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    FAQ/Walkthrough by Mighty Oracle

    Version: 1.1 | Updated: 02/12/08 | Search Guide | Bookmark Guide

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    Pokemon Blue FAQ/Walkthrough (GB)
    Time I Started This Guide: 6/18/07
    Version: 1.1
    Author: KoritheMan
    E-Mail: verykoolguy2002[at]gmail[dot]com
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                                       |    Table of Contents             |
                                       ------------------------------------
                                       | 1. Introduction                  |
                                       | 2. Version History               |
                                       | 3. Storyline                     |
                                       | 4. Controls                      |
                                       | 5. Game Basics                   |
                                       | 6. Walkthrough                   |
                                       | 7. Side Quests                   |
                                       | 8. Pokemon List                  |
                                       | 9. Items                         |
                                       | 10. TMs                          |
                                       | 11. HMs                          |
                                       | 12. Ability Descriptions         |
                                       | 13. Shops                        |
                                       | 14. Gameshark Codes              |
                                       | 15. FAQs                         |
                                       | 16. Codes n' Secrets             |
                                       | 17. Copyright                    |
                                       | 18. Contact Info                 |
                                       | 19. Credits                      |
                                       |__________________________________|
    
    
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     | 1. Introduction                                                      |
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     Pokemon Blue was a game released in the late 1990s for the Gameboy portable
     system from Nintendo. The game, the cartoon, the trading card game, etc., grew
     quite popular among people. Pokemon's popularity has waned in recent years,
     though Diamond and Pearl should help to raise its popularity back up, at least
     some. In Pokemon Blue, you play the role of a young lad named Ash Ketchum, who
     wants to become a Pokemon Master.
    
     You will explore different towns, fight other Pokemon Trainers, and also catch
     and raise up to 151 kinds of Pokemon in this game. This game is quite old, but
     R/B/Y and G/S/C is where it is all at in the Pokemon world even now. The new
     ones just don't have the feel of a Pokemon game, I guess you could say. Even
     though the other Pokemon games are out now, and this one along with Red, is
     quite old, this is one game I'd definitely recommend you try. It's even more
     fun if you have friends you can link up and play with!
    
    
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     | 2. Version History                                                   |
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     Version 1.1 / Added the three legendary birds side quest. GGFan/KomodoTheNinja
                   gets credit for the walkthrough's on how to get the birds, since
                   I was too lazy to add it myself. I had forgot in the initial
                   release.
    
     Version 1.0 / Completed the guide.
    
    
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     | 3. Storyline                                                         |
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     This game has no story really. Professor Oak asks you your name, and a few
     more details about yourself when you start the game, then after you tell him
     all of that, the game starts with you in control of Ash. You'll have to face
     many Pokemon Trainers and your rival Gary throughout the game many times, so
     be sure to raise your Pokemon like a real trainer would. ;)
    
     After you beat the Elite Four and Gary in the Indigo Plateau, if you have a
     link cable and a friend or friend(s), you can trade Pokemon, and battle with
     your Pokemon.
    
    
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     | 4. Controls                                                          |
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     Out of Battle Controls
     ----------------------
    
     A: Talk to people, pick up items, confirm selected actions, scroll through
        sentences
    
     B: Cancel selected actions
    
     L: Does nothing
    
     R: Does nothing
    
     Start: Brings up the menu
    
     Select: Arrange items
    
     D-Pad: Moves character, moves cursor
    
    
     Inside Battle Controls
     ----------------------
    
     A: Confirm selected actions
    
     B: Cancel selected actions
    
     L: Does nothing
    
     R: Does nothing
    
     Start: Does nothing
    
     Select: Use this along with the D-Pad to rearrange your ability list if you
             like in battle
    
     D-Pad: Moves cursor
    
    
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     | 5. Game Basics                                                       |
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     This section will teach you the basics of Pokemon Blue (and Pokemon Red, since
     they are the same thing). Read on if you are a new player, since this game
     has quite a bit of things to explain before you can get used to the game.
    
     Pokemon
     -------
    
     There are a total of 151 Pokemon in the game that you can catch and raise. You
     can get more Pokemon by catching them in what are known as "Poke Balls",
     "Great Balls", "Ultra Balls", and "Master Balls". You can buy more advanced
     version of Poke Balls (e.g. Great Ball) as you advance through the game. You
     can only obtain one Master Ball, however. This, of course, is all assuming you
     don't use Gameshark, which a lot of people use in this game.
    
     After all, what is the sense of playing normally after you've beaten the game,
     since there is nothing else you can do except use Gameshark to capture the
     remaining Pokemon you never caught, or battle and trade with your friends?
     Yeah, that's what I thought. Anyway, each time you catch a Pokemon, data about
     that Pokemon is added to your Pokedex (more on that below). Unfortunately,
     Pokemon Blue and Pokemon Red may be the same games, but each version has some
     Pokemon that you can only catch in a specific version of the game.
    
     This is probably another reason that people use Gameshark, and I know I'd use
     it if I didn't have access to a friend who could trade with me from Pokemon
     Red. I am a greedy man who wants all 151 Pokemon in his Pokedex! Don't we all,
     though?  In order to get a complete Pokedex full of all 151 Pokemon, you will
     need to either use Gameshark, or trade with a friend who has Pokemon Red.
     Having 151 Pokemon in your Pokedex isn't mandatory, and certainly doesn't
     affect the outcome of the game.
    
     Still, it gives you a nice warm feeling inside collecting all 151 Pokemon,
     EVEN if you don't use them. Always remember, though: no one is going to make
     fun of you if you use Gameshark (at least I know I won't). You have to do what
     you have to do. Also, another thing: Each Pokemon fights the balls you throw
     at them, and depending on how hard they fight, they can be quite hard to
     catch.
    
     Pokemon such as Pidgey or Rattata aren't hard to catch at all, and you will
     not even have to damage them or anything else to catch them. However, some
     more tougher Pokemon, such as Voltorb, Electabuzz, Pikachu, etc., may require
     more than just throwing a ball at them to catch them. On the tougher Pokemon,
     you will generally need to damage them, and in some cases, on the REALLY tough
     Pokemon, inflict negative status aliments on them via the use of a status-
     inflicting moves from your Pokemon, such as Sleep Powder.
    
     If you weaken a Pokemon AND cast negative status aliments on it, there is no
     guarantee you'll catch the Pokemon (I tried to do that on Mewtwo quite a
     number of times with an ULTRA BALL of all things, and he got out of it with
     little effort, even being asleep and almost dead). Keep trying and you'll get
     it, though. Never just give up. Finally, since you only get one Master Ball in
     the entire game, I'd recommend saving it for Mewtwo.
    
     Your Pokemon gain levels by you using them in battle. A Pokemon that defeats a
     Pokemon that another trainer sends out, at the end of the battle, if your
     Pokemon is still alive, that Pokemon will gain experience points. You can
     split experience points between all your Pokemon by bringing out all of your
     Pokemon in battle. Even if all your Pokemon don't actually "hit" the Pokemon
     you are fighting against, you can still gain experience at the end of the
     battle with each and every Pokemon you sent out, assuming they don't die.
    
     Splitting experiences sucks in my opinion, and you should only split between
     two Pokemon in each battle at maximum, unless you have to use more, which is
     not likely. When playing against a friend, experience points aren't gained.
     The maximum level a Pokemon can get to is 100, and after that, experience
     points won't level you up. Each time you level up, your Pokemon's four stats:
     Attack, Defense, Speed, and Special, go up.
    
     Each Pokemon excel in different stats. Some are weaker in other areas, some
     are not. If your Pokemon are in Bill's PC, they won't gain experience points
     from the battles you win. Also, you cannot catch a Pokemon Trainer's Pokemon.
     Lastly, to take out a Pokemon when it gets stored in Bill's PC, go to a Poke
     Center, examine the PC on the far eastern part of the Poke Center, select
     Bill's PC, then withdraw a Pokemon. If you want to deposit a Pokemon in Bill's
     PC, choose "Deposit" instead of "Withdraw".
    
     Also, you get 12 boxes in Bill's PC. Each box can hold up to 25 Pokemon. To
     switch boxes, select "Change Box" from Bill's PC. If you have 6 Pokemon with
     you, when you catch another one, it'll be transferred to Bill's PC in whatever
     box you have it set to.
    
     NOTE: There are a few Pokemon you can catch only in the Safari Zone. These can
           be caught only via the use of a Safari Ball. You can throw rocks or use
           bait to distract the Pokemon, and thus catch it. You can't damage
           Pokemon in the Safari Zone. This makes catching Safari Zone-exclusive
           Pokemon rather difficult. Use Gameshark if you have to.
    
     Experience Points
     -----------------
    
     As I explained above, experience points are vital to leveling up in Pokemon
     Blue and Pokemon Red. When you examine your Pokemon via the menu screen, you
     can see how much experience points your Pokemon needs before it goes up a
     level. Each Pokemon, as well as Pokemon Trainers' Pokemon, give you different
     amounts of experience points, depending both on the level and how well-trained
     the Pokemon is.
    
     Wild Pokemon don't give as much experience as Pokemon from trainers do. Keep
     that in mind.
    
     Pokedex
     -------
    
     Your Pokedex is given to you by Professor Oak shortly after you begin the
     game. It records a picture of each Pokemon you have encountered. If you catch
     a Pokemon, not only is the picture added for it, but the data as well. Only
     when you catch a Pokemon, is data about the Pokemon added. It also counts as
     you catching a Pokemon if one is traded to you, either by friend or by an NPC
     in the game.
    
     Though the number "151" isn't on the Pokedex initially, if you get Mew, 151 is
     added, as is the picture and data for Mew.
    
     Evolution
     ---------
    
     When your Pokemon reach certain levels, they can evolve into a different
     Pokemon, although they will keep the same type (e.g. if Bulbasaur evolves into
     Ivysaur, he will keep the Grass type, just become stronger than Bulbasaur
     was). Not all Pokemon evolve, but most do. Also, some Pokemon do not evolve
     unless you use a stone, such as a Moon Stone, on them. Finally, four Pokemon
     are evolved from trading to a friend: Kadabra, Graveler, Haunter, and Machoke.
    
     Types of Pokemon
     ----------------
    
     Throughout this game, you'll find Pokemon that share different types. For
     example, Venasaur is a Grass-type Pokemon, meaning that it does well against
     Water-type Pokemon, but does not do good against a Fire-type Pokemon. There
     are quite a number of types in this game. Also, some Pokemon share up to two
     types. Exeggutor is not just a Grass-type Pokemon, but a Psychic-type Pokemon
     as well, meaning his type would be "Grass/Psychic".
    
     Below are a list of all the types of Pokemon in this game.
    
     Grass
    
     Fire
    
     Water
    
     Fighting
    
     Psychic
    
     Flying
    
     Bug
    
     Poison
    
     Normal
    
     Rock
    
     Ground
    
     Ghost
    
     Dragon
    
     Electric
    
     Ice
    
     Money
     -----
    
     Throughout the game, you'll earn money to buy items with (obviously). Items
     help your success in the game, so money is a necessity. You gain money by
     winning battles from wild Pokemon (though only with the use of Pay Day, which
     only Meowth can use) and Pokemon Trainers. You can also gain money by selling
     old items that you don't want, although some items cannot be sold.
    
     Stones
     ------
    
     There are four types of stones that can evolve certain Pokemon. They are: Fire
     Stone, Water Stone, Thunder Stone, and Moon Stone. Moon Stone's are in short
     supply in this game, and can only be found in very few places. On the other
     hand, you can buy the other stones at the Market in Celadon City.
    
     Linking With A Friend
     ---------------------
    
     In this game, if you have a link cable and someone else that has a Game Boy
     and Pokemon Red, Blue, or Yellow (Gold, Silver, and Crystal are not
     compatible). The two of you need to turn your Game Boy's on (OH MY, THAT TAKES
     ROCKET SCIENCE TO FIGURE OUT *gasp*) with your Pokemon games in there. After
     that, both of you go into a Poke Center. Once there, talk to the lady at the
     entrance of the Cable Club at the same time on each Game Boy.
    
     If done correctly, you'll be asked if you want to trade or go to the colosseum
     to do battle. I'll explain each below:
    
     NOTE: Link cables can be purchased at just about any store that has a video
           game section. Wal-Mart, K-Mart, EBGames, you get the picture...
    
     Trade
     -----
    
     You can trade with your friends using this option. Simple. Both of you turn
     the PC on to begin the trade. Then, one player selects a Pokemon he/she wants
     to trade, and the other player does likewise. After the two come to an
     agreement on what to trade, the trade is confirmed, and the Pokemon are sent
     to each other via the link cable. Finally, you can't just give a Pokemon to a
     player; you HAVE to trade. It sucks.
    
     If a friend is giving you a Pokemon, but since you can't actually "give", just
     trade him a crappy Pokemon like Pidgey (if he doesn't mind, of course).
    
     IMPORTANT NOTE: Pokemon that are traded to you in R/B/Y gain "boosted"
                     experience points, meaning that Pokemon gets double the amount
                     of experience it would normally get if it wins a battle. I've
                     heard that boosted experience Pokemon are weaker, though I've
                     never been able to confirm it myself.
    
     Colosseum
     ---------
    
     In the colosseum, you can battle with your friends here. It works just like a
     normal battle in that both trainers send out each of their Pokemon until one
     trainer wins. This is what makes the game of Pokemon right here. If you have
     friends who also own this game, there's no reason for you to sell, get rid of,
     or not buy this game, since this is where the game shines. Like in the trade
     arena, turn on the PC to begin fighting.
    
     Also, be sure to get the Pokemon you want to get out before the fight, since
     you can't change in battle!
    
     Fishing
     -------
    
     In this game, you can obtain a few types of fishing rods from various
     fisherman in the game. This is the only way to catch Water-type Pokemon. Each
     rod catches different Pokemon. They are:
    
     Old Rod
     Catches: Magikarp
    
     Good Rod
     Catches: Poliwag, Goldeen, Magikarp
    
     Super Rod
     Catches: All Pokemon that appear in the water
    
     Finally, below is a list of locations with water that certain Water-type
     Pokemon appear in. They are:
    
     Pallet Town
     Catches: Poliwag, Tentacool
    
     Viridian City
     Catches: Poliwag, Tentacool
    
     Cerulean City
     Catches: Krabby, Goldeen, Psyduck
    
     Vermilion City
     Catches: Krabby, Shellder
    
     Celadon City
     Catches: Poliwhirl, Slowpoke
    
     Fuschia City
     Catches: Krabby, Goldeen, Magikarp, Seaking
    
     Route 22
     Catches: Goldeen, Poliwag
    
     Route, 4, 24, & 25
     Catches: Krabby, Goldeen, Psyduck
    
     Route 6 & 11
     Catches: Krabby, Shellder
    
     Route 10
     Catches: Poliwhirl, Slowpoke
    
     Routes 12, 13, 17, & 18
     Catches: Goldeen, Tentacool, Krabby, Magikarp
    
     Route 19
     Catches: Shellder, Goldeen, Staryu, Horsea, and Tentacool
    
     Safari Zone
     Catches: Slowpoke, Dratini, Psyduck, Krabby, Dragonair
    
     NOTE: Not only can you catch Water-type Pokemon with rods, but with Surf
           (HM03), as well. Old Rod guarantees Magikarp catches, by the way. Also,
           I will not list which Pokemon you can get in the locations listed here
           within the Walkthrough section. Look at this area if you want to see
           where to get them.
    
     Abilities
     ---------
    
     Your Pokemon can learn up to four abilities. They can learn them from gaining
     levels, or from TMs (Technical Machines) and HMs (Hidden Machines). Below is
     an explanation of TMs and HMs:
    
     TMs
     ---
    
     There are a total of 50 TMs in the game. Each TM is scattered throughout the
     game, and each TM can only be used once, so use them carefully, and make sure
     you use a TM on the Pokemon you want to use it on. Certain Pokemon can learn
     certain moves. There is not a single Pokemon in the game who can learn every
     TM in the game. You can also buy a few TMs in Celadon City's Market.
    
     HMs
     ---
    
     There are a total of 5 HMs in the game. Unlike TMs, HMs allow you to teach
     your Pokemon a move that stays there (you can replace TM-taught abilities if
     you want). This is good, yet bad. HMs are mandatory, and so you're going to
     have to teach them to your Pokemon in order to progress through the game. I
     strongly recommend teaching HMs to Pokemon you'll never use, unless you know
     for sure you want to teach an HM to a Pokemon.
    
     Teach an HM to a Pokemon such as Pidgey, so that you don't make a bad choice
     and end up teaching something like Fly to a Pokemon like Zapdos. Again, if you
     _want_ to teach a Pokemon an HM, be sure it's what YOU WANT, and that it's
     actually a wise decision, or you'll end up regretting it later, believe me.
    
    
     Status Aliments
     ---------------
    
     Below is a list of all of the negative status aliments in Pokemon Red, Blue,
     and Yellow. All negative status aliments can be cured via a Poke Center, or
     via the necessary item (e.g. Burn Heal cures Burn). All status aliments last
     outside of battle, so take note of that.
    
     Burn
     Description: If you get burned, your Pokemon's HP will gradually deplete each
                  turn until you cure it.
     Cured By: Burn Heal
    
     Freeze
     Description: When your Pokemon gets frozen, it won't be able to move until it
                  gets unfrozen by Fire-type attacks, or just gets defrosted
                  automatically.
     Cured By: Ice Heal
    
     Paralyze
     Description: When your Pokemon is paralyzed, it has a chance to not be able to
                  move when you try and attack with it, but it also has a chance to
                  attack like normal.
     Cured By: Paralyze Heal
    
     Poison
     Description: Poison gradually depletes the HP of the Pokemon who has it upon
                  itself, just like Burn does. If you have Poison inflicted on you
                  by the Toxic ability, it will gradually damage you more each
                  turn.
     Cured By: Antidote
    
     Sleep
     Description: When a Pokemon is put to sleep, it could range from 1 turn or
                  several turns. You can't move make any attacks with your Pokemon
                  during this time until you heal it with Awakening, or it just
                  wears off normally.
     Cured By: Awakening
    
     NOTE: Confuse is not listed as one of the negative status aliments in this
           game, because it doesn't appear over your level number in battle. It
           wears off normally, and cannot be cured with any item.
    
    
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     | 6. Walkthrough                                                       |
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     Here is a complete walkthrough for this from beginning to end.
    
     IMPORTANT NOTE: This walkthrough covers how to beat the game from the best of
                     my knowledge. It may not tell you how to fight EVERY trainer,
                     find every single item, etc., but I tried. This is to help you
                     beat the game, not be a completionist for no apparent reason.
                     Do you wanna waste 30 hours of your life on the RPG-element of
                     the game when you could be battling with friends? Thought so.
    
     Also, if I have made any mistake somewhere around here, in this section or the
     FAQ for that matter, or you want to e-mail me something I need to add, feel
     free to do so! I do add what people send me and fix the errors they send me,
     and I credit them as well. :)
    
     When you start a new game, Professor Oak will tell you about the world being
     inhabited by Pokemon, and that he himself studies Pokemon as a profession. You
     will then be asked what your name is. Ash is your character's real name, so I
     will refer to him by that name throughout this FAQ. You'll have to name your
     rival, too. His real name is Gary, so I'll refer to him by that name. After
     the naming is done, you'll appear in your house in Pallet Town.
    
    
     Pallet Town
     -----------
    
     Available Pokemon: Bulbasaur, Charmander, Squirtle (can only get one)
    
     When you finally gain control of Ash, go north and examine the PC in the
     northwest corner of your room, then withdraw the Potion from it. Then, go
     downstairs and exit the house. When you get outside, go north and try go into
     the grass. As you do, Professor Oak sees you and stops you, saying that grass
     has wild Pokemon in them. He'll bring you into his lab to get a Pokemon. When
     you get inside Professor Oak's lab, dialogue will commence. After it's over,
     you'll regain control and get to choose one of the three Pokemon Oak has left.
    
     Approach one of the three Poke Balls on the table to the right, then press A
     when you are in front of a Poke Ball. You can get only one Pokemon out of the
     three. There are three Pokemon you can get here: Bulbasaur, Charmander, and
     Squirtle. Bulbasaur is the best starter, since it can easily take down the
     first two Gym Leaders with little effort. Charmander has a hard time with the
     first two Gym Leaders. Finally, Squirtle can easily dispatch the first Gym
     Leader, but after that, you'll notice that he sucks the worst.
    
     I recommend you choose Bulbasaur. After you choose a Pokemon, Gary will choose
     one too. Also, whatever Pokemon you chose, Gary will always choose the one
     that will outdue your Pokemon in terms of type-specific abilities (e.g. if you
     pick Bulbasaur, he'll pick Charmander, and later on he'll use Ember, a Fire-
     type Pokemon move that is super effective against Bulbasaur, since he is a
     Grass-type Pokemon).
    
     Once you and your rival both choose, go south and try to exit. As you do, Gary
     stops you and challenges you to a duel. Whether or not you win will not affect
     the outcome of the game. If you win however, you get 175 bucks. Try and win.
     After the battle is over, Gary will leave to go train his Pokemon some more.
     Continue south and exit the lab. When you get back outside again, go into the
     grass that you went into when Oak stopped you earlier.
    
    
     Route 1
     -------
    
     Available Pokemon: Pidgey, Rattata
    
     When you get here, you can battle (and later catch) two wild Pokemon here. You
     cannot capture them just yet, but you can battle them for experience points.
     I recommend getting to at least Level 7 or 8. There is a guy wandering around
     this area that gives you a Potion if you talk to him, so definitely talk to
     him. At any rate, once you are done leveling up here, follow the path north
     out of this area, and into Viridian City.
    
    
     Viridian City
     -------------
    
     Available Pokemon: N/A
    
     When you arrive here, you'll notice that this city is the first place with a
     Poke Center to heal your Pokemon's HP/PP fully, as well as cure any negative
     status aliments on them. You'll also notice that this is the first town with a
     Market and a Pokemon Gym. You can't get in the Gym for awhile, so don't worry
     about it yet. First off, go to the Poke Center and heal your Pokemon. Then, go
     into the Market.
    
     Once inside the Market, you'll recieve Oak's Parcel. After getting it, take it
     to Professor Oak back in Pallet Town.
    
    
     Pallet Town
     -----------
    
     Available Pokemon: N/A
    
     Once inside Professor Oak's lab, talk to him and you'll give him the parcel.
     In return, Oak will give you the Pokedex, but Gary gets one too, the arrogant
     wannabe Pokemon Trainer. Grrr... Once Gary leaves and you regain control, exit
     the lab and head over to the house above Professor Oak's laboratory. Inside,
     talk to the girl sitting at the table, who will give you a Town Map. After you
     get that, exit the house and head back through Route 1 and back into Viridian
     City.
    
     NOTE: You can talk to your mom from here on out in the house left of the one
           you got the Town Map in, and she'll fully restore all your Pokemon's HP/
           PP, and negative status aliments, just like a Poke Center. Stop by and
           recover yourself when you are in the area. :)
    
    
     Viridian City
     -------------
    
     Available Pokemon: N/A
    
     Back in Viridian City, go to the Market and buy a few Poke Balls. I recommend
     that you buy at least five Poke Balls (only 1000 bucks), since you need to
     catch a lot of Pokemon at this point in the game, since relatively difficult
     trainers are coming up (not difficult per se, but with just your starting
     Pokemon only, they are).
    
     Anyway, after stocking up on Poke Balls, rest at the Poke Center and go back
     to Route 1 and catch a Pidgey and a Rattata. After you catch those, train them
     a bit (gain about 2 levels with each, so fighting alone instead of splitting
     experience is the best bet to make things go much faster; your main Pokemon
     should be strong enough by now), then rest at the Poke Center again. Now, you
     can go and fight Gary again, which this FAQ is going to assume you are doing.
    
     To do that, go due west of the Market until you come across an area with trees
     known as Route 22.
    
    
     Route 22
     --------
    
     Available Pokemon: Rattata, Spearow, Nidoran F, Nidoran M
    
     When you arrive here, head west across the path and once you exit the small
     grassy square in the enclosed area, go left more and you'll encounter Gary. Do
     not go here unless you are least Level 8 with one Pokemon, and at least 6 with
     another. Gary has a Level 9 and Level 8 Pokemon.
    
     Pokemon Trainer: Gary
     Location: Route 22
     Trainer's Pokemon: Pidgey L9, Bulbasaur L8, Charmander L8, or Squirtle L8
                        (depending on who you picked at the start)
     Reward: $275
     Strategy: This is a relatively easy battle. Still, you should come in with
               your main Pokemon at Level 8 at the least, followed by another
               strong Pokemon at at least Level 6, since Gary's two Pokemon are
               quite high for this point in the game. First up is Gary's Pidgey.
               It uses Gust and Sand-Attack, go figure. Gust itself isn't the real
               problem, since if you have a Potion, you can just heal yourself if
               you get too low on HP. Sand-Attack is the real problem, since it
               lowers your Pokemon's accuracy for physical and special attacks.
    
               If you don't have a Potion to heal with, just keep attacking. Once
               Pidgey is taken care of, Gary sends out his Bulbasaur, Charmander,
               or Squirtle, depending on who you picked at the start. Like you did
               with Pidgey, just attack this Pokemon. However, it is VERY important
               that you use your alternate Pokemon for Gary's last Pokemon, since
               if you use the one you got at the start of the game, Gary will
               exploit a weakness to that Pokemon, and your main one will perish.
               Gary shouldn't be too hard if you follow this strategy.
    
     Upon defeating Gary, you can go back into the square grassy area and capture a
     Nidoran M, Nidoran F, a Rattata (which you should already have), and finally a
     Spearow. I found the male Nidorans to be very rare, just to warn you. After
     you are done Pokemon-catching, head back to Viridian City.
    
    
     Viridian City
     -------------
    
     Available Pokemon: N/A
    
     Back in this city yet again, heal your Pokemon at the Poke Center. Then, go
     all the way north from the south entrance of the town until you reach Route 2.
    
    
     Route 2
     -------
    
     Available Pokemon: Caterpie (Blue Version Only), Weedle (Red Version Only),
                        Pidgey, Rattata
    
     Once here, try catching a Caterpie or a Weedle, depending on which version you
     have. Don't worry, you'll be able to get them both later regardless of
     version. Once you are done with the Pokemon-catching, go all the way north and
     when you reach a building, go in it. Once inside, go north and exit through
     the door to reach Viridian Forest, your next destination.
    
    
     Viridian Forest
     ---------------
    
     Available Pokemon: Caterpie, Metapod, Weedle, Kakuna, Pikachu
    
     I suggest you level up a few of your Pokemon to at least Level 9. This is
     quite high and could take awhile, so just fight with one Pokemon only instead
     of splitting. If you have a very low Pokemon though (3 or 4), then splitting
     is probably better until it gets a little stronger. You can keep going back to
     the Poke Center in Viridian City and healing, although this can get quite
     repetitive and tedious.
    
     The trainers in here give good experience (even better than the wild ones), as
     well, so remember that. Anyway, when you enter here, go left, up, and left to
     find a Poke Ball. After you get that, go back to the start. From there, head
     right and up to find an Antidote. On the way, you will find some Pokemon
     Trainers that you'll have to fight, so be aware of that.
    
     Pokemon Trainer: Bug Catcher
     Location: Viridian Forest
     Trainer's Pokemon: Weedle L6, Caterpie L6
     Reward: $75
     Strategy: This Pokemon Trainer is rather easy. If you have Charmander, use
               Ember to easily dispatch of Weedle and Caterpie. If not, any other
               Pokemon will do. Just keep attacking. Their attacks do very little
               damage. If you have Bulbasaur, take note that Vine Whip is very
               ineffective against these Pokemon.
    
     Pokemon Trainer: Bug Catcher
     Location: Viridian Forest
     Trainer's Pokemon: Weedle L7, Kakuna L7, Weedle L7
     Reward: $70
     Strategy: Like the previous trainer before him, this Bug Catcher is a pushover
               Pokemon Trainer. Again, if you have Charmander at your disposal, use
               Ember for super effectiveness. If you don't have Charmander, just
               keep attacking with any other Pokemon to easily win. Vine Whip with
               Bulbasaur doesn't work too well, so don't use that.
    
     After defeating the two Bug Catchers, go up from the second trainer and then
     keep following the path to the west, which will eventually lead you out of
     this forest. However, there is a Potion on the southern side of the area where
     the third and final Bug Catcher is, right at the exit of the forest. Grab it,
     and then continue to where the trainer is.
    
     Pokemon Trainer: Bug Catcher
     Location: Viridian Forest
     Trainer's Pokemon: Weedle L9
     Reward: $90
     Strategy: The simplest trainer in the forest without a doubt. He may have the
               highest Pokemon out of the three Bug Catchers here, but given that
               he only has one Pokemon, this battle is unremarkable. Use Ember if
               you have Charmander. Otherwise, just attack. This battle should take
               little effort.
    
     Once you defeat that last trainer, continue north and out of the forest and
     the building you come to. After exiting the building, go north into the town.
    
    
     Pewter City
     -----------
    
     Available Pokemon: Caterpie (Blue Version Only), Weedle (Red Version Only),
                        Pidgey, Rattata
    
     When you arrive in Pewter City, go to the Market and buy a few Potions. Then,
     rest at the Poke Center. Afterward, head into the Pokemon Gym located at the
     western portion of town. Once inside the Gym, go north and fight the Pokemon
     Trainer. You can sneak behind him if you don't want to fight, but I suggest
     you do fight just for the experience.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Pewter City
     Trainer's Pokemon: Diglett L11, Sandshrew L11
     Reward: $220
     Strategy: This trainer could be your first difficult trainer. Save before
               fighting him if you choose to fight him. He sends out a Diglett
               first off, which is a Ground-type Pokemon you haven't seen yet. This
               Pokemon has high speed, so he'll more than likely, unless you are
               terribly overleveled on the order of Level 16 or so, get the first
               turn, so be careful. Vine Whip is super effective against Diglett if
               you have Bulbasaur. If you have Charmander, Ember works fine. If you
               have Squirtle, Bubble is super effective as well. With other Pokemon
               aside from your starters, just use your strongest attacks and keep
               healed. Note that Poison Sting does not work well on Diglett.
    
               Next up is Sandshrew. Like Diglett, Sandshrew is a Ground-type
               Pokemon. Thankfully, he is fast, but not quite as fast as Diglett.
               The same strategy for Diglett applies to Sandshrew, so use it. Keep
               healed as well.
    
     Once the first trainer is taken care of, go to the Poke Center and heal up.
     Then, get prepared to face Brock, the leader of the Pewter City Pokemon Gym.
    
     Gym Leader: Brock
     Location: Pewter City
     Trainer's Pokemon: Geodude L12, Onix L14
     Reward: Boulderbadge, $1366 (correct me if I'm wrong, didn't catch it), TM34
     Strategy: Brock is a pushover if you have Bulbasaur or Squirtle. Use Vine Whip
               and Bubble if you have either one of them to make quick work of
               Brock's Geodude and Onix. If not, Charmander is a bad choice, since
               all of his attacks (including Ember) are not very effective against
               Brock's Rock-type Pokemon. First up is Geodude. Geodude will most of
               the time use Defense Curl, which increases his physical defense. If
               you have to rely on physical attacks to win (a rather risky thing to
               do), this is pure anal pain. But if you are relying on specials
               (which you should, since that is the element of this game), then
               Defense Curl is nothing to worry about.
    
               Otherwise, Geodude attacks with Tackle. After Geodude is gone, Onix
               is Brock's last Pokemon. Onix has extremely high Defense, and a very
               strong physical attack, as well. Onix can use Tackle and Bide. Bide
               is what you need to fear, since when Onix releases the energy from
               it, he will easily hurt you around 20-30 in damage. The same
               strategy for Geodude applies to Onix; Bulbasaur and Squirtle make
               quick work of him. Charmander has trouble with him, though. Be sure
               to heal yourself when necessary (especially after Bide, assuming you
               survive) and you should come out on top. Note that perhaps you
               should train a Caterpie (if you have Blue Version) to a Butterfree
               and let it learn Confusion. That'll make this fight much easier.
    
     After defeating Brock, you get the Boulderbadge and your Pokemon can use the
     move Flash anytime now. You don't have the HM for Flash though, so you cannot
     use it yet. Aww. Brock will also give you TM34, which contains Bide. Yay!
     Anyway, exit the Gym after defeating Brock. Back in Pewter City, you can visit
     the Museum if you like for $50. It's located on the far northern part of the
     town. The only thing you can do here is waste 50 bucks to go see fossils of
     prehistoric Pokemon. This can be useful later, but not now.
    
     When you are done with your errands in Pewter City, head east to Route 3.
    
    
     Route 3
     -------
    
     Available Pokemon: Pidgey, Rattata, Spearow, Jigglypuff, Magikarp
    
     In this area, there are many Pokemon Trainers to fight, which is quite good,
     considering they all give fair to good experience. Anyway, just go east the
     entire time you are here in Route 3, since that is the only direction to take.
     I will take the time of doing the tedious task of writing down all of the
     Pokemon Trainers you fight here:
    
     Pokemon Trainer: Lass
     Location: Route 3
     Trainer's Pokemon: Pidgey L9, Pidgey L9
     Reward: $135
     Strategy: This battle is simple. Very simple. Use your strongest attacks with
               any Pokemon you have and this battle will be over quickly. Vine Whip
               and Poison Sting don't work well here though, so avoid using those.
    
     Pokemon Trainer: Bug Catcher
     Location: Route 3
     Trainer's Pokemon: Caterpie L10, Weedle L10, Caterpie L10
     Reward: $100
     Strategy: This pushover wannabe Pokemon Trainer from Viridian Forest hasn't
               changed much. Use your strongest attacks to defeat him quickly. Vine
               Whip won't work well here, so remember that.
    
     Pokemon Trainer: Youngster
     Location: Route 3
     Trainer's Pokemon: Rattata L11, Ekans L11
     Reward: $165
     Strategy: This is another easy fight, although he does have one Pokemon that
               could do some slight damage to you, and that is Ekans, a Poison-type
               Pokemon that you haven't seen before. First up is Rattata, and this
               rat is no stranger to us Pokemon players, now is he? He isn't that
               hard, so just pound him with your strongest attacks and you'll win.
               After Rattata is Ekans, a snake Pokemon. By the way, Ekans is
               "Snake" spelled backwards. Defeat Ekans the same way you did with
               Rattata, and that's by using your strongest attacks. Ekans can give
               you trouble if he gets a turn in first, or if he uses Wrap before
               you kill him. Still not too hard, though.
    
     Pokemon Trainer: Bug Catcher
     Location: Route 3
     Trainer's Pokemon: Weedle L9, Kakuna L9, Caterpie L9, Metapod L9
     Reward: $90
     Strategy: Another simple fight. Use your strongest attacks to win. Kakuna and
               Metapod can't attack anyway, so what are you worried about?
    
     Pokemon Trainer: Lass
     Location: Route 3
     Trainer's Pokemon: Rattata L10, Nidoran M L10
     Reward: $150
     Strategy: This is another easy trainer. First up is Rattata. Use your best
               attacks to take it down. You should know this by now. As for Nidoran
               M, he can be a bit harder than Rattata, so be careful. Use your
               strongest attacks and keep your HP up to win. He can do some damage.
               Bubble is super effective to Nidoran M, by the way, so use that if
               you have Squirtle.
    
     Pokemon Trainer: Youngster
     Location: Route 3
     Trainer's Pokemon: Spearow L14
     Reward: $210
     Strategy: This trainer would be hard if it weren't for him only having one
               decent Pokemon. Keep healed with Potions, since Spearow is quite
               strong with his Peck attack. Use your strongest attacks to beat it.
    
     Pokemon Trainer: Bug Catcher
     Location: Route 3
     Trainer's Pokemon: Caterpie L11, Metapod L11
     Reward: $110
     Strategy: This fight is a rather simple one. No need for a strategy. He's easy
               enough.
    
     After you defeat all the trainers in Route 3, you'll find a patch of grass
     where you can catch Jigglypuff, a new Pokemon. It's rare, but possible to
     find. It's hard to catch too, so weaken it first. After you catch a Jigglypuff
     Pokemon, talk to the girl in the grass to start a Pokemon Battle.
    
     Pokemon Trainer: Lass
     Location: Route 3
     Trainer's Pokemon: Jigglypuff L14
     Reward: $210
     Strategy: This trainer can be a bit hard, due to how strong Jigglypuff is.
               Jigglypuff has low Defense despite high Attack, so taking it down
               with physical attacks should be no problem. Keep healed, and you'll
               win. An important thing to note also is that Jigglypuff's main move
               is Sing, which puts you to sleep and potentially for numerous turns.
               Pound is a powerful physical Jigglypuff will nail you with. Careful.
    
     Once you defeat Lass, head east, then north and enter the Poke Center you come
     to. In there, heal your Pokemon, then talk to the old man and buy his Magikarp
     for $500. While you can get it later, there is no reason why you shouldn't pay
     $500 now, since not only is it not a lot, but it's also good to start trainin
     one as soon as possible, since its evolved from, Gyarados, is reached at Level
     20, and it doesn't that long to get to Level 20. Magikarp can't use anything
     but Splash by the way, and all that does is do...well, nothing. >_>
    
     Anyway, after getting Magikarp, exit the Poke Center and head into nearby Mt.
     Moon, your next destination.
    
    
     Mt. Moon
     --------
    
     Available Pokemon: Clefairy, Zubat, Paras, Geodude
    
     NOTE: Since there are so many, to avoid confusion, I'll list all Pokemon
           Trainers in Mt. Moon before I get on with the walkthrough.
    
     Pokemon Trainer: Bug Catcher
     Location: Mt. Moon
     Trainer Pokemon's: Weedle L11, Kakuna L11
     Reward: $110
     Strategy: This guy isn't hard, but his Weedle uses Poison Sting, and can give
               Poison to one of your Pokemon, which gradually drains your HP until
               death, both in and out of battle. Not good. Use an Antidote at the
               end of the fight, not during, incase Weedle uses Poison Sting again,
               to cure the Poison. You should've gotten an Antidote from Viridian
               Forest.
    
               Weedle and Kakuna are easy enough to beat. You should know how by
               now.
    
     Pokemon Trainer: Lass
     Location: Mt. Moon
     Trainer's Pokemon: Clefairy L14
     Reward: $210
     Strategy: Not too hard of a fight, if I do say so myself. Clefairy has Pound
               and Growl, respectively. Pound is the thing you need to worry about.
               Growl isn't too much of a problem, given that specials are more
               widely used than physicals. Use your strongest Pokemon to take it
               down.
    
     Pokemon Trainer: Super Nerd
     Location: Mt. Moon
     Trainer's Pokemon: Magnemite L11, Voltorb L11
     Reward: $275
     Strategy: This fight is not hard at all. Use your strongest attacks to win.
               You may get damaged a decent amount in this fight, although you
               should still easily win. Bring Squirtle (or Wartortle, since that's
               possible at this point in the game) into the fight if you'd like,
               since Magnemite and Volorb, although Electric-type Pokemon, do not
               use moves like Thundershock, at least with this particular trainer.
    
     Pokemon Trainer: Lass
     Location: Mt. Moon
     Trainer's Pokemon: Oddish L11, Bellsprout L11
     Reward: $165
     Strategy: If you have Charmander or Charmeleon, this fight is a breeze. Use
               Ember if you have Charmander or Charmeleon. If you have Squirtle,
               beating Lass could be hard, since Bubble is not very effective
               against Oddish and Bellsprout, being that they are Grass-types. If
               you have Squirtle or Bulbasaur, Tackle is your best bet. They can
               take awhile to take down, so be careful. With other Pokemon, use
               your strongest attacks (except for Poison Sting and Thundershock)
               to win.
    
               Keeping healed is also not a bad idea.
    
     Pokemon Trainer: Youngster
     Location: Mt. Moon
     Trainer's Pokemon: Rattata L10, Rattata L10, Zubat L10
     Reward: $150
     Strategy: This trainer is a pushover. Use your strongest attacks to take it
               down. He has a Zubat, but that's nothing to worry about.
    
     Pokemon Trainer: Hiker
     Location: Mt. Moon
     Trainer's Pokemon: Geodude L10, Geodude L10, Onix L10
     Reward: $350
     Strategy: This battle is a cake walk if you have Squirtle or Wartortle. Even
               if you have Bulbasaur or Ivysaur, Vine Whip makes quick work of
               these unworthy foes. If you have Charmander or Charmeleon, things
               could be rather difficult. Use your strongest Pokemon, and use only
               special attacks. A Butterfree with Confusion works well here.
    
     Pokemon Trainer: Rocket
     Location: Mt. Moon
     Trainer's Pokemon: Sandshrew L11, Rattata L11, Zubat L11
     Reward: $330
     Strategy: If you have a Water-type Pokemon, this is a breeze. That is also the
               case if you have a Grass-type Pokemon. Use your strongest Pokemon to
               win here, and avoid using Poison Sting to Sandshrew and Zubat.
               Thundershock against Sandshrew is also unwise.
    
     Pokemon Trainer: Rocket
     Location: Mt. Moon
     Trainer's Pokemon: Raticate L16
     Reward: $480
     Strategy: This could be a bit tough, since Raticate, the evolved form of
               Rattata, is quite tough at this point in the game, especially when
               you consider the fact that its a Level 16 Pokemon. Since you really
               have no types that are "super effective" to Raticate right now, use
               your strongest Pokemon, and definitely keep healed.
    
     Pokemon Trainer: Rocket
     Location: Mt. Moon
     Trainer's Pokemon: Rattata L13, Zubat L13
     Reward: $390
     Strategy: This is easy. Use your strongest attacks to take both of them down
               with little effort. This is getting a bit boring, don't you think?
    
     Pokemon Trainer: Super Nerd
     Location: Mt. Moon
     Trainer's Pokemon: Grimer L12, Voltorb L12, Koffing L12
     Reward: $300
     Strategy: This fight could be a bit tough. The levels of his Pokemon are not
               that high, but this guy has some rather impressive Pokemon. First up
               is Grimer. To defeat Grimer, simply use your strongest Pokemon. You
               have no type of Pokemon right now that's super effective to it. For
               Voltorb, if you have Geodude with you, Rock Throw works excellent,
               and will take down Voltorb in no time. Otherwise, avoid using
               Squirtle or Wartortle, and just use your best Pokemon. Finally, to
               win against Koffing, a new Pokemon, just use your strongest attacks.
               As was the case with Grimer, you have nothing to really hurt
               Koffing a whole lot, so just pound him.
    
     There are four new Pokemon to catch here. The two most useful overall would be
     Clefairy (very rare) and Geodude (very common). Anyway, Mt. Moon is a maze
     cave, so nagivating through it can be difficult. Luckily, I've got directions
     for you. The guidance you seek, young Padawan, within my hands, it is. There
     are a ton of items to get here, however, so I don't suggest you just rush
     through the mountain without getting anything at all.
    
     These items are actually pretty useful, believe it or not. They are: Potion
     (x2), Escape Rope, Moon Stone, HP Up, Rare Candy, TM01, and TM12. I cannot
     give specific directions on how to get the items, since, again, this cave is a
     maze, so navigating and finding everything can be quite difficult. Sorry, but
     you'll have to look for the items on your own. Be careful not to let all your
     Pokemon get low on HP or die, since the Pokemon here are a bit tough.
    
     Whether or not you choose to get the items, to get out, head all the way to
     the extreme northwest corner of the first room that you appear in, ignoring
     all other stairs you come across unless you want items. Once there, take out
     the Hiker (you'll have to fight trainers along the way to the Hiker, by the
     way), then grab the Moon Stone in the upper-left corner above where he was.
     Then, go down the stairs and follow the path through the remainder of the
     level.
    
     Soon enough, you'll come across members of Team Rocket, who will attack you.
     Eventually, after the Rockets are gone, you'll run into another Super Nerd
     Pokemon Trainer. Take him out, then you can get one of two fossils: the Helix
     Fossil or the Dome Fossil. The Helix Fossil gives you the Pokemon Omanyte much
     later in the game, and the Dome Fossil gives you the Pokemon Kabuto much later
     in the game.
    
     I recommend grabbing the Dome Fossil; Kabuto is better, in my opinion. If you
     want the other fossil, then either use Gameshark, or trade with one of your
     friends who has the Pokemon you don't. Either way, after choosing a fossil,
     simply go left, down the stairs, then out of this place.
    
    
     Route 4
     -------
    
     Available Pokemon: Pidgey, Rattata, Spearow, Ekans (Red Version Only),
                        Sandshrew (Blue Version Only)
    
     When you arrive at Route 4, head all the way east into Cerulean City, picking
     up TM04 as you do. You can also use the patch of grass in the area if you
     want to catch an Ekans or a Sandshrew, depending on your version.
    
    
     Cerulean City
     -------------
    
     NOTE: There is a glitch called the "Mew Glitch" you can do right here to get
           Mew. Mew is normally not accessible, except for with Gameshark. Refer to
           this FAQ for more information:
           http://db.gamefaqs.com/portable/gameboy/file/pokemon_mew_glitch.txt
    
     Available Pokemon: Mew (glitch)
    
     When you arrive here, rest at the Poke Center. Then, head over to the Market
     and restock on some items (including Poke Balls). Afterward, enter the Pokemon
     Gym to the right of the Poke Center. Inside the Gym, face all of the Pokemon
     Trainers in the Gym (never just avoid them). Eventually, you'll reach the
     leader of the Gym, Misty.
    
