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    FAQ/Walkthrough by MetroidMoo

    Version: 6.31 | Updated: 09/26/04 | Printable Version | Search This Guide

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     =-                        Pokemon Red & Blue (GB)                        -=
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                        Written By: Ryan "MetroidMoo" Ammerman
    
                 GUIDE TYPE ......................... FAQ/Walkthrough
                 FILE SIZE ................................... 197 KB
                 FIRST RELEASED ................................ 1998
                 LAST UPDATED .................... September 26, 2004
                 LATEST VERSION ................................ 6.31
    
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    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<                            TABLE OF CONTENTS                           >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
     1) Version History
     2) Controls
     3) Game Overview
           [3.1] Pokemon Basics
           [3.2] Technical Machines
           [3.3] Hidden Machines
           [3.4] Moon Stones
           [3.5] Cable Club
           [3.6] Exchange Corner
           [3.7] Fishing
           [3.8] Safari Zone
     4) Ability List
     5) Walkthrough 
     6) Pokemon List
     7) Items
     8) Stores
     9) Secrets
    10) Game Genie Codes
    11) GameShark Codes
    12) Rumors
    13) Did You Know...
    14) Frequently Asked Questions
    15) Credits
    16) Contact/Legal Information
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    
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     =-   1)   VERSION HISTORY                                                -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    VERSION 6.31 - SEPTEMBER 26, 2004
      Updated e-mail address.
    
    VERSION 6.3 - DECEMBER 19, 2003
      Revised the file's format, and adjusted the number of characters per line.
    
    VERSION 6.2 - OCTOBER 15, 2002
      Updated contact information and made a few other changes.
    
    VERSION 6.16 - UNKNOWN
      Changed posting notice.
    
    VERSION 6.15 - UNKNOWN
      Made some minor changes and removed a large portion of the update list.
    
    VERSION 6.13 - UNKNOWN
      Updated legal information.
    
    VERSION 6.12 - UNKNOWN
      Made a couple small changes.
    
    VERSION 6.11 - UNKNOWN
      Changed copyright/legal info.
    
    VERSION 6.1 - UNKNOWN
      Updated parts of the guide and removed 2 sections that were not needed.
    
    VERSION 6.05 - UNKNOWN
      Updated the "Author's Note" and fixed spelling/grammar/misc. errors.
    
    VERSION 6.0 - 1998
      Updated "Frequently Asked Questions" section and "Did You Know..." section, 
    and added "Author's Note" at the end of this section.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   2)   CONTROLS                                                       -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section lists the game's controls.
    
    D-Pad   ->  Move character
                Move cursor
    
    A       ->  Confirm
                Talk
    
    B       ->  Cancel
    
    Start   ->  Display the Menu screen
    
    Select  ->  Arrange items
    
    
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     =-   3)   GAME OVERVIEW                                                  -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section contains various information about the game.
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.1]   POKEMON BASICS                                               >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    What's the difference between the Red and Blue Versions?
      Everything is the same except it may have a Pokemon in one version but not
    in the other. For example, you can find a Ekans in the Red Version, but you
    can't find in the Blue. Instead, the Blue Version contains a Sandshrew. So,
    you need to find a friend who has the other version to get all 150. In order
    to trade, you need a Game Link Cable (Sold separately). When you find someone,
    you can trade Pokemon!
    
    How do I capture Pokemon?
      First off, you need to purchase some Poke Balls at a Poke Mart. Each kind of
    ball can perform better or worse than others. Then visit a cave or an area
    with grass. There are some another places, but you see those the most. Walk
    around until you go into battle. Have your Pokemon fight the enemy until the
    enemy's energy level is very low. Use your Poke Ball, and you should be able
    to capture one. If not, keep trying! And remember you cannot capture a
    trainer's Pokemon!
    
    I captured one, now what do I do?
      Now you can train your Pokemon to fight! Remember, to heal your Pokemon,
    just visit a Pokemon Center. Also once you capture one, data is recorded in
    your PokeDex. With that, you can find some info and where you can find it.
    I won't go into much more detail because other parts of this section explain
    them.
    
    How do my Pokemon learn moves?
      You can get them in one of two ways. Once Pokemon reach a certain level they
    learn a move. Another way is to use a TM or HM on it. use Power Points (PP).
    So when you don't have any PP, the Pokemon can't use the move until healed.
    Remember that your Pokemon can only have four moves at a time!
    
    What do these "types" mean?
      Every Pokemon has one or two types out of fifteen. They tell how your
    Pokemon will perform against other types. Look in your manual to find the
    Battle Chart. For example, a Grass-type does great against a Water-type, but
    it does poor against a Fire-type.
    
    How do I build levels?
      If you played an RPG before, you should understand know how it works. First,
    find an area like I said about before for capturing, or you can fight
    trainers. Go into battle, and if your Pokemon wins, it gains EXP. Once it gets
    a certain amount of EXP, it goes up a level. With a level-up, its stats
    increases. To see how much is needed, check its stats. If you switch Pokemon
    in battle, they both get EXP, but the amount is reduced. That can also help
    when you want to build your low-level Pokemon.
    
    What are the Technical Machines (TMs) and Hidden Machines (HMs) for?
      These items can teach your Pokemon new moves for battle, but they work a bit
    differently. TMs can only be used once and only work in battle. HMs can be
    used over and over, and the moves work on the Field Map and battle. Most moves
    can only work with certain Pokemon, such as "Fly" only works with Flying-type.
    
    How do my Pokemon evolve?
      Some Pokemon may evolve a couple times or some may not evolve at all! When
    they evolve, the Pokemon's stats increase more than a level-up would. Pokemon
    can in one of three ways:
    
    #1: Level-Up 
      This one is used more than the others. The Pokemon changes once it reaches a
    certain level. For example, Kakuna evolves into Beedrill at around Level 10.
    
    #2: Item
      Some Pokemon only evolve if you use a certain Stone. Most Stones can be
    bought at Celadon City. For example, Staryu evolves into Starmie if you use a
    Water Stone on it.
    
    #3: Trade
      These Pokemon only evolve if you trade with a friend who has another Game
    Pak. This applies to four Pokemon. For example, Graveler evolves into Golem
    when traded.
    
    How do I earn money?
      There are two ways to do this. You can fight a trainer and win or use the
    "Pay Day" attack. You can get Pay Day from Meowth or from a TM on Route 12.
    
    A Few Tips:
    - Use strategy! Using it will make Pokemon MUCH easier!
    - Build levels whenever possible and try to build them evenly.
    - If you carry six Pokemon, capture another one and automatically goes to
      the PC!
    - Trade often for new Pokemon!
    - When you use traded Pokemon, they gain about 1/2 more EXP than a regular
      Pokemon!
    - When a Pokemon evolves, its stats increase more than a normal level-up
      would. Also its type may change after evolving.
    - Fight trainers when you can to earn more money.
    - Search trees, rocks, etc. for some free items. You usually find them if it
      is in a "strange" place such as a tree being in the middle of nowhere.
    - If you use Poison-type Pokemon, you won't need to worry about being
      poisoned!
    - In both Versions, there are five Pokemon (Snorlax, Zapdos, Articuno,
      Moltres, and Mewtwo) that appear once (Snorlax appears twice). So capturing
      them will be a good addition to your collection!
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.2]   TECHNICAL MACHINES                                           >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    TM 01 - Mega Punch: Mt. Moon
    TM 02 - Razor Wind: Celadon Poke Mart
    TM 03 - Sword's Dance: Silph Co.
    TM 04 - Whirlwind: Route 4
    TM 05 - Mega Kick: Victory Road
    TM 06 - Toxic: Fuchsia City Gym
    TM 07 - Horn Drill: Celadon Poke Mart
    TM 08 - Body Slam: S.S. Anne
    TM 09 - Take Down: Saffron City
    TM 10 - Double Edge: Game Corner
    TM 11 - Bubble Beam: Cerulean City Gym
    TM 12 - Water Gun: Mt. Moon
    TM 13 - Ice Beam: Celadon Poke Mart
    TM 14 - Blizzard: Cinnabar Island
    TM 15 - Hyper Beam: Celadon City
    TM 16 - Pay Day: Route 12
    TM 17 - Submission: Victory Road
    TM 18 - Counter: Celadon Poke Mart
    TM 19 - Seismic Toss: Route 25
    TM 20 - Rage: Route 15
    TM 21 - Mega Drain: Celadon City Gym
    TM 22 - Solar Beam: Cinnabar Island
    TM 23 - Dragon Rage: Celadon City
    TM 24 - Thunderbolt: Vermilion City Gym
    TM 25 - Thunder: Power Plant
    TM 26 - Earthquake: Silph Co.
    TM 27 - Fissure: Viridian City
    TM 28 - Dig: Cerulean City
    TM 29 - Psychic: Saffron City
    TM 30 - Teleport: Route 9
    TM 31 - Mimic: Saffron City
    TM 32 - Double Team: Fuchsia City
    TM 33 - Reflect: Power Plant 
    TM 34 - Bide: Pewter City Gym
    TM 35 - Metronome: Cinnabar Island
    TM 36 - Self Destruct: Silph Co.
    TM 37 - Egg Bomb: Fuchsia City
    TM 38 - Fire Blast: Cinnabar Gym
    TM 39 - Swift: Route 12 Lookout
    TM 40 - Skull Bash: Safari Zone
    TM 41 - Soft Boiled: Celadon City
    TM 42 - Dream Eater: Viridian City
    TM 43 - Sky Attack: Victory Road
    TM 44 - Rest: S.S. Anne 
    TM 45 - Thunder Wave: Route 24
    TM 46 - Psywave: Saffron City Gym
    TM 47 - Explosion: Victory Road
    TM 48 - Rock Slide: Celadon Poke Mart Roof
    TM 49 - Tri Attack: Celadon Poke Mart Roof
    TM 50 - Substitute: Celadon Poke Mart
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.3]   HIDDEN MACHINES                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    HM 01 - Cut:
      In order for you to get the HM 01, you must first get the S.S. Ticket. Go to
    Route 24 and 25 and visit Bill the Pokemanic. Bill had bizarre accident with a
    new experimental machine. Talk to him, and he goes into the machine. Use the
    PC, and Bill will be changed back to normal. He will give you the ticket as a
    reward. Visit Vermilion City and board the S.S. Anne. Work your way around the
    ship until you fight Gary. Beat Gary and go down the stairs to enter the
    captain's room. Talk to him and "rub" his back to get the HM. The Cut ability
    allows you to cut down trees to access other areas.
    
    HM 02 - Fly: 
      This one is not that hard to get. Go to Route 16 west of Celadon City. Cut
    down the tree and follow the road into a building. Keep going west and enter
    the house. The person inside will give you the HM. The Fly ability allows you
    to visit cities you've been to. 
    
    HM 03 - Surf:
      This one is located in the Secret House in Safari Zone. I can't really
    explain this well, so just try to make your way around. Once you reach the
    house, the man inside gives you the HM as a prize. The Surf ability allows you
    to move around on water. 
    
    HM 04 - Strength:
      The Warden in Fuchsia City will give you the HM if you give him his Gold
    Teeth. The teeth are located in Safari Zone. It's in Area 3 near the Secret
    House. Get them and give them to the Warden. Now that he can talk, he'll hand
    over the Hidden Machine. The Strength ability allows you to move heavy
    boulders.
    
    HM 05 - Flash:
      Enter Diglett's Cave east of Vermilion City. Go through to get near Viridian
    Forest. The one house in that section is where one of Prof. Oak's aides is. If
    you caught 10 or more kinds of Pokemon, he gives you HM 05.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.4]   MOON STONES                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    #1 - Found to the right of Viridian Forest. Reach it from Diglett's Cave.
    #2 - Found at Mt. Moon.
    #3 - Also at Mt. Moon. Go to the part right before the Fossils and go right to
         a narrow section. Search the wall for the Stone.
    #4 - Found in the Game Corner Basement in Celadon City.
    #5 - Found in the Pokemon Mansion at Cinnabar Island. Right when you enter the
         Mansion, they are boxes to the left and right of you. Search around the
         fifth box on the right to find the Moon Stone. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.5]   CABLE CLUB                                                   >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    --------
    Overview
    --------
      In case if you have no idea what the Cable Club is, you can trade or fight
    your Pokemon with a friend's. But in order to do so, you must purchase a Game
    Link Cable (It's not very expensive). Once you have one, insert the end of the
    Cable in the "EXT. CONNECTOR" slot on the Game Boys. Then start your games up,
    and go to a Pokemon Center. Talk to the person at the entrance of the Cable
    Club at the same time on both games. You can then choose to go to the
    Colosseum or the Trade Center...   
    
    ---------
    Colosseum
    ---------
      Here you can fight your friend! Before you enter the Cable Club, make sure
    you choose the Pokemon you want to fight with because you won't be able switch
    in the Cable Club! With your Pokemon, turn the PC on to begin the fight. Not
    that much to say about this, but remember that this battle will take longer
    since you have to wait the data to transfer between the two Game Boys.
    
    ------------
    Trade Center
    ------------
      Here you can trade Pokemon between you and your friend! Remember that you
    can only trade Pokemon, you can't just give them away (Though it would be
    nice)! Here's how to trade. Turn on the PC and a screen will come up showing
    you and your friend's current Pokemon. Both of you select the Pokemon you want
    to trade. Then it will show the Pokemon being transferred. Now the Pokemon
    that was traded will be able to get "boosted" EXP. Here's something good that
    you can use to your advantage. When you trade a Pokemon, your PokeDex will
    still count the Pokemon that was traded as "caught". For example, if you trade
    a Scyther for a Pinsir, your PokeDex will still count as you having a Scyther!
    That can be very useful when going for all of the Pokemon.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.6]   EXCHANGE CORNER                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      At Exchange Corner in Celadon City, you trade Coins for some Pokemon and
    TMs. In order to get the Coins, you win or buy them at Game Corner. But you
    need a Coin Case to hold them. Near Exchange Corner, there is a diner, and a
    man inside will give you the case. With that, go back to Game Corner. Talk to
    the people inside for some Coins. Now you can play the slots, or you can buy
    50 Coins for $1000. Each slot machine has different odds of winning, so if you
    find a good one, stick to it! What you can get is a bit different in the
    Versions. Since the price varies, the person with the cheaper Pokemon should
    get it. For example, it's a good idea to have the person with the Blue Version
    to get Porygon rather than Red because there is a 3,499 C difference! Here is
    what you can get:
    
    RED VERSION
    ---------------------
    NAME            PRICE
    ---------------------
    Abra.............180C
    Clefairy.........500C
    Nidorina.......1,200C
    Dratini........2,800C
    Scyther........5,500C
    Porygon........9,999C
    TM 23..........3,300C
    TM 15..........5,500C
    TM 50..........7,700C
    ---------------------
    
    BLUE VERSION
    ---------------------
    NAME            PRICE
    ---------------------
    Abra.............120C
    Clefairy.........750C
    Nidorino.......1,200C
    Dratini........4,600C
    Pinsir.........2,500C
    Porygon........6,500C
    TM 23..........3,300C
    TM 15..........5,500C
    TM 50..........7,700C
    ---------------------
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.7]   FISHING                                                      >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      Fishing is the way of catching Water-type Pokemon, but the rods seem to
    catch different Pokemon, here's more:
    
    Old Rod - Don't expect much, just a Magikarp will bite it, but if you train it
              to Level 20, it will turn into Gyarados, a dragon (NOT a Dragon-
              type) and a tough Pokemon.
    
    Good Rod - Can catch a Goldeen, Magikarp, and Poliwag but the only way to
               catch the best is the Super Rod.
    
    Super Rod - The best rod and can catch ALL of the Pokemon in the water.
    
