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                  The Tetris 2 F.A.Q. - Version 1.00 by IONO
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--Table of Contents-

I. Introduction to Tetris 2 / Button Controls

II. Normal and Puzzle Screen Navigation

III. The Shapes And Combination of Colors Within Them

IV. Normal Strategy

V. Puzzle Strategy

VI. Versus Strategy

VII. Final Words

VIII. Copyright and Usage Notes

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Update History
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September 19, 2003 - Version 1.00
Most of what you see here.

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I. Introduction to Tetris 2 / Button Controls
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Alright, this isn't the same Tetris you played when you were a little kid, it's 
not make a line across the screen with the shapes and watch it disappear. This 
my friends, is not that simple, different shapes, different goal, thus a 
different way to play! 7 Shapes, 3 colors, and a hell of a way to play.

[Please note, I played the game on a cartridge on my GBA and NOT the original 
Gameboy Entertainment System, hence the colors differences of the blocks, 
otherwise it would have been presumably green, black, and tinted green for the 
colors that I will mention throughout this guide]

Button Controls:

During the game:

Directional: Left and Right to move blocks, Down for a faster fall
A or B Button: Rotate Blocks
Start: Pause
Select: No use
A + B + START + SELECT will reset the game.

Menu Screen:
A, B, Start: Chose the selection
Direction and Select: Change highlighted selection.

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II. Normal and Puzzle Screen Navigation
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Alright on the main menu you have the option of 1 Player and Versus, when you 
click the 1 Player choice, 2 choices come up, NORMAL and PUZZLE.

Normal Screen:

---------
- 1 P    -------------------------------
--------- LOW      MED      HI         -
-SPEED -                               -
----------------------------------------
----------------------------------------
-ROUND - !IIIIIIII!IIIIIIIII!IIIIIIIII!-
----------------------------------------
----------------------------------------
-MUSIC -  A      B      C      OFF     -
----------------------------------------

Alright, most of it pretty much speaks for itself.

"SPEED" gone is the little table from the original Tetris with the speed 
ranging from 0 to 9, it's just now "LOW" "MED" and "HI".

"ROUND" 30 levels, the higher the level the more blocks are already on the 
screen for you to deal with.

"MUSIC" pick a track you enjoy! I personally enjoyed the tracks from the 
original Tetris game, but track's A and B aren't too bad, though I usually keep 
it off and listen to my own music.

Puzzle Screen:

---------
- PUZZLE -------------------------------
---------     AUTO        MANUAL       -
-NEXT   -                              -
----------------------------------------
----------------------------------------
-ROUND - !IIIIIIII!IIIIIIIII!IIIIIIIII!-
----------------------------------------
----------------------------------------
-MUSIC -  A      B      C      OFF     -
----------------------------------------

Alright, just a little different.

"ROUND" what level puzzle you want, 30 levels in all, higher level, harder 
puzzle.

"MUSIC" Like I said before, pick a track you enjoy! I personally enjoyed the 
tracks from the original Tetris game, but track's A and B aren't too bad, 
though I usually keep it off and listen to my own music.

Alright now, under the "NEXT" row, "AUTO" means you solve the puzzle in as 
little drops of blocks as possible to move on. "MANUAL" means you can screw 
around until you clear the screen, so "AUTO" is much more of a challenge but 
once you figure it out, it's as simple as just dropping a single block in the 
right place sometimes.

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III. The Shapes And Combination of Colors Within Them
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The traditional "T" shaped set of blocks.
 _   _
I_I_I_I
  I_I

[For the most part, 2 of the bottom 3 will be the same color, the 2 remaining 
blocks on it will be 1 of each of the other 2 colors.]

