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    FAQ/Walkthrough by Tails333

    Version: 3.5 | Updated: 06/22/16 | Search Guide | Bookmark Guide

    Title of Game: Crystal Monsters
    Name of System: Nintendo DSiWare
    Type of Guide: FAQ/Walkthrough
    Number of Version: Version 3.5
    Last Revision Date: 22-06-16
    Name of Writer: Tails333
    
    Table of Contents
    -----------------
    1.  Introduction
    2.  Version History
    3.  Game Overview
    	3.01 - Game Controls
    	3.02 - Main Menu
    	3.03 - Monsters
    	3.04 - Game Screen
    	3.05 - Hints and Tips
    4.  Walkthrough
    	4.01 - Up to Tournament
    	4.02 - Up to Final Plant Monster
    	4.03 - Up to Final Fire Monster
    	4.04 - Up to Final Water Monster
    	4.05 - Up to Final Rock Monster
    	4.06 - Up to Final Wind Monster
    	4.07 - Up to Final Spirit Monster
    	4.08 - Up to Final Light/Dark Monsters
    5.  Appendices
    	5.01 - List of Location Exits
    	5.02 - List of Shops
    	5.03 - List of Items
    	5.04 - List of Monster Locations
    6.  My Team
    7.  Frequently Asked Questions
    8.  Credits
    9.  Contact Information
    10. Copyright Information
    
    TIP: If you want to find a section in the Table of Contents more quickly and
    easily, press Ctrl + F simultaneously to bring up the 'Find' function menu.
    Type or paste the name/number of the section into the menu.  Click on 'Find
    Next' to go to the section you've typed or pasted.
    
    ###############################################################################
    1.  Introduction
    ###############################################################################
    
    Thank you for choosing to read my Crystal Monsters FAQ.  I hope this guide
    gives you some assistance in completing this game.  I've written a Walkthrough,
    Game Overview, and much more.  Beware of the spoilers, though.
    
    Crystal Monsters, originally released in Japan in 2008 as Monster Chronicles
    for mobile phones, is a role-playing video game developed by Gameloft for
    Nintendo DSiWare.  A hybrid of Pokemon and Dragon Warrior Monsters, Crystal
    Monsters can be downloaded from the Nintendo DSi Shop for 500 DSi Points.  The
    game starts off slowly, but gets somewhat better later on (I actually preferred
    this game over Pokemon Black).  It's not bad for 5.
    
    The game takes place in a fictional world called Earth.  There are two kinds of
    people in this world: those who can see monsters (called Neo-Seeds) and those
    who can't (Pure-Breeds). This game features a total of 9 towns, along with
    different terrains, such as routes, dungeons, etc.  You discover that you're a
    Neo-Seed and soon find yourself embarking on a quest throughout the Earth to
    stop two different enemies: Final Monsters (the bosses of all monsters) and
    Pure-Faction, a political party that wants to segregate Pure-Breeds and
    Neo-Seeds.
    
    ###############################################################################
    2.  Version History
    ###############################################################################
    
    Version 1.0, 8th August 2011:
    -----------------------------
    *Submitted the FAQ.
    
    Version 1.1, 8th August 2011:
    -----------------------------
    *Added "Monsters" section.
    
    Version 1.2, 9th August 2011:
    -----------------------------
    *Updated "Monsters" section.
    
    Version 1.3, 10th August 2011:
    ------------------------------
    *Added "List of Shops".
    *Added "List of Items".
    *Updated "Hints and Tips".
    *Added info about the starter monsters to "Up to Tournament".
    
    Version 1.4, 12th August 2011:
    ------------------------------
    *Added "List of Monster Locations".
    *Updated "Hints and Tips".
    *Added more info to some parts of the walkthrough.
    
    Version 1.5, 15th August 2011:
    ------------------------------
    *Updated "Hints and Tips".
    *Updated "Frequently Asked Questions".
    *Added "You can get G by winning battles, doing specific side quests or selling
     pictures of monsters" to "Game Screen".
    
    Version 1.6, 18th August 2011:
    ------------------------------
    *Updated "Hints and Tips".
    *Added some minor info to "Up to Tournament".
    
    Version 1.7, 18th August 2011:
    ------------------------------
    *Updated "List of Items".
    *Added more info regarding chain attacks to "Battle Screen".
    
    Version 1.8, 22rd August 2011:
    ------------------------------
    *Updated "Hints and Tips".
    *Added "My Team".
    *Updated "Frequently Asked Questions".
    
    Version 1.9, 24th August 2011:
    ------------------------------
    *Updated "Hints and Tips".  It turns out that defensive skills/items do
     nothing.
    *Added Snitch to "My Team".
    
    Version 2.0, 30th August 2011:
    ------------------------------
    *Clarified info in a few parts of the walkthrough.
    *Updated "List of Items".
    *Updated "List of Monster Locations".
    
    Version 2.1, 13th September 2011:
    ---------------------------------
    *Added "Due to a bug, tab items have no effect.  This applies to defensive
     skills as well" to "List of Items".
    *Added info about the three LV42 Savalien to "Up to Final Spirit Monster".
    
    Version 2.2, 30th October 2011:
    -------------------------------
    *Added Swampland to "List of Location Exits".
    *Updated "List of Monster Locations".
    *Added Super Tab to "List of Items".
    
    Version 2.3, 1st November 2011:
    -------------------------------
    *Updated "List of Monster Locations".
    
    Version 2.4, 4th November 2011:
    -------------------------------
    *Updated "List of Monster Locations".
    
    Version 2.5, 6th November 2011:
    -------------------------------
    *Added info about a travelling merchant in the top-left corner of the first
     area of Lost Jungle.
    *Updated "List of Monster Locations".
    *Updated "List of Shops".
    
    Version 2.6, 9th April 2012:
    ----------------------------
    *Updated "Breeding".
    *Added a bit more info about the hole in Secret Plateau that leads to Reed.
    
    Version 2.7, 31st July 2012:
    ----------------------------
    *Added Route to Herbage 2 to "List of Location Exits".
    
    Version 2.8, 13th August 2012:
    ------------------------------
    *Updated "Frequently Asked Questions".
    *Added a bit more info about this game to "Introduction".
    
    Version 2.9, 6th January 2013:
    ------------------------------
    *Added a bit more info to "Introduction".
    
    Version 3.0, 30th May 2013:
    ---------------------------
    *Added some more info to "Introduction".
    
    Version 3.1, 22nd January 2014:
    -------------------------------
    *Added "Unlike Pokemon, this game shows the actual damage numbers for every
     attack that hits in battle" to "Game Screen".
    
    Version 3.2, 27th November 2015:
    --------------------------------
    *The sections of the walkthrough were numbered wrong, so I fixed the numbering.
    
    Version 3.3, 6th April 2016:
    ----------------------------
    *Added some info to "Game Overview".
    *Updated the levels of my team added two team members to "My Team".
    *Removed incomplete from list of items and monster locations, as I think
     they're complete now.
    
    Version 3.4, 16th May 2016:
    ---------------------------
    *Fixed copyright notice.
    
    Version 3.5, 22nd June 2016:
    ----------------------------
    *Changed a bit of info about when to save to "Hints and Tips".
    
    ###############################################################################
    3.  Game Overview
    ###############################################################################
    
    This section overviews everything you should know prior to starting this game.
    
    ===============================================================================
    			3.01 - Game Controls
    ===============================================================================
    
    This game is played using the Touch Screen or buttons.
    
