Title of Game: Crystal Monsters
Name of System: Nintendo DSiWare
Type of Guide: FAQ/Walkthrough
Number of Version: Version 3.1
Last Revision Date: 22-01-14
Name of Writer: Tails333

Table of Contents
-----------------
1.  Introduction
2.  Version History
3.  Game Overview
	3.01 - Game Controls
	3.02 - Main Menu
	3.03 - Monsters
	3.04 - Game Screen
	3.05 - Hints and Tips
4.  Walkthrough
	4.01 - Up to Tournament
	4.02 - Up to Final Plant Monster
	4.03 - Up to Final Fire Monster
	4.04 - Up to Final Water Monster
	4.05 - Up to Final Rock Monster
	4.06 - Up to Final Wind Monster
	4.07 - Up to Final Spirit Monster
	4.08 - Up to Final Light/Dark Monsters
5.  Appendices
	5.01 - List of Location Exits
	5.02 - List of Shops
	5.03 - List of Items*Incomplete
	5.04 - List of Monster Locations*Incomplete
6.  My Team
7.  Frequently Asked Questions
8.  Credits
9.  Contact Information
10. Copyright Information

TIP: If you want to find a section in the Table of Contents more quickly and
easily, press Ctrl + F simultaneously to bring up the 'Find' function menu.
Type or paste the name/number of the section into the menu.  Click on 'Find
Next' to go to the section you've typed or pasted.

###############################################################################
1.  Introduction
###############################################################################

Thank you for choosing to read my Crystal Monsters FAQ.  I hope this guide
gives you some assistance in completing this game.  I've written a Walkthrough,
Game Overview, and much more.  Beware of the spoilers, though.

Crystal Monsters, originally released in Japan in 2008 as Monster Chronicles
for mobile phones, is a role-playing video game developed by Gameloft for
Nintendo DSiWare.  A hybrid of Pokemon and Dragon Warrior Monsters, Crystal
Monsters can be downloaded from the Nintendo DSi Shop for 500 DSi Points.  The
game starts off slowly, but gets somewhat better later on (I actually preferred
this game over Pokemon Black).  It's not bad for 5.

The game takes place in a fictional world called Earth.  There are two kinds of
people in this world: those who can see monsters (called Neo-Seeds) and those
who can't (Pure-Breeds). It features a total of 9 towns, along with different
terrains, such as routes, dungeons, etc.  You discover that you're a Neo-Seed
and soon find yourself embarking on a quest throughout the Earth to stop two
different enemies: Final Monsters (the bosses of all monsters) and Pure-
Faction, a political party that wants to segregate Pure-Breeds and Neo-Seeds.

###############################################################################
2.  Version History
###############################################################################

Version 1.0, 8th August 2011:
-----------------------------
*Submitted the FAQ.

Version 1.1, 8th August 2011:
-----------------------------
*Added "Monsters" section.

Version 1.2, 9th August 2011:
-----------------------------
*Updated "Monsters" section.

Version 1.3, 10th August 2011:
------------------------------
*Added "List of Shops".
*Added "List of Items".
*Updated "Hints and Tips".
*Added info about the starter monsters to "Up to Tournament".

Version 1.4, 12th August 2011:
------------------------------
*Added "List of Monster Locations".
*Updated "Hints and Tips".
*Added more info to some parts of the walkthrough.

Version 1.5, 15th August 2011:
------------------------------
*Updated "Hints and Tips".
*Updated "Frequently Asked Questions".
*Added "You can get G by winning battles, doing specific side quests or selling
 pictures of monsters" to "Game Screen".

Version 1.6, 18th August 2011:
------------------------------
*Updated "Hints and Tips".
*Added some minor info to "Up to Tournament".

Version 1.7, 18th August 2011:
------------------------------
*Updated "List of Items".
*Added more info regarding chain attacks to "Battle Screen".

Version 1.8, 22rd August 2011:
------------------------------
*Updated "Hints and Tips".
*Added "My Team".
*Updated "Frequently Asked Questions".

Version 1.9, 24th August 2011:
------------------------------
*Updated "Hints and Tips".  It turns out that defensive skills/items do
 nothing.
*Added Snitch to "My Team".

Version 2.0, 30th August 2011:
------------------------------
*Clarified info in a few parts of the walkthrough.
*Updated "List of Items".
*Updated "List of Monster Locations".

Version 2.1, 13th September 2011:
---------------------------------
*Added "Due to a bug, tab items have no effect.  This applies to defensive
 skills as well" to "List of Items".
*Added info about the three LV42 Savalien to "Up to Final Spirit Monster".

Version 2.2, 30th October 2011:
-------------------------------
*Added Swampland to "List of Location Exits".
*Updated "List of Monster Locations".
*Added Super Tab to "List of Items".

Version 2.3, 1st November 2011:
-------------------------------
*Updated "List of Monster Locations".

Version 2.4, 4th November 2011:
-------------------------------
*Updated "List of Monster Locations".

Version 2.5, 6th November 2011:
-------------------------------
*Added info about a travelling merchant in the top-left corner of the first
 area of Lost Jungle.
*Updated "List of Monster Locations".
*Updated "List of Shops".

Version 2.6, 9th April 2012:
----------------------------
*Updated "Breeding".
*Added a bit more info about the hole in Secret Plateau that leads to Reed.

Version 2.7, 31st July 2012:
----------------------------
*Added Route to Herbage 2 to "List of Location Exits".

Version 2.8, 13th August 2012:
------------------------------
*Updated "Frequently Asked Questions".
*Added a bit more info about this game to "Introduction".

Version 2.9, 6th January 2013:
------------------------------
*Added a bit more info to "Introduction".

Version 3.0, 30th May 2013:
---------------------------
*Added some more info to "Introduction".

Version 3.1, 22nd January 2014:
-------------------------------
*Added "Unlike the main series, this game shows the actual damage numbers for
 every attack that hits in battle" to "Game Screen".

###############################################################################
3.  Game Overview
###############################################################################

This section overviews everything you should know prior to starting this game.

===============================================================================
			3.01 - Game Controls
===============================================================================

This game is played using the Touch Screen or buttons.

+~~~~~~~~~~~~~~+
| FIELD SCREEN |
+~~~~~~~~~~~~~~+

+Control Pad: Move your character/Select option.
A: Confirm/Interact with objects or people/Scroll through messenges.
B: Cancel.
Start: Display the Pause Menu.
Select: Display the Info Menu.
L: Scroll through categories.
R: Same as L.

+~~~~~~~~~~~~~~~+
| BATTLE SCREEN |
+~~~~~~~~~~~~~~~+

+Control Pad: Select option/Defend.
A: Confirm.
B: Cancel.
Start: Display the Pause Menu.
L: Scroll through categories.
R: Same as L.
A (press repeatedly): Capture a monster.