      People usually don't know what Pokemon are in a piece of water when you use
    the Super Rod. But here's what you can get:
    
    Pallet Town - Tentacool & Poliwag
    
    Viridian City - Tentacool & Poliwag
    
    Cerulean City - Goldeen, Psyduck, & Krabby
    
    Vermilion City - Krabby & Shellder
    
    Celadon City - Slowpoke & Poliwhirl
    
    Fuchsia City - Krabby, Goldeen, Magikarp, & Seaking 
    
    Route 22 - Poliwag & Goldeen
    
    Route 4, 24 & 25 - Same as Cerulean City
    
    Route 6 & 11 - Same as Vermilion City
    
    Route 10 - Same as Celadon City
    
    Routes 12, 13, 17, & 18 - Tentacool, Krabby, Goldeen, & Magikarp
    
    Route 19 - Shellder, Goldeen, Tentacool, Staryu, & Horsea
    
    Safari Zone - Psyduck, Krabby, Slowpoke, & Dratini
                                                            
         
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   [3.8]   SAFARI ZONE (FUCHSIA CITY)                                   >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      For a low price of $500, you can capture all the Pokemon you want! Here's a
    rundown of how Safari Zone works. When you pay, you can 30 Safari Balls and
    Bait. 30 Balls may seem a lot, but you'll end up using most of them. You have
    four areas to explore, each may have a Pokemon that is not in the other. You
    also have a timer, but it only decreases when you walk. When you run out of
    time or Balls, the game is over. The battle system in this mini-game works
    different than a regular battle. Instead of having Pokemon fight, you fight,
    sort of. In other words, you can't cause ANY damage to the enemy, that's why
    they give you 30 Balls! You have four commands in battle: 
    
    Ball x(Amount of Balls) - Throws a Safari Ball. You usually have to throw
                              multiple times to capture a Pokemon.
    Bait - Throw some Bait. This makes it slightly easier to capture.
    Throw Rock - Throw a nearby rock. Makes it slightly easier to capture, but the
                 Pokemon tends to run away after you use this.
    Run - Self-explanatory.
    
      Here's a list of Pokemon you can capture in Safari Zone:
    
    #29 Nidoran (F)
    #30 Nidorina
    #32 Nidoran (M)
    #33 Nidorino
    #48 Venonat
    #49 Venomoth
    #54 Psyduck
    #79 Slowpoke
    #84 Doduo
    #98 Krabby
    #102 Exeggcute
    #111 Rhyhorn
    #113 Chansey
    #115 Kangaskhan
    #123 Scyther
    #127 Pinsir
    #128 Tauros
    #147 Dratini
    
      Here's a trick you can do to fight Pokemon in the Safari Zone outside of it.
    Enter the Safari Zone, exit and go to the eastern side of Seafoam Islands.
    Move up and down along the "shore" part to fight Pokemon from the Safari Zone!
    This makes it easier to capture them. The bad part is that there are some
    Pokemon that you won't find.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   4)   ABILITY LIST                                                    -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section lists all of the abilities and their data. 
    
    NOTE: All stat increasing and decreasing effects are temporary!
    
    Here's how it's listed:
    Name | Type | PP | Effect
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *A*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Absorb | Grass | 20 | Pokemon absorbs HP equal to 1/2 the damage delt.
    
    Acid | Poison | 30 | Damages and may decrease enemy's Defense.
    
    Acid Armor | Poison | 40 | Increases Pokemon's Defense.
    
    Agility | Psychic | 30 | Greatly increases Speed.
    
    Amnesia | Psychic | 20 | Greatly increases Special.
    
    Aurora Beam | Ice | 20 | Damages, may Freeze enemy and/or decrease its Attack.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *B*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Barrage | Normal | 20 | Pokemon attacks 2 to 5 times in a row.
    
    Barrier | Psychic | 30 | Greatly increases Defense.
    
    Bide | Normal | 10 | Pokemon loses 2 to 3 turns, then damages twice the amount
                         it received.
    
    Bind | Normal | 20 | Pokemon attacks 2 to 5 times in a row.
    
    Bite | Normal | 25 | Damages.
    
    Blizzard | Ice | 5 | Damages and may Freeze enemy.
    
    Body Slam | Normal | 15 | Damages and may Paralyze enemy.
    
    Bone Club | Ground | 20 | Damages.
    
    Bonemerang | Ground | 10 | Pokemon attacks 2 times.
    
    Bubble | Water | 30 | Damages and may decrease Speed.
    
    Bubblebeam | Water | 20 | Damages and may decrease Speed. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *C*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Clamp | Water | 10 | Pokemon attacks 2 to 5 times in a row.
    
    Comet Punch | Normal | 15 | Pokemon attacks 2 to 5 times in a row.
    
    Confuse Ray | Ghost | 10 | Confuses enemy.
    
    Confusion | Psychic | 25 | Damages and may Confuse enemy.
    
    Constrict | Normal | 25 | Damages and decreases enemy's Speed.
    
    Conversion | Normal | 30 | Converts the Pokemon's type to enemy's.
    
    Counter | Fighting | 20 | Hits enemy for twice the damage taken.
    
    Crabhammer | Water | 10 | Good chance for getting critical hit.
    
    Cut | Normal | 30 | Damages.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *D*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Defense Curl | Normal | 40 | Increases Defense.
    
    Dig | Ground | 10 | Pokemon digs on the first turn, then attacks on the
                        second. (Doesn't affect Flying-type Pokemon)
    
    Disable | Normal | 20 | Disables a Pokemon's ability.
    
    Dizzy Punch | Normal | 10 | Damages.
    
    Double Kick | Fighting | 30 | Pokemon attacks twice.
    
    Double Team | Normal | 15 | Increases Pokemon's Evade.
    
    Double-Edge | Normal | 15 | Pokemon takes 1/4 the damage the enemy takes.
    
    Doubleslap | Normal | 10 | Pokemon attacks multiple times.
    
    Dragon Rage | Dragon | 10 | Pokemon causes 40 HP damage.
    
    Dream Eater | Psychic | 15 | While enemy Pokemon Sleeps, Pokemon absorbs HP.
    
    Drill Peck | Flying | 20 | Damages.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *E*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Earthquake | Ground | 10 | Damages. (Doesn't affect Flying-type Pokemon)
    
    Egg Bomb | Normal | 10 | Damages.
    
    Ember | Fire | 25 | Damages and may Burn enemy.
    
    Explosion | Normal | 5 | Damages, but kills Pokemon.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *F*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Fire Blast | Fire | 5 | Damages and may Burn enemy.
    
    Fire Punch | Fire | 15 | Damages and may Burn enemy.
    
    Fire Spin | Fire | 15 | Pokemon attacks 2 to 5 times in a row.
    
    Fissure | Ground | 5 | May defeat enemy Pokemon in one hit. (Doesn't affect
                           Flying-type Pokemon)
    
    Flamethrower | Fire | 15 | Damages and may Burn enemy.
    
    Flash | Normal | 20 | Decreases enemy Pokemon's Accuracy.
    
    Fly | Flying | 15 | Pokemon flies up on first turn, then attacks on the second
                        turn.
    
    Focus Energy | Normal | 30 | Increases chances of critical hits. 
    
    Fury Attack | Normal | 20 | Pokemon attacks 2 to 5 times in a row.
    
    Fury Swipes | Normal | 15 | Pokemon attacks 2 to 5 times in a row.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *G*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Glare | Normal | 30 | Paralyzes enemy.
    
    Growl | Normal | 40 | Decreases enemy's Attack.
    
    Growth | Normal | 40 | Increases Special.
    
    Guillotine | Normal | 5 | Can defeat enemy in one hit.
    
    Gust | Normal | 35 | Damages.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *H*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Harden | Normal | 30 | Increases Defense.
    
    Haze | Ice | 30 | Cures all Status effects on both Pokemon.
    
    Head Butt | Normal | 15 | Damages.
    
    Hi Jump Kick | Fighting | 20 | If Pokemon misses, it takes 1/8 the damage it
                                   would have caused.
    
    Horn Attack | Normal | 25 | Damages.
    
    Horn Drill | Normal | 5 | Can defeat enemy in one hit.
    
    Hydro Pump | Water | 5 | Damages.
    
    Hyper Beam | Normal | 5 | Pokemon attacks on first turn, then recharges on the
                              second turn.
    
    Hyper Fang | Normal | 15 | Damages. 
    
    Hypnosis | Psychic | 20 | Puts enemy to Sleep.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *I*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Ice Beam | Ice | 10 | Damages and may Freeze enemy.
    
    Ice Punch | Ice | 15 | Damages and may Freeze enemy.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *J*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Jump Kick | Fighting | 25 | If Pokemon misses, it takes 1/8 the damage it
                                would have caused.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *K*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Karate Chop | Normal | 25 | Good chance of a critical hit.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *L*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Leech Life | Bug | 15 | Pokemon absorbs some of enemy's HP.
    
    Leech Seed | Grass | 10 | Pokemon absorbs some of enemy's HP each turn.
    
    Leer | Normal | 30 | Decreases enemy's Defense.
    
    Lick | Ghost | 30 | Damages and may Paralyze enemy.
    
    Light Screen | Psychic | 30 | Decreases damage from Special Attacks by 50%.
    
    Lovely Kiss | Normal | 10 | Puts enemy to sleep.
    
    Low Kick | Fighting | 20 | Damages.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *M*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Meditate | Psychic | 40 | Increases Attack.
    
    Mega Drain | Grass | 10 | Pokemon absorbs HP from enemy equal to 1/2 the
                              damage caused.
    
    Mega Kick | Normal | 5 | Damages. 
    
    Mega Punch | Normal | 20 | Damages.
    
    Metronome | Normal | 10 | Selects a random Ability to use.
    
    Mimic | Normal | 10 | Pokemon mimics enemy's last attack.
    
    Minimize | Normal | 20 | Increases Pokemon's Evade.
    
    Mirror Move | Flying | 20 | Pokemon mimics enemy's last attack.
    
    Mist | Ice | 30 | Immune to stat decreasing Attacks.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *N*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Night Shade | Ghost | 15 | Causes damage equal to EXP Level.
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *P*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pay Day | Normal | 20 | Damages and get money after battle. (Money received:
                            EXP Level x 2)
    
    Peck | Flying | 35 | Damages.
    
    Petal Dance | Grass | 20 | Damages, but Confuses Pokemon.
    
    Pin Missle | Bug | 20 | Pokemon attacks 2 to 5 times in a row.
    
    Poison Gas | Poison | 40 | Poisons enemy.
    
    Poison Sting | Poison | 35 | Damages and may Poison enemy.
    
    Poison Powder | Poison | 35 | Poisons enemy.
    
    Pound | Normal | 35 | Damages.
    
    Psybeam | Psychic | 20 | Damages and may Confuse enemy.
    
    Psychic | Psychic | 10 | Damages and may decrease enemy's Special.
    
    Psywave | Psychic | 15 | Damages cause is equal to 1.5 times Pokemon's EXP
                             Level.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *Q*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Quick Attack | Normal | 30 | Pokemon attacks first.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *R*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Rage | Normal | 20 | Damages and increases Attack when damaged until battle is
                         over.
    
    Razor Leaf | Grass | 25 | Damages and has good chance of a critical hit.
    
    Razor Wind | Normal | 10 | Pokemon builds power on the first turn, then
                               attacks on the second turn.
    
    Recover | Normal | 20 | Restores HP equal to 1/2 of Pokemon's max HP.
    
    Reflect | Psychic | 20 | Decreases damage from Physical Attacks by 50%.
    
    Rest | Psychic | 10 | Pokemon restores HP, but loses 2 turns.
    
    Roar | Normal | 20 | Makes wild enemy Pokemon run away.
    
    Rock Slide | Rock | 10 | Damages.
    
    Rock Throw | Rock | 15 | Damages.
    
    Rolling Kick | Fighting | 15 | Damages.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *S*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Sand-Attack | Normal | 15 | Decreases enemy's Accuracy.
    
    Scratch | Normal | 30 | Damages.
    
    Screech | Normal | 40 | Greatly decreases enemy's Defense.
    
    Seismic Toss | Fighting | 20 | Damage caused is equal to Pokemon's EXP Level.
    
    Self Destruct | Normal | 5 | Damages, but kills Pokemon.
    
    Sharpen | Normal | 30 | Increases Attack. 
    
    Sing | Normal | 15 | Puts enemy to Sleep.
    
    Skull Bash | Normal | 15 | Pokemon lowers head on the first turn, then attacks
                               on the second.
    
    Sky Attack | Flying | 5 | Pokemon builds power on the first turn, then attacks
                              on the second turn.
    
    Slam | Normal | 20 | Damages.
    
    Slash | Normal | 20 | Damages and has a chance for a critical hit.
    
    Sleep Powder | Grass | 15 | Puts enemy to Sleep.
    
    Sludge | Poison | 20 | Damages and may Poison enemy.
    
    Smog | Poison | 20 | Damages and may Poison enemy.
    
    Smokescreen | Normal | 20 | Decreases enemy's Accuracy.
    
    Softboiled | Normal | 10 | Pokemon recovers HP. (Works only with Chansey and
                               Mew)
    
    Solar Beam | Grass | 10 | Pokemon absorbs sunlight on the first turn, then
                              attacks on the second turn.
    
    Sonicboom | Normal | 20 | Causes 20 HP damage.
    
    Spike Cannon | Normal | 15 | Pokemon attacks 2 to 5 times in a row.
    
    Splash | Normal | 40 | Damages.
    
    Spore | Grass | 15 | Puts enemy to Sleep.
    
    Stomp | Normal | 20 | Damages.
    
    Strength | Normal | 15 | Damages.
    
    String Shot | Bug | 40 | Decreases enemy's Speed.
    
    Struggle | Normal | 10 | Only used when Pokemon runs out of PP, but Pokemon
                             takes 1/4 the damage caused.
    
    Stun Spore | Grass | 30 | Paralyzes enemy.
    
    Submission | Fighting | 25 | Pokemon takes 1/4 the damage caused.
    
    Substitute | Normal | 10 | Pokemon creates a "doll" which fights for itself.
                               Breaks when takes too much damage.
    
    Super Fang | Normal | 10 | Decreases enemy's HP by 1/2.
    
    Supersonic | Normal | 20 | Confuses enemy.
    
    Surf | Water | 15 | Damages.
    
    Swift | Normal | 20 | Damages, and highly accurate.
    
    Swords Dance | Normal | 30 | Increases Attack.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *T*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Tackle | Normal | 35 | Damages.
    
    Tail Whip | Normal | 30 | Decreases enemy's Defense.
    
    Take Down | Normal | 20 | Pokemon takes 1/4 the damage caused.
    
    Teleport | Psychic | 20 | Escape from wild Pokemon battles.
    
    Thrash | Normal | 20 | Damages, but Confuses Pokemon.
    
    Thunder | Electric | 10 | Damages and may Paralyze enemy.
    
    Thunder Wave | Electric | 20 | Paralyzes enemy.
    
    Thunderbolt | Electric | 15 | Damages and may Paralyze enemy.
    
    Thunderpunch | Electric | 15 | Damages and may Paralyze enemy.
    
    Thundershock | Electric | 30 | Damages and may Paralyze enemy.
    
    Toxic | Poison | 10 | Poisons enemy, but damage increases each turn.
    
    Transform | Normal | 10 | Changes Pokemon into enemy Pokemon.
    
    Tri Attack | Normal | 10 | Damages.
    
    Twineedle | Bug | 20 | Pokemon attacks twice, and may Poison enemy.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *V*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Vicegrip | Normal | 30 | Damages.
    
    Vine Whip | Grass | 10 | Damages.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   *W*                                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Water Gun | Water | 25 | Damages.
    
    Waterfall | Water | 15 | Damages.
    
    Whirlwind | Normal | 20 | Tosses wild Pokemon out of battle.
    
    Wing Attack | Flying | 35 | Damages.
    
    Withdraw | Water | 40 | Increases Defense.
    
    Wrap | Normal | 20 | Pokemon attacks 2 to 5 times in a row.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   5)   WALKTHROUGH                                                    -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    NOTE: This walkthrough may not contain every little secret, but tells the
          basic things that you need to know to complete the game.
    
      When start a new game, Professor Oak will tell you about Pokemon. Then you
    choose your name and your rival's name. I'll refer your rival as Gary since
    that is really what his name is. Now on to the game...
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   PALLET TOWN                                                          >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #1 Bulbasaur,
    #4 Charmander, or
    #7 Squirtle
    
    
      You appear in your house when you start. Go out of the house and try to head
    north. Prof. Oak stops you and takes you back to his lab. When you get there,
    you and Gary must choose one of his three Pokemon: Charmander, Squirtle, or
    Bulbasaur. Since you can't get these anywhere else, you may to get your friend
    with the other Version to get all three. If you don't want to, just choose 
    Bulbasaur. If you want all three here's the method to do so:
    
    1. Have Game Boy A start a new game.
    2. Game Boy A chooses a Pokemon.
    3. Go to Viridian City, get Oak's Parcel and deliver it to him in Pallet Town.
    4. Go back to Viridian City and go to the Cable Club.
    5. Game Boy A trades the Pokemon for one of Game Boy B's. Make sure that Game
       Boy B chooses a Pokemon that he doesn't need because you'll lose it.
    6. Game Boy A starts a new game and chooses a Pokemon.. Keep repeating until
       Game Boy B has two Charmanders, Squirtles, and Bulbasaurs. Or just since
       Game Boy B already has one.
    7. After all that, trade your Pokemon until Game Boy A and B both have a
       Charmander, Squirtle, and Bulbasaur. 
    