    +~~~~~~~~~~~~~~+
    | FIELD SCREEN |
    +~~~~~~~~~~~~~~+
    
    +Control Pad: Move your character/Select option.
    A: Confirm/Interact with objects or people/Scroll through messenges.
    B: Cancel.
    Start: Display the Pause Menu.
    Select: Display the Info Menu.
    L: Scroll through categories.
    R: Same as L.
    
    +~~~~~~~~~~~~~~~+
    | BATTLE SCREEN |
    +~~~~~~~~~~~~~~~+
    
    +Control Pad: Select option/Defend.
    A: Confirm.
    B: Cancel.
    Start: Display the Pause Menu.
    L: Scroll through categories.
    R: Same as L.
    A (press repeatedly): Capture a monster.
    
    +~~~~~~~~~~~~~~~+
    | X-FORM SCREEN |
    +~~~~~~~~~~~~~~~+
    
    A: Confirm/Take photo.
    B: Cancel.
    X: Switch between inner camera and outer camera.
    
    ===============================================================================
    			3.02 - Main Menu
    ===============================================================================
    
    When you press A at the Title Screen, select New Profile if you're starting a
    new game.  You must choose one of two save slots to record your game progress.
    If you want to delete a profile, use the trash can icon next to it.  At the
    Main Menu, there are 5 options to choose from.
    
    New Game
    --------
    Start a new game.
    
    Continue
    --------
    Load a previously saved game.
    
    Options
    -------
    Access audio settings.
    
    Help
    ----
    Display the instruction manual.
    
    About
    -----
    Display this game's credits.
    
    ===============================================================================
    			3.03 - Monsters
    ===============================================================================
    
    The gameplay of Crystal Monsters involves the capture and training of a variety
    of creatures called monsters.  Monsters can learn up to 4 moves called skills.
    Just like in Pokemon, monsters are able to gain EXP and level up after battles,
    making them stronger.
    
    Trained monsters are stronger than wild ones.  For example, if you raise a LV1
    Sedisonic to LV32, it will have higher stats than a wild one of the same level
    found in Mountain Ledge.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Types
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    There are 9 types of monsters: Animal, Fire, Water, Plant, Wind, Rock, Spirit,
    Dark, and Light.  Similar to Pokemon, you can inflict more damage by attacking
    with a skill that has the specific type which a monster is vulnerable to.
    Skills that are weak against certain types of monsters will have little effect.
    
    Since the game doesn't tell you if your attack skills are super effective or
    not very effective, it's important to know the following points:
    *Animal-type skills work well on most types of monsters, but aren't very
     effective against Spirit-type monsters.
    *Plant-type skills are super effective against Rock-type monsters.
    *Light and Dark-types are super effective against each other.
    *Wind-type skills are super effective against Plant-type monsters.
    *Plant-type monsters are resistant to Light-type skills.
    *Rock and Plant-type skills are super effective against Fire-type monsters.
    *Fire and Plant-type skills are super effective against Water-type monsters.
    *Fire-type skills are super effective against Wind-type monsters.
    *Wind-type skills are super effective against Spirit-type monsters.
    
    Some of these type matchups make little sense (Fire being good against Water,
    for example).  And I thought the first generation of Pokemon had game balance
    issues.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Capturing Monsters
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Essence Cores of each monster type (similar to Pokemon's Poke Ball) are used to
    capture specific wild monsters, though they may break free at times.  You can't
    capture a trainer's monster, boss or mid-boss.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Evolution
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Evolution Stones can be used to evolve most monsters.  Upon evolving, monsters
    learn additional skills and gain higher stats.  There are two stages of
    evolution: Plus and Mega.  They can occur after a monster reaches a certain
    level.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Breeding
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Monsters can be bred by Clint in Herbage.  Breeding requires one male and one
    female monster (Note: The parent monsters disappear after breeding).  Breeding
    makes the game much easier, as the child can inherit stats and skills from
    his/her parents (similar to Dragon Warrior Monsters).  For example, a Kiticon
    that was created through breeding a female LV40 Felistrype and male LV10
    Batocurse will have much higher stats and more skills than a monster found in
    the wild.  Breeding is also the only way to acquire certain monsters such as
    the starters.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    X-Form
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    After obtaining the X-Form stone, you can take photos and combine them with
    your team monsters.  This supposedly improves the stats of these monsters, but
    I didn't notice any difference.  X-Form can be removed or added by accessing
    the Team sub-menu.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Condition Aliments
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Your team can be inflicted by condition aliments during battles.  They cannot
    drop a monster's HP to 0, and they are automatically cured once a battle ends.
    
    Poison
    ------
    Drains your HP for a while.  Use an antidote to cure this condition.
    
    Paralysis
    ---------
    Immobilises you for a while.  Use cure paralysis to cure this condition.
    
    Sleep
    -----
    Causes you to sleep for a while.  Decreases your defence.  Use an alarm to cure
    this condition.
    
    Concussion
    ----------
    Causes you to skip your next turn.
    
    Burn
    ----
    Drains your HP for a while.  The damage is more severe than poison.  Use an
    extinguishing spray to cure this condition.
    
    Chilling
    --------
    Causes the speed of your chain dial to become slower.  Use chill powder to cure
    this condition.
    
    Dazzle
    ------
    Drains your SP.  Use eye drops to cure this condition.
    
    Fear
    ----
    Drains your SP and decreases your attack.  Use medicine of courage to cure this
    condition.
    
    Possessed
    ---------
    Inflicts damage on all your team members.  Use a talisman to cure this
    condition.
    
    ===============================================================================
    			3.04 - Game Screen
    ===============================================================================
    
    This section gives information about the Game Screen.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Field Screen
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    In this screen, you can move around and explore the world of Crystal Monsters.
    The top screen shows a mini-map with your current location and objective.  A
    red dot indicates the next destination while your position is displayed with an
    avatar.
    
    Most of the battles you'll face will be random encounters with wild monsters,
    as there is a low number of trainers, bosses and mid-bosses in this game.  Wild
    monsters can be found in routes, dungeons, sidequests, etc.  The encounter rate
    is inconsistent, though, as monsters may appear often or pop up only rarely.
    
    You can use save crystals to save game progress and restore your team's HP/SP.
    There are a lot of these in the world.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Battle Screen
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This game uses a turn-based system.  When you encounter a wild monster or
    challenge a trainer, the screen changes to a battle scene with the opposing
    monsters and an option menu.  You may have up to 3 monsters on your team.  You
    can attack, pass to the next monster on the team, use an item or flee the
    fight.  The Flee option won't work, though, if a) You're in a battle with
    trainers, bosses or mid-bosses. b) Your monsters are weaker than the enemies.
    
    To attack, touch the appropriate icons and then touch the chain dial.  You can
    also use the +Control Pad to navigate and press A to attack.  If you attack
    when the cursor is in the yellow zone, you will be able to chain up to 3
    attacks (similar to Sonic Chronicles' POW moves).  Each monster can attack once
    per turn.  Unlike Pokemon, this game shows the actual damage numbers for every
    attack that hits in battle.
    
    To defend, use the +Control Pad or touch the directional icon when prompted,
    before the timer bar runs out.  You can guard against an enemy attack that
    affects a single team member, but you can't guard against an attack that is
    directed at everyone in your team.
    
