you like a catapult to another area of the map. In the new area
go to the right. Several spiders (2 on the ground, 2 on threads) will attack,
so deal with them. Then go into the cave to the right to get to a new area.

In the new area you are shown a Fire Crab and a set of cobwebs. The goal is to
lure the Fire Crab to burn the cobwebs. To do this you need some fertilizer.
In the middle of the area, your pet should find some. Before you try to lure
the crab, go up a bit from where your pet found the potions. Use Revelio to
find a ladder, and climb up it, jump around the area until you get a Wizard
Hat. The Fire Crab is very sensitive to water, so we don't want it to go into
any of the "wet" spots in the area (these are the darker spots on the ground).
To do this follow the plants on the ground in a sideways "W" shape. Starting
from the plant nearest the crab. Then go left and use another potion, then go
right and use another, and right again to use another. Then go up a bit and use
another, then go left and use another, and left again to use another. Then go
up and right to use the last one, make sure there are no rocks in the way, and
the crab will burn the web. Go through the opening to get to a new area.

BOSS Battle time! After a quick discussion with the rather large Aragog, he
decides to have you for dinner. So let's change his mind. To do this go to
the left side of Aragog, and zap all the objects, repair a bridge over a gap
above you. Then go to the right of Aragog (watch out he is trying to bite you)
and do the same thing over there. Then head down and then to the left up the
ramp, a spider will come down on a thread, but you can ignore it if you want
(or just kill it to get LEGO studs), the spiders that come down will just keep
coming down. So it is pretty useless to try to kill them. Zap the eggs on the
left side of the area, and Aragog gets angry and comes after you. Run around
avoiding his bite, and a rock on a thread will come down. Use Descendo to make
it fall on Aragog. Now go to the right side and do the same thing, Aragog will
be a bit trickier to get past in order to make the rock hit him. Go back to
the left side again and do the same thing, again Aragog is a bit harder to get
away from. Do it once more on the right side to end the level.

Freeplay Hints:

Need a spell to open stuff in the first area
In the area with the Fire Crab, need a character that can walk through bars

Chapter 12: The Chamber of Secrets
True Wizard: 93,000 Studs

After the cut-scene you are Harry & Ron.

Go to Lockhart, and tap him. He will run away, so let's go get him! Go through
the door to get to a new area.

In the new area Lockhart has left a trail of his pictures on the ground. Head
right & use Levitate to pick them all up. When you do the door at the right
side of the area will open. Go through to a new area.

In the new area, you spot Lockhart going through a door. Go down the stairs
and enter the door (it's the only one you can go into) to get to a new area.

Now you are in Moaning Myrtle's Bathroom, tap Lockhart to have a conversation.
Then go and tap Myrtle (in her bathroom stall). This reveals a new spot to
go to. Go up to it, and then get on the floor section that is highlighted.
Use Levitate to float up to the top of the sink. Use Revelio on top to find
a Parseltongue object, repair it, and then use it to reveal some stairs.
Depending on where you are standing, you might go to the next area, or just go
down the stairs to get to the next area.

Another cut-scene, and now you are just Harry. In a new area.

Go to the left and light the torches. Go left and down, use Arresto Momento on 
the 2 moving objects to stop them. Go left and light another torch, which will
reveal a box near the start of the area. Go back and tap it to get a Wizard
Hat. Then go back to where you were, and use Descendo on the platforms, hop &
use Descendo to lower platforms as you go. On the other side use Levitate to
raise 2 objects to block the gas coming out of the pipes. Then use Descendo to
lower 2 objects to block 2 more pipes. Go left and defeat 2 snakes that 
suddenly appear. Use the Parseltongue spot nearby to unlock the gate. Use 
Levitate to open it. Go left and levitate another gate open. Zap the snakes
to get another Parseltongue spot. Use it to unlock the gates, levitate the gate
to the left open, and head inside. Use Transfiguration to change a statue, 
which will reveal another Parseltongue spot. Use it to unlock the gate nearby,
Levitate it open and go through to get to a new area.

Go to the right and up a bit, Levitate the statue out of the way, which will
reveal another Parseltongue spot. Use it to unlock the gate nearby, Levitate
the gate open, and head to the right. Use Levitate to pull the plug in the 
water to drain it. Cross the empty "tub" and go up a little. Use Levitate to
move an object, which will reveal another Parseltongue spot. Use it to stop
the gas from coming out of the pipe to the right. Head to the right and keep
going to get to a new area.

In this area, you need to be pretty quick on jumping to the next spot. This
is because the platforms you will jump on in the water will sink into the
water, and you will have to start over. Hop all the way across to the right,
use a Parseltongue spot to drain the water. Go into the drained area, and 
Levitate a block. Then head back to the right and climb up & use the spot 
again to fill the water. Note: If you stay too long in the drained area, the
water will re-fill automatically. Hop back to the left, and hop onto the new
platform. Hop to the left to get on a ledge with a key and a Parseltongue spot.
Use the spot, after you grab the key, and walk back to the right & climb the
rope. Use the key on the gate, and go through. Use Levitate on the statue 
nearby to get a Red Brick. Then go to the left to go to a new area.

BOSS Battle time! Tom Riddle will greet you, and reveal a big secret, a giant
Basilisk! Deal with the small snakes by zapping them with your wand. Then hop
onto the middle section of the area. The Basilisk will come out of the holes
in the wall. If you don't stop it somehow, it spits a poison that covers the
ground (except the middle section you are standing on). To stop the Basilisk
from doing this, use Levitate on the object in front of the hole it is about
to come out of. You can tell which hole it will come out of by the "wavy" 
circle around the hole. When you raise the object, the Basilisk will run into
it, which will stun it. Go down and zap it as many times as you can. It will
go back into the hole, and send some snakes after you. Zap the snakes and hop
back onto the middle section. Keep repeating the same thing until all the 
hearts are gone. The battle is not over yet. The Basilisk will smash a nearby
gate, revealing a new path. Go to the right and avoid getting hit by the tail
along with zapping any obstcles out of the way. All the way to the right is
a Parseltongue spot, use it and another spot will appear to the right and down,
use it (while avoiding the tail) and another spot will appear to the left. Use
that spot to reveal 3 platforms. Go back to the right and up, while looking
out for the tail. Use Descendo to lower the platform nearest to you and hop on
it. Then use Descendo & hop, and once more use Descendo and hop. Then hop up,
and then right, and then right once more. The Basilisk will stick it's head 
out of a nearby hole, zap it to make it go away. Quickly hop over to the 
platform, and then hop to the left 2 times. The Basilisk will stick it's head
out of another hole nearby. Back to the right a Parseltongue spot will appear,
go back and use it, and quickly hop to the left. Keep going left, until you
can't go left any further. The Basilisk will stick it's tail out of a hole, zap
it to make it go away. Then hop to the right (on the upper platform), and watch
out. The Basilisk likes to try to catch you in this spot, so try to hop to the
right as quickly as you can. If you want (very risky) go to the platform & 
Levitate up to get some LEGO studs. Go right until you can't go right any more.
Use the Parseltongue spot to lure the Basilisk (who is sticking it's head out
a nearby hole). Quickly jump to the left, and go left until you can't go left
anymore. There will be a spot to hop onto the top of the area, do so, and head
to the right. Zap a boulder to reveal a sword stuck in the ground, use Levitate
to end the battle, after a Cut-Scene. Congragulations, you just finished Year
2 at Hogwarts!

Freeplay Hints:
Need a spell to grab stuff
Need a strong character
Need a goblin

Year 3: The Prisoner of Azkaban

Chapter 1: The Hogwarts Express
True Wizard: 46,000 Studs

After the Cut-scene you are Harry, Ron, and Hermione.

Go to the right a bit to get a task from a nearby student. Somebody made his
luggage float in the air. Go to the left and Descendo the luggage that is
floating, go back to the student & tap on him to have him open the door to
the next compartment of the train. Go right and through the door. Go to the
right and another student will ask you to look for his book that he lost. Head
to the right and use Levitate to move the 2 objects out of the way. Keep 
heading right to the end of the car to get the book. Head back to the left to
tap the student, so he opens the door to the next car. Near the book, use
Revelio to find a chest with a Wizard Hat in it. Go through the door to the 
right, and a couple of students are hungry. One complains that his favorite
snacks are all gone. To solve his problem you have to gather up some candy.
The first piece is in the room that you have to repair the door to get in.
The 2nd is found using Revelio in an empty room. The 3rd is found using your
Pet in another empty room. The 4th & final piece is found by zapping some stuff
blocking the entrance to a room. Go to the right and tap the student by the
cart to have him move the cart for you. There are a couple of Monster Book of
Monsters to deal with while you are gathering the candy. Go through the doorway
to get to a new area.

Go to the right and tap on the person who is asleep. This is Professor Lupin.
The train suddenly stops, and Lupin wakes up and joins the group (and Harry 
leaves the group). Go to the right through the door (which will close behind
you) and use Lupin to defeat the Dementors. To do this you cast Expecto
Patronum (use the reducto motion), and then when the Dementor is stunned use
the stylus to tap on it, and do the motion with the stylus. The motion is a
triangle. Keep beating the Dementors until a door to the right opens. Then go
through it. Some more Dementors will be in this room, and they won't stop 
appearing until you fix the doors. Go right and deal with a Dementor, quickly
repair the door (another Dementor will probably show up) to stop the Dementors
from using this door. Deal with the Dementor that showed up, and head to the
right and deal with another Dementor, and repair the door. Another Dementor
will most likely show up while you fix the door, so deal with it after you
fix it. After you fix the door, another Dementor comes after you, get rid of
it to free Harry. Go to the right and tap Harry to end the level.

Freeplay Hints:

Need True Wizard
Need a spell to open stuff in the first car
Need a smart character in the 2nd car
Need a spell to open stuff in the 2nd car
After you get Lupin need a Goblin to use an object

Chapter 2: Care of Magical Creatures 
True Wizard: 24,000 Studs

In this level you are Harry, Ron, and Hermione.

After you are "volunteered" to go and meet Buckbeak. Go up and follow the path,
you will be moving slowly. When Hagrid prompts you to feed Buckbeak, use
Levitate to float the meat to him. Keep following the path & feed Buckbeak 2
more times. Near the end of the path, some Blast-Ended Skrewts will try to get
Buckbeak, use your wand to zap them to make them go the other way. After that
go to near Buckbeak to greet him. You go back to Hagrid automatically, and
Malfoy tries his luck with Buckbeak, and gets a totally different result. The
Class is technically over now. Before you leave go back along the path to
Buckbeak again. Your pet will find some meat along the way, levitate it to
Buckbeak, and at the end of the path, you will greet Buckbeak again. This
reveals a Wizard Hat nearby. Then go back to the main area, and head to the
right to end the level.

Freeplay Hints:

Need True Wizard
Need strong character to go to the left side of the area
Need a spell to unlock stuff after you move the rock
Talk to the students to get tasks (Need a smart person to do one of them)
Need a smart person to unlock gate, and zap skulls for item

Chapter 3: Banishing Bogarts 
True Wizard: 7,000 Studs

In this level you are Ron.

Today we are going to zap Bogarts (which is a type of ghost). Use the Reducto
motion to zap them. After doing the first Bogart, 2 more will appear, zap them.
Go to the right side of the room and zap the objects covering the windows to 
get a Wizard Card. Then go to the lower left corner and use Revelio to find a
chest, use Descendo to make it come down, and open it to get a Wizard Hat. 
Then go to the middle of the room and beat the Bogarts until they stop coming.
Use Reparo to fix 3 platforms. Stand on the nearest one, and use Levitate to
make it float up. Do the same to the other 2 platforms (while you are standing
on the first one) and hop over to the left to get to the chest. Open it and get
the item that Lupin wanted you to get. Go back to Lupin & tap him. Harry will
try to banish a Bogart, with much less success. Lupin steps in and finishes the
lesson for the day. Leave the room through the door to end the level.

Freeplay Hints:

Need a person who can speak snake in the upper left corner
Need a spell to unlock stuff

Chapter 4: Hogsmeade Village 
True Wizard: 75,000 Studs

In this level you are Harry. 

After the conversation with McGonagal, put on the Invisibility Cloak and try
to sneak out the front door to the left. Fred & George stop you, revealing the
Marauder's Map. They join your party. Go to the right side of the room & use
Revelio to find a torch, light it to get an object from behind a bookcase.
Repair the object and then levitate it to make it go onto the switch. Which
makes some objects come out of the wall to the left. Transform an object to
get a ladder, climb up and hop onto the other switch to make a rope decend to
the left. Go to the left side of the room, and climb the ladder. When the 
platforms are out of the wall, hop over to the ledge to the right. Hop on the
switch to get a chest revealed near the door on top of the stairs. Go and open
it to get a key, use the key on the door & go through it for a new area.

Go to the right and levitate the statue to break it, repair the ladder and
climb up it. Hop over to the switch and onto it, this makes a cage nearby fall.
Repair the object to get a Parseltongue Object, use it to make a nearby barrel
fall, which reveals a sword. Use Levitate to make the sword cut a nearby rope,
which makes a chandelier fall. This unblocks the path. Go to the right and
tap on the statue, and use Parseltongue to make a doorway open. Go through to
get to a new area.

Cast Lumos because it is dark. Go to the right, and look out for Mushroom 
monsters. Hug the wall to the left and tap on any door you find, on the 2nd
door, head to the left and then down & left to use Descendo on a weight on
a rope. This makes the gate to the right side go up slightly. Go back to the
main area, and go through the 3rd door you find on the left side. Head to the
right and then hug the wall again to find another door. Go inside and find a
statue, transform it into another weight, use Levitate to get it on the rope,
and use Descendo to lower it, which raises the gate a bit more. Head back to
the previous hallway. Head left and then to the right to find a passage. Use
Incendio on 2 torches to get a chest to fall, inside is another weight that
you have to repair. Do so and then Descendo it to make the gate open fully.
Go through the gate, and zap the box, repair the ladder and climb up to get
to a new area.

