+-------------------------------------------------------------------------+
|                F I N A L    F A N T A S Y   L E G E N D                 |
|                 Munster/Inventory FAQ, v0.6 03/04/2003                  |
|           written by yuandy, email to yuandy@cs.stanford.edu            |
+-------------------------------------------------------------------------+

Table of contents
0. Change history
1. Introduction
   1.1. Copyright
   1.2. What's a Munster?
2. Notes and explanations
3. Munsters
   3.1. Munster summary, alphabetical order
4. Inventory
   4.1. Notes.
   4.2. Key.
   4.3. Inventory listing, alphabetical order
Appendices
   A. Character bytes
   B. Inventory listing, file order
   C. Full munster listing, file order


---------------------------------------------------------------------------
  Change history
---------------------------------------------------------------------------

v0.2, 02/27/2003. All right, here's my first version only the munster
listings.

v0.6, 03/2003. Yay, time to roll out a second version.
- Added the weapon listings.
- Changed the munster alphabetical listing into a summary table instead
  of a full listing.
- Moved the munster file-order listing into an appendix.
- Changed the copyright to allow GameFAQs constributors to reuse this
  content without permission.


---------------------------------------------------------------------------
  Section 1 - Introduction
---------------------------------------------------------------------------

Final Fantasy Legend came out when I was in the 5th grade and I
remember another kid and I got really into it. Every 5-10 years after
that, I've come back to the game and played it and kicked some munster
butt. It's a great game.

This past time, after seeing the Meat Transformations FAQ, I had the
bright idea of hacking/disassembling the ROM bytes and figuring out
the math behind the game. After a weekend of work, I managed to decode
most of the basic information for the munsters and a lot of the basic
information for the weapons. I hope some of this information is
interesting and helpful. It's been a neat process for me as I've learned
more about the GameBoy internals and this game's internals.


---------------------------------------------------------------------------
  Section 1.1 - Copyright
---------------------------------------------------------------------------

The information and formatting contained within this guide may be
reproduced without permission on guides posted on and ONLY on
GameFAQs, so long as this guide is cited as the source. For ALL other
reproductions and uses, the standard boilerplate applies:

[Begin boilerplate]

This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission. Use
of this guide on any other web site or as a part of any public display
is strictly prohibited, and a violation of copyright.

Final Fantasy Legend(tm) is a registered trademark of Square, co. Ltd.
Gameboy (tm) is a registered trademark of Nintendo. All trademarks and
copyrights contained in this document are owned by their respective
trademark and copyright holders.

[End boilerplate]


---------------------------------------------------------------------------
  Section 1.2 - What's a "Munster"?
---------------------------------------------------------------------------

This game came out while I was in 5th grade and I used to play this
game alongside another kid who referred to creature characters as
"munsters". Since then, I've always called the creatures in Final
Fantasy Legend "munsters".


---------------------------------------------------------------------------
  Section 2 - Notes and explanations
---------------------------------------------------------------------------

There are eight elemental types: Fire, Ice, Elem, Poison, Stone, Para,
Weapon, and Quake. Death and Blind, if I remember right, are Para
elemental. If a creature has Para resistance, it means that it has
resistance to both Death and Blind. The eight characters I'm using to
represent resistances are: FIEPSPWQ.

The Weapon resistance doesn't work quite the same as the other
resistances. It appears to be that all physical attacks to do half
damage to a munster (or you) with Weapon resistance.


---------------------------------------------------------------------------
  Section 3 - Munster listings
---------------------------------------------------------------------------

Here is a munster summary table, listed in alphabetical order. The
hexadecimal number in brackets alongside the munster's name is the
index the munster is found at in the 200-element munster array. Use
that number to index into the full munster listing provided in
Appendix C.

The abbreviation "au" stands for gold. There are four munster types
that are affected by critical-hit weapons: Water (/CORAL), Humanoid
(/OGRE), Lizard (/DRAGON), and Undead (/SUN). If a munster type is
applicable to a particular munster, you'll find that noted at the far
right. (Has anyone ever gotten a non-SAW critical hit on the Undead
bosses such as Gen-Bu2?)

Based on the inventory, I've calculated the resistances and weaknesses
of each creature, which you'll find on the last line of each listing.
The 'r' lists the eight resistances and the 'w' lists the eight
weaknesses. If a creature doesn't have the specified resistance, the
elemental is left blank, i.e. listed as '-'.

If you're wondering why HUMANs and MUTANTs appear in the munster
listing, it's because the ROM data for the guilds index into this
munster array.

---------------------------------------------------------------------------
  Section 3.1 - Munster summary, alphabetical order
---------------------------------------------------------------------------