     Pokemon Trainer: Swimmer
     Location: Cerulean City
     Trainer's Pokemon: Horsea L16, Shellder L16
     Reward: $80
     Strategy: This guy has two new Pokemon that you haven't yet seen. He should be
               quite easy, though. Ivysaur (you should have one by now) can easily
               dispose of both his Pokemon with Vine Whip. If you have Wartortle,
               Tackle is your best bet, since Bubble and Water Gun are ineffective.
               If you have Charmeleon, avoid using him at all costs. You should win
               by using your strongest attacks with any of your Pokemon you choose
               to send out. It should be obvious which Pokemon to use, since you
               should know what is weak against what by now.
    
               Be warned that Horsea uses Bubble, and that's why I said to avoid
               using Charmeleon. Shellder has high Defense, so keep that in mind.
               If you have Pikachu, he can make quick work of Horsea and Shellder
               with Thundershock.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Cerulean City
     Trainer's Pokemon: Goldeen L19
     Reward: $380
     Strategy: Goldeen is yet another Pokemon you have yet to see in the game. She
               has quite a high level Pokemon, so watch out. Goldeen attacks with
               Peck, which by the way, is super effective to Ivysaur. Use him if
               you want though, since Vine Whip kills Goldeen faster than Peck
               kills Ivysaur. Charmeleon is a bad choice; Wartortle is a so-so
               choice. Use Tackle if you use him. Pikachu can make quick work of
               Goldeen using Thundershock. Just use your strongest Pokemon if you
               don't have Pikachu or Ivysaur, and keep your HP up, and you'll win.
    
     Gym Leader: Misty
     Location: Cerulean City
     Trainer's Pokemon: Staryu L18, Starmie L21
     Reward: Cascadebadge, $2079, TM11
     Strategy: The fight against Misty is so very easy if you have trained a highly
               Pikachu or an Ivysaur. Thundershock can make quick work of Staryu
               and Starmie, two very godly Water-type Pokemon. Better yet, it can
               inflict the Paralyze status aliment on them, and that gives a good
               chance of a Pokemon not attacking that much in battle! Vine Whip
               also makes quick work of both of them, and Water Gun and Bubblebeam,
               both of which Misty is fond of using, is not very effective against
               Ivysaur, so he can take more damage than Pikachu and still inflict
               super effective attacks. If you don't have Pikachu or Ivysaur, I'd
               suggest training a Butterfree to about Level 18-20, or a Beedrill to
               Level 18-20, depending on which version you have.
    
               Misty is also fond of using X Defend on her Pokemon, which raises
               their defense to physical and special attacks, so watch out. Also,
               Bubblebeam is a very devastating attack, and can easily kill you in
               one or two hits even if it doesn't register as super effective.
    
     After you beat Misty, you get the Cascadebadge, which allows all Pokemon up
     to Level 30 obey you. Nifty. You also get TM11, which teaches Bubblebeam,
     which happens to be one of my favorite Water-type Pokemon moves. Also, you can
     use Cut anytime outside of battle now, but only when you acquire the HM for
     it, which you don't have yet. Exit the Gym and go back and rest at the Poke
     Center.
    
     Now, head north to Nugget Bridge. Once there, you'll run into Gary.
    
     Pokemon Trainer: Gary
     Location: Nugget Bridge
     Trainer's Pokemon: Pidgeotto L18, Abra L15, Rattata L15, Bulbasaur,
                        Charmander, or Squirtle L17
     Reward: $595
     Strategy: Gary is a little tough this time around. However, if you have the
               right type of Pokemon, he's easy. Pidgeotto can die by Pikachu's
               Thundershock easily, Abra can die by any Pokemon you have, and
               Rattata is a joke, so just pound him. Bulbasaur can go down easily
               if you have Charmeleon, since Ember is super effective. Geodude's
               Rock Throw is also good if you have him. Charmander can go down
               with Bubblebeam, even if you don't have Wartortle or a Pokemon with
               high Special, Bubblebeam will only take 1-2 hits to kill Charmander.
               Finally, Squirtle can be beaten with Thundershock very easily.
    
    
     Nugget Bridge
     -------------
    
     Available Pokemon: N/A
    
     After you defeat Gary, continue north across the Nugget Bridge, fighting the
     five Pokemon Trainers you come across.
    
     Pokemon Trainer: Bug Catcher
     Location: Nugget Bridge
     Trainer's Pokemon: Caterpie L14, Weedle L14
     Reward: $140
     Strategy: This guy is simple. Just pound him. You shouldn't have trouble.
    
     Pokemon Trainer: Lass
     Location: Nugget Bridge
     Trainer's Pokemon: Pidgey L14, Nidoran F L14
     Reward: $210
     Strategy: Thundershock makes quick work of Pidgey if you have a Pikachu.
               Otherwise, use your strongest Pokemon to take Pidgey and Nidoran F
               down. Not hard at all.
    
     Pokemon Trainer: Youngster
     Location: Nugget Bridge
     Trainer's Pokemon: Rattata L14, Ekans L14, Zubat L14
     Reward: $210
     Strategy: Rattata can be taken down very easily. Ekans is harder, because of
               Wrap, so be careful. If you have Potions, use them to heal with
               cause Wrap can really damage you. Zubat can be taken care of with
               Thundershock or with your strongest Pokemon (except Ivysaur).
    
     Pokemon Trainer: Lass
     Location: Nugget Bridge
     Trainer's Pokemon: Pidgey L16, Nidoran F L16
     Reward: $240
     Strategy: Lass is very easy. Pidgey can be taken care of very easily. As for
               Nidoran F, just use Bubblebeam with whoever you taught it to, or
               just use your strongest Pokemon.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Nugget Bridge
     Trainer's Pokemon: Mankey L18
     Reward: $360
     Strategy: He has a Mankey, which is a Fighting-type Pokemon, the first one
               we've seen, actually. Mankey's Karate Chop attack hurts a lot, too,
               so be careful. Take him down with your strongest attacks. Bubblebeam
               will suffice.
    
     Once you defeat all 5 Pokemon Trainers, go north more and you'll receive a
     Nugget from a member of Team Rocket. When you refuse to join, he'll fight you.
    
     Pokemon Trainer: Rocket
     Location: Nugget Bridge
     Trainer's Pokemon: Ekans L15, Zubat L15
     Reward: $450
     Strategy: An easy enough battle. Ekans uses Wrap, so be aware of that. Heal if
               need be. For Zubat, Thundershock and Bubblebeam work well. If you
               have neither of those, your strongest attacks will work fine.
    
     Upon defeating the evil member of Team Rocket, continue onward to Route 25.
    
    
     Route 25
     --------
    
     Available Pokemon: Caterpie, Metapod, Weedle, Kakuna, Pidgey, Oddish (Red
                        Version Only), Abra, Bellsprout (Blue Version Only)
    
     Once here, check out the patch of grass to the left and try and catch an Abra,
     since he is the first Psychic-type Pokemon available to you in the game. You
     should catch Oddish or Bellsprout as well, depending on your version. Once you
     are done Pokemon catching, initiate a fight with the Pokemon Trainer in the
     grass.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Route 25
     Trainer's Pokemon: Rattata L14, Ekans L14
     Reward: $280
     Strategy: Rattata is a Pokemon we've dealt with far too much. You should know
               how to beat it. Ekans is fairly easy, too. Just pound it and heal if
               needed.
    
     After the fight, head north into the fenced area and grab TM45. Now, go back
     south, then head east and you'll have to battle a huge amount of Pokemon
     Trainers. As always, I'll list them all for your convenience.
    
     Pokemon Trainer: Hiker
     Location: Route 25
     Trainer's Pokemon: Machop L15, Geodude L15
     Reward: $525
     Strategy: Machop is another Fighting-type Pokemon, who unfortunatly knows
               Karate Chop, the same move Mankey did. He is defeated with your
               strongest attacks. Keep healed though, since Karate Chop is very
               dangerous. As for Geodude, Bubblebeam will suffice, as will Vine
               Whip if you have Ivysaur.
    
     Pokemon Trainer: Youngster
     Location: Route 25
     Trainer's Pokemon: Rattata L15, Spearow L15
     Reward: $225
     Strategy: This guy is a piece of cake. Rattata is simple enough. Spearow can
               be taken down with Thundershock, or your strongest Pokemon.
    
     Pokemon Trainer: Hiker
     Location: Route 25
     Trainer's Pokemon: Onix L19
     Reward: $595
     Strategy: You've dealt with Geodude's and Onix's enough to know how to win.
               Water Gun, Bubblebeam, Vine Whip will all be enough to win.
    
     Pokemon Trainer: Youngster
     Location: Route 25
     Trainer's Pokemon: Slowpoke L17
     Reward: $255
     Strategy: Slowpoke is a Psychic-type AND Water-type Pokemon. It can be beaten
               via Thundershock, Vine Whip, or Rock Throw with Geodude. Slowpoke
               does not use any Water-type attacks in this fight, so Geodude can
               survive. Slowpoke uses Confusion, which is a Psychic-type move. Be
               careful, since it is super effective to Ivysaur or Bellsprout. Vine
               Whip works, but it's far too risky.
    
     Pokemon Trainer: Lass
     Location: Route 25
     Trainer's Pokemon: Nidoran M L15, Nidoran F L15
     Reward: $225
     Strategy: This fight is easy. Bubblebeam works wonders on both of them, as do
               your strongest Pokemon.
    
     Pokemon Trainer: Hiker
     Location: Route 25
     Trainer's Pokemon: Geodude L13, Geodude L13, Machop L13, Geodude L13
     Reward: $455
     Strategy: Water Gun, Bubblebeam, Vine Whip (noticing a pattern)? Machop is the
               only Pokemon who actually poses a threat, but even it isn't too hard
               to take down, though do watch your HP.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Route 25
     Trainer's Pokemon: Rattata L14, Ekans L14
     Reward: $280
     Strategy: Very easy fight. Attack, keep your HP up. I tire of this.
    
     Pokemon Trainer: Youngster
     Location: Route 25
     Trainer's Pokemon: Ekans L14, Sandshrew L14
     Reward: $210
     Strategy: Ekans can be taken of, via your strongest attacks. Sandshrew can be
               taken care of with Water Gun, Bubblebeam, or Vine Whip.
    
     Pokemon Trainer: Lass
     Location: Route 25
     Trainer's Pokemon: Oddish L13, Pidgey L13, Oddish L13
     Reward: $195
     Strategy: Oddish can be taken care of, via Ember or Rock Throw. Pidgey can be
               taken care of with Thundershock, Bubblebeam, etc.
    
     After you get through the intense amount of Pokemon Trainers, enter the house
     you come across. It's Bill's house.
    
    
     Sea Cottage - Bill's House
     --------------------------
    
     Available Pokemon: N/A
    
     Once inside Bill's house, talk to the Pokemon-lookalike and it'll reveal
     itself as Bill, who has failed an experiment and turned himself into a
     Pokemon! Bill will then go into the machine on the right, and tell you to
     activate the teleporter on his PC to turn him back to normal. So go left and
     examine the keyboard left of the PC monitor to turn him back to normal. In
     return, he gives you the S.S. Ticket, which will let you ride the S.S. Anne
     ship in Vermilion City.
    
     Now, you can exit and reenter and then examine the PC to see pictures of four
     Pokemon Bill loves: Eevee, Flareon, Jolteon, and Vaporeon, all of whom's
     photos will be added to your Pokedex (though not the data). Your business is
     done here, so exit the house and head south, all the way west, all the way
     south, then jump over the fence you come across to get back into Cerulean City
     with a shortcut.
    
    
     Cerulean City
     -------------
    
     Available Pokemon: N/A
    
     Back in Cerulean City, heal your Pokemon at the Poke Center, then head into
     the house behind the Pokemon Gym (this building was previously blocked off by
     a guard). Inside, you'll learn that a TM was stolen. Go through the hole in
     the back of the house, and talk to the Team Rocket member outside to initiate
     a fight with him. Beat him to get TM28, which teaches Dig, a quite good move,
     I might add.
    
     Pokemon Trainer: Rocket
     Location: Cerulean City
     Trainer's Pokemon: Machop L17, Drowzee L17
     Reward: $510
     Strategy: This could actually prove to be a somewhat tough fight. You don't
               have to worry that much, but one of your Pokemon (possibly two)
               could easily die. Machop, as we know, uses Karate Chop, which is a
               very potent physical attack. Use your strongest attacks to defeat
               it (Bubblebeam works well). Next up is Drowzee, another Psychic-
               type Pokemon. It uses Confusion, and that's bad too. Keep healed,
               and use your strongest attacks, such as Bubblebeam to win.
    
     After getting TM28, head east and all the way, south, then keep following the
     path south to reach Route 5.
    
    
     Route 5
     -------
    
     Available Pokemon: Pidgey, Oddish (Red Version Only), Meowth (Blue Version
                        Only), Mankey (Red Version Only), Bellsprout (Blue Version
                        Only)
    
     Once here, you can jump over the fences to the left and walk around in the
     grass to find some new Pokemon. Meowth and Mankey are available here,
     depending upon your version. Both are good, but Meowth is better. Catch the
     new Pokemon that you can get, then jump across the rest of the fences and you
     will see a house. This is the Pokemon Daycare Center, where an old man levels
     up your Pokemon for you.
    
     Sounds good, right? Unfortunately, you don't get to control which moves your
     Pokemon learn, so leave the daycare alone, and head into the building east of
     it. In there, go downstairs and follow the path to another building. Once you
     are in that building, go south and exit the building to reach Route 6.
    
    
     Route 6
     -------
    
     Available Pokemon: Pidgey, Oddish (Red Version Only), Meowth (Blue Version
                        Only), Mankey (Red Version Only), Bellsprout (Blue Version
                        Only)
    
     When you arrive here, head south into Vermilion City. You'll have to fight a
     few trainers along the way, though.
    
     Pokemon Trainer: Bug Catcher
     Location: Route 6
     Trainer's Pokemon: Weedle L16, Caterpie L16, Weedle L16
     Reward: $160
     Strategy: This is a very easy fight. Use your best Pokemon to take these wimps
               down to the grave where they belong.
    
     Pokemon Trainer: Bug Catcher
     Location: Route 6
     Trainer's Pokemon: Butterfree L20
     Reward: $200
     Strategy: Butterfree is not as bad as it may seem. However, Butterfree will
               use Stun Spore, which can inflict Paralyze on you, so watch out. To
               win, use Thundershock if you have Pikachu, Rock Throw if you have
               Geodude, Ember if you have Charmeleon... You get the picture.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 6
     Trainer's Pokemon: Pidgey L16, Pidgey L16, Pidgey L16
     Reward: $320
     Strategy: Use your strongest Pokemon to win this fight easily.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Route 6
     Trainer's Pokemon: Spearow L16, Raticate L16
     Reward: $320
     Strategy: This guy's easy. Spearow can be defeated with anything you've got.
               Raticate, on the other hand, might be a bit tougher, but it's not
               much to worry about even so. Use your strongest attacks with your
               strongest Pokemon, such as Bubblebeam, Water Gun, etc. to win.
    
    
     Vermilion City
     --------------
    
     Available Pokemon: Farfetch'd
    
     Once here, go into the building west of the Poke Center and talk to the old
     man, who happens to be the Fishing Guru. He'll give you an Old Rod, which you
     can use to catch Water-type Pokemon! Unfortunately for you, you can only catch
     Magikarp with this rod. Meh... oh well. Now, go to the building directly to
     the south of the one you just entered. In there, talk to the old man sitting
     on the couch and listen to his long and boring story to get a Bike Voucher.
    
     After getting that, go back to Cerulean City and enter the building west of
     the Mart and talk to the guy behind the counter in the building with the
     bikes and he'll give you a Bicycle for free (normally, they cost $1,000,000)!
     Bicycles allow you to ride a bicycle on land, meaning you can travel faster.
     Nifty. Once you get that, head back to Vermilion City and then you should know
     that you can trade a Spearow for a Farfetch'd Pokemon in the building east of
     the one you got the Bike Voucher in.
    
     I'd recommend doing it, since Spearow can be re-caught, and since Farfetch'd
     will gain a "boosted experience" in battle, meaning twice the amount it would
     normally. You can board the S.S. Anne after you do all this, but I'd suggest
     going into Diglett's Cave east of the city to catch Diglett or possibly
     Dugtrio (though I'd recommend catching a Diglett and training it from there).
     Also, going to Route 11 to catch new Pokemon wouldn't be a bad idea, either.
    
     Let's go to Diglett's Cave first, shall we? So, head east of the city and into
     the cave.
    
    
     Diglett's Cave
     --------------
    
     Available Pokemon: Diglett, Dugtrio
    
     Once here, go down the stairs into the main part of the cave. Once there, walk
     around until you find a Diglett. Catch it after weakening it some. Don't
     bother with catching a Dugtrio, since it's better just to train a Diglett to a
     Dugtrio. After your business here is done, exit the way you came and then head
     eastward to Route 11.
    
    
     Route 11
     --------
    
     Available Pokemon: Spearow, Ekans (Red Version Only), Sandshrew (Blue Version
                        Only), Drowzee
    
     Catch a Drowzee here. Afterward, fight all the Pokemon Trainers in this area
     to get some good experience before boarding S.S. Anne. I'll list them all
     below for your convenience.
    
     Pokemon Trainer: Youngster
     Location: Route 11
     Trainer's Pokemon: Ekans L21
     Reward: $315
     Strategy: This guy is easy enough, just watch out for Wrap.
    
     Pokemon Trainer: Gambler
     Location: Route 11
     Trainer's Pokemon: Poliwag L18, Horsea L18
     Reward: $1260
     Strategy: This guy has strictly Water-type Pokemon. You've dealt with these
               back in Cerulean City's Pokemon Gym, so you should know how to win.
    
     Pokemon Trainer: Youngster
     Location: Route 11
     Trainer's Pokemon: Nidoran M L18, Nidorino L18
     Reward: $270
     Strategy: Hmm, he has a Nidorino, which is an evolved Nidoran M. Nidoran M
               should be taken care of very easily. Nidorino is slightly harder, so
               watch out. It uses Horn Attack, which is a fairly powerful physical
               move. Heal if you get too low on HP or just switch Pokemon. Also,
               watch out for Poison Sting, since you can get Poison inflicted on
               you. Water Gun, Bubblebeam, or your strongest attacks should be
               enough.
    
     Pokemon Trainer: Youngster
     Location: Route 11
     Trainer's Pokemon: Sandshrew L19, Zubat L19
     Reward: $285
     Strategy: Sandshrew can be taken care of with Water Gun, Bubblebeam, or Vine
               Whip, or your strongest attacks with your strongest Pokemon. Zubat
               is defeated by your strongest Pokemon or with Pikachu's Thundershock
               attack.
    
     Pokemon Trainer: Gambler
     Location: Route 11
     Trainer's Pokemon: Bellsprout L18, Oddish L18
     Reward: $1260
     Strategy: Bellsprout uses Wrap and it can use Sleep Powder too, so definitely
               watch out for that. Take it out quick with Ember or your strongest
               non Grass-type and non Water-type moves. Do the same for Oddish.
               His Oddish isn't quite as hard as his Bellsprout was, so you should
               be okay.
    
     Pokemon Trainer: Gambler
     Location: Route 11
     Trainer's Pokemon: Growlithe L18, Vulpix L18
     Reward: $1260
     Strategy: This guy has all Fire-type Pokemon. Growlithe or Vulpix shouldn't be
               hard at all. Use Water Gun, Bubblebeam, Vine Whip, Rock Throw... you
               get the picture.
    
     Pokemon Trainer: Engineer
     Location: Route 11
     Trainer's Pokemon: Magnemite L21
     Reward: $1050
     Strategy: He has a Magnemite, an Electric-type Pokemon you have not yet seen.
               It isn't too tough to defeat, so just use your strongest attacks to
               win. Heal if necessary.
    
     Pokemon Trainer: Engineer
     Location: Route 11
     Trainer's Pokemon: Magnemite L18, Magnemite L18, Magneton L18
     Reward: $900
     Strategy: Alright, this can be a pain in the butt. Take out the two Magnemites
               he's got using your strongest Pokemon and your strongest moves. Keep
               healed and you should be okay. The real problem comes with Magneton.
               Magneton uses Sonicboom, a Normal-type Pokemon move that drains a
               lot of HP away from your Pokemon each time it's used. Magneton is
               also very fond of using Thundershock, so avoid using Water-type
               Pokemon for this. If you caught a Diglett and it had Dig, use that.
               Rock Throw with Geodude also works well.
    
     Pokemon Trainer: Gambler
     Location: Route 11
     Trainer's Pokemon: Voltorb L18, Magnemite L18
     Reward: $1260
     Strategy: This is an easy enough fight. Use your strongest attacks to win.
               Heal when necessary. Simple, eh?
    
     Pokemon Trainer: Youngster
     Location: Route 11
     Trainer's Pokemon: Rattata L17, Rattata L17, Raticate L17
     Reward: $255
     Strategy: This guy is very simple, although you may have to switch to another
               Pokemon if you have no Potions, since all three of his Pokemon use
               Hyper Fang, which is quite powerful. Use your strongest Pokemon and
               you should come out on top with little or no problems.
    
     After defeating the trainers in the area, head west, past the Diglett's Cave,
     then head south and follow the path across the bridge you come across. When
     you come across the guy blocking the entrance to S.S. Anne, Ash will show him
     the ticket to get in automatically. He'll let you through, so board the ship.
    
    
     S.S. Anne
     ---------
    
     Available Pokemon: N/A
    
     NOTE: If your Pokemon need to recover, you can leave now and go to the Poke
           Center in Vermilion City to recover.
    
     When you arrive on the S.S. Anne (this gets me in the mood for a cruise to a
     Carribean Island >_>), you should battle all of the Pokemon Trainers in here
     before venturing onward to Gary and getting HM01 (Cut), so that you are
     prepared for the next Gym Leader in Vermilion City. I will list all of the
     Pokemon Trainers you can fight in here. After that, I'll tell you where you
     can find the items in the ship.
    
     Just for reference, you can go to different areas of the ship aside from the
     main one by going down sets of stairs in the ship. There are many stairways in
     this ship, although this ship is far from a maze. Also, most Pokemon Trainers
     are located in the small rooms in the ship, although there is a hidden room
     with a few more Pokemon Trainers. To get there, go down the stairway left of
     the entrance, then go south down another set of stairs.
    
     After that, go all the way left, past the guy walking around to reach a hidden
     room. Neat, huh? :)
    
     Pokemon Trainer: Gentleman
     Location: S.S. Anne
     Trainer's Pokemon: Nidoran M L19, Nidoran F L19
     Reward: $1330
     Strategy: This guy is a walk in the park. Bubblebeam, Water Gun, Vine Whip,
               Dig, all work very good here.
    
     Pokemon Trainer: Youngster
     Location: S.S. Anne
     Trainer's Pokemon: Nidoran M L21
     Reward: $315
     Strategy: Bubblebeam, Water Gun, etc... You get the picture.
    
     Pokemon Trainer: Lass
     Location: S.S. Anne
     Trainer's Pokemon: Pidgey L18, Nidoran F L18
     Reward: $270
     Strategy: Not too hard of a Pokemon Trainer for someone who collected these
               Pokemon from "around the world", is she? Use your best Pokemon.
    
     Pokemon Trainer: Gentleman
     Location: S.S. Anne
     Trainer's Pokemon: Growlithe L18, Growlithe L18
     Reward: $1260
     Strategy: Use Water-type Pokemon, Ground-type Pokemon, or Grass-type Pokemon
               to win very easily.
    
     Pokemon Trainer: Sailor
     Location: S.S. Anne
     Trainer's Pokemon: Horsea L17, Horsea L17, Horsea L17
     Reward: $510
     Strategy: Very easy fight. Thundershock, Vine Whip, Rock Throw, all work good.
    
     Pokemon Trainer: Sailor
     Location: S.S. Anne
     Trainer's Pokemon: Tentacool L18, Staryu L18
     Reward: $540
     Strategy: Another easy fight. Use the same strategy as you did for the
               previous Sailor, except Vine Whip is not very effective to Tentacool
               so I would avoid using that.
    
     Pokemon Trainer: Fisherman
     Location: S.S. Anne
     Trainer's Pokemon: Tentacool L17, Staryu L17, Shellder L17
     Reward: $595
     Strategy: Same strategy as the above two trainers.
    
     Pokemon Trainer: Sailor
     Location: S.S. Anne
     Trainer's Pokemon: Machop L20
     Reward: $600
     Strategy: This can be a bit tough, since Karate Chop is quite deadly coming
               from a Level 20 Machop. Be careful, and use your strongest attacks
               to defeat it. Jigglypuff is not a good choice, being that Karate
               Chop is super effective to it.
    
     Pokemon Trainer: Sailor
     Location: S.S. Anne
     Trainer's Pokemon: Horsea L17, Shellder L17, Tentacool L17
     Reward: $510
     Strategy: You should know how to defeat these watery foes by now, though do
               be careful, since Tentacool could prove to be a bit tough due to
               Supersonic.
    
     Pokemon Trainer: Sailor
     Location: S.S. Anne
     Trainer's Pokemon: Shellder L21
     Reward: $630
     Strategy: Quite an easy fight, despite Shellder being Level 21. Use Vine Whip,
               Thundershock, stuff like that... Physical attacks are not too good
               against Shellder.
    
     Pokemon Trainer: Fisherman
     Location: S.S. Anne
     Trainer's Pokemon: Goldeen L17, Tentacool L17, Goldeen L17
     Reward: $595
     Strategy: Thundershock is your best friend, as is Rock Throw. Otherwise, use
               your strongest attacks and keep healed if need be.
    
     Pokemon Trainer: Gentleman
     Location: S.S. Anne
     Trainer's Pokemon: Pikachu L23
     Reward: $1610
     Strategy: This guy is fairly easy. A Ground-type Pokemon with Dig is a good
               bet here, as is Geodude with Rock Throw. Otherwise, your strongest
               Pokemon (aside from Water-types, of course) will be enough to win.
    
     Pokemon Trainer: Gentleman
     Location: S.S. Anne
     Trainer's Pokemon: Growlithe L17, Ponyta L17
     Reward: $1120 (didn't catch how much exactly, so e-mail me if I'm wrong)
     Strategy: This guy is a piece of cake. Ground-type Pokemon, as well as Rock-
               type Pokemon, Grass-type Pokemon, and Water-type Pokemon will own
               him.
    
     Pokemon Trainer: Lass
     Location: S.S. Anne
     Trainer's Pokemon: Rattata L18, Pikachu L18
     Reward: $270
     Strategy: A very easy fight. Rattata is beaten with your best Pokemon. As for
               Pikachu, beat him with a Ground-type Pokemon with Dig, or with Rock
               Throw from Geodude.
    
     Hidden Room Trainers
     --------------------
    
     Pokemon Trainer: Sailor
     Location: S.S. Anne
     Trainer's Pokemon: Machop L17, Tentacool L17
     Reward: $510
     Strategy: This guy is a joke. Machop is a Pokemon we've dealt with for a long
               time, so it should be easy to defeat it now. Use your strongest
               Pokemon against Machop (except for Grass-types). As for Tentacool,
               it can be beaten with Thundershock, or Dig.
    
     Pokemon Trainer: Sailor
     Location: S.S. Anne
     Trainer's Pokemon: Machop L18, Shellder L18
     Reward: $540
     Strategy: This fight is another easy one. Use the same strategy as above to
               win.
    
     Once you defeat all the trainers, it's time to loot this ship of its treasure.
     Starting off, there is an item to be collected in the fourth room from the
     left in the room with the entrance to this ship. In that room, you should find
     TM08. For the next item, take the stairs in the southeast corner of the main
     room of the ship. After that, enter the first door you come to and grab the
     Max Potion.
    
     After you get the Max Potion, exit the room and go left and enter the second
     door you come across (meaning ignore the first, but enter the one after). In
     that room, grab the Ether. For the next item, go through the door directly to
     the left of the one that contained the Ether to get TM44. After getting that,
     go back to the main room of the ship. Once there, head west then south,
     ignoring the stairs you come across. Go through the entrance to another room
     when you come across it.
    
     In this room full of chefs and tables, go to the eastern area of the room and
     you should see three trash cans. Examine the bottom one to get a Great Ball.
     Nice. Now, go back to the main room, then take the stairs to the left that you
     ignored earlier. Afterward, go south, ignoring the next set of stairs you come
     across, as that leads you to the hidden room of the S.S. Anne. Instead, head
     east and enter the second door you come across.
    
     In there, you can get a Max Ether. For the next item, keep going east, being
     sure to ignore the next door you come across, but being sure to enter the one
     after that one. In this room, you can get a Rare Candy. Now, exit this room
     and head east, then up at the split to find Gary. He'll fight you, as always.
    
     Pokemon Trainer: Gary
     Location: S.S. Anne
     Trainer's Pokemon: Pidgeotto L19, Raticate L16, Kadabra L18, Ivysaur,
                        Charmeleon, or Wartortle L20
     Reward: $1300
     Strategy: This never gets old, does it? Gary comes packed with basically the
               same litter as before, with the exception of Kadabra and his evolved
               starter. Pidgeotto can be taken down with Thundershock or Rock Throw
               quite easily. Raticate can be taken down with your strongest
               Pokemon, although I warn you that Raticate's Hyper Fang is quite
               strong, so watch out. Kadabra can be taken care of with your best
               Pokemon, just like Raticate. This time around though, Kadabra has
               more than just Teleport; it uses Confusion, too. Finally, Ivysaur
               can be dispatched with Ember, Dig, Rock Throw (though it's risky due
               to Geodude's weakness to Grass-type Pokemon), and Peck if you have
               Spearow or Fearow.
    
               Charmeleon can be taken care of with Water Gun, Bubblebeam, Rock
               Throw, Dig, etc. Wartortle can be taken care of with Thundershock
               quite easily.
    
     Upon defeating Gary, he runs off, so go down the nearby set of stairs into the
     Captain's room. Inside there, talk to the Captain, who happens to be seasick.
     Ash will rub his back and he'll say that he feels much better and he'll give
     you HM01, which teaches Cut. Nifty. Now go back to the entrance of the ship
     and exit it, and you'll watch it take off.
    
    
     Vermilion City
     --------------
    
     Available Pokemon: N/A
    
     Now, I suggest you don't teach Cut to a Pokemon just yet. Instead, catch a
     crappy Grass-type Pokemon, like Oddish or Bellsprout and teach it to that
     Pokemon. I'm telling you this because HM's cannot be deleted from your move
     list, so you should only teach it to Pokemon you know you'll never use.
     Anyway, after teaching Cut to a Pokemon, head over to the Pokemon Gym in the
     southwestern corner of Vermilion City.
    
     There, stand in front of the tree and use Cut to break the tree. With the tree
     out of the way, enter the Pokemon Gym. Inside, defeat the Pokemon Trainers in
     the room before unlocking the door leading to Lieutenant Surge.
    
     Pokemon Trainer: Sailor
     Location: Vermilion City
     Trainer's Pokemon: Pikachu L21, Pikachu L21
     Reward: $630
     Strategy: An easy fight if you have a Rock-type Pokemon. A Ground-type Pokemon
               with Dig also works wonders. Otherwise, use your strongest Pokemon,
               and avoid using Water-type Pokemon.
    
     Pokemon Trainer: Rocker
     Location: Vermilion City
     Trainer's Pokemon: Voltorb L20, Magnemite L20, Voltorb L20
     Reward: $520 (didn't get exact amount; e-mail if I messed up)
     Strategy: Use the same strategy as above. Don't use Water-type Pokemon, by the
               way.
    
     Pokemon Trainer: Gentleman
     Location: Vermilion City
     Trainer's Pokemon: Pikachu L23
     Reward: $1610
     Strategy: Another terribly easy fight. Use the same strategy as you did for
               the above two trainers, and don't use Water-type Pokemon.
    
     After defeating the Pokemon Trainers in the Gym, it's time to unlock the door
     leading to Lt. Surge, this Gym's leader. Examine all of the trash cans until
     you find a switch inside. After that, examine the trash can next to the one
     that had the switch in it. For example, if you found a switch in a trash can
     that was located to the right, the one on the left will have the other switch
     in it, and vise versa.
    
     Once you flip both switches, the door to Lt. Surge opens. Enter the door where
     he awaits and talk to him to initiate a fight with the third Gym Leader.
    
     Gym Leader: Lt. Surge
     Location: Vermilion City
     Trainer's Pokemon: Voltorb L21, Pikachu L18, Raichu L24
     Reward: Thunderbadge, $2376, TM24
     Strategy: Lt. Surge is remarkably easy for leading a Gym full of Electric-type
               Pokemon. If you have Diglett (or Dugtrio) or anyone else with Dig,
               use it, as that will practically make you infallible. Rock Throw
               with Geodude (or Graveler, if you have it) works well, and moves
               like Thundershock can't even touch Ground-type Pokemon and Rock-type
               Pokemon. If you don't have a Ground-type or Rock-type Pokemon, use
               any other type of Pokemon except for a Water-type Pokemon. Lt. Surge
               doesn't start getting hard until he sends out his Raichu, an evolved
               Pikachu. Raichu uses Thundershock and Thunderbolt. Raichu can easily
               dispatch one or two of your Pokemon if they are even relatively
               weak, so watch out. Keep healed, and use Ground or Rock-type Pokemon
               and you are guaranteed a win here.
    
     When you defeat Lt. Surge, you'll get the Thunderbadge, which ups the Speed of
     your Pokemon.  You'll also TM24, which teaches Thunderbolt. If you have a
     Pikachu, teach it to it immediately, since it doesn't learn Thunderbolt on its
     own. Now, exit the Gym and go heal your Pokemon at a Poke Center. After that,
     head through Diglett's Cave and you'll appear outside in an area near Viridian
     Forest.
    
    
     Viridian Forest Area
     --------------------
    
     Available Pokemon: Mr. Mime
    
     Once here, you can visit the house to the south (nice ryhme, eh? :P) and trade
     an Abra for a Mr. Mime. Whether or not you do it, from the house, head south,
     use Cut on the tree, then continue south and enter the building you come to.
     There, talk to Professor Oak's Aide and if you have at least 10 Pokemon, he
     will give you HM05, which contains Flash. Seriously buddy, if you haven't
     caught at least 10 Pokemon yet, you might as well give up now. :P
    
     After getting HM05, teach it to a Pokemon you won't use, then go south and
     exit the building, then grab the two items, which are HP Up and Moon Stone.
     Once you do that, go back to Vermilion City.
    
    
     Vermilion City
     --------------
    
     Available Pokemon: N/A
    
     Back in Vermilion City, head east to Route 11.
    
    
     Route 11
     --------
    
     Available Pokemon: Spearow, Ekans (Red Version Only), Sandshrew (Blue Version
                        Only), Drowzee, Nidorina (boy in building trades it)
    
     Back in Route 11, head all the way east and examine the lone tree above the
     building to get an Escape Rope. Then, go inside the neary building. Once
     inside, go upstairs and talk to another one of Professor Oak's Aides to get
     the Itemfinder, though only if you have caught at least 30 kinds of Pokemon
     (this FAQ will be assuming that you have). After getting the Itemfinder, you
     can trade a Nidorino for a Nidorina to the boy in here if you want.
    
     Either way, go back to Cerulean City (I'd suggest using the Bicycle).
    
    
     Cerulean City
     -------------
    
     Available Pokemon: N/A
    
     Back in Cerulean City, follow the path back to the main part of the city.
     Along the way, you'll encounter a split to the right. Take it and use Cut on
     the tree to get it out of the way. Now that that's done, head east to Route 9.
    
    
     Route 9
     -------
    
     Available Pokemon: Rattata, Spearow, Ekans (Red Version Only), Sandshrew (Blue
                        Version Only), Voltorb
    
     When you arrive at Route 9, make your way eastward across Route 9, grabbing
     the TM30 item you come across along the way (it's to the south of the first
     Pokemon Trainer you come across in the area). Eventually, you'll reach an area
     of grass by a river. Here is where you can catch Voltorb. Do so. After doing
     that, head south and enter the Poke Center. There, heal up and leave. Now, go
     south, west, then north and enter Rock Tunnel.
    
     Along the way, you'll fight another Pokemon Trainer. As always, below is a
     list of the trainers you fight in Route 9, as well as the one before Rock
     Tunnel, just so you don't get confused of where you are in the walkthrough.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 9
     Trainer's Pokemon: Oddish L18, Bellsprout L18, Oddish L18, Bellsprout L18
     Reward: $360
     Strategy: She's very easy. Your strongest Pokemon will suffice. Use Ember if
               you have Charmeleon, Rock Throw with Geodude or Graveler, and Dig
               with Diglett or Dugtrio.
    
     Pokemon Trainer: Hiker
     Location: Route 9
     Trainer's Pokemon: Machop L20, Onix L20
     Reward: $700
     Strategy: This guy is a piece of cake. You should know how to defeat both of
               them.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Route 9
     Trainer's Pokemon: Growlithe L21, Charmander L21
     Reward: $420
     Strategy: This guy is easy, too. Use Water-type Pokemon, Ground-type Pokemon,
               and Rock-type Pokemon to win easily.
    
     Pokemon Trainer: Bug Catcher
     Location: Route 9
     Trainer's Pokemon: Beedrill L19, Beedrill L19
     Reward: $190
     Strategy: This guy has two Beedrills, which you probably already have. They
               are nothing special, and should be easily defeated.
    
     Pokemon Trainer: Hiker
     Location: Route 9
     Trainer's Pokemon: Geodude L21, Onix L21
     Reward: $735
     Strategy: This guy is easy. Water, Grass, Ground, all will do just fine.
    
     Pokemon Trainer: Bug Catcher
     Location: Route 9
     Trainer's Pokemon: Caterpie L20, Weedle L20, Venonat L20
     Reward: $200
     Strategy: This is easy. Caterpie and Weedle should go down VERY quickly. As
               for Venonat, Fire, Ground, and Rock-type Pokemon will be sufficient
               to defeat it.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Route 9
     Trainer's Pokemon: Rattata L19, Diglett L19, Ekans L19, Sandshrew L19
     Reward: $380
     Strategy: This guy has weak Pokemon, so taking him down should be no problem
               whatsoever. Your strongest Pokemon should take this guy down fast.
    
     Pokemon Trainer: Hiker
     Location: Route 9
     Trainer's Pokemon: Geodude L20, Machop L20, Geodude L20
     Reward: $700
     Strategy: Another easy battle. Why should I bother with a strategy?
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 9
     Trainer's Pokemon: Meowth L23
     Reward: $460
     Strategy: She has a Meowth, which is sort of unusual considering how many weak
               Pokemon these Pokemon Trainers usually have. However, aside from it
               using Pay Day to scatter coins everywhere, there's not much to worry
               about, in all honesty. Just use your strongest Pokemon and you'll be
               okay.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 9
     Trainer's Pokemon: Pikachu L20, Clefairy L20
     Reward: $400
     Strategy: Pikachu can be beaten with Ground or Rock-type Pokemon. Clefairy can
               be beaten with your strongest Pokemon. Be careful though, since
               Pikachu can use Thunder Wave and inflict Paralyze on you.
    
    
     Rock Tunnel
     -----------
    
     Available Pokemon: Zubat, Machop, Geodude, Onix
    
     You can and should teach a Pokemon Flash (although one you don't care about)
     if you haven't done so already. Flash isn't mandatory for navigating through
     here, but it does certainly help a lot. Be sure to capture a Machop and an
     Onix. I don't have to give specific directions on how to get out of here,
     because Flash illuminates the place and the cave is very straight-foward. You
     shouldn't have any trouble finding your way out of the cave on your own.
    
     I'll list the trainers you fight here below.
    
     Pokemon Trainer: Pokemaniac
     Location: Rock Tunnel
     Trainer's Pokemon: Cubone L23, Slowpoke L23
     Reward: $1150
     Strategy: Cubone can be defeated with Water, Ground, or Grass-type Pokemon.
               Slowpoke can be defeated with Electric-type Pokemon, Rock-type
               Pokemon, or your strongest Pokemon.
    
     Pokemon Trainer: Pokemaniac
     Location: Rock Tunnel
     Trainer's Pokemon: Slowpoke L25
     Reward: $1250
     Strategy: This guy has quite a high level Slowpoke, so watch out. Confusion
               is the only thing Slowpoke really does. Electric or Rock-types are
               your best bet.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Rock Tunnel
     Trainer's Pokemon: Oddish L22, Bulbasaur L22
     Reward: $440
     Strategy: She's very easy. Fire-type Pokemon, or your strongest Pokemon are
               your best bet. Don't use Water, Ground, or Rock, though.
    
     Pokemon Trainer: Pokemaniac
     Location: Rock Tunnel
     Trainer's Pokemon: Charmander L22, Cubone L22
     Reward: $1100
     Strategy: This guy is simple. Water-type, Rock-type, Grass-type or Ground-
               type Pokemon are best for Charmander. For Cubone, Water-types or
               Grass-types are best.
    
     Pokemon Trainer: Hiker
     Location: Rock Tunnel
     Trainer's Pokemon: Machop L20, Onix L20
     Reward: $700
     Strategy: This guy is easy, too. Machop can be dealt with using your best
               Pokemon. As for Onix, Grass, Water, and Ground-type Pokemon all work
               very effectively.
    
     Pokemon Trainer: Hiker
     Location: Rock Tunnel
     Trainer's Pokemon: Geodude L25
     Reward: $875
     Strategy: You should know how to win by now.
    
     Pokemon Trainer: Hiker
     Location: Rock Tunnel
     Trainer's Pokemon: Geodude L19, Machop L19, Geodude L19, Geodude L19
     Reward: $665
     Strategy: Use your strongest Pokemon. This fight won't take long.
    
     Pokemon Trainer: Hiker
     Location: Rock Tunnel
     Trainer's Pokemon: Onix L20, Onix L20, Geodude L20
     Reward: $700
     Strategy: The same strategy as the above two trainers applies here.
    
     Pokemon Trainer: Hiker
     Location: Rock Tunnel
     Trainer's Pokemon: Geodude L21, Graveler L21
     Reward: $735
     Strategy: Use the same strategy as you have for the last three trainers.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Rock Tunnel
     Trainer's Pokemon: Jigglypuff L21, Pidgey L21, Meowth L21
     Reward: $420
     Strategy: This trainer isn't too hard. Jigglypuff can go down by you using
               your strongest Pokemon, as can Pidgey and Meowth. Just be sure to
               keep healed and you should be fine.
    
     Pokemon Trainer: Hiker
     Location: Rock Tunnel
     Trainer's Pokemon: Geodude L21, Geodude L21, Graveler L21
     Reward: $735
     Strategy: Another very easy trainer. You should know how to defeat this guy.
    
     Pokemon Trainer: Pokemaniac
     Location: Rock Tunnel
     Trainer's Pokemon: Slowpoke L20, Slowpoke L20, Slowpoke L20
     Reward: $1000
     Strategy: He has three Slowpokes, so do watch out. Confusion can be deadly by
               itself, but with 3 Slowpokes to take down, the threat is doubled.
               Use Electric, Ground, or Grass-type Pokemon to easily win here.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Rock Tunnel
     Trainer's Pokemon: Bellsprout L22, Clefairy L22
     Reward: $440
     Strategy: Bellsprout can be defeated with Fire-type Pokemon, Ground-type
               Pokemon, or Rock-type Pokemon. Clefairy can be taken down by your
               strongest Pokemon. Definitely an easy battle.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Rock Tunnel
     Trainer's Pokemon: Pidgey L19, Rattata L19, Rattata L19, Bellsprout L19
     Reward: $380
     Strategy: The first three Pokemon should fall easily. Bellsprout will fall
               with Fire, Ground, or Rock-Type Pokemon.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Rock Tunnel
     Trainer's Pokemon: Meowth L20, Oddish L20, Pidgey L20
     Reward: $400
     Strategy: Meowth can be taken care of with your strongest Pokemon. Oddish can
               be beaten with Fire-type Pokemon or Ground-type Pokemon. Pidgey can
               be beaten with your strongest Pokemon.
    
    
     Route 10
     --------
    
     Available Pokemon: N/A
    
     Once here, head east and examine the tree to get a Max Ether. Once you get
     that, defeat all of the trainers in the area.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 10
     Trainer's Pokemon: Pidgey L21, Pidgeotto L21
     Reward: $420
     Strategy: Electric or Rock-type Pokemon serve you well here. Your strongest
               Pokemon will also be sufficient.
    
     Pokemon Trainer: Hiker
     Location: Route 10
     Trainer's Pokemon: Geodude L21, Onix L21
     Reward: $735
     Strategy: This guy is easy. Water-type Pokemon and Grass-types are your best
               bet. Ground-types work too.
    
     Pokemon Trainer: Hiker
     Location: Route 10
     Trainer's Pokemon: Onix L19, Graveler L19
     Reward: $665
     Strategy: Another very easy fight. Use the same strategy as the above fight.
    
