hide results

    FAQ/Move List by KRitchie

    Updated: 01/01/70 | Search Guide | Bookmark Guide

    ///////////////////////////////////////////////////////////
    MORTAL KOMBAT II
    for the Game Boy
    ///////////////////////////////////////////////////////////
    
    
    ///////////////////////////////////////////////////////////
    The Competitors and Their Moves
    ///////////////////////////////////////////////////////////
    
    - In order to perform some of the more difficult moves, one can hold
      down the Block button while keying in the move. This will prevent
      the character from moving or jumping during the keying in. Let go 
      of the Block button as the last button of the sequence is released.
    
    - On the Game Boy, fatalities can be performed at any distance from
      the helpless victim.
    
    - To perform babalities, you must not press Punch during the round in
      which you wish to do it. If you do it wont occur.
    
    - The Kombat Tomb Fatalities can only be performed on the Kombat Tomb
      stage, hence the name.
    
    ///////////////////////////////////////////////////////////
    
    Liu Kang
    
    Flying Kick -- Foward, Foward, Kick
    Bicycle Kick -- Hold Kick for 3-5 seconds, release
    Fireball -- Foward, Foward, Punch
    Low Fireball -- Down, Diagonal-Foward, Punch
    
    Babality -- Down, Down, Foward, Back, Kick
    
    Kombat Tomb Fatality -- Back, Foward, Foward, Punch
    
    Dragon Fatality -- Down, Foward, Back, Back, Kick
    
    
    ///////////////////////////////////////////////////////////
    
    Sub-Zero
    
    Slide -- Hold Back, Punch + Kick
    Freeze -- Rotate pad Down/Foward, Punch
    Ground Freeze -- Rotate Down/Back, Kick
    
    Babality -- Down, Back, Back, Kick
    
    Kombat Tomb Fatality -- Down, Foward, Foward, Block
    
    Deep-Freeze Fatality -- Foward, Foward, Down, Kick to freeze
                            Foward, Down, Foward, Foward, Punchnch to shatter 
                            
    ///////////////////////////////////////////////////////////
    
    Kitana
    
    Fan Slice -- Hold Back, Punch
    Fan Throw -- Foward, Foward, Punch + Kick
    Fan Lift -- Back, Back, Back, Punch
    Air Attack -- Rotate pad Foward/Down/Back, Punch
    
    Babality -- Down, Down, Down, Kick
    
    Kombat Tomb Fatality -- Foward, Down, Foward, Kick
    
    Fan Fatality -- Block, Block, Block, Kick
    
    ///////////////////////////////////////////////////////////
    
    Reptile
    
    Slide -- Hold Back, Punch + Kick
    Spit Acid -- Foward, Foward, Punch
    Power Ball -- Back, Back, Punch + Kick
    Invisibilty -- Up, Up, Down, Punch
    
    Babality -- Down, Back, Back, Kick
    
    Kombat Tomb Fatality -- Down, Foward, Foward, Block
    
    Tongue Fatality -- Back, Back, Down, Punch
    
    ///////////////////////////////////////////////////////////
    
    Shang Tsung
    
    Morphs
            Liu Kang -- Back, Foward, Foward, Block
            Sub-Zero -- Foward, Down, Foward, Kick
            Kitana -- Block, Block, Block 
            Reptile -- Up, Down, Up, Kick
            Mileena -- Hold Punch for 3 seconds, release
            Scorpion -- up, up
            Jax -- Down, Foward, Back, Punch
    
    Flaming Skulls -- 1 Skull  -- Back, Back, Punch
                      2 Skulls -- Back, Back, Foward, Punch
                      3 Skulls -- Back, Back, Foward, Foward, Punch
    
    Babality -- Back, Foward, Down, Kick
    
    Life Force Fatality -- Hold Block, Up, Down, Kick
    
    ///////////////////////////////////////////////////////////
    
    Mileena
    
    Ground Roll -- Back, Back, Down, Kick
    Teleport Kick -- Foward, Foward, Kick
    Sai Throw -- Hold Punch for 3 seconds, release
    
    Babality -- Down, Down, Down, Kick
    
    Kombat Tomb Fatality -- Foward, Down, Foward, Kick
    
    Inhale Fatality -- Hold Kick for 3 seconds, release
    
    ///////////////////////////////////////////////////////////
    
    Scorpion
    
    Spear -- Back, Back, Punch
    Air Throw -- Block while close to opponent in mid air
    Teleport Punch -- Rotate pad Down/Back, Punch
    
    Babality -- Down, Back, Back, Kick
    
    Kombat Tomb Fatality -- Down, Foward, Foward, Block
    
    Fire Fatality -- Up, Up, Punch
    
    ///////////////////////////////////////////////////////////
    
    Jax
    
    Earthquake -- Hold Punch for 3 seconds, release
    Gotcha Grab -- Foward, Foward, Punch
    Multi-Slam -- Punch repeatedly while throwing opponent
    Energy Wave -- Rotate Pad Foward/Down/Back, Kick
    Back Breaker -- Press Block while close to opponent in mid-air
    
    Babality -- Down, Up, Down, Up, Kick
    
    Kobat Tomb Fatality -- Up, Up, Down, Kick
    
    Head Pop Fatality -- Hold Punch, press Foward, Foward, Foward, release
    
    ///////////////////////////////////////////////////////////
    ///////////////////////////////////////////////////////////
    
    SECRET CHARACTERS
    
    ///////////////////////////////////////////////////////////
    
    Jade
    
    Jade is a Kitana clone. Special moves don't work on her and she's pretty 
    quick. To reach Jade on the Game Boy, get to the stage prior to the stage 
    with the question mark. Defeat your opponent only using the kick button 
    in both of your winning rounds. Losing to Jade does not waste a life.
    
    ///////////////////////////////////////////////////////////
    
    Smoke
    
    Smoke is a Scorpion clone. To reach Smoke you must be on the kombat tomb
    stage. When the little picture of Dan Forden (MKII sound designer) appears 
    in the corner, hold Down and press Start. If your timing is right (mine 
    seldom is), you'll get to fight smoke. Losing to Smoke does not waste a 
    life.
    
    ///////////////////////////////////////////////////////////
    ///////////////////////////////////////////////////////////
    
    Characters not in the Game Boy version 
    
    Baraka, Johnny Cage, Kung Lao, Rayden, Kintaro, Noob Saibot.
    
    ///////////////////////////////////////////////////////////
    
    
    				Ken Ritchie
    				kritchie@physics.ubc.ca
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    "Lame puns are pound for pound your best entertainment value"
    					- Gogo Dodo
    
    

    FAQ Display Options: Printable Version