+~~~~~~~~~~~~~~~+
| X-FORM SCREEN |
+~~~~~~~~~~~~~~~+

A: Confirm/Take photo.
B: Cancel.
X: Switch between inner camera and outer camera.

===============================================================================
			3.02 - Main Menu
===============================================================================

When you press A at the Title Screen, select New Profile if you're starting a
new game.  You must choose one of two save slots to record your game progress.
If you want to delete a profile, use the trash can icon next to it.  At the
Main Menu, there are 5 options to choose from.

New Game
--------
Start a new game.

Continue
--------
Load a previously saved game.

Options
-------
Access audio settings.

Help
----
Display the instruction manual.

About
-----
Display this game's credits.

===============================================================================
			3.03 - Monsters
===============================================================================

The gameplay of Crystal Monsters involves the capture and training of a variety
of creatures called monsters.  Monsters can learn up to 4 moves called skills.
Just like in Pokemon, monsters are able to gain EXP and level up after battles,
making them stronger.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Types
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

There are 9 types of monsters: Animal, Fire, Water, Plant, Wind, Rock, Spirit,
Dark, and Light.  Similar to Pokemon, you can inflict more damage by attacking
with a skill that has the specific type which a monster is vulnerable to.
Skills that are weak against certain types of monsters will have little effect.

Since the game doesn't tell you if your attack skills are super effective or
not very effective, it's important to know the following points:
*Animal-type skills work well on most types of monsters, but aren't very
 effective against Spirit-type monsters.
*Plant-type skills are super effective against Rock-type monsters.
*Light and Dark-types are super effective against each other.
*Wind-type skills are super effective against Plant-type monsters.
*Plant-type monsters are resistant to Light-type skills.
*Rock and Plant-type skills are super effective against Fire-type monsters.
*Fire and Plant-type skills are super effective against Water-type monsters.
*Fire-type skills are super effective against Wind-type monsters.
*Wind-type skills are super effective against Spirit-type monsters.

Some of these type matchups make little sense (Fire being good against Water,
for example).  And I thought the first generation of Pokemon had game balance
issues.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Capturing Monsters
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Essence Cores of each monster type (similar to Pokemon's Poke Ball) are used to
capture specific wild monsters, though they may break free at times.  You can't
capture a trainer's monster, boss or mid-boss.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Evolution
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Evolution Stones can be used to evolve most monsters.  Upon evolving, monsters
learn additional skills and gain higher stats.  There are two stages of
evolution: Plus and Mega.  They can occur after a monster reaches a certain
level.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Breeding
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Monsters can be bred by Clint in Herbage.  Breeding requires one male and one
female monster (Note: The parent monsters disappear after breeding).  Breeding
makes the game much easier, as the child can inherit stats and skills from
his/her parents (similar to Dragon Warrior Monsters).  For example, a Kiticon
that was created through breeding a female LV40 Felistrype and male LV10
Batocurse will have much higher stats and more skills than a monster found in
the wild.  Breeding is also the only way to acquire certain monsters such as
the starters.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
X-Form
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

After obtaining the X-Form stone, you can take photos and combine them with
your team monsters.  This supposedly improves the stats of these monsters, but
I didn't notice any difference.  X-Form can be removed or added by accessing
the Team sub-menu.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Condition Aliments
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Your team can be inflicted by condition aliments during battles.  They cannot
drop a monster's HP to 0, and they are automatically cured once a battle ends.

Poison
------
Drains your HP for a while.  Use an antidote to cure this condition.

Paralysis
---------
Immobilises you for a while.  Use cure paralysis to cure this condition.

Sleep
-----
Causes you to sleep for a while.  Decreases your defence.  Use an alarm to cure
this condition.

Concussion
----------
Causes you to skip your next turn.

Burn
----
Drains your HP for a while.  The damage is more severe than poison.  Use an
extinguishing spray to cure this condition.

Chilling
--------
Causes the speed of your chain dial to become slower.  Use chill powder to cure
this condition.

Dazzle
------
Drains your SP.  Use eye drops to cure this condition.

Fear
----
Drains your SP and decreases your attack.  Use medicine of courage to cure this
condition.

Possessed
---------
Inflicts damage on all your team members.  Use a talisman to cure this
condition.

===============================================================================
			3.04 - Game Screen
===============================================================================

This section gives information about the Game Screen.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Field Screen
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

In this screen, you can move around and explore the world of Crystal Monsters.
The top screen shows a mini-map with your current location and objective.  A
red dot indicates the next destination while your position is displayed with an
avatar.

Most of the battles you'll face will be random encounters with wild monsters,
as there is a low number of trainers, bosses and mid-bosses in this game.  Wild
monsters can be found in routes, dungeons, sidequests, etc.  The encounter rate
is inconsistent, though, as monsters may appear often or pop up only rarely.

You can use save crystals to save game progress and restore your team's HP/SP.
There are a lot of these in the world.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Battle Screen
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This game uses a turn-based system.  When you encounter a wild monster or
challenge a trainer, the screen changes to a battle scene with the opposing
monsters and an option menu.  You may have up to 3 monsters on your team.  You
can attack, pass to the next monster on the team, use an item or flee the
fight.  The Flee option won't work, though, if a) You're in a battle with
trainers, bosses or mid-bosses. b) Your monsters are weaker than the enemies.

To attack, touch the appropriate icons and then touch the chain dial.  You can
also use the +Control Pad to navigate and press A to attack.  If you attack
when the cursor is in the yellow zone, you will be able to chain up to 3
attacks (similar to Sonic Chronicles' POW moves).  Each monster can attack once
per turn.  Unlike Pokemon, this game shows the actual damage numbers for every
attack that hits in battle.

To defend, use the +Control Pad or touch the directional icon when prompted,
before the timer bar runs out.  You can guard against an enemy attack that
affects a single team member, but you can't guard against an attack that is
directed at everyone in your team.

To capture a monster in battle, use an Essence Core of that monster's type and
press A repeatedly to increase your percentage chances of capturing it.
Getting up to 50% is usually enough to catch a monster.  The less HP the
monster has, the greater your chances.  The higher the level of your monster,
the more easier it will be to capture (eg. my LV30 Tadpolaris will make
catching a LV22 Tweetmare Plus much easier).