    To capture a monster in battle, use an Essence Core of that monster's type and
    press A repeatedly to increase your percentage chances of capturing it.
    Getting up to 50% is usually enough to catch a monster.  The less HP the
    monster has, the greater your chances.  The higher the level of your monster,
    the more easier it will be to capture (eg. my LV30 Tadpolaris will make
    catching a LV22 Tweetmare Plus much easier).
    
    If one of your team members faints, it will be removed from the team and put in
    storage.  In battles with trainers, mid-bosses or bosses, you'll lose and get a
    Game Over if you have no usable monsters left on your team.  However, in
    fights with random wild monsters, if you have other monsters left in storage,
    the strongest one will be added to your team and you won't get a Game Over.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Breeder's Office
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    There is a Breeder's Office located in most places, where you can buy
    items, do side quests and use the Jump Service.  The following services are
    available in the Breeder's Office:
    
    Shop
    ----
    You can buy items such as Heal Medicine, Essence Cores and Evolution Stones.
    You can't buy more than 1 quantity of an item at a time, though.  G (currency)
    is required to do so.  You can get G by winning battles, doing specific side
    quests or selling pictures of monsters.
    
    Jump Service
    ------------
    You can teleport to the various places that you have already visited as long as
    they have a Breeder's Office.
    
    Side Quests
    -----------
    You can do a variety of specific side quests in each Breeder's Office.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Info Menu
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This menu is accessed by touching the bottom-left of the Touch Screen.  It is
    accessible only on the Field Screen.  There are 4 options to choose from.
    
    Items
    -----
    Displays the list of items in your bag.  Up to 50 items can be stored.  All
    items are stored in the appropriate pocket and multiple quantities of an item
    are counted as seperate.  Each pocket has space for only a set amount of items,
    so if a pocket becomes full, you won't be able to buy or pick up new items for
    that pocket unless you dump some old ones.
    
    Team
    ----
    Shows a list of the captured monsters in storage on the Touch Screen and the
    current team on the top screen, along with monster stats.  Unlike in Pokemon,
    you can deposit or withdraw monsters at anytime.  From here, monsters may be
    evolved or X-formed.  Up to 20 monsters can be stored.  You can release or
    breed old ones if you want to capture new monsters.
    
    Encylopedia
    -----------
    Displays a monster directory (similar to Pokemon's Pokedex) that gives
    information regarding the various species of monsters.  Whenever you defeat a
    monster, its category, weight, size, and a short description will be added to
    your Encylopedia.
    
    Side Quests
    -----------
    The status and description of your current side quest is shown here.  If it's a
    timed side quest, a timer will also be displayed.  You can also quit side
    quests from here.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Glossary
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    LV (Level):
    -----------
    The monster's level.  After accumulating a certain amount of experience (EXP)
    through battling other monsters, the monster's level goes up.
    
    HP (Health Points):
    -------------------
    The monster's Health Points.  When this number reaches 0, the monster faints.
    
    SP (Skill Points):
    ------------------
    The monster's Skill Points.  Using skills consumes a set amount of points.  A
    monster's first skill can be used without using any SP, though.
    
    AT (Attack):
    ------------
    The monster's attack skill, which determines how much damage it inflicts on
    enemy monsters.
    
    DF (Defence):
    -------------
    The monster's defence skill, which determines how much damage it will receive
    from enemy attacks.
    
    SD (Speed):
    -----------
    The monster's speed skill, which determines its initiative in battle and its
    rate of evasion.
    
    ===============================================================================
    			3.05 - Hints and Tips
    ===============================================================================
    
    This section lists hints and tips that should give you some assistance in
    progressing through the game.
    
    *I advise saving your game often.  This game doesn't automatically save your
     progress, so you must save to record it.  Note that some save crystals are
     located just before a boss or mid-boss, so I recommend always using them in
     case you get a Game Over.
    
    *If you want to capture monsters, your best bet is to catch ones that are 10-20
     levels weaker than your team, as high-level monsters that are around the same
     level as yours are nearly impossible to catch.
    
    *In double/triple battles, I advise concentrating on one enemy monster at a
     time, as some monsters can use healing skills.  Also, the less monsters still
     alive the less attacks you'll sustain each turn.  The attacks designed for use
     against multiple enemies (Fire Wave, Whirlwind, Split Laser, etc.) are handy
     for weakening other monsters at the same time.
    
    *Make sure you always have a few Essence Cores of each monster type with you,
     as you'll avoid not having the right one for a specific monster.
    
    *Although there is a wide variety of medicine, curative and booster items, heal
     medicines, heal light and SP drinks are sufficient, as the others are too
     situational.  If you're low on money, you can get a lot of healing items while
     doing Dicot's red core sidequest repeatedly, as the items will always
     replenish themselves.  Also, you'll get 400G as a reward for finding the red
     core each time (it's near a lake in the last area).
    
    *I advise training your team often so that they're at a similar level to enemy
     monsters.  These enemies will be easier to defeat if you've trained hard
     enough.  If the monsters in an area are too strong, you can go back to a
     previous area and train there.
    
    *Bosses have high HP and can attack all your team members at once with powerful
     skills.  However, as long as you use healing skills or items to restore your
     team's health, you should be able to chip away at their HP slowly but surely.
     If a boss uses healing skills often, the battle may be much longer, but you
     should win eventually.
    
    *I advise not using Plant-type monsters, as they are weak against Wind monsters
     (a common monster type).
    
    *I advise using a Fire-type monster (eg. Kiticon or Emberival), as they are
     strong against Wind monsters and can learn decent healing/attack skills.
    
    *I advise using a Windycrest, Rarogi or Bombreeze because they have high SD and
     can use decent healing/attack skills.
    
    *I advise using a Sedisonic, as it has high HP/AT and can use strong attack
     skills.
    
    *I recommend using a Tadpolaris, Tweetmare or Platipeeve, as they can learn
     decent healing/attack skills and have high SP.
    
    *If you want to train a weak monster faster, add it to your team and get into
     fights with high-level wild monsters.  As long as your two other team members
     can finish off the enemies soon enough, the weak monster will receive EXP,
     even though its attacks probably didn't do much damage.
    
    *I advise not using defensive skills or tab items, as they have no effect.
     This makes enemies that use defensive skills often easier to take out, though.
    
    *I recommend using a Bronstarter, as it has high DF and decent AT, so it works
     well as a tank.
    
    *I recommend using a Taurpedo, as it has high AT and can learn decent healing/
     attack skills.
    
    ###############################################################################
    4.  Walkthrough
    ###############################################################################
    
    If you want to start a new game, select New Game.  If you want to continue a
    game, select Continue.  At first, you can only access one city, 'Dicot', but as
    you progress through the game, you'll unlock new places.
    
    ===============================================================================
    			4.01 - Up to Tournament
    ===============================================================================
    
    Once the opening movie ends, you'll start the game on a volcanic mountain.
    After naming your character, go over to Bishop.  You are given a choice of one
    of 3 different starter monsters.  You can choose a Fire-type (Kiticon), Water-
    type (Tadpolaris) or Plant-type (Flowerpower).
    
    Tadpolaris and Kiticon are good choices because they can learn powerful skills
    via evolution.  Tadpolaris can learn decent healing skills and has high SP.
    Kiticon can learn strong attack skills and is strong against Wind-type monsters
    (a common monster type).  Flowerpower is the worst starter, as its defensive
    skills do nothing and it's weak against Wind-types.  If you want an easy game,
    choose Tadpolaris.  If you want a normal game, choose Kiticon.  If you want a
    hard game, choose Flowerpower.  I chose Tadpolaris.  Whatever choice you make,
    you can get the other two through breeding later on.
    
