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    FAQ/Walkthrough by KeyBlade999

    Version: Final | Updated: 05/08/12 | Printable Version | Search This Guide

    
               ________________
              |  ____________  |             Kingdom Hearts Re:coded
              | |            | |        An FAQ/Walkthrough by KeyBlade999       
              | |            | | Last Update: 11:00 AM 4/9/2012 (Final) (263 KB)
              | |____________| |________________________________________
              | |____________| |_________________________               |
              | |            | |                         | |\   /\   /| |
              | |            | |                         | | \ /  \ / | |
              | |____________| |                         | | (_)  (_) | |
              |________________|                         |_|          |_|
    
    
    -1. Donations********************************KH-1****************************
    While I do write all of my guides for free, it does take a lot of time and
    effort to put them together. If you're feeling generous and want to show your
    appreciation, I am gladly accepting donations. I don't know exactly what the
    donations will be used for, but just know that you would definitely be helping
    me make more quality FAQs! Even the smallest donation amounts are appreciated,
    and are a great way to say how much you appreciate the work I do. If you do
    decide you'd like to donate, please send the donations through PayPal at the
    e-mail address listed below. Thank you so very much for considering this!!
    
                              keyblade999.faqs@gmail.com
    
    0. Contents*************************KH0**************************************
       _____________________________________________________ _________________
      /                                                     |  CTRL+F System  \
     |                   Section Title                      |     Format:      |
     |                                                      |     **KH##**     |
      >----------------------------------------------------< >----------------<
     |  -1. Donations                                       |  KH-1            |
     |  0. Contents                                         |  KH0             |
     |  1. Intro                                            |  KH1             |
      >----------------------------------------------------< >----------------<
     |  2. Walkthrough                                      |  KH2             |
     |    I- Destiny Islands                                |  KH21            |
     |    II- Traverse Town                                 |  KH22            |
     |    III- Wonderland                                   |  KH23            |
     |    IV- Olympus Coliseum                              |  KH24            |
     |    V- Agrabah                                        |  KH25            |
     |    VI- Hollow Bastion (Pt. 1)                        |  KH26            |
     |    VII- Hollow Bastion (Pt. 2 - Inside Riku)         |  KH27            |
     |    VIII- Castle Oblivion                             |  KH28            |
     |  3. Further into Olympus Coliseum                    |  KH3             |
     |  4. Hidden System Sectors                            |  KH4             |
     |  5. Quests                                           |  KH5             |
      >----------------------------------------------------< >----------------<
     |  6. Item Collections                                 |  KH6             |
     |    I- Stat Chips on the Stat Matrix                  |  KH61            |
     |    II- Abilities / Bonus Boosters                    |  KH62            |
     |    III- Cheat Tuners                                 |  KH63            |
     |    IV- Attack/Physical Commands                      |  KH64            |
     |    V- Magic Commands                                 |  KH65            |
     |    VI- Items                                         |  KH66            |
     |    VII- Keyblades                                    |  KH67            |
     |    VIII- Finish Commands                             |  KH68            |
     |    IX- Accessories                                   |  KH69            |
     |  7. Trophies                                         |  KH7             |
     |  8. Enemy Data                                       |  KH8             |
      >----------------------------------------------------< >----------------<
     |  9. Version History                                  |  KH9             |
     |  10. Legalities                                      |  KH10            |
      \_____________________________________________________|_________________/
    
    
    
    1. Intro*************************KH1*****************************************
    Welcome to what is not only my second Kingdom Hearts FAQ, but also my fortieth
    FAQ! This is on the second KH game for the DS: Kingdom Hearts Re:coded. What is
    here is here to help you complete the game. Enjoy.
    
    2. Walkthrough*************************KH2***********************************
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++                  Section I- Destiny Islands    **KH21**                 ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    After the opening cutscene, you finally obtain control of Sora. Do you remember
    that sword/shield/rod thing from KH1? You have to do it yet again, although I
    am quite sure it has no effect on gameplay. If you could understand any of the
    cutscenes, in essence, Data Sora (henceforth referred to as Sora or you) is
    going to sort of re-live the aspects of the journeys in this journal (KH1 and
    KH: Chain of Memories games) in order to debug the journal. And this is what
    was first documented in the journal - the sword/shield/rod thing. All caught
    up? Okay, let's move forward. After choosing, a pathway appears. Why not follow
    it?
    
    Here, you are given the basics of the game: the HUD display, how to battle,
    etc. - like every other KH game. After the battles, open the main menu (press
    START) and enter the Stat Matrix. This Stat Matrix resembles the Final
    Fantasy X level-up system quite well. As you level up or obtain various chips
    (such as Defense +1, HP +2, or Aero Resistance +2), you can place them into
    this grid so as to make your stats better. Also like the Final Fantasy X
    system, you can only go from a place where a chip is, or where a CPU unit is.
    You can also toggle with cheats here (for now, just the Difficulty Cheat; it
    changes the game difficulty from (easiest to hardest) Beginner, Standard,
    Proud, and Critical). If you want abilities, just press the A button on them
    to turn them on/off (note: some, like Scan, cannot be turned off). Okay, now
    place your new Level Up chip in its slot to learn Dodge Roll, which allows you
    to roll forward by pressing Y. Turn it on/off as wished, then exit the menu.
    
    In the field, approach the save point and use it. After that, approach and
    select the door.
    
    Now you are in the Destiny Islands.
    
    After the cutscene, walk over and talk to Selphie. Next, head over to center
    part of the island and speak with Wakka. He mentions a new block. This block
    is marked with a star; memorize its design. These blocks usually contain very,
    very good items, such as stat-boosting chips. Breaking this one will give you
    an HP +2 chip. Install it into the Stat Matrix so that you learn Scan. When you
    speak to Wakka again, he tells you that he is looking for Tidus. Before doing
    so, climb up some nearby trees to find another Rare Prize Block (remember, the
    block you broke earlier?) containing a Blank Chip. These give no stats, but are
    useful for letting you progress towards abilities and cheats and the like.
    
    Go on back to Selphie. She asks you to destroy the blocks on the island. Get
    rid of twenty of them and talk to her to get a Defense +1 chip. Now, go back
    to Wakka's side of the island and jump onto the shack nearby. After the event
    you just triggered, use your newly-learned Scan to find the backdoor, and the
    System Sector. The door at the place where the bridge SHOULD be is where the
    Sector is. Go into it.
    
    In a System Sector, you will fight through several floors of stuff, sort of
    like Pokemon Mystery Dungeon. There are usually several rooms per floor (I
    think it is one to six). Some of these, as you can tell by the map, have
    bug enemies in them. To continue on to the next floor, you have to defeat all
    of the bug enemies - you can defeat others, but it is not required. Also, by
    defeating enemies, destroying blox, etc., you earn Sector Points, henceforth
    referred to as SP. At the end of the System Sector, you can trade these in for
    items, EXP., and munny! Remember, though, if you get hit, you'll lose some SP!
    There are two special enemies in the System Sectors: Gold Trichlomas (they
    provide immense SP (upwards of 1,000)) and Eliminators (avoid at all costs).
    So, get the idea? Get on with it! This one is pretty simple and is just to
    show the basics.
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    | Power Armlet              | 90                          |
    | Strength +1               | 70                          |
    | Magic +1                  | 70                          |
    | Defense +1                | 70                          |
    | Blank Chip                | 30                          |
    |___________________________|_____________________________|
    
    After exiting the System Sector, install any chips and accessories and - look!
    The bridge connecting us to Tidus's island was fixed (although we could have
    swum). Go there and talk to Tidus to duel him. Win to get a Potion; he isn't
    much of a challenge, and you can challenge him repeatedly for more Potions,
    like in KH1. Also be sure to break the Rare Prize Block nearby to get a Fire
    spell. Now, go to the Secret Place (it is near the waterfall) to see some
    scenes and do your first boss (which was also the first and second boss for
    KH1).
    
    ==============
    BOSS: Darkside
    ==============
    
    ------
    Part 1
    ------
    
    The first form is similar to those of the other games. It can thrust its arm
    into the ground to leave it open to damage while also summoning Shadows.
    Another move has it summon some blox. Just wail on the arm when it is stuck
    into the ground. Defeat it to continue onward.
    
    ------
    Part 2
    ------
    
    For this form, simply wait until its arm gets stuck in the ground. Destroy all
    of the blox on the arm to stun the Darkside, leaving its head open to attack!
    
    ------
    Part 3
    ------
    
    For this final form, there is a Core Blox surrounded by other blox. Dodge it
    until it spreads out, leaving the Core Blox open to attack. Wail on it before
    it comes back together again!
     ____________
    |  Rankings  \
    |_____________\_____________________
    |  Rank    |  Score Required        |
    |----------+------------------------|
    |  B-Rank  |  20,000 - 29,999       |
    |  A-Rank  |  30,000 - 39,999       |
    |  S-Rank  |  40,000+               |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  Potion                          |
    |  B-Rank   |   Standard   |  Ether                           |
    |  B-Rank   |   Proud      |  Fire                            |
    |  B-Rank   |   Critical   |  Fire Edge                       |
    |  A-Rank   |   Beginner   |  Ether                           |
    |  A-Rank   |   Standard   |  Fire                            |
    |  A-Rank   |   Proud      |  Fire Edge                       |
    |  A-Rank   |   Critical   |  Heat Dash                       |
    |  S-Rank   |   Beginner   |  Fire                            |
    |  S-Rank   |   Standard   |  Fire Edge                       |
    |  S-Rank   |   Proud      |  Heat Dash                       |
    |  S-Rank   |   Critical   |  Slow                            |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  None.						      |
    |_____________________________________________________________|
    
    So, what are these tables about? During a boss battle, such as this, you will
    be given a score based on your performance. You are given a rank based on your
    score (see top table). When you are given your rank, you are given a prize
    based on the ranking and your difficulty. For example, in this case, a B-Rank
    score on Critical will earn you a Fire Edge. The rewards are on the bottom
    table. Sometimes, a reward is given no matter what your difficulty or score
    ranking was. In most cases, it is a type of Keyblade. None is given this time;
    sorry. After some events, you'll end up in Traverse Town.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++                  Section II- Traverse Town    **KH22**                  ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
     ___________________________
    |  Heartless of This World  \
    |____________________________\_________
    |  ~~ Shadow                           |
    |  ~~ Soldier                          |
    |  ~~ Large Body                       |
    |  ~~ Red Nocturne                     |
    |______________________________________|
     ____________________________                __________________
    |  Treasures Listed By Area  \              |  Item Checklist  \
    |_____________________________\________     |___________________\___________
    |  FIRST DISTRICT:                     |    |  OBTAINED ITEM:               |
    |  ~~ Blank Chip                       |    |  []                           |
    |  ~~ Thunder                          |    |  []                           |
    |======================================|    |                               |
    |  SECOND DISTRICT:                    |    |                               |
    |  ~~ Blank Chip (x2)                  |    |  [] []                        |
    |  ~~ Defense +1 Chip                  |    |  []                           |
    |  ~~ Strength +1 Chip                 |    |  []                           |
    |  ~~ Cure                             |    |  []                           |
    |======================================|    |                               |
    |  THIRD DISTRICT:                     |    |                               |
    |  ~~ Blank Chip                       |    |  []                           |
    |  ~~ Defense +1 Chip                  |    |  []                           |
    |======================================|    |                               |
    |  ALLEYWAY:                           |    |                               |
    |  ~~ HP +2 Chip                       |    |  []                           |
    |______________________________________|    |_______________________________|
    
    
    To note about the new tables... The first one denotes the normal Heartless
    you'll see in this world. This excludes boss and special enemies (eg. Golden
    Trichlomas, Guard Armor, etc.). The two side-by-side tables are for the
    treasures and locations (left) and a checklist to help you mark whether you've
    found said treasures if you print this FAQ (right). Okay then...
    
    In the First District (where you begin at), you'll possibly notice the Moogle.
    Talk to him to access a shop to buy and sell items, chips, and commands. Here
    is this shop:
     _____________________________
    |  Traverse Town Moogle Shop  \
    |______________________________\_____________________
    |   Item/Chip/Command Name   |      Munny Cost       |
    |----------------------------+-----------------------|
    |  Quick Blitz               |   400 Munny           |
    |  Fire Edge                 |  1800 Munny           |
    |  Sliding Dash              |   400 Munny           |
    |  Heat Dash                 |  1800 Munny           |
    |  Round Blitz               |   400 Munny           |
    |  Fire                      |   800 Munny           |
    |  Slow                      |   800 Munny           |
    |  Potion                    |   120 Munny           |
    |  Ether                     |   200 Munny           |
    |____________________________|_______________________|
    
    Now, go to the right side of town, in the abandoned lot (where the house
    appeared in KH1) and climb the ladder. You'll reach some blox; use them to get
    to the roof of the Moogle's Accessory Shop from KH1. You'll find a Rare Prize
    Blox with a Blank Chip and another nearby with Thunder.
    
    Now, head into the Second District via the northern exit. You'll find quite
    a few blox here. Head to the northeastern corner of the map to find Huey in
    danger. Rescue him by defeating the Heartless and you'll obtain a Fire. More
    Heartless will appear after the cutscene. After defeating those Heartless, go
    back to where Huey was to find a Rare Prize Blox with a Blank Chip. Now, as
    you told Cid you would earlier, you must find the other ducklings.
    
    Using an exit in the southwestern Second District, head to the Alleyway. Go
    onto the hotel balconies to rescue Dewey and get a Thunder. When you can come
    back, be sure to get the Rare Prize Blox broken, thereby giving you the HP +2.
    
    Now, back in the Second District and protect Dewey from some Heartless, just
    like you did with Huey. After this, you'll have to find a System Sector. It is
    along the ground level's western wall. When you find it, equip some Thunder or
    Thundara spells, or, if you somehow upgraded your commands this high, Elemental
    Storms. Why? In this Sector, you'll fight a Core Blox that trails a long line
    of varying other blocks - the Core Blox will slow down as more trailing blox
    are removed, making it easier. Hit the purplish blox to deal damage.
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    | Fire Charm                | 300                         |
    | HP +2                     | 140                         |
    | Magic +1                  | 140                         |
    | Fire                      |  90                         |
    | Sliding Dash              | 140                         |
    |___________________________|_____________________________|
    
    Head back to the First District and talk to Cid. He'll give you Speed Combo.
    Now, we still need to find the third duckling, Louie. Let's go back to the
    Second District... WHOA! Where did the door go?! Another glitch has occurred,
    so find the System Sector. It is located on the door of the upper floor of the
    Accessory Shop (the building right behind you!).
    
    The first two floors are pretty straightforward. In the first, you ascend via
    Bounce Blox, killing Heartless along the way. When done, return to the bottom.
    In the second floor, use the Ghost Blox to move upward when they're solid and
    clear the Heartless. The third is more or less a mixture of the two, and is
    also rather straightforward.
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    | Wizard's Amulet           | 280                         |
    | Strength +1               | 150                         |
    | HP +2                     | 150                         |
    | Heat Dash                 | 110                         |
    | Quick Blitz               | 110                         |
    |___________________________|_____________________________|
    
    Now, upon exiting, use the now-revealed door to the Second District. There,
    some more blox, as well as some new varieties (for this area), have appeared.
    Use these to get the two Rare Prize Blox that contain a Defense +1 Chip and a
    Cure. Now, head to the Third District by going along the alleyway just to the
    south of the one where you found Huey in earlier. There, you'll be greeted by
    a Save Point and Moogle Shop. Make use of these.
    
    When you continue into the center of the area, you'll engage in a lengthy
    battle with some Heartless of all the varieties for this area. After the
    battle, go up either ramp and use the blox there, as well as a mix of commands,
    to get two Rare Prize Blox, which contain a Blank Chip and Defense +1 Chip.
    Now, go back to the First District.
    
    Guess what? Another System Sector (that makes three...). It's the door that the
    black-hooded man goes through in the extreme southern portion of the area. It
    is a very straightforward one in my opinion; it needs no strategy. Be sure to
    get the Energy Bomb finisher, though; it is the best until you get Mega Flare!
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    | Energy Bomb               | 300                         |
    | Magic +1                  | 100                         |
    | Strength +1               | 100                         |
    | Fire Edge                 |  70                         |
    | Round Blitz               |  70                         |
    |___________________________|_____________________________|
    
    After exiting the third System Sector for this area, talk to Cid and go to the
    Second District. Near the entrance will be some Metal Blox; use them to get to
    a roog and a Rare Prize Blox with Strength +1. You'll also be able to reach
    another with a Blank Chip inside. Approach the northern portion of the area
    and.... not again. Yet another System Sector. (This place must be buggier than
    Pokemon Red...) It is in the northwest somewhere.
    
    In this one, for the first floor, move the Slider Blox by hitting it with the
    Keyblade so as to allow yourself to reach the next higher part. Repeat as you
    go to defeat all of the buggy Heartless and go to the next floor.
    
    For the second floor, you'll simply go around and combine blocks to make those
    that can be broken while defeating the buggy Heartless. The combining of blocks
    is entirely optional and rarely provides anything other than extra SP.
    
    In the third floor, go to the middle and use the Slider Blox to get onto a
    platform. Defeat the Soldiers there and use the Bounce Blox to go up. Get onto
    the moving Metal Blox to go across to the opposite side. Climb down the ladder
    and go along the Pair Blox to find buggy Heartless. When finished, exit.
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    | Blizzard Charm            | 300                         |
    | Lucky Strike              | 200                         |
    | Magic +1                  | 200                         |
    | Rising Strike             | 200                         |
    | Thunder                   | 200                         |
    |___________________________|_____________________________|
    
    After exiting the fourth System Sector of Traverse Town, use the Metal Blox to
    get up to the top of the Gizmo Shop (remember KH1?). At the top of it, you'll
    find Louie. Speak to him to get a Blizzard. Now, return to the First District.
    
    After a few cutscenes, you'll be taken into a side-scrolling stage very much
    like the side-scrolling Mario stages that force you forward. It is quite the
    same concept, too, although most of your abilities have been removed. Use the
    Keyblade to attack (jumping onto enemies does nothing) enemies and destroy
    blox. If you fall off-screen, you'll lose a chunk of HP and return as a light
    so you can choose your revival location. You can also get one of four abilities
    that help you; they are in the shape of two square pyramids on top of one
    another.
    
    
    Red (Fire Lunge)       -  Lunge forward a fair distance to damage with a fiery
                              element.
    Yellow (Thunder Rain)  -  Destroys all blox visible and damages all those
                              enemies. Thunder elemental.
    Green (Wind Spin)      -  Leap upward to damage/destroy with Aero element. Can
                              be used repeatedly one after another.
    Blue (Blizzard Dart)   -  Releases a stream of ice crystals.
    
    
    You can only have one ability at a time, and it comes with limited uses. Use
    the X button to use it. You will lose it when you run out of its "ammo" or
    when you fall off the stage.
    
    The side-scrolling stages themselves are fairly simple. They advance rather
    like Mario stages and are easy enough. At the end of Stage 1, you'll fight some
    Shadows. At the end of Stage 2, you'll fight some Soldiers.
    
    As for Stage 3, you'll be taken into Terminus. It is a VERY short stage and
    essentially allows you to pick an ability for the next bit. Thunder Rain is
    preferred.
    
    =================
    BOSS: Guard Armor
    =================
    
    At the start of battle, simply use your ability constantly, unless you have
    Thunder Rain. Why? At various points in the battle, blox will fall from the
    "sky". If they are not destroyed quick enough, the Guard Armor will hit you
    with a large laser; Thunder Rain can destroy these AND deal damage in just one
    use. As for its attacks (aside from the aforementioned laser) it'll simply
    flail at you and jump around to cause shockwaves.
     ____________
    |  Rankings  \
    |_____________\_____________________
    |  Rank    |  Score Required        |
    |----------+------------------------|
    |  B-Rank  |  10,000 - 19,999       |
    |  A-Rank  |  20,000 - 29,999       |
    |  S-Rank  |  30,000+               |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  Fire                            |
    |  B-Rank   |   Standard   |  Aerial Sweep                    |
    |  B-Rank   |   Proud      |  Thunder                         |
    |  B-Rank   |   Critical   |  Thunder Edge                    |
    |  A-Rank   |   Beginner   |  Aerial Sweep                    |
    |  A-Rank   |   Standard   |  Thunder                         |
    |  A-Rank   |   Proud      |  Thunder Edge                    |
    |  A-Rank   |   Critical   |  Spark Dash                      |
    |  S-Rank   |   Beginner   |  Thunder                         |
    |  S-Rank   |   Standard   |  Thunder Edge                    |
    |  S-Rank   |   Proud      |  Spark Dash                      |
    |  S-Rank   |   Critical   |  Thundara                        |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  Wishing Star (Keyblade).              		      |
    |_____________________________________________________________|
    
    After some more cutscenes, you end up in the third world: Wonderland.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++                   Section III- Wonderland    **KH23**                   ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
     ___________________________
    |  Heartless of This World  \
    |____________________________\_________
    |  ~~ Shadow                           |
    |  ~~ Soldier                          |
    |  ~~ Large Body                       |
    |  ~~ Blue Rhapsody                    |
    |  ~~ Green Requiem                    |
    |  ~~ Yellow Opera                     |
    |______________________________________|
     ____________________________                __________________
    |  Treasures Listed By Area  \              |  Item Checklist  \
    |_____________________________\________     |___________________\___________
    |  HEDGE MAZE:                         |    |  OBTAINED ITEM:               |
    |  ~~ Blank Chip                       |    |  []                           |
    |======================================|    |                               |
    |  AIMLESS PATH:                       |    |                               |
    |  ~~ Blank Chip                       |    |  []                           |
    |  ~~ Aerial Sweep                     |    |  []                           |
    |======================================|    |                               |
    |  LOTUS FOREST:                       |    |                               |
    |  ~~ Blank Chip                       |    |  []                           |
    |  ~~ Defense +1 Chip                  |    |  []                           |
    |  ~~ Blizzard                         |    |  []                           |
    |======================================|    |                               |
    |  BIZARRE ROOM:                       |    |                               |
    |  ~~ HP +2 Chip                       |    |  []                           |
    |  ~~ Strength +1 Chip                 |    |  []                           |
    |  ~~ Rising Strike                    |    |  []                           |
    |  ~~ Slow                             |    |  []                           |
    |======================================|    |                               |
    |  TEA PARTY GARDEN:                   |    |                               |
    |  ~~ Blank Chip                       |    |  []                           |
    |  ~~ Star Rave                        |    |  []                           |
    |======================================|    |                               |
    |  ROSE GARDEN:                        |    |                               |
    |  ~~ Debug Device: R                  |    |  []                           |
    |  ~~ Firaga Burst                     |    |  []                           |
    |  ~~ Blizzard Edge                    |    |  []                           |
    |______________________________________|    |_______________________________|
    
    
    At the start, you'll have to defeat some Heartless to save Alice. After you do,
    mess around with your new chips and Keyblade. By the way, go over to the green
    sparkle to get an Inkling (Alice). Make sure to shop, too; it should be
    upgraded from before.
     __________________________
    |  Wonderland Moogle Shop  \
    |___________________________\________________________
    |   Item/Chip/Command Name   |      Munny Cost       |
    |----------------------------+-----------------------|
    |  Rising Strie              |   400 Munny           |
    |  Quick Blitz               |   400 Munny           |
    |  Fire Edge                 |  1800 Munny           |
    |  Thunder Edge              |  1800 Munny           |
    |  Sliding Dash              |   400 Munny           |
    |  Heat Dash                 |  1800 Munny           |
    |  Spark Dash                |  1800 Munny           |
    |  Round Blitz               |   400 Munny           |
    |  Fire Blast                |  1800 Munny           |
    |  Thunder Blast             |  1800 Munny           |
    |  Aerial Sweep              |   400 Munny           |
    |  Fire                      |   800 Munny           |
    |  Fira                      |  1600 Munny           |
    |  Thunder                   |   800 Munny           |
    |  Thundara                  |  1600 Munny           |
    |  Slow                      |   800 Munny           |
    |  Potion                    |   120 Munny           |
    |  Ether                     |   200 Munny           |
    |  Panacea                   |   160 Munny           |
    |____________________________|_______________________|
    
    After obtaining the Inkling (Alice), talk to the girl. Choose her name (which
    is Alice). Speak with her one more time, then take the northwestern exit to the
    Hedge Maxe.
    
    Here, you don't want to be caught. So long as you do not touch a Card Soldier,
    you are fine. A Rare Prize Blox with a Blank Chip is in the northeast. In the
    northwest, you'll find another Inkling (White Rabbit). Go through the
    southeastern exit.
    
    In the Lotus Forest, you'll quickly find an Inkling (Heartless). Go to the
    southern end of the area to get another Inkling (Peculiar Hole). As for the
    Rare Prize Blox, climb the ladder near where you entered and jump acroos the
    blox to find and break three Rare Prize Blox (Defense +1, Blank Chip, and
    Blizzard). Now, use the eastern exit to go to the Aimless Path.
    
    In the northwestern corner, you'll find yet another Inkling (Card Soldiers).
    Near it is a Rare Prize Blox that contains a Blank Chip. Go to the northeast
    corner to get an Aerial Sweep. Exit through the northern exit to the Tea Party
    Garden.
    