If one of your team members faints, it will be removed from the team and put in
storage.  In battles with trainers, mid-bosses or bosses, you'll lose and get a
Game Over if you have no usable monsters left on your team.  However, in
fights with random wild monsters, if you have other monsters left in storage,
the strongest one will be added to your team and you won't get a Game Over.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Breeder's Office
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

There is a Breeder's Office located in most places, where you can buy
items, do side quests and use the Jump Service.  The following services are
available in the Breeder's Office:

Shop
----
You can buy items such as Heal Medicine, Essence Cores and Evolution Stones.
G (currency) is required to do so.  You can get G by winning battles, doing
specific side quests or selling pictures of monsters.

Jump Service
------------
You can teleport to the various places that you have already visited as long as
they have a Breeder's Office.

Side Quests
-----------
You can do a variety of specific side quests in each Breeder's Office.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Info Menu
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This menu is accessed by touching the bottom-left of the Touch Screen.  It is
accessible only on the Field Screen.  There are 4 options to choose from.

Items
-----
Displays the list of items in your inventory.  Up to 50 items can be stored.
You can dump old items to add new items if the inventory becomes full.

Team
----
Shows a list of the captured monsters in storage on the Touch Screen and the
current team on the top screen, along with monster stats.  Unlike in Pokemon,
you can deposit or withdraw monsters at anytime.  From here, monsters may be
evolved or X-formed.  Up to 20 monsters can be stored.  You can release or
breed old ones if you want to capture new monsters.

Encylopedia
-----------
Displays a monster directory (similar to Pokemon's Pokedex) that gives
information regarding the various species of monsters.  Whenever you defeat a
monster, its category, weight, size, and a short description will be added to
your Encylopedia.

Side Quests
-----------
The status and description of your current side quest is shown here.  If it's a
timed side quest, a timer will also be displayed.  You can also quit side
quests from here.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Glossary
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

LV (Level):
-----------
The monster's level.  After accumulating a certain amount of experience (EXP)
through battling other monsters, the monster's level goes up.

HP (Health Points):
-------------------
The monster's Health Points.  When this number reaches 0, the monster faints.

SP (Skill Points):
------------------
The monster's Skill Points.  Using skills consumes a set amount of points.  A
monster's first skill can be used without using any SP, though.

AT (Attack):
------------
The monster's attack skill, which determines how much damage it inflicts on
enemy monsters.

DF (Defence):
-------------
The monster's defence skill, which determines how much damage it will receive
from enemy attacks.

SD (Speed):
-----------
The monster's speed skill, which determines its initiative in battle and its
rate of evasion.

===============================================================================
			3.05 - Hints and Tips
===============================================================================

This section lists hints and tips that should give you some assistance in
progressing through the game.

*When you are progressing through the game, I advise saving your game often.
 This game doesn't automatically save your progress, so you must save to record
 it.  Note that some save crystals are located just before a boss or mid-boss,
 so I recommend always using them in case you get a Game Over.

*If you want to capture monsters, your best bet is to catch ones that are 10-20
 levels weaker than your team, as high-level monsters that are around the same
 level as yours are nearly impossible to catch.

*In double/triple battles, I advise concentrating on one enemy monster at a
 time, as some monsters can use healing skills.  Also, the less monsters still
 alive the less attacks you'll sustain each turn.  The attacks designed for use
 against multiple enemies (Fire Wave, Whirlwind, Split Laser, etc.) are handy
 for weakening other monsters at the same time.

*Make sure you always have a few Essence Cores of each monster type with you,
 as you'll avoid not having the right one for a specific monster.

*Although there is a wide variety of medicine, curative and booster items, heal
 medicines, heal light and SP drinks are sufficient, as the others are too
 situational.  If you're low on money, you can get a lot of healing items while
 doing Dicot's red core sidequest repeatedly, as the items will always
 replenish themselves.  Also, you'll get 400G as a reward for finding the red
 core each time (it's near a lake in the last area).

*I advise training your team often so that they're at a similar level to enemy
 monsters.  These enemies will be easier to defeat if you've trained hard
 enough.  If the monsters in an area are too strong, you can go back to a
 previous area and train there.

*Bosses have high HP and can attack all your team members at once with powerful
 skills.  However, as long as you use healing skills or items to restore your
 team's health, you should be able to chip away at their HP slowly but surely.
 If a boss uses healing skills often, the battle may be much longer, but you
 should win eventually.

*I advise not using Plant-type monsters, as they are weak against Wind monsters
 (a common monster type).

*I advise using a Fire-type monster because they are strong against Wind
 monsters and can learn powerful attack skills.

*I advise using a Windycrest or Rarogi because they have high SD and can use
 decent healing/attack skills.

*I advise using a Sedisonic, as it has high HP/AT and can use strong attack
 skills.

*I recommend using a Tadpolaris or Tweetmare, as they can learn decent healing/
 attack skills and have high SP.

*If you want to train a weak monster faster, add it to your team and get into
 fights with high-level wild monsters.  As long as your two other team members
 can finish off the enemies soon enough, the weak monster will receive EXP,
 even though its attacks probably didn't do much damage.

*I advise not using defensive skills or tab items, as they have no effect.
 This makes enemies that use defensive skills often easier to take out, though.

###############################################################################
4.  Walkthrough
###############################################################################

If you want to start a new game, select New Game.  If you want to continue a
game, select Continue.  At first, you can only access one city, 'Dicot', but as
you progress through the game, you'll unlock new places.

===============================================================================
			4.01 - Up to Tournament
===============================================================================

Once the opening movie ends, you'll start the game on a volcanic mountain.
After naming your character, go over to Bishop.  You are given a choice of one
of 3 different starter monsters.  You can choose a Fire-type (Kiticon), Water-
type (Tadpolaris) or Plant-type (Flowerpower).

Tadpolaris and Kiticon are good choices because they can learn powerful skills
via evolution.  Tadpolaris can learn decent healing skills and has high SP.
Kiticon can learn strong attack skills and is strong against Wind-type monsters
(a common monster type).  Flowerpower is the worst starter, as its defensive
skills do nothing and it's weak against Wind-types.  If you want an easy game,
choose Tadpolaris.  If you want a normal game, choose Kiticon.  If you want a
hard game, choose Flowerpower.  I chose Tadpolaris.  Whatever choice you make,
you can get the other two through breeding later on.

Then, do the battle tutorial with Bishop.  Next, enter the cave and a monster
will defeat your starter (it doesn't matter this time, though).

You wake up in school and realise it was all a dream.  Find Bishop outside.
Confront Rudiger at the Ruins and press A repeatedly to get Bishop's Essence
Core back.  For some reason, you receive the same starter monster that you
chose in your dream.

On your way out of the Ruins, Griffin tells you how to use heal medicine.  Go
back to Dicot and talk to Honeywell.  She gives you 1 Essence Core of each type
of monster.