     Pokemon Trainer: Pokemaniac
     Location: Route 10
     Trainer's Pokemon: Cubone L20, Slowpoke L20
     Reward: $1000
     Strategy: For Cubone, use Water, Ground, or Grass-type Pokemon. For Slowpoke,
               Electric-type, Rock-type, Grass-type, or Ground-types are good.
    
     After defeating all the Pokemon Trainers, head into nearby Lavender Town.
    
    
     Lavender Town
     -------------
    
     Available Pokemon: N/A
    
     Once here, heal at the Poke Center. Then, go to the Market and buy a lot of
     Great Balls and Super Potions. Then, head west into Route 8, since you can't
     do anything else here just yet.
    
    
     Route 8
     -------
    
     Available Pokemon: Pidgey, Ekans (Red Version Only), Sandshrew (Blue Version
                        Only), Vulpix (Blue Version Only), Meowth (Blue Version
                        Only), Mankey (Red Version Only), Growlithe (Red Version
                        Only)
    
     When you arrive here, simply head west through the entire area, battling the
     trainers as you go.
    
     Pokemon Trainer: Lass
     Location: Route 10
     Trainer's Pokemon: Clefairy L22, Clefairy L22
     Reward: $330
     Strategy: This fight isn't too hard. Your Pokemon should easily be Level 25 or
               so by now. To win, just use your strongest Pokemon. You can't really
               exploit a weakness, but that's not a problem.
    
     Pokemon Trainer: Gambler
     Location: Route 10
     Trainer's Pokemon: Growlithe L24, Vulpix L24
     Reward: $1680
     Strategy: This is another easy fight. Water, Ground, or Rock-type Pokemon are
               great here.
    
     Pokemon Trainer: Super Nerd
     Location: Route 10
     Trainer's Pokemon: Grimer L22, Muk L22, Grimer L22
     Reward: $550
     Strategy: This trainer is tougher than the previous two, but you should still
               be fine. Grimer can be defeated with a Psychic-type Pokemon, such as
               Kadabra or Hypno. Muk can be defeated the same way, but Muk may be a
               bit tougher. Watch out for Poison Gas, since that inflicts Poison on
               you. Muk can also use Disable, so watch out for that too. The last
               Grimer can be taken out the same way as the first one.
    
     Pokemon Trainer: Super Nerd
     Location: Route 10
     Trainer's Pokemon: Koffing L26
     Reward: $650
     Strategy: This shouldn't be too hard, but it may take a few strong attacks to
               kill a Level 26 Koffing. Psychic-type Pokemon work well against it.
    
     Pokemon Trainer: Lass
     Location: Route 10
     Trainer's Pokemon: Pidgey L19, Rattata L19, Nidoran M L19, Meowth L19, Pikachu
                        L19
     Reward: $285
     Strategy: This is an easy fight, despite the fact that she has 5 Pokemon. You
               have dealt with them before, you can do it again. Use your strongest
               Pokemon and you should have no trouble at all dealing with Lass.
    
     Pokemon Trainer: Lass
     Location: Route 10
     Trainer's Pokemon: Meowth L24, Meowth L24, Meowth L24
     Reward: $360
     Strategy: Three Meowths, eh? Not too smart. Even though they are all Level 24,
               they shouldn't be that bad, though do watch your HP.
    
     Pokemon Trainer: Lass
     Location: Route 10
     Trainer's Pokemon: Nidoran F L23, Nidorina L23
     Reward: $345
     Strategy: This is another simple fight. Nidoran F can be taken care of with
               your strongest Pokemon. The best are Psychic-type Pokemon. The same
               strategy applies to Nidorina, although Nidorina is a bit stronger.
    
     Pokemon Trainer: Gambler
     Location: Route 10
     Trainer's Pokemon: Poliwag L22, Poliwag L22, Poliwhirl L22
     Reward: $1540
     Strategy: Not too bad. The two Poliwags can be taken care of with Electric-
               type Pokemon or Grass-type Pokemon. The same strategy applies to
               Poliwhirl, though do watch out, since Poliwhirl can use Hypnosis and
               put your Pokemon to sleep, which is never good. Poliwhirl will also
               take longer to defeat then the two Poliwags did.
    
     Pokemon Trainer: Super Nerd
     Location: Route 10
     Trainer's Pokemon: Voltorb L20, Koffing L20, Voltorb L20, Magnemite L20
     Reward: $500
     Strategy: The two Voltorbs can be beaten with Ground or Rock-type Pokemon. As
               for Koffing, Psychic-type Pokemon work the best, as do Ground-types
               and Rock-types. Use Ground-type or Rock-type Pokemon for Magnemite
               too.
    
     Upon defeating all of the Pokemon Trainers in Route 10, use Cut on one of the
     sides of the grass patch in the middle of the area, then search around until
     you find Growlithe or Vulpix, depending on your version and catch them. After
     that, head back west and go through into the small building you come across.
     Once in there, go down the stairs into an underground passage. There, follow
     the path and up the next set of stairs, then exit the building.
    
    
     Route 7
     -------
    
     Available Pokemon: Pidgey, Ekans (Red Version Only), Sandshrew (Blue Version
                        Only), Vulpix (Blue Version Only), Meowth (Blue Version
                        Only), Mankey (Red Version Only), Growlithe (Red Version
                        Only)
    
     Once here, simply head west into nearby Celadon City. That was hard. Wow...
    
    
     Celadon City
     ------------
    
     Available Pokemon: Eevee
    
     NOTE: Eevee can evolve into Flareon with a Fire Stone, Vaporeon with a Water
           Stone, and Jolteon with a Thunder Stone. All of these can be bought at
           the huge Mart in Celadon City. You can evolve your Eevee now if you
           want. If you want more Eevee's to get all of its evolution and the
           normal Eevee, you either have to trade with friends or use Gameshark.
    
     When you arrive here, you should know that this is the biggest town in the
     game. Celadon City has much to offer, including the biggest Mart in the game,
     and it is there you can buy almost everything, it seems. Celadon offers a
     Pokemon Gym on the south side of town, a Pokemon Mansion where you can get an
     Eevee. Finally, Celadon offers the Game Corner, a place where you can play
     slot machines to earn tokens to get Pokemon and TMs.
    
     First off, let's head into the mansion, but from the back entrance. To get
     into the back of the mansion, go to the entrance of town and go around to the
     back (the path starts by going behind the Poke Cener), then enter it when you
     reach it. Then, just make your way to the top floor, where you'll see a Poke
     Ball on the table. Take it to get Eevee. Now, head back into the actual town.
     Then, go into the Pokemon Gym.
    
     To get there, head all the way to the southeast portion of town, where you
     should find a tree. Use Cut on it, then follow the path to another tree. Cut
     it and then go west and follow the path into the Pokemon Gym. Inside the Gym,
     defeat all the trainers, then make your way to Erika, the Gym leader. I'll
     list all the trainers below, as usual.
    
     Pokemon Trainer: Lass
     Location: Celadon City
     Trainer's Pokemon: Bellsprout L23, Weepinbell L23
     Reward: $345
     Strategy: She isn't too bad, although you should still be careful, since she
               can have her Bellsprout and Weepinbell use Wrap or Poisonpowder. Use
               Fire-type or Psychic-type Pokemon to win here.
    
     Pokemon Trainer: Beauty
     Location: Celadon City
     Trainer's Pokemon: Oddish L21, Bellsprout L21, Oddish L21, Bellsprout L21
     Reward: $1470
     Strategy: Use the same strategy as above, though do watch out, since she is
               VERY fond of inflicting Paralyze on you, or putting you to sleep.
               This is definitely one battle you want to keep your HP up for.
    
     Pokemon Trainer: Beauty
     Location: Celadon City
     Trainer's Pokemon: Bellsprout L24, Bellsprout L24
     Reward: $1680
     Strategy: The same strategy as above applies here. Watch out for Poisonpowder
               and Sleep Powder, though.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Celadon City
     Trainer's Pokemon: Bulbasaur L24, Ivysaur L24
     Reward: $480
     Strategy: This is another very easy fight, where Fire-type and Psychic-type
               Pokemon are sufficient. Keep healed though, since Ivysaur can be a
               bit tough. Generally though, you shouldn't have any problems here.
    
     Pokemon Trainer: Cooltrainer (Female)
     Location: Celadon City
     Trainer's Pokemon: Weepinbell L24, Gloom L24, Ivysaur L24
     Reward: $840
     Strategy: Surprisingly, all her Pokemon are evolved, so watch out. They can
               all be defeated by Fire-type or Psychic-type Pokemon quite easily,
               though. Watch out for Stun Spore and Poisonpowder, and keep healed
               and you should win. This fight is more difficult than the others, so
               watch out.
    
     Pokemon Trainer: Lass
     Location: Celadon City
     Trainer's Pokemon: Oddish L23, Gloom L23
     Reward: $345
     Strategy: The same strategy as above applies to this battle. Oddish should be
               no problem, although Gloom is slightly tougher. Gloom also uses
               Poisonpowder, so be careful.
    
     Pokemon Trainer: Beauty
     Location: Celadon City
     Trainer's Pokemon: Exeggcute L26
     Reward: $1820
     Strategy: Exeggcute is a Grass-type Pokemon and Psychic-type Pokemon, so you
               should avoid using Psychic Pokemon here. Fire-type Pokemon are the
               best here. Be careful, since Exeggcute can use Hypnosis and it uses
               Barrage quite a lot, which is an attack that can hit you numerous
               times before it stops.
    
     Gym Leader: Erika
     Location: Celadon City
     Trainer's Pokemon: Victreebel L29, Tangela L24, Vileplume L29
     Reward: Rainbowbadge, $2871, TM
     Strategy: This is the hardest Gym Leader you've faced up until this point, so
               definitely be careful. Fire-type and Psychic-type Pokemon are your
               best bet here. Victreebel is first up, and Victreebel can use Razor
               Leaf, so definitely watch out for that, as it's quite powerful. It
               can also use status-inflicting moves as well, so watch out.
               Victreebel  should go down quite easily, though. Next up is Tangela,
               a Pokemon who, surprisingly, is not a Grass-type. Fire-type Pokemon
               are your best bet on taking out Tangela. Finally, Erika's last
               Pokemon is Vileplume. Vileplume hapens to be the hardest Pokemon
               Erika has. It uses Petal Dance, which is a Grass-type move that
               hurts quite a bit. After using it, Vileplume will continue hitting
               you for a few turns, which can be dangerous, so use Super Potions in
               between turns when you need to.
    
               After the thrashing is over, Vileplume becomes confused, and that's
               about the only good thing that comes out of Petal Dance. Finally,
               Vileplume can also use Mega Drain, a much more powerful version of
               Absorb. Use Fire-type or Psychic-type Pokemon to take Vileplume down
               quickly. Be sure to keep your HP up, as well.
    
     After you defeat Erika, you get the Rainbowbadge and TM21, which teaches Mega
     Drain. Also, you'll be able to use Strength outside of battle now, but too bad
     you don't have the HM yet. Anyway, exit the Gym, and Cut your way back to the
     main part of the town. There, rest at the Poke Center and head into the Game
     Corner, which is located in the building just east of the lake in the town.
    
    
     Game Corner
     -----------
    
     Available Pokemon: N/A
    
     There are many things you should know about the Game Corner. First off, not
     only do you have to go here right now, but you can also do a lot of other
     things here. The object here is to win coins, so that you can trade them at
     the Exchange Corner, located to the east of this building, for Pokemon and
     TMs. Depending on your version, the Pokemon you can get will vary. To win
     coins at the Game Corner, you need a Coin Case to hold your coins.
    
     To get that, go into the building directly below the Exchange Corner and talk
     to the old man sitting in the upper-left corner of the building to get a Coin
     Case. After getting that, you can go back into the Game Corner and begin to
     play slot machines to win coins by sitting at any seat in the Game Corner and
     then pressing A to start one of the slots. It should be obvious how to play
     slots, so I won't give you an explanation on that, sorry.
    
     You can get coins by winning at slot machines. You can also talk to the people
     in here and get some coins from two of them, for a total of 40 coins. That's
     not that good, but hey, it's free, and life doesn't come free these days. Now,
     you can talk to the guy behind the counter in the upper-left corner of the
     building and buy 50 coins for $1000. That's a complete ripoff, so avoid doing
     that, since your money should be used for more meaningful things.
    
     Remember, after you win coins, you can take them next door to the Exchange
     Corner and exchange them for Pokemon and TMs, depending on your version. Below
     is a list of what you can exchange coins for in each version.
    
     Blue
     ----
    
     Abra
     Coins: 120
    
     Clefairy
     Coins: 750
    
     Nidorino
     Coins: 1200
    
     Dratini
     Coins: 4600
    
     Pinsir
     Coins: 2500
    
     Porygon
     Coins: 6500
    
     TM23
     Coins: 3300
    
     TM15
     Coins: 5500
    
     TM50
     Coins: 7700
    
     Red
     ---
    
     Abra
     Coins: 120
    
     Clefairy
     Coins: 500
    
     Nidorina
     Coins: 1200
    
     Dratini
     Coins: 2800
    
     Scyther
     Coins: 5500
    
     Porygon
     Coins: 9999
    
     TM23
     Coins: 3300
    
     TM15
     Coins: 5500
    
     TM50
     Coins: 7700
    
     Now that I've explained everything, onto our main quest. In the Game Corner,
     talk to the member of Team Rocket who is standing east of the counter in the
     upper-left corner of the room. He'll start a fight with you, since he is
     "guarding" the poster.
    
     Pokemon Trainer: Rocket
     Location: Game Corner
     Trainer's Pokemon: Raticate L20, Zubat L20
     Reward: $600
     Strategy: This guy is easy. Raticate should fall quickly with your strongest
               Pokemon, as should Zubat.
    
     After defeating the Team Rocket member, examine the poster he was guarding to
     reveal a switch, which Ash will automatically press. Now, go east and enter
     the hidden Team Rocket hideout.
    
    
     Team Rocket Hideout
     -------------------
    
     Available Pokemon: N/A
    
     When you arrive here, you should know that there are MANY items for you to
     collect in here. They are: Super Potion (x2), Hyper Potion, Escape Rope, Rare
     Candy, Lift Key, HP Up, Silph Scope, Nugget, TM02, TM07, TM10. Quite a bit of
     items, eh? Well since it is way too tedious and hard to explain on how to get
     to these items, just find them for yourself. It may take awhile, and you don't
     have to get all of them if you don't want to, though do try and get the TMs.
    
     Anyway, I'll tell you to beat this level, but not get the items. I WILL list
     the trainers before I get on with the walkthrough, though.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Raticate L21, Raticate L21
     Reward: $630
     Strategy: This guy may be a bit tough because of Raticate's Hyper Fang attack,
               but you should come out on top if you use your strongest Pokemon.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Drowzee L21, Machop L21
     Reward: $630
     Strategy: Drowzee should go down quite easily with your strongest Pokemon,
               since you should be much higher than Level 21 by now. Machop can go
               down with Psychic-type Pokemon, or your strongest Pokemon.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Zubat L17, Koffing L17, Grimer L17, Zubat L17, Raticate L17
     Reward: $510
     Strategy: Easy. That's all I can say. You should win this fight very easily.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Grimer L20, Koffing L20, Koffing L20
     Reward: $600
     Strategy: Psychic-type Pokemon are your best bet here. Otherwise, your most
               powerful Pokemon should be enough.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Rattata L19, Raticate L19, Raticate L19, Rattata L19
     Reward: $570
     Strategy: This is another ridiculously easy fight. Use your strongest Pokemon
               to win.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Machop L21, Machop L21
     Reward: $630
     Strategy: Psychic-type Pokemon are best here. Your strongest Pokemon aside
               from the Psychic-type should be more than enough to take the two
               Machop's down if you don't have Psychic, though, so don't despair.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Rattata L20, Raticate L20, Drowzee L20
     Reward: $600
     Strategy: This is another very easy fight. You shouldn't difficulty here.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Koffing L21, Zubat L21
     Reward: $630
     Strategy: Yet another fight with more wimpy Pokemon. Too easy. You shouldn't
               have trouble at all, especially against Zubat.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Grimer L22, Koffing L22
     Reward: $660
     Strategy: Psychic-type Pokemon, as always, will merit use here. Your strongest
               Pokemon are sufficient if you don't have Psychics.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Sandshrew L23, Ekans L23, Sandslash L23
     Reward: $690
     Strategy: The first two Pokemon can be disposed of quite easily. As for the
               last one, Sandslash, use Water or Grass-Type Pokemon to win easily.
               Sandslash is more powerful than Sandshrew or Ekans, so be cautious.
    
     Pokemon Trainer: Rocket
     Location: Team Rocket Hideout
     Trainer's Pokemon: Ekans L23, Sandshrew L23, Arbok L23
     Reward: $690
     Strategy: An easy enough fight. Ekans and Sandshrew will fall easily. This
               will be your first battle against an Arbok, so be careful. Arbok is
               not too much to worry about if you use Psychic-type and Ground-type
               Pokemon, though. Rock-types also work well.
    
     Starting off, head down the nearby set of stairs into the next area. In this
     area, follow the path west and north, and go behind the Rocket, then go down
     the stairs you come across into the next room. In this room, you'll have to go
     through a maze of tiles with arrows on them. Each arrow corresponds to a
     different direction, as I'm sure you're aware of. I can't really explain this
     too good without a map, which I happen to suck at, by the way, so I'm afraid
     you'll have to figure out how to get through this area on your own.
    
     It's not that hard, so don't worry. After navigating through the tile maze, go
     down the nearby set of stairs into another new area. In this new area, go
     north and west and take out the Team Rocket guard. He'll leave behind the Lift
     Key if you talk to him again, so pick it up. Once you get the Lift Key, head
     back into the previous room where the tile maze is. Navigate through it. Once
     you navigate through it, go up the stairs to the right into the next area.
    
     In that area, go west and you'll have to navigate through another tile maze.
     This one is easy too, so don't worry. After you navigate through the tile
     maze, go east, north, then east, past the stairs, and into the elevator. When
     you get inside the elevator, choose to go to Basement 4. Once there, talk to
     the two Rocket guards surrounding the closed door and fight each of them. Once
     you do that, the door opens, leading the way to...Giovanni, the leader of Team
     Rocket.
    
     This won't be your last encounter with him, by the way. Talk to him to start
     the fight. As always, below is the strategy for defeating him.
    
     Pokemon Trainer: Giovanni
     Location: Team Rocket Hideout
     Trainer's Pokemon: Onix L25, Rhyhorn L24, Kangaskhan L29
     Reward: Silph Scope, $2871
     Strategy: Giovanni is not as hard as you may think he is, being that he is the
               leader of Team Rocket. This'll be a rather boring fight, to say the
               least. First up is Onix, who we've dealt with far too often. Onix
               should go down quite easily with a Water, Grass, or Ground-type
               Pokemon. Next up is Rhyhorn, who should go down just as fast as Onix
               if you use the same strategy (which you should). The last Pokemon
               Giovanni sends out is Kangaskhan, who is a whopping Level 29. It
               should be easy to defeat Kangaskhan, although you can't exploit its
               weaknesses unless you use a Fighting-type Pokemon. Also, you should
               be careful since Giovanni can use Guard Spec. on his Pokemon. Also,
               Kangaskhan will take longer to kill than Onix or Rhyhorn did. Keep
               healed, since you could take a good bit of damage in this fight from
               Kangaskhan.
    
     Once you defeat Giovanni, he'll give you the Silph Scope, which lets you
     identify Ghost-type Pokemon in Lavender Town's Pokemon Tower. Now that you are
     done here, exit this annoying place completely, and exit the Game Corner, too.
    
    
     Celadon City
     ------------
    
     Available Pokemon: N/A
    
     Back in Celadon City, go to the Market. There, go to the third floor and talk
     to the person behind the counter to get TM18, which, ironicially, teaches the
     move Counter. After you get that, head up to the fifth floor. Once there, go
     up the stairs leading into the 6th floor, the only floor that cannot be
     accessed via elevator. On that floor, examine one of the vending machines and
     buy some Fresh Water, as you'll need this later.
    
     Now, exit the Market and head all the way east back to Lavender Town. I should
     not have to explain how.
    
    
     Lavender Town
     -------------
    
     Available Pokemon: N/A
    
     When you arrive here, head into the Pokemon Tower, the cave with the huge
     tower atop it.
    
    
     Pokemon Tower
     -------------
    
     Available Pokemon: Gastly, Haunter, Cubone
    
     Upon arrival, head upstairs into the main part of the tower. Once there, you
     will have to fight Gary again, as usual.
    
     Pokemon Trainer: Gary
     Location: Pokemon Tower
     Trainer's Pokemon: Pidgeotto L25, Growlithe L23, Exeggcute L22, Kadabra L20,
                        Ivysaur, Charmeleon, or Wartortle L25
     Reward: $1625
     Strategy: You should be used to this loser by now. Pidgeotto can be taken down
               with Lightning-type Pokemon or Rock-type Pokemon. Growlithe can be
               taken out with Water-type Pokemon. Exeggcute can be taken out with
               Fire-type Pokemon or Rock-type Pokemon. Kadabra can be taken out
               with your strongest Pokemon. As for Ivysaur, use Fire, Ground, or
               Rock-type Pokemon. Charmeleon can be defeated with Water-type or
               Ground-type Pokemon. Finally, Wartortle can be taken care of with
               Lightning-type Pokemon or your strongest Pokemon.
    
     Once you defeat Gary, head west and up the stairs to the third floor. Here,
     you can catch Gastly's or Haunter's if you are really lucky, although in my
     opinion it's better just to catch a Gastly and train it from there. Cubone is
     also an available Pokemon here, so catch it. Anyway, after you get in the
     third floor, simply head east through the room into the next floor, beating
     all of the Pokemon Trainers you come across, although they can be avoided.
    
     Also, the first trainer is located by going east, then north, then east again
     when you get into this room. An Escape Rope is also there, so get it. When you
     get into the next floor, simply keep going up every floor in the area, and
     collecting all the items you come across. There is also a healing area you can
     step on to recover all your Pokemon on one of the floors too, so use that if
     you need healing.
    
     Anyway, after going up all floors, you'll eventually reach some stairs and as
     you try to go up them, you'll be attacked by a ghost. Since you have the Silph
     Scope, the ghost will be identified as Marowak. You can capture of defeat this
     Marowak, although catching a Cubone can get you a Marowak eventually anyway,
     so it's up to you. After you defeat or capture Marowak, go up the stairs into
     the top floor of the Pokemon Tower. Once there, head north, beating all of the
     Rocket guards you encounter.
    
     Once you beat them all, talk to Mr. Fuji, who will take you out of the tower
     and into his home.
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L23
     Reward: $690
     Strategy: Gastly can be beaten easily with Psychic-type Pokemon. Don't use
               physical attacks, since Gastly can't be hurt by them. If you do not
               have a Psychic-type Pokemon in your possession, other Pokemon types
               work just fine, though never use physical moves, do you hear me?
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L24
     Reward: $720
     Strategy: Same strategy as above applies to this fight.
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L22
     Reward: $660
     Strategy: This is another easy fight. This Gastly is even lower than the
               previous two, so it should be even easier to defeat.
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L23, Gastly L23
     Reward: $690
     Strategy: Once again, use the same strategy you've been using. Two Gastly's
               shouldn't pose more of a problem than one.
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L22
     Reward: $660
     Strategy: Use same old strategy... Yeah, I'm getting lazy...
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L24
     Reward: $720
     Strategy: Should I really say? See above.
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L22
     Reward: $660
     Strategy: See above. >_>
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Haunter L23
     Reward: $690
     Strategy: Use the same strategy you've been using. From this point on, I will
               include no strategy for this level unless I have to.
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L24
     Reward: $720
     Strategy: N/A
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Haunter L22
     Reward: $660
     Strategy: N/A
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L22, Gastly L22, Gastly L22
     Reward: $660
     Strategy: N/A
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L24
     Reward: $720
     Strategy: N/A
    
     Pokemon Trainer: Channeler
     Location: Pokemon Tower
     Trainer's Pokemon: Gastly L24
     Reward: $720
     Strategy: N/A
    
     Top Floor Trainers
     ------------------
    
     Pokemon Trainer: Rocket
     Location: Pokemon Tower
     Trainer's Pokemon: Zubat L25, Zubat L25, Golbat L25
     Reward: Didn't get it (e-mail me)
     Strategy: Psychic-type and Ground-type Pokemon work well here, so use them.
    
     Pokemon Trainer: Rocket
     Location: Pokemon Tower
     Trainer's Pokemon: Koffing L26, Drowzee L26
     Reward: $780
     Strategy: Koffing can be defeated by Ground-type Pokemon or Rock-types. As for
               Drowzee, just use your strongest Pokemon. Be careful though, since
               Drowzee is harder than Koffing.
    
     Pokemon Trainer: Rocket
     Location: Pokemon Tower
     Trainer's Pokemon: Zubat L23, Rattata L23, Raticate L23, Zubat L23
     Reward: $690
     Strategy: Another easy fight. Use your strongest Pokemon and you'll win quite
               easily.
    
    
     Lavender Town
     -------------
    
     Available Pokemon: N/A
     
     Inside Mr. Fuji's house, talk to Mr. Fuji to get a Poke Flute. You'll need
     this later. After getting it, exit the house and head back to Celadon City by
     going due west.
    
    
     Celadon City
     ------------
    
     Available Pokemon: N/A
    
     Once here, go all the way west and into Route 16.
    
    
     Route 16
     --------
    
     Available Pokemon: Rattata, Raticate, Spearow, Doduo
    
     Once here, Cut down the tree to the west, then go north and west and enter the
     back of the huge building, then go west when you get into the building. This
     will lead you outside. Outside, head west some more and enter the small house
     you come to. Inside, talk to the girl to get HM02, which teaches Fly. Teach it
     to a bird Pokemon you won't really use. Fly enables you to fly instantly to
     cities you have already been to in the game. Very useful.
    
     After getting Fly, head east and through the back of the building again. Then,
     go into the grass and catch Doduo. After that, head back to Celadon City, then
     eastward to Route 7. Once you reach Route 7, go into the big building south of
     the grass patch, then inside, try and head east through the building and Ash
     will automatically give the guard the Fresh Water you bought at Celadon
     earlier.
    
     He'll share it with the other guards, so don't worry about buying more. Once
     he lets you through, you'll arrive at Saffron City, your next destination.
    
    
     Saffron City
     ------------
    
     Available Pokemon: Hitmonlee, Hitmonchan (can only get one)
    
     When you arrive here, head into the extreme northern part of town, where you
     should find two Pokemon Gyms. The one on the right is unaccessible, and will
     remain so for a little while. Enter the left one. This is not a Gym that has a
     Gym Leader with a Pokemon League Badge, but nevertheless, it is a Gym, and
     this one is a Fighting-type Pokemon Gym, so if you haven't trained a Psychic
     Pokemon yet, now is the time, since Fighting Pokemon are quite hard, given
     that these guys have Pokemon over Level 30.
    
     Anyway, when you enter the Gym, you can avoid all the trainers by going behind
     them, but I don't recommend doing so. Beat all the trainers, then talk to the
     leader to initiate a battle with him.
    
     Pokemon Trainer: Blackbelt
     Location: Saffron City
     Trainer's Pokemon: Machop L31, Mankey L31, Primeape L31
     Reward: $775
     Strategy: If you have Psychic-type Pokemon, just use Psychic-type moves to win
               easily. If not, use your strongest, and only your strongest, Pokemon
               and their strongest moves. Watch your HP.
    
     Pokemon Trainer: Blackbelt
     Location: Saffron City
     Trainer's Pokemon: Machop L32, Machoke L32
     Reward: $800
     Strategy: Use the same strategy as above, though do watch your HP carefully,
               since Machoke is quite powerful.
    
     Pokemon Trainer: Blackbelt
     Location: Saffron City
     Trainer's Pokemon: Primeape L36
     Reward: $900
     Strategy: The same strategy as above applies here, too. You may want to switch
               in another Pokemon if your HP happens to get too low. Level 36 is
               quite high right now, and you may not even be that high yet. Do be
               careful.
    
     Pokemon Trainer: Blackbelt
     Location: Saffron City
     Trainer's Pokemon: Mankey L31, Mankey L31, Primeape L31
     Reward: $775
     Strategy: This fight is the same as the first one. Use the same strategy as
               you did for the first one.
    
     Gym Leader: Blackbelt
     Location: Saffron City
     Trainer's Pokemon: Hitmonlee L37, Hitmonchan L37
     Reward: $925
     Strategy: Psychic-type Pokemon will make this fight a breeze, despite the high
               levels of these two Fighting-type Pokemon. If you don't have a
               Psychic-type Pokemon though, this fight may be quite hard. I suggest
               training one if you don't have one just yet. Level 30 should be
               fine, maybe less, depending on what moves your Psychic Pokemon has.
    
     After you defeat the leader, you get to choose either Hitmonlee or Hitmonchan
     as a Pokemon. I personally prefer Hitmonlee better, but that's just me. Use
     Gameshark or trade to get the other one. After you choose the Pokemon, rest at
     the Poke Center. Then, head into the huge tall building in the center of town
     to reach Silph Co., your next destination.
    
    
     Silph Co.
     ---------
    
     Available Pokemon: Lapras
    
     Once here, you should know that there are a ton of items and TMs to be
     collected. Like I did in Celadon City, I won't tell you how to get all of the
     items in here, since it would be very hard to explain, and may even confuse
     you. Below is a list of trainers, like always, although you don't have to
     fight very many of them to beat this place.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Golbat L25, Zubat L25, Zubat L25, Raticate L25, Zubat L25
     Reward: $750
     Strategy: This fight should be finished very quickly with a Psychic-type
               Pokemon, or just your strongest Pokemon in general.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Cubone L29, Zubat L29
     Reward: $870
     Strategy: Cubone can go down with Water-type Pokemon quite easily. Zubat can
               be defeated with your best Pokemon. Grass-type Pokemon also do well
               against Cubone.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Magnemite L28, Voltorb L28, Magneton L28
     Reward: $1400
     Strategy: This fight may actually be a bit tough, to be honest. The two
               Magnemites and the Magneton both use Thundershock and Sonicboom,
               both of which hurt quite a bit. Be careful, and watch your HP. Use
               Ground-types and Rock-types to win here.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Grimer L28, Electrode L28
     Reward: $1450
     Strategy: Grimer can be defeated with your strongest Pokemon. As for Electrode
               (who you likely haven't seen yet), defeat it with Ground or Rock-
               type Pokemon.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Weezing L28, Golbat L28, Koffing L28
     Reward: $840
     Strategy: Weezing isn't too powerful in terms of damaging attacks, though his
               Smog attack can inflict Poison on you, so watch out for that. It can
               be defeated easily with Psychic, Rock, or Ground-type Pokemon. As
               for Golbat, it can be defeated with Electric or Rock-type Pokemon.
               Use the same strategy you did for Weezing when fighting Koffing.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Raticate L26, Zubat L26, Golbat L26, Rattata L26
     Reward: $780
     Strategy: These guys can be easily defeated. Just use your best Pokemon.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Cubone L29, Cubone L29
     Reward: $870
     Strategy: Cubone's can be taken care of with Water-type Pokemon or Grass-type
               Pokemon quite easily.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Raticate L26, Arbok L26, Koffing L26, Golbat L26
     Reward: $780
     Strategy: Everyone can be taken out with Psychic-type Pokemon or your most
               powerful Pokemon. Arbok is the only one who even poses a threat.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Electrode L29, Muk L29
     Reward: $1450
     Strategy: Electrode can be defeated with Rock-type or Ground-type Pokemon
               easily. As for Muk, Psychic-type Pokemon are the best.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Golbat L28, Drowzee L28, Hypno L28
     Reward: $840
     Strategy: Golbat can be taken out with Rock-types or Electric-types quite
               easily. Drowzee can be taken out with your strongest Pokemon. Hypno
               is the hardest of the three. Don't use Grass-type Pokemon, and just
               use your strongest Pokemon to win.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Voltorb L28, Koffing L28, Magneton L28
     Reward: $1400
     Strategy: This fight is easy. Voltorb can go down with Rock-types or Ground-
               types, as can Koffing. Magneton can be beaten the same way too, just
               watch out, since Sonicboom is more powerful.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Arbok L33
     Reward: $990
     Strategy: Despite the Arbok being Level 33, it's quite easy to defeat it if
               you use Psychic, Ground, or Rock-type Pokemon. Be careful, though.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Hypno L33
     Reward: $990
     Strategy: The Hypno is high, so do be careful. Use your strongest Pokemon to
               win, and watch your HP carefully.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Magneton L26, Koffing L26, Weezing L26, Magnemite L26
     Reward: $1300
     Strategy: Ground-type and Rock-type Pokemon are your best bet here. Psychics
               work good for Koffing and Weezing.
    
     Pokemon Trainer: Juggler
     Location: Silph Co.
     Trainer's Pokemon: Kadabra L29, Mr. Mime L29
     Reward: $1015
     Strategy: Kadabra can be defeated with your strongest Pokemon, just don't use
               Grass-types. As for Mr. Mime, use the same strategy as you did for
               Kadabra.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Raticate L28, Hypno L28, Raticate L28
     Reward: $840
     Strategy: A rather easy fight. The two Raticates can be taken down with your
               strongest Pokemon, particularly a Fighting-type. Hypno can be beaten
               with any Pokemon type except Grass and Ghost.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Ekans L28, Zubat L28, Cubone L28
     Reward: $840
     Strategy: Use your strongest Pokemon. This fight isn't hard at all. Ekans can
               use Glare which paralyzes you, so watch out for that.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Machop L29, Drowzee L29
     Reward: $870
     Strategy: Use your strongest Pokemon. Should be over quickly.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Magnemite L29, Koffing L29
     Reward: $1450
     Strategy: You should know how to win this fight. It shouldn't be hard.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Machoke L33
     Reward: $990
     Strategy: Machoke is easy to defeat if you use Psychic-type Pokemon. Watch out
               for his Karate Chop though, since that can take away a LOT of HP,
               considering how much Attack Machoke has. Watch your HP carefully.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Electrode L33
     Reward: $1650
     Strategy: He isn't too hard. Electrode may have high Speed, but Ground or Rock
               Pokemon can take it down easily.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Machop L29, Machoke L29
     Reward: $870
     Strategy: Psychic-type Pokemon are best. If you don't have them, use your best
               Pokemon, except for Normal-types. Careful, since Machoke is quite
               strong.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Zubat L28, Zubat L28, Golbat L28
     Reward: $840
     Strategy: Electric, Rock, or Psychic-types will suffice here.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Voltorb L25, Koffing L25. Magneton L25, Magnemite L25,
                        Koffing L25
     Reward: $1250
     Strategy: So many Pokemon, yet they are all so weak. Tsk tsk. Beat them with
               Ground, Psychic, and Rock-type Pokemon.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Grimer L26, Weezing L26, Koffing L26, Weezing L26
     Reward: $1300
     Strategy: Ground-types, Rock-types, and Psychic-types work quite well here.
               Your strongest Pokemon are also enough to win this.
    
     Pokemon Trainer: Scientist
     Location: Silph Co.
     Trainer's Pokemon: Electrode L29, Weezing L29
     Reward: $1450
     Strategy: Rock-types, Ground-types, and Psychic-types will serve you very well
               here. Seriously, this isn't at all hard.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Drowzee L28, Grimer L28, Machop L28
     Reward: $840
     Strategy: As always, use your strongest Pokemon. You saw it coming.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Sandshrew L29, Sandslash L29
     Reward: $870
     Strategy: Water-type Pokemon or Grass-types work very well here, so use them.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Rattata L25, Rattata L25, Zubat L25, Rattata L25, Ekans L25
     Reward: $750
     Strategy: Use your strongest Pokemon and this battle will be over more than
               quickly.
    
     Pokemon Trainer: Rocket
     Location: Silph Co.
     Trainer's Pokemon: Cubone L32, Drowzee L32, Marowak L32
     Reward: $960
     Strategy: This is definitely one of the harder trainers at Silph Co, but it
               still should be no problem. Cubone and Marowak will go down very
               quickly with Water or Grass-type Pokemon. As for Drowzee, you should
               know by now that your strongest Pokemon (except for Grass-types)
               will be enough to win.
    
     Anyway, when you are ready to move on to the actual walkthrough, head to the
     northeast corner of the room you appear in when you enter the building. Go up
     the stairs you come across to reach the next room. In that room, go into the
     elevator and transport yourself to 5F. Once there, go to the small hallway
     area where one of the Team Rocket members are. In that area, you can find the
     Card Key, so take it, as you need it.
    
     Once you get the Card Key, get into the elevator and go to 3F. In 3F, go to
     the center of the area, then use the Card Key to open the leftmost door out of
     the two doors. Once you do that, go west and step on the transporter tile to
     appear in the room with Gary. As usual, you'll have to fight your dear old
     rival and hand him his butt on a platter.
    
     Pokemon Trainer: Gary
     Location: Silph Co.
     Trainer's Pokemon: Pidgeot L37, Growlithe L38, Exeggcute L35, Alakazam L35,
                        Venusaur, Charizard, or Blastoise L40
     Reward: $2600
     Strategy: Okay, this could be a tough fight if you aren't careful. Gary has a
               huge array of Pokemon, and they are all well over Level 30, to boot.
               Defeat Pidgeot with Electric or Rock-type Pokemon. For Growlithe,
               use Water, Rock, or Ground-type Pokemon. For Exeggcute, use Fire-
               type Pokemon. For Alakazam, who happens to be one of the strongest
               Pokemon Gary's got, by the way, use your strongest Pokemon, and
               watch out for Alakazam's powerful Psybeam attack. Finally, to beat
               Venusaur, use Fire, Ground, or Rock-type Pokemon. For Charizard, use
               Ground, Water, or Rock-type Pokemon. For Blastoise, use Electric-
               type Pokemon.
    
     Once you defeat Gary, talk to the nearby Silph worker to get a Lapras, which
     happens to be an awesome Water-type Pokemon. After getting Lapras, go down and
     step on the teleporter to be brought to 11F. When you arrive at 11F, go down,
     defeat the Rocket, then head east and open the door with the Card Key. Enter
     the room that was blocked off, then Giovanni will start a fight with you.
    
     Pokemon Trainer: Giovanni
     Location: Silph Co.
     Trainer's Pokemon: Nidorino L37, Kangaskhan L35, Rhyhorn L37, Nidoqueen L41
     Reward: $4059
     Strategy: Giovanni is a bit harder this time around, but not by much. Nidorino
               can go down with Water-type Pokemon quite easily. For Kangaskhan,
               use your strongest Pokemon, and watch your HP. Rhyhorn can be taken
               out with Grass, Ground, or Water-type Pokemon. Finally, Nidoqueen
               can be defeated with Water-type Pokemon, just like Nidorino.
    
     After you defeat Giovanni, talk to the President sitting on the couch to get a
     Master Ball, a type of Poke Ball that can catch any Pokemon without effort!
     Use this VERY WISELY, though; I'd STRONGLY suggest saving it for Mewtwo. Now
     that you are done here, exit this place.
    
     NOTE: Given the size of this place, and the maze it contains, I may have not
           typed up all trainers. If I didn't, feel free to e-mail me about the one
           or one(s) that I missed. Thank you. :)
    
    
     Saffron City
     ------------
    
     Available Pokemon: N/A
    
     Back in Saffron City, go and rest at a Poke Center. Then, restock on any items
     you may need in the Market. After that, go the northern part of town and enter
     the Pokemon Gym that was blocked off earlier. In there, you should know that
     this Gym has a puzzle in order to get to the leader, Sabrina. This puzzle is
     very easy to solve, though, and I'll tell you how. I recommend you fight all
     trainers in here though, instead of going straight to Sabrina.
    
     If you want to just go to Sabrina instead of fight trainers, here's how: step
     on the first transporter tile when you first enter the Gym. Then, step on the
     transporter tile directly above you. After that, step on the southwestern
     transporter tile. Now, go right and step on the transporter tile you come to.
     After that, step on the southwestern transporter tile to get into the room
     where Sabrina awaits. Speak to her to initiate a fight.
    
     As always, the trainers are listed below, as well as Sabrina.
    
     Pokemon Trainer: Psychic
     Location: Saffron City
     Trainer's Pokemon: Slowpoke L33, Slowpoke L33, Slowbro L33
     Reward: $330
     Strategy: Electric-type Pokemon are your best bet here. Rock-type and Ground-
               types also do well, as do Grass-types. Be careful though, since this
               guy could prove to be at least a small challenge.
    
     Pokemon Trainer: Channeler
     Location: Saffron City
     Trainer's Pokemon: Gastly L33, Gastly L33, Haunter L33
     Reward: $990
     Strategy: This fight isn't too hard. Psychic-type Pokemon are the absolute
               best in this fight, although Water, Fire, Grass, and Electric work
               good, too.
    
     Pokemon Trainer: Psychic
     Location: Saffron City
     Trainer's Pokemon: Kadabra L31, Slowpoke L31, Mr. Mime L31, Kadabra L31
     Reward: $310
     Strategy: Hmmm, he could be a little difficult, so watch out. Each Pokemon
               except for Slowpoke should go down with your strongest Pokemon. To
               defeat Slowpoke, use Electric-type Pokemon, Ground-type Pokemon,
               Grass-type Pokemon, or Rock-type Pokemon.
    
     Pokemon Trainer: Psychic
     Location: Saffron City
     Trainer's Pokemon: Mr. Mime L34. Kadabra L34
     Reward: $340
     Strategy: Not too hard. Mr. Mime and Kadabra can both go down with your best
               Pokemon hitting them. However, do watch out for their Psychic-type
               attacks, such as Confusion, since they can damage you badly if you
               aren't careful.
    
     Pokemon Trainer: Channeler
     Location: Saffron City
     Trainer's Pokemon: Gastly L34, Haunter L34
     Reward: $1020
     Strategy: This fight is actually pretty hard. They both use Nightshade and
               Hypnosis, both of which can be rather deadly, so do watch your HP.
               Switch Pokemon if you have to. This won't be as easy as the others.
    
     Pokemon Trainer: Channeler
     Location: Saffron City
     Trainer's Pokemon: Haunter L38
     Reward: $1140
     Strategy: You should know what to do to beat this Pokemon. Careful though,
               since this Haunter is very high, and it can really take a toll on
               your Pokemon relatively quickly with Nightshade and Hypnosis.
    
     Pokemon Trainer: Psychic
     Location: Saffron City
     Trainer's Pokemon: Slowbro L38
     Reward: $380
     Strategy: A pretty high Slowbro, eh? As bad as it may seem, this fight is
               pretty easy. Electric, Rock, Ground, or Grass-type Pokemon serve you
               well here. Its attacks are powerful, but you should come out on top.
    
     Gym Leader: Sabrina
     Location: Saffron City
     Trainer's Pokemon: Kadabra L38, Mr. Mime L37, Venomoth L38, Alakazam L43
     Reward: Marshbadge, $4257, TM46
     Strategy: Sabrina is the hardest Gym Leader you've faced up to this point. I
               said that on Erika too, but I'm serious. First up is Kadabra, who we
               are definitely familiar with. Kadabra can be beaten with your best
               Pokemon, though be sure to watch your HP, and switch Pokemon if need
               be. Next up is Mr. Mime, who is most likely Sabrina's weakest and
               most easily defeated Pokemon. Defeat it the same way you did
               Kadabra. Next up is Venomoth, who can be defeated easily with Fire-
               type Pokemon or just your strongest Pokemon in general. Venomoth can
               use status-inflicting moves, so be careful. Alakazam is the last
               Pokemon Sabrina has, and it's easily the strongest one, too. It's
               much higher than the one Gary had at Silph, and it's also much
               harder. Watch out for attacks like Psybeam and Psywave. It also can
               use Recover and Psychic, so definitely watch out. Recover can get
               annoying, since as you damage it, Alakzam can just heal itself. To
               defeat Alakazam, use your strongest Pokemon.
    
     When you defeat Sabrina, you get the Marshbadge, and TM46, which teaches the
     move Psybeam. You can also build up Pokemon to Level 70 and they'll obey! Now
     that your business in Saffron City is done, Fly to Lavender Town.
    
    
     Lavender Town
     -------------
    
     Available Pokemon: N/A
    
     Once here, head south into Route 12.
    
    
     Route 12
     --------
    
     Available Pokemon: N/A
    
     Once here, head south into the big building you come to. There, go upstairs
     and talk to the girl to get TM39, which teaches Swift. Once you get that, go
     back downstairs and head south and out of the building. Now, follow the path
     south, defeating all the trainers along the way.
    
     Pokemon Trainer: Fisherman
     Location: Route 12
     Trainer's Pokemon: Goldeen L22, Poliwag L22, Goldeen L22
     Reward: $770
     Strategy: Electric-type Pokemon will work best here. Your strongest Pokemon
               are more than enough, though.
    
     Pokemon Trainer: Fisherman
     Location: Route 12
     Trainer's Pokemon: Tentacool L24, Goldeen L24
     Reward: $840
     Strategy: Same strategy as above.
    
