If there's one thing I know very well about the American public, it's that it can, in general, not be trusted. That's because people by nature have genuinely bad taste. Either that, or they act before they think. That's why the good people always get voted off of American Idol early. That's why horrible movies like "Resident Evil: Apocalypse" do good at the box office. And it's why George W. Bush got... nah, better not say it. The point is that crap sells, and the good stuff doesn't always have the same success. Here are the top ten games you should have played but probably didn't (because you were too busy playing Enter the Matrix).

And this one just came out this summer! This is one of those genuinely weird, creepy, messy and somewhat distorted game experiences that seems to run on a single quirk or idea but actually expands over time and becomes something you sink into. Killer7's gameplay was pretty archaic and doesn't really present a lot of depth or freedom to the player, but its amazing art style and bordline psychotic plot are enough to keep dedicated players hooked till the end.

Fans would scream if I didn't include this game. And even without that, it deserves a place here. Although I can't say this action'adventure from Ubisoft features the deepest or most intuitive design ever conceived for the genre -- gameplay-wise, Zelda does everything twice as good -- it's made up for by one of the greatest and most heartfelt stories in the industry. I defy anyone to forget these characters or refrain from shedding a tear during the plot's many emotional moments. It is without question one of the most beautiful storylines in gaming. Hell, even Peter Jackson loved it.

Have you ever even heard of this game? Okay, it's not like this third-person shooter from LucasArts does anything particularly new -- the level designs are pretty straightforward and the enemies just sort of stand there and shoot. But this adventure has more personality than any other game I've ever seen, with some of the most unique weapons and characters around and held together with a terrific, Monty Python-esque sense of humor.

Tetris Attack is just not a game people talk about very much. Tetris? Sure, but not Tetris Attack. Aside from bearing the same name, Tetris Attack plays very differently from regular old Tetris, and is considered by some to be even better. It's certainly one of the best puzzle games out there, and simple enough to match the original Tetris's soft subtleties. Shame it doesn't get more attention.

I swear, if the NGPC had sold much better than it had, this game probably would have been successful. This is still one of the few handheld games to actually come close to matching the depth of bigger console fighters -- and it only used two buttons! Still, if you've got a NGPC and don't have this game, you're missing out. Honorable mention goes to Gals Fighters, another superb NGPC fighter.

Well, I'm not entirely sure about this one. I wouldn't go so far as to say this fantastic DC RPG sold like crap, as it at least developed a large-enough cult status that it was given a sequel on Xbox. But this is still one game (and franchise, as a whole) that's really overlooked by the general public in the hands of far bigger RPG franchises like Final Fantasy and such. And it's partially due to the poor sales of the DC. Go out and by a DC if you don't already have one.

Okay, the PSX version sold incredibly well and is to this day easily one of the best games on PSX, and of all time. But what about this little pocket-sized version? Metal Gear Solid: Ghost Babel had a quiet release on GBC when the system was still being marketed primarily towards a younger audience, which is a shame, as this fantastic rendition had an original story and all of the quirks of its PSX big brother. A must for any handheld fans.

Quite frankly, I'm not surprised that this game didn't do very well. It's pretty much the exact opposite of everything that makes a game sell well -- there's very little action, as this is an adventure game in its purest form. The game is funny and charming and subtle and warm, and exactly the type of thing that made a game unique back then, and even does so to this day.

The Resident Evil series is actually doing pretty well on Nintendo's own purple lunchbox console, so I frankly have no idea why this spectacular survival horror adventure sunk to bargain bin status within only a few months of release. The game's intriguing "sanity system" has a way of playing with your mind in ways I can't ruin for you, yet this seemingly gimmicky feature plays deep into the surface. The quest is separated by chapters and is slow-paced, but offers some of the most rewarding sights and sounds the genre can offer. It's about twelve bucks now, so go for it.

This is a real bummer. This beautiful story of two hopeless individuals lost in a world they don't belong in is one that no one should miss... but plenty did. ICO is right up there with Metroid Prime as one of the purest examples of sheer, unadulterated videogame artistry that resembles every bit of beauty and extraordinary brilliance that a single game can contain. Aside from being a visual masterpiece, the layout is so intriguing and so amazingly well-crafted that the player feels so obligated to move on, simply to see what's around the corner. If you haven't played ICO, correct yourself.

Okay, now take another look a that list. These games are ALL cheap, and all worth buying. If you see any games you don't have or don't even racognize... Well, I won't say anything else. It's too late to convince the developers of these games that what they've made is actually really good. You're the only one who's missing out now.

List by MSuskie (12/01/2005)

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