When you enter Forest Road, Honeywell will teach you how to catch a random
monster from Forest Road (I got a Spirispear).  Capturing this monster is easy,
but other ones will be much harder to catch.  Honeywell also gives you an
X-Form stone and tells you how to X-Form monsters (I X-Formed my starter, but I
removed its X-Form shortly afterwards, as the picture made the starter look
terrible).  I recommend capturing another monster soon enough so you'll have 3
team members, as you'll be facing a lot of double/triple battles from now on (I
caught a Sedisonic in Dungeon).  Go through Forest Road, Ruins and Dungeon to
rescue Winston and his sister Tina.  At the end of Dungeon, defeat a LV10
Windycrest that has Winston cornered.

Visit the Mayor's Office in Dicot's Town Centre and speak with the Mayor.  He
gives you a participation certificate for the tournament.  Talk to the
secretary to be taken to the train.  On the train, head left to receive an
Evolution Stone from Connor that corresponds with your starter monster's type.
Use it to evolve your starter (I used it to evolve my Tadpolaris into its Plus
form).  The train then arrives in Timber City.

In Timber, speak with the guard to enter the central building.  Take part in
the Holographic Cave Survival Race.  Talk to the officer to proceed to the next
round.  Beat 1 trainer on each of the four floors to reach the roof.  On Level
1, a male trainer has two LV6 Quacole.  On Level 2, a male trainer has three
LV6 Evilseed.  On Level 3, a female trainer has a LV9 Horstie.  On Level 4, a
male trainer has a LV8 Robomean and Sedisonic.  Afterwards, defeat Blake and
his crony Drake in the Fight Ring (Blake has a LV12 Flutform Plus and two LV6
Windycrest, while Drake has two LV6 Wingtaur and a LV12 Beastibot Plus).

MC announces that you must fight Connor.  However, just before the battle can
begin, a giant flying monster starts attacking everyone.  Make your way through
the Escape Route to end up in hospital.

===============================================================================
			4.01 - Up to Final Plant Monster
===============================================================================

Jade explains that the giant monster is a Final Monster (terminology for the
boss of monsters).  The Chairman gives you a Jump Card, which allows you to use
the Jump Service at a Breeder's Office.  Go through 'Route to Herbage 1/2' to
arrive in Herbage.  Talk to Clint at his farmhouse.

Apparently, the farmhouse's basement is being haunted by ghosts.  Clint asks
you to get rid of the ghosts, so make your way through the basement and defeat
a LV12 Chopoyle at the end to learn that the Chopoyle was the source of the
supernatural activity.  Clint shows his appreciation by breeding monsters for
you (Note: If you breed Clint's own two monsters, he keeps the child) (credited
to howdydoodle).  You can find Clint again at the Breeder's Office in Herbage.

Return to 'Route to Herbage 2' and walk through the Dark Forest.  When you find
a strange force blocking the way, go right and then up to encounter the Final
Plant Monster (LV6 Bucavactus).  It drops an Eg of Rusling after the battle.

===============================================================================
			4.02 - Up to Final Fire Monster
===============================================================================

Go back to Herbage.  Jade has gone missing, so the worried Chairman asks you to
head for Cactus and find her.  Since the strange force that was blocking the
way in the Dark Forest is gone, you can go south to enter the Desert.  Make
your way through it to arrive in Cactus.

Enter the Pure-Faction building and speak with the PF member to the north.  He
asks if you know Jade.  Say "Yes" to be allowed talk to her.  After you speak
with Jade, a fire will start in a building.  Go into the burning building and
rescue all the people trapped inside (use Bristol's shovel to help clear the
way).

A senior says he has made a secret escape route that leads to the back of
Jade's prison cell.  Climb down the secret entrance near the top-right corner
of Cactus and guide Jade through the Passage.  Head through the Volcano and
Cave.  Defeat the Final Fire Monster (LV14 Lion Breeze) at the end.  It drops
an Eg of Warmth.

===============================================================================
			4.03 - Up to Final Water Monster
===============================================================================

Exit the Cave and go to Morse Village via 'Road to Morse Village'.  Visit the
lake in Lakeside Road to meet a dog and its owner, Lena.  Find her again in
Farm 3 by going right about half-way through Lakeside Road (credited to
Bl00d3dge).  Lena says a huge monster came out of the lake and suggests using
the Research Centre's bathyscaphe to reach the cave where it is hiding.

Go to the Research Centre in Algae via 'Road to Algae' and talk to the director
inside.  He doesn't believe your story and asks you to bring him a picture of
the monster as proof.  You realise that an X-Cam is needed to be able to take a
picture.  Find out about X-Cams from the male researcher in the first room.
Learn from the female researcher in the same room that the creator of the X-Cam
is now a fisherman.

Get the X-Cam from Kaseli in Morse Village by beating him (he has a LV21
Horstic Plus, LV24 Tweetmare Plus and LV21 Sealtok Plus).  Talk to Lena and her
dog will start barking.  Interact with the dog to make Lena remember that the
monster appeared when her dog threw a stick.  She commands the dog to do this.
Press A beside the dog to cause the monster to appear.  Take a picture.

Go back to the Research Centre and show the picture to the director.  He allows
you access to the bathyscaphe.  Defeat the Final Water Monster (LV22
Hideousness) at the end of the Underwater Cavern.  It drops an Eg of Bubbles.

===============================================================================
			4.04 - Up to Final Rock Monster
===============================================================================

Conifer can be found by going through 'Road to Conifer 1', 'Restricted Area 2'
and 'Road to Conifer 2'.  When you enter Restricted Area 2, a LV26 Rhinotaur
Plus will attack.  Continue heading left to save a girl from a LV25 Villascorp.
Go north to find Conifer.  Win 3 battles with wild monsters (1st battle: two
LV24 Sedisonic, 2nd battle: LV25 Robomean and Villascorp, 3rd battle: two LV25
Rhinotaur Plus).

Go to the Destiny Temple.  Quinn explains that the entrance to the temple is
covered by rubble.  Go to 'Road to Conifer 2' and dig in the far top-left
corner to find a road that leads to the temple.  In this place, use the
teleporters to reach the energy seed.  Take the energy seed to Quinn.  Head
through 'Road to Cavern' and 'Mountain Cavern 1'.  Defeat the Final Rock
Monster (LV27 Monstrosity) at the end.  It drops an Eg of Unmoving.

===============================================================================
			4.05 - Up to Final Wind Monster
===============================================================================

Go back to Conifer.  Then, find Vine Village by going through 'Mountain
Cavern 2' and 'Forest Path'.  Head through 'Mountain Ledge' and 'Secret
Plateau' to arrive in Plateau Village.  Note: 1) A monster (LV36 Mega
Serpentine) will attack just after a save crystal in Mountain Ledge. 2) You'll
find Connor in Secret Plateau.