     Pokemon Trainer: Fisherman
     Location: Route 12
     Trainer's Pokemon: Goldeen L27
     Reward: $945
     Strategy: Use your strongest Pokemon, as always. Too easy.
    
     Pokemon Trainer: Fisherman
     Location: Route 12
     Trainer's Pokemon: Poliwag L21, Shellder L21, Goldeen L21, Horsea L21
     Reward: $735
     Strategy: Another easy fight. Use your strongest Pokemon, and you'll have no
               problems winning here.
    
     Eventually, you'll come across a sleeping Snorlax. Use the Poke Flute to wake
     it up. You'll then enter combat against a Level 30 Snorlax. Damage it a lot,
     as it is a very tough Pokemon. After damaging it sufficiently, capture it. You
     can defeat it, but I recommend you capture it, as Snorlax is quite good. Once
     Snorlax is out of the way, head south and you'll come to a small house. Along
     the way though, you'll have to fight a Pokemon Trainer.
    
     Pokemon Trainer: Rocker
     Location: Route 12
     Trainer's Pokemon: Voltorb L29, Electrode L29
     Reward: $725
     Strategy: These guys are a piece of cake. They can be beaten with your best
               Pokemon, particularly Ground and Rock-type Pokemon.
    
     After the trainer is out of the way, enter the house and talk to the Fishing
     Guru inside to get a Super Rod. This will allow you to catch more aquatic
     Pokemon! After getting the Super Rod, head south to reach Route 13, 14 & 15.
    
    
     Route 13, 14, & 15
     ------------------
    
     Available Pokemon: Pidgey, Pidgeotto, Oddish (Red Version Only), Gloom (Red
                        Version Only), Venonat, Bellsprout (Blue Version Only),
                        Weepinbell (Blue Version Only), Ditto
    
     Once here, head west and use Cut on the tree to the left. Then, go left and
     fight the Pokemon Trainer.
    
     Pokemon Trainer: Fisherman
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Magikarp L24, Magikarp L24
     Reward: $840
     Strategy: ...You can't lose here. Just use your strongest Pokemon to win with
               no effort.
    
     Once you defeat that Pokemon Trainer, grab the nearby item, which is Iron.
     After getting that, Cut the tree again, then head south and fight the next
     trainer you come across.
    
     Pokemon Trainer: Jr. Trainer (Male)
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Nidoran M L29, Nidorino L29
     Reward: $580
     Strategy: This isn't hard at all. Use your strongest Pokemon to win easily.
    
     After doing that, continue to follow the path southward, beating all the
     trainers you come across.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 13, 14 & 15
     Trainer's Pokemon: Goldeen L28, Poliwag L28, Horsea L28
     Reward: $560
     Strategy: Use your best Pokemon, particularly Electric-types.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14 & 15
     Trainer's Pokemon: Pidgey L29, Pidgeotto L29
     Reward: $725
     Strategy: He's easy, too. Use your strongest Pokemon to win this quite easily.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Pidgey L24, Meowth L24, Rattata L24, Pikachu L24, Meowth
                        L24
     Reward: $480
     Strategy: This is another VERY VERY simple fight. These Pokemon are very
               laughable. Use your strongest Pokemon, if necessary...
    
     Now, keep going (I suggest you get on the Bicycle at this point) west after
     you beat those trainers listed above to reach a fenced area with a lot of
     Pokemon Trainers. Once there, make your way to the north of where the two
     Beauty's were, then use Cut to break the tree by the grass. Search around the
     grass until you find Ditto, and capture it. Weaken it first, since it is hard
     to catch. Then, try and catch a Venonat.
    
     After that, simply go west through the entire area. When you reach the end of
     the area, I hope you are still on your Bicycle. Anyway, upon reaching the end
     of the area, go south and defeat all the trainers you come across. When the
     path splits west, Cut down the nearby tree to the north, then go west, go
     above the trainer, then continue west and grab the TM20. Afterward, go east,
     past the trainer, then jump down the fence back onto the west path.
    
     Then, go west, defeating all the trainers you come across. You will eventually
     end up in a huge building. There, go upstairs and get the Exp.All from Oak's
     Aide if you have caught at least 50 Pokemon. This kinda sucks though, since it
     divides experience points, so I'd recommend just depositing it or tossing it.
     Now, go back downstairs, then go west and exit the building to appear in
     Fuschia City. Below is a list of the trainers you fought in that huge area, by
     the way.
    
     Pokemon Trainer: Beauty
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Clefairy L29, Meowth L29
     Reward: $2030
     Strategy: Should I really bother? Use your best Pokemon, as always...
    
     Pokemon Trainer: Beauty
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Rattata L27, Pikachu L27, Rattata L27
     Reward: $1890
     Strategy: Use the same strategy you always do.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Poliwag L30, Poliwag L30
     Reward: $600
     Strategy: Use your strongest Pokemon. Nothing else is required.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Pidgey L26, Pidgeotto L26. Spearow L26, Fearow L26
     Reward: $650
     Strategy: Electric or Rock-type Pokemon are best here, so use those. Your
               strongest Pokemon are also sufficient to win here.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14 & 15
     Trainer's Pokemon: Spearow L25, Pidgey L25, Pidgey L25, Spearow L25, Spearow
                        L25
     Reward: $625
     Strategy: Use your strongest Pokemon. I don't think there's much to worry
               about here, considering how weak these Pokemon are.
    
     Pokemon Trainer: Biker
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Koffing L28, Koffing L28, Koffing L28
     Reward: $560
     Strategy: Psychic, Ground, or Rock-type Pokemon will also serve you well here.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14 & 15
     Trainer's Pokemon: Pidgey L26, Spearow L26, Pidgey L26, Fearow L26
     Reward: $650
     Strategy: Use your strongest Pokemon, and you should win this quite easily and
               effortlessly.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Pidgey L28, Doduo L28, Pidgeotto L28
     Reward: $700
     Strategy: Same old same old... *sigh*
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Pidgeotto L29, Fearow L29
     Reward: $725
     Strategy: Use the same strategy, as always.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Spearow L28, Doduo L28, Fearow L28
     Reward: $700
     Strategy: Need I say it? Use your strongest Pokemon to win.
    
     Pokemon Trainer: Biker
     Location: Route 13, 14 & 15
     Trainer's Pokemon: Koffing L29, Muk L29
     Reward: $580
     Strategy: Defeat these guys with Psychic-type Pokemon, Rock-types, or Ground-
               types. Not hard.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Farfetch'd L33
     Reward: $825
     Strategy: This is a Pokemon you haven't fought before, and it's a little bit
               high, too. No worries, as it too, falls quite easily to your best
               Pokemon.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Spearow L29, Fearow L29
     Reward: $725
     Strategy: This guy is a piece of cake. Use your strongest Pokemon to win.
    
     Pokemon Trainer: Biker
     Location: Route 13, 14 & 15
     Trainer's Pokemon: Koffing L26, Koffing L26, Grimer L26, Koffing L26
     Reward: $520
     Strategy: This guy is one of the easiest in this area. Beat him with your
               strongest Pokemon, particularly Psychics, Ground-types, and Rock-
               types.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Clefairy L33
     Reward: $660
     Strategy: She has a high level Clefairy, but it isn't much to worry about. Use
               your strongest Pokemon, and be careful, since Clefairy can use Sing.
    
     Pokemon Trainer: Beauty
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Pidgeotto L29, Wigglytuff L29
     Reward: $2030
     Strategy: Pidgeotto can be taken down with your strongest Pokemon, no problem.
               Wigglytuff can too, but be warned that it has much more HP than
               Pidgeotto did, can use Sing, and it'll take a few turns to kill
               Wigglytuff. This fight is still not that bad, though.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Pikachu L29, Raichu L29
     Reward: $580
     Strategy: Pikachu and Raichu both can be taken care of with Ground-types or
               Rock-types, so use those.
    
     Pokemon Trainer: Biker
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Koffing L25, Koffing L25, Weezing L25, Koffing L25, Grimer
                        L25
     Reward: $500
     Strategy: Psychic-type Pokemon will definitely help here. Rock and Ground-type
               Pokemon do exceptionally well here, too. Without those, you should
               still be fine, though.
    
     Pokemon Trainer: Biker
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Koffing L28, Grimer L28, Weezing L28
     Reward: $560
     Strategy: Use the same strategy I told you to use for the above fight.
    
     Pokemon Trainer: Beauty
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Bulbasaur L29, Ivysaur L29
     Reward: $2030
     Strategy: Psychic, Fire, Ground, and Rock-types are all very good here, so use
               them.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Gloom L28, Oddish L28, Oddish L28
     Reward: $560
     Strategy: Use the same strategy as above.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Dodrio L28, Doduo L28, Doduo L28
     Reward: $700
     Strategy: Dodrio is a Pokemon you may not have seen yet, and it really isn't
               anything to worry about from this wimpy trainer, in all honesty. Use
               Electric-types or Rock-types for an easy win here.
    
     Pokemon Trainer: Bird Keeper
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Pidgeotto L26, Farfetch'd L26, Doduo L26, Pidgey L26
     Reward: $650
     Strategy: Easy, easy, easy. All I can say. Use your strongest Pokemon.
    
     Pokemon Trainer: Jr. Trainer (Female)
     Location: Route 13, 14, & 15
     Trainer's Pokemon: Bellsprout L29, Oddish L29, Tangela L29
     Reward: $580
     Strategy: She's easy. She's trying to be Erika's apprentice, and is failing
               quite highly at it. Use your strongest Pokemon, particularly Fire-
               types and Psychic-types, to win here.
    
    
     Fuschia City
     ------------
    
     Available Pokemon: N/A
    
     When you arrive here, rest at the Poke Center, then go west into the Pokemon
     Gym. Inside, as always, fight all of the Pokemon Trainers, then talk to the
     leader, Koga, when you reach him to start a fight.
    
     Pokemon Trainer: Juggler
     Location: Fuschia City
     Trainer's Pokemon: Hypno L38
     Reward: $1330
     Strategy: This could be a bit of a hard fight, since this Hypno is quite high
               and uses Psychic. Use your strongest Pokemon, and avoid using Ghosts
               or Grass-types.
    
     Pokemon Trainer: Juggler
     Location: Fuschia City
     Trainer's Pokemon: Drowzee L34, Kadabra L34
     Reward: $1190
     Strategy: This is patheticly easy. Use the same strategy as above, and heal or
               switch Pokemon when and if necessary.
    
     Pokemon Trainer: Juggler
     Location: Fushcia City
     Trainer's Pokemon: Drowzee L31, Drowzee L31, Kadabra L31, Drowzee L31
     Reward: $1085
     Strategy: Very easy. Use your strongest Pokemon, avoid using Grass-types or
               Ghost-types, and you should win quite easily.
    
     Pokemon Trainer: Tamer
     Location: Fuschia City
     Trainer's Pokemon: Arbok L33, Sandslash L33, Arbok L33
     Reward: $1320
     Strategy: Arbok can be beaten with Ground, Rock, or Psychic-type Pokemon. As
               for Sandslash, use Water, Grass, or Ground-type Pokemon.
    
     Pokemon Trainer: Tamer
     Location: Fuschia City
     Trainer's Pokemon: Sandslash L34, Arbok L34
     Reward: $1360
     Strategy: Use the same strategy as above to win.
    
     Pokemon Trainer: Juggler
     Location: Fuschia City
     Trainer's Pokemon: Drowzee L34, Hypno L34
     Reward: $1190
     Strategy: As always, use your strongest Pokemon, heal or switch Pokemon when
               and if necessary. This is not too hard of a fight.
    
     Gym Leader: Koga
     Location: Fuschia City
     Trainer's Pokemon: Koffing L37, Muk L39, Koffing L37, Weezing L43
     Reward: Soulbadge, $4257, TM06
     Strategy: This is a very easy fight, to be honest. Koga has Pokemon we're all
               familiar with, so we should know how to take them all out by now.
               First up is Koffing, a Pokemon we've dealt with FAR too often in
               this game. Kill it with Psychic, Ghost, Rock, or Ground Pokemon.
               Next up is Muk, who can be defeated the same way as Koffing. Muk is
               a bit harder, but it's nothing to worry about. Next up is another
               Koffing, so defeat it. Finally, Koga sends out a Level 43 Weezing,
               which is quite high. Weezing is easily Koga's most powerful Pokemon,
               but it should still be taken down quite easily if you use the above
               method. Do be careful though, since Weezing can inflict a good bit
               of damage on you if you aren't careful.
    
     For defeating Koga, you get the Soulbadge, which increases the Defense of your
     Pokemon. You also get TM06, which teaches Toxic. This move is awesome, so be
     careful who you teach it to. Now that you're done in the Gym, exit and heal
     your Pokemon at the Poke Center. After doing that, go behind the Gym and then
     you should see a tree that you can use Cut on, so do so. After doing that,
     keep going north, past the Pokemon displays, then you should see a building
     (ignore the first building you come to, as it's useless). Enter it.
    
     Inside, pay $500 to enter the Safari Zone.
    
    
     Safari Zone
     -----------
    
     Available Pokemon: See below
    
     The Safari Zone is one of the more cooler places in the game. Here's how it
     works: When you pay the fee of $500 to get in here, you get 30 Safari Balls,
     some Bait, and some Rocks. You get unlimited Bait and unlimited Rocks, though,
     as you can see, you get limited Safari Balls. 30 Safari Balls is not that
     much, despite how high it may seem. Safari Balls are very unsuccessful in
     capturing even Pokemon like Nidoran F and Nidoran M.
    
     The Bait and the Rocks are tossed at Pokemon to make catching them easier. I
     will tell you more about how the battle system works in the Safari Zone. In a
     normal battle in the game, you damage Pokemon as they damage you, and whoever
     kills each other's Pokemon first wins. Well, in the Safari Zone things are a
     bit different. For one thing, you don't damage the Pokemon, nor do they damage
     you. Instead, you have to use Safari Balls to catch the Pokemon.
    
     Safari Balls are very weak balls, and thus they have a very hard time of
     capturing even the weakest Pokemon like Nidoran F and Nidoran M, as I stated
     above. You can throw Rocks at the Pokemon you encounter to catch them easier,
     but this will 90% of the time result in the Pokemon running away in anger
     (would you like a rock being thrown at you?). Finally, you can throw Bait at
     Pokemon, which a lot of the time, won't make them run away.
    
     It will instead usually distract them, thus making them easier to catch. This
     is the method I use more often than throwing Rocks, since it's easier and more
     safe. You can run away from battles if you want, as well, just like a normal
     battle against a wild Pokemon. No matter how long it takes, to get the Pokemon
     you want, you MUST keep trying. It sucks and is boring I know, but hey, not
     everything comes easy in life, now does it?
    
     Use Gameshark if you want, no one will care, this game is as ancient as the
     cosmos anyway. Also, you have a timer in here for 500 steps. When you take 500
     steps, the timer runs out, and you have to stop. If you use all your Safari
     Balls, you also have to end your run, so conserve the Safari Balls. A good way
     of capturing the Pokemon you want is to barely press the D-Pad in the
     direction you want it to go in.
    
     For example, if you barely press Up on the D-Pad, if you are lucky, Ash will
     not move from the spot in the grass, just move his body up, but not legs. This
     is hard to do, but it works. Your steps won't go down this way.
    
     Also, there are four different areas of the Safari Zone. Each area contains
     different Pokemon. Some are extremely rare, while some are very common. Below
     is a list of the Pokemon you can get in the Safari Zone:
    
     Nidoran F
     Nidorina
     Nidoran M
     Nidorino
     Paras
     Parasect
     Venonat
     Venomoth
     Psyduck
     Slowpoke
     Doduo
     Krabby
     Exeggcute
     Rhyhorn
     Chansey
     Kangaskhan
     Scyther
     Pinsir
     Tauros
     Dratini
     Dragonair
    
     Now that the explanation is over, onto the walkthrough. When you start the
     Safari Zone, make your way to the area where the Warden's Golden Teeth are. I 
     can't explain how to get there, given how much of a maze this place is (even
     more so than Silph Co and the Game Corner Rocket Hideout was), sorry. Be sure
     that you conserve your steps, though. Upon getting to the area with the Golden
     Teeth, grab them, then continue west in that area to reach a house. Go inside
     and give the Warden his Golden Teeth to get HM03, which teaches Surf.
    
     Surprisingly, Surf is a very good HM, and is definitely worth teaching to a
     Water-type Pokemon that you are sure you are going to use. I taught Surf to my
     Lapras, just cause. After getting Surf, just walk around until your steps run
     out. Also, there are quite a bit of items in the Safari Zone. You should try
     and get as many of them as possible. I can't really explain their locations
     very precisely because, again, this place is a maze.
    
     Once your steps run out, you'll appear back in Fuschia City.
    
    
     Fuschia City
     ------------
    
     Available Pokemon: N/A
    
     Back here, go rest at the Poke Center. Then, teach Surf to one of your Water-
     type Pokemon. Just for reference, Surf is only slightly weaker than Hydro
     Pump, and it has more PP to boot (much more, actually), so there's no reason
     Hydro Pump should get in the way of Surf. Now, head back to Celadon City with
     Fly. Once there, use Surf to get into the watery area in the city. There, swim
     up to where the old man is standing, and then talk to him to get TM41. Only
     Chansey can use this, by the way. It teaches Softboiled.
    
     After getting that, Surf back to the area you came from, then head west and
     out of the city, where you should find another Snorlax. If you didn't get it
     earlier, now is the time. Kill it or capture it, then head west into the
     building, and west out of the building. You will then appear at Route 16, 17,
     & 18.
    
    
     Route 16, 17, & 18
     ------------------
    
     Available Pokemon: Rattata, Raticate, Spearow, Fearow, Doduo
    
     Once here, I suggest you get on your Bicycle. You are here mainly to fight
     trainers to gain experience (boring, I know, but necessary for the final part
     of the game). Anyway, once here, ride west, then all the way south and you
     will eventually come to a split that goes east. Go into the building there and
     inside, head east to reach an area just outside of Fushcia City. There, go
     south and take out the three Pokemon Trainers in the area.
    
     After that, go east to Fuschia City.
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Grimer L29, Koffing L29
     Reward: $580
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Machop L28, Mankey L28, Machop L28
     Reward: $700
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Mankey L29, Machop L29
     Reward: $725
     Strategy: N/A
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Weezing L33
     Reward: $660
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Machop L33
     Reward: $825
     Strategy: N/A
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Grimer L26, Grimer L26, Grimer L26, Grimer L26
     Reward: $520
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Machop L29, Machoke L29
     Reward: $725
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Mankey L29, Primeape L29
     Reward: $725
     Strategy: N/A
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Voltorb L29, Voltorb L29
     Reward: $580
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Machoke L33
     Reward: $825
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Primeape L29, Machoke L29
     Reward: $725
     Strategy: N/A
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Weezing L28, Koffing L28, Weezing L28
     Reward: $560
     Strategy: N/A
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Muk L33
     Reward: $660
     Strategy: N/A
    
     Pokemon Trainer: Cue Ball
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Mankey L26, Mankey L26, Machoke L26, Machop L26
     Reward: $650
     Strategy: N/A
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Weezing L29, Muk L29
     Reward: $580
     Strategy: N/A
    
     Pokemon Trainer: Biker
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Koffing L25, Weezing L25, Koffing L25, Koffing L25, Weezing
                        L25
     Reward: $500
     Strategy: N/A
    
     Pokemon Trainer: Bird Keeper
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Spearow L26, Spearow L26, Fearow L26, Spearow L26
     Reward: $650
     Strategy: N/A
    
     Pokemon Trainer: Bird Keeper
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Dodrio L34
     Reward: $850
     Strategy: N/A
    
     Pokemon Trainer: Bird Keeper
     Location: Route 16, 17, & 18
     Trainer's Pokemon: Spearow L29, Fearow L29
     Reward: $725
     Strategy: N/A
    
     NOTE: I don't give a strategy for any of these trainers, since you should be
           into the 40s in levels by now, and should know how to defeat these
           Pokemon quite easily and effortlessly by now.
    
    
     Fuschia City
     ------------
     
     Available Pokemon: N/A
    
     Back in Fuschia City, heal your Pokemon at the Poke Center. Then, head to the
     area with the two houses east of the Poke Center. Enter the first house, then
     talk to the Warden in there to get HM04, which teaches Strength. After you get
     Strength, teach it to a Pokemon (one that you won't use, since Strength itself
     sucks), then move the boulder in this house to get a Rare Candy. Once you get
     that, exit the house and head over to the one east of the house you exited.
    
     There, talk to the Fishing Guru to get the Good Rod, which is the last rod you
     can get in this game. After getting it, Fly back to Pallet Town. From there,
     use Surf on the south side of town, then swim all the way south to Cinnabar
     Island, your next destination. Below is a list of all of the trainers you can
     fight along the way to Cinnabar Island.
    
     Pokemon Trainer: Fisherman
     Location: Pallet Town (Water)
     Trainer's Pokemon: Seaking L28, Goldeen L28, Seaking L28, Seaking L28
     Reward: $980
     Strategy: Electric or Grass-type Pokemon work well here, so use them.
    
     Pokemon Trainer: Fisherman
     Location: Pallet Town (Water)
     Trainer's Pokemon: Magikarp L27, Magikarp L27, Magikarp L27, Magikarp L27,
                        Magikarp L27, Magikarp L27
     Reward: $945
     Strategy: N/A
    
     Pokemon Trainer: Swimmer
     Location: Pallet Town (Water)
     Trainer's Pokemon: Seadra L33, Tentacruel L33
     Reward: $165
     Strategy: He has two Pokemon you probably haven't seen before, but it's still
               nothing to worry about. Electric and Grass-types work well here,
               though Grass is not too good against Tentacruel, so replace it with
               Rock.
    
     Pokemon Trainer: Cue Ball
     Location: Pallet Town (Water)
     Trainer's Pokemon: Tentacool L31, Tentacool L31, Tentacruel L31
     Reward: $775
     Strategy: Use the same strategy you did above, except don't use Grass-types.
    
     Pokemon Trainer: Swimmer
     Location: Pallet Town (Water)
     Trainer's Pokemon: Staryu L33, Wartortle L33
     Reward: $165
     Strategy: Use Electric or Grass-type Pokemon to win here. This is an easy
               fight.
    
     Pokemon Trainer: Fisherman
     Location: Pallet Town (Water)
     Trainer's Pokemon: Shellder L31, Cloyster L31
     Reward: $1085
     Strategy: He has a Cloyster, which you likely haven't seen yet. Watch for
               Shellder and Cloyster's Aurora Beam. Grass-types, although weak to
               Aurora Beam, will do great here, as will Electric-types.
    
     Pokemon Trainer: Fisherman
     Location: Pallet Town (Water)
     Trainer's Pokemon: Seaking L33, Goldeen L33
     Reward: $1155
     Strategy: He's incredibly easy. Use Electric or Grass-types to win easy here.
    
     Pokemon Trainer: Swimmer
     Location: Pallet Town (Water)
     Trainer's Pokemon: Starmie L37
     Reward: $185
     Strategy: His Starmie is quite high, so be careful. Use Electric and Grass-
               types to win here quite easily.
    
     Pokemon Trainer: Swimmer
     Location: Pallet Town (Water)
     Trainer's Pokemon: Poliwhirl L32, Tentacool L32, Seadra L32
     Reward: $160
     Strategy: Use the same strategy as above to win, just don't use Grass-type
               Pokemon on Tentacool, but instead use Rock-types on it.
    
    
     Cinnabar Island
     ---------------
    
     Available Pokemon: Electrode, Tangela, Omanyte, Kabuto (can only get one),
                        Aerodactyl
    
     When you arrive here, you can go to the southwestern part of the island and
     enter the big building there to get two new Pokemon, so go inside. Once you
     are inside, you can go into the first building and trade a Raichu for an
     Electrode if you want, though I STRONGLY suggest you DO NOT do it. You can
     also trade a Venonat for a Tangela in here too, which is a pretty good trade,
     so do it if you want to. Now, exit this room and enter the second room and
     talk to the guy in the top right corner of the room to get TM35.
    
     Once you get that, enter the final room. In there, talk to the guy in the
     lower-right corner if you want to trade a Ponyta for a Seel, though you most
     likely do not have a Ponyta just yet. Finally, by talking to the guy above the
     one that wants to trade in this final room of the Pokemon Lab, you can get
     Omanyte or Kabuto, depending on the fossil you chose at Mt. Moon, and you can
     get an Aerodactyl by giving him the Old Amber fossil. As long as the fossil is
     in your item pack, you can give it to the scientist and he'll revive it for
     you, but only after you go out of the Lab and come back in and talk to him
     again.
    
     To get the Old Amber fossil, go to Pewter City. Once there, go to the extreme
     northeast corner of the city, where you should find a gap in the fence. Go
     through it, then you'll come to a tree. Use Cut on it to get it out of the
     way, then enter the building from the side. Inside the building, you'll find
     the Old Amber fossil, which is able to bring to life the prehistoric Pokemon,
     Aerodactyl. Take it back to the scientist on Cinnabar Island, then exit and
     reenter the building and talk to him again to get Aerodactyl.
    
     Now that all that is done, head to the Pokemon Mansion, located west of the
     Pokemon Gym, which happens to be locked at the moment.
    
    
     Pokemon Mansion
     ---------------
    
     Available Pokemon: Vulpix (Blue Version Only), Growlithe (Red Version Only),
                        Ponyta, Grimer, Muk, Koffing, Weezing, Magmar (Blue Version
                        Only)
    
     NOTE: Before you enter here, bring a Pokemon that has Dig. It'll make escaping
           easier later.
    
     Upon entering this place, go up the stairs to the second floor. Once in 2F, go
     east and north, then enter the room that is unlocked. Then, go upstairs to the
     next room (note that in the previous room, there is a trainer south of where
     you enter if you want to fight him). In this room, go south and examine the
     next statue you come across, then press the switch inside it. Once you do
     that, go south, then drop off the cliff at the lower-left side of the area to
     reach another room.
    
     There, grab the Carbos, then go east and downstairs to the next room. In this
     room, go north, then west and enter the small room there. Grab the TM inside,
     then examine the statue and press the switch. Fight the trainer if you want,
     but either way head west and out of the room, then go all the way north of
     where you entered this room at to find a hallway that was previousy locked.
     Go past the trainer, then continue going down the hallway and you'll come to
     another room with a statue. Examine it and press the switch, then continue
     west into the next area of this room.
    
     Once there, grab the TM, then go south and grab the Secret Key. Then, use Dig
     to exit this place. Also, there are a few more items I didn't list here that
     you can get, though they shouldn't be too hard to find, much less merit
     explanation.
    
     Pokemon Trainer: Burglar
     Location: Pokemon Mansion
     Trainer's Pokemon: Charmander L34, Charmeleon L34
     Reward: $3060
     Strategy: This guy will go down easily with Water, Rock, and Ground-types.
    
     Pokemon Trainer: Scientist
     Location: Pokemon Mansion
     Trainer's Pokemon: Magnemite L33, Magneton L33, Voltorb L33
     Reward: $1650
     Strategy: Ground and Rock-type Pokemon are the best here, so use them.
    
     Pokemon Trainer: Scientist
     Location: Pokemon Mansion
     Trainer's Pokemon: Electrode L29, Weezing L29
     Reward: $1450
     Strategy: Use the same strategy as above to win here quite easily and swiftly.
    
     Pokemon Trainer: Burglar
     Location: Pokemon Mansion
     Trainer's Pokemon: Growlithe L34, Ponyta L34
     Reward: $3060
     Strategy: Easy, easy, easy, is all I can say. Use Water, Ground, and Rock-type
               Pokemon to win easily here.
    
     Pokemon Trainer: Scientist
     Location: Pokemon Mansion
     Trainer's Pokemon: Magnemite L34, Electrode L34
     Reward: $1700
     Strategy: Use the same strategy as above to win, just don't use Water-type
               Pokemon.
    
    
     Cinnabar Island
     ---------------
    
     Available Pokemon: N/A
    
     Back in Cinnabar, head into the Pokemon Gym that was locked earlier (heal your
     Pokemon first, though). Once inside the Gym, beat all the trainers, then talk
     to Blaine.
    
     Pokemon Trainer: Burglar
     Location: Cinnabar Island
     Trainer's Pokemon: Growlithe L36, Vulpix L36, Ninetales L36
     Reward: $3240
     Strategy: The first two should fall easily with Water, Ground, or Rock-type
               Pokemon. Ninetales can be defeated the same way as Growlithe and
               Vulpix, but Ninetales is much harder, so be careful. Keep your HP
               up, since it could easily go down fast.
    
     Pokemon Trainer: Super Nerd
     Location: Cinnabar Island
     Trainer's Pokemon: Vulpix L36, Vulpix L36, Ninetales L36
     Reward: $900
     Strategy: Use the same strategy you used for the above trainer.
    
     Pokemon Trainer: Super Nerd
     Location: Cinnabar Island
     Trainer's Pokemon: Ponyta L34, Charmander L34, Vulpix L34, Growlithe L34
     Reward: $850
     Strategy: This fight is one of the more easier ones in the Gym. Water, Rock,
               and Ground-type Pokemon are more than sufficient to win here.
    
     Pokemon Trainer: Burglar
     Location: Cinnabar Island
     Trainer's Pokemon: Ponyta L41
     Reward: $3690
     Strategy: Quite a high Ponyta, eh? Too bad it isn't a Rapidash. This Ponyta
               uses Fire Spin, which can make your Pokemon not move for multiple
               turns, while a fire attack continues until you can move again. This
               is quite deadly, if I do say so myself, so watch your HP carefully.
               Switch Pokemon if you have to.
     
     Pokemon Trainer: Super Nerd
     Location: Cinnabar Island
     Trainer's Pokemon: Rapidash L41
     Reward: $1025
     Strategy: Eep! A Level 41 Rapidash is quite a tough opponent. Rapidash will
               use Fire Spin just like Ponyta did in the previous fight, so watch
               out. It will also use Stomp, which is a pretty potent physical move.
               Keep watch of your HP, and use Ground, Rock, and Water-type Pokemon
               to win.
    
     Pokemon Trainer: Burglar
     Location: Cinnabar Island
     Trainer's Pokemon: Vulpix L37, Growlithe L37
     Reward: $3330
     Strategy: Water, Ground, and Rock-type Pokemon will make this fight a cinch.
    
     Pokemon Trainer: Super Nerd
     Location: Cinnabar Island
     Trainer's Pokemon: Growlithe L37, Vulpix L37
     Reward: $925
     Strategy: Use the same strategy as the above fight. This is easy.
    
     Gym Leader: Blaine
     Location: Cinnabar Island
     Trainer's Pokemon: Growlithe L42, Ponyta L40, Rapidash L42, Arcanine L47
     Reward: Volcanobadge, $4653, TM38
     Strategy: Blaine is not too bad, though he can be a bit tough at times. First
               up is Growlithe, who can be easily defeated with Ground, Rock, or
               Water-type Pokemon. Next up is Ponyta, who can be beaten the same
               way you defeated Growlithe. The next Pokemon to beat is Rapidash,
               and it too can be defeated with Ground, Rock, or Water-type Pokemon.
               Be careful though, since Rapidash is much more powerful than the
               previous two. Finally, Arcanine is the hardest and strongest Pokemon
               that Blaine has, as you probably already know. It can be defeated
               with Ground, Rock, or Water-type Pokemon rather quickly, however.
               Arcanine uses Fire Blast, the most powerful Fire-type attack, so do
               be careful, since this can even hurt your Water and Rock-types a
               good bit. Arcanine has more powerful attacks aside from Fire Blast,
               so keep your HP high and remember to switch if need be.
    
     After you defeat Blaine, you get the Volcanobadge, which raises the Special of
     your Pokemon. You also get TM38, which teaches Fire Blast. Teach it to a Fire-
     type Pokemon that doesn't learn it naturally or that doesn't learn
     Flamethrower automatically, since Flamethrower is far better than Fire Blast.
     Now that Blaine is out of the way, exit the Gym, heal your Pokemon, then Fly
     to Viridian City.
    
    
     Viridian City
     -------------
    
     Available Pokemon: N/A
    
     Once here, visit the Pokemon Gym in the northeast part of town that was locked
     in the beginning of the game, but is now open! Once inside, defeat all the
     Pokemon Trainers. Get to them by using the arrow tiles. It shouldn't be too
     hard to do figure out how to use the arrow tiles to your advantage. Grab the
     Revive in here also.
    
     Pokemon Trainer: Cooltrainer (Male)
     Location: Viridian City
     Trainer's Pokemon: Sandslash L39, Dugtrio L39
     Reward: $1365
     Strategy: This guy can be a bit tough, so watch out. Use Water or Grass-type
               Pokemon to win here easily. Ground-types are also good.
    
     Pokemon Trainer: Blackbelt
     Location: Viridian City
     Trainer's Pokemon: Machop L40, Machoke L40
     Reward: $1000
     Strategy: This fight is very simple. Psychic or Ghost-type Pokemon will serve
               you well here. Use your strongest Pokemon otherwise. This should be
               over quickly.
    
     Pokemon Trainer: Tamer
     Location: Viridian City
     Trainer's Pokemon: Rhyhorn L43
     Reward: $1720
     Strategy: Despite such a high level Rhyhorn, this fight is rather simple. Use
               Water-type, Grass-type, or Ground-type Pokemon to win this easily.
               Rhyhorn will go down very quickly.
    
     Pokemon Trainer: Cooltrainer (Male)
     Location: Viridian City
     Trainer's Pokemon: Rhyhorn L43
     Reward: $1505
     Strategy: Use the same strategy as above.
    
     Pokemon Trainer: Blackbelt
     Location: Viridian City
     Trainer's Pokemon: Machoke L38, Machop L38, Machoke L38
     Reward: $950
     Strategy: This is another easy fight, although the two Machoke's can damage
               you a fairly good bit if you aren't careful. Use Psychic or Ghost-
               type Pokemon to win very easily here. Watch your HP, though.
    
     Pokemon Trainer: Cooltrainer (Male)
     Location: Viridian City
     Trainer's Pokemon: Nidorino L38, Nidoking L38
     Reward: $1365
     Strategy: He's easy, too. Nidorino can go down with your strongest Pokemon
               pretty easily. As for Nidoking, use your strongest Pokemon, but keep
               a close watch on your HP. Not too hard of a fight, nonetheless.
    
     Pokemon Trainer: Tamer
     Location: Viridian City
     Trainer's Pokemon: Arbok L39, Tauros L39
     Reward: $1560
     Strategy: Arbok can be defeated by Psychic, Ground, or Rock-type Pokemon. It
               isn't too hard to take down Arbok. As for Tauros, just use your
               strongest Pokemon, particularly Fighting-types, to win against it.
    
     Pokemon Trainer: Blackbelt
     Location: Viridian City
     Trainer's Pokemon: Machoke L43
     Reward: $1075
     Strategy: This guy could be a bit tough, so watch out. Use Psychic or Ghost-
               type Pokemon to win easily here. Watch your HP, though.
    
     Gym Leader: Giovanni
     Location: Viridian City
     Trainer's Pokemon: Rhyhorn L45, Dugtrio L42, Nidoqueen L44, Nidoking L45,
                        Rhydon L50
     Reward: Earthbadge, $4950, TM27
     Strategy: Giovanni is not nearly as hard as you might think. Water-type
               Pokemon will own each and every one of his Pokemon with little to no
               effort. I used a Level 32 Lapras and beat all of his Pokemon with
               ease. Just use Water-type Pokemon on Giovanni, and switch to another
               Pokemon if the need arises (doubtful), and you'll win easily.
    
     Once you defeat Giovanni, you get the Earthbadge, which lets Pokemon up to any
     level obey you. Also, you get TM27, which teaches Fissure. Fissure is a move
     that can kill an enemy in one hit if it is successful. Quite good, if I do say
     so myself. Now that you've defeated all 8 Gym Leaders, it's time to go to the
     Pokemon League, where you'll fight the five most strongest Pokemon Trainers in
     the world. To get there, you must go through Victory Road first, which is
     coming up very shortly.
    
     Anyway, exit the Gym and rest at the Poke Center. Then, head west of the Mart
     to reach Route 22.
    
    
     Route 22
     --------
    
     Available Pokemon: Rattata, Spearow, Nidoran F, Nidoran M
    
     When you arrive at Route 22, head west, then north, then west again to run
     into Gary. As usual, you have to fight him...
    
     Pokemon Trainer: Gary
     Location: Route 22
     Trainer's Pokemon: Pidgeot L47, Rhyhorn L45, Growlithe L45, Exeggcute L47,
                        Alakazam L50, Venusaur, Charizard, or Blastoise L53
     Reward: $3445
     Strategy: Gary hasn't changed much since the fight at Silph. For Pidgeot, use
               Electric or Rock-type Pokemon. For Rhyhorn, use Water or Grass-type
               Pokemon. For Growlithe, use Water, Ground, or Rock-type Pokemon. For
               Exeggcute, use Fire-type Pokemon. For Alakazam, use your strongest
               Pokemon, though be careful, since Alakazam's Psychic hurts a lot,
               and it is also fond of using Recover. Finally, for Venusaur, use
               Fire, Ground, or Rock-type Pokemon. For Charizard, use Water, Rock,
               or Ground-type Pokemon. For Blastoise, use Electric or Grass-type
               Pokemon.
    
     After you defeat Gary, head west and enter the big building you come across.
     This is Pokemon League's front gate. Get ready!
    
    
     Pokemon League
     --------------
    
     Available Pokemon: Spearow, Fearow, Ekans (Red Version Only), Arbok (Red
                        Version Only), Sandshrew (Blue Version Only), Sandslash
                        (Blue Version Only)
     
     When you arrive here, you'll need all 8 Pokemon League Badges given to you by
     the Gym Leaders in order to get past all of the guards. Use Surf when you come
     to a huge watery area. Also, the small grass patches in here contain Pokemon,
     but I'm sure you have all of these by now anyway. If you don't catch them.
     Once you reach the end of the area, enter Victory Road.
    
    
     Victory Road
     ------------
    
     Available Pokemon: Zubat, Golbat, Venomoth, Machop, Machoke, Geodude,
                        Graveler, Onix, Marowak, Moltres
    
     When you arrive here, you will need a Pokemon with Strength to get past it, so
     remember that. I can't really explain how to beat Victory Road room by room,
     but know that it isn't very confusing; just look for floor switches in rooms,
     then use Strength and figure out a way to move the boulders onto the switches.
     It's not that hard. Switches allow you to access more areas, thus they are
     mandatory to beating Victory Road. To reset the switches, exit and reenter a
     room.
    
     Finally, one last thing to know about the boulders is that you can push them
     through holes to make them drop down to rooms that have floor switches, and
     since the boulders fall down into those rooms, you can push the boulder that
     previously wasn't there onto the switch to gain access to new areas! Also, you
     can catch Moltres in here, so see the Side Quests section to see how to get
     it. When you reach the exit of Victory Road, go through it to be outside
     again. Once there, simply follow the path north to Indigo Plateau.
    
     There are quite a number of items here, but they aren't hard to find.
    
     Pokemon Trainer: Cooltrainer (Female)
     Location: Victory Road
     Trainer's Pokemon: Persian L44, Ninetales L44
     Reward: $1540
     Strategy: She has some high and strong Pokemon, but she's not much to worry
               about, considering you should be around her level if not higher by
               now. Use your strongest Pokemon to beat Persian (particularly
               Fighting-type Pokemon). For Ninetales, Rock, Ground, or Water-type
               Pokemon are best.
    
     Pokemon Trainer: Cooltrainer (Male)
     Location: Victory Road
     Trainer's Pokemon: Ivysaur L42, Wartortle L42, Charmeleon L42, Charizard L42
     Reward: $1470
     Strategy: You should know how to defeat all of these Pokemon by now. Just keep
               watch over HP when fighting Charizard, since it can really damage
               you.
    
     Pokemon Trainer: Blackbelt
     Location: Victory Road
     Trainer's Pokemon: Machoke L43, Machop L43, Machoke L43
     Reward: $1075
     Strategy: Psychic-type Pokemon will serve you best here. Otherwise, use your
               strongest Pokemon, and keep healed if necessary, and you'll win.
    
     Pokemon Trainer: Juggler
     Location: Victory Road
     Trainer's Pokemon: Drowzee L41, Hypno L41, Kadabra L41, Kadabra L41
     Reward: $1435
     Strategy: Use your strongest Pokemon, but don't use Grass or Ghost-types. You
               should also keep watch of your HP, since this guy has some fairly
               powerful Pokemon. Also, don't use Fighting-type Pokemon.
    
     Pokemon Trainer: Tamer
     Location: Victory Road
     Trainer's Pokemon: Persian L44, Golduck L44
     Reward: $1760
     Strategy: Persian can go down with your strongest Pokemon (particularly a
               Fighting-type Pokemon). As for Golduck, Electric or Grass-types do
               well.
    
     Pokemon Trainer: Juggler
     Location: Victory Road
     Trainer's Pokemon: Mr. Mime L48
     Reward: $1680
     Strategy: He has quite a high level Mr. Mime, but it shouldn't be too much to
               be concerned with. Use your best Pokemon and keep watch of your HP.
               Avoid Grass, Fighting, and Ghost-types.
    
     Pokemon Trainer: Cooltrainer (Male)
     Location: Victory Road
     Trainer's Pokemon: Exeggutor L43, Cloyster L43, Arcanine L43
     Reward: $1505
     Strategy: He has some pretty strong Pokemon actually, so be careful. To beat
               Exeggutor, use Fire-type Pokemon. To beat Cloyster, use Electric or
               Grass-type Pokemon. For Arcanine, use Water, Ground, or Rock-type
               Pokemon.
    
     Pokemon Trainer: Cooltrainer (Female)
     Location: Victory Road
     Trainer's Pokemon: Parasect L43, Dewgong L43, Chansey L43
     Reward: $1505
     Strategy: Parasect can go down with Fire-type Pokemon, Ground-type Pokemon, or
               Rock-type Pokemon. Dewgong can go down with Electric or Grass-type
               Pokemon. Chansey is a tank, and could take quite a long time to
               beat. She has the highest HP of any Pokemon in the game, and she is
               only weak to Fighting-type Pokemon. Use your strongest Pokemon, and
               definitely keep healed throughout the battle, since this is one of
               the more difficult trainers in the game.
    
     Pokemon Trainer: Cooltrainer (Male)
     Location: Victory Road
     Trainer's Pokemon: Kingler L43, Tentacruel L43, Blastoise L43
     Reward: $1505
     Strategy: Use Electric-type Pokemon to make this fight very easy. Grass-type
               Pokemon also work, as do Rock-type (though Grass is ineffective
               against Tentacruel, being that it is a Poison-type Pokemon).
    
     Pokemon Trainer: Cooltrainer (Female)
     Location: Victory Road
     Trainer's Pokemon: Bellsprout L43, Weepinbell L43, Victreebel L43
     Reward: $1505
     Strategy: Use Fire, Ground, or Rock-type Pokemon to win here. This is one of
               the easier trainers of Victory Road.
    
     Pokemon Trainer: Pokemaniac
     Location: Victory Road
     Trainer's Pokemon: Charmeleon L40, Lapras L40, Lickitung L40
     Reward: $2000
     Strategy: Very easy battle. Use Water, Ground, or Rock-types to dispose of
               Charmeleon. For Lapras, use Electric or Grass-types. For Lickitung,
               use Fighting-types, or just your strongest Pokemon in general.
    
    
     Indigo Plateau
     --------------
    
     Available Pokemon: N/A
    
     This is it! The final area of the game! This area happens to have a Poke
     Center and a Mart all in one. Buy whatever you need, then heal your Pokemon.
     Be sure to buy a LOT of good items, since you may have difficulties here if
     you are only Level 45-50, and with only one or two of your Pokemon. Once you
     are healed and have restocked on items, go north of the Mart, save your game,
     then enter the first room to face the first challenger of the Elite Four. DO
     NOT SAVE YOUR GAME AT ANY POINT during your fight with the Elite Four, since
     you can't get out of this area until you win or lose to the Elite Four.
    
     Make sure you saved BEFORE entering the first room, and that's IT. Just keep
     going through the few rooms in this place, battling the Elite Four as you do
     so. Eventually, you'll run into Gary, who is the Pokemon Champion. Defeat him
     to beat the game, though don't turn off the game, because after the credits
     show, you get to replay the game over with all your data. You can build up 
     Level 100 Pokemon like this, and use them to whip the Elite Four, or use them
     to battle with friends on R/B/Y, G/S/C, or Pokemon Stadium 1 or 2!
    
     Congratulations on beating this fantastic game!
    
     Elite Four: Lorelei
     Location: Indigo Plateau
     Trainer's Pokemon: Dewgong L54, Cloyster L53, Slowbro L54, Jynx L56, Lapras
                        L56
     Reward: $5544
     Strategy: Lorelei is the first opponent in the Elite Four, and she isn't too
               tough, to be honest. Use Electric-type Pokemon to defeat her quick.
               Grass-type Pokemon do okay on everyone except Jynx. However, it is
               a wiser choice to just use Electric-types, because of Aurora Beam
               from both Dewgong and Cloyster, which is super effective to Grass.
               Keep your HP up with Max Potions, and you should win easily. Her
               Lapras is her hardest Pokemon. Watch out for Confuse Ray and Hydro
               Pump, both of which are really deadly (especially the latter).
    
