_____ _
| __ \ | |
| |__) |__ | | _ ___ _ __ ___ ___ _ __
| ___/ _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \
| | | (_) | < __/ | | | | | (_) | | | |
|_| \___/|_|\_\___|_| |_| |_|\___/|_| |_|
__ _ _|_ ______ _
/ | (_ | / _____| _ (_)
/_/ | __) | | | ___ ___ _ __ ___ _ __ __ _| |_ _ ___ _ __
| | ŻŻŻŻŻŻ | | |_ |/ _ \ '_ \ / _ \ '__/ _` | _| |/ _ \| '_ \
_| |_ | |___| | __/ | | | __/ | | (_| | |_| | (_) | | | |
|_____| \______|\___|_| |_|\___|_| \__,_|\__|_|\___/|_| |_|
______ _ _ _ _____ _
/ _____| |_)_ | | | __ \ | |
| | ___| |_| |_ ___| |__ | |__) |__ | | _ ___ _ __ ___ ___ _ __
| | |_ | | | _|/ __| '_ \ | ___/ _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \
| |___| | | | |_| (__| | | | | | | (_) | < __/ | | | | | (_) | | | |
\______|_|_|\__|\___|_| |_| |_| \___/|_|\_\___|_| |_| |_|\___/|_| |_|
_____ _ ______
| ___| / \ / ____ \
| |__ / ^ \ | | | |
| __| / /_\ \ | | | |
| | / _____ \ | |____| |
|_| /_/ \_\ \____ /
\_\
O--------------------------------------O
| Pokémon Red Version |
| Pokémon Blue Version |
| Pokémon Yellow Version |
| Pokémon Green Version |
| |
| Glitch Pokémon FAQ |
| By KeyBlade999 |
| |
| Total Data: 280 KB |
| Current Version: Final |
| Previous Update: 5:26 PM 10/22/2011 |
O--------------------------------------O
-1. Donations*********************************PKMN-1*************************
While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to say how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!
keyblade999.faqs@gmail.com
0. Contents************************************PKMN0*************************
_____________________________________________________________________________
Basic stuff on FAQ
--------------------------------------|--------------------------------------
|
| CTRL+F System Format: **___#-#**
|
-1. Donations | PKMN-1
0. Contents | PKMN0
1. Intro | PKMN1
2. Legal Stuff | PKMN2
3. Version History | PKMN3
4. Contact Info | PKMN4
5. Wanted Info | PKMN5
6. Credits | PKMN6
7. Guide Format | PKMN7
______________________________________|______________________________________
_____________________________________________________________________________
Glitch Pokémon Stuff
--------------------------------------|--------------------------------------
|
MissingNo |
|
[Red/Blue] |
1. Basic Data | RB1
2. Obtaining the Normal Form (#1) | RB2
3. Obtaining the Normal Form (#2) | RB3
4. Getting Kabutops Fossil Form (#1) | RB4
5. Getting Kabutops Fossil Form (#2) | RB5
6. Getting Aerodactyl Fossil Form (#1)| RB6
7. Getting Aerodactyl Fossil Form (#2)| RB7
8. Getting Yellow Version's Form | RB8
9. Trade to Yellow from Red/Blue | RB9
10. Getting Ghost (Back to R/B) (#1) | RB10
11. Getting Ghost Form (#2) | RB11
|
--------------------------------------+--------------------------------------
|
[Purchase Point symbol] |
|
[Red/Blue] |
1. Basic Data | RB1-2
2. Obtaining this Pokémon | RB2-2
|
--------------------------------------+--------------------------------------
|
( I' |
|
[Yellow Version] |
1. Basic Data | Y1-3
2. Obtaining ( I' | Y2-3
|
--------------------------------------+--------------------------------------
|
7g |
|
[Yellow Version] |
1. Basic Data | Y1-4
2. Obtaining 7g | Y2-4
|
--------------------------------------+--------------------------------------
|
'M |
|
[Red/Blue] |
1. Basic Data | RB1-5
2. Obtaining 'M | RB2-5
|
--------------------------------------+--------------------------------------
|
3TrainerPoké |
|
[Yellow] |
1. Basic Data | Y1-6
2. Obtaining 3TrainerPoké | Y2-6
|
--------------------------------------+--------------------------------------
|
.4 |
|
[Red/Blue] |
1. Basic Data | RB1-7
2. Obtaining .4 | RB2-7
|
--------------------------------------+--------------------------------------
|
pPkMnp |
|
[Yellow] |
1. Basic Data | Y1-8
2. Obtaining pPkMnp (#1) | Y2-8
3. Obtaining pPkMnp (#2) | Y3-8
|
--------------------------------------+--------------------------------------
|
4 4 |
|
[Yellow] |
1. Basic Data | Y1-9
2. Obtaining 4 4 | Y2-9
|
--------------------------------------+--------------------------------------
|
A |
|
[Red/Blue] |
1. Basic Data | RB1-10
2. Obtaining A | RB2-10
|
--------------------------------------+--------------------------------------
|
4B 8 4 8 |
|
[Red/Blue] |
1. Basic Data | RB1-11
2. Obtaining 4B 8 4 8 | RB2-11
|
--------------------------------------+--------------------------------------
|
PkMnaPkMnfPkMnk |
|
[Red/Blue] |
1. Basic Data | RB1-12
2. Obtaining PkMnaPkMnfPkMnk | RB2-12
|
--------------------------------------+--------------------------------------
|
D8 |
|
[Yellow] |
1. Basic Data | Y1-13
2. Obtaining D8 | Y2-13
|
--------------------------------------+--------------------------------------
|
a |
|
[Red/Blue] |
1. Basic Data | RB1-14
2. Obtaining a (#1) | RB2-14
3. Obtaining a (#2) | RB3-14
|
--------------------------------------+--------------------------------------
|
44Hy |
|
[Yellow] |
1. Basic Data | Y1-15
2. Obtaining 44Hy | Y2-15
|
--------------------------------------+--------------------------------------
|
Q |
|
[Yellow] |
1. Basic Data | Y1-16
2. Obtaining Q | Y2-16
|
--------------------------------------+--------------------------------------
|
Chiisai-u Chiisai-u Male |
|
[Yellow] |
1. Basic Data | Y1-17
2. Obtaining Chiisai-u Chiisai-u Male | Y2-17
|
--------------------------------------+--------------------------------------
|
Glitchy Nidorino (Glitcherino) |
|
[Red/Blue] |
1. Basic Data | RB1-18
2. Obtaining Glitchy Nidorino | RB2-18
|
--------------------------------------+--------------------------------------
|
Charizard 'M |
|
[Red/Blue] |
1. Basic Data | RB1-19
2. Obtaining Charizard 'M (#1) | RB2-19
3. Obtaining Charizard 'M (#2) | RB3-19
|
--------------------------------------+--------------------------------------
|
G'mp |
|
[Red/Blue] |
1. Basic Data | RB1-20
2. Obtaining G'mp | RB2-20
|
--------------------------------------+--------------------------------------
|
Chiisai-u A |
|
[Yellow] |
1. Basic Data | Y1-21
2. Obtaining Chiisai-u A | Y2-21
|
--------------------------------------+--------------------------------------
|
h Poké |
|
[Red/Blue] |
1. Basic Data | RB1-22
2. Obtaining h Poké | RB2-22
|
--------------------------------------+--------------------------------------
|
Z4 |
|
[Yellow] |
1. Basic Data | Y1-23
2. Obtaining Z4 | Y2-23
|
--------------------------------------+--------------------------------------
|
LM4 |
|
[Red/Blue] |
1. Basic Data | RB1-24
2. Obtaining LM4 | RB2-24
|
--------------------------------------+--------------------------------------
|
p T |
|
[Red/Blue] |
1. Basic Data | RB1-25
2. Obtaining p T | RB2-25
|
--------------------------------------+--------------------------------------
|
Glitchy Charizard |
|
[Yellow] |
1. Basic Data | Y1-26
2. Obtaining Glitchy Charizard | Y2-26
|
--------------------------------------+--------------------------------------
|
PC4SH |
|
[Red/Blue] |
1. Basic Data | RB1-27
2. Obtaining PC4SH | RB2-27
|
--------------------------------------+--------------------------------------
|
CA |
|
[Yellow] |
1. Basic Data | Y1-28
2. Obtaining CA | Y2-28
|
--------------------------------------+--------------------------------------
|
PkMn |
|
[Red/Blue] |
1. Basic Data | RB1-29
2. Obtaining PkMn | RB2-29
|
--------------------------------------+--------------------------------------
|
4. . |
|
[Yellow] |
1. Basic Data | Y1-30
2. Obtaining 4. . | Y2-30
|
--------------------------------------+--------------------------------------
|
PokéWTrainer |
|
[Red/Blue] |
1. Basic Data | RB1-31
2. Obtaining PokéWTrainer | RB2-31
|
--------------------------------------+--------------------------------------
|
X Chiisai-u - xChiisai-u, |
|
[Yellow] |
1. Basic Data | Y1-32
2. Obtaining X Chiisai-u - xChiisai-u,| Y2-32
|
--------------------------------------+--------------------------------------
|
Chiisai-u |
|
[Red/Blue] |
1. Basic Data | RB1-33
2. Obtaining Chiisai-u | RB2-33
|
--------------------------------------+--------------------------------------
|
[Female symbol] |
|
[Yellow] |
1. Basic Data | Y1-34
2. Obtaining (Female symbol) | Y2-34
|
--------------------------------------+--------------------------------------
|
B |
|
[Yellow] |
1. Basic Data | Y1-35
2. Obtaining B | Y2-35
|
--------------------------------------+--------------------------------------
|
Unobtainables | UNOBT
|
In Red/Blue | Red/Blue
In Yellow | Yellow
______________________________________|______________________________________
_____________________________________________________________________________
Gltich Types
--------------------------------------|--------------------------------------
0. Quick Note | T0
1. ? | T1
2. /6!2?2 A | T2
3. ,K Pk<name of player>xX | T3
4. 8 8 9 5 | T4
5. 99||9 | T5
6. Bird | T6
7. CoolTrainer | T7
8. Glitch | T8
9. GGQRRROO ROCKET | T9
10. IIIItoto | T10
11. Pokémaniac | T11
12. Qi JT<name of player>? Poké | T12
BB<name of Pokémon> de W N | T13
13. x v zA | T14
14. <Name of last Trainer battled> | T15
______________________________________|______________________________________
_____________________________________________________________________________
First Generation Glitches
--------------------------------------|--------------------------------------
1. Cut Glitch | RBY1
2. Glitch City | RBY2
3. Glitch Trainers | RBY3
4. Mew Glitch | RBY4
5. Old Man Glitch | RBY5
6. ZZAZZ Glitch | RBY6
7. Man on Cinnabar Gym Roof | RBY7
8. Prevented Progress (Japan R/G) | RBY8
9. Invisible PC | RBY9
10. Statue Fishing | RBY10
11. Quick Lv. 100 (Yellow) | RBY11
12. Stuck in Wall | RBY12
13. Dokokashira Door Glitch | RBY13
14. TMTrainer Effect | RBY14
15. EXP. Underflow | RBY15
16. Ghost Marowak Glitch | RBY16
17. Ghost Glitch | RBY17
18. Cycling Road Glitch | RBY18
19. Cable Club Room Escape Glitches | RBY19
______________________________________|______________________________________
1. Intro*************************PKMN1***************************************
Welcome to my fourth guide as of yet. This is on the mystery of the MissingNo,
a seemingly weird disease that makes everyone want to get it. Well, I guess
you just came to the right place.
Well, now it is the Glitch Pokémon guide now.
2. Legal Stuff*************************PKMN2*********************************
This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
© 2009-2012 Daniel Chaviers (AKA KeyBlade999).
If you would wish to contact me concerning this or my other FAQs, use this
e-mail: keyblade999.faqs@gmail.com, or PM me on the GameFAQs message boards.
O---------------------------------O O------------------------------------O
| Allowed sites for my FAQs | | Forever-Banned Sites |
O---------------------------------O O------------------------------------O
| GameFAQs (www.gamefaqs.com) | | CheatCC (www.cheatcc.com) |
| Neoseeker (www.neoseeker.com) | | www.cheat-database.com |
|SuperCheats (www.supercheats.com)| | Cheat Index (www.cheatindex.com) |
| | | Cheat Search (www.cheatsearch.com) |
| | | www.panstudio.com/cheatstop |
| | | Game Express (www.gameexpress.com) |
| | | Mega Games |
| | | Cheats Guru (www.cheatsguru.com) |
O---------------------------------O O------------------------------------O
3. Version History*************************PKMN3*****************************
[While it was offically named MissingNo FAQ]
v1.00 - My methods entered, basic guide finished. 2:50 PM 12/22/2009
v1.10 - Found level up stats, displayed method. 2:30 PM 12/31/2009
v2.00 - Holy ****! Many new methods for many games! 7:50 PM 1/13/2010
v3.00 - More games, more methods, more data. Whooooo! 4:56 PM 1/14/2010
[While it was offically named Glitch Pokémon FAQ]
v3.10 - More Pokémon, as I am now extending this. 5:05 PM 1/16/2010
v3.20 - As before, about a dozen more Pokémon; minor errors corrected.
7:32 PM 1/17/2010
v3.30 - More Pokémon, about seven. Re-edited evolutions of 7g.
8:14 PM 1/18/2010
v3.40 - As before. Corrected some stuff and copyright. 8:48 PM 1/23/2010
v3.50 - Yes! All glitch Pokémon found and documented. Next up, glitches!
Then the e-mail service. Also major re-editing on evolutionary
chains. 4:19 PM 1/24/2010
v3.51 - Yawn.... Slow day. Just glitch types. 5:22 PM 1/25/2010
Final - Okay, I'm done. All glitches, glitch types and Pokémon, and I've
started up the e-mail service. The mail will be added in later
updates, but I'm done with this basic part of this FAQ.
7:00 PM 1/27/2010
- Forgot some GameShark codes. Whoops! 5:11 PM 2/8/2010
- A bit on - and Bad EGG. A few more glitches. 1:56 PM 2/21/2010
- New MissingNo (??) and Bad EGG methods. Conducting experiment on Bad
EGG. 5:02 PM 3/4/2010
- Experiment conducted and successful. Mild edition on Gen. III
MissingNo (?). 5:29 PM 3/6/2010
[After FAQ division]
Re-Final - Divided up FAQ for each individual generation. 5:49 PM 3/29/2010
- A couple more glitches. 2:05 PM 4/18/2010
- Changed intro ASCII and Legal. 9:13 PM 9/28/2011
- Some more glitches. 5:26 PM 10/22/2011
- Edit for readability. 10:31 PM 12/6/2011
4. Contact Info*************************PKMN4********************************
Should you have a submission, a question, or something, e-mail me at
keyblade999.faqs@gmail.com.
5. Wanted Info*************************PKMN5*********************************
~ Nothing at the moment, aside additional submissions.
6. Credits*************************PKMN6*************************************
MadCatz: the GameShark
Those who are hosting this.
Bulbapedia for shining new light on this and other glitched Pokémon.
You for reading this.
7. Guide Format*****************************PKMN7****************************
*** divide sections.
~~~
~~~
~~~ divide games.
>>>
>>>
>>> divide glitched Pokémon.
/// divide major portions with large blank space.
/////////////////////////////////////////////////////////////////////////////
Glitch Pokémon
/////////////////////////////////////////////////////////////////////////////
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___ __ __ ___ __ __
|\ /| | (__ (__ | |\ | / |\ | / \
| \/ | | \ \ | | \ | | __ | \ | | |
| | _|_ ___/ ___/ _|_ | \| \__/ | \| \__/ []
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data***********************RB1**************************************
(As shown in Pokédex)
MISSINGNO.
???
HT 10'0"
No. 000 WT 3507.2 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
MissingNo's Type:
Red/Blue: Yellow:
Bird (yes BIRD) Normal
Normal 999
Red/Blue Base Stats Yellow Base Stats
HP : 33 HP : 178
Attack : 136 Attack : 19
Defense: 0 Defense: 11
Special: 6 Special: 23
Speed : 29 Speed : 0
Resistances:
Same as if MissingNo is a Normal type.