Talk to the senior in Plateau Village.  He agrees to give you a paraglider,
which will help you descend to the Lost Jungle through a hole in the Secret
Plateau, if you can defeat Young Man, Villager and Senior (Young Man has a LV36
Elevil Plus and Hoursow Plus, Villager a LV37 Bearnt and Brontaster, and Senior
has a LV38 Firefury and Aquastorm).

Go back to the first area of Secret Plateau and go down the hole closest to the
bottom to end up in the Lost Jungle (Jungle's End).  If you're low on items,
you can buy some from a travelling merchant in the top-left corner of the first
area.  Defeat the Final Wind Monster (LV35 Cleptosyrus) at the end.  It drops
an Eg of Wandering.

===============================================================================
			4.06 - Up to Final Spirit Monster
===============================================================================

Exit the Lost Jungle and make your way back to Secret Plateau by heading
through Dangerous Road.  Jump into a hole in the first area of Secret Plateau
to end up in Jungle's Edge (the top screen indicates where the hole is).  Go to
Reed via 'Road to Reed'.  Enter Pure-Faction's HQ and talk to everyone inside.
Then, leave the building to trigger a scene of a PF member appearing at the
back of the HQ.  Go there to find a secret facility, but PF won't let you in.

Get a PF uniform near one of the trees in Reed so you can disguise yourself as
a PF member and be allowed explore the basement.  Beat two PF members (the
first one has a LV41 Molmiro and Gemfire, while the second has a LV41 Savalien
and Pencilhead).  Find Connor and then go to the Spiritual Temple via Swampland
Road.  Soren won't grant you access to the temple's interior unless you prove
you're courageous by getting the Mark of Courage in the Swampland Cave.

Beat three LV42 Mega Savalien at the end of Swampland Cave to receive the Mark
of Courage.  Now, return to the Spiritual Temple, and Soren will allow you
access its interior.  Like in the Destiny Temple, use the teleporters to make
your way through this place.  Defeat the Final Spirit Monster (LV40
Phoenixaton) at the end.  It drops an Eg.

===============================================================================
			4.07 - Up to Final Light/Dark Monsters
===============================================================================

Meet Connor and then enter the Pure-Faction HQ basement again.  Beat the PF
member (he has a LV45 Snitch, Tremblice and Bonafried).  Make your way to the
end of the basement to find Connor (Note: When you reach the second save
crystal just before the final fight, this is the last point in the game where
you can save game progress, so your end-game progress and anything received
from the last two Final Monsters will be lost).  Defeat the Final Light Monster
(LV41 Aerofunct) and Final Dark Monster (LV42 Dracuvilla).  Afterwards, you can
enjoy the ending.  Congrats on completing this game.

###############################################################################
5.  Appendices
###############################################################################

===============================================================================
			5.01 - List of Location Exits
===============================================================================

Since there is no world map, this section lists where each exit from notable
locations will take you.  This should make navigating your way around the world
much easier.

Dicot
-----
North: Forest Road

Timber
------
West: Restricted Area 1
East: Route to Herbage 1

Herbage
-------
North: Farmhouse
South: Route to Herbage 2

Cactus
------
North: Desert 2
South: Volcano

Algae
-----
West: Road to Conifer 1
East: Road to Algae

Conifer
-------
South: Road to Conifer 2

Vine
----
North: Forest Path
West: Mountain Ledge

Reed
----
North: Road to Reed
West: Swampland Road

Morse
-----
West: Road to Morse Village
East: Lakeside Road

Road to Conifer 2
-----------------
North: Conifer
North-West: Road to Destiny Temple
North-East: Road to Cavern
South: Restricted Area 2

Road to Cavern
--------------
North: Mountain Cavern 1
South: Mountain Cavern 2

Spiritual Temple Entrance
-------------------------
North: Spiritual Temple
South: Swampland Road
West: Swampland

Swampland
---------
North-East: Swampland Cave
South-East: Spiritual Temple Entrance

Dangerous Road
--------------
South: Forest Clearing
North-East: Secret Plateau

Plateau Village
---------------
East: Secret Plateau

Route to Herbage 2
------------------
South-West: Route to Herbage 1
South-East: Dark Forest

===============================================================================
			5.02 - List of Shops
===============================================================================

This section lists all the shops in the game.

DICOT
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
+-------------------------------+

TIMBER
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
+-------------------------------+

HERBAGE
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
| Animal ES		| 200G	|
| Plant ES		| 200G	|
| Fire	ES		| 200G	|
| Water ES		| 200G	|
| Rock ES		| 200G	|
| Wind ES		| 200G	|
| Light ES		| 200G	|
| Dark ES		| 200G	|
| Spirit ES		| 200G	|
| SP Drink M		| 200G	|
| Cure-All Light	| 150G	|
| Repellant		| 100G	|
| Special Smokey Meat	| 100G	|
+-------------------------------+

CACTUS
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
| Animal ES		| 200G	|
| Plant ES		| 200G	|
| Fire	ES		| 200G	|
| Water ES		| 200G	|
| Rock ES		| 200G	|
| Wind ES		| 200G	|
| Light ES		| 200G	|
| Dark ES		| 200G	|
| Spirit ES		| 200G	|
| SP Drink M		| 200G	|
| Cure-All Light	| 150G	|
| Repellant		| 100G	|
| Special Smokey Meat	| 100G	|
| Heal Light 		| 300G	|
| Poison Guard		| 100G	|
| Paralysis		| 100G	|
| Sleep			| 100G	|
| Head			| 100G	|
| Flame			| 100G	|
| Cold			| 100G	|
| Flash			| 100G	|
| Anti-Fear		| 100G	|
| Anti-Possession	| 100G	|
| Anti-Negative		| 100G	|
| Net Launcher 		| 100G	|
| Electro Net		| 200G	|
| Smoke Ball		| 30G	|
| Sharp Shooter		| 200G	|
+-------------------------------+

ALGAE
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
| Animal ES		| 200G	|
| Plant ES		| 200G	|
| Fire	ES		| 200G	|
| Water ES		| 200G	|
| Rock ES		| 200G	|
| Wind ES		| 200G	|
| Light ES		| 200G	|
| Dark ES		| 200G	|
| Spirit ES		| 200G	|
| SP Drink M		| 200G	|
| Cure-All Light	| 150G	|
| Repellant		| 100G	|
| Special Smokey Meat	| 100G	|
| Heal Light 		| 300G	|
| Poison Guard		| 100G	|
| Paralysis		| 100G	|
| Sleep			| 100G	|
| Head			| 100G	|
| Flame			| 100G	|
| Cold			| 100G	|
| Flash			| 100G	|
| Anti-Fear		| 100G	|
| Anti-Possession	| 100G	|
| Anti-Negative		| 100G	|
| Net Launcher 		| 100G	|
| Electro Net		| 200G	|
| Smoke Ball		| 30G	|
| Sharp Shooter		| 200G	|
| SP Drink L		| 500G	|
| Power Tab M		| 200G	|
| Hard Tab M		| 200G	|
| Speed Tab M		| 200G	|
+-------------------------------+