     Elite Four: Bruno
     Location: Indigo Plateau
     Trainer's Pokemon: Onix L53, Hitmonchan L55, Hitmonlee L55, Onix L56, Machamp
                        L58
     Reward: $5742
     Strategy: Bruno is actually quite the pushover. The two Onix's can be taken
               care of with Ground, Water, or Grass-type Pokemon. Hitmonchan and
               Hitmonlee, as well as Machamp, can all be taken care of with Psychic
               Pokemon extremely easily, so use those. They will be hard without
               Psychics. This battle will be quite easy, although Bruno's Pokemon
               (especially his Fighting ones) have some potent physical moves, so
               keep your HP up with Max Potions. Also, Bruno is fond of using X
               Defend on his Pokemon, rendering physical attacks useless.
    
     Elite Four: Agatha
     Location: Indigo Plateau
     Trainer's Pokemon: Gengar L56, Golbat L56, Haunter L55, Arbok L58, Gengar L60
     Reward: $5940
     Strategy: She's actually quite hard, so watch out. All of her Pokemon can be
               defeated very easily with the use of Psychic-type Pokemon. Also,
               Electric also does good for Golbat, and Rock and Ground do good for
               Arbok. Psychics should come first before any of that, though. Heal
               as often as necessary using Max Potions, since Agatha's Pokemon do
               know some pretty potent moves, such as Hypnosis, Dream Eater (very
               deadly), Nightshade, etc.
    
     Elite Four: Lance
     Location: Indigo Plateau
     Trainer's Pokemon: Gyarados L58, Dragonair L56, Dragonair L56, Aerodactyl L60,
                        Dragonite L62
     Reward: $6138
     Strategy: Alright, Lance is where you may start having a heck of a lot of
               trouble. I hope you bought a lot of Max Potions, since you'll need
               them. Gyarados can be defeated with Electric-type Pokemon, and only
               that type, since Gyarados is pretty resistant to everything else.
               The two Dragonairs, as well as Dragonite, can be taken care of with
               Ice-type moves (e.g. Blizzard), and that's about it, so be careful.
               Psychics work good on them, too. Aerodactyl can be defeated using
               Electric-type moves or Ice-type moves, as well as Water-type moves.
               Lance's Pokemon know some STRONG attacks. They use Hyper Beam, which
               is the most powerful Normal-type move, which also happens to deal an
               insane amount of damage to your Pokemon, easily capable of defeating
               them with one hit, and NOT a critical one. The move does on average,
               I'd say about 110 damage, at the LEAST. With critical, probably 150
               or a little more. Anytime you get hit by Hyper Beam, if your HP bar
               is even at YELLOW, quickly heal with a Max Potion.
    
               The good news is that after Hyper Beam, Lance's Pokemon have to
               charge up again before they can use it, which will allow you put
               some damage on them without fearing death.
    
     Pokemon Champion: Gary
     Location: Indigo Plateau
     Trainer's Pokemon: Pidgeot L61, Alakazam L59, Rhydon L61, Arcanine L61,
                        Gyarados or Exeggutor L63, Venusaur, Charizard, or
                        Blastoise L65
     Reward: $6435
     Strategy: Gary can be a bit tough if you aren't prepared or if your Pokemon
               are severely damaged or dead, but he isn't as bad as Lance was. For
               Pidgeot, use Electric or Rock-type Pokemon. For Alakazam, use your
               strongest Pokemon (particularly Fighting) to cause lots of damage.
               Be careful, as Alakazam is fond of using Recover and Psychic. To
               defeat Rhydon, use Water, Ground, or Grass-type Pokemon. It will go
               down very quickly. For Arcanine, use Water, Ground, or Rock-types
               for an easy win. For Gyarados, use Electric-type Pokemon or your
               strongest Pokemon, though Electric is almost mandatory. Watch out
               for Hyper Beam, which will more than likely kill you. To defeat
               Exeggutor, use Fire-type Pokemon, Rock-type Pokemon, or Ground-type
               Pokemon. Finally, for Venusaur, use Fire, Ground, or Rock-type
               Pokemon. For Charizard, use Water, Rock, Ground, or Ice-type Pokemon
               to cause lots of damage. For Blastoise, use Electric or Grass-types.
    
               Just use Max Potions whenever you get low on HP, and be careful when
               fighting Gyarados or Exeggutor (whoever Gary has out of those two
               depends on who he chose at the start of the game), since they are
               the hardest. After you beat Gary, congratulations on beating one of
               the greatest video games to ever hit the video game industry!
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 7. Side Quests                                                       |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     This section will list all of the side quests in Pokemon Red, Pokemon Blue,
     and Pokemon Yellow.
    
     Three Legendary Birds
     ---------------------
    
     There are three legendary birds you can get in R/B/Y. One is an Electric-type,
     the other is an Ice-type, and the other one is a Fire-type. I'll list how to
     get them all below.
    
    
     Articuno
     --------
    
     Go to Fuschia City, head south to the beach area and then use Surf and go down
     all the way to the south. You'll eventually see an island with a cavern, this
     cavern is Seafom Islands. To find Articuno, you have to find boulders and push
     them down the nearby holes, Strength is required. When you push down all the
     boulders, go down the holes yourself and keep going down, you'll eventually
     fall into an area of water. Because you pushed all the boulders, they will
     block the current that would normally prevent you from reaching the area where
     Articuno is, but now that you can access it, just head up north and you'll see
     it.
    
    
     Zapdos
     ------
    
     Go back to Cerulean and go as if you were heading to Rock Tunnel until you see
     a stream of water. Use Surf and head south, you'll find the power plant where
     you'll find Zapdos at the end of the trail.
    
    
     Moltres
     -------
    
     In Victory Road, you'll find a room where you have to push a rock to the far
     left onto a switch near a ladder. Head down this ladder and you'll find
     Moltres.
    
     Credit goes to GGFan/KomodoTheNinja for the walkthrough on how to get the
     three birds. Note that the strategy on how to CAPTURE the birds was from
     myself, but it's not my strategy; it's common knowledge. >_>
    
     Catching all of these Pokemon requires you to put them to Sleep, and then wear
     them down until they have very low HP (like when it goes down to red). Once
     they are down to red on HP and are asleep, use Ultra Balls to catch them. Do
     not use the Master Ball you can get (unless you duped it, via the Missingno
     glitch at Cinnabar Island); save that for Mewtwo.
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 8. Pokemon List                                                      |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     In this section, I will list all 151 Pokemon in R/B/Y, as well as how they
     evolve, what moves they learn, etc.
    
     #1 - Bulbasaur
     Type: Grass/Poison
     Height: 2' 4"
     Weight: 15.0 lbs
     Evolution: Ivysaur
     Level Evolved: 16
     Pokedex Information: A strange seed was planted on its back at birth. The
                          plant sprouts and grows with this Pokemon.
     Location: Pallet Town
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Leech Seed
     Type: Grass
     Level Learned: Level 7
    
     Vine Whip
     Type: Grass
     Level Learned: Level 13
    
     Poisonpowder
     Type: Poison
     Level Learned: Level 20
    
     Razor Leaf
     Type: Grass
     Level Learned: Level 27
    
     Grwoth
     Type: Normal
     Level Learned: Level 34
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 41
    
     Solarbeam
     Type: Grass
     Level Learned: Level 48
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33,
                  TM34, TM44, TM50
     Useable HMs: HM01
    
     #2 - Ivysaur
     Type: Grass/Poison
     Height: 3' 3"
     Weight: 29.0 lbs
     Evolution: Venusaur
     Level Evolved: 32
     Pokedex Information: When the bulb on its back grows large, it appears to lose
                          the speed to stand on its hind legs.
     Location: Evolved from Bulbasaur
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Leech Seed
     Type: Grass
     Level Learned: N/A
    
     Vine Whip
     Type: Grass
     Level Learned: N/A
    
     Poisonpowder
     Type: Poison
     Level Learned: Level 22
    
     Razor Leaf
     Type: Grass
     Level Learned: Level 30
    
     Growth
     Type: Normal
     Level Learned: Level 38
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 46
    
     Solarbeam
     Type: Grass
     Level Learned: Level 54
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33,
                  TM34, TM44, TM50
     Useable HMs: HM01
    
     #3 - Venusaur
     Type: Grass/Poison
     Height: 6' 7"
     Weight: 221.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The plant blooms when it is absorbing solar energy. It
                          stays on the move to seek sunlight.
     Location: Evolved from Ivysaur
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Leech Seed
     Type: Grass
     Level Learned: N/A
    
     Vine Whip
     Type: Grass
     Level Learned: N/A
    
     Poisonpowder
     Type: Poison
     Level Learned: N/A
    
     Razor Leaf
     Type: Grass
     Level Learned: N/A
    
     Growth
     Type: Normal
     Level Learned: Level 43
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 55
    
     Solarbeam
     Type: Grass
     Level Learned: Level 65
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32,
                  TM33, TM34, TM44, TM50
     Useable HMs: HM01
    
     #4 - Charmander
     Type: Fire
     Height: 2' 0"
     Weight: 19.0 lbs
     Evolution: Charmeleon
     Level Evolved: Level 16
     Pokedex Information: Obviously prefers hot places. When it rains, steam is
                          said to spout from the tip of its tail.
     Location: Pallet Town
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Ember
     Type: Fire
     Level Learned: Level 9
    
     Leer
     Type: Normal
     Level Learned: Level 15
    
     Rage
     Type: Normal
     Level Learned: Level 22
    
     Slash
     Type: Normal
     Level Learned: Level 30
    
     Flamethrower
     Type: Fire
     Level Learned: Level 38
    
     Fire Spin
     Type: Fire
     Level Learned: Level 46
    
     Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20,
                  TM23, TM28, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM50
     Useable HMs: HM01, HM04
    
     #5 - Charmeleon
     Type: Fire
     Height: 3' 7"
     Weight: 42.0 lbs
     Evolution: Charizard
     Level Evolved: Level 36
     Pokedex Information: When it swings its burning tail, it elevates the
                          temperature to unbearably high levels.
     Location: Evolves from Charmander
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Ember
     Type: Fire
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Rage
     Type: Normal
     Level Learned: Level 24
    
     Slash
     Type: Normal
     Level Learned: Level 33
    
     Flamethrower
     Type: Fire
     Level Learned: Level 42
    
     Fire Spin
     Type: Fire
     Level Learned: Level 56
    
     Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20,
                  TM23, TM28, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM50
     Useable HMs: HM01, HM04
    
     #6 - Charizard
     Type: Fire/Flying
     Height: 5' 7"
     Weight: 200.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Spits fire that is hot enough to melt boulders. Known to
                          cause forest fires unintentionally.
     Location: Evolves from Charmeleon
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Ember
     Type: Fire
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Rage
     Type: Normal
     Level Learned: N/A
    
     Slash
     Type: Normal
     Level Learned: Level 36
    
     Flamethrower
     Type: Fire
     Level Learned: Level 46
    
     Fire Spin
     Type: Fire
     Level Learned: Level 55
    
     Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20,
                  TM23, TM26, TM27, TM28, TM31, TM32, TM33, TM34, TM38, TM39, TM40,
                  TM44, TM50
     Useable HMs: HM01, HM04
    
     #7 - Squirtle
     Type: Water
     Height: 1' 8"
     Weight: 20.0 lbs
     Evolution: Wartortle
     Level Evolved: Level 16
     Pokedex Information: After birth, its back swells and hardens into a shell.
                          Powerfully sprays foam from its mouth.
     Location: Pallet Town
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Bubble
     Type: Water
     Level Learned: Level 8
    
     Water Gun
     Type: Water
     Level Learned: Level 15
    
     Bite
     Type: Normal
     Level Learned: Level 22
    
     Withdraw
     Type: Water
     Level Learned: Level 28
    
     Skull Bash
     Type: Normal
     Level Learned: Level 35
    
     Hydro Pump
     Type: Water
     Level Learned: Level 42
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
                  TM18, TM19, TM20, TM28, TM31, TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM03, HM04
    
     #8 - Wartortle
     Type: Water
     Height: 3' 3"
     Weight: 50.0 lbs
     Evolution: Blastoise
     Level Evolved: Level 36
     Pokedex Information: Often hides in water to stalk unwary prey. For swimming
                          fast, it moves its ears to maintain balance.
     Location: Evolves from Squirtle
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Water Gun
     Type: Water
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: Level 24
    
     Withdraw
     Type: Water
     Level Learned: Level 31
    
     Skull Bash
     Type: Normal
     Level Learned: Level 39
    
     Hydro Pump
     Type: Water
     Level Learned: Level 47
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
                  TM18, TM19, TM20, TM28, TM31, TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM03, HM04
    
     #9 - Blastoise
     Type: Water
     Height: 5' 3"
     Weight: 189.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A brutal Pokemon with pressureized water jets on its
                          shell. They are used for high speed attacks.
     Location: Evolves from Wartortle
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Water Gun
     Type: Water
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: N/A
    
     Withdraw
     Type: Water
     Level Learned: N/A
    
     Skull Bash
     Type: Normal
     Level Learned: Level 42
    
     Hydro Pump
     Type: Water
     Level Learned: Level 52
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM33, TM34,
                  TM40, TM44, TM50
     Useable HMs: HM03, HM04
    
     #10 - Caterpie
     Type: Bug
     Height: 1' 0"
     Weight: 6.0 lbs
     Evolution: Metapod
     Level Evolved: Level 7
     Pokedex Information: Its short feet are tipped with suction pads that enable
                          it to tirelessly climb slopes and walls.
     Location: Route 2, Viridian Forest, Route 24, Route 25
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     String Shot
     Type: Normal
     Level Learned: N/A
    
     Useable TMs: N/A
     Useable HMs: N/A
    
     #11 - Metapod
     Type: Bug
     Height: 2' 4"
     Weight: 22.0 lbs
     Evolution: Butterfree
     Level Evolved: Level 10
     Pokedex Information: This Pokemon is vulnerable to attack while its shell is
                          soft, exposing its weak and tender body.
     Location: Viridian Forest, Route 24, Route 25
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     String Shot
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: N/A
    
     Useable TMs: N/A
     Useable HMs: N/A
     NOTE: If you catch a wild Metapod, it will have Harden, but not Tackle and
           String Shot.
    
     #12 - Butterfree
     Type: Bug/Flying
     Height: 3' 7"
     Weight: 71.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: In battle, it flaps its wings at high speed to release
                          highly toxic dust into the air.
     Location: Evolved from Metapod
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     String Shot
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: N/A
    
     Confusion
     Type: Psychic
     Level Learned: Level 10
    
     Poison Powder
     Type: Poison
     Level Learned: Level 13
    
     Stun Spore
     Type: Grass
     Level Learned: Level 14
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 15
    
     Supersonic
     Type: Normal
     Level Learned: Level 18
    
     Whirlwind
     Type: Normal
     Level Learned: Level 23
    
     Psybeam
     Type: Psychic
     Level Learned: Level 34
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM29, TM30,
                  TM31, TM32, TM33, TM34, TM39, TM44, TM46, TM50
     Useable HMs: N/A
    
     #13 - Weedle
     Type: Bug/Poison
     Height: 1' 0"
     Weight: 7.0 lbs
     Evolution: Kakuna
     Level Evolved: Level 7
     Pokedex Information: Often found in forests, eating leaves. It has a sharp
                          venomous stinger on its head.
     Location: Route 2, Viridian Forest, Route 24, Route 25
     Abilities It Can Learn:
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     String Shot
     Type: N/A
     Level Learned: N/A
    
     Useable TMs: N/A
     Useable HMs: N/A
    
     #14 - Kakuna
     Type: Bug/Poison
     Height: 2' 0"
     Weight: 22.0 lbs
     Evolution: Beedrill
     Level Evolved: Level 10
     Pokedex Information: Almost incapable of moving, this Pokemon can only harden
                          its shell to protect itself from predators.
     Location: Virdian Forest, Route 24, Route 25
     Abilities It Can Learn:
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     String Shot
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: N/A
    
     Useable TMs: N/A
     Useable HMs: N/A
     NOTE: If you catch a wild Kakuna, it will have Harden, but not Tackle and
           String Shot.
    
     #15 - Beedrill
     Type: Bug/Poison
     Height: 3' 3"
     Weight: 65.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Flies at high speed and attacks using its large venomous
                          stingers on its forelegs and tail.
     Location: Evolves from Kakuna
     Abilities It Can Learn:
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     String Shot
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: N/A
    
     Fury Attack
     Type: Normal
     Level Learned: Level 12
    
     Focus Energy
     Type: Normal
     Level Learned: Level 16
    
     Twineedle
     Type: Bug
     Level Learned: Level 20
    
     Rage
     Type: Normal
     Level Learned: Level 25
    
     Pin Missile
     Type: Bug
     Level Learned: Level 30
    
     Agility
     Type: Psychic
     Level Learned: Level 35
    
     Useable TMs: TM03, TM06, TM09, TM10, TM15, TM20, TM21, TM31, TM32, TM33, TM34,
                  TM39, TM40, TM44, TM50
     Useable HMs: HM01
    
    
     #16 - Pidgey
     Type: Normal/Flying
     Height: 1' 0"
     Weight: 4.0 lbs
     Evolution: Pidgeotto
     Level Evolved: Level 18
     Pokedex Information: A common sight in forests and woods. It flaps its wings
                          at ground level to kick up blinding sand.
     Location: Route 1, Route 2, Route 3, Route 5, Route 6, Route 7, Route 8, Route
               12, Route 13, Route 14, Route 15, Route 24, Route 25
     Abilities It Can Learn:
    
     Gust
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: Level 5
    
     Quick Attack
     Type: Normal
     Level Learned: Level 12
    
     Whirlwind
     Type: Normal
     Level Learned: Level 19
    
     Wing Attack
     Type: Flying
     Level Learned: Level 28
    
     Agility
     Type: Psychic
     Level Learned: Level 36
    
     Mirror Move
     Type: Flying
     Level Learned: Level 44
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM39,
                  TM43, TM44, TM50
     Useable HMs: HM02
    
     #17 - Pidgeotto
     Type: Normal/Flying
     Height: 3' 7"
     Weight: 66.0 lbs
     Evolution: Pidgeot
     Level Evolved: Level 36
     Pokedex Information: Very protective of its sprawling territorial area, this
                          Pokemon will fiercely peck at any intruder.
     Location: Route 14, Route 15, Route 21
     Abilities It Can Learn:
    
     Gust
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: N/A
    
     Whirlwind
     Type: Normal
     Level Learned: Level 21
    
     Wing Attack
     Type: Flying
     Level Learned: Level 31
    
     Agility
     Type: Psychic
     Level Learned: Level 40
    
     Mirror Move
     Type: Flying
     Level Learned: Level 49
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM39,
                  TM43, TM44, TM50
     Useable HMs: HM02
    
     #18 - Pidgeot
     Type: Normal/Flying
     Height: 4' 11"
     Weight: 87.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: When hunting, it skims the surface of water at high speed
                          to pick off unwary prey such as Magikarp.
     Location: Evolves from Pidgeotto
     Abilities It Can Learn:
    
     Gust
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: N/A
    
     Whirlwind
     Type: Normal
     Level Learned: N/A
    
     Wing Attack
     Type: Flying
     Level Learned: N/A
    
     Agility
     Type: Psychic
     Level Learned: Level 44
    
     Mirror Move
     Type: Flying
     Level Learned: Level 54
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
                  TM39, TM43, TM44, TM50
     Useable HMs: HM02
    
     #19 - Rattata
     Type: Normal
     Height: 1' 0"
     Weight: 8.0 lbs
     Evolution: Raticate
     Level Evolved: Level 20
     Pokedex Information: Bites anything when it attacks. Small and very quick, it
                          is a common sight in many places.
     Location: Route 1, Route 2, Route 4, Route 9, Route 14, Route 15, Route 16,
               Route 18, Route 21, Route 22
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: Level 9
    
     Hyper Fang
     Type: Normal
     Level Learned: Level 14
    
     Focus Energy
     Type: Normal
     Level Learned: Level 23
    
     Super Fang
     Type: Normal
     Level Learned: Level 34
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM14, TM20, TM24, TM25, TM28,
                  TM31, TM32, TM34, TM39, TM40, TM44, TM50
    
     #20 - Raticate
     Type: Normal
     Height: 2' 4"
     Weight: 41.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: It uses its whiskers to maintain balance. It apparently
                          slows down if they are cut off.
     Location: Route 16, Route 17, Route 18, Route 21
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: N/A
    
     Hyper Fang
     Type: Normal
     Level Learned: N/A
    
     Focus Energy
     Type: Normal
     Level Learned: Level 27
    
     Super Fang
     Type: Normal
     Level Learned: Level 41
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM14, TM15, TM20, TM24, TM25,
                  TM28, TM31, TM32, TM34, TM39, TM40, TM44, TM50
     Useable HMs: N/A
    
     #21 - Spearow
     Type: Normal/Flying
     Height: 1' 0"
     Weight: 4.0 lbs
     Evolution: Fearow
     Level Evolved: Level 20
     Pokedex Information: Eats bugs in grassy areas. It has to flap its short wings
                          at high speed to stay airborne.
     Location: Route 3, Route 4, Route 9, Route 11, Route 16, Route 17, Route 18,
               Route 22, Route 23
     Abilities It Can Learn:
    
     Peck
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: Level 9
    
     Fury Attack
     Type: Normal
     Level Learned: Level 15
    
     Mirror Move
     Type: Flying
     Level Learned: Level 22
    
     Drill Peck
     Type: Flying
     Level Learned: Level 29
    
     Agility
     Type: Psychic
     Level Learned: Level 36
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM31, TM32, TM34, TM39, TM43,
                  TM44, TM50
     Useable HMs: HM02
    
     #22 - Fearow
     Type: Normal/Flying
     Height: 3' 11"
     Weight: 84.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: With its huge and magnificent wings, it can keep aloft
                          without ever having to land for rest.
     Location: Route 17, Route 18, Route 23
     Abilities It Can Learn:
    
     Peck
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Fury Attack
     Type: Normal
     Level Learned: N/A
    
     Mirror Move
     Type: Flying
     Level Learned: Level 25
    
     Drill Peck
     Type: Flying
     Level Learned: Level 34
    
     Agility
     Type: Psychic
     Level Learned: Level 43
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM34, TM39,
                  TM43, TM44, TM50
     Useable HMs: HM02
    
     #23 - Ekans
     Type: Poison
     Height: 6' 7"
     Weight: 15.0 lbs
     Evolution: Arbok
     Level Evolved: Level 22
     Pokedex Information: Moves silently and stealthily. Eats the eggs of birds,
                          such as Pidgey and Spearow, whole.
     Location: Route 4, Route 8, Route 9, Route 11, Route 23
     Abilities It Can Learn:
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: Level 10
    
     Bite
     Type: Normal
     Level Learned: Level 17
    
     Glare
     Type: Normal
     Level Learned: Level 24
    
     Screech
     Type: Normal
     Level Learned: Level 31
    
     Acid
     Type: Poison
     Level Learned: Level 38
    
     Useable TMs: TM06, TM08, TM09, TM10, TM20, TM21, TM26, TM27, TM28, TM31, TM32,
                  TM34, TM40, TM44, TM48, TM50
     Useable HMs: HM04
     NOTE: Ekans is a Red Version exclusive.
    
     #24 - Arbok
     Type: Poison
     Height: 11' 6"
     Weight: 143.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: It is rumored that the ferocious warning markings on its
                          belly differ from area to area.
     Location: Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: N/A
    
     Glare
     Type: Normal
     Level Learned: Level 27
    
     Screech
     Type: Normal
     Level Learned: Level 36
    
     Acid
     Type: Poison
     Level Learned: Level 47
    
     Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM26, TM27, TM28, TM31,
                  TM32, TM34, TM40, TM44, TM48, TM50
     Useable HMs: HM04
     NOTE: Arbok is a Red Version exclusive.
    
     #25 - Pikachu
     Type: Electric
     Height: 1' 4"
     Weight: 13.0 lbs
     Evolution: Raichu
     Level Evolved: N/A; use Thunder Stone
     Pokedex Information: When several of these Pokemon gather, their electricity
                          could build and cause lightning storms.
     Location: Viridian Forest, Power Plant
     Abilities It Can Learn:
    
     Thundershock
     Type: Electric
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Thunder Wave
     Type: Electric
     Level Learned: Level 9
    
     Quick Attack
     Type: Normal
     Level Learned: Level 16
    
     Swift
     Type: Normal
     Level Learned: Level 26
    
     Agility
     Type: Psychic
     Level Learned: Level 33
    
     Thunder
     Type: Electric
     Level Learned: Level 43
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM16, TM17, TM19, TM20, TM24,
                  TM25, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM50
     Useable HMs: HM05
    
     #26 - Raichu
     Type: Electric
     Height: 2' 7"
     Weight: 66.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its long tail serves as a ground to protect itself from
                          its own high voltage power.
     Location: Power Plant, Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Thundershock
     Type: Electric
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Thunder Wave
     Type: Electric
     Level Learned: N/A
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM16, TM17, TM19, TM20,
                  TM24, TM25, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM50
     Useable HMs: HM05
    
     #27 - Sandshrew
     Type: Ground
     Height: 2' 0"
     Weight: 26.0 lbs
     Evolution: Sandslash
     Level Evolved: Level 22
     Pokedex Information: Burrows deep underground in arid locations far from
                          water. It only emerges to hunt for food.
     Location: Route 4, Route 8, Route 9, Route 11, Route 23
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: Level 10
    
     Slash
     Type: Normal
     Level Learned: Level 17
    
     Poison Sting
     Type: Poison
     Level Learned: Level 24
    
     Swift
     Type: Normal
     Level Learned: Level 31
    
     Fury Swipes
     Type: Normal
     Level Learned: Level 38
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM17, TM19, TM20, TM26, TM27, TM28,
                  TM31, TM32, TM34, TM39, TM40, TM44, TM48, TM50
     Useable HMs: HM01, HM04
     NOTE: Sandshrew is a Blue Version exclusive.
    
     #28 - Sandslash
     Type: Ground
     Height: 3' 3"
     Weight: 65.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Curls up into a ball when threatened. It can roll while
                          curled up to attack or escape.
     Location: Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Slash
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: Level 27
    
     Swift
     Type: Normal
     Level Learned: Level 36
    
     Fury Swipes
     Type: Normal
     Level Learned: Level 47
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM17, TM19, TM20, TM26, TM27,
                  TM28, TM31, TM32, TM34, TM39, TM40, TM44, TM48, TM50
     Useable HMs: HM01, HM04
     NOTE: Sandslash is a Blue Version exclusive.
    
     #29 - Nidoran F
     Type: Poison
     Height: 1' 4"
     Weight: 15.0 lbs
     Evolution: Nidorina
     Level Evolved: Level 16
     Pokedex Information: Although small, its venomous barbs render this Pokemon
                          dangerous. The female has smaller horns.
     Location: Route 22, Safari Zone
     Abilities It Can Learn:
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Scratch
     Type: Normal
     Level Learned: Level 8
    
     Poison Sting
     Type: Poison
     Level Learned: Level 14
    
     Tail Whip
     Type: Normal
     Level Learned: Level 21
    
     Bite
     Type: Normal
     Level Learned: Level 29
    
     Fury Swipes
     Type: Normal
     Level Learned: Level 36
    
     Double Kick
     Type: Fighting
     Level Learned: Level 43
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM14, TM20, TM24, TM25, TM31, TM32,
                  TM33, TM34, TM40, TM44, TM50
     Useable HMs: N/A
    
     #30 - Nidorina
     Type: Poison
     Height: 2' 7"
     Weight: 44.0 lbs
     Evolution: Nidoqueen
     Level Evolved: N/A; use Moon Stone
     Pokedex Information: The female's horn develops slowly. Prefers physical
                          attacks such as clawing and biting.
     Location: Celadon City, Route 11, Safari Zone
     Abilities It Can Learn:
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: Level 23
    
     Bite
     Type: Normal
     Level Learned: Level 32
    
     Fury Swipes
     Type: Normal
     Level Learned: Level 41
    
     Double Kick
     Type: Fighting
     Level Learned: Level 50
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM24,
                  TM25, TM31, TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: N/A
    
     #31 - Nidoqueen
     Type: Poison/Ground
     Height: 4' 3"
     Weight: 132.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its hard scales provide strong protection. It uses its
                          hefty bulk to execute powerful moves.
     Location: Evolves from Nidorina
     Abilities It Can Learn:
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     Body Slam
     Type: Normal
     Level Learned: Level 23
    
     Useable TMs: TM01, TM05, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
                  TM15, TM16, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31,
                  TM32, TM33, TM34, TM38, TM40, TM44, TM48, TM50
     Useable HMs: HM03, HM04
    
     #32 - Nidoran M
     Type: Poison
     Height: 1' 8"
     Weight: 20.0 lbs
     Evolution: Nidorino
     Level Evolved: Level 16
     Pokedex Information: Stiffens its ears to sense danger. The larger its horns,
                          the more powerful its secreted venom.
     Location: Safari Zone, Route 22
     Abilities It Can Learn:
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Horn Attack
     Type: Normal
     Level Learned: Level 8
    
     Poison Sting
     Type: Poison
     Level Learned: Level 14
    
     Focus Energy
     Type: Normal
     Level Learned: Level 21
    
     Fury Attack
     Type: Normal
     Level Learned: Level 29
    
     Horn Drill
     Type: Normal
     Level Learned: Level 36
    
     Double Kick
     Type: Fighting
     Level Learned: Level 43
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM14, TM20, TM24, TM25, TM31, TM32,
                  TM33, TM34, TM40, TM44, TM50
     Useable HMs: N/A
    
     #33 - Nidorino
     Type: Poison
     Height: 2' 11"
     Weight: 43.0 lbs
     Evolution: Nidoking
     Level Evolved: N/A; use Moon Stone
     Pokedex Information: An aggressive Pokemon that is quick to attack. The horn
                          on its head secretes a powerful venom.
     Location: Celadon City, Safari Zone
     Abilities It Can Learn:
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Horn Attack
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     Focus Energy
     Type: Normal
     Level Learned: Level 23
    
     Fury Attack
     Type: Normal
     Level Learned: Level 32
    
     Horn Drill
     Type: Normal
     Level Learned: Level 41
    
     Double Kick
     Type: Fighting
     Level Learned: Level 50
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM24,
                  TM25, TM31, TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: N/A
    
     #34 - Nidoking
     Type: Poison/Ground
     Height: 4' 7"
     Weight: 137.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: It uses its powerful tail in battle to smash, constrict,
                          then break the prey's bones.
     Location: Evolves from Nidorino
     Abilities It Can Learn:
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Horn Attack
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     Thrash
     Type: Normal
     Level Learned: Level 23
    
     Useable TMs: TM01, TM05, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
                  TM15, TM16, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31,
                  TM32, TM33, TM34, TM38, TM40, TM44, TM50
     Useable HMs: HM03, HM04
    
     #35 - Clefairy
     Type: Normal
     Height: 2' 0"
     Weight: 17.0 lbs
     Evolution: Clefable
     Level Evolved: N/A; use Moon Stone
     Pokedex Information: Its magical and cute appeal has many admirers. It is rare
                          and found only in certain areas.
     Location: Mt. Moon, Celadon City, Unknown Dungeon
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Sing
     Type: Normal
     Level Learned: Level 13
    
     Doubleslap
     Type: Normal
     Level Learned: Level 18
    
     Minimize
     Type: Normal
     Level Learned: Level 24
    
     Metronome
     Type: Normal
     Level Learned: Level 31
    
     Defense Curl
     Type: Normal
     Level Learned: Level 39
    
     Light Screen
     Type: Psychic
     Level Learned: Level 48
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
                  TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32, TM33,
                  TM34, TM35, TM38, TM40, TM44, TM45, TM46, TM49, TM50
     Useable HMs: HM04, HM05
    
     #36 - Clefable
     Type: Normal
     Height: 4' 3"
     Weight: 88.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A timid fairy Pokemon that is rarely seen. It will run
                          and hide the moment it senses people.
     Location: Evolves from Clefairy
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Sing
     Type: Normal
     Level Learned: Level 13
    
     Doubleslap
     Type: Normal
     Level Learned: N/A
    
     Minimize
     Type: Normal
     Level Learned: N/A
    
     Metronome
     Type: Normal
     Level Learned: N/A
    
     Defense Curl
     Type: Normal
     Level Learned: N/A
    
     Light Screen
     Type: Psychic
     Level Learned: N/A
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32,
                  TM33, TM34, TM35, TM38, TM40, TM44, TM45, TM46, TM49, TM50
     Useable HMs: HM04, HM05
    
     #37 - Vulpix
     Type: Fire
     Height: 2' 0"
     Weight: 22.0 lbs
     Evolution: Ninetales
     Level Evolved: N/A; use Fire Stone
     Pokedex Information: At the time of its birth, it has just one tail. The tail
                          splits from its tip as it grows older.
     Location: Route 7, Route 8, Cinnabar Island
     Abilities It Can Learn:
    
     Ember
     Type: Fire
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: Level 16
    
     Roar
     Type: Normal
     Level Learned: Level 21
    
     Confuse Ray
     Type: Ghost
     Level Learned: Level 28
    
     Flamethrower
     Type: Fire
     Level Learned: Level 35
    
     Fire Spin
     Type: Fire
     Level Learned: Level 42
    
     Useable TMs: TM06, TM08, TM09, TM10, TM20, TM28, TM31, TM32, TM33, TM34, TM38,
                  TM39, TM40, TM44, TM50
     Useable HMs: N/A
     NOTE: Vulpix is a Blue Version exclusive.
    
     #38 - Ninetales
     Type: Fire
     Height: 3' 7"
     Weight: 44.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Very smart and very vengeful. Grabbing one of its many
                          tails could result in a 1000-year curse.
     Location: Evolves from Vulpix
     Abilities It Can Learn: N/A
    
     Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM28, TM31, TM32, TM33, TM34,
                  TM38, TM39, TM40, TM44, TM50
     Useable HMs: N/A
     NOTE: Ninetales is a Blue Version exclusive.
    
     #39 - Jigglypuff
     Type: Normal
     Height: 1' 8"
     Weight: 12.0 lbs
     Evolution: Wigglytuff
     Level Evolved: N/A; use Moon Stone
     Pokedex Information: When its huge eyes light up, it sings a mysteriously
                          soothing melody that lulls its enemies to sleep.
     Location: Route 3
     Abilities It Can Learn:
    
     Sing
     Type: Normal
     Level Learned: N/A
    
     Pound
     Type: Normal
     Level Learned: Level 9
    
     Disable
     Type: Normal
     Level Learned: Level 14
    
     Defense Curl
     Type: Normal
     Level Learned: Level 19
    
     Doubleslap
     Type: Normal
     Level Learned: Level 24
    
     Rest
     Type: Psychic
     Level Learned: Level 29
    
     Body Slam
     Type: Fire
     Level Learned: Level 34
    
     Double Edge
     Type: Normal
     Level Learned: Level 39
    
     Useable TMs: TM06, TM08, TM09, TM10, TM20, TM28, TM31, TM32, TM33, TM34, TM38,
                  TM39, TM40, TM44, TM50
     Useable HMs: HM04, HM05
    
     #40 - Wigglytuff
     Type: Normal
     Height: 3' 3"
     Weight: 26.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The body is soft and rubbery. When angered, it will suck
                          in air and inflate itself to an enormous size.
     Location: Unknown Dungeon
     Abilities It Can Learn: N/A
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32,
                  TM33, TM34, TM38, TM40, TM44, TM45, TM46, TM49, TM50
     Useable HMs: HM04, HM05
    
     #41 - Zubat
     Type: Poison/Flying
     Height: 2' 7"
     Weight: 17.0 lbs
     Evolution: Golbat
     Level Evolved: Level 22
     Pokedex Information: Forms colonies in perpetually dark places. Uses
                          ultrasonic waves to identify and approach targets.
     Location: Mt. Moon, Rock Tunnel, Seafoam Island, Victory Road
     Abilities It Can Learn:
    
     Leech Life
     Type: Grass
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: Level 10
    
     Bite
     Type: Normal
     Level Learned: Level 15
    
     Confuse Ray
     Type: Ghost
     Level Learned: Level 21
    
     Wing Attack
     Type: Flying
     Level Learned: Level 28
    
     Haze
     Type: Ice
     Level Learned: Level 36
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM21, TM31, TM32, TM34, TM39,
                  TM44, TM50
     Useable HMs: N/A
    
     #42 - Golbat
     Type: Poison/Flying
     Height: 5' 3"
     Weight: 121.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Once it strikes, it will not stop draining energy from
                          the victim even if it gets too heavy to fly.
     Location: Seafoam Island, Route 23. Victory Road
     Abilities It Can Learn:
    
     Leech Life
     Type: Grass
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: N/A
    
     Confuse Ray
     Type: Ghost
     Level Learned: N/A
    
     Wing Attack
     Type: Flying
     Level Learned: Level 32
    
     Haze
     Type: Ice
     Level Learned: Level 43
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM21, TM31, TM32, TM34,
                  TM39, TM44, TM50
     Useable HMs: N/A
    
     #43 - Oddish
     Type: Grass/Poison
     Height: 1' 8"
     Weight: 12.0 lbs
     Evolution: Gloom
     Level Evolved: Level 21
     Pokedex Information: During the day, it keeps its face buried in the ground.
                          At night, it wanders around sowing its seeds.
     Location: Route 5, Route 6, Route 7, Route 12, Route 13, Route 14, Route 15,
               Route 24, Route 25
     Abilities It Can Learn:
    
     Absorb
     Type: Grass
     Level Learned: N/A
    
     Poisonpowder
     Type: Poison
     Level Learned: Level 15
    
     Stun Spore
     Type: Grass
     Level Learned: Level 17
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 19
    
     Acid
     Type: Poison
     Level Learned: Level 24
    
     Petal Dance
     Type: Grass
     Level Learned: Level 33
    
     Solarbeam
     Type: Grass
     Level Learned: Level 46
    
     Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
                  TM44, TM50
     Useable HMs: HM01
     NOTE: Oddish is a Red Version exclusive.
    
     #44 - Gloom
     Type: Grass/Poison
     Height: 2' 7"
     Weight: 19.0 lbs
     Evolution: Vileplume
     Level Evolved: N/A; use Leaf Stone
     Pokedex Information: The fluid that oozes from its mouth isn't drool. It is a
                          nectar that is used to attract prey.
     Location: Route 12, Route 13, Route 14, Route 15
     Abilities It Can Learn:
    
     Absorb
     Type: Grass
     Level Learned: N/A
    
     Poisonpowder
     Type: Poison
     Level Learned: N/A
    
     Stun Spore
     Type: Grass
     Level Learned: N/A
    
     Sleep Powder
     Type: Grass
     Level Learned: N/A
    
     Acid
     Type: Poison
     Level Learned: Level 28
    
     Petal Dance
     Type: Grass
     Level Learned: Level 38
    
     Solarbeam
     Type: Grass
     Level Learned: Level 52
    
     Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
                  TM44, TM50
     Useable HMs: HM01
     NOTE: Gloom is a Red Version exclusive.
    
     #45 - Vileplume
     Type: Grass/Poison
     Height: 3' 11"
     Weight: 41.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The larger its petals, the more toxic pollen it contains.
                          Its big head is heavy and hard to hold up.
     Location: Evolves from Gloom
     Abilities It Can Learn: N/A
    
     Useable TMs: TM03, TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32, TM33,
                  TM34, TM44, TM50
     Useable HMs: HM01
    
     #46 - Paras
     Type: Bug/Grass
     Height: 1' 0"
     Weight: 12.0 lbs
     Evolution: Parasect
     Level Evolved: Level 24
     Pokedex Information: Borrows to suck tree roots. The mushrooms on its back
                          grow by drawing nutrients from the bug host.
     Location: Mt. Moon, Seafoam Island
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Stun Spore
     Type: Grass
     Level Learned: Level 13
    
     Leech Life
     Type: Grass
     Level Learned: Level 20
    
     Spore
     Type: Bug
     Level Learned: Level 27
    
     Slash
     Type: Normal
     Level Learned: Level 34
    
     Growth
     Type: Normal
     Level Learned: Level 41
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM20, TM21, TM22, TM28, TM31, TM32,
                  TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM01
    
     #47 - Parasect
     Type: Bug/Grass
     Height: 3' 3"
     Weight: 65.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A host-parasite pair in which the parasite mushroom has
                          taken over the host bug. Prefers damp places.
     Location: Safari Zone, Unknown Dungeon
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Stun Spore
     Type: Grass
     Level Learned: N/A
    
     Leech Life
     Type: Grass
     Level Learned: N/A
    
     Spore
     Type: Bug
     Level Learned: Level 30
    
     Slash
     Type: Normal
     Level Learned: Level 39
    
     Growth
     Type: Normal
     Level Learned: Level 48
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM28, TM31,
                  TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM01
    
     #48 - Venonat
     Type: Bug/Poison
     Height: 3' 3"
     Weight: 66.0 lbs
     Evolution: Venomoth
     Level Evolved: Level 31
     Pokedex Information: Lives in the shadows of tall trees where it eats insects.
                          It is attracted by light at night.
     Location: Route 12, Route 13, Route 14, Route 15, Safari Zone, Route 24, Route
               25
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Poisonpowder
     Type: Poison
     Level Learned: Level 24
    
     Leech Life
     Type: Grass
     Level Learned: Level 27
    
     Stun Spore
     Type: Grass
     Level Learned: Level 30
    
     Psybeam
     Type: Psychic
     Level Learned: Level 35
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 38
    
     Psychic
     Type: Psychic
     Level Learned: Level 43
    
     Useable TMs: TM06, TM09, TM10, TM20, TM21, TM22, TM29, TM31, TM32, TM33, TM34,
                  TM44, TM46, TM50
     Useable HMs: N/A
    
     #49 - Venomoth
     Type: Bug/Poison
     Height: 4' 11"
     Weight: 28.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The dust-like scales covering its wings are color coded
                          to indicate the kind of poison it has.
     Location: Safari Zone, Victory Road, Unknown Dungeon
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Poisonpowder
     Type: Poison
     Level Learned: N/A
    
     Leech Life
     Type: Grass
     Level Learned: N/A
    
     Stun Spore
     Type: Grass
     Level Learned: N/A
    
     Psybeam
     Type: Psychic
     Level Learned: Level 38
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 43
    
     Psychic
     Type: Psychic
     Level Learned: Level 50
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM29, TM30,
                  TM31, TM32, TM33, TM34, TM39, TM44, TM46, TM50
     Useable HMs: N/A
    
     #50 - Diglett
     Type: Ground
     Height: 0' 8"
     Weight: 2.0 lbs
     Evolution: Dugtrio
     Level Evolved: Level 26
     Pokedex Information: Lives about one yard underground where it feeds on plant
                          roots. It sometimes appears above ground.
     Location: Diglett's Cave
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Dig
     Type: Ground
     Level Learned: Level 19
    
     Sand-Attack
     Type: Normal
     Level Learned: Level 24
    
     Slash
     Type: Normal
     Level Learned: Level 31
    
     Earthquake
     Type: Ground
     Level Learned: Level 40
    
     Useable TMs: TM06, TM08, TM09, TM10, TM20, TM26, TM27, TM28, TM31, TM32, TM34,
                  TM44, TM48, TM50
     Useable HMs: N/A
    
     #51 - Dugtrio
     Type: Ground
     Height: 2' 4"
     Weight: 73.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A team of Diglett triplets. It triggers huge earthquakes
                          by burrowing 60 miles underground.
     Location: Diglett's Cave
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Dig
     Type: Ground
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Slash
     Type: Normal
     Level Learned: Level 35
    
     Earthquake
     Type: Ground
     Level Learned: Level 47
    
     Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM26, TM27, TM28, TM31, TM32,
                  TM34, TM44, TM48, TM50
     Useable HMs: N/A
    
     #52 - Meowth
     Type: Normal
     Height: 1' 4"
     Weight: 9.0 lbs
     Evolution: Persian
     Level Evolved: Level 28
     Pokedex Information: Adores circular objects. Wanders the streets on a nightly
                          basis to look for dropped loose change.
     Location: Route 5, Route 6, Route 7, Route 8
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: Level 12
    
     Pay Day
     Type: Normal
     Level Learned: Level 17
    
     Screech
     Type: Normal
     Level Learned: Level 24
    
     Fury Swipes
     Type: Ground
     Level Learned: Level 33
    
     Slash
     Type: Normal
     Level Learned: Level 44
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM16, TM20, TM24, TM25, TM31,
                  TM32, TM34, TM39, TM40, TM44, TM50
     Useable HMs: N/A
     NOTE: Meowth is a Blue Version exclusive.
    