Red/Blue Learnset Yellow Learnset
Water Gun (start) Pay Day (start)
Water Gun (start) Bind (start)
Sky Attack (start) Water Gun (start)
Pound (Lv. 136)
TM/HM Info
TM Move Type Pwr. Acc. PP
TM01 Mega Punch Normal 80 85% 20
TM02 Razor Wind Normal 80 100% 10
TM03 Swords Dance Normal — —% 30
TM05 Mega Kick Normal 100 75% 5
TM06 Toxic Poison — 85% 10
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 120 100% 15
TM11 BubbleBeam Water 65 100% 20
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 70% 5
TM17 Submission Fighting 80 80% 25
TM19 Seismic Toss Fighting — 100% 20
TM20 Rage Normal 20 100% 20
TM25 Thunder Electric 120 70% 10
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground — 30% 5
TM29 Psychic Psychic 90 100% 10
TM30 Teleport Psychic — —% 20
TM43 Sky Attack Flying 140 90% 5
TM44 Rest Psychic — —% 10
TM45 Thunder Wave Electric — 100% 20
TM49 Tri Attack Normal 80 100% 10
TM50 Substitute Normal — —% 10
HM01 Cut Normal 50 95% 30
HM02 Fly Flying 70 95% 15
Evolution:
MissingNo ---> (Lv. 128) ---> Clefairy ---> (Moon Stone) ---> Clefable
2. Obtaining the Normal Form (#1)*******************************RB2**********
Requirements:
A Pokémon that knows Fly (assuming the player has the badge to use it).
A Pokémon that knows Surf (assuming the player has the badge to use it).
At least one of the item to be cloned (for the purposes of this explanation,
the article shall use a Rare Candy).
At least five other items in the bag.
Access to Cinnabar Island or Fuchsia City.
Instructions:
Talk to the old man located north of Viridian City. Allow him to demonstrate
how to catch a Pokémon.
Once he is finished, immediately use Fly to travel to either Cinnabar Island
or Fuchsia City and then Surf to Seafoam Islands.
Make sure that the Rare Candy is in the sixth slot of the bag.
Surf up and down along the east coast of either island where the water is
touching the land. Whether Missingno. can be encountered depends on the
player's name***; other Pokémon may appear instead. Continue Surfing along the
coast until Missingno. appears (assuming that the player's entered name will
cause a Missingno. encounter). Some names may not cause Missingno. to appear.
If so, the player may find 'M, which works just as well.
Defeat, run from, or catch Missingno. or 'M.
After the battle, open the menu and view the items currently in the bag. If
done correctly, the game should show "?8" or "?5" as the amount of Rare
Candies in the bag (? being a glitch character).
***
G, H, J, M, S, T, :, ], a, b, c, m, o, p, or v is the character in the
third, fifth, or seventh slot of the player's chosen name.
3. Obtaining the Normal Form (#2)*****************************RB3************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
For this form of MissingNo, this form appears through the Mew glitch with a
special stat of 31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86,
87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161,
162, 172, 174, 175 or 181.
4. Getting Kabutops Fossil Form (#1)************************RB4**************
Requirements:
A Pokémon that knows Fly (assuming the player has the badge to use it).
A Pokémon that knows Surf (assuming the player has the badge to use it).
At least one of the item to be cloned (for the purposes of this explanation,
the article shall use a Rare Candy).
At least five other items in the bag.
Access to Cinnabar Island or Fuchsia City.
Instructions:
Talk to the old man located north of Viridian City. Allow him to demonstrate
how to catch a Pokémon.
Once he is finished, immediately use Fly to travel to either Cinnabar Island
or Fuchsia City and then Surf to Seafoam Islands.
Make sure that the Rare Candy is in the sixth slot of the bag.
Surf up and down along the east coast of either island where the water is
touching the land. Whether Missingno. can be encountered depends on the
player's name***; other Pokémon may appear instead. Continue Surfing along the
coast until Missingno. appears (assuming that the player's entered name will
cause a Missingno. encounter). Some names may not cause Missingno. to appear.
If so, the player may find 'M, which works just as well.
Defeat, run from, or catch Missingno. or 'M.
After the battle, open the menu and view the items currently in the bag. If
done correctly, the game should show "?8" or "?5" as the amount of Rare
Candies in the bag (? being a glitch character).
***
If w is the character in the third, fifth, or seventh slot of the player's
chosen name.
5. Getting Kabutops Fossil Form (#2)************************RB5**************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
For this form of MissingNo, this form appears through the Mew glitch with a
special stat of 182.
6. Getting Aerodactyl Fossil Form (#1)*********************RB6***************
Requirements:
A Pokémon that knows Fly (assuming the player has the badge to use it).
A Pokémon that knows Surf (assuming the player has the badge to use it).
At least one of the item to be cloned (for the purposes of this explanation,
the article shall use a Rare Candy).
At least five other items in the bag.
Access to Cinnabar Island or Fuchsia City.
Instructions:
Talk to the old man located north of Viridian City. Allow him to demonstrate
how to catch a Pokémon.
Once he is finished, immediately use Fly to travel to either Cinnabar Island
or Fuchsia City and then Surf to Seafoam Islands.
Make sure that the Rare Candy is in the sixth slot of the bag.
Surf up and down along the east coast of either island where the water is
touching the land. Whether Missingno. can be encountered depends on the
player's name***; other Pokémon may appear instead. Continue Surfing along the
coast until Missingno. appears (assuming that the player's entered name will
cause a Missingno. encounter). Some names may not cause Missingno. to appear.
If so, the player may find 'M, which works just as well.
Defeat, run from, or catch Missingno. or 'M.
After the battle, open the menu and view the items currently in the bag. If
done correctly, the game should show "?8" or "?5" as the amount of Rare
Candies in the bag (? being a glitch character).
***
If x is the character in the third, fifth, or seventh slot of the player's
chosen name.
7. Getting Aerodactyl Fossil Form (#2)***********************RB7*************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
For this form of MissingNo, this form appears through the Mew glitch with a
special stat of 183.
8. Getting Yellow Version's Form*****************************RB8*************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
For this form of MissingNo, this form appears through the Mew glitch on Yellow
with a special stat of 31, 32, 61, 62, 63, 67, 68, 69 or 86.
9. Trade to Yellow from Red/Blue*****************************RB9*************
Missingno. can be traded from Red and Blue into Pokémon Yellow, but cannot
be traded forward through the Time Capsule into Pokémon Gold, Silver, and
Crystal. In Yellow, Missingno. levels down to level 1 if it gains any
experience, and cannot grow any higher. The only way to use a Missingno. at
a different level in battle is to use a link cable to battle between two
games.
10. Getting Ghost Form (#1)****************************RB10******************
Requirements:
A Pokémon that knows Fly (assuming the player has the badge to use it).
A Pokémon that knows Surf (assuming the player has the badge to use it).
At least one of the item to be cloned (for the purposes of this explanation,
the article shall use a Rare Candy).
At least five other items in the bag.
Access to Cinnabar Island or Fuchsia City.
Instructions:
Talk to the old man located north of Viridian City. Allow him to demonstrate
how to catch a Pokémon.
Once he is finished, immediately use Fly to travel to either Cinnabar Island
or Fuchsia City and then Surf to Seafoam Islands.
Make sure that the Rare Candy is in the sixth slot of the bag.
Surf up and down along the east coast of either island where the water is
touching the land. Whether Missingno. can be encountered depends on the
player's name***; other Pokémon may appear instead. Continue Surfing along the
coast until Missingno. appears (assuming that the player's entered name will
cause a Missingno. encounter). Some names may not cause Missingno. to appear.
If so, the player may find 'M, which works just as well.
Defeat, run from, or catch Missingno. or 'M.
After the battle, open the menu and view the items currently in the bag. If
done correctly, the game should show "?8" or "?5" as the amount of Rare
Candies in the bag (? being a glitch character).
***
If y is the character in the third, fifth, or seventh slot of the player's
chosen name.
11. Getting Ghost Form (#2)****************************RB11******************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
For this form of MissingNo, this form appears through the Mew glitch with a
special stat of 184.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__
| \
|__/
_|_
_|_
| Name will be shown as $ in FAQ
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data*****************************RB1-2******************************
(As shown in Pokédex (simulated by known format))
$
HT ?'?"
No. 174 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
$'s Type:
Red/Blue: Yellow:
Fighting Fighting
Base Stats:
HP : 30
Attack : 182
Defense: 32
Special: 54
Speed : 2
Resistances:
Same as if $ is a fighting type.
Learnset:
Level Move Type Pwr. Acc. PP
Start TM05 Glitch — —% 33
Start TM39 Poison 42 3% 21
Start BubbleBeam Water 65 100% 20
Start Tackle Normal 35 95% 35
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM05 Mega Kick Normal 120 75% 5
TM06 Toxic Poison — 85% 10
TM07 Horn Drill Normal OHKO 30% 5
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM17 Submission Fighting 80 80% 25
TM18 Counter Fighting Varies 100% 20
TM19 Seismic Toss Fighting Varies 100% 20
TM20 Rage Normal 20 100% 20
TM25 Thunder Electric 100 70% 10
TM27 Fissure Ground — 30% 5
TM28 Dig Ground 100 100% 10
TM31 Mimic Normal — —% 10
TM32 Double Team Normal — —% 15
TM34 Bide Normal — —% 10
TM35 Metronome Normal — —% 10
TM39 Swift Normal 60 —% 20
TM40 Skull Bash Normal 100 100% 15
TM41 Softboiled Psychic — 100% 10
TM43 Sky Attack Flying 140 90% 5
TM45 Thunder Wave Electric — 100% 20
TM46 Psywave Psychic — 80% 15
TM49 Tri Attack Normal 80 100% 10
HM04 Strength Normal 80 100% 15
Evolution:
Does not evolve.
Cool Stuff:
Has highest attack of any legal Pokémon (including Attack form Deoxys), but
the lowest speed of any legal Pokémon.
2. Obtaining $ *****************************RB2-2****************************
Trade the Pokémon ( I' from Yellow to Red/Blue.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___ /\
/ | \/
| |
\ _|_
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data**************************Y1-3**********************************
(As shown in Pokédex (simulated by known format))
( I'
HT ?'?"
No. 006 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Type:
Red/Blue: Yellow:
Flying Flying
Fire Fire
Base Stats:
HP : 78
Attack : 84
Defense: 78
Special: 85
Speed : 100
Resistances:
Same as if ( I' is Fire/Flying.
Learnset:
Level Move Type Pwr. Acc. PP
Start Scratch Normal 40 100% 35
Start Growl Normal — 100% 40
Start Ember Fire 40 100% 25
Start Leer Normal — 100% 30
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
'--> (Lv. 125) ---> Cubone ---> (Lv. 28) ---> Marowak
7g ---> (Lv. 209) ---> ( I' <--> (trade to R/B) <--> $
2. Obtaining ( I' *************************Y2-3******************************
Obtain a 7g and level it up to level 209.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___
/ _
/ / |
/ \_|
\_|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data*********************************Y1-4***************************
(As shown in Pokédex (simulated by known format))
7g
HT ?'?"
No. 079 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Type:
Red/Blue: Yellow:
Water Water
Psychic Psychic
Base Stats:
Same as Slowpoke's.
Resistances:
Same as if 7g is Water/Psychic.
Learnset:
Level Move Type Pwr. Acc. PP
Start Confusion Psychic 50 100% 25
22 TM29 Glitch 0 0% 0
25 TM25 Glitch 0 0% 0
TM/HM Info:
Level Move Type Pwr. Acc. PP
TM06 Toxic Poison — 85% 10
TM08 Body Slam Normal 85 100% 15
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM12 Water Gun Water 40 100% 25
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 89.5% 5
TM16 Pay Day Normal 40 100% 20
TM20 Rage Normal 20 100% 20
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground — 30% 5
TM28 Dig Ground 100 100% 10
TM29 Psychic Psychic 90 100% 10
TM30 Teleport Psychic — —% 20
TM31 Mimic Normal — —% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal — —% 10
TM38 Fire Blast Fire 120 85% 5
TM39 Swift Normal 60 —% 20
TM40 Skull Bash Normal 100 100% 15
TM42 Dream Eater Psychic 100 100% 15
TM44 Rest Psychic — —% 10
TM45 Thunder Wave Electric — 100% 20
TM46 Psywave Psychic - 80% 15
TM49 Tri Attack Normal 80 100% 10
TM50 Substitute Normal — —% 10
HM03 Surf Water 95 100% 15
HM04 Strength Normal 80 100% 15
HM05 Flash Normal — 70% 20
Evolution:
'--> (Lv. 125) ---> Cubone ---> (Lv. 28) ---> Marowak
7g ---> (Lv. 209) ---> ( I' <--> (trade to R/B) <--> $
`<-> (Trade to RB) <--> LM4 ---> (Lv. 18) ---> Clefairy ---,
`--> (Lv. 18) ---> Nidoking /
____________________________________________________________/
`---> (Moon Stone) ---> Clefable
2. Obtaining 7g**********************************Y2-4************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
For 7g, this form appears through the Mew glitch with a special stat of 198.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
/\
\/ |\ /|
| \/ |
| |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data*********************************RB1-5**************************
(As shown in Pokédex)
'M
(irreproducable symbols)
HT 23'0"
No. 000 WT 880.6 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
'M's Type:
Bird (yes BIRD)
Normal
Base Stats:
HP : 33
Attack : 137
Defense: 0
Special: 29
Speed : 6
Resistances:
Same as if 'M is a Normal type.
Learnset:
Water Gun (start)
Water Gun (start)
Sky Attack (start)
Pound (Lv. 136)
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM01 Mega Punch Normal 80 85% 20
TM02 Razor Wind Normal 80 100% 10
TM03 Swords Dance Normal — —% 30
TM05 Mega Kick Normal 100 75% 5
TM06 Toxic Poison — 85% 10
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 120 100% 15
TM11 BubbleBeam Water 65 100% 20
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 70% 5
TM17 Submission Fighting 80 80% 25
TM19 Seismic Toss Fighting — 100% 20
TM20 Rage Normal 20 100% 20
TM25 Thunder Electric 120 70% 10
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground — 30% 5
TM29 Psychic Psychic 90 100% 10
TM30 Teleport Psychic — —% 20
TM43 Sky Attack Flying 140 90% 5
TM44 Rest Psychic — —% 10
TM45 Thunder Wave Electric — 100% 20
TM49 Tri Attack Normal 80 100% 10
HM01 Cut Normal 50 95% 30
HM02 Fly Flying 70 95% 15
Evolution:
'<-> (trade to Yellow) <--> 3TrainerPoké
'M ---> (Lv. 1) ---> Kangaskhan
`--> (Lv. 128) ---> Clefairy ---> (Moon Stone) ---> Clefable
2. Obtaining 'M *********************************RB2-5***********************
Requirements:
A Pokémon that knows Fly (assuming the player has the badge to use it).
A Pokémon that knows Surf (assuming the player has the badge to use it).
At least one of the item to be cloned (for the purposes of this explanation,
the article shall use a Rare Candy).
At least five other items in the bag.
Access to Cinnabar Island or Fuchsia City.
Instructions:
Talk to the old man located north of Viridian City. Allow him to demonstrate
how to catch a Pokémon.
Once he is finished, immediately use Fly to travel to either Cinnabar Island
or Fuchsia City and then Surf to Seafoam Islands.
Make sure that the Rare Candy is in the sixth slot of the bag.
Surf up and down along the east coast of either island where the water is
touching the land. Whether Missingno. can be encountered depends on the
player's name***; other Pokémon may appear instead. Continue Surfing along the
coast until Missingno. appears (assuming that the player's entered name will
cause a Missingno. encounter). Some names may not cause Missingno. to appear.
If so, the player may find 'M, which works just as well.
Defeat, run from, or catch Missingno. or 'M.
After the battle, open the menu and view the items currently in the bag. If
done correctly, the game should show "?8" or "?5" as the amount of Rare
Candies in the bag (? being a glitch character).
***
G, H, J, M, S, T, :, ], a, b, c, m, o, p, or v is the character in the
third, fifth, or seventh slot of the player's chosen name.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ ___ __
| | __ _ . _ _ __ | \ _ | _
--| | | / | | | | /_\ | |__/ / \ |/ /_\
__| | | \_| | | | \__ | | \_/ |\ \__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data*******************************Y1-6*****************************
(As shown in Pokédex (simulated from known format))
3TrainerPoké
HT 23'2"
No. 176 WT 1031.6 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
3TrainerPoké's Type:
Glitch
Normal
Base Stats:
vary
Resistances:
Same as if it is a normal type.
