Stitch Experiment 626 is a video game prequel to the 2002 movie Lilo & Stitch and this game was released around the same time of the movie in 2002, where you play as Stitch. I would say this game is mainly a platform game, but is a 3rd person shooter as well, because Stitch has four plasma guns attached to his four arms. This game is great, as it is fun, fairly mindless (though you have to think about what to do at times), Stitch fires his guns very fast, Stitch can fly for a limited time in his jetpack and you can collect items, in this case DNA and movie reels, which unlock content. I am not going to say what they unlock, you will have to find out for yourself, if and when you play the game. It's not the greatest and most exciting game by any means and obviously it's not as good as the rest of the games on this list. Now I know nothing about Lilo & Stitch, I only got this game because it was really cheap and I saw that it was a platform game, when I looked at it on the Internet. I can't believe this game didn't do well as both Lilo & Stitch games (released in 2002 as well, one on PS1 and the other on Gameboy Advance) did well, selling over a million copies worldwide, this sold less than half; I can only think it's because of the name of this game as being "Stitch Experiment 626" rather than "Lilo & Stitch", people went for the latter. I can obviously understand why this game aint named Lilo & Stitch, being a prequel. This game is easy to get and you should get it, if you can, it is a classic.
I think this game is based on the New Woody Woodpecker Show, aired 1999-2002 and this game cam out in 2001 in Europe, 2002 in the USA and anywhere else all on PS2. This game was also released on PC, however I have the PS2 version. I have never watched anything to do with Woody Woodpecker, I got this game, because it was really cheap, I was getting a couple of other games as well (and needed this game so as to get postage free) and I liked the look of it and as well as that I really enjoy 3D platformers, they are one of my personal favourite genres on games. Just titled Woody Woodpecker in some areas, it uses cel shading and is just a really good generic platformer, where you play as Woody Woodpecker and you can play as other characters as well, but I'm not saying who so as not to spoil the game. Without a doubt not as good as for example Super Mario 64, or the other games on this list (hence why it's no. 9), but I would still call this game a classic and one that is hardly mentioned by anyone; so I would advise you to give this game a try. I think this game didn't do well because of the reputation of cartoon based games. I would pick this game up soon, if you are thinking of getting it, after reading this list, because I reckon it is going to become hard to find. This game can be very unforgiving, just so you know. You can collect Woody Woodpecker logos (W), there are 200 on every level, but when you collect only 100 (I think), you gain an extra life; plus you may unlock extras for collecting a lot of the logos and other stuff that you can collect, I'm not saying mwa ha ha.
This was a game released midway through the N64's lifespan around Xmas 1998 in most areas, early 1999 in some other areas; this game was also released on PS1, but the N64 version is the one I've played and will be discussing in this entry. The issue for this game was that it was overshadowed by The Legend of Zelda: The Ocarina of time and by other games on both N64 and PS1. This is such a clever game because you play as Evo, who is a robot, reduced to a Microchip and Evo has to enter robot animals, to go about his task. The game requires strategy, of which robot animal to become where, some are fast, some are better at fighting, some can jump and so on. This game was made by the people who made Grand Theft Auto (DMA Design, now Rockstar) and if you've played both GTA and Space Station Silicon Valley, you can see the similarities; going from one robot animal to another in this and going from one vehicle to another in GTA and going from one robot animal to another in this. A lot of people on GameFAQs will know this game and like it a lot, I think this game is a classic, but I don't think it's as good as games like Banjo-Kazooie and Donkey Kong 64, because it can be slow at times and also awkward. This game is hard to get (as are all N64 games), boxed with instructions, if you see it grab it. But this game is very rewarding if you stick with it.