    Then, do the battle tutorial with Bishop.  Next, enter the cave and a monster
    will defeat your starter (it doesn't matter this time, though).
    
    You wake up in school and realise it was all a dream.  Find Bishop outside.
    Confront Rudiger at the Ruins and press A repeatedly to get Bishop's Essence
    Core back.  For some reason, you receive the same starter monster that you
    chose in your dream.
    
    On your way out of the Ruins, Griffin tells you how to use heal medicine.  Go
    back to Dicot and talk to Honeywell.  She gives you 1 Essence Core of each type
    of monster.
    
    When you enter Forest Road, Honeywell will teach you how to catch a random
    monster from Forest Road (I got a Spirispear).  Capturing this monster is easy,
    but other ones will be much harder to catch.  Honeywell also gives you an
    X-Form stone and tells you how to X-Form monsters (I X-Formed my starter, but I
    removed its X-Form shortly afterwards, as the picture made the starter look
    terrible).  I recommend capturing another monster soon enough so you'll have 3
    team members, as you'll be facing a lot of double/triple battles from now on (I
    caught a Sedisonic in Dungeon).  Go through Forest Road, Ruins and Dungeon to
    rescue Winston and his sister Tina.  At the end of Dungeon, defeat a LV10
    Windycrest that has Winston cornered.
    
    Visit the Mayor's Office in Dicot's Town Centre and speak with the Mayor.  He
    gives you a participation certificate for the tournament.  Talk to the
    secretary to be taken to the train.  On the train, head left to receive an
    Evolution Stone from Connor that corresponds with your starter monster's type.
    Use it to evolve your starter (I used it to evolve my Tadpolaris into its Plus
    form).  The train then arrives in Timber City.
    
    In Timber, speak with the guard to enter the central building.  Take part in
    the Holographic Cave Survival Race.  Talk to the officer to proceed to the next
    round.  Beat 1 trainer on each of the four floors to reach the roof.  On Level
    1, a male trainer has two LV6 Quacole.  On Level 2, a male trainer has three
    LV6 Evilseed.  On Level 3, a female trainer has a LV9 Horstie.  On Level 4, a
    male trainer has a LV8 Robomean and Sedisonic.  Afterwards, defeat Blake and
    his crony Drake in the Fight Ring (Blake has a LV12 Flutform Plus and two LV6
    Windycrest, while Drake has two LV6 Wingtaur and a LV12 Beastibot Plus).
    
    MC announces that you must fight Connor.  However, just before the battle can
    begin, a giant flying monster starts attacking everyone.  Make your way through
    the Escape Route to end up in hospital.
    
    ===============================================================================
    			4.02 - Up to Final Plant Monster
    ===============================================================================
    
    Jade explains that the giant monster is a Final Monster (terminology for the
    boss of monsters).  The Chairman gives you a Jump Card, which allows you to use
    the Jump Service at a Breeder's Office.  Go through 'Route to Herbage 1/2' to
    arrive in Herbage.  Talk to Clint at his farmhouse.
    
    Apparently, the farmhouse's basement is being haunted by ghosts.  Clint asks
    you to get rid of the ghosts, so make your way through the basement and defeat
    a LV12 Chopoyle at the end to learn that the Chopoyle was the source of the
    supernatural activity.  Clint shows his appreciation by breeding monsters for
    you (Note: If you breed Clint's own two monsters, he keeps the child) (credited
    to howdydoodle).  You can find Clint again at the Breeder's Office in Herbage.
    
    Return to 'Route to Herbage 2' and walk through the Dark Forest.  When you find
    a strange force blocking the way, go right and then up to encounter the Final
    Plant Monster (LV6 Bucavactus).  It drops an Eg of Rusling after the battle.
    
    ===============================================================================
    			4.03 - Up to Final Fire Monster
    ===============================================================================
    
    Go back to Herbage.  Jade has gone missing, so the worried Chairman asks you to
    head for Cactus and find her.  Since the strange force that was blocking the
    way in the Dark Forest is gone, you can go south to enter the Desert.  Make
    your way through it to arrive in Cactus.
    
    Enter the Pure-Faction building and speak with the PF member to the north.  He
    asks if you know Jade.  Say "Yes" to be allowed talk to her.  After you speak
    with Jade, a fire will start in a building.  Go into the burning building and
    rescue all the people trapped inside (use Bristol's shovel to help clear the
    way).
    
    A senior says he has made a secret escape route that leads to the back of
    Jade's prison cell.  Climb down the secret entrance near the top-right corner
    of Cactus and guide Jade through the Passage.  Head through the Volcano and
    Cave.  Defeat the Final Fire Monster (LV14 Lion Breeze) at the end.  It drops
    an Eg of Warmth.
    
    ===============================================================================
    			4.04 - Up to Final Water Monster
    ===============================================================================
    
    Exit the Cave and go to Morse Village via 'Road to Morse Village'.  Visit the
    lake in Lakeside Road to meet a dog and its owner, Lena.  Find her again in
    Farm 3 by going right about half-way through Lakeside Road (credited to
    Bl00d3dge).  Lena says a huge monster came out of the lake and suggests using
    the Research Centre's bathyscaphe to reach the cave where it is hiding.
    
    Go to the Research Centre in Algae via 'Road to Algae' and talk to the director
    inside.  He doesn't believe your story and asks you to bring him a picture of
    the monster as proof.  You realise that an X-Cam is needed to be able to take a
    picture.  Find out about X-Cams from the male researcher in the first room.
    Learn from the female researcher in the same room that the creator of the X-Cam
    is now a fisherman.
    
    Get the X-Cam from Kaseli in Morse Village by beating him (he has a LV21
    Horstic Plus, LV24 Tweetmare Plus and LV21 Sealtok Plus).  Talk to Lena and her
    dog will start barking.  Interact with the dog to make Lena remember that the
    monster appeared when her dog threw a stick.  She commands the dog to do this.
    Press A beside the dog to cause the monster to appear.  Take a picture.
    
    Go back to the Research Centre and show the picture to the director.  He allows
    you access to the bathyscaphe.  Defeat the Final Water Monster (LV22
    Hideousness) at the end of the Underwater Cavern.  It drops an Eg of Bubbles.
    
    ===============================================================================
    			4.05 - Up to Final Rock Monster
    ===============================================================================
    
    Conifer can be found by going through 'Road to Conifer 1', 'Restricted Area 2'
    and 'Road to Conifer 2'.  When you enter Restricted Area 2, a LV26 Rhinotaur
    Plus will attack.  Continue heading left to save a girl from a LV25 Villascorp.
    Go north to find Conifer.  Win 3 battles with wild monsters (1st battle: two
    LV24 Sedisonic, 2nd battle: LV25 Robomean and Villascorp, 3rd battle: two LV25
    Rhinotaur Plus).
    
    Go to the Destiny Temple.  Quinn explains that the entrance to the temple is
    covered by rubble.  Go to 'Road to Conifer 2' and dig in the far top-left
    corner to find a road that leads to the temple.  In this place, use the
    teleporters to reach the energy seed.  Take the energy seed to Quinn.  Head
    through 'Road to Cavern' and 'Mountain Cavern 1'.  Defeat the Final Rock
    Monster (LV27 Monstrosity) at the end.  It drops an Eg of Unmoving.
    
