hide results

    FAQ/Walkthrough by brak2000

    Version: 1.0 | Updated: 03/24/05 | Printable Version | Search This Guide

    
              CLU CLU LAND FAQ
    for the Nintendo Entertainment System
            and Game Boy Advance E-Reader
    
    
    Created by: James "brak2000" Morgan
    EMail: braktheman (AT) gmail (DOT) com
    
    Date: Thursday, March 24, 2005
    Version: 1.0
    Status: Complete
    To Come: If you find any Rubber Traps I lost, drop me an email.  It's
    likely I missed one or two along the way.
    
    
    Table of Contents
    ---
    A) Introduction
    B) What is Clu Clu Land?
    C) Controls
    D) Scoring/Items
    E) The Levels
    F) FAQ
    G) Credits
    H) Contact
    I) Legal Stuff
    
    
    =-=-=-=-=-=-=-=-=
    A) Introduction
    =-=-=-=-=-=-=-=-=
    
    Hello there folks.  You might be asking yourself, "Brak, why are you
    writing a FAQ for such an old game?  Are you INSANE?!"  The answer to
    that is simple.  Yes.  I'm writing this FAQ because I love Clu Clu
    Land.  I wanted a place where level solutions are avaliable because
    lets admit it - the game is a lot easier when you know where to go.  
    This is I believe my 10th FAQ.  It's a MILESTONE so it better be good!
    Without wasting any more of your time I present to you
    
    *da da da DA!!!!*  brak2000's Clu Clu Land FAQ!  *applause*
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-
    B) What is Clu Clu Land?
    =-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Lets get down to business.  If you've never heard of Clu Clu Land,
    don't worry about it.  This game wasn't exactly a huge hit back in the
    day.  If you know it from the vs. version Nintendo put in arcades, 
    congratulations!  You're a pretty knowledgeable gamer! Most people 
    know it from the revived e-Reader version (which is identical to the 
    NES version) and it being found in the Nintendo GameCube game, Animal
    Crossing. 
    
    The premise behind Clu Clu Land is a simple one.  The e-reader card
    lists it as "The evil Sea Urchins have hidden a pattern of gold bars
    on Clu Clu Land in an underground mystery maze.  It's up to you to
    find the gold before time runs out!"  Good thing we're playing this
    for the arcade gameplay and not the story.
    
    The object of the game is to move around a character named Bubbles and
    find all the hidden gold bars in the level.  This is done by passing
    through 2 dots.  If a bar is hidden there, it will appear.  For some
    odd reason, the Sea Urchins seem to have put the bars in to easily
    distinguished patterns that make up pictures.  According to the 
    e-reader cards, this is so they don't forget where they hid them.  
    Those Sea Urchins really aren't a bright bunch.
    
    If this confuses you all, heres some beautiful ASCII art to help 
    illustrate it.
    
    * * * * * * *              * * * * * * *            * * * * * * *
    
    * * * * * * *      ->      * * * * * * *     ->     * * * * * * *
    o ->                            o ->                      | o ->
    * * * * * * *              * * * * * * *            * * * * * * *
    
    Bubbles (circle) moves   | If Bubbles finds | If Bubbles passes
    forwards passing between | nothing, nothing | a gold bar (vert line),
    dots (asterisks) as she  | will appear.     | it will appear.
    moves.
    
    Each level has a timer which ticks away as you search around.  If you 
    fail to find all the gold bars by the time the timer runs out, you 
    will lose a life.  Once you run out of lives, the game is over.  
    
    Losing lives is easy business.  In each level there are Sea Urchins
    that will chase you around trying their best to protect the gold bars.
    Luckily you can stun them with your electric shock waves, but this 
    only has temporary effects.  When they are stunned, you can get rid of
    them by smashing them in to a wall.  This can be difficult, but also 
    nets you a good amount of points.  Also in each level are black holes 
    in the ground.  You must avoid these as if you fall in them, you'll 
    lose a life.
    
