Final Fantasy Adventure Charts
"Rhys" (nham@escape.ca)
2:42 PM 12/5/98

These are simple lists of stuff you might get.

List of Equipment

01. Sword  : Broad
02. Sword  : Silver
03. Sword  : Blood
04. Sword  : Ice
05. Sword  : Dragon
06. Sword  : Rusty
07. Sword  : Excalibur
08. Axe    : Battle
09. Axe    : Were
10. Axe    : Zeus
11. Flail  : Chain
12. Flail  : Flame
13. Spear  : Wind
14. Spear  : Thunder
15. Scythe : Sickle
16. Chain  : Star
17. Armor  : Bronze
18. Armor  : Iron
19. Armor  : Silver
20. Armor  : Gold
21. Armor  : Opal
22. Armor  : Flame
23. Armor  : Ice
24. Armor  : Dragon
25. Armor  : Samurai
26. Shield : Bronze
27. Shield : Iron
28. Shield : Silver
29. Shield : Gold
30. Shield : Opal
31. Shield : Flame
32. Shield : Ice
33. Shield : Dragon
34. Shield : Aegis
35. Helmet : Bronze
36. Helmet : Iron
37. Helmet : Silver
38. Helmet : Gold
39. Helmet : Opal
40. Helmet : Samurai

List of Items

01. Candy      : Recovers 10 HP.
02. Cure       : Recovers 30 HP.
03. X-Cure     : Recovers 100 HP.
04. Ether      : Recovers 10 MP.
05. X-Ether    : Recovers 15 MP.
06. Elixir     : Recovers all HP and MP.
07. Pure       : Recovers poison.
08. Eyedrop    : Recovers darkness.
09. Soft       : Recovers stone.
10. Moogle     : Does nothing.
11. Unicorn    : Recovers poison, darkness, and stone.
12. Mattock    : Breaks a pot, rock or wall. Same as the Morning Star.
13. Key        : Unlocks a dungeon door.
14. Ruby       : Sell for 100GP
15. Gold       : Sell for 750GP
16. Opal       : Sell for 1750GP
17. Pillow     : Slep Magic.
18. Silence    : Mute Magic.
19. Flame      : Fire Magic.
20. Blaze      : 2X Fire Magic.
21. Blizzard   : Ice Magic.
22. Frost      : 2X Ice Magic.
23. LitBolt    : Lit Magic.
24. Thunder    : 2X Lit Magic.
26. Nectar     : Temporarily increases Power.
28. Stamina    : Temporarily increases Stamina.
27. Wisdom     : Temporarily increases Wisdom.
25. Will       : Temporarily increases Will.
29. Crystal    : Instantly fills the Will Meter.
30. Bronze Key : Required to enter Cave of Marsh.
31. Mirror     : Required to get rid of the doorman at Kett's.
32. Oil        : Needed to work the trolley of Silver Cave.
33. Silver     : Watts will take it when you receive it.
34. Fang       : Needed in exchange for a clue in Jadd.
35. Amanda     : Needed to free Lester from Davias's curse.
36. Bone Key   : Required to enter the Undersea Palace.

Magic Spells

01. Cure : Recovers HP (2)
02. Heal : Recovers poison, darkness, and stone (1)
03. Slep : Enemies can fall asleep (2)
04. Mute : Enemies can't cast spells (2)
05. Fire : Fire Attack (1)
06. Ice  : Ice Attack (2)
07. Lit  : Lightning Attack (2)
08. Nuke : Nuclear Attack (3)