     #53 - Persian
     Type: Normal
     Height: 3' 3"
     Weight: 71.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Although its fur has many admirers, it is tough to raise
                          as a pet because of its fickle meanness.
     Location: Evolves from Meowth
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: N/A
    
     Pay Day
     Type: Normal
     Level Learned: N/A
    
     Screech
     Type: Normal
     Level Learned: N/A
    
     Fury Swipes
     Type: Ground
     Level Learned: Level 37
    
     Slash
     Type: Normal
     Level Learned: Level 51
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM15, TM16, TM20, TM24, TM25,
                  TM31, TM32, TM34, TM39, TM40, TM44, TM50
     Useable HMs: N/A
    
     #54 - Psyduck
     Type: Water
     Height: 2' 7"
     Weight: 43.0 lbs
     Evolution: Golduck
     Level Evolved: Level 33
     Pokedex Information: While lulling its enemies with its vacant look, this wily
                          Pokemon will use psychokinetic powers.
     Location: Route 4, Cerulean City, Safari Zone, Seafoam Island, Route 24, Route
               25
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: Level 28
    
     Disable
     Type: Normal
     Level Learned: Level 31
    
     Confusion
     Type: Psychic
     Level Learned: Level 36
    
     Fury Swipes
     Type: Normal
     Level Learned: Level 43
    
     Hydro Pump
     Type: Water
     Level Learned: Level 52
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM16,
                  TM17, TM18, TM19, TM20, TM28, TM31, TM32, TM34, TM39, TM40, TM44,
                  TM50
     Useable HMs: HM04, HM05
     NOTE: Psyduck must be fished for in every location except for Seafoam Island.
    
     #55 - Golduck
     Type: Water
     Height: 5' 7"
     Weight: 169.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Often seen swimming elegantly by lake shores. It is often
                          mistaken for the Japanese monster, Kappa.
     Location: Route 4, Cerulean City, Safari Zone, Seafoam Island, Route 24, Route
               25
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Confusion
     Type: Psychic
     Level Learned: Level 39
    
     Fury Swipes
     Type: Normal
     Level Learned: Level 48
    
     Hydro Pump
     Type: Water
     Level Learned: Level 59
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM16, TM17, TM18, TM19, TM20, TM28, TM31, TM32, TM34, TM39, TM40,
                  TM44, TM50
     Useable HMs: HM04, HM05
    
     #56 - Mankey
     Type: Fighting
     Height: 1' 8"
     Weight: 62.0 lbs
     Evolution: Primeape
     Level Evolved: Level 28
     Pokedex Information: Extremely quick to anger. It could be docile one moment
                          then thrasing away the next instant.
     Location: Route 5, Route 6, Route 7, Route 8
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Karate Chop
     Type: Normal
     Level Learned: Level 15
    
     Fury Swipes
     Type: Normal
     Level Learned: Level 21
    
     Focus Energy
     Type: Normal
     Level Learned: Level 27
     
     Seismic Toss
     Type: Fighting
     Level Learned: Level 33
    
     Thrash
     Type: Normal
     Level Learned: Level 39
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM16, TM17, TM18, TM19, TM20,
                  TM24, TM25, TM28, TM31, TM32, TM34, TM35, TM39, TM40, TM44, TM48,
                  TM50
     Useable HMs: HM04
     NOTE: Mankey is a Red Version exclusive.
    
     #57 - Primeape
     Type: Fighting
     Height: 3' 3"
     Weight: 71.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Always furious and tenacious to boot. It will not abandon
                          chasing its quarry until it is caught.
     Location: Unknown Dungeon
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Karate Chop
     Type: Normal
     Level Learned: N/A
    
     Fury Swipes
     Type: Normal
     Level Learned: N/A
    
     Focus Energy
     Type: Normal
     Level Learned: N/A
     
     Seismic Toss
     Type: Fighting
     Level Learned: Level 37
    
     Thrash
     Type: Normal
     Level Learned: Level 46
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM16, TM17, TM18, TM19,
                  TM20, TM24, TM25, TM28, TM31, TM32, TM34, TM35, TM39, TM40, TM44,
                  TM48, TM50
     Useable HMs: HM04
     NOTE: Primape is a Red Version exclusive.
    
     #58 - Growlithe
     Type: Fire
     Height: 2' 4"
     Weight: 42.0 lbs
     Evolution: Arcanine
     Level Evolved: N/A; use Fire Stone
     Pokedex Information: Very protective of its territory. It will bark and bite
                          to repel intruders from its space.
     Location: Route 7, Route 8, Cinnabar Island
     Abilities It Can Learn:
    
     Bite
     Type: Normal
     Level Learned: N/A
    
     Roar
     Type: Normal
     Level Learned: N/A
    
     Ember
     Type: Fire
     Level Learned: Level 18
    
     Leer
     Type: Normal
     Level Learned: Level 23
    
     Take Down
     Type: Normal
     Level Learned: Level 30
     
     Agility
     Type: Psychic
     Level Learned: Level 39
    
     Flamethrower
     Type: Fire
     Level Learned: Level 50
    
     Useable TMs: TM06, TM08, TM09, TM10, TM20, TM23, TM28, TM31, TM32, TM33, TM34,
                  TM38, TM39, TM40, TM44, TM50
     Useable HMs: N/A
     NOTE: Growlithe is a Red Version exclusive.
    
     #59 - Arcanine
     Type: Fire
     Height: 6' 3"
     Weight: 342.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A Pokemon that has been admired since the past for its
                          beauty. It runs agilely as if on wings.
     Location: Evolves from Growlithe
     Abilities It Can Learn: N/A
    
     Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM23, TM28, TM30, TM31, TM32,
                  TM33, TM34, TM38, TM39, TM40, TM44, TM50
     Useable HMs: N/A
     NOTE: Arcanine is a Red Version exclusive.
    
     #60 - Poliwag
     Type: Water
     Height: 2' 0"
     Weight: 27.0 lbs
     Evolution: Poliwhirl
     Level Evolved: Level 25
     Pokedex Information: Its newly grown legs prevent it from running. It appears
                          to prefer swimming than trying to stand.
     Location: Pallet Town, Viridian City, Cerulean City, Vermilion City, Route 22
     Abilities It Can Learn:
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: Level 16
    
     Water Gun
     Type: Water
     Level Learned: Level 19
    
     Doubleslap
     Type: Normal
     Level Learned: Level 25
    
     Body Slam
     Type: Normal
     Level Learned: Level 31
     
     Amnesia
     Type: Psychic
     Level Learned: Level 38
    
     Hydro Pump
     Type: Water
     Level Learned: Level 45
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM29, TM31,
                  TM32, TM34, TM40, TM44, TM46, TM50
     Useable HMs: HM03
     NOTE: Poliwag must be fished for in every location.
    
     #61 - Poliwhirl
     Type: Water
     Height: 3' 3"
     Weight: 44.0 lbs
     Evolution: Poliwrath
     Level Evolved: N/A; use Water Stone
     Pokedex Information: Capable of living in or out of water. When out of water,
                          it sweats to keep its body slimy.
     Location: Route 9, Route 19, Celadon City
     Abilities It Can Learn:
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: N/A
    
     Water Gun
     Type: Water
     Level Learned: N/A
    
     Doubleslap
     Type: Normal
     Level Learned: Level 26
    
     Body Slam
     Type: Normal
     Level Learned: Level 33
     
     Amnesia
     Type: Psychic
     Level Learned: Level 41
    
     Hydro Pump
     Type: Water
     Level Learned: Level 49
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
                  TM18, TM19, TM20, TM26, TM27, TM29, TM31, TM32, TM34, TM35, TM40,
                  TM44, TM46, TM50
     Useable HMs: HM03, HM04
     NOTE: Poliwhirl must be fished for in every location.
    
     #62 - Poliwrath
     Type: Water
     Height: 4' 3"
     Weight: 119.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: An adept swimmer at both the front crawl and breast
                          stroke. Easily overtakes the best human swimmers.
     Location: Evolves from Poliwhirl
     Abilities It Can Learn: N/A
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM26, TM27, TM29, TM31, TM32, TM34, TM35,
                  TM40, TM44, TM46, TM50
     Useable HMs: HM03, HM04
    
     #63 - Abra
     Type: Psychic
     Height: 2' 11"
     Weight: 43.0 lbs
     Evolution: Kadabra
     Level Evolved: Level 16
     Pokedex Information: Using its ability to read minds, it will identify
                          impending danger and teleport to safety.
     Location: Celadon City, Route 24, Route 25
     Abilities It Can Learn:
    
     Teleport
     Type: Psychic
     Level Learned: N/A
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM29,
                  TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM44, TM45, TM46, TM49,
                  TM50
     Useable HMs: HM05
    
     #64 - Kadabra
     Type: Psychic
     Height: 4' 3"
     Weight: 125.0 lbs
     Evolution: Alakazam
     Level Evolved: N/A; must be traded to another player's game to evolve
     Pokedex Information: It emits special alpha waves from its body that induce
                          headaches just by being close by.
     Location: Unknown Dungeon
     Abilities It Can Learn:
    
     Teleport
     Type: Psychic
     Level Learned: N/A
    
     Kinesis
     Type: Psychic
     Level Learned: N/A; you can only get this by catching a wild Kadabra, rather
                         than raising an Abra to get a Kadabra
    
     Confusion
     Type: Psychic
     Level Learned: Level 16
    
     Disable
     Type: Normal
     Level Learned: Level 20
    
     Psybeam
     Type: Psychic
     Level Learned: Level 27
    
     Recover
     Type: Normal
     Level Learned: Level 31
    
     Psychic
     Type: Psychic
     Level Learned: Level 38
    
     Reflect
     Type: Psychic
     Level Learned: Level 42
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM28,
                  TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM44, TM45, TM46,
                  TM49, TM50
     Useable HMs: HM05
    
     #65 - Alakazam
     Type: Psychic
     Height: 4' 11"
     Weight: 106.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its brain can outpreform a supercomputer. Its
                          intelligence quotient is said to be 5,000.
     Location: Evolves from Kadabra
     Abilities It Can Learn:
    
     Teleport
     Type: Psychic
     Level Learned: N/A
    
     Kinesis
     Type: Psychic
     Level Learned: N/A; you can only get this by catching a wild Kadabra, rather
                         than raising an Abra to get a Kadabra
    
     Confusion
     Type: Psychic
     Level Learned: Level 16
    
     Disable
     Type: Normal
     Level Learned: Level 20
    
     Psybeam
     Type: Psychic
     Level Learned: Level 27
    
     Recover
     Type: Normal
     Level Learned: Level 31
    
     Psychic
     Type: Psychic
     Level Learned: Level 38
    
     Reflect
     Type: Psychic
     Level Learned: Level 42
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM28, TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM44, TM45,
                  TM46, TM49, TM50
     Useable HMs: HM05
    
     #66 - Machop
     Type: Fighting
     Height: 2' 7"
     Weight: 43.0 lbs
     Evolution: Machoke
     Level Evolved: Level 28
     Pokedex Information: Loves to build its muscles. It trains in all styles of
                          martial arts to become even stronger.
     Location: Rock Tunnel, Victory Road
     Abilities It Can Learn:
    
     Karate Chop
     Type: Normal
     Level Learned: N/A
    
     Low Kick
     Type: Fighting
     Level Learned: Level 20
    
     Leer
     Type: Normal
     Level Learned: Level 25
    
     Focus Energy
     Type: Normal
     Level Learned: Level 32
    
     Seismic Toss
     Type: Fighting
     Level Learned: Level 39
    
     Submission
     Type: Fighting
     Level Learned: Level 46
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26,
                  TM27, TM28, TM31, TM32, TM34, TM35, TM38, TM40, TM44, TM48, TM50
     Useable HMs: HM04
    
     #67 - Machoke
     Type: Fighting
     Height: 4' 11"
     Weight: 155.0 lbs
     Evolution: Machamp
     Level Evolved: N/A; must be traded to another player's game to evolve
     Pokedex Information: Its muscular body is so powerful, it must wear a power
                          save belt to be able to regulate its motions.
     Location: Victory Road
     Abilities It Can Learn:
    
     Karate Chop
     Type: Normal
     Level Learned: N/A
    
     Low Kick
     Type: Fighting
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Focus Energy
     Type: Normal
     Level Learned: Level 36
    
     Seismic Toss
     Type: Fighting
     Level Learned: Level 44
    
     Submission
     Type: Fighting
     Level Learned: Level 52
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26,
                  TM27, TM28, TM31, TM32, TM34, TM35, TM38, TM40, TM44, TM48, TM50
     Useable HMs: HM04
    
     #68 - Machamp
     Type: Fighting
     Height: 5' 3"
     Weight: 287.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Using its heavy muscles, it throws powerful punches that
                          can send the victim clear over the horizon.
     Location: Evolves from Machoke
     Abilities It Can Learn:
    
     Karate Chop
     Type: Normal
     Level Learned: N/A
    
     Low Kick
     Type: Fighting
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Focus Energy
     Type: Normal
     Level Learned: Level 36
    
     Seismic Toss
     Type: Fighting
     Level Learned: Level 44
    
     Submission
     Type: Fighting
     Level Learned: Level 52
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM26, TM27, TM28, TM31, TM32, TM34, TM35, TM38, TM40, TM44, TM48,
                  TM50
     Useable HMs: HM04
    
     #69 - Bellsprout
     Type: Grass/Poison
     Height: 2' 4"
     Weight: 9.0 lbs
     Evolution: Weepinbell
     Level Evolved: Level 21
     Pokedex Information: A carnivorous Pokemon that traps and eats bugs. It uses
                          its root feet to soak up needed moisture.
     Location: Route 5, Route 6, Route 7, Route 12, Route 13, Route 14, Route 15,
               Route 24, Route 25
     Abilities It Can Learn:
    
     Vine Whip
     Type: Grass
     Level Learned: N/A
    
     Growth
     Type: Normal
     Level Learned: N/A
    
     Wrap
     Type: Normal
     Level Learned: Level 13
    
     Poisonpowder
     Type: Normal
     Level Learned: Level 15
    
     Sleep Powder
     Type: Fighting
     Level Learned: Level 18
    
     Stun Spore
     Type: Fighting
     Level Learned: Level 21
    
     Acid
     Type: Poison
     Level Learned: Level 26
    
     Razor Leaf
     Type: Grass
     Level Learned: Level 33
    
     Slam
     Type: Normal
     Level Learned: Level 42
    
     Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
                  TM44, TM50
     Useable HMs: HM01
     NOTE: Bellsprout is a Blue Version exclusive.
    
     #70 - Weepinbell
     Type: Grass/Poison
     Height: 3' 3"
     Weight: 14.0 lbs
     Evolution: Victreebel
     Level Evolved: N/A; use Leaf Stone
     Pokedex Information: It spits out Poison Powder to immobilize the enemy and
                          then finishes it with a spray of Acid.
     Location: Route 12, Route 13, Route 14, Route 15
     Abilities It Can Learn:
    
     Vine Whip
     Type: Grass
     Level Learned: N/A
    
     Growth
     Type: Normal
     Level Learned: N/A
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Poisonpowder
     Type: Normal
     Level Learned: N/A
    
     Sleep Powder
     Type: Fighting
     Level Learned: N/A
    
     Stun Spore
     Type: Fighting
     Level Learned: Level 23
    
     Acid
     Type: Poison
     Level Learned: Level 29
    
     Razor Leaf
     Type: Grass
     Level Learned: Level 38
    
     Slam
     Type: Normal
     Level Learned: Level 49
    
     Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
                  TM44, TM50
     Useable HMs: HM01
     NOTE: Weepinbell is a Blue Version exclusive.
    
     #71 - Victreebel
     Type: Grass/Poison
     Height: 5' 7"
     Weight: 34.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Said to live in huge colonies deep in jungles, although
                          no one has ever returned from there.
     Location: Evolves from Weepinbell
     Abilities It Can Learn: N/A
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32,
                  TM33, TM34, TM44, TM50
     Useable HMs: HM01
     NOTE: Victreebel is a Blue Version exclusive.
    
     #72 - Tentacool
     Type: Water/Poison
     Height: 2' 11"
     Weight: 100.0 lbs
     Evolution: Tentacruel
     Level Evolved: Level 30
     Pokedex Information: Drifts in shallow seas. Anglers who hook them by accident
                          are often punished by its stinging acid.
     Location: Route 20, Route 21
     Abilities It Can Learn:
    
     Acid
     Type: Poison
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: Level 7
    
     Wrap
     Type: Normal
     Level Learned: Level 13
    
     Poison Sting
     Type: Poison
     Level Learned: Level 18
    
     Water Gun
     Type: Water
     Level Learned: Level 22
    
     Constrict
     Type: Normal
     Level Learned: Level 27
    
     Barrier
     Type: Psychic
     Level Learned: Level 33
    
     Screech
     Type: Normal
     Level Learned: Level 40
    
     Hydro Pump
     Type: Water
     Level Learned: Level 48
    
     Useable TMs: TM03, TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM21, TM31,
                  TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM01, HM03
     NOTE: Tentacool must be fished for in every location.
    
     #73 - Tentacruel
     Type: Water/Poison
     Height: 5' 3"
     Weight: 121.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The tentacles are normally kept short. On hunts, they are
                          extended to ensnare and immobilize prey.
     Location: Evolves from Tentacool
     Abilities It Can Learn:
    
     Acid
     Type: Poison
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: N/A
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Poison Sting
     Type: Poison
     Level Learned: N/A
    
     Water Gun
     Type: Water
     Level Learned: N/A
    
     Constrict
     Type: Normal
     Level Learned: N/A
    
     Barrier
     Type: Psychic
     Level Learned: Level 35
    
     Screech
     Type: Normal
     Level Learned: Level 43
    
     Hydro Pump
     Type: Water
     Level Learned: Level 50
    
     Useable TMs: TM03, TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM21,
                  TM31, TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM01, HM03
    
     #74 - Geodude
     Type: Rock/Ground
     Height: 1' 1"
     Weight: 44.0 lbs
     Evolution: Graveler
     Level Evolved: Level 25
     Pokedex Information: Found in fields and mountains. Mistaking them for
                          boulders, people often step or trip on them.
     Location: Mt. Moon, Rock Tunnel, Victory Road
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Defense Curl
     Type: Normal
     Level Learned: Level 11
    
     Rock Throw
     Type: Rock
     Level Learned: Level 16
    
     Selfdestruct
     Type: Normal
     Level Learned: Level 21
    
     Harden
     Type: Normal
     Level Learned: Level 26
    
     Earthquake
     Type: Ground
     Level Learned: Level 31
    
     Explosion
     Type: Normal
     Level Learned: Level 36
    
     Useable TMs: TM01, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26, TM27,
                  TM28, TM31, TM32, TM34, TM35, TM36, TM38, TM44, TM47, TM48, TM50
     Useable HMs: HM04
    
     #75 - Graveler
     Type: Rock/Ground
     Height: 3' 3"
     Weight: 232.0 lbs
     Evolution: Golem
     Level Evolved: N/A; must be traded to another player's game to evolve
     Pokedex Information: Rolls down slopes to move. It rolls over any obstacle
                          without slowing or changing its direction.
     Location: Victory Road
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Defense Curl
     Type: Normal
     Level Learned: N/A
    
     Rock Throw
     Type: Rock
     Level Learned: N/A
    
     Selfdestruct
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: Level 29
    
     Earthquake
     Type: Ground
     Level Learned: Level 36
    
     Explosion
     Type: Normal
     Level Learned: Level 43
    
     Useable TMs: TM01, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26, TM27,
                  TM28, TM31, TM32, TM34, TM35, TM36, TM38, TM44, TM47, TM48, TM50
     Useable HMs: HM04
    
     #76 - Golem
     Type: Rock/Ground
     Height: 4' 7"
     Weight: 662.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its boulder-like body is extremely hard. It can easily
                          withstand dynamite blasts without damage.
     Location: Evolves from Graveler
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Defense Curl
     Type: Normal
     Level Learned: N/A
    
     Rock Throw
     Type: Rock
     Level Learned: N/A
    
     Selfdestruct
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: Level 29
    
     Earthquake
     Type: Ground
     Level Learned: Level 36
    
     Explosion
     Type: Normal
     Level Learned: Level 43
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM26, TM27, TM28, TM31, TM32, TM34, TM35, TM36, TM38, TM44, TM47,
                  TM48, TM50
     Useable HMs: HM04
    
     #77 - Ponyta
     Type: Fire
     Height: 3' 3"
     Weight: 66.0 lbs
     Evolution: Rapidash
     Level Evolved: Level 40
     Pokedex Information: Its hooves are 10 times harder than diamonds. It can
                          trample anything completely flat in little time.
     Location: Cinnabar Island
     Abilities It Can Learn:
    
     Ember
     Type: Fire
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Stomp
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Fire Spin
     Type: Fire
     Level Learned: Level 29
    
     Take Down
     Type: Normal
     Level Learned: Level 36
    
     Agility
     Type: Psychic
     Level Learned: Level 43
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM38,
                  TM39, TM40, TM44, TM50
     Useable HMs: N/A
    
     #78 - Rapidash
     Type: Fire
     Height: 5' 7"
     Weight: 209.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Very competitive, this Pokemon will chase anything that
                          moves fast in the hopes of racing it.
     Location: Evolves from Ponyta
     Abilities It Can Learn:
    
     Ember
     Type: Fire
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Stomp
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Fire Spin
     Type: Fire
     Level Learned: N/A
    
     Take Down
     Type: Normal
     Level Learned: Level 47
    
     Agility
     Type: Psychic
     Level Learned: Level 55
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
                  TM38, TM39, TM40, TM44, TM50
     Useable HMs: N/A
    
     #79 - Slowpoke
     Type: Water/Psychic
     Height: 3' 11"
     Weight: 79.0 lbs
     Evolution: Slowbro
     Level Evolved: Level 37
     Pokedex Information: Incredibly slow and dopey. It takes 5 seconds for it to
                          feel pain when under attack.
     Location: Route 9, Route 10, Celadon City, Safari Zone, Seafoam Island,
               Cinnabar Island
     Abilities It Can Learn:
    
     Confusion
     Type: Psychic
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: Level 18
    
     Headbutt
     Type: Normal
     Level Learned: Level 22
    
     Growl
     Type: Normal
     Level Learned: Level 27
    
     Water Gun
     Type: Water
     Level Learned: Level 33
    
     Amnesia
     Type: Psychic
     Level Learned: Level 40
    
     Psychic
     Type: Psychic
     Level Learned: Level 48
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM16, TM20, TM26,
                  TM27, TM28, TM29, TM30, TM31, TM32, TM33, TM34, TM38, TM39, TM40,
                  TM44, TM45, TM46, TM49, TM50
     Useable HMs: HM03, HM04, HM05
    
     #80 - Slowbro
     Type: Water/Psychic
     Height: 5' 3"
     Weight: 173.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The Shellder that is latched onto Slowpoke's tail is said
                          to feed on the host's left over scraps.
     Location: Seafoam Island, Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Confusion
     Type: Psychic
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Headbutt
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: Level 27
    
     Water Gun
     Type: Water
     Level Learned: Level 33
    
     Withdraw
     Type: Normal
     Level Learned: Level 37
    
     Amnesia
     Type: Psychic
     Level Learned: Level 44
    
     Psychic
     Type: Psychic
     Level Learned: Level 55
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM16, TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM29, TM30, TM31,
                  TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM45, TM46, TM49, TM50
     Useable HMs: HM03, HM04, HM05
    
     #81 - Magnemite
     Type: Electric
     Height: 1' 0"
     Weight: 13.0 lbs
     Evolution: Magneton
     Level Evolved: Level 30
     Pokedex Information: Uses anti-gravity to stay suspended. Appears without
                          warning and uses Thunder Wave and similar moves.
     Location: Power Plant, Unknown Dungeon
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Sonicboom
     Type: Normal
     Level Learned: N/A
    
     Thundershock
     Type: Electric
     Level Learned: Level 25
    
     Supersonic
     Type: Normal
     Level Learned: Level 29
    
     Thunder Wave
     Type: Electric
     Level Learned: Level 35
    
     Swift
     Type: Normal
     Level Learned: Level 41
    
     Screech
     Type: Normal
     Level Learned: Level 47
    
     Useable TMs: TM06, TM09, TM10, TM20, TM24, TM25, TM30, TM31, TM32, TM33, TM34,
                  TM39, TM44, TM45, TM50
     Useable HMs: HM05
    
     #82 - Magneton
     Type: Electric
     Height: 3' 3"
     Weight: 132.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Formed by several Magnemites linked together. They
                          frequently appear when sunspots flare up.
     Location: Power Plant, Unknown Dungeon
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Sonicboom
     Type: Normal
     Level Learned: N/A
    
     Thundershock
     Type: Electric
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: N/A
    
     Thunder Wave
     Type: Electric
     Level Learned: Level 38
    
     Swift
     Type: Normal
     Level Learned: Level 46
    
     Screech
     Type: Normal
     Level Learned: Level 54
    
     Useable TMs: TM06, TM09, TM10, TM15, TM20, TM24, TM25, TM30, TM31, TM32, TM33,
                  TM34, TM39, TM44, TM45, TM50
     Useable HMs: HM05
    
     #83 - Farfetch'd
     Type: Normal/Flying
     Height: 2' 7"
     Weight: 33.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The sprig of green onions it holds is its weapon. It is
                          used much like a metal sword.
     Location: Vermilion City
     Abilities It Can Learn:
    
     Peck
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: Level 7
    
     Fury Attack
     Type: Normal
     Level Learned: Level 15
    
     Swords Dance
     Type: Electric
     Level Learned: Level 23
    
     Agility
     Type: Psychic
     Level Learned: Level 31
    
     Slash
     Type: Normal
     Level Learned: Level 39
    
     Useable TMs: TM02, TM03, TM04, TM06, TM08, TM09, TM10, TM20, TM31, TM32, TM33,
                  TM34, TM39, TM40, TM44, TM50
     Useable HMs: HM01, HM02
    
     #84 - Doduo
     Type: Normal/Flying
     Height: 4' 7"
     Weight: 86.0 lbs
     Evolution: Dodrio
     Level Evolved: Level 31
     Pokedex Information: A bird that makes up for its poor flying with its fast
                          foot speed. Leaves giant footprints.
     Location: Route 16, Route 17, Route 18, Safari Zone
     Abilities It Can Learn:
    
     Peck
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: Level 20
    
     Fury Attack
     Type: Normal
     Level Learned: Level 24
    
     Drill Peck
     Type: Flying
     Level Learned: Level 30
    
     Rage
     Type: Normal
     Level Learned: Level 36
    
     Tri Attack
     Type: Normal
     Level Learned: Level 40
    
     Agility
     Type: Psychic
     Level Learned: Level 44
    
     Useable TMs: TM04, TM06, TM08, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM40,
                  TM43, TM44, TM49, TM50
     Useable HMs: HM02
    
     #85 - Dodrio
     Type: Normal/Flying
     Height: 5' 11"
     Weight: 188.0 lbs
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Uses its three brains to execute complex plans. While two
                          heads sleep, one head stays awake.
     Location: Unknown Dungeon
     Abilities It Can Learn:
    
     Peck
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Fury Attack
     Type: Normal
     Level Learned: N/A
    
     Drill Peck
     Type: Flying
     Level Learned: N/A
    
     Rage
     Type: Normal
     Level Learned: Level 39
    
     Tri Attack
     Type: Normal
     Level Learned: Level 45
    
     Agility
     Type: Psychic
     Level Learned: Level 51
    
     Useable TMs: TM04, TM06, TM08, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
                  TM40, TM43, TM44, TM49, TM50
     Useable HMs: HM02
    
     #86 - Seel
     Type: Water
     Height: 3' 7"
     Weight: 198.0 lbs.
     Evolution: Dewgong
     Level Evolved: Level 34
     Pokedex Information: The protruding horn on its head is very hard. It is used
                          for bashing through thick ice.
     Location: Seafoam Island, Cinnabar Island
     Abilities It Can Learn:
    
     Headbutt
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: Level 30
    
     Aurora Beam
     Type: Ice
     Level Learned: Level 35
    
     Rest
     Type: Psychic
     Level Learned: Level 40
    
     Take Down
     Type: Normal
     Level Learned: Level 45
    
     Ice Beam
     Type: Ice
     Level Learned: Level 50
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM16, TM20,
                  TM31, TM32, TM34, TM40, TM44, TM50
     Useable HMs: HM03, HM04
    
     #87 - Dewgong
     Type: Water
     Height: 5' 7"
     Weight: 265.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Stores thermal energy in its body. Swims at a steady 8
                          knots even in intensely cold waters.
     Location: Seafoam Island
     Abilities It Can Learn:
    
     Headbutt
     Type: Normal
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: Level 30
    
     Aurora Beam
     Type: Ice
     Level Learned: Level 35
    
     Rest
     Type: Psychic
     Level Learned: Level 44
    
     Take Down
     Type: Normal
     Level Learned: Level 50
    
     Ice Beam
     Type: Ice
     Level Learned: Level 56
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM16,
                  TM20, TM31, TM32, TM34, TM40, TM44, TM50
     Useable HMs: HM03, HM04
    
     #88 - Grimer
     Type: Poison
     Height: 2' 11"
     Weight: 66.0 lbs.
     Evolution: Muk
     Level Evolved: Level 38
     Pokedex Information: Appears in filthy areas, Thrives by sucking up polluted
                          sludge that is pumped out of factories.
     Location: Cinnabar Island
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Poison Gas
     Type: Poison
     Level Learned: Level 30
    
     Minimize
     Type: Normal
     Level Learned: Level 33
    
     Sludge
     Type: Poison
     Level Learned: Level 37
    
     Harden
     Type: Normal
     Level Learned: Level 42
    
     Screech
     Type: Normal
     Level Learned: Level 48
    
     Acid Armor
     Type: Poison
     Level Learned: Level 55
    
     Useable TMs: TM06, TM08, TM20, TM21, TM24, TM25, TM31, TM32, TM34, TM36, TM38,
                  TM44, TM47, TM50
     Useable HMs: N/A
    
     #89 - Muk
     Type: Poison
     Height: 3' 11"
     Weight: 66.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Thickly covered with a filthy, vile sludge. It is so
                          toxic, even its footprints contain poison.
     Location: Cinnabar Island, Unknown Dungeon
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Poison Gas
     Type: Poison
     Level Learned: N/A
    
     Minimize
     Type: Normal
     Level Learned: N/A
    
     Sludge
     Type: Poison
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: Level 45
    
     Screech
     Type: Normal
     Level Learned: Level 53
    
     Acid Armor
     Type: Poison
     Level Learned: Level 60
    
     Useable TMs: TM06, TM08, TM15, TM20, TM21, TM24, TM25, TM31, TM32, TM34, TM36,
                  TM38, TM44, TM47, TM50
     Useable HMs: N/A
    
     #90 - Shellder
     Type: Water
     Height: 1' 0"
     Weight: 9.0 lbs.
     Evolution: Cloyster
     Level Evolved: N/A; use Water Stone
     Pokedex Information: Its hard shell repels any kind of attack. It is
                          vulnerable only when its shell is open.
     Location: Route 6, Vermilion City, Route 11, Route 19, Route 20, Seafoam
               Island, Cinnabar Island, Route 21
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Withdraw
     Type: Water
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: Level 18
    
     Clamp
     Type: Water
     Level Learned: Level 23
    
     Aurora Beam
     Type: Ice
     Level Learned: Level 30
    
     Leer
     Type: Normal
     Level Learned: Level 39
    
     Ice Beam
     Type: Ice
     Level Learned: Level 50
    
     Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM30, TM31, TM32,
                  TM33, TM34, TM36, TM39, TM44, TM47, TM49, TM50
     Useable HMs: HM03
     NOTE: Shellder must be fished for in every location.
    
     #91 - Cloyster
     Type: Water
     Height: 4' 11"
     Weight: 292.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: When attacked, it launches horns in quick volleys. Its
                          innards have never been seen.
     Location: Evolves from Shellder
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Withdraw
     Type: Water
     Level Learned: N/A
    
     Spike Cannon
     Type: Normal
     Level Learned: Level 50
    
     Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM30, TM31,
                  TM32, TM33, TM34, TM36, TM39, TM44, TM47, TM49, TM50
     Useable HMs: HM03
    
     #92 - Gastly
     Type: Ghost/Poison
     Height: 4' 3"
     Weight: 0.2 lbs.
     Evolution: Haunter
     Level Evolved: Level 25
     Pokedex Information: Almost invisible, this gaseous Pokemon cloaks the target
                          and puts it to sleep without notice.
     Location: Lavender Town
     Abilities It Can Learn:
    
     Lick
     Type: Ghost
     Level Learned: N/A
    
     Confuse Ray
     Type: Ghost
     Level Learned: N/A
    
     Nightshade
     Type: Ghost
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: Level 27
    
     Dream Eater
     Type: Psychic
     Level Learned: Level 35
    
     Useable TMs: TM06, TM20, TM21, TM24, TM25, TM29, TM31, TM32, TM34, TM36, TM42,
                  TM44, TM46, TM47, TM50
     Useable HMs: N/A
    
     #93 - Haunter
     Type: Ghost/Poison
     Height: 5' 3"
     Weight: 0.2 lbs.
     Evolution: Gengar
     Level Evolved: N/A; must be traded to another player's game to evolve
     Pokedex Information: Because of its ability to slip through block walls, it is
                          said to be from another dimension.
     Location: Lavender Town
     Abilities It Can Learn:
    
     Lick
     Type: Ghost
     Level Learned: N/A
    
     Confuse Ray
     Type: Ghost
     Level Learned: N/A
    
     Nightshade
     Type: Ghost
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: Level 29
    
     Dream Eater
     Type: Psychic
     Level Learned: Level 38
    
     Useable TMs: TM06, TM20, TM21, TM24, TM25, TM29, TM31, TM32, TM34, TM36, TM42,
                  TM44, TM46, TM47, TM50
     Useable HMs: N/A
    
     #94 - Gengar
     Type: Ghost/Poison
     Height: 4' 11"
     Weight: 89.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Under a full moon, this Pokemon likes to mimic the
                          shadows of people and laugh at their fright.
     Location: Evolves from Haunter
     Abilities It Can Learn:
    
     Lick
     Type: Ghost
     Level Learned: N/A
    
     Confuse Ray
     Type: Ghost
     Level Learned: N/A
    
     Nightshade
     Type: Ghost
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: Level 29
    
     Dream Eater
     Type: Psychic
     Level Learned: Level 38
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM21, TM24, TM25, TM29, TM31, TM32, TM34, TM35, TM36, TM40, TM42,
                  TM44, TM46, TM47, TM50
     Useable HMs: HM04
    
     #95 - Onix
     Type: Rock/Ground
     Height: 28' 10"
     Weight: 463.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: As it grows, the stone portions of its body harden to
                          become similar to a diamond, but colored black.
     Location: Rock Tunnel, Victory Road
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Screech
     Type: Normal
     Level Learned: N/A
    
     Bind
     Type: Normal
     Level Learned: Level 15
    
     Rock Throw
     Type: Rock
     Level Learned: Level 19
    
     Rage
     Type: Normal
     Level Learned: Level 25
    
     Slam
     Type: Normal
     Level Learned: Level 33
    
     Harden
     Type: Normal
     Level Learned: Level 43
    
     Useable TMs: TM06, TM08, TM09, TM10, TM20, TM26, TM27, TM28, TM31, TM32, TM34,
                  TM36, TM40, TM44, TM47, TM48, TM50
     Useable HMs: HM04
    
     #96 - Drowzee
     Type: Psychic
     Height: 3' 3"
     Weight: 71.0 lbs.
     Evolution: Hypno
     Level Evolved: Level 26
     Pokedex Information: Puts enemies to sleep then eats their dreams.
                          Occasionally gets sick from eating bad dreams.
     Location: Route 11
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: Level 12
    
     Confusion
     Type: Psychic
     Level Learned: Level 17
    
     Headbutt
     Type: Normal
     Level Learned: Level 24
    
     Poison Gas
     Type: Poison
     Level Learned: Level 29
    
     Psychic
     Type: Psychic
     Level Learned: Level 32
    
     Meditate
     Type: Psychic
     Level Learned: Level 37
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM29,
                  TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM42, TM44, TM45, TM46,
                  TM49, TM50
     Useable HMs: HM05
    
     #97 - Hypno
     Type: Psychic
     Height: 5' 3"
     Weight: 167.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: When it locks eyes with an enemy, it will use a mix of
                          PSI moves such as Hypnosis and Confusion.
     Location: Unknown Dungeon
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Confusion
     Type: Psychic
     Level Learned: N/A
    
     Headbutt
     Type: Normal
     Level Learned: N/A
    
     Poison Gas
     Type: Poison
     Level Learned: Level 33
    
     Psychic
     Type: Psychic
     Level Learned: Level 37
    
     Meditate
     Type: Psychic
     Level Learned: Level 43
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM42, TM44, TM45,
                  TM46, TM49, TM50
     Useable HMs: HM05
    
     #98 - Krabby
     Type: Water
     Height: 1' 4"
     Weight: 14.0 lbs.
     Evolution: Kingler
     Level Evolved: Level 28
     Pokedex Information: Its pincers are not only powerful weapons, they are used
                          for balance when walking sideways.
     Location: Route 4, Cerulean City, Route 6, Vermilion City, Route 11, Route 12,
               Route 13, Route 14, Route 15, Route 17, Route 18, Fuchsia City,
               Safari Zone, Seafoam Island, Cinnabar Island
     Abilities It Can Learn:
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Vicegrip
     Type: Normal
     Level Learned: Level 20
    
     Guillotine
     Type: Normal
     Level Learned: Level 25
    
     Stomp
     Type: Normal
     Level Learned: Level 30
    
     Crabhammer
     Type: Water
     Level Learned: Level 35
    
     Harden
     Type: Normal
     Level Learned: Level 40
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31,
                  TM32, TM34, TM44, TM50
     Useable HMs: HM01, HM03, HM04
     NOTE: Krabby must be fished for in all locations.
    
     #99 - Kingler
     Type: Water
     Height: 4' 3"
     Weight: 132.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The large pincer has 10000 hp of crushing power. However,
                          its huge size makes it unwieldy to use.
     Location: Seafoam Island, Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Vicegrip
     Type: Normal
     Level Learned: N/A
    
     Guillotine
     Type: Normal
     Level Learned: Level 25
    
     Stomp
     Type: Normal
     Level Learned: Level 34
    
     Crabhammer
     Type: Water
     Level Learned: Level 42
    
     Harden
     Type: Normal
     Level Learned: Level 49
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20,
                  TM31, TM32, TM34, TM44, TM50
     Useable HMs: HM01, HM03, HM04
     NOTE: Kingler must be fished for in all locations.
    
     #100 - Voltorb
     Type: Electric
     Height: 1' 8"
     Weight: 23.0 lbs.
     Evolution: Electrode
     Level Evolved: Level 30
     Pokedex Information: Usually found in power plants. Easily mistaken for a Poke
                          Ball, they have zapped many people.
     Location: Route 9, Power Plant
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Screech
     Type: Normal
     Level Learned: N/A
    
     Sonicboom
     Type: Normal
     Level Learned: Level 17
    
     Selfdestruct
     Type: Normal
     Level Learned: Level 22
    
     Light Screen
     Type: Psychic
     Level Learned: Level 29
    
     Swift
     Type: Normal
     Level Learned: Level 36
    
     Explosion
     Type: Normal
     Level Learned: Level 43
    
     Useable TMs: TM06, TM09, TM20, TM24, TM25, TM30, TM31, TM32, TM33, TM34, TM36,
                  TM39, TM44, TM45, TM47, TM50
     Useable HMs: HM05
    
     #101 - Electrode
     Type: Electric
     Height: 3' 11"
     Weight: 147.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: It stores electric energy under very high pressure. It
                          often explodes with little or no provocation.
     Location: Power Plant, Cinnabar Island, Unknown Dungeon
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Screech
     Type: Normal
     Level Learned: N/A
    
     Sonicboom
     Type: Normal
     Level Learned: Level 17
    
     Selfdestruct
     Type: Normal
     Level Learned: Level 22
    
     Light Screen
     Type: Psychic
     Level Learned: Level 29
    
     Swift
     Type: Normal
     Level Learned: Level 40
    
     Explosion
     Type: Normal
     Level Learned: Level 50
    
     Useable TMs: TM06, TM09, TM15, TM20, TM24, TM25, TM30, TM31, TM32, TM33, TM34,
                  TM36, TM39, TM40, TM44, TM45, TM47, TM50
     Useable HMs: HM05
    
     #102 - Exeggcute
     Type: Grass/Psychic
     Height: 1' 4"
     Weight: 6.0 lbs.
     Evolution: Exeggutor
     Level Evolved: N/A; use Leaf Stone
     Pokedex Information: Often mistaken for eggs. When disturbed, they quickly
                          gather and attack in swarms.
     Location: Safari Zone
     Abilities It Can Learn:
    
     Barrage
     Type: Normal
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: N/A
    
     Reflect
     Type: Psychic
     Level Learned: Level 25
    
     Leech Seed
     Type: Grass
     Level Learned: Level 28
    
     Stun Spore
     Type: Grass
     Level Learned: Level 32
    
     Poisonpowder
     Type: Poison
     Level Learned: Level 37
    
     Solarbeam
     Type: Grass
     Level Learned: Level 42
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 48
    
     Useable TMs: TM06, TM09, TM10, TM20, TM29, TM30, TM31, TM32, TM33, TM34, TM36,
                  TM37, TM44, TM46, TM47, TM50
     Useable HMs: N/A
    
     #103 - Exeggutor
     Type: Grass/Psychic
     Height: 6' 7"
     Weight: 265.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Legend has it that on rare occasions, one of its heads
                          will drop off and continue on as an Exeggcute.
     Location: Evolves from Exeggcute
     Abilities It Can Learn:
    
     Barrage
     Type: Normal
     Level Learned: N/A
    
     Hypnosis
     Type: Psychic
     Level Learned: N/A
    
     Stomp
     Type: Normal
     Level Learned: Level 28
    
     Useable TMs: TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM29, TM30, TM31, TM32,
                  TM33, TM34, TM36, TM37, TM44, TM46, TM47, TM50
     Useable HMs: HM04
    
     #104 - Cubone
     Type: Ground
     Height: 1' 4"
     Weight: 14.0 lbs.
     Evolution: Marowak
     Level Evolved: Level 28
     Pokedex Information: Because it never removes its skull helmet, no one has
                          even seen this Pokemon's real face.
     Location: Lavender Town
     Abilities It Can Learn:
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Bone Club
     Type: Ground
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: Level 25
    
     Focus Energy
     Type: Normal
     Level Learned: Level 31
    
     Thrash
     Type: Normal
     Level Learned: Level 38
    
     Bonemerang
     Type: Ground
     Level Learned: Level 43
    
     Rage
     Type: Normal
     Level Learned: Level 46
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
                  TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM34, TM38, TM40,
                  TM44, TM50
     Useable HMs: HM04
    
     #105 - Marowak
     Type: Ground
     Height: 3' 3"
     Weight: 99.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The bone it holds is its key weapon. It throws the bone
                          skillfully like a boomerang to KO targets.
     Location: Victory Road, Unknown Dungeon
     Abilities It Can Learn:
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Bone Club
     Type: Ground
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Focus Energy
     Type: Normal
     Level Learned: Level 33
    
     Thrash
     Type: Normal
     Level Learned: Level 41
    
     Bonemerang
     Type: Ground
     Level Learned: Level 48
    
     Rage
     Type: Normal
     Level Learned: Level 55
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM34, TM38,
                  TM40, TM44, TM50
     Useable HMs: HM04
    
     #106 - Hitmonlee
     Type: Fighting
     Height: 4' 11"
     Weight: 110.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: When in a hurry, its legs lengthen progressively. It runs
                          smoothly with extra long, loping strides.
     Location: Saffron City
     Abilities It Can Learn:
    
     Double Kick
     Type: Fighting
     Level Learned: N/A
    
     Meditate
     Type: Psychic
     Level Learned: N/A
    
     Rolling Kick
     Type: Fighting
     Level Learned: Level 33
    
     Jump Kick
     Type: Fighting
     Level Learned: Level 38
    
     Focus Energy
     Type: Normal
     Level Learned: Level 43
    
     Hi Jump Kick
     Type: Fighting
     Level Learned: Level 48
    
     Mega Kick
     Type: Normal
     Level Learned: Level 53
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM31,
                  TM32, TM34, TM35, TM39, TM40, TM44, TM50
     Useable HMs: HM04
    
     #107 - Hitmonchan
     Type: Fighting
     Height: 4' 7"
     Weight: 111.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: While apparently doing nothing, it fires punches in
                          lightning fast volleys that are impossible to see.
     Location: Saffron City
     Abilities It Can Learn:
    
     Comet Punch
     Type: Normal
     Level Learned: N/A
    
     Agility
     Type: Psychic
     Level Learned: N/A
    
     Fire Punch
     Type: Fire
     Level Learned: Level 33
    
     Ice Punch
     Type: Ice
     Level Learned: Level 38
    
     Thunder Punch
     Type: Electric
     Level Learned: Level 43
    
     Mega Punch
     Type: Normal
     Level Learned: Level 48
    
     Counter
     Type: Fighting
     Level Learned: Level 53
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM31,
                  TM32, TM34, TM35, TM39, TM40, TM44, TM50
     Useable HMs: HM04
    
     #108 - Lickitung
     Type: Normal
     Height: 3' 11"
     Weight: 144.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its tongue can be extended like a chameleon's. It leaves
                          a tingling sensation when it licks enemies.
     Location: Route 18
     Abilities It Can Learn:
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: N/A
    