    Finally, in each level there are also things called "rubber traps".
    These cause you to bounce off them and move backwards in the way you 
    came.  You uncover them just like gold bars, so they can come out of 
    nowhere to surprise you.  Much like the gold bars though, they seem
    to appear in distinguishable patterns.
    
    =-=-=-=-=-=-=
    C) Controls
    =-=-=-=-=-=-=
    
    
    NES Controls
    ------------
    
    Menu
    Select - Changes selected option: 1-Player Mode or 2-Player Mode
    Start - Start selected option
    
    In-Game
    Start - Pause/Select
    A/B - Sends out electric shock waves.  Can send out 2 at one time.
    D-Pad - Holding this left or right causes Bubbles to grab on to a
            turnpost.  Hold it until you are heading the direction you 
            want to go, and then let it go to release yourself from the
            turnpost.
    
    
    
    GBA Controls
    ------------
    
    All controls are the same, but hitting L+R simultaneously will bring
    you back to the title screen.  Also on the menu the select button is
    not used, so use the directional pad instead.
    
    
    Turning
    -------
    
    Turning in Clu Clu Land can become a chore until you know exactly how
    it works. Here is a quick guide on turning for those of you that have
    difficulties getting it down.
    
                                                           ^
    * * * * * * *              * * * * * * *            * * *|* * * *
                                                           
    * * * * * * *      ->      * * *^* * * *     ->     * * *o* * * *
    o ->                           o|                          
    * * * * * * *              * * * * * * *            * * * * * * *
    
    Bubbles (circle) moves   | If Bubbles wants  | Once held down, Bubbles
    forwards passing between | to turn left, the | will begin to rotate
    dots (asterisks) as she  | up button on the  | around the post until
    moves.                   | D-Pad should be   | it is released.  Let it
                             | held down.        | go shortly before she 
                             |                   | is facing up to release 
                             |                   | in that direction.
    
    
    =-=-=-=-=-=-=-=-=-
    D) Scoring/Items
    =-=-=-=-=-=-=-=-=-
    
    
    Scoring
    -------
    For each gold bar you find, you will be awarded 100 points.
    For each bonus sack you find, you will be awarded 1,500 points.
    For each bonus fruit you find, you will be awarded 800 points.
    For each Sea Urchin you destroy, you will be awarded 500 points.
    For every second you have left at the end of the round, you will be
    awarded 1 point.
    
    For example - If you found 28 gold bars, had 190 seconds remaining 
    and crushed 3 Sea Urchins at the end of the round you would be awarded
    with 
    
          28x100 + 190 + 3x500 = 4490
    
    Also, if you finish the level in an amazing speed, you will receive a 
    2000 point bonus.  I am fairly certain this happens if you have 500 or
    more seconds left on the clock.
    
    Items
    -----
    
    Since yet again, the e-reader cards do a great job explaining the
    items, I will type up the info.
    
    Gold Bar    - The treasure that Bubbles is searching for
    Black Hole  - The Sea Urchins live here.  If Bubbles falls inside, she
                  will be swallowed up.
    Rubber Trap - The Sea Urchins set them up as traps.  Hit one and you
                  will be thrown back.
    Turnpost    - Bubbles hooks her hand around this to turn.
    Bonus Flag  - Receive an extra life.
    Bonus Timer - The screen brightens while the Sea Urchins and the time
                  counter are frozen for a short period of time.
    Bonus Sack  - 1,500 bonus points.
    Bonus Fruit - The various types of fruit are each worth 800 points.
    
    
    =-=-=-=-=-=-=-=
    E) The Levels
    =-=-=-=-=-=-=-=
    
    Before I start, I'd like to say sorry about my unproportional at
    times ASCII...best I can do in a text file.
    