      Once you have done that, Gary chooses one. Have you ever noticed that
    whatever he chooses, it's in his favor? Anyway, he then challenges you to a
    duel. It doesn't really matter if you win, you just get $175 for it. Now head
    north to Route 1.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 1                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #19 Rattata
    
    
      Not that much to do here. You might as well just build your levels by one or
    two since you can't capture yet. Keep heading north to Viridian City. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VIRIDIAN CITY                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Items:
    Oak's Parcel
    PokeDex
    
    
      This is the first place with a Pokemon Center and a Poke Mart. When you
    first enter, head to the Poke Mart. The clerk inside gives you Oak's Parcel.
    Head back to Pallet Town and deliver it to Oak. Once you deliver it, he gives
    Gary and you a PokeDex which records data on Pokemon you've seen or captured.
    After that, head back to Viridian City and buy some Poke Balls at the Poke
    Mart. Go to Route 1 and capture a Pidgey and Rattata. If want to capture more
    Pokemon, buy some more Poke Balls. Go to the west to Route 22 where you can
    fight Gary, but it's optional. You can capture a Nidoran (M) or a Nidoran (F)
    here. If you want the Town Map, head back to Pallet Town and get it from
    Gary's sister. Now head to Route 2, north of Viridian City. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 2                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #10 Caterpie
    #13 Weedle
    #16 Pidgey
    #19 Rattata
    
    
      Again, not a whole lot to do! You can find a Weedle in Red Version, the
    Caterpie in the Blue in this area. This shows that may find a Pokemon in one
    Version, but not in the other. But it only applies to this area, so you can
    find it in both Versions in other places. Anyway, capture one and head north
    to Viridian Forest.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VIRIDIAN CITY                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #10 Caterpie
    #11 Metapod
    #13 Weedle
    #14 Kakuna
    #25 Pikachu
    
    Items:
    Poke Ball
    Antidote 
    Potion
    
    
      They is actually a bit of things to do here. Now is a good time to build
    your levels to around nine if you can. Here's how to navigate this place. From
    the start, go left, up, left to reach the Poke Ball. Go back to the start and
    go right, up to reach the Antidote. You encounter two Bug Catchers as you go
    up. From there, go left, down and follow the path to the last trainer. From
    the trainer, go down, right, down to the reach the Potion. Go back to where
    the trainer is and go up to Pewter City. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   PEWTER CITY                                                          >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      This city contains the first Pokemon League trainer, Brock. If you visit the
    Museum for a cost of $50, you can see fossils of rare extinct Pokemon. Later
    on in the game you'll be able to revive some of them, but don't get too
    excited. You can't go to Route 3 to the east until you beat Brock so now enter
    the Gym...
    
    TRAINER: Brock
    PRIZES: Boulder Badge & TM 34
    POKEMON: Geodude - L12, Onix - L14
    
      Before you fight Brock, there is another trainer, but you can avoid him if
    you walk behind him. Talk to Brock at the end of the Gym to fight. This guy is
    super easy as long as you have a Squirtle and/or a Bulbasaur at about level
    13. If you use Charmander, you will a tough time fighting. For Squirtle, use
    Bubble, and for Bulbasaur, use Vine Whip. With those techniques, you should be
    able to beat the Pokemon with a hit or two. 
    
      Once you've beaten him, you can now head to Route 3. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 3                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #19 Rattata
    #21 Spearow
    #39 Jigglypuff
    #129 Magikarp
    
    
      You can encounter several trainers here. The only new Pokemon to get is
    Spearow and Jigglypuff. So capture them and keep going until you reach the
    Pokemon Center. Here is a salesman who will sell you a $500 Magikarp. You
    don't need to get him now since you fish for him later, but you can if you
    want. Go right to get to the entrance to Mt. Moon.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   MT. MOON                                                             >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #35 Clefairy
    #41 Zubat
    #46 Paras
    #74 Geodude
    
    Items:
    Potion x2
    Escape Rope
    Moon Stone
    HP Up
    Rare Candy
    TM 01
    TM 12
    
    
      As you can see, this place is loaded with Pokemon and items. A definite
    catch is Geodude in my opinion since he works well when fighting mostly any
    Pokemon. It's a good idea to explore and find all these items since they can
    be very useful. If you just want to get out, here's how you do it. From the
    start, go up, right, up, right, up, left, down (Avoid the ladder!), left, up,
    and go down the ladder. Follow the path and go down the ladder at the end.
    The rest of the way is pretty much straight-forward, so keep going and beat
    the Rocket guard. Go past him to fight again. Defeat him, and he will let you
    choose a Dome or a Helix Fossil. If you know someone with another Version,
    have that person get one Fossil and you get the other. Later on, you can
    revive them and trade them. After that, keep going until you get out at
    Route 4. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 4                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #19 Rattata
    #21 Spearow
    #23 Ekans (Red)#27 Sandshrew (Blue)
    
    Items:
    TM 04
    
    
      Get the Pokemon that's in your Version, get the TM and go east to Cerulean
    City.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CERULEAN CITY                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      For now, just rest and buy supplies since you are trapped in here. This city
    contains the Bike Shop where you can buy...a bike! :) The cost? A mere
    $1,000,000! Don't worry, you can get one for free a little bit later. Now we
    can fight the Gym Leader, Misty...
    
    TRAINER: Misty
    PRIZES: Cascade Badge & TM 11
    POKEMON: Staryu - L18, Starmie - L21
    
      Another easy match! Use Bulbasaur (It probably evolved by now) or a Pikachu
    with a level at about 17. Then just use Grass- or Electric-type attacks on
    them. This battle shouldn't take very long...
    
      With Misty defeated you should now head north to the Nugget Bridge. Here,
    you fight five Trainers to get a Nugget. Before you get a chance to fight
    them, you must fight Gary... 
    
    TRAINER: Gary
    POKEMON: Pidgeotto - L18, Abra - L15, Rattata - L15,
             Bulbasaur/Squirtle/Charmander - L17
    
      With the right Pokemon, he shouldn't be very hard. For Pidgeotto, use
    Pikachu at about level 18. Just pound him with Electric-type attacks to defeat
    him. For Abra...this guy is a joke! All he knows how to do is Teleport! So
    just use any Pokemon and you should be okay. For Rattata and the rest, use
    your best ones.
    
      Now that Gary is out of the way, continue to fight the trainers on Nugget
    Bridge. They aren't quite as hard as Gary, so you shouldn't have all that much
    trouble. Defeat the five trainers and you'll get a Nugget. Then you end up
    fighting a Rocket member. Defeat him to continue to Route 24 and 25. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 24 & 25                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #10 Caterpie 
    #11 Metapod
    #13 Weedle
    #14 Kakuna
    #16 Pidgey
    #43 Oddish (Red)
    #63 Abra
    #69 Bellsprout (Blue):
    TM 19
    TM 45
    S.S. Ticket
    
    
      Abra is a good catch since he is the first Psychic-type Pokemon right now.
    When you run into him, throw a Poke Ball. Doing that might be odd, but does
    sometimes catch him! Once you get through the mass of trainers, you can visit
    Bill the Pokemaniac! When you first meet him, you find out he has been turned
    into a Pokemon. Check HM 01 in the "Game Overview" section to see how you
    solve this. He'll give you the S.S. Ticket in return. Exit and go back inside
    and go on his PC. It contains pictures on Eevee, Vaporeon, Jolteon, and
    Flareon. This will add pics on them to your Pokedex. Now go back to Cerulean
    City.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CERULEAN CITY                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Items:
    TM 28
    
    
      The one house that was blocked by a guard is now open. Go inside to find out
    that a TM was stolen. Go out the back and fight the Rocket member. Beat him to
    get TM 28 which teaches a Pokemon "Dig". Keep going and head south to Route 5.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 5                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #43 Oddish (Red)
    #52 Meowth (Blue)
    #56 Mankey (Red)
    #69 Bellsprout (Blue)
    
    
      In this area, you can find the Pokemon Daycare Center. Here, the man inside
    will take care of a Pokemon. While you are away, its levels build up. The
    downside is that you don't get to choose what attacks it can use. The new
    Pokemon to get is Mankey in the Red and Meowth in the Blue. Keep going south
    and enter the Underground Path to reach Route 6.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 6                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #43 Oddish (Red)
    #52 Meowth (Blue)
    #56 Mankey (Red)
    #69 Bellsprout (Blue)
    
    
      Now exactly anything to do... Go south to reach Vermilion City.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VERMILION CITY                                                       >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Items:
    Old Rod
    Bike Voucher
    
    
      When you first get here, enter the house to the right of the Pokemon Center
    to get the Old Rod from the Fishing Guru. Once get that, enter the house that
    directly south the house you just went in. Here is where the Pokemon Fan Club
    is located. Talk to the president and listen to his stories to get a Bike
    Voucher (Good thing you get something for listening to his ever so slightly
    boring stories :). With the Bike Voucher, you can backtrack to Cerulean City
    to get a bike free. The bike will allow you to travel faster on land. If you 
    enter the house right by the Fan Club, you can trade a Spearow for a
    Farfetch'd. Since you traded Pokemon, the Farfetch'd will gain about 1/2 more
    EXP. Before boarding the S.S Anne, you may want to pay a visit to Diglett's
    Cave and Route 11 to get new Pokemon. Go farther down the walkthrough for info
    on them. Also before boarding, build around four Pokemon to level 25 (There
    are lots of trainers on board!). Until you get the HM 01 inside, the ship
    won't leave the docks. Now let's take a tour...
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   S.S. ANNE                                                            >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Items:
    HM 01
    TM 08
    TM 44
    Great Ball
    Ether
    Max Ether
    Rare Candy
    
    
      If your Pokemon are tired and you didn't get HM 01 yet, you can leave and
    visit the Pokemon Center. Now's a good time to build your levels since there
    are loads of trainers on board. All the other items except the Great Ball are
    on the ground, but the ball can be found in the galley's trash can. To reach
    Gary, go left from the start and go down the stairs. Then follow the hall
    until you meet up with Gary...
    
    TRAINER: Gary
    POKEMON: Pidgeotto - L19, Raticate - L16, Kadabra - L18, 
    Ivysaur/Wartortle/Charmeleon - L20
    
      If you built up your levels, you should be fine. For Pidgeotto, just use
    Pikachu. For the others, use your best Pokemon on them. 
    
      With Gary out of the way, go down the stairs that are where Gary came to
    the captain's room. To get the HM 01 from him, read the part on it in the
    "Game Overview" section. Once you've got that done, leave the ship. Teach one
    of your Pokemon the Cut ability, and cut down the tree blocking your path to
    the Gym. Enter the Gym for a puzzle. Two trash cans in the room contain a
    switch. If you find a switch but the next can you looked in didn't have one,
    you have to start over. Since the switches appear in random locations, I can't
    tell you where they are. What I would do is this: search the cans by rows or
    columns to narrow down where the switches are. Once you've found them, the
    door will open. Go through to fight the Gym leader...
    
    TRAINER: Lt. Surge
    PRIZES: Thunder Badge & TM 24
    POKEMON: Voltorb - L21, Pikachu - L18, Raichu - L24
    
      If you have a Ground-type Pokemon, build its level to about 20 to make this
    fight easy. Use attacks like Rock Throw and Dig and each Pokemon will go down
    with about one hit. 
    
      Now with that done, head east and go into the cave.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   DIGLETT'S CAVE                                                       >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #50 Diglett
    #51 Dugtrio
    
    
      You might have already been here to get Diglett, so if you didn't, get one.
    Go through this cave to reach an area near Viridian Forest.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VIRIDIAN FOREST                                                      >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #122 Mr. Mime
     
    Items:
    HM 05
    HP Up
    Moon Stone
    
    
      In the first house you find, you can trade an Abra for a Mr. Mime if you
    want. Cut down the tree, and head south to the next house and talk to one of
    Prof. Oak's aides. If you caught 10 or more kinds of Pokemon, he gives you
    HM 05 which contains Flash. Continue south to get items. Once you've got them,
    head back to Vermilion City. From there, go east to Route 11.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 11                                                             >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #21 Spearow
    #23 Ekans (Red)
    #27 Sandshrew (Blue)
    #96 Drowzee
    
    Items:
    Itemfinder
    
    
      Nothing much to do here. At the end of the route, search the tree that's by
    itself for an item. Enter the building, and upstairs is another one of Prof.
    Oak's aides. If you caught 30 or more kinds of Pokemon, he gives you an
    Itemfinder which allows you to find hidden items. Head to Cerulean City and
    head east to Route 9.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 9                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #19 Rattata
    #21 Spearow
    #23 Ekans (Red)
    #27 Sandshrew (Blue)
    #100 Voltorb
    
    Items:
    TM 30
    
    
      Just capture Voltorb, get the TM and save at the Pokemon Center. You can
    teach one of your Pokemon Flash, but it's not required to get past Rock
    Tunnel. Once you're ready, head into the cave.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROCK TUNNEL                                                          >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #41 Zubat
    #66 Machop
    #74 Geodude
    #95 Onix
    
    
      This cave is easy to go through if you use Flash! There is only one ladder
    to go through in each part. Capture Onix and Machop and make your way through
    the cave to come out at Route 10. At Route 10, search the tree for a Max
    Ether. Continue south to Lavender Town.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   LAVENDER TOWN                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      This place contains Pokemon Tower, the graveyard for Pokemon. One of the
    town residents, Mr. Fuji, is missing, and ghosts are roaming around in the
    tower. You can't do anything to help out yet, so head west to Route 8.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 8                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #23 Ekans (Red)
    #27 Sandshrew (Blue)
    #37 Vulpix (Blue)
    #52 Meowth (Blue) 
    #56 Mankey (Red)
    #58 Growlithe (Red)
    
    
      The new Pokemon to get is Growlithe and Vulpix. Keep going west till you see
    two buildings. Enter the smaller one and go through an underground path that
    leads to Route 7.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 7                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #23 Ekans (Red)
    #27 Sandshrew (Blue)
    #37 Vulpix (Blue)
    #52 Meowth (Blue) 
    #56 Mankey (Red)
    #58 Growlithe (Red)
    
    
      Just go west to Celadon City...
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CELADON CITY                                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #133 Eevee
    
    
      This city contains the largest store in the game and Game Corner! To get
    Eevee, enter the back of the mansion and go up the building to get it. It's a
    good idea to buy some Stones at the store to evolve Pokemon and expand your
    collection. Now head to Game Corner, and press A at the poster at the back to
    find a hidden switch. The switch makes a secret passage appear to your right.
    Enter it to reach the basement...
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   GAME CORNER BASEMENT                                                 >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Items:
    TM 02
    TM 07 
    TM 10
    Super Potion
    Hyper Potion
    Escape Rope
    Nugget
    Rare Candy
    HP Up
    Lift Key
    Silph Scope
    
    
      As you can see, this place is loaded with items! I'll just tell where to go
    to get the Lift Key and Silph Scope. From where you entered, go down the
    stairs. Continue and go north from the Rocket guard and go down those stairs.
    Now you have to go through these moving tiles. This part is pretty easy, so
    figure it out for yourself. Once you navigate through them, go down the
    stairs. From there, go up and then left and fight the Rocket guard. After you
    beat him, talk to him, and he drops the Lift Key, so pick it up. With that, go
    back through the moving tiles room and go up the stairs. Now you have to go
    through more moving tiles! Again, this is easy enough to figure out how to get
    through. Once through that, go past the stairs and enter the elevator. Go up
    to the control panel and go the 4th Basement Floor. Exit the elevator and beat
    the Rocket guards near the door. Then go through to fight Giovanni, the head
    of Team Rocket...
    
    TRAINER: Giovanni
    POKEMON: Onix - L25, Rhyhorn - L24, Kangaskhan - L29
    
      This guy is quite easy if you use a Water-type Pokemon at about L25. Onix
    and Rhyhorn will go down with a couple Water-type attacks, but Kangaskhan will
    be a bit harder. 
    
      Once you beat Giovanni, you get the Silph Scope! Now's the time to go into
    the Celadon Gym to fight for another Badge...
    