ALBATROS [8a]  hp   20.   6/  3/  9/  4. au   40. r-------Q w--------
AMMONITE [39]  hp  409.  51/ 49/ 50/ 35. au 1600. rF------- w--E----- Water
AMOEBA   [38]  hp  295.  34/ 32/ 33/ 22. au  900. rF------- w--E----- Water
ANACONDA [32]  hp  231.  30/ 39/ 28/ 19. au  600. r-------- w-I------ Lizard
ANT LION [14]  hp  231.  22/ 45/ 43/ 33. au  900. r-------- w-I------
ANUBIS   [4d]  hp  729.  99/ 62/ 80/ 82. au 2000. r-------- w--------
ARMOR    [ab]  hp  729.  95/ 94/ 56/ 55. au 2400. r-----P-- w--------
ASHURA   [c6]  hp 2000.  90/ 90/ 90/ 90. au 9999. rFIEPSPW- w-------- Undead
ASIGARU  [9b]  hp   20.   5/  6/  8/  3. au   40. r-------- w-------- Humanoid
ATHTALOT [71]  hp  729.  82/ 79/ 80/ 83. au 2400. rFIEP---Q w-------- Undead
ATOM ANT [15]  hp  295.  28/ 55/ 53/ 41. au 1200. rF------- w-I------
ATOMCRAB [19]  hp  150.  18/ 32/ 12/ 10. au  400. rF------- w--E----- Water
BAKU     [28]  hp  666.  88/ 71/ 69/ 52. au 2000. r-------- w-I------
BARRACUD [ 6]  hp   60.   9/  6/ 11/  5. au  120. rF------- w--E----- Water
BASILISK [47]  hp  795.  81/ 99/ 63/ 61. au 2000. r----SPW- w-------- Lizard
BEETLE   [13]  hp  202.  19/ 40/ 38/ 29. au  600. r-------Q w-I------
BEHEMOTH [27]  hp  409.  60/ 47/ 45/ 32. au 1200. r-------- w-I------
BEHOLDER [5f]  hp  666.  63/ 81/ 61/ 99. au 2400. r-------Q w--------
BIG EYE  [5a]  hp   82.   8/ 12/  6/ 22. au  240. r-------Q w--------
BLACKCAT [22]  hp  606.  89/ 70/ 87/ 52. au 2000. r-------- w--------
BONEKING [64]  hp  666.  75/ 55/ 57/ 94. au 2400. r----SPW- wF------- Undead
BURUBURU [80]  hp  295.  28/ 27/ 54/ 55. au 1200. r-I--SPWQ wF------- Undead
BYAK-KO  [bf]  hp 1000.  50/ 45/ 50/ 50. au 5500. r-I---P-- w--------
BYAK-KO2 [c3]  hp 2000. 100/ 90/100/100. au    0. rFIEP-P-- w-------- Undead
CACTUS   [ c]  hp  150.  15/ 16/  8/  9. au  240. r-------- w--------
CATWOMAN [4a]  hp  175.  30/ 14/ 21/ 23. au  400. r------W- w--------
CHIMERA  [56]  hp  262.  37/ 36/ 49/ 50. au  900. r-------Q w-------- Lizard
CICADA   [ 4]  hp  551.  70/ 88/ 89/ 69. au 2000. r-------Q w-I------
CLAM     [37]  hp  231.  26/ 24/ 25/ 16. au  600. r-------- w--E----- Water
CLAYMAN  [85]  hp  295.  50/ 37/ 25/ 48. au  900. r-----P-- w-I------
CLIPPER  [12]  hp   20.   4/  9/  7/  6. au   40. r-------- w-I------
COCATRIS [8d]  hp  501.  66/ 47/ 99/ 64. au 2000. r-------Q w--------
CONDOR   [2a]  hp   82.  11/  6/ 14/  9. au  120. r-------Q w--------
CONJURER [a2]  hp  150.  15/ 13/ 30/ 38. au  400. r-------- w-------- Humanoid
CRAB     [1a]  hp  295.  37/ 61/ 26/ 24. au  900. rF------- w--E----- Water
CRAWLER  [3e]  hp  330.  38/ 25/ 24/ 37. au  900. r-------- w-I------
CREATOR  [c7]  hp 5000.  99/200/ 99/ 90. au    0. rFIEPSPWQ w--------
DAGON    [1d]  hp  729.  81/ 99/ 63/ 61. au 2000. rF--PS--- w-------- Water
DARKROSE [11]  hp  795.  81/ 82/ 61/ 62. au 2000. r-I-P-P-- w--------
DEMOKING [70]  hp  666.  76/ 73/ 74/ 77. au 2400. rF------Q w-------- Undead
DEMOLORD [6f]  hp  501.  61/ 58/ 59/ 62. au 2000. rF------Q w-------- Undead
DEMON    [6e]  hp  454.  56/ 53/ 54/ 57. au 1600. rF------Q w-------- Undead
DINOSAUR [45]  hp  501.  55/ 71/ 40/ 38. au 1600. r------W- w-I------ Lizard
DOKURO   [62]  hp  368.  46/ 31/ 33/ 60. au 1200. r-----PW- wF------- Undead
DRAGON 1 [90]  hp  202.  30/ 28/ 19/ 39. au  600. r-------Q w-------- Lizard
DRAGON 2 [91]  hp  262.  38/ 36/ 25/ 49. au  900. r-------Q w-------- Lizard
DRAGON 3 [92]  hp  368.  51/ 49/ 35/ 65. au 1600. r-------Q w-------- Lizard
DRAGON 4 [93]  hp  501.  66/ 64/ 47/ 83. au 2000. rF------Q w-------- Lizard
DRAGON 5 [94]  hp  606.  76/ 74/ 56/ 94. au 2400. rF------Q w-------- Lizard
DRGONFLY [ 1]  hp   82.  12/ 17/ 18/ 11. au  240. r-------Q w-I------
EAGLE    [8b]  hp  150.  23/ 14/ 38/ 21. au  400. r-------Q w--------
ELEC EEL [ a]  hp  606.  71/ 69/ 88/ 52. au 2000. rF-E----- w-------- Water
EVIL EYE [5e]  hp  606.  57/ 75/ 55/ 99. au 2400. r-------Q w--------
F-FLOWER [10]  hp  666.  70/ 71/ 51/ 52. au 2000. rF------- w-I------
FENSWOLF [23]  hp  729.  99/ 81/ 99/ 62. au 2000. rF--P---- w--------
FIREMAN  [88]  hp  666.  95/ 75/ 56/ 93. au 2400. rFIEPSPW- w--------
FLY      [ 0]  hp   20.   6/  8/  9/  5. au   40. r-------Q w-I------
GANESHA  [29]  hp  795.  99/ 82/ 80/ 62. au 2000. r-----PW- w--------
GANG     [9a]  hp  729.  88/ 53/ 70/ 51. au 2400. r-------- w-------- Humanoid
GARGOYLE [6c]  hp   82.  11/  8/  9/ 12. au  120. r-------- w-------- Undead
GARLIC   [ e]  hp  231.  25/ 26/ 15/ 16. au  600. r-------- w--------
GARUDA   [2e]  hp  606.  71/ 52/ 88/ 69. au 2000. r-------Q w--------
GAZER    [5b]  hp  202.  20/ 29/ 18/ 49. au  600. r-------Q w--------
GECKO    [44]  hp  103.  12/ 14/  7/  5. au  120. r-------- w-I------ Lizard
GEN-BU   [bd]  hp  250.  12/ 11/ 12/ 12. au  900. r---P-P-- w--------
GEN-BU2  [c1]  hp 1500.  90/100/ 90/ 90. au    0. r----SPW- w-------- Undead
GHAST    [7c]  hp  729.  95/ 56/ 55/ 75. au 2400. r-I---P-- wF------- Undead
GHOST    [83]  hp  666.  63/ 61/ 99/ 99. au 2400. r----SPWQ w-------- Undead
GHOUL    [79]  hp  103.  15/  6/  5/ 10. au  120. r-----P-- wF------- Undead
GIANT    [51]  hp  454.  87/ 56/ 54/ 39. au 1600. r-------- w-------- Humanoid
GIGAWORM [41]  hp  795.  82/ 62/ 61/ 81. au 2000. rF------Q w--------
GOBLIN   [4e]  hp   20.   9/  6/  4/  3. au   40. r-------- w-------- Humanoid
GRIFFIN  [54]  hp  103.  15/ 14/ 21/ 22. au  240. r-------Q w-------- Lizard
GUARD    [a7]  hp  150.  22/ 21/  9/  8. au  240. r-------- w--------
GUMMY    [69]  hp  551.  44/ 43/ 42/ 77. au 2000. r-----PWQ wF-------
GUNFISH  [ 9]  hp  330.  42/ 40/ 54/ 28. au 1200. rF------- w--E----- Water
HARPY    [2c]  hp  231.  30/ 19/ 39/ 28. au  600. r-------Q w--------
HI-SLIME [6b]  hp  795.  63/ 62/ 61/ 99. au 2400. r-----PWQ w--------
HORNET   [ 2]  hp  126.  18/ 25/ 26/ 17. au  400. r-------Q w-I------
HUMAN  F [ae]  hp   40.   3/  0/  7/  0. au    0. r-------- w--------
HUMAN  F [b2]  hp   60.   4/  1/  8/  0. au    0. r-------- w--------
HUMAN  F [b6]  hp  262.  19/  0/ 39/  0. au    0. r-------- w--------
HUMAN  F [ba]  hp  368.  28/  0/ 54/  0. au    0. r-------- w--------
HUMAN  M [ad]  hp   40.   7/  0/  3/  0. au    0. r-------- w--------
HUMAN  M [b1]  hp   60.   8/  1/  4/  0. au    0. r-------- w--------
HUMAN  M [b5]  hp  262.  39/  0/ 19/  0. au    0. r-------- w--------
HUMAN  M [b9]  hp  368.  54/  0/ 28/  0. au    0. r-------- w--------
HUNTER   [a8]  hp  295.  45/ 44/ 22/ 21. au  900. r-----P-- w--------
HYDRA    [33]  hp  409.  51/ 65/ 49/ 35. au 1600. r------W- wF------- Lizard
ICE CRAB [1b]  hp  330.  41/ 67/ 29/ 27. au 1200. r-I------ w--E----- Water
IMP      [6d]  hp  202.  26/ 23/ 24/ 27. au  600. r-------Q w-------- Undead
IRONMAN  [87]  hp  551.  84/ 65/ 47/ 82. au 2000. rFIEPSPW- w--------
JAGUAR   [1f]  hp  103.  18/ 12/ 16/  7. au  240. r-------- w--------
JELLY    [67]  hp  295.  23/ 22/ 21/ 44. au   40. r-----PWQ wF-------
JORGANDR [35]  hp  729.  82/ 99/ 80/ 62. au 2000. r----SPWQ w-------- Lizard
KARATEKA [96]  hp   60.   7/  4/  5/  2. au   40. r-------- w-------- Humanoid
KELLER   [99]  hp  501.  65/ 36/ 50/ 34. au 1600. r-------- w-------- Humanoid
KI-RIN   [59]  hp  666.  82/ 80/ 99/ 99. au 2400. rFIEP---- w-------- Lizard
KINGCRAB [1c]  hp  606.  70/ 99/ 53/ 51. au 2000. rF---S--- w--E----- Water
KINGSWRD [a0]  hp  103.  12/ 12/ 12/ 12. au  240. r-------- w-------- Humanoid
KO-RUN   [34]  hp  606.  71/ 88/ 69/ 52. au 2000. r---P--W- w-------- Lizard
KRAKEN   [3b]  hp  729.  82/ 80/ 81/ 62. au 2000. rF------- w-------- Water
LAMIA    [74]  hp  409.  39/ 54/ 56/ 71. au 1600. r-------- w-------- Lizard
LAVAWORM [3f]  hp  454.  51/ 35/ 34/ 50. au 1600. rF------- w-I------
LEVIATHN [ b]  hp  729.  82/ 80/ 99/ 62. au 2000. rF------Q w-------- Water
LICH     [65]  hp  729.  81/ 61/ 63/ 99. au 2400. r-I--SPW- w-------- Undead
LILITH   [77]  hp  666.  62/ 80/ 82/ 99. au 2400. rFIEP---- w-------- Lizard
LIZARD   [42]  hp   40.   5/  7/  4/  2. au   40. r-------- w-I------ Lizard
MACHINE  [ac]  hp 1000.  70/ 70/ 70/  0. au    0. r----SPW- w--------
MAGICIAN [a1]  hp  103.  10/  8/ 21/ 27. au  240. r-------- w-------- Humanoid
MANTCORE [55]  hp  150.  22/ 21/ 30/ 31. au  400. r-------Q w-------- Lizard
MANTIS   [ 5]  hp  666.  82/ 99/ 99/ 80. au 2000. r---P---Q w--------
MAZIN    [89]  hp  729.  99/ 81/ 62/ 99. au 2400. rFIEPSPW- w--------
MEDUSA   [72]  hp  126.  11/ 17/ 19/ 25. au  400. r-------- w-------- Lizard
MINOTAUR [4b]  hp  454.  71/ 39/ 54/ 56. au 1600. r------W- w--------
MOSQUITO [ 3]  hp  150.  22/ 30/ 31/ 21. au  400. r-------Q w-I------
MOU-JYA  [7a]  hp  330.  50/ 25/ 24/ 37. au  900. r-----P-- wF------- Undead
MUSASI   [9f]  hp  666.  75/ 93/ 95/ 56. au 2400. r-------- w-------- Humanoid
MUTANT F [b0]  hp   20.   3/  0/  7/  5. au    0. r-------- w--------
MUTANT F [b4]  hp   40.   4/  0/  8/  6. au    0. r-------- w--------
MUTANT F [b8]  hp  231.  19/  4/ 39/ 29. au    0. r-------- w--------
MUTANT F [bc]  hp  330.  28/ 14/ 54/ 41. au    0. r-------- w--------
MUTANT M [af]  hp   20.   7/  0/  3/  5. au    0. r-------- w--------
MUTANT M [b3]  hp   40.   8/  0/  4/  6. au    0. r-------- w--------
MUTANT M [b7]  hp  231.  39/  4/ 19/ 29. au    0. r-------- w--------
MUTANT M [bb]  hp  330.  54/ 16/ 28/ 41. au    0. r-------- w--------
NAGA     [75]  hp  454.  43/ 59/ 61/ 77. au 2000. r-------- w-------- Lizard
NIKE     [2f]  hp  729.  82/ 62/ 99/ 80. au 2000. r-------Q w--------
NINJA    [9d]  hp  262.  33/ 43/ 45/ 22. au  900. r-------- w-------- Humanoid
NUE      [57]  hp  409.  55/ 54/ 71/ 72. au 1600. r-------Q w-------- Lizard
O-BAKE   [7e]  hp   20.   4/  3/  8/  9. au   40. r-----P-- wF------- Undead
OCTOPUS  [36]  hp  126.  13/ 11/ 12/  7. au  240. r-------- w--E----- Water
OGRE     [50]  hp  262.  55/ 34/ 32/ 22. au  900. r-------- w-------- Humanoid
ONI      [4f]  hp   60.  14/  9/  7/  5. au  120. r-------- w-------- Humanoid
P-FLOWER [ d]  hp  175.  18/ 19/ 10/ 11. au  400. r-------- w--------
P-FROG   [43]  hp   82.   8/ 11/  6/  4. au  120. r-------- w-I------ Lizard
P-WORM   [3d]  hp  231.  26/ 16/ 15/ 25. au  600. r-------- w-I------
PHANTOM  [7f]  hp   82.   6/  5/ 14/ 15. au  120. r----SPWQ wF------- Undead
PHOENIX  [8f]  hp  666.  82/ 62/ 99/ 80. au 2400. rF------Q w--------
PIRANHA  [ 7]  hp   82.  11/  9/ 14/  6. au  120. rF------- w--E----- Water
PIRATE   [97]  hp  126.  14/  7/ 10/  5. au   40. r-------- w-------- Humanoid
PUDDING  [6a]  hp  729.  57/ 56/ 55/ 94. au 2400. r-----PWQ w--------
RAKSHASA [4c]  hp  606.  88/ 52/ 69/ 71. au 2000. r------W- w--------
RAVEN    [2b]  hp  150.  19/ 11/ 25/ 17. au  400. r-------Q w--------
RED BONE [61]  hp  103.  12/  6/  8/ 17. au  240. r-----PW- wF------- Undead
REDBULL  [24]  hp   60.   8/  7/  5/  4. au   40. r-------- w-I------
REVNANT  [7d]  hp  795.  99/ 62/ 61/ 82. au 2400. r-I---P-- w-------- Undead
RHINO    [25]  hp  150.  21/ 16/ 14/  9. au  240. r-------- w-I------
ROBOT    [a9]  hp  454.  66/ 65/ 35/ 34. au 1600. r-----PW- w--------
ROCK     [8e]  hp  606.  76/ 56/ 99/ 74. au 2400. r-------Q w--------
SABERCAT [20]  hp  202.  35/ 25/ 33/ 16. au  600. r-------- w--------
SALAMAND [46]  hp  666.  70/ 88/ 53/ 51. au 2000. rF------- w-I------ Lizard
SAMURAI  [9c]  hp  202.  25/ 33/ 35/ 16. au  600. r-------- w-------- Humanoid
SANDWORM [40]  hp  666.  71/ 52/ 51/ 70. au 2000. r-------Q w-I------
SCARAB   [17]  hp  666.  62/ 99/ 99/ 81. au 2000. r---P---Q w--------
SCORPION [16]  hp  551.  52/ 89/ 87/ 70. au 2000. r-------- w-I------
SCYLLA   [76]  hp  606.  56/ 74/ 76/ 94. au 2400. r-------- w-------- Lizard
SEEKER   [5c]  hp  295.  29/ 41/ 27/ 67. au 1200. r-------Q w--------
SEI-RYU  [be]  hp  600.  27/ 25/ 27/ 27. au 4800. r--E--P-- w--------
SEI-RYU2 [c2]  hp 1750. 100/ 90/ 90/100. au    0. rFIEP-P-- w-------- Undead
SERPENT  [31]  hp  126.  16/ 21/ 14/  9. au  240. r-------- w-I------ Lizard
SHARK    [ 8]  hp  175.  23/ 21/ 30/ 14. au  400. rF------- w--E----- Water
SHRIMP   [18]  hp  103.  13/ 22/  8/  6. au  240. rF------- w--E----- Water
SIREN    [73]  hp  150.  14/ 21/ 23/ 30. au  400. r-------- w-------- Lizard
SKELETON [60]  hp   20.   5/  2/  4/  7. au   40. r-----PW- wF------- Undead
SLIME    [66]  hp   60.   5/  4/  3/  8. au   40. r-----PW- wF-------
SNAKE    [30]  hp   60.   9/ 11/  7/  5. au  120. r-------- w-I------ Lizard
SNOWCAT  [21]  hp  368.  61/ 46/ 59/ 32. au 1200. r-I------ wF-------
SOLDIER  [9e]  hp  501.  60/ 76/ 78/ 43. au 2000. r-------- w-------- Humanoid
SORCERER [a3]  hp  330.  33/ 31/ 60/ 74. au 1200. r-------- w-------- Humanoid
SPECTOR  [82]  hp  606.  56/ 55/ 94/ 95. au 2400. r----SPWQ w-------- Undead
SPHINX   [58]  hp  606.  75/ 74/ 94/ 95. au 2400. r-------Q w-------- Lizard
SQUID    [3a]  hp  606.  71/ 69/ 70/ 52. au 2000. rF------- w-------- Water
STEWARD  [a6]  hp   20.   1/  1/  1/  1. au  400. r-------- w-------- Humanoid
STONEMAN [86]  hp  330.  55/ 41/ 28/ 53. au 1200. r----SPW- w--------
SU-ZAKU  [c0]  hp 1500.  85/ 77/ 85/ 85. au 6500. rF----P-- w--------
SU-ZAKU  [c5]  hp 5000.  85/255/ 85/ 85. au    0. rFIEPSPWQ w--------
SU-ZAKU2 [c4]  hp 2500. 100/100/100/100. au    0. rFIEP-P-- w-------- Undead
SUSANO-O [53]  hp  729.  99/ 82/ 80/ 62. au 2400. rFIEP---- w-------- Humanoid
TEN-GU   [2d]  hp  368.  47/ 32/ 60/ 45. au 1200. r-------Q w--------
THORN    [ f]  hp  368.  41/ 42/ 27/ 28. au 1200. r---P---- w--------
THUNDER  [8c]  hp  330.  47/ 32/ 74/ 45. au 1200. r-------Q w--------
TIAMAT   [95]  hp  666.  99/ 80/ 62/ 99. au 2400. rFIEP---Q w-------- Lizard
TITAN    [52]  hp  666.  99/ 76/ 74/ 56. au 2400. r-------- w-------- Humanoid
TORORO   [68]  hp  454.  36/ 35/ 34/ 65. au  900. r-----PWQ wF-------
TRICERAS [26]  hp  295.  49/ 38/ 36/ 25. au  900. r-------- w-I------
TROOPER  [aa]  hp  606.  84/ 83/ 47/ 46. au 2000. r------W- w--------
VAMPIRE  [a5]  hp  606.  57/ 55/ 94/ 99. au 2400. r-I----W- wF------- Undead
WARRIOR  [63]  hp  501.  60/ 42/ 44/ 77. au 2000. r-----PW- wF------- Undead
WATCHER  [5d]  hp  454.  44/ 60/ 42/ 94. au 2000. r-------Q w--------
WERERAT  [48]  hp   40.   8/  4/  5/  7. au   40. r-------- w--------
WEREWOLF [49]  hp  103.  17/  7/ 11/ 13. au  240. r------W- w--------
WIGHT    [7b]  hp  606.  84/ 47/ 46/ 65. au 2000. r-I---P-- wF------- Undead
WIZARD   [a4]  hp  454.  44/ 42/ 77/ 94. au 2000. r-------- w-------- Humanoid
WOLF     [1e]  hp   60.  12/  8/ 10/  5. au  120. r-------- w--------
WOODMAN  [84]  hp  150.  26/ 18/ 11/ 24. au  400. r-------- wF-------
WORM     [3c]  hp   82.   9/  5/  4/  8. au  120. r-------- w-I------
WRAITH   [81]  hp  501.  47/ 46/ 83/ 84. au 2000. r----SPWQ w-------- Undead
WRESTLER [98]  hp  295.  39/ 20/ 29/ 18. au  600. r-------- w-------- Humanoid
ZOMBIE   [78]  hp   60.   9/  4/  3/  6. au   40. r-----P-- wF------- Undead


---------------------------------------------------------------------------
  Section 4 - Inventory
---------------------------------------------------------------------------

You'll need to refer to Appendix A to explain the characters I've used
as substitutes for the special characters in order to preserve column
width.

---------------------------------------------------------------------------
  Section 4.1 - Notes
---------------------------------------------------------------------------

Each inventory item is given 8 bytes of information in the ROM. For
those curious to know what I think those 8 bytes represent, they are:
Attributes (2 bytes), Command, Arcane, Attack, Support, Visual, Audio.
I have done no debugging to actually verify that the game actually
treats the weapons as I've listed them below. The inventory table is
based PURELY on a ton of educated guess-work based on my gameplay and
information from RPaulson's guide. Hence, there are a lot of holes in
the table.

I have a damage theory that I haven't gotten a chance to test yet. My
theory is that the damage done by a Str-Atk is roughly

  Damage = (Atk * 10) + (My Str) - (Target Def) + (small random value)

You can easily adjust the same formula for Agi-Atk and Man-Atk weapons
as well as the Bow-Dam and Gun-Dam weapons. It's not clear to me how
Str and Agi affect Bow-Dam and Gun-Dam. I've always kept my Human's
Str and Agi at roughly the same levels and my male Mutant's Str and
Agi are always fairly close to one another. One of these days I'll
experiment around with that. I repeat, again, this is only a theory
and perhaps one of these weekends I'll actually be able to test it
out.

Here are the notable holes in the table.

/XCLBR, /GLASS, and MASMUNE each have a different command byte, which
is different from all the other command bytes (e.g. Str-Atk, Agi-Atk).
So, since these weapons are treated differently from the other
weapons, the only information I had to rely on were the attack byte
and the support byte. Unfortunately, these don't make much sense
either. /XCLBR has bytes 0xc8 and 0x64, /GLASS has bytes 0xff and
0xff, and MASMUNE has bytes 0x96 and 0x96. If they make any sense to
you, I would appreciate it if you would enlighten me.

Some weapons have a support byte I couldn't make much sense of either.
Take, for example, the guns. The COLT has attack 0x28 and support
0x23. The MUSKET has attack 0x82 and support 0x2e. It's clear that the
attack byte indicates base damage which means the COLT does 40 base
damage and the MUSKET does 130 base damage. I can't figure out what
the support byte is used for. Perhaps it defines a damage range? As a
result, I've been unable to factor in the support byte into the table
for a some of the entries in the table.

There are some weapons that I have never experienced in all my FFL
gameplaying. For example, believe it or not, I have actually never
used the N.BOMB. *dodges flung tomato*. And I have never had the
Creator use REVIVE on me. So, I was unable to form any educated
guesses as to those some of the entries in the table. 

Some of the items (e.g. ELIXIR) have a completely blank entry. That's
because its command, attack, and support bytes are either blank or
uninformative. This is true for a lot of the World-only items. Though
we know that ELIXIR has a Friends range, I've decided to only put
information into the table if I can find bytes that reflect that
information.