    
    Level 1 - Red
    -------------
    
    The Layout  
       _____________________
      |                     |
     _|  *  *  *  *  *  *   |_
    |                         |            Legend
    | *  *  *  *  *  *  *  *  |           --------
    |                         |        B - Black Hole
    | *  *  *  *  *  *  *  *  |        C - Rubber Trap
    |                         |        | - Wall Boundaries/Gold Bars
    | *  *  *  *  *  *  *  *  |        * - Turnposts
    |           B             |
    | *  *  *  *  *  *  *  *  |
    |                         |
    | *  *  *  *  *  *  *  *  |
    |_                       _|
      |  *  *  *  *  *  *   |
      |_____________________|
    
    
    
    The Solutions
    
    #1 - Starman (At least thats who it looks like to me)
    
    33 Gold Bars
       _____________________
      |                     |
     _|  *  *  *--*  *  *   |_
    |          |  |           |            Legend
    | *  *--*--*--*--*--*  *  |           --------
    |    |              |     |        B - Black Hole
    | *--*--*  *C *  *--*--*  |        C - Rubber Trap
    | |  |  |        |  |  |  |        | - Wall Boundaries/Gold Bars
    | *--*  *  *  *  *  *--*  |        * - Turnposts
    |       |   B    |        |
    | *  *  *  *  *  *  *  *  |
    |       |        |        |
    | *  *  *  *--*  *  *  *  |
    |_      |  |  |  |       _|
      |  *  *--*  *--*  *   |
      |_____________________|
    
    
    
    
    #2 - Heart
    
    28 Gold Bars
    
       _____________________
      |                     |
     _|  *--*--*  *--*--*   |_
    |    |     |  |     |     |            Legend
    | *--*  *  *--*  *  *--*  |           --------
    | |                    |  |        B - Black Hole
    | *  *  *  *  *  *  *  *  |        C - Rubber Trap
    | |     C        C     |  |        | - Wall Boundaries/Gold Bars
    | *--*  *  *  *  *  *--*  |        * - Turnposts
    |    |      B       |     |
    | *  *--*  *  *  *--*  *  |
    |       |        |        |
    | *  *  *--*  *--*  *  *  |
    |_         |  |          _|
      |  *  *  *--*  *  *   |
      |_____________________|
    
    
    
    
    #3 - Mushroom
    
    31 Gold Bars
    
       _____________________
      |                     |
     _|  *  *--*--*--*  *   |_
    |       |        |        |            Legend
    | *  *--*  *  *  *--*  *  |           --------
    |    |              |     |        B - Black Hole
    | *--*  *  *  *  *  *--*  |        C - Rubber Trap
    | |                    |  |        | - Wall Boundaries/Gold Bars
    | *--*--*--*--*--*--*--*  |        * - Turnposts
    |    |      B       |     |
    | *  *  *  *  *  *  *  *  |
    |    |  C        C  |     |
    | *  *  *  *  *  *  *  *  |
    |_   |              |    _|
      |  *--*--*--*--*--*   |
      |_____________________|
    
    
    
    #4 - Smiley
    
    32 Gold Bars
    
       _____________________
      |                     |
     _|  *  *--*  *--*  *   |_
    |       |  |  |  |        |            Legend
    | *  *  *  *  *  *  *  *  |           --------
    |       |  |  |  |        |        B - Black Hole
    | *  *  *--*  *--*  *  *  |        C - Rubber Trap
    |                         |        | - Wall Boundaries/Gold Bars
    | *C *  *  *  *  *  * C*  |        * - Turnposts
    |           B             |
    | *--*  *  *  *  *  *--*  |
    | |  |              |  |  |
    | *--*--*--*--*--*--*--*  |
    |_   |              |    _|
      |  *--*--*--*--*--*   |
      |_____________________|
    