In this area, you have to locate some clues on how to open a safe. Use Levitate
to make a ball hit an object, which will give you the first hint. Then go to
the left and climb the stairs for the second. Make sure to zap all the objects
and use Levitate on the floor panels to find the other 2 hints. Go to the safe
in the lower left corner and you will get a key, use the key on the door on the
top of the stairs. Go through to a new area.

Go up to the girl blocking the path, and tap her to make her move. Use Levitate
to move the salesperson on the ladder, which unblocks the path. Head to the
right a bit and Levitate the candy off the ground, then repair the broken
display case to get a hint. Zap the other display case to make the salesperson
leave. Fred and George will now leave, and you are automatically taken to a
Cut-Scene, and a new area.

In the new area you are Ron & Hermione. You are about to have a snowball fight
with Malfoy and his buddies Crabbe & Goyle. Use the stylus to tap on the ground
to pick up snowballs (you can carry 3 at a time) and use the Reducto motion
to throw the snowballs at Crabbe & Goyle. After a few hits they will give up,
and Malfoy comes after you. Throw some snowballs his way and eventually he will
give up as well. After you beat them, there is another Cut-Scene and you are
taken to a new area. Ron & Hermione will join Harry.

Scabbers decides to run away, so you have to find him. Before you do so, go to
the left and open a chest to find a ladder to repair, climb up and hop over to
the ledges. Head to the right and keep going right till you can't go right any
more. Hop down to get to the ground, use your pet (with Harry or Hermione) to
find a Wizard Hat. Then hop up the ledges to the left to get a Red Brick. Then
go to the left and Levitate the 2nd pile of snow to find Scabbers, he runs to
the right, and under another pile of snow. Use Levitate to find him, and he 
heads to the left again. Keep using Levitate & following Scabbers to the left,
and down, and then left again. Eventually he will be cornered, don't try to
grab him, cause he will run under another pile of snow. Use transform on the
sign above Scabbers to get a cage to trap him. A wizard will show up, tap him
to get a quest. Use Incendio on the lights, and then Descendo them to make the
snow melt on the 3 doorways. The 3rd doorway is near the start of the area. 
After you melt all 3 snow packs, go back to the wizard & tap him, he will
unblock the doorway to the left. Head through to get to a new area.

Go down and then left, and keep going left to try to enter The Three 
Broomsticks Pub. The guy outside will stop you, and you have to find another
way in. Use Descendo on the nearby object (to the left of the door to the pub)
to get a ladder to repair. Climb up and head to the right, zap the guardrails
across from you, and hop over to the right. Head right, zap the snow and use 
Incendio & then Descendo on the light to clear some snow from a doormat. Get on
the mat, and use Levitate to make it rise, hop over to the right, and keep
going right. Eventually you will zap a box to get a ladder, repair it and 
climb up, head to the right a bit and climb up a rope then another ladder. Head
to the left by hopping across the gaps. You will have to Levitate an object out
of the way, keep going left and get on the platform. Use Levitate to rise up,
and hop over to the wooden path. Go to the left while hopping across the gaps.
Eventually you will get to the chimney of the pub. Use Transfigure on the
objects on the roof to block the chimney, which smokes everybody out. Hop down
and head through the door for a Cut-Scene, and the end of the level.

Freeplay Hints:

Need a strong character in the area where you melt snow
Need a spell that opens stuff in the same area
Need to turn back time in the same area
Need a spell to grab stuff & use the item you grab to shoot something
Need to build a snowman in the last area. You will need a strong person, a 
spell to grab stuff, and a smart person to get items to build it.

Chapter 5: The Patronus Charm
True Wizard: 19,000 Studs

In this level you are Harry.

Lupin offers to teach you Expecto Patronum, use the same methood as on the
Hogwarts Express to defeat the "Bogart Dementors". Defeat 3 of them to get
the next task. You have to find an invisible chest somewhere in the room. To
do this you need to light torches. Before you do so, repair the objects on the
ground to cover the windows, this gets you a Wizard Hat. Then go to the lower
left and zap the table for a Wizard Card. Then go up from there & zap a table
for a Wizard Hat. Now light the first torch, a Bogart cubbord appears, defeat
the Dementors to get another torch, which you repair. Light it to make 2 more
cubbords appear. Defeat both of them to get 2 objects. Repair the first object
and then use transform to make it a torch, use transform on the 2nd object to
make another torch. Light them both to reveal the chest, which is locked. 
Lupin says the key is in his office. The office door opens, so head up the
stairs to the right and go inside. Inside deal with 2 more Bogart cubbords to
get the key. Then light the fireplace in the office to get a Wizard Hat. Go
back & open the chest, take the object to Lupin & tap on him to end the lesson.
Go through the door to the left & down to end the level.

Freeplay Hints:

Need a strong person in Lupin's Office
Need a spell to open stuff in Lupin's office

Chapter 6: Persuing Peter Pettigrew
True Wizard: 95,000 Studs

After the cut-scene you are Harry. In this level be on the lookout for
Bogart "Dementors" as well as Ghouls.

Go to the right and into the room with the Prefect wandering around. Make
sure he does not see you. Transform the statue and hop up the steps to get
on top of the bookshelf, grab the key and head back out of the room. Go to 
the left & down, use the key to open a door and head through. Go to the left
and down to Levitate an object out of the way, then hop onto a switch to make
a secret panel open. Head back out of the room, and then right and up to go
through the new doorway. Head to the right and then left. There are some 
pillars nearby. An object is missing off of one of them, defeat the Bogarts to
get the object, and go to the pillar to put it on it. This opens a door, go 
through it. Go to the right and up & right again a doorway that needs a 
password is close by. You need some clues to get through, go to the right and
use Levitate on the object to uncover a painting, who gives you the first clue.
Transform the second object to uncover another painting who gives you another
clue. Then zap the bookcase on the far right to uncover another paiting who
will give you the last clue. Go back to the left and the door will now open.
Go through to get to a new area.

Go to the left and beat the Bogarts, then tap a painting to the right to carry
it to the "shiny" spot on the wall. This opens a nearby door, go through it.
Head to the left and down. A painting will open a door and gives you a hint,
go back to the right and enter the room. Defeat the 3 Ghouls to get a chest to
appear, inside is a key. Levitate the picture to get a switch to appear, hop on
it to get a Wizard Card. Then head out of the room and back to use the key on 
the door near the painting that opened the door. Head down and to the right,
don't go left due to a Prefect standing guard. Head around the right side to
get a painting to distract the Prefect. Use Revelio near the Prefect to find
a Wizard Hat. Head to the left and zap the objects blocking the door. Head
through to get to a new area.

In this area, cast Lumos since it is dark. Now you can see that there are 2
Prefects wandering around, so keep an eye on where they are. Go to the left
and then up, follow the path while avoiding the prefect. Head to the right
at the farthest crossing, and then head right into an alcove at the end of
the path. In this area repair a statue, Descendo on another, and Transfigure
the 3rd. One of the statues is missing it's head, and you have to find it.
When the coast is clear head down and then left and down at the first path.
The head should be just sitting there, keep out of sight of the Prefects and
head back to the statue alcove. Go up to the statue to get the head back, and
a nearby door opens. Go through it, and then go left & up. Tap a painting to
get a clue. You need to find the other paintings in the area. You will need to
repair or Levitate them. After you do this a secret panel will open which
reveals a Parseltongue object, use it to open the door to the left, go through
it. Go left & down, then left & down again, tap another painting to get a hint.
Smash the objects to find a statue to repair. This opens a secret passage to
where the Prefects were wandering around, so be on the lookout for them. Go
back down, and then head to the right, and head to the doorway that you came in
from back at the begining of this area (marked with a green arrow on the map).
Go through it to get to a new area.

In this area cast Lumos cause it is dark again. The painting threatens to get
a Prefect, but it does not do so. Defeat some Bogarts in the area to get a 
Wizard Hat. Then head to the right/left & up towards Peter on the map to get
a long conversation, and end the level.

Freeplay Hints:

Need a spell to grab stuff in the 2nd area
Need a strong person in the 3rd area

Chapter 7: The Shrieking Shack
True Wizard: 49,000 Studs

After the cut-scene you are Harry & Hermoine.

There is a mini-Boss battle to begin this level. Go under the shadow of the
limb of the Whomping Willow. It will start to shake, get out from under it, 
a limb will fall on the ground. Zap it with your wand, then a different looking
limb shadow will appear. Go under it, and when it starts shaking get out of the
way. Tap on the limb and cast Arresto Momento to stop it, then zap it with your
wand until the 3 hearts disappear. Keep repeating the process 2 more times to
automatically get to a new area.

In the new area cast Lumos to see. Use Descendo on a nearby hanging cacoon to
get a Wizard Hat. Then head right and use Incendio on the bulb, and zap the 
plant. Use Transfigure on the flower to the right, and hop on the platform it
changes into. Use Incendio on the bulb across the gap, and hop over. Zap the
plant to clear the path. Nearby use Revelio to find a Wizard Hat. Go to the
right a bit, and you will find a cauldron, as well as an ingredient. In this
area look out for mushroom monsters. Go to the right a bit, and zap a root to
make a platform come down. Hop across to the other side and zap a plant to get
a ladder to repair. Climb up and tap the box to get another ingredient, then
get back down. Head to the right a bit, and hop down into a small valley. Take
care of the mushroom monsters, and then transform a rock into a ladder for 
later. Head to the right, and you will see 2 plants thrashing around, use
Arresto Momento on the bulb in front of them to stop them. Tap the box to get
another ingredient. Nearby your pet will find a Wizard Card. From there go down
and then right to go onto a narrow ledge, at the end your pet will find another
ingredient. Head back to the left and up the ladder, now head back left and
hop across to the cauldron from earlier. Make the potion, and head back to
the right, near the ladder you used to get the 2nd ingredient is a plant bulb
use the potion on it to make the path be cleared. Go to the right and up a bit
repair a ladder and climb up it to get to a new area.

In the new area, head to the left and then up. Careful cause some of the boards
on the wooden floor will fall. Go to the lower left corner to get a Wizard Hat.
Then go to the left to climb the stairs, go through the doorway to get to a new
area. 

In the new area head to the left to show a cut-scene. After which Lupin &
Sirius will join the party. It is time for a mini-Boss battle. Wander around 
the room until an object starts shaking, zap it until it runs out of hearts.
Either Peter will pop out of the object, or you will have to do another object.
When Peter pops out zap him until he changes into a rat and hides again. Keep
doing this process, but be on the lookout for flying monsters, fireballs, and
even stuff falling from the ceiling. After a few more zaps, Peter will give
up, and then you will get another cut-scene. Then you will be in a new area.

Tranform the flower nearby into a platform and hop up on it. Go to the right 
and zap the rock on top of a nearby pillar to clear the way. Hop over to there
and hop over to the right to get on the ground again. Head to the left and
zap the plants in the way, in this area your pet will find a Red Brick. Go to
the right a bit, and go into the lower area. Get rid of the Mushroom Men to
get a laddder to repair to climb out in a bit. Zap a nearby boulder to get an
object, repair it to get a tube. Climb up the ladder and head to the left a
bit, hop into the hollow stump and you will be on the other side now. Hop
carefully across the lilly pads to the right, cause a couple will sink into
the water. Hop onto the area with the 2 statues. Now you have to repair the
statues. Go to the right and hop over to the small area. Use Revelio to uncover
a lilly pad & a part to one of the statues. Hop left & down after you zap the
rock in the way to have your pet find the 2nd part of the statues. Head back to
the statues to repair them (tap them) go into the pathway they reveal to have
a cut-scene and end the level.

Freeplay Hints:

Need True Wizard
Need a spell to grab stuff in the bottom floor of the shack
Need a strong person in the forest area 

Chapter 8: The Time Turner 
True Wizard: 100,000 Studs

In this level you are Harry & Hermione. 

Professor Dumbledore comes in and talks to you for a bit. Revealing that 
Hermione had been using a Time Turner to get to all her classes. Go to the
left and use the Time Turner with Hermione by taping it on the touch screen
(lower right corner) and then spin it with the stylus to the left. This will
turn back time. There is a chest in the room now, open it and grab a key. Use
the key on the door to the left, then go through it to get to a new area.

Wander around Hagrid's hut looking for the missing key by using your pet. While
you are doing this you should find some ingredients with your pet. To get the
key go to the left and then up to go through a gate. Use Arresto Momento to
stop the spike grass from moving (you can't get through if you don't). In this
area your pet should find the key. Some exploding mushrooms will appear so be
careful. Go back to the left and stop the plant again. Use the key on the gate
to the pumpkin patch. Macnair is standing nearby, so you have to have Harry
sneak around witht the Invisibility cloak. You can't sneak by Macnair, so you
have to distract him. There is a cauldron nearby, use it to brew a potion.
This gets you fertilizer. Use it on a nearby plant bud to get an exploding
mushroom, get near it and back off to make it explode. Macnair comes to 
investigate. Go to the left and do it again, and keep going left until Macnair
is far away. Go to the right, and zap the post holding Buckbeak, which will
get you a key. Go out of the patch, and use the key on the chest to the right.
There is some meat inside, Buckbeak comes to get it, and then you will go to
a new area automatically.

In this area your pet should find a potion and part of a grammaphone (AKA
Record Player) in the upper right area. Use the potion on a plant bulb near 
the lower right middle of the area to hop up onto some pillars for another
potion. Use it to the left and up a bit for a plant to hop up on the ledge 
above you. Head to the left and hop down, head left a bit more and use
Arresto Momento to stop the plant. Transform the red mushroom, and hop up & 
keep going left. Go to the right a bit, and watch out for Mushroom Men. Your
pet should find an object, repair it to get a rock to hop onto. Hop onto the
next rock, and then onto the ledge to get to a new area.

