hide results

    FAQ by DarkChojin

    Updated: 12/28/05 | Search Guide | Bookmark Guide

    Dragon Slayer 1 (GameBoy) FAQ by DarkChojin
    1.   Legal Stuff
    2.   Introduction to Dragon Slayer 1
    3.   Controls
    4.   General Gameplay
    5.   Monsters
    6.   Closing Words
    This walkthrough is (c) 2004-2006 DarkChojin.
    You are allowed to distribute this walkthrough
    as long as its content is NOT changed. If you want to
    post this on your website, drop me a email. You are
    NOT allowed to send this walkthrough or any part
    of it to other FAQ sites under your name. I will find
    out, trust me.
    Dragon Slayer 1 (c) 1990 Epoch
    This FAQ can be found here:
    There are sequels available on GameBoy (Dragon Slayer 2: Dorasure Gaiden),
    on NES (Dragon Slayer 4: Drasle Family) on Genesis (Dragon Slayer and
    Dragon Slayer II: Legend of Heroes), on MSX (Dragon Slayer 4, Dragon Slayer 4 -
    Drasle Family), on Turbo CD (Dragon Slayer, Dragon Slayer 2). I don't know
    if all of these games are linked together, since I don't understand japanese.
    Released 08/12/1990 in Japan, Dragon Slayer 1 is a relative unknown game
    by a relative unknown company. Most of you will only know it from one of those
    32-in-1-Catridges or by playing it on an emulator. I actually know it from a
    32-in-1-Catridge. At first, I found the game rather boring. But after some time
    playing it, I found it pretty fun. If someone actually has a cover scan or
    something else regarding Dragon Slayer 1, please don't hesinstate to email me
    about it (I've never seen an original copy of this game).
    In Japan the game must have been succesful, because it spawned many sequels.
    Start-Button: pauses the game and shows status
    Select-button: no use
    Normal Stance:
    D-pad left: move left
    D-pad right: move right
    D-pad up: move up
    D-pad down: move down
    B-button: opens magic menu
    A-button: pick up/drop items
    With 30000 EXP you can move diagonally.
    Heart  = HP
    Sword  = Attack Power
    Man    = EXPerience Points/Defense
    Coin   = Can be traded for HP
    Potion = Needed for some spells
    Crown  = Needed to complete a Level ("Phase")
    You will stumble over various things on your journey:
    Cross: Monsters can't pass it. If you take it, Monsters also won't
           attack you, but don't get surrounded!
    Orb: Does not do anything when carried, but can be traded for 
         Attack Power at your home.
    Coins: Can be traded for HP at your home.
    Ring: When equipped you can move blocks.
    Warp: Teleports you to another Warp on the map.
    Potions: Needed to cast this spells:
    Home: You can heal yourself here (EXP = HP) or trade coins and orbs.
    Chest: To open it you must carry the key. Contains either a Coin,
           a Potion, a Cross or a Grim Reaper.
    Key: Opens chests, can be used infinite times.
    Grim Reaper: Sometimes appears when you open a chest.
                 You can't cast spells as long as the Grim Reaper
                 follows you! To kill him only move over a cross.
    Crowns: There are 4 of them in each Phase. To get the crowns, you must beat
            the Dragon guarding them. Get all 4 to your home to win a Phase.
    Ghost: Steals your carried items, also steals dropped items (including crowns!)
           and places them somewhere else on the map. Can't fly over a Cross.
    Tombstone: Monsters emerge from it in the first Phase.
    When you reach a certain number of EXP, you will learn spells in this order:
    JUMP: First spell you'll learn. Teleports you to the last item the ghost
          dropped after stealing it. Requires potion.
    RETURN: You get teleported to your home. Requires potion.
    MAP: You can see an eagle-eye-view of the map. Requires potion.
    BREAK: Destroys a block in the direction you are facing. No potion required.
    KICK: Kick a block in the direction you are facing. You can also hurt enemys
          by kicking a block against them. Useless spell, use BREAK instead.
          No potion required.
    FREEZE: Freezes all enemys around the hero. Enemys can't attack or move while
            freezed. Useless when FLASH is acquired. Potion required.
    FLASH: Paralyses ALL enemys on the map for a certain amount of time.
           Enemys can't move or attack while paralyzed. Potion required.
    FLY: Transform into a bird. As a bird, you can fly over every obstacle, but
         only for a certain amount of time. Notice the changing BGM :)
         Potion required.
    You start each Phase near your home with 1000 HP, 500 Attack Power, 500 EXP
    and no spells. Your first task in each Phase is to find a sword. Without
    a sword, you will only deal 10 Damage to each enemy (and the easiest
    enemy has 1500 HP!). So first find a sword. After this, you can start
    to power up. To attack an monster, simply touch it.