    
    ----------------------------------------------------------------------
    
    Level 2 - Green
    ---------------
    
    The Layout  
       _____________________
      |                     |
     _|  *  *  *  *  *  *   |_
    |                         |            Legend
    | *  *  *  *  *  *  *  *  |           --------
    |                         |        B - Black Hole
    | *  *  *  *  *  *  *  *  |        C - Rubber Trap
    |                         |        | - Wall Boundaries/Gold Bars
    | *  *  *  *  *  *  *  *  |        * - Turnposts
    |                         |
    | *  *  *  *  *  *  *  *  |
    |                         |
    | *  *  *  *  *  *  *  *  |
    |_ B                  B  _|
      |  *  *  *  *  *  *   |
      |_____________________|
    
    
    
    The Solutions
    
    #1 - Face
    
    30 Gold Bars
    
       _____________________
      |                     |
     _|  *  *  *  *  *  *   |_
    |                         |            Legend
    | *  *--*  *C *  *--*  *  |           --------
    |    |  |        |  |     |        B - Black Hole
    | *--*  *--*  *--*  *--*  |        C - Rubber Trap
    | |        |  |        |  |        | - Wall Boundaries/Gold Bars
    | *--*  *--*  *--*  *--*  |        * - Turnposts
    |    |  |        |  |     |
    | *  *--*  *--*  *--*  *  |
    |          |  |           |
    | *  *  *  *  *  *  *  *  |
    |_ B    C  |  |  C    B  _|
      |  *  *  *--*  *  *   |
      |_____________________|
    
    
    
    #2 - Pig
    
    32 Gold Bars
     
       _____________________
      |                     |
     _|  *--*  *  *  *--*   |_
    |    |  |        |  |     |            Legend
    | *  *--*--*--*--*--*  *  |           --------
    |       |        |        |        B - Black Hole
    | *  *--*  *  *  *--*  *  |        C - Rubber Trap
    |    |     C  C     |     |        | - Wall Boundaries/Gold Bars
    | *  *  *  *  *  *  *  *  |        * - Turnposts
    |    |              |     |
    | *  *--*  *--*  *--*  *  |
    |       |  |  |  |        |
    | *  *  *--*--*--*  *  *  |
    |_ B       |  |       B  _|
      |  *  *  *--*  *  *   |
      |_____________________|
    
    
    
    #3 - Spade
    
    30 Gold Bars
    
       _____________________
      |                     |
     _|  *  *  *--*  *  *   |_
    |          |  |           |            Legend
    | *  *  *--*  *--*  *  *  |           --------
    |       |        |        |        B - Black Hole
    | *  *--*  *C *  *--*  *  |        C - Rubber Trap
    |    |              |     |        | - Wall Boundaries/Gold Bars
    | *  *  *  *--*  *  *  *  |        * - Turnposts
    |    |     |  |     |     |
    | *  *--*--*--*--*--*  *  |
    |          |  |           |
    | *  *  *--*  *--*  *  *  |
    |_ B    |        |    B  _|
      |  *  *--*--*--*  *   |
      |_____________________|
    
    
    
    #4 - Phoenix
    
    34 Gold Bars
    
       _____________________
      |                     |
     _|  *  *  *--*--*  *   |_
    |          |     |        |            Legend
    | *  *  *  *  *--*  *  *  |           --------
    |          |  |           |        B - Black Hole
    | *--*--*--*  *--*--*--*  |        C - Rubber Trap
    | |                    |  |        | - Wall Boundaries/Gold Bars
    | *--*  *C *  * C*  *--*  |        * - Turnposts
    |    |              |     |
    | *  *--*--*  *--*--*  *  |
    |          |  |           |
    | *  *  *--*--*--*  *  *  |
    |_ B    |  |  |  |    B  _|
      |  *  *--*  *--*  *   |
      |_____________________|
    
    
    ----------------------------------------------------------------------
    
    Level 3 - Blue
    ---------------
    
    The Layout  
    
     _______           _______
    |       |         |       |
    | *  *  |_________| *  *  |
    |                         |            Legend
    | *  *  *  *  *  *  *  *  |           --------
    |                         |        B - Black Hole
    | *  *  *  *  *  *  *  *  |        C - Rubber Trap
    |                         |        | - Wall Boundaries/Gold Bars
    | *  *  *  *  *  *  *  *  |        * - Turnposts
    |        B     B          |
    | *  *  *  *  *  *  *  *  |
    |                         |
    | *  *  *  *  *  *  *  *  |
    |        _________        |
    | *  *  |         | *  *  |
    |_______|         |_______|
    