    When you get there, defeat the Heartless (they are mostly Yellow Operas and
    Blue Rhapsodies). Once finished, check the Rare Prize Blox in the corner and
    above the hedges (Blank Chip and Star Rave, respectively). Next, check the
    poster near the table to get an Inkling (Unbirthday). Stand on the table and
    examine its center to have a conversation with the White Rabbit. Ignore him for
    now and return to the Aimless Path.
    
    For some reason, the guards have all gathered together (too many of them) and
    they aren't moving... Glitch? Quite possibly. You'll find the System Sector
    near the T-intersection.
    
    This Sector introduces a new aspect: challenges. When it comes to a challenge
    (they will be on every floor of every Sector from here on out), you must bet
    10%, 30%, or 50% of your SP that you will complete the challenge (except when
    a virus appears; then it is always 100%). If you do, your bet is multiplied by
    the rate for the floor and added to your total SP. Don't bet on what you cannot
    do (for example, don't bet 50% on air-tossing enemies when you have no Aero
    commands). For such instances, it is best to bet just 10% and try to make up
    for it by breaking Blox and killing Heartless. Okay, enough with this. The
    Sector is pretty straightforward; expect few Sector strategies here on out.
    By now, they are mostly repeats.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x1.5  |  Defeat 17 (or more) Heartless.                        |
    |  2        |  x2.0  |  Exit the floor in 200 seconds or less.                |
    |  3        |  x2.0  |  Don't use any recovery commands.                      |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  D-Fira                   |  1610 SP                    |
    |  Strength +1              |   640 SP                    |
    |  Magic +1                 |   640 SP                    |
    |  Lucky Strike             |   640 SP                    |
    |  Cure                     |   530 SP                    |
    |___________________________|_____________________________|
    
    Upon exiting the Sector, you get yet another Inkling (Watch). Go back to the
    Tea Party Garden and speak to the White Rabbit (examine the center of the
    table). From the list, select Watch; the White Rabbit will hurry off, leaving
    behind an Inkling (Trial). Examine the nearby door if you haven't done so yet
    to get another Inkling (Mad Hatter). Now, go back to the clearing where Alice
    is and use the southwestern exit.
    
    Now you are in the Rose Garden. This area contains some annoying teleporting
    arches. Go through the western arch, then southwestern, then the east, then
    another east arch to get to a Rare Prize Blox which contains Debug Device:R.
    Now, go through the north arch to reach an Inkling (Looking-Glass). Now, go
    back to the last time you had multiple paths to choose from and take the
    north arch for yet another Inkling (White Roses) and a Rare Prize Blox with
    Firaga Burst. Now, go south, then northeast, then south for another Inkling
    (Red Roses) and another Rare Prize Blox containing Blizzard Edge. Go back to
    the southern square and go to the Lotus Forest and then the Hedge Maze.
    
    In the Hedge Maze, go to the northeastern corner. Talk to the stationary,
    non-hostile Spade there. Listen to him and select the White Roses option to 
    have him give you another Inkling (Queen of Hearts).
    
    Now, to the Bizarre Room. Head through the Hedge Maze's north exit to get
    onto a table. Defeat the Heartless and examine and drink from the orange potion
    to become just a bit larger, enough to traverse the room. Go around the corner
    to find a Rare Prize Blox with Slow inside. Next, go to the northeastern corner
    and climb the ladder for a scene and an Inkling (Cheshire Cat). Climb up the
    Blox on the table and use the Bounce Blox to find another Rare Prize Blox with
    a Strength +1 chip inside. Using the blox again, you can find another Rare
    Prize Blox with an HP +2 chip. Now, use the Ghost Blox to find yet another Rare
    Prize Blox with Rising Strike inside. Now, go to the southwestern corner to
    find another Inkling (Cookie). Finally, go talk to the doorknob on the door in
    the extreme north-central part of the room. It seems more glitches have
    occurred; find the System Sector. It is on the table with the potions and blox.
    
    Another feature has been added to the Sectors. I may have mentioned this
    before. Eliminators are one of the most powerful enemies you'll find. They look
    like Defenders if you remember KH1 (if not, it is red with a shield to block
    everything). It can cause multiple statuses with no apparent effort. They will
    only appear after the floor has been debugged and are found most commonly in
    the link/terminal room. At this point in the game, ignore them. However, keep
    in mind that defeating one will earn you a trophy and a Trophy Chip (HP +2,
    Magic +1, Strength +1, Defense +1). That will occur only once, though; it isn't
    worth losing SP at this point. Okay, to the Sector!
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x5.0  |  Take damage no more than 14 times.                    |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Safeguard Armlet         |  700 SP                     |
    |  Debug Device:R           |  500 SP                     |
    |  HP +2                    |  400 SP                     |
    |  Fire +1                  |  400 SP                     |
    |  Magic +1                 |  400 SP                     |
    |  Blizzard                 |  100 SP                     |
    |___________________________|_____________________________|
    
    Upon exiting the Sector, you'll earn yet another Inkling (Doorknob). Now, go
    through the northwestern exit to return to the Hedge Maze. Oh no... More
    glitches have occurred. This System Sector is in the northeastern corner.
    
    Another thing is new here: Blast Blox. They look almost like volcanic rocks.
    Touch them to make them explode within about five seconds, damaging all enemies
    and exploding all blox nearby. If you hit it, it'll explode automatically.
    Also, if one Blast Blox's explosion hits another Blast Blox, it, too, will
    explode, and it can continue rather like a domino effect. Also, there is a
    Core Blox on the second floor. To do the challenge, just wait until the blox
    trailing behind the Core Blox can be destroyed. Also, be sure to buy the
    Teacup; it can be rather beneficial later on in the game.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x2.0  |  Destroy (at least) 35 Blox.                           |
    |  2        |  x4.0  |  Destroy (at least) 20 Blox.                           |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Compass                  |  1200 SP                    |
    |  Teacup                   |   700 SP                    |
    |  Defense +1               |   400 SP                    |
    |  Blizzard +1              |   400 SP                    |
    |  Blank Chip               |   400 SP                    |
    |  Aerial Sweep             |   200 SP                    |
    |___________________________|_____________________________|
    
    After exiting the final System Sector for this world, return to the clearing
    where Alice is. Make sure you have all of the Inklings first:
     ________________________________
    |  Inklings and Their Locations  \
    |_________________________________\_________________________________________
    |          Inkling          |              Location of Inkling              |
    |---------------------------+-----------------------------------------------|
    |  Alice                    |  Clearing                                     |
    |  White Rabbit             |  Hedge Maze                                   |
    |  Heartless                |  Lotus Forest                                 |
    |  Unbirthday               |  Tea Party Garden                             |
    |  Trial                    |  Tea Party Garden; dropped by White Rabbit    |
    |  Peculiar Hole            |  Lotus Forest                                 |
    |  Queen of Hearts          |  Hedge Maze; dropped by Spade Soldier         |
    |  Cheshire Cat             |  Bizarre Room                                 |
    |  Cookie                   |  Bizarre Room                                 |
    |  Doorknob                 |  Finish System Sector in Bizarre Room         |
    |  Red Roses                |  Rose Garden                                  |
    |  White Roses              |  Rose Garden                                  |
    |  Looking-Glass            |  Rose Garden                                  |
    |  Mad Hatter               |  Tea Party Garden                             |
    |  Watch                    |  Finish System Sector of Aimless Path         |
    |  Card Soldiers            |  Aimless Path                                 |
    |___________________________|_______________________________________________|
    
    Now, when you talk to Alice WITH ALL OF THE INKLINGS, you'll be asked to fill
    in her memory. The answers are as follows:
    
    ~~ White Rabbit
    ~~ Peculiar Hole
    ~~ Cheshire Cat
    ~~ Queen of Hearts
    
    After this part, you can either immediately continue the story, or answer a
    few more questions. If you are able to do so correctly, you'll get a Cure +1.
    Here are answers for that part:
    
    ~~ Card Soldier
    ~~ Trial
    ~~ Mad Hatter
    ~~ Unbirthday
    ~~ Doorknob
    
    Okay, now you have been taken to the Queen's Castle. You are to hit the sides
    of the tower here to lower the birdcage with the Keyhole in it (sounds almost
    like KH1 again). It is simple - continually attack the sides of the tower to
    succeed. Once both sides are broken and the birdcage is on the ground, go to
    it and examine it. Here we go!
    
    This is one of those 3D Shooting Stages. You'll move two-dimensionally; left
    is left, right is right, B/Up is jump with hover, A is attack, and X is your
    elemental ability. The abilities are very similar to the ones presented in the
    Mario-esque stage in Traverse Town. Hold A down and move the target across
    enemies and blox to lock-on to up to five at once and hit them when A is
    released. If you do it like this instead of hitting one enemy at a time, you'll
    get a higher score. There are ten waves of Blox, enemies, and the like. I need
    not give you a strategy; it is just dodge and shoot, dodge and shoot. At the
    end of the first stage, you'll encounter the Trick Master.
    
    This is not the real boss yet. You'll fight in the 3D shooting mode, still, so
    if you got the Blizzard Arrow, good for you. If not, oh well. You can also lock
    on to all over its body. It has two main attacks: a wide, non-homing stream of
    fire and a single homing fireball.
    
    Do Stage 2 as you did Stage 1. Be sure to pick up (and KEEP) a Blizzard Arrow.
    
    Again, you'll fight the Trick Master. Again, it is not yet the real boss. As
    before, you can target all over its body and it has the same attacks as it did
    in the previous encounter. It also can now summon fiery bouncing balls and
    Damage Blox.
    
    In Stage 3, you'll change angles a bit. The controls are based on YOUR
    perspective. For example, if you are flipped upside-down, it is B/down, not
    B/up, that does the jump/hover thing. If you are flipped ninety degrees
    counter-clockwise, up moves you to Sora's right, down to Sora's left, and
    B/left operates the jump. Get the idea? Be sure to get a Blizzard Arrow this
    time for sure: it is now the real boss.
    
    ==================
    BOSS: Trick Master
    ==================
    
    As with the previous two encounters, you'll fight in the 3D shooting mode. The
    Trick Master can be targeted multiple times as before, and has all of the
    attacks from the previous two encounters. Remember, it is a fire-elemental
    enemy (it at least seems to be), making it weak against Blizzard Arrow.
     ____________
    |  Rankings  \
    |_____________\_____________________
    |   Rank   |     Score Required     |
    |----------+------------------------|
    |  B-Rank  |  35,000 - 39,999       |
    |  A-Rank  |  40,000 - 44,999       |
    |  S-Rank  |  45,000+               |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  Blizzard                        |
    |  B-Rank   |   Standard   |  Cure                            |
    |  B-Rank   |   Proud      |  Confuse                         |
    |  B-Rank   |   Critical   |  Sliding Rush                    |
    |  A-Rank   |   Beginner   |  Cure                            |
    |  A-Rank   |   Standard   |  Confuse                         |
    |  A-Rank   |   Proud      |  Sliding Rush                    |
    |  A-Rank   |   Critical   |  Blizzara                        |
    |  S-Rank   |   Beginner   |  Confuse                         |
    |  S-Rank   |   Standard   |  Sliding Rush                    |
    |  S-Rank   |   Proud      |  Blizzara                        |
    |  S-Rank   |   Critical   |  Rising Rush                     |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  Lady Luck (Keyblade).                                      |
    |_____________________________________________________________|
    
    
    After some scenes, you'll end up in Olympus Coliseum.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++                 Section IV- Olympus Coliseum    **KH24**                ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
     ___________________________
    |  Heartless of This World  \
    |____________________________\_________
    |  ~~ Shadow                           |
    |  ~~ Soldier                          |
    |  ~~ Large Body                       |
    |  ~~ Red Nocturne                     |
    |  ~~ Blue Rhapsody                    |
    |  ~~ Green Requiem                    |
    |  ~~ Yellow Opera                     |
    |______________________________________|
     ____________________________                __________________
    |  Treasures Listed By Area  \              |  Item Checklist  \
    |_____________________________\________     |___________________\___________
    |  LAYER 1:                            |    |  OBTAINED ITEM:               |
    |  ~~ HP +2 Chip                       |    |  []                           |
    |  ~~ Strength +1 Chip                 |    |  []                           |
    |  ~~ Magic +1 Chip                    |    |  []                           |
    |======================================|    |                               |
    |  LAYER 2:                            |    |                               |
    |  ~~ Defense +1 Chip                  |    |  []                           |
    |  ~~ Lucky Strike Chip                |    |  []                           |
    |======================================|    |                               |
    |  LAYER 3:                            |    |                               |
    |  ~~ Thunder +1 Chip                  |    |  []                           |
    |  ~~ Aero +1 Chip                     |    |  []                           |
    |======================================|    |                               |
    |  LAYER 4:                            |    |                               |
    |  ~~ Debug Device:R                   |    |  []                           |
    |  ~~ Cure +1 Chip                     |    |  []                           |
    |  ~~ Air Spiral                       |    |  []                           |
    |======================================|    |                               |
    |  LAYER 5:                            |    |                               |
    |  ~~ Aerial Slam                      |    |  []                           |
    |______________________________________|    |_______________________________|
    
    After the scenes occur, you have arrived in the Olympus Coliseum. Head through
    the door into the Vestibule. There, talk to the Phil. This will make Sora break
    the blox blocking the way into the Coliseum.... or will it? A Keyhole will
    appear, taking you to a massively changed area. Most abilities have and will be
    disabled for this world. Your shortcut command has also been disabled, as well
    as the Loot Cheat. You may lower the difficulty, but doing so even once will
    reduce the value of the rewards you earn at the end.
    
    <> Layer 1 <>
    
    In the first room, destroy the blox and go to the green star. You are now
    briefed on the area's info.
    
    ~~ Battles are turn-based, like Final Fantasy. You can do multiple attacks
       by pressing A during a regular attack with good timing, like the Mario
       and Luigi RPGs (at least the handheld ones).
    
    ~~ In combat, press A to deal a regular attack. Press A with the right timing
       to deal successive hits. Press X to choose up to three commnads from the
       deck to combine into attack(s). Press B to cancel your compiling choice.
       Commands will reload based on turns, not time, or by hitting blox. Press Y
       on your opponent's turn with good timing to nullify all damage.
    
    ~~ Turns work as follows:
       You --> Partner A --> Partner B --> Enemy --> Enemy --> ... You (after all
       enemies)
    
    ~~ Potions and Hi-Potions need no reloading and can be used outside of the
       battles.
    
    ~~ In the upper left is the Bug Gauge, which measures the bug level. The more
       Heartless and blox there are, the higher the bug level. Look at the gauge to
       determine enemy strength:
        - Yellow: Normal
        - Red: Strength is doubled
        - Flashing red: Strength is tripled
       Also, when the bug level is below a certain point, Metal Blox become regular
       blox.
    
    ~~ To start battle, attack an enemy or get attacked by it. Hit its back to earn
       an extra turn; if your back is hit, the enemy gets an extra turn.
    
    ~~ In battle, escape by holding down R.
    
    ~~ At the end of a layer, you are given a score based on the number of prizes
       you obtained. You also get 1,000 points for each room with a bug level of
       zero (empty gauge). The score will accumulate through all of the layers;
       for the first trip, there are five in all. Betweem these layers are rooms
       with a shop and save point.
    
    Okay, still on Layer 1. In the upper-right room is a Rare Prize Blox with a
    Strength +1; south of it is another with a Magic +1; in the long dead-end room
    is another with an HP +2. In the farthest northwest part of the room, destroy
    the blox there to find the warp to the next floor.
    
    Between the layers is a shop and save point. Here is the shop:
     ________________________________
    |  Olympus Coliseum Moogle Shop  \
    |_________________________________\__________________
    |   Item/Chip/Command Name   |      Munny Cost       |
    |----------------------------+-----------------------|
    |  Rising Strie              |   400 Munny           |
    |  Quick Blitz               |   400 Munny           |
    |  Fire Edge                 |  1800 Munny           |
    |  Thunder Edge              |  1800 Munny           |
    |  Sliding Dash              |   400 Munny           |
    |  Heat Dash                 |  1800 Munny           |
    |  Spark Dash                |  1800 Munny           |
    |  Round Blitz               |   400 Munny           |
    |  Fire Blast                |  1800 Munny           |
    |  Thunder Blast             |  1800 Munny           |
    |  Aerial Sweep              |   400 Munny           |
    |  Fire                      |   800 Munny           |
    |  Fira                      |  1600 Munny           |
    |  Blizzard                  |   800 Munny           |
    |  Blizzara                  |  1600 Munny           |
    |  Thunder                   |   800 Munny           |
    |  Thundara                  |  1600 Munny           |
    |  Cure                      |   800 Munny           |
    |  Slow                      |   800 Munny           |
    |  Stop                      |   800 Munny           |
    |  Potion                    |   120 Munny           |
    |  Hi-Potion                 |   320 Munny           |
    |  Ether                     |   200 Munny           |
    |  Panacea                   |   160 Munny           |
    |____________________________|_______________________|
    
    Make use of the shop and save. Continue through the warp to Layer 2.
    
    <> Layer 2 <>
    
    Some new info:
    
    ~~ Licenses will be found beyond here. You can only have eight varieties at any
       given time. You can use them in the field or in battle, depending on the
       situation and license. Switch between the commands and licenses by hitting
       L and Y. These are the current licenses:
         - Strength-L: Doubles party's strength for six turns.
         - Defense-L: Doubles party's defense for six turns.
         - Scout-L: Prevents back attacks against you for this layer.
         - Break-L: Destroys all destroyable blox in the room.
    
    ~~ You'll eventually get Hercules as a partner here. I assume he can be KO'ed,
       but if Sora is, it is a Game Over.
    
    In Layer 2, start by going north. In the next room, clear it and open the
    prize blox for some licenses. Go back to the first room to get Hercules as your
    battle partner; he'll also destroy walls that are in your way by getting near
    them. From there, go west. Lower the bug level in the room and break the Rare
    Prize Blox to find a Defense +1. Now, go south. This room has the warp in it.
    Go east for now and break the Rare Prize Blox with the Lucky Strike in it, THEN
    go to the warp to Layer 3.
    
    Again, make use of the save point and shop.
    
    <> Layer 3 <>
    
    In this layer and beyond, you may see swirling pools of darkness. Avoid them:
    contact causes a tough battle. They will follow you wherever you go.
    
    Clear out the initial room and (I'll assume you have High Jump from here on
    out; if you do not, improvise) jump so as to go to the lower-right hand room.
    Break the Rare Prize Blox here to get a Thunder +1. Go back and go across to
    left side of the room and clear. Go back out and into the north room. Clear it
    and go to the room on the right. Clear this room and go to the bottom-left
    room. Go to the previous room and jump to the ledge to find a Rare Prize Blox.
    Aero +1 is inside. Enter the other room up here to battle with Cloud.
    
    ---------------
    MINIBOSS: Cloud
    ---------------
    
    For this battle, you may want to use the Auto-Life-L on Sora. Cloud has
    Omnislash; if you've played and completed Final Fantasy VII, you know how
    deadly it can be. It is equally deadly here. Auto-Block works, too. Other than
    that, just make some damaging combos, as well as use the Strength-Ls and
    Defense-Ls, as their usage doesn't take a turn.
    
    After the battle, clear the blox out and find the warp. Go on to the rest room.
    
    Use the shop and save point as usual, then continue onward.
    
    <> Layer 4 <>
    
    Clear out the first room and clear the one to the east. Here, you'll find a
    Rare Prize Blox; it has Air Spiral inside. Go north a room and clear it out.
    Go to the second tier and go west to the middle room. Clear it and destroy the
    Rare Prize Blox to get a Cure +1. Go to the top left area. After the scene,
    drop down and clear the room so as to find the Rare Prize Blox with the Debug
    Device:R inside. Head a bit north into the room. After that scene, go south
    two rooms and help out Cloud. In this and all future battles until the end of
    this world, he'll aid you. Finish the battle, then go back to the large middle
    room with the door.
    
    Use the save point for sure this time, and shop if needed.
    
    <><> Layer 5 <><>
    
    The path here is straightforward; just be sure to grab the Aerial Slam from the
    Rare Prize Blox. At the end of the path, a battle occurs!
    
    ------------------
    MINIBOSS: Cerberus
    ------------------
    
    Cerberus's attacks consist of a triple-bite attack that could hit multiple
    targets and a series of fireballs. The actual execution of battle is simple:
    just attack. If you know any good strong compilations, use them. Also be sure
    to remember the licenses!
    
    After the battle, you encounter the real boss: Hades!
    
    ===========
    BOSS: Hades
    ===========
    
    Hades can attack with triple fireballs and a burst of flame. He also can summon
    three Shadows into battle. He is immune to Fire and weak against Blizzard-like
    attacks. If you have a Regen-L, use it, as you have no time to heal between
    fights. Other than the above, simple.
     ____________
    |  Rankings  \
    |_____________\_____________________
    |   Rank   |     Score Required     |
    |----------+------------------------|
    |  B-Rank  |  20,000 - 24,999       |
    |  A-Rank  |  25,000 - 29,999       |
    |  S-Rank  |  30,000+               |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  Hi-Ether                        |
    |  B-Rank   |   Standard   |  Rising Strike                   |
    |  B-Rank   |   Proud      |  Air Spiral                      |
    |  B-Rank   |   Critical   |  Blizzard Buster                 |
    |  A-Rank   |   Beginner   |  Rising Strike                   |
    |  A-Rank   |   Standard   |  Air Spiral                      |
    |  A-Rank   |   Proud      |  Blizzard Buster                 |
    |  A-Rank   |   Critical   |  Magnet                          |
    |  S-Rank   |   Beginner   |  Air Spiral                      |
    |  S-Rank   |   Standard   |  Blizzard Buster                 |
    |  S-Rank   |   Proud      |  Magnet                          |
    |  S-Rank   |   Critical   |  Magnera                         |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  Olympia (Keyblade).                                        |
    |_____________________________________________________________|
    
    Hey, guess what? If you come back here again, you can play up to Layer 15 if
    you replay the episode and enter the Keyhole. Once you do that, you can do up
    to Layer 30.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++                      Section V- Agrabah    **KH25**                     ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
     ___________________________
    |  Heartless of This World  \
    |____________________________\_________
    |  ~~ Air Soldier                      |
    |  ~~ Bandit                           |
    |  ~~ Blox Bug                         |
    |  ~~ Blue Rhapsody                    |
    |  ~~ Fat Bandit                       |
    |  ~~ Red Nocturne                     |
    |  ~~ Yellow Opera                     |
    |______________________________________|
     ____________________________                __________________
    |  Treasures Listed By Area  \              |  Item Checklist  \
    |_____________________________\________     |___________________\___________
    |  PLAZA:                              |    |  OBTAINED ITEM:               |
    |  ~~ Elixir                           |    |  []                           |
    |  ~~ Aero                             |    |  []                           |
    |======================================|    |                               |
    |  MAIN STREET:                        |    |                               |
    |  ~~ Lucky Strike Chip                |    |  []                           |
    |  ~~ Firaga                           |    |  []                           |
    |  ~~ Confuse                          |    |  []                           |
    |======================================|    |                               |
    |  PALACE GATES:                       |    |                               |
    |  ~~ Blizzard Resistance +2 Chip      |    |  []                           |
    |  ~~ Magnet                           |    |  []                           |
    |======================================|    |                               |
    |  ALLEY:                              |    |                               |
    |  ~~ Blizzard Buster                  |    |  []                           |
    |======================================|    |                               |
    |  BAZAAR:                             |    |                               |
    |  ~~ Defense +1 Chip                  |    |  []                           |
    |======================================|    |                               |
    |  HALL OF BEGINNINGS:                 |    |                               |
    |  ~~ Strike Raid                      |    |  []                           |
    |  ~~ Land Crash                       |    |  []                           |
    |======================================|    |                               |
    |  GAUNTLET:                           |    |                               |
    |  ~~ Fire Resistance +1 Chip          |    |  []                           |
    |  ~~ Aero Resistance +2 Chip          |    |  []                           |
    |  ~~ Debug Device:R                   |    |  []                           |
    |  ~~ Thunder Tracer                   |    |  []                           |
    |======================================|    |                               |
    |  LAMP CHAMBER:                       |    |                               |
    |  ~~ Aero Edge                        |    |  []                           |
    |______________________________________|    |_______________________________|
    
    After some scenes, you'll enter Agrabah. You won't immediately enter battle,
    so check out the shop; just talk to the guy in the turban. By some Ethers for
    help with the System Sector later on.
     ________________
    |  Agrabah Shop  \
    |_________________\___________________________________
    |   Item/Chip/Command Name   |       Munny Cost       |
    |----------------------------+------------------------|
    |  Rising Strie              |    400 Munny           |
    |  Quick Blitz               |    400 Munny           |
    |  Fire Edge                 |   1800 Munny           |
    |  Blizzard Edge             |   1800 Munny           |
    |  Thunder Edge              |   1800 Munny           |
    |  Sliding Dash              |    400 Munny           |
    |  Heat Dash                 |   1800 Munny           |
    |  Ice Dash                  |   1800 Munny           |
    |  Spark Dash                |   1800 Munny           |
    |  Round Blitz               |    400 Munny           |
    |  Fire Blast                |   1800 Munny           |
    |  Blizzard Blast            |   1800 Munny           |
    |  Thunder Blast             |   1800 Munny           |
    |  Aerial Sweep              |    400 Munny           |
    |  Heat Sweep                |   1800 Munny           |
    |  Ice Sweep                 |   1800 Munny           |
    |  Spark Sweep               |   1800 Munny           |
    |  Rising Rush               |  10000 Munny           |
    |  Muscle Strike             |  12000 Munny           |
    |  Fire                      |    800 Munny           |
    |  Fira                      |   1600 Munny           |
    |  Blizzard                  |    800 Munny           |
    |  Blizzara                  |   1600 Munny           |
    |  Thunder                   |    800 Munny           |
    |  Thundara                  |   1600 Munny           |
    |  Cure                      |    800 Munny           |
    |  Slow                      |    800 Munny           |
    |  Stop                      |    800 Munny           |
    |  Potion                    |    120 Munny           |
    |  Hi-Potion                 |    320 Munny           |
    |  Ether                     |    200 Munny           |
    |  Panacea                   |    160 Munny           |
    |____________________________|________________________|
    
    Now, go to the east side of the Plaza and use the Blox to get an Elixir from a
    Rare Prize Blox. Go to the southwest corner to find another Rare Prize Blox
    with an Aero inside. Use the arch in the north side to go to the Main Street.
    