CONIFER
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
| Animal ES		| 200G	|
| Plant ES		| 200G	|
| Fire	ES		| 200G	|
| Water ES		| 200G	|
| Rock ES		| 200G	|
| Wind ES		| 200G	|
| Light ES		| 200G	|
| Dark ES		| 200G	|
| Spirit ES		| 200G	|
| SP Drink M		| 200G	|
| Cure-All Light	| 150G	|
| Repellant		| 100G	|
| Special Smokey Meat	| 100G	|
| Heal Light 		| 300G	|
| Poison Guard		| 100G	|
| Paralysis		| 100G	|
| Sleep			| 100G	|
| Head			| 100G	|
| Flame			| 100G	|
| Cold			| 100G	|
| Flash			| 100G	|
| Anti-Fear		| 100G	|
| Anti-Possession	| 100G	|
| Anti-Negative		| 100G	|
| Net Launcher 		| 100G	|
| Electro Net		| 200G	|
| Smoke Ball		| 30G	|
| Sharp Shooter		| 200G	|
| SP Drink L		| 500G	|
| Power Tab M		| 200G	|
| Hard Tab M		| 200G	|
| Speed Tab M		| 200G	|
+-------------------------------+

VINE
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
| Animal ES		| 200G	|
| Plant ES		| 200G	|
| Fire	ES		| 200G	|
| Water ES		| 200G	|
| Rock ES		| 200G	|
| Wind ES		| 200G	|
| Light ES		| 200G	|
| Dark ES		| 200G	|
| Spirit ES		| 200G	|
| SP Drink M		| 200G	|
| Cure-All Light	| 150G	|
| Repellant		| 100G	|
| Special Smokey Meat	| 100G	|
| Heal Light 		| 300G	|
| Poison Guard		| 100G	|
| Paralysis		| 100G	|
| Sleep			| 100G	|
| Head			| 100G	|
| Flame			| 100G	|
| Cold			| 100G	|
| Flash			| 100G	|
| Anti-Fear		| 100G	|
| Anti-Possession	| 100G	|
| Anti-Negative		| 100G	|
| Net Launcher 		| 100G	|
| Electro Net		| 200G	|
| Smoke Ball		| 30G	|
| Sharp Shooter		| 200G	|
| SP Drink L		| 500G	|
| Power Tab M		| 200G	|
| Hard Tab M		| 200G	|
| Speed Tab M		| 200G	|
| Power Tab L		| 400G	|
| Hard Tab L		| 400G	|
| Speed Tab L		| 400G	|
+-------------------------------+

LOST JUNGLE
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
| Animal ES		| 200G	|
| Plant ES		| 200G	|
| Fire	ES		| 200G	|
| Water ES		| 200G	|
| Rock ES		| 200G	|
| Wind ES		| 200G	|
| Light ES		| 200G	|
| Dark ES		| 200G	|
| Spirit ES		| 200G	|
| SP Drink M		| 200G	|
| Cure-All Light	| 150G	|
| Repellant		| 100G	|
| Special Smokey Meat	| 100G	|
| Heal Light 		| 300G	|
| Poison Guard		| 100G	|
| Paralysis		| 100G	|
| Sleep			| 100G	|
| Head			| 100G	|
| Flame			| 100G	|
| Cold			| 100G	|
| Flash			| 100G	|
| Anti-Fear		| 100G	|
| Anti-Possession	| 100G	|
| Anti-Negative		| 100G	|
| Net Launcher 		| 100G	|
| Electro Net		| 200G	|
| Smoke Ball		| 30G	|
| Sharp Shooter		| 200G	|
| SP Drink L		| 500G	|
| Power Tab M		| 200G	|
| Hard Tab M		| 200G	|
| Speed Tab M		| 200G	|
| Power Tab L		| 400G	|
| Hard Tab L		| 400G	|
| Speed Tab L		| 400G	|
| Heal Light 		| 300G	|
+-------------------------------+

REED
 _______________________________
| Item			| Price	|
+-------------------------------+
| Animal Ec		| 100G	|
| Plant Ec		| 100G	|
| Fire	Ec		| 100G	|
| Water Ec		| 100G	|
| Rock Ec		| 100G	|
| Wind Ec		| 100G	|
| Light Ec		| 100G	|
| Dark Ec		| 100G	|
| Spirit Ec		| 100G	|
| Heal Medicine S	| 20G	|
| SP Drink S		| 50G	|
| Antidote		| 30G	|
| Cure Paralysis	| 30G	|
| Alarm			| 30G	|
| Extinguish Spray	| 30G	|
| Chili Powder		| 30G	|
| Eye Drop		| 30G	|
| Medicine of Courage	| 30G	|
| Talisman		| 30G	|
| Power Tab S		| 100G	|
| Hard Tab S		| 100G	|
| Speed Tab S		| 100G	|
| Heal Medicine M	| 40G	|
| Heal Medicine L	| 120G	|
| Heal Medicine G	| 300G	|
| Animal ES		| 200G	|
| Plant ES		| 200G	|
| Fire	ES		| 200G	|
| Water ES		| 200G	|
| Rock ES		| 200G	|
| Wind ES		| 200G	|
| Light ES		| 200G	|
| Dark ES		| 200G	|
| Spirit ES		| 200G	|
| SP Drink M		| 200G	|
| Cure-All Light	| 150G	|
| Repellant		| 100G	|
| Special Smokey Meat	| 100G	|
| Heal Light 		| 300G	|
| Poison Guard		| 100G	|
| Paralysis		| 100G	|
| Sleep			| 100G	|
| Head			| 100G	|
| Flame			| 100G	|
| Cold			| 100G	|
| Flash			| 100G	|
| Anti-Fear		| 100G	|
| Anti-Possession	| 100G	|
| Anti-Negative		| 100G	|
| Net Launcher 		| 100G	|
| Electro Net		| 200G	|
| Smoke Ball		| 30G	|
| Sharp Shooter		| 200G	|
| SP Drink L		| 500G	|
| Power Tab M		| 200G	|
| Hard Tab M		| 200G	|
| Speed Tab M		| 200G	|
| Power Tab L		| 400G	|
| Hard Tab L		| 400G	|
| Speed Tab L		| 400G	|
| Heal Light 		| 300G	|
| Heal Light G		| 1000G	|
+-------------------------------+

===============================================================================
			5.03 - List of Items*Incomplete
===============================================================================

Most items can be bought at a shop, but some of them can only be found in
routes, dungeons, sidequests, etc.  Items found in the field replenish
themselves over time.  Valuables are key items that are given to you by
progressing through the game.