    
    
    The Solutions
    
    #1 - Eyeglasses
    
    29 Gold Bars
    
     _______           _______
    |       |         |       |
    | *  *  |_________| *  *  |
    | |                    |  |            Legend
    | *  *C *  *  *  * C*  *  |           --------
    | |                    |  |        B - Black Hole
    | *  *--*--*  *--*--*  *  |        C - Rubber Trap
    | |  |     |  |     |  |  |        | - Wall Boundaries/Gold Bars
    | *--*  *  *--*  *  *--*  |        * - Turnposts
    |    |   B |  | B   |     |
    | *  *  *  *  *  *  *  *  |
    |    |     |  |     |     |
    | *  *--*--*  *--*--*  *  |
    |        _________        |
    | *  *  |         | *  *  |
    |_______|         |_______|
    
    
    
    #2 - Butterfly
    
    32 Gold Bars
    
     _______           _______
    |       |         |       |
    | *  *  |_________| *  *  |
    |                         |            Legend
    | *--*  *  *  *  *  *--*  |           --------
    | |  |     C  C     |  |  |        B - Black Hole
    | *  *--*  *  *  *--*  *  |        C - Rubber Trap
    | |     |        |     |  |        | - Wall Boundaries/Gold Bars
    | *  *  *--*--*--*  *  *  |        * - Turnposts
    | |      B |  |B       |  |
    | *  *  *--*  *--*  *  *  |
    | |     |  |  |  |     |  |
    | *--*--*  *--*  *--*--*  |
    |        _________        |
    | *  *  |         | *  *  |
    |_______|         |_______|
    
    
    
    #3 - Bear
    
    29 Gold Bars
    
     _______           _______
    |       |         |       |
    | *--*  |_________| *--*  |
    | |  |              |  |  |            Legend
    | *  *--*--*--*--*--*  *  |           --------
    | |                    |  |        B - Black Hole
    | *--*  *C *  * C*  *--*  |        C - Rubber Trap
    |    |              |     |        | - Wall Boundaries/Gold Bars
    | *  *  *  *  *  *  *  *  |        * - Turnposts
    |    |   B     B    |     |
    | *  *--*  *--*  *--*  *  |
    |       |  |  |  |        |
    | *C *  *--*--*--*  * C*  |
    |        _________        |
    | *  *  |         | *  *  |
    |_______|         |_______|
    
    
    
    #4 - Submarine
    
    29 Gold Bars
    
     _______           _______
    |       |         |       |
    | *  *  |_________| *  *  |
    |    C              C     |            Legend
    | *  *  *  *  *  *  *  *  |           --------
    |          |              |        B - Black Hole
    | *  *  *--*--*  *  *--*  |        C - Rubber Trap
    |       |     |     |  |  |        | - Wall Boundaries/Gold Bars
    | *--*--*--*--*--*--*--*  |        * - Turnposts
    | |      B     B    |     |
    | *  *  *  *  *  *--*--*  |
    | |              |  |  |  |
    | *--*--*--*--*--*  *--*  |
    |        _________        |
    | *  *  |         | *  *  |
    |_______|         |_______|
    
    
    ----------------------------------------------------------------------
    
    Level 4 - Purple
    ----------------
    
    The Layout
    
    _____________     ______________
    @            |   |             @
    --  *  *  *  |   | *  *  *   --
      |          |   |          |
      | *  *  *  |___| *  *  *  |            Legend
      |  B                  B   |           --------
      | *  *  *  *  *  *  *  *  |        B - Black Hole
      |                         |        C - Rubber Trap
      | *  *  *  *  *  *  *  *  |        | - Wall Boundaries/Gold Bars
      |                         |        * - Turnposts
      | *  *  *  *  *  *  *  *  |        @ - Warps to other side
      |           ___           |
      | *  *  *  |   | *  *  *  |
      |         B|   |B         |
    --  *  *  *  |   | *  *  *   --
    @____________|   |____________@
    