This is the 3rd game released in the Earthworm Jim series and is also partially based on the Earthworm Jim cartoon aired 1995-1996. It was released fairly late in the N64 lifespan in 1999, it was also released on the PC, but I have the N64 version; this game came and went largely. A shame because, this game is great and plays just like Banjo-Kazooie games and Donkey Kong 64, you have a hub level, where you access different levels; then in those levels, you have to collect many items. I would describe this game as an collect-a-thon, platform game, because of collecting items (like Banjo-Kazooie and Donkey Kong 64), I would also say that this game has action adventure elements too (though I would not say it is an action adventure game). I decided to get this game because, looking at it reminded me of other N64 games. I would say this game is both very hard and frustrating, but keep at this game and you will really enjoy it. I don't think the bad reviews are justified, yes it's not as good as Banjo Tooie, lets say, but is still a great game. I think the bad reviews stopped people from buying this game and this is the only reason that I think this game didn't do well, because the sales and reception of the prequels were strong. I don't hear many people really into video games discuss this game, in fact a lot of those people (including people on GameFAQs) don't like this game as well, tragically. Again because of being an N64 game, it's hard to get now, boxed with instructions.
Tonic Trouble is a collect-athon platform game, with some action adventure elements, but more platformer; it was released late in the N64 lifespan, in 1999 in most areas and 2000 in some other areas, also on PC. I have got the N64 version of this. This game is great and fun, you have the usual in a collet-a-thon, a hub and inner levels and as well as that a lot of collectables. A nice touch to this game is that you fight fruit and vegetables, as well as other larger than life objects. This game isn't easy to get, but is not the hardest to get either; when buying other games cheap, I brought this game and like other games on this list, I wanted this game. This game is made by the same company (Ubi Soft) that made Rayman 2 (also a fantastic game and to be fair, better than this game, also released the same year as this game). I think bad reviews put people off this game and I don't think that those bad reviews are justified, plus Donkey Kong 64 came out at the same time and games like The Legend of Zelda: The Ocarina of Time and Rayman 2: The Great Escape, were dominating sales on N64. I really don't hear people on this site, or other places discuss this game, which is sad because I do think that this game is brilliant and underrated.
Aggressive Inline is mainly an Extreme Sports type video game, but has platforming elements as well. I would say that this game is amazing and one of the best multi-format releases of the PS2/Xbox/Gamecube era; note: I have this on Xbox and I would recommend the Xbox version if you have an original Xbox, but this game is on Gamecube and if you don't have an original Xbox, but have a Gamecube or Wii, then I recommend the Gamecube version; I do recommend getting this game whatever format. This game is by no means that hard to get, but to be fair it's not the easiest game to get on Xbox, or Gamecube, get it soon, if you want to get it, because it will become harder to get. Aggressive Inline was released in 2002 and anyone who played the game, loved it because it was innovative for not having a time limit when you play the game, but the game was not revolutionary because it didn't do well. It didn't do well because of competition on PS2, Xbox and Gamecube; plus because of games being expensive at the time. I mean this game was up against Sonic Adventure 2 Battle, Tarzan Untamed, Donald Duck Quack Attack/Goin Quackers, Pac-Man World 2 and most notably Tony Hawk's Pro Skater 3. The reason I pick Sonic Adventure 2 Battle, Tarzan Untamed, Donald Duck Quack Attack/Goin Quackers and Pac-Man World 2 is because those games are free roaming 3D platformers (on a side note there is some grinding in Sonic Adventure 2 Battle, very much like Aggressive Inline), Aggressive Inline has bits that are free roaming 3D platforming and the point I am making is that Aggressive Inline didn't stand a chance against those 4 games mentioned and was overshadowed by them. In this game you get to perform tricks, but there is no time limit (like in the early Tony Hawk games) and you have to gain a lot of points to unlock the next level. Just everything about this game is fun, the challenge, the tricks and even the wondering around just for the sake of it, listening to some music, be that your own (if you have the Xbox version), or the Aggressive Inline soundtrack. I got this game, cheap when I got a lot of other games and this was a game that I wanted, because of fantastic reviews. Another interesting point about this game is that it featured real life professional inline skaters and I think they were Taig Chris, Chris Edwards, Eito Yasutoko, Franky Morales and Jaren Grob; there may also be more, plus more to unlock.
