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    Ranch Master Guide by LynOfSacae

    Version: 1.0 | Updated: 08/24/10 | Search Guide | Bookmark Guide

    Harvest Moon GB Ranch Master Guide
    Written by LynOfSacae
    
    Version 1.0
    
    This is written for and based on the original black and white Game Boy game. I
    may make references here and there to the Game Boy Color version, but you
    should in no way assume that every detail mentioned here will apply to both
    games.
    
    
    ------------------------------------------------
    
    Table of Contents
    
    1) Version History
    2) Introduction
    3) Guide
     3.01) Ranch Master Requirements -------- [RM01]
     3.02) Happiness ------------------------ [RM02]
     3.03) Event Summary -------------------- [RM03]
     3.04) Power Berry Locations ------------ [RM04]
     3.05) Game-Ruining Glitches ------------ [RM05]
     3.06) Ranch Master's Calendar of Events  [RM06]
    4) Credits
    5) Copyright Information
    6) Contact
    
    ------------------------------------------------
    
    
    
    +----------------------+
    | 1)  Version History  |
    +----------------------+
    
    August 24, 2010: Version 1.0 completed.
    
    
    
    +-------------------+
    | 2)  Introduction  |
    +-------------------+
    
    Hello! Welcome, and thanks for reading my guide! I decided to write this after
    my disaster-laden road to becoming a Ranch Master and becoming frustrated at
    the lack of information on certain aspects of the game. There are already
    several good guides available that explain the controls, basic gameplay, how
    to make money fast, etc. However, when it comes to the Ranch Master, often
    there's little more than the basic requirements listed. This guide is to help
    those of you who are seeking this lofty status, which could also be considered
    beating the game, and draws on the experience and mistakes of myself and
    others. 
    
    It is NOT intended to explain the basics of how to play, or any of the
    previous things I mentioned. I've written this assuming that you've either
    played previous Harvest Moons and know basically what's going on, or are
    already familiar with how to play. If not, go and read the other guides first.
    In any case, here it is, and I hope you find it helpful!
    
    
    
    +------------+
    | 3)  Guide  |
    +------------+
    
    +------------------------------------------+
    | 3.01)  Ranch Master Requirements [RM01]  |
    +------------------------------------------+
    
    Every year on Winter 30, your grandfather will evaluate your progress, and
    determine whether you are worthy to succeed him as Ranch Master and keep the
    farm. 
    
    Here are the requirements:
    
    
    -4 adults of each animal
    -4500 items shipped
    -1600 squares of land plowed
    -65536 gold
    -The SuperDeluxe Wood House
    -6 power berries
    -250 points of happiness
    
    
    You won't be able to achieve this in the first year, because no matter what
    else you do, there will only be 5 power berries available to you. However, as
    long as you haven't been completely lazy, you'll be able to keep the farm and
    you'll get an expansion. Concentrate on building your estate and being nice to
    the neighbors in your first year so that you'll have a solid foundation for
    your second year.
    
    If, at the end of the second year, you've met every one of these requirements,
    you'll be declared Ranch Master and receive the fishing pole as a gift. When
    you meet these goals on subsequent years, you'll get the pickax and the
    umbrella, in that order. If you're just a little bit short of meeting every
    goal (i.e. your Happiness is slightly under 250), you will still be declared
    Ranch Master but won't receive a gift. It stinks when this happens, but
    fortunately you haven't forever lost your chance to get one of the special
    tools; it will still be there the next time you're declared Ranch Master.
    
    Let's look at the requirements in more detail.
    
    -The 4 adults of each animal should be obvious. You'll need 4 fully-grown cows
    and 4 chickens, not chicks. A cow bought from the store is NOT an adult right
    away, so keep that in mind.
    
    -You might be thinking, "4500 items is a lot to ship in one year!" Well, I've
    got good news for you: this number is cumulative. So, if you shipped 2000
    items in the first year, and 3000 the next, your total would be 5000. This
    means that once you've met this requirement, you never have to ship anything
    again! The number includes crops, animal products, mushrooms, anything the
    game will allow you to throw in a shipping bin.
    
    -While the hard requirement for land plowed is 1600 squares, it's best to till
    every possible square of land anyway. The percentage of your farm that's plowed
    has a direct impact on your happiness score, and you're also going to find the
    majority of the power berries on your land.
    
    -The gold requirement isn't terribly hard to meet as long as you're not
    completely wasteful of your money. This is one of the easiest Harvest Moons
    to make money in and it's very likely you'll have 99999 gold by the middle of
    your second year.
    
    -The SuperDeluxe Wood House is the second and last expansion you can get for
    your house. If you need more information on the hows and costs of expansion,
    check one of the other FAQs here.
    