    ===============================================================================
    			4.06 - Up to Final Wind Monster
    ===============================================================================
    
    Go back to Conifer.  Then, find Vine Village by going through 'Mountain
    Cavern 2' and 'Forest Path'.  Head through 'Mountain Ledge' and 'Secret
    Plateau' to arrive in Plateau Village.  Note: 1) A monster (LV36 Mega
    Serpentine) will attack just after a save crystal in Mountain Ledge. 2) You'll
    find Connor in Secret Plateau.
    
    Talk to the senior in Plateau Village.  He agrees to give you a paraglider,
    which will help you descend to the Lost Jungle through a hole in the Secret
    Plateau, if you can defeat Young Man, Villager and Senior (Young Man has a LV36
    Elevil Plus and Hoursow Plus, Villager a LV37 Bearnt and Brontaster, and Senior
    has a LV38 Firefury and Aquastorm).
    
    Go back to the first area of Secret Plateau and go down the hole closest to the
    bottom to end up in the Lost Jungle (Jungle's End).  If you're low on items,
    you can buy some from a travelling merchant in the top-left corner of the first
    area.  Defeat the Final Wind Monster (LV35 Cleptosyrus) at the end.  It drops
    an Eg of Wandering.
    
    ===============================================================================
    			4.07 - Up to Final Spirit Monster
    ===============================================================================
    
    Exit the Lost Jungle and make your way back to Secret Plateau by heading
    through Dangerous Road.  Jump into a hole in the first area of Secret Plateau
    to end up in Jungle's Edge (the top screen indicates where the hole is).  Go to
    Reed via 'Road to Reed'.  Enter Pure-Faction's HQ and talk to everyone inside.
    Then, leave the building to trigger a scene of a PF member appearing at the
    back of the HQ.  Go there to find a secret facility, but PF won't let you in.
    
    Get a PF uniform near one of the trees in Reed so you can disguise yourself as
    a PF member and be allowed explore the basement.  Beat two PF members (the
    first one has a LV41 Molmiro and Gemfire, while the second has a LV41 Savalien
    and Pencilhead).  Find Connor and then go to the Spiritual Temple via Swampland
    Road.  Soren won't grant you access to the temple's interior unless you prove
    you're courageous by getting the Mark of Courage in the Swampland Cave.
    
    Beat three LV42 Mega Savalien at the end of Swampland Cave to receive the Mark
    of Courage.  Now, return to the Spiritual Temple, and Soren will allow you
    access its interior.  Like in the Destiny Temple, use the teleporters to make
    your way through this place.  Defeat the Final Spirit Monster (LV40
    Phoenixaton) at the end.  It drops an Eg.
    
    ===============================================================================
    			4.08 - Up to Final Light/Dark Monsters
    ===============================================================================
    
    Meet Connor and then enter the Pure-Faction HQ basement again.  Beat the PF
    member (he has a LV45 Snitch, Tremblice and Bonafried).  Make your way to the
    end of the basement to find Connor (Note: When you reach the second save
    crystal just before the final fight, this is the last point in the game where
    you can save game progress, so your end-game progress and anything received
    from the last two Final Monsters will be lost).  Defeat the Final Light Monster
    (LV41 Aerofunct) and Final Dark Monster (LV42 Dracuvilla).  Afterwards, you can
    enjoy the ending.  Congrats on completing this game.
    
    ###############################################################################
    5.  Appendices
    ###############################################################################
    
    ===============================================================================
    			5.01 - List of Location Exits
    ===============================================================================
    
    Since there is no world map, this section lists where each exit from notable
    locations will take you.  This should make navigating your way around the world
    much easier.
    
    Dicot
    -----
    North: Forest Road
    
    Timber
    ------
    West: Restricted Area 1
    East: Route to Herbage 1
    
    Herbage
    -------
    North: Farmhouse
    South: Route to Herbage 2
    
    Cactus
    ------
    North: Desert 2
    South: Volcano
    
    Algae
    -----
    West: Road to Conifer 1
    East: Road to Algae
    
    Conifer
    -------
    South: Road to Conifer 2
    
    Vine
    ----
    North: Forest Path
    West: Mountain Ledge
    
    Reed
    ----
    North: Road to Reed
    West: Swampland Road
    
    Morse
    -----
    West: Road to Morse Village
    East: Lakeside Road
    
    Road to Conifer 2
    -----------------
    North: Conifer
    North-West: Road to Destiny Temple
    North-East: Road to Cavern
    South: Restricted Area 2
    
    Road to Cavern
    --------------
    North: Mountain Cavern 1
    South: Mountain Cavern 2
    
    Spiritual Temple Entrance
    -------------------------
    North: Spiritual Temple
    South: Swampland Road
    West: Swampland
    
    Swampland
    ---------
    North-East: Swampland Cave
    South-East: Spiritual Temple Entrance
    
    Dangerous Road
    --------------
    South: Forest Clearing
    North-East: Secret Plateau
    
    Plateau Village
    ---------------
    East: Secret Plateau
    
    Route to Herbage 2
    ------------------
    South-West: Route to Herbage 1
    South-East: Dark Forest
    
    ===============================================================================
    			5.02 - List of Shops
    ===============================================================================
    
    This section lists all the shops in the game.
    
    DICOT
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    +-------------------------------+
    
    TIMBER
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    +-------------------------------+
    
    HERBAGE
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    | Animal ES		| 200G	|
    | Plant ES		| 200G	|
    | Fire	ES		| 200G	|
    | Water ES		| 200G	|
    | Rock ES		| 200G	|
    | Wind ES		| 200G	|
    | Light ES		| 200G	|
    | Dark ES		| 200G	|
    | Spirit ES		| 200G	|
    | SP Drink M		| 200G	|
    | Cure-All Light	| 150G	|
    | Repellant		| 100G	|
    | Special Smokey Meat	| 100G	|
    +-------------------------------+
    
    CACTUS
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    | Animal ES		| 200G	|
    | Plant ES		| 200G	|
    | Fire	ES		| 200G	|
    | Water ES		| 200G	|
    | Rock ES		| 200G	|
    | Wind ES		| 200G	|
    | Light ES		| 200G	|
    | Dark ES		| 200G	|
    | Spirit ES		| 200G	|
    | SP Drink M		| 200G	|
    | Cure-All Light	| 150G	|
    | Repellant		| 100G	|
    | Special Smokey Meat	| 100G	|
    | Heal Light 		| 300G	|
    | Poison Guard		| 100G	|
    | Paralysis		| 100G	|
    | Sleep			| 100G	|
    | Head			| 100G	|
    | Flame			| 100G	|
    | Cold			| 100G	|
    | Flash			| 100G	|
    | Anti-Fear		| 100G	|
    | Anti-Possession	| 100G	|
    | Anti-Negative		| 100G	|
    | Net Launcher 		| 100G	|
    | Electro Net		| 200G	|
    | Smoke Ball		| 30G	|
    | Sharp Shooter		| 200G	|
    +-------------------------------+
    