Jet Set Radio Future is yet another mixed genre game. It mixed platforming, extreme sports, action and sandbox style gaming (GTA style). It is a bit similar to Aggressive Inline because you play this game on skates (inline skating) and funny enough they were both also released in 2002. It is also similar to the Grand Theft Auto Series, because you go up against rival gangs. Basically you have to go around a future Tokyo spraying graffiti and covering the graffiti of rival gangs. You also have to do stunts when you go up against a rival gang member. The game was something special at the time because it used cel shading, but also cel shading with the power of the Xbox (the most powerful console in 2002 apart from PC). The only reason that I think this game didn't do well was because of not being well known enough. A shame because this game gives GTA a run for its money and I would say that this game is one of the best games on Xbox. People on this site and other serious gamers would also say that this is a great game. This game can already be hard to get and will only become harder to get. I got this game with my Xbox years ago.
Rocket Power: Beach Bandits (not to be confused with Rocket Robot on Wheels), is a game based of the cartoon Rocket Power, I don't know how much like the cartoon it is, because I've never seen the cartoon; it was aired around this time (2002) and had been airing for a few years (from 1999). I got this game because it had a cool name and I was getting a lot of games cheap. This like the couple of previous entries is a mixed genre game, yes it has elements of platforming, but it also had elements of action adventure and extreme sports. This game is amazing for having these elements and for being fun, plus you can collect coins/tokens that probably unlock other things, I'm not saying. There are four characters for you to play as, Otto, Reggie, Twister and Sam from the Rocket Power cartoon. This game was released on both PS2 and Gamecube and I have both versions, basically because the PS2 version has some things that the Gamecube doesn't have and I saw the PS2 version cheap and thought that I was enjoying the Gamecube version, so I got it on PS2 as well. If you are going to go for one version though, I would go for the Gamecube version, as the graphics are sharper, the camera moves more smoothly and the controls are better. The story is pretty good so far as well. If you can get either the Gamecube, or PS2 versions, or even both; get it because I would say like some other games, this may not be that hard to get now, but will be hard to get later, at least I think it will. This game, I believe didn't do well, one place (VGChartz) suggests that it sold over a million copies worldwide between the PS2 and Gamecube versions; but I don't believe this however, because wherever I go it is hardly even mentioned (you would think it didn't exist lol), so I don't believe those figures. Unfortunately the reputation of cartoon show based games wouldn't have helped this game to do well. The good thing about this game is that it throws something different at you on every next step, be it a different task, or mini game. I think this game does deserve to be more popular with serious gamers. All in all I think that this is quite possibly one of the best multi-format games of the PS2/Xbox/Gamecube era.
Rocket Robot on Wheels (yes my previous entry started with the name "Rocket" as well and yes was mentioned in the previous entry too lol), is a platformer, though I would describe this as a collect-a-thon, platformer, with action adventure elements. I eventually got this game because of amazing reviews everywhere and if you see it absolutely get it because this game is VERY HARD to get. This game was released fairly late in the N64 lifespan, in 1999 in most areas and possibly 2000 in others. This game plays like games such as Donkey Kong 64 and Banjo Tooie (like many other games in this list). You know it, a hub level, levels and collectables. What makes this game different is that you can transform into different vehicles for different tasks. This game is difficult, but VERY REWARDING and looks AMAZING. The game plays well also and is up there with the best of the N64. I know a lot of people will agree with me on this, because this is a very popular game with serious gamers. Though I don't think it's quite as good as Super Mario 64, Mystical Ninja Starring Goemon, Banjo-Kazooie, Banjo Tooie and Donkey Kong 64. The problem for this game was that it was overshadowed by Donkey Kong 64, Rayman 2: The Great Escape and The Legend of Zelda: The Ocarina of Time and as well as that games were still expensive back then. It's a shame this game never got released on PS2 (as with all other N64 games on this list, but particularly this game and the no. 1 game on this list), because the company that made this (Sucker Punch Productions), also made the Sly Cooper games on PS2.