    TRAINER: Erika
    PRIZES: Rainbow Badge & TM 21
    POKEMON: Victreebel - L29, Tangela - L24, Vileplume - L29
    
      For this fight, use a Fire-type Pokemon at about L26. Then just burn each
    one out a couple Fire-type attacks.
    
      Now with that done, head to the Pokemon Tower in Lavender Town.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   POKEMON TOWER                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #92 Gastly
    #93 Haunter
    #104 Cubone
    
    Items:
    Elixier
    Awakening
    Escape Rope
    Nugget
    Rare Candy
    HP Up
    X Accuracy
    Poke Flute
    
    
      With the Silph Scope in hand, you can identify the Ghosts inside! Make sure
    you do capture a Ghost-type Pokemon because a good bit of attacks do not hit
    them. Once on the 2nd Floor, you'll run into Gary...
    
    TRAINER: Gary
    POKEMON: Pidgeotto - L25, Growlithe - L23, Exeggcute - L22, Kadabra - L20,
             Wartortle/Charmeleon/Ivysaur - 25
    
      Since you got the Rainbow Badge, build up about 4 Pokemons' levels to about
    25 for an easy fight. For Pidgeotto, use the usual Electric-type Pokemon. When
    fighting Growlithe, put out its fire with Water-type attacks. For Exeggcute,
    burn it with Fire-type attacks. For the rest, just use your best ones.
    
      Head to the 3rd and you'll find some people which evil spirits have "taken"
    over them. You can free them of the evil spirits, but it's not required to do
    so. Keep going up until you reach the 5th Floor. On that floor, someone has
    made you a "healing tile" to heal your Pokemon. When you try to go up the
    stairs on the 6th Floor, you will fight a L30 Marowak. When you beat Cubone's
    Mother, her spirit will lay to rest...allowing you to go on. On the final
    floor, there will be some Rocket guards around. Defeat them, and talk to Mr.
    Fuji. Then you will appear back at house. Talk to him again to get the Poke
    Flute. Always carry this with you, for it will wake up sleeping Pokemon. Head
    back to Celadon City and visit the big Poke Mart. Go to the top floor with the
    vending machines. Buy some Fresh Water. Remember those guards who said that
    they were thirsty? Talk to the guard and give him the water. He then shares
    with the other guards so you can pass through to Saffron City. But before you
    want to go Saffron City, you may want to get HM 02 which teaches Fly. Check
    the "Game Overview" section to find out how.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   SAFFRON CITY                                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #106 Hitmonlee or
    #107 Hitmonchan
    
    
      This is one of the more bigger places in the game. Before you enter Silph
    Co., you can go to the Fighting Dojo Gym to get a Pokemon that can't be found
    anywhere else. Enter the Gym and you can skip three of the Trainers by going
    around them. Your Psychic-type Pokemon will be needed to easily overcome the
    Fighting-type. To get the rare Pokemon, talk to the leader at the back to
    enter a fight...
    
    TRAINER: Blackbelt
    POKEMON: Hitmonlee - L37, Hitmonchan - L37
    
      For an easy victory, use any Psychic-type Pokemon. Otherwise, just use some
    normal attacks that do decent damage such as Slash and Scratch. The leader
    also tends to use X Attack on his Pokemon.  
    
      Once you win, the Karate Master will allow to choose a Hitmonlee or a
    Hitmonchan. Both are good fighters, so it doesn't really matter which one you
    choose. With that done, head to Silph Co. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   SILPH CO.                                                            >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #131 Lapras
    
    Items:
    TM 03
    TM 09
    TM 36
    Card Key
    Hyper Potion
    Max Revive
    Full Heal
    Escape Rope
    Protein
    HP Up
    Calcium
    X Accuracy
    Master Ball
    
    
      This place is can be easily completed by doing the basic things. When you
    enter, head to the elevator and go the 5th Floor. On this floor, you can find
    the Card Key at the small hallway part with a Rocket guard. Get the key and go
    to the 3rd Floor. From the room with the open door, go left and open the first
    door. Step on the teleporter, and you'll appear and enter the room with Gary..
    
    TRAINER: Gary
    POKEMON: Pidgeot - L37, Growlithe - L38, Exeggcute - L35, Alakazam - L35,
             Blastoise/Charizard/Venusaur - L40
    
      If you're not prepared, this will be a tough fight. You know the drill from
    the last fight with Gary. For Pidgeot, use the Electric-type and on Growlithe,
    use the Water-type. Burn Exeggcute with the Fire-type. For the rest, just
    battle it out with your best.
    
      Now that Gary is out of the way, talk to the Silph Co. worker to get Lapras.
    Continue down and step on the teleporter. Now you'll appear on the 11th Floor.
    Go down, beat the Rocket guard and open the door for a fight with Giovanni...
    
    TRAINER: Giovanni
    POKEMON: Nidorino - L37, Kangaskhan - L35, Rhyhorn - L37, Nidoqueen - L41
    
      Like the last Giovanni fight, use any Water-type Pokemon. That's really just
    about it...
    
      When you defeat him, talk to the Silph Co. president to get the Master Ball,
    a kind of Poke Ball that can catch any Pokemon regardless of its HP! Now that
    you put Team Rocket out of the way, head to the Gym. This one has yet another
    puzzle, but with using teleporters. Step on the first teleporter, then go up
    to another teleporter. Then step on the lower-left teleporter. Now go to the
    right and step on the teleporter. Now again, step on the lower-left teleporter
    and you'll end up at Sabrina...
    
    TRAINER: Sabrina
    PRIZES: Marsh Badge & TM 46
    POKEMON: Kadabra - L38, Mr. Mime - L37, Venomoth - L38, Alakazam - L43
    
      Use you best Pokemon, they should be around L39, against them. Use decent-
    damaging attacks such as Slash and Scratch.
    
      With all that done, now's a good time to start to expand your Pokemon
    collection. But to fish all the good Pokemon you are going to need the Super
    Rod at Route 12. Head south from Lavender Town or east from Vermilion to
    reach it...
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTE 12                                                             >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #43 Oddish (Red)
    #44 Gloom (Red)
    #48 Venonat (Red)
    #69 Bellsprout (Blue)
    #70 Weepinbell (Blue)
    #143 Snorlax
    
    Items:   
    TM 16
    Super Rod
    
    
      When you encounter the sleeping Snorlax, use the Poke Flute to wake him up.
    It will then attack you. Capturing the L30 Snorlax is a piece of cake compared
    to getting the mythical birds! When he uses "Rest", wear 'em down and toss
    Great Balls at him. Once that's done, keep going south to reach a house. Go
    inside and talk to the Fishing Guru for a Super Rod. Now you start catching
    loads of water Pokemon! Now it's time to head to Fuchsia City, but there is
    two ways to reaching it: Routes 13, 14, & 15 or Routes 16, 17 & 18...
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTES 13, 14, & 15                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #16 Pidgey
    #17 Pidgetto
    #43 Oddish
    #44 Gloom
    #48 Venonat
    #69 Bellsprout
    #70 Weepinbell
    #132 Ditto
    
    Items:
    TM 20
    EXP. All
    
    
      Ditto can a great Pokemon to use (But it's really weak), as it allows you to
    change into the enemy's Pokemon. But the problem is that you only get 5 PP for
    any and every move! Ditto is also a hard Pokemon to catch. Keep going through
    until you reach one of those towers. Inside is another of Prof. Oak's Aides.
    If you've caught 50 or more Pokemon, he gives an EXP. All. Keep going to reach
    Fuchsia City.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTES 16, 17, & 18                                                  >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #19 Rattata
    #20 Raticate
    #21 Spearow
    #22 Fearow
    #84 Doduo
    #143 Snorlax
    
    Items:
    HM 02
    
    
      This place also has Snorlax in it. Use the Poke Flute to wake him up, then
    defeat or capture it. Since place is mainly a steep hill, use your Bicycle to
    travel down easier. You can find HM 02 here, check the Game Overview to see
    how. Once you reach the end, go east to reach Fuchsia City.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   FUCHSIA CITY                                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Items:
    Good Rod
    
    
      Here is where Safari Zone is located! You can also get HM 04 here if you can
    find the Warden's Gold Teeth. Read the "Game Overview" section to see how.
    Visit the house beside the Warden's to see the Fishing Guru. Talk to him to
    get the Good Rod. Enter the Gym where you can find Koga. Before you can fight
    him, you must move around the Gym where there are hidden walls. Along the way
    you'll end up running into Trainers. Go through that, talk to Koga to enter
    the fight...
    
    TRAINER: Koga
    PRIZES: Soul Badge & TM 06
    POKEMON: Koffing - L37, Muk - L39, Koffing - L37, Weezing - L43
    
      This Gym Leader uses Poison-type Pokemon, so buy some Antidotes. Use Ground-
    type Pokemon at about L40 for an easy win. If you use Poison-type Pokemon, you
    won't have to worry about being poisoned!
    
      With that done, you can head to Safari Zone to increase your Pokemon
    collection. Now the next stop is Cinnabar Island...
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CINNABAR ISLAND                                                      >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      To reach this place, you must first get HM 03 which has Surf. Then go to
    Pallet Town, and Surf down until you reach it. Here at Cinnabar Island, you
    can resurrect Pokemon with the Fossils. To do so, go to the Pokemon Lab, enter
    the third room with give your Fossil to the scientist. Exit the Lab, enter and
    talk to him to get the Pokemon. Here is what you can get:
    
    Old Amber    -> #142 Aerodactyl
    Helix Fossil -> #138 Omanyte
    Dome Fossil  -> #140 Kabuto
    
      If you try to enter the Cinnabar Gym, you'll find out that the door is
    locked. You need to enter the Pokemon Mansion and find the Secret Key. Before
    you enter, try to build up a couple Water- or Rock-type Pokemon to about L38.
    Also bring along a Pokemon that has the Dig move. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   POKEMON MANSION                                                      >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #37 Vulpix (Blue)
    #58 Growlithe (Red)
    #77 Ponyta
    #88 Grimer
    #89 Muk
    #109 Koffing
    #110 Weezing
    #126 Magmar (Blue)
    
    Items:
    TM 14
    TM 22
    Secret Key
    Max Potion
    Full Restore
    Escape Rope
    Rare Candy
    Iron 
    Carbos
    Calcium
    
    
      This is a bit confusing because of the switches. Around the building, you
    can find notes that tell about the mansion and Pokemon. When you enter, go up
    and enter the stairs. On the 2nd Floor, activate the switch nearby on the
    statue. Then enter the room that's north of you. Then go up the stairs. From
    there, there is another statue with a switch. Hit that and go into the lower
    room. Leap off the lower-left ledge. You'll land on the 1st Floor. In that
    room, there is another flight of stairs. Go down them to enter the basement.
    In the room to your left, activate the switch there and enter the hallway
    north of the stairs you went up. Keep going through to find the Secret Key at
    the end. Use Dig to exit the building. 
    
      With the key in hand, you can now open the Gym. In the Gym, you must beat
    Trainers in order for the doors to open. At the end, talk to Blaine for the
    fight...
    
    TRAINER: Blaine
    PRIZES: Volcano Badge & TM 38
    POKEMON: Growlithe - L42, Ponyta - L40, Rapidash - L42, Arcanine - L47
    
      Use L40+ Ground- or Water-type Pokemon to make this fight a cinch. Attacks
    such as Bubblebeam, Earthquake, and Dig prove to be quite effective against
    beating him.
    
      With Blaine out of the way, you have one more Gym Leader to beat. Surf or
    Fly back to Pallet Town and go to Viridian City.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VIRIDIAN CITY                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      Remember when you first went here and the Gym was locked? Now it's open! Go
    inside and navigate through the moving tiles. Talk to the final Gym Leader,
    Giovanni...
    
    TRAINER: Giovanni
    PRIZES: Earth Badge & TM 27
    POKEMON: Rhyhorn - L45, Dugtrio - L42, Nidoqueen - L44, Nidoking - L45,
             Rhydon - L50
    
      Like the other couple fights with Giovanni, use Water-type Pokemon at about
    L45. You should be able to take him out pretty easily with Water-type attacks.
    
      With all of the Gym Leaders defeated, you must now head to the Elite Four.
    Go west of Viridian and you'll encounter Gary...
    
    TRAINER: Gary
    POKEMON: Pidgeot - L47, Rhyhorn - L45, Growlithe - L45, Exeggcute - L47,
             Alakazam - L50, Blastoise/Charizard/Venusaur - L53
    
      This battle isn't much different from the last couple battles with Gary. Use
    Electric on Pidgeot, Water will take down Rhyhorn and Growlithe easily. For
    the rest, use your best!
    
      Continue on to enter the building that leads to the Pokemon League HQ...
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   ROUTES 22 & 23                                                       >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #21 Spearow
    #22 Fearow
    #23 Ekans
    #24 Arbok
    #27 Sandshrew
    #28 Sandslash
    #132 Ditto
    
    
      In order to get past all the guards, you must collect all eight Badges. You
    also need Surf to get past the water. Get through all this to enter Victory
    Road.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VICTORY ROAD                                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #41 Zubat
    #42 Golbat
    #66 Machop
    #67 Machoke
    #74 Geodude
    #75 Graveler
    #95 Onix
    #105 Marowak
    #146 Moltres
    
    Items:
    TM 05
    TM 17
    TM 43
    TM 47
    Max Revive
    Full Heal
    Rare Candy
    Guard Spec.
    
    
      This place contains the mythical fire bird, Moltres. In order for you to
    move through this place, you need Strength. The main to do is to move the
    boulders onto the switches so you can reach another area. This place isn't
    that confusing, but in one spot there is a hole in which you push the boulder
    in it. It's kinda hard to see it on the Game Boy screen. Moltres will be a
    difficult one to catch. Wear him down with Electric- or Water-type attacks and
    put him to sleep. Then use Ultra Balls on him. Once you reach the exit, head
    north to Indigo Plateau.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   INDIGO PLATEAU                                                       >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      This place is just a Poke Mart and a Pokemon Center in one. Once you're
    prepared for the Elite Four, go down the stairs...
    
    ROUND #1
    
    TRAINER: Lorelei
    POKEMON: Dewgong - L54, Cloyster - L53, Slowbro - L54, Jynx - L56, 
             Lapras - L56
    
      Lorelei is the Mistress of Ice Pokemon. This is the easiest one because
    Fire, Fighting, and Electric are the ones that have advantages. Ghost Pokemon
    will have an advantage over Jynx.
    
    ROUND #2
    
    TRAINER: Bruno
    POKEMON: Onix - L53, Hitmonchan - L55, Hitmonlee - L55, Onix - L56, 
             Machamp - L58
    
      Bruno is a Fighting-type Pokemon master and also tougher. Flying, Ghost,
    and Psychic Pokemon have the advantage on this one. 
    
    NOTE: At this point, if your Pokemon are in good shape, go on but then there's
          NO GOING BACK!
    
    ROUND #3
    
    TRAINER: Agatha
    POKEMON: Gengar - L56, Golbat - L56, Haunter - L55, Arbok - L58, 
             Gengar - L60
    
      Agatha is the master of Ghost-type Pokemon and has a very sneaky way of
    Fighting, but Water and Fire have a good chance. She is also a tad weaker, so
    be relaxed. (Enough though Agatha may be weaker than the others, few attacks
    will hit her Ghost Pokemon!)
    
      Now, make sure you heal your Pokemon with any type of Potions if you have
    any. I miraculously beat the next guy, but here he is, the leader.
    
    ROUND #4
    
    TRAINER: Lance
    POKEMON: Gyarados - L58, Dragonair - L56, Dragonair - L56, Aerodactyl - L60,
             Dragonite - L62
    
      Lance is the leader and the toughest fighter you have seen at all times, he
    has Dragon-type Pokemon. Ice, Psychic, Flying, and Ghost Pokemon have an
    advantage. 
    
      If you beat him, you're a Pokemon Master now! Congrats! But you got someone
    else to fight...
    
    TRAINER: Gary
    POKEMON: Pidgeot, Alakazam, & Rhydon. His other Pokemon varies, so here is
             what you may be up against...
    
    NOTE: When it says "Chose something", that's what Gary picked, not you.
    
    Chose Charmander: Exeggutor, Gyarados, & Charizard.
    Chose Squirtle: Exeggutor, Arcanine, & Blastoise.
    Chose Bulbasaur: Arcanine, Gyarados, & Venusaur.
    
