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    Spell Guide by NewAgeRetroHippie

    Updated: 11/01/04 | Printable Version | Search Guide | Bookmark Guide

    From: Tony Myers <myersp@ksnews.com> 
    Subject: NES - "Zelda II: The Adventure of Link"
    
    Spell Guide
    from Tony Myers (myersp@ksnews.com)
    
    SHIELD SPELL
    Found in Rauru Town
    Price: Free
    Power: Prevents half the damge from an enemy. It turns Link's suit red.
    
    JUMP SPELL
    Found in Ruto Town
    Price: Statue (in a cave in the desert north of the palace where you start
    your
    game.)
    Power: Enables you to jump higher.
    
    LIFE SPELL
    Found in Saria Town
    Price: Mirror (hidden under a table in one of the town's houses)
    Power: Revives part of Link's life meter.
    
    FAIRY SPELL
    Found in Mido Town
    Price: Water of Life (found in a boulder-blocked cave in the swamp.)
    Power: Transforms you into a so-real-enough-that-you-can-fly fairy. You can't
    attack, though.
    
    FIRE SPELL
    Found in Nabooru Town
    Price: There is one house where you can jump onto the roof and down the
    chimney.
    Power: Shoot fireballs from your sword. You'll need it to defeat some enemies.
    
    REFLECT SPELL
    Found in Darunia Town
    Price: Child (found on the Maze Island)
    Power: Bounces back the Wizzrobes' attacks.
    
    SPELL SPELL
    Found in the New Kasuto Town (hidden within the woods to the far east of the
    River Devil. Use your Hammer to chop trees down.)
    Price: Free
    Power: When you use this, WEIRD things happen. Try using the Spell Spell at
    the
    east edge of the town.
    
    THUNDER SPELL
    Found in the Deserted Kasuto Town
    Price: All 8 Magic Containers (one is hidden in the New Kasuto Town.)
    Power: THE ULTIMATE SPELL!! This kills all enemies on the screen at that time!
    Remember: this takes a LOT of Magic Points! Use it at the beginning of the
    battle against the Thunderbird.