    There, go to the east side to find a Rare Prize Blox; it has Firaga. Jump
    across and up onto a ledge between two arches to find a Rare Prize Blox again,
    this one containing a Lucky Strike. Next is the southwest corner; the Rare
    Prize Blox there contains Confuse. Go west into the Alley.
    
    In the Alley, head to the north side to find a Rare Prize Blox containing a
    Blizzard Buster. Return to Main Street. Next, use the northeastern exit into
    the Bazaar.
    
    In this area, match up the Pair Blox. When they create a single Blox, break it
    to recieve a Defense +1 chip. Now, return to Main Street again, and go north to
    the Palace Gates.
    
    At the Palace Gates, use the Blox so as to reach the top. At the top, break
    the Rare Prize Blox and you'll get a Magnet command. Next, you should knock
    down the starred Pair Blox. Match it with the other on the ground to make a
    Blox; break it to recieve a Blizzard Resistance +2 chip. Now, speak with the
    man on the ground (Aladdin). After the scene with him, try to leave the area,
    which triggers another scene. Now, you need to go back to Main Street, then go
    west back into the Alley. As you do, another scene occurs. Continue onwards
    into the Alley.
    
    After another scene in the Alley, you'll fight Jafar.
    
    ---------------
    MINIBOSS: Jafar
    ---------------
    
    For the most part, Jafar will simply teleport and shoot fireballs at you. It
    can be difficult to keep up with him. If possible, try to use fast multi-hit
    moves, such as the Elemental Storms. If this is not possible, just rush at him
    and wail on him with the Keyblade.
    
    After the battle, use the southeastern exit to return to the Plaza. There, talk
    to Aladdin. After the scene, it is quite apparent that time has stopped in the
    whole city, except for you and Iago, because of Jafar (you because of the
    Keyblade, and Iago because... it's obvious why). Iago has stolen the magic lamp
    from Aladdin. You only have a limited amount of time to get it back before the
    Keyblade's power bends to that of the time stop. You can regain time by
    defeating the frozen enemies (easy EXP.?) and by defeating Heartless. However,
    you'll probably come across a Phantom Jafar as you go; if he comes in contact
    with you, your time will expire at twice the speed. Iago's location is fairly
    random, so you're on your own for this part. Once you find him, speak with him
    and then you'll have to find him again... and again... and again... and so on.
    After the final time, a scene occurs and whisks you to the Cave of Wonders.
    
    From the start, you'll notice two things: time is not frozen here, and the
    cave is closed. Glitch? Yes, indeed. It is time for a System Sector; the
    backdoor is found on the northwest side.
    
    Quick bit of info: use enough Ethers here to get your Finisher ready. This way,
    if you bet 50%, you'll have an easy 3000+ SP by the end, more than enough for
    all the SP rewards!
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x5.0  |  Use your Finish command!                              |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Faith                    |  600 SP                     |
    |  Adamant Belt             |  200 SP                     |
    |  HP +2                    |  200 SP                     |
    |  Strength +1              |  200 SP                     |
    |  Magic +1                 |  200 SP                     |
    |  Fire Resistance +1       |  200 SP                     |
    |  Sliding Rush             |  100 SP                     |
    |___________________________|_____________________________|
    
    After the Sector is finished, exit and go into the Cave of Wonders.
    
    In the Hall of Beginnings, you'll quickly find a Moogle Shop; use it if you
    need to. Now, follow the path, destroying Blox and killing Heartless along the
    way. FYI, Fat Bandits, like Large Bodies, can only be hit from the back or via
    magic attack. At the rolling boulders, try not to touch a boulder; you'll get
    damaged. In this area, you can find a Rare Prize Blox; it'll be guarded by Blox
    Bugs and the Rare Prize Blox will contain Strike Raid. Another one farther
    along will contain Land Crash. Finally, when you get to the end of the path,
    you'll see sand falling from the ceiling, blocking your progress. This is a
    glitch: the backdoor is on the western side of the boulder section.
    
    This Sector introduces the Magnet Blox, which will pull you towards it. As for
    the Challenges, the first requires you to have the Block ability, the second
    requires weaker Blizzard-element attacks/spells, and the third basically means
    that you should avoid unneeded battles and use lock-ons and commands.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x2.0  |  Block at least 10 enemy attacks.                      |
    |  2        |  x3.0  |  Freeze Heartless (at least) 3 times.                  |
    |  3        |  x4.0  |  Miss with no more than 14 of your attacks.            |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  CMOS Armlet              |  2100 SP                    |
    |  Debug Device:R           |  1000 SP                    |
    |  Fire +1                  |   800 SP                    |
    |  Blizzard +1              |   800 SP                    |
    |  Thunder Resistance +1    |   800 SP                    |
    |  Aero Resistance +1       |   800 SP                    |
    |  Aerial Slam              |   500 SP                    |
    |___________________________|_____________________________|
    
    Now, return to where you found the sand falling earlier. It is now gone,
    letting you go through a tunnel into the Gauntlet area.
    
    In the Gauntlet, you can fall. You'll be taken to a small room. An unrequired
    System Sector is here; I'll mention it anyways. Be sure to have some strong
    attacks. Why? The challenge is to defeat the Golden Trichloma and it can
    disappear quickly and annoy you by teleporting randomly. After clearing the
    floor, just go from room to room until you find it.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x5.0  |  Defeat the Golden Trichloma.                          |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Energy Earring           |  600 SP                     |
    |  Debug Device:R           |  500 SP                     |
    |  Fire +2                  |  400 SP                     |
    |  Blizzard +2              |  400 SP                     |
    |  Fire Resistance +2       |  400 SP                     |
    |  Blizzard Resistance +1   |  300 SP                     |
    |  Aero                     |  300 SP                     |
    |___________________________|_____________________________|
    
    Whether or not you did the Sector, when you fall, simply go back up the steps
    and try to proceed without falling again. Make sure to break the two Rare Prize
    Blox along the path (Fire Resistance +1 and Thunder Tracer). Use the Moogle
    Shop and Save Point if wished. Next, go along the Metal Blox, breaking the two
    Rare Prize Blox (Debug Device:R and Aero Resistance +2) as you go onto the
    singular wide platform made of Metal Blox.
    
    Here, you'll battle with enemies as you the elevator (the Metal Blox platform)
    descends. The platform will reduce in size as you go. If you fall off said
    platform, you'll take some damage. The enemies consist mostly of Bandits and
    Air Soldiers.
    
    After a scene at the bottom, you'll battle with Jafar again.
    
    ---------------
    MINIBOSS: Jafar
    ---------------
    
    As before, Jafar will mainly teleport around and shoot fireballs. However, this
    time, he has clones to distract you. The clones are transparent; you want to
    aim for the real, solid Jafar. Try to use long range attacks (eg. Fire, Element
    Raids, etc.) to stun the real one, giving you time to get to him and get some
    hits in.
    
    After the battle, you'll have three minutes to find the Keyhole. Before you do,
    grab the Aero Edge in the Rare Prize Blox. The Keyhole's location is randomized
    each time. However, in each of the times I've played through this world, the
    Keyhole will be within the Blox piles. If you need more time, destroy the Blox
    or defeat the Blox Bugs. After finding and entering the Keyhole, a scene occurs
    which triggers the boss.
    
    ===========
    BOSS: Jafar
    ===========
    
    Throughout this whole battle, you are to attack Iago (Jafar's bird). Iago is
    the one holding Jafar's lamp, which is Jafar's Achille's heel. Iago, however,
    can only retaliate by flying away. In fact, Jafar is the one who takes the
    offense. He can throw boulder at you for the first stage.
    
    After defeating Iago the first time, the second part begins. In this one, Blox
    appear and Iago tends to fly higher than before. Henceforth, you'll have to use
    the shifting Blox to get to him. Jafar will also begin to cast Slow on you in
    this fight, although I rarely see it.
     ____________
    |  Rankings  \
    |_____________\_____________________
    |   Rank   |     Score Required     |
    |----------+------------------------|
    |  B-Rank  |  25,000 - 29,999       |
    |  A-Rank  |  30,000 - 34,999       |
    |  S-Rank  |  35,000+               |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  Air Spiral                      |
    |  B-Rank   |   Standard   |  Fire Slam                       |
    |  B-Rank   |   Proud      |  Stop                            |
    |  B-Rank   |   Critical   |  Aero                            |
    |  A-Rank   |   Beginner   |  Fire Slam                       |
    |  A-Rank   |   Standard   |  Stop                            |
    |  A-Rank   |   Proud      |  Aero                            |
    |  A-Rank   |   Critical   |  Cura                            |
    |  S-Rank   |   Beginner   |  Stop                            |
    |  S-Rank   |   Standard   |  Aero                            |
    |  S-Rank   |   Proud      |  Cura                            |
    |  S-Rank   |   Critical   |  Stun Impact                     |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  Three Wishes (Keyblade).                                   |
    |_____________________________________________________________|
    
    Then there are some scenes, after which you begin playing in Hollow Bastion.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++              Section VI- Hollow Bastion (Pt. 1)    **KH26**             ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
     ___________________________
    |  Heartless of This World  \
    |____________________________\_________
    |  ~~ Blox Bug                         |
    |  ~~ Darkball                         |
    |  ~~ Defender                         |
    |  ~~ Shadow                           |
    |  ~~ Wyvern                           |
    |______________________________________|
     ____________________________                __________________
    |  Treasures Listed By Area  \              |  Item Checklist  \
    |_____________________________\________     |___________________\___________
    |  CASTLE GATES:                       |    |  OBTAINED ITEM:               |
    |  ~~ Defense +1 Chip                  |    |  []                           |
    |  ~~ Lucky Strike Chip                |    |  []                           |
    |  ~~ Aero +1 Chip                     |    |  []                           |
    |  ~~ Aero Resistance +3 Chip          |    |  []                           |
    |  ~~ Debug Device:R                   |    |  []                           |
    |======================================|    |                               |
    |  ENTRANCE HALL:                      |    |                               |
    |  ~~ Cura                             |    |  []                           |
    |======================================|    |                               |
    |  WATERWAY:                           |    |                               |
    |  ~~ Exo Spark                        |    |  []                           |
    |  ~~ Esuna                            |    |  []                           |
    |======================================|    |                               |
    |  LIBRARY 2:                          |    |                               |
    |  ~~ Mega Flare                       |    |  []                           |
    |======================================|    |                               |
    |  LIBRARY 3:                          |    |                               |
    |  ~~ Thunder +3 Chip                  |    |  []                           |
    |======================================|    |                               |
    |  LIBRARY 4:                          |    |                               |
    |  ~~ Cure +3 Chip                     |    |  []                           |
    |======================================|    |                               |
    |  HIGH TOWER:                         |    |                               |
    |  ~~ Thunder +2 Chip                  |    |  []                           |
    |______________________________________|    |_______________________________|
    
    This is PART ONE of Hollow Bastion. It is considered a separate world from the
    second part. This is World 6.
    
    As you saw in the previous scenes, you are without your Keyblade (as in KH1),
    meaning you cannot use any physical/magical commands or the basic Attack
    (unlike KH1). I believe items can still be used. For now, dodge the enemies and
    run up to the extremely large door. Nearby is the Moogle Shop and Save Point.
    Speaking of shops....
     ______________________________
    |  Hollow Bastion Moogle Shop  \
    |_______________________________\_____________________
    |   Item/Chip/Command Name   |       Munny Cost       |
    |----------------------------+------------------------|
    |  Rising Strike             |    400 Munny           |
    |  Quick Blitz               |    400 Munny           |
    |  Fire Edge                 |   1800 Munny           |
    |  Blizzard Edge             |   1800 Munny           |
    |  Thunder Edge              |   1800 Munny           |
    |  Sliding Dash              |    400 Munny           |
    |  Heat Dash                 |   1800 Munny           |
    |  Ice Dash                  |   1800 Munny           |
    |  Spark Dash                |   1800 Munny           |
    |  Round Blitz               |    400 Munny           |
    |  Fire Blast                |   1800 Munny           |
    |  Blizzard Blast            |   1800 Munny           |
    |  Thunder Blast             |   1800 Munny           |
    |  Sliding Rush              |    400 Munny           |
    |  Fire Buster               |   1800 Munny           |
    |  Blizzard Buster           |   1800 Munny           |
    |  Thunder Buster            |   1800 Munny           |
    |  Aerial Slam               |    400 Munny           |
    |  Fire Slam                 |   1800 Munny           |
    |  Blizzard Slam             |   1800 Munny           |
    |  Thunder Slam              |   1800 Munny           |
    |  Aerial Sweep              |    400 Munny           |
    |  Heat Sweep                |   1800 Munny           |
    |  Ice Sweep                 |   1800 Munny           |
    |  Spark Sweep               |   1800 Munny           |
    |  Air Spiral                |    400 Munny           |
    |  Heat Storm                |   1800 Munny           |
    |  Ice Storm                 |   1800 Munny           |
    |  Spark Storm               |   1800 Munny           |
    |  Rising Rush               |  10000 Munny           |
    |  Muscle Strike             |  12000 Munny           |
    |  Fire                      |    800 Munny           |
    |  Fira                      |   1600 Munny           |
    |  Blizzard                  |    800 Munny           |
    |  Blizzara                  |   1600 Munny           |
    |  Thunder                   |    800 Munny           |
    |  Thundara                  |   1600 Munny           |
    |  Cure                      |    800 Munny           |
    |  Slow                      |    800 Munny           |
    |  Stop                      |    800 Munny           |
    |  Potion                    |    120 Munny           |
    |  Hi-Potion                 |    320 Munny           |
    |  Ether                     |    200 Munny           |
    |  Hi-Ether                  |    640 Munny           |
    |  Panacea                   |    160 Munny           |
    |____________________________|________________________|
    
    Now, approach the large door. It seems that it is locked. So then, head to the
    southeast where you'll see an elevator. Ride it down into the Waterway.
    
    Okay, now, head to the right and you'll see a sparked ball with blue sparks.
    This is a switch. Activate it and then activate the red-sparked one to the
    right. You'll have ten seconds to do so before you have to restart that process
    again. Successfully doing this will make the way move away. Now, move through
    the Danger/Metal Blox construction and avoid the Blox Bugs as you make your way
    to the next switch. Activate it and you'll get twenty seconds to reach the next
    switch. This time, Blox of various kinds will rush at you. Jump over (or, as I
    accidentally (and somehow successfully) did in my 1-HP playthrough, ONTO the
    Blox) to get to the switch and activate it. A switch will sparkle on the nearby
    wall; examine and activate it to unlock the huge doors from earlier. Now, leave
    the Waterway and return to the doors from earlier and go through them.
    
    After a quick scene, you'll end up in a Blox cage avoiding Blox Bugs and
    Shadows. Run around for about one to two minutes, trying to survive. After a
    while, another scene occurs and Goofy will be aiding you for this world.
    
    Goofy will switch his priorities based on the command icon near your HUD.
    Switch it with the A button. The footprints mean to follow, the Shadow head
    means to fight enemies, and the Blox symbol means to destroy Blox. He can
    attack with his standard shield whack or you can use one of the commands in
    the command window; just press X. He, too, will have to charge his commands.
    I believe he replaced all of your physical (eg. Sliding Rush, Elemental Storm)
    commands. Also, if he gets KO'ed, just run over to him and press A to Rescue
    him.
    
    Okay, now, battle the Heartless to return to the more open-ended part of the
    story. On the east side of the room is the Rare Prize Blox with Cura inside.
    Now, go into the short passage in the extreme northern part of the room to
    trigger a scene. You'll now have to collect the four Emblem Pieces to make
    the Heartless Emblem as you did in KH1. Use the western exit to go into
    Library 1. Examine the green sparkle to get an Emblem Piece. Return to the
    Entrance Hall to see Donald leaving. Go to the Waterway now.
    
    On the way, in the Castle Gates area, have Goofy destroy Blox here. Use the
    Blox to reach a Rare Prize Blox containing an Aero +1. Next, continue breaking
    Blox to find another Rare Prize Blox with the Debug Device:R. Use the Bounce
    Blox near the Waterway elevator to reach another Rare Prize Blox containing the
    Lucky Strike. Now, you can go into the Waterway.
    
    Immediately upon entering, make Goofy break all of the Blox (including the Rare
    Prize Blox) on the left to find Esuna. Now, go through the Danger/Metal Blox
    structure to find the Blox wall. Defeat the Blox Bugs if needed then break down
    that wall. Defeat some more Heartless and activate the blue switch. Have Goofy
    attack the wall of Blox that appears (Goofy Tornado is preferable as a command)
    then a smaller wall to find the red switch. If you make it in 25 seconds, you
    got it. Next, go around the corner, defeat the Darkball, and activate the blue
    switch. Yay, more Blox. Destroy them as before. Find the red switch and the
    nearby Rare Prize Blox (Exo Spark). After hitting the switch, find Donald. He,
    too, will join you as a partner for the rest of this world.
    
    Donald's priorities operate in the same way as Goofy's. He will share Goofy's
    priorities as well. Everything operates the same with him as with Goofy. He can
    attack via rod whacking or through a command in the command window (I believe
    all of your magical commands (eg. Exo Spark, Triple Burst, Cura, etc.) were
    the ones replaced).
    
    Also to note, the three of you put together now have a Finisher: Spinner Ray.
    Just press A/B/X/Y as the targeting cursor sweeping over the button (you'll
    understand when you use it).
    
    So, then, after the scene, go to the bottom-right corner to grab the Rare
    Prize Blox with the Magic +1 inside. Make sure to grab the Emblem Piece in the
    area as well. Now, use the elevator that was near Donald to get right back to
    the entrance to the Entrance Hall. From there, go to Library 1.
    
    In Library 1, examine the uncharged switch. Donald will give it a jolt (or,
    more precisely, scorch) of power. This will move the bookcase, giving you
    access to Library 3.
    
    In there, hit the blue switch. Destroy the Blox blocking the Ghost Blox so that
    you can go through when the Blox desolidify. When you do, turn right and the
    switch will be there. Activate it to get access to Library 4.
    
    There, hit the switch. Use the Blox to get onto the bookshelves then cross the
    bookshelves to get to the switch. Activate it to get access to Library 3's
    previously-inaccessible corner. There, break the Rare Prize Blox for a Firaga,
    and another for a Thunder +3 chip, then go to Library 2.
    
    In Library 2, keep track of the pillars' progress. Keep track of the one with
    the Rare Prize Blox the first time. Break all of that pillar's Blox, including
    the top one, to get Mega Flare, easily my favorite Finisher. Now, do it again
    and keep track of the one with the switch. Break the Blox for that pillar and
    activate the switch to get access to the upper level of the Entrance Hall.
    
    There, activate the blue switch. Using a lot of commands, break the Blox to
    get around to the red switch. Activate it to make an Emblem Piece appear on the
    platform in the middle of the room. Get to the platform, get the Emblem Piece,
    and break the Prize Blox for some munny. Now, exit to the Castle Gates.
    
    There, find the blue switch atop the pile of Metal Blox. Activate it. Now, go
    along the pathway then across the Blox (the Bounce Blox work well) to get to
    the red switch. Activate it then go to the far side of the area (west side) for
    the fourth and final Emblem Piece. Next, use destroy the Rare Prize Blox (it
    contains Heat Dive). Now, use the Blox to climb to the top. Go to the opposite
    end and use the Bounce Blox to get a Rare Prize Blox with Aero Resistance +3
    inside. Drop down and break another Rare Prize Blox to get a Defense +1 chip.
    
    Now, go back to the Entrance Hall. There, go back to the extreme northern area
    and place in the four Emblem Pieces. Go to the Great Crest to fight a lot of
    Heartless on an elevator.
    
    After the fight, you'll be in the High Tower. Activate the blue switch and run
    to the opposite side of the area (you'll have to destroy some Blox, so I hope
    you have a few Goofy Tornadoes). The Bounce Blox will get you over the large
    Metal Blox wall. Goofy Tornado will destroy the purple Blox wall. Use a Donald
    command to get the Rare Prize Blox (Thunder +2) and activate the red switch.
    A wall will rise some. Go to the supposed gap. Where is the gap?!? Oh, guess
    what, it is a glitch. Here comes another System Sector. This is on the eastern
    half of the map, near the pipe-blocked doorway. Nothing special in this one.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Use your Finish command.                              |
    |  2        |  x5.0  |  Defeat (at least) 20 Heartless.                       |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  D-Blizzara               |  1100 SP                    |
    |  Command Ring             |   900 SP                    |
    |  HP +2                    |   500 SP                    |
    |  Strength +2              |   500 SP                    |
    |  Magic +1                 |   500 SP                    |
    |  Defense +1               |   500 SP                    |
    |  Fire Resistance +3       |  1100 SP                    |
    |  Magnera                  |   300 SP                    |
    |___________________________|_____________________________|
    
    Now, go back to where the nonexistant gap once was. Guess what? Finishing the
    System Sector fixed that. The gap is there, with a doorway and a Save Point.
    Use the aforementioned Save Point then go through the doorway. After some
    scenes, in which Sora regains the Keyblade, you'll fight Pete.
    
    --------------
    MINIBOSS: Pete
    --------------
    
    Pete has many attacks. He can summon Danger Blox, use mini fire crackers, roll
    and inflict Silence (disables commands temporarily), and use a punch combo. The
    idea is simple: use commands while you can, then wail on him while they
    recharge. After the first round...
    
    Pete will begin by summoning some sort of homing Thunder spell (Pulse Tracker?)
    to follow you. Just stay away from the yellow circle - that is where the spell
    is and where it can hit you. After a bit, Pete reappears. He'll use the same
    moves as before, as well as the Thunder-thing. Again, just wail on him.
    
    After the battle, a scene occurs, in which Pete forces the Data-Riku to fight
    you unwillingly.
    
    ===============
    BOSS: Data-Riku
    ===============
    
    The first part is more or less easy. Nothing is special here (at least,
    anything noteworthy). Just wail on him.
    
    In the second round (beat him in part one), he'll use a diving attack that
    summons about ten Danger Blox. Again, nothing new.
    