    -The 6 power berries requirement is the one that will guarantee you don't
    achieve Ranch Master in your first year, as I said above. See the Power Berry
    Locations section for more information.
    
    -Finally, the 250 points of happiness is probably the trickiest to achieve;
    so tricky that I gave it its own section in this guide. See "Happiness" for
    more information.
    
    
    
    +--------------------------+
    | 3.02)  Happiness [RM02]  |
    +--------------------------+
    
    Like in real life, getting a high happiness score in this game may be
    difficult to achieve. The highest possible score is 255, so with a requirement
    of 250, there's not much room for error.
    
    There are many factors that influence happiness:
    
    -Plow your entire field. This is absolutely VITAL. It's fine to wait until the
    day before your evaluation to do it, but make sure every last square has been
    tilled, including the ones in the weird places near your buildings. Otherwise,
    you may find yourself one or two points short of Ranch Master. I learned this
    the hard way. You don't, however, need to have all those squares covered with
    crops or grass.
    
    -Animal raising. When at all possible, breed your animals yourself. Put eggs
    in the chicken coop incubator to hatch chicks, and use the Miracle Potion to
    impregnate your cows. Other guides say it's fine to breed one cow, but I'd
    recommend breeding three just to be on the safe side, if you can afford it.
    Also, try not to sell any of your animals, as it's likely to decrease your
    happiness if this game is anything like Harvest Moon for the SNES.
    
    -Event participation. Once a month or so, there will be a festival of some
    sort. There will also be random events that give you the chance to help out
    one of your neighbors. Doing the right thing in these situations will increase
    your happiness. Tip: Answer "yes" to every question and you can't go wrong
    (unless it's the Harvest Goddess asking you whether you dropped a golden axe!)
    
    -Food and drink. Stock up on everything: croissants, rice balls, meat
    dumplings, wild grape juice, green tea, and milk. Make sure you have 99 of
    each of these the day before your evaluation.
    
    -It's also likely that eating power berries increases your happiness, but
    you'll want to find them all anyway to achieve Ranch Master.
    
    Other factors that may or may not affect your happiness:
    
    -Animal happiness. This is not listed in the Ranch Master requirements, though
    Grandpa will tell you the affection rating of the cow that likes you the most.
    You might as well try to make your cows as happy as possible - you'll know
    they really like you when they give you large milk. Use common sense: brush
    them, talk to them, and don't take them for a walk when it's raining!
    
    -Harvest Sprite friendliness. You need to be nice to the Harvest Sprite for a
    few days to get one of the power berries, but why not continue to give him a
    mushroom every other day or so? It doesn't hurt, and it'll actually help you
    in the long run if you're playing the Game Boy Color version.
    
    
    
    +------------------------------+
    | 3.03)  Event Summary [RM02]  |
    +------------------------------+
    
    Here is an explanation of the numerous events you can encounter throughout the
    game. For maximum happiness, make sure not to miss any of the yearly get-
    togethers, and be helpful when someone in need comes to you.
    
    
    Yearly events:
    
    [ Spring picnic ]
    On the 27th of Spring, Nina will come to your farm and ask if the girls can
    hold a picnic there the next day. Tell her yes. The next day, the picnic will
    start at 6am. Talk to all the girls and after that it will automatically end.
    It will then be 6pm. You won't be able to ship any of your crops that day since
    the cutoff time is 5pm, so plan accordingly.
    
    [ Hurricane Bob ]
    On a random day in Summer, Hurricane Bob will hit. It will be forecast the day
    before on your TV. You'll have to stay inside all day, and while your crops
    will get watered, your animals will not be fed and will be unhappy for a few
    days afterwards. The hurricane doesn't directly impact your happiness, but it
    can trigger another one-time event that does (see below).
    
    [ Star viewing ]
    Hang around your farm in the early evening on Summer 20 and at 6pm, one of the
    girls will come and invite you to this event. When it's over, it will be 9pm.
    
    [ Free cookies ]
    Ellen will come to your farm on the morning of Fall 10 and give you cookies!
    You'll eat them on the spot, so you can't take them home or ship them.
    
    [ Moon viewing ]
    This is basically the same idea as the star viewing, and it happens on Winter
    24. It starts at 6pm and ends at 9.
    
    [ End of year evaluation ]
    This is perhaps the most important event of all. Grandpa will evaluate your
    progress on Winter 30, so make sure you're prepared the day before. This will
    take all day, and afterwards it will be the beginning of Spring again. Your
    animals will be fed, however.
    
    
    One-time events - unless otherwise noted, these always happen first thing in
    the morning:
    
    [ Earthquake ]
    Early in the Summer of your first year, an earthquake will hit. Visit the
    underground area in your toolshed and you'll find a Harvest Sprite trapped
    under a rock. Hit it with your hammer to free it. After this, if you're playing
    the Game Boy Color version, you'll be able to use the Timer feature. This event
    is also noteworthy because you can then drop your axe into the spring at the
    very back of the underground area to get the Golden Axe. Be sure to answer NO
    to the Harvest Goddess; this is the only event where saying no is a good idea.
    