     Stomp
     Type: Normal
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Defense Curl
     Type: Normal
     Level Learned: N/A
    
     Slam
     Type: Normal
     Level Learned: Level 31
    
     Screech
     Type: Normal
     Level Learned: Level 39
    
     Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
                  TM15, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31, TM32,
                  TM34, TM38, TM40, TM44, TM50
     Useable HMs: HM01, HM03, HM04
    
     #109 - Koffing
     Type: Poison
     Height: 2' 0"
     Weight: 2.0 lbs.
     Evolution: Weezing
     Level Evolved: Level 35
     Pokedex Information: Because it stores several kinds of toxic gases in it
                          body, it is prone to explode without warning.
     Location: Cinnabar Island
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Smog
     Type: Poison
     Level Learned: N/A
    
     Sludge
     Type: Poison
     Level Learned: Level 32
    
     Smokescreen
     Type: Normal
     Level Learned: Level 37
    
     Selfdestruct
     Type: Normal
     Level Learned: Level 40
    
     Haze
     Type: Ice
     Level Learned: Level 45
    
     Explosion
     Type: Normal
     Level Learned: Level 48
    
     Useable TMs: TM06, TM20, TM24, TM25, TM31, TM32, TM34, TM36, TM38, TM44, TM47,
                  TM50
     Useable HMs: N/A
    
     #110 - Weezing
     Type: Poison
     Height: 3' 11"
     Weight: 21.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Where two kinds of poison gases meet, 2 Koffings can fuse
                          into a Weezing over many years.
     Location: Cinnabar Island
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Smog
     Type: Poison
     Level Learned: N/A
    
     Sludge
     Type: Poison
     Level Learned: N/A
    
     Smokescreen
     Type: Normal
     Level Learned: Level 39
    
     Selfdestruct
     Type: Normal
     Level Learned: Level 43
    
     Haze
     Type: Ice
     Level Learned: Level 49
    
     Explosion
     Type: Normal
     Level Learned: Level 53
    
     Useable TMs: TM06, TM15, TM20, TM24, TM25, TM31, TM32, TM34, TM36, TM38, TM44,
                  TM47, TM50
     Useable HMs: N/A
    
     #111 - Rhyhorn
     Type: Ground/Rock
     Height: 3' 3"
     Weight: 254.0 lbs.
     Evolution: Rhydon
     Level Evolved: Level 42
     Pokedex Information: Its massive bones are 1000 times harder than human bones.
                          It can easily knock a trailer flying.
     Location: Safari Zone
     Abilities It Can Learn:
    
     Horn Attack
     Type: Normal
     Level Learned: N/A
    
     Stomp
     Type: Normal
     Level Learned: Level 30
    
     Tail Whip
     Type: Normal
     Level Learned: Level 35
    
     Fury Attack
     Type: Normal
     Level Learned: Level 40
    
     Horn Drill
     Type: Normal
     Level Learned: Level 45
    
     Leer
     Type: Normal
     Level Learned: Level 50
    
     Take Down
     Type: Normal
     Level Learned: Level 55
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM20, TM24, TM25, TM26, TM27, TM28,
                  TM31, TM32, TM34, TM38, TM40, TM44, TM48, TM50
     Useable HMs: HM04
    
     #112 - Rhydon
     Type: Ground/Rock
     Height: 6' 3"
     Weight: 265.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Protected by an armor-like hide, it is capable of living
                          in molten lava of 3,600 degrees.
     Location: Unknown Dungeon
     Abilities It Can Learn:
    
     Horn Attack
     Type: Normal
     Level Learned: N/A
    
     Stomp
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Fury Attack
     Type: Normal
     Level Learned: N/A
    
     Horn Drill
     Type: Normal
     Level Learned: Level 48
    
     Leer
     Type: Normal
     Level Learned: Level 55
    
     Take Down
     Type: Normal
     Level Learned: Level 64
    
     Useable TMs: TM01, TM05, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
                  TM15, TM16, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM28,
                  TM31, TM32, TM34, TM38, TM40, TM44, TM48, TM50
     Useable HMs: HM03, HM04
    
     #113 - Chansey
     Type: Normal
     Height: 3' 7"
     Weight: 76.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A rare and elusive Pokemon that is said to bring
                          happiness to those who manage to get it.
     Location: Safari Zone, Unknown Dungeon
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Doubleslap
     Type: Normal
     Level Learned: N/A
    
     Sing
     Type: Normal
     Level Learned: Level 24
    
     Growl
     Type: Normal
     Level Learned: Level 30
    
     Minimize
     Type: Normal
     Level Learned: Level 38
    
     Defense Curl
     Type: Normal
     Level Learned: Level 44
    
     Light Screen
     Type: Psychic
     Level Learned: Level 48
    
     Double Edge
     Type: Normal
     Level Learned: Level 54
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32,
                  TM33, TM34, TM35, TM37, TM38, TM40, TM41, TM44, TM45, TM46, TM49,
                  TM50
     Useable HMs: HM04, HM05
    
     #114 - Tangela
     Type: Grass
     Height: 3' 3"
     Weight: 77.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The whole body is swathed with wide vines that are
                          similar to seaweed. Its vines shake as it walks.
     Location: Cinnabar Island, Route 21
     Abilities It Can Learn:
    
     Constrict
     Type: Normal
     Level Learned: N/A
    
     Bind
     Type: Normal
     Level Learned: N/A
    
     Absorb
     Type: Grass
     Level Learned: Level 29
    
     Poisonpowder
     Type: Poison
     Level Learned: Level 32
    
     Stun Spore
     Type: Grass
     Level Learned: Level 36
    
     Sleep Powder
     Type: Grass
     Level Learned: Level 39
    
     Slam
     Type: Normal
     Level Learned: Level 45
    
     Growth
     Type: Normal
     Level Learned: Level 48
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32,
                  TM34, TM40, TM44, TM50
     Useable HMs: HM01
    
     #115 - Kangaskhan
     Type: Normal
     Height: 7' 3"
     Weight: 176.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: The infant rarely ventures out of its mother's protective
                          pouch until it is 3 years old.
     Location: Safari Zone
     Abilities It Can Learn:
    
     Comet Punch
     Type: Normal
     Level Learned: N/A
    
     Rage
     Type: Normal
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: Level 26
    
     Tail Whip
     Type: Normal
     Level Learned: Level 31
    
     Mega Punch
     Type: Normal
     Level Learned: Level 36
    
     Leer
     Type: Normal
     Level Learned: Level 41
    
     Dizzy Punch
     Type: Normal
     Level Learned: Level 46
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31, TM32, TM34,
                  TM38, TM40, TM44, TM48, TM50
     Useable HMs: HM03, HM04
    
     #116 - Horsea
     Type: Water
     Height: 1' 4"
     Weight: 18.0 lbs.
     Evolution: Seadra
     Level Evolved: Level 32
     Pokedex Information: Known to shoot down flying bugs with precision blasts of
                          ink from the surface of the water.
     Location: Celadon City, Route 19, Route 20, Seafoam Island, Cinnabar Island,
               Route 21
     Abilities It Can Learn:
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Smokescreen
     Type: Normal
     Level Learned: Level 19
    
     Leer
     Type: Normal
     Level Learned: Level 24
    
     Water Gun
     Type: Water
     Level Learned: Level 30
    
     Agility
     Type: Psychic
     Level Learned: Level 37
    
     Hydro Pump
     Type: Water
     Level Learned: Level 45
    
     Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32, TM34,
                  TM39, TM40, TM44, TM50
     Useable HMs: HM03
     NOTE: Horsea must be fished for in all locations.
    
     #117 - Seadra
     Type: Water
     Height: 3' 11"
     Weight: 55.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Capable of swimming backwards by rapidly flapping its
                          wing-like pectoral fins and stout tail.
     Location: Seafoam Island, Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Bubble
     Type: Water
     Level Learned: N/A
    
     Smokescreen
     Type: Normal
     Level Learned: Level 19
    
     Leer
     Type: Normal
     Level Learned: Level 24
    
     Water Gun
     Type: Water
     Level Learned: Level 30
    
     Agility
     Type: Psychic
     Level Learned: Level 41
    
     Hydro Pump
     Type: Water
     Level Learned: Level 52
    
     Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM31, TM32,
                  TM34, TM39, TM40, TM44, TM50
     Useable HMs: HM03
    
     #118 - Goldeen
     Type: Water
     Height: 2' 0"
     Weight: 33.0 lbs.
     Evolution: Seaking
     Level Evolved: Level 33
     Pokedex Information: Its tail fin billow like an elegant ballroom dress,
                          giving it the nickname of the Water Queen.
     Location: Route 4, Cerulean City, Route 12, Route 13, Route 17, Route 18,
               Fuchsia City, Route 19, Route 20, Seafoam Island, Cinnabar Island,
               Route 21, Route 22, Route 24, Route 25
     Abilities It Can Learn:
    
     Peck
     Type: Flying
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: Level 19
    
     Horn Attack
     Type: Normal
     Level Learned: Level 24
    
     Fury Attack
     Type: Normal
     Level Learned: Level 30
    
     Waterfall
     Type: Water
     Level Learned: Level 37
    
     Horn Drill
     Type: Normal
     Level Learned: Level 45
    
     Agility
     Type: Psychic
     Level Learned: Level 54
    
     Useable TMs: TM06, TM07, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32,
                  TM34, TM39, TM40, TM44, TM50
     Useable HMs: HM03
     NOTE: Goldeen must be fished for in all locations.
    
     #119 - Seaking
     Type: Water
     Height: 4' 3"
     Weight: 86.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: In the autumn spawning season, they can be seen swimming
                          powerfully up rivers and creeks.
     Location: Fuchsia City, Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Peck
     Type: Flying
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: N/A
    
     Horn Attack
     Type: Normal
     Level Learned: Level 24
    
     Fury Attack
     Type: Normal
     Level Learned: Level 30
    
     Waterfall
     Type: Water
     Level Learned: Level 39
    
     Horn Drill
     Type: Normal
     Level Learned: Level 48
    
     Agility
     Type: Psychic
     Level Learned: Level 54
    
     Useable TMs: TM06, TM07, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM31,
                  TM32, TM34, TM39, TM40, TM44, TM50
     Useable HMs: HM03
     NOTE: Seaking must be fished for in all locations.
    
     #120 - Staryu
     Type: Water
     Height: 2' 7"
     Weight: 76.0 lbs.
     Evolution: Starmie
     Level Evolved: N/A; use Water Stone
     Pokedex Information: An enigmatic Pokemon that can effortlessly regenerate any
                          appendage it loses in battle.
     Location: Route 19, Route 20, Seafoam Island, Cinnabar Island, Route 21
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Water Gun
     Type: Water
     Level Learned: Level 17
    
     Harden
     Type: Normal
     Level Learned: Level 22
    
     Recover
     Type: Normal
     Level Learned: Level 27
    
     Swift
     Type: Normal
     Level Learned: Level 32
    
     Minimize
     Type: Normal
     Level Learned: Level 37
    
     Light Screen
     Type: Psychic
     Level Learned: Level 42
    
     Hydro Pump
     Type: Water
     Level Learned: Level 47
    
     Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM24, TM25, TM29,
                  TM30, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM46, TM49,
                  TM50
     Useable HMs: HM03, HM05
     NOTE: Staryu must be fished for in all locations.
    
     #121 - Starmie
     Type: Water
     Height: 3' 7"
     Weight: 176.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its central core glows with the seven colors of the
                          rainbow. Some value the core as a gem.
     Location: Evolves from Staryu
     Abilities It Can Learn: N/A
    
     Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM24, TM25,
                  TM29, TM30, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM46,
                  TM49, TM50
     Useable HMs: HM03, HM05
    
     #122 - Mr. Mime
     Type: Psychic
     Height: 4' 3"
     Weight: 120.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: If interrupted while it is miming, it will slap around
                          the offender with its broad hands.
     Location: Route 2
     Abilities It Can Learn:
    
     Barrier
     Type: Psychic
     Level Learned: N/A
    
     Confusion
     Type: Psychic
     Level Learned: Level 15
    
     Light Screen
     Type: Psychic
     Level Learned: Level 23
    
     Doubleslap
     Type: Normal
     Level Learned: Level 31
    
     Meditate
     Type: Psychic
     Level Learned: Level 39
    
     Substitute
     Type: Normal
     Level Learned: Level 47
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM22, TM24, TM25, TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40,
                  TM44, TM45, TM46, TM50
     Useable HMs: HM05
    
     #123 - Scyther
     Type: Bug/Flying
     Height: 4' 11"
     Weight: 123.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: With ninja-like agility and speed, it can create the
                          illusion that there is more than one.
     Location: Celadon City, Safari Zone
     Abilities It Can Learn:
    
     Quick Attack
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Focus Energy
     Type: Normal
     Level Learned: N/A
    
     Double Team
     Type: Normal
     Level Learned: Level 24
    
     Slash
     Type: Normal
     Level Learned: Level 29
    
     Swords Dance
     Type: Normal
     Level Learned: Level 35
    
     Agility
     Type: Psychic
     Level Learned: Level 42
    
     Useable TMs: TM03, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM34, TM39, TM40,
                  TM44, TM50
     Useable HMs: HM01
     NOTE: Scyther is a Red Version exclusive.
    
     #124 - Jynx
     Type: Ice/Psychic
     Height: 4' 7"
     Weight: 90.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: It seductively wiggles its hips as it walks. It can cause
                          people to dance in unison with it.
     Location: Cerulean City
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Lovely Kiss
     Type: Normal
     Level Learned: N/A
    
     Lick
     Type: Ghost
     Level Learned: N/A
    
     Doubleslap
     Type: Normal
     Level Learned: N/A
    
     Ice Punch
     Type: Ice
     Level Learned: Level 31
    
     Body Slam
     Type: Normal
     Level Learned: Level 39
    
     Thrash
     Type: Normal
     Level Learned: Level 47
    
     Blizzard
     Type: Ice
     Level Learned: Level 58
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM17, TM18, TM19, TM20, TM29, TM30, TM31, TM32, TM33, TM34, TM35,
                  TM40, TM44, TM46, TM50
     Useable HMs: N/A
    
    
     #125 - Electabuzz
     Type: Electric
     Height: 3' 7"
     Weight: 66.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Normally found near power plants, they can wander away
                          and cause major blackouts in cities.
     Location: Power Plant
     Abilities It Can Learn:
    
     Quick Attack
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Thundershock
     Type: Electric
     Level Learned: Level 34
    
     Screech
     Type: Normal
     Level Learned: Level 37
    
     Thunder Punch
     Type: Electric
     Level Learned: Level 42
    
     Light Screen
     Type: Normal
     Level Learned: Level 49
    
     Thunder
     Type: Electric
     Level Learned: Level 54
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM24, TM25, TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM39, TM40,
                  TM44, TM45, TM46, TM50
     Useable HMs: HM04, HM05
     NOTE: Electabuzz is a Red Version exclusive.
    
     #126 - Magmar
     Type: Fire
     Height: 4' 3"
     Weight: 98.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its body always burns with an orange glow that enables it
                          to hide perfectly among flames.
     Location: Cinnabar Island
     Abilities It Can Learn:
    
     Ember
     Type: Fire
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: Level 36
    
     Confuse Ray
     Type: Ghost
     Level Learned: Level 39
    
     Fire Punch
     Type: Fire
     Level Learned: Level 43
    
     Smokescreen
     Type: Normal
     Level Learned: Level 48
    
     Smog
     Type: Poison
     Level Learned: Level 52
    
     Flamethrower
     Type: Fire
     Level Learned: Level 55
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
                  TM29, TM30, TM31, TM32, TM34, TM35, TM38, TM39, TM40, TM44, TM46,
                  TM50
     Useable HMs: HM04
     NOTE: Magmar is a Blue Version exclusive.
    
     #127 - Pinsir
     Type: Bug
     Height: 4' 11"
     Weight: 121.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: If it fails to crush the victim in its pincers, it will
                          swing it around and toss it hard.
     Location: Celadon City, Safari Zone
     Abilities It Can Learn:
    
     Vicegrip
     Type: Normal
     Level Learned: N/A
    
     Seismic Toss
     Type: Fighting
     Level Learned: Level 25
    
     Guillotine
     Type: Normal
     Level Learned: Level 30
    
     Focus Energy
     Type: Normal
     Level Learned: Level 36
    
     Harden
     Type: Normal
     Level Learned: Level 43
    
     Slash
     Type: Normal
     Level Learned: Level 49
    
     Swords Dance
     Type: Normal
     Level Learned: Level 54
    
     Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM17, TM19, TM20, TM31, TM32,
                  TM34, TM44, TM50
     Useable HMs: HM01, HM04
    
     #128 - Tauros
     Type: Normal
     Height: 4' 7"
     Weight: 195.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: When it targets an enemy, it charges furiously while
                          whipping its body with its long tails.
     Location: Safari Zone
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Stomp
     Type: Normal
     Level Learned: N/A
    
     Tail Whip
     Type: Normal
     Level Learned: Level 28
    
     Leer
     Type: Normal
     Level Learned: Level 35
    
     Rage
     Type: Normal
     Level Learned: Level 44
    
     Take Down
     Type: Normal
     Level Learned: Level 51
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM13, TM14, TM15, TM20, TM24, TM25,
                  TM26, TM27, TM31, TM32, TM34, TM38, TM40, TM44, TM50
     Useable HMs: HM04
    
     #129 - Magikarp
     Type: Water
     Height: 2' 11"
     Weight: 22.0 lbs.
     Evolution: Gyarados
     Level Evolved: Level 20
     Pokedex Information: In the distant past, it was somewhat stronger than the
                          horribly weak descendants that exist today.
     Location: Route 3, Route 12, Route 13, Route 17, Route 18, Fuchsia City
     Abilities It Can Learn:
    
     Splash
     Type: Water
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: Level 15
    
     Useable TMs: N/A
     Useable HMs: N/A
     NOTE: Magikarp must be fished for in all locations.
    
     #130 - Gyarados
     Type: Water/Flying
     Height: 21' 4"
     Weight: 518.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Rarely seen in the wild. Huge and vicious, it is capable
                          of destroying entire cities in a rage.
     Location: Evolves from Magikarp
     Abilities It Can Learn:
    
     Splash
     Type: Water
     Level Learned: N/A
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: Level 20
    
     Dragon Rage
     Type: Dragon
     Level Learned: Level 25
    
     Leer
     Type: Normal
     Level Learned: Level 32
    
     Hydro Pump
     Type: Water
     Level Learned: Level 41
    
     Hyper Beam
     Type: Normal
     Level Learned: Level 52
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM23,
                  TM24, TM25, TM31, TM32, TM33, TM34, TM38, TM40, TM44, TM50
     Useable HMs: HM03, HM04
    
     #131 - Lapras
     Type: Water
     Height: 8' 2"
     Weight: 485.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A Pokemon that has been overhunted almost to extinction.
                          It can ferry people across the water.
     Location: Celadon City
     Abilities It Can Learn:
    
     Water Gun
     Type: Water
     Level Learned: N/A
    
     Growl
     Type: Normal
     Level Learned: N/A
    
     Sing
     Type: Normal
     Level Learned: Level 16
    
     Mist
     Type: Ice
     Level Learned: Level 20
    
     Body Slam
     Type: Normal
     Level Learned: Level 25
    
     Confuse Ray
     Type: Ghost
     Level Learned: Level 31
    
     Ice Beam
     Type: Ice
     Level Learned: Level 38
    
     Hydro Pump
     Type: Water
     Level Learned: Level 46
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20,
                  TM22, TM23, TM24, TM25, TM29, TM31, TM32, TM33, TM34, TM40, TM44,
                  TM46, TM50
     Useable HMs: HM03, HM04
    
     #132 - Ditto
     Type: Normal
     Height: 1' 0"
     Weight: 9.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Capable of copying an enemy's genetic code to instantly
                          transform itself into a duplicate of the enemy.
     Location: Route 13, Route 14, Route 15, Route 23, Unknown Dungeon
     Abilities It Can Learn:
    
     Transform
     Type: Normal
     Level Learned: N/A
    
     Useable TMs: N/A
     Useable HMs: N/A
    
     #133 - Eevee
     Type: Normal
     Height: 1' 0"
     Weight: 14.0 lbs.
     Evolution: Vaporeon, Jolteon, or Flareon
     Level Evolved: N/A; use Water Stone, Thunder Stone, or Fire Stone
     Pokedex Information: Its genetic code is irregular. It may mutate if it is
                          exposed to radiation from element Stones.
     Location: Celadon City
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: Level 27
    
     Tail Whip
     Type: Normal
     Level Learned: Level 31
    
     Bite
     Type: Normal
     Level Learned: Level 37
    
     Take Down
     Type: Normal
     Level Learned: Level 45
    
     Useable TMs: TM06, TM08, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM39, TM40,
                  TM44, TM50
     Useable HMs: N/A
    
     #134 - Vaporeon
     Type: Water
     Height: 3' 3"
     Weight: 64.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Lives close to water. Its long tail is ridged with a fin
                          which is often mistaken for a mermaid's.
     Location: Evolves from Eevee (via Water Stone)
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: Level 27
    
     Water Gun
     Type: Water
     Level Learned: Level 31
    
     Tail Whip
     Type: Normal
     Level Learned: Level 37
    
     Bite
     Type: Normal
     Level Learned: Level 40
    
     Acid Armor
     Type: Poison
     Level Learned: Level 42
    
     Haze
     Type: Ice
     Level Learned: Level 44
    
     Mist
     Type: Ice
     Level Learned: Level 48
    
     Hydro Pump
     Type: Water
     Level Learned: Level 52
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM31,
                  TM32, TM33, TM34, TM39, TM40, TM44, TM50
     Useable HMs: HM03
    
     #135 - Jolteon
     Type: Electric
     Height: 2' 7"
     Weight: 54.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: It accumulates negative ions in the atmosphere to blast
                          out 10,000-volt lightning bolts.
     Location: Evolves from Eevee (via Thunder Stone)
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: Level 27
    
     Thundershock
     Type: Electric
     Level Learned: Level 31
    
     Tail Whip
     Type: Normal
     Level Learned: Level 37
    
     Thunder Wave
     Type: Electric
     Level Learned: Level 40
    
     Double Kick
     Type: Fighting
     Level Learned: Level 42
    
     Agility
     Type: Psychic
     Level Learned: Level 44
    
     Pin Missile
     Type: Bug
     Level Learned: Level 48
    
     Thunder
     Type: Electric
     Level Learned: Level 52
    
     Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM24, TM25, TM31, TM32, TM33,
                  TM34, TM39, TM40, TM44, TM45, TM50
     Useable HMs: HM05
    
     #136 - Flareon
     Type: Fire
     Height: 2' 11"
     Weight: 55.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: When storing thermal energy in its body, its temperature
                          could soar to over 1,600 degrees.
     Location: Evolves from Eevee (via Fire Stone)
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Sand-Attack
     Type: Normal
     Level Learned: N/A
    
     Quick Attack
     Type: Normal
     Level Learned: Level 27
    
     Ember
     Type: Fire
     Level Learned: Level 31
    
     Tail Whip
     Type: Normal
     Level Learned: Level 37
    
     Bite
     Type: Normal
     Level Learned: Level 40
    
     Leer
     Type: Normal
     Level Learned: Level 42
    
     Fire Spin
     Type: Fire
     Level Learned: Level 44
    
     Rage
     Type: Normal
     Level Learned: Level 48
    
     Flamethrower
     Type: Fire
     Level Learned: Level 52
    
     Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34, TM38,
                  TM39, TM40, TM44, TM50
     Useable HMs: N/A
    
     #137 - Porygon
     Type: Normal
     Height: 2' 7"
     Weight: 80.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A Pokemon that consists entirely of programming code.
                          Capable of moving freely in cyberspace.
     Location: Celadon City
     Abilities It Can Learn:
    
     Tackle
     Type: Normal
     Level Learned: N/A
    
     Sharpen
     Type: Normal
     Level Learned: N/A
    
     Conversion
     Type: Normal
     Level Learned: N/A
    
     Psybeam
     Type: Psychic
     Level Learned: Level 23
    
     Recover
     Type: Normal
     Level Learned: Level 28
    
     Agility
     Type: Psychic
     Level Learned: Level 35
    
     Tri Attack
     Type: Normal
     Level Learned: Level 42
    
     Useable TMs: TM06, TM09, TM10, TM13, TM14, TM15, TM20, TM24, TM25, TM29, TM30,
                  TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM46, TM49, TM50
     Useable HMs: HM05
    
     #138 - Omanyte
     Type: Rock/Water
     Height: 1' 4"
     Weight: 17.0 lbs.
     Evolution: Omastar
     Level Evolved: Level 40
     Pokedex Information: Although long extinct, in rare cases, it can be
                          genetically resurrected from fossils.
     Location: Cinnabar Island (give Helix Fossil to guy in third room of lab)
     Abilities It Can Learn:
    
     Water Gun
     Type: Water
     Level Learned: N/A
    
     Withdraw
     Type: Water
     Level Learned: N/A
    
     Horn Attack
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: Level 23
    
     Spike Cannon
     Type: Normal
     Level Learned: Level 28
    
     Hydro Pump
     Type: Water
     Level Learned: Level 35
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32,
                  TM33, TM34, TM44, TM50
     Useable HMs: HM03
    
     #139 - Omastar
     Type: Rock/Water
     Height: 3' 3"
     Weight: 77.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A prehistoric Pokemon that died out when its heavy shell
                          made it impossible to catch prey.
     Location: Evolves from Omanyte
     Abilities It Can Learn:
    
     Water Gun
     Type: Water
     Level Learned: N/A
    
     Withdraw
     Type: Water
     Level Learned: N/A
    
     Horn Attack
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Spike Cannon
     Type: Normal
     Level Learned: Level 44
    
     Hydro Pump
     Type: Water
     Level Learned: Level 49
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM17,
                  TM19, TM20, TM31, TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM03
    
     #140 - Kabuto
     Type: Rock/Water
     Height: 1' 8"
     Weight: 25.0 lbs.
     Evolution: Kabutops
     Level Evolved: Level 40
     Pokedex Information: A Pokemon that was resurrected from a fossil found in
                          what was once the ocean floor eons ago.
     Location: Cinnabar Island (give Dome Fossil to guy in third room of lab)
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: N/A
    
     Absorb
     Type: Grass
     Level Learned: Level 34
    
     Slash
     Type: Normal
     Level Learned: Level 39
    
     Leer
     Type: Normal
     Level Learned: Level 44
    
     Hydro Pump
     Type: Water
     Level Learned: Level 49
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32,
                  TM33, TM34, TM44, TM50
     Useable HMs: HM03
    
     #141 - Kabutops
     Type: Rock/Water
     Height: 4' 3"
     Weight: 89.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Its sleek shape is perfect for swimming. It slashes prey
                          with its claws and drains the body fluids.
     Location: Evolves from Kabuto
     Abilities It Can Learn:
    
     Scratch
     Type: Normal
     Level Learned: N/A
    
     Harden
     Type: Normal
     Level Learned: N/A
    
     Absorb
     Type: Grass
     Level Learned: N/A
    
     Slash
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: Level 46
    
     Hydro Pump
     Type: Water
     Level Learned: Level 53
    
     Useable TMs: TM02, TM03, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
                  TM15, TM17, TM19, TM20, TM31, TM32, TM33, TM34, TM40, TM44, TM50
     Useable HMs: HM03
    
     #142 - Aerodactyl
     Type: Rock/Flying
     Height: 5' 11"
     Weight: 130.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A ferocious, prehistoric Pokemon that goes for the
                          enemy's throat with its serrated saw-like fangs.
     Location: Cinnabar Island (give Old Amber to guy in third room of lab)
     Abilities It Can Learn:
    
     Wing Attack
     Type: Flying
     Level Learned: N/A
    
     Agility
     Type: Psychic
     Level Learned: N/A
    
     Supersonic
     Type: Normal
     Level Learned: N/A
    
     Bite
     Type: Normal
     Level Learned: N/A
    
     Take Down
     Type: Normal
     Level Learned: Level 46
    
     Hyper Beam
     Type: Normal
     Level Learned: Level 53
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM23, TM31, TM32, TM33,
                  TM34, TM38, TM39, TM43, TM44, TM50
     Useable HMs: HM02
    
     #143 - Snorlax
     Type: Normal
     Height: 6' 11"
     Weight: 1014.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Very lazy. Just eats and sleeps. As its rotund bulk
                          builds, it becomes steadily more slothful.
     Location: Route 12, Route 16
     Abilities It Can Learn:
    
     Headbutt
     Type: Flying
     Level Learned: N/A
    
     Amnesia
     Type: Psychic
     Level Learned: N/A
    
     Rest
     Type: Psychic
     Level Learned: N/A
    
     Body Slam
     Type: Normal
     Level Learned: Level 35
    
     Harden
     Type: Normal
     Level Learned: Level 41
    
     Double Edge
     Type: Normal
     Level Learned: Level 48
    
     Hyper Beam
     Type: Normal
     Level Learned: Level 56
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM16, TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM26, TM27, TM29,
                  TM31, TM32, TM33, TM34, TM35, TM36, TM38, TM40, TM44, TM46, TM48,
                  TM50
     Useable HMs: HM03, HM04
    
     #144 - Articuno
     Type: Ice/Flying
     Height: 5' 7"
     Weight: 122.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A legendary bird Pokemon that is said to appear to doomed
                          people who are lost in icy mountains.
     Location: Seafoam Island
     Abilities It Can Learn:
    
     Peck
     Type: Flying
     Level Learned: N/A
    
     Ice Beam
     Type: Ice
     Level Learned: N/A
    
     Blizzard
     Type: Ice
     Level Learned: Level 51
    
     Agility
     Type: Psychic
     Level Learned: Level 55
    
     Mist
     Type: Ice
     Level Learned: Level 60
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20,
                  TM31, TM32, TM33, TM34, TM39, TM43, TM44, TM50
     Useable HMs: HM02
    
     #145 - Zapdos
     Type: Electric/Flying
     Height: 5' 3"
     Weight: 116.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: A legendary bird Pokemon that is said to appear from
                          clouds while dropping enormous lightning bolts.
     Location: Power Plant
     Abilities It Can Learn:
    
     Thundershock
     Type: Electric
     Level Learned: N/A
    
     Drill Peck
     Type: Flying
     Level Learned: N/A
    
     Thunder
     Type: Electric
     Level Learned: Level 51
    
     Agility
     Type: Psychic
     Level Learned: Level 55
    
     Light Screen
     Type: Psychic
     Level Learned: Level 60
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM24, TM25, TM31, TM32,
                  TM33, TM34, TM39, TM43, TM44, TM45, TM50
     Useable HMs: HM02, HM05
    
     #146 - Moltres
     Type: Fire/Flying
     Height: 6' 7"
     Weight: 132.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: Known as the legendary bird of fire. Every flap of its
                          wings creates a dazzling flash of flames.
     Location: Victory Road
     Abilities It Can Learn:
    
     Peck
     Type: Flying
     Level Learned: N/A
    
     Fire Spin
     Type: Fire
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: Level 51
    
     Agility
     Type: Psychic
     Level Learned: Level 55
    
     Sky Attack
     Type: Flying
     Level Learned: Level 60
    
     Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
                  TM38, TM39, TM43, TM44, TM50
     Useable HMs: HM02
    
     #147 - Dratini
     Type: Dragon
     Height: 5' 11"
     Weight: 7.0 lbs.
     Evolution: Dragonair
     Level Evolved: Level 30
     Pokedex Information: Long considered a mythical Pokemon until recently when a
                          small colony was found living underwater.
     Location: Celadon City, Safari Zone
     Abilities It Can Learn:
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Thunder Wave
     Type: Electric
     Level Learned: N/A
    
     Agility
     Type: Psychic
     Level Learned: Level 20
    
     Slam
     Type: Normal
     Level Learned: Level 30
    
     Dragon Rage
     Type: Dragon
     Level Learned: Level 40
    
     Hyper Beam
     Type: Normal
     Level Learned: Level 50
    
     Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM23, TM24,
                  TM25, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM45, TM50
     Useable HMs: HM03
    
     #148 - Dragonair
     Type: Dragon
     Height: 13' 1"
     Weight: 36.0 lbs.
     Evolution: Dragonite
     Level Evolved: Level 55
     Pokedex Information: A mystical Pokemon that exudes a gentle aura. Has the
                          ability to change climate conditions.
     Location: Safari Zone
     Abilities It Can Learn:
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Thunder Wave
     Type: Electric
     Level Learned: N/A
    
     Agility
     Type: Psychic
     Level Learned: N/A
    
     Slam
     Type: Normal
     Level Learned: Level 35
    
     Dragon Rage
     Type: Dragon
     Level Learned: Level 45
    
     Hyper Beam
     Type: Normal
     Level Learned: Level 55
    
     Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM23,
                  TM24, TM25, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM45,
                  TM50
     Useable HMs: HM03
     NOTE: Dragonair must be fished for.
    
     #149 - Dragonite
     Type: Dragon/Flying
     Height: 7' 3"
     Weight: 463.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: An extremely rarely seen marine Pokemon. Its intelligence
                          is said to match that of humans.
     Location: Evolves from Dragonair
     Abilities It Can Learn:
    
     Wrap
     Type: Normal
     Level Learned: N/A
    
     Leer
     Type: Normal
     Level Learned: N/A
    
     Thunder Wave
     Type: Electric
     Level Learned: N/A
    
     Agility
     Type: Psychic
     Level Learned: N/A
    
     Slam
     Type: Normal
     Level Learned: N/A
    
     Dragon Rage
     Type: Dragon
     Level Learned: N/A
    
     Hyper Beam
     Type: Normal
     Level Learned: Level 60
    
     Useable TMs: TM02, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM20, TM23, TM24, TM25, TM31, TM32, TM33, TM34, TM38, TM39, TM40,
                  TM44, TM45, TM50
     Useable HMs: HM03, HM04
    
     #150 - Mewtwo
     Type: Psychic
     Height: 6' 7"
     Weight: 269.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: It was created by a scientist after years of horrific
                          gene splicing and DNA engineering experiments.
     Location: Unknown Dungeon
     Abilities It Can Learn:
    
     Confusion
     Type: Psychic
     Level Learned: N/A
    
     Disable
     Type: Normal
     Level Learned: N/A
    
     Swift
     Type: Normal
     Level Learned: N/A
    
     Barrier
     Type: Psychic
     Level Learned: N/A
    
     Psychic
     Type: Psychic
     Level Learned: N/A
    
     Recover
     Type: Normal
     Level Learned: N/A
    
     Mist
     Type: Ice
     Level Learned: Level 75
    
     Amnesia
     Type: Psychic
     Level Learned: Level 81
    
     Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
                  TM16, TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31,
                  TM32, TM33, TM34, TM35, TM36, TM38, TM40, TM44, TM45, TM46, TM49,
                  TM50
     Useable HMs: HM04, HM05
    
     #151 - Mew
     Type: Psychic
     Height: 1' 4"
     Weight: 9.0 lbs.
     Evolution: N/A
     Level Evolved: N/A
     Pokedex Information: So rare that it is still said to be a mirage by many
                          experts. Only a few people have seen it worldwide.
     Location: Obtained by doing Mew Glitch, or through Cloning (see FAQs section),
               Gameshark or Gamegenie
     Abilities It Can Learn:
    
     Pound
     Type: Normal
     Level Learned: N/A
    
     Transform
     Type: Normal
     Level Learned: Level 10
    
     Mega Punch
     Type: Normal
     Level Learned: Level 20
    
     Metronome
     Type: Normal
     Level Learned: Level 30
    
     Psychic
     Type: Psychic
     Level Learned: Level 40
    
     Useable TMs: All TMs
     Useable HMs: All HMs
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 9. Items                                                             |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     This section will list every item in Pokemon Red, Blue, and Yellow, as well
     as what they do, etc.
    
     Antidote
     Location: Purchased at Poke Marts
     Price: $100
     Selling Price: $50
     Description: Cures the Poison status from your Pokemon.
    
     Awakening
     Location: Purchased at Poke Marts
     Price: $250
     Selling Price: $125
     Description: Cures the Sleep status from your Pokemon.
    
     Bicycle
     Location: Cerulean City in Bike Shop (need Bike Voucher)
     Price: N/A
     Selling Price: N/A
     Description: When you get on this, you can move double the speed you normally
                  would. Quite nifty.
    
     Bike Voucher
     Location: Vermilion City (talk to president of Pokemon Club)
     Price: N/A
     Selling Price: N/A
     Description: Use this at the Cerulean City Bike Shop to get a free Bicycle.
    
     Burn Heal
     Location: Purchased at Poke Marts
     Price: $250
     Selling Price: $125
     Description: Cures the Burn status from your Pokemon.
    
     Calcium
     Location: Celadon City Mart (5F)
     Price: $9800
     Selling Price: $4900
     Description: Boosts the Special stat of a Pokemon. Can be used up to 10 times
                  on one Pokemon.
    
     Card Key
     Location: Silph Co. (5F)
     Price: N/A
     Selling Price: N/A
     Description: Opens locked doors in Silph Co.
    
     Coin Case
     Location: Celadon City (given to you by a guy in the Celadon restauraunt near
               the Game Corner)
     Price: N/A
     Selling Price: N/A
     Description: This enables you to hold up to 9,999 coins in the Game Corner in
                  Celadon City.
    
     Dire Hit
     Location: Celadon City Mart (5F)
     Price: $650
     Selling Price: $375
     Description: When used, this item allows the Pokemon you are using to have its
                  chances of a critical hit raised, but only for a few turns. This
                  can be used only in battle.
    
     Dome Fossil
     Location: Mt. Moon
     Price: N/A
     Selling Price: N/A
     Description: Give to the man in the third room of the lab on Cinnabar Island,
                  then come back later to get the Pokemon Kabuto.
    
     Elixir
     Location: Various places throughout the game
     Price: N/A
     Selling Price: N/A
     Description: Restores 10 PP to all the abilities of one of your Pokemon.
    
     Escape Rope
     Location: Various place throughout the game, bought at some Poke Marts
     Price: $550
     Selling Price: $275
     Description: Allows you to escape from a dungeon.
    
     Ether
     Location: Various places throughout the game
     Price: N/A
     Selling Price: N/A
     Description: Restores 10 PP to one ability of one of your Pokemon.
    
     Exp. All
     Location: You get this from Professor Oak's Aide on Route 15
     Price: N/A
     Selling Price: N/A
     Description: Splits the experience points you gain with all of your Pokemon
                  (e.g., if you get 300 experience from a wild Pokemon for killing
                  it if you don't use another one in battle, you'd get 50
                  experience points with all 6 Pokemon if you had 6, for a total
                  of 300).
    
     Fire Stone
     Location: Celadon City Mart (4F)
     Price: $2100
     Selling Price: $1050
     Description: Evolves certain Pokemon.
    
     Fresh Water
     Location: Celadon City (Roof)
     Price: $200
     Selling Price: $100
     Description: Restores 50 HP to one Pokemon.
    
     Full Heal
     Location: Purchased at Poke Marts
     Price: $600
     Selling Price: $300
     Description: Heals any negative status aliments from a Pokemon.
    
     Full Restore
     Location: Purchased at the Poke Mart in the Indigo Plataeu
     Price: $3000
     Selling Price: $1500
     Description: Fully restores HP of one Pokemon, as well as cures any negative
                  status aliments.
    
     Gold Teeth
     Location: Safari Zone (Area 3)
     Price: N/A
     Selling Price: N/A
     Description: Give these to the warden in the Safari Zone and in Fuschia City
                  to get HM03 and HM04, which teach Surf and Strength.
    
     Good Rod
     Location: Fuschia City
     Price: N/A
     Selling Price: N/A
     Description: Cast this in the water to catch Pokemon.
    
     Great Ball
     Location: Purchased at Poke Marts
     Price: $600
     Selling Price: $300
     Description: A better version of the Poke Ball. Used to capture Pokemon.
    
     Guard Special
     Location: Celadon City Mart (5F)
     Price: $700
     Selling Price: $350
     Description: When used, this temporarily protects one of your Pokemon from
                  special attacks (e.g. Psybeam).
    
     Helix Fossil
     Location: Mt. Moon
     Price: N/A
     Selling Price: N/A
     Description: Give to the man in the third room of the lab on Cinnabar Island,
                  then come back later to get the Pokemon Omanyte.
    
     HP Up
     Location: Celadon City Mart (5F)
     Price: $9800
     Selling Price: $4900
     Description: Boost a Pokemon's maximum HP. Can be used up to 10 times for each
                  Pokemon.
    
     Hyper Potion
     Location: Purchased at Poke Marts
     Price: $1500
     Selling Price: $700
     Description: Recovers 200 HP of one Pokemon.
    
     Ice Heal
     Location: Purchased at Poke Marts
     Price: $250
     Selling Price: $125
     Description: Cures the Freeze status from your Pokemon.
    
     Iron
     Location: Celadon City Mart (5F)
     Price: $9800
     Selling Price: $4900
     Description: Boost a Pokemon's maximum Defense. Can be used up to 10 times for
                  each Pokemon.
    
     Itemfinder
     Location: You get this from Professor Oak's Aide on Route 11
     Price: N/A
     Selling Price: N/A
     Description: This reveals the location of hidden items in certain areas.
    
     Leaf Stone
     Location: Celadon City Mart (4F)
     Price: $2100
     Selling Price: $1050
     Description: Evolves certain Pokemon.
    
     Lemonade
     Location: Celadon City Mart (Roof)
     Price: $350
     Selling Price: $175
     Description: Restores 80 HP to one Pokemon.
    
     Lift Key
     Location: Rocket Hideout (4F)
     Price: N/A
     Selling Price: N/A
     Description: Unlocks the elevator in the Rocket Hideout of Celadon City's Game
                  Corner.
    
     Master Ball
     Location: Silph Co. (get from president after beating Giovanni)
     Price: N/A
     Selling Price: N/A
     Description: This is the ultimate ball. Will catch a Pokemon no matter what.
                  For this reason, save it for Mewtwo alone.
    
     Max Elixir
     Location: Various places throughout the game
     Price: N/A
     Selling Price: N/A
     Description: Restores maximum amount of PP to one Pokemon.
    
     Max Potion
     Location: Purchased at the Poke Mart in the Indigo Plataeu
     Price: $2500
     Selling Price: $1200
     Description: Fully restores all HP to one Pokemon.
    
     Max Repel
     Location: Purchased at Poke Marts
     Price: $700
     Selling Price: $350
     Description: Pokemon weaker than yours will not attack you for the next 250
                  steps.
    
     Max Revive
     Location: Various places throughout the game
     Price: N/A
     Selling Price: $2000
     Description: Revives a dead Pokemon and fully restores its HP.
    
     Moon Stone
     Location: Mt. Moon, Rocket Hideout, Route 2, Cinnabar Island Mansion
     Price: N/A
     Selling Price: N/A
     Description: Evolves certain Pokemon.
    
     Nugget
     Location: Various places throughout the game
     Price: N/A
     Selling Price: $5000
     Description: Does nothing. Use for selling purposes only.
    
     Oak's Parcel
     Location: Get from owner of Poke Mart in Viridian City in beginning of game
     Price: N/A
     Selling Price: N/A
     Description: Give this to Oak to get the Pokedex.
    
     Old Amber
     Location: Pewter City Museum
     Price: N/A
     Selling Price: N/A
     Description: Give to the man in the third room of the lab on Cinnabar Island,
                  then come back later to get the Pokemon Aerodactyl.
    
     Old Rod
     Location: Vermilion City
     Price: N/A
     Selling Price: N/A
     Description: Cast this in the water to catch Magikarp.
    
     Paralyze Heal
     Location: Purchased at Poke Marts
     Price: $200
     Selling Price: $100
     Description: Cures the Paralyze status from your Pokemon.
    
     Poke Ball
     Location: Purchased at Poke Marts
     Price: $200
     Selling Price: $100
     Description: The basic ball for catching Pokemon. Low success rate.
    
     Poke Doll
     Location: Celadon City Mart (4F), Trade TM31 for it in Saffron City
     Price: $1000
     Selling Price: $500
     Description: Allows you to escape from battle (not against trainers).
    
     Poke Flute
     Location: Lavender Town (obtained from Mr. Fuji)
     Price: N/A
     Selling Price: N/A
     Description: Wakes up Snorlax, cures the Sleep status aliment.
    
     Potion
     Location: Purchased at Poke Marts
     Price: $300
     Selling Price: $100
     Description: Restores 20 HP to a Pokemon.
    
     PP Up
     Location: Various places throughout the game
     Price: N/A
     Selling Price: N/A
     Description: Boosts the PP of one of your Pokemon's moves by 20%.
    
     Protein
     Location: Celadon City Mart (5F)
     Price: $9800
     Selling Price: $4900
     Description: Boost a Pokemon's maximum Attack. Can be used up to 10 times for
                  each Pokemon.
    
     Rare Candy
     Location: Various places throughout the game
     Price: N/A
     Selling Price: $2400
     Description: Causes a Pokemon to gain a level.
    