---------------------------------------------------------------------------
  Section 4.2 - Key
---------------------------------------------------------------------------

Here's how to read the table. The table has the following columns:
  Name              - Duh.
  Count             - Item uses. (Also arcane value in most cases)
  File index        - Index into the 256-element inventory array.
  Footnote          - Duh.
  Combat attribute  - May be used in combat.
  World attribute   - May be used on the world map.
  Melee attribute   - Triggers a counter.
  Range             - May be: Counter, Enemy, Group, All, Party, Self, Friend.
  Attack attribute  - See below.
  Support attribute - See below.

Attack attributes:

  Str-Atk   - Strength-based attack power.
  Agi-Atk   - Agility-based attack power.
  Man-Atk   - Mana-based attack power.
  Drain-Atk - Draining attack power.
  Man-Pwr   - Mana-based heal or attack power.
  ???-Atk   - Attack power for a multiple-attack command.
  Martial   - Martial-arts-based attack power.

  Defense   - Defensive value.

  Bow-Dam   - Base damage, as calculated for bows.
  Gun-Dam   - Base damage, as calculated for guns.
  Whp-Dam   - Base damage, as calculated for whips.
  Heal      - Base heal value.

  Reduce    - Reduces Str or Agi, mana-based.
  Prot      - Temporary resistance provided by a shield.
  Remove    - Remove status ailment.
  Status    - Induce status ailment.
  
Support attributes:
  Crit - (Str-Atk) May cause critical hit based on munster type.
  Hurt - The munster type affected by this command. (BOOK/UNCURSE)
  Elem - Attacks with elemental. If target has resistance to the listed
         elemental, the attack is ignored. If no elemental is listed, it
         means this attack is successful regardless of target's resistance
         (e.g. FLARE).
  Dont - (Drain-Atk) - The support byte lists this munster type. I assume this
         means that you DON'T want to attack that munster type with this
         weapon. :)
  Prot - Shields have a protection rating, expressed in percentage.
  #Atk - The number of attacks for a multiple attack command.
  Resi - Adds elemental resistance.
  Weak - Adds elemental weakness.
  +Str - Increases strength.
  +Agi - Increases agility.
  +Man - Increases mana.
  
  Multiply - Creates multiple images of the party member, making it harder
             to hit the party member.
  Mirror - May deflect magic when used, according to RPaulson's guide. (I've
           personally never used either item before.)

---------------------------------------------------------------------------
  Section 4.2 Inventory listing, alphabetical order
---------------------------------------------------------------------------

aARTHUR - [5d]                                Defense:  38   Resi: ----SP--
aBRONZE - [58]                                Defense:   4
aDRAGON - [5b]                                Defense:  19   Resi: FIEP----
aGOLD   - [59]                                Defense:   8
aKING   - [12]            World               Defense:  20   Resi: FIEPSPWQ
aPOWER  - [66] *5                             Defense:  70   +Str +Agi +Man
aSILVER - [5a]                                Defense:  13
aSUIT   - [5c]                                Defense:  25   Resi: ------W-
bCURE  30 [ 2]     Combat World       Friend  Man-Pwr:   4
bDEATH 20 [71]     Combat             Group   Status: Dead   Elem: -----P--
bELEC  20 [6c]     Combat             Group   Man-Pwr:   6   Elem: --E-----
bFIRE  20 [6a]     Combat             Group   Man-Pwr:   6   Elem: F-------
bFLARE 20 [6e]     Combat             All     Man-Pwr:  10   Elem: --------
bFOG   20 [6d]     Combat             Group   Man-Pwr:   6   Elem: ---P----
bICE   20 [6b]     Combat             Group   Man-Pwr:   6   Elem: -I------
bSLEEP 20 [6f]     Combat             Group   Status: Slep   Elem: -----P--
bSTONE 20 [70]     Combat             Group   Status: Ston   Elem: ----S---
dAEZIS 50 [51]     Combat             Party   Prot: ----SPWQ Prot: 100%
dBRONZE50 [4b]     Combat             Self                   Prot: 30%
dDRAGON50 [50]     Combat             Party   Prot: FIEP---- Prot: 80%
dFLAME 50 [4e]     Combat             Party   Prot: F------- Prot: 60%
dGOLD  50 [4c]     Combat             Self                   Prot: 40%
dICE   50 [4f]     Combat             Party   Prot: -I------ Prot: 60%
dKING   - [13] *1  Combat World       Party   Prot: -I--SP-- Prot: 255%
dSILVER50 [4d]     Combat             Self                   Prot: 50%
gBRONZE - [5e]                                Defense:   1
gGIANT  - [61]                                Defense:   6   +Str
gGOLD   - [5f]                                Defense:   3
gNINJA  - [62]                                Defense:  15        +Agi
gSILVER - [60]                                Defense:   4
h       1 [ 9]            World
hARMY   - [55]                                Defense:  17
hBAND   - [56]                                Defense:  25   Resi: FIEPSPWQ
hBRONZE - [52]                                Defense:   3
hDRAGON - [57]                                Defense:  22   Resi: ----SPWQ
hGOLD   - [53]                                Defense:   5
hSILVER - [54]                                Defense:   8
oALL    - [de]                                               Resi: FIEPSPWQ
oCHANGE - [da]                                               Resi: ----SPW-
oDAMAGE - [db]                                               Resi: FIEP----
oELEC   - [d3]                                               Resi: --E-----
oFIRE   - [d1]                                               Resi: F-------
oICE    - [d2]                                               Resi: -I------
oICE/WP - [dd]                                               Resi: -I----W-
oPAR/WP - [f8]                                               Resi: -----PW-
oPARA   - [d6]                                               Resi: -----P--
oPOISON - [d4]                                               Resi: ---P----
oQUAKE  - [d8]                                               Resi: -------Q
oSTONE  - [d5]                                               Resi: ----S---
oWEAPON - [d7]                                               Resi: ------W-
s       - [65]                                Defense:  10             +Man
sGETA   - [64]                                Defense:   7   +Str
sHERMES - [63]                                Defense:   7        +Agi
xELEC   - [e0]                                               Weak: --E-----
xFIRE   - [df]                                               Weak: F-------
xICE    - [e1]                                               Weak: -I------
/BATTLE50 [23]     Combat       Melee Enemy   Str-Atk:   5
/CORAL 50 [26]     Combat       Melee Enemy   Str-Atk:   8   Crit: Water
/DEFEND50 [35]     Combat       Melee Enemy   Str-Atk:  12   Prot: 50%
/DRAGON50 [28]     Combat       Melee Enemy   Str-Atk:  11   Crit: Lizard
/ELEC  50 [2c]     Combat       Melee Enemy   Str-Atk:  10   Elem: --E-----
/FLAME 50 [2a]     Combat       Melee Enemy   Str-Atk:  10   Elem: F-------
/GLASS 50 [38] *3  Combat       Melee Enemy
/ICE   50 [2b]     Combat       Melee Enemy   Str-Atk:  10   Elem: -I------
/KATANA50 [24]     Combat       Melee Enemy   Str-Atk:   6
/KING   - [11]     Combat World Melee Enemy   Str-Atk:   8   Elem: FIEPSPWQ
/LONG  50 [21]     Combat       Melee Enemy   Str-Atk:   3
/OGRE  50 [27]     Combat       Melee Enemy   Str-Atk:   8   Crit: Humanoid
/RUNE  50 [36] *2  Combat       Melee Enemy   Str-Atk:   7   Mirror
/SILVER50 [25]     Combat       Melee Enemy   Str-Atk:   9
/SUN   50 [29]     Combat       Melee Enemy   Str-Atk:  13   Crit: Undead
/VAMPIC50 [34]     Combat       Melee Enemy   Drain-Atk: 4   Dont! Undead
/XCLBR 50 [37]     Combat             Group
2PINCER10 [93]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  2
2SWORDS10 [99]     Combat       Melee Enemy   ???-Atk:   6   #Atk:  2
2TUSKS 10 [97]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  2
3HEADS 10 [f7]     Combat       Melee Enemy   ???-Atk:  12   #Atk:  3
4HEADS  5 [94]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  4
4HORNS 10 [98]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  3
6ARMS   5 [9a]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  6
8LEGS   5 [96]     Combat       Melee Enemy   ???-Atk:   1   #Atk:  8
ACID    3 [c1]     Combat             All     Man-Pwr:   4   Elem: ---P----
ACID   10 [bd]     Combat             Group   Man-Pwr:   4   Elem: --------
AGILITY 1 [ d]            World
AIRSEED - [14]            World
ANTDOTE 3 [7a]     Combat                     Remove: Pois
ARCANE  1 [ a]            World
ARMOR   3 [f5]     Combat             Self    Add-Def:  99
AXE    10 [cc]     Combat       Melee Enemy   Str-Atk:   7
AXE    50 [22]     Combat       Melee Enemy   Str-Atk:   4
BALKAN 20 [46]     Combat             Group   Gun-Dam: 200
BARRIER 5 [f2]     Combat             Party
BASH    3 [91]     Combat       Melee Enemy   Str-Atk:   9
BAZOOKA20 [45]     Combat             Group   Gun-Dam: 150
BEAK   25 [8a]     Combat       Melee Enemy   Agi-Atk:   4
BEAM   10 [e8]     Combat             Enemy
BELL    3 [7b]     Combat                     Remove: Slep
BITE   20 [8c]     Combat       Melee Enemy   Str-Atk:   4
BLIND  10 [a4]     Combat       Melee Group   Status: Blin   Elem: -----P--
BLUEKEY - [18]            World
BLUEORB - [16]            World
BOARD   - [1f]            World
BONE   25 [8e]     Combat       Melee Enemy   Str-Atk:   3
BOOK   20 [69] *6  Combat             Group   Man-Pwr:  10   Hurt: Undead
BOTHER 10 [b4]     Combat       Melee Group   Reduce: Agi?
BOW    50 [3a]     Combat             Enemy   Bow-Dam:  20
BURNING25 [d0]     Combat             Counter                Elem: F-------
BUTT   66 [74]     Combat       Melee Enemy   Martial:   7
CARE    5 [84] *7  Combat World       Friend  Remove: Many
CATCRAW50 [30]     Combat       Melee Enemy   Agi-Atk:  11
CHILL  10 [e5]     Combat       Melee Enemy   Str-Atk:   8   Elem: -I------
COLT   30 [3d]     Combat             Enemy   Gun-Dam:  40
COUNTER20 [79]     Combat             Counter
CURE   10 [81]     Combat World       Friend  Man-Pwr:   4
D-BEAM 10 [c5]     Combat              ???
D-FANGS 5 [a1]     Combat       Melee Enemy   Status: Dead   Elem: -----P--
DOOR    3 [ b]            World
DRAIN  10 [af]     Combat             Group   Reduce: Str?
DRINK  10 [e4]     Combat       Melee Enemy
E-WHIP 50 [41]     Combat       Melee Enemy   Whp-Dam:  70
ELEC   10 [c8]     Combat             Group   Man-Pwr:   4   Elem: --E-----
ELECTRO10 [b3]     Combat             Group   Reduce: Agi?
ELIXIR  3 [ 8]            World
ERASE99 - [17]            World
ESP    25 [f0] *9  Combat              ???                   Prot: 30%
EXPLODE 1 [d9]     Combat              ???
EYEDROP 3 [ 6]     Combat World       Friend  Remove: Blin
FIN    30 [8d]     Combat       Melee Enemy   Str-Atk:   2
FIRE   10 [c6]     Combat             Group   Man-Pwr:   4   Elem: F-------
FLAME  10 [b9]     Combat             Group   Man-Pwr:   4   Elem: F-------
FLARE   3 [c9]     Combat             All     Man-Pwr:   8   Elem: --------
FLASH  10 [a5]     Combat             Group   Status: Blin   Elem: -----P--
FORSEEN - [fb]
GAS    10 [bc]     Combat             Group   Man-Pwr:   4   Elem: ---P----
GAZE    5 [a9]     Combat             Group   Status: Conf   Elem: -----P--
GAZE    5 [ad]     Combat             Group   Status: Ston   Elem: ----S---
GAZE    5 [ae]     Combat             Group   Status: Dead   Elem: -----P--
GAZE   10 [a8]     Combat             Group   Status: Curs   Elem: -----P--
GAZE   10 [f6]     Combat             Group   Status: Para   Elem: -----P--
GRENADE20 [44]     Combat             Group   Gun-Dam: 100
Gr. BOW50 [3c]     Combat             Enemy   Bow-Dam: 250
HAMMER 50 [20]     Combat       Melee Enemy   Str-Atk:   2
HARI-TE 5 [90]     Combat       Melee Enemy   Str-Atk:   8
HEAD    5 [87]     Combat       Melee Enemy   Str-Atk:   8
HEAL   10 [82]     Combat World       Friend  Man-Pwr:   4
HONEY  10 [80]     Combat World       Friend  Heal:     30
HORN   10 [a7]     Combat       Melee Enemy   Str-Atk:   7
HP200   1 [ e]            World
HP400   1 [ f]            World
HP600   1 [10]            World
HYPER   3 [4a]     Combat             All
HYPNOS 21 [f1]     Combat             Group   Status: Conf   Elem: -----P--
ICE    10 [ba]     Combat             Group   Man-Pwr:   4   Elem: -I------
ICE    10 [c7]     Combat             Group   Man-Pwr:   4   Elem: -I------
INK    10 [a6]     Combat             Group   Status: Blin   Elem: -----P--
JAILKEY - [19]            World
JUDO   22 [76]     Combat       Melee Enemy   Martial:   9
KARATE 11 [77]     Combat       Melee Enemy   Martial:  10
KICK   20 [b8]     Combat       Melee Enemy   Str-Atk:   4
KICK   88 [73]     Combat       Melee Enemy   Martial:   6
KINESIS10 [ec]     Combat             Group   Status: Para   Elem: -----P--
KISS    5 [b7]     Combat       Melee Enemy   Drain-Atk: 8   Dont! Undead
L-SABER50 [2f]     Combat       Melee Enemy   Agi-Atk:   9
LASER  30 [49]     Combat             Enemy
LEECH   5 [ee]     Combat              ???
LEFT    - [7e]     Combat              ???
LIGHT   - [1c]     Combat             All     Status: Blin
LONGBOW50 [3b]     Combat             Enemy   Bow-Dam: 120
MAGNUM 30 [3f]     Combat             Enemy   Gun-Dam: 250
MASMUNE50 [39]     Combat       Melee Enemy
MELT   10 [e9]     Combat       Melee Enemy
MIRROR  3 [f3]     Combat             Self                   Mirror
MIRROR 10 [eb] *8  Combat             Self                   Multiply
MISSILE 5 [47]     Combat             All
MUSKET 30 [3e]     Combat             Enemy   Gun-Dam: 130
N.BOMB  1 [48]     Combat             All
NAIL   30 [95]     Combat       Melee Enemy   Str-Atk:   2
NEEDLE  3 [ 4]            World       Friend  Remove: Ston
NOSE   15 [88]     Combat       Melee Enemy   Str-Atk:   6
P-BLAST 5 [ed]     Combat             All     Man-Pwr:   4   Elem: --------
P-FANGS20 [9e]     Combat       Melee Enemy   Status: Para   Elem: -----P--
P-KNIFE50 [31]     Combat       Melee Enemy   Man-Atk:   7
P-SKIN 20 [ce]     Combat             Counter Status: Para   Elem: -----P--
P-SKIN 25 [cf]     Combat             Counter Status: Pois   Elem: ---P----
P-SWORD50 [32]     Combat       Melee Enemy   Man-Atk:  12
PAN     3 [7c]     Combat                     Remove: Conf
PETRIFY 5 [a0]     Combat       Melee Enemy   Status: Ston   Elem: ----S---
PINCER 20 [89]     Combat       Melee Enemy   Str-Atk:   5
POISON 25 [9b]     Combat       Melee Enemy   Status: Pois   Elem: ---P----
POISON 25 [9c]     Combat       Melee Enemy   Status: Pois   Elem: ---P----
POLLEN 20 [e6]     Combat             Group   Status: Pois   Elem: ---P----
POTION  3 [ 0]     Combat World       Friend  Heal:     30
POWER   3 [f4]     Combat             Self    Add-Str:  99
PUNCH  25 [8b]     Combat       Melee Enemy   Str-Atk:   3
PUNCH  99 [72]     Combat       Melee Enemy   Martial:   5
QUAKE   3 [bf]     Combat             All     Man-Pwr:   4   Elem: -------Q
RAISE   3 [85]            World
RAPIER 50 [2d]     Combat       Melee Enemy   Agi-Atk:   2
RED ORB - [15]            World
REPENT  - [1d]     Combat             All     Status: Conf
REVENGE50 [33]     Combat             Counter
REVIVE  1 [ 7]            World
REVIVE  3 [83]     Combat World        ???
RIDDLE  3 [aa]     Combat             All     Status: Conf
RIGHT   - [7f]     Combat             All     Man-Pwr:   6   Elem: --------
ROCK   16 [1b]     Combat             Enemy   Gun-Dam: 100
ROCKET 10 [e7]     Combat             Enemy   Gun-Dam: 100
ROD    30 [ 3]     Combat World       Friend  Man-Pwr:   5
ROM     - [1e]            World
S-SKIN  5 [cd]     Combat             Counter Status: Ston   Elem: ----S---
SABER  50 [2e]     Combat       Melee Enemy   Agi-Atk:   6
SAND   10 [b1]     Combat             Group   Reduce: Agi?
SAW    20 [92]     Combat       Melee Enemy
SAW    30 [42]     Combat       Melee Enemy
SHELL  25 [e2]     Combat             Self                   Prot: 40%
SHELL  25 [e3]     Combat             Self                   Prot: 50%
SHOCKER 3 [7d]     Combat                     Remove: Para
SING    3 [ab]     Combat             All     Status: Conf
SL-GAZE20 [a2]     Combat             Group   Status: Slep   Elem: -----P--
SLEEP  10 [cb]     Combat             Group   Status: Slep   Elem: -----P--
SLEEP  20 [a3]     Combat       Melee Group   Status: Slep   Elem: -----P--
SMG    20 [43]     Combat             Group   Gun-Dam:  50
SPHERE  - [ea]     Combat              ???
SQUIRT 10 [be]     Combat             Group   Man-Pwr:   4   Elem: -I------
STAFF  20 [68]     Combat             Group   Status: Conf   Elem: -----P--
STEAL   5 [c3]     Combat              ???
STEALTH - [f9]
STENCH 10 [b0]     Combat             Group   Reduce: Str?
STONE   5 [dc]     Combat             Group   Status: Ston   Elem: ----S---
STOP    5 [ca]     Combat             Group   Status: Dead   Elem: -----P--
STRICT 20 [9f]     Combat       Melee Enemy   Status: Para   Elem: -----P--
STRONG  1 [ c]            World
SWORD  15 [8f]     Combat       Melee Enemy   Str-Atk:   6
SYMBOL  3 [ 5]     Combat World       Friend  Remove: Curs
TAIL   10 [ac]     Combat       Melee Enemy   Agi-Atk:   6
TELEPOR 5 [86]            World
TEMPTER30 [78]     Combat             Group   Status: Conf   Elem: -----P--
TENTACL25 [c4]     Combat       Melee Enemy   Agi-Atk:   5
THUNDER10 [bb]     Combat             Group   Man-Pwr:   4   Elem: --E-----
TORNADO 3 [c0]     Combat             All     Man-Pwr:   4   Elem: -I------
TOUCH   5 [b6]     Combat       Melee Enemy   Drain-Atk: 5   Dont! Undead
TREMBLE10 [b2]     Combat             Group   Reduce: Agi?
TUSK   10 [9d]     Combat       Melee Enemy   Str-Atk:   6
UNCURSE10 [ef]     Combat             Group   Man-Pwr:  10   Hurt: Undead
WAND   30 [67]     Combat             Group   Man-Pwr:   7   Elem: F-------
WARNING - [fa]
WEB    10 [b5]     Combat             Group   Reduce: Agi?
WHIP   50 [40] *4  Combat       Melee Enemy   Whp-Dam:  15
WHIRL   3 [c2]     Combat             All     Man-Pwr:   4   Elem: --------
WHITKEY - [1a]            World
X-KICK 44 [75]     Combat       Melee Enemy   Martial:   8
XPOTION 3 [ 1]     Combat World       Friend  Heal:     90