    Here's how to beat the Pokemon:
    
    Pidgeot - Use any Electric-type Pokemon.
    Alakazam - Use Jolteon or a Psychic-type Pokemon.
    Rhydon - Use a Water-type or a Grass-type Pokemon.
    Exeggutor/Venusaur - Use a Fire-type Pokemon.
    Arcanine/Charizard - Use a Water-type. (A Rock-type Pokemon will also do well
                         against them.)
    Gyarados/Blastoise - Like Pidgeot, an Electric-type will defeat them easily.
    
      Now with Gary out of the way, you can explore the cave near Cerulean City!
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   POWER PLANT                                                          >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #25 Pikachu
    #26 Raichu (Blue)
    #81 Magnemite
    #82 Magneton
    #100 Voltorb
    #125 Electabuzz (Red)
    #145 Zapdos
    
    Items:
    TM 25
    TM 33
    Rare Candy
    Carbos
    HP Up
    
    
      To reach the Power Plant, go east of Cerulean City. When you see the water
    near the entrance to Rock Tunnel, Surf down it and you'll end up by it. Inside
    the plant, there are several Poke Balls that are actually Voltorbs instead of
    items. At the end of this place is Zapdos. Get his energy down as far as you
    can, put him to sleep and throw Ultra Balls at him. With Zapdos captured, head
    to Seafoam Islands.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   SEAFOAM ISLANDS                                                      >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #41 Zubat
    #42 Golbat
    #54 Psyduck
    #55 Golduck
    #79 Slowpoke
    #80 Slowbro
    #86 Seel
    #87 Dewgong
    #90 Shellder
    #98 Krabby
    #99 Kingler
    #116 Horsea
    #120 Staryu
    #144 Articuno
    
    
      To reach this place, Surf down from Fuchsia City. Continue on until you
    reach the islands. Here you will you need to move more boulders, so you need
    Strength. All you need to do is to move the boulders down the holes until they
    land in the water. Then on the 3rd Basement Floor, push those boulders there
    into the holes so they land in the water. Now you can reach Articuno! Repeat
    the same thing that you did on Zapdos to get him. Now head to Cerulean City.
    Go north and Surf down until you reach a cave entrance.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   UNKNOWN DUNGEON                                                      >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Pokemon:
    #24 Arbok (Red)
    #26 Raichu
    #28 Sandslash (Blue)
    #40 Wigglytuff
    #42 Golbat
    #47 Parasect
    #49 Venomoth
    #64 Kadabra
    #82 Magneton
    #85 Dodrio
    #97 Hypno
    #101 Electrode
    #105 Marowak
    #112 Rhydon
    #113 Chansey
    #132 Ditto
    #150 Mewtwo
    
    Items:
    Max Revive
    Max Elixier
    Full Restore x2
    Ultra Ball x2
    PP Up
    Nugget
    
    
      Make sure you prepared for the Pokemon here, they are ALL at least L50!
    Since these Pokemon have high levels, you can capture a good team to use. This
    is also the best place to build up the levels of Pokemon since you get about
    1,000 EXP after each fight. This place isn't very confusing, so finding Mewtwo
    isn't too hard. When you do, use the Master Ball. If you did use it, repeat
    what you did to the others.
    
      Now you've completed Pokemon! Good luck on catching all 150!
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   6)   POKEMON LIST                                                   -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    The list with the Pokemon's name, Type, Evolution, and more!
    
    NOTE: Pokemon with a "*" around it are considered to be "rare".
    
    Here is how it's listed...
    
    ------------------------------------------------------------------------------
    
    # - Name
    Type: 1 or 2 of the 15 kinds.
    Evolution: What the Pokemon can evolve into.
    Location: Where you find the Pokemon.
    Height: Pokemon's height.
    Weight: Pokemon's weight.
    Abilities: The creature's moves and when they're learned (From 
    Nintendo's Pokemon Player's Guide) When a Pokemon evolves, it carries 
    its abilities to its next form.
    Pokedex: What the Pokedex says about the Pokemon.
    
    ------------------------------------------------------------------------------
    
    #1 - Bulbasaur
    Type: Grass/Poison
    Evolution: Ivysaur - L16
    Location: Prof. Oak's Lab
    Height: 2' 4''
    Weight: 15 lbs.
    Abilities:
    Tackle: -
    Growl: -
    Leech Seed: L7
    Vine Whip: L13
    Poison Powder: L20
    Razor Leaf: L27
    Growth: L34
    Sleep Powder: L41
    Solar Beam: L48
    Pokedex: A strange seed was planted on its back at birth. The plant 
             sprouts and grows with this Pokemon.
    
    #2 - Ivysaur
    Type: Grass/Poison
    Evolution: Venusaur - L32
    Location: -
    Height: 3' 3''
    Weight: 29 lbs.
    Abilities:
    Tackle: - 
    Growl: -
    Leech Seed: - 
    Vine Whip: - 
    Poison Powder: L22
    Razor Leaf: L30
    Growth: L38
    Sleep Powder: L46
    Solar Beam: L54
    Pokedex: When the bulb on its back grows large, it appears to lose 
             the ability to stand on its hind legs.
    
    #3 - Venusaur
    Type: Grass/Poison
    Evolution: -
    Location: -
    Height: 6' 7''
    Weight: 221 lbs.
    Abilities:
    Tackle: -  
    Growl: - 
    Leech Seed: - 
    Vine Whip: - 
    Poison Powder: - 
    Razor Leaf: - 
    Growth: L43
    Sleep Powder: L55
    Solar Beam: L65
    Pokedex: The plant blooms when it is absorbing solar energy. It stays 
             on the move to seek sunlight.
    
    #4 - Charmander
    Type: Fire
    Evolution: Charmeleon - L16
    Location: Prof. Oak's Lab
    Height: 2' 0''
    Weight: 19 lbs.
    Abilities:
    Scratch: - : - 
    Ember: L9
    Leer: L15
    Rage: L22: L30
    Flamethrower: L38
    Fire Spin: L46
    Pokedex: Obviously prefers hot places. When it rains, steam is to 
             spout from the tip of its tail.
    
    #5 - Charmeleon
    Type: Fire
    Evolution: Charizard - L36
    Location: -
    Height: 3' 7''
    Weight: 42 lbs.
    Abilities:
    Scratch: - 
    Growl: - 
    Ember: - 
    Leer: - 
    Rage: L24
    Slash: L33
    Flamethrower: L42
    Fire Spin: L56
    Pokedex: When it swings its burning tail, it elevates the temperature 
             to unbearably high levels.
    
    #6 - Charizard
    Type: Fire/Flying
    Evolution: -
    Location: -
    Height: 5' 7''
    Weight: 200 lbs.
    Abilities:
    Scratch: - 
    Growl: - 
    Ember: - 
    Leer: - 
    Rage: - 
    Slash:  L36
    Flamethrower: L46
    Fire Spin: L55
    Pokedex: Spits fire that is hot enough to melt boulders. Known to 
             cause forest fires unintentionally.
    
    #7 - Squirtle
    Type: Water
    Evolution: Wartortle - L16
    Location: Prof. Oak's Lab
    Height: 1' 8''
    Weight: 20 lbs.
    Abilities:
    Tackle: - 
    Tail Whip: - 
    Bubble: L8
    Water Gun: L15
    Bite: L22
    Withdraw: L28
    Skull Bash: L35
    Hydro Pump: L42
    Pokedex: After birth, its back swells and hardens into a shell. 
             Powerfully sprays foam from its mouth. 
    
    #8 - Wartortle
    Type: Water
    Evolution: Blastoise - L36
    Location: -
    Height: 3' 3'' 
    Weight: 50 lbs.
    Abilities:
    Tackle: - 
    Tail Whip: - 
    Bubble: - 
    Water Gun: -
    Bite: L24
    Withdraw: L31
    Skull Bash: L39
    Hydro Pump: L47
    Pokedex: Often hides in water to stalk unwary prey. For swimming 
    fast, it moves its ears to maintain balance.
    
    #9 - Blastoise
    Type: Water
    Evolution: -
    Location: -
    Height: 5' 3''
    Weight: 189 lbs.
    Abilities:
    Tackle: - 
    Tail Whip: - 
    Bubble: - 
    Water Gun: - 
    Bite: - 
    Withdraw: - 
    Skull Bash: L42
    Hydro Pump: L52
    Pokedex: A brutal Pokemon with pressurized water jets on its shell. 
             They are used for high speed tackles.
    
    #10 - Caterpie
    Type: Bug
    Evolution: Metapod - L7
    Location: Viridian Forest, Route 25
    Height: 1' 0''
    Weight: 6 lbs.
    Abilities:
    Tackle: - 
    String Shot: - 
    Pokedex: Its short feet are tipped with suction pads that enable it 
             to tirelessly climb slopes and walls.
    
    #11 - Metapod
    Type: Bug
    Evolution: Butterfree - L10
    Location: Go to Caterpie
    Height: 2' 4''
    Weight: 22 lbs.
    Abilities:
    Harden: - 
    Pokedex: This Pokemon is vulnerable to attack while its shell is 
             soft, exposing its weak and tender body.
    
    #12 - Butterfree
    Type: Bug/Flying
    Evolution: -
    Location: -
    Height: 3' 7''
    Weight: 71 lbs.
    Abilities:
    Confusion: L12
    Poison Powder: L15
    Stun Spore: L16
    Sleep Powder: L17
    Supersonic: L21
    Whirlwind: L26
    Psybeam: L32
    Pokedex: In battle, it flaps its wings at high speed to release 
             highly toxic dust in the air.
    
    #13 - Weedle
    Type: Bug/Poison
    Evolution: Kakuna - L7
    Location: Route 2, Viridian Forest, Route 25, Route 24
    Height: 1' 0''
    Weight: 7 lbs.
    Abilities:
    Poison Sting: - 
    String Shot: -
    Pokedex: Often found in forests, eating leaves. It has a sharp 
             venomous stinger on its head.
    
    #14 - Kakuna
    Type: Bug/Poison
    Evolution: Beedrill - L10
    Location: Go to Weedle
    Height: 2' 0''
    Weight: 22 lbs.
    Abilities:
    Harden: -
    Pokedex: Almost incapable of moving, this Pokemon can only harden its 
             shell to protect itself from predators.
    
    #15 - Beedrill
    Type: Bug/Poison
    Evolution: -
    Location: -
    Height: 3' 3''
    Weight: 65 lbs. 
    Abilities:
    Fury Attack: L12
    Focus Energy: L16
    Twineedle: L20
    Rage: L25
    Pin Missle: L30
    Agility: L35
    Pokedex: Flies at high speed and attacks using its large venomous 
             stingers on its forelegs and tail.
    
    #16 - Pidgey
    Type: Normal/Flying: Pidgeotto - L18
    Location: Lot of places (About 14)!
    Height: 1' 0''
    Weight: 4 lbs.
    Abilities:
    Gust: - 
    Sand-Attack: L5
    Quick Attack: L12
    Whirlwind: L19
    Wing Attack: L28
    Agility: L36
    Mirror Move: L44 
    Pokedex: A common sight in forests and woods. It flaps its wings at 
             ground level to kick up blinding sand.
    
    #17 - Pidgeotto
    Type: Normal/Flying
    Evolution: Pidgeot - L36
    Location: Sea Route 21, Route 14, Route 15 
    Height: 3' 7''
    Weight: 66 lbs.
    Abilities:
    Gust: - 
    Sand-Attack: - 
    Quick Attack: - 
    Whirlwind: L21
    Wing Attack: L31
    Agility: L40
    Mirror Move: L49 
    Pokedex: Very protective of its sprawling territorial area, this 
             Pokemon will fiercely peck at any intruder.
    
    #18 - Pidgeot
    Type: Normal/Flying
    Evolution: -
    Location: -
    Height: 4' 11''
    Weight: 87 lbs.
    Abilities:
    Gust: - 
    Sand-Attack: - 
    Quick Attack: - 
    Whirlwind: - 
    Wing Attack: - 
    Agility: L44
    Mirror Move: L54 
    Pokedex: When hunting, it skims the surface of water at high speed to 
             pick off unwary prey such as Magikarp.
    
    #19 - Rattata
    Type: Normal
    Evolution: Raticate - L20
    Location: Lots of places (About 7)!
    Height: 1' 0''
    Weight: 8 lbs.
    Abilities:
    Tackle: - 
    Tail Whip: - 
    Quick Attack: L7
    Hyper Fang: L14
    Focus Energy: L23
    Super Fang: L34
    Pokedex: Bites anything when it attacks. Small and very quick, it is 
             a common sight in many places.
    
    #20 - Raticate
    Type: Normal
    Evolution: -
    Location: Sea Route 21, Route 18, Route 17, Route 16
    Height: 2' 4''
    Weight: 41 lbs.
    Abilities:
    Tackle: - 
    Tail Whip: - 
    Quick Attack: - 
    Hyper Fang: - 
    Focus Energy: L27
    Super Fang: L41
    Pokedex: It uses its whiskers to maintain balance. It apparently 
             slows down if they are cut off.
    
    #21 - Spearow
    Type: Flying
    Evolution: Fearow - L20
    Location: Lots of places (About 11)!
    Height: 1' 0''
    Weight: 4 lbs.
    Abilities:
    Peck: - 
    Growl: - 
    Leer: L9
    Fury Attack: L15
    Mirror Move: L22
    Drill Peck: L29
    Agility: L36
    Pokedex: Eats bugs in grassy areas. It has to flap its short wings at 
             high speed to stay airborne.
    
    #22 - Fearow
    Type: Normal/Flying
    Evolution: -
    Location: Route 23, Route 18, Route 17
    Height: 3' 11''
    Weight: 84 lbs.
    Abilities:
    Peck: - 
    Growl: - 
    Leer: - 
    Fury Attack: - 
    Mirror Move: L25
    Drill Peck: L34
    Agility: L43
    Pokedex: With its huge and magnificent wings, it can keep aloft 
             without ever having to land for rest.
    
    #23 - Ekans (Red Version ONLY!)
    Type: Poison
    Evolution: Arbok - L22
    Location: Lots of places (About 6)!
    Height: 6' 7''
    Weight: 15 lbs.
    Abilities:
    Wrap: - 
    Leer: - 
    Poison Sting: L10
    Bite: L17
    Glare: L24
    Screech: L31
    Acid: L38
    Pokedex: Moves silently and stealthily. Eats the eggs of birds, such 
             as Pidgey and Spearow, whole.
    
    #24 - Arbok (Red Version ONLY!)
    Type: Poison
    Evolution: -
    Location: Route 23
    Height: 11' 6''
    Weight: 143 lbs.
    Abilities:
    Wrap: - 
    Leer: - 
    Poison Sting: - 
    Bite: - 
    Glare: L27
    Screech: L36
    Acid: L47
    Pokedex: It is rumored that the ferocious warning markings on its 
             belly differ from area to area.
    
    #25 - Pikachu
    Type: Electric
    Evolution: Raichu - Thunder Stone: Viridian Forest, Power Plant
    Height: 1' 4''
    Weight: 13 lbs.
    Abilities:
    Thundershock: - 
    Growl: - 
    Thunder Wave: L9
    Quick Attack: L16
    Swift: L26
    Agility: L33
    Thunder: L43
    Pokedex: When several of these Pokemon gather, their electricity 
             could build and cause lightning storms.
    
    #26 - Raichu
    Type: Electric
    Evolution: -
    Location: Unknown Dungeon, Power Plant (Blue Version)
    Height: 2' 7''
    Weight: 66 lbs.
    Abilities:
    Thundershock: - 
    Growl: - 
    Thunder Wave: - 
    Pokedex: Its long tail serves as a ground to protect itself from its 
             own high voltage power.
    
    #27 - Sandshrew (Blue Version ONLY!)
    Type: Ground
    Evolution: Sandslash - L22
    Location: Lots of places!
    Height: 2' 0''
    Weight: 26 lbs.
    Abilities:
    Scratch: - 
    Sand-Attack: L10
    Slash: L17
    Poison Sting: L24
    Swift: L31
    Fury Swipes: L38
    Pokedex: Burrows deep underground in arid locations far from water. 
    It only emerges to hunt for food.
    
    #28 - Sandslash (Blue Version ONLY!)
    Type: Ground
    Evolution: -
    Location: Victory Road Cave
    Height: 3' 3''
    Weight: 65 lbs.
    Abilities:
    Scratch: - 
    Sand-Attack: - 
    Slash: - 
    Poison Sting: L27
    Swift: L36
    Fury Swipes: L47
    Pokedex: Curls up into a spiny ball when threatened. It can roll 
             while curled up to attack or escape.
    