    The third and final part is hell on the 1-HP playthrough. Data-Riku will use a
    warp-and-strike technique immediately, going randomly around the field,
    teleporting, rushing at you and damaging you, then repeating this about ten
    times. I find that if you Dodge Roll when you hear Data-Riku's yell, you'll
    manage to get out of the way 90% of the time. After that barrage, wail on him
    before he does it again.
     ____________
    |  Rankings  \
    |_____________\_____________________
    |   Rank   |     Score Required     |
    |----------+------------------------|
    |  B-Rank  |  30,000 - 34,999       |
    |  A-Rank  |  35,000 - 39,999       |
    |  S-Rank  |  40,000+               |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  Thunder Slam                    |
    |  B-Rank   |   Standard   |  Cura                            |
    |  B-Rank   |   Proud      |  Strike Raid                     |
    |  B-Rank   |   Critical   |  Muscle Strike                   |
    |  A-Rank   |   Beginner   |  Cura                            |
    |  A-Rank   |   Standard   |  Strike Raid                     |
    |  A-Rank   |   Proud      |  Muscle Strike                   |
    |  A-Rank   |   Critical   |  Firaga                          |
    |  S-Rank   |   Beginner   |  Strike Raid                     |
    |  S-Rank   |   Standard   |  Muscle Strike                   |
    |  S-Rank   |   Proud      |  Firaga                          |
    |  S-Rank   |   Critical   |  Eruption                        |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  Oblivion (Keyblade).                                       |
    |_____________________________________________________________|
    
    After a few scenes, you'll end up in World 7/Hollow Bastion PART TWO, which
    takes place in Data-Riku's data.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++      Section VII- Hollow Bastion (Pt. 2 - Inside Riku)    **KH27**      ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
     ___________________________
    |  Heartless of This World  \
    |____________________________\_________
    |  ~~ Angel Star                       |
    |  ~~ Blox Bug                         |
    |  ~~ Danger Bug                       |
    |  ~~ Invisible                        |
    |  ~~ Metal Bug                        |
    |  ~~ Prize Bug                        |
    |______________________________________|
     ____________________________                __________________
    |  Treasures Listed By Area  \              |  Item Checklist  \
    |_____________________________\________     |___________________\___________
    |  DESTINY ISLANDS:                    |    |  OBTAINED ITEM:               |
    |  ~~ Debug Device:R                   |    |  []                           |
    |======================================|    |                               |
    |  TRAVERSE TOWN:                      |    |                               |
    |  ~~ HP +6 Chip                       |    |  []                           |
    |  ~~ Strength +3 Chip                 |    |  []                           |
    |  ~~ Fire Resistance +4 Chip          |    |  []                           |
    |  ~~ Aero Resistance +4 Chip          |    |  []                           |
    |  ~~ Aeroga                           |    |  []                           |
    |======================================|    |                               |
    |  WONDERLAND:                         |    |                               |
    |  ~~ Aero +3 Chip                     |    |  []                           |
    |  ~~ Blizzard Resistance +6 Chip      |    |  []                           |
    |  ~~ Thundaga                         |    |  []                           |
    |  ~~ Curaga                           |    |  []                           |
    |======================================|    |                               |
    |  AGRABAH:                            |    |                               |
    |  ~~ Thunder Resistance +3 Chip       |    |  []                           |
    |  ~~ Stun Impact                      |    |  []                           |
    |  ~~ Triple Burst                     |    |  []                           |
    |  ~~ Spark Dive                       |    |  []                           |
    |  ~~ Tornado Tracer                   |    |  []                           |
    |______________________________________|    |_______________________________|
     ________________________________
    |  Data-Riku's Data Moogle Shop  \
    |_________________________________\___________________
    |   Item/Chip/Command Name   |       Munny Cost       |
    |----------------------------+------------------------|
    |  Rising Strike             |    400 Munny           |
    |  Quick Blitz               |    400 Munny           |
    |  Fire Edge                 |   1800 Munny           |
    |  Blizzard Edge             |   1800 Munny           |
    |  Thunder Edge              |   1800 Munny           |
    |  Aero Edge                 |   1800 Munny           |
    |  Sliding Dash              |    400 Munny           |
    |  Heat Dash                 |   1800 Munny           |
    |  Ice Dash                  |   1800 Munny           |
    |  Spark Dash                |   1800 Munny           |
    |  Wind Dash                 |   1800 Munny           |
    |  Round Blitz               |    400 Munny           |
    |  Fire Blast                |   1800 Munny           |
    |  Blizzard Blast            |   1800 Munny           |
    |  Thunder Blast             |   1800 Munny           |
    |  Aero Blast                |   1800 Munny           |
    |  Sliding Rush              |    400 Munny           |
    |  Fire Buster               |   1800 Munny           |
    |  Blizzard Buster           |   1800 Munny           |
    |  Thunder Buster            |   1800 Munny           |
    |  Aero Buster               |   1800 Munny           |
    |  Aerial Slam               |    400 Munny           |
    |  Fire Slam                 |   1800 Munny           |
    |  Blizzard Slam             |   1800 Munny           |
    |  Thunder Slam              |   1800 Munny           |
    |  Aero Slam                 |   1800 Munny           |
    |  Land Crash                |    400 Munny           |
    |  Heat Dive                 |   1800 Munny           |
    |  Ice Dive                  |   1800 Munny           |
    |  Spark Dive                |   1800 Munny           |
    |  Wind Dive                 |   1800 Munny           |
    |  Strike Raid               |    400 Munny           |
    |  Fire Raid                 |   1800 Munny           |
    |  Blizzard Raid             |   1800 Munny           |
    |  Thunder Raid              |   1800 Munny           |
    |  Aero Raid                 |   1800 Munny           |
    |  Aerial Sweep              |    400 Munny           |
    |  Heat Sweep                |   1800 Munny           |
    |  Ice Sweep                 |   1800 Munny           |
    |  Spark Sweep               |   1800 Munny           |
    |  Wind Sweep                |   1800 Munny           |
    |  Air Spiral                |    400 Munny           |
    |  Heat Storm                |   1800 Munny           |
    |  Ice Storm                 |   1800 Munny           |
    |  Spark Storm               |   1800 Munny           |
    |  Wind Storm                |   1800 Munny           |
    |  Rising Rush               |  10000 Munny           |
    |  Muscle Strike             |  12000 Munny           |
    |  Fire                      |    800 Munny           |
    |  Fira                      |   1600 Munny           |
    |  Blizzard                  |    800 Munny           |
    |  Blizzara                  |   1600 Munny           |
    |  Thunder                   |    800 Munny           |
    |  Thundara                  |   1600 Munny           |
    |  Aero                      |    800 Munny           |
    |  Cure                      |    800 Munny           |
    |  Cura                      |   2400 Munny           |
    |  Magnet                    |    800 Munny           |
    |  Magnera                   |   2400 Munny           |
    |  Slow                      |    800 Munny           |
    |  Stop                      |    800 Munny           |
    |  Confuse                   |    800 Munny           |
    |  Potion                    |    120 Munny           |
    |  Hi-Potion                 |    320 Munny           |
    |  Ether                     |    200 Munny           |
    |  Hi-Ether                  |    640 Munny           |
    |  Panacea                   |    160 Munny           |
    |  Elixir                    |    800 Munny           |
    |____________________________|________________________|
    
    This is the second part of Hollow Bastion and takes place in Data-Riku's data.
    It is defined as a separate world -- World 7.
    
    You'll begin stripped of power. In the upper left corner of the screen is the
    Matrix Power meter. Defeat enemies and destroy Blox in the various worlds you
    will come across to fill it up and gain parts of your power back. The stripped
    power is only stat-based and level-based. Use the Save Point and Moogle Shop as
    you wish (the Moogle Shop's supplies are listed above).
    
    Once you are ready, go through the "door". You arrive in an area after a scene.
    This area looks oddly like...
    
    ---------------
    DESTINY ISLANDS
    ---------------
    
    If you actually paid attention in the second paragraph above here, you'd know
    that you are stripped of stat-based power. To restore this power, you'll need
    to defeat certain enemies and destroy certain Blox to get Matrix Power orbs.
    The power restoration is not required; in fact, you'll probably skip it in your
    speed-throughs later on. Nevertheless, I'll list the locations of the Matrix
    Power orbs. (Current max: 20% / 100%)
    
    ~~ Connect the pair blox; restores 3%.
    ~~ Destroy Prize Bug near Secret Entrance and the waterfall; restores 3%.
    ~~ Destroy Prize Bug near wooden shed; restores 3%.
    ~~ North of the docks is a Prize Bug; it restores 3%. Nearby is the Debug
       Device:R Rare Prize Blox as well.
    ~~ Climb ladder near the previous and destroy Prize Blox; restores 3%.
    ~~ Go onto bridge and defeat Prize Bugs; restores 6%.
    
    When you're done with whatever you plan on doing here, go onto the smaller
    island connected via bridge and enter the System Sector. On the second floor,
    you'll fight a Core Blox. FYI, if you have Exo Spark equipped, when the Core
    Blox comes together, lock-on to it and jump, while using the Exo Spark: it can
    easily eliminate the Blox tail.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Don't use any recovery commands.                      |
    |  2        |  x6.0  |  Take damage no more than 14 times.                    |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  CMOS Necklace            |  2300 SP                    |
    |  Folding Fan              |  1500 SP                    |
    |  HP +2                    |  1000 SP                    |
    |  Strength +1              |  1000 SP                    |
    |  Magic +1                 |  1000 SP                    |
    |  Triple Burst             |   700 SP                    |
    |  Land Crash               |   700 SP                    |
    |___________________________|_____________________________|
    
    After finishing the System Sector, a scene occurs and you are taken to the hub
    for the data. A new door is open; use it to go to...
    
    -------------
    TRAVERSE TOWN
    -------------
    
    On the west side, move up via Bounce Blox. Jump onto the mobile Metal Blox and
    go over to the Pair Blox. Match them for Strength +3. Continue riding to a
    Prize Blox and a Rare Prize Blox (restores 3% Matrix Power; get Debug Device:R)
    and then go to the Accessory Shop. On its left side is a Prize Blox (restores
    3%). Next, go through the door to the "Third District" - you'll end up in the
    Second District. Get the nearby Prize Blox to restore 3% of your power. Next,
    go to the First District door -- this one works right. Climb the Blox to get
    to the rooftops to find a Rare Prize Blox containing Aeroga. From there, go
    across to the Prize Blox -- it restores 3% of your power. Go over to the Pair
    Blox and use the nearby Prize Blox to restore another 3%. Match up the
    aforementioned Pair Blox to get a single Blox containing Fire Resistance +4. In
    front of the First District door is another 3% restorer, as well as near the
    hotels. Get onto the roof of the Accessory Shop to get a Rare Prize Blox; it
    contains an HP +6 chip. A Bounce Blox will get you to another roof; another
    Rare Prize Blox is there and it contains an Aero Resistance +4 chip. Finally,
    you can enter the System Sector.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Jolt Heartless (at least) 5 times.                    |
    |  2        |  x4.0  |  Defeat (at least) 5 enemies at MAX Overclock.         |
    |  3        |  x4.0  |  Miss with no more than 9 of your attacks.             |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Spinner Saw              |  3600 SP                    |
    |  Waistband                |  3000 SP                    |
    |  Debug Device:R           |  2400 SP                    |
    |  Defense +2               |  3000 SP                    |
    |  Lucky Strike             |  2400 SP                    |
    |  Fire +4                  |  3000 SP                    |
    |  Firaga Burst             |  2400 SP                    |
    |___________________________|_____________________________|
    
    After beating the System Sector, you'll once again end up at the hub. As usual,
    use the Save Point and Moogle Shop as wished, then go into the new door, which
    takes you to....
    
    ----------
    WONDERLAND
    ----------
    
    From the Clearing, go through the north exit into the Lotus Forest. Go to the
    northwest and knock down the Pair Blox. Go down a bit and break the Prize Blox;
    it restores 3%. The Prize Bug below will do the same. Now, match up the Pair
    Blox to get a Curaga. Break the southern Prize Blox to restore 6% of your
    power. Next, go to the northeast to break the Rare Prize Blox containing the
    Blizzard Resistance chip. The southwestern Rare Prize Blox will yield a
    Thundaga; the one in the southeast will yield an Aero +3 chip. The central
    Prize Blox restores 3%; the nearby Prize Bugs will restore 6%. Finally, go to
    the System Sector.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Take damage no more than 7 times.                     |
    |  2        |  x5.0  |  Use your Finish command.                              |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Payback Ring             |  1900 SP                    |
    |  Red Rose                 |  1600 SP                    |
    |  Debug Device:R           |   800 SP                    |
    |  Blizzard +4              |   800 SP                    |
    |  Cure +4                  |   800 SP                    |
    |  Blizzard Resistance +3   |   500 SP                    |
    |  Rising Rush              |   500 SP                    |
    |___________________________|_____________________________|
    
    Okay, another scene then to the hub. Again, use the Save Point and Moogle Shop,
    then continue through the next door, which leads to....
    
    -------
    AGRABAH
    -------
    
    Use the nearby Bounce Blox to get to a Prize Blox. Break it to restore 3% of
    your power; the nearby Rare Prize Blox yields Spark Dive. Around the corner is
    another Prize Blox; it'll restore 3%. Get past the Blast Blox then into the
    alcove. There'll be a Rare Prize Blox (containing Thunder Resistance +3)
    guarded by buggy Blox. Near the tunnel spawning the spherical boulders is a
    Prize Blox; restores 3%. Around the corner, use the Blox to reach another one
    with the same effect. After breaking through the Blast Blox farther ahead, you
    can get a Rare Prize Blox; it yields Stun Impact. Destroy the Prize Blox on the
    way out (restored 3%). Now, go to the northeastern Prize Blox to restore
    another 3%. On the west side, use the Bounce Blox and Ghost Blox to go across
    the platforms. You'll find in the Blox up here a 2% restorer, a Tornado Tracer,
    and a Triple Burst. Next up: the System Sector. It is your last.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Use your Finish command at least twice.               |
    |  2        |  x5.5  |  Exit the floor in sixty seconds (one minute) or less. |
    |  3        |  x5.0  |  Destroy (at least) 30 Blox.                           |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Immortal Charm           |  5100 SP                    |
    |  Crystal Earrings         |  4000 SP                    |
    |  Debug Device:R           |  2700 SP                    |
    |  HP +4                    |  2700 SP                    |
    |  Strength +2              |  2700 SP                    |
    |  Magic +2                 |  2700 SP                    |
    |  Tornado Tracer           |  1000 SP                    |
    |___________________________|_____________________________|
    
    Okay, after this, another scene occurs and you end up in the hub. I believe you
    can go back to the worlds (in the data, I mean) to restore your power some
    more. It is a good idea to equip some items (Hi-Potions or Elixirs) and saving
    before going through the final door into the Chapel of....
    
    --------------
    HOLLOW BASTION
    --------------
    
    A scene, and then it begins. You will be fighting Data-Riku as before, but just
    one time.
    
    -------------------
    MINIBOSS: Data-Riku
    -------------------
    
    He'll attack as before (remember, the teleport-rush attack, the dive-bomb that
    summoned Danger Blox, and the rush attack). He'll have some more speed and
    more readily uses his shield. More or less of a repeat; heal as needed.
    
    After the battle, a scene occurs and you return to the hub. Save here, then
    leave. Your powers have been fully restored to as they should be.
    
    Okay, when you leave, you'll play a 2D Mario-esque stage. As usual, falling
    will make you lose HP. Use the blue square-things to move forward. Near the
    end of the stage, you'll be riding snakes of Blox (reminds me of Super Mario
    World). The exit will be in that area in the top-left. It is the green crystal.
    BTW, try to grab an Wind Spin and keep it on the way, it will aid you greatly.
    
    When you enter the next area, a short scene occurs, triggering the World 7 boss
    battle against a dragon.
    
    ============
    BOSS: Dragon
    ============
    
    There is a near-regular pattern to the most of this battle. It will sometimes
    be interuptted by the Dragon's jump-shockwave move that may launch it forward
    or backward.
    
    For the main part, you'll first aim at the chest of the Dragon. Use your basic
    Attack for this part. At one point, the Dragon's knee(s) will give, making it
    fire three fiery green flames into the air to rain down upon you. Use the Wind
    Spin to attack its head repeatedly here. If you hit it enough, the Dragon will
    be stunned. Use your basic Attack here to damage the head (be sure to dodge
    the fireballs!). The battles will end when the HP has expired entirely.
     ____________
    |  Rankings  \
    |_____________\_____________________
    |   Rank   |     Score Required     |
    |----------+------------------------|
    |  B-Rank  |  40,000 - 44,999       |
    |  A-Rank  |  45,000 - 49,999       |
    |  S-Rank  |  50,000+               |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  Aerora                          |
    |  B-Rank   |   Standard   |  Chain Rave                      |
    |  B-Rank   |   Proud      |  Elixir                          |
    |  B-Rank   |   Critical   |  Blizzaga                        |
    |  A-Rank   |   Beginner   |  Chain Rave                      |
    |  A-Rank   |   Standard   |  Elixir                          |
    |  A-Rank   |   Proud      |  Blizzaga                        |
    |  A-Rank   |   Critical   |  Triple Firaga                   |
    |  S-Rank   |   Beginner   |  Elixir                          |
    |  S-Rank   |   Standard   |  Blizzaga                        |
    |  S-Rank   |   Proud      |  Triple Firaga                   |
    |  S-Rank   |   Critical   |  Gravity Drop                    |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  Not just yet. There is some more to go.                    |
    |_____________________________________________________________|
    
    Think the world's over yet? WRONG! You still got stuff to do. After some events
    and whatnot, you end up in the Grand Hall (remember that huge darkness-emitting
    Heartless Emblem from KH1? That area.) Save, and then head up into and through
    the door. You'll first play a 3D Shooting Game. You should remember how to deal
    with it. An Invisible is the boss for this bit: save a Blizzard Arrow for it.
    
    Then some scenes, and here we go!
    
    =================================================
    BOSS -- Part One: Sora's Heartless, Darkside form
    =================================================
    
    Remember the Darkside from just about every game in series? Sora's Heartless
    has taken this form to battle you at first.
    
    Its submerging-fist attack will vary depending on which side of the field you
    are on. It is three fiery fireballs for the left; icy pillars on the right. I
    prefer the ice. Either way, hit the arms as much as possible.
    
    It may also disappear and stick its hand out of the ground, giving you a quick
    chance to hit it. Ignore this chance, and just Dodge Roll all over the place.
    The enemy itself may also appear in the center, giving you an open shot or two
    to the head. Just wail on it when you can -- that is the basic strategy.
    
    ========================================================
    BOSS -- Part Two: Sora's Heartless, Dark Sora Clone form
    ========================================================
    
    Now the boss has reverted from a Darkside to a near-precise copy of Sora. It
    has high strength, but lower HP and Defense. It has many attacks, mostly
    consisting of the basics: basic Attack, sliding rush, and so on.
    
    One unexpected and highly beneficial move -- FOR YOU -- that it uses will
    consist of a storm of Keyblades. Dodge Roll around until the golden one falls.
    Touch it and use the Drag 'n' Drop technique to turn your powerful assailant
    into a measly Shadow. Use all you have at this point.
    
    =================================================================
    BOSS -- Part Three: Sora's Heartless, Three Dark Sora Clones form
    =================================================================
    
    This is essentially the same as before, except against THREE. The ones with the
    weird aura around them tend to go down easily enough, so get them out of the
    way (the Finisher Mega Flare is a good method). Once the aura-clones are
    defeated, Sora's Heartless will do the Keyblade storm once again. As before,
    use this to your advantage by using the golden Keyblade's Drag 'n' Drop
    technique to turn the enemy into a Shadow. Get rid of it!
    
    ================================================
    BOSS -- Part Four: Sora's Heartless, Shadow form
    ================================================
    
    (Literally the weak Shadow.) In the chain of events after part three, Mickey
    came and used the Keyblade to turn the massive Darkside into a Shadow. It is
    no different from your typical one, excepting the somewhat higher HP.
    
    Now, we can give you the Keyblade.
     ____________
    |  Rankings  \
    |_____________\_____________________
    |   Rank   |     Score Required     |
    |----------+------------------------|
    |  B-Rank  |  <<< no rankings >>>   |
    |  A-Rank  |  <<< no rankings >>>   |
    |  S-Rank  |  <<< no rankings >>>   |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  <<< no rankings = no prizes >>> |
    |  B-Rank   |   Standard   |  <<< no rankings = no prizes >>> |
    |  B-Rank   |   Proud      |  <<< no rankings = no prizes >>> |
    |  B-Rank   |   Critical   |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Beginner   |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Standard   |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Proud      |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Critical   |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Beginner   |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Standard   |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Proud      |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Critical   |  <<< no rankings = no prizes >>> |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  ~~ Debug Device:Y (Stat Matrix item).                      |
    |  ~~ Zero/One (Keyblade).                                    |
    |_____________________________________________________________|
    
    After quite a few scenes, you'll end up in Castle of White: Castle Oblivion,
    the final world of the game.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++                                                                         ++
    ++                Section VIII- Castle Oblivion    **KH28**                ++
    ++                                                                         ++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
     ___________________________
    |  Heartless of This World  \
    |____________________________\_________
    |  ~~ Angel Star                       |
    |  ~~ Blue Rhapsody                    |
    |  ~~ Darkball                         |
    |  ~~ Green Requiem                    |
    |  ~~ Invisible                        |
    |  ~~ Large Body                       |
    |  ~~ Red Nocturne                     |
    |  ~~ Shadow                           |
    |  ~~ Soldier                          |
    |  ~~ Yellow Opera                     |
    |  ~~ Wizard                           |
    |______________________________________|
     ____________________________                __________________
    |  Treasures Listed By Area  \              |  Item Checklist  \
    |_____________________________\________     |___________________\___________
    |  DESTINY ISLANDS:                    |    |  OBTAINED ITEM:               |
    |  ~~ HP +8 Chip                       |    |  []                           |
    |  ~~ Strength +4 Chip                 |    |  []                           |
    |======================================|    |                               |
    |  TRAVERSE TOWN:                      |    |                               |
    |  ~~ Defense +4 Chip                  |    |  []                           |
    |  ~~ Magic +3 Chip                    |    |  []                           |
    |======================================|    |                               |
    |  WONDERLAND:                         |    |                               |
    |  ~~ Thunder Resistance +4 Chip       |    |  []                           |
    |======================================|    |                               |
    |  OLYMPUS COLISEUM:                   |    |                               |
    |  ~~ Thunder +4 Chip                  |    |  []                           |
    |  ~~ Aero +4 Chip                     |    |  []                           |
    |======================================|    |                               |
    |  AGRABAH:                            |    |                               |
    |  ~~ Defense +3 Chip                  |    |  []                           |
    |  ~~ Magic +4 Chip                    |    |  []                           |
    |======================================|    |                               |
    |  HOLLOW BASTION:                     |    |                               |
    |  ~~ Shock Fall                       |    |  []                           |
    |  ~~ Magnega                          |    |  []                           |
    |______________________________________|    |_______________________________|
     _________________________________
    |  Castle Oblivion's Moogle Shop  \
    |__________________________________\__________________
    |   Item/Chip/Command Name   |       Munny Cost       |
    |----------------------------+------------------------|
    |  Rising Strike             |    400 Munny           |
    |  Quick Blitz               |    400 Munny           |
    |  Fire Edge                 |   1800 Munny           |
    |  Blizzard Edge             |   1800 Munny           |
    |  Thunder Edge              |   1800 Munny           |
    |  Aero Edge                 |   1800 Munny           |
    |  Sliding Dash              |    400 Munny           |
    |  Heat Dash                 |   1800 Munny           |
    |  Ice Dash                  |   1800 Munny           |
    |  Spark Dash                |   1800 Munny           |
    |  Wind Dash                 |   1800 Munny           |
    |  Round Blitz               |    400 Munny           |
    |  Fire Blast                |   1800 Munny           |
    |  Blizzard Blast            |   1800 Munny           |
    |  Thunder Blast             |   1800 Munny           |
    |  Aero Blast                |   1800 Munny           |
    |  Sliding Rush              |    400 Munny           |
    |  Fire Buster               |   1800 Munny           |
    |  Blizzard Buster           |   1800 Munny           |
    |  Thunder Buster            |   1800 Munny           |
    |  Aero Buster               |   1800 Munny           |
    |  Aerial Slam               |    400 Munny           |
    |  Fire Slam                 |   1800 Munny           |
    |  Blizzard Slam             |   1800 Munny           |
    |  Thunder Slam              |   1800 Munny           |
    |  Aero Slam                 |   1800 Munny           |
    |  Land Crash                |    400 Munny           |
    |  Heat Dive                 |   1800 Munny           |
    |  Ice Dive                  |   1800 Munny           |
    |  Spark Dive                |   1800 Munny           |
    |  Wind Dive                 |   1800 Munny           |
    |  Strike Raid               |    400 Munny           |
    |  Fire Raid                 |   1800 Munny           |
    |  Blizzard Raid             |   1800 Munny           |
    |  Thunder Raid              |   1800 Munny           |
    |  Aero Raid                 |   1800 Munny           |
    |  Aerial Sweep              |    400 Munny           |
    |  Heat Sweep                |   1800 Munny           |
    |  Ice Sweep                 |   1800 Munny           |
    |  Spark Sweep               |   1800 Munny           |
    |  Wind Sweep                |   1800 Munny           |
    |  Air Spiral                |    400 Munny           |
    |  Heat Storm                |   1800 Munny           |
    |  Ice Storm                 |   1800 Munny           |
    |  Spark Storm               |   1800 Munny           |
    |  Wind Storm                |   1800 Munny           |
    |  Chain Rave                |  11000 Munny           |
    |  Rising Rush               |  10000 Munny           |
    |  Muscle Strike             |  12000 Munny           |
    |  Stun Impact               |  11000 Munny           |
    |  Fire                      |    800 Munny           |
    |  Fira                      |   1600 Munny           |
    |  Blizzard                  |    800 Munny           |
    |  Blizzara                  |   1600 Munny           |
    |  Thunder                   |    800 Munny           |
    |  Thundara                  |   1600 Munny           |
    |  Aero                      |    800 Munny           |
    |  Cure                      |    800 Munny           |
    |  Cura                      |   2400 Munny           |
    |  Magnet                    |    800 Munny           |
    |  Magnera                   |   2400 Munny           |
    |  Slow                      |    800 Munny           |
    |  Stop                      |    800 Munny           |
    |  Confuse                   |    800 Munny           |
    |  Potion                    |    120 Munny           |
    |  Hi-Potion                 |    320 Munny           |
    |  Ether                     |    200 Munny           |
    |  Hi-Ether                  |    640 Munny           |
    |  Panacea                   |    160 Munny           |
    |  Elixir                    |    800 Munny           |
    |____________________________|________________________|
    
    Okay, upon getting control of Sora, save the game and shop.
    
    This world is a bit different. You can play a weird version of each world you
    have been through. Depending on your choices, you'll earn a different ending
    card: a Normal, Alternate, or Extra ending card. You can just rush through them
    without regard to the ending to proceed to the end of the story, or you can
    just thoroughly go through each ending so as to get a reward.
    
    I'll organize the endings by ending type (Normal, then Alternate, then Extra)
    by the chronological order of when you went through the worlds (Destiny
    Islands, then Traverse Town, then Wonderland, then Olympus Coliseum, then
    Agrabah, then Hollow Bastion Pt. 1 is the final one (there is no Pt. 2 World
    Card).
    
    Whenever you're ready, go up to the large white door and use the World Card you
    want to use.
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    <><><><><><><><><><><><><><> NORMAL ENDING CARDS <><><><><><><><><><><><><><><>
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    
                            O----------------------------O
                            |  World 1: Destiny Islands  |
                            O----------------------------O
    
    There two Rare Prize Blox are located in the northeast corner (Strength +4) and
    on the ledge in the top-center (HP +8).
    