Learnset:
Level Move Type Pwr. Acc. PP
Start BubbleBeam Water 65 100% 20
Start Poison Sting Poison 15 100% 35
Start Comet Punch Fighting 18 85% 15
Start Super Glitch Glitch — —% —
70 Wing Attack Flying 60 100% 35
TM/HM Info:
Cannot use TM/HM.
Evolution:
'<-> (trade to Yellow) <--> 'M
3TrainerPoké ---> (Lv. 1) ---> Kangaskhan
`--> (Lv. 128) ---> Clefairy ---> (Moon Stone) ---> Clefable
2. Obtaining 3TrainerPoké****************************Y2-6********************
Trade a 'M from Red/Blue to Yellow.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
/|
/_|
[] |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data*************************RB1-7**********************************
(As shown in Pokédex (simulated from known format))
.4
HT ?'?"
No. 234 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
.4's Type:
Pokémaniac
Base Stats:
HP : 179
Attack : 96
Defense: 209
Special: 21
Speed : 96
Resistances:
No resistances, weaknesses, or immunities.
Learnset:
Level Move Type Pwr. Acc. PP
Start Super Glitch Glitch — —% —
Start Agility Psychic — —% 30
Start TM28 Bug 85 46% 54
Start Agility Psychic — —% 30
9 TM05 Glitch — —% 33
19 Surf Water 95 100% 15
30 TM09 IIIItoto 255 33% 16
44 TM34 Normal 0 9% 10
61 Cut Normal 50 95% 30
62 Karate Chop Normal 50 100% 20
70 Flash Normal — 100% 20
94 TM11 Normal 0 0% 0
97 Super Glitch Glitch — —% —
109 TM17 Glitch 13 17% 0
123 TM05 Glitch — —% 21
170 Super Glitch Glitch — —% —
184 TM08 Glitch 30 17% 20
184 TM34 Normal 0 9% 10
195 Super Glitch Glitch — —% —
205 Minimize Normal — —% 20
208 TM50 Glitch 56 28% 25
225 TM01 Normal 37 0% 3
234 Super Glitch Glitch — —% —
240 TM29 Normal 0 0% 0
255 TM50 Glitch 56 28% 25
255 TM29 Normal 0 0% 0
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM02 Razor Wind Normal 80 100% 10
TM06 Toxic Poison — 85% 10
TM07 Horn Drill Normal — 30% 5
TM09 Take Down Normal 90 85% 20
TM15 Hyper Beam Normal 150 90% 5
TM18 Counter Fighting — 100% 20
TM22 SolarBeam Grass 120 100% 10
TM23 Dragon Rage Dragon 40 100% 10
TM25 Thunder Electric 120 70% 10
TM31 Mimic Normal — —% 10
TM34 Bide Normal — —% 10
TM38 Fire Blast Fire 120 85% 5
TM39 Swift Normal 60 —% 20
TM42 Dream Eater Psychic 100 100% 15
TM43 Sky Attack Flying 140 90% 5
TM44 Rest Psychic — —% 10
TM45 Thunder Wave Electric — 100% 20
TM46 Psywave Psychic — 80% 15
TM47 Explosion Normal 170 100% 5
TM50 Substitute Normal — —% 10
HM04 Strength Normal 80 100% 15
HM05 Flash Normal — 100% 20
Evolution:
A <--> (Trade to Yellow) <--> 4 4 ---> (Lv. 240) ---> pPkMnp-----,
________________________________________________________________/
`---> (Lv. 205) ---> Snorlax
2. Obtaining .4*************************RB2-7********************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
.4 appears through the Mew glitch with a special stat of 194.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__
_ | \ | |\ /| _ _
| \ |__/ |/ | \/ | | | | \
|_/ | |\ | | | | |_/
| |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data**********************************Y1-8**************************
(As shown in Pokédex (simulated from known format))
pPkMnp
HT ?'?"
No. 230 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
pPkMnp's Type:
?
Poison
Base Stats:
HP : 2
Attack : 2
Defense: 104
Special: 1
Speed : 3
Resistances:
As if pPkMnp os a Poison type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Leer Normal — 100% 30
Start Comet Punch Normal 18 85% 15
Start DoubleSlap Normal 15 85% 10
Start Thunder Electric 120 70% 10
6 Pay Day Normal 40 100% 20
16 TM07 Ghost 131 20% 0
17 Psychic Psychic 90 100% 10
25 Pin Missile Bug 14 85% 20
33 TM34 Normal — 9% 10
34 Mimic Normal — 100% 10
48 TM25 Normal — —% 0
56 TM18 Flying 7 17% 46
61 TM41 Glitch 71 —% 2
62 TM50 Glitch 26 28% 25
76 Night Shade Ghost ??? 100% 15
88 TM04 Water — 18% 39
95 Tackle Normal 35 95% 35
100 Super Glitch Glitch — —% —
102 Defense Curl Normal — —% 40
132 Aurora Beam Ice 65 100% 20
133 Mimic Normal — 100% 10
166 Poison Sting Poison 15 100% 35
201 Sludge Poison 65 100% 20
205 Fire Blast Fire 120 85% 5
207 Pound Normal 40 100% 35
215 TM03 Glitch 9 32% 57
218 Bone Club Ground 65 85% 20
220 Supersonic Normal — 55% 20
225 TM34 Normal — 9% 10
234 Sing Normal — 55% 15
240 Super Glitch Glitch — —% —
241 TM29 Normal — —% 0
245 TM50 Glitch 26 28% 25
TM/HM Info:
Cannot learn from TM/HM.
Evolution:
A <--> (Trade to Yellow) <--> 4 4 ---> (Lv. 240) ---> pPkMnp-----,
________________________________________________________________/
`---> (Lv. 205) ---> Snorlax
2. Obtaining pPkMnp (#1)*************************Y2-8************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
pPkMnp appears through the Mew glitch with a special stat of 194.
3. Obtaining pPkMnp (#2)**********************************Y3-8***************
Trade a .4 from Red/Blue to Yellow.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
/| /|
/_| /_|
| |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data************************************Y1-9************************
(As shown in Pokédex (simulated from known format))
4 4
HT ?'?"
No. 191 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
4 4's Type:
999
Normal
Base Stats:
Unknown.
Resistances:
As if 4 4 is a Normal type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Whirlwind Normal — 100% 20
Start Blizzard Ice 120 70% 5
Start Blizzard Ice 120 70% 5
Start Meditate Psychic — —% 40
6 DoubleSlap Normal 15 85% 10
8 TM05 Glitch 76 30% 21
14 Ice Punch Ice 75 100% 15
24 Mega Punch Normal 80 85% 20
33 TM09 IIIItoto 255 33% 16
37 Pin Missile Bug 14 85% 20
40 DoubleSlap Normal 15 85% 10
42 TM24 Glitch 118 31% 0
47 TM50 Glitch 56 28% 25
48 Pound Normal 40 100% 35
55 Mega Punch Normal 80 85% 20
58 TM24 Glitch 118 31% 0
61 TM24 Glitch 118 31% 0
62 Ice Punch Ice 75 100% 15
64 Supersonic Normal — 55% 20
71 Pin Missile Bug 14 85% 20
72 Pin Missile Bug 14 85% 20
97 Supersonic Normal — 55% 20
0 Unknown glitch move Unknown — —% —
144 Defense Curl Normal — —% 40
155 Leech Seed Grass 90 —% 10
157 Petal Dance Grass 70 100% 20
167 Horn Drill Normal OHKO 30% 5
175 TM24 Glitch 118 31% 0
193 TM41 x v zA 71 —% 2
194 Tail Whip Normal — 100% 30
201 Tackle Normal 35 95% 35
205 TM45 8 8 9 5 18 31% 18
208 TM24 Glitch 118 31% 0
211 Absorb Grass 20 100% 20
213 Super Glitch Glitch — —% —
214 Super Glitch Glitch — —% —
228 TM28 Bug 85 46% 54
230 TM01 Normal 37 0% 3
232 Horn Attack Normal 65 100% 25
234 Super Glitch Glitch — —% —
236 Horn Attack Normal 65 100% 25
240 TM14 Glitch 85 29% 29
249 TM28 Bug 85 46% 54
250 TM01 Normal 37 0% 3
254 TM48 Poison 0 26% 12
255 TM55 x v zA 97 0% 0
TM/HM Info:
Cannot learn from TM/HM.
Evolution:
A <--> (Trade to Yellow) <--> 4 4 ---> (Lv. 240) ---> pPkMnp-----,
________________________________________________________________/
`---> (Lv. 205) ---> Snorlax
2. Obtaining 4 4 ******************************Y2-9**************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
4 4 appears through the Mew glitch with a special stat of 191.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
/\
|--|
| |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data****************************RB1-10******************************
(As shown in Pokédex (simulated from known format))
A
HT ?'?"
No. 250 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
A's Type:
Normal
Normal
Base Stats:
HP : 37
Attack : 0
Defense: 40
Special: 19
Speed : 178
Resistances:
This is different. Effectivenesses are now listed.
Fighting : 4x
Ghost : 0x
Normal : 1x
Flying : 1x
Poison : 1x
Ground : 1x
Rock : 1x
Bug : 1x
Grass : 1x
Fire : 1x
Water : 1x
Electric : 1x
Psychic : 1x
Ice : 1x
Dragon : 1x
Learnset:
Level Move Type Pwr. Acc. PP
Start -- Cooltrainer — —% 13
Start Guillotine Normal OHKO 30% 5
Start Razor Wind Normal 80 100% 10
Start Pay Day Normal 40 100% 20
7 TM34 Normal 0 9% 10
8 Tackle Normal 35 95% 35
14 Gust Normal 40 100% 35
15 TM08 Glitch 30 17% 20
16 TM50 Glitch 56 28% 25
19 Razor Wind Normal 80 100% 10
20 TM16 Normal 0 0% 0
24 Pay Day Normal 40 100% 20
31 Hydro Pump Water 120 80% 5
32 TM17 Glitch 13 17% 0
33 Peck Flying 35 100% 35
34 Razor Wind Normal 80 100% 10
35 Mega Punch Normal 80 85% 20
40 Poison Sting Poison 15 100% 35
41 Fury Attack Normal 15 85% 20
42 Whirlwind Normal — 100% 20
44 Reflect Psychic — —% 30
48 Transform Normal — —% 10
60 TM24 Glitch 118 13% 0
103 TM40 Normal 10 —% 63
114 Bite Normal 60 100% 25
115 Bite Normal 60 100% 25
124 TM24 Glitch 118 13% 0
125 TM24 Glitch 118 13% 0
126 Cut Normal 50 95% 30
133 TM08 Glitch 30 17% 20
145 Swords Dance Normal — —% 30
167 HM05 Normal 102 38% 6
175 TM24 Glitch 118 13% 0
191 Bone Club Ground 65 85% 20
192 Defense Curl Normal — —% 40
198 Absorb Grass 20 100% 25
199 Sludge Poison 65 100% 20
200 Screech Normal — 85% 40
201 Defense Curl Normal — —% 40
203 Reflect Psychic — —% 30
204 Sludge Poison 65 100% 20
205 Screech Normal — 85% 40
206 Defense Curl Normal — —% 40
209 Reflect Psychic — —% 30
216 TM54 Normal 2 8% 62
224 Super Glitch Glitch — —% —
230 Comet Punch Normal 18 85% 15
240 TM04 Water 0 18% 39
248 Super Glitch Glitch — —% —
249 TM40 Normal 10 —% 63
254 Slam Normal 80 75% 20
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM11 BubbleBeam Water 65 100% 20
TM13 Ice Beam Ice 95 100% 10
TM18 Counter Fighting — 100% 20
TM19 Seismic Toss Fighting — 100% 20
TM25 Thunder Electric 120 70% 10
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground — 30% 5
TM29 Psychic Psychic 90 100% 10
TM30 Teleport Psychic — —% 20
TM34 Bide Normal — —% 10
TM35 Metronome Normal — —% 10
TM41 Softboiled Normal — —% 10
TM43 Sky Attack Flying 140 90% 5
TM44 Rest Psychic — —% 10
TM46 Psywave Psychic — 80% 15
TM48 Rock Slide Rock 75 90% 10
TM50 Substitute Normal — —% 10
Evolution:
A <--> (Trade to Yellow) <--> 4 4 ---> (Lv. 240) ---> pPkMnp-----,
________________________________________________________________/
`---> (Lv. 205) ---> Snorlax
2. Obtaining A*********************************RB2-10************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
A appears through the Mew glitch with a special stat of 191.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ __ __
/| | ) | | /| | |
/_| |-< |--| /_| |--|
| |__) |__| | |__|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data*********************RB1-11*************************************
(As shown in Pokédex (simulated from known format))
4B 8 4 8
HT ?'?"
No. 062 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
4B 8 4 8's Type:
Water
Fighting
Base Stats:
HP : 90
Attack : 85
Defense: 95
Special: 70
Speed : 70
Resistances:
As if 4B 8 4 8 is a Water/Fighting type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Hypnosis Psychic — 60% 20
Start Water Gun Water 40 100% 25
Start DoubleSlap Normal 15 85% 10
Start Body Slam Normal 85 100% 15
24 Swift Normal 60 —% 20
36 Amnesia Psychic — —% 20
66 Double Kick Fighting 30 100% 30
90 Sand-Attack Normal — 100% 15
126 Swift Normal 60 —% 20
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
Machoke ---> (Lv. 234) ---> D8 <--> (Trade to R/B) <-->PkMnaPkMnfPkMnk ---,
_________________________________________________________________________/
`---> (Lv. 80) ---> 4B 8 4 8 <--> (Trade to Red/BLue) <--> B
2. Obtaining 4B 8 4 8 *******************************RB2-11******************
It is a difficult process to obtain 4B 8 4 8. The player must first obtain a
Machoke of a level higher than 100 through the Mew Glitch, then use Rare
Candies to level it to or past level 234 to evolve it into a D8, then trade
it to Red and Blue where it will become a PkMnaPkMnfPkMnk. PkMnaPkMnfPkMnk
must then be evolved at level 80 into a 4B 8 4 8.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ __ _ __
| \ | |\ /| _ _ | \ | |\ /| _ | | \ | |\ /| _ |
|__/ |/ | \/ | | | / | |__/ |/ | \/ | | | -+- |__/ |/ | \/ | | | |/
| |\ | | | | \_| | |\ | | | | | | |\ | | | | |\
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data*****************************RB1-12*****************************
(As shown in Pokédex (simulated from known format))
PkMnaPkMnfPkMnk
HT ?'?"