    #29 - Nidoran (Female)
    Type: Poison
    Evolution: Nidorina - L16
    Location: Safari Zone, Route 22
    Height: 1' 4''
    Weight: 15 lbs.
    Abilities:
    Growl: - 
    Tackle: - 
    Scratch: L8
    Poison Sting: L14
    Tail Whip: L21
    Bite: L29
    Fury Swipes: L36
    Double Kick: L43
    Pokedex: Although small, its venomous barbs render this Pokemon 
             dangerous. The female has smaller horns.
    
    #30 - Nidorina
    Type: Poison
    Evolution: Nidoqueen - Moon Stone
    Location: Safari Zone
    Height: 2' 7''
    Weight: 44 lbs.
    Abilities:
    Growl: - 
    Tackle: - 
    Scratch: - 
    Poison Sting: - 
    Tail Whip: L23
    Bite: L32
    Fury Swipes: L41
    Double Kick: L50
    Pokedex: The female's horns develops slowly. Prefers physical attacks 
             such as clawing and biting. 
    
    #31 - Nidoqueen
    Type: Poison/Ground
    Evolution: -
    Location: -
    Height: 4' 3''
    Weight: 132 lbs.
    Abilities:
    Tail Whip: - 
    Tackle: - 
    Scratch: - 
    Poison Sting: - 
    Body Slam: L23
    Pokedex: Its hard scales provide strong protection. It uses its hefty 
             bulk to execute powerful moves.
    
    #32 - Nidoran (Male)
    Type: Poison
    Evolution: Nidorino - L16
    Location: Route 22, Safari Zone
    Height: 1' 8''
    Weight: 20 lbs.
    Abilities:
    Leer: - 
    Tackle: - 
    Horn Attack: L8
    Poison Sting: L14
    Focus Energy: L21
    Fury Attack: L29
    Horn Drill: L36
    Double Kick: L43
    Pokedex: Stiffens its ears to sense danger. The larger its horns, the 
             more powerful its secreted venom.
    
    #33 - Nidorino
    Type: Poison
    Evolution: Nidoking - Moon Stone
    Location: Safari Zone
    Height: 2' 11''
    Weight: 43 lbs.
    Abilities:
    Leer: - 
    Tackle: - 
    Horn Attack: - 
    Poison Sting: - 
    Focus Energy: L23
    Fury Attack: L32
    Horn Drill: L41
    Double Kick: L50
    Pokedex: An aggressive Pokemon that is quick to attack. The horn on 
             its head secretes a powerful venom.
    
    #34 - Nidoking
    Type: Poison/Ground
    Evolution: -
    Location: -
    Height: 4' 7''
    Weight: 137 lbs.
    Abilities:
    Tackle: - 
    Horn Attack: - 
    Poison Sting: - 
    Thrash: L23
    Pokedex: It uses its powerful tail in battle to smash, constrict, 
             then break the prey's bones. 
    
    #35 - Clefairy
    Type: Normal
    Evolution: Clefable - Moon Stone
    Location: Mt. Moon, Exchange Corner (Celadon City)
    Height: 2' 0''
    Weight: 17 lbs.
    Abilities:
    Pound: - 
    Growl: - 
    Sing: L13
    Doubleslap: L18
    Minimize: L24
    Metronome: L31
    Defense Curl: L39
    Light Screen: L48
    Pokedex: Its magical and cute appeal has many admirers. It is rare 
             and found only in certain areas.
    
    #36 - Clefable
    Type: Normal
    Evolution: -
    Location: -
    Height: 4' 3''
    Weight: 88 lbs.
    Abilities:
    Sing: - 
    Doubleslap: - 
    Minimize: - 
    Metronome: - 
    Pokedex: A timid Pokemon that is rarely seen. It will run and hide 
             the moment it senses people.
    
    #37 - Vulpix (Blue Version ONLY!)
    Type: Fire
    Evolution: Ninetales - Fire Stone
    Location: Route 7, Route 8, Cinnabar Island
    Height: 2' 0''
    Weight: 22 lbs.
    Abilities:
    Ember: -
    Tail Whip: -
    Quick Attack: L16
    Roar: L21
    Confuse Ray: L28
    Flamethrower: L35
    Fire Spin: L42
    Pokedex: At the time of the birth, it has just one tail. The tail 
             splits from its tip as it grows older.
    
    #38 - Ninetales (Blue Version ONLY!)
    Type: Fire
    Evolution: -
    Location: -
    Height: 3' 7''
    Weight: 44 lbs.
    Abilities:
    Ember: -
    Tail Whip: -
    Quick Attack: -
    Roar: -
    Pokedex: Very smart and very vengeful. Grabbing one of its many tails 
             could result in a 1,000-year curse.
    
    #39 - Jigglypuff
    Type: Normal
    Evolution: Wigglytuff - Moon Stone
    Location: Route 3
    Height: 1' 8''
    Weight: 12 lbs.
    Abilities:
    Sing: -
    Pound: L9
    Disable: L14
    Defense Curl: L19
    Doubleslap: L24
    Rest: L29
    Body Slam: L34
    Double-Edge: L39
    Pokedex: When its huge eyes light up, it sings a mysteriously 
             soothing melody that lulls its enemies to sleep.
    
    #40 - Wigglytuff
    Type: Normal
    Evolution: -
    Location: Unknown Dungeon 
    Height: 3' 3''
    Weight: 26 lbs.
    Abilities:
    Sing: -
    Disable: -
    Defense Curl: -
    Doubleslap: -
    Pokedex: The body is soft and rubbery. When angered, it will suck in 
             air and inflate itself to an enormous size.
    
    #41 - Zubat
    Type: Poison/Flying
    Evolution: Golbat - L22
    Location: Mt. Moon, Rock Tunnel, Victory Road
    Height: 2' 7''
    Weight: 17 lbs.
    Abilities:
    Leech Life: -
    Supersonic: L10
    Bite: L15
    Confuse Ray: L21
    Wing Attack: L28
    Haze: L36
    Pokedex: Forms colonies in perpetually dark places. Uses ultrasonic 
             waves to identify and approach targets.
    
    #42 - Golbat
    Type: Poison/Flying
    Evolution: -: Seafoam Islands, Victory Road
    Height: 5' 3''
    Weight: 121 lbs.
    Abilities:
    Leech Life: -
    Supersonic: -
    Bite: -
    Confuse Ray: -
    Wing Attack: L32
    Haze: L43
    Pokedex: Once it strikes, it will not stop draining energy from its 
             victim even if it gets too heavy to fly.
    
    #43 - Oddish (Red Version ONLY!)
    Type: Grass/Poison
    Evolution: Gloom - L21
    Location: Lots of places (About 9)!
    Height: 1' 8''
    Weight: 12 lbs.
    Abilities:
    Absorb: -
    Poison Powder: L15
    Stun Spore: L17
    Sleep Powder: L19
    Acid: L24
    Petal Dance: L33
    Solar Beam: L46
    Pokedex: During the day, it keeps its face buried in the ground. At 
             night, it wanders around sowing its seeds.
    
    #44 - Gloom (Red Version ONLY!)
    Type: Grass/Poison
    Evolution: Vileplume - Leaf Stone
    Location: Route 15, Route 14, Route 13,Route 12
    Height: 2' 7''
    Weight: 19 lbs.
    Abilities:
    Absorb: -
    Poison Powder: -
    Stun Spore: -
    Sleep Powder: -
    Acid: L28
    Petal Dance: L38
    Solar Beam: L52
    Pokedex: The fluid that oozes from its isn't drool. It is a nectar 
             that is used to attract prey.
    
    #45 - Vileplume (Red Version ONLY!)
    Type: Grass/Poison
    Evolution: -
    Location: -
    Height: 3' 11''
    Weight: 41 lbs.
    Abilities:
    Poison Powder: -
    Stun Spore: -
    Sleep Powder: -
    Pokedex: The larger its petals, the more toxic pollen it contains. 
             Its big head is heavy and hard to hold up.
    
    #46 - Paras
    Type: Bug/Grass
    Evolution: Parasect - L24
    Location: Mt. Moon Safari Zone
    Height: 1' 0''
    Weight: 12 lbs.
    Abilities:
    Scratch: -
    Stun Spore: L13
    Leech Life: L20
    Spore: L27
    Slash: L34
    Growth: L41
    Pokedex: Burrows to suck tree roots. The mushrooms on its bac grow by 
             drawing in nutrients from the bug host.
    
    #47 - Parasect
    Type: Bug/Grass
    Evolution: -
    Location: Safari Zone
    Height: 3' 3''
    Weight: 65 lbs.
    Abilities:
    Scratch: -
    Stun Spore: -
    Leech Life: -
    Spore: L30
    Slash: L39
    Growth: L48
    Pokedex: A host-parasite pair in the which the parasite mushroom has 
             taken over the host bug. Prefers damp places.
    
    #48 - Venonat
    Type: Bug/Poison
    Evolution: Venomoth - L31 
    Location: Same as Gloom, Safari Zone
    Height: 3' 3''
    Weight: 66 lbs.
    Abilities:
    Tackle: -
    Disable: -
    Poison Powder: L24
    Leech Life: L27
    Stun Spore: L30
    Psybeam: L35
    Sleep Powder: L38
    Psychic: L43
    Pokedex: Lives in the shadows of tall trees where it eats insects. It 
             is attracted by light at night.
    
    #49 - Venomoth
    Type: Bug/Poison
    Evolution: -
    Location: Safari Zone, Victory Road
    Height: 4' 11''
    Weight: 28 lbs.
    Abilities:
    Tackle: -
    Disable: -
    Poison Powder: -
    Leech Life: -
    Stun Spore: -
    Psybeam: L38
    Sleep Powder: L43
    Psychic: L50
    Pokedex: The dust-like scales covering its wings are color coded to 
             indicate the kinds of poison it has.
    
    #50 - Diglett
    Type: Ground
    Evolution: Dugtrio - L26
    Location: Diglett's Cave
    Height: 0' 8''
    Weight: 2 lbs.
    Abilities:
    Scratch: -
    Growl: L15
    Dig: L19
    Sand-Attack: L24
    Slash: L31
    Earthquake: L40
    Pokedex: Lives about one yard underground where it feeds on plant 
             roots. It sometimes appears above ground.
    
    #51 - Dugtrio
    Type: Ground
    Evolution: -
    Location: Diglett's Cave
    Height: 2' 4''
    Weight: 72 lbs.
    Abilities:
    Scratch: -
    Growl: -: -
    Sand-Attack: -
    Slash: L35
    Earthquake: L47
    Pokedex: A team of Diglett triplets. It triggers huge earthquakes by 
             burrowing 60 miles underground.
    
    #52 - Meowth (Blue Version ONLY!)
    Type: Normal
    Evolution: Persian - L28
    Location: Route 5, Route 7, Route 8, Vermilion City
    Height: 1' 4''
    Weight: 9 lbs.
    Abilities:
    Scratch: -
    Growl: -
    Bite: L12
    Pay Day: L17
    Screech: L24
    Fury Swipes: L33
    Slash: L44
    Pokedex: Adores circular objects. Wanders the streets on a nightly 
             basis to look for dropped loose change.
    
    #53 - Persian (Blue Version ONLY!)
    Type: Normal
    Evolution: -
    Location: -
    Height: 3' 3''
    Weight: 71 lbs.
    Abilities:
    Scratch: -
    Growl: -
    Bite: -
    Pay Day: -
    Screech: -
    Fury Swipes: L37
    Slash: L51
    Pokedex: Although its fur has many admirers, it is tough to raise as 
             a pet because of its fickle meanness.
    
    #54 - Psyduck
    Type: Water: Golduck - L33
    Location: Seafoam Islands, Safari Zone (Fish for him)
    Height: 2' 7''
    Weight: 43 lbs.
    Abilities:
    Scratch: -
    Tail Whip: L28
    Disable: L31
    Confusion: L36
    Fury Swipes: L43
    Hydro Pump: L52
    Pokedex: While lulling its enemies with its vacant look, this wily 
             Pokemon will use psychokinetic powers.
    
    #55 - Golduck
    Type: Water
    Evolution: -: -
    Height: 5' 7''
    Weight: 169 lbs.
    Abilities:
    Scratch: -
    Tail Whip: -
    Disable: -
    Confusion: L39
    Fury Swipes: L48
    Hydro Pump: L59
    Pokedex: Often seen swimming elegantly by lake shores. It is often 
             mistaken for the Japanese monster, Kappa.
    
    #56 - Mankey (Red Version ONLY!)
    Type: Fighting
    Evolution: Primeape - L28
    Location: Route 5, Route 6, Route 8, Route 7
    Height: 1' 8''
    Weight: 62 lbs.
    Abilities:
    Scratch: -
    Leer: -
    Karate Chop: L15
    Fury Attack: L21
    Focus Energy: L27
    Seismic Toss: L33
    Thrash: L39
    Pokedex: Extremely quick to anger. It could be docile one moment then 
             thrashing away the next instant.
    
    #57 - Primeape (Red Version ONLY!)
    Type: Fighting
    Evolution: -
    Location: -
    Height: 3' 3''
    Weight: 71 lbs.
    Abilities:
    Scratch: -
    Leer: -
    Karate Chop: -
    Fury Attack: -
    Focus Energy: -
    Seismic Toss: L37
    Thrash: L46
    Pokedex: Always furious and tenacious to boot. It will not abandon 
             chasing its quarry until it is caught.
    
    #58 - Growlithe (Red Version ONLY!)
    Type: Fire 
    Evolution: Arcanine - Fire Stone
    Location: Route 7, Route 8, Pokemon Mansion (Cinnabar Island)
    Height: 2' 4''
    Weight: 42 lbs.
    Abilities:
    Bite: -
    Roar: -
    Ember: L18
    Leer: L23
    Take Down: L30
    Agility: L39
    Flamethrower: L50
    Pokedex: Very protective of its territory. It will bark and bite to 
             repel intruders from its space.
    
    #59 - Arcanine (Red Version ONLY!)
    Type: Fire
    Evolution: -
    Location: -
    Height: 6' 3''
    Weight: 342 lbs.
    Abilities:
    Roar: -
    Ember: -
    Leer: -
    Take Down: -
    Pokedex: A Pokemon that has been admired since the past for its 
             beauty. It runs agilely as if on wings.
    
    #60 - Poliwag
    Type: Water
    Evolution: Poliwhirl - L25
    Location: Fish for him!
    Height: 2' 4''
    Weight: 27 lbs.
    Abilities:
    Bubble: -
    Hypnosis: L16
    Water Gun: L19
    Doubleslap: L25
    Body Slam: L31
    Amnesia: L38
    Hydro Pump: L45
    Pokedex: Its newly grown legs prevent it from running. It appears to 
             prefer swimming than trying to stand.
    
    #61 - Poliwhirl
    Type: Water
    Evolution: Poliwrath - Water Stone
    Location: Fish for him!
    Height: 3' 3''
    Weight: 44 lbs.
    Abilities:
    Bubble: -
    Hypnosis: -
    Water Gun: -
    Doubleslap: -
    Body Slam: L33
    Amnesia: L41
    Hydro Pump: L49
    Pokedex: Capable of living in or out of water. When out of water, it 
             sweats to keep its body slimy.
    
    #62 - Poliwrath
    Type: Water/Fighting
    Evolution: -
    Location: -
    Height: 4' 3''
    Weight: 119 lbs.
    Abilities:
    Hypnosis: -
    Water Gun: -
    Doubleslap: -
    Body Slam: -
    Pokedex: An adept swimming at both the front crawl and breast stroke. 
             Easily overtakes the best human swimmers.
    
    #63 - Abra
    Type: Psychic
    Evolution: Kadabra - L16
    Location: Route 24, Route 25
    Height: 2' 11''
    Weight: 43 lbs.
    Abilities:
    Teleport: -
    Pokedex: Using its ability to read minds, it will identify impending 
             danger and Teleport to safety.
    
    #64 - Kadabra
    Type: Psychic
    Evolution: Alakazam - Trade Kadabra
    Location: Unknown Dungeon
    Height: 4' 3''
    Weight: 125 lbs.
    Abilities:
    Teleport: -
    Confusion: -
    Disable: L20
    Psybeam: L27
    Recover: L31
    Psychic: L38
    Reflect: L42
    Pokedex: It emits special alpha waves from its body that induce 
             headaches just by being close by.
    