    To get this Normal Card, tell Selphie whatever you wish. Find Wakka and tell
    him you'll find Tidus. He is on the top-central ledge. Find him and defeat him
    in a deal to get the W1 Normal Card.
    
                             O--------------------------O
                             |  World 2: Traverse Town  |
                             O--------------------------O
    
    The Rare Prize Blox with the Defense +4 inside is on the northern part of the
    room. Match up the southern Pair Blox to get the Magic +3 chip.
    
    To get this Normal Card, first defeat the northeastern Heartless. Speak with
    Huey; send him to Cid. Find Dewey (northwest corner) and send him back. Break
    the Blox in the top-central to find Louie; send him back. Go to Cid, defeating
    the Heartless on the way, then talk to him to get the W2 Normal Card.
    
                              O-----------------------O
                              |  World 3: Wonderland  |
                              O-----------------------O
    
    The Rare Prize Blox is in the corner of the second room. It yields Thunder
    Resistance +4.
    
    To get this Normal Card, you must do one right thing and one wrong thing with
    the story. Here are the rights/wrongs:
    
    (1) Talking to Alice. Her name is...
        [Right] Alice
        [Wrong] The Queen of Hearts
    
    (2) Guessing with the Cheshire Cat (break Blox in corner and examine). Your
        action is...
        [Right] Guess an answer (correct answer is D).
        [Wrong] Give up.
    
    (3) White Rabbit drops a watch. You...
        [Right] Just talk to him; don't pick up the watch.
        [Wrong] Pick up the watch, labeling you as a thief.
    
    (4) Heart Card Soldier asks you to give the Spade Soldier a Potion. You...
        [Right] Give it to the Spade Soldier.
        [Wrong] Give it to the other Heart Soldier.
    
    If you at least one wrong thing  AND  one right thing, you'll get the W3 Normal
    Card.
    
                           O-----------------------------O
                           |  World 4: Olympus Coliseum  |
                           O-----------------------------O
    
    The two Rare Prize Blox are in the corners. They yield Thunder +4 and Aero +4.
    
    To get this Normal Card, defeat 21 - 29 Heartless in Hercules's trial. For
    Cloud's trial, defeat the Heartless in the time limit and defeat the right
    Shadow. Hades's battle won't matter as far as I know. Doing this will net you
    the W4 Normal Card.
    
                                O--------------------O
                                |  World 5: Agrabah  |
                                O--------------------O
    
    The Rare Prize Blox have been disguised as one of the normal Prize Blox. Just
    break all of the Blox to find them; these two Rare Prize Blox yield Defense +3
    and Magic +4.
    
    To get the Normal Card here, catch Iago with timer between 30 sec. and 1 min.
    If you need to lose time, wait. If you need extra time, break Blox and find
    a character or just break Blox or defeat Heartless.
    
                        O------------------------------------O
                        |  World 6: Hollow Bastion (Part 1)  |
                        O------------------------------------O
    
    In the final race-to-the-finish room, if you bother to use the flower switches,
    one Rare Prize Blox will appear with a certain one and another Rare Prize Blox
    for another. They will yield Shock Fall and Megnega.
    
    To get this Normal Card, do the Pete boss fight and the race-to-Maleficent in
    one of these ways:
    
    ~~ Take more than 30 sec. to beat Pete and get to Maleficent in less than one
       minute.
    ~~ Beat Pete in less than 30 sec., but reach Maleficent in more than one
       minute.
    
    Glide is an uncancelled ability which may help you with the speed on the race-
    to-Maleficent.
    
    If you successfully did either one of these correctly, you have gotten the
    W6 Normal Card.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    <><><><><><><><><><><><><>< ALTERNATE ENDING CARDS <><><><><><><><><><><><><><>
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    
                            O----------------------------O
                            |  World 1: Destiny Islands  |
                            O----------------------------O
    
    There two Rare Prize Blox are located in the northeast corner (Strength +4) and
    on the ledge in the top-center (HP +8).
    
    For this Alternate Card, tell both Selphie and Wakka you are too busy to help
    them. Tidus will get trapped in Blox. Free him and you'll get the W1 Alternate
    Card.
    
                             O--------------------------O
                             |  World 2: Traverse Town  |
                             O--------------------------O
    
    The Rare Prize Blox with the Defense +4 inside is on the northern part of the
    room. Match up the southern Pair Blox to get the Magic +3 chip.
    
    For this Alternate Card, defeat the northeastern Heartless and send Huey back
    to Cid, then break the Blox in the top-center to rescue Louie. Send him to Cid
    and then rescue Dewey in the northwest. Return to Cid, defeating the Heartless
    on the way, to get the W2 Alternate Card.
    
                              O-----------------------O
                              |  World 3: Wonderland  |
                              O-----------------------O
    
    The Rare Prize Blox is in the corner of the second room. It yields Thunder
    Resistance +4.
    
    To get this Alternate Card, you must get EVERYTHING right with the story. Here
    are the rights/wrongs:
    
    (1) Talking to Alice. Her name is...
        [Right] Alice
        [Wrong] The Queen of Hearts
    
    (2) Guessing with the Cheshire Cat (break Blox in corner and examine). Your
        action is...
        [Right] Guess an answer (correct answer is D).
        [Wrong] Give up.
    
    (3) White Rabbit drops a watch. You...
        [Right] Just talk to him; don't pick up the watch.
        [Wrong] Pick up the watch, labeling you as a thief.
    
    (4) Heart Card Soldier asks you to give the Spade Soldier a Potion. You...
        [Right] Give it to the Spade Soldier.
        [Wrong] Give it to the other Heart Soldier.
    
    If you got everything right with the story, you'll get the W3 Alternate Card.
    
                           O-----------------------------O
                           |  World 4: Olympus Coliseum  |
                           O-----------------------------O
    
    The two Rare Prize Blox are in the corners. They yield Thunder +4 and Aero +4.
    
    For this Alternate Card, defeat no Shadows in Hercules's trials, don't defeat
    the Heartless in time for Cloud's trial, then don't defeat the right Shadow in
    Cloud's second trial. The battle with Hades will not affect this. If this was
    done correctly, you'll get the W4 Alternate Card.
    
                                O--------------------O
                                |  World 5: Agrabah  |
                                O--------------------O
    
    The Rare Prize Blox have been disguised as one of the normal Prize Blox. Just
    break all of the Blox to find them; these two Rare Prize Blox yield Defense +3
    and Magic +4.
    
    To get this Alternate Card, catch Iago when the timer is less than 30 seconds.
    Wait if needed. If you did it correctly, you'll get the W5 Alternate Card.
    
                        O------------------------------------O
                        |  World 6: Hollow Bastion (Part 1)  |
                        O------------------------------------O
    
    In the final race-to-the-finish room, if you bother to use the flower switches,
    one Rare Prize Blox will appear with a certain one and another Rare Prize Blox
    for another. They will yield Shock Fall and Megnega.
    
    To earn this Alternate Card, you'll have to take longer than one minute to beat
    Pete  AND  longer than two minutes to reach Maleficent. If you do this right,
    you'll get the W6 Alternate Card.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    <><><><><><><><><><><><><><>< EXTRA ENDING CARDS <><><><><><><><><><><><><><><>
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    
                            O----------------------------O
                            |  World 1: Destiny Islands  |
                            O----------------------------O
    
    There two Rare Prize Blox are located in the northeast corner (Strength +4) and
    on the ledge in the top-center (HP +8).
    
    For this Extra Card, say you'll help Selphie. Collect the green stars that now
    appear. The first is in the northeast. Get it, defeat the Heartless, then get
    the southeastern star and defeat those Heartless. You'll then get the W1 Extra
    Card.
    
                             O--------------------------O
                             |  World 2: Traverse Town  |
                             O--------------------------O
    
    The Rare Prize Blox with the Defense +4 inside is on the northern part of the
    room. Match up the southern Pair Blox to get the Magic +3 chip.
    
    Break the top-central Blox, save Louie, and send him to Cid. Now, rescue either
    Dewey or Huey (it won't matter what order, but rescue both). Dewey is near the
    northwestern Blox. Defeat the northeastern Heartless to find Huey in that
    corner. Return to Cid, defeating the Heartless on the way, to find Cid missing,
    netting you the W2 Extra Card.
    
                              O-----------------------O
                              |  World 3: Wonderland  |
                              O-----------------------O
    
    The Rare Prize Blox is in the corner of the second room. It yields Thunder
    Resistance +4.
    
    To get this Extra Card, get everything WRONG with the story. Here are the
    rights/wrongs:
    
    (1) Talking to Alice. Her name is...
        [Right] Alice
        [Wrong] The Queen of Hearts
    
    (2) Guessing with the Cheshire Cat (break Blox in corner and examine). Your
        action is...
        [Right] Guess an answer (correct answer is D).
        [Wrong] Give up.
    
    (3) White Rabbit drops a watch. You...
        [Right] Just talk to him; don't pick up the watch.
        [Wrong] Pick up the watch, labeling you as a thief.
    
    (4) Heart Card Soldier asks you to give the Spade Soldier a Potion. You...
        [Right] Give it to the Spade Soldier.
        [Wrong] Give it to the other Heart Soldier.
    
    If you got everything WRONG, you'll earn the W3 Extra Card.
    
                           O-----------------------------O
                           |  World 4: Olympus Coliseum  |
                           O-----------------------------O
    
    The two Rare Prize Blox are in the corners. They yield Thunder +4 and Aero +4.
    
    The HP Cheat set low (such as 0%/1-HP) is a great help, although a risk here.
    
    For Hercules's trial, defeat more than 30 Heartless. For Cloud's trials, pass
    both. In the battle Hades, defeat all of the enemies in less than one minute.
    Doing all of this will net you the W4 Extra Card.
    
                                O--------------------O
                                |  World 5: Agrabah  |
                                O--------------------O
    
    The Rare Prize Blox have been disguised as one of the normal Prize Blox. Just
    break all of the Blox to find them; these two Rare Prize Blox yield Defense +3
    and Magic +4.
    
    To get this Extra Card, catch Iago with more than a minute remaining. Be sure
    to rescue all of the people and break Blox to really get that time up there!
    If you do this, you'll get this W5 Extra Card.
    
                        O------------------------------------O
                        |  World 6: Hollow Bastion (Part 1)  |
                        O------------------------------------O
    
    In the final race-to-the-finish room, if you bother to use the flower switches,
    one Rare Prize Blox will appear with a certain one and another Rare Prize Blox
    for another. They will yield Shock Fall and Megnega.
    
    It is good to be at a somewhat-higher level than usual and have Glide to do
    this.
    
    For this Extra Card, you'll have to beat Pete in less than thirty seconds
    (hence the higher level)  AND  reach Maleficent in less than one minute (hence
    the Glide, since it is not cancelled and the switches are not required).
    Meeting both conditions will net you the W6 Extra Card.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
    
    
    If you did bother to get all of the Cards, go to the door. Leon and Yuffie will
    speak with you and give you the Heat Sink Belt and a Debug Device:Y.
    
    Whether that happened or not, after finishing all of these worlds, the
    mysterious figure will appear to become your final boss.
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    FINAL BOSS: ??? (Identifiable as Roxas, Organization XIII Member (No. XIII)
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    I-Is that the Oathkeeper and Oblivion? Yes, it is indeed. As you can tell from
    the weaponry, his voice, and the massive-multi-light-beam attack (Roxas's limit
    from KH 358/2 Days), this is indeed Roxas, who has been guiding Sora the whole
    time.
    
    Roxas has your standard combo, an uppercut, a sliding rush, and the
    aforementioned light beam attack. These are all avoidable if you stay out of
    his way when he attacks. As for the light beams, just Dodge Roll continuously.
    The main idea is to attack when Roxas is not doing so. Hope you have some items
    equipped!
     ____________
    |  Rankings  \
    |_____________\_____________________
    |   Rank   |     Score Required     |
    |----------+------------------------|
    |  B-Rank  |  <<< no rankings >>>   |
    |  A-Rank  |  <<< no rankings >>>   |
    |  S-Rank  |  <<< no rankings >>>   |
    |__________|________________________|
     __________
    |  Prizes  \
    |___________\_________________________________________________
    |  Ranking  |  Difficulty  |  Prize                           |
    |-----------+--------------+----------------------------------|
    |  B-Rank   |   Beginner   |  <<< no rankings = no prizes >>> |
    |  B-Rank   |   Standard   |  <<< no rankings = no prizes >>> |
    |  B-Rank   |   Proud      |  <<< no rankings = no prizes >>> |
    |  B-Rank   |   Critical   |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Beginner   |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Standard   |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Proud      |  <<< no rankings = no prizes >>> |
    |  A-Rank   |   Critical   |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Beginner   |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Standard   |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Proud      |  <<< no rankings = no prizes >>> |
    |  S-Rank   |   Critical   |  <<< no rankings = no prizes >>> |
    |-----------+--------------+----------------------------------|
    |  Automatic Rewards (Rewards not based on rank/difficulty):  |
    |  ~~ Oathkeeper (Keyblade).                                  |
    |_____________________________________________________________|
    
    After the battle, you'll be able to see the ending, which I shall not spoil
    at all for you.
    
    After the credits, you can save. You should: there is much left to do.
    
    BTW, the post-credits shop has some new items (the first three on the list) and
    also sells Megalixirs.
     _________________________________
    |  All Post-Credits Moogle Shops  \
    |__________________________________\__________________
    |   Item/Chip/Command Name   |       Munny Cost       |
    |----------------------------+------------------------|
    |  D-Thundaga [one only]     |  99000 Munny           |
    |  Debug Device:Y [one only] |  70000 Munny           |
    |  Eternity Charm [one only] |  50000 Munny           |
    |  Rising Strike             |    400 Munny           |
    |  Quick Blitz               |    400 Munny           |
    |  Fire Edge                 |   1800 Munny           |
    |  Blizzard Edge             |   1800 Munny           |
    |  Thunder Edge              |   1800 Munny           |
    |  Aero Edge                 |   1800 Munny           |
    |  Sliding Dash              |    400 Munny           |
    |  Heat Dash                 |   1800 Munny           |
    |  Ice Dash                  |   1800 Munny           |
    |  Spark Dash                |   1800 Munny           |
    |  Wind Dash                 |   1800 Munny           |
    |  Round Blitz               |    400 Munny           |
    |  Fire Blast                |   1800 Munny           |
    |  Blizzard Blast            |   1800 Munny           |
    |  Thunder Blast             |   1800 Munny           |
    |  Aero Blast                |   1800 Munny           |
    |  Sliding Rush              |    400 Munny           |
    |  Fire Buster               |   1800 Munny           |
    |  Blizzard Buster           |   1800 Munny           |
    |  Thunder Buster            |   1800 Munny           |
    |  Aero Buster               |   1800 Munny           |
    |  Aerial Slam               |    400 Munny           |
    |  Fire Slam                 |   1800 Munny           |
    |  Blizzard Slam             |   1800 Munny           |
    |  Thunder Slam              |   1800 Munny           |
    |  Aero Slam                 |   1800 Munny           |
    |  Land Crash                |    400 Munny           |
    |  Heat Dive                 |   1800 Munny           |
    |  Ice Dive                  |   1800 Munny           |
    |  Spark Dive                |   1800 Munny           |
    |  Wind Dive                 |   1800 Munny           |
    |  Strike Raid               |    400 Munny           |
    |  Fire Raid                 |   1800 Munny           |
    |  Blizzard Raid             |   1800 Munny           |
    |  Thunder Raid              |   1800 Munny           |
    |  Aero Raid                 |   1800 Munny           |
    |  Aerial Sweep              |    400 Munny           |
    |  Heat Sweep                |   1800 Munny           |
    |  Ice Sweep                 |   1800 Munny           |
    |  Spark Sweep               |   1800 Munny           |
    |  Wind Sweep                |   1800 Munny           |
    |  Air Spiral                |    400 Munny           |
    |  Heat Storm                |   1800 Munny           |
    |  Ice Storm                 |   1800 Munny           |
    |  Spark Storm               |   1800 Munny           |
    |  Wind Storm                |   1800 Munny           |
    |  Chain Rave                |  11000 Munny           |
    |  Rising Rush               |  10000 Munny           |
    |  Muscle Strike             |  12000 Munny           |
    |  Stun Impact               |  11000 Munny           |
    |  Fire                      |    800 Munny           |
    |  Fira                      |   1600 Munny           |
    |  Blizzard                  |    800 Munny           |
    |  Blizzara                  |   1600 Munny           |
    |  Thunder                   |    800 Munny           |
    |  Thundara                  |   1600 Munny           |
    |  Aero                      |    800 Munny           |
    |  Cure                      |    800 Munny           |
    |  Cura                      |   2400 Munny           |
    |  Magnet                    |    800 Munny           |
    |  Magnera                   |   2400 Munny           |
    |  Slow                      |    800 Munny           |
    |  Stop                      |    800 Munny           |
    |  Confuse                   |    800 Munny           |
    |  Potion                    |    120 Munny           |
    |  Hi-Potion                 |    320 Munny           |
    |  Ether                     |    200 Munny           |
    |  Hi-Ether                  |    640 Munny           |
    |  Panacea                   |    160 Munny           |
    |  Elixir                    |    800 Munny           |
    |  Megalixir                 |   2000 Munny           |
    |____________________________|________________________|
    
    3. Further into Olympus Coliseum*************************KH3*****************
    After beating Olympus Coliseum the first time, you get access to the extra
    layers (6 through 15). After beating THOSE, you can play for up to the 30th
    layer. To access either of them, replay Olympus's episode and chose the
    appropriate option when entering the Keyhole. For the first five layers, you
    will need to consult the walkthrough (section IV).
    
    Don't expect much of a strategy here. I'll try to list only the Rare Prize
    Blox and warp to the next layer. If there is anything else to note, I let it
    be noted.
    
    O-----------O
    |  Layer 6  |
    O-----------O
    
    You'll start in the bottom-left. The room to the right has the warp.
    
    O-----------O
    |  Layer 7  |
    O-----------O
    
    This is just one large room. You'll have to lower the Bug Level to get the
    Rare Prize Blox; it has a Blank Chip. The warp is in one of the Blox.
    
    O-----------O
    |  Layer 8  |
    O-----------O
    
    Clear the northern room to find the warp.
    
    O-----------O
    |  Layer 9  |
    O-----------O
    
    You begin encased in Metal Blox; a battle is required. Move onward as you go;
    the Rare Prize Blox in the last room has Magic +1; the warp is here too.
    
    O------------O
    |  Layer 10  |
    O------------O
    
    The warp to the next layer is apparently random. The Rare Prize Blox with the
    Defense +1 is in the southwestern room.
    
    O------------O
    |  Layer 11  |
    O------------O
    
    Among the Danger Blox at the top end of the area is the warp.
    
    O------------O
    |  Layer 12  |
    O------------O
    
    The last room in the group has the warp and the Rare Prize Blox (Spark Sweep).
    
    O------------O
    |  Layer 13  |
    O------------O
    
    Go to the top room in the next area to warp; ignore the bottom unless you're
    going for points.
    
    O------------O
    |  Layer 14  |
    O------------O
    
    This is a giant single room. Destroy enough Heartless and Blox to find the Rare
    Prize Blox (Heat Storm). The warp is among the Blox.
    
    O------------O
    |  Layer 15  |
    O------------O
    
    This is the location of the boss. It is the Rock Titan!
    
    ================
    BOSS: Rock Titan
    ================
    
    You get an item for winning: the Wristbands.
    
    The Auto-Block license is good here (hard to deal with Blocking) as is the
    Strength-L (high defense/HP). The attacks are rather limited, though. I won't
    give much else here, as it is a simple boss. Just manage to stick it out and
    use any high-power compilations (ie. Zeus Spear LV. XX).
    
    Now, if you're doing the 30-layer, the warp will appear.
    
    O------------O
    |  Layer 16  |
    O------------O
    
    Head west to find the Rare Prize Blox (Blizzard Slam), then south for the warp.
    
    O------------O
    |  Layer 17  |
    O------------O
    
    The far right room has the warp point.
    
    O------------O
    |  Layer 18  |
    O------------O
    
    Yay, giant room. Nothing important here; destroy the Blox to find the warp.
    
    O------------O
    |  Layer 19  |
    O------------O
    
    The starting room has a Rare Prize Blox containing Ice Dash. Move to the last
    room for the warp.
    
    O------------O
    |  Layer 20  |
    O------------O
    
    Move two rooms left and go to the top of the room you arrive in to find an Ice
    Dive in a Rare Prize Blox. In the northwest corner will be a Wind Dash. The
    warp is randomized.
    
    O------------O
    |  Layer 21  |
    O------------O
    
    Nothing important. The warp is randomized.
    
    O------------O
    |  Layer 22  |
    O------------O
    
    Nothing important. The warp is randomized, I think.
    
    O------------O
    |  Layer 23  |
    O------------O
    
    *sighs* Again, the warp is randomized. (Square just loves doing that...)
    
    O------------O
    |  Layer 24  |
    O------------O
    
    O_o  Guess what? The Bug Level starts out as a Flashing Red/Bug Lv. 3 guage.
    That means the enemies have TRIPLE strength (as if they weren't already hard
    enough...) It is one giant room. You'll need to lower the Bug Level to get at
    the Rare Prize Blox and get Magnega.
    
    O------------O
    |  Layer 25  |
    O------------O
    
    Another boss fight; heal beforehand.
    
    ==============
    BOSS: Behemoth
    ==============
    
    It is a good idea to bring Strength-L (high HP), Defense-L / Auto-Block (high
    Strength), and Regen-L (you know why). Its reportoire consists of a shockwave
    and some lightning. Easy enough to block. As with any turn-based boss, use the
    most out of those high-power compilations.
    
    O------------O
    |  Layer 26  |
    O------------O
    
    Nothing important. Lotta points to be gotten here, though. The warp is
    randomized.
    
    O------------O
    |  Layer 27  |
    O------------O
    
    The top right corner of the layer contains the very great Metal Chocobo
    Keyblade. The top-central room contains another Rare Prize Blox with Thunder
    Raid inside. The warp is randomized, I think.
    
    O------------O
    |  Layer 28  |
    O------------O
    
    Nothing important. I forgot about the warp location; sorry.
    
    O------------O
    |  Layer 29  |
    O------------O
    
    The warp is in the second room (you'll understand when you play it).
    
    O------------O
    |  Layer 30  |
    O------------O
    
    Heal and save before this fight.
    
    ===============
    BOSS: Ice Titan
    ===============
    
    Winning nets you the Leather Gloves quest item.
    
    It is VERY GOOD to ditch all Blizzard-element compilations and bring in the
    Fire-elementals (it is the ICE Titan). It can fire many ice shards, so bring
    either Defense-L or Auto-Block-L, because they'll do a LOT of damage, even at
    Level 60+. The other attacks (hail and icy breath) do some decent damage too.
    Do, in essence, use all of your stat-boosting licenses (including Auto-Life-L)
    as possible. Good luck, and remember the fire-element compilations, such as
    Explosion LV. XX!
    
    
    4. Hidden System Sectors*************************KH4*************************
    This part of the FAQ/Walkthrough shall detail the locations and prizes of the
    various non-canonical (not story-related) System Sectors. You'll have to get
    a certain Scan level (maxed out at LV. 4) and/or complete certain events to
    get to them. I wish you luck.
    
    FYI, I shall give no strategies. By the time you discover ANY of these, you'll
    have had enough experience to understand that they are essentially repeats.
    Again, good luck.
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                       WORLD 1 (DESTINY ISLANDS) SYSTEM SECTORS
                            Total Extra System Sectors: 2
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Found at the top of the big tree, near the treehouse. Must first complete
    Wonderland.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Take damage no more than 9 times.                     |
    |  2        |  x6.0  |  Defeat (at least) 45 Heartless.                       |
    |  3        |  x7.0  |  Take damage no mroe than 7 times.                     |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Debug Device:R           |   8000 SP                   |
    |  Armor Bangle             |  10000 SP                   |
    |  Life Preserver           |   8000 SP                   |
    |  HP +2                    |   1000 SP                   |
    |  Strength +1              |   1000 SP                   |
    |  Defense +1               |   1000 SP                   |
    |  Fira                     |   1000 SP                   |
    |___________________________|_____________________________|
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Found in the Secret Place, on the wooden door. Must first beat Hollow Bastion
    (part one).
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.5  |  Exit the floor in 180 sec. (three minutes) or less.   |
    |  2        |  x5.0  |  Use a Finish command in under 60 sec. (one minute).   |
    |  3        |  x6.0  |  Exit the floor in 100 seconds or less.                |
    |  4        |  x6.0  |  Use a Finisher (at least) 3 times.                    |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Meteor Rain              |  56000 SP                   |
    |  Jump Rope                |  18000 SP                   |
    |  HP +2                    |   3000 SP                   |
    |  Strength +1              |   3000 SP                   |
    |  Magic +1                 |   3000 SP                   |
    |  Slow                     |   1000 SP                   |
    |___________________________|_____________________________|
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                        WORLD 2 (TRAVERSE TOWN) SYSTEM SECTORS
                            Total Extra System Sectors: 2
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Found at the Third District on the fire-emblem door (where Merlin lived in
    KH1). Must first clear Wonderland.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Exit the floor in 120 sec. (two minutes) or less.     |
    |  2        |  x6.5  |  Use a Finish command in under 80 sec.                 |
    |  3        |  x8.0  |  Exit the floor in 80 seconds or less.                 |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Zip Watch                |   7000 SP                   |
    |  Wrench                   |   7000 SP                   |
    |  Debug Device:R           |   4000 SP                   |
    |  HP +2                    |   1000 SP                   |
    |  Strength +1              |   1000 SP                   |
    |  Magic +1                 |   1000 SP                   |
    |  Air Sprial               |   1000 SP                   |
    |___________________________|_____________________________|
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Found in the Alleyway, on the red hotel door. You must first beat the game.
    