    [ Egg buyer ]
    A little girl will come to your farm and ask if she can buy an egg. Tell her
    yes. She'll take one and pay you for it. The next morning, she'll come back to
    tell you that she paid too much for the egg and ask for her change. Say yes
    again.
    
    [ Where's Nina? ]
    One of the girls will visit saying that Nina has been gone for a day, and asks
    for your help. If you try to visit the Flower Shop, it won't let you. Go to the
    underground area inside your toolshed before 6pm and you'll find Nina there.
    She'll return home. After this, you'll automatically return to your house and
    it will be 6pm, so make sure you've shipped all your crops before you go
    looking for her.
    
    [ Ellen's bird ]
    Ellen has lost her bird and asks you to help her find it. The bird will be
    sitting on the sign in front of your silos (the one that tells you how much
    fodder you have). Talk to it and Ellen will arrive and decide that the bird
    would be happier if it were free. She'll then thank you and return home.
    
    [ Lost weather vane ]
    On a random year, a day after Hurricane Bob hits (see above), Ann will tell you
    that her weather vane blew away. You'll find it in front of your toolshed.
    Check it and she'll come to get it, thanking you before going home.
    
    [ Runaway ]
    Maria seems distressed and asks if she can stay at your farm for a few days.
    Tell her yes. She'll hang out in your house while you go about your daily
    business. Talk to her if you'd like. After a few days, her father will come
    looking for her. She'll agree to go home with him and thank you for letting her
    stay over.
    
    
    
    +--------------------------------------+
    | 3.04)  Power Berry Locations [RM04]  |
    +--------------------------------------+
    
    Power berries, as mentioned before, are one of the components of becoming a
    Ranch Master, and it's important to get them the first year that they're
    available. Otherwise, due to a glitch, you may not be able to get them ever
    again. I've tried to give as exact a location as I can for these, though you
    should plow your entire land eventually anyway.
    
    Year 1:
    
    1) Talk and give a mushroom daily to the Harvest Sprite in the underground
    area behind your toolshed (the first one you encounter). After a few days,
    he'll give you a berry when you talk to him.
    
    2) At the start of the game, there's a fence made of wood pieces behind your
    house. The power berry is located immediately behind that fence, in the 9th
    square from the far left edge of the farm. Plow that square to get it.
    
    3) There's a small pond on the southwest area of your farm. On the right side,
    where the fence next to the pond meets the bottom edge of the farm, plow the
    square at that corner.
    
    4) There's another pond in the middle of your farm, a bit southeast of your
    toolshed. Count two squares to the right of it, then run south and count three
    squares up from the southernmost edge of the farm. Plow there.
    
    5) And there's yet another pond, this one in the northeast section of the
    farm. The power berry is two squares to the left of the southwest corner of
    the pond.
    
    
    Year 2:
    
    Now your farm has been expanded, so there's more land for you to plow.
    
    6) In the northeast corner of your new land, the berry is 3 down and 9 to the
    left of the far east fence.
    
    7) In the southeast corner of your new land, the berry is 8 to the left of the
    far east fence and 6 up.
    
    
    After obtaining the pickax:
    
    These berries obviously aren't necessary to become Ranch Master, but I've
    included them in case you want to complete the game. For reference, the
    "pickax room" is the room to the left of the main underground area. After
    you've cleared out that room, you get to the "secret room" by finding the
    space between the two lights on the back wall and hitting it 6 times with
    your pickax.
    
    8) In the pickax room, from the far northwest corner, the spot with the berry
    will be 7 right and 4 down.
    
    9) In the secret room, this berry is in the third space down from the top
    left corner.
    
    10) Also in the secret room, this one is in the third space down from the top
    right corner.
    
    
    
    +--------------------------------------+
    | 3.05)  Game-Ruining Glitches [RM05]  |
    +--------------------------------------+
    
    There are a number of glitches in this game that can either utterly destroy
    your chances of becoming Ranch Master, or make it much more difficult. If you
    know of any that aren't listed here, please let me know via my email address
    located in the Contact section.
    
    -Bye-Bye Power Berries: I talked about this in the Power Berries section as
    well, but it deserves a second mention just because it's so cruel. There is a 
    strong chance that if you don't get all 5 of the power berries initially
    available during the first year, you will not be able to get them ever again.
    So make sure you've plowed your entire field and been nice to the Harvest
    Sprite before the calendar hits the 30th of Winter.
    