    #65 - Alakazam
    Type: Psychic
    Evolution: -
    Location: -
    Height: 4' 11''
    Weight: 106 lbs.
    Abilities:
    Teleport: -
    Confusion: -
    Disable: L20
    Psybeam: L27
    Recover: L31
    Psychic: L38
    Reflect: L42
    Pokedex: Its brain can outperform a super computer. Its intelligence 
             quotient is said to be 5,000.
    
    #66 - Machop
    Type: Fighting
    Evolution: Machoke - L28
    Location: Rock Tunnel, Victory Road
    Height: 2' 7''
    Weight: 43 lbs.
    Abilities:
    Karate Chop: -
    Low Kick: L20
    Leer: L25
    Focus Energy: L32
    Seismic Toss: L39
    Submission: L46
    Pokedex: Loves to build muscles. It trains in all styles of martial 
             arts to become even stronger.
    
    #67 - Machoke
    Type: Fighting
    Evolution: Machamp - Trade Machoke
    Location: Victory Road
    Height: 4' 11''
    Weight: 155 lbs.
    Abilities:
    Karate Chop: -
    Low Kick: -
    Leer: -
    Focus Energy: L36
    Seismic Toss: L44
    Submission: L52
    Pokedex: Its muscular body is so powerful, it must wear a power save 
             belt to be able to regulate its motion.
    
    #68 - Machamp
    Type: Fighting
    Evolution: -
    Location: -
    Height: 5' 3''
    Weight: 287 lbs.
    Abilities:
    Karate Chop: -
    Low Kick: -
    Leer: -
    Focus Energy: L36
    Seismic Toss: L44
    Submission: L52
    Pokedex: Using its heavy muscles, it throws powerful punches that can 
             send a victim clear over the horizon.
    
    #69 - Bellsprout (Blue Version ONLY!)
    Type: Grass/Poison
    Evolution: Weepinbell - L21
    Location: Lots of places!
    Height: 2' 4''
    Weight: 9 lbs.
    Abilities:
    Vine Whip: -
    Growth: -
    Wrap: L13
    Poison Powder: L15
    Sleep Powder: L18
    Stun Spore: L21
    Acid: L26
    Razor Leaf: L33
    Slam: L42
    Pokedex: A carnivorous Pokemon that traps and eats bugs. It uses its 
             root feet to soak up needed moisture.
    
    #70 - Weepinbell (Blue Version ONLY!)
    Type: Grass/Poison
    Evolution: Victreebel - Leaf Stone
    Location: Route 12, Route 13, Route 14, Route 15
    Height: 3' 3''
    Weight: 14 lbs.
    Abilities:
    Vine Whip: -
    Growth: -
    Wrap: -
    Powder: -
    Sleep Powder: -
    Stun Spore: L23
    Acid: L29
    Razor Leaf: L38
    Slam: L49
    Pokedex: It spits out Poisonpowder to immobilize the enemy and then 
             finishes it with a spray of Acid.
    
    #71 - Victreebel (Blue Version ONLY!)
    Type: Grass/Poison
    Evolution: -
    Location: -
    Height: 5' 7''
    Weight: 34 lbs.
    Abilities:
    Wrap: -
    Poison Powder: -
    Sleep Powder: -
    Pokedex: Said to live in huge colonies deep in jungles, although no 
             one has returned from there.
    
    #72 - Tentacool
    Type: Water/Poison
    Evolution: Tentacruel - L30
    Location: Sea Route 21, Sea Route 20, Sea Route 19
    Height: 2' 11''
    Weight: 100 lbs. 
    Abilities:
    Acid: -
    Super Sonic: L7
    Wrap: L13
    Poison Sting: L18
    Water Gun: L22
    Constrict: L27: L33
    Screech: L40
    Hydro Pump: L48
    Pokedex: Drifts in shallow seas. Anglers who hook them by accident 
             are often punished by stinging acid.
    
    #73 - Tentacruel
    Type: Water/Poison
    Evolution: -
    Location: -
    Height: 5' 3''
    Weight: 121 lbs.
    Abilities:
    Acid: -
    Super Sonic: -
    Wrap: -
    Poison Sting: -
    Water Gun: -
    Constrict: -
    Barrier: L35
    Screech: L43
    Hydro Pump: L50
    Pokedex: The tentacles are normally cut short. On hunts, they are 
             extended to ensnare and immobilize prey.
    
    #74 - Geodude
    Type: Rock/Ground
    Evolution: Graveler - L25
    Location: Mt. Moon, Rock Tunnel, Victory Road 
    Height: 1' 4''
    Weight: 44 lbs.
    Abilities:
    Tackle: -
    Defense Curl: L11
    Rock Throw: L16
    Self Destruct: L21
    Harden: L26
    Earthquake: L31
    Explosion: L36
    Pokedex: Found in fields and mountains. Mistaking them for boulders, 
             people often step or trip on them.
    
    #75 - Graveler 
    Type: Rock/Ground
    Evolution: Golem - Trade Graveler
    Location: Victory Road
    Height: 3' 3''
    Weight: 232 lbs.
    Abilities:
    Tackle: -
    Defense Curl: -
    Rock Throw: -
    Self Destruct: -
    Harden: L29
    Earthquake: L36
    Explosion: L43
    Pokedex: Rolls down slopes to move. It rolls over any obstacle 
             without slowing or changing its direction.
    
    #76 - Golem
    Type: Rock/Ground
    Evolution: -
    Location: -
    Height: 4' 7''
    Weight: 662 lbs.
    Abilities:
    Tackle: -
    Defense Curl: -
    Rock Throw: -
    Self Destruct: -
    Harden: L29
    Earthquake: L36
    Explosion: L43
    Pokedex: Its boulder-like body is extremely hard. It can easily 
             withstand dynamite blasts without damage.
    
    #77 - Ponyta
    Type: Fire
    Evolution: Rapidash - L40
    Location: Pokemon Mansion (Cinnabar Island)
    Height: 3' 3''
    Weight: 66 lbs.
    Abilities:
    Ember: -
    Tail Whip: L30
    Stomp: L32
    Growl: L35
    Fire Spin: L39
    Take Down: L43
    Agility: L48
    Pokedex: Its hooves are 10 times harder than diamonds. It can trample 
             anything completely flat in little time.
    
    #78 - Rapidash
    Type: Fire
    Evolution: -
    Location: Unknown Dungeon
    Height: 5' 7''
    Weight: 209 lbs.
    Abilities:
    Ember: -
    Tail Whip: -
    Stomp: -
    Growl: -
    Fire Spin: -
    Take Down: L47
    Agility: L55
    Pokedex: Very competitive. this Pokemon will chase anything that 
             moves fast in the hopes of racing it.
    
    #79 - Slowpoke
    Type: Water/Psychic
    Evolution: Slowbro - L37
    Location: Seafoam Islands, Safari Zone (Fish for him)
    Height: 3' 11''
    Weight: 79 lbs.
    Abilities:
    Confusion: -
    Disable: L18
    Head Butt: L22
    Growl: L27
    Water Gun: L33
    Amnesia: L40
    Psychic: L48
    Pokedex: Incredibly slow and dopey. It takes 5 seconds for it to feel 
             pain when under attack.
    
    #80 - Slowbro
    Type: Water/Psychic
    Evolution: -
    Location: Route 22 & 23 (Fish), Seafoam Islands, Unknown Dungeon
    Height: 5' 3''
    Weight: 173 lbs.
    Abilities:
    Confusion: -
    Disable: -
    Head Butt: -
    Growl: -
    Water Gun: -
    Amnesia: L44
    Psychic: L55
    Pokedex: The Shellder that is latched onto Slowpoke's tail is said to 
             feed on the host's left over scraps.
    
    #81 - Magnemite
    Type: Electric
    Evolution: Magneton - L30
    Location: Power Plant
    Height: 1' 0''
    Weight: 13 lbs. 
    Abilities:
    Tackle: -
    Sonic Boom: L21
    Thundershock: L25
    Supersonic: L29
    Thunder Wave: L35
    Swift: L41
    Screech: L47
    Pokedex: Uses anti-gravity to stay suspended. Appears without warning 
             and uses Thunder Wave and similar moves.
    
    #82 - Magneton
    Type: Electric
    Evolution: -
    Location: Power Plant, Unknown Dungeon
    Height: 3' 3''
    Weight: 132 lbs.
    Abilities:
    Tackle: -
    Sonic Boom: -
    Thundershock: -
    Supersonic: -
    Thunder Wave: L38
    Swift: L46
    Screech: L54
    Pokedex: Former by several Magnemites linked together. They 
             frequently appear when sunspots flare up.
    
    #83 - Farfetch'd
    Type: Normal/Flying
    Evolution: -
    Location: Trade a Spearow for this at Vermilion City
    Height: 2' 7''
    Weight: 33 lbs.
    Abilities:
    Peck: -
    Sand-Attack: -
    Leer: L7
    Fury Attack: L15
    Swords Dance: L23
    Agility: L31
    Slash: L39
    Pokedex: The sprig of green onions it holds is its weapon. It is used 
    much like a metal sword.
    
    #84 - Doduo
    Type: Normal/Flying
    Evolution: Dodrio - L31
    Location: Route 16, Route 17, Route 18, Safari Zone
    Height: 4' 7''
    Weight: 86 lbs.
    Abilities:
    Peck: -
    Growl: L20
    Fury Attack: L24
    Drill Peck: L30
    Rage: L36
    Tri Attack: L40
    Agility: L44
    Pokedex: A bird that makes up for its poor flying with its fast foot 
             speed. Leaves giant footprints.
    
    #85 - Dodrio
    Type: Normal/Flying
    Evolution: -
    Location: Unknown Dungeon
    Height: 5' 11''
    Weight: 188 lbs.:
    Peck: -
    Growl: -
    Fury Attack: -
    Drill Peck: -
    Rage: L39
    Tri Attack: L45
    Agility: L51
    Pokedex: Uses its three brains to execute complex plans. While two 
             heads sleep, one head stays awake. 
    
    #86 - Seel
    Type: Water
    Evolution: Dewgong - L34
    Location: Seafoam Islands
    Height: 3' 7''
    Weight: 198 lbs.
    Abilities:
    Head Butt: -
    Growl: L30
    Aurora Beam: L35
    Rest: L40
    Take Down: L45
    Ice Beam: L50
    Pokedex: The protruding horn on its head is very hard. It is used for 
             bashing through thick ice.
    
    #87 - Dewgong
    Type: Water/Ice
    Evolution: -
    Location: Seafoam Islands
    Height: 5' 7''
    Weight: 265 lbs.
    Abilities:
    Head Butt: -
    Growl: -
    Aurora Beam: L35
    Rest: L44
    Take Down: L50
    Ice Beam: L56
    Pokedex: Stores thermal energy in its body. Swims at a steady 8 knots 
             even in intensely cold waters.
    
    #88 - Grimer
    Type: Poison
    Evolution: Muk - L38
    Location: Pokemon Mansion (Cinnabar Island)
    Height: 2' 11''
    Weight: 66 lbs.
    Abilities:
    Pound: -
    Disable: -
    Poison Gas: L30
    Minimize: L33
    Sludge: L37
    Harden: L42
    Screech: L48
    Acid Armor: L55
    Pokedex: Appears in filthy areas. Thrives by sucking up polluted 
             sludge that is pumped out of factories.
    
    #89 - Muk
    Type: Poison
    Evolution: -
    Location: Pokemon Mansion (Cinnabar Island), Unknown Dungeon
    Height: 3' 11'' 
    Weight: 66 lbs.
    Abilities:
    Pound: -
    Disable: -
    Poison Gas: -
    Minimize: -
    Sludge: -
    Harden: L45
    Screech: L53
    Acid Armor: L60
    Pokedex: Thickly covered with a filthy, vile sludge. It is so toxic, 
             even its footprints contain poison.
    
    #90 - Shellder
    Type: Water
    Evolution: Cloyster - Water Stone
    Location: Seafoam Islands
    Height: 1' 0''
    Weight: 9 lbs.
    Abilities:
    Tackle: -
    Withdraw: -
    Supersonic: L18
    Clamp: L23
    Aurora Beam: L30
    Leer: L39
    Ice Beam: L50
    Pokedex: Its hard shell repels any kind of attack. It is vulnerable 
             only when its shell is open. 
    
    #91 - Cloyster
    Type: Water/Ice
    Evolution: -
    Location: -
    Height: 4' 11''
    Weight: 292 lbs.
    Abilities:
    Withdraw: -
    Supersonic: -
    Clamp: -Beam: -
    Spike Cannon: L50
    Pokedex: When attacked, it launches its horn in quick volleys. Its 
             innards have never been seen.
    
    #92 - Gastly
    Type: Ghost/Poison
    Evolution: Haunter - L25
    Location: Pokemon Tower (Lavender Town)
    Height: 4' 3''
    Weight: 0.2 lbs.
    Abilities:
    Lick: -
    Confuse Ray: -
    Night Shade: -
    Hypnosis: L27
    Dream Eater: L35
    Pokedex: Almost invisible, this gaseous Pokemon cloaks the target and 
             puts it to sleep without notice.
    
    #93 - Haunter
    Type: Ghost/Poison
    Evolution: Gengar - Trade Haunter
    Location: Pokemon Tower (Lavender Town)
    Height: 5' 3''
    Weight: 0.2 lbs.
    Abilities:
    Lick: -
    Confuse Ray: -
    Night Shade: -
    Hypnosis: L29
    Dream Eater: L38
    Pokedex: Because of its ability to slip through block walls, it is 
             said to be from another dimension.
    
    #94 - Gengar
    Type: Ghost/Poison
    Evolution: -
    Location: -
    Height: 4' 11''
    Weight: 89 lbs.
    Abilities:
    Lick: -
    Confuse Ray: -
    Night Shade: -
    Hypnosis: L29
    Dream Eater: L38
    Pokedex: Under a full moon, this Pokemon likes to mimic the shadows 
             of people and laugh at their fright.
    
    #95 - Onix
    Type: Rock/Ground
    Evolution: -
    Location: Rock Tunnel, Victory Road
    Height: 28' 10''
    Weight: 463 lbs.
    Abilities:
    Tackle: -
    Screech: -
    Bind: L15
    Rock Throw: L19
    Rage: L25
    Slam: L33
    Harden: L43
    Pokedex: As it grows, the stone portions of its body harden to become 
             similar to a diamond, but colored black. 
    
    #96 - Drowzee
    Type: Psychic
    Evolution: Hypno - L26
    Location: Route 11
    Height: 3' 3''
    Weight: 71 lbs.
    Abilities:
    Pound: -
    Hypnosis: -
    Disable: L12
    Confusion: L17
    Head Butt: L24
    Poison Gas: L29
    Psychic: L32
    Meditate: L37
    Pokedex: Puts enemies to sleep then eats their dreams. Occasionally 
             gets sick from eating bad dreams.
    
    #97 - Hypno
    Type: Psychic
    Evolution: -
    Location: Unknown Dungeon
    Height: 5' 3''
    Weight: 167 lbs.
    Abilities:
    Pound: -
    Hypnosis: -
    Disable: -
    Confusion: -
    Head Butt: -
    Poison Gas: L33
    Psychic: L37
    Meditate: L43
    Pokedex: When it locks eyes with the enemy, it will use a mix of Psi 
             moves such as Hypnosis and Confusion.
    
    #98 - Krabby
    Type: Water
    Evolution: Kingler - L28
    Location: Fish for him, Safari Zone (Fish for him)
    Height: 1' 4'': 14 lbs.
    Abilities:
    Bubble: -
    Leer: -
    Vice Grip: L20
    Guillotine: L25
    Stomp: L30
    Crab Hammer: L35
    Harden: L40
    Pokedex: Its pincers are not only powerful weapons, they are used for 
             balance when walking sideways. 
    
    #99 - Kingler
    Type: Water
    Evolution: -
    Location: Route 22 & 23 (Fish for him), Seafoam Islands, Unknown 
    Dungeon
    Height: 4' 3''
    Weight: 132 lbs.
    Abilities:
    Bubble: -
    Leer: -
    Vice Grip: -
    Guillotine: -
    Stomp: L34
    Crab Hammer: L42
    Harden: L49 
    Pokedex: The large pincer has 10,000 HP of crushing power. However, 
             its huge size makes it unwieldy to use.
    
    #100 - Voltorb
    Type: Electric
    Evolution: Electrode - L30
    Location: Route 10, Power Plant
    Height: 1' 8''
    Weight: 23 lbs.
    Abilities:
    Tackle: -
    Screech: -
    Sonic Boom: L17
    Self Destruct: L22
    Light Screen: L29
    Swift: L36
    Explosion: L43
    Pokedex: Usually found in power plants. Easily mistaken for a Poke 
             Ball, they have zapped many people. 
    