*1: The dKING looks like an anomaly. The bytes identify the dKING as
being treated the same as dFLAME, dICE, dDRAGON, and dAEZIS. The 255%
protection and incomplete resistance look like the programmers
accidentally swapped those two bytes, because if you swapped the two
bytes, you'd get 100% protection and full resistance. *shrug* Oh well.

*2: The "Mirror" attribute I've attached to the /RUNE is due to the
fact that its counter flag indicates it works like the MIRROR 3 item which,
 I believe, deflects magic..

*3: The /GLASS is the only inventory who's arcane value does NOT match
its number of uses. It's arcane value is 1, which makes sense.

*4: The WHIP's damage doesn't seem to be affected at all by your
strength or agility. Now, from the few times I've used it, it looks like
it has a chance of causing the target enemy to lose a turn. Now, the
support byte for the whips has values, WHIP 33 and E-WHIP 49. This is
purely speculation: Maybe that value is your chance of causing the target
enemy to lose a turn?

*5: The bytes for aPOWER indicate that it occupies a Helmet slot,
Armor slot, Gauntlet slot, and a Shoe slot. That explains why you can't
equip the aPOWER if you're wearing any armament and why you can't equip
any other armament if you've got the aPOWER equipped.

*6: Both BOOK and UNCURSE have the same command byte. I've personally
never used the BOOK before, so I don't actually know how much damage it
does. The attack byte for BOOK is 10 which I'm listing here as the Man-Pwr
just because. Can anyone verify that your mana increases BOOK damage?

*7: CARE is nice. It removes all status ailments except for Ston and
Dead.

*8: The "Multiply" attribute I've attached to MIRROR 10 indicates
that unlike MIRROR 3, it's not a counter. It's an action that seems to
create multiple images of the party member thereby making the party
member harder to hit.

*9: No one out there seems to know what ESP does. I still don't, but
its bytes indicate it provides a 30% protection, just like a shield.
However, its command byte does NOT match the shield command byte, so it's
quite possible it does more than just provide a 30% protection. The bytes
also don't indicate whether its range is Self or Party.


---------------------------------------------------------------------------
  Appendices
---------------------------------------------------------------------------

---------------------------------------------------------------------------
  Appendix A - Character bytes
---------------------------------------------------------------------------

Here are the bytes for the characters in the names. One wonders why
they didn't just go with ASCII bytes for the ASCII characters. *shrug*

40  'H' (italic)
41  'P' (italic)
42  HEART
43  RESISTANCE
44  WEAK
45  '/'

80  '0'   90  'G'   a0  'W'   b0  'm'
81  '1'   91  'H'   a1  'X'   b1  'n'
82  '2'   92  'I'   a2  'Y'   b2  'o'
83  '3'   93  'J'   a3  'Z'   b3  'p'
84  '4'   94  'K'   a4  'a'   b4  'q'
85  '5'   95  'L'   a5  'b'   b5  'r'
86  '6'   96  'M'   a6  'c'   b6  's'
87  '7'   97  'N'   a7  'd'   b7  't'
88  '8'   98  'O'   a8  'e'   b8  'u'
89  '9'   99  'P'   a9  'f'   b9  'v'
8a  'A'   9a  'Q'   aa  'g'   ba  'w'
8b  'B'   9b  'R'   ab  'h'   bb  'x'
8c  'C'   9c  'S'   ac  'i'   bc  'y'
8d  'D'   9d  'T'   ad  'j'   bd  'z'
8e  'E'   9e  'U'   ae  'k'
8f  'F'   9f  'V'   af  'l'

e8  ARMOR
e9  SHIELD
ea  GLOVE
eb  SHOE
ec  SWORD
ed  HELM

ef  SPELL
f0  '.'
f2  '-'
ff  ' '

For the sake of column listings, I've abbreviated the special characters
as follows:

42  HEART        'h'
43  RESISTANCE   'o'
44  WEAK         'x'
e8  ARMOR        'a'
e9  SHIELD       'd'
ea  GLOVE        'g'
eb  SHOE         's'
ec  SWORD        '/'
ed  HELM         'h'
ef  SPELL        'b'


---------------------------------------------------------------------------
  Appendix B - Inventory listing, file order
---------------------------------------------------------------------------