No. 205 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
PkMnaPkMnfPkMnk's Type:
Normal
Ground
Base Stats:
HP : 232
Attack : 147
Defense: 145
Special: 136
Speed : 128
Resistances:
As if PkMnaPkMnfPkMnk is a Normal/Ground type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Barrage Normal 15 85% 20
Start Clamp Water 35 75% 10
Start Leech Life Bug 20 100% 15
Start Hi Jump Kick Fighting 100 90% 20
6 Sand-Attack Ground — 100% 15
7 Tackle Normal 35 95% 35
15 Pay Day Normal 40 100% 20
18 Pay Day Normal 40 100% 20
24 Super Glitch Glitch — —% —
28 Tackle Normal 35 95% 35
31 ThunderPunch Electric 75 100% 10
32 TM05 Glitch 76 30% 33
33 Disable Normal — 55% 20
35 ViceGrip Normal 55 100% 30
36 Pay Day Normal 40 100% 20
38 TM09 IIIItoto 255 33% 16
40 Mega Punch Normal 80 85% 20
41 Take Down Normal 90 85% 20
44 TM15 Normal — —% 9
45 TM15 Normal — —% 9
46 TM15 Normal — —% 9
48 TM15 Normal — —% 9
51 TM50 Glitch 26 28% 25
53 Aurora Beam Ice 65 100% 20
54 TM15 Normal — —% 9
55 TM03 Glitch 9 32% 57
60 Fire Punch Fire 75 100% 15
61 Aurora Beam Ice 65 100% 20
62 DoubleSlap Normal 15 85% 10
69 TM05 Glitch 76 30% 33
70 TM18 Flying 7 17% 46
71 Horn Drill Normal OHKO 30% 5
77 Pay Day Normal 40 100% 20
86 TM23 Glitch 255 33% 4
87 Growl Normal — 100% 40
90 TM53 Glitch 160 53% 30
92 TM29 Normal — —% 0
97 TM38 Glitch 91 0% 0
98 Tackle Normal 35 95% 35
100 Pay Day Normal 40 100% 20
107 TM05 Glitch 76 30% 33
125 Light Screen Psychic — —% 30
126 Mega Drain Grass 40 100% 15
136 Recover Psychic — —% 10
139 Low Kick Fighting 50 100% 20
140 Super Glitch Glitch — —% —
158 Super Glitch Glitch — —% —
175 TM34 Normal — 9% 10
181 Mega Punch Normal 80 85% 20
194 Bite Normal 60 100% 25
195 TM14 Glitch 85 29% 29
196 Hyper Fang Normal 80 90% 15
197 TM07 Ghost 131 20% 0
202 TM35 Ghost 195 2% 0
203 Strength Normal 80 100% 15
204 TM31 Poison 15 31% 40
205 Drill Peck Flying 80 100% 20
207 TM05 Glitch 76 30% 33
209 Tackle Normal 35 95% 35
214 Flamethrower Fire 95 100% 15
215 Flamethrower Fire 120 85% 5
230 Double Kick Fighting 30 100% 30
234 Psybeam Psychic 65 100% 20
250 Disable Normal — 55% 20
253 Supersonic Normal — 55% 20
255 TM34 Normal — 9% 10
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM02 Razor Wind Normal 80 100% 10
TM08 Body Slam Normal 85 100% 15
TM13 Ice Beam Ice 95 100% 10
TM15 Hyper Beam Normal 150 90% 5
TM18 Counter Fighting Varies 100% 20
TM21 Mega Drain Grass 40 100% 15
TM24 Thunderbolt Electric 95 100% 15
TM27 Fissure Ground OHKO 30% 5
TM29 Psychic Psychic 90 100% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal Varies 100% 10
TM36 Selfdestruct Normal 200 100% 5
TM40 Skull Bash Normal 100 100% 15
TM43 Sky Attack Flying 140 90% 5
TM48 Rock Slide Rock 75 90% 10
TM49 Tri Attack Normal 80 100% 10
HM03 Surf Water 95 100% 15
Evolution:
Machoke ---> (Lv. 234) ---> D8 <--> (Trade to R/B) <-->PkMnaPkMnfPkMnk ---,
________________________________________________________________________/
`--> (Lv. 80) ---> 4B 8 4 8 <--> (Trade to Red/BLue) <--> B
Cool Stuff:
PkMnaPkMnfPkMnk has the highest base stat total of any Pokémon, real or not,
even Arceus. Arceus lost by 68 points. PkMnaPkMnfPkMnk has the highest base
Attack of any Generation I Pokémon.
2. Obtaining PkMnaPkMnfPkMnk*****************************RB2-12**************
It is a difficult process to obtain PkMnaPkMnfPkMnk. The player must first
obtain a Machoke of a level higher than 100 through the Mew Glitch, then use
Rare Candies to level it to or past level 234 to evolve it into a Glitch
(D8), then trade it to Red and Blue where it will become a PkMnaPkMnfPkMnk.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__
|\ | |
| \ |--|
|_/ |__|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data******************************Y1-13*****************************
(As shown in Pokédex (simulated from known format))
D8
HT ?'?"
No. 205 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
D8's Type:
Normal
Normal
Base Stats:
HP : 134
Attack : 139
Defense: 132
Special: 80
Speed : 145
Resistances:
This is different. Effectivenesses are now listed.
Fighting : 4x
Ghost : 0x
Normal : 1x
Flying : 1x
Poison : 1x
Ground : 1x
Rock : 1x
Bug : 1x
Grass : 1x
Fire : 1x
Water : 1x
Electric : 1x
Psychic : 1x
Ice : 1x
Dragon : 1x
Learnset:
Unknown.
TM/HM Info:
Unknown.
Evolution:
Machoke ---> (Lv. 234) ---> D8 <--> (Trade to R/B) <-->PkMnaPkMnfPkMnk ---,
_________________________________________________________________________/
`---> (Lv. 80) ---> 4B 8 4 8 <--> (Trade to Red/BLue) <--> B
2. Obtaining D8************************************Y2-13*********************
It is a difficult process to obtain D8. The player must first obtain a
Machoke of a level higher than 100 through the Mew Glitch, then use
Rare Candies to level it to or past level 234 to evolve it into a Glitch
(D8).
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_
/ |
\_|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data**********************************RB1-14************************
(As shown in Pokédex (simulated from known format))
a
HT 23'0"
No. 061 WT 880.6 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
a's Type:
Water
Base Stats:
HP : 65
Attack : 65
Defense: 65
Special: 50
Speed : 90
Resistances:
As if a is a Water type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Bubble Water 20 100% 30
Start Hypnosis Psychic — 60% 20
Start Water Gun Water 40 100% 25
2 Horn Drill Normal OHKO 30% 5
3 TM34 Normal 0 9% 10
4 Selfdestruct Normal 200 100% 5
5 Tackle Normal 35 95% 35
8 Horn Drill Normal OHKO 30% 5
9 TM50 Glitch 56 28% 25
14 Pay Day Normal 40 100% 20
24 Karate Chop Normal 50 100% 25
31 Horn Drill Normal OHKO 30% 5
32 Mega Punch Normal 80 85% 20
33 Egg Bomb Normal 100 75% 10
40 Mega Kick Normal 120 75% 5
43 Super Glitch Glitch — —% —
53 TM25 Normal 0 0% 0
56 Mega Punch Normal 80 85% 20
62 TM10 Normal 74 31% 0
71 Lick Ghost 20 100% 30
88 Double Kick Fighting 30 100% 30
91 TM11 Normal 0 0% 0
119 String Shot Bug — 95% 40
120 TM29 Normal 0 0% 0
121 Super Glitch Glitch — —% —
123 Horn Drill Normal OHKO 30% 5
133 Wrap Normal 15 85% 20
175 TM34 Normal 0 9% 10
184 TM24 Glitch 118 31% 0
185 TM50 Glitch 56 28% 25
187 Horn Drill Normal OHKO 30% 5
192 Double Kick Fighting 30 100% 30
193 Razor Wind Normal 80 100% 10
195 Super Glitch Glitch — —% —
200 Egg Bomb Normal 100 75% 10
205 TM24 Glitch 118 31% 0
213 TM02 Glitch 15 51% 11
224 Razor Wind Normal 80 100% 10
234 TM40 Normal 10 —% 63
238 Super Glitch Glitch — —% —
239 Super Glitch Glitch — —% —
240 Super Glitch Glitch — —% —
250 TM02 Glitch 15 51% 11
254 Karate Chop Normal 50 100% 25
255 Horn Drill Normal OHKO 30% 5
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM01 Mega Punch Normal 80 85% 20
TM05 Mega Kick Normal 120 75% 5
TM06 Toxic Poison — 85% 10
TM08 Body Slam Normal 85 100% 15
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM12 Water Gun Water 40 100% 25
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 89.5% 5
TM17 Submission Fighting 80 80% 25
TM18 Counter Fighting — 100% 20
TM19 Seismic Toss Fighting — 100% 20
TM20 Rage Normal 20 100% 20
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground — 30% 5
TM29 Psychic Psychic 90 100% 10
TM31 Mimic Normal — —% 10
TM32 Double Team Normal — —% 15
TM34 Bide Normal — —% 10
TM35 Metronome Normal — —% 10
TM40 Skull Bash Normal 100 100% 15
TM44 Rest Psychic — —% 10
TM46 Psywave Psychic — 80% 15
TM50 Substitute Normal — —% 10
HM03 Surf Water 95 100% 15
HM04 Strength Normal 80 100% 15
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining a (#1)***************************RB1-14*************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
a appears through the Mew glitch with a special stat of 192.
3. Obtaining a**************************************RB3-14*******************
Trade 44Hy from Yellow to Red/Blue.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
/| /| | |
/_| /_| |--| \ /
| | | | \/
/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data****************************Y1-15*******************************
(As shown in Pokédex (simulated from known format))
44Hy
HT 23'2"
No. 080 WT 1031.6 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
44Hy's Type:
Water
Psychic
Base Stats:
HP : 95
Attack : 75
Defense: 110
Special: 100
Speed : 30
Resistances:
As if 44Hy is a Water/Psychic type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Confusion Psychic 50 100% 25
Start Disable Normal — 80% 20
Start Headbutt Normal 70 100% 15
8 TM05 Glitch 76 30% 21
15 Softboiled Normal — —% 10
16 Take Down Normal 85 90% 20
22 Aurora Beam Ice 65 100% 20
33 Hi Jump Kick Fighting 90 100% 20
36 Double Kick Fighting 30 100% 30
37 TM34 Glitch 0 9% 10
40 DoubleSlap Normal 15 85% 10
60 TM34 Glitch 0 9% 10
63 Thrash Normal 90 100% 20
71 Poison Gas Poison — 55% 40
79 Poison Sting Normal 15 100% 35
TM/HM Info:
Cannot learn via TM/HM
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining 44Hy*******************************Y2-15************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
44Hy appears through the Mew glitch with a special stat of 192.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___
/ \
| |
\__\/
\
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data*********************************Y1-16**************************
(As shown in Pokédex (simulated from known format))
Q
HT ?'?"
No. 121 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Q's Type:
Water
Psychic
Base Stats:
Unknown.
Resistances:
As if Q is a Water/Psychic type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Tackle Normal 35 95% 35
Start Water Gun Water 40 100% 25
Start Harden Normal — —% 30
9 Super Glitch Glitch — —% —
12 Mega Punch Normal 80 85% 20
23 Skull Bash Normal 100 100% 15
29 TM09 IIIItoto 255 33% 16
32 TM50 Glitch 56 28% 25
45 Pound Normal 40 100% 35
61 Tackle Normal 35 95% 35
62 Ice Beam Ice 95 100% 10
128 Leech Life Bug 20 100% 35
130 Constrict Normal 10 100% 35
136 Petal Dance Grass 90 100% 20
140 Roar Normal — 100% 20
184 TM45 Glitch 18 31% 18
194 Bone Club Ground 65 85% 20
195 Wrap Normal 15 85% 20
201 Wing Attack Flying 60 100% 35
224 Super Glitch Glitch — —% —
229 TM40 Normal 10 —% 63
234 Super Glitch Glitch — —% —
238 Mirror Move Flying — —% 20
248 TM55 Glitch 97 —% 0
TM/HM Info:
Cannot learn via TM/HM
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining Q*****************Y2-16*****************************************
Either evolve a 44Hy or trade a Charizard 'M from Red/Blue.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__|__ __|__ /|\
| / | / |
/ / /Ż\
/ / \_/
English: Chiisai-u Chiisai-u Male
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data**********************************Y1-17*************************
(As shown in Pokédex (simulated from known format))
Chiisai-u Chiisai-u Male
HT ?'?"
No. 126 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Chiisai-u Chiisai-u Male's Type:
Fire
Base Stats:
HP : 65
Attack : 95
Defense: 57
Special: 100
Speed : 93
Resistances:
As if Chiisai-u Chiisai-u Male is a Fire type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Ember Fire 40 100% 25
3 ViceGrip Normal 55 100% 30
14 Wing Attack Flying 60 100% 35
45 TM13 Ice 30 2% 10
111 TM50 Glitch 56 28% 25
255 TM50 Glitch 56 28% 25
TM/HM Info:
Cannot learn via TM/HM
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining Chiisai-u Chiisai-u Male************************Y2-17***********
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
This Pokémon appears through the Mew glitch with a special stat of 250.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ | ___ __ __ ___ __
/ | . _|_ _ |_ |\ | | |\ / \ | \ | |\ | / \
| __ | | | / | | \ / | \ | | | \ | | |__/ | | \ | | |
\__/ | | | \_ | | \/ | \| _|_ |_/ \__/ | \ _|_ | \| \__/
/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data********************RB1-18**************************************
(As shown in Pokédex (simulated from known format))
Nidorino
Poison Pin Pokémon
HT ?'?"
No. 033 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Glitchy Nidorino's Type:
Poison
Base Stats:
HP : 61
Attack : 72
Defense: 57
Special: 55
Speed : 65
Resistances:
As if Glitchy Nidorino is a Poison type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Leer Normal — 100% 30
Start Tackle Normal 35 95% 35
Start Horn Attack Normal 65 100% 25
8 Absorb Grass 20 100% 25
9 Bone Club Ground 65 85% 20
22 Super Glitch Glitch — —% —
25 Razor Wind Normal 80 100% 10
32 TM42 Normal 102 46% 34
36 TM13 Ice 30 2% 10
40 Swords Dance Normal — —% 30
70 TM50 Glitch 56 28% 25
71 TM50 Glitch 56 28% 25
79 TM34 Normal 0 9% 10
94 TM11 Normal 0 0% 0
95 TM11 Normal 0 0% 0
96 TM11 Normal 0 0% 0
97 TM11 Normal 0 0% 0
98 TM11 Normal 0 0% 0
103 Pay Day Normal 40 100% 20
111 TM50 Glitch 56 28% 25
124 TM34 Normal 0 9% 10
125 TM34 Normal 0 9% 10
129 Sleep Powder Grass — 75% 15
131 TM01 Normal 37 0% 3
132 TM11 Normal 0 0% 0
133 TM11 Normal 0 0% 0
134 TM11 Normal 0 0% 0
173 Ice Punch Ice 75 100% 15
184 Horn Drill Normal OHKO 30% 5
195 Super Glitch Glitch — —% —
203 Surf Water 95 100% 15
211 TM34 Normal 0 9% 10
213 Super Glitch Glitch — —% —
234 Hypnosis Psychic — 60% 20
250 Thrash Normal 90 100% 20
254 TM55 Glitch 97 0% 0
TM/HM Info:
Cannot learn via TM/HM
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining Glitchy Nidorino****************************RB2-18**************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
Glitchy Nidorino appears through the Mew glitch with a special stat of 250.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ __ ___ ___ __ /\
/ | | /\ | \ | / /\ | \ |\ \/|\ /|
| |--| |--| |__/ | / |--| |__/ | \ | \/ |
\__ | | | | | \ _|_ /__ | | | \ |_/ | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data********************RB1-19*************************************
(As shown in Pokédex (simulated from known format))
Charizard
HT ?'?"
No. 006 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Charizard 'M's Type:
Fire
Flying
Base Stats:
HP : 78
Attack : 84
Defense: 78
Special: 85
Speed : 100
Resistances:
As if Charizard 'M is a Fire/Flying type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Scratch Normal 40 100% 35
Start Growl Normal — 100% 40
Start Ember Fire 40 100% 25
Start Leer Normal — 100% 30
9 Swords Dance Normal — —% 30
9 Slam Normal 80 75% 20
19 TM50 Glitch — —% —
28 Super Glitch Glitch — —% —
30 TM09 IIIItoto — —% —
32 Aurora Beam Ice 65 100% 20
33 TM29 Normal — —% —
38 TM09 IIIItoto — —% —
40 Karate Chop Normal 50 100% 25
48 TM50 Glitch — —% —
62 Super Glitch Glitch — —% —
99 TM09 IIIItoto — —% —
114 Fly Flying 90 95% 15
119 TM05 Glitch — —% —
126 Absorb Grass 20 100% 25
144 Absorb Grass 20 100% 25
145 TM07 Ghost — —% —
146 TM07 Ghost — —% —
148 TM07 Ghost — —% —
163 TM05 Glitch — —% —
167 Horn Drill Normal OHKO 30% 5
185 TM07 Ghost — —% —
204 Tackle Normal 35 95% 35
205 Slam Normal 80 75% 20
207 Super Glitch Glitch — —% —
209 TM45 Glitch — —% —
225 Pound Normal 40 100% 35
229 Tackle Normal 35 95% 35
234 Leech Seed Grass — 90% 10
241 TM34 Normal — —% —
250 Flash Normal — 100% 20
254 DoubleSlap Normal 15 85% 10
TM/HM Info:
Cannot learn via TM/HM
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining Charizard 'M (#1)**************************RB2-19***************
Trade a Q from Yellow version.
3. Obtaining Charizard 'M (#2)***************************RB3-19**************
Trade a "bad clone" of ????? (G/S/C MissingNo) to Red/Blue.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___ /\
/ \/ _ _ __
| __ | | | | \
\__/ | | | |__/
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data***********************************RB1-20***********************
(As shown in Pokédex (simulated from known format))
G'mp
HT ?'?"