Go to the left, and watch out for exploding mushrooms & mushroom monsters.
Go to the right a bit, and you will see a plant. Nearby are some torches,
light them to lure the moths near the plant. It will drop another part to 
the grammaphone. Get it and then head to the right and down. Look out for
Mushroom Men on the way. Use Arresto Momento on the plant to stop it and head
to the left and then down & to the right. Use Revelio near a Parseltongue
spot (the Parseltongue spot just gives you LEGO studs) to find a rock. Hop on
it and use Levitate to float up, walk over on the small ledge and open the
chest to get a Wizard Card. Go to the right and down a bit to tranform a rock
into a bigger rock. Hop up the rocks, and onto the ledge to get to a new area.

Go to the right a bit and your pet should find a torch. Light the torch to
draw the moths, this makes the plant drop some rocks. Repair them to get a
spot to hop up to the ledge to the left. Go to the right and use Arresto
Momento to stop the plant and head to the left. Look out for Mushroom Men,
and head to the right. Use Arresto Momento on the plant to the left a bit to
stop it. Then head left and then right to go to a new area.

In the new area zap all the bushes to find the last part of the grammaphone.
Repair it to lure Lupin to you. Run to the right through the area that Lupin
crashed through, and head right to get to a new area.

In this area you are going to be chased by Lupin, he will try to hit you
so avoid him if you can. You can not do anything to stop him, so just keep
running away from him. Head to the right, and you will fall into a deep valley.
Use your pet to find a potion, Lupin will appear scareing Hermione. She drops
the potion in the water to the right. Run around until it says something about
the lilly pads looking big enough. Hop on to them and hop to the right. It will
get dark, so use Lumos. Go to the right and Lupin is now chasing you. Head to
the left and zap the plants to clear the path. Keep heading to the left and
then hop into a lower area. In this area look out for Mushroom Men, go to the
left and then hop down to a lower area. Head to the left and use Arresto
Momento to stop the plant (look out for Mushroom Men) and head to the left to
get a cut-scene and end the level.

Freeplay Hints: 

Need a strong person in areas
Need a spell that grabs stuff in areas
Need a spell to open stuff in areas

Chapter 9: Freeing Sirius
True Wizard: 50,000 Studs

After the cut-scene you are Harry & Hermione.

Go to the right and use Arresto Momento on the spinning battlements 
(the blocks) to stop them. Go up and then to the right into a covered path,
use Arresto Momento on the blocks to stop them. Go to the left and use
Levitate to get a chest with a Wizard Hat inside. Light the torches on the
gate to open it. Go through the gate, and you are in a new area.

Go to the right and some Dementors will show up, use Harry to defeat them. 
Some more will appear, so defeat them as well. Then one more will show up,
beat it and the gate will open to the right. Head through it to get to a new
area.

A Dementor is really close by, so beat it. Light the braziers to make a bridge
appear, cross over it to the left. Beat some more Dementors and then light the
torches on the gate to open it. Head through it and then head to the left and
beat another Dementor, then head up & to the right. Repair an object then use
Levitate to get a walkway to cross the gap. Head to the right, and look out for
the fire coming out of the mouths of the Gargoyle. When it is not spewing
fire, head to the right, and zap an object. Repair the object to get a ladder
and climb up. Then head to the left, again watch out for the fire spewing
gargoyle. Zap the object and repair the ladder & climb up again. At the top
use Revelio to find a Wizard Hat. Use Levitate on the 2 objects to the left
to make a bridge to cross. Cross over to the left, and 2 gargoyles will appear.
They will start to spew fire again, do NOT attempt to go through the fire.
Use Levitate on the 2 objects to the right to block the fire, then head to
the right a bit. 2 more gargoyles will appear, again they will be spitting out
fire. Use Levitate on the 2 objects to block the fire, and head to the right.
Repair the stairs, and then light the 2 torches to open the gate, head through.
Head to the left, and deal with Dementors on the way up. Head to the left and
repair an object to get a bridge. Then head to the right, carefully due to the
floor panels that fall down. Use Transfigure to change the objects into bridges
and cross to the right. Head right, and then right again. Some more gargoyles
will be breathing fire over here, so watch out for them to stop. When the way
is clear, head to the right, and into the doorway to get to a new area.

In this area defeat the Dementors, and 2 gargoyles will show up. They are
spewing fire, and are moving to form a sort of beam. Avoid the fire, and light
the torches as quickly as possible to get rid of the gargoyles. After you
light both torches Sirius will come out, you get a Wizard Hat and the level
will end after a cut-scene. Congragulations, you just finished Year 3 at
Hogwarts, boy was this year a tough one!

Freeplay Hints:

Need a spell to grab stuff
Need a strong character

Year 4: The Goblet of Fire

Chapter 1: The Quidditch World Cup
True Wizard: 25,000 Studs

After the cut-scene, you are Hermione & Ginny Weasley.

Go to the right a bit and 2 Death Eaters will appear, use Stupefy and then zap
them to get rid of them quick. Go to the left and tap Ron to have him give
you an ingredient, and he will also join the group. Head back to the right and
Levitate the log out of the path and head to the left. Another Death Eater will
appear, so deal with him. Zap the tree to the left, and use Revelio to find a
chest, use Descendo on the chest and open it for a Red Brick. Then head back
to the right and then up. A cart will roll by you blocking the path to the
right, and the path up is allready blocked, so head to the left. 2 Death Eaters
will appear, so deal with them. After you do so, go to George and tap him for
another ingredient, and he also joins the group. Zap a nearby tent to find a
Wizard Hat. Head back to the right and use Incendio on a brazier to make a box
fall down, zap the box to find a Wizard Card. Then head to the right and use
Transfiguration to change the cart into a tent, which unblocks the path. Head
to the right, then down and to the left. At the end some Death Eaters will be
attacking Arthur Weasley, deal with them, and some more will appear, do away
with them and then tap Arthur for the 3rd and last ingredient, and he also 
will join the party. Head to the right and use Arresto Momento on the 2 
Bludgers to clear the path. Head to the right and you will spot Fred who is
stuck under something. 2 Death Eaters will appear, so deal with them. In this
area your pet should find a Wizard Hat. Head to the right & up, use Reparo to
move the object off of Fred, which gives you a bridge. Fred will join the 
group. Head up & to the right, you will spot a cauldron, use it to brew a 
potion. Then head to the left & zap a barrel to find a Wizard Hat. Then go to
the right and walk through the fire with the help of the potion you made. This
gets you to a new area.

Head to the left and up a bit. 2 Death Eaters will attack so deal with them.
Use Levitate to move the log out of the way and head up & to the right.
Along the way you will have to deal with some more Death Eaters so deal with
them. At the top of the path, it will turn sharply to the right, so head that
way. You will spot a Death Eater gloating over Harry, but he will run away.
4 Death Eaters will show up, so deal with them. After doing so go and tap on
Harry to have a cut-scene and the level will end.

Freeplay Hints:

Need a spell to grab stuff & unlock stuff near the begining of the 2nd area.
Need a strong character near the middle of the 2nd area.

Chapter 2: The Summoning Charm
True Wizard: 25,000 Studs

In this level you are Harry, Ron, and Hermione.

Go right and head up the stairs. Then go to the right up some more stairs,
beat the 2 Ghouls to reveal a chest with a key inside it. Head back to the
left and head up the stairs to the left. Use the key on the door, and head in
to go to a new area.

In class Professor Flitwick is teaching another spell. This time it is the
"Summoning Charm" or Accio. Tap on the object and then use the stylus to do
the motion, the motion is a lasso. Drag the books over to your desk, and
Flitwick will give you a task to gather an object. First go to the front of 
the classroom (next to Flitwick) and use Transfigure to change a book display
into a ladder, climb up and use the new spell to grab a block out of the wall.
Then light the 3 torches to get a Wizard Hat inside of a chest. Then go to the
left side of the room and use the new spell to pull out several "steps" along
the wall. Hop up the steps and use the Accio spell to pull out the blocks on
the wall, this should get you a potion. Go back to Flitwick and tap on him to
end the lesson. Leave the class to end the level.

Freeplay Hints:

Need a spell to unlock stuff outside of class.
Need a spell to unlock stuff in class.

Chapter 3: Unlocking O.W.L. Revision
True Wizard: 18,000 Studs

In this level you are Harry & Ron.

Head to the right and up the stairs. Use Revelio at the top of the first flight
of stairs to get a chest with a Wizard Hat in it. Head to the left up the 
stairs and through the door to go to a new area.

Now you are back in class again, but instead of Professor Flitwick, Hermione
will be teaching you a new spell. This spell is called Alohomora (AKA Unlock)
to do the spell tap the object, and use the stylus to do the motion. The 
motion for this spell is a keyhole. After doing the spell on the chest, zap
the nearby pile of books to get a ladder which you have to repair. Do so & 
climb up and light the torches to get a Wizard Hat. While you are up on the
ledge use Accio to drag out a block. Then go to the left side of the room,
and Accio the steps like you did on the last level. Hop up to the ledge and
Levitate a painting to get a Wizard Hat. Then Accio all the objects out of
the wall to get a Wizard Card, which you will have to hop up on a pillar to
get. Use Descendo on the chest, and open it for a Wizard Hat. Then hop down to
the lower level, and head to the right to go to the 3 doors in the room. Use
Alohomora to open them, behind one of them is a baton, which is what Hermione
wanted you to find. Go back to her, and tap on her to end the lesson. Leave
the room to end the level.

Freeplay Hints:

Need a character who can pass through bars in the first area. 

Chapter 4: The First Task
True Wizard: 29,000 Studs

After the cut-scene you are Harry (in his Triwizard outfit).

Head to the right and then down, and then to the left. The Dragon is trying
to get you with some fireballs, so hide behind the wooden barriers. Repair
a barrier and get behind it, and repair a bridge to the left. Quickly cross
over it and then head down then to the right. Repair the barrier, and use it
to repair another bridge to the right. Cross over to the right a bit, and use
the barrier. Use Accio to move a barrier to the right a bit closer. Use the
barrier and repair a bridge, and cross it and head down, and then right, then
up a bit. Head to the left side to get behind a wall, and Levitate the chest
& inside is a Red Brick. Repair a nearby barrier, and hide behind it, use
Accio to drag a bridge out, and quickly cross it and head up. Use Accio on
another bridge, repair the barrier nearby and quickly get behind it. Grab the
broom to the right, and hop on to fly to the left and up a ramp to go to a new
area.

In the new area, head to the right and repair the bridge. Cross it and head to
the right. Be carefull because some of the floor will drop when you walk on it.
Use Accio to drag a bridge out and head to the right, and then down some stairs
to the left. Then head to the right, repair a chimney to block the Dragon a bit
and head to the right, and make an immediate "U-Turn" to head behind a wall.
Hop down to a lower area, and repair a platform. Hop over to the platform &
use Alohomora to open the gate for a Wizard Card. Then look to the right, the
Dragon is sticking it's head down every so often, trying to bite you. So hop
over when the way is clear, quickly head right and hop over again. Head to the
right and light the torches to open a gate, which gives you a Wizard Hat.
Repair the ladder, and climb up it. Quickly repair a chimney to block the 
Dragon's fireballs. Repair the bridge and cross it to the right. Head right
and the Dragon will swoop over you and get right in the path. Head to the
right and hop down to a lower area, and head right a bit. Zap the box across
from you and Accio the platform that is revealed. Hop over to it, and watch
the Dragon again. Zap an object to the right, and repair a bridge. When the
way is clear hop over to the right, you will grab a Wizard Card on the way.
Go to the right and zap a wall across from you and hop over the gap. Go down
and right, and repair a part of the bridge. Go across and around to the right
and head right to go to a new area.

In the new area head to the right a bit and repair a large chimney to block
the fireballs from the Dragon. Then repair the "fence" looking object to 
temporarily halt the Dragon in place. Use Incendio on the 2 braziers to the
right to lower the gate and head to the right. Repair a bridge and head to
the right, then turn sharply to the right, and follow the path to the right.
Watch out for the falling floor sections. At the end the Dragon is hovering
in the air near an object. Use Accio on the base of the object to knock down
the Dragon temporarily. Use Accio on the bridge to extend it, and use
Alohomora to open the gate. Then head to the right, the Dragon will swoop over
and set fire to the path. So you have to head to the left, in a chest nearby
is an ingredient. Head to the left a bit and zap the object to the left & 
repair the bridge. Cross over to the left, and there is a cauldron nearby.
To the left of the cauldron is a chest, open it for another ingredient. To the
right of the cauldron, zap the wall near you, and zap the wall to the right
across a gap. Then use Accio to drag a chest to you, open it for the final
ingredient. Use the cauldron to mix the potion and head back to where the
fire was blocking the path. Walk through the fire, with the help of the potion
and head right to grab the broom. This will automatically take you to the next
area.

In the next area, we will be having another chase sequence. Much like the 
Fluffy one back in the first year. This one is a bit easier to handle, since
you are on the broom, and it is alot more manuverable. Watch out for the
chimneys, and the Dragon will try to get you with fireballs. Make it to the
end without dieing, and the level will end after a cut-scene.

Freeplay Hints:

Need a strong character in the 3rd area.
Need a character who can pass through bars in 3rd area.
Need a strong character in the 3rd area.

Chapter 5: The Prefects Bathroom
True Wizard: 29,000 Studs

After the cut-scene you are Harry & Moaning Myrtle. Myrtle is a Ghost.