     Repel
     Location: Purchased at Poke Marts
     Price: $350
     Selling Price: $175
     Description: Pokemon weaker than yours will not attack you for the next 100
                  steps.
    
     Revive
     Location: Purchased at Poke Marts
     Price: $1500
     Selling Price: $750
     Description: Revives a dead Pokemon and restores HP.
    
     S.S. Ticket
     Location: Celadon City (obtained from Bill)
     Price: N/A
     Selling Price: N/A
     Description: Allows you to get on the S.S. Anne.
    
     Safari Ball
     Location: Fuschia City (given before you enter the Safari Zone)
     Price: N/A
     Selling Price: N/A
     Description: Catches Pokemon in the Safari Zone. Has a very low success rate.
    
     Secret Key
     Location: Cinnabar Island Mansion
     Price: N/A
     Selling Price: N/A
     Description: Unlocks the Gym on Cinnabar Island.
    
     Silph Scope
     Location: After you defeat Giovanni in the Rocket Hideout, you get this
     Price: N/A
     Selling Price: N/A
     Description: Allows you to see the ghosts in Lavender Town.
    
     Soda Pop
     Location: Celadon City Mart (Roof)
     Price: $300
     Selling Price: $150
     Description: Restores 60 HP to one of your Pokemon.
    
     Super Potion
     Location: Purchased at Poke Marts
     Price: $700
     Selling Price: $350
     Description: Restores 70 HP to one of your Pokemon.
    
     Super Repel
     Location: Various places throughout the game
     Price: $500
     Selling Price: $250
     Description: Pokemon weaker than yours will not attack you for the next 200
                  steps.
    
     Super Rod
     Location: Route 12 (in a building)
     Price: N/A
     Selling Price: N/A
     Description: Cast this in the water to catch Pokemon.
    
     Thunder Stone
     Location: Celadon City Mart (4F)
     Price: $2100
     Selling Price: $1050
     Description: Evolves certain Pokemon.
    
     Town Map
     Location: Pallet Town (given to you by Gary's mom)
     Price: N/A
     Selling Price: N/A
     Description: Shows your current position on the World Map.
    
     Ultra Ball
     Location: Purchased at Poke Marts
     Price: $1200
     Selling Price: $600
     Description: The best ball next to the Master Ball. Catches Pokemon with a
                  high success rate.
    
     Water Stone
     Location: Celadon City Mart (4F)
     Price: $2100
     Selling Price: $1050
     Description: Evolves certain Pokemon.
    
     X Accuracy
     Location: Celadon City Mart (5F)
     Price: $950
     Selling Price: $475
     Description: This raises the accuracy of your Pokemon for a few turns.
    
     X Attack
     Location: Celadon City Mart (5F)
     Price: $500
     Selling Price: $250
     Description: This raises the Attack of your Pokemon for a few turns.
    
     X Defend
     Location: Celadon City Mart (5F)
     Price: $550
     Selling Price: $275
     Description: This raises the Defense of your Pokemon for a few turns.
    
     X Special
     Location: Celadon City Mart (5F)
     Price: $350
     Selling Price: $175
     Description: This raises the Special of your Pokemon for a few turns.
    
     X Speed
     Location: Celadon City Mart (5F)
     Price: $350
     Selling Price: $175
     Description: This raises the Speed of your Pokemon for a few turns.
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 10. TMs                                                              |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     In this section, I'll list all of the TMs in this game, and what they contain,
     and where to get them.
    
     TM01
     Location: Mt. Moon, Celadon City Mart
     Ability: Mega Punch
    
     TM02
     Location: Game Corner, Celadon City Mart
     Ability: Razor Wind
    
     TM03
     Location: Silph Co.
     Ability: Swords Dance
    
     TM04
     Location: Route 4
     Ability: Whirlwind
    
     TM05
     Location: Celadon City Mart, Victory Road
     Ability: Mega Kick
    
     TM06
     Location: Fuschia City (Koga)
     Ability: Toxic
    
     TM07
     Location: Game Corner, Celadon City Mart
     Ability: Horn Drill
    
     TM08
     Location: S.S. Anne
     Ability: Body Slam
    
     TM09
     Location: Celadon City Mart, Saffron City
     Ability: Take Down
    
     TM10
     Location: Game Corner, Celadon City Mart
     Ability: Double Edge
    
     TM11
     Location: Cerulean City (Misty)
     Ability: Bubblebeam
    
     TM12
     Location: Mt. Moon
     Ability: Water Gun
    
     TM13
     Location: Celadon City Mart
     Ability: Ice Beam
    
     TM14
     Location: Cinnabar Island
     Ability: Blizzard
    
     TM15
     Location: Game Corner
     Ability: Hyper Beam
    
     TM16
     Location: Route 12
     Ability: Pay Day
    
     TM17
     Location: Celadon City Mart, Victory Road
     Ability: Submission
    
     TM18
     Location: Celadon City Mart
     Ability: Counter
    
     TM19
     Location: Route 25
     Ability: Seismic Toss
    
     TM20
     Location: Route 15
     Ability: Rage
    
     TM21
     Location: Celadon City (Erika)
     Ability: Mega Drain
    
     TM22
     Location: Cinnabar Island
     Ability: Solarbeam
    
     TM23
     Location: Game Corner
     Ability: Dragon Rage
    
     TM24
     Location: Vermilion City (Lt. Surge)
     Ability: Thunderbolt
    
     TM25
     Location: Power Plant
     Ability: Thunder
    
     TM26
     Location: Silph Co.
     Ability: Earthquake
    
     TM27
     Location: Viridian City (Giovanni)
     Ability: Fissure
    
     TM28
     Location: Cerulean City
     Ability: Dig
    
     TM29
     Location: Saffron City
     Ability: Psychic
    
     TM30
     Location: Route 9
     Ability: Teleport
    
     TM31
     Location: Saffron City
     Ability: Mimic
    
     TM32
     Location: Celadon City Mart, Fuschia City
     Ability: Double Team
    
     TM33
     Location: Celadon City Mart, Power Plant
     Ability: Reflect
    
     TM34
     Location: Pewter City (Brock)
     Ability: Bide
    
     TM35
     Location: Cinnabar Island
     Ability: Metronome
    
     TM36
     Location: Silph Co.
     Ability: Selfdestruct
    
     TM37
     Location: Celadon City Mart, Fuschia City
     Ability: Egg Bomb
    
     TM38
     Location: Cinnabar Island (Blaine)
     Ability: Fire Blast
    
     TM39
     Location: Route 12 (Lookout Station)
     Ability: Swift
    
     TM40
     Location: Safari Zone
     Ability: Skull Bash
    
     TM41
     Location: Celadon City
     Ability: Softboiled
    
     TM42
     Location: Viridian City
     Ability: Dream Eater
    
     TM43
     Location: Victory Road
     Ability: Sky Attack
    
     TM44
     Location: S.S. Anne
     Ability: Rest
    
     TM45
     Location: Route 24
     Ability: Thunder Wave
    
     TM46
     Location: Saffron City (Sabrina)
     Ability: Psywave
    
     TM47
     Location: Victory Road
     Ability: Explosion
    
     TM48
     Location: Celadon City (Roof)
     Ability: Rock Slide
    
     TM49
     Location: Celadon City (Roof)
     Ability: Tri Attack
    
     TM50
     Location: Game Corner
     Ability: Substitute
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 11. HMs                                                              |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     In this section, I'll list all of the HMs in this game, and what they contain,
     and where to get them.
    
     IMPORTANT NOTE: HMs stay in your Pokemon's moveset after you teach it to it.
                     Therefore, you can't erase it, so you should teach HMs to what
                     are called "HM Slaves". I would recommend doing this by
                     teaching HM02, for example (Fly), to a Pidgey, and teaching
                     Strength to an Onix, both of them suck, so it's a good call.
                     Or use Gameshark to get Mew, and teach it all the HMs of the
                     game. You'll need two Mew's to get all HMs, though.
    
                     Either way, don't waste HMs on Pokemon that are worthwhile and
                     are going to be used.
    
     HM01
     Location: S.S. Anne
     Ability: Cut
    
     HM02
     Location: Route 16
     Ability: Fly
    
     HM03
     Location: Safari Zone
     Ability: Surf
    
     HM04
     Location: Fuschia City
     Ability: Strength
    
     HM05
     Location: Flash
     Ability: Route 2
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 12. Ability Descriptions                                             |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     This section will list all of the functions of the many abilities in Pokemon
     Red, Blue, and Yellow, including HM moves. I'll divide the moves up into
     letters (e.g. A contains moves that start with A, and so on) for easier
     reading.
    
     Also note that on a move like Confusion, when I say it damages, take note that
     it deals Psychic-based damage, not just damage. This applies to every other
     move like that.
    
     ===
      A
     ===
    
     Absorb
     Type: Grass
     PP: 20
     Description: Absorbs HP from the opponent equal to 1/2 of the damage dealt.
    
     Acid
     Type: Poison
     PP: 30
     Description: Damages an enemy. Also has a chance to lower Defense.
    
     Acid Armor
     Type: Poison
     PP: 40
     Description: Temporarily increases your Pokemon's Defense.
    
     Agility
     Type: Psychic
     PP: 30
     Description: Temporarily increases your Pokemon's Speed.
    
     Amnesia
     Type: Psychic
     PP: 20
     Description: Temporarily increases your Pokemon's Special.
    
     Aurora Beam
     Type: Ice
     PP: 20
     Description: Damages an enemy. Also has a chance to Freeze the enemy or
                  decrease its Attack.
    
     ===
      B
     ===
    
     Barrage
     Type: Normal
     PP: 20
     Description: Hits the enemy 2 to 5 times in a row for damage.
    
     Barrier
     Type: Psychic
     PP: 30
     Description: Temporarily increases your Pokemon's Defense.
    
     Bide
     Type: Normal
     PP: 10
     Description: Charges energy for a bit, then hits the enemy 2 to 5 times in a
                  row with that energy for damage.
    
     Bite
     Type: Normal
     PP: 25
     Description: Damages an enemy. Also has a chance to cause the enemy to flinch.
    
     Blizzard
     Type: Ice
     PP: 5
     Description: Damages an enemy. Also has a chance to Freeze the enemy.
    
     Body Slam
     Type: Normal
     PP: 15
     Description: Damages an enemy. Also has a chance to Paralyze the enemy.
    
     Bone Club
     Type: Ground
     PP: 20
     Description: Damages an enemy. Also has a chance to cause the enemy to flinch.
    
     Bonemerang
     Type: Ground
     PP: 10
     Description: Hits the enemy twice.
    
     Bubble
     Type: Water
     PP: 30
     Description: Damages an enemy. Also has a chance to decrease the enemy's
                  Speed.
    
     Bubblebeam
     Type: Water
     PP: 20
     Description: Damages an enemy. Also has a chance to decrease the enemy's
                  Speed.
    
     ===
      C
     ===
    
     Clamp
     Type: Water
     PP: 10
     Description: Hits the enemy 2 to 5 times in a row for damage.
    
     Comet Punch
     Type: Normal
     PP: 15
     Description: Hits the enemy 2 to 5 times in a row for damage.
    
     Confuse Ray
     Type: Ghost
     PP: 10
     Description: Can inflict Confuse on the enemy.
    
     Confusion
     Type: Psychic
     PP: 25
     Description: Damages the enemy.
    
     Constrict
     Type: Normal
     PP: 35
     Description: Damages the enemy. Also has a chance to decrease the enemy's
                  Speed.
    
     Conversion
     Type: Normal
     PP: 30
     Description: Switches your Pokemon's type with the enemy's Pokemon type.
    
     Counter
     Type: Fighting
     PP: 20
     Description: Damages the enemy for twice the damage received.
    
     Crabhammer
     Type: Water
     PP: 10
     Description: Damages the enemy. Has a good chance to inflict a critical hit.
    
     Cut
     Type: Normal
     PP: 30
     Description: Damages the enemy. Out of battle, cuts down trees that impede
                  your path.
    
     ===
      D
     ===
    
     Defense Curl
     Type: Normal
     PP: 40
     Description: Temporarily increases your Pokemon's Defense.
    
     Dig
     Type: Ground
     PP: 10
     Description: Damages an enemy. While you are underground, only Swift and
                  Earthquake can hurt you.
    
     Disable
     Type: Normal
     PP: 20
     Description: Disables one of the enemy's moves temporarily.
    
     Dizzy Punch
     Type: Normal
     PP: 10
     Description: Damages the enemy. Also has a chance to Confuse the enemy.
    
     Double Kick
     Type: Fighting
     PP: 30
     Description: Hits the enemy 2 times in a row.
    
     Double Team
     Type: Normal
     PP: 15
     Description: Temporarily increases your Pokemon's evasiveness.
    
     Double Edge
     Type: Normal
     PP: 15
     Description: Damages the enemy as well as your Pokemon (your Pokemon takes
                  damage by 1/4).
    
     Doubleslap
     Type: Normal
     PP: 10
     Description: Hits the enemy 2 to 5 times in a row.
    
     Dragon Rage
     Type: Dragon
     PP: 10
     Description: Deals 40 HP of damage to the enemy everytime this is used.
    
     Dream Eater
     Type: Psychic
     PP: 15
     Description: When the enemy is asleep, use this move to absorb its HP.
    
     Drill Peck
     Type: Flying
     PP: 20
     Description: Damages the enemy.
    
     ===
      E
     ===
    
     Earthquake
     Type: Ground
     PP: 10
     Description: Damages the enemy. Can hit while enemy is underground via Dig.
                  Ineffective against Flying-type Pokemon.
    
     Egg Bomb
     Type: Normal
     PP: 10
     Description: Damages the enemy.
    
     Ember
     Type: Fire
     PP: 25
     Description: Damages the enemy. Also has a chance to Burn the enemy.
    
     Explosion
     Type: Normal
     PP: 5
     Description: Damages the enemy, but also significantly damages your Pokemon,
                  as well.
    
     ===
      F
     ===
    
     Fire Blast
     Type: Fire
     PP: 5
     Description: Damages the enemy. Also has a chance to Burn the enemy.
    
     Fire Punch
     Type: Fire
     PP: 15
     Description: Damages the enemy. Also has a chance to Burn the enemy.
    
     Fire Spin
     Type: Fire
     PP: 15
     Description: Hits the enemy 2 to 5 times in a row.
    
     Fissure
     Type: Ground
     PP: 5
     Description: Has a chance to instantly kill the enemy. Ineffective against
                  Flying-type Pokemon.
    
     Flamethrower
     Type: Fire
     PP: 15
     Description: Damages the enemy. Also has a chance to Burn the enemy.
    
     Flash
     Type: Normal
     PP: 20
     Description: Has a chance to lower the enemy's accuracy. Out of battle, you
                  can use it to light up Rock Tunnel.
    
     Fly
     Type: Flying
     PP: 15
     Description: Damages the enemy. You cannot be harmed while in the air. Out of
                  battle, you can fly to places you've already visited.
    
     Focus Energy
     Type: Normal
     PP: 30
     Description: Temporarily increases your Pokemon's chance of a critical hit.
    
     Fury Attack
     Type: Normal
     PP: 20
     Description: Hits the enemy 2 to 5 times in a row.
    
     Fury Swipes
     Type: Normal
     PP: 15
     Description: Hits the enemy 2 to 5 times in a row.
    
     ===
      G
     ===
    
     Glare
     Type: Normal
     PP: 30
     Description: Has a chance to Paralyze the enemy.
    
     Growl
     Type: Normal
     PP: 40
     Description: Lowers the enemy's Attack.
    
     Growth
     Type: Normal
     PP: 40
     Description: Temporarily increases your Pokemon's Attack.
    
     Guillotine
     Type: Normal
     PP: 5
     Description: Has a chance to instantly kill the enemy.
    
     Gust
     Type: Normal
     PP: 35
     Description: Damages the enemy.
    
     ===
      H
     ===
    
     Harden
     Type: Normal
     PP: 30
     Description: Temporarily increases your Pokemon's Defense.
    
     Haze
     Type: Ice
     PP: 30
     Description: Removes all negative status aliments from your Pokemon and the
                  enemy's Pokemon.
    
     Headbutt
     Type: Normal
     PP: 15
     Description: Damages the enemy.
    
     Hi Jump Kick
     Type: Fighting
     PP: 20
     Description: Damages the enemy. If you miss, you take 1 HP of damage.
    
     Horn Attack
     Type: Normal
     PP: 25
     Description: Damages the enemy.
    
     Horn Drill
     Type: Normal
     PP: 5
     Description: Has a chance to instantly kill the enemy.
    
     Hydro Pump
     Type: Water
     PP: 5
     Description: Damages the enemy.
    
     Hyper Beam
     Type: Normal
     PP: 5
     Description: Damages the enemy. Must recharge for one turn before using again
                  after initial use.
    
     Hyper Fang
     Type: Normal
     PP: 15
     Description: Damages the enemy. Also has a chance to cause the enemy to
                  flinch.
    
     Hypnosis
     Type: Psychic
     PP: 20
     Description: Puts the enemy to sleep.
    
     ===
      I
     ===
    
     Ice Beam
     Type: Ice
     PP: 10
     Description: Damages the enemy. Also has a chance to Freeze the enemy.
    
     Ice Punch
     Type: Ice
     PP: 15
     Description: Damages the enemy. Also has a chance to Freeze the enemy.
    
     ===
      J
     ===
    
     Jump Kick
     Type: Fighting
     PP: 25
     Description: Damages the enemy. If you miss, you take 1 HP of damage.
    
     ===
      K
     ===
    
     Karate Chop
     Type: Normal
     PP: 25
     Description: Damages the enemy. Has a good chance of a critical hit.
    
     Kinesis
     Type: Psychic
     PP: 15
     Description: Has the chance to lower the enemy's accuracy.
    
     ===
      L
     ===
    
     Leech Life
     Type: Bug
     PP: 15
     Description: Absorbs the enemy's HP.
    
     Leech Seed
     Type: Grass
     PP: 10
     Description: Absorbs the enemy's HP every turn. Ineffective against Grass-type
                  Pokemon.
    
     Leer
     Type: Normal
     PP: 30
     Description: Lowers the enemy's Defense.
    
     Lick
     Type: Ghost
     PP: 30
     Description: Damages the enemy. Also has a chance to Paralyze the enemy.
    
     Light Screen
     Type: Psychic
     PP: 30
     Description: Decreases damage done to you by 50% from special attacks.
    
     Lovely Kiss
     Type: Normal
     PP: 10
     Description: Puts the enemy to sleep.
    
     Low Kick
     Type: Fighting
     PP: 20
     Description: Damages the enemy.
    
     ===
      M
     ===
    
     Meditate
     Type: Psychic
     PP: 40
     Description: Temporarily increases your Pokemon's Attack.
    
     Mega Drain
     Type: Grass
     PP: 10
     Description: Absorbs HP from the opponent equal to 1/2 of the damage dealt.
    
     Mega Kick
     Type: Normal
     PP: 5
     Description: Damages the enemy.
    
     Mega Punch
     Type: Normal
     PP: 20
     Description: Damages the enemy.
    
     Metronome
     Type: Normal
     PP: 10
     Description: Uses a random move, even if you haven't seen it or learnt it, or
                  even if you can't use it.
    
     Mimic
     Type: Normal
     PP: 10
     Description: Allows your Pokemon to learn one of the abilities of the other
                  Pokemon you are fighting in the battle, until the battle is over
                  or it is switched. The move you learn via Mimic replaces Mimic in
                  the moveset list.
    
     Minimize
     Type: Normal
     PP: 20
     Description: Temporarily increases your Pokemon's evasiveness.
    
     Mirror Move
     Type: Flying
     PP: 20
     Description: Mimics the last move the enemy did.
    
     Mist
     Type: Ice
     PP: 30
     Description: Your Pokemon will be immune to stat-decreasing attacks.
    
     ===
      N
     ===
    
     Night Shade
     Type: Ghost
     PP: 15
     Description: Damages the opponent equal to your Pokemon's experience level.
    
     ===
      P
     ===
    
     Pay Day
     Type: Normal
     PP: 20
     Description: Damages the opponent. After battle, the amount of coins received
                  are equal to 2x your Pokemon's level per hit.
    
     Peck
     Type: Flying
     PP: 35
     Description: Damages the opponent.
    
     Petal Dance
     Type: Grass
     PP: 20
     Description: Hits the enemy 2 to 3 times, but inflicts Confuse on you.
    
     Pin Missile
     Type: Bug
     PP: 20
     Description: Hits the enemy 2 to 5 times.
    
     Poison Gas
     Type: Poison
     PP: 40
     Description: Poisons the opponent.
    
     Poison Sting
     Type: Poison
     PP: 35
     Description: Damages the opponent. Also has a chance to Poison the enemy.
    
     Poisonpowder
     Type: Poison
     PP: 35
     Description: Poisons the opponent.
    
     Pound
     Type: Normal
     PP: 35
     Description: Damages the opponent.
    
     Psybeam
     Type: Psychic
     PP: 20
     Description: Damages the opponent. Also has a chance to Confuse the enemy.
    
     Psychic
     Type: Psychic
     PP: 10
     Description: Damages the opponent. Also has a chance to decrease the enemy's
                  Special.
    
     Psywave
     Type: Psychic
     PP: 15
     Description: Damages the opponent equal to 1.5 times your Pokemon's experience
                  level.
    
     ===
      Q
     ===
    
     Quick Attack
     Type: Normal
     PP: 30
     Description: Damages the opponent. You always get the first turn when you use
                  this. If double Quick Attacks are used (one from you and one from
                  the enemy), whoever has higher Speed will use it first.
    
     ===
      R 
     ===
    
     Rage
     Type: Normal
     PP: 20
     Description: Your Pokemon keeps attacking and you can't control it. Damage
                  increases as your Pokemon takes damage until the end of the
                  battle.
    
     Razor Leaf
     Type: Grass
     PP: 25
     Description: Damages the opponent. Has a high chance of a critical hit.
    
     Razor Wind
     Type: Normal
     PP: 10
     Description: Damages the opponent.
    
     Recover
     Type: Normal
     PP: 20
     Description: Recovers your Pokemon's health by half its maximum HP.
    
     Reflect
     Type: Psychic
     PP: 20
     Description: Decreases damage taken from physical attacks by 50%.
    
     Rest
     Type: Psychic
     PP: 10
     Description: Recovers your Pokemon's HP fully, and it also removes all
                  negative status aliments. Your Pokemon misses two turns, though.
    
     Roar
     Type: Normal
     PP: 20
     Description: Scares away wild Pokemon.
    
     Rock Slide
     Type: Rock
     PP: 10
     Description: Damages the opponent.
    
     Rock Throw
     Type: Rock
     PP: 15
     Description: Damages the opponent.
    
     Rolling Kick
     Type: Fighting
     PP: 15
     Description: Damages the opponent. Also has a chance to cause the enemy to
                  flinch.
    
     ===
      S
     ===
    
     Sand-Attack
     Type: Normal
     PP: 15
     Description: Lowers the enemy's accuracy.
    
     Scratch
     Type: Normal
     PP: 30
     Description: Damages the enemy.
    
     Screech
     Type: Normal
     PP: 40
     Description: Lowers the enemy's Defense.
    
     Seismic Toss
     Type: Fighting
     PP: 20
     Description: Damages the opponent equal to your Pokemon's experience level.
    
     Selfdestruct
     Type: Normal
     PP: 5
     Description: Damages the enemy, but also significantly damages your Pokemon,
                  as well.
    
     Sharpen
     Type: Normal
     PP: 30
     Description: Temporarily increases your Attack.
    
     Sing
     Type: Normal
     PP: 15
     Description: Puts the enemy to Sleep.
    
     Skull Bash
     Type: Normal
     PP: 15
     Description: Hits the enemy 2 times in a row.
    
     Sky Attack
     Type: Flying
     PP: 5
     Description: Damages the enemy.
    
     Slam
     Type: Normal
     PP: 20
     Description: Damages the enemy.
    
     Slash
     Type: Normal
     PP: 20
     Description: Damages the enemy.
    
     Sleep Powder
     Type: Normal
     PP: 15
     Description: Puts the enemy to Sleep.
    
     Sludge
     Type: Poison
     PP: 20
     Description: Damages the enemy. Also has a chance to Poison the enemy.
    
     Smog
     Type: Poison
     PP: 20
     Description: Damages the enemy. Also has a chance to Poison the enemy.
    
     Smokescreen
     Type: Normal
     PP: 20
     Description: Lowers the enemy's accuracy.
    
     Softboiled
     Type: Normal
     PP: 10
     Description: Recovers your Pokemon's health by half its maximum HP. Outside of
                  battle, HP can be transferred from the Pokemon who knows the move
                  to another Pokemon by 1/8 amount.
    
     Solarbeam
     Type: Grass
     PP: 10
     Description: Damages the enemy. Must charge one turn before using on second
                  turn.
    
     Sonic Boom
     Type: Normal
     PP: 20
     Description: Damages the enemy 20 HP each time you use it.
    
     Spike Cannon
     Type: Normal
     PP: 15
     Description: Hits the enemy 2 to 5 times in a row.
    
     Splash
     Type: Water
     PP: 40
     Description: Does nothing.
    
     Spore
     Type: Bug
     PP: 15
     Description: Puts the enemy to Sleep.
    
     Stomp
     Type: Normal 
     PP: 20
     Description: Damages the enemy. Also has a chance to cause the enemy to
                  flinch.
    
     Strength
     Type: Normal
     PP: 15
     Description: Damages the enemy. Out of battle, moves huge boulders.
    
     String Shot
     Type: Bug
     PP: 40
     Description: Lowers the enemy's Speed.
    
     Struggle
     Type: Normal
     PP: 10
     Description: Damages the enemy. Only accessible if all your moves have 0 PP.
                  Your Pokemon takes 1/4 the damage it deals when you use this.
    
     Stun Spore
     Type: Grass
     PP: 30
     Description: Paralyzes the enemy.
    
     Submission
     Type: Fighting
     PP: 25
     Description: Damages the enemy. Your Pokemon takes 1/4 of the damage it deals,
                  however.
    
     Substitute
     Type: Normal
     PP: 10
     Description: When used, your Pokemon sacrifices 1/8 of its HP and creates a
                  clone of itself. This clone fights for itself. Dies if it takes
                  too much damage.
    
     Super Fang
     Type: Normal
     PP: 10
     Description: Damages the enemy by half.
    
     Supersonic
     Type: Normal
     PP: 20
     Description: Confuses the enemy.
    
     Surf
     Type: Water
     PP: 15
     Description: Damages the enemy. Out of battle, you can use this to move across
                  water.
    
     Swift
     Type: Normal
     PP: 20
     Description: Damages the enemy. Contrary to popular belief, Swift does not
                  have 100% accuracy. It has over 99% accuracy, but not quite 100%.
     Swords Dance
     Type: Normal
     PP: 30
     Description: Increases your Pokemon's Attack.
    
     ===
      T
     ===
    
     Tackle
     Type: Normal
     PP: 35
     Description: Damages the enemy.
    
     Tail Whip
     Type: Normal
     PP: 30
     Description: Decreases the enemy's Defense.
    
     Take Down
     Type: Normal
     PP: 20
     Description: Damages the enemy. Your Pokemon receives 1/4 the damage dealt.
    
     Teleport
     Type: Psychic
     PP: 20
     Description: Causes you to run away from wild Pokemon battles. Out of battle,
                  takes you to the Poke Center you previously visited.
    
     Thrash
     Type: Normal
     PP: 20
     Description: Hits the enemy 2 to 5 times in a row. Confuses the enemy.
    
     Thunder
     Type: Electric
     PP: 10
     Description: Damages the enemy. Also has a chance to Paralyze the enemy.
    
     Thunderbolt
     Type: Electric
     PP: 15
     Description: Damages the enemy. Also has a chance to Paralyze the enemy.
    
     Thunder Punch
     Type: Electric
     PP: 15
     Description: Damages the enemy. Also has a chance to Paralyze the enemy.
    
     Thundershock
     Type: Electric
     PP: 30
     Description: Damages the enemy. Also has a chance to Paralyze the enemy.
    
     Thunder Wave
     Type: Electric
     PP: 20
     Description: Paralyzes the enemy.
    
     Toxic
     Type: Poison
     PP: 10
     Description: Poisons the enemy. Poison damages more and more each turn.
    
     Transform
     Type: Normal
     PP: 10
     Description: Transforms your Pokemon into the one you are fighting. You have
                  all their abilities at your disposal.
    
     Tri Attack
     Type: Normal
     PP: 10
     Description: Damages the enemy.
    
     Twineedle
     Type: Bug
     PP: 20
     Description: Hits the enemy 2 times in a row. Also has a chance to Poison the
                  enemy.
    
     ===
      V
     ===
    
     Vicegrip
     Type: Normal
     PP: 30
     Description: Damages the enemy.
    
     Vine Whip
     Type: Grass
     PP: 10
     Description: Damages the enemy.
    
     ===
      W
     ===
    
     Water Gun
     Type: Water
     PP: 25
     Description: Damages the enemy.
    
     Waterfall
     Type: Water
     PP: 15
     Description: Damages the enemy.
    
     Whirlwind
     Type: Normal
     PP: 20
     Description: Blows wild Pokemon away, thus ending the battle.
    
     Wing Attack
     Type: Flying
     PP: 35
     Description: Damages the enemy.
    
     Withdraw
     Type: Water
     PP: 40
     Description: Increases your Pokemon's Defense.
    
     Wrap
     Type: Normal
     PP: 20
     Description: Hits the enemy 2 to 5 times in a row.
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 13. Shops                                                            |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     In this section, I'll list all of the shops in Pokemon Red, Blue, and Yellow.
    
     -----------------------------------------
    
     Viridian City Shop
    
     -----------------------------------------
    
     Location: Viridian City
     Items:
    
     Poke Ball
     Price: $200
    
     Antidote
     Price: $100
    
     Paralyz Heal
     Price: $200
    
     Burn Heal
     Price: $250
    
     ----------------------------------------
    
     Pewter City Shop
    
     ----------------------------------------
    
     Location: Pewter City
     Items:
    
     Poke Ball
     Price: $200
    
     Potion
     Price: $300
    
     Escape Rope
     Price: $550
    
     Antidote
     Price: $100
    
     Burn Heal
     Price: $250
    
     Awakening
     Price: $200
    
     Parlyz Heal
     Price: $200
    
     ----------------------------------------
    
     Cerulean City Shop
    
     ----------------------------------------
    
     Location: Cerulean City
     Items:
    
     Poke Ball
     Price: $200
    
     Potion
     Price: $300
    
     Repel
     Price: $350
    
     Antidote
     Price: $100
    
     Burn Heal
     Price: $250
    
     Awakening
     Price: $200
    
     Parlyz Heal
     Price: $200
    
     ----------------------------------------
    
     Vermilion City Shop
    
     ----------------------------------------
    
     Location: Vermilion City
     Items:
    
     Poke Ball
     Price: $200
    
     Super Potion
     Price: $700
    
     Ice Heal
     Price: $250
    
     Awakening
     Price: $200
    
     Parlyz Heal
     Price: $200
    
     Repel
     Price: $350
    
     ----------------------------------------
    
     Lavender Town Shop
    
     ----------------------------------------
    
     Location: Lavender Town
     Items:
    
     Great Ball
     Price: $600
    
     Super Potion
     Price: $700
    
     Revive
     Price: $1500
    
     Escape Rope
     Price: $550
    
     Super Repel
     Price: $500
    
     Antidote
     Price: $100
    
     Burn Heal
     Price: $250
    
     Ice Heal
     Price: $250
    
     Paralyz Heal
     Price: $200
    
     ----------------------------------------
    
     Celadon City Shop
    
     ----------------------------------------
    
     Location: Celadon City
     Items:
    
     1st Floor: N/A
    
     2nd Floor:
    
     TM32
     Price: $1000
    
     TM33
     Price: $1000
    
     TM02
     Price: $2000
    
     TM07
     Price: $2000
    
     TM37
     Price: $2000
    
     TM01
     Price: $3000
    
     TM05
     Price: $3000
    
     TM09
     Price: $3000
    
     TM17
     Price: $3000
    
     Great Ball
     Price: $600
    
     Super Potion
     Price: $700
    
     Revive
     Price: $1500
    
     Super Repel
     Price: $500
    
     Antidote
     Price: $100
    
     Burn Heal
     Price: $250
    
     Ice Heal
     Price: $250
    
     Awakening
     Price: $200
    
     Paralyz Heal
     Price: $200
    
     3rd Floor: N/A
    
     4th Floor:
    
     Poke Doll
     Price: $1000
    
     Fire Stone
     Price: $2100
    
     Thunder Stone
     Price: $2100
    
     Water Stone
     Price: $2100
    
     Leaf Stone
     Price: $2100
    
     5th Floor:
    
     HP Up
     Price: $9800
    
     Protein
     Price: $9800
    
     Iron
     Price: $9800
    
     Carbos
     Price: $9800
    
     Calcium
     Price: $9800
    
     X Accuracy
     Price: $950
    
     Guard Spec.
     Price: $700
    
     Dire Hit
     Price: $650
    
     X Attack
     Price: $500
    
     X Defend
     Price: $550
    
     X Speed
     Price: $350
    
     X Special
     Price: $350
    
     Roof (items be bought at vending machines):
    
     Fresh Water
     Price: $200
    
     Soda Pop
     Price: $300
    
     Lemonade
     Price: $350
    
     ----------------------------------------
    
     Fuschia City Shop
    
     ----------------------------------------
    
     Location: Fuschia City
     Items:
    
     Ultra Ball
     Price: $1200
    
     Great Ball
     Price: $600
    
     Super Potion
     Price: $700
    
     Revive
     Price: $1500
    
     Full Heal
     Price: $600
    
     Super Repel
     Price: $500
    
     ----------------------------------------
    
     Saffron City Shop
    
     ----------------------------------------
    
     Location: Saffron City
     Items:
    
     Great Ball
     Price: $600
    
     Hyper Potion
     Price: $1200
    
     Max Repel
     Price: $700
    
     Escape Rope
     Price: $550
    
     Full Heal
     Price: $600
    
     Revive
     Price: $1500
    
     ----------------------------------------
    
     Cinnabar Island Shop
    
     ----------------------------------------
    
     Location: Cinnabar Island
     Items:
    
     Ultra Ball
     Price: $1200
    
     Great Ball
     Price: $600
    
     Hyper Potion
     Price: $1200
    
     Max Repel
     Price: $700
    
     Escape Rope
     Price: $550
    
     Full Heal
     Price: $600
    
     Revive
     Price: $1500
    
     ----------------------------------------
    
     Indigo Plataeu Shop
    
     ----------------------------------------
    
     Location: Indigo Plataeu
     Items:
    
     Ultra Ball
     Price: $1200
    
     Great Ball
     Price: $600
    
     Full Restore
     Price: $3000
    
     Max Potion
     Price: $2500
    
     Full Heal
     Price: $600
    
     Revive
     Price: $1500
    
     Max Repel
     Price: $700
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 14. Gameshark Codes                                                  |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     Since there is a rather large selection of Gameshark Codes for R/B/Y, I have
     decided to redirect you here for codes:
    
     http://db.gamefaqs.com/portable/gameboy/file/pokemon_k.txt
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 15. FAQs                                                             |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     Q: Can I unlock Mew without the use of a cheat device?
    
     A: Yes. You can do what is called the Mew Glitch to get him. Go here for that
        information:
        http://db.gamefaqs.com/portable/gameboy/file/pokemon_mew_glitch.txt
    
     Q: Should I stick with the movesets that I get with my Pokemon when they get
        Level 100, or should I teach them better techniques with the use of TMs?
    
     A: Well, what do you think? Are TMs there for nothing? Certainly not. Use the
        TMs if you want to; you will probably regret it later if you don't,
        especially if you play against a good player who strategizes well. Some
        moves just suck (e.g. Tail Whip, Withdraw).
    
     Q: Help! Why won't Cut get out of my moveset when I try to delete it?
    
     A: HMs are permanent after you use them on a specific Pokemon. This is why it
        is important to teach HMs to what are called "HM Slaves". For example, if
        you have a Pidgey that you won't train ever, teach it Fly. You get me? You
        can also teach Mew every HM in the game and make it an HM Slave. I prefer
        to capture two Mew's via Gameshark (yes, I cheat, blah blah who cares? I
        don't) and teach the Mew's all 5 HMs. Simple as that.
    
        Most HMs suck, with the exception of Surf. Fly is okay, but not enough to
        merit using it all that often. Surf is actually only slightly weaker than
        Hydro Pump, and has much more PP to boot, so teach that to a Water-type
        Pokemon for sure.
    
     Q: When should I use the vitamin items (e.g. Carbos) on my Pokemon?
    
     A: At Level 100. If you do that, you can increase each stat by approximately
        30. HP goes up 50, I believe. If you do it at a lower level, your stats
        will go up a very unimpressive amount. Believe me, I tried.
    
     Q: Can I get Pikablu in this game?
    
     A: No. Waste your time if you believe it, it's not my time...
    
     Q: What are some good Pokemon to use in my team?
    
     A: Go here to find all the information you need in that particular area:
        http://db.gamefaqs.com/portable/gameboy/file/pokemon_strategy.txt
    
     Q: Should I capture Missingno?
    
     A: It can erase all your stuff, so I wouldn't. Do it if you want to be weirded
        out.
    
     Q: Why is Missingno in the game?
    
     A: It's a glitch. Missingno was a missing number in the game. Don't ask me
        why, ask the programmers.
    
     Q: What is the Daycare Center?
    
     A: You can bring one of your Pokemon to the Daycare Center south of Cerulean
        City (in the area you can catch Meowth at in the Blue Version) and have the
        owner train it. Bad thing is, he will teach your Pokemon moves that you
        might not necessarily want, so it's better to raise your own Pokemon. Each
        time you take 1 step, the Pokemon in the Daycare Center gets 1 experience
        point.
    
        To get the Pokemon back, simply talk to the owner of the Daycare Center.
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 16. Codes n' Secrets                                                 |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     Code n' Secret #1 - Cloning Pokemon
     How To Do It: To clone Pokemon, you must have two Gameboy's with two
                   different cartridges of any version of the game (R/B/Y) linked
                   together via the Link Cable. You can clone any Pokemon. I will
                   use Jynx as an example. Starting off, have Gameboy A have the
                   Pokemon that is to be cloned. Gameboy B should have the Pokemon
                   to be deleted from his/her game (use a crappy one like Pidgey
                   or Magikarp).
    
                   Have Gameboy A be the first to enter the Cable Club, and have
                   Gameboy A be the first one to trade Jynx to Gameboy B, or this
                   won't work right. Have Gameboy A trade Jynx and Gameboy B trade
                   Pidgey (again, just examples; you can do it with any Pokemon).
                   After Gameboy A receives the bad Pokemon from Gameboy B, the
                   screen of Gameboy A will say "waiting". Have Gameboy A turn off
                   his/her Gameboy the second the waiting message disappears.
    
                   The screen of Gameboy B will say "trade complete". The screen
                   won't load afterward, so turn off the game and restart to get
                   a cloned Pokemon! Gameboy B has a cloned Pokemon, meaning
                   Gameboy A has his/her Pokemon even though it was traded. The
                   weak Pokemon will disappear, since it was never officially
                   "traded".
    
     Code n' Secret #2 - Catch Pokemon Easier
     How To Do It: Ever wanted those Poke Balls you throw at wild Pokemon to have a
                   better chance to work? Well, here's your saving grace if that's
                   you! There is a trick to making a Poke Ball work a lot better
                   than it would under normal circumstances. Throw a Poke Ball at
                   the wild Pokemon that you want to catch, then quickly press B or
                   A right when the ball landds on that Pokemon.
    
                   I have caught many tough (yes, tough) wild Pokemon with this.
                   This doesn't really work on Mewtwo or Pokemon like that though,
                   unless you are very lucky, so I wouldn't try it on Pokemon like
                   that.
    
     Code n' Secret #3 - Missingno
     How To Do It: There is a glitched Pokemon called Missingno that you can catch
                   if you want. It doesn't do much but glitch up your game, though,
                   so DO NOT save your game if you catch Missingno. Missingno is a
                   missing number in this game, hence the name "Missingno". To
                   fight Missingno, fly to Viridian City (or just go there if you
                   are close to it). Once there, talk to the old man at the
                   northern part of town and tell him that you are not in a hurry.
    
                   He'll teach you how to catch Pokemon (he demonstrates by
                   catching a Weedle). After he is done, fly to Cinnabar Island.
                   Once there, go to the eastern coastline of the town and use Surf
                   to get into the water. Once there, don't move from the position
                   you got in upon surfing, and just keep surfing up and down until
                   you encounter a Pokemon.
    
                   There is a good chance this Pokemon will be Missingno. It's a
                   glitched up Pokemon, as I stated above. Catching it requires
                   putting it to Sleep, and to use a Pokemon with Agility and throw
                   Ultra Balls. Missingno is so weak that any attack kills it, in
                   spite of it being Level 80. You can use Master Balls to catch it
                   with no effort, though, if you duped them (see below).
    
                   You could always use Gameshark to get Master Balls, as well. If
                   you catch Missingno, Pokedex information is not added. DO NOT, I
                   repeat, DO NOT, save your game if you catch Missingno. You can
                   use him in battle if you want, but don't save. He was Water Gun,
                   Sky Attack, and Water Gun. Once you are done with Missingno,
                   turn the game off. Missingno can screw a lot of things up if you
                   save your game.
    
     Code n' Secret #4 - Duplicating Items
     How To Do It: There is a trick you can do to duplicate items in this game. To
                   start, place the item you want to dupe in the sixth slot of your
                   item pack. Once you do that, do the trick to encounter Missingno
                   (see above), then once you encounter Missingno, run away or beat
                   him and the item in the sixth slot will be duped! You can make
                   easy money this way by selling good items that you duped.
    
                   You can also dupe a Rare Candy this way, and give them to your
                   Pokemon for an easy way to Level 100. Nifty.
    
     Code n' Secret #5 - Fight Pokemon At Level 100+
     How To Do It: With this, you can fight and/or catch Pokemon whose level is
                   higher than Level 100. First off, talk to the old man in
                   Viridian City who teaches you how to catch a Pokemon. Talk to
                   him, and say you aren't in a hurry. After he's done talking, Fly
                   to Cinnabar Island without going to any places where you can
                   fight Pokemon. Once at Cinnabar, use Surf on the eastern coast
                   of the island, then surf up and down without moving from your
                   position you get into after surfing.
    
                   Eventually, you'll encounter a Pokemon whose Level is over 100.
                   You may not always find a Pokemon at Level 100+. though, so be
                   wary. Note that this glitch can mess up your Hall of Fame, and
                   if your over Level 100 Pokemon gain even ONE experience point,
                   its level will reset back to Level 100. Thus, it is wise to use
                   the over Level 100 Pokemon in the Cable Club, as experience is
                   not a factor. You can also catch Missingno at over Level 100.
    
    
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     | 17. Copyright                                                        |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     This guide is copyrighted  2006-2008, Kori Winstead. All rights reserved. All
     trademarks and copyrights contained in this guide are owned by their
     respective trademark and copyright holders. This FAQ is NOT to be reproduced
     on ANY website except for the ones I list below:
    
     GameFAQs.com
     ign.com
     neoseeker.com
     gameplayworld.com
     gamespot.com
     absolutcheats.com
     supercheats.com
     gamerhelp.com
     1up.com
    
     If you would like this FAQ or any of my other FAQs to be on your site, then
     e-mail me at verykoolguy2002@yahoo.com. 99.9% of the time I will say yes, so
     go ahead and e-mail me. The one website that CANNOT use my FAQ without my
     permission is www.cheatcc.com. They have ripped me off in the past, and they
     will never EVER be able to post ANY of my work. Also, they never kept up with
     my most recent versions on one of my FAQs, so I will not allow them to use any
     of my FAQs anymore.
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 18. Contact Info                                                     |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     To contact me, e-mail me at verykoolguy2002[at]gmail[dot]com. Keep in mind that
     I will not bother to respond to hate mails, threats, or anything of that sort,
     just so you know (though common sense tells you that anyway, but I will remind
     you, just so that you are 100% sure what not to send me). I will not respond
     to spam, either. Only e-mails pertaining to this FAQ or any other FAQ I may
     have that is not marked version Final will be accepted and responded to. But
     please, read the FAQ before sending in a question.
    
     It gets very annoying after a while to have to sit here and respond to e-mails
     about things that are already blatantly answered in this FAQ. So the bottom
     line is to read my FAQ first and if it doesn't contain the information you are
     looking for, then go ahead and e-mail me and I'll gladly respond (though I'll
     usually respond to question already answered in this FAQ anyway, just the way
     I am, but that doesn't mean I like those e-mails).
    
    
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
     | 19. Credits                                                          |
     |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
    
     Jesus Christ: The Son of God who loves me and died for me. He died for me, so
                   that I may have eternal life and not be condemned. Thanks. :)
    
     Nintendo: For allowing such a game to be played on their system.
    
     Myself: For taking the time to write this guide.
    
     GGFan/KomodoTheNinja: Gave me the walkthrough's on how to get each legendary
                           bird. Thanks!
    
     CJayC: For hosting this FAQ, and for running GameFAQs.

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