    -Eternally Young Horse: Sometimes, for whatever reason, your horse won't
    become an adult on Summer 10 of the first year like he's supposed to. This
    means you won't be able to use the saddlebags, and thus shipping a lot of
    crops will be much more difficult. I've heard reports of the horse growing
    up on the 10th of Summer the following year, and reports of him never growing
    up. Unfortunately I don't know what causes this glitch; if it happens to you,
    it's probably best to just start a new game.
    
    -Gimme Back My Tools!: If you're playing the Game Boy Color version, sometimes
    the Harvest Sprites won't return your tools after they offer to upgrade them.
    If you can't seem to get them to work for you on the farm, and the earthquake
    has already happened, your internal battery is probably dead and there's not
    much you can do about it. This might also happen if you're not playing a legal
    copy of the game, in which case, shame on you! I highly recommend seeking out
    a real copy through eBay, Amazon, or any number of other sites.
    
    
    
    +--------------------------------------------------+
    | 3.06)  Ranch Master's Calendar of Events [RM06]  |
    +--------------------------------------------------+
    
    Life on the farm is busy, and sometimes it's hard to keep track of everything
    that's going on. Here I've summarized important events and milestones that
    occur throughout the four seasons. This way you'll be able to better plan your
    crop plantings and harvests. Feel free to print the calendar for easy
    reference while you're playing. Detailed event information can be found in the
    Event Summary section earlier in this guide.
    
    
    [ Spring ]
    Spring 5 -- First turnip harvest
    Spring 6 -- First grass harvest (if planted last year)
    Spring 7 -- First potato harvest
    Spring 10 - First grass harvest (if planted this year)
    Spring 23 - Last day to plant potatoes*
    Spring 25 - Last day to plant turnips*
    Spring 28 - Picnic event 6am-6pm
    
    * This assumes that you'll be attending the spring picnic, which takes the
    whole day.
    
    
    [ Summer ]
    Random day - Hurricane Bob (forecast the day before)
    Random year after hurricane - Ann loses her weather vane
    Summer 9 -- First tomato harvest
    Summer 13 - First corn harvest
    Summer 18 - Last day to plant corn
    Summer 20 - Star viewing event 6-9pm
    Summer 22 - Last day to plant tomatoes
    
    
    [ Fall ]
    Fall 5 -- First eggplant harvest
    Fall 7 -- First peanut harvest
    Fall 10 - Free cookie event
    Fall 21 - Last day to plant grass
    Fall 23 - Last day to plant peanuts
    Fall 26 - Last day to plant eggplants
    Fall 30 - Last day to cut grass
    
    
    [ Winter ]
    Winter 7 -- First carrot harvest
    Winter 9 -- First broccoli harvest
    Winter 21 - Last day to plant broccoli
    Winter 23 - Last day to plant carrots
    Winter 24 - Moon viewing event 6-9pm
    Winter 29 - Till your remaining unplowed land, and max out your food/drink
    Winter 30 - !!! Year-end evaluation !!!
    
    
    Other time-sensitive information:
    
    -A cow will give birth 22 days after you give it the Miracle Potion.
    
    -A baby cow (not one bought from the store) takes 35 days to become an adult.
    
    
    
    +--------------+
    | 4)  Credits  |
    +--------------+
    
    Ushi No Tane (http://www.fogu.com/hm/) - for providing the list of Ranch Master
    requirements and for just being an awesome Harvest Moon resource
    
    Kariokhi - for being my farming partner and suffering through the tougher parts
    of this game with me, and proofing my guide for information accuracy
    
    Sobou - for offering helpful guide writing and formatting information, letting
    me use part of his own formatting, and proofing my guide for readability
    
    My other friends at the Backloggery - for providing advice and feedback while I
    was writing this guide
    
    Marvelous and Natsume - for creating and translating this game, respectively
    
    
    
    +----------------------------+
    | 5)  Copyright Information  |
    +----------------------------+
    
    Harvest Moon, Natsume and Serious Fun are registered trademarks of Natsume Inc.
    Copyright 1998 Victor Interactive Software Inc. / Natsume Inc.
    All Rights Reserved
    
    All other trademarks and copyrights contained in this document are owned by
    their respective trademark and copyright holders.
    
    This guide may be not be reproduced under any circumstances except for
    personal, private use. It may not be placed on any web site other than 
    GameFAQs.com or otherwise distributed publicly without advance written 
    permission. Use of this guide on any other web site or as a part of any public 
    display is strictly prohibited, and a violation of copyright.
    
    
    
    +--------------+
    | 6)  Contact  |
    +--------------+
    
    Have a question about becoming a Ranch Master? Find an error in this FAQ? Want
    something helpful included that I missed? Send an email to patchmani at hotmail
    dot com. Remember, though, this is not a guide meant to tell you the basics of
    how to play the game, so I'm not going to include information that can be found
    in so many other guides already.

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