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The traditional "I" shaped set of blocks.
 _
I_I
I_I
I_I
I_I

[For the most part, the top 2 or bottom 2 blocks will be the same color, with 
each of the remaining blocks 1 of each of the 2 remaining colors, ALTHOUGHT 
sometimes it'' 2 blocks of 2 colors and RARELY but you love it when you get it, 
a set of all the same color]

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The traditional "Z" shaped set of blocks.
   _  _
 _I_II_I
I_I_I

[For the most part, top 2 blocks same color, bottom 2, 1 of each of the other 
colors]

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The traditional "L" shaped set of blocks.
 _
I_I
I_I _
I_II_I

[For the most part, top left 2 blocks same color, bottom 2, 1 of each of the 
other colors]

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A new shape, I dub the not complete "L" shaped set of blocks.
 _
I_I
I_I
I_I _
   I_I

[The color combinations really vary for this one, though there will always be 2 
blocks in that top left 3, right next to each other that are of the same color]

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A new shape, I dub "the not complete "OTHER L" shaped set of blocks.
 _
I_I
I_I _  _
   I_II_I

[For the most part, top left 2 blocks same color, bottom 2, 1 of each of the 
other colors]

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A new shape, I dub "Y" shaped set of blocks.
 _     _
I_I _ I_I
   I_I
   I_I
   
[For the most part, middle 2 blocks same color, then top left and top right 
blocks are of of the other 2 colors]

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IV. Normal Strategy
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Alright, first take your time, seriously, don't think you can rush through and 
drop blocks and have everything work out, this isn't the original Tetris where 
all you needed to do was complete a horizontal line for it to disappear.

If you use a shape that has blocks that stick out such as the "Y" shape, the 2 
blocks that stick out can get "stuck" and will stay on other set of blocks, 
here let me show you an example.

[W = White blocks / R = Red Blocks / O = Orange Blocks]

Say this is setup so far on the screen:

W R
WOR

And you have a "Y" shaped set of blocks coming up, with the color scheme as:

R W
 O
 O

Well you'd have to rotate it so it would fall like:

 O
 O
W R

W R
WOR

The white and red blocks would get "stuck" because they'd be stopped and hit 
first, and in a perfect situation such as that, 3 white blocks together, 3 red 
blocks together, both sets disappear, then the orange blocks follow too and 
that set would disappear.

Now use some thought and creativity in a NOT SO perfect LOOKING situation.

   O
RR O   W

[Oh no! The red and white blocks are close together, yes sets of 2, but what 
about that ugly looking white block all off to the right!]

And you have an "I" shaped set of blocks coming up with the color scheme:

ROWW

Well drop it so it looks like:
  ROWW
   O
RR O  W

The set of orange blocks would disappear and the red and 2 white blocks would 
fall then it would look like this:

RRR WWW

Then once again they'd all disappear because they're in a set of 3.

Alright basically, not every situation will be perfect, BUT, keep in mind that 
after a block drops, be sure to look that if a set disappears where the 
remaining blocks will drop, you can setup some nice little combos that can kill 
off a bunch of blocks on your screen!

Also keep in mind in situations where shapes with blocks that stick out come 
up, such as the "Y" shaped set of blocks, of the 2 blocks on the sides hit some 
other blocks first they'll stop there, but the rest will keep falling, keep 
that in mind as well as another way to setup some nice little combos.

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V. Puzzle Strategy
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This gets a little tricky, there are 30 puzzles to solve, and depending on what 
mode you try to complete them there can be an infinite amount of ways to solve 
each puzzle level.

The most definite way, in which there is a combination in the order, or where 
to drop each shape is the "AUTO" mode, you need to drop the shapes in certain 
places in the least amount of drops to complete it, AND THERE IS a combination 
to it. Although in the "MANUAL" mode it's a lot like the "normal" style of 
play, only that there already a bunch of blocks on the screen, and you don't 
need to drop the shapes in certain places you can do as you wish, possibly 
solving a 1 drop puzzle in half an hour dragging it out doing things your own 
way. And because of this, as soon as you figure out how to solve each puzzle 
under the "AUTO" mode, that's it, although there are 30 levels. Yes, 30 levels, 
if I were to come out and make a chart of how the puzzle is set up and where to 
drop each shape, by the time this guide would finish loading you probably could 
have figured out how to solve each one yourself! So I'll just give a few 
pointers or hints to help you out on how to solve them on your own, since, 
really, they aren't too hard to figure out.