Note: Due to a bug, tab items have no effect.  This applies to defensive skills
as well.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Objects
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Heal Medicine S: Restores a small amount of HP to a monster.
Heal Medicine M: Restores a medium amount of HP to a monster.
Heal Medicine L: Restores a large amount of HP to a monster.
Heal Medicine G: Restores a very large amount of HP to a monster.
Heal Light: Restores a small amount of HP to the whole team.
Heal Light G: Restores a large amount of HP to the whole team.
SP Drink S: Restores SP by a small amount.
SP Drink M: Restores SP by a medium amount.
SP Drink L: Restores SP by a large amount.
Antidote: Cures poison.
Cure Paralysis: Cures paralysis.
Alarm: Cures sleep.
Extinguish Spray: Cures burn.
Chili Powder: Cures chilling.
Eye Drop: Cures dazzle.
Medicine of Courage: Cures fear.
Talisman: Cures possessed.
Cure-All-Light: Cures all negative states.
Poison Guard: Gives resistance against poison.
Paralysis Guard: Gives resistance against paralysis.
Sleep Guard: Gives resistance against sleep.
Head Guard: Gives resistance against concussion.
Flame Shield: Gives resistance against burn.
Cold Shield: Gives resistance against chilling.
Flash Shield: Gives resistance against dazzle.
Anti-Fear States Shield: Gives resistance against fear.
Anti-Possession	States Shield: Gives resistance against possession.
Anti-Negative States Shield: Gives resistance against all negative states.
Power Tab S: Increases attack (small).
Power Tab M: Increases attack (medium).
Power Tab L: Increases attack (large).
Hard Tab S: Increases defence (small).
Hard Tab M: Increases defence (medium).
Hard Tab L: Increases defence (large).
Speed Tab S: Increases speed (small).
Speed Tab M: Increases speed (medium).
Speed Tab L: Increases speed (large).
Net Launcher: Increases capture rate by a small amount.
Electro Net: Increases capture rate by a large amount.
Smoke Ball: Escape from a battle.
Sharp Shooter: Increases accuracy.
Repellant: Decreases encounter rate.
Special Smokey Meat: Increases encounter rate.
Blue Core: Restores 1 monster's HP to full.
Gender Changer: Changes 1 monster's gender.
Yellow Core: Restores 1 monster's HP to full and cures all negative states.
Red Core: Restores 1 monster's SP to full.
Gold Core: Restores 1 monster's HP/SP to full and cures all negative states.
Mystery Medicine: Effect is unknown.
Super Tab: Increases all stats.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Essence Cores
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Animal EC: Used to capture Animal-type monsters.
Plant EC: Used to capture Plant-type monsters.
Fire EC: Used to capture Fire-type monsters.
Water EC: Used to capture Water-type monsters.
Rock EC: Used to capture Rock-type monsters.
Wind EC: Used to capture Wind-type monsters.
Light EC: Used to capture Light-type monsters.
Dark EC: Used to capture Dark-type monsters.
Spirit EC: Used to capture Spirit-type monsters.
Special EC: Used to capture any monster.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Evolution Stones
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Animal ES: Used to evolve Animal-type monsters.
Plant ES: Used to evolve Plant-type monsters.
Fire ES: Used to evolve Fire-type monsters.
Water ES: Used to evolve Water-type monsters.
Rock ES: Used to evolve Rock-type monsters.
Wind ES: Used to evolve Wind-type monsters.
Light ES: Used to evolve Light-type monsters.
Dark ES: Used to evolve Dark-type monsters.
Spirit ES: Used to evolve Spirit-type monsters.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Valuables
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

X-Form Stone: Used to X-Form your monsters.
Certificate: Allows participation in tournament.
Jump Card: Allows use of Jump Service in a Breeder's Office.
Shovel: Enables digging in certain places.
X-Cam: Enables you to take pictures.
Wood Stick: Wooden stick.
Paraglider: Used to fly down from Secret Plateau.
Mark of Courage: Earned after proving your courage.

===============================================================================
			5.04 - List of Monster Locations*Incomplete
===============================================================================

This section lists the locations of wild monsters in the game along with their
starting levels.

Forest Road
-----------
Levels: LV1
Monsters: Windycrest, Spirispear

Dungeon
-------
Levels: LV1
Monsters: Felistrype, Spirispear, Sedisonic

Restricted Area 1
-----------------
Levels: LV5
Monsters: Sperispear, Windycrest, Sedisonic

Route to Herbage 1
------------------
Levels: LV5-7
Monsters: Windycrest, Evilseed, Felistrype, Sedisonic, Botocurse

Route to Herbage 2
------------------
Levels: LV7-8
Monsters: Bunbon, Energore

Dark Forest
-----------
Levels: LV9
Monsters: Whiperman, Beastibat, Plantagon, Evilseed, Botocurse, Gloomorbid

Desert
------
Levels: LV12
Monsters: Rarogi Plus, Monpower, Quarole

Volcano
-------
Levels: LV13-15
Monsters: Monpower Plus, Quacole Plus, Bunbon Plus, Energore Plus, Plantagon
Plus

Volcanic Cave
-------------
Levels: LV15-18
Monsters: Emberival Plus, Bunbon Plus, Energore Plus

Road to Morse Village
---------------------
Levels: LV17-18
Monsters: Sealbok, Horstie, Rarogi Plus, Taurpedo, Plantagon

Road to Algae
-------------
Levels: LV18-19
Monsters: Horstie, Sealbok, Platipeeve, Rarogi Plus

Underwater Cavern
-----------------
Levels: LV20-24
Monsters: Sealbok Plus, Horstie Plus, Platipeeve Plus, Savalien, Tweetmare Plus

Road to Conifer 1
-----------------
Levels: LV23-25
Monsters: Brontaster, Taurpedo, Sedisonic, Fernaurus Plus, Robomean, Aquastorm

Road to Conifer 2
-----------------
Levels: LV23-24
Monsters: Brontaster, Rhinotaur Plus, Villascorp, Robomean

Destiny Temple
--------------
Levels: LV26-27
Monsters: Mummibeak, Melmirro, Savalien, Chopoyle, Gemfire

Road to Cavern
--------------
Levels: LV26-27
Monsters: Mega Taurpedo, Brontaster Plus, Mega Robomean, Rhinotaur Plus,
Villascorp Plus