    ALGAE
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    | Animal ES		| 200G	|
    | Plant ES		| 200G	|
    | Fire	ES		| 200G	|
    | Water ES		| 200G	|
    | Rock ES		| 200G	|
    | Wind ES		| 200G	|
    | Light ES		| 200G	|
    | Dark ES		| 200G	|
    | Spirit ES		| 200G	|
    | SP Drink M		| 200G	|
    | Cure-All Light	| 150G	|
    | Repellant		| 100G	|
    | Special Smokey Meat	| 100G	|
    | Heal Light 		| 300G	|
    | Poison Guard		| 100G	|
    | Paralysis		| 100G	|
    | Sleep			| 100G	|
    | Head			| 100G	|
    | Flame			| 100G	|
    | Cold			| 100G	|
    | Flash			| 100G	|
    | Anti-Fear		| 100G	|
    | Anti-Possession	| 100G	|
    | Anti-Negative		| 100G	|
    | Net Launcher 		| 100G	|
    | Electro Net		| 200G	|
    | Smoke Ball		| 30G	|
    | Sharp Shooter		| 200G	|
    | SP Drink L		| 500G	|
    | Power Tab M		| 200G	|
    | Hard Tab M		| 200G	|
    | Speed Tab M		| 200G	|
    +-------------------------------+
    
    CONIFER
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    | Animal ES		| 200G	|
    | Plant ES		| 200G	|
    | Fire	ES		| 200G	|
    | Water ES		| 200G	|
    | Rock ES		| 200G	|
    | Wind ES		| 200G	|
    | Light ES		| 200G	|
    | Dark ES		| 200G	|
    | Spirit ES		| 200G	|
    | SP Drink M		| 200G	|
    | Cure-All Light	| 150G	|
    | Repellant		| 100G	|
    | Special Smokey Meat	| 100G	|
    | Heal Light 		| 300G	|
    | Poison Guard		| 100G	|
    | Paralysis		| 100G	|
    | Sleep			| 100G	|
    | Head			| 100G	|
    | Flame			| 100G	|
    | Cold			| 100G	|
    | Flash			| 100G	|
    | Anti-Fear		| 100G	|
    | Anti-Possession	| 100G	|
    | Anti-Negative		| 100G	|
    | Net Launcher 		| 100G	|
    | Electro Net		| 200G	|
    | Smoke Ball		| 30G	|
    | Sharp Shooter		| 200G	|
    | SP Drink L		| 500G	|
    | Power Tab M		| 200G	|
    | Hard Tab M		| 200G	|
    | Speed Tab M		| 200G	|
    +-------------------------------+
    
    VINE
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    | Animal ES		| 200G	|
    | Plant ES		| 200G	|
    | Fire	ES		| 200G	|
    | Water ES		| 200G	|
    | Rock ES		| 200G	|
    | Wind ES		| 200G	|
    | Light ES		| 200G	|
    | Dark ES		| 200G	|
    | Spirit ES		| 200G	|
    | SP Drink M		| 200G	|
    | Cure-All Light	| 150G	|
    | Repellant		| 100G	|
    | Special Smokey Meat	| 100G	|
    | Heal Light 		| 300G	|
    | Poison Guard		| 100G	|
    | Paralysis		| 100G	|
    | Sleep			| 100G	|
    | Head			| 100G	|
    | Flame			| 100G	|
    | Cold			| 100G	|
    | Flash			| 100G	|
    | Anti-Fear		| 100G	|
    | Anti-Possession	| 100G	|
    | Anti-Negative		| 100G	|
    | Net Launcher 		| 100G	|
    | Electro Net		| 200G	|
    | Smoke Ball		| 30G	|
    | Sharp Shooter		| 200G	|
    | SP Drink L		| 500G	|
    | Power Tab M		| 200G	|
    | Hard Tab M		| 200G	|
    | Speed Tab M		| 200G	|
    | Power Tab L		| 400G	|
    | Hard Tab L		| 400G	|
    | Speed Tab L		| 400G	|
    +-------------------------------+
    
    LOST JUNGLE
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    | Animal ES		| 200G	|
    | Plant ES		| 200G	|
    | Fire	ES		| 200G	|
    | Water ES		| 200G	|
    | Rock ES		| 200G	|
    | Wind ES		| 200G	|
    | Light ES		| 200G	|
    | Dark ES		| 200G	|
    | Spirit ES		| 200G	|
    | SP Drink M		| 200G	|
    | Cure-All Light	| 150G	|
    | Repellant		| 100G	|
    | Special Smokey Meat	| 100G	|
    | Heal Light 		| 300G	|
    | Poison Guard		| 100G	|
    | Paralysis		| 100G	|
    | Sleep			| 100G	|
    | Head			| 100G	|
    | Flame			| 100G	|
    | Cold			| 100G	|
    | Flash			| 100G	|
    | Anti-Fear		| 100G	|
    | Anti-Possession	| 100G	|
    | Anti-Negative		| 100G	|
    | Net Launcher 		| 100G	|
    | Electro Net		| 200G	|
    | Smoke Ball		| 30G	|
    | Sharp Shooter		| 200G	|
    | SP Drink L		| 500G	|
    | Power Tab M		| 200G	|
    | Hard Tab M		| 200G	|
    | Speed Tab M		| 200G	|
    | Power Tab L		| 400G	|
    | Hard Tab L		| 400G	|
    | Speed Tab L		| 400G	|
    | Heal Light 		| 300G	|
    +-------------------------------+
    
    REED
     _______________________________
    | Item			| Price	|
    +-------------------------------+
    | Animal Ec		| 100G	|
    | Plant Ec		| 100G	|
    | Fire	Ec		| 100G	|
    | Water Ec		| 100G	|
    | Rock Ec		| 100G	|
    | Wind Ec		| 100G	|
    | Light Ec		| 100G	|
    | Dark Ec		| 100G	|
    | Spirit Ec		| 100G	|
    | Heal Medicine S	| 20G	|
    | SP Drink S		| 50G	|
    | Antidote		| 30G	|
    | Cure Paralysis	| 30G	|
    | Alarm			| 30G	|
    | Extinguish Spray	| 30G	|
    | Chili Powder		| 30G	|
    | Eye Drop		| 30G	|
    | Medicine of Courage	| 30G	|
    | Talisman		| 30G	|
    | Power Tab S		| 100G	|
    | Hard Tab S		| 100G	|
    | Speed Tab S		| 100G	|
    | Heal Medicine M	| 40G	|
    | Heal Medicine L	| 120G	|
    | Heal Medicine G	| 300G	|
    | Animal ES		| 200G	|
    | Plant ES		| 200G	|
    | Fire	ES		| 200G	|
    | Water ES		| 200G	|
    | Rock ES		| 200G	|
    | Wind ES		| 200G	|
    | Light ES		| 200G	|
    | Dark ES		| 200G	|
    | Spirit ES		| 200G	|
    | SP Drink M		| 200G	|
    | Cure-All Light	| 150G	|
    | Repellant		| 100G	|
    | Special Smokey Meat	| 100G	|
    | Heal Light 		| 300G	|
    | Poison Guard		| 100G	|
    | Paralysis		| 100G	|
    | Sleep			| 100G	|
    | Head			| 100G	|
    | Flame			| 100G	|
    | Cold			| 100G	|
    | Flash			| 100G	|
    | Anti-Fear		| 100G	|
    | Anti-Possession	| 100G	|
    | Anti-Negative		| 100G	|
    | Net Launcher 		| 100G	|
    | Electro Net		| 200G	|
    | Smoke Ball		| 30G	|
    | Sharp Shooter		| 200G	|
    | SP Drink L		| 500G	|
    | Power Tab M		| 200G	|
    | Hard Tab M		| 200G	|
    | Speed Tab M		| 200G	|
    | Power Tab L		| 400G	|
    | Hard Tab L		| 400G	|
    | Speed Tab L		| 400G	|
    | Heal Light 		| 300G	|
    | Heal Light G		| 1000G	|
    +-------------------------------+
    
    ===============================================================================
    			5.03 - List of Items
    ===============================================================================
    
    Most items can be bought at a shop, but some of them can only be found in
    routes, dungeons, sidequests, etc.  Items found in the field replenish
    themselves over time.  Valuables are key items that are given to you by
    progressing through the game.
    