 -Look at the first shape they give you.

  -See where it could fit.

 -If it fits look at the color combination.
 
  -If you drop it will it make something disappear?
  -If it does, what falls?
  -Will it drop a block that can make another set of 3 disappear?

That's about it, the puzzle portion of the game, it's quite fun, but once you 
figure out how to beat it, that's it, just one last little piece of advice, for 
the most part, look closely, it's usually as simple as dropping a certain block 
in an obvious place, so obvious you might miss it. Just remember, a lot of the 
strategies you used under the normal mode, apply to the puzzle mode as well.

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VI. Versus Strategy
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Alright when you chose "VERSUS" and when you goto "1P VS COM" the screen will 
have 3 boxes, "EASY" "MEDIUM" and "HARD" which different animals on them. The 
next screen should look a lot like the "normal" "1P" screen except instead of 
1P it will say 1P VS COM, and you set it up just like you would a normal game, 
picking the speed and round for you and the computer.

[Note in "1P VS 2P" it's the same only it's another person, not the computer, 
and they choose their own speed and whatnot]

To be honest, you play it a lot like you would a "normal game" except that you 
need to think a lot quicker, and try and make those combinations happen. Before 
in normal mode, or in "manual" mode in the puzzle mode you could take your time 
and get rid of blocks 3 at a time, well here, you stack on those combo's and 
get 6 blocks gone at once, it can speed up the fall of the computers or second 
player's blocks, as well as lowering the ceiling giving them less room to work 
with, which can be a real hassle. So really, just follow the strategies from 
the normal mode, but be quicker. You have maybe 2 white blocks on top of each 
other and you have a "I" shaped set of blocks containing all white blocks and 
you drop it on top vertical, getting rid of 6 blocks at once, it can lower the 
ceiling and make your adversary's blocks fall faster, but be wary they can do 
the same to you! :)

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VII. Final Words
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First, whoo! My first real FAQ, well technically this is the third "FAQ" I've 
written, the previous two being Soundtrack Guides for Final Fantasy Tactics as 
well as for Final Fantasy XI, but yes, I can finally say I've written a "real" 
FAQ. And it was a hell of an experience, but a good one.

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VIII. Copyright and Usage Notes
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"Tetris", "Tetris 2", "Gameboy Entertainment System", and any other 
registered trademarks are held by their respective trademark owners.

You may view and possibly save this guide by ONLY the following means.

-Viewing this guide through its host at http://www.GameFAQs.com
-Saving it to, and viewing it as a text file on your home, personal 
computer
-Printing out a copy out for your PERSONAL, NON-PUBLIC viewing and use

You may not however use it in any of the following ways without prior 
permission.

-You may not alter this guide in any shape or form -You may not reprint 
and republish this guide for including but not limited to;

  -Any type of magazine or other published works for public viewing
  -Any type of public event for public viewing
  -Any type of private event for pay viewing
  -Any other website for public or pay viewing

Should you wish to reprint or republish this guide for any of the 
reasons above or for any other reason than your own personal and 
private use at home you may contact me at IONO_192939[at]Yahoo.Com* to 
seek permission and approval. Though however unlikely there is a small 
possibility of certain needs or requirements needing to be met before 
my approval of reprinting or republishing is given. Should we come to 
terms and I have clearly responded stating it is alright for you to 
republish my guide may you do so. Should you wish it to be altered to 
fit your requirements or needs [assuming I have given permission to 
reprint or republish], I myself would be more than happy to personally 
make the changes myself, though at no time may you do so without prior 
permission. *Change the "[at]" into "@", this was done to stop spam 
bots

Written by Louis B.
Contributor name "IONO" on http://www.GameFAQs.com
Copyright 2003 All Rights Reserved
http://www.gamefaqs.com/features/recognition/34876.html