Go to the left side of the room, and use Revelio & repair a rope, climb up and
head to the right down a narrow beam to get a Wizard Hat. In this area look out
for Ghouls & Pixies. Hop or climb back down and head up to spot a pipe that is
mising a part. Then head to the far right of this area to find some stairs, 
head down the stairs to see that the door is locked, Myrtle will give you a
hint. Go up the stairs in the middle of the room, and head to the left, use
Arresto Momento on an object to get a Wizard Card. Then head back to the right
and head up the right hand stairs. At the top go to the right, and switch to
Myrtle near the middle. There are some bars, but since Myrtle is a Ghost, she
can pass right through them. Follow the passage and eventually you will fall 
into the changing room. Go to the left side of the room and use Alohomora to
open a chest for a Wizard Card. Then head to the right a bit and zap the locker
to find the missing pipe section, go up to it to get it. Make sure to zap all
the stuff in the room to find a key, go back to the left and use the key on 
the gate to open it. Head back to where you saw the mising pipe (indicated on
the map with a Blue Star) to put the pipe into place. This will open a secret
door upstairs. So head back up the stairs and to the left, go to the left a
bit to find the new passage. Head to the left to go in it, use repair to fix
a pipe, and then use Accio on the 4 other pipes under the glass floor. This
fixes the pipes, and 2 objects will appear near the tub downstairs. Head
back downstairs and repair the 2 objects to get 2 water taps, this will fill
the bath, and end the level.

Freeplay Hints:

Need a strong character in the bath, before you fill it
Need a goblin to the left of the stairs

Chapter 6: The Second Task
True Wizard: 67,000 Studs

In this level you are Harry & Cedric, and you are in your swim trunks.

Head to the right, zaping the objects to clear the path. Zap a nearby wall &
repair the object to block the tentacle so it won't grab you. Use Descendo on
the wall section to lower it, which will unblock the path. Use Arresto Momento
on the whirlpool to slow it down, there is a Wizard Hat on the left side of it.
Head to the right to proceed. Zap the objects out of the way, sneak by the
tentacle, and repair the object to block it. Use the Parseltongue Object to
lower the object blocking the path, and head right. Zap the block to the left
to clear the path, and head that way. Zap the sea creature blocking the path
to clear it temporarily. Head to the left and a Grindylow will attack, use
Stupefy & zap it with your wand to finish it quickly. Accio the boulder out
of the way, and then use Levitate to move the block, go to the right and zap
the block. This reveals a bridge that you have to repair, do so. In the middle
of the bridge use Revelio to find another bridge to the right, use Levitate to
unblock the path and use the Parseltongue Object to lower the gate blocking
a door nearby. Head through the doorway to get to a new area.

In this area a couple of Grindylows will attack, so deal with them. Zap the
2 anchors to the right to lower the gate. Go through it to get to a puzzle
room. To solve the puzzle, first clear the room of any objects by zapping them.
Then go to the right side of the room to see the 3 symbols. There are 6 floor
panels on the ground, you have to light up 2 of the same panel to light up the
symbol on the wall. To do this just swim over the panels. After you match all
3 the center section will lower, go into the middle section to get to a new
area.

In this area, the Grindylow will be coming after you a lot, so deal with them
when they get near. Go to the upper left of the area, and use Accio to push
a rock out of a doorway go into the doorway. Use the Parseltongue Object to
make an object appear. Go to where it is and repair it, this gets a cover to
cover the hole one of the tentacles. Use Levitate on the cover to block the
hole. Nearby use Descendo on a box, zap it, and repair/Levitate another cover.
On the right side of the area, use Revelio to find a cover, and Levitate it
on the hole. After you do this a doorway is unblocked go through the doorway
to get to a new area.

Head to the right in the new area, and zap the wall to unblock the path. This
is the area where your friends are being held, so we need to rescue them.
Go to the left side of the area, several Grindylow will swarm you, so deal with
them. After you do so a chest will appear, open it and repair the object. Use
Parseltongue on it to free Ron. A nearby pipe will start bubbling, use them to
go to the right and up a bit on to a higher ledge. Go to the right to spot
Hermione's area. Use Levitate on 2 rocks on top of the cage, use Accio on one
of the rocks, and Transfigure the last rock. This will reveal a Smart Object
use Cedric to activate it to free Hermione. Repair the bridge to the right and
cross it. Head around the hole to the left, zapping the creatures to get by.
Use Revelio to find a chest with a Wizard Hat in it. Then head down and to the
left a bit (zapping the creatures to clear the path). Levitate a box out of
the ground, zap it to reveal an object. Repair it, and use Parseltongue to free
Gabrielle. This will end the level after a cut-scene.

Freeplay Hints:

Need a Goblin in the area with the covers
Need a Ghost in the 1st area
Need a Ghost in the area with the symbols
Need a Goblin in the last area
 
Chapter 7: The Third Task
True Wizard: 70,000 Studs

After the cut-scene you are Harry & Cedric.

Head to the left to read a sign near the entrance to the maze. Head left to
enter the maze. Read the sign nearby to get a hint. Your pet will find a ladder
to repair. Head to the right a bit, and use Revelio to find another ladder.
Climb that ladder and use the Parseltongue Object to make 1/2 of the lid to the
box in the middle of the area open. Head to the ladder your pet found and climb
up it, use the Smart Object (with Cedric) to open the other half of the lid.
A snake will slither out, and reveal which way to go. Walk through the secret
path near the Smart Object and use Alohomora to unlock a chest to get a Wizard
Hat. Then head down the path that was revealed to get to a new area.

In the new area, find and read the sign for a hint. Use Revelio in the area to
find a ladder near the middle right of the area. Climb up it, and use Accio
to grab a bridge. Cross over to the left, and then head right to go throug
a secret path. Use Transfigure on the object to get a bridge & cross over. Use
Alohomora on the chest to get a potion. Head through the secret path nearby to
get to a Parseltongue Object, use it to reveal several plant bulbs in the area.
Use the potion on the bulbs until you find a Sunflower (be careful cause the
other bulbs make large exploding mushrooms). Follow the path the sunflower 
shows to you to go to a new area.

In this area read the sign for a hint. Then use Descendo on the 2 lamps, and 
repair the 2 objects. This will get you a spinning arrow, and a Smart Object.
Use the Smart Object to stop the arrow from spinning, and it will point you in
the correct direction. Follow the path to get to a new area.

In this area in order to get out you HAVE to find all the markings on the
mini-map in the middle of the area. In the area, be on the lookout for
mushroom monsters. Wander around the lower area, use Revelio & your pet to
find some ladders (you will have to repair the one the pet finds). Climb up
the first ladder your pet finds (to the left and down a bit from the mini-map
area). Use Arresto Momento to stop the spikey grass, and use the Smart Object
to get 2 marks on the mini-map. Accio a nearby bridge (you will have to use
Arresto Momento on the grass again), and go through the secret path. Use
Arresto Momento on the grass, and use the Parseltongue Object to get 2 more
marks on the mini-map. Go to the ladder you found with Revelio and climb up. 
Use Arresto Momento on the grass, and go through the secret path. Transfigure
an object into a bridge and use Parseltongue Object to get 2 more marks on the
map. Go down to lower area, and head to the left and keep going down a bit past
the first path to the left. Head left and climb the ladder & use Arresto
Momento on the grass. Transfigure the object into a bridge and cross it to the
left. Use the Smart Object to reveal the last 2 marks, go to the middle of
the mini-map to get a Wizard Hat, and then follow the path the mini-map 
indicated to get to a new area.

In this area head to the left a bit, and a Sphinx will have a riddle for you.
To solve the riddle you have to zap the barrel that the Red Brick is under.
Watch the barrels closely and zap the barrel that has the Red Brick under it,
if you mess up you can tap on the Sphinx to try again. You will get to keep
the Red Brick, a passage will open. Head to the left and onto the area with
the cup for a cut-scene and you will be taken to a new area.

BOSS Battle time! Voldemort has risen again, and it's up to you to stop him.
He will be zapping you with his wand so look out. Repair the gravestone, and
use Levitate to make it crash into Voldemort. He will go on a ledge, and some
Death Eaters will appear. Deal with them while watching out for snakes & the
ground will errupt in spots. After dealing with the Death Eaters, Voldemort
will go back to the middle again. This time there will be spikey grass 
sprouting out of the ground to make it tougher to repair & Levitate the 
gravestone. After you smash Voldemort again, some more Death Eaters will appear
and several snakes as well. The ground is still sprouting grass so be on the
lookout. After dealing with the Death Eaters, you will automatically get into
a wand duel with Voldemort. To beat him quickly slide the stylus towards his
image on the screen. When the beam gets all the way to his side there will be
a cut-scene, and both the level and the game itself will be ended. 
Congragulations you got past Year 4, and have now completed the story mode of
the game.

Now you can go back and get stuff you could not before. With all the characters
you have unlocked in the story, and all the spells, you should be able to get
all the hidden objects in the levels. There is not really any reward for 
getting 100% completion, besides the sheer enjoyment of doing so.

Wizard Hat & Wizard Card Locations:

Note: Most of these items can only be found after you complete the game,
due to the spells you need to get them.

Note: The Wizard Cards are given out in a certain order, however I can't
figure out if the cards are actually in order. So if the card you get is
different than the one listed, it could be a random order.

Year 1: The Sorcerer's Stone 

Chapter 1: Privet Drive

Wizard Hats:

1: Need Alohomora, and Revelio. Go upstairs and use Alohomora to unlock the
bathroom door. Use Revelio to find a Wizard Hat.

2: Need Revelio, and Alohomora. In the Leaky Cauldron, head up the stairs &
use Revelio to find a chest, use Alohomora to open for a Wizard Hat.

3: Catch the 6 rats to get a Wizard Hat.

4: Need Transfiguration, Wingardium Leviosa, & Revelio. In Gringotts transform
a picture on the wall into a platform, stand on it and cast Levitate then cast
Revelio to find & then jump for a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Alohomora and Accio. Go upstairs and use Alohomora to unlock one of the
bedroom doors. Inside use Accio to grab a chest, open it for a Wizard Card.
Unlocks: Seamus Finnigan to buy at the Shop for 20,000 LEGO Studs.

2: Zap the object on the wall near the door in the Leaky Cauldron.
Unlocks: Marge Dursley to buy at the Shop for 300 LEGO Studs.

Chapter 2: Gringotts Vaults

Wizard Hats:

1: Need a Wand. Zap the Barrel near the start of the level to find a Wizard 
Hat.

2: Need Wingardium Leviosa & Revelio. Near the stairs that magically appear
use Levitate to make a bridge rise up, cross over to use Revelio to find a
chest with a Wizard Hat in it.

3: Need Alohomora. Use Alohomora to unlock a chest near the previous Wizard
Hat, fix the ladder, and climb up, head to the right to find a Wizard Hat.

4: There is a Wizard Hat on the way to the cart near the end of the level.

5: Get True Wizard

Wizard Cards:

1: Need a Pet. Near the start of the level your Pet will find a Wizard Card.
Unlocks: Mr. Olivander to buy at the Shop for 40,000 LEGO Studs.

2: Need Alohomora & Parseltongue. Near Harry's vault use Alohomora to unlock
another vault and use a Parseltongue Spot to get a chest with a Wizard Card.
Unlocks: Barty Crouch Sr. to buy at the Shop for 100,000 LEGO Studs.

Chapter 3: Shopping In Diagon Alley

Wizard Hats:

1: Need a Ghost. Go to upper right corner & use Ghost to go through the bars
to get a Wizard Hat.

2: Need a Goblin. Go back into Gringotts and use a Goblin object to reveal
some LEGO Studs on some platforms, hop up them to get to a Wizard Hat that was
also revealed.

3: Need Wingardium Leviosa, Revelio, & Transfiguration. Use Levitate to move
object out of the way of the shop to the left of Olivanders. Go inside and use
Revelio near the back of the store to find a barrel, zap it to find a key, use 
the key to open the chest to find a broom. Go back outside and head to the 
right, near the wall to the Leaky Cauldron, zap a barrel to find a ramp to use 
Reparo on it. Use the broom to fly over the wall (use the ramp) and grab a 
Wizard Hat. Transform the cart into a ramp to get back to the other side.

4: Need Wingardium Leviosa. Go into the shop to the right of Olivanders, and
use Levitate on an object to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Alohomora, Wingardium Leviosa, Accio. Unlock the door to the store 
nearest to Gringots with Alohomora and head inside. To get the Wizard Card we 
need to unlock a chest. To do this we need to brew a potion. Use Levitate to
get an ingredient off of a shelf near the back left corner, use Accio to grab
another off a shelf near the front left corner, smash the objects in the room
to get another ingredient, and then use Alohomora to unlock a chest for the 
last one. Brew the potion and use it on the plant to find a key. Use the key
to open a chest with a Wizard Card.
Unlocks: Hermione (Casual) to buy in the Shop for 100,000 LEGO Studs.

2: Need Accio. Near the ramp you use to get the Wizard Hat. Use Accio on the
object blocking the door. Go inside the shop and open a chest to get a Wizard
Card.
Unlocks: Madam Malkin to buy in the shop for 8,000 LEGO Studs.

Chapter 4: Platform 9 3/4

Wizard Hats:

1: Repair the luggage cart on the right side of the train to get a Wizard Hat.

2: Need Revelio. Near the bottom of the stairs on the left side of the train
use Revelio to find a Wizard Hat.

3: Use your pet to find a Wizard Hat near the previous Wizard Hat.

4: Zap the Monster Book of Monsters near the far right side of the left side
of the train to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Zap a barrel to find a Wizard Card.
Unlocks: Fred Weasley (Casual) to buy in the Shop for 40,000 LEGO Studs.

2: Need Revelio & Alohomora. Use Revelio near the Monster Book of Monsters to
find a chest, unlock it to get a Wizard Card.
Unlocks: Ginny Weasley (Hogwarts) to buy in the Shop for 10,000 LEGO Studs.

Chapter 5: Gryffindor House

Wizard Hats:

1: Need Incendio & Wingardium Leviosa. Use Incendio to light the torches  
near the class to get a Wizard Hat. You will need to Levitate one of the 
torches in order to light it.

2: Need Revelio, and Alohomora. Use Revelio to find a Chest on the way to 
class, open it and repair the cannon. Unlock the chest to the right to reveal
another cannon, repair it to get a Wizard Hat.

3: Need Incedio, Revelio, Wingardium Leviosa, Alohomora & Smart character. 
Light the torches to find a (you will need to find one, and levitate another)
chest unlock and repair a Smart person object, use it to get a Wizard Hat.