POTION  3 [ 0]     Combat World       Friend  Heal:     30
XPOTION 3 [ 1]     Combat World       Friend  Heal:     90
bCURE  30 [ 2]     Combat World       Friend  Man-Pwr:   4
ROD    30 [ 3]     Combat World       Friend  Man-Pwr:   5
NEEDLE  3 [ 4]            World       Friend  Remove: Ston
SYMBOL  3 [ 5]     Combat World       Friend  Remove: Curs
EYEDROP 3 [ 6]     Combat World       Friend  Remove: Blin
REVIVE  1 [ 7]            World
ELIXIR  3 [ 8]            World
h       1 [ 9]            World
ARCANE  1 [ a]            World
DOOR    3 [ b]            World
STRONG  1 [ c]            World
AGILITY 1 [ d]            World
HP200   1 [ e]            World
HP400   1 [ f]            World
HP600   1 [10]            World
/KING   - [11]     Combat World Melee Enemy   Str-Atk:   8   Elem: FIEPSPWQ
aKING   - [12]            World               Defense:  20   Resi: FIEPSPWQ
dKING   - [13] *1  Combat World       Party   Prot: -I--SP-- Prot: 255%
AIRSEED - [14]            World
RED ORB - [15]            World
BLUEORB - [16]            World
ERASE99 - [17]            World
BLUEKEY - [18]            World
JAILKEY - [19]            World
WHITKEY - [1a]            World
ROCK   16 [1b]     Combat             Enemy   Gun-Dam: 100
LIGHT   - [1c]     Combat             All     Status: Blin
REPENT  - [1d]     Combat             All     Status: Conf
ROM     - [1e]            World
BOARD   - [1f]            World
HAMMER 50 [20]     Combat       Melee Enemy   Str-Atk:   2
/LONG  50 [21]     Combat       Melee Enemy   Str-Atk:   3
AXE    50 [22]     Combat       Melee Enemy   Str-Atk:   4
/BATTLE50 [23]     Combat       Melee Enemy   Str-Atk:   5
/KATANA50 [24]     Combat       Melee Enemy   Str-Atk:   6
/SILVER50 [25]     Combat       Melee Enemy   Str-Atk:   9
/CORAL 50 [26]     Combat       Melee Enemy   Str-Atk:   8   Crit: Water
/OGRE  50 [27]     Combat       Melee Enemy   Str-Atk:   8   Crit: Humanoid
/DRAGON50 [28]     Combat       Melee Enemy   Str-Atk:  11   Crit: Lizard
/SUN   50 [29]     Combat       Melee Enemy   Str-Atk:  13   Crit: Undead
/FLAME 50 [2a]     Combat       Melee Enemy   Str-Atk:  10   Elem: F-------
/ICE   50 [2b]     Combat       Melee Enemy   Str-Atk:  10   Elem: -I------
/ELEC  50 [2c]     Combat       Melee Enemy   Str-Atk:  10   Elem: --E-----
RAPIER 50 [2d]     Combat       Melee Enemy   Agi-Atk:   2
SABER  50 [2e]     Combat       Melee Enemy   Agi-Atk:   6
L-SABER50 [2f]     Combat       Melee Enemy   Agi-Atk:   9
CATCRAW50 [30]     Combat       Melee Enemy   Agi-Atk:  11
P-KNIFE50 [31]     Combat       Melee Enemy   Man-Atk:   7
P-SWORD50 [32]     Combat       Melee Enemy   Man-Atk:  12
REVENGE50 [33]     Combat             Counter
/VAMPIC50 [34]     Combat       Melee Enemy   Drain-Atk: 4   Dont! Undead
/DEFEND50 [35]     Combat       Melee Enemy   Str-Atk:  12   Prot: 50%
/RUNE  50 [36] *2  Combat       Melee Enemy   Str-Atk:   7   Mirror
/XCLBR 50 [37]     Combat             Group
/GLASS 50 [38] *3  Combat       Melee Enemy
MASMUNE50 [39]     Combat       Melee Enemy
BOW    50 [3a]     Combat             Enemy   Bow-Dam:  20
LONGBOW50 [3b]     Combat             Enemy   Bow-Dam: 120
Gr. BOW50 [3c]     Combat             Enemy   Bow-Dam: 250
COLT   30 [3d]     Combat             Enemy   Gun-Dam:  40
MUSKET 30 [3e]     Combat             Enemy   Gun-Dam: 130
MAGNUM 30 [3f]     Combat             Enemy   Gun-Dam: 250
WHIP   50 [40] *4  Combat       Melee Enemy   Whp-Dam:  15
E-WHIP 50 [41]     Combat       Melee Enemy   Whp-Dam:  70
SAW    30 [42]     Combat       Melee Enemy
SMG    20 [43]     Combat             Group   Gun-Dam:  50
GRENADE20 [44]     Combat             Group   Gun-Dam: 100
BAZOOKA20 [45]     Combat             Group   Gun-Dam: 150
BALKAN 20 [46]     Combat             Group   Gun-Dam: 200
MISSILE 5 [47]     Combat             All
N.BOMB  1 [48]     Combat             All
LASER  30 [49]     Combat             Enemy
HYPER   3 [4a]     Combat             All
dBRONZE50 [4b]     Combat             Self                   Prot: 30%
dGOLD  50 [4c]     Combat             Self                   Prot: 40%
dSILVER50 [4d]     Combat             Self                   Prot: 50%
dFLAME 50 [4e]     Combat             Party   Prot: F------- Prot: 60%
dICE   50 [4f]     Combat             Party   Prot: -I------ Prot: 60%
dDRAGON50 [50]     Combat             Party   Prot: FIEP---- Prot: 80%
dAEZIS 50 [51]     Combat             Party   Prot: ----SPWQ Prot: 100%
hBRONZE - [52]                                Defense:   3
hGOLD   - [53]                                Defense:   5
hSILVER - [54]                                Defense:   8
hARMY   - [55]                                Defense:  17
hBAND   - [56]                                Defense:  25   Resi: FIEPSPWQ
hDRAGON - [57]                                Defense:  22   Resi: ----SPWQ
aBRONZE - [58]                                Defense:   4
aGOLD   - [59]                                Defense:   8
aSILVER - [5a]                                Defense:  13
aDRAGON - [5b]                                Defense:  19   Resi: FIEP----
aSUIT   - [5c]                                Defense:  25   Resi: ------W-
aARTHUR - [5d]                                Defense:  38   Resi: ----SP--
gBRONZE - [5e]                                Defense:   1
gGOLD   - [5f]                                Defense:   3
gSILVER - [60]                                Defense:   4
gGIANT  - [61]                                Defense:   6   +Str
gNINJA  - [62]                                Defense:  15        +Agi
sHERMES - [63]                                Defense:   7        +Agi
sGETA   - [64]                                Defense:   7   +Str
s       - [65]                                Defense:  10             +Man
aPOWER  - [66] *5                             Defense:  70   +Str +Agi +Man
WAND   30 [67]     Combat             Group   Man-Pwr:   7   Elem: F-------
STAFF  20 [68]     Combat             Group   Status: Conf   Elem: -----P--
BOOK   20 [69] *6  Combat             Group   Man-Pwr:  10   Hurt: Undead
bFIRE  20 [6a]     Combat             Group   Man-Pwr:   6   Elem: F-------
bICE   20 [6b]     Combat             Group   Man-Pwr:   6   Elem: -I------
bELEC  20 [6c]     Combat             Group   Man-Pwr:   6   Elem: --E-----
bFOG   20 [6d]     Combat             Group   Man-Pwr:   6   Elem: ---P----
bFLARE 20 [6e]     Combat             All     Man-Pwr:  10   Elem: --------
bSLEEP 20 [6f]     Combat             Group   Status: Slep   Elem: -----P--
bSTONE 20 [70]     Combat             Group   Status: Ston   Elem: ----S---
bDEATH 20 [71]     Combat             Group   Status: Dead   Elem: -----P--
PUNCH  99 [72]     Combat       Melee Enemy   Martial:   5
KICK   88 [73]     Combat       Melee Enemy   Martial:   6
BUTT   66 [74]     Combat       Melee Enemy   Martial:   7
X-KICK 44 [75]     Combat       Melee Enemy   Martial:   8
JUDO   22 [76]     Combat       Melee Enemy   Martial:   9
KARATE 11 [77]     Combat       Melee Enemy   Martial:  10
TEMPTER30 [78]     Combat             Group   Status: Conf   Elem: -----P--
COUNTER20 [79]     Combat             Counter
ANTDOTE 3 [7a]     Combat                     Remove: Pois
BELL    3 [7b]     Combat                     Remove: Slep
PAN     3 [7c]     Combat                     Remove: Conf
SHOCKER 3 [7d]     Combat                     Remove: Para
LEFT    - [7e]     Combat              ???
RIGHT   - [7f]     Combat             All     Man-Pwr:   6   Elem: --------
HONEY  10 [80]     Combat World       Friend  Heal:     30
CURE   10 [81]     Combat World       Friend  Man-Pwr:   4
HEAL   10 [82]     Combat World       Friend  Man-Pwr:   4
REVIVE  3 [83]     Combat World        ???
CARE    5 [84] *7  Combat World       Friend  Remove: Many
RAISE   3 [85]            World
TELEPOR 5 [86]            World
HEAD    5 [87]     Combat       Melee Enemy   Str-Atk:   8
NOSE   15 [88]     Combat       Melee Enemy   Str-Atk:   6
PINCER 20 [89]     Combat       Melee Enemy   Str-Atk:   5
BEAK   25 [8a]     Combat       Melee Enemy   Agi-Atk:   4
PUNCH  25 [8b]     Combat       Melee Enemy   Str-Atk:   3
BITE   20 [8c]     Combat       Melee Enemy   Str-Atk:   4
FIN    30 [8d]     Combat       Melee Enemy   Str-Atk:   2
BONE   25 [8e]     Combat       Melee Enemy   Str-Atk:   3
SWORD  15 [8f]     Combat       Melee Enemy   Str-Atk:   6
HARI-TE 5 [90]     Combat       Melee Enemy   Str-Atk:   8
BASH    3 [91]     Combat       Melee Enemy   Str-Atk:   9
SAW    20 [92]     Combat       Melee Enemy
2PINCER10 [93]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  2
4HEADS  5 [94]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  4
NAIL   30 [95]     Combat       Melee Enemy   Str-Atk:   2
8LEGS   5 [96]     Combat       Melee Enemy   ???-Atk:   1   #Atk:  8
2TUSKS 10 [97]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  2
4HORNS 10 [98]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  3
2SWORDS10 [99]     Combat       Melee Enemy   ???-Atk:   6   #Atk:  2
6ARMS   5 [9a]     Combat       Melee Enemy   ???-Atk:   4   #Atk:  6
POISON 25 [9b]     Combat       Melee Enemy   Status: Pois   Elem: ---P----
POISON 25 [9c]     Combat       Melee Enemy   Status: Pois   Elem: ---P----
TUSK   10 [9d]     Combat       Melee Enemy   Str-Atk:   6
P-FANGS20 [9e]     Combat       Melee Enemy   Status: Para   Elem: -----P--
STRICT 20 [9f]     Combat       Melee Enemy   Status: Para   Elem: -----P--
PETRIFY 5 [a0]     Combat       Melee Enemy   Status: Ston   Elem: ----S---
D-FANGS 5 [a1]     Combat       Melee Enemy   Status: Dead   Elem: -----P--
SL-GAZE20 [a2]     Combat             Group   Status: Slep   Elem: -----P--
SLEEP  20 [a3]     Combat       Melee Group   Status: Slep   Elem: -----P--
BLIND  10 [a4]     Combat       Melee Group   Status: Blin   Elem: -----P--
FLASH  10 [a5]     Combat             Group   Status: Blin   Elem: -----P--
INK    10 [a6]     Combat             Group   Status: Blin   Elem: -----P--
HORN   10 [a7]     Combat       Melee Enemy   Str-Atk:   7
GAZE   10 [a8]     Combat             Group   Status: Curs   Elem: -----P--
GAZE    5 [a9]     Combat             Group   Status: Conf   Elem: -----P--
RIDDLE  3 [aa]     Combat             All     Status: Conf
SING    3 [ab]     Combat             All     Status: Conf
TAIL   10 [ac]     Combat       Melee Enemy   Agi-Atk:   6
GAZE    5 [ad]     Combat             Group   Status: Ston   Elem: ----S---
GAZE    5 [ae]     Combat             Group   Status: Dead   Elem: -----P--
DRAIN  10 [af]     Combat             Group   Reduce: Str?
STENCH 10 [b0]     Combat             Group   Reduce: Str?
SAND   10 [b1]     Combat             Group   Reduce: Agi?
TREMBLE10 [b2]     Combat             Group   Reduce: Agi?
ELECTRO10 [b3]     Combat             Group   Reduce: Agi?
BOTHER 10 [b4]     Combat       Melee Group   Reduce: Agi?
WEB    10 [b5]     Combat             Group   Reduce: Agi?
TOUCH   5 [b6]     Combat       Melee Enemy   Drain-Atk: 5   Dont! Undead
KISS    5 [b7]     Combat       Melee Enemy   Drain-Atk: 8   Dont! Undead
KICK   20 [b8]     Combat       Melee Enemy   Str-Atk:   4
FLAME  10 [b9]     Combat             Group   Man-Pwr:   4   Elem: F-------
ICE    10 [ba]     Combat             Group   Man-Pwr:   4   Elem: -I------
THUNDER10 [bb]     Combat             Group   Man-Pwr:   4   Elem: --E-----
GAS    10 [bc]     Combat             Group   Man-Pwr:   4   Elem: ---P----
ACID   10 [bd]     Combat             Group   Man-Pwr:   4   Elem: --------
SQUIRT 10 [be]     Combat             Group   Man-Pwr:   4   Elem: -I------
QUAKE   3 [bf]     Combat             All     Man-Pwr:   4   Elem: -------Q
TORNADO 3 [c0]     Combat             All     Man-Pwr:   4   Elem: -I------
ACID    3 [c1]     Combat             All     Man-Pwr:   4   Elem: ---P----
WHIRL   3 [c2]     Combat             All     Man-Pwr:   4   Elem: --------
STEAL   5 [c3]     Combat              ???
TENTACL25 [c4]     Combat       Melee Enemy   Agi-Atk:   5
D-BEAM 10 [c5]     Combat              ???
FIRE   10 [c6]     Combat             Group   Man-Pwr:   4   Elem: F-------
ICE    10 [c7]     Combat             Group   Man-Pwr:   4   Elem: -I------
ELEC   10 [c8]     Combat             Group   Man-Pwr:   4   Elem: --E-----
FLARE   3 [c9]     Combat             All     Man-Pwr:   8   Elem: --------
STOP    5 [ca]     Combat             Group   Status: Dead   Elem: -----P--
SLEEP  10 [cb]     Combat             Group   Status: Slep   Elem: -----P--
AXE    10 [cc]     Combat       Melee Enemy   Str-Atk:   7
S-SKIN  5 [cd]     Combat             Counter Status: Ston   Elem: ----S---
P-SKIN 20 [ce]     Combat             Counter Status: Para   Elem: -----P--
P-SKIN 25 [cf]     Combat             Counter Status: Pois   Elem: ---P----
BURNING25 [d0]     Combat             Counter                Elem: F-------
oFIRE   - [d1]                                               Resi: F-------
oICE    - [d2]                                               Resi: -I------
oELEC   - [d3]                                               Resi: --E-----
oPOISON - [d4]                                               Resi: ---P----
oSTONE  - [d5]                                               Resi: ----S---
oPARA   - [d6]                                               Resi: -----P--
oWEAPON - [d7]                                               Resi: ------W-
oQUAKE  - [d8]                                               Resi: -------Q
EXPLODE 1 [d9]     Combat              ???
oCHANGE - [da]                                               Resi: ----SPW-
oDAMAGE - [db]                                               Resi: FIEP----
STONE   5 [dc]     Combat             Group   Status: Ston   Elem: ----S---
oICE/WP - [dd]                                               Resi: -I----W-
oALL    - [de]                                               Resi: FIEPSPWQ
xFIRE   - [df]                                               Weak: F-------
xELEC   - [e0]                                               Weak: --E-----
xICE    - [e1]                                               Weak: -I------
SHELL  25 [e2]     Combat             Self                   Prot: 40%
SHELL  25 [e3]     Combat             Self                   Prot: 50%
DRINK  10 [e4]     Combat       Melee Enemy
CHILL  10 [e5]     Combat       Melee Enemy   Str-Atk:   8   Elem: -I------
POLLEN 20 [e6]     Combat             Group   Status: Pois   Elem: ---P----
ROCKET 10 [e7]     Combat             Enemy   Gun-Dam: 100
BEAM   10 [e8]     Combat             Enemy
MELT   10 [e9]     Combat       Melee Enemy
SPHERE  - [ea]     Combat              ???
MIRROR 10 [eb] *8  Combat             Self                   Multiply
KINESIS10 [ec]     Combat             Group   Status: Para   Elem: -----P--
P-BLAST 5 [ed]     Combat             All     Man-Pwr:   4   Elem: --------
LEECH   5 [ee]     Combat              ???
UNCURSE10 [ef]     Combat             Group   Man-Pwr:  10   Hurt: Undead
ESP    25 [f0] *9  Combat              ???                   Prot: 30%
HYPNOS 21 [f1]     Combat             Group   Status: Conf   Elem: -----P--
BARRIER 5 [f2]     Combat             Party
MIRROR  3 [f3]     Combat             Self                   Mirror
POWER   3 [f4]     Combat             Self    Add-Str:  99
ARMOR   3 [f5]     Combat             Self    Add-Def:  99
GAZE   10 [f6]     Combat             Group   Status: Para   Elem: -----P--
3HEADS 10 [f7]     Combat       Melee Enemy   ???-Atk:  12   #Atk:  3
oPAR/WP - [f8]                                               Resi: -----PW-
STEALTH - [f9]
WARNING - [fa]
FORSEEN - [fb]
        - [fc]
        - [fd]
        - [fe]
        - [ff]

*1: The dKING looks like an anomaly. The bytes identify the dKING as
being treated the same as dFLAME, dICE, dDRAGON, and dAEZIS. The 255%
protection and incomplete resistance look like the programmers
accidentally swapped those two bytes, because if you swapped the two
bytes, you'd get 100% protection and full resistance. *shrug* Oh well.

*2: The "Mirror" attribute I've attached to the /RUNE is due to the
fact that its counter flag indicates it works like the MIRROR 3 item which,
 I believe, deflects magic..

*3: The /GLASS is the only inventory who's arcane value does NOT match
its number of uses. It's arcane value is 1, which makes sense.

*4: The WHIP's damage doesn't seem to be affected at all by your
strength or agility. Now, from the few times I've used it, it looks like
it has a chance of causing the target enemy to lose a turn. Now, the
support byte for the whips has values, WHIP 33 and E-WHIP 49. This is
purely speculation: Maybe that value is your chance of causing the target
enemy to lose a turn?

*5: The bytes for aPOWER indicate that it occupies a Helmet slot,
Armor slot, Gauntlet slot, and a Shoe slot. That explains why you can't
equip the aPOWER if you're wearing any armament and why you can't equip
any other armament if you've got the aPOWER equipped.

*6: Both BOOK and UNCURSE have the same command byte. I've personally
never used the BOOK before, so I don't actually know how much damage it
does. The attack byte for BOOK is 10 which I'm listing here as the Man-Pwr
just because. Can anyone verify that your mana increases BOOK damage?

*7: CARE is nice. It removes all status ailments except for Ston and
Dead.

*8: The "Multiply" attribute I've attached to MIRROR 10 indicates
that unlike MIRROR 3, it's not a counter. It's an action that seems to
create multiple images of the party member thereby making the party
member harder to hit.

*9: No one out there seems to know what ESP does. I still don't, but
its bytes indicate it provides a 30% protection, just like a shield.
However, its command byte does NOT match the shield command byte, so it's
quite possible it does more than just provide a 30% protection. The bytes
also don't indicate whether its range is Self or Party.