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x5.0  |  Ignite (at least) 20 Heartless.                       |
    |  2        |  x5.5  |  Jump less than 20 times.                              |
    |  3        |  x6.5  |  Exit the floor in 200 seconds or less.                |
    |  4        |  x6.5  |  Do not use healing commands.                          |
    |  5        |  x8.0  |  Do not miss with your attacks more than 5 times.      |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Lionheart                |  348000 SP                  |
    |  Goggles                  |  129000 SP                  |
    |  Fire +1                  |   29000 SP                  |
    |  Blizzard +1              |   29000 SP                  |
    |  Thunder +1               |   29000 SP                  |
    |  Aeroga                   |    9000 SP                  |
    |  Magnega                  |    9000 SP                  |
    |___________________________|_____________________________|
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                         WORLD 3 (WONDERLAND) SYSTEM SECTORS
                            Total Extra System Sectors: 1
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Found in the Lotus Forest, on the northern lilypads. Must first complete
    Wonderland.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Miss with attacks less than 10 times.                 |
    |  2        |  x5.5  |  Defeat 3 Heartless while at MAX Overclock.            |
    |  3        |  x7.5  |  Use a Finisher in less than 50 seconds.               |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Half-Moon Armlet         |  13900 SP                   |
    |  Glass Vial               |   8300 SP                   |
    |  Thunder +1               |   2700 SP                   |
    |  Aero +1                  |   2700 SP                   |
    |  Cure +1                  |   2700 SP                   |
    |  Stop                     |   2000 SP                   |
    |___________________________|_____________________________|
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                      WORLD 4 (OLYMPUS COLISEUM) SYSTEM SECTORS
                            Total Extra System Sectors: 1
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Found in the Vestibule. Must beat PART ONE of Hollow Bastion.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x4.0  |  Counter (at least) 5 enemy attacks.                   |
    |  2        |  x5.5  |  Exit the floor in less than 45 seconds.               |
    |  3        |  x6.5  |  Earn (at least) 1200 SP.                              |
    |  4        |  x7.0  |  Complete with the DS time set to night (18:00 ~ 5:00) |
    |           |        |  [precise meaning of Challenge on FLOOR 4 wanted!]     |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  D-Thundara               |  74000 SP                   |
    |  Barbell                  |  37000 SP                   |
    |  Strike Armlet            |   7000 SP                   |
    |  HP +2                    |   7000 SP                   |
    |  Strength +1              |   7000 SP                   |
    |  Magnet                   |   1000 SP                   |
    |___________________________|_____________________________|
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                           WORLD 5 (AGRABAH) SYSTEM SECTORS
                            Total Extra System Sectors: 3
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Found in the Gauntlet by falling below. No known conditions.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x5.0  |  Defeat the Golden Trichloma.                          |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Energy Earring           |  600 SP                     |
    |  Debug Device:R           |  500 SP                     |
    |  Fire +2                  |  400 SP                     |
    |  Blizzard +2              |  400 SP                     |
    |  Fire Resistance +2       |  400 SP                     |
    |  Blizzard Resistance +1   |  300 SP                     |
    |  Aero                     |  300 SP                     |
    |___________________________|_____________________________|
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Found high up in the northwestern Palace Gates. Must beat Hollow Bastion (part
    one).
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x5.0  |  Take damage less than 10 times.                       |
    |  2        |  x6.5  |  Take damage less than 10 times.                       |
    |  3        |  x7.5  |  Take damage less than 8 times.                        |
    |  4        |  x8.5  |  Take damage less than 5 times.                        |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Counter Ring             |  62000 SP                   |
    |  Silver Ring              |  47000 SP                   |
    |  Fire +3                  |  31000 SP                   |
    |  Blizzard +3              |  31000 SP                   |
    |  Cure +1                  |  25000 SP                   |
    |  Blizzaga                 |   6000 SP                   |
    |___________________________|_____________________________|
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Found on the last island of the Gauntlet. You must complete the game, first.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |  1        |  x3.5  |  Counter (at least) 20 enemy attacks.                  |
    |  2        |  x4.0  |  Exit the floor in under 45 seconds.                   |
    |  3        |  x4.0  |  Use non-magic commands (Magic limit: 8).              |
    |  4        |  x4.5  |  Defeat (at least) 5 Heartless in a single blow.       |
    |  5        |  x4.5  |  Collect (at least) 10 items.                          |
    |  6        |  x5.0  |  Deal (at least) 10 critical hits.                     |
    |  7        |  x6.0  |  Take damage less than 5 times.                        |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Zone of Ruin             |  620000 SP                  |
    |  Ruby Hairpin             |  310000 SP                  |
    |  Defense +1               |  103000 SP                  |
    |  Aero +1                  |  103000 SP                  |
    |  Curaga                   |   20000 SP                  |
    |  Triple Blizzaga          |   20000 SP                  |
    |___________________________|_____________________________|
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                 WORLD 6 (HOLLOW BASTION -- PART ONE) SYSTEM SECTORS
                            Total Extra System Sectors: 1
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Found in the Entrance Hall's upper level in the middle platform. You must
    complete the game first, and be prepared to fight a buggy Roxas, as you did in
    Castle Oblivion.
     _________________________
    |  Challenge Information  \
    |__________________________\__________________________________________________
    |  Floor #  |  Rate  |                  Challenge                             |
    |-----------+--------+--------------------------------------------------------|
    |   1       |  x1.5  |  Use (at least) one Megalixir.                         |
    |   2       |  x1.5  |  Exit the floor in under 100 seconds.                  |
    |   3       |  x1.5  |  Air-toss (at least) 15 Heartless.                     |
    |   4       |  x2.5  |  Exit the floor in under 60 sec. (one minute).         |
    |   5       |  x2.0  |  Use ATTACK less than 10 times.                        |
    |   6       |  x3.5  |  Miss with attacks less than eight times.              |
    |   7       |  x2.0  |  Do not use restorative commands.                      |
    |   8       |  x3.5  |  Take damage less than 5 times.                        |
    |   9       |  x3.0  |  Take damage less than 8 times.                        |
    |  10       |  x2.0  |  Defeat 10 Heartless while at MAX Overclock.           |
    |  11       |  x3.0  |  Exit in under 120 seconds (two minutes).              |
    |  12       |  x3.0  |  Defeat the Eliminator.                                |
    |  13       |  x4.5  |  Use a Finisher in less than 60 seconds (one minute).  |
    |___________|________|________________________________________________________|
     _________________
    |  Sector Prizes  \
    |__________________\______________________________________
    |          Item             |         SP Required         |
    |---------------------------+-----------------------------|
    |  Ultima Weapon            |  1500000 SP                 |
    |  Debug Device: Y          |   102000 SP                 |
    |  HP +4                    |    51000 SP                 |
    |  Strength +2              |    51000 SP                 |
    |  Magic +2                 |    51000 SP                 |
    |  Defense +2               |    51000 SP                 |
    |  Lucky Strike             |    51000 SP                 |
    |  Fire +2                  |    51000 SP                 |
    |  Blizzard +2              |    51000 SP                 |
    |  Thunder +2               |    51000 SP                 |
    |  Aero +2                  |    51000 SP                 |
    |  Cure +2                  |    51000 SP                 |
    |  Fire Resistance +2       |    51000 SP                 |
    |  Blizzard Resistance +2   |    51000 SP                 |
    |  Thunder Resistance +2    |    51000 SP                 |
    |  Aero Resistance +2       |    51000 SP                 |
    |  Icicle Mine              |    40000 SP                 |
    |  Flame Fall               |    40000 SP                 |
    |___________________________|_____________________________|
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                 WORLD 7 (HOLLOW BASTION -- PART TWO) SYSTEM SECTORS
                            Total Extra System Sectors: 0
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    All the System Sectors that were located in this world were story-related.
    As such, there are no extra Sectors. See the walkthrough (section VII) for
    details on the story-related ones.
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                       WORLD 8 (CASTLE OBLIVION) SYSTEM SECTORS
                            Total Extra System Sectors: 0
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    There are no System Sectors -- none whatsoever -- in this world.
    
    5. Quests*************************KH5****************************************
    Throughout the game, you'll easily come across items that can be used in Quests
    but you may not understand it. When you find it, the description will say that
    someone in some world may want it: that identifies it as a Quest item.
    
    When you find that person in the world, you'll have to give them the items in
    a certain order (each person wants three). I'll list them in their proper
    order and list the item's location.
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                           WORLD 1 (DESTINY ISLANDS) QUESTS
                                Quest Client: Selphie
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Item #1 : Life Preserver
    Location: The treehouse extra System Sector.
    Reward  : Feather Chain
    
    Item #2 : Jump Rope
    Location: The Secret Place extra System Sector.
    Reward  : Gravity Drop
    
    Item #3 : Folding Fan
    Location: The pseudo-Destiny Islands System Sector inside Riku's Data.
    Reward  : Shock Fall
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                            WORLD 2 (TRAVERSE TOWN) QUESTS
                                  Quest Client: Cid
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Item #1 : Wrench
    Location: The Third District extra System Sector.
    Reward  : Thunder Charm
    
    Item #2 : Waistband
    Location: The pseudo-Traverse Town System Sector inside Riku's Data.
    Reward  : Triple Blizzaga
    
    Item #3 : Goggles
    Location: The extra System Sector in the Alleyway.
    Reward  : Judgment Triad
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                             WORLD 3 (WONDERLAND) QUESTS
                                 Quest Client: Alice
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Item #1 : Teacup
    Location: The Hedge Maze storyline System Sector.
    Reward  : Debug Device:R
    
    Item #2 : Glass Vial
    Location: The extra System Sector in the Lotus Forest.
    Reward  : Heavy Chain
    
    Item #3 : Red Rose
    Location: The pseudo-Wonderland System Sector in Riku's Data.
    Reward  : Pulse Tracer
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                           WORLD 4 (OLYMPUS COLISEUM) QUESTS
                                  Quest Client: Phil
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Item #1 : Wristbands
    Location: Defeat the Rock Titan on the 15th layer of the Coliseum.
    Reward  : Debug Device:R
    
    Item #2 : Barbell
    Location: The extra System Sector in the Vestibule.
    Reward  : Exo Spark
    
    Item #3 : Leather Gloves
    Location: Defeat the Ice Titan on the 30th layer of the Coliseum.
    Reward  : Liberty Crown
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                               WORLD 5 (AGRABAH) QUESTS
                                Quest Client: Aladdin
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Item #1 : Silver Ring
    Location: The extra System Sector in the Palace Gates area.
    Reward  : Debug Device:R
    
    Item #2 : Crystal Earrings
    Location: The pseudo-Agrabah System Sector in Riku's Data.
    Reward  : Night Lenses
    
    Item #3 : Ruby Hairpin
    Location: The extra System Sector in the Gauntlet area.
    Reward  : Icicle Mine
    
    6. Item Collections***********************KH6********************************
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Stat-boosting Chips for the Stat Matrix           **KH61**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    The "Doubled Effect" refers to when the chip is placed between two connected
    CPU units.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Level-Up Chip
    
    Effect: Raises level by one; may raise other stats.
    
    Doubled Effect: Raise level by two; may raise other stats.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Trophy Chip
    
    Effect: Raise HP by 2, and Defense, Strength, and Magic by 1.
    
    Doubled Effect: Raise HP by 4, and Defense, Strength, and Magic by 2.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blank Chip
    
    Effect: None, except take up space.
    
    Doubled Effect: None, except take up space.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    HP +2 Chip
    
    Effect: Raises Sora's health (HP) by 2.
    
    Doubled Effect: Raises Sora's health (HP) by 4.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    HP +4 Chip
    
    Effect: Raises Sora's health (HP) by 4.
    
    Doubled Effect: Raises Sora's health (HP) by 8.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    HP +6 Chip
    
    Effect: Raises Sora's health (HP) by 6.
    
    Doubled Effect: Raises Sora's health (HP) by 12.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    HP +8 Chip
    
    Effect: Raises Sora's health (HP) by 8.
    
    Doubled Effect: Raises Sora's health (HP) by 16.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Strength +1 Chip
    
    Effect: Raises Sora's offensive physical power (Strength) by 1.
    
    Doubled Effect: Raises Sora's offensive physical power (Strength) by 2.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Strength +2 Chip
    
    Effect: Raises Sora's offensive physical power (Strength) by 2.
    
    Doubled Effect: Raises Sora's offensive physical power (Strength) by 4.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Strength +3 Chip
    
    Effect: Raises Sora's offensive physical power (Strength) by 3.
    
    Doubled Effect: Raises Sora's offensive physical power (Strength) by 6.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Strength +4 Chip
    
    Effect: Raises Sora's offensive physical power (Strength) by 4.
    
    Doubled Effect: Raises Sora's offensive physical power (Strength) by 8.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magic +1 Chip
    
    Effect: Raises Sora's magical strength (Magic) by 1.
    
    Doubled Effect: Raises Sora's magical strength (Magic) by 2.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magic +2 Chip
    
    Effect: Raises Sora's magical strength (Magic) by 2.
    
    Doubled Effect: Raises Sora's magical strength (Magic) by 4.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magic +3 Chip
    
    Effect: Raises Sora's magical strength (Magic) by 3.
    
    Doubled Effect: Raises Sora's magical strength (Magic) by 6.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magic +4 Chip
    
    Effect: Raises Sora's magical strength (Magic) by 4.
    
    Doubled Effect: Raises Sora's magical strength (Magic) by 8.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Defense +1 Chip
    
    Effect: Raises Sora's defensove power (Defense) by 1.
    
    Doubled Effect: Raises Sora's defensove power (Defense) by 2.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Defense +2 Chip
    
    Effect: Raises Sora's defensove power (Defense) by 2.
    
    Doubled Effect: Raises Sora's defensove power (Defense) by 4.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Defense +3 Chip
    
    Effect: Raises Sora's defensove power (Defense) by 3.
    
    Doubled Effect: Raises Sora's defensove power (Defense) by 6.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Defense +4 Chip
    
    Effect: Raises Sora's defensove power (Defense) by 4.
    
    Doubled Effect: Raises Sora's defensove power (Defense) by 8.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Lucky Strike Chip
    
    Effect: Raises Sora's luckiness (Luck) by 1.
    
    Doubled Effect: Raises Sora's luckiness (Luck) by 2.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire +1 Chip
    
    Effect: Raises the power of Sora's fire-elemental attacks by 1%.
    
    Doubled Effect: Raises the power of Sora's fire-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire +2 Chip
    
    Effect: Raises the power of Sora's fire-elemental attacks by 2%.
    
    Doubled Effect: Raises the power of Sora's fire-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire +3 Chip
    
    Effect: Raises the power of Sora's fire-elemental attacks by 3%.
    
    Doubled Effect: Raises the power of Sora's fire-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire +4 Chip
    
    Effect: Raises the power of Sora's fire-elemental attacks by 4%.
    
    Doubled Effect: Raises the power of Sora's fire-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard +1 Chip
    
    Effect: Raises the power of Sora's blizzard-elemental attacks by 1%.
    
    Doubled Effect: Raises the power of Sora's blizzard-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard +2 Chip
    
    Effect: Raises the power of Sora's blizzard-elemental attacks by 2%.
    
    Doubled Effect: Raises the power of Sora's blizzard-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard +3 Chip
    
    Effect: Raises the power of Sora's blizzard-elemental attacks by 3%.
    
    Doubled Effect: Raises the power of Sora's blizzard-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard +4 Chip
    
    Effect: Raises the power of Sora's blizzard-elemental attacks by 4%.
    
    Doubled Effect: Raises the power of Sora's blizzard-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder +1 Chip
    
    Effect: Raises the power of Sora's thunder-elemental attacks by 1%.
    
    Doubled Effect: Raises the power of Sora's thunder-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder +2 Chip
    
    Effect: Raises the power of Sora's thunder-elemental attacks by 2%.
    
    Doubled Effect: Raises the power of Sora's thunder-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder +3 Chip
    
    Effect: Raises the power of Sora's thunder-elemental attacks by 3%.
    
    Doubled Effect: Raises the power of Sora's thunder-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder +4 Chip
    
    Effect: Raises the power of Sora's thunder-elemental attacks by 4%.
    
    Doubled Effect: Raises the power of Sora's thunder-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero +1 Chip
    
    Effect: Raises the power of Sora's aero/wind-elemental attacks by 1%.
    
    Doubled Effect: Raises the power of Sora's aero/wind-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero +2 Chip
    
    Effect: Raises the power of Sora's aero/wind-elemental attacks by 2%.
    
    Doubled Effect: Raises the power of Sora's aero/wind-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero +3 Chip
    
    Effect: Raises the power of Sora's aero/wind-elemental attacks by 3%.
    
    Doubled Effect: Raises the power of Sora's aero/wind-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero +4 Chip
    
    Effect: Raises the power of Sora's aero/wind-elemental attacks by 4%.
    
    Doubled Effect: Raises the power of Sora's aero/wind-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cure +1 Chip
    
    Effect: Raises the power of Sora's curative magic and Esuna by 1%.
    
    Doubled Effect: Raises the power of Sora's curative magic and Esuna by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cure +2 Chip
    
    Effect: Raises the power of Sora's curative magic and Esuna by 2%.
    
    Doubled Effect: Raises the power of Sora's curative magic and Esuna by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cure +3 Chip
    
    Effect: Raises the power of Sora's curative magic and Esuna by 3%.
    
    Doubled Effect: Raises the power of Sora's curative magic and Esuna by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cure +4 Chip
    
    Effect: Raises the power of Sora's curative magic and Esuna by 4%.
    
    Doubled Effect: Raises the power of Sora's curative magic and Esuna by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Resistance +1 Chip
    
    Effect: Raises Sora's resistance to fire-elemental attacks by 1%.
    
    Doubled Effect: Raises Sora's resistance to fire-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Resistance +2 Chip
    
    Effect: Raises Sora's resistance to fire-elemental attacks by 2%.
    
    Doubled Effect: Raises Sora's resistance to fire-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Resistance +3 Chip
    
    Effect: Raises Sora's resistance to fire-elemental attacks by 3%.
    
    Doubled Effect: Raises Sora's resistance to fire-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Resistance +4 Chip
    
    Effect: Raises Sora's resistance to fire-elemental attacks by 4%.
    
    Doubled Effect: Raises Sora's resistance to fire-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Resistance +1 Chip
    
    Effect: Raises Sora's resistance to blizzard-elemental attacks by 1%.
    
    Doubled Effect: Raises Sora's resistance to blizzard-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Resistance +2 Chip
    
    Effect: Raises Sora's resistance to blizzard-elemental attacks by 2%.
    
    Doubled Effect: Raises Sora's resistance to blizzard-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Resistance +3 Chip
    
    Effect: Raises Sora's resistance to blizzard-elemental attacks by 3%.
    
    Doubled Effect: Raises Sora's resistance to blizzard-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Resistance +4 Chip
    
    Effect: Raises Sora's resistance to blizzard-elemental attacks by 4%.
    
    Doubled Effect: Raises Sora's resistance to blizzard-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Resistance +1 Chip
    
    Effect: Raises Sora's resistance to thunder-elemental attacks by 1%.
    
    Doubled Effect: Raises Sora's resistance to thunder-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Resistance +2 Chip
    
    Effect: Raises Sora's resistance to thunder-elemental attacks by 2%.
    
    Doubled Effect: Raises Sora's resistance to thunder-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Resistance +3 Chip
    
    Effect: Raises Sora's resistance to thunder-elemental attacks by 3%.
    
    Doubled Effect: Raises Sora's resistance to thunder-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Resistance +4 Chip
    
    Effect: Raises Sora's resistance to thunder-elemental attacks by 4%.
    
    Doubled Effect: Raises Sora's resistance to thunder-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Resistance +1 Chip
    
    Effect: Raises Sora's resistance to aero/wind-elemental attacks by 1%.
    
    Doubled Effect: Raises Sora's resistance to aero/wind-elemental attacks by 2%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Resistance +2 Chip
    
    Effect: Raises Sora's resistance to aero/wind-elemental attacks by 2%.
    
    Doubled Effect: Raises Sora's resistance to aero/wind-elemental attacks by 4%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Resistance +3 Chip
    
    Effect: Raises Sora's resistance to aero/wind-elemental attacks by 3%.
    
    Doubled Effect: Raises Sora's resistance to aero/wind-elemental attacks by 6%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Resistance +4 Chip
    
    Effect: Raises Sora's resistance to aero/wind-elemental attacks by 4%.
    
    Doubled Effect: Raises Sora's resistance to aero/wind-elemental attacks by 8%.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                    Abilities of the Stat Matrix / Bonus Boosters        **KH62**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Scan
    
    Effect: Displays enemy HP and names. Also enables you see System Sectors, as
            well as those hidden.
    
    Quantity on Matrix: 4
    
    Maximum Level: LV. 4
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Haste
    
    Effect: Makes Sora run faster.
    
    Quantity on Matrix: 2
    
    Maximum Level: LV. 2
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    High Jump
    
    Effect: Makes Sora jump higher.
    
    Quantity on Matrix: 1
    
    Maximum Level: (no level specified)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Dodge Roll
    
    Effect: Roll forward to dodge attacks by using Y and the D-Pad.
    
    Quantity on Matrix: 2
    
    Maximum Level: LV. 2
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Block
    
    Effect: Block/deflect/reflect enemy attacks by pressing Y.
    
    Quantity on Matrix: 1
    
    Maximum Level: (no level specified)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Air Slide
    
    Effect: Slide a short distance in the air by pressing B in mid-air. The maximum
            number of allowed slides is equal to the ability's level.
    
    Quantity on Matrix: 3
    
    Maximum Level: LV. 3
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Glide
    
    Effect: Glide in the air by holding Y in mid-air.
    
    Quantity on Matrix: 2
    
    Maximum Level: LV. 2
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aerial Recovery
    
    Effect: Regain balance after being hit into the air by pressing B in mid-air.
    
    Quantity on Matrix: 1
    
    Maximum Level: (no level specified)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aerial Payback
    
    Effect: Counterattack after being attacked in mid-air by pressing B.
    
    Quantity on Matrix: 1
    
    Maximum Level: (no level specified)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Leaf Bracer
    
    Effect: Allows the usage of restorative items and commands without interupption
            from being damaged.
    
    Quantity on Matrix: 1
    
    Maximum Level: (no level specified)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Combo Plus
    
    Effect: Allows you to have another hit in ground combos. The number of extra
            hits is equal to the ability's level.
    
    Quantity on Matrix: 3
    
    Maximum Level: LV. 3
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Air Combo Plus
    
    Effect: Allows you to have another hit in aerial combos. The number of extra
            hits is equal to the ability's level.
    
    Quantity on Matrix: 3
    
    Maximum Level: LV. 3
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Finishing Plus
    
    Effect: Perform extra powerful attacks at the end of combos. The number of
            extra hits allowed is equal to the ability's level.
    
    Quantity on Matrix: 2
    
    Maximum Level: LV. 2
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Combo Master
    
    Effect: Allows you to continue combos even if the first hit doesn't strike
            anything but air.
    
    Quantity on Matrix: 1
    
    Maximum Level: (no level specified)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                     Cheat Tuners                        **KH63**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    You will discover more of these as you reveal more of the Stat Matrix, which
    is done by progressing in the game.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Difficulty Cheat
    
    Tampers with the game difficulty. From easiest to hardest: Beginner, Standard,
    Proud, Critical.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    HP Cheat
    
    Tampers with the enemy HP and Sora's HP at the same time. For example, if it
    is set to 52%, the HP of both Sora and the enemies, excluding bosses, are
    reduced to 52% of the maximum. If set to 0%, everyone's HP, excluding bosses,
    will become 1.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CP Cheat
    
    Tampers with CP/EXP amounts. If CP is doubled, EXP. is halved; if CP is
    tripled, EXP. is divided by four; if CP is quadrupled, EXP. is divided by 8.
    EXP. cannot be increased.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Loot Cheat
    
    Tampers with the chance of an item drop. As the chance increases, Sora's HP
    maximum decreases. When it is set to 16x items, Sora has 10% of his HP. There
    is no way to increase his max HP via this cheat or any other.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Prize Cheat
    
    Tampers with the number of prizes (munny, HP orbs, etc.) dropped. It will not
    affect SP or the memory orbs of World 7. As the amount increases (0x, 1x, 2x,
    3x, 4x, 5x), the strength of enemies will increase as well to the same
    multiplier, except for 0x prizes (0.8x enemy strength).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Attack/Physical Commands                  **KH64**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    All synthesis possibilities were taken from the journal entry. If there are
    more working combos, let me know via e-mail: see the Legalities section for it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Rising Strike
    
    Effect: Smack foes into the air. Non-elemental.
    
    Synthesis Possibilities:
    
    Quick Blitz + Cure
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Quick Blitz
    
    Effect: Bash foes with a jumping attack. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Edge
    
    Effect: Bash foes with a jumping attack. Fire-elemental.
    