4: Need Descendo. Go to the right side of the class, and make a chest go down.
Inside is an object, repair it to get a ladder, climb up and hop on the pillars
to get to a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Descendo. In common room go right & up. Make a chest come down & inside
is a Wizard Card.
Unlocks: Neville Longbottom to buy at the Shop for 20,000 LEGO studs.

2: Need Accio. In class use Accio on chest near baton, inside is an object.
Levitate the object to get a Wizard Card.
Unlocks: Professor Flitwick to buy in the Shop for 150,000 LEGO studs.

Chapter 6: Transfiguration

Wizard Hats:

1: Need smart character. Zap an object near the start of the level, repair and
use the Smart object to get a Wizard Hat.

2: Need Incendio & Parseltongue character. Light all the torches outside of the
classroom, and it reveals a Parseltongue spot, use it to get a chest with a
Wizard Hat inside.

3: Need Accio, & Descendo. In class use Accio on the chest on the right side to
get it to float, use Descendo to lower it, inside is a Wizard Hat. 

4: Need Alohomora. Use Alohomora on the chest you get from transforming the
objects to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Accio & Descendo. Use Accio on the chest near the objects you transform
then use Descendo to make it lower, open it for a Wizard Card.
Unlocks: Vincent Crabbe (Casual) to buy in the Shop for 10,000 LEGO Studs.

2: Need Accio, Descendo, and Alohomora. Use Accio on the chest on the left side
of class, then use Descendo to lower it, use Alohomora to open it, inside is a
Wizard Card.
Unlocks: Katie Bell to buy in the Shop for 20,000 LEGO Studs.

Chapter 7: Flying Lesson

Wizard Hats:

1: Go to left side of area & transform the 3 statues to get a chest with a 
Wizard Hat to the right of Madam Hooch.

2: Need Revelio & Strong Character. Use Revelio near lower right corner to
find crank, and then use strong person to use it, which reveals a Wizard Hat.
Use the broom to grab it.

3: On the roof, use Levitate to raise a block, smash it to find a Wizard Hat.

4: Need Accio, & Descendo. On the roof head to the left top and use Accio,
Descendo, Wingardium Leviosa, and Accio to get platforms to hop to a Wizard 
Hat.

5: Get True Wizard

Wizard Cards:

1: Use Pet to find 4th statue near the other 3 statues, repair it to get a
chest with a Wizard Card inside.
Unlocks: Madam Hooch to buy in the Shop for 150,000 LEGO studs.

2: Need Strong Character. On the roof near the top right, use a Strong person
to pull out a block, zap it to reveal a Wizard Card.
Unlocks: Anthony Goldstein to buy in the Shop for 20,000 LEGO studs.

Chapter 8: The Trophy Room

Wizard Hats:

1: Need Incendio. Light the fireplace to get a Wizard Hat.

2: Need Revelio, and Accio. Use Revelio near the fireplace to find a table.
Hop on the table & Levitate up, use Accio on the objects on the ledge. There
is another object on the ledge with the key, use Accio to move it and a 

3: Need Alohomora. When Filch is far away, use Alohomora to open a chest on
the far right lower corner of the room to get a Wizard Hat.

4: Near the entrance to the room, zap a barrel to the right (when Filch is
not near) to find a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Smart character. Zap a barrel near the fireplace to reveal a Smart
object, use it to reveal a Wizard Card near the entrance to the room.
Unlocks: Argus Filch to buy in the Shop for 5,000 LEGO studs.

2: Need Revelio. Near the entrance to the room, use Revelio to find a Wizard
Card.
Unlocks: Fred Weasley (Hogwarts) to buy in the Shop for 40,000 LEGO studs.

Chapter 9: The Mountain Troll

Wizard Hats:

1: Need Accio. Near the start of the level zap a statue, and use Accio to 
drag a chest out, open it for a Wizard Hat.

2: Zap all of the objects on the pillars that you can jump on to get a Wizard
Hat to appear near the start of the jumping area.

3: Need Incendio. Light all the torches in the first area to make a chest
in the middle of the jumping area rise up, open it to get a Wizard Hat.

4: Need Accio. Near the end of the jumping area, zap a statue and use Accio
to drag a chest out, open the chest for a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Strong Character. In the first area, go to the lower area of the 
jumping area, and use a strong character to push in a switch, this makes a
barrel that was floating on some gas fall down, hop across the pillars all the
way to get the Wizard Card.
Unlocks: Arthur Weasley to buy in the Shop for 100,000 LEGO Studs.

2: Need Accio. In the final area, after you beat the Troll. Zap the sink, and
use Accio to drag out a platform. Hop on and Levitate & then hop over to a
platform, open the chest to get a Wizard Card.
Unlocks: The Grey Lady to buy in the Shop for 75,000 LEGO Studs.

Chapter 10: Incendio

Wizard Hats:

1: Need Incendio. In the first area go to the left and down the stairs. 
Levitate the torch into place, and then light all the other torches in the
area to get a Wizard Hat to appear.

2: Need Incendio. In the first area head to the right and light the torches.
Near the classroom you will have to Levitate the torch into place & then light
it to reveal a Wizard Hat.

3: Light the torches in class which are accessed with the platform you can
Levitate on near Flitwick, to get a Wizard Hat to appear near Flitwick.

4: Need Accio & Alohomora. In class head to the right side of the room and
use Accio to drag out the steps. Hop up the steps and use Alohomora to unlock
the chest to the right for a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Incendio & Alohomora. In the first area head to the left and down the
stairs. Defeat the 2 Ghouls and use Incendio to light the torches. This 
reveals a chest, use Alohomora to open it to get a Wizard Card.
Unlocks: Dean Thomas to buy in the Shop for 20,000 LEGO Studs.

2: Need Accio. In the classroom, use the platform to Levitate to the upper
area. Use Accio on the panel to get a Wizard Card.
Unlocks: Hannah Abbott to buy in the Shop for 20,000 LEGO Studs.

Chapter 11: Potions Class

Wizard Hats:

1: Need Parseltongue. Zap the 2 bookcases near the doorway to the class.
Repair the 2 cannons that appear, use the Parseltongue spot that appears to
open a door, go through it to get a Wizard Hat.

2: Need Accio. In the room with the previous Wizard Hat, use Accio to pull
2 objects off the wall to get a chest to appear. Open the chest for a Wizard
Hat.

3: Need Descendo. In the class, to the left of where Snape is standing use
Descendo to make a platform desend that has a Wizard Hat on it.

4: Need Alohomora. In the class use Alohomora to unlock the chest to the left
of the chest you get the first ingredient out of to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Alohomora. To the right of the class entrance, zap a bookcase to find
a chest, use Alohomora to unlock it to get a Wizard Card.
Unlocks: Draco Malfoy (Hogwarts) to buy in the Shop for 40,000 LEGO Studs.

2: Need Revelio. In the class to the left of where Malfoy is standing, use
Revelio to find a chest, open it to get a Wizard Card.
Unlocks: Lee Jordan to buy in the Shop for 20,000 LEGO Studs.

Chapter 12: The Quidditch Match

Wizard Hats:

1: Zap a barrel near the begining of the level to get a Wizard Hat.

2: Need Descendo & Use of Time Turner. After you get past the first Bludger
use Descendo on 3 platforms & hop up to a ledge. Zap a barrel to find a Time
Turner, use the Turner to get a bridge to cross to a Wizard Hat.

3: Need Accio, Smart Character, Revelio & Alohomora. To the right of the end of
the first area, use Accio to grab a Smart Object, use it to get a bridge. Cross
the bridge to get to a new area, in the new area get on the broom to avoid 
being hit by the bludgers. Go to the far upper left and use Revelio to find a
chest, use Alohomora to unlock it to get a Wizard Hat.

4: Need Descendo. Use Descendo on a chest in the area with the Prefect to
get a Wizard Hat inside.

5: Get True Wizard

Wizard Cards:

1: Need Accio & Smart Character. At the end of the first area, use Accio to
grab a Smart Object, and use it to make a bridge appear. Cross the bridge to
get to a new area. In the new area use the broom in order to fly around and 
gather 4 "Golden Snitches" to make a Wizard Card appear in the upper middle 
area.
Unlocks: Marcus Flint to buy in the Shop for 20,000 LEGO Studs.

2: Need a Ghost. In the area with the bludgers that you set free, use a Ghost
to go through the bars on the right side of the area to get a Wizard Card.
Unlocks: Oliver Wood to buy in the Shop for 30,000 LEGO Studs.

Chapter 13: The Restricted Section

Wizard Hats:

1: Need Descendo. In the area where Filch is standing guard, use Descendo to
lower a bookcase, beat the flying book, and then you can grab a Wizard Hat.

2: Need a Ghost. In the area where you collect the 4 books, climb the ladder
you Transform, and use a Ghost to go through the bars to get a Wizard Hat.

3: Need use of Time Turner. In the area where you collectt the 4 books, use
a Time Turner to the left of the book area. This reveals some steps, hop up
the steps to get to a Wizard Hat.

4: When you get to the top of the area where you collect the 4 books, light
2 torches to open a gate, to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Revelio. Near the door that is locked, in the area where Filch is 
standing guard, use Revelio to find a chest, open it to get a Wizard Card.
Unlocks: Lilly Potter to buy in the Shop for 100,000 LEGO Studs.

2: Need Strong Character. Near the end of the level, use a Strong Character
to push 2 statues into place, to open a gate to get a Wizard Card.
Unlocks: Professor Quirrell to buy in the Shop for 150,000 LEGO Studs.

Chapter 14: The Lumos Charm

Wizard Hats:

1: Need Revelio. Near the begining of the level use Revelio to get a torch
to appear, light all the torches (you have to levitate one into place) to get
a Wizard Hat to appear.

2: Light all the torches on the 2nd set of stairs, and near the class (you
will need to levitate a torch to light it) to get a Wizard Hat to appear.

3: After the lesson, go back into the classroom, and use the platform to 
Levitate to the ledge near Flitwick, light the torches to get a Wizard Hat
to appear.

4: Need Accio. In the classroom use Accio on the right side of the room to
get some steps, hop up the steps and use Accio on the wall panels (you might
have to use Accio on a panel near the torches as well) to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Accio, Arresto Momento, Descendo, Alohomora, and Revelio. Use Accio
near the start of the level to pull a panel off the wall, use Accio again to
pull a chest out of the wall, use Arresto Momento to stop it from moving, then
use Descendo to put it on the ground, use Alohomora to unlock it. Then use
Revelio to get another chest to appear, open it to get a Wizard Card.
Unlocks: Lord Voldemort (Ghost) to buy in the shop for 1,500,000 LEGO Studs.

2: Need Ghost. Near the bottom of the first staircase in the begining of the
level use a Ghost to go through some bars to get a Wizard Card.
Unlocks: George Weasley (Hogwarts) to buy in the Shop for 40,000 LEGO Studs.

Chapter 15: The Forbidden Forest

Wizard Hats:

1: Need Descendo. Use Descendo on the right side of the first area to lower
a chest, tap the chest to get the Wizard Hat.

2: Need Revelio. In the 3rd area of the Mushroom maze, use Revelio to find a
chest, tap the chest to get a Wizard Hat.

3: After using the potion to get past the rocks, your pet will find a Wizard
Hat a bit to the left of the stump you landed on.

4: Need Strong Character. Near the first bulb that you have to burn to get
by, use a Strong Character to pull out a rock, the rock will explode revealing
a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Accio. Right next to the rock you use a Strong person to get a Wizard
Hat, use Accio on another rock to get a Wizard Card.
Unlocks: Angelina Johnson to buy in the Shop for 10,000 LEGO Studs.

2: Need Alohomora. When you get to the common room. Use Alohomora to unlock
a chest nearby to get a Wizard Card.
Unlocks: Padma Patil to buy in the Shop for 20,000 LEGO Studs.

Chapter 16: The Forbidden Corridor

Wizard Hats:

1: Need Ghost. In the area with the flying keys, use a Ghost to go through
the bars on the right side of the room to get a Wizard Hat.

2: Need Revelio. In the area with the chess game, go to the right in the 
very begining of the area, and use Revelio to get a cannon. Repair the cannon,
and use Incendio to light it, it blows up a statue, which reveals a Wizard Hat.

3: Need Revelio & Descendo. In the last area of the level head to the left a
bit from the start of the area, use Revelio to find a platform, use Levitate
to go up to a higher area and head to the right. Use Descendo on a tapestry,
and then Transfigure it into a chest open the chest to get a Wizard Hat.

4: Need Accio & Strong Character. Use Accio on the 3 chests on the left side of
the lower area in the final area of the level. Open the 3 chests to get 3 
symbols, use the platform you used to get the previous Wizard Hat to get to
the upper area. Accio a barrel out of the spot in the wall, and zap it, repair
the statue, and use a Strong Person to push it into the first spot on the path.
Go back and Accio another barrel and smash it, repair the statue and push it 
into the last spot on the path. Use Accio on another barrel, zap it, repair
the statue, and push it into the middle spot. This will make a panel come out
of the wall, zap the panel to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Accio, Smart Character, & Alohomora. In the room with the flying keys
go to the left side of the room and use levitate to make the platform rise.
Hop over to the ledge and use Accio on the ledge to the right, and hop over to
it. Hop over to the next ledge, and use Accio on the next ledge, and hop over.
Hop over to the right and use the Smart Object to get a panel to open, use
Accio on a chest, and then use Alohomora to open it for a Wizard Card.
Unlocks: Millicent Bulstrode to buy in the Shop for 20,000 LEGO Studs.

2: Need Smart character, Accio, & Strong Character. In the room with the chess
game, use a Smart Object to get a platform to come out of the wall, jump on it
and use Levitate to make it rise up. Go to the right, and onto another platform
use Levitate to make it rise, and head to the left. Use Accio to drag a 
platform out, and hop over to it, hop over to the left and use a Strong 
Character to push a statue off the ledge, jump down to the lower area, and push
the statue into the spot on the wall to get a chest, open the chest to get a
Wizard Card.
Unlocks: Goblin to buy in the Shop for 300 LEGO Studs.