No. 040 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
G'mp's Type:
Normal
Base Stats:
HP : 140
Attack : 70
Defense: 45
Special: 75
Speed : 45
Resistances:
As if G'mp is a Normal type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Sing Normal — 55% 15
Start Disable Normal — 80% 20
Start Defense Curl Normal — —% 40
Start DoubleSlap Normal 15 85% 10
TM/HM Info:
Cannot learn via TM/HM
Evolution:
G'mp <--> (Trade to Yellow) <--> Chiisai-u A
2. Obtaining G'mp*****************************RB2-20*************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
G'mp appears through the Mew glitch with a special stat of 246.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___|__
| / /\
/ |--|
/ | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data***********************************Y1-21************************
(As shown in Pokédex (simulated from known format))
Chiisai-u A
HT ?'?"
No. 195 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Chiisai-u A's Type:
Normal
Base Stats:
HP : 0
Attack : 48
Defense: 0
Special: 98
Speed : 88
Resistances:
As if Chiisai-u A is a Normal type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Teleport Psychic — —% 20
TM/HM Info:
Cannot learn via TM/HM
Evolution:
G'mp <--> (Trade to Yellow) <--> Chiisai-u A
2. Obtaining Chiisai-u A**********************************Y2-21**************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
Chiisai-u A appears through the Mew glitch with a special stat of 246.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ __
|_ | \ / \ | / _
| | |__/ | | |< /_\
| | | \__/ | \ \__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data************************************RB1-22**********************
(As shown in Pokédex (simulated from known format))
h Poké
HT 80'3"
No. 094 WT 6099.0 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
h Poké's Type:
Ghost
Poison
Base Stats:
HP : 60
Attack : 65
Defense: 60
Special: 130
Speed : 110
Resistances:
As if h Poké is a Ghost/Poison type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Lick Ghost 20 100% 30
Start Confuse Ray Ghost — 100% 10
Start Night Shade Ghost — 100% 15
8 HM02 Glitch 177 6% 29
17 Conversion Normal — —% 30
104 Pound Normal 40 100% 35
175 TM24 Glitch 118 31% 0
186 Tackle Normal 35 95% 35
195 Pound Normal 40 100% 35
205 Super Glitch Glitch — —% —
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM01 Mega Punch Normal 80 85% 20
TM05 Mega Kick Normal 120 75% 5
TM06 Toxic Poison — 85% 10
TM08 Body Slam Normal 85 100% 15
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 100 100% 15
TM15 Hyper Beam Normal 150 90% 5
TM20 Rage Normal 20 100% 20
TM21 Mega Drain Grass 40 100% 10
TM24 Thunderbolt Electric 95 100% 15
TM25 Thunder Electric 120 70% 10
TM29 Psychic Psychic 90 100% 10
TM31 Mimic Normal — —% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal — —% 10
TM36 Selfdestruct Normal 130 100% 5
TM42 Dream Eater Psychic 100 100% 15
TM44 Rest Psychic — —% 10
TM46 Psywave Psychic — 80% 15
TM47 Explosion Normal 170 100% 5
TM50 Substitute Normal — —% 10
HM04 Strength Normal 80 100% 15
Evolution:
h Poké ---> (Lv. 225) ---> Gloom ---> (Leaf Stone) ---> Vileplume
`<-> (Trade to Yellow) <--> Z4 --> (Lv. 205) --> Squirtle --,
__________________________________________________________________/
`---> (Lv. 16) Wartortle ---> (Lv. 40) ---> Blastiose
Cool Stuff:
h Poké is the heaviest Pokémon at 3.0495 tons, around triple of Groundon's,
the heaviest non-glitch, weight.
2. Obtaining h Poké*******************************RB2-22*********************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
h Poké appears through the Mew glitch with a special stat of 195.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___
/ /|
/ /_|
/__ |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data*******************************************Y1-23****************
(As shown in Pokédex (simulated from known format))
Z4
HT 80'3"
No. 015 WT 6099.0 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Z4's Type:
Bug
Poison
Base Stats:
HP : 65
Attack : 80
Defense: 40
Special: 45
Speed : 75
Resistances:
As if Z4 is a Bug/Poison type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Fury Attack Normal 15 85% 20
13 Horn Drill Normal OHKO 30% 5
32 TM43 Normal 28 0% 3
35 Super Glitch Glitch — —% —
42 Super Glitch Glitch — —% —
56 Body Slam Normal 85 100% 15
62 Pound Normal 40 100% 35
100 Horn Attack Normal 65 100% 25
128 Super Glitch Glitch — —% —
175 Super Glitch Glitch — —% —
182 Super Glitch Glitch — —% —
250 TM01 Normal 37 0% 3
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
h Poké ---> (Lv. 225) ---> Gloom ---> (Leaf Stone) ---> Vileplume
`<-> (Trade to Yellow) <--> Z4 --> (Lv. 205) --> Squirtle --,
__________________________________________________________________/
`---> (Lv. 16) Wartortle ---> (Lv. 40) ---> Blastiose
2. Obtaining Z4*******************************Y2-23**************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
Z4 appears through the Mew glitch with a special stat of 195.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
| |\ /| /|
| | \/ | /_|
|__ | | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data******************************RB1-24****************************
(As shown in Pokédex (simulated by known format))
LM4
HT 23'0"
No. 062 WT 880.6 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
LM4's Type:
Water
Fighting
Base Stats:
HP : 90
Attack : 85
Defense: 95
Special: 70
Speed : 70
Resistances:
Same as if LM4 is Water/Fighting.
Learnset:
Level Move Type Pwr. Acc. PP
Start Hypnosis Psychic — 60% 20
Start Water Gun Water 40 100% 25
Start DoubleSlap Normal 15 85% 10
Start Body Slam Normal 85 100% 15
10 TM05 Glitch — —% 33
14 Horn Attack Normal 65 100% 25
19 TM09 IIIItoto 255 33% 16
21 Counter Fighting — 100% 25
24 Super Glitch Glitch — —% —
25 Quick Attack Normal 40 100% 30
27 TM50 Glitch 56 28% 25
28 Aurora Beam Ice 65 100% 20
32 Mega Punch Normal 80 85% 20
33 Teleport Psychic — —% 20
34 Mega Kick Normal 120 75% 5
42 Hypnosis Psychic — 60% 20
43 TM09 IIIItoto 255 33% 16
55 Super Glitch Glitch — —% —
56 Super Glitch Glitch — —% —
59 TM04 Water 0 18% 39
62 Waterfall Water 80 100% 15
68 PoisonPowder Poison — 75% 35
71 Super Glitch Glitch — —% —
77 TM25 Normal 0 0% 0
79 ThunderPunch Electric 75 100% 15
84 Confusion Psychic 50 100% 25
85 Rolling Kick Fighting 60 85% 15
87 TM25 Normal 0 0% 0
93 Pin Missile Bug 14 85% 20
96 Recover Normal — —% 10
102 Defense Curl Normal — —% 40
105 Sleep Powder Grass — 75% 15
107 TM05 Glitch — —% 33
117 Body Slam Normal 85 100% 15
120 TM25 Normal 0 0% 0
127 TM34 Normal 0 9% 10
134 Whirlwind Glitch — 100% 20
137 Wing Attack Flying 35 100% 35
145 Cut Normal 50 95% 30
148 Fly Flying 70 95% 15
151 Vine Whip Grass 35 100% 10
152 Hydro Pump Water 120 80% 5
154 Pound Normal 40 100% 35
158 Slam Normal 80 75% 20
177 Wrap Normal 15 85% 20
180 TM30 Normal 0 0% 20
184 Poison Sting Poison 15 100% 35
193 Pin Missile Bug 14 85% 20
195 Thunderbolt Electric 95 100% 15
196 TM05 Glitch — —% 33
197 TM05 Glitch — —% 33
202 Fury Swipes Normal 18 80% 15
203 TM25 Normal 0 0% 0
204 Sleep Powder Grass — 75% 15
205 Thunderbolt Electric 95 100% 15
209 TM40 Normal 10 —% 63
213 TM33 Normal 119 47% 49
225 Double Kick Fighting 30 100% 30
229 Quick Attack Normal 40 100% 30
230 Cut Normal 50 95% 30
234 Ice Beam Ice 95 100% 10
238 TM34 Normal 0 9% 10
240 Super Glitch Glitch — —% —
242 HM01 Glitch 81 35% 0
254 Comet Punch Normal 18 85% 15
TM/HM Info:
Level Move Type Pwr. Acc. PP
TM01 Mega Punch Normal 80 85% 20
TM05 Mega Kick Normal 120 75% 5
TM06 Toxic Poison — 85% 10
TM08 Body Slam Normal 85 100% 15
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM12 Water Gun Water 40 100% 25
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 89.5% 5
TM15 Hyper Beam Normal 150 90% 5
TM17 Submission Fighting 80 80% 25
TM18 Counter Fighting — 100% 20
TM19 Seismic Toss Fighting — 100% 20
TM20 Rage Normal 20 100% 20
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground OHKO 30% 5
TM29 Psychic Psychic 90 100% 10
TM31 Mimic Normal — —% 10
TM32 Double Team Normal — —% 15
TM34 Bide Normal — —% 10
TM35 Metronome Normal — —% 10
TM40 Skull Bash Normal 100 100% 15
TM44 Rest Psychic — —% 10
TM46 Psywave Psychic — 80% 15
TM50 Substitute Normal — —% 10
HM03 Surf Water 95 100% 15
HM04 Strength Normal 80 100% 15
Evolution:
'--> (Lv. 125) ---> Cubone ---> (Lv. 28) ---> Marowak
7g ---> (Lv. 209) ---> ( I' <--> (trade to R/B) <--> $
`<-> (Trade to RB) <--> LM4 ---> (Lv. 18) ---> Clefairy ---,
`--> (Lv. 18) ---> Nidoking /
____________________________________________________________/
`---> (Moon Stone) ---> Clefable
2. Obtaining LM4*******************************RB2-24************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
LM4 appears through the Mew glitch with a special stat of 198.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___
__ |
| \ |
|__/ |
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data*******************************RB1-25***************************
(As shown in Pokédex (simulated by known format))
p T
HT ?'?"
No. 205 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
p T's Type:
Normal
Ground
Base Stats:
HP : 232
Attack : 147
Defense: 145
Special: 136
Speed : 128
Resistances:
Same as if p T is a Normal/Ground type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Barrage Normal 75 90% 10
Start Clamp Water 35 75% 10
Start Leech Life Bug 20 100% 15
Start Hi Jump Kick Fighting 100 90% 20
14 Horn Drill Normal OHKO 30% 5
18 Skull Bash Normal 100 100% 15
24 Swift Normal 60 —% 20
32 TM05 Glitch 76 30% 21
36 Comet Punch Normal 18 85% 15
45 Swords Dance Normal — —% 15
57 Water Gun Water 40 100% 25
61 Swords Dance Normal — —% 15
66 Double Kick Fighting 30 100% 30
90 Rock Slide Rock 75 90% 10
125 Swift Normal 60 —% 20
205 TM29 Normal — —% —
224 Cut Normal 50 95% 30
225 Guillotine Normal OHKO 30% 5
243 Super Glitch Glitch — —% —
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM02 Razor Wind Normal 80 100% 10
TM08 Body Slam Normal 85 100% 15
TM13 Ice Beam Ice 95 100% 10
TM15 Hyper Beam Normal 150 90% 5
TM18 Counter Fighting Varies 100% 20
TM21 Mega Drain Grass 40 100% 15
TM24 Thunderbolt Electric 95 100% 15
TM27 Fissure Ground OHKO 30% 5
TM29 Psychic Psychic 90 100% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal Varies 100% 10
TM36 Selfdestruct Normal 200 100% 5
TM40 Skull Bash Normal 100 100% 15
TM43 Sky Attack Flying 140 90% 5
TM48 Rock Slide Rock 75 90% 10
TM49 Tri Attack Normal 80 100% 10
HM03 Surf Water 95 100% 15
Evolution:
p T <--> (Trade to Yellow) <--> Glitchy Charizard ---> (Lv. 225) ---> Geodude
`--> (Lv. 225) --> Magnemite | (Lv.25)
| (Lv. 30) Graveler
Magneton
2. Obtaining p T**************************RB2-25*****************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
p T appears through the Mew glitch with a special stat of 199.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___ __ __ ___ __ __
/ | . _|_ _ |_ / | | /\ | \ | / /\ | \ |\
| __ | | | / | | \ / | |--| |--| |__/ | / |--| |__/ | \
\__/ | | | \_ | | \/ \__ | | | | | \ _|_ /__ | | | \ |_/
/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data****************************Y1-26*******************************
(As shown in Pokédex (simulated by known format))
Charizard
HT ?'?"
No. 006 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Glitchy Charizard's Type:
Fire
Flying
Base Stats:
Unknown.
Resistances:
Same as if Glitchy Charizard is a Fire/Flying type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Scratch Normal 40 100% 35
Start Growl Normal — 100% 40
Start Ember Fire 40 100% 25
Start Leer Normal — 100% 30
10 TM05 Glitch 76 30% 21
15 Water Gun Glitch 40 100% 25
18 Swords Dance Normal — —% 30
19 Razor Wind Normal 80 100% 10
30 TM05 Glitch 76 30% 21
31 Tackle Normal 35 95% 35
32 TM36 Glitch 45 21% 60
33 Glare Normal — 75% 30
40 Wing Attack Flying 60 100% 35
53 Horn Drill Normal OHKO 30% 5
60 Poison Sting Poison 15 100% 35
61 TM04 Water — 18% 39
62 TM55 Glitch 97 0% 0
66 TM04 Water — 18% 39
72 TM04 Water — 18% 39
73 Tackle Normal 35 95% 35
75 Pay Day Normal 40 100% 20
79 Thunder Electric 120 70% 10
96 Super Glitch Glitch — —% —
100 Horn Attack Normal 65 100% 25
120 Whirlwind Normal — 100% 20
132 Aurora Beam Ice 65 100% 20
147 Horn Drill Normal OHKO 30% 5
155 Horn Drill Normal OHKO 30% 5
167 Sing Normal — 55% 15
170 TM54 Normal 2 55% 15
172 TM40 Normal 10 —% 63
173 TM50 Glitch 56 28% 25
175 Super Glitch Glitch — —% —
193 TM41 Glitch 71 —% 2
198 Meditate Psychic — —% 40
201 TM05 Glitch 76 30% 21
204 TM05 Glitch 76 30% 21
205 TM19 Normal 76 30% 50
207 Double Kick Fighting 30 100% 30
217 TM17 Glitch 13 17% 0
222 Pay Day Normal 40 100% 20
224 Super Glitch Glitch — —% —
225 TM50 Glitch 56 28% 25
229 Tackle Normal 35 95% 35
230 Cut Normal 50 95% 30
234 Aurora Beam Ice 65 100% 20
240 Super Glitch Glitch — —% —
247 TM50 Glitch 56 28% 25
254 Karate Chop Fighting 50 100% 25
TM/HM Info:
Unable to learn via TM/HM.
Evolution:
p T <--> (Trade to Yellow) <--> Glitchy Charizard ---> (Lv. 225) ---> Geodude
\--> (Lv. 225) --> Magnemite | (Lv.25)
| (Lv. 30) Graveler
Magneton
2. Obtaining Glitchy Charizard***********************************Y2-26*******
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
Glitchy Charizard appears through the Mew glitch with a special stat of 199.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ __ __
| \ / /| (__ | |
|__/ | /_| \ |--|
| \__ | ___/ | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data********************************************RB1-27**************
(As shown in Pokédex (simulated by known format))
PC4SH
HT ?'?"