Duck Dodgers Starring Daffy Duck is a platformer period, not a collect-a-thon, or mixed genre game. It is based on the superhero form of Daffy Duck and the Looney Tunes cartoons and as well as that the Duck Dodgers cartoons of the 1950s and the 1980s; I don't know how much like the cartoons this game is, because either I haven't seen the cartoons, or saw them a long time ago and don't remember them. I got this game because I saw it on a DVD and YouTube and thought it looked great. This game was released late in the N64 lifespan, 2000 in most areas and I think it was released in 2002 in other areas. This game is easily the best Looney Tunes game ever (there have been other great Looney Tunes game however) and is one of the best N64 games and as well as that slightly better than Rocket Robot on Wheels (previous entry). I would even go as far as to say that this is one of the best video games ever made, just because everything about this game is well done. You play as Daffy Duck, in his superhero form, Duck Dodgers and you travel to different planets, on your rocket and you have to collect atoms. I'm not going to tell you why you have to collect atoms, because I don't want to spoil the story. The graphics for this game are amazing and you could even say the graphics are the prequel to some forms of cel shading (note there were Cel Shaded games before this game was released). The gameplay is so much fun and the environments are nice. This was a limited edition release, so is not easy to get now and is VERY EXPENSIVE, not impossible to get though. That this game was a limited release explains why this game sold badly, but it's a shame it never got released on PS2, Xbox, or Gamecube because this would've looked even better on those formats, particularly on Xbox, or Gamecube and especially in HD on Xbox, or Gamecube.
So there you have it, a lot of games that just did not do well. A lot of this is down to both being overshadowed (people went for the bigger name releases) and the price of games (in this case between 1998 and 2002). It is a shame because, these games are all classics and yet so few people have played them. With the exception of Stitch Experiment 626 (updated on PSN very recently, only in Europe and Australia, at the time of writing), none of these games have been updated on Xbox Live Arcade, Virtual Console, PSN, iPhone, Android, or mobile phone or even updated and ported in physical form on Xbox 360, Wii, PS3, DS, 3DS, or PSVita, or even PC Steam Code download (like Ducktales Remastered had); so that makes it even harder to get these games. It is interesting to note that a lot of these games were also released on handhelds at the time. Woody Woodpecker Escape from Buzz Buzzard Park, Space Station Silicon Valley, Tonic Trouble and a Daffy Duck game, Daffy Duck: Fowl Play (not Duck Dodgers Starring Daffy Duck and Daffy Duck Fowl Play was released a year before Duck Dodgers Starring Daffy Duck) were released on Gameboy Color; then Lilo & Stitch (not the same game, not even the same story, but released at the same time), Aggressive Inline and Rocket Power: Beach Bandits were released on Gameboy Advance. I think that all of these are worth a look and handheld counterparts of these games I haven't mentioned I don't think are worth a look. Some of the games listed could be among some of the best video game ever made. I went for a variety of games (though all obscure), some that are very often discussed by serious gamers, like people on GameFAQs, but a lot not discussed and not mentioned, practically anywhere. It might also be that some people just don't like some of the games listed and a reason being that the majority of my 10 games have collectables, if some aren't collect-a-thons and some people don't like having to collect a lot of things, but I enjoy collectables. That would be why I like those games. Another interesting point is that this list proves many things, first not all licensed games are bad, far from it, plus the licensed games may seem "kiddie" to some people and I think you shouldn't let that stop you buying the games that are licensed; to be honest I cannot recommend enough that anyone reading this list should attempt to get all of these games. The next interesting point is that these games are one off games, because they didin't sell well. There have been several Lilo & Stitch games, but none that are like Stitch Experiment 626. There have been Woody Woodpecker games for Mobile Phones, the iPhone and iPad, but none of them like the PS2 game. There was a sequel to Earthworm Jim 3D, called Earthworm Jim: Menace 2 the Galaxy, which was for GBC and that was a 2D game rather than a 3D game. There was a Jet Set Radio game released for the GBA in early 2003, this is just a handheld retelling of the original Jet Set Radio (prequel to Jet Set Radio Future), so not really that much like Jet Set Radio Future. There has only been on Rocket Power game released since Rocket Power: Beach Bandits, which is Rocket Power: Zero Gravity Zone for GBA in late 2003, this was just a skateboarding game. Looney Tunes: Back in Action, released in late 2003, is possibly similar to Duck Dodgers Starring Daffy Duck, but I don't know because I haven't played it and it's not a sequel to Duck Dodgers on the N64. We can only hope in the future, sequels to these games may be developed, I wouldn't get your hopes up though, but never say never.
List by BogheadXT70 (05/15/2014)
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