---------------------------------------------------------------------------
  Appendix C - Full munster listing, file order
---------------------------------------------------------------------------

  FLY       [ 0]             DRGONFLY  [ 1]             HORNET    [ 2]

hp    20  NAIL   30        hp    82  NAIL   30        hp   126  BITE   20
          oQUAKE  -                  WARNING -                  POISON 25
str.   6  xICE    -        str.  12  oQUAKE  -        str.  18  HONEY  10
def.   8                   def.  17  xICE    -        def.  25  oQUAKE  -
agi.   9                   agi.  18                   agi.  26  xICE    -
mana   5                   mana  11                   mana  17

au    40                   au   240                   au   400

r-------Q w-I------        r-------Q w-I------        r-------Q w-I------



  MOSQUITO  [ 3]             CICADA    [ 4]             MANTIS    [ 5]

hp   150  NAIL   30        hp   551  NAIL   30        hp   666  TUSK   10
          BITE   20                  BITE   20                  2SWORDS10
str.  22  DRINK  10        str.  70  DRINK  10        str.  82  DRAIN  10
def.  30  STEALTH -        def.  88  SING    3        def.  99  ELEC   10
agi.  31  oQUAKE  -        agi.  89  xICE    -        agi.  99  STEALTH -
mana  21  xICE    -        mana  69  oQUAKE  -        mana  80  WARNING -
                                                                oPOISON -
au   400                   au  2000                   au  2000  oQUAKE  -

r-------Q w-I------        r-------Q w-I------        r---P---Q w--------



  BARRACUD  [ 6]             PIRANHA   [ 7]             SHARK     [ 8]
     Water                      Water                      Water
hp    60  FIN    30        hp    82  TUSK   10        hp   175  TUSK   10
          oFIRE   -                  oFIRE   -                  HEAD    5
str.   9  xELEC   -        str.  11  xELEC   -        str.  23  oFIRE   -
def.   6                   def.   9                   def.  21  xELEC   -
agi.  11                   agi.  14                   agi.  30
mana   5                   mana   6                   mana  14

au   120                   au   120                   au   400

rF------- w--E-----        rF------- w--E-----        rF------- w--E-----



  GUNFISH   [ 9]             ELEC EEL  [ a]             LEVIATHN  [ b]
     Water                      Water                      Water
hp   330  BITE   20        hp   606  BITE   20        hp   729  FIN    30
          SQUIRT 10                  FIN    30                  BITE   20
str.  42  oFIRE   -        str.  71  ELECTRO10        str.  82  TAIL   10
def.  40  xELEC   -        def.  69  ELEC   10        def.  80  ELECTRO10
agi.  54                   agi.  88  oFIRE   -        agi.  99  ELEC   10
mana  28                   mana  52  oELEC   -        mana  62  WHIRL   3
                                                                oQUAKE  -
au  1200                   au  2000                   au  2000  oFIRE   -

rF------- w--E-----        rF-E----- w--------        rF------Q w--------



  CACTUS    [ c]             P-FLOWER  [ d]             GARLIC    [ e]

hp   150  TENTACL25        hp   175  TENTACL25        hp   231  TENTACL25
          POISON 25                  POLLEN 20                  NOSE   15
str.  15                   str.  18  SLEEP  20        str.  25  STENCH 10
def.  16                   def.  19                   def.  26  HONEY  10
agi.   8                   agi.  10                   agi.  15
mana   9                   mana  11                   mana  16

au   240                   au   400                   au   600

r-------- w--------        r-------- w--------        r-------- w--------



  THORN     [ f]             F-FLOWER  [10]             DARKROSE  [11]

hp   368  TENTACL25        hp   666  TENTACL25        hp   795  NOSE   15
          BITE   20                  NOSE   15                  DRINK  10
str.  41  DRINK  10        str.  70  BURNING25        str.  81  SLEEP  20
def.  42  STRICT 20        def.  71  FIRE   10        def.  82  STOP    5
agi.  27  oPOISON -        agi.  51  oFIRE   -        agi.  61  GAZE    5
mana  28                   mana  52  xICE    -        mana  62  oICE    -
                                                                oPOISON -
au  1200                   au  2000                   au  2000  oPARA   -

r---P---- w--------        rF------- w-I------        r-I-P-P-- w--------



  CLIPPER   [12]             BEETLE    [13]             ANT LION  [14]

hp    20  PINCER 20        hp   202  BITE   20        hp   231  NAIL   30
          xICE    -                  SAW    20                  TUSK   10
str.   4                   str.  19  oQUAKE  -        str.  22  SAND   10
def.   9                   def.  40  xICE    -        def.  45  BLIND  10
agi.   7                   agi.  38                   agi.  43  xICE    -
mana   6                   mana  29                   mana  33

au    40                   au   600                   au   900

r-------- w-I------        r-------Q w-I------        r-------- w-I------



  ATOM ANT  [15]             SCORPION  [16]             SCARAB    [17]

hp   295  NAIL   30        hp   551  2PINCER10        hp   666  BITE   20
          BITE   20                  TUSK   10                  ACID   10
str.  28  ACID   10        str.  52  POISON 25        str.  62  BASH    3
def.  55  D-BEAM 10        def.  89  MIRROR 10        def.  99  STENCH 10
agi.  53  oFIRE   -        agi.  87  GAS    10        agi.  99  RAISE   3
mana  41  xICE    -        mana  70  TELEPOR 5        mana  81  TELEPOR 5
                                     xICE    -                  oPOISON -
au  1200                   au  2000                   au  2000  oQUAKE  -

rF------- w-I------        r-------- w-I------        r---P---Q w--------



  SHRIMP    [18]             ATOMCRAB  [19]             CRAB      [1a]
     Water                      Water                      Water
hp   103  NAIL   30        hp   150  2PINCER10        hp   295  PINCER 20
          oFIRE   -                  BITE   20                  NAIL   30
str.  13  xELEC   -        str.  18  oFIRE   -        str.  37  BLIND  10
def.  22                   def.  32  xELEC   -        def.  61  oFIRE   -
agi.   8                   agi.  12                   agi.  26  xELEC   -
mana   6                   mana  10                   mana  24

au   240                   au   400                   au   900

rF------- w--E-----        rF------- w--E-----        rF------- w--E-----



  ICE CRAB  [1b]             KINGCRAB  [1c]             DAGON     [1d]
     Water                      Water                      Water
hp   330  2PINCER10        hp   606  2PINCER10        hp   729  2PINCER10
          BITE   20                  BITE   20                  BITE   20
str.  41  P-SKIN 20        str.  70  P-FANGS20        str.  81  P-FANGS20
def.  67  ICE    10        def.  99  ELEC   10        def.  99  ELEC   10
agi.  29  oICE    -        agi.  53  oSTONE  -        agi.  63  WHIRL   3
mana  27  xELEC   -        mana  51  oFIRE   -        mana  61  oPOISON -
                                     xELEC   -                  oSTONE  -
au  1200                   au  2000                   au  2000  oFIRE   -

r-I------ w--E-----        rF---S--- w--E-----        rF--PS--- w--------



  WOLF      [1e]             JAGUAR    [1f]             SABERCAT  [20]

hp    60  BITE   20        hp   103  NAIL   30        hp   202  NAIL   30
                                     BITE   20                  2TUSKS 10
str.  12                   str.  18                   str.  35  STEALTH -
def.   8                   def.  12                   def.  25
agi.  10                   agi.  16                   agi.  33
mana   5                   mana   7                   mana  16

au   120                   au   240                   au   600

r-------- w--------        r-------- w--------        r-------- w--------



  SNOWCAT   [21]             BLACKCAT  [22]             FENSWOLF  [23]

hp   368  TUSK   10        hp   606  NAIL   30        hp   729  NAIL   30
          NAIL   30                  BITE   20                  TUSK   10
str.  61  ICE    10        str.  89  GAZE   10        str.  99  FLAME  10
def.  46  xFIRE   -        def.  70  STOP    5        def.  81  D-FANGS 5
agi.  59  oICE    -        agi.  87  STEALTH -        agi.  99  TELEPOR 5
mana  32                   mana  52  WARNING -        mana  62  oPOISON -
                                                                oFIRE   -
au  1200                   au  2000                   au  2000  REVIVE  3

r-I------ wF-------        r-------- w--------        rF--P---- w--------



  REDBULL   [24]             RHINO     [25]             TRICERAS  [26]

hp    60  HORN   10        hp   150  HORN   10        hp   295  4HORNS 10
          xICE    -                  HEAD    5                  BASH    3
str.   8                   str.  21  xICE    -        str.  49  xICE    -
def.   7                   def.  16                   def.  38
agi.   5                   agi.  14                   agi.  36
mana   4                   mana   9                   mana  25

au    40                   au   240                   au   900

r-------- w-I------        r-------- w-I------        r-------- w-I------



  BEHEMOTH  [27]             BAKU      [28]             GANESHA   [29]

hp   409  BITE   20        hp   666  NAIL   30        hp   795  NOSE   15
          TAIL   10                  ESP    25                  TUSK   10
str.  60  BASH    3        str.  88  NOSE   15        str.  99  BASH    3
def.  47  xICE    -        def.  71  P-BLAST 5        def.  82  GAS    10
agi.  45                   agi.  69  TELEPOR 5        agi.  80  P-BLAST 5
mana  32                   mana  52  xICE    -        mana  62  GAZE   10
                                                                TELEPOR 5
au  1200                   au  2000                   au  2000  oPAR/WP -

r-------- w-I------        r-------- w-I------        r-----PW- w--------



  CONDOR    [2a]             RAVEN     [2b]             HARPY     [2c]

hp    82  BEAK   25        hp   150  NAIL   30        hp   231  NAIL   30
          oQUAKE  -                  BEAK   25                  BITE   20
str.  11                   str.  19  oQUAKE  -        str.  30  SING    3
def.   6                   def.  11                   def.  19  oQUAKE  -
agi.  14                   agi.  25                   agi.  39
mana   9                   mana  17                   mana  28

au   120                   au   400                   au   600

r-------Q w--------        r-------Q w--------        r-------Q w--------



  TEN-GU    [2d]             GARUDA    [2e]             NIKE      [2f]

hp   368  BEAK   25        hp   606  NAIL   30        hp   729  SWORD  15
          PUNCH  25                  BEAK   25                  ELEC   10
str.  47  ICE    10        str.  71  BLIND  10        str.  82  BLIND  10
def.  32  TORNADO 3        def.  52  ELEC   10        def.  62  MIRROR  3
agi.  60  oQUAKE  -        agi.  88  TORNADO 3        agi.  99  GAZE    5
mana  45                   mana  69  oQUAKE  -        mana  80  TORNADO 3
                                                                WARNING -
au  1200                   au  2000                   au  2000  oQUAKE  -

r-------Q w--------        r-------Q w--------        r-------Q w--------



  SNAKE     [30]             SERPENT   [31]             ANACONDA  [32]
     Lizard                     Lizard                     Lizard
hp    60  BITE   20        hp   126  BITE   20        hp   231  BITE   20
          xICE    -                  POISON 25                  POISON 25
str.   9                   str.  16  xICE    -        str.  30  STRICT 20
def.  11                   def.  21                   def.  39  xICE    -
agi.   7                   agi.  14                   agi.  28
mana   5                   mana   9                   mana  19

au   120                   au   240                   au   600

r-------- w-I------        r-------- w-I------        r-------- w-I------



  HYDRA     [33]             KO-RUN    [34]             JORGANDR  [35]
     Lizard                     Lizard                     Lizard
hp   409  TAIL   10        hp   606  TUSK   10        hp   729  BITE   20
          4HEADS  5                  STRICT 20                  STRICT 20
str.  51  GAS    10        str.  71  POISON 25        str.  82  QUAKE   3
def.  65  oWEAPON -        def.  88  ICE    10        def.  99  D-FANGS 5
agi.  49  xFIRE   -        agi.  69  oWEAPON -        agi.  80  TELEPOR 5
mana  35                   mana  52  oPOISON -        mana  62  oCHANGE -
                                                                oQUAKE  -
au  1600                   au  2000                   au  2000  REVIVE  3

r------W- wF-------        r---P--W- w--------        r----SPWQ w--------



  OCTOPUS   [36]             CLAM      [37]             AMOEBA    [38]
     Water                      Water                      Water
hp   126  TENTACL25        hp   231  8LEGS   5        hp   295  MELT   10
          INK    10                  SHELL  25                  BOTHER 10
str.  13  xELEC   -        str.  26  INK    10        str.  34  ACID    3
def.  11                   def.  24  xELEC   -        def.  32  oFIRE   -
agi.  12                   agi.  25                   agi.  33  xELEC   -
mana   7                   mana  16                   mana  22

au   240                   au   600                   au   900

r-------- w--E-----        r-------- w--E-----        rF------- w--E-----



  AMMONITE  [39]             SQUID     [3a]             KRAKEN    [3b]
     Water                      Water                      Water
hp   409  BITE   20        hp   606  BITE   20        hp   729  BITE   20
          SHELL  25                  INK    10                  8LEGS   5
str.  51  INK    10        str.  71  STRICT 20        str.  82  INK    10
def.  49  8LEGS   5        def.  69  8LEGS   5        def.  80  STRICT 20
agi.  50  oFIRE   -        agi.  70  GAS    10        agi.  81  ELEC   10
mana  35  xELEC   -        mana  52  ELEC   10        mana  62  GAS    10
                                     oFIRE   -                  WHIRL   3
au  1600                   au  2000                   au  2000  oFIRE   -

rF------- w--E-----        rF------- w--------        rF------- w--------



  WORM      [3c]             P-WORM    [3d]             CRAWLER   [3e]

hp    82  BITE   20        hp   231  BITE   20        hp   330  BITE   20
          xICE    -                  WEB    10                  TAIL   10
str.   9                   str.  26  P-SKIN 25        str.  38  WEB    10
def.   5                   def.  16  xICE    -        def.  25  P-SKIN 20
agi.   4                   agi.  15                   agi.  24  xICE    -
mana   8                   mana  25                   mana  37

au   120                   au   600                   au   900

r-------- w-I------        r-------- w-I------        r-------- w-I------



  LAVAWORM  [3f]             SANDWORM  [40]             GIGAWORM  [41]

hp   454  TAIL   10        hp   666  BITE   20        hp   795  BITE   20
          BURNING25                  TAIL   10                  TAIL   10
str.  51  FLAME  10        str.  71  SAND   10        str.  82  STRICT 20
def.  35  oFIRE   -        def.  52  QUAKE   3        def.  62  FIRE   10
agi.  34  xICE    -        agi.  51  oQUAKE  -        agi.  61  TORNADO 3
mana  50                   mana  70  xICE    -        mana  81  TELEPOR 5
                                     STEALTH -                  oQUAKE  -
au  1600                   au  2000                   au  2000  oFIRE   -

rF------- w-I------        r-------Q w-I------        rF------Q w--------



  LIZARD    [42]             P-FROG    [43]             GECKO     [44]
     Lizard                     Lizard                     Lizard
hp    40  BITE   20        hp    82  BITE   20        hp   103  NAIL   30
          xICE    -                  P-SKIN 25                  TUSK   10
str.   5                   str.   8  xICE    -        str.  12  TAIL   10
def.   7                   def.  11                   def.  14  xICE    -
agi.   4                   agi.   6                   agi.   7
mana   2                   mana   4                   mana   5