No. 205 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
PC4SH's Type:
Normal
Ground
Base Stats:
HP : 232
Attack : 147
Defense: 145
Special: 136
Speed : 128
Resistances:
Same as if PC4SH is a Normal/Ground type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Barrage Normal 15 85% 20
Start Clamp Water 35 75% 10
Start Leech Life Bug 20 100% 15
Start Hi Jump Kick Fighting 100 90% 20
9 Swords Dance Normal — —% 30
11 Slam Normal 80 75% 20
19 TM50 Glitch 56 28% 25
28 Super Glitch Glitch — —% —
30 TM09 IIIItoto 255 33% 16
32 Aurora Beam Ice 65 100% 20
33 TM29 Normal — —% —
36 TM09 IIIItoto 255 33% 16
40 Karate Chop Fighting 50 100% 25
48 TM50 Glitch 56 28% 25
62 Super Glitch Glitch — —% —
99 TM09 IIIItoto 255 33% 16
114 Fly Flying 90 95% 15
119 TM05 Glitch 76 30% 33
126 Absorb Grass 20 100% 25
144 Absorb Grass 20 100% 25
145 TM07 Ghost 131 20% 0
146 TM07 Ghost 131 20% 0
148 TM07 Ghost 131 20% 0
163 TM05 Glitch 76 30% 33
167 Horn Drill Normal OHKO 30% 5
185 TM07 Ghost 131 20% 0
204 Tackle Normal 35 95% 35
205 Slam Normal 80 75% 20
207 Super Glitch Glitch — —% —
209 TM45 8 8 9 5 18 31% 18
225 Pound Normal 40 100% 35
229 Tackle Normal 35 95% 35
234 Leech Seed Grass — 90% 10
241 TM34 Normal — 9% 10
250 Flash Normal — 70% 20
254 DoubleSlap Normal 15 85% 10
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM02 Razor Wind Normal 80 100% 10
TM08 Body Slam Normal 85 100% 15
TM13 Ice Beam Ice 95 100% 10
TM15 Hyper Beam Normal 150 90% 5
TM18 Counter Fighting Varies 100% 20
TM21 Mega Drain Grass 40 100% 15
TM24 Thunderbolt Electric 95 100% 15
TM27 Fissure Ground OHKO 30% 5
TM29 Psychic Psychic 90 100% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal Varies 100% 10
TM36 Selfdestruct Normal 200 100% 5
TM40 Skull Bash Normal 100 100% 15
TM43 Sky Attack Flying 140 90% 5
TM48 Rock Slide Rock 75 90% 10
TM49 Tri Attack Normal 80 100% 10
HM03 Surf Water 95 100% 15
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining PC4SH***********************************RB2-27******************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
PC4SH appears through the Mew glitch with a special stat of 202.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__
/ /\
| |--|
\__ | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data****************************Y1-28*******************************
(As shown in Pokédex (simulated by known format))
CA
HT ?'?"
No. 229 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
CA's Type:
Poison
Base Stats:
HP : 53
Attack : 3
Defense: 2
Special: 3
Speed : 126
Resistances:
Same as if CA is a Poison type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Kinesis Psychic — 80% 15
Start Karate Chop Fighting 50 100% 25
Start Comet Punch Normal 18 85% 15
Start Sand-Attack Normal — 100% 15
9 Aurora Beam Ice 65 100% 20
18 Pound Normal 40 100% 35
26 TM34 Normal 0 9% 10
29 TM09 IIIItoto 255 33% 16
32 Comet Punch Normal 18 85% 15
40 Ice Punch Ice 75 100% 15
60 TM09 IIIItoto 255 33% 16
135 Super Glitch Glitch — —% —
150 TM07 Ghost 131 20% 0
193 Guillotine Normal OHKO 30% 5
197 Guillotine Normal OHKO 30% 5
204 Super Glitch Glitch — —% —
205 Dig Ground 80 100% 10
209 TM45 Glitch 18 31% 18
213 Wing Attack Flying 60 100% 35
225 Fly Flying 90 95% 15
236 Body Slam Normal 85 100% 15
241 Body Slam Normal 85 100% 15
250 Headbutt Normal 70 100% 15
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
PC4SH ---> (Lv. 40) ---> Graveler ---> (Trade) ---> Golem
`<-> (Trade to Yellow) <--> CA ---> (Lv. 239) ----------------,
/
_________________________________________________________________/
|
\_____________________________________________ (Trade to R/B)<-> Charizard 'M
\ |
a <--> (Trade to Yellow) <--> 44Hy ---> (Lv. 6) ---> Q ---> (Lv. 239)____
` under investigation \
` under investigation /
________________________________________________________________________/
`---> (irreproducable symbols) <--> (Trade to RB) <--> Glitchy Nidorino
2. Obtaining CA************************************************Y2-28*********
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
CA appears through the Mew glitch with a special stat of 202.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__
| \ | |\ /| _
|__/ |/ | \/ | | |
| |\ | | | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data********************************************RB1-29**************
(As shown in Pokédex (simulated by known format))
PkMn
HT ?'?"
No. 250 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
PkMn's Type:
Normal
Normal
Base Stats:
HP : 37
Attack : 0
Defense: 40
Special: 19
Speed : 178
Resistances:
This is different. Effectivenesses are now listed.
Fighting : 4x
Ghost : 0x
Normal : 1x
Flying : 1x
Poison : 1x
Ground : 1x
Rock : 1x
Bug : 1x
Grass : 1x
Fire : 1x
Water : 1x
Electric : 1x
Psychic : 1x
Ice : 1x
Dragon : 1x
Learnset:
Level Move Type Pwr. Acc. PP
Start -- Cooltrainer — —% 13
Start Guillotine Normal OHKO 30% 5
Start Razor Wind Normal 80 100% 10
Start Pay Day Normal 40 100% 20
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM11 BubbleBeam Water 65 100% 20
TM13 Ice Beam Ice 95 100% 10
TM18 Counter Fighting — 100% 20
TM19 Seismic Toss Fighting — 100% 20
TM25 Thunder Electric 120 70% 10
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground — 30% 5
TM29 Psychic Psychic 90 100% 10
TM30 Teleport Psychic — —% 20
TM34 Bide Normal — —% 10
TM35 Metronome Normal — —% 10
TM41 Softboiled Normal — —% 10
TM43 Sky Attack Flying 140 90% 5
TM44 Rest Psychic — —% 10
TM46 Psywave Psychic — 80% 15
TM48 Rock Slide Rock 75 90% 10
Evolution:
PkMn <--> (Trade to Yellow) <--> 4. .
2. Obtaining PkMn****************************RB2-29**************************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
PkMn appears through the Mew glitch with a special stat of 197.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
/|
/_|
| [] []
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data**********************************Y1-30*************************
(As shown in Pokédex (simulated by known format))
4. .
RAGON Pokémon
HT 13'01"
No. 055 WT 36.4 lb
[]---[]---[]---[]---[]
(obviously nothing down here)
4. .'s Type:
Water
Base Stats:
Unknown.
Resistances:
As if 4. . is a Water type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Scratch Normal 40 100% 35
Start Tail Whip Normal – 100% 30
Start Disable Normal – 80% 20
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
PkMn <--> (Trade to Yellow) <--> 4. .
2. Obtaining 4. . **************************************Y2-30****************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
4. . appears through the Mew glitch with a special stat of 197.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ ___
| \ _ | _ | | | | __ _ . _ _ __
|__// \ |/ /_\ | | | | | / | | | | /_\ |
| \_/ |\ \__ \/ \/ | | \_| | | | \__ |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data********************************************RB1-31**************
(As shown in Pokédex (simulated by known format))
PokéWTrainer
HT ?'?"
No. 205 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
PokéWTrainer's Type:
Normal
Ground
Base Stats:
HP : 232
Attack : 147
Defense: 145
Special: 136
Speed : 128
Resistances:
As if PokéWTrainer is a Normal/Ground type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Barrage Normal 15 85% 20
Start Clamp Water 35 75% 10
Start Leech Life Bug 20 100% 15
Start Hi Jump Kick Fighting 100 90% 20
11 Super Glitch Glitch — —% —
12 Double-Edge Normal 100 100% 15
14 Disable Normal — 80% 20
40 Super Glitch Glitch — —% —
55 Super Glitch Glitch — —% —
76 Mega Punch Normal 80 85% 20
80 Super Glitch Glitch — —% —
190 Scratch Normal 40 100% 35
255 Wrap Normal 15 85% 20
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM02 Razor Wind Normal 80 100% 10
TM08 Body Slam Normal 85 100% 15
TM13 Ice Beam Ice 95 100% 10
TM15 Hyper Beam Normal 150 90% 5
TM18 Counter Fighting Varies 100% 20
TM21 Mega Drain Grass 40 100% 15
TM24 Thunderbolt Electric 95 100% 15
TM27 Fissure Ground OHKO 30% 5
TM29 Psychic Psychic 90 100% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal Varies 100% 10
TM36 Selfdestruct Normal 200 100% 5
TM40 Skull Bash Normal 100 100% 15
TM43 Sky Attack Flying 140 90% 5
TM48 Rock Slide Rock 75 90% 10
TM49 Tri Attack Normal 80 100% 10
HM03 Surf Water 95 100% 15
Evolution:
PokéWTrainer <--> (Trade to Yellow) <--> X Chiisai-u - xChiisai-u,
2. Obtaining PokéWTrainer*********************************RB2-31*************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
PokéWTrainer appears through the Mew glitch with a special stat of 196.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__|_ __|_
\ / | / | /
X / --- \/ / _
/ \ / /\ / / /
/_/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data**********************************Y1-32*************************
X Chiisai-u - xChiisai-u,
HT ?'?"
No. 203 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
X Chiisai-u - xChiisai-u,'s Type:
Normal
Base Stats:
HP : 132
Attack : 145
Defense: 140
Special: 141
Speed : 128
Resistances:
As if X Chiisai-u - xChiisai-u, is a Normal type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Skull Bash Normal 100 100% 15
Start Flash Normal — 70% 20
Start Constrict Normal 10 100% 35
Start Waterfall Water 80 100% 15
11 Super Glitch Glitch — —% —
12 Double-Edge Normal 100 120% 15
13 Tail Whip Normal — 100% 30
14 Disable Normal — 55% 20
40 Super Glitch Glitch — —% —
55 Super Glitch Glitch — —% —
76 Mega Punch Normal 80 85% 20
80 Super Glitch Glitch — —% —
191 Scratch Normal 40 100% 35
255 Wrap Normal 15 85% 20
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
PokéWTrainer <--> (Trade to Yellow) <--> X Chiisai-u - xChiisai-u,
2. Obtaining X Chiisai-u - xChiisai-u,*************************Y2-32*********
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
X Chiisai-u - xChiisai-u, appears through the Mew glitch with a special stat
of 196.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__|_
| /
/
/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\
| \ \__ \_| / |__) | |_| \__
1. Basic Data***********************************RB1-33***********************
(As shown in Pokédex (simulated by known format))
Chiisai-u
HT ?'?"
No. 205 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
Chiisai-u's Type:
Normal
Ground
Base Stats:
HP : 232
Attack : 147
Defense: 145
Special: 136
Speed : 128
Resistances:
Same as if Chiisai-u is a Normal/Ground type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Barrage Normal 15 85% 20
Start Clamp Water 35 75% 10
Start Leech Life Bug 20 100% 15
Start Hi Jump Kick Fighting 100 90% 20
1 Gust Normal 40 100% 35
8 Comet Punch Normal 18 85% 15
9 Mega Punch Normal 80 85% 20
10 Pay Day Normal 40 100% 20
11 Fire Punch Fire 75 100% 15
12 Karate Chop Normal 50 100% 25
12 Pay Day Normal 40 100% 20
13 DoubleSlap Normal 15 85% 10
14 Pound Normal 40 100% 35
15 Mega Punch Normal 80 85% 20
15 DoubleSlap Normal 15 85% 10
15 Fire Punch Fire 75 100% 15
15 TM05 Glitch — —% 33
33 Super Glitch Glitch — —% —
35 Mist Ice — —% 30
39 Bone Club Ground 85 65% 20
64 TM01 Normal 37 0% 3
65 Poison Sting Poison 15 100% 35
124 TM34 Normal 0 9% 10
170 TM08 Glitch 30 17% 20
174 TM08 Glitch 30 17% 20
175 TM34 Normal 0 9% 10
193 TM05 Glitch — —% 33
194 TM05 Glitch — —% 33
195 HM04 Glitch 58 50% 12
196 Poison Sting Poison 15 100% 35
250 Mist Ice — —% 30
250 Wrap Normal 85 15% 20
250 TM01 Normal 37 0% 3
250 Gust Normal 40 100% 35
TM/HM Info:
TM Move Type Pwr. Acc. PP
TM02 Razor Wind Normal 80 100% 10
TM08 Body Slam Normal 85 100% 15
TM13 Ice Beam Ice 95 100% 10
TM15 Hyper Beam Normal 150 90% 5
TM18 Counter Fighting Varies 100% 20
TM21 Mega Drain Grass 40 100% 15
TM24 Thunderbolt Electric 95 100% 15
TM27 Fissure Ground OHKO 30% 5
TM29 Psychic Psychic 90 100% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal Varies 100% 10
TM36 Selfdestruct Normal 200 100% 5
TM40 Skull Bash Normal 100 100% 15
TM43 Sky Attack Flying 140 90% 5
TM48 Rock Slide Rock 75 90% 10
TM49 Tri Attack Normal 80 100% 10
HM03 Surf Water 95 100% 15
Evolution:
Chiisai-u <--> (Trade to Yellow) <--> (Female symbol)
`--> (Lv. 9) ---> Spearow ---> (Lv. 20) ---> Fearow
2. Obtaining Chiisai-u******************************RB2-33*******************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
Chiisai-u appears through the Mew glitch with a special stat of 193.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
___
/ \
| |
\___/
|
-+-
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data**********************************Y1-34*************************
(As shown in Pokédex (simulated by known format))
(Female symbol)
HT ?'?"
No. 205 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
(Female symbol)'s Type:
Normal
Normal
Base Stats:
Unknown.
Resistances:
This is different. Effectivenesses are now listed.
Fighting : 4x
Ghost : 0x
Normal : 1x
Flying : 1x
Poison : 1x
Ground : 1x
Rock : 1x
Bug : 1x
Grass : 1x
Fire : 1x
Water : 1x
Electric : 1x
Psychic : 1x
Ice : 1x
Dragon : 1x
Learnset:
Level Move Type Pwr. Acc. PP
Start Spike Cannon Normal 20 100% 15
Start Waterfall Water 80 100% 15
Start Dream Eater Psychic 100 100% 15
Start Constrict Normal 10 100% 35
6 Hyper Beam Normal 150 90% 5
9 Pay Day Normal 40 100% 20
10 TM50 Glitch 56 28% 25
11 TM41 Glitch 71 —% 2
12 Super Glitch Glitch — —% —
13 Unknown glitch move Glitch — —% —
15 Unknown glitch move Glitch — —% —
16 Unknown glitch move Glitch — —% —
21 Unknown glitch move Glitch — —% —
22 Super Glitch Glitch — —% —
23 Super Glitch Glitch — —% —
24 ThunderPunch Electric 75 100% 15
25 Wrap Normal 15 85% 20
26 TM54 Normal 2 8% 62
29 Tackle Normal 35 95% 35
30 Super Glitch Glitch — —% —
32 Scratch Normal 40 100% 35
33 TM27 Ice 35 3% 3
35 TM05 Glitch — —% 33
38 Absorb Grass 20 100% 20
40 Stomp Normal 40 100% 35
41 TM54 Normal 2 8% 62
42 Mimic Normal — —% 10
44 Petal Dance Grass 70 100% 20
49 TM15 Normal 0 0% 0
51 TM54 Normal 2 8% 62
52 TM54 Normal 2 8% 62
56 Twineedle Bug 25 100% 20
59 Double Kick Fighting 30 100% 30
60 TM50 Glitch 56 28% 25
66 TM05 Glitch — —% 33
70 TM18 Flying 7 17% 46
71 TM04 Water 0 18% 39
74 TM15 Normal 0 0% 0
80 Tackle Normal 35 95% 35
82 Hydro Pump Water 120 80% 5
85 Twineedle Bug 25 100% 20
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
Chiisai-u <--> (Trade to Yellow) <--> (Female symbol)
`--> (Lv. 9) ---> Spearow ---> (Lv. 20) ---> Fearow
2. Obtaining (Female symbol) *******************************Y2-34************
(This is direct copy of the Mew glitch (method 3) from Bulbapedia)
WARNING! This glitch is not possible on Yellow unless the player is lucky
enough to not run into a Pokémon while running out of the mansion. The
mansion is the only place one can find Ditto, because there are no Ditto on
Route 15 and the player cannot surf to Cerulean Cave, because of the
disabled start button.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (such as Route 15 east of Fuchsia City) and after to a place
with a trainer to fight. This is because the start button will no longer
work until after a battle with a trainer (to be mentioned) because the game
has been tricked into thinking it's in battle mode. Once the battle with the
trainer the player picked was evaded successfully, the player then needs to
battle ANY trainer in the game, as long as there is one space between the
player and the trainer when the battle is initiated so that the trainer has
to walk up to the player and the player doesn't approach the trainer
directly. After defeating the trainer, the player needs to find a wild
Ditto, and battle it until it uses Transform on the player's Pokémon with
the Special Stat of 21. After defeating the Ditto (with any of the player's
six Pokémon), the player needs to avoid running into any other wild Pokémon
and/or battling any other trainers, and go back to the Route where the
trainer the player first evaded is located (for the Gambler, east of Saffron
City, for the Bikers, Route 14; etc.). Once the Route is approached, the
start menu will automatically appear. The player needs to press the B
Button. A battle will begin immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even Missingno.
in Yellow Version. While a Pokémon with a special stat of 21 will give one
Mew, using a Pokémon with a different special stat will give the player a
different Pokémon. For example, in the Red/Blue versions, if a Pokémon with
a Special stat of 198 is used, a glitch called "LM4" will appear instead of
Mew. There are, however, some glitch Pokémon such as 8 and PkMn n which
cannot be caught using this method. Some Special stats will cause glitch
Trainers to appear. They may be glitched versions of regular in-game
trainers, such as Bruno with Blaine's party.