    
    
    The Solutions
    
    #1 - H
    
    34 Gold Bars
    
    _____________     ______________
    @            |   |             @
    --  *--*--*  |   | *--*--*   --
      | |     |  |   | |     |  |
      | *  *  *  |___| *  *  *  |            Legend
      | |B    |        |    B|  |           --------
      | *  *  *--*--*--*  *  *  |        B - Black Hole
      | |  C              C  |  |        C - Rubber Trap
      | *  *  *C *  * C*  *  *  |        | - Wall Boundaries/Gold Bars
      | |                    |  |        * - Turnposts
      | *  *  *--*--*--*  *  *  |        @ - Warps to other side
      | |  C  |   ___  |  C  |  |
      | *  *  *  |   | *  *  *  |
      | |     | B|   |B|     |  |
    --  *--*--*  |   | *--*--*   --
    @____________|   |____________@
    
    
    
    #2 - Four Corners
    
    32 Gold Bars
    
    _____________     ______________
    @            |   |             @
    --  *--*  *  |   | *  *--*   --
      | |  |     |   |    |  |  |
      | *  *--*  |___| *--*  *  |            Legend
      | |B    |        |    B|  |           --------
      | *--*--*  *  *  *--*--*  |        B - Black Hole
      |                         |        C - Rubber Trap
      | *C *  *C *  *C *  *C *  |        | - Wall Boundaries/Gold Bars
      |                         |        * - Turnposts
      | *--*--*  *  *  *--*--*  |        @ - Warps to other side
      | |     |   ___  |     |  |
      | *--*  *  |   | *  *--*  |
      |    |  | B|   |B|  |     |
    --  *  *--*  |   | *--*  *   --
    @____________|   |____________@
    
    
    
    #3 - Squares
    
    31 Gold Bars
    
    _____________     ______________
    @            |   |             @
    --  *  *--*  |   | *--*  *   --
      |    |  |  |   | |  |     |
      | *  *--*  |___| *--*  *  |            Legend
      |  B                  B   |           --------
      | *  *C *  *--*  * C*  *  |        B - Black Hole
      |          |  |           |        C - Rubber Trap
      | *--*  *  *--*  *  *--*  |        | - Wall Boundaries/Gold Bars
      | |  |  C  |  |  C  |  |  |        * - Turnposts
      | *--*  *  *--*  *  *--*  |        @ - Warps to other side
      |           ___           |
      | *  *--*  |   | *--*  *  |
      |    |  | B|   |B|  |     |
    --  *  *--*  |   | *--*  *   --
    @____________|   |____________@
    
    
    
    #4 - Hmm....Five Square?
    
    34 Gold Bars
    
    _____________     ______________
    @            |   |             @
    --  *  *  *  |   | *  *  *   --
      |          |   |          |
      | *--*--*  |___| *--*--*  |            Legend
      | |B    |        |    B|  |           --------
      | *--*--*--*--*--*--*--*  |        B - Black Hole
      |       |        |        |        C - Rubber Trap
      | *C *  *  *C *  *  * C*  |        | - Wall Boundaries/Gold Bars
      |       |        |        |        * - Turnposts
      | *--*--*--*--*--*--*--*  |        @ - Warps to other side
      | |     |   ___  |     |  |
      | *--*--*  |   | *--*--*  |
      |         B|   |B         |
    --  *  *  *  |   | *  *  *   --
    @____________|   |____________@
    