    Note: Due to a bug, tab items have no effect.  This applies to defensive skills
    as well.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Objects
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Heal Medicine S: Restores a small amount of HP to a monster.
    Heal Medicine M: Restores a medium amount of HP to a monster.
    Heal Medicine L: Restores a large amount of HP to a monster.
    Heal Medicine G: Restores a very large amount of HP to a monster.
    Heal Light: Restores a small amount of HP to the whole team.
    Heal Light G: Restores a large amount of HP to the whole team.
    SP Drink S: Restores SP by a small amount.
    SP Drink M: Restores SP by a medium amount.
    SP Drink L: Restores SP by a large amount.
    Antidote: Cures poison.
    Cure Paralysis: Cures paralysis.
    Alarm: Cures sleep.
    Extinguish Spray: Cures burn.
    Chili Powder: Cures chilling.
    Eye Drop: Cures dazzle.
    Medicine of Courage: Cures fear.
    Talisman: Cures possessed.
    Cure-All-Light: Cures all negative states.
    Poison Guard: Gives resistance against poison.
    Paralysis Guard: Gives resistance against paralysis.
    Sleep Guard: Gives resistance against sleep.
    Head Guard: Gives resistance against concussion.
    Flame Shield: Gives resistance against burn.
    Cold Shield: Gives resistance against chilling.
    Flash Shield: Gives resistance against dazzle.
    Anti-Fear States Shield: Gives resistance against fear.
    Anti-Possession	States Shield: Gives resistance against possession.
    Anti-Negative States Shield: Gives resistance against all negative states.
    Power Tab S: Increases attack (small).
    Power Tab M: Increases attack (medium).
    Power Tab L: Increases attack (large).
    Hard Tab S: Increases defence (small).
    Hard Tab M: Increases defence (medium).
    Hard Tab L: Increases defence (large).
    Speed Tab S: Increases speed (small).
    Speed Tab M: Increases speed (medium).
    Speed Tab L: Increases speed (large).
    Net Launcher: Increases capture rate by a small amount.
    Electro Net: Increases capture rate by a large amount.
    Smoke Ball: Escape from a battle.
    Sharp Shooter: Increases accuracy.
    Repellant: Decreases encounter rate.
    Special Smokey Meat: Increases encounter rate.
    Blue Core: Restores 1 monster's HP to full.
    Gender Changer: Changes 1 monster's gender.
    Yellow Core: Restores 1 monster's HP to full and cures all negative states.
    Red Core: Restores 1 monster's SP to full.
    Gold Core: Restores 1 monster's HP/SP to full and cures all negative states.
    Mystery Medicine: Effect is unknown.
    Super Tab: Increases all stats.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Essence Cores
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Animal EC: Used to capture Animal-type monsters.
    Plant EC: Used to capture Plant-type monsters.
    Fire EC: Used to capture Fire-type monsters.
    Water EC: Used to capture Water-type monsters.
    Rock EC: Used to capture Rock-type monsters.
    Wind EC: Used to capture Wind-type monsters.
    Light EC: Used to capture Light-type monsters.
    Dark EC: Used to capture Dark-type monsters.
    Spirit EC: Used to capture Spirit-type monsters.
    Special EC: Used to capture any monster.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Evolution Stones
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Animal ES: Used to evolve Animal-type monsters.
    Plant ES: Used to evolve Plant-type monsters.
    Fire ES: Used to evolve Fire-type monsters.
    Water ES: Used to evolve Water-type monsters.
    Rock ES: Used to evolve Rock-type monsters.
    Wind ES: Used to evolve Wind-type monsters.
    Light ES: Used to evolve Light-type monsters.
    Dark ES: Used to evolve Dark-type monsters.
    Spirit ES: Used to evolve Spirit-type monsters.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Valuables
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    X-Form Stone: Used to X-Form your monsters.
    Certificate: Allows participation in tournament.
    Jump Card: Allows use of Jump Service in a Breeder's Office.
    Shovel: Enables digging in certain places.
    X-Cam: Enables you to take pictures.
    Wood Stick: Wooden stick.
    Paraglider: Used to fly down from Secret Plateau.
    Mark of Courage: Earned after proving your courage.
    
    ===============================================================================
    			5.04 - List of Monster Locations
    ===============================================================================
    
    This section lists the locations of wild monsters in the game along with their
    starting levels.
    
    Forest Road
    -----------
    Levels: LV1
    Monsters: Windycrest, Spirispear
    
    Dungeon
    -------
    Levels: LV1
    Monsters: Felistrype, Spirispear, Sedisonic
    
    Restricted Area 1
    -----------------
    Levels: LV5
    Monsters: Sperispear, Windycrest, Sedisonic
    
    Route to Herbage 1
    ------------------
    Levels: LV5-7
    Monsters: Windycrest, Evilseed, Felistrype, Sedisonic, Botocurse
    
    Route to Herbage 2
    ------------------
    Levels: LV7-8
    Monsters: Bunbon, Energore
    
    Dark Forest
    -----------
    Levels: LV9
    Monsters: Whiperman, Beastibat, Plantagon, Evilseed, Botocurse, Gloomorbid
    
    Desert
    ------
    Levels: LV12
    Monsters: Rarogi Plus, Monpower, Quarole
    
    Volcano
    -------
    Levels: LV13-15
    Monsters: Monpower Plus, Quacole Plus, Bunbon Plus, Energore Plus, Plantagon
    Plus
    
    Volcanic Cave
    -------------
    Levels: LV15-18
    Monsters: Emberival Plus, Bunbon Plus, Energore Plus
    
    Road to Morse Village
    ---------------------
    Levels: LV17-18
    Monsters: Sealbok, Horstie, Rarogi Plus, Taurpedo, Plantagon
    
    Road to Algae
    -------------
    Levels: LV18-19
    Monsters: Horstie, Sealbok, Platipeeve, Rarogi Plus
    
    Underwater Cavern
    -----------------
    Levels: LV20-24
    Monsters: Sealbok Plus, Horstie Plus, Platipeeve Plus, Savalien, Tweetmare Plus
    
    Road to Conifer 1
    -----------------
    Levels: LV23-25
    Monsters: Brontaster, Taurpedo, Sedisonic, Fernaurus Plus, Robomean, Aquastorm
    
    Road to Conifer 2
    -----------------
    Levels: LV23-24
    Monsters: Brontaster, Rhinotaur Plus, Villascorp, Robomean
    
    Destiny Temple
    --------------
    Levels: LV26-27
    Monsters: Mummibeak, Melmirro, Savalien, Chopoyle, Gemfire
    
    Road to Cavern
    --------------
    Levels: LV26-27
    Monsters: Mega Taurpedo, Brontaster Plus, Mega Robomean, Rhinotaur Plus,
    Villascorp Plus
    
    Mountain Cavern 1
    -----------------
    Levels: LV28
    Monsters: Elevil Plus, Villascorp, Rhinotaur Plus
    