    General Rules:
    If your EXP are higher than a Monsters, you can beat it,
    but don't forget to raise your attack power before!
    If your EXP are twice the EXP of the Monster's, you'll only
    lose 10 HP per hit.
    There is no HP limit, so trade coins for HP at your home as
    much as you like!
    The game itself has only 2 Levels (!!) and a rather crappy ending...
    If you kill a Level 1 Monster, a Level 2 Monster will emerge from a
    tombstone. So if you kill a Zombie (Level 1 Monster), a Octopus 
    (Level 2 Monster) will emerge from a tombstone and so on. Also weaker
    Monster respawn from time to time. Many Monsters can steal coins, while
    some of the stronger Monsters (Vampires for example) can also drain
    attack power and EXP permanently!
    Name: Zombie
    Level: 1
    HP: 1500
    Attack Power: 300
    EXP: 150
    EXP gain: 40
    Name: Octopus
    Level: 2
    HP: 3000
    Attack Power: 800
    EXP: 400
    EXP gain: 80
    Name: Spider
    Level: 3
    HP: 2000
    Attack Power: 2000
    EXP: 1600
    EXP gain: 120
    Name: Goblin
    Level: 4
    HP: 2000
    Attack Power: 2000
    EXP: 1600
    EXP gain: 160
    Name: Goo
    Level: 5
    HP: 3400
    Attack Power: 7500
    EXP: 6400
    EXP gain: 200
    Name: Snake
    Level: 6
    HP: 7500
    Attack Power: 13000
    EXP: 11000
    EXP gain: 240
    Name: "Thing"
    Level: 7
    HP: 10000
    Attack Power: 20000
    EXP: 11400
    EXP gain: 280
    Name: Mr.Hat
    Level: 8
    HP: 20000
    Attack Power: 25000
    EXP: 17800
    EXP gain: 320
    Name: Double Pogo
    Level: 9
    HP: 300000
    Attack Power: 35000
    EXP: 9000
    EXP gain: 340
    Name: Walking Ooze
    Level: 10
    HP: 100000
    Attack Power: 45500
    EXP: 36000
    EXP gain: 400
    Name: Landslug
    Level: 11
    HP: 60000
    Attack Power: 58000
    EXP: 61000
    EXP gain: 440
    Name: Yeti
    Level: 12
    HP: 13000
    Attack Power: 70000
    EXP: 54000
    EXP gain: 480
    Name: Vampire
    Level: 13
    HP: 47000
    Attack Power: 85000
    EXP: 89000
    EXP gain: 520
    Name: Goo Warrior
    Level: 14
    HP: 60000
    Attack Power: 100000
    EXP: 51000
    EXP gain: 560
    Name: Ant
    Level: 15
    HP: 50000
    Attack Power: 115000
    EXP: 91000
    EXP gain: 600
    Name: Lucanus cervus
    Level: 16
    HP: 147000
    Attack Power: 135000
    EXP: 86000
    EXP gain: 640
    Name: Mushroom Man
    Level: 17
    HP: 90000
    Attack Power: 150000
    EXP: 109000
    EXP gain: 680
    Name: Medusa
    Level: 18
    HP: 270000
    Attack Power: 175000
    EXP: 270000
    EXP gain: 720
    Name: Landcrab
    Level: 19
    HP: 348000
    Attack Power: 195000
    EXP: 142000
    EXP gain: 760
    Name: Baba Yaga
    Level: 20
    HP: 300000
    Attack Power: 220000
    EXP: 125000
    EXP gain: 800
    Name: Mystic Shadow
    Level: 21
    HP: 160000
    Attack Power: 245000
    EXP: 141000
    EXP gain: 840
    Name: Goo King
    Level: 22
    HP: 60000
    Attack Power: 270000
    EXP: 327000
    EXP gain: 880
    Name: BM
    Level: 23
    HP: 647000
    Attack Power: 295000
    EXP: 11000
    EXP gain: 920
    Name: Alien
    Level: 24
    HP: 280000
    Attack Power: 323000
    EXP: 111000
    EXP gain: 960
    Name: Evil Beyd
    Level: 25
    HP: 150000
    Attack Power: 355000
    EXP: 201000
    EXP gain: 1000
    Name: Karo
    Level: 26
    HP: 347000
    Attack Power: 385000
    EXP: 330000
    EXP gain: 1040
    Name: Hydra Tank
    Level: 27
    HP: 510000
    Attack Power: 415000
    EXP: 10000
    EXP gain: 1080
    Name: Eyethopter
    Level: 28
    HP: 390000
    Attack Power: 450000
    EXP: 220000
    EXP gain: 1120
    Name: Firebird
    Level: 29
    HP: 480000
    Attack Power: 483000
    EXP: 342000
    EXP gain: 1180
    Name: A-Class Robot
    Level: 30
    HP: 300000
    Attack Power: 500000
    EXP: 245000
    EXP gain: 1200
    Name: S-Class Robot
    Level: 31
    HP: 600000
    Attack Power: 550000
    EXP: 400000
    EXP gain: 1240
    Name: Samurai Boy
    Level: 32
    HP: 650000
    Attack Power: 650000
    EXP: 520000
    EXP gain: 1380
    Name: The Dragon (Body)
    Level: 99
    HP: 655350
    Attack Power: 0
    EXP: 655350
    EXP gain: 0
    Name: The Dragon (Left Head)
    Level: 99
    HP: 650000
    Attack Power: 600000
    EXP: 300000
    EXP gain: 0
    Name: The Dragon (Front Head)
    Level: 99
    HP: 650000
    Attack Power: 500000
    EXP: 400000
    EXP gain: 0
    Name: The Dragon (Right Head)
    Level: 99
    HP: 650000
    Attack Power: 500000
    EXP: 380000
    EXP gain: 0
    Thank you for reading this crap. As always, don't be suprised if you
    see some grammar/spelling errors cuz english is not my native language.
    "Manche unbekannte Spiele sind halt doch cool ;)"
    - DarkChojin
    (c) 12/28/2005  01:02 a.m.  DarkChojin (darkchojin@gmx.de)

    FAQ Display Options: Printable Version