    ----------------------------------------------------------------------
    
    Level 5 - Orange
    ----------------
    
    The Layout
        __________     _________
       |          |   |         |
     __| *  *  *  |___| *  *  * |__
    @                              @
    @ *  *  *  *  *  *  *  *  *  * @
    @                              @            Legend
    @ *  *  *  *  *  *  *  *  *  * @           --------
    @                              @        B - Black Hole
    @ *C *  *  *  *  *  *  *  * C* @        C - Rubber Trap
    @     B     B      B     B     @        | - Wall Boundaries/Gold Bars
    @ *  *  *  *  *  *  *  *  *  * @        * - Turnposts
    @                              @        @ - Warps to other side
    @ *  *  *  *  *  *  *  *  *  * @
    @__            ___           __@
       | *  *  *  |   | *  *  * |
       |__________|   |_________|
    
    
    
    The Solutions
    
    #1 - Spider....it doesn't really look like one, just doesn't represent 
         much else.
    
    23 Gold Bars
    
        __________     _________
       |          |   |         |
     __| *  *  *  |___| *  *  * |__
    @       C  |        |  C       @
    @ *  *  *  *--*--*--*  *  *  * @
    @    |                    |  C @            Legend
    @ *  *--*  *  *C *  *  *--*  * @           --------
    @       |              |       @        B - Black Hole
    @ *C *  *  *  *--*  *  *  * C* @        C - Rubber Trap
    @     B |   B      B   | B     @        | - Wall Boundaries/Gold Bars
    @ *  *--*  *  *  *  *  *--*  * @        * - Turnposts
    @ C  |                    |    @        @ - Warps to other side
    @ *  *  *  *--*--*--*  *  *  * @
    @__     C  |   ___  |  C     __@
       | *  *  *  |   | *  *  * |
       |__________|   |_________|
    
    
    
    #2 - Bounce Maze
    
    24 Gold Bars
    
        __________     _________
       |          |   |         |
     __| *--*--*  |___| *--*--* |__
    @                              @
    @ *  *  *  *--*  *--*  *  *  * @
    @ |  |  C  |        |  C  |  | @            Legend
    @ *  *  *  *  *C *  *  *  *  * @           --------
    @                              @        B - Black Hole
    @ *C *  *C *  *  *  * C*  * C* @        C - Rubber Trap
    @     B     B      B     B     @        | - Wall Boundaries/Gold Bars
    @ *  *  *  *  *C *  *  *  *  * @        * - Turnposts
    @ |  |  C  |        |  C  |  | @        @ - Warps to other side
    @ *  *  *  *--*  *--*  *  *  * @
    @__            ___           __@
       | *--*--*  |   | *--*--* |
       |__________|   |_________|
    
    
    
    #3 - UFO (another plain pattern...but I can make it look like things!)
    
    24 Gold Bars
    
        __________     _________
       |          |   |         |
     __| *  *  *  |___| *  *  * |__
    @       |  C        C  |       @
    @ *  *--*  *  *--*  *  *--*  * @
    @    |                    |    @            Legend
    @ *--*  *--*  *--*  *--*  *--* @           --------
    @                              @        B - Black Hole
    @ *C *  *C *  *C *  *C *  * C* @        C - Rubber Trap
    @     B     B      B     B     @        | - Wall Boundaries/Gold Bars
    @ *--*  *--*  *--*  *--*  *--* @        * - Turnposts
    @    |                    |    @        @ - Warps to other side
    @ *  *--*  *  *--*  *  *--*  * @
    @__     |      ___     |     __@
       | *  *  *  |   | *  *  * |
       |__________|   |_________|
    
    
    
    #4 - Bounce Maze 2
    
    22 Gold Bars
    
        __________     _________
       |          |   |         |
     __| *--*  *  |___| *  *--* |__
    @       |              |       @
    @ *  *  *  *  *--*  *  *  *  * @
    @ C  |     C        C     |    @            Legend
    @ *  *--*  *  *  *  *  *--*  * @           --------
    @             |  |             @        B - Black Hole
    @ *C *  *C *  *  *  *C *  * C* @        C - Rubber Trap
    @     B     B |  | B     B     @        | - Wall Boundaries/Gold Bars
    @ *  *--*  *  *  *  *  *--*  * @        * - Turnposts
    @    |     C        C     |  C @        @ - Warps to other side
    @ *  *  *  *  *--*  *  *  *  * @
    @__     |      ___     |     __@
       | *--*  *  |   | *  *--* |
       |__________|   |_________|
    