    Synthesis Possibilities:
    
    Rising Strike + Aerial Sweep
    Heat Dash + Sliding Dash
    Fire + Quick Blitz
    Fire + Blizzard Edge
    Fire + Quick Blitz
    Fire + Rising Strike
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Edge
    
    Effect: Bash foes with a jumping attack. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Quick Blitz + Rising Strike
    Rising Strike + Sliding Rush
    Blizzard Raid + Fire Edge
    Blizzard + Quick Blitz
    Blizzard + Rising Strike
    Blizzard + Thunder Edge
    Blizzara + Quick BLitz
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Edge
    
    Effect: Bash foes with a jumping attack. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Quick Blitz + Aerial Sweep
    Rising Strike + Air Spiral
    Thunder Raid + Blizzard Buster
    Thunder + Quick Blitz
    Thunder + Rising Strike
    Thunder + Aero Edge
    Thundara + Quick Blitz
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Edge
    
    Effect: Bash foes with a jumping attack. Aero-elemental.
    
    Synthesis Possibilities:
    
    Quick Blitz + Sliding Rush
    Rising Strike + Aerial Slam
    Aero + Quick Blitz
    Aero + Rising Strike
    Aero + Fire Edge
    Aerora + Quick Blitz
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Sliding Dash
    
    Effect: Hit faraway enemies while sliding. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Heat Dash
    
    Effect: Hit faraway enemies while sliding. Fire-elemental.
    
    Synthesis Possibilities:
    
    Fire Edge + Quick Blitz
    Fire + Sliding Dash
    Fire + Ice Dash
    Fira + Sliding Dash
    Fira + Fire Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Ice Dash
    
    Effect: Hit faraway enemies while sliding. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Sliding Dash + Round Blitz
    Blizzard Raid + Heat Dash
    Blizzard + Sliding Dash
    Blizzard + Spark Dash
    Blizzara + Sliding Dash
    Blizzara + Blizzard Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Spark Dash
    
    Effect: Hit faraway enemies while sliding. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Sliding Dash + Rising Strike
    Thunder Raid + Heat Dash
    Thunder + Sliding Dash
    Thunder + Wind Dash
    Thundara + Sliding Dash
    Thundara + Thunder Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wind Dash
    
    Effect: Hit faraway enemies while sliding. Aero-elemental.
    
    Synthesis Possibilities:
    
    Sliding Dash + Aerial Sweep
    Aero + Sliding Dash
    Aero + Heat Dash
    Aerora + Sliding Dash
    Aerora + Aero Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Round Blitz
    
    Effect: Hit all surrounding foes with a spin attack. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Blast
    
    Effect: Hit all surrounding foes with a spin attack. Fire-elemental.
    
    Synthesis Possibilities:
    
    Round Blitz + Rising Strike
    Fire Edge + Rising Strike
    Heat Dash + Rising Strike
    Fire + Round Blitz
    Fire + Blizzard Blast
    Fira + Round Blitz
    Fira + Blizzard Blast
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Blast
    
    Effect: Hit all surrounding foes with a spin attack. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Round Blitz + Aerial Sweep
    Blizzard + Round Blitz
    Blizzard + Thunder Blast
    Blizzara + Round Blitz
    Blizzara + Thunder Blast
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Blast
    
    Effect: Hit all surrounding foes with a spin attack. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Round Blitz + Sliding Dash
    Thunder + Round Blitz
    Thunder + Aero Blast
    Thundara + Round Blitz
    Thundara + Aero Blast
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Blast
    
    Effect: Hit all surrounding foes with a spin attack. Aero-elemental.
    
    Synthesis Possibilities:
    
    Round Blitz + Air Spiral
    Aero + Round Blitz
    Aero + Fire Blast
    Aerora + Round Blitz
    Aerora + Fire Blast
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Sliding Rush
    
    Effect: Hit enemies with a powerful charge. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Buster
    
    Effect: Hit enemies with a powerful charge. Fire-elemental.
    
    Synthesis Possibilities:
    
    Sliding Rush + Air Spiral
    Fire + Sliding Rush
    Fire + Aero Buster
    Fira + Sliding Rush
    Fira + Heat Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Buster
    
    Effect: Hit enemies with a powerful charge. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Sliding Rush + Aerial Slam
    Blizzard + Sliding Rush
    Blizzard + Fire Buster
    Blizzara + Sliding Rush
    Blizzara + Ice Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Buster
    
    Effect: Hit enemies with a powerful charge. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Sliding Rush + Strike Raid
    Thunder + Sliding Rush
    Thunder + Blizzard Buster
    Thundara + Sliding Rush
    Thundara + Spark Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Buster
    
    Effect: Hit enemies with a powerful charge. Aero-elemental.
    
    Synthesis Possibilities:
    
    Sliding Rush + Land Crash
    Aero + Sliding Rush
    Aero + Thunder Buster
    Aerora + Sliding Dash
    Aerora + Wind Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aerial Slam
    
    Effect: Smack foes over the head. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Slam
    
    Effect: Smack foes over the head. Fire-elemental.
    
    Synthesis Possibilities:
    
    Aerial Slam + Sliding Dash
    Fire + Aerial Slam
    Fire + Heat Storm
    Fira + Aero Slam
    Fira + Aerial Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Slam
    
    Effect: Smack foes over the head. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Aerial Slam + Quick Blitz
    Blizzard + Aerial Slam
    Blizzard + Ice Storm
    Blizzara + Fire Slam
    Blizzara + Aerial Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Slam
    
    Effect: Smack foes over the head. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Aerial Slam + Strike Raid
    Thunder + Aerial Slam
    Thunder + Spark Storm
    Thundara + Blizzard Slam
    Thundara + Aerial Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Slam
    
    Effect: Smack foes over the head. Aero-elemental.
    
    Synthesis Possibilities:
    
    Aerial Slam + Land Crash
    Aero + Aerial Slam
    Aero + Wind Storm
    Aerora + Thunder Slam
    Aerora + Aerial Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Land Crash
    
    Effect: Dive at enemies and hit them. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Heat Dive
    
    Effect: Dive at enemies and hit them. Fire-elemental.
    
    Synthesis Possibilities:
    
    Land Crash + Sliding Dash
    Thunder Buster + Land Crash
    Fire + Ice Dive
    Fira + Land Crash
    Fira + Fire Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Ice Dive
    
    Effect: Dive at enemies and hit them. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Land Crash + Quick Blitz
    Blizzard + Land Crash
    Blizzard + Heat Dive
    Blizzara + Land Crash
    Blizzara + Blizzard Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Spark Dive
    
    Effect: Dive at enemies and hit them. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Land Crash + Round Blitz
    Thunder + Land Crash
    Thunder + Wind Dive
    Thundara + Land Crash
    Thundara + Thunder Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wind Dive
    
    Effect: Dive at enemies and hit them. Aero-elemental.
    
    Synthesis Possibilities:
    
    Land Crash + Aerial Sweep
    Aero + Land Crash
    Aero + Fire Buster
    Aerora + Land Crash
    Aerora + Aero Slam
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Strike Raid
    
    Effect: Throw the Keyblade at the enemy. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Raid
    
    Effect: Throw the Keyblade at the enemy. Fire-elemental.
    
    Synthesis Possibilities:
    
    Strike Raid + Sliding Dash
    Rising Strike + Aero Raid
    Aerial Slam + Heat Dash
    Fire + Strike Raid
    Fira + Strike Raid
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Raid
    
    Effect: Throw the Keyblade at the enemy. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Strike Raid + Quick Blitz
    Rising Strike + Fire Raid
    Aerial Slam + Ice Dash
    Blizzard + Strike Raid
    Blizzara + Strike Raid
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Raid
    
    Effect: Throw the Keyblade at the enemy. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Strike Raid + Round Blitz
    Rising Strike + Blizzard Raid
    Aerial Slam + Spark Dash
    Thunder + Strike Raid
    Thundara + Strike Raid
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero Raid
    
    Effect: Throw the Keyblade at the enemy. Aero-elemental.
    
    Synthesis Possibilities:
    
    Strike Raid + Land Crash
    Aerial Slam + Wind Dash
    Wind Dash + Thunder Raid
    Aero + Strike Raid
    Aerora + Strike Raid
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aerial Sweep
    
    Effect: Hit surrounding enemies with a jumping spin attack. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Heat Sweep
    
    Effect: Hit surrounding enemies with a jumping spin attack. Fire-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Sliding Rush
    Fire + Aerial Sweep
    Fire + Fire Blast
    Fire + Wind Sweep
    Fira + Aerial Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Ice Sweep
    
    Effect: Hit surrounding enemies with a jumping spin attack. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Air Spiral
    Blizzard + Aerial Sweep
    Blizzard + Blizzard Blast
    Blizzard + Heat Sweep
    Blizzara + Aerial Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Spark Sweep
    
    Effect: Hit surrounding enemies with a jumping spin attack. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Aerial Slam
    Thunder + Aerial Sweep
    Thunder + Thunder Blast
    Thunder + Ice Sweep
    Thundara + Aerial Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wind Sweep
    
    Effect: Hit surrounding enemies with a jumping spin attack. Aero-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Strike Raid
    Aero + Aerial Sweep
    Aero + Aero Blast
    Aero + Spark Sweep
    Aerora + Aerial Sweep
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Air Spiral
    
    Effect: Deal many hits with an aerial somersault. Non-elemental.
    
    Synthesis Possibilities:
    
    (No combinations available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Heat Storm
    
    Effect: Deal many hits with an aerial somersault. Fire-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Heat Sweep
    Air Spiral + Sliding Dash
    Fire + Air Spiral
    Fire + Fire Buster
    Fire + Wind Storm
    Fire + Air Spiral
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Ice Storm
    
    Effect: Deal many hits with an aerial somersault. Blizzard-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Ice Sweep
    Air Spiral + Aerial Slam
    Blizzard + Air Spiral
    Blizzard + Blizzard Buster
    Blizzard + Heat Storm
    Blizzara + Air Spiral
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Spark Storm
    
    Effect: Deal many hits with an aerial somersault. Thunder-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Spark Sweep
    Air Spiral + Strike Raid
    Thunder + Air Spiral
    Thunder + Thunder Buster
    Thunder + Ice Storm
    Thundara + Air Sprial
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wind Storm
    
    Effect: Deal many hits with an aerial somersault. Aero-elemental.
    
    Synthesis Possibilities:
    
    Aerial Sweep + Wind Sweep
    Air Spiral + Land Crash
    Aero + Air Spiral
    Aero + Aero Buster
    Aero + Spark Storm
    Aerora + Air Spiral
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Chain Rave
    
    Effect: Swing the Keyblade by the chain and charge. Enemy attacks bounce right
            off. Non-elemental.
    
    Synthesis Possibilities:
    
    Fire Raid + Spark Dive
    Thunder Raid + Spark Dive
    Aero Raid + Spark Dive
    Aeroga + Curaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Rising Rush
    
    Effect: Charge at enemies, deal multiple hits, and knock them into the air.
            Non-elemental.
    
    Synthesis Possibilities:
    
    Air Spiral + Wind Dive
    Ice Storm + Wind Dive
    Spark Storm + Wind Dive
    Magnega + Curaga
    Stop + Air Spiral
    Stop + Aero
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Muscle Strike
    
    Effect: Knock enemies into next week with a single, powerful strike.
            Non-elemental.
    
    Synthesis Possibilities:
    
    Rising Strike + Land Crash
    Thunder Slam + Land Crash
    Aero Slam + Land Crash
    Thundaga + Curaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Stun Impact
    
    Effect: Makes a shockwave that may KO surrounding enemies. Non-elemental.
    
    Synthesis Possibilities:
    
    Heat Dive + Land Crash
    Spark Dive + Land Crash
    Wind Dive + Land Crash
    Blizzaga + Curaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Eruption
    
    Effect: Drive the Keyblade into the ground, triggering a blast of light,
            sending enemies skyward. Non-elemental.
    
    Synthesis Possibilities:
    
    Magnet Grab + Rising Rush
    
    (Credits to fchristysen@gmail.com for the change.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Zantetsuken
    
    Effect: Strike a enemy with extreme force at an impossibly-fast speed, possibly
            lethal damage. Non-elemental.
    
    Synthesis Possibilities:
    
    Judgment Triad + Gravity Drop
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Judgment Triad
    
    Effect: Make three homing Keyblades. Non-elemental.
    
    Synthesis Possibilities:
    
    Wind Tracer + Muscle Strike
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Shock Fall
    
    Effect: Jump up and slam the Keyblade into the ground to produce a shock wave.
            Non-elemental.
    
    Synthesis Possibilities:
    
    Triple Firaga + Stun Impact
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Gravity Drop
    
    Effect: Make a gravitational sphere that draws in enemies, then explodes as
            they are slammed into the ground. Non-elemental.
    
    Synthesis Possibilities:
      
    Wind Tracer + Chain
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Magic Commands                       **KH65**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    The commands marked with (assumed) are commands I think are there, but do not
    have them yet (I'm not a real magic guy). Henceforth, effects and synth options
    are not available. All synth options were taken from the journal; send stuff
    to my e-mail (see Legalities) to send me new info or corrections (there have
    to be a few here somewhere...).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire
    
    Effect: Launch a fireball at enemies.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fira
    
    Effect: Launch a fireball at enemies.
    
    Synthesis Possibilities:
    
    Fire Edge + Round Blitz
    Fire + Fire Edge
    Fire + Cure
    Fire + Slow
    Cure + Fire Edge
    Slow + Fire Edge
    Stop + Fire Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Firaga
    
    Effect: Launch a fireball at enemies.
    
    Synthesis Possibilities:
    
    Fire Blast + Fire Raid
    Fira + Heat Storm
    Confuse + Heat Storm
    Esuna + Heat Storm
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Triple Firaga
    
    Effect: Launch three fireballs at enemies.
    
    Synthesis Possibilities:
    
    Heat Dive + Firaga
    Muscle Strike + Rising Rush
    Firaga + Firaga Burst
    Triple Pursuit + Firaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Firaga Burst
    
    Effect: Launch a fast fireball an enemies. The impact sends them reeling.
    
    Synthesis Possibilities:
    
    Stun Impact + Rising Rush
    Fira + Triple Burst
    Firaga + Fire Slam
    Firaga + Triple Burst
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Triple Burst
    
    Effect: Launch three swift fireball. The impact sends enemies reeling.
    
    Synthesis Possibilities:
    
    Chain Rave + Rising Rush
    Fira + Fire Raid
    Fira + Triple Firaga
    Firaga + Triple Firaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Flame Fall
    
    Effect: Launch a fireball into the air to come crashing down onto an enemy.
    
    Synthesis Possibilities:
    
    Blizzaga Pursuit + Thundaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard
    
    Effect: Launch an ice chunk at enemies. It can go through enemies.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzara
    
    Effect: Launch an ice chunk at enemies. It can go through enemies.
    
    Synthesis Possibilities:
    
    Ice Dash + Quick Blitz
    Blizzard + Blizzard Edge
    Blizzard + Fire
    Blizzard + Thunder
    Blizzard + Cure
    Blizzard + Slow
    Cure + Blizzard Edge
    Slow + Blizzard Edge
    Stop + Blizzard Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzaga
    
    Effect: Launch an ice chunk at enemies. It can go through enemies.
    
    Synthesis Possibilities:
    
    Ice Dash + Thunder Blast
    Aero Buster + Ice Storm
    Ice Dive + Blizzara
    Confuse + Ice Storm
    Esuna + Ice Storm
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Triple Blizzaga
    
    Effect: Launch three ice chunks at enemies. They can go through enemies.
    
    Synthesis Possibilities:
    
    Chain Rave + Stun Impact
    Blizzaga + Blizzaga Pursuit
    Pulse Tracer + Blizzaga
    Tornado Tracer + Blizzaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzaga Pursuit
    
    Effect: Launch a homing ice chunk. It can go through enemies.
    
    Synthesis Possibilities:
    
    Blizzard Raid + Blizzaga
    Muscle Strike + Stun Impact
    Blizzaga + Triple Blizzaga
    Triple Pursuit + Blizzaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Triple Pursuit
    
    Effect: Launch a series of homing ice chunks that can go through enemies.
    
    Synthesis Possibilities:
    
    Chain Rave + Muscle Strike
    Blizzara + Muscle Strike
    Blizzaga + Chain Rave
    Blizzaga Pursuit + Triple Blizzaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Icicle Mine
    
    Effect: Place a motion-sensitive exploding ice crystal in the air.
    
    Synthesis Possibilities:
    
    Blizzaga Pursuit + Magnet Grab
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder
    
    Effect: Hit the area with multiple lightning bolts.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thundara
    
    Effect: Hit the area with multiple lightning bolts.
    
    Synthesis Possibilities:
    
    Thunder Edge + Fira
    Spark Dash + Round Blitz
    Thunder + Thunder Edge
    Thunder + Fire
    Thunder + Cure
    Thunder + Slow
    Cure + Thunder Edge
    Slow + Thunder Edge
    Stop + Thunder Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thundaga
    
    Effect: Hit the area with multiple lightning bolts.
    
    Synthesis Possibilities:
    
    Thunder Edge + Aero Raid
    Thunder Edge + Wind Sweep
    Thundara + Spark Storm
    Confuse + Spark Storm
    Esuna + Spark Storm
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Tracer
    
    Effect: Unleash a wave of continuous swiftly homing lightning bolts.
    
    Synthesis Possibilities:
    
    Thundara + Pulse Tracer
    Thundaga + Thunder Blast
    Thundaga + Firaga
    Thundaga + Pulse Tracer
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Pulse Tracer
    
    Effect: Unleash a wave of continuous slowly homing lightning bolts.
    
    Synthesis Possibilities:
    
    Spark Sweep + Thundaga
    Thundara + Thundaga
    Thundaga + Aeroga
    Thundaga + Tornado Tracer
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Exo Spark
    
    Effect: Unleash a wide discharge of lightning to hit nearby enemies many times.
    
    Synthesis Possibilities:
    
    Triple Blizzaga + Thundaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aero
    
    Effect: Shoot an updraft up enemies to hit them into the air.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aerora
    
    Effect: Shoot an updraft up enemies to hit them into the air.
    
    Synthesis Possibilities:
    
    Aero + Aero Edge
    Cure + Aero Edge
    Slow + Aero Edge
    Stop + Aero Edge
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Aeroga
    
    Effect: Shoot an updraft up enemies to hit them into the air.
    
    Synthesis Possibilities:
    
    Wind Sweep + Cure
    Wind Sweep + Slow
    Aerora + Wind Storm
    Confuse + Wind Storm
    Esuna + Wind Storm
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Tornado Tracer
    
    Effect: Shoot a homing updraft at enemies so as to hit them into the air.
    
    Synthesis Possibilities:
    
    Firaga + Curaga
    Aerora + Wind Dash
    Aerora + Wind Tracer
    Aeroga + Wind Tracer
    Magnega + Firaga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wind Tracer
    
    Effect: Shoot a homing updraft that deals continuous damage.
    
    Synthesis Possibilities:
    
    Aeroga + Firaga
    Tornado Tracer + Aeroga
    Esuna + Aerora
    Esuna + Aeroga
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cyclone
    
    Effect: Suck in enemies and fling them into the air!
    
    Synthesis Possibilities:
    
    Wind Tracer + Pulse Tracer
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cure
    
    Effect: Heal a small amount of HP.
    
    Synthesis Possibilities:
    
    Round Blitz + Slow
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cura
    
    Effect: Heal a large amount of HP.
    
    Synthesis Possibilities:
    
    Blizzard Raid + Cure
    Magnera + Cure
    Slow + Cure
    Stop + Cure
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Curaga
    
    Effect: Heal a huge amount of HP.
    
    Synthesis Possibilities:
    
    Heat Dive + Cura
    Confuse + Cura
    Esuna + Cura
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Esuna
    
    Effect: Cure yourself of negative statuses and restore a very small amount of
            HP.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magnet
    
    Effect: Pull in nearby enemies and deal some damage.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magnera
    
    Effect: Pull in nearby enemies and deal some damage.
    
    Synthesis Possibilities:
    
    Blizzard Slam + Magnet
    Cure + Magnet
    Slow + Magnet
    Stop + Magnet
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magnega
    
    Effect: Pull in nearby enemies and deal some damage.
    
    Synthesis Possibilities:
    
    Curaga + Magnera
    Confuse + Magnera
    Esuna + Magnera
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Magnet Grab (assumed)
    
    Effect: Use magnetism to draw foes to you.
    
    Synthesis Possibilities:
    
    Magnera + Magnega
    Magnega + Blizzaga
    Stop + Magnega
    Wind Tracer + Magnega
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Slow
    
    Effect: Slow down and damage nearby enemies.
    
    Synthesis Possibilities:
    
    Sliding Dash + Cure
    Rising Strike + Cure
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Stop
    
    Effect: Stop and damage nearby enemies.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Confuse
    
    Effect: Make enemies turn on themselves AND damage them.
    
    Synthesis Possibilities:
    
    (No combinations are available.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Quake
    
    Effect: Hit enemies that are near the ground with large damage over a wide
            area.
    
    Synthesis Possibilities:
    
    Zantetsuken + Cyclone
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                        Items                            **KH66**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Potion
    
    Effect: Heals 30 HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Hi-Potion
    
    Effect: Heals 50 HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Ether
    
    Effect: Raises clock level by one level.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Hi-Ether
    
    Effect: Raises clock level by two levels.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Panacea
    
    Effect: Cures Sora of all negative statuses.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Elixir
    
    Effect: Fully restores Sora's HP and cures him of all negative statuses.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Megalixir
    
    Effect: Fully restores Sora's HP, maxes his clock level, AND cure him of all
            negative statuses!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                      Keyblades                          **KH67**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    Please note that the overclock maps are based on maxed/fully-leveled Keyblades;
    you may not yet have those abilities due to this.
    
    Also, in the maps, <F> marks the command that you learn the finisher on and is
    the max level if that ability is wanted.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Kingdom Key
    
    Found: Given at start.
    
    Overclock Map:
    
    Auto-Potion  +--> Medic   --,  ,--> Magic Upgrade    +--> Attack Upgrade <F>
                 '--> Shell   --+--+--> Magic Bracer <F> '--> Brick Wall <F>
                 '--> Protect --'
    
    Notes: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wishing Star
    
    Found: Beat Traverse Town (World 2).
    
    Overclock Map:
    
    Medic +--> Auto-Dodge --,--+--> Attack Upgrade   ,--> Brick Wall <F>
          '--> Auto-Block --'  '--> Fire Counter <F> +--> Blizzard Counter <F>
                                                     '--> Aero Counter <F>
    
    Notes: Not too bad, defense-wise.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Lady Luck
    
    Found: Beat Wonderland (World 3).
    
    Overclock Map:
    
    Drain Counter +--> Shell        --,-+--> Magic Upgrade --, ,-> Attach Fire <F>
                  '--> Magic Bracer --' '--> Attach Th. <F>  |-+-> Attach Blzd. <F>
                                        '--> Regen         --' '-> Attach Aero <F>
    *Th. means Thunder.
    *Blzd. means Blizzard.
    
    Notes: Nobe,
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Olympia
    
    Found: Beat Olympus Coliseum (World 4).
    
    Overclock Map:
                                                                         _
    								    | Attach
    								    | Thunder
    Impact Arts +--> Brick Wall       --,--+--> Blade Rush <F>  --,  ,--|_  <F>
                '--> Protect          --'  '--> Thunder Counter --+--+--> A-C <F>
                '--> Atk. Upgrade <F>      '--> Full Swing      --'  '--> H.B. <F>
    
    **A-C means Auto-Counter
    **H.B. means Heavy Blade.
    
    Notes: Pretty strong. Not too bad a choice. Also good for those jolting Sector
           Challenges.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Three Wishes
    
    Found: Beat Agrabah (World 5).
    
    Overclock Map:
    
    Sonic Arts +--> Magic Bracer --,  ,--> Aero Counter  --,  ,--> Steal Munny <F>
               '--> Auto-Dodge   --+--+--> Medic         --+--+--> Attach Aero <F>
               '--> Undo         --'  '--> Magic Upgrade --'  '--> Steal Item <F>
    
    Notes: Very fast, decent attacks. Can air-toss; good for challenges and doing
           even more damage. It can protect you and provide you with munny and
           items. One of my favorites.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Oblivion
    
    Found: Beat Hollow Bastion Part One (World 6).
    
    Overclock Map:
    
    Attack Haste +-> Auto-Payback -,-+-> 2-Edged Blade   --,  ,--> Auto-Counter <F>
                 '-> Auto-Block   -' '-> Attach Blzd. <F>  |--|
                                     '-> Blzd. Counter   --'  '--> All Critical <F>
    
    *Blzd. = Blizzard
    
    Notes: Can freeze enemies, attacks fast, and can payback and counter
           automatically. Can also deal all critical hits, good for winning and
           those Sector Challenges. However, level up quick: Two-Edged Blade will
           possibly fatally damage you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Zero/One
    
    Found: Beat Hollow Bastion Part Two (World 7).
    
    Overclock Map:
    
    Attack Upgrade +--> Auto-Dodge       --,--+--> Magic Upgrade   --,  ,-> (+) <F>
                   '--> All Critical     --'  '--> Attach Slow <F>   |--+-> $$$ <F>
                   '--> Auto-Payback <F>      '--> Heavy Blade     --'  '-> S-C <F>
    
    (+) means Targeting Scope.
    $$$ means Steal Munny.
    S-C means Slow Counter.
    