Mountain Cavern 1
-----------------
Levels: LV28
Monsters: Elevil Plus, Villascorp, Rhinotaur Plus

Forest Path
-----------
Levels: LV30-32
Monsters: Mega Flutform, Mega Bombreeze, Mega Quacole, Mega Evilseed, Mega
Botocurse, Mega Monpower, Mega Plantagon, Mega Tweetmare, Mega Brontaster,
Mega Fangorupt, Mega Gloomorbid, Mega Chopoyle

Mountain Ledge
--------------
Levels: LV32
Monsters: Bunbon, Sedisonic, Mega Bunbon, Mega Villascorp, Mega Rarogi,
Serpentine Plus, Mega Bombreeze, Mega Windycrest

Secret Plateau
--------------
Levels: LV31-32
Monsters: Mega Flutform, Serpentine Plus, Mega Windycrest, Mega Rarogi, Mega
Bombreeze

Lost Jungle
-----------
Levels: LV35-36
Monsters: Mega Windycrest, Mega Flutform, Mega Rarogi, Mega Fernaurus, Mega
Beastibat

Dangerous Road
--------------
Levels: LV34
Monsters: Mega Bombreeze, Mega Rarogi

Forest Clearing
---------------
Levels: LV33-34
Monsters: Mega Botocurse, Mega Monpower, Mega Fernaurus, Mega Quacole, Mega
Evilseed, Mega Chopoyle

Road to Reed
------------
Levels: LV37-38
Monsters: Mega Wingtaur, Mega Brontaster, Unitan, Mega Fangorupt, Mega
Plantagon, Mega Botocurse, Mega Tweetmare

Swampland Road
--------------
Levels: LV39
Monsters: Snitch, Mega Wingtaur, Mega Chopoyle, Mega Whiperman, Mega
Fangorupt, Mega Malmirro

Swampland
---------
Levels: LV39-40
Monsters: Mega Whiperman, Mega Chopoyle, Tremblice, Pencilhead, Malmirro,
Mega Beastibat, Mega Savalien, Mega Gloomorbid

Swampland Cave
--------------
Levels: LV40-41
Monsters: Mega Pencilhead, Mega Chopoyle, Mega Savalien, Zombeast, Mega
Mummibeak, Mega Gloomorbid, Beastibat

Spiritual Temple
----------------
Levels: LV40-41
Monsters: Beastibat, Zombeast, Spirispear, Bubblonster, Chopoyle, Pencilhead,
Savalien

PF-HQ Basement (after first save crystal)
--------------
Levels: LV43-45
Monsters: Mega Tweetmare, Mega Malmirro, Mega Monpower, Mega Emberival, Mega
Platipeeve, Mega Taurpedo, Mega Brontaster, Mega Fernaurus, Mega Rhinotaur,
Mega Rarogi, Mega Katsuya, Mega Evilseed, Mega Gemfire, Mega Elevil

###############################################################################
6.  My Team
###############################################################################

This section details information about all the team members I use in the game.
My battle strategy is to sweep before an enemy gets much of a chance to attack,
with healing skills or items ready to keep my team healthy.  The weaker
monsters are useful for bringing down a wild monster's HP slowly, as my
stronger monsters would probably knock it out accidentally.

MAIN TEAM MEMBERS

Mega Tadpolaris
---------------
Level: LV53
Moveset: Bite, Bubble Shot, Healing Dew, Healing Squall

Mega Sedisonic
--------------
Level: LV53
Moveset: Kick, Hard Body, Rock Wall, Heavy Knuckle

Mega Kiticon
------------
Level: LV39
Moveset: Bite, Fire Ball, Fire Wave, Fire Twister

OTHER TEAM MEMBERS

Mega Spirispear
---------------
Level: LV27
Moveset: Life Steal, Spirit Fence, Summon Spirit, Spirit Bullet

Mega Rarogi
-----------
Level: LV32
Moveset: Charge, Wind Curtain, Cure Breeze, Wind Edge

Snitch
------
Level: LV39
Moveset: Laser, Split Laser, Pure Light, Omni Shield

###############################################################################
7.  Frequently Asked Questions
###############################################################################

Q: Is there multiplayer?
A: No.

Q: Can I play as a female character?
A: No.

Q: Are there in-game descriptions of what each skill does?
A: No.  Their names should give you an idea, though.

Q: Can I sell items?
A: You can sell pictures of monsters, but nothing else.

Q: How do I breed certain monsters?
A: As this guide is primarily a walkthrough, I won't be giving any in-depth
   detail about breeding, because a) There are already a lot of informative
   topics about it on the GameFAQs messenge board of this game. b) I will leave
   it for someone else to write an in-depth Breeding Guide.

Q: How do I take a picture of a monster during a sidequest?
A: When you encounter a monster (eg. Serpentine Plus) that you want to take a
   picture of, go to the Items menu and use your X-Cam on the monster to take
   the picture.  Then, defeat the monster to finish the sidequest.

Q: Does the game tell how much EXP is required to level up a monster?
A: No.  The monster's level bar should give you an idea, though.

Q: Is any EXP gained split amongst team members?
A: No.  They each get the same amount of EXP.

Q: How many blocks of memory does this game use?
A: 74.

Q: Is there a sequel to this game?
A: Yes.  A second game, Monster Chronicles 2, was released for mobile phones in
   Japan in 2009. The game was not released in North America nor Europe.  It
   features an all-new story, new monsters and a multiplayer mode.

###############################################################################
8.  Credits
###############################################################################

- Thanks to me for writing this walkthrough.

- Thanks to you for reading this walkthrough.

- Thanks to Gameloft for creating this game.

- Thanks to Bl00d3dge for info regarding Lena's location. She can be found in
  Farm 3 by going right about half-way through lakeside road.

- Thanks to howdydoodle for asking how to take a picture of a monster during a
  sidequest.  He also said if you breed Clint's own two monsters, Clint keeps
  the child.

- Thanks to GameFAQs for hosting this walkthrough.

- Thanks to this game's instruction manual and the game itself for info
  regarding Game Controls, Monsters, Game Screen, etc.

- Thanks to Neo Qwerty for info about the Special EC.

###############################################################################
9.  Contact Information
###############################################################################

If you have any questions, comments or corrections regarding my walkthrough, I
can be contacted by posting a topic on the GameFAQs message board of this game
(I prefer not using an e-mail address).  Contributions to this guide are
appreciated.

###############################################################################
10. Copyright Information
###############################################################################

This may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.  GameFAQs and its affiliates are
the ONLY websites that have permission to host this document.

Copyright 2011-2014 David Lucey