Teenage Mutant Ninga Turtles: Fall of the Footclan

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This FAQ/Walkthrough is the legal property of Sam Pechin.
Stealing of this is illegal under the US and Canada Copyright Law,
and in all cases, can be taken to court. Copyright 2004 (c)
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Table of Contents
-    Storyline
-    Power-ups
-    Hints
-    Bonus Stages
-    Walkthrough
-    Contact info

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Storyline
Shredder has kidnapped April, and you, The Turtles, go to save her.

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Power-ups
Full Pizza; recovers 4 health boxes
Slice of Pizza; recovers 2 health boxes

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Hints
-  Your health fully recovers after every boss so go all out.
-  Hold down on the D-pad and the hit button to throw a ninja star. It can go
   through barriers.

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Bonus stages
Reward: for completing any of these bonus games is fully 
 replenishing your health.

- Location: In the first part of stage 1, when you reach the first pair of 
barrels, destroy the one on the right and walk into the new area. Game play:
It gives you 10 chances to guess the number andt tells you if the number
YOU GUESSED is higher or lower than the correct answer.

- Location: In the second part of stage 1, walk underneath an artificial
pipe ledge as far right as you can into the wall. Game play: You can eliminate
as many stars at a time of the same row. Try to not have to be the one to 
eliminate the last star to win.

- Location: In the fourth part of stage 1, jump into the first puddle and
continue walking right, into the wall. Game play: Black balls will fly across 
the screen as you try to shoot them all.

- Location: In the first part of the stage 2, jump onto the second pillar 
that is going up. When it reaches its highest point jump up and to the left. 
Game play: Black balls will fly across the screen as you try to shoot them all.
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Walkthrough

Stage 1
Slash the foot soldiers when they get close to you and when the mini-helicopters
enter the screen just wait until they swoop down, level to you to destroy them.
If there is an enemy on the other side of a barrel, or far away you can duck
(press down) and then attack, it will throw a ninja star that can go through
barrels and walls and such.  After you reach the first set of barrels in the
level destroy the one on the right and enter for a bonus game. After awhile
the turtle will jump off the screen and into part 2. The sewer, don't be
afraid of the water, the turtles can walk in it without harm.  When you reach a
part in the sewer where there is a pipe over a vertical ledge forming a cave
walk into the wall, it will take you to a bonus stage. Soon after that the level
will change to part three, the street, as you move forward there is only one
thing to worry about and that is the giant motorcycle. It gives you a 
vroom vroom warning before it comes onto screen so just jump over it. After some
fun above the waste it will take you right back down into part four. Here watch
out for blocks falling from the roof. When you enter the first puddle of water
keep walking right until you run into the wall which will take you to another
bonus stage. Continue on, soon you will come across a wall with two barrels in
it, slash these and continue to your first boss.
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Boss: Rocksteady
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The boss has less life than you do, so if you have full life just run right up
to him and keep swinging, you'll get hurt, but so will he and he has less life.
If you want to play conservative...he likes to come toward you after he shoots,
so jump over the bullets and then slash him. The bullets are deflectable if you
hit them at the right moment. When you do hit him he will fly back. Keep hitting
him until he flies off the screen.

Stage 2
It starts off the same as any other stage, but soon you will notice a giant
pillar moving up a down from the ground, don't worry about this one it does not
go high enough to squash you.  The next one, going down, does go low enough to
hurt you so time it out. There are four pillars all together and the ones that
go up, don't worry about and the ones going down. Jump onto the second one 
going up and when it reaches its highest pint jump up and to the left for a
bonus game. A little later there
will be blocks falling from the ceiling and after that boulders will come onto
the screen that can easily be jumped.  Go up the stairs jump a few more boulders
and your turtle will jump automatically to the next part. The next part starts
off with boulders, jump them and then you will notice pits will fireballs 
coming out of them.  You can slash the fireballs. When you jump from ledge to
ledge, some may have a falling roof, just jump kick them while you are
jumping to that ledge. At the end of this part you will go to the boss.
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Boss: Bebop
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He immediately charges from the left screen, when he makes it to the other
side he shoots his laser gun. Then charges to the other side to do the same. 
When you slash him he will stop, throw a punch and then charge.

Stage 3
Stage 3 starts with you on top of a speeding truck.  It's pretty basic, keep
moving forward except that every once in a while a foot soldier will pop up and
throw cargo at you. This can be blocked by slashing at the right moment. 
Keep moving to the end of a truck where the turtle will jump up to fight the
next boss.
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Boss: Baxter Stockman
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He will fly into the corners; from there he will shoot 5 bullets. Move to the
side that he is not on and dodge them easily.  Then he will swoop down and fly
up to the other side and do the same thing. When he swoops down to get to the
other side slash him.  Just keep repeating that and he will die.

Stage 4
It starts off in a river, jump up onto the logs, and jump from log to log.
Destroy the enemies and when there are no more logs jump into the water which
happens to be very deep.  Slash the foot soldiers and deadly fish. The smaller
boulders can also be slashed if jumping is not an option. After 2 deep water
parts the turtle will jump to part 2, the cave.  You will be faced by
lots of different enemies. A new star like enemy will fly above you then come
level to attack. When it is level slash it. Jump the boulders and watch out 
for falling things.
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Boss: Shredder
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He will walk toward you and occasionally he will teleport to the other side of
you. He has one attack, the sword swipe and before he does it his arm will go
back. Move up to him and hit him and then run away as he swipes at you. 
Continue this pattern until he falls before you.

Stage 5
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Two new enemies are introduced right away and one new obstacle. The enemies are
1) The rocket, it will enter in the corner of the screen and then blast its way
toward you, slash it right before it hits you. 2) The one wheeled robots which
will come at you and jump over you and then shoot a zap shot. Hit them once
before they jump you and then again after you dodge their zap-shot. 
There are also lasers that shoot form the top or bottom of the screen, 
carefully time your chance to move by them.  When you jump to the next area
it is one long hallway full of all the enemies coming at random. Keep moving 
forward and one thing to look out for is a "spike cart" that glides in from the
bottom which needs to be jumped over and sometimes from the top which doesn't 
have to be ducked to avoid.
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Boss: Krang
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It walks around, kicking randomly. Every once in a while it will jump kick
after it gets to one side or the other. Keep hitting him every chance you have. 
Pretty soon it will fall in defeat. Not too tuff for a closing boss.

*Spoilers*
It ends with credits and after Krang comes onto the screen and it say, the end? 
and then it is game over. So the answer to the ever so suspenseful question is, 
yes it is the end.

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Contact info
- aim: ritzcraka25, but I might change it soon
- email: pechinsa@campbellhall.org, but i rarely check it