Year 2: The Chamber of Secrets

Chapter 1: The Burrow

Wizard Hats:

1: Zap all the chairs in the dining room and hop on the table to get a
Wizard Hat.

2: Zap a plant outside near the Gnome holes to get a Wizard Hat.

3: Need Accio. Outside get on the roof, near the platform you levitate on to
get to the spot you place the Antenna, use Accio on a platform and hop over to
it. Levitate the ladder and climb up, head to the right and hop down to a lower
area, go right a bit and use Accio on another platform, and hop over. Climb up
a ladder to get to a Wizard Hat.

4: De-Gnome the garden to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Descendo. Go upstairs inside The Burrow, and use Descendo on a chest
near Fred & George, open it for a Wizard Card.
Unlocks: Ron (Casual) to buy in the Shop for 10,000 LEGO Studs.

2: Need Alohomora. Outside near the left large tree, your pet will find a chest
use Alohomora to open it for a Wizard Card.
Unlocks: Molly Weasley to buy in the Shop for 100,000 LEGO Studs.

Chapter 2: Borgin and Burkes

Wizard Hats:

1: Need Revelio & Descendo. Transfigure the shelf near the ladder you climb
to get the 2nd item, climb the ladder it makes and head to the left a bit. Use
Revelio to locate a platform. Use Descendo on another platform and hop up to
the previous platform, use Descendo on that platform and walk left to get a
Wizard Hat.

2: Need Goblin. In the room you push blocks around, near the chest you can get
an Ingredient out of, use a Goblin Object to break a cage near the door you
unlocked, go to that area to get a Wizard Hat.

3: Brew the potion outside the shop, you will find one of the ingredients 
inside a chest in the room you push blocks around, the second is found by your
pet to the right of the shop entrance (outside the shop), the 3rd is found by
zapping a cart near the cauldron, the 4th is inside a barrel to the right of
the block you have to push down. Go back to the far right corner to get to
a cauldron, brew the potion and use it on a plant bulb near an awning, hop up
the plant to get a Wizard Hat.

4: Need Alohomora. Near the end of the level is a chest, use Alohomora to 
unlock it, and grab the potion inside, go back to the right to talk to a wizard
who "would not talk" to make him reveal a nearby door is unlocked, go inside 
the door to get to a shop, go to the right a bit and use your wand to zap the
pumpkins on the conveyor belt to get a chest with a Wizard Hat inside.

5: Get True Wizard

Wizard Cards:

1: Need Accio. In the room where you have to push blocks out of the way use
Accio on a block near a chest. Hop up on the block and up onto the platform,
open the chest to get a Wizard Card.
Unlocks: Lucius Malfoy (Death Eater) to buy in the Shop for 10,000 LEGO Studs.

2: Need Ghost. When you push down the block outside the shop, use a Ghost to
go through the bars to get a Wizard Card.
Unlocks: Percy Weasley (Casual) to buy in the Shop for 100,000 LEGO Studs.

Chapter 3: Arresto Momento

Wizard Hats:

1: Need Goblin. In the common room, go into your room and zap all the trunks,
this reveals a Goblin Object downstairs near the right side of the room, use
it to get a chest with a Wizard Hat inside.

2: Inside a chest you use Arresto Momento on in class is a Wizard Hat.

3: Zap all the books in the classroom to get a Wizard Hat, near Flitwick.

4: Need Revelio. In the area you are following the snake sound, use Revelio
on the 4th staircase to find a chest, inside is a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Alohomora. Outside the classroom, zap all the flying books to get a
chest to appear, use Alohomora to open it for a Wizard Card.
Unlocks: Nearly Headless Nick to buy in the Shop for 75,000 LEGO Studs.

2: Need Ghost & Revelio. Near the end of the level use a Ghost to pass through
some bars, Levitate & light a torch in the room to get a platform, hop up, and
hop up to the upper area. Use Revelio to find a chest with a Wizard Card 
inside.
Unlocks: Draco Malfoy (Casual) to buy in the Shop for 10,000 LEGO Studs.

Chapter 4: Collecting Ingredients

Wizard Hats:

1: Light all the torches in the Hospital to get a Wizard Hat to appear.

2: Need Descendo & Revelio. In the area where you gather Scarabs, use Revelio
to find a ramp, repair it. Go to the left a bit and use Descendo to lower a
broom, hop on the broom and fly up the ramp to get to a ledge. Zap the objects
on the wall to get a Wizard Hat.

3: In the area where you are feeding the Cabbage Monster, repair all of the
mushrooms to get a Wizard Hat to appear in a small cave near the bottom of
the hill to the garden area.

4: In the area you gather the Puffer Fish, on the middle island, near the
lower left, use your Pet to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Revelio & Alohomora. In the Hospital use Revelio near the right side
of the room to find a chest, use Alohomora to unlock it to get a Wizard Card.
Unlocks: Madam Pomfrey to buy in the Shop for 100,000 LEGO Studs.

2: In the area where you feed the Cabbage Monster, go to the left of the
gate to the area with the monster, your Pet should find a Wizard Card.
Unlocks: Susan Bones to buy in the Shop for 15,000 LEGO Studs.

Chapter 5: The Dueling Club

Wizard Hats:

1: Light the torches around the room to get a Wizard Hat to appear.

2: Need Strong Character. Use a Strong Character to pull out the 3 wall
switches to get a Wizard Hat.

3: Need Ghost. Use a Ghost to pass through the bars near the upper left
corner of the room to get a Wizard Hat.

4: Need Use of Time Turner. Use the Time Turner near the upper right corner
of the room to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Alohomora. Use Alohomora to unlock a chest on the right side of the
room to get a Wizard Card.
Unlocks: Justin Finch-Fletchley to buy in the Shop for 20,000 LEGO Studs.

2: Need Descendo. Use Descendo on a chest on the left side of the room, open
it to get a Wizard Card.
Unlocks: Gregory Goyle (Casual) to buy in the Shop for 25,000 LEGO Studs.

Chapter 6: The Pollyjuice Potion

Wizard Hats:

1: Need Revelio. In the area where you gather the grass, use Revelio in the
upper left of the area to find a chest, open the chest for a Wizard Hat.

2: Need Descendo. In the area where you gather the leeches, head to the left
& the middle of the area to find a cacoon hanging, use Descendo to lower it,
and zap it with Reducto to get a Wizard Hat.

3: In the area where you gather leeches, repair the 3 mushrooms on the small
island in the middle of the lake to get a Wizard Hat.

4: Need Goblin. In the room with Snape, use a Goblin Object to make a chest
come down, open the chest for a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Revelio & Smart Character. In the area where you gather leeches, use
Revelio near the middle of the far right of the area to reveal a Smart Object.
Use the object to reveal a small platform, head to the right and get on it,
use Levitate to make it rise up and hop over the hedge, open a chest for the
Wizard Card.
Unlocks: Vincent Crabbe to buy in the Shop for 20,000 LEGO Studs.

2: Need Revelio. In the room with Snape, use Revelio near the upper right 
corner of the room to find a chest, open it for a Wizard Card.
Unlocks: Percy Weasley (Hogwarts) to buy in the Shop for 100,000 LEGO Studs.

Chapter 7: The Slytherin Common Room

Wizard Hats:

1: Need Strong Character & Revelio. After you block Filch, and he goes off, 
push the object back out of the way with a Strong Character, and use Revelio
to find a chest, open it for a Wizard Hat.

2: Light the torches in the first couple of "rooms" in the first area to get
a Wizard Hat.

3: Need Accio. Right after you stop Peeves, and he moves the key use Accio on
a chest in the wall to the right (close to a tapestry), open it to get a 
Wizard Hat.

4: Need Ghost. After Peeves chases Filch off, use a Ghost to pass through the
bars to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: After you help the painting move to a new spot, use Levitate on the 
paintings former spot to get a Wizard Card.
Unlocks: Gregory Goyle to buy in the Shop for 25,000 LEGO Studs.

2: Zap all the pillars with "animal" skulls on them in the first area to
get a Wizard Card (near where The Bloody Barron helps you).
Unlocks: Unlocks Draco Malfoy (Quidditch) to buy in the Shop for 40,000 LEGO
Studs.

Chapter 8: The Revelio Charm

Wizard Hats:

1: Need Revelio. Use Revelio near the LEGO Studs shaped like an eye to reveal
a burner, light the burner with Incendio to get a Wizard Hat.

2: Need Descendo. Use Descendo to the right of the top of the main stairs to
lower a broken ladder, repair it and climb up to get a Wizard Hat.

3: Light all the torches on the main staircase, you will have to levitate one 
into position to get it lit. A Wizard Hat will be revealed in the large bunch
of LEGO Studs shaped like an eye.

4: Light the torches on the ledge in the classroom, use the platform near
Flitwick to Levitate to get to them. After you do a Wizard Hat will appear
near Flitwick.

5: Get True Wizard

Wizard Cards:

1: Need Accio, Arresto Momento, Descendo, Alohomora, and a Smart Character.
Use Accio on the panel in the wall near the upper left corner of the area
outside the class, use Accio on a chest in the wall. Use Arresto Momento to
stop it moving, and then use Descendo to make it come down, use Alohomora to
open it. Repair the Smart Object and use it to get a Wizard Card.
Unlocks: Professor Sprout to buy in the Shop for 50,000 LEGO Studs.

2: Need Accio, and Alohomora. Use Accio to pull out the steps on the right
side of the classroom, and hop up them. Use Alohomora on a chest to get a
Wizard Card.
Unlocks: The Fat Friar to buy in the Shop for 15,000 LEGO Studs.

Chapter 9: Tom Riddle's Diary

Wizard Hats:

1: After you talk to the painting who gives you a clue near the start of the
level, go back to the left a bit and use Revelio to find a chest, open it for
a Wizard Hat.

2: Need Alohomora. In the room you move & light the braziers, Transfigure a
shelf into a ladder & climb up. Head to the left a bit, and use Alohomora on
a chest to get a Wizard Hat.

3: Need Alohomora & a Goblin. Use Alohomora on the gate next to the first
Ghoul you fight to open it, inside the room use a Goblin Object to make a 
platform appear, hop across to the other side & use Revelio to find a ladder.
Climb the ladder and head to the right to get a Wizard Hat.

4: After you hop on the 2 step switches to get the key, hop on the 2 step
switches again to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Descendo. In the second area, after you beat the first Ghoul use 
Descendo on a object on the wall behind where the Ghoul was standing, then use
your wand to zap the object for a Wizard Card.
Unlocks: Petunia Dursley to buy in the Shop for 10,000 LEGO Studs.

2: Need Descendo. In the second area, near a painting you Transfigure into a
platform, use Transfigure on a statue to get a different statue, use Descendo
on the head of the statue to get a Wizard Card.
Unlocks: Professor Moody to buy in the Shop for 100,000 LEGO Studs.

Chapter 10: The Descendo Charm

Wizard Hats:

1: Need Accio. In the class, go to the right side of the room and get up to
the upper area. Use Accio on the panels on the wall to get a Wizard Hat.

2: Light the torches in the upper area near Flitwick to get a Wizard Hat to
appear near the bottom right corner of the room. Hop up the steps to get to it.

3: There is a Wizard Hat sitting on the upper area near Flitwick.

4: Get all 4 potions, you will need Alohomora to get the 4th one from a chest
on the upper right of the class. Flitwick gives you a Wizard Hat as a reward.

5: Get True Wizard

Wizard Cards:

1: Need Descendo & Goblin. Outside the classroom use Revelio near the top of 
the stairs to find a torch, light the torches. You will need to Levitate one, 
and Descendo another to light them. This reveals a Goblin Object, use the
Object to get a Wizard Card.
Unlocks: George Weasley (Casual) to buy in the Shop for 40,000 LEGO Studs.

2: Need Accio & Alohomora. After you light the torches to get the 2nd Wizard 
Hat, hop up the steps and use Accio to drag a panel out, use it again to drag
a chest out. Use Alohomora to unlock it, then use Revelio to find another
chest, open it for a Wizard Card.
Unlocks: Tom the Innkeeper to buy in the Shop for 10,000 LEGO Studs.

Chapter 11: The Spider's Hollow

Wizard Hats:

1: Need Accio. Near the begining of the level use Transfiguration on a fence
to make it into a bridge, use Accio to drag it to bridge the gap. Use your
Pet to find a Wizard Hat.

2: After using the fertilizer to make a tree to hop up to the upper area (in
the first area) go to the right a bit and use Incendio to light a web on fire.
Walk to the right a bit to get a Wizard Hat.

3: Use Descendo on the 2nd set of hanging cacoons to get a Wizard Hat.
 
4: Use Revelio to find a ladder in the area where you get help from the Fire
Crab. Climb up and hop around the "ring" of ledges in the middle of the area
to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Alohomora. Use Alohomora on a chest to the right a bit after you get
catapulted to near the end of the first area to get a Wizard Card.
Unlocks: Professor Binns to buy in the Shop for 20,000 LEGO Studs.

2: Need Ghost. In the area where you get help from a Fire Crab, use a Ghost
to pass through the bars near the upper right to get a Wizard Card.
Unlocks: Goyle Sr (Death Eater) to buy in the Shop for 20,000 LEGO Studs.

Chapter 12: The Chamber of Secrets

Wizard Hats:

1: Need Strong Character. When you get into the actual chamber, Go to the
left and then down. Use a Strong Character to turn a crank to drain the water
out of a pool, hop down into the pool to get a Wizard Hat.

2: Light the torches in the first couple of "rooms" in the first area of the
chamber to get a box to appear near the start of the level, go and tap the
box to get the Wizard Hat.

3: Need Smart Character & use of Time Turner. In the second area of the
chamber, use a Smart Object to lower a gate, Levitate & Descendo the objects
to block the gas and head to the left. Then head to the right at the end of
the path, use a Time Turner to make the pool fill with water, and hop over to
a floating platform, hop across to the other side and grab a Wizard Hat.