au    40                   au   120                   au   120

r-------- w-I------        r-------- w-I------        r-------- w-I------



  DINOSAUR  [45]             SALAMAND  [46]             BASILISK  [47]
     Lizard                     Lizard                     Lizard
hp   501  NAIL   30        hp   666  NAIL   30        hp   795  NAIL   30
          BITE   20                  TUSK   10                  BITE   20
str.  55  TAIL   10        str.  70  BURNING25        str.  81  POISON 25
def.  71  oWEAPON -        def.  88  FLAME  10        def.  99  P-SKIN 20
agi.  40  xICE    -        agi.  53  oFIRE   -        agi.  63  GAS    10
mana  38                   mana  51  xICE    -        mana  61  GAZE    5
                                                                oCHANGE -
au  1600                   au  2000                   au  2000  WARNING -

r------W- w-I------        rF------- w-I------        r----SPW- w--------



  WERERAT   [48]             WEREWOLF  [49]             CATWOMAN  [4a]

hp    40  TUSK   10        hp   103  TUSK   10        hp   175  NAIL   30
                                     oWEAPON -                  TUSK   10
str.   8                   str.  17                   str.  30  oWEAPON -
def.   4                   def.   7                   def.  14
agi.   5                   agi.  11                   agi.  21
mana   7                   mana  13                   mana  23

au    40                   au   240                   au   400

r-------- w--------        r------W- w--------        r------W- w--------



  MINOTAUR  [4b]             RAKSHASA  [4c]             ANUBIS    [4d]

hp   454  HORN   10        hp   606  TUSK   10        hp   729  NAIL   30
          AXE    10                  FIRE   10                  TUSK   10
str.  71  oWEAPON -        str.  88  ICE    10        str.  99  ICE    10
def.  39  WARNING -        def.  52  MIRROR  3        def.  62  MIRROR 10
agi.  54                   agi.  69  oWEAPON -        agi.  80  UNCURSE10
mana  56                   mana  71                   mana  82  CARE    5
                                                                RAISE   3
au  1600                   au  2000                   au  2000  REVIVE  3

r------W- w--------        r------W- w--------        r-------- w--------



  GOBLIN    [4e]             ONI       [4f]             OGRE      [50]
     Humanoid                   Humanoid                   Humanoid
hp    20  NAIL   30        hp    60  NAIL   30        hp   262  PUNCH  25
                                     HORN   10                  BITE   20
str.   9                   str.  14                   str.  55  SLEEP  10
def.   6                   def.   9                   def.  34
agi.   4                   agi.   7                   agi.  32
mana   3                   mana   5                   mana  22

au    40                   au   120                   au   900

r-------- w--------        r-------- w--------        r-------- w--------



  GIANT     [51]             TITAN     [52]             SUSANO-O  [53]
     Humanoid                   Humanoid                   Humanoid
hp   454  PUNCH  25        hp   666  KICK   20        hp   729  SWORD  15
          KICK   20                  SWORD  15                  ELEC   10
str.  87  ELEC   10        str.  99  SLEEP  10        str.  99  ICE    10
def.  56  ICE    10        def.  76  FIRE   10        def.  82  BURNING25
agi.  54                   agi.  74  CURE   10        agi.  80  TORNADO 3
mana  39                   mana  56  TELEPOR 5        mana  62  REVIVE  3
                                                                TELEPOR 5
au  1600                   au  2400                   au  2400  oDAMAGE -

r-------- w--------        r-------- w--------        rFIEP---- w--------



  GRIFFIN   [54]             MANTCORE  [55]             CHIMERA   [56]
     Lizard                     Lizard                     Lizard
hp   103  NAIL   30        hp   150  NAIL   30        hp   262  NAIL   30
          BEAK   25                  TUSK   10                  TUSK   10
str.  15  oQUAKE  -        str.  22  POISON 25        str.  37  3HEADS 10
def.  14                   def.  21  oQUAKE  -        def.  36  FLAME  10
agi.  21                   agi.  30                   agi.  49  oQUAKE  -
mana  22                   mana  31                   mana  50

au   240                   au   400                   au   900

r-------Q w--------        r-------Q w--------        r-------Q w--------



  NUE       [57]             SPHINX    [58]             KI-RIN    [59]
     Lizard                     Lizard                     Lizard
hp   409  NAIL   30        hp   606  NAIL   30        hp   666  NAIL   30
          BITE   20                  TUSK   10                  HORN   10
str.  55  TAIL   10        str.  75  FIRE   10        str.  82  ELEC   10
def.  54  P-FANGS20        def.  74  CURE   10        def.  80  CURE   10
agi.  71  GAS    10        agi.  94  RIDDLE  3        agi.  99  TORNADO 3
mana  72  oQUAKE  -        mana  95  WARNING -        mana  99  TELEPOR 5
                                     oQUAKE  -                  RAISE   3
au  1600                   au  2400                   au  2400  oDAMAGE -

r-------Q w--------        r-------Q w--------        rFIEP---- w--------



  BIG EYE   [5a]             GAZER     [5b]             SEEKER    [5c]

hp    82  SL-GAZE20        hp   202  BEAM   10        hp   295  GAZE   10
          oQUAKE  -                  WARNING -                  BEAM   10
str.   8                   str.  20  oQUAKE  -        str.  29  WARNING -
def.  12                   def.  29                   def.  41  oQUAKE  -
agi.   6                   agi.  18                   agi.  27
mana  22                   mana  49                   mana  67

au   240                   au   600                   au  1200

r-------Q w--------        r-------Q w--------        r-------Q w--------



  WATCHER   [5d]             EVIL EYE  [5e]             BEHOLDER  [5f]

hp   454  SL-GAZE20        hp   606  FLASH  10        hp   666  BEAM   10
          GAZE   10                  BEAM   10                  D-BEAM 10
str.  44  BEAM   10        str.  57  GAZE   10        str.  63  GAZE    5
def.  60  WARNING -        def.  75  GAZE    5        def.  81  GAZE    5
agi.  42  oQUAKE  -        agi.  55  WARNING -        agi.  61  GAZE    5
mana  94                   mana  99  oQUAKE  -        mana  99  WARNING -
                                                                EXPLODE 1
au  2000                   au  2400                   au  2400  oQUAKE  -

r-------Q w--------        r-------Q w--------        r-------Q w--------



  SKELETON  [60]             RED BONE  [61]             DOKURO    [62]
     Undead                     Undead                     Undead
hp    20  BONE   25        hp   103  BONE   25        hp   368  BONE   25
          oPAR/WP -                  POISON 25                  MIRROR 10
str.   5  xFIRE   -        str.  12  oPAR/WP -        str.  46  BLIND  10
def.   2                   def.   6  xFIRE   -        def.  31  oPAR/WP -
agi.   4                   agi.   8                   agi.  33  xFIRE   -
mana   7                   mana  17                   mana  60

au    40                   au   240                   au  1200

r-----PW- wF-------        r-----PW- wF-------        r-----PW- wF-------



  WARRIOR   [63]             BONEKING  [64]             LICH      [65]
     Undead                     Undead                     Undead
hp   501  BONE   25        hp   666  SWORD  15        hp   729  ELEC   10
          AXE    10                  ELEC   10                  ICE    10
str.  60  SWORD  15        str.  75  FIRE   10        str.  81  STOP    5
def.  42  SAW    20        def.  55  ICE    10        def.  61  FLARE   3
agi.  44  oPAR/WP -        agi.  57  STOP    5        agi.  63  TELEPOR 5
mana  77  xFIRE   -        mana  94  oWEAPON -        mana  99  oICE    -
                                     oCHANGE -                  oWEAPON -
au  2000                   au  2400  xFIRE   -        au  2400  oCHANGE -

r-----PW- wF-------        r----SPW- wF-------        r-I--SPW- w--------



  SLIME     [66]             JELLY     [67]             TORORO    [68]

hp    60  MELT   10        hp   295  MELT   10        hp   454  MELT   10
          oPAR/WP -                  BOTHER 10                  BOTHER 10
str.   5  xFIRE   -        str.  23  oPAR/WP -        str.  36  oPAR/WP -
def.   4                   def.  22  oQUAKE  -        def.  35  oQUAKE  -
agi.   3                   agi.  21  xFIRE   -        agi.  34  xFIRE   -
mana   8                   mana  44                   mana  65

au    40                   au    40                   au   900

r-----PW- wF-------        r-----PWQ wF-------        r-----PWQ wF-------



  GUMMY     [69]             PUDDING   [6a]             HI-SLIME  [6b]

hp   551  MELT   10        hp   729  MELT   10        hp   795  MELT   10
          BOTHER 10                  BOTHER 10                  BOTHER 10
str.  44  STEALTH -        str.  57  P-SKIN 25        str.  63  P-BLAST 5
def.  43  oPAR/WP -        def.  56  GAS    10        def.  62  HYPNOS 21
agi.  42  oQUAKE  -        agi.  55  STEALTH -        agi.  61  GAS    10
mana  77  xFIRE   -        mana  94  oPAR/WP -        mana  99  STEALTH -
                                     oQUAKE  -                  oPAR/WP -
au  2000                   au  2400                   au  2400  oQUAKE  -

r-----PWQ wF-------        r-----PWQ w--------        r-----PWQ w--------



  GARGOYLE  [6c]             IMP       [6d]             DEMON     [6e]
     Undead                     Undead                     Undead
hp    82  NAIL   30        hp   202  NAIL   30        hp   454  NAIL   30
                                     FIRE   10                  SLEEP  10
str.  11                   str.  26  oQUAKE  -        str.  56  FIRE   10
def.   8                   def.  23                   def.  53  oFIRE   -
agi.   9                   agi.  24                   agi.  54  oQUAKE  -
mana  12                   mana  27                   mana  57

au   120                   au   600                   au  1600

r-------- w--------        r-------Q w--------        rF------Q w--------



  DEMOLORD  [6f]             DEMOKING  [70]             ATHTALOT  [71]
     Undead                     Undead                     Undead
hp   501  NAIL   30        hp   666  NAIL   30        hp   729  SWORD  15
          SLEEP  10                  SLEEP  10                  GAZE   10
str.  61  FIRE   10        str.  76  FIRE   10        str.  82  FLARE   3
def.  58  ICE    10        def.  73  ICE    10        def.  79  STOP    5
agi.  59  oFIRE   -        agi.  74  TELEPOR 5        agi.  80  RAISE   3
mana  62  oQUAKE  -        mana  77  oFIRE   -        mana  83  TELEPOR 5
                                     oQUAKE  -                  oDAMAGE -
au  2000                   au  2400                   au  2400  oQUAKE  -

rF------Q w--------        rF------Q w--------        rFIEP---Q w--------



  MEDUSA    [72]             SIREN     [73]             LAMIA     [74]
     Lizard                     Lizard                     Lizard
hp   126  POISON 25        hp   150  TAIL   10        hp   409  TAIL   10
          GAZE    5                  ARMOR   3                  STRICT 20
str.  11                   str.  14  SING    3        str.  39  DRAIN  10
def.  17                   def.  21                   def.  54  FIRE   10
agi.  19                   agi.  23                   agi.  56  GAZE    5
mana  25                   mana  30                   mana  71

au   400                   au   400                   au  1600

r-------- w--------        r-------- w--------        r-------- w--------



  NAGA      [75]             SCYLLA    [76]             LILITH    [77]
     Lizard                     Lizard                     Lizard
hp   454  TAIL   10        hp   606  TAIL   10        hp   666  TAIL   10
          STRICT 20                  4HEADS  5                  6ARMS   5
str.  43  POISON 25        str.  56  POISON 25        str.  62  STRICT 20
def.  59  FIRE   10        def.  74  ICE    10        def.  80  ELEC   10
agi.  61  CURE   10        agi.  76  FIRE   10        agi.  82  FLAME  10
mana  77  GAZE    5        mana  94  WHIRL   3        mana  99  GAZE    5
                                     GAZE    5                  QUAKE   3
au  2000                   au  2400                   au  2400  oDAMAGE -

r-------- w--------        r-------- w--------        rFIEP---- w--------



  ZOMBIE    [78]             GHOUL     [79]             MOU-JYA   [7a]
     Undead                     Undead                     Undead
hp    60  NAIL   30        hp   103  NAIL   30        hp   330  NAIL   30
          oPARA   -                  P-FANGS20                  POISON 25
str.   9  xFIRE   -        str.  15  oPARA   -        str.  50  P-FANGS20
def.   4                   def.   6  xFIRE   -        def.  25  oPARA   -
agi.   3                   agi.   5                   agi.  24  xFIRE   -
mana   6                   mana  10                   mana  37

au    40                   au   120                   au   900

r-----P-- wF-------        r-----P-- wF-------        r-----P-- wF-------



  WIGHT     [7b]             GHAST     [7c]             REVNANT   [7d]
     Undead                     Undead                     Undead
hp   606  NAIL   30        hp   729  NAIL   30        hp   795  NAIL   30
          TOUCH   5                  POISON 25                  POISON 25
str.  84  STEALTH -        str.  95  STENCH 10        str.  99  STENCH 10
def.  47  oPARA   -        def.  56  TOUCH   5        def.  62  P-SKIN 20
agi.  46  oICE    -        agi.  55  oICE    -        agi.  61  TOUCH   5
mana  65  xFIRE   -        mana  75  oPARA   -        mana  82  HEAL   10
                                     xFIRE   -                  oICE    -
au  2000                   au  2400                   au  2400  oPARA   -

r-I---P-- wF-------        r-I---P-- wF-------        r-I---P-- w--------



  O-BAKE    [7e]             PHANTOM   [7f]             BURUBURU  [80]
     Undead                     Undead                     Undead
hp    20  CHILL  10        hp    82  CHILL  10        hp   295  CHILL  10
          oPARA   -                  xFIRE   -                  TREMBLE10
str.   4  xFIRE   -        str.   6  oWEAPON -        str.  28  xFIRE   -
def.   3                   def.   5  oCHANGE -        def.  27  oICE    -
agi.   8                   agi.  14  oQUAKE  -        agi.  54  oWEAPON -
mana   9                   mana  15                   mana  55  oCHANGE -
                                                                oQUAKE  -
au    40                   au   120                   au  1200

r-----P-- wF-------        r----SPWQ wF-------        r-I--SPWQ wF-------



  WRAITH    [81]             SPECTOR   [82]             GHOST     [83]
     Undead                     Undead                     Undead
hp   501  SLEEP  10        hp   606  SLEEP  10        hp   666  DRAIN  10
          ICE    10                  ICE    10                  GAZE   10
str.  47  TOUCH   5        str.  56  STONE   5        str.  63  STOP    5
def.  46  oWEAPON -        def.  55  TOUCH   5        def.  61  TOUCH   5
agi.  83  oCHANGE -        agi.  94  oWEAPON -        agi.  99  RAISE   3
mana  84  oQUAKE  -        mana  95  oCHANGE -        mana  99  oWEAPON -
                                     oQUAKE  -                  oCHANGE -
au  2000                   au  2400                   au  2400  oQUAKE  -

r----SPWQ w--------        r----SPWQ w--------        r----SPWQ w--------



  WOODMAN   [84]             CLAYMAN   [85]             STONEMAN  [86]

hp   150  PUNCH  25        hp   295  PUNCH  25        hp   330  KICK   20
          xFIRE   -                  GAS    10                  BASH    3
str.  26                   str.  50  xICE    -        str.  55  GAS    10
def.  18                   def.  37  oPARA   -        def.  41  QUAKE   3
agi.  11                   agi.  25                   agi.  28  oCHANGE -
mana  24                   mana  48                   mana  53