    Forest Path
    -----------
    Levels: LV30-32
    Monsters: Mega Flutform, Mega Bombreeze, Mega Quacole, Mega Evilseed, Mega
    Botocurse, Mega Monpower, Mega Plantagon, Mega Tweetmare, Mega Brontaster,
    Mega Fangorupt, Mega Gloomorbid, Mega Chopoyle
    
    Mountain Ledge
    --------------
    Levels: LV32
    Monsters: Bunbon, Sedisonic, Mega Bunbon, Mega Villascorp, Mega Rarogi,
    Serpentine Plus, Mega Bombreeze, Mega Windycrest
    
    Secret Plateau
    --------------
    Levels: LV31-32
    Monsters: Mega Flutform, Serpentine Plus, Mega Windycrest, Mega Rarogi, Mega
    Bombreeze
    
    Lost Jungle
    -----------
    Levels: LV35-36
    Monsters: Mega Windycrest, Mega Flutform, Mega Rarogi, Mega Fernaurus, Mega
    Beastibat
    
    Dangerous Road
    --------------
    Levels: LV34
    Monsters: Mega Bombreeze, Mega Rarogi
    
    Forest Clearing
    ---------------
    Levels: LV33-34
    Monsters: Mega Botocurse, Mega Monpower, Mega Fernaurus, Mega Quacole, Mega
    Evilseed, Mega Chopoyle
    
    Road to Reed
    ------------
    Levels: LV37-38
    Monsters: Mega Wingtaur, Mega Brontaster, Unitan, Mega Fangorupt, Mega
    Plantagon, Mega Botocurse, Mega Tweetmare
    
    Swampland Road
    --------------
    Levels: LV39
    Monsters: Snitch, Mega Wingtaur, Mega Chopoyle, Mega Whiperman, Mega
    Fangorupt, Mega Malmirro
    
    Swampland
    ---------
    Levels: LV39-40
    Monsters: Mega Whiperman, Mega Chopoyle, Tremblice, Pencilhead, Malmirro,
    Mega Beastibat, Mega Savalien, Mega Gloomorbid
    
    Swampland Cave
    --------------
    Levels: LV40-41
    Monsters: Mega Pencilhead, Mega Chopoyle, Mega Savalien, Zombeast, Mega
    Mummibeak, Mega Gloomorbid, Beastibat
    
    Spiritual Temple
    ----------------
    Levels: LV40-41
    Monsters: Beastibat, Zombeast, Spirispear, Bubblonster, Chopoyle, Pencilhead,
    Savalien
    
    PF-HQ Basement (after first save crystal)
    --------------
    Levels: LV43-45
    Monsters: Mega Tweetmare, Mega Malmirro, Mega Monpower, Mega Emberival, Mega
    Platipeeve, Mega Taurpedo, Mega Brontaster, Mega Fernaurus, Mega Rhinotaur,
    Mega Rarogi, Mega Katsuya, Mega Evilseed, Mega Gemfire, Mega Elevil
    
    ###############################################################################
    6.  My Team
    ###############################################################################
    
    This section details information about all the team members I use in the game.
    My battle strategy is to sweep before an enemy gets much of a chance to attack,
    with healing skills or items ready to keep my team healthy.  The weaker
    monsters are useful for bringing down a wild monster's HP slowly, as my
    stronger monsters would probably knock it out accidentally.
    
    MAIN TEAM MEMBERS
    
    Mega Tadpolaris
    ---------------
    Level: LV59
    Moveset: Bite, Bubble Shot, Healing Dew, Healing Squall
    
    Mega Sedisonic
    --------------
    Level: LV59
    Moveset: Kick, Hard Body, Rock Wall, Heavy Knuckle
    
    Mega Kiticon
    ------------
    Level: LV43
    Moveset: Bite, Fire Ball, Fire Wave, Fire Twister
    
    OTHER TEAM MEMBERS
    
    Mega Spirispear
    ---------------
    Level: LV27
    Moveset: Life Steal, Spirit Fence, Summon Spirit, Spirit Bullet
    
    Mega Rarogi
    -----------
    Level: LV32
    Moveset: Charge, Wind Curtain, Cure Breeze, Wind Edge
    
    Snitch
    ------
    Level: LV39
    Moveset: Laser, Split Laser, Pure Light, Omni Shield
    
    Mega Taurpedo
    -------------
    Level: LV43
    Moveset: Kick, Rage, Headbutt, Healing Extract
    
    Mega Bronstarter
    ----------------
    Level: LV43
    Moveset: Bite, Rage, Multiple Slash, Headbutt
    
    ###############################################################################
    7.  Frequently Asked Questions
    ###############################################################################
    
    Q: Is there multiplayer?
    A: No.
    
    Q: Can I play as a female character?
    A: No.
    
    Q: Are there in-game descriptions of what each skill does?
    A: No.  Their names should give you an idea, though.
    
    Q: Can I sell items?
    A: You can sell pictures of monsters, but nothing else.
    
    Q: How do I breed certain monsters?
    A: As this guide is primarily a walkthrough, I won't be giving any in-depth
       detail about breeding, because a) There are already a lot of informative
       topics about it on the GameFAQs messenge board of this game. b) I will leave
       it for someone else to write an in-depth Breeding Guide.
    
    Q: How do I take a picture of a monster during a sidequest?
    A: When you encounter a monster (eg. Serpentine Plus) that you want to take a
       picture of, go to the Items menu and use your X-Cam on the monster to take
       the picture.  Then, defeat the monster to finish the sidequest.
    
    Q: Does the game tell how much EXP is required to level up a monster?
    A: No.  The monster's level bar should give you an idea, though.
    
    Q: Is any EXP gained split amongst team members?
    A: No.  They each get the same amount of EXP.
    
    Q: How many blocks of memory does this game use?
    A: 74.
    
    Q: Is there a sequel to this game?
    A: Yes.  A second game, Monster Chronicles 2, was released for mobile phones in
       Japan in 2009. The game was not released in North America nor Europe.  It
       features an all-new story, new monsters and a multiplayer mode.
    
    ###############################################################################
    8.  Credits
    ###############################################################################
    
    - Thanks to me for writing this walkthrough.
    
    - Thanks to you for reading this walkthrough.
    
    - Thanks to Gameloft for creating this game.
    
    - Thanks to Bl00d3dge for info regarding Lena's location. She can be found in
      Farm 3 by going right about half-way through lakeside road.
    
    - Thanks to howdydoodle for asking how to take a picture of a monster during a
      sidequest.  He also said if you breed Clint's own two monsters, Clint keeps
      the child.
    
    - Thanks to GameFAQs for hosting this walkthrough.
    
    - Thanks to this game's instruction manual and the game itself for info
      regarding Game Controls, Monsters, Game Screen, etc.
    
    - Thanks to Neo Qwerty for info about the Special EC.
    
    ###############################################################################
    9.  Contact Information
    ###############################################################################
    
    If you have any questions, comments or corrections regarding my walkthrough, I
    can be contacted by posting a topic on the GameFAQs message board of this game
    (I prefer not using an e-mail address).  Contributions to this guide are
    appreciated.
    
    ###############################################################################
    10. Copyright Information
    ###############################################################################
    
    This may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.  GameFAQs and its affiliates are
    the ONLY websites that have permission to host this document.
    
    Copyright 2011-2016 David Lucey
    

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