4: Need Strong Character. In the room with the large pool, use a Strong 
Character to push a block off of the ledge near the upper left corner, pull
the block into the 3 "wooden" areas to make platforms, fill the pool and use
the platforms to hop to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Strong Character & Alohomora. Near the first door you have to Levitate
to open, use Revelio to find a crank, repair the crank and use a Strong 
Character to turn it. This reveals a box, use Alohomora on the box to get a
Wizard Card.
Unlocks: Colin Creevey to buy in the Shop for 30,000 LEGO Studs.

2: Need Goblin. Near the end of the 2nd area of the chamber use a Goblin Object
to get a Wizard Card.
Unlocks: Dobby to buy in the Shop for 10,000 LEGO Studs.

Year 3: The Prisoner of Azkaban

Chapter 1: The Hogwarts Express

Wizard Hats:

1: Need Alohomora. Use Alohomora on the door near the student who needs help
with the floating luggage to get a Wizard Hat.

2: Near the end of the first car (next to where you find the book the student
lost) use Revelio to find a chest, open it to get a Wizard Hat.

3: Need Accio. Use Accio on the door to the left of where Professor Lupin is
sleeping to get a Wizard Hat.

4: Need Smart Character. Before you wake up Professor Lupin open a chest in
the room to the left of where he is sleeping, use a Smart Object to reveal
a Wizard Hat in the car to the right, walk to it to get it.

5: Get True Wizard

Wizard Cards:

1: Need Accio. Before you wake up Professor Lupin, head to the right past
where he is sleeping, and repair a slot machine near the end of the car with
Percy in it. Use Accio on the slot machine to get a Wizard Card.
Unlocks: Cornelius Fudge to buy in the Shop for 10,000 LEGO Studs.

2: Need Goblin. After you wake up Professor Lupin, head to the left and use
Descendo on a chest, open it to get a Goblin Object, use the object to open
a door to the left, go into the compartment and get the Wizard Card.
Unlocks: Macnair to buy in the Shop for 20,000 LEGO Studs.

Chapter 2: Care of Magical Creatures 

Wizard Hats:

1: After class do the "taming" of Buckbeak again (your pet will find some food)
to get a Wizard Hat.

2: Need Stong Character for the next 3 Wizard Hats. After class head to the
left and use a Strong Character to push a rock out of the way. Head to the
left and then down near Hagrid's hut. A student made a mess by accidentally
releasing a Niffler, smash the barrels nearby to get some "dirt". Use Levitate
to put the "dirt" back in the holes, and then tap the student to get a Wizard
Hat.

3: Need Smart Character for the next 2 Wizard Hats. To the right of Hagrid's 
hut, tap on a student, he wants you to get some flowers for a girl. Near 
Hagrid's hut (to the right) use a Smart Object to open the gates, head to the
right and zap the thorns. Gather the flowers, and return to the student (tap
him) to get a Wizard Hat.

4: After using the Smart Object, head into the pumpkin patch, zap the small
piles of pumpkins (look like yellow skulls) to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Strong Character & Alohomora. After class head to the left a bit and
use a Strong Character to push a rock out of the way, head to the left and
near Hagrid's hut, your pet should find a chest, use Alohomora to unlock it for
a Wizard Card.
Unlocks: Ginny Weasley (Casual) to buy in the Shop for 30,000 LEGO Studs.

2: Need Strong Character, Smart Character & Alohomora. After class head to the
left and use a Strong Character to push a rock out of the way. Head to the
left and up near Hagrid's hut. Use a Smart Object to open the gate and head to
the right. Zap the thorns and head to the area near the sign, use Revelio to
find a chest buried in the ground, use Levitate to get it out of the ground.
Use Alohomora to unlock the chest for a Wizard Card.
Unlocks: Gabrielle Delacour to buy in the Shop for 10,000 LEGO Studs.

Chapter 3: Banishing Bogarts 

Wizard Hats:

1: Use Revelio in the lower left corner of the room to reveal a chest, use
Descendo to make it come down, open it to get a Wizard Hat.

2: Need Parseltongue. Use the Parseltongue Object in the upper left corner
of the room to get a Wizard Hat.

3: Need Alohomora & Smart Character. Use Alohomora to unlock the door at the
top of the stairs, repair & use a Smart Object to open a secret panel, use
Revelio to find a Wizard Hat.

4: Need Alohomora & the use of Time Turner. Use Alohomora to unlock the door
at the top of the stairs, use the Time Turner to make an object appear to the
right zap it with your wand to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Use your wand to blast the "shades" on the windows to reveal a Wizard Card.
Unlocks: Stan Shunpike to buy in the Shop for 10,000 LEGO Studs.

2: Need Alohomora. Use Alohomora to unlock the door at the top of the stairs,
use your wand to zap the globe to get a Wizard Card.
Unlocks: Parvati Patil to buy in the Shop for 20,000 LEGO Studs.

Chapter 4: Hogsmeade Village 

Wizard Hats:

1: Need use of Time Turner. Near the 3rd pile of snow that Scabbers hides under
use a Time Turner to reveal a ladder, and a window will open. Climb the ladder
to get a Wizard Hat.

2: Need Accio. While hopping to get the Red Brick, use Accio to grab a rocket
off the roof. Head to the last pile of snow that Scabbers hides under and zap
the objects, repair a cannon and use the rocket to shoot the bat on the roof,
tap on a nearby wizard to get a Wizard Hat.

3: Need Alohomora & Strong Character. Use Alohomora to unlock a door near the
previous Wizard Hat, and use a Strong Character to push a block off the deck to
get a Wizard Hat.

4: In the last area of the level, tap on a wizard to have him ask you to make
a snowman. To do so, Levitate the smaller ball of snow on top of the big one,
then you will need to have a Smart Character, a Strong Character, and Accio.
Use a Strong Character to push the block up the path, and then use a Pet to 
find a hat for the snowman, head to near the entrance to the Three Broomsticks
and use your pet to uncover a Smart Object. Repair it and use it to find a 
chest, open it for some eyes. Then climb the ladder you use to get on the
roof of the Three Broomsticks, use Accio to grab a carrot off the roof. Then
go back to the wizard (tap on him) to get the Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Open a chest next to the 3rd pile of snow that Scabbers hides under, repair
a ladder and climb it, climb another ladder and hop up on the platforms, head
to the right and hop down to a lower area, head to the right a bit and your Pet
will find a Wizard Card.
Unlocks: Madam Rosemerta to buy in the Shop for 7,000 LEGO Studs.

2: Need Alohomora & Goblin. In the first area of the secret passage, hug the
wall to the left and enter the first doorway you find, zap the objects in the
way and use Alohomora to unlock a chest, this gets you an object. Head back to
the main hall and hug the wall to the left to go in the 2nd doorway you find,
use Revelio to find another chest that you use Alohomora to unlock for another
object. Head back to the main hall and head to the right and then down at the
first chance you have. Tap the 2 objects on the wall to the right to place the
2 objects you got, this makes a Goblin Object appear, use it to open a secret
gate, head to the right and use Revelio to find several mushrooms. Zap a 
mushroom to get a pattern, zap the mushrooms in that pattern to open a nearby
secret panel, inside it is a Wizard Card.
Unlocks: Cedric Digory (Hogwarts) to buy in the Shop for 50,000 LEGO Studs.

Chapter 5: The Patronus Charm

Wizard Hats:

1: Repair the window "shades" to get a Wizard Hat.

2: Use your wand to zap the table in the upper left corner for a Wizard Hat.

3: After defeating the Bogarts, light the fireplace in Lupin's office to get
a Wizard Hat.

4: Need Alohomora. After defeating the Bogarts, use Alohomora to unlock a 
chest in Lupin's Office to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Use your wand to zap the table in the lower left corner of the room to get
a Wizard Card.
Unlocks: Crabbe Sr (Death Eater) to buy in the Shop for 100,000 LEGO Studs.

2: Need Strong Character. After beating the Bogarts in Lupin's Office, use
Revelio to find a crank, repair & use a Strong Character to turn the crank to
open a secret panel, go inside to get a Wizard Card.
Unlocks: The Bloody Baron to buy in the Shop for 10,000 LEGO Studs.

Chapter 6: Persuing Peter Pettigrew

Wizard Hats:

1: Need Alohomora. In the room after you open the secret panel (in the first
area) use Alohomora to unlock a chest to get a Wizard Hat.

2: In the 2nd area, after you have a painting distract the Prefect, use
Revelio where the Prefect was standing to get a Wizard Hat.

3: When you find the head of the statue in the 3rd area, and the door opens
you get a Wizard Hat.

4: In the last area of the level, defeat all the Bogart "Dementors" to get
a Wizard Hat to appear in a fireplace, walk to get it.

5: Get True Wizard

Wizard Cards:

1: In the room you have to defeat 3 Ghouls in, Levitate a painting to reveal
a step switch, jump on the switch to reveal a Wizard Card in a nearby alcove,
walk out of the room and to the left to get it.
Unlocks: Peter Pettigrew to buy in the Shop for 10,000 LEGO Studs.

2: Need Strong Character. In the last area, use a Strong Character (near the
begining of the area) to push a block up a path, go into the room and use your
wand to zap the boxes to get a Wizard Card.
Unlocks: Fleur Delacour (Beauxbatons) to buy in the Shop for 20,000 LEGO Studs.

Chapter 7: The Shrieking Shack

Wizard Hats:

1: Use Descendo on the first cacoon, when you are in the tunnel to get a
Wizard Hat.

2: After you cross the small gap in the tunnel, use Revelio to find a Wizard
Hat.

3: Carefully grab a Wizard Hat on the wooden floor in the Shrieking Shack.

4: Need Strong Character. In the last area, head to the right lower corner
and use a Strong Character to move a block down a path, walk up a small hill
to the right to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Near the plant you have to cast Arresto Momento on, use your Pet to get a
Wizard Card.
Unlocks: Cho Chang to buy in the Shop for 10,000 LEGO Studs.

2: Need Alohomora. Use Alohomora on a drawer on the first floor of the
Shrieking Shack to get a Wizard Card.
Unlocks: Ernie Prang to buy in the Shop for 10,000 LEGO Studs.

Chapter 8: The Time Turner 

Wizard Hats:

1: Need Alohomora. After you use the Time Turner, use Alohomora to unlock
a chest, this reveals a Wizard Hat floating in the air. To get to it use
Revelio to find another chest, open it and repair the platform. Get on the
platform and Levitate up to get the Wizard Hat.

2: Need Alohomora. In the first section of the area where you are looking
for the Gramaphone parts, your Pet will find a locked chest, use Alohomora
to open it to get a broom, repair a nearby ramp and use the broom to get up
to a higher area. Use Descendo on a cacoon and zap it with your wand, then
Transfigure the object into another ramp, use the ramp (on your broom) to
fly to grab a Wizard Hat.
 
3: Need Strong Character. In the 3rd Section of the area where you are looking
for Gramaphone Parts, Use Levitate to move a log out of the way in the first
"clearing" then use a Strong Character to push down a tree. Hop onto the tree
and head to the left a bit to get the Wizard Hat.

4: Need Strong Character. In the last section of the area where you are looking
for Gramaphone parts, use a Strong Character to pull out a rock, hop on it,
and then hop on another nearby rock, this let's you hop on to the upper area
to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Strong Character. In the area near Hagrid's Hut, head to the right
and use a Strong Character to push a rock out of the way. Use Arresto Momento
on the grass, and head to the right & up. Open a chest in the upper left corner
of the area to get a Wizard Card.
Unlocks: Vicktor Krum (Durmstrang) to buy in the Shop for 100,000 LEGO Studs.

2: In the 2nd section of the area you are looking for the Gramaphone parts,
in the 2nd "clearing" use Revelio to find a rock, hop on the rock and use
Levitate to float up, walk to the right a bit and open a chest for a Wizard 
Card.
Unlocks: Professor Trelawney to buy in the Shop for 10,000 LEGO Studs.

Chapter 9: Freeing Sirius

Wizard Hats:

1: Use Levitate on a chest near the end of the first area, open the chest to
get a Wizard Hat.

2: Need a Goblin. In the area where several Dementors attack, repair 2 objects
to get a staircase, climb the stairs & use Revelio to find a Goblin Object use
the object to get a Wizard Hat.

3: After the area with the fire-breathing gargoyles, use Revelio to find a
chest open it to get a Wizard Hat.

4: After you free Sirius you will get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Strong Character & Alohomora. In the 3rd area, use a Strong Character
to turn a crank then use Alohomora to unlock a gate to get a Wizard Card.
Unlocks: Lucius Malfoy to buy in the Shop for 100,000 LEGO Studs.

2: Need Accio & Alohomora. Near the end of the 3rd area use Accio to drag out
a bridge, cross it and use Alohomora to unlock a gate to get a Wizard Card.
Unlocks: Macnair (Death Eater) to buy in the Shop for 10,000 LEGO Studs.

Year 4: The Goblet of Fire

Chapter 1: The Quidditch World Cup

Wizard Hats:

1: Near George, use your wand to zap a tent to find a Wizard Hat.

2: After you use Arresto Momento to stop the Bludgers, your Pet should find
a Wizard Hat.

3: To the left of the cauldron you use to make the potion, use your wand to
zap a barrel to get a Wizard Hat.

4: Need Accio & Alohomora. Near the start of the 2nd area, use Accio on a
chest to pull out a chest stuck under a stump, use Alohomora to open it for
a Wizard Hat. (Note: Not really sure if this is a Wizard Hat or a Wizard Card)

5: Get True Wizard

Wizard Cards:

1: Near George, use Incendio on a brazier to get a box to fall down, use your
wand to zap the box for a Wizard Card.
Unlocks: Micheal Corner to buy in the Shop for 15,000 LEGO Studs.