au   400                   au   900                   au  1200

r-------- wF-------        r-----P-- w-I------        r----SPW- w--------



  IRONMAN   [87]             FIREMAN   [88]             MAZIN     [89]

hp   551  KICK   20        hp   666  KICK   20        hp   729  SWORD  15
          BASH    3                  BASH    3                  BASH    3
str.  84  FLAME  10        str.  95  FLAME  10        str.  99  FLAME  10
def.  65  GAS    10        def.  75  BURNING25        def.  81  BEAM   10
agi.  47  oCHANGE -        agi.  56  TORNADO 3        agi.  62  QUAKE   3
mana  82  oDAMAGE -        mana  93  oCHANGE -        mana  99  WARNING -
                                     oDAMAGE -                  oCHANGE -
au  2000                   au  2400                   au  2400  oDAMAGE -

rFIEPSPW- w--------        rFIEPSPW- w--------        rFIEPSPW- w--------



  ALBATROS  [8a]             EAGLE     [8b]             THUNDER   [8c]

hp    20  BEAK   25        hp   150  BEAK   25        hp   330  BEAK   25
          oQUAKE  -                  WARNING -                  THUNDER10
str.   6                   str.  23  STEALTH -        str.  47  WARNING -
def.   3                   def.  14  oQUAKE  -        def.  32  STEALTH -
agi.   9                   agi.  38                   agi.  74  oQUAKE  -
mana   4                   mana  21                   mana  45

au    40                   au   400                   au  1200

r-------Q w--------        r-------Q w--------        r-------Q w--------



  COCATRIS  [8d]             ROCK      [8e]             PHOENIX   [8f]

hp   501  NAIL   30        hp   606  NAIL   30        hp   666  NAIL   30
          PETRIFY 5                  BEAK   25                  BEAK   25
str.  66  S-SKIN  5        str.  76  BLIND  10        str.  82  FLAME  10
def.  47  oQUAKE  -        def.  56  TORNADO 3        def.  62  BURNING25
agi.  99  WARNING -        agi.  99  STEALTH -        agi.  99  REVIVE  3
mana  64  STEALTH -        mana  74  WARNING -        mana  80  WARNING -
                                     oQUAKE  -                  oQUAKE  -
au  2000                   au  2400                   au  2400  oFIRE   -

r-------Q w--------        r-------Q w--------        rF------Q w--------



  DRAGON 1  [90]             DRAGON 2  [91]             DRAGON 3  [92]
     Lizard                     Lizard                     Lizard
hp   202  NAIL   30        hp   262  NAIL   30        hp   368  NAIL   30
          FLAME  10                  TUSK   10                  TUSK   10
str.  30  oQUAKE  -        str.  38  FLAME  10        str.  51  FLAME  10
def.  28                   def.  36  oQUAKE  -        def.  49  BLIND  10
agi.  19                   agi.  25                   agi.  35  oQUAKE  -
mana  39                   mana  49                   mana  65

au   600                   au   900                   au  1600

r-------Q w--------        r-------Q w--------        r-------Q w--------



  DRAGON 4  [93]             DRAGON 5  [94]             TIAMAT    [95]
     Lizard                     Lizard                     Lizard
hp   501  NAIL   30        hp   606  NAIL   30        hp   666  POISON 25
          TUSK   10                  TUSK   10                  4HEADS  5
str.  66  FLAME  10        str.  76  FLAME  10        str.  99  THUNDER10
def.  64  BLIND  10        def.  74  ICE    10        def.  80  GAS    10
agi.  47  oFIRE   -        agi.  56  BLIND  10        agi.  62  ICE    10
mana  83  oQUAKE  -        mana  94  oFIRE   -        mana  99  FLAME  10
                                     oQUAKE  -                  oQUAKE  -
au  2000                   au  2400                   au  2400  oDAMAGE -

rF------Q w--------        rF------Q w--------        rFIEP---Q w--------



  KARATEKA  [96]             PIRATE    [97]             WRESTLER  [98]
     Humanoid                   Humanoid                   Humanoid
hp    60  KICK   88        hp   126  STEAL   5        hp   295  HARI-TE 5
                                     RAPIER 50                  HEAD    5
str.   7                   str.  14                   str.  39  BASH    3
def.   4                   def.   7                   def.  20
agi.   5                   agi.  10                   agi.  29
mana   2                   mana   5                   mana  18

au    40                   au    40                   au   600

r-------- w--------        r-------- w--------        r-------- w--------



  KELLER    [99]             GANG      [9a]             ASIGARU   [9b]
     Humanoid                   Humanoid                   Humanoid
hp   501  AXE    10        hp   729  AXE    50        hp    20  /KATANA50
          POISON 25                  E-WHIP 50
str.  65  E-WHIP 50        str.  88  SMG    20        str.   5
def.  36  SAW    30        def.  53  GRENADE20        def.   6
agi.  50  STEALTH -        agi.  70  MAGNUM 30        agi.   8
mana  34                   mana  51  BAZOOKA20        mana   3

au  1600                   au  2400                   au    40

r-------- w--------        r-------- w--------        r-------- w--------



  SAMURAI   [9c]             NINJA     [9d]             SOLDIER   [9e]
     Humanoid                   Humanoid                   Humanoid
hp   202  /KATANA50        hp   262  /KATANA50        hp   501  P-SWORD50
          BOW    50                  BLIND  10                  KINESIS10
str.  25  MUSKET 30        str.  33  MIRROR 10        str.  60  BARRIER 5
def.  33                   def.  43  FIRE   10        def.  76  P-BLAST 5
agi.  35                   agi.  45                   agi.  78  MIRROR  3
mana  16                   mana  22                   mana  43

au   600                   au   900                   au  2000

r-------- w--------        r-------- w--------        r-------- w--------



  MUSASI    [9f]             KINGSWRD  [a0]             MAGICIAN  [a1]
     Humanoid                   Humanoid                   Humanoid
hp   666  /KATANA50        hp   103  /KING   -        hp   103  bSLEEP 20
          2SWORDS10                                             bCURE  30
str.  75  /SILVER50        str.  12                   str.  10
def.  93  /FLAME 50        def.  12                   def.   8
agi.  95  REVENGE50        agi.  12                   agi.  21
mana  56  /VAMPIC50        mana  12                   mana  27
          /XCLBR 50
au  2400                   au   240                   au   240

r-------- w--------        r-------- w--------        r-------- w--------



  CONJURER  [a2]             SORCERER  [a3]             WIZARD    [a4]
     Humanoid                   Humanoid                   Humanoid
hp   150  bFIRE  20        hp   330  bELEC  20        hp   454  bICE   20
          bSLEEP 20                  bFIRE  20                  bFIRE  20
str.  15  bCURE  30        str.  33  bCURE  30        str.  44  bFOG   20
def.  13                   def.  31  bFOG   20        def.  42  bCURE  30
agi.  30                   agi.  60  STAFF  20        agi.  77  bSTONE 20
mana  38                   mana  74                   mana  94  bDEATH 20

au   400                   au  1200                   au  2000

r-------- w--------        r-------- w--------        r-------- w--------



  VAMPIRE   [a5]             STEWARD   [a6]             GUARD     [a7]
     Undead                     Humanoid
hp   606  P-SKIN 20        hp    20  COLT   30        hp   150  /LONG  50
          TOUCH   5                                             dBRONZE50
str.  57  GAZE    5        str.   1                   str.  22
def.  55  KISS    5        def.   1                   def.  21
agi.  94  HEAL   10        agi.   1                   agi.   9
mana  99  oICE/WP -        mana   1                   mana   8
          xFIRE   -
au  2400                   au   400                   au   240

r-I----W- wF-------        r-------- w--------        r-------- w--------



  HUNTER    [a8]             ROBOT     [a9]             TROOPER   [aa]

hp   295  BEAM   10        hp   454  KICK   20        hp   606  PUNCH  25
          D-BEAM 10                  ROCKET 10                  KICK   20
str.  45  SAW    30        str.  66  BEAM   10        str.  84  MISSILE 5
def.  44  oPARA   -        def.  65  oPAR/WP -        def.  83  L-SABER50
agi.  22                   agi.  35                   agi.  47  oWEAPON -
mana  21                   mana  34                   mana  46  aPOWER  -

au   900                   au  1600                   au  2000

r-----P-- w--------        r-----PW- w--------        r------W- w--------



  ARMOR     [ab]             MACHINE   [ac]             HUMAN  M  [ad]

hp   729  PUNCH  25        hp  1000  BASH    3        hp    40  HAMMER 50
          KICK   20                  BEAM   10
str.  95  BALKAN 20        str.  70  D-BEAM 10        str.   7
def.  94  L-SABER50        def.  70  LASER  30        def.   0
agi.  56  LASER  30        agi.  70  BALKAN 20        agi.   3
mana  55  oPARA   -        mana   0  MISSILE 5        mana   0
          WARNING -                  N.BOMB  1
au  2400                   au     0  oCHANGE -        au     0

r-----P-- w--------        r----SPW- w--------        r-------- w--------



  HUMAN  F  [ae]             MUTANT M  [af]             MUTANT F  [b0]

hp    40  RAPIER 50        hp    20          -        hp    20          -
                                             -                          -
str.   3                   str.   7          -        str.   3          -
def.   0                   def.   0          -        def.   0          -
agi.   7                   agi.   3  HAMMER 50        agi.   7  RAPIER 50
mana   0                   mana   5                   mana   5

au     0                   au     0                   au     0

r-------- w--------        r-------- w--------        r-------- w--------



  HUMAN  M  [b1]             HUMAN  F  [b2]             MUTANT M  [b3]

hp    60  /LONG  50        hp    60  SABER  50        hp    40  STEALTH -
          gBRONZE -                  gBRONZE -                          -
str.   8                   str.   4                   str.   8          -
def.   1                   def.   1                   def.   0          -
agi.   4                   agi.   8                   agi.   4  /LONG  50
mana   0                   mana   0                   mana   6

au     0                   au     0                   au     0

r-------- w--------        r-------- w--------        r-------- w--------



  MUTANT F  [b4]             HUMAN  M  [b5]             HUMAN  F  [b6]

hp    40  STEALTH -        hp   262  /BATTLE50        hp   262  SABER  50
                  -
str.   4          -        str.  39                   str.  19
def.   0          -        def.   0                   def.   0
agi.   8  SABER  50        agi.  19                   agi.  39
mana   6                   mana   0                   mana   0

au     0                   au     0                   au     0

r-------- w--------        r-------- w--------        r-------- w--------



  MUTANT M  [b7]             MUTANT F  [b8]             HUMAN  M  [b9]

hp   231  FLAME  10        hp   231  P-FANGS20        hp   368  /SILVER50
          HEAL   10                  BARRIER 5
str.  39          -        str.  19          -        str.  54
def.   4          -        def.   4          -        def.   0
agi.  19                   agi.  39                   agi.  28
mana  29                   mana  29                   mana   0

au     0                   au     0                   au     0

r-------- w--------        r-------- w--------        r-------- w--------



  HUMAN  F  [ba]             MUTANT M  [bb]             MUTANT F  [bc]

hp   368  L-SABER50        hp   330  LEECH   5        hp   330  TELEPOR 5
                                     KINESIS10                  HEAL   10
str.  28                   str.  54  HYPNOS 21        str.  28  P-BLAST 5
def.   0                   def.  16          -        def.  14          -
agi.  54                   agi.  28                   agi.  54
mana   0                   mana  41                   mana  41

au     0                   au     0                   au     0

r-------- w--------        r-------- w--------        r-------- w--------



  GEN-BU    [bd]             SEI-RYU   [be]             BYAK-KO   [bf]

hp   250  TUSK   10        hp   600  BITE   20        hp  1000  SWORD  15
          GAS    10                  STRICT 20                  ICE    10
str.  12  SHELL  25        str.  27  THUNDER10        str.  50  SPHERE  -
def.  11  oPOISON -        def.  25  oELEC   -        def.  45  oICE    -
agi.  12  oPARA   -        agi.  27  oPARA   -        agi.  50  oPARA   -
mana  12                   mana  27                   mana  50

au   900                   au  4800                   au  5500

r---P-P-- w--------        r--E--P-- w--------        r-I---P-- w--------



  SU-ZAKU   [c0]             GEN-BU2   [c1]             SEI-RYU2  [c2]
                                Undead                     Undead
hp  1500  BEAK   25        hp  1500  TUSK   10        hp  1750  BITE   20
          BLIND  10                  GAS    10                  STRICT 20
str.  85  FLAME  10        str.  90  SHELL  25        str. 100  THUNDER10
def.  77  oFIRE   -        def. 100  BASH    3        def.  90  TAIL   10
agi.  85  oPARA   -        agi.  90  QUAKE   3        agi.  90  WHIRL   3
mana  85                   mana  90  oCHANGE -        mana 100  oDAMAGE -
                                                                oPARA   -
au  6500                   au     0                   au     0

rF----P-- w--------        r----SPW- w--------        rFIEP-P-- w--------



  BYAK-KO2  [c3]             SU-ZAKU2  [c4]             SU-ZAKU   [c5]
     Undead                     Undead
hp  2000  SWORD  15        hp  2500  BEAK   25        hp  5000  BEAK   25
          ICE    10                  FLAME  10                  FLAME  10
str. 100  /ICE   50        str. 100  TORNADO 3        str.  85  BLIND  10
def.  90  FLASH  10        def. 100  BLIND  10        def. 255  oALL    -
agi. 100  TORNADO 3        agi. 100  BURNING25        agi.  85
mana 100  oDAMAGE -        mana 100  oDAMAGE -        mana  85
          oPARA   -                  oPARA   -
au     0                   au     0                   au     0

rFIEP-P-- w--------        rFIEP-P-- w--------        rFIEPSPWQ w--------



  ASHURA    [c6]             CREATOR   [c7]
     Undead
hp  2000  6ARMS   5        hp  5000          -
          3HEADS 10                  LIGHT   -
str.  90  GAZE   10        str.  99  LEFT    -
def.  90  FLARE   3        def. 200  RIGHT   -
agi.  90  BLIND  10        agi.  99  REPENT  -
mana  90  HEAL   10        mana  90  FLARE   3
          oDAMAGE -                  REVIVE  3
au  9999  oCHANGE -        au     0  oALL    -

rFIEPSPW- w--------        rFIEPSPWQ w--------


---------------------------------------------------------------------------
  In closing...
---------------------------------------------------------------------------

Thanks to Squaresoft for producing such a rad game. :)

Thanks to the no$gmb Gameboy emulator and debugger. With its help, I
was able to figure the character bytes that I've written up in
Appendix A. Once I had the character listing, finding the munster and
weapon inventory data was merely a matter of ROM byte search and
compare.

Thanks to s/p, whose Meat Transformation FAQ inspired me to go digging
through the bytes.

Thanks to RPaulson. I used the Weapons data from his FFL1 walkthrough
to verify data I found in the bytes, and copied his description of how
/RUNE and MIRROR 3 work.

Copyright yuandy 2003.