(Female symbol) appears through the Mew glitch with a special stat of 193.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__
| )
|-<
|__)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | |
/ \__ | | \_/ |_|_|
1. Basic Data**********************************Y1-35*************************
(As shown in Pokédex (simulated from known format))
B
HT ?'?"
No. 084 WT ?.? lb
[]---[]---[]---[]---[]
(obviously nothing down here)
B's Type:
Normal
Flying
Base Stats:
HP : 35
Attack : 85
Defense: 45
Special: 35
Speed : 75
Resistances:
As if B is a Normal/Flying type.
Learnset:
Level Move Type Pwr. Acc. PP
Start Peck Flying 35 100% 35
TM/HM Info:
Cannot learn via TM/HM.
Evolution:
Machoke ---> (Lv. 234) ---> D8 <--> (Trade to R/B) <--> PkMnaPkMnfPkMnk ---,
__________________________________________________________________________/
`---> (Lv. 80) ---> 4B 8 4 8 <--> (Trade to Red/BLue) <--> B
2. Obtaining B************************************Y2-35**********************
It is a difficult process to obtain B. The player must first obtain a Machoke
of a level higher than 100 through the Mew Glitch, then use Rare Candies to
level it to or past level 234 to evolve it into a Glitch (D8), then trade it
to Red and Blue where it will become a PkMnaPkMnfPkMnk. PkMnaPkMnfPkMnk must
then be evolved at level 80 into a 4B 8 4 8. 4B 8 4 8 must then be traded to
Yellow Version to become a B.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
__ __ ___ ___ __ __
| | |\ | / \ | \ | /\ | |\ | /\ | \ | |
| | | \ | | | |-< | |--| | | \ | |--| |-< | |--
\__/ | \| \__/ |__/ | | | _|_ | \| | | |__/ |__ |__ **UNOBT**
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__ __
| \ _ _| / | ) | _
|__/ /_\ / | / |-< | | | /_\ **Red/Blue**
| \ \__ \_| / |__) | |_| \__
'Ng'Mp
-ll g
.g
4h
7PkMnv
8
94
AChiisai-u G
Glitch (EC)
hChiisai-u
Ke......
M p'u
OPkMn4X
PChiisai-u
PkMn n
PkMn PkMn
PkMnRPkMn B
Chiisai-u l
Chiisai-u$'M
Chiisai-uU?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
\ / _ | | _
\/ /_\ | | / \ | | | **Yellow**
/ \__ | | \_/ |_|_|
(h4to89
"4
'B'
.8
4(h4hi
4mn
4,Chiisai-u
?/
g
gJ1
H4PChiisai-uNo Chiisai-u...
F7
TM34
TM54
Chiisai-uA
Chiisai-uHIChiisai-u.
Chiisai-u Chiisai-u]
Chiisai-u Chiisai-u:
/////////////////////////////////////////////////////////////////////////////
Glitch Types
/////////////////////////////////////////////////////////////////////////////
0. Quick Note********************T0******************************************
Just FYI, but glitchy types can cause harmful stuff to the game. Gltich types
have no strengths, weaknesses, or immunities and are only found on glitch
Pokémon, such as Missingno. or h Poké.
1. ?********************T1***************************************************
Pokémon of that type:
pPkMnp
Moves of this type:
None
2. /6!2?2 A********************T2********************************************
Pokémon of that type:
None
Moves of this type:
Name Power Accuracy PP
TM53 160 53% 30
3. ,K Pk<name of player>xX********************T3*****************************
Pokémon of that type:
None
Moves of this type:
Name Power Accuracy PP Notes
TM05 — —% 33 Increases the user's Evasion 3 stages.
TM05 76 30% 21 Freezes game
4. 8 8 9 5********************T4*********************************************
Pokémon of that type:
None
Moves of this type:
Name Power Accuracy PP
TM45 18 31% 18
5. 99||9********************T5***********************************************
Pokémon of that type:
Missingno. (Yellow version)
4 4
Moves of this type:
None
6. Bird********************T6************************************************
Pokémon of that type:
Missingno. (Red/BLue)
'M
Moves of this type:
None
7. CoolTrainer********************T7*****************************************
Pokémon of that type:
None
Moves of this type:
Name Power Accuracy PP Notes
-- — —% 13 Causes glitches.
TM47 121 48% 16 30% chance to poison the target.
TM47 121 48% 16 Lowers a glitched stat with a random name
8. Glitch********************T8**********************************************
Pokémon of that type:
3TrainerPoké
Moves of this type:
Name Power Accuracy PP Notes
HM04 58 50% 12 Causes user to skip the next turn.
HM05 102 38% 6 None
TM08 30 17% 20 When it misses, the user takes half damage.
Super Glitch — —% — Causes glitches.
9. GGQRRROO ROCKET********************T9*************************************
Pokémon of that type:
????? (Gen. II MissingNo)
Moves of this type:
None
10. IIIItoto********************T10******************************************
Pokémon of that type:
None
Moves of this type:
Name Power Accuracy PP Notes
TM09 255 33% 16 The user faints after using this attack.
11. Pokémaniac********************T11****************************************
Pokémon of that type:
.4
Moves of this type:
None.
12. Qi JT<name of player>? PokéBB<name of Pokémon> de W N*************T12****
Pokémon of that type:
None
Moves of this type:
Name Power Accuracy PP
TM14 85 29% 29
TM17 13 17% 0
13. x v zA********************T13********************************************
Pokémon of that type:
None
Moves of this type:
Name Power Accuracy PP Notes
TM41 71 —% 2 Raises the user's Evasion by two stages.
TM55 97 0% 0 None.
14. <Name of last Trainer battled>********************T14********************
Pokémon of that type:
CA
Moves of this type:
Name Power Accuracy PP Notes
TM28 85 46% 54 Has a 30% chance of lowering the target's
Special stat.
/////////////////////////////////////////////////////////////////////////////
First Generation Glitches
/////////////////////////////////////////////////////////////////////////////
1. Cut Glitch****************************************RBY1********************
Compatable with:
Glitch #1: Red, Blue, Yellow, Gold, Silver, Crystal
Glitch #2: Red, Blue, Yellow
Glitch Number One:
This more severe glitch of the two allows the player to get stuck on top of
a cuttable tree. This glitch is present in Generations I and II. In order to
perform the glitch, the player must have the Gym Badge allowing the use of
Cut (the Cascade Badge in Kanto; the Hive Badge in Johto), and HM01 (Cut)
taught to a member of the party.
If, upon cutting down the tree, the player saves the game while standing in
the spot where the tree originally stood before being cut down, and turns
off the power, he or she will find their avatar standing on top of a tree
when the game is reloaded.
In some cases, the player may find that he or she is permanently stuck on
the tree. The only remedy for this is that the game be restarted.
Glitch Number Two:
This glitch is a minor glitch in Generation I involving a tree near the
bottom of Route 14.
If this particular tree is cut down and then the player walks five steps
west from where the tree was (so that the spot where the tree used to be is
at the edge of the screen) and then walks back their path will be blocked as
if a tree was still there. Even though the tree is not visible, it can still
be cut down normally using the move Cut.
2. Glitch City****************************************RBY2*******************
Travel to the Safari Zone. Enter a Safari Game, save the game, turn it off,
then turn it back on. Exit the Safari Zone. The attendant will ask if the
player would like to join a Safari Game. Answer "no". Fly anywhere (for the
easiest Glitch City to walk in, go to Route 20). After taking 500 steps, the
Safari Zone's PA will ring, and the player will be teleported into the Safari
Zone gatehouse. Leave the gatehouse through the south exit, and the player
will be in Glitch City.
To escape, use Fly or Teleport.
3. Glitch Trainers****************************************RBY3***************
Glitch Trainers are a glitch Trainer class that can be battled while using
the Missingno. glitch. They can also be found by doing the Mew glitch with
special stats ranging from 201-255 in the Red/Blue versions and 201-253 in
the Yellow version. Depending on the player's name, during the Missingno.
glitch a player can run into Black Belts, Gentlemen, Blue, and Professor
Oak, among others.
When battling a glitch Trainer, the music begins as normal wild Pokémon
music. When a glitch Pokémon is used by the Trainer, its cry may be audio
from other parts of the game, such as the background music of the final
battle with the rival.
Unlike other Trainers, the Glitch Trainer says nothing before or after the
battle. Glitch Trainers have been known to use glitch Pokémon such as
Glitchy Nidorino, Missingno., and Charizard 'M, and non-obtainable glitch
Pokémon among others. Many of the Pokémon they use cannot be caught by the
player using any known in-game trick and can only be caught using a cheating
device.
4. Mew Glitch****************************************RBY4********************
Method #1:
To acquire Mew at the earliest point possible in the game, the player must
not have defeated the Swimmer in Cerulean Gym and the Junior Trainer (the
one who says "I saw your feat from the grass" when the battle with him
begins) on Route 24 (West of Nugget Bridge) in the grass. It is prudent to
save before doing this. The player must defeat Nugget Bridge as usual
without engaging a battle with the Junior Trainer.
Before attempting this glitch, it is ideal to have several Poké Balls
stocked up. Note that the player must have an Abra that can teleport, and
therefore cannot be playing Yellow version unless he or she has reached
Route 5 or traded for one prior to attempting the glitch.
The player first heals at the Cerulean City Pokémon Center, so they may
Teleport there later.
The player then needs to return to Route 24 and catch (or trade over) an
Abra, or withdraw the Abra if it is in the PC, then return to Route 24 if
not already there. The player then needs to stand above the Junior Trainer
so that he is just offscreen. Then the player needs to move down until seen,
and immediately press START. The player then needs to use Teleport with
Abra. If done correctly, the Trainer should get the indicative exclamation
mark while the player teleports. At this point, the Start menu will not work
until the player battles someone though it is imperative to not battle
anything or anyone else or talk to anyone (including the Youngster with the
level 17 Slowpoke on Route 25 if the player wishes to use the alternate
method, see below).
The player then needs to head east from the Pokémon Center into the Cerulean
City Gym and battle the Swimmer. After defeating the Swimmer (the Start menu
should be available upon defeating him), the player then must head to Nugget
Bridge and after several steps the Start Menu appears. Upon closing of the
menu, it should begin a battle with a Lv. 7 Mew.
Note: This method, if executed correctly, will always result in a wild Mew
regardless of the last seen Pokémon's Special stat.
Method #1 (alt):
The player must follow the steps for Method #1 exactly until they teleport
from the Junior Trainer using Abra. Again, the Start menu will not work
after teleporting. The player then needs to head north towards Route 25 and
battle the Youngster. As in Method #1, it is imperative to not battle
anything or anyone else or talk to anyone before then. The player must
engage in battle by him seeing them (and must walk against the wall to be
seen, not towards him or the game will freeze).
After defeating the Youngster, the player then needs to walk towards
Cerulean City. After a small amount of steps, the Start menu appears.
Closing it should begin a battle against a Lv. 7 Mew.
If used on other trainers other than the Youngster, it will often be a
different Pokémon (depending on the trainer's Pokémon's Special stat); for
instance, doing so with the Lass below the Youngster will result in finding
a Lapras, which is normally only available at Silph Co.
Method #2:
For this method, the player needs to go to the Gambler in front of the
Underground Tunnel entrance east of Saffron City, and stand above him so
that he is just off screen. The player then needs to take one step down
closer to him, but make sure that he does not see the player, and then
immediately press START. If the player is spotted, the glitch would fail.
If it was successful, the menu will appear and the player will be able to
Fly, Dig, or Teleport. The player needs to use Fly to reach Cerulean City.
While flying, the exclamation point that usually appears above a Trainer's
head when they wish to battle the player will appear. The player then needs
to go to Route 24 and, just like in method #1, defeat the Youngster that
owns a Slowpoke (with him walking towards the player to start the battle, or
the game will freeze). After defeating him, the player needs to Fly to
Lavender Town and head west to Route 8. The START menu will appear. Press B,
and Mew will appear at Level 7.
(Note: The player must battle the Slowpoke trainer on Route 24, but the
player does not have to battle the Gambler in front of the Underground Path.
Any trainer will do. One option is to battle one of the two bikers who are
next to each other on Route 14, then battle the Slowpoke trainer, then
return to Route 14. Because Route 14 is isolated, players should use Repel
to prevent running into wild Pokémon in the grass and messing up the trick.)
Method #3:
This method is also known as the "extended Mew glitch" and the "Ditto glitch"
due to the involvement of Ditto.
For this method, the player first needs a Pokémon with a Special Stat of 21.
It doesn't matter if the stat was naturally leveled or boosted with calcium
as long as it's not due to an in-battle special boosting skill. Once the
player has this Pokémon, the player needs to find ANY trainer in the game
that will engage in battle the moment the trainer is on screen and the
player is in the trainer's line of sight. The most common examples are the
Gambler east of Saffron City and the Junior Trainer in the high grass west
of Nugget Bridge. Often people have already fought these trainers, so other
later-game trainers include a couple Bikers on Route 17 (Cycling Road) or
the four trainers on the west side of Route 14 (three Bikers and one Bird
Keeper). The player then needs to get the trainer off screen. Next, take a
single step towards him, enough for him to start the battle, and immediately
press START before he spots the player and the exclamation point appears.
Once the player has pressed start and the start menu appears, the trainer
needs to Fly, Dig, or Teleport elsewhere. The location being traveled to
must have a path via which the player can walk both to a place where there
is wild Ditto (Route 15 east of Fuchsia City in Red and Blue and Pokémon
Mansion in Yellow Version) and after to a place with a trainer to fight.
This is because the start button will no longer work until after a battle
with a trainer (to be mentioned) because the game has been tricked into
thinking it's in battle mode. Once the battle with the trainer the player
picked was evaded successfully, the player then needs to battle ANY trainer
in the game, as long as there is one space between the player and the
trainer when the battle is initiated so that the trainer has to walk up to
the player and the player doesn't approach the trainer directly. After
defeating the trainer, the player needs to find a wild Ditto, and battle it
until it uses Transform on the player's Pokémon with the Special Stat of 21.
After defeating the Ditto (with any of the player's six Pokémon), the player
needs to avoid running into any other wild Pokémon and/or battling any other
trainers, and go back to the Route where the trainer the player first evaded
is located (for the Gambler, east of Saffron City, for the Bikers, Route 14;
etc.). Once the Route is approached, the start menu will automatically
appear. The player needs to press the B Button. A battle will begin
immediately and a Lv. 7 Mew will appear.
This method can be used to catch any Pokémon in the game, even some glitch
Pokémon. While a Pokémon with a special stat of 21 will give one Mew, using
a Pokémon with a different special stat will give the player a different
Pokémon. For example, in the Red/Blue versions, if a Pokémon with a Special
stat of 198 is used, a glitch called "LM4" will appear instead of Mew. There
are, however, some glitch Pokémon such as 8 and PkMn n which cannot be
caught using this method. Some Special stats will cause glitch Trainers to
appear. They may be glitched versions of regular in-game trainers, such as
Bruno with Blaine's party.
5. Old Man Glitch****************************************RBY5****************
Requirements:
- A Pokémon that knows Fly (assuming the player has the badge to use it).
- A Pokémon that knows Surf (assuming the player has the badge to use it).
- At least one of the item to be cloned (for the purposes of this explanation,
the article shall use a Rare Candy).
- At least five other items in the bag.
- Access to Cinnabar Island or Fuchsia City.