    
    ----------------------------------------------------------------------
    
    Bonus Stage
    ----------------
    
    The Layout
    
     _________________________
    |                         |
    | *  *  *  *  *  *  *  *  |
    |                         |
    | *  *  *  *  *  *  *  *  |
    |        ________         |
    | *  *  |        |  *  *  |
    |       |        |        |
    | *  *  |        |  *  *  |
    |       |        |        |
    | *  *  |________|  *  *  |
    |                         |
    | *  *  *  *  *  *  *  *  |
    |                         | 
    | *  *  *  *  *  *  *  *  |
    |_________________________|
    
    For the bonus stage, every single possibility is a gold bar.  Just go
    nuts and get as many as possible before time runs out.  Once you 
    complete the bonus stage, you will go back to some of the past colors
    with harder enemies and faster speeds.  Once 22 stages have passed,
    you will then undo gold bars if you pass them twice.  Good luck!  
    Getting that far alone is an amazing accomplishment.
    
    
    =-=-=-=-=-=-=-=
    F) FAQ
    =-=-=-=-=-=-=-=
    
    Q) What sex is bubbles?
    A) Until I made this FAQ, I always thought Bubbles was male... 
       according to the e-reader cards though, Bubbles is female.
    
    Q) Any known glitches?
    A) At one point while making this FAQ, I accidentally placed a stunned
       Sea Urchin on the top of a black hole.  When the other Sea Urchin
       tried to exit, he was stuck.  I don't know if this was a one time
       glitch or what, but it at least temporarily stops both Urchins from
       attacking you for a while.
    
    Have a question? braktheman (AT) gmail (DOT) com
    
    
    =-=-=-=-=-=-
    G) Credits
    =-=-=-=-=-=-
    
    Thanks to Nintendo for making Clu Clu Land!  It's an underappreciated
    title!  Time to make a next-gen sequel!
    CJayC and the fine folks on the GameFAQs staff for posting this FAQ
    and running such an excellent site.
    Thanks to the people that use FAQs.  Without you, there would be no
    FAQ.
    
    
    =-=-=-=-=-=-
    H) Contact
    =-=-=-=-=-=-
    
    Website - http://adultswim.vandaliersheart.com
    Email - braktheman (AT) gmail (DOT) com
    
    When It Comes To EMAILING me I will Accept/Ignore the following
    
    I WILL Accept:
    
    Questions not covered in the FAQ
    Suggestions
    Email Saying my FAQ sucks/rocks (yes, I do also enjoy critique... but 
    please don't go with the obvious "my FAQ sucks rocks" joke.)
    Emails with good grammar and spelling (I accept crappy ones if I can
    read it)
    Emails asking to post my FAQ on their site
    
    I WILL NOT Accept:
    
    Questions covered in the FAQ
    Hate Mail
    Spam Mail
    Emails saying to respond if I would not like my FAQ on their site.
    That's just rude and an insult to anyone who writes FAQs!
    
    
    =-=-=-=-=-=-=-=-
    I) Legal Stuff
    =-=-=-=-=-=-=-=-
    
    You know the deal.  Please do not use this FAQ without my permission!
    If you email me with a request, I will usually say yes so PLEASE email 
    me before posting this on your site or problems will occur! You may not 
    sell this FAQ. It may be distributed as long as nothing is changed and 
    it is not being sold in any shape, way, or form.  I am in no way 
    affiliated with Nintendo, the creators of Clu Clu Land. They get 
    complete credit for making this wonderful game.