    Notes: Can be pretty powerful with the right abilities...
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Oathkeeper
    
    Found: Beat the game (beat Castle Oblivion, World 8).
    
    Overclock Map:
    
    Undo +--> Regen         --,  ,--> Auto-Life         --,--+--> Protect <F>
         '--> Magic Upgrade --+--+--> Magic Bracer      --'  '--> Shell <F>
         '--> Auto-Block    --'  '--> Drain Counter <F>      '--> EXP. Boost <F>
    
    Notes: Very much key to beating the Buggy Roxas in the Hollow Bastion System
           Sector: it has Regen, Magic Upgrade, Auto-Block, and Auto-Life. Not to
           mention EXP. Boost!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Metal Chocobo
    
    Found: Layer 27 of the Olympus Coliseum extra layers.
    
    Overclock Map:
    
    Impact Arts +--> Attack Upgrade  --,  ,--> Full Swing --,  ,-> Auto-Counter <F>
                '--> Heavy Blade <F>   |--+--> Brick Wall --+--+-> Drain <F>
                '--> Protect         --'  '--> Shell      --'  '-> All Critical
    
    Notes: Does damage well, as well as slightly protecting and healing you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Lionheart
    
    Found: Hidden System Sector of the Alleyway (Traverse Town/World 2).
    
    Overclock Map:
    
    Sonic Arts +-> Brick Wall   --,  ,-> Auto-Dodge       --,  ,--> Attach Fire <F>
               '-> Magic Bracer --+--+-> Magic Upgrade <F>  |--+--> D-C <F>
               '-> Attack Haste --'  '-> Regen            --'  '--> All Crit. <F>
    
    **D-C means Drain Counter
    **All Crit. means All Critical.
    
    Notes: Extremely fast and powerful, and yet balances it with almost an equal
           amount of defensive and restorative measures. Among my favorites.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Ultima Weapon
    
    Found: Hidden System Sector in the Entrance Hall (UL) of Hollow Bastion Part 1
           (World 6).
    
    Overclock Map:
    
    Heavy Blade +--> Brick Wall     --,--+--> Protect <F>  --,  ,--> A.C. <F>
                '--> Undo           --'  '--> Regen        --+--+--> Drain <F>
                '--> Blade Rush <F>      '--> Attack Haste --'  '--> Z.P. <F>
    
    *A.C. means All Critical.
    *Z.P. means Zantetsu Prime.
    
    Notes: The jack-of-all-trades of Keyblades.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                   Finish Commands                       **KH68**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blade Rush
    
    Effect: Unleash a flurry of attacks.
    
    Player Controls: Just activate it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Energy Bomb
    
    Effect: Surround yourself with light orbs, then make them explode.
    
    Player Controls: Just activate it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Faith
    
    Effect: Send light pillars lancing through enemies repeatedly.
    
    Player Controls: Just activate it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Mega Flare
    
    Effect: Triggers a massive explosion.
    
    Player Controls: Just activate it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Meteor Rain
    
    Effect: Hit enemies with meteors.
    
    Player Controls: Just activate it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Zone of Ruin
    
    Effect: Smite down enemies with a giant sword.
    
    Player Controls: Just activate it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Speed Combo
    
    Effect: Unleash an overwhelming series of attacks.
    
    Player Controls: Press the D-Pad in the shown directions.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Star Rave
    
    Effect: Unleash a fierce rush of attacks.
    
    Player Controls: Press the button as it overlaps the star on the screen.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Spinner Saw
    
    Effect: Crash through foes, whirlwind-style.
    
    Player Controls: Press the button as the spinner passes through it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    D-Fira
    
    Effect: Hammer foes with fireballs.
    
    Player Controls: Aim with the D-Pad, shoot with A.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    D-Firaga (assumed)
    
    Effect: Hammer foes with fireballs.
    
    Player Controls: Aim with the D-Pad, shoot with A.
    
    (Credits to dhervey24@hotmail.com for this info.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    D-Blizzara
    
    Effect: Encase yourself in ice and bowl over enemies.
    
    Player Controls: Adjust trajectory with A and the D-Pad.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    D-Blizzaga 
    
    Effect: Bowls over for for an extended period of time.
    
    Player Controls: Use the A and the D-Pad to adjust your trajectory.
    
    (Credits to Raek1413 for this information.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    D-Thundara
    
    Effect: Drop lightning on foes.
    
    Player Controls: Use the D-Pad to aim, and A to drop lightning. Hold A to
                     intensify it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    D-Thundaga
    
    Effect: Drop lightning on foes.
    
    Player Controls: Use the D-Pad to aim, and A to drop lightning. Hold A to
                     intensify it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                     Accessories                         **KH69**
    )))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Armor Bangle
    
    Ability: Round Block
    
    Ability Effect: Block attacks from all angles.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Energy Earring
    
    Ability: Block Charger
    
    Ability Effect: Charge up the clock gauge by blocking attacks.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Counter Ring
    
    Ability: Block-Counter
    
    Ability Effect: Allows a counterattack after blocking.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Command Ring
    
    Ability: Command Counter
    
    Ability Effect: Allows you to counter with a command after blocking.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Payback Ring
    
    Ability: Command Payback
    
    Ability Effect: Lets you counter with a command in mid-air.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Power Armlet
    
    Ability: Attack Boost
    
    Ability Effect: Strength is boosted when at less than 25% HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wizard's Armlet
    
    Ability: Magic Boost
    
    Ability Effect: Magic is boosted when at less than 25% HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Safeguard Armlet
    
    Ability: Defense Boost
    
    Ability Effect: Defense is boosted when at less than 25% HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Half-moon Armlet
    
    Ability: Half Damage
    
    Ability Effect: Take half the normal damage when at less than 25% HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Strike Armlet
    
    Ability: Critical Plus
    
    Ability Effect: Deal more critical hits when at less than 25% HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CMOS Armlet
    
    Ability: Clock Boost
    
    Ability Effect: Clock gauges charges more when at less than 25% HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CMOS Necklace
    
    Ability: Clock Saver
    
    Ability Effect: Prevents clock drainage due to damage.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Immortal Charm
    
    Ability: Once More
    
    Ability Effect: Survive combos that normally would KO you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Eternity Charm
    
    Ability: Second Chance
    
    Ability Effect: Survive attacks that normally would KO you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fire Charm
    
    Ability: No Ignite
    
    Ability Effect: Prevents enemies from igniting you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blizzard Charm
    
    Ability: No Freeze
    
    Ability Effect: Prevents enemies from freezing you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Thunder Charm
    
    Ability: No Jolt
    
    Ability Effect: Prevents enemies from jolting you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Heavy Chain
    
    Ability: No Air-toss
    
    Ability Effect: Prevents enemies from air-tossing you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Zip Watch
    
    Ability: No Slow
    
    Ability Effect: Prevents enemies from slowing you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Compass
    
    Ability: No Flip-foot
    
    Ability Effect: Prevents confusion.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Feather Chain
    
    Ability: No Shoe Glue
    
    Ability Effect: Prevents you from being stuck on the ground, unable to jump.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Night Lenses
    
    Ability: No Blind
    
    Ability Effect: Preventing enemies from blinding you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Adamant Belt
    
    Ability: No Defense Cut
    
    Ability Effect: Prevents enemies from cutting your Defense.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Liberty Crown
    
    Ability: No Command Lock
    
    Ability Effect: Prevents enemies from locking your commands.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Heat Sink Belt
    
    Ability: No Clock Rewind
    
    Ability Effect: Prevents clock level from being rewound to LV. 1
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    7. Trophies*******************************KH7********************************
    When you get a trophy, you get a bit more than the recognition of having done
    this incredible feat. You also get a Trophy Chip for the Stat Matrix, which
    will increase HP (by 2), Strength (by 1), Magic (by 1), and Defense (by 1).
    You have to access "Trophies" in the Debug Reports to get the Trophy Chip.
    
    Below, I'll list each of the 30 trophies and their requirements, if I know
    them.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Rare Prize Roundup
    
    Condition(s): Find every Rare Prize Blox.
    
    Notes/Help: I may have mentioned them all in the Walkthrough and the extra
                Olympus section.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Lord of Loot
    
    Condition(s): Figure out 80% of what enemies drop.
    
    Notes/Help: Basically, play each world on each difficulty and you'll, at least,
                have this trophy.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Sector Sweeper
    
    Condition(s): Find and finish all System Sectors, canonical and non-canonical.
    
    Notes/Help: This means finishing ALL floors of it, not exiting early.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Sultan of Slot
    
    Condition(s): Have a chip in each slot of the Stat Matrix.
    
    Notes/Help: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cheater
    
    Condition(s): Used each kind of cheat.
    
    Notes/Help: Just complete Destiny Islands with each cheat in some effect.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Champion Collector
    
    Condition(s): Found 70% of all items, cheats, chips, weapons, and abilities.
    
    Notes/Help: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Avatar Collector
    
    Condition(s): Collect 50% or more of the avatar parts from the Avatar Sector.
    
    Notes/Help: None.
    
    (Credits to Raek1413 for this information.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Avatar Sweeper
    
    Condition(s): Complete the 100th floor of the Avatar Sector.
    
    Notes/Help: There is no need to complete it all consecutively - you merely need
                to finish the 100th floor.
    
    (Credits to Raek1413 for this information.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Icer of Titans
    
    Condition(s): Defeat the Ice Titan on Layer 30 of Olympus.
    
    Notes/Help: You'll have to play the 30-layer playthrough.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Eliminator's End
    
    Condition(s): Defeat an Eliminator.
    
    Notes/Help: Try this: set the HP Cheat to 0%, have the Oathkeeper ability
                Auto-Life active, find an Eliminator, and get behind it somehow
                and use Mega Flare.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Twilight Triumph
    
    Condition(s): Defeat the mystery opponent (Roxas) in Castle Oblivion.
    
    Notes/Help: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Justice for All
    
    Condition(s): Defeat every kind of enemy.
    
    Notes/Help: You must beat an Eliminator, the Ice Titan, the Rock Titan, the
                Bethemoth, and a Golden Trichloma, but not the Buggy Roxas of the
                Hollow Bastion System Sector.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Weapon Wizard
    
    Condition(s): Max out each Keyblade's level.
    
    Notes/Help: Including the Ultima Weapon... Good luck getting it...
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Converter LV. 100
    
    Condition(s): Convert one command to LV. 100.
    
    Notes/Help: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Converter [CR] LV. 100
    
    Condition(s): Convert a command to [CR] LV. 100.
    
    Notes/Help: Just do the same thing as above, but hope to get a bit luckier.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Command Master
    
    Condition(s): Upgrade (???) % of unique commands to [CR].
    
    Notes/Help: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Closed Book
    
    Condition(s): Finished the storyline and the game.
    
    Notes/Help: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Quest Bester
    
    Condition(s): Finished all quests.
    
    Notes/Help: I have a whole section devoted to this.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Proud Achievement
    
    Condition(s): Complete all worlds on Proud difficulty.
    
    Notes/Help: Doing them all on Critical earns you this, too.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Critical Acclaim
    
    Condition(s): Complete all worlds on Critical difficulty.
    
    Notes/Help: None.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fatal Flawless
    
    Condition(s): Complete a world with the HP Cheat set to 0% / 1 HP.
    
    Notes/Help: Destiny Islands works.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Technician
    
    Condition(s): Complete 100% (?) of worlds at less than level 15.
    
    Notes/Help: If you get above LV. 15 early on, you won't be able to do this
                until LONG after completing the Stat Matrix and finding more chips.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W1 Speed Runner
    
    Condition(s): Completed W1 (Destiny Islands) in 5 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W2 Speed Runner
    
    Condition(s): Completed W2 (Traverse Town) in 15 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W3 Speed Runner
    
    Condition(s): Completed W3 (Wonderland) in 15 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in. Also, just
                get the necessary Inklings; see walkthrough for details.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W4 Speed Runner
    
    Condition(s): Completed W4 (Olympus Coliseum) in 10 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in. Also, just
                do five layers.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W5 Speed Runner
    
    Condition(s): Completed W5 (Agrabah) in 15 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W6 Speed Runner
    
    Condition(s): Completed W6 (Hollow Bastion Part 1) in 15 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W7 Speed Runner
    
    Condition(s): Completed W7 (Hollow Bastion Part 2) in 30 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in. Also, you
                have to beat Sora's Heartless in addition to everything in this
                world during the replay.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    W8 Speed Runner
    
    Condition(s): Completed W8 (Castle Oblivion) in 10 minutes or less.
    
    Notes/Help: Just come in more powerful than when you first came in. Also, do
                not bother with the extra endings; just do one.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    8. Enemy Data**************************KH8***********************************
    Sorry about the illogical placement of this section. This was more of an
    do-as-you-complete FAQ, and I didn't want to change so many CTRL+F formats over
    a single section. This section will list all of the enemy data known to me.
    
    Obviously, there will be misconceptions and errors and missing data. I do not
    have access to enemy stats or actual weaknesses; everything here, except the
    enemy drops, are entirely assumptions. If you would like to submit something
    to this (or any other) section, find my e-mail in the Legalities section.
    
    Also to note: when a command, such as Rising Strike for Soldiers, is listed,
    it may have [C], [R], or [CR] Overclocks and/or a level, although not always,
    which is why it is simplified to its command name and no more than that.
    
    And, finally, the %s for the drops are with the assumation your Luck is zero,
    and the Loot Cheat is set to 1X / 100% HP.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Shadow
    
    Enemy Type: Heartless (Pureblood)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Potion (1%)
    Standard Difficulty: Potion (1%)
    Proud Difficulty   : Potion (1%)
    Critical Difficulty: Potion (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Darkside
    
    Enemy Type: Heartless (Pureblood); Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Tidus
    
    Enemy Type: Human
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Soldier
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Potion        (1%)
    Standard Difficulty: Ether         (1%)
    Proud Difficulty   : Rising Strike (1%)
    Critical Difficulty: Round Blitz   (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Large Body
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: Attacks from front, unless with the Heavy Blade ability active.
    Weaknesses : Hits in the back (or front, with Heavy Blade active).
    
    Item Drops:
    Beginner Difficulty: Panacea      (2%)
    Standard Difficulty: Sliding Dash (2%)
    Proud Difficulty   : Spark Dash   (2%)
    Critical Difficulty: Slow         (2%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Red Nocturne
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: Fire-elemental attacks.
    Weaknesses : Blizzard-elemental attacks.
    
    Item Drops:
    Beginner Difficulty: Fire       (1%)
    Standard Difficulty: Fire Blast (1%)
    Proud Difficulty   : Fire Edge  (1%)
    Critical Difficulty: Fira       (0.05%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Guard Armor
    
    Enemy Type: Heartless (Emblem); Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Yellow Opera
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: Thunder-elemental attacks
    Weaknesses : Aero-elemental attacks
    
    Item Drops:
    Beginner Difficulty: Thunder       (1%)
    Standard Difficulty: Thunder Blast (1%)
    Proud Difficulty   : Thunder Edge  (1%)
    Critical Difficulty: Thundara      (0.05%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blue Rhapsody
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: Blizzard-elemental attacks
    Weaknesses : Fire-elemental attacks
    
    Item Drops:
    Beginner Difficulty: Blizzard     (1%)
    Standard Difficulty: Aerial Sweep (1%)
    Proud Difficulty   : Ice Dash     (1%)
    Critical Difficulty: Blizzara     (0.05%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Green Requiem
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Hi-Potion   (2%)
    Standard Difficulty: Cure        (2%)
    Proud Difficulty   : Quick Blitz (2%)
    Critical Difficulty: Heat Dash   (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Trickmaster
    
    Enemy Type: Heartless (Emblem); Boss
    
    Resistances: Fire-elemental attacks
    Weaknesses : Blizzard-elemental attacks
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Black Fungus
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Confuse (2%)
    Standard Difficulty: Confuse (2%)
    Proud Difficulty   : Elixir  (0.5%)
    Critical Difficulty: Cura    (0.5%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Cerberus
    
    Enemy Type: Three-headed dog; Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Hades
    
    Enemy Type: Ruler of the Underworld; Boss
    
    Resistances: Fire-elemental attacks
    Weaknesses : Blizzard-elemental attacks
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Rock Titan
    
    Enemy Type: Animated rock; Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Behemoth
    
    Enemy Type: Heartless (Emblem); Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Ice Titan
    
    Enemy Type: Animated ice; Boss
    
    Resistances: Blizzard-elemental attacks
    Weaknesses : Fire-elemental attacks
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Air Soldier
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Aero      (2%)
    Standard Difficulty: Aero Edge (1%)
    Proud Difficulty   : Aero Slam (1%)
    Critical Difficulty: Aero Raid (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Blox Bug
    
    Enemy Type: Heartless
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Panacea        (3%)
    Standard Difficulty: Aero Buster    (1%)
    Proud Difficulty   : Fire Buster    (1%)
    Critical Difficulty: Blizzard Blast (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Danger Bug
    
    Enemy Type: Heartless
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Panacea       (3%)
    Standard Difficulty: Wind Storm    (1%)
    Proud Difficulty   : Spark Storm   (1%)
    Critical Difficulty: Blizzard Edge (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Metal Bug
    
    Enemy Type: Heartless
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Panacea        (3%)
    Standard Difficulty: Wind Dash      (1%)
    Proud Difficulty   : Thunder Buster (1%)
    Critical Difficulty: Ice Sweep      (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Prize Bug
    
    Enemy Type: Heartless
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Spark Sweep  (4%)
    Standard Difficulty: Sliding Rush (4%)
    Proud Difficulty   : Stop         (1%)
    Critical Difficulty: Air Spiral   (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Bandit
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Hi-Ether      (3%)
    Standard Difficulty: Ice Storm     (1%)
    Proud Difficulty   : Blizzard Slam (1%)
    Critical Difficulty: Thunder Slam  (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Fat Bandit
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: Fire-based attacks; frontal hits (unless with Heavy Blade).
    Weaknesses : Blizzard-based attacks; back (and front, with Heavy Blade) hits.
    
    Item Drops:
    Beginner Difficulty: Heat Sweep  (1%)
    Standard Difficulty: Fire Slam   (1%)
    Proud Difficulty   : Aerial Slam (4%)
    Critical Difficulty: Strike Raid (4%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Jafar
    
    Enemy Type: Human
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Jafar (Genie)
    
    Enemy Type: Genie
    
    Resistances: [unable to be hit]
    Weaknesses : [unable to be hit]
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Darkball
    
    Enemy Type: Heartless (Pureblood)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Potion (3%)
    Standard Difficulty: Potion (3%)
    Proud Difficulty   : Potion (2%)
    Critical Difficulty: Potion (1%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wyvern
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Wind Sweep (1%)
    Standard Difficulty: Magnet     (2%)
    Proud Difficulty   : Magnera    (0.5%)
    Critical Difficulty: Land Crash (4%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Pete
    
    Enemy Type: Lackey of Maleficent; Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Data-Riku
    
    Enemy Type: Data-Riku; Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Wizard
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Heat Dive  (1%)
    Standard Difficulty: Ice Dive   (1%)
    Proud Difficulty   : Spark Dive (2%)
    Critical Difficulty: Wind Dive  (2%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Defender
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: Hits to shield (invulnerable that way).
    Weaknesses : Hits to body.
    
    Item Drops:
    Beginner Difficulty: Fire Raid     (1%)
    Standard Difficulty: Blizzard Raid (1%)
    Proud Difficulty   : Thunder Raid  (1%)
    Critical Difficulty: Aero Raid     (0.5%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Dragon
    
    Enemy Type: Dragon; Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Sora's Heartless (Darkside form)
    
    Enemy Type: Sora's Heartless, transformed
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Sora's Heartless (Humanoid form)
    
    Enemy Type: Sora's Heartless, transformed
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Invisible
    
    Enemy Type: Heartless (Pureblood)
    
    Resistances: None.
    Weaknesses : Blizzard-elemental attacks.
    
    Item Drops:
    Beginner Difficulty: Aero Blast (1%)
    Standard Difficulty: Aero Blast (1%)
    Proud Difficulty   : Firaga     (0.5%)
    Critical Difficulty: Stat Chip  (0.5%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Angel Star
    
    Enemy Type: Heartless (Emblem)
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: Esuna     (0.25%)
    Standard Difficulty: Thundaga  (0.25%)
    Proud Difficulty   : Blizzaga  (0.25%)
    Critical Difficulty: Stat Chip (0.03%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    ? ? ? (Roxas)
    
    Enemy Type: Organization XIII Member No. XIII; Keyblade's chosen one; Boss
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: None (--%)
    Standard Difficulty: None (--%)
    Proud Difficulty   : None (--%)
    Critical Difficulty: None (--%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Eliminator
    
    Enemy Type: Heartless
    
    Resistances: Just about everything.
    Weaknesses : Just about nothing.
    
    Item Drops:
    Beginner Difficulty: Fire +1/+2/+3/+4     (0.2%)
    Standard Difficulty: Blizzard +1/+2/+3/+4 (0.2%)
    Proud Difficulty   : Thunder +1/+2/+3/+4  (0.2%)
    Critical Difficulty: Aero +1/+2/+3/+4     (0.2%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Gold Tricholoma
    
    Enemy Type: Heartless
    
    Resistances: None.
    Weaknesses : None.
    
    Item Drops:
    Beginner Difficulty: HP +2/+4/+6/+8       (0.1%)
    Standard Difficulty: Defense +1/+2/+3/+4  (0.1%)
    Proud Difficulty   : Magic +1/+2/+3/+4    (0.2%)
    Critical Difficulty: Strength +1/+2/+3/+4 (0.3%)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    9. Version History*************************KH9*******************************
    v0.10 - Got the overall guide format down. Completed Contents, Intro, and Legal
            section. Also completed Section I of the walkthrough. Too tired for
            much else tonight.  11:08 PM 3/21/2011
    v0.20 - Finished Section II of the walkthrough; did the initial bits of Section
            III as well.  11:05 PM 3/22/2011
    v0.30 - Finished Section III and the initial parts of Section IV of the
            walkthrough.  11:25 PM 3/23/2011
    v0.40 - Finished Section IV and the initial parts of Section V of the
            walkthrough. Henceforth, I am halfway done with the walkthrough.
            10:48 PM 3/24/2011
    v0.60 - Finished Sections V and VI of the walkthrough. Also did the initial
            parts of Section VII. The data has reached 105 KB.  12:07 AM 3/28/2011
    v1.00 - I have finished Sections VII and VIII of the walkthrough; thus, I have
            finished the whole walkthrough. I shall wait on the submission, though,
            because of what is left. Size thus far: 151 KB.  12:05 AM 3/29/2011
    v1.10 - Finished the extra Coliseum layers, the extra System Sectors, and the
            Quests sections (sections 3, 4, and 5).  11:06 PM 3/29/2011
    v1.20 - Finished all of the Stat Chips, Abilities, Cheats, Commands, and about
            half of the Keyblades. (There are a lot of dang items!) The size has
            reached about 230 KB -- an 80-ish KB rise in just hours!
            12:03 AM 3/31/2011
    v1.30 - Finished the entire Item Collections section. I decided to add an
            enemy bestiary: its format is down. Should be done by around Wednesday
            of next week.  11:21 PM 3/31/2011
    Final - Okay, that is it. I have finished the enemy data, and I expect that
            makes this FAQ/Walkthrough fully completed.
            Start-to-end time: 11 days.     End size: 263 KB.
            10:12 PM 4/1/2011
          - New info for D-Blizzaga (finisher), and Avatar Sweeper/Collector
            (trophies.)  1:34 PM 8/4/2011
          - Changed intro ASCII and Legal.  2:54 PM 10/8/2011
          - Item info change.  11:00 AM 4/9/2012
    
    10. Legalities*************************KH10**********************************
    This FAQ may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any website or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    website or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
     2011-2012 Daniel Chaviers (a.k.a. KeyBlade999).
    
    If you would wish to contact me concerning this or my other FAQs, use this
    e-mail: keyblade999.faqs@gmail.com, or PM me on the GameFAQs message boards.
    
    O-----------------------------------O    O------------------------------------O
    |     Allowed sites for my FAQs     |    |        Forever-Banned Sites        |
    O-----------------------------------O    O------------------------------------O
    |    GameFAQs (www.gamefaqs.com)    |    |      CheatCC (www.cheatcc.com)     |
    |   Neoseeker (www.neoseeker.com)   |    |       www.cheat-database.com       |
    | SuperCheats (www.supercheats.com) |    |  Cheat Index (www.cheatindex.com)  |
    |                                   |    | Cheat Search (www.cheatsearch.com) |
    |                                   |    |    www.panstudio.com/cheatstop     |
    |                                   |    | Game Express (www.gameexpress.com) |
    |                                   |    |             Mega Games             |
    |                                   |    |  Cheats Guru (www.cheatsguru.com)  |
    O-----------------------------------O    O------------------------------------O
    
    
    
    
    
    
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++                                                                        +++
    +++                    This is the end of KeyBlade999's                    +++
    +++                Kingdom Hearts Re:coded FAQ/Walkthrough.                +++
    +++                                                                        +++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
               ________________
              |  ____________  |
              | |            | |
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              | |____________| |________________________________________
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              | |            | |                         | | \ /  \ / | |
              | |____________| |                         | | (_)  (_) | |
              |________________|                         |_|          |_|
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                             /'__`\    /'__`\    /'__`\
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