Instructions:
Talk to the old man located north of Viridian City. Allow him to demonstrate
how to catch a Pokémon.
Once he is finished, immediately use Fly to travel to either Cinnabar Island
or Fuchsia City and then Surf to Seafoam Islands.
Make sure that the Rare Candy is in the sixth slot of the bag.
Surf up and down along the east coast of either island where the water is
touching the land. Whether Missingno. can be encountered depends on the
player's name; other Pokémon may appear instead. Continue Surfing along the
coast until Missingno. appears (assuming that the player's entered name will
cause a Missingno. encounter). Some names may not cause Missingno. to appear.
If so, the player may find 'M, which works just as well.
Defeat, run from, or catch Missingno. or 'M.
After the battle, open the menu and view the items currently in the bag. If
done correctly, the game should show "?8" or "?5" as the amount of Rare
Candies in the bag (? being a glitch character).
6. ZZAZZ Glitch****************************************RBY6******************
The ZZAZZ glitch is a glitch found in the Generation I games. It is
encountered by using the Mew glitch with a special stat that has a decimal
number of any multiple of 251, 252, 254 or 255. This makes the player
encounter a glitch Trainer that in turn allows this glitch to occur.
This trainer can be difficult to beat particularly due to the fact that the
HP bar of the first Pokémon is abnormally high similar to the side-effects
of using a Super Glitch move.
The first of the opponents Pokémon is usually level 153 proving to be more
difficult to beat than a normal level 100 Pokémon but strangely the player
can easily escape this trainer by using an item such as a Poké Ball or Poké
Flute regardless of the fact in a normal battle this would normally have no
effect. The glitch trainer usually has a Charizard 'M or a Q in his first
slot; depending on whether the version is Pokémon Red and Blue or Pokémon
Yellow. This trainer will usually block a thrown Poké Ball however, the
battle would suddenly end.
A side effect of the ZZAZZ Glitch causes the player's name to become
replaced with one that is much longer, replacing most previous letters in
the player's name to be replaced by 'Z's.
Another notable side-effect of this glitch is how it changes the Pokémon in
the trainer's party to level 153. Most sprites of Pokémon in the party are
replaced with the back-sprite of Bulbasaur and outside of battle the
trainer's sprite changes on the Trainer card. A possible explanation to why
the back-sprites of all of the player's Pokémon in battle are changed to
Bulbasaur is because the ZZAZZ Glitch overwrites several variables with the
hex value 99. This explains why the party Pokémon are changed to level 153
because a hexadecimal value of 99 is equal to the integer 153 in standard
decimal. A hexadecimal value of 99 also corresponds to the letter 'Z' and
the move 'Explosion,' which suggests that the ZZAZZ Glitch has made a
significant change to the data of the party Pokémon. Other less noticeable
effects include changes to the interfaces in-game such as the menu, where if
a player attempts to save the game the cursor scrolls over 'yes' and 'no'
causing the game to crash. A white screen will appear if the player attempts
to view their party Pokémon.
Although the player's name will glitch, the OT values of the party Pokémon
will stay the same. This 'tricks' the game into thinking that they are not
the player's Pokémon. The combination of this, and the Pokémon's levels
being at 153, causes them to disobey the Trainer (as not even the Earth
Badge is programmed to make Pokémon over level 100 obey the player.)
Any Trainer battle fought during the glitch will become a battle against a
glitch Trainer with the player's sprite. He will either borrow the player's
original name, their ZZAZZ-glitched name, or sometimes a different glitched
name. His party will consist mainly of several Charizard 'M or Q, and this
trainer could be considered 'almost impossible' to defeat, because one of
his Charizard 'Ms has an extremely large amount of HP that is possibly close
to the largest maximum amount of a Pokémon when taking two bytes into
account (65536).
If the player saves after activating the ZZAZZ Glitch, their save file will
be corrupted and they will be forced to start a new save file.
7. Man on Cinnabar Gym Roof*******************************RBY7***************
If one does not have the key to the Cinnabar Gym, and surfs on the east
coast and returns to land directly in front of the gym, a man will appear on
the roof of the gym. A similar effect happens if the player walks into the
Vermilion City Gym, walks directly left and then up so that they are facing
the bottom-left trash can and press A to inspect it, or if the player is in
the gatehouse to Cycling Road. One of the trainers in the gym will be
misplaced and return to his usual spot once the text box disappears, and
when in the gatehouse there may be a man standing on an object somewhere
behind the guard.
8. Prevented Progress (Japan)*********************************RBY8***********
If one evolves their starter Pokémon before they obtain their Pokédex from
Prof. Oak, the game will assume that, since they have 2 Pokémon registered
as caught, that they already have a Pokédex, and will not allow them to
proceed. This glitch is only present in the Japanese Red and Green Versions.
9. Invisible PC*********************************RBY9*************************
There is a hotel in Celadon City that resembles a Pokémon Center on the
inside. In the top-right space of the area that the player can walk on,
there is an invisible, usable PC.
10. Statue Fishing**************************RBY10****************************
The player can use a Fishing Rod when facing the right or left of a gym
statue. It will always say "Looks like there's nothing in here...", except
in Misty's gym, where all the Pokémon obtainable in the gym can be caught.
11. Quick Lv. 100 (Yellow)******************************RBY11****************
This glitch is similar to the Mew glitch, but can be done in the Viridian
Forest. First the player must go to the 2nd to last trainer and be out of
his view (and must also not be able to see him). Walk one space and come
into his view. Press start and use an escape rope to go to the Pewter City
Pokémon Center. A, B, Start, and Select will not work. Now go try to go out
of Pewter City towards Mt. Moon. The guy will stop the player and show him
or her to Brock's Gym. Now the player must go to the small patch of grass
south of Pewter City and North of Viridian Forest. Encounter a Pokémon and
use Growl on it 6 times. (Try again and Growl less if the player gets a
level 0 Pokémon at the end, instead of 1.) Now walk into the forest (the
message 'Do you have a Pikachu?' will appear). The player will immediately
go into a Pokémon battle with a level 1 Pokémon. When the player weakens the
Pokémon, he/she must catch it. If the player uses it in a Pokémon Battle and
it levels up it should skip straight to level 100 (as long as that Pokémon
is one of any fully-evolved Pokémon or Mew, as the algorithm for the
experience to the next level for those Pokémon is glitched and takes the
experience to level 2 as a rather large negative number (which displays as a
large positive number.) Note: The player can obtain different level 1
Pokémon by facing different Pokémon to the patch of grass south of Pewter
City and North of Viridian Forest.
12. Stuck in Wall*****************************RBY12**************************
If the player lures an NPC into the grass above Pallet Town, she will block
the player from following Professor Oak correctly, causing the player to
become stuck in the wall of Oak's laboratory.
13. Dokokashira Door Glitch****************************RBY13*****************
The Dokokashira door glitch takes advantage of the fact that in Pokémon Red
and Green, the player is able to switch the slots of items as well as
Pokémon. However, an oversight of this feature was that if the player were
to press the Select button on the items screen and then attempt to switch
one of his or her Pokémon, he or she would arguably be switching a Pokémon
with an item.
When the player attempts to switch an item with a Pokémon, this is
essentially like switching information about other data in the game, such as
what kinds of items the player has, or the map location of the player. The
game will take an item to be the information about one of the "Pokémon" past
the sixth slot (or data after the amount of Pokémon that the player currently
has in the party).
When the player switches Oak's Parcel as the second item in his or her Bag
with his or her first Pokémon, this will 'shuffle' several bytes within the
game. Some of these effects are undesirable, such as slight graphical errors
on the main map interface; however, one of the more useful effects will
ensure that the warp location of the next door the player walks through is
relevant to the amount of extra steps he or she takes.
STEPS:
Firstly, the player should start a New Game. The player should withdraw a
Potion from the PC, so that he or she has one item. Walk out of the door and
proceed into the tall grass, wait until Professor Oak takes you into his lab.
Choose any starter Pokémon. After Blue chooses his Pokémon, attempt to leave
Professor Oak's lab. Either defeat or lose to Blue and then proceed out of
the lab and through the grass on the way to Pewter City. Proceed to the Poké
Mart and receive Oak's Parcel. The player should proceed back to Pallet Town
but ensure that he or she enters a wild Pokémon battle on the way. Move to
the Items option and use the Select button on Oak's Parcel. Select 'Cancel'
and then select 'PKMN'. The cursor should still be white, choose your starter
Pokémon to switch it with Oak's Parcel. Check the starter's moves on the
'Fight' screen, to check that the game has not altered any undesirable bytes.
If the starter's moves have not been changed run from the Pokémon battle and
then walk exactly 73 steps, landing the last step in Blue's house in Pallet
Town. The player should be near the house where HM02 (Fly) is normally
obtainable, walk another five steps to the right and then move down so that
it looks like the player is attempting to move through the house's ceiling, it
is the spot one step north of its right hand corner. The player should appear
in the northern section of the Cycling Road House, walk nine steps and aim
the last step to be through the exit to the north-east corner. Walk an extra
45 steps eastwards and aim the last step to be through the double doors of
Celadon Department Store (the door to the right). The player should now be in
a glitched version of the Hall of Fame room and he or she will be able to
see the credits.
14. TMTrainer Effect************************************RBY14****************
The TMTRAINER effect is the common name for a series of glitchy effects
associated with the move -- and most Super Glitch moves occupying Hexadecimal
Identifiers between AC to C3 (or those with index numbers between 172 and 195.)
Effects in battle:
Most commonly, side effects associated with the use of these glitch moves
will only occur in battle. There are many strings of dialogue that can occur,
but the most common, will result in the enemy Pokémon acquiring a large
amount of HP and becoming frozen, but it will simultaneously become burned.
On the same turn the opponent's name would be changed so that it contains
the string 'TMTRAINER' as well as some glitch dialogue. Since the game will
often give the opponent a larger amount of HP than its maximum, the opponent
Pokémon may faint due to the large amount of damage from its burn.
The common TMTRAINER effect usually follows this pattern:
- The opponent will acquire the burn status.
- The music will fade, however it is notable that sometimes certain sound
effects will play.
- Presuming that all in-battle processes were previously running as they
should have been; when an move or item is used, the following text will be
displyed: "Enemy [glitch dialogue, which often takes up a large amount of
space] TMTRAINER (Species) is frozen solid!"
- Then similarly, the text will be displayed: "Enemy [glitch dialogue
occupying a large amount of space] TMTRAINER (Species) is hurt by the burn!"
- The Enemy Pokémon's health bar will wrap across the screen several times,
and slowly deplete until eventually when after several minutes the Enemy
Pokémon may faint.
- If the player was battling a trainer, the opponent will send out the
Pokémon that was in battle before the glitch activated. Upon the battle
finishing, the game will freeze. Also, if a wild Pokémon was being battled,
the game will freeze as soon as the battle ends.
Explanation:
The TMTRAINER effect starts when certain glitch moves are used which
correspond to information about irrelevant data within the game. The most
typical example is the move --, which corresponds with data concerning how
the Cancel button functions; it usually has no effect, but when the player
changes the PP of the move it will also change the effect of the glitch move
and other irrelevant information regarding how the battle interface should
function for example, or information outside of battle which could cause the
game to freeze. The glitch moves with index numbers between 172 and 195
appear to correspond with information about the same set of variables which
correspond with information about the opponent's name, status and other
factors, so if the player reduces the amount of PP of that move by one
essentially this data will be 'shuffled' slightly.
15. EXP. Underflow**********************************RBY15********************
If the player uses a level 1 Pokémon in a Pokémon battle and it levels up it
should skip straight to level 100, as long as that Pokémon is one of any
fully-evolved Pokémon or Mew, as the algorithm for the experience to the next
level for those Pokémon is glitched and takes the experience to level 2 as a
large negative number (which displays as a large positive number).
16. Ghost Marowak Glitch**********************************RBY16**************
Using a Poké Doll on the ghost Marowak in Pokémon Tower with or without the
Silph Scope will cause it to permanently disappear.
17. Ghost Glitch**********************************RBY17**********************
When encountering a ghost in Pokémon Tower without having a Silph Scope, it
is possible to see its true identity by viewing the stats of any Pokémon in
the player's party. However, this glitch is only graphical, and it is still
impossible to fight or catch it.
18. Cycling Road Glitch****************************RBY18*********************
If the player does not have a Bicycle (or has it deposited in the PC), it is
still possible to reach Cycling Road by holding down the left button while
the guard attempts to prevent the player from entering the Cycling Road. Upon
entering Cycling Road, the player will be automatically riding a bike, despite
not having one.
18. Cable Club Room Escape Glitches****************RBY19*********************
Requirements:
- Access to the Cable Club via another person with R/B/Y.
- A Poisoned Pokemon (method #1).
- Access to the Safari Zone (method #2).
- Access to Dig (method #2).
Method #1 (Red/Blue only):
First, the player needs to poison their Pokémon and be linked with another
person. Preferably, the player then enters the trade center and initiates a
trade with the other person or battle with the other player to copy the roster
into the game's memory for later use in the glitch. The player then presses
Cancel, or ends the battle and walks around until the poison causes the
Pokémon to faint. After the Pokémon faints, the player will black out as
normal, though the game still assumes the player to be linked.
Method #2 (all versions):
The player must enter a Safari Game, then immediately after entering, attempt
to leave. The attendant will ask if the player wants to leave early to which
the player must answer "no". The player must then reenter the Safari Zone.
The game should then be saved and reset. The player must now attempt to exit
the Safari Zone. The attendant will ask if the player would like to join a
Safari Game, to which the player must answer "no". The player should then Fly
anywhere.
The player must then enter the Cable Club, and walk around until their Safari
Zone steps run out and they are returned to the gate, activating the glitch.
To prevent a Trade Center or Colosseum Glitch City, the player can reenter the
Safari Zone and Dig away. In Pokémon Red and Blue, Poison can also be used to
escape a Trade Center or Colosseum Glitch City, although this is redundant
over the poison method.
Resultant Effects:
After exploiting the glitch, the player is unable to save under normal
circumstances because the save button is replaced by the reset button. The
player is also unable to open the item pack, because normally items cannot be
used when in link with another player. Provided that these settings are kept,
if the player proceeds to encounter any Trainer outside of the Cable Club their
roster will be replaced with the one last stored by the game when trading or
battling with the player, and their picture will be replaced with Red's. Since
the game is no longer receiving data from the other player, the name of the
player simply becomes a blank space. The behavior of the other player is
automatically controlled by the game and depends on the Trainer class; for
example, encountering Bruno will make a Trainer appear with the other player's
Pokémon, but a tendency to use X Defend. If the player did not trade or battle
with the player, then a glitch Trainer with a glitchy name will appear instead
with a team of glitch Pokémon; however, it is still technically the same
Trainer class of the original Trainer, despite it having Red's picture. This is
because a RAM address in the data structure is left checked to make all
Trainer's have Red's picture and use the other player's Pokémon.
Unlike the 'death Trainer' found after the ZZAZZ glitch, a Trainer with Red's
picture cannot be found by encountering a wild Pokémon and will only be found
when trying to encounter an existing Trainer. Remaining HP, moves and status
effects are also taken into account, meaning the other player could for
instance replace Bruno's team with a poisoned level 5 Magikarp with 1 HP. If
all of the player's Pokémon were fainted, a Charizard 'M or Q will be sent out
instead.
Exclusively to Pokémon Yellow, the glitch also restricts poison in the
overworld, because the Poison method exclusive to Pokémon Red and Blue was
fixed by restricting Pokémon outside of battle from losing HP due to Poison
when linked.
To restore the settings back to normal and be able to save, the player can
simply reset the game, though any changes since entering the Cable Club are
not saved. To be able to save the game, the player can simply change boxes.
Alternatively, the player can enter the Cable Club again to be taken out due
to inactivity, which restores the save button and allows the player to open
the item pack again. Another method of restoring the options is to view the
summary screen of any Pokémon in battle; this will allow the player to use
their items again.
This glitch is useful for mass duplication of items, as although changes to
the item pack in the Cable Club are prohibited, items will be changed outside
of the Cable Club even with the reset button. For example, a player could use
a party of six Missingno., view the summary of a Pokémon in battle to restore
the item pack to have one of their items duplicated, and then continuously swap
the sixth item to duplicate many items in one battle. This glitch is also
useful for encountering item mutating glitch Pokémon which are otherwise
difficult or otherwise impossible to see on the opponent's side outside of the
Cable Club.
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\/_/ \/_/ \/_/ KeyBlade999