2: Need Strong Character & Alohomora. Near the middle of the last area, use
a Strong Character to turn a crank, head up & to the right to Transfigure a
cart into a tent, use Revelio to find a chest. Use Alohomora to unlock the
chest for a Wizard Card. (Note: Not really sure if this is a Wizard Card or
a Wizard Hat)
Unlocks: Barty Crouch Jr (Death Eater) to buy in the Shop for 100,000 LEGO
Studs.

Chapter 2: The Summoning Charm

Wizard Hats:

1: Need Alohomora. Use Alohomora on a chest near the begining of the level to
get a Wizard Hat.

2: Need Alohomora. Use Alohomora on one of the 3 doors in the class to get
a Wizard Hat.
 
3: Light the torches in the alcove above Professor Flitwick to get a Wizard
Hat.

4: Need Alohomora. On the left side of the class, use Transfigure to change
a statue into a chest, use Levitate to get it to ground level. Use Alohomora
to open it for a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Alohomora. Use Alohomora on one of the 3 doors in the class to get
a Wizard Card.
Unlocks: Amos Digory to buy in the Shop for 50,000 LEGO Studs.

2: Need Alohomora. Use Alohomora on one of the 3 doors in the class to get
a Wizard Card.
Unlocks: Madame Maxime to buy in the Shop for 100,000 LEGO Studs.

Chapter 3: Unlocking O.W.L. Revision

Wizard Hats:

1: Use Revelio outside the class in the middle of the stairs to get a chest, 
open it for a Wizard Hat.

2: Light the torches in the upper area near Hermione to get a Wizard Hat.

3: On the left side of the class, get to the upper area and Levitate a
painting to get a Wizard Hat.

4: Use Descendo on the chest near the previous Wizard Hat, open it to get
a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Ghost. In the area outside the class, head to the right side of the
stairs and use a Ghost to pass through the bars to get a Wizard Card.
Unlocks: Cedric Digory (Triwizard) to buy in the Shop for 10,000 LEGO Studs.

2: Use Accio on all the objects on the walls in the upper areas of the class
to make a Wizard Card appear, you will have to hop to get it.
Unlocks: Fleur Delacour (Triwizard) to buy in the Shop for 20,000 LEGO Studs.

Chapter 4: The First Task

Wizard Hats:

1: Need Strong Character. In the 2nd area use a Strong Character to turn
a crank to get a bridge to cross, cross it and open a chest for a Wizard Hat.

2: After you hop down to avoid the dragon the first time, head to the right
and light some torches to get a gate to open for a Wizard Hat.

3: Need Ghost & Strong Character. After you avoid the dragon for the 2nd time
head to the right and use a Ghost to pass through some bars, use a Strong
Character to turn a crank to lower a platform with a chest on it, open the
chest for a Wizard Hat.

4: Need Strong Character. Near the end of the 2nd area, use a Strong Character
to turn a crank to raise a gate to get a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: In the 2nd area of the level, you will have to hop down to a lower ledge.
Repair a bridge, and use Alohomora to unlock a gate for a Wizard Card.
Unlocks: Harry (Quidditch) to buy in the shop for 150,000 LEGO Studs.

2: In the 2nd area of the level, you will have to hop down to another lower
ledge. Use your wand to zap a box across the gap (to the right) and use Accio
to drag a platform, when the dragon is not around hop over to get the Wizard
Card.
Unlocks: Rita Skeeter to buy in the Shop for 50,000 LEGO Studs.

Chapter 5: The Prefects Bathroom

Wizard Hats:

1: Near the left side of the room, use Revelio to find a rope, repair the
rope and climb up, head out on a narrow beam to get a Wizard Hat.

2: Need Strong Character. Head into the bathtub (while it is empty) and use
a Strong Character to pull 2 blocks down the paths to get a Wizard Hat.

3: Light all the torches in the room to get a Wizard Hat to appear on the
staircase, walk to get it.

4: Need Goblin. Use a Goblin Object next to the staircase, this opens a
secret door. Head to the right from the Goblin Object to get into a small
room for a Wizard Hat, this one is really hard to notice.

5: Get True Wizard

Wizard Cards:

1: Head up the staircase, and head to the left, use Arresto Momento on the
object to get a Wizard Card.
Unlocks: Barty Crouch Jr. to buy in the Shop for 100,000 LEGO Studs.

2: In the changing room, use Alohomora on a chest to get a Wizard Card.
Unlocks: Vicktor Krum (Triwizard) 

Chapter 6: The Second Task

Wizard Hats:

1: Use Arresto Momento to slow down the first whirlpool, head to the left side
of the whirlpool to get a Wizard Hat.

2: Need Ghost. Near the large block you zap out of the way, use a Ghost to pass
through some bars to get a Wizard Hat.

3: Need Ghost. Near the area where you match the symbols, use a Ghost to pass
through some bars to find a chest, open the chest for a Wizard Hat.

4: To the right of the last student you have to rescue, use Revelio to find
a chest, open it for a Wizard Hat.

5: Get True Wizard

Wizard Cards:

1: Need Goblin. In the area where you cover the tentacles, use Arresto Momento
on a fast moving gate to slow it down, head through the gate and use a Goblin
Object to lower another gate, go through to find a chest, open it to get a
Wizard Card.
Unlocks: Cedric Digory (Swim Task) to buy in the Shop for 50,000 LEGO Studs.

2: Need Goblin. Near the area where you rescue Hermoine, use Revelio to find
a Goblin Object, use it to reveal an area where bubbles are now rising, head
to that area (to the left and down) to ride the bubbles to a higher area, go
to the left a bit and open a chest for a Wizard Card.
Unlocks: Harry (Swim Task) to buy in the Shop for 200,000 LEGO Studs.

Chapter 7: The Third Task

Wizard Hats:

1: Use the secret passage near the Smart Object in the first area to find a
chest use Alohomora to unlock it for a Wizard Hat.

2: Need Strong Character. In the second area, climb the ladder, and use the
Accio spell to grab a bridge, cross it and use a Strong Character to push a
block to get the Wizard Hat on top of it.

3: In the 3rd area, after you solve the puzzle, a Wizard Hat will appear in
the middle of the mini-map, walk over to get it.

4: Need Ghost and Strong Character. In the area with the Sphinx, go to the
upper left corner of the area. Use a Ghost to pass through the bars, and use
a Strong Character to turn a crank. Levitate the log, and then repair & 
Levitate the club, this makes a Wizard Hat get knocked off a pile of dirt,
walk over to get it.

5: Get True Wizard

Wizard Cards:

1: Need Ghost. In the first area, head up the ladder that you found using 
Revelio, head into the secret path in the hedge, and use a Ghost to go through
the bars to get a Wizard Card.
Unlocks: Igor Karkaroff to buy in the Shop for 2,000,000 LEGO Studs.

2: Need Strong Character. In the second area, open all the chests that you
can (your pet will find some and you use Alohomora to unlock one) to get the 3
ingredients for a potion to walk through the fire. Use a Strong Character to
push a block (which has a Wizard Hat on top of it) to make a cauldron appear.
Make the potion and head up the ladder & walk through the flames, open the
chest for a Wizard Card.
Unlocks: James Potter to buy in the Shop for 100,000 LEGO Studs.

Red Brick Spells:

These are spells you can cast at your friends, or that help you in the game.
NOte: To cast these spells, use the stylus and do the "Reducto" spell towards
a non-enemy. 
Note: these spells sometimes have a habit of automatically targeting people.
To change what funny spell you are using, use the L button to switch. 

1: Engorgio Skullus: Makes a friendly person's head grow huge. 
Found in Shopping In Diagon Alley, you get the Red Brick when you find your 
first object with your Pet and zap it with your wand. 
Cost: 50,000 in the Shop

2: Levicorpus: Makes a friendly person Levitate by their ankles, thus they
are hanging upside down. 
Found in Transfiguration, if you transform the objects in the upper right area
of the Transfiguration Class, you get the Red Brick to appear near the front
of the class near Professor McGonagal.
Cost: 50,000 in the Shop
 
3: Tarantallegra: This spell makes a friendly person do a funny dance, 
with Irish-type music. 
Found in The Mountain Troll, in the first part of the level hop on the
right side of the area, and use a platform to Levitate up, the Red Brick is on 
a small ledge to the left a bit.
Cost: 50,000 in the Shop

4: Invincibility: This Red Brick makes you invincible, you can still "die" if
you fall off a cliff, or into deep water. 
Note: Can be turned off & on using the pause menu.
Found in Quidditch Match, need the use of the Accio spell. Use Accio on an 
object near the Red Brick, and hop up to grab it.
Cost: 500,000 in the Shop

5: One Shot Spells: This Red Brick makes your Reducto spell more powerful.
Enemies that normally took several hits to get rid of, now only take 1 hit.
Note: Does not work on Bosses. Can be turned off & on using pause menu.
Found in The Forbidden Forest, need the use of the Descendo spell. Near the end
of the level (right by where your pet finds the potion) use Descendo to lower
a chest, tap the chest to get the Red Brick.
Cost: 200,000 in the Shop

6: Melofors: Makes a friendly person's head turn into a Jack-O-Lantern.
Found in The Burrow, zap all the small mushroom monsters outside to get a
chest with the Red Brick inside.
Cost: 50,000 in the Shop
 
7: Fast Spell: This Red Brick makes it so you don't have to draw the patterns
to cast your spells.
Found in Gathering Ingredients, need the use of a Goblin, the use of the
Descendo Spell, and the use of the Alohomora Spell. In the area you gather the
Puffer Fish, use a Goblin Object to get several rocks to appear, use Descendo
on the first one, and hop on it. Use Descendo on the rocks, and keep hoping
across, climb a ladder. Head to the left a bit and use Alohomora to unlock a
chest to get the Red Brick.
Cost: 1,000,000 in the Shop

8: Vomitare Viridis: This spell makes friendly people vomit green stuff, gross!
Found in The Pollyjuice Potion, light all the torches in Myrtle's Bathroom to
get the Red Brick to appear near Hermione.
Cost: 50,000 in the Shop

9: x2: This Red Brick gives you x2 LEGO Stud value. Is stackable with the other
"x" Red Bricks. 
Note: once you buy this you can NOT turn it off.
Found in Tom Riddle's Diary, need the use of the Alohomora spell. In the first
area, either hop over to a platform with a chest on it or use Transfigure to
make a ladder out of a desk & climb up. Use Alohomora on the Chest to get the
Red Brick.
Cost: 100,000 in the Shop

10: Heart Re-generation: This Red Brick makes it so your Hearts will 
re-generate if you get hit. 
Note: You can turn it off & on in the pause menu.
Found in The Chamber of Secrets, near the last part of the level. Use Levitate
to move a statue to find the Red Brick.
Cost: 100,000 in the Shop

11: x4: This Red Brick gives you x4 LEGO Stud value. Is stackable with the 
other "x" Red Bricks.
Note: once you buy this you can NOT turn it off.
Found in Hogsmeade Village. Open a chest near the 3rd pile of snow that
Scabbers hides under to get a ladder to repair, climb the ladder and hop up to
the upper walkway, head to the right, and follow the walkway until you reach
the end, hop down, and then hop up to the left to get to the Red Brick.
Cost: 200,000 in the Shop

12: x6: This Red Brick gives you x6 LEGO Stud value. Is stackable with the
other "x" Red Bricks. 
Note: once you buy this you can NOT turn it off.
Found in The Shrieking Shack. In the last area of the level, Transfigure a
flower into a platform and hop up to a ledge, head to the right and zap a
rock, keep hoping till you get to the upper area. Head to the left and zap the
trees & rocks, your Pet should find the Red Brick nearby.
Cost: 500,000 in the Shop

13: x8: This Red Brick gives you x8 LEGO Stud value. Is stackable with the 
other "x" Red Bricks. 
Note: once you buy this you can NOT turn it off.
Found in The Quidditch World Cup. After the 2nd attack by the Death Eaters,
head to the left a bit and use your wand to zap a tree, use Revelio to find a
floating chest, use Descendo to make it come down, open it for the Red Brick.
Cost: 1,000,000 in the Shop

14: x10: This Red Brick gives you x10 LEGO Stud value. Is stackable with the 
other "x" Red Bricks. 
Note: once you buy this you can NOT turn it off.
Found in The First Task. Levitate a chest in the first area of the level which
is near the middle of the area, open it for the Red Brick.
Cost: 5,000,000 in the Shop

15: Super Stun: This Red Brick makes your Stupefy spell able to defeat enemies.
Note: You can turn it off & on in the pause menu.
Found in the Third Task, when you solve the "Riddle of the Sphinx" near the
end of the level you will get the Red Brick.
Cost: 3,000,000 in the Shop

Mini-Kits that are revealed when you get enough Wizard Hats
To view these go to the upper left area of the Room of Requirement, above
the shop, and tap on the "?" object.

10 Hats: A Letter from Hogwarts
20 Hats: Gringotts Vault No. 687
30 Hats: Harry's First Wand
40 Hats: The Stolen Rememberall
50 Hats: The Mountain Troll
60 Hats: Sneaking Around Hogwarts
70 Hats: Lord Voldemort Attacks!
80 Hats: A Fluffy Encounter
90 Hats: The Duelling Club
100 Hats: Lockhart's Magical Mistake
110 Hats: De-gnoming The Burrow
120 Hats: Peeves Causing Chaos
130 Hats: The Flying Car
140 Hats: Battle With the Basilisk
150 Hats: Taming a Hippogriff
160 Hats: Snowy Battle in Hogsmeade
170 Hats: The Werewolf Gives Chase
180 Hats: Defending Sirius
190 Hats: Buckbeak Takes Flight
200 Hats: Harry and the Hungarian Horntail
210 Hats: Grindylow Attack!
220 Hats: Harry Versus The Dark Lord

Special Thanks: Thanks to LEGO, Traveler's Tales, and Warner Brothers for 
making another fun LEGO game. Also special thanks to GameFAQs for having the
best site for games on the planet. 

Special Thanks: Thanks to LEGO, Traveler's Tales, and Warner Brothers for 
making another fun LEGO game. Also special thanks to GameFAQs for having the
best site for games on the planet.