    #101 - Electrode
    Type: Electric
    Evolution: -
    Location: Power Plant, Cinnabar Island, Cerulean City (?), Unknown 
    Dungeon
    Height: 3' 11''
    Weight: 147 lbs.:
    Tackle: -
    Screech: -
    Sonic Boom: -
    Self Destruct: -
    Light Screen: -
    Swift: L40
    Explosion: L50
    Pokedex: It stores electric energy under very high pressure. It often 
             explodes with little or no provocation.
    
    #102 - Exeggcute
    Type: Grass
    Evolution: Exeggutor - Leaf Stone
    Location: Safari Zone
    Height: 1' 4''
    Weight: 6 lbs.
    Abilities:
    Barrage: -
    Hypnosis: -
    Reflect: L25
    Leech Seed: L28
    Stun Spore: L32
    Poison Powder: L37
    Solar Beam: L42
    Sleep Powder: L48
    Pokedex: Often mistaken for eggs. When disturbed, they quickly gather 
             and attack in swarms. 
    
    #103 - Exeggutor
    Type: Grass/Psychic
    Evolution: -
    Location: -
    Height: 6' 7''
    Weight: 265 lbs.
    Abilities:
    Barrage: -
    Hypnosis: -
    Stomp: L28
    Pokedex: Legend has it that on rare occasions, one of its heads will 
             drop off and continue on as an Exeggcute.
    
    #104 - Cubone
    Type: Ground
    Evolution: Marowak - L28
    Location: Pokemon Tower (Lavender Town)
    Height: 1' 4''
    Weight: 14 lbs.
    Abilities:
    Bone Club: -
    Growl: -
    Leer: L25
    Focus Energy: L31
    Thrash: L38
    Bonemerang: L43
    Rage: L46
    Pokedex: Because it never removes its skull helmet, no one has ever 
             seen this Pokemon's real face.
    
    #105 - Marowak
    Type: Ground
    Evolution: -
    Location: Victory Road, Unknown Dungeon
    Height: 3' 3''
    Weight: 99 lbs.
    Abilities:
    Bone Club: -
    Growl: -
    Leer: -
    Focus Energy: L33
    Thrash: L41
    Bonemerang: L48
    Rage: L55 
    Pokedex: The bone it hold is its key weapon. It throws the bone 
             skillfully like a boomerang to KO targets.
    
    #106 - Hitmonlee
    Type: Fighting
    Evolution: -
    Location: Fighting Dojo Gym (Saffron City, choose this or a 
    Hitmonchan)
    Height: 4' 11''
    Weight: 110 lbs.
    Abilities:
    Kick: -
    Meditate: -
    Rolling Kick: L33
    Jump Kick: L38
    Focus Energy: L43
    Hi Jump Kick: L48
    Mega Kick: L53
    Pokedex: When in a hurry, its legs lengthen progressively. It runs 
             smoothly with extra long, loping strides.
    
    #107 - Hitmonchan
    Type: Fighting
    Evolution: -
    Location: Fighting Dojo Gym (Saffron City, choose this or a 
    Hitmonlee)
    Height: 4' 7''
    Weight: 111 lbs.
    Abilities:
    Comet Punch: -
    Agility: -
    Fire Punch: L33
    Ice Punch: L38
    Thunder Punch: L43
    Mega Punch: L48
    Counter: L53
    Pokedex: While apparently doing nothing, it fires punches in 
             lightning fast volleys that are impossible to see.
    
    
    #108 - Lickitung
    Type: Normal
    Evolution: -
    Location: Trade a Slowbro for this at Route 18
    Height: 3' 11''
    Weight: 144 lbs.
    Abilities:
    Wrap: -
    Supersonic: -
    Stomp: L7
    Disable: L15
    Defense Curl: L23
    Slam: L31
    Screech: L39  
    Pokedex: Its tongue can be extended like a chameleon's. It leaves a 
             tingling sensation when it licks enemies.
    
    #109 - Koffing
    Type: Poison
    Evolution: Weezing - L35
    Location: Pokemon Mansion (Cinnabar Island)
    Height: 2' 0''
    Weight: 2 lbs.
    Abilities:
    Tackle: -
    Smog: -
    Sludge: L32
    Smoke Screen: L37
    Self Destruct: L40
    Haze: L45
    Explosion: L48
    Pokedex: Because it store several kinds of toxic gases in its body, 
             it is prone to exploding without warning.
    
    #110 - Weezing
    Type: Poison
    Evolution: -
    Location: Pokemon Mansion (Cinnabar Island)
    Height: 3' 11'': 21 lbs.
    Abilities:
    Tackle: -
    Smog: -
    Sludge: -
    Smoke Screen: L39
    Self Destruct: L43
    Haze: L49
    Explosion: L53
    Pokedex: Where two of poison gases meet, 2 Koffings can fuse into a 
             Weezing over many years.
    
    #111 - Rhyhorn
    Type: Ground/Rock
    Evolution: Rhydon - L42
    Location: Safari Zone
    Height: 3' 3''
    Weight: 254 lbs.
    Abilities:
    Horn Attack: -
    Stomp: L30
    Tail Whip: L35
    Fury Attack: L40
    Horn Drill: L45
    Leer: L50
    Take Down: L55
    Pokedex: It massive bones are 1,000 times harder than human bones. It 
             can easily knock a trailer flying.
    
    #112 - Rhydon
    Type: Ground/Rock
    Evolution: -
    Location: Unknown Dungeon
    Height: 6' 3''
    Weight: 265 lbs.
    Abilities:
    Stomp: -
    Tail Whip: -
    Fury Attack: -
    Horn Drill: L48
    Leer: L55
    Take Down: L64
    Pokedex: Protected by an armor-like hide, it is capable of living in 
             molten lava of 3,600 degrees.
    
    #113 - Chansey
    Type: Normal
    Evolution: -
    Location: Safari Zone, Unknown Dungeon: 3' 7''
    Weight: 76 lbs.
    Abilities:
    Pound: -
    Doubleslap: -
    Sing: L24
    Growl: L30
    Minimize: L38
    Defense Curl: L44
    Light Screen: L48
    Double-Edge: L54
    Pokedex: A rare and elusive Pokemon that is said to bring happiness 
             to those who manage to get it.
    
    #114 - Tangela
    Type: Grass
    Evolution: - 
    Location: Sea Route 21 (Grass near Pallet Town)
    Height: 3' 3''
    Weight: 77 lbs.
    Abilities:
    Constrict: -
    Bind: -
    Absorb: L29
    Poison Powder: L32
    Stun Spore: L36
    Sleep Powder: L39
    Slam: L45
    Growth: L49
    Pokedex: The whole body is swathed with wide vines that are similar 
             to seaweed. Its vines shake as it walks.
    
    #115 - Kangaskhan 
    Type: Normal
    Evolution: -
    Location: Safari Zone
    Height: 7' 3''
    Weight: 176 lbs.
    Abilities:
    Comet Punch: -
    Rage: -
    Bite: L26
    Tail Whip: L31
    Mega Punch: L36
    Leer: L41
    Dizzy Punch: L46
    Pokedex: The infant rarely ventures out of its mother's protective 
             pouch until it is 3 years old.
    
    #116 - Horsea
    Type: Water
    Evolution: Seadra - L32
    Location: Seafoam Islands
    Height: 1' 4''
    Weight: 18 lbs.
    Abilities:
    Bubble: -
    Smoke Screen: L19
    Leer: L24
    Water Gun: L30
    Agility: L37
    Hydro Pump: L45
    Pokedex: Known to shoot down flying bugs with precision blasts of ink 
             from the surface of the water.
    
    #117 - Seadra
    Type: Water
    Evolution: -
    Location: Fish for him! (At Victory Road) 
    Height: 3' 11''
    Weight: 55 lbs.
    Abilities:
    Bubble: -
    Smoke Screen: -
    Leer: -
    Water Gun: -
    Agility: L41
    Hydro Pump: L52
    Pokedex: Capable of swimming backwards by rapidly flapping its wing-
             like pectoral fins and stout tail.
    
    #118 - Goldeen
    Type: Water
    Evolution: Seaking - L33
    Location: Fish for him!
    Height: 2' 0''
    Weight: 33 lbs.
    Abilities:
    Peck: -Whip: -
    Supersonic: L19
    Horn Attack: L24
    Fury Attack: L30
    Waterfall: L37
    Horn Drill: L45
    Agility: L54
    Pokedex: Its tail fin billows like an elegant ballroom dress, giving 
             it the nickname of the Water Queen.
    
    #119 - Seaking
    Type: Water: -
    Location: Fish for him! (At Victory Road)
    Height: 4' 3''
    Weight: 86 lbs.
    Abilities:
    Peck: -
    Tail Whip: -
    Supersonic: -
    Horn Attack: -
    Fury Attack: -
    Waterfall: L39
    Horn Drill: L48
    Agility: L54
    Pokedex: In autumn spawning season, they can be seen swimming 
             powerfully up rivers and creeks.
    
    #120 - Staryu
    Type: Water
    Evolution: Starmie - Water Stone
    Location: Seafoam Islands
    Height: 2' 7''
    Weight: 76 lbs.
    Abilities:
    Tackle: -
    Water Gun: L17
    Harden: L22
    Recover: L27: L32
    Minimize: L37
    Light Screen: L42
    Hydro Pump: L47
    Pokedex: An enigmatic Pokemon that can effortlessly regenerate any 
             appendage its loses in battle.
    
    #121 - Starmie
    Type: Water/Psychic
    Evolution: -
    Location: -
    Height: 3' 7''
    Weight: 176 lbs.
    Abilities:
    Tackle: -
    Water Gun: -
    Harden: -
    Pokedex: Its central core glows with the seven colors of the rainbow. 
             Some people value the core as a gem. 
    
    #122 - Mr. Mime
    Type: Psychic
    Evolution: -
    Location: Trade an Abra for this near Viridian Forest
    Height: 4' 3''
    Weight: 120 lbs.
    Abilities:
    Confusion: -
    Barrier: -
    Light Screen: L23
    Doubleslap: L31
    Meditate: L39
    Substitute: L47
    Pokedex: If interrupted while it is miming, it will slap around the 
             offender with its broad hands.
    
    #123 - Scyther (Red Version ONLY!)
    Type: Bug/Flying
    Evolution: -
    Location: Safari Zone
    Height: 4' 11''
    Weight: 123 lbs.
    Abilities:
    Quick Attack: -
    Leer: L17
    Focus Energy: L20
    Double Team: L24
    Slash: L29
    Swords Dance: L35
    Agility: L42
    Pokedex: With ninja-like agility and speed, in can create the 
             illusion that there is more than one.
    
    #124 - Jynx
    Type: Ice/Psychic
    Evolution: -
    Location: Trade a Poliwhirl for this at Cerulean City 
    Height: 4' 7''
    Weight: 90 lbs.
    Abilities:
    Pound: -
    Lovely Kiss: -
    Sing: L15
    Double Slap: L23
    Ice Punch: L31
    Meditate: L39
    Blizzard: L47
    Pokedex: It seductively wiggles its hips as it walks. It can cause 
             people to dance in unison with it.
    
    #125 - Electabuzz (Red Version ONLY!)
    Type: Electric
    Evolution: -
    Location: Power Plant
    Height: 3' 7''
    Weight: 66 lbs.
    Abilities:
    Quick Attack: -: -
    Thundershock: L34
    Screech: L37
    Thunderpunch: L42
    Light Screen: L49
    Thunder: L54
    Pokedex: Normally found near power plants, they can wander away and 
             cause major blackouts in cities.
    
    #126 - Magmar (Blue Version ONLY!)
    Type: Fire
    Evolution: -
    Location: Cinnabar Island 
    Height: 4' 3''
    Weight: 98 lbs.
    Abilities:
    Ember: -
    Leer: L36
    Confuse Ray: L39
    Fire Punch: L43
    Smoke Screen: L48
    Smog: L52
    Flamethrower: L55
    Pokedex: Its body always burns with an orange glow that enables it to 
             hide perfectly among flames.
    
    #127 - Pinsir (Blue Version ONLY!)
    Type: Bug
    Evolution: -
    Location: Safari Zone
    Height: 4' 11''
    Weight: 121 lbs.
    Abilities:
    Vicegrip: -
    Seismic Toss: L25
    Guillotine: L30
    Focus Energy: L36
    Harden: L43
    Slash: L49
    Swords Dance: L54
    Pokedex: If it fails to crush the victim in its pincers, it will 
             swing is around and toss it hard.
    
    #128 - Tauros
    Type: Normal
    Evolution: -
    Location: Safari Zone
    Height: 4' 7'' 
    Weight: 195 lbs.
    Abilities:
    Tackle: -
    Stomp: L21
    Tail Whip: L28
    Leer: L35
    Rage: L44
    Take Down: L51
    Pokedex: When it targets an enemy, it charges furiously while 
             whipping its body with its long tails.
    
    #129 - Magikarp
    Type: Water
    Evolution: Gyrados - L20 
    Location: Buy it at Mt. Moon Pokemon Center, Fish for him!
    Height: 2' 11''
    Weight: 22 lbs.
    Abilities:
    Splash: -
    Tackle: L15
    Pokedex: In the distant past, it was somewhat stronger than the 
             horribly weak descendants that exist today. 
    
    #130 - Gyrados
    Type: Water/Flying
    Evolution: -
    Location: -
    Height: 21' 4''
    Weight: 518 lbs.
    Abilities:
    Bite: L20
    Dragon Rage: L25
    Leer: L32
    Hydro Pump: L41
    Hyper Beam: L52
    Pokedex: Rarely seen in the wild. Huge and vicious, it is capable of 
             destroying entire cities in a rage.
    
    #131 - Lapras
    Type: Water/Ice
    Evolution: -
    Location: Silph Co. (Saffron City)
    Height: 8' 2''
    Weight: 485 lbs.
    Abilities:
    Water Gun: -
    Growl: -
    Sing: L16
    Mist: L20Slam: L25
    Confuse Ray: L31
    Ice Beam: L38
    Hydro Pump: L46
    Pokedex: A Pokemon that has been over hunted almost to extinction. It 
             can ferry people across the water.
    
    #132 - Ditto
    Type: Normal
    Evolution: -
    Location: Route 13, Route 14, Route 15, Route 23
    Height: 1' 0''
    Weight: 9 lbs.
    Abilities:
    Transform: -
    Pokedex: Capable of copying an enemy's genetic code to instantly 
             transform itself into a duplicate of the enemy.
    
    #133 - Eevee
    Type: Normal
    Evolution: See chart below
    Location: Back of Pokemon Mansion (Celadon City)
    Height: 1' 0''
    Weight: 14 lbs.
    Abilities:
    Tackle: -
    Sand-Attack: -
    Quick Attack: L27
    Tail Whip: L31
    Bite: L37
    Take Down: L45
    Pokedex: Its genetic code is irregular. It may mutate if it is 
             exposed to radiation from element Stones.
    
    Water Stone   -> Vaporeon
    Thunder Stone -> Jolteon
    Fire Stone    -> Flareon
    
    
    #134 - Vaporeon
    Type: Water: -
    Location: -
    Height: 3' 3''
    Weight: 64 lbs.
    Abilities:
    Tackle: -
    Sand-Attack: -
    Quick Attack: L27
    Water Gun: L31
    Tail Whip: L37
    Bite: L40
    Acid Armor: L42
    Haze: L44: L48
    Hydro Pump: L54
    Pokedex: Lives close to the water. Its long tail is ridged with a fin 
             which is often mistaken for a mermaid's.
    
    #135 - Jolteon
    Type: Electric
    Evolution: -
    Location: -
    Height: 2' 7''
    Weight: 54 lbs.
    Abilities:
    Tackle: -
    Sand-Attack: -
    Quick Attack: L27
    Thundershock: L31
    Tail Whip: L37
    Thunder Wave: L40
    Double Kick: L42
    Agility: L44
    Pin Missle: L48
    Thunder: L54
    Pokedex: It accumulates negative ions in the atmosphere to blast out 
             10,000-volt lightning bolts. 
    
    #136 - Flareon
    Type: Fire
    Evolution: -
    Location: -
    Height: 2' 11''
    Weight: 55 lbs.
    Abilities:
    Tackle: -
    Sand-Attack: -
    Quick Attack: L27
    Ember: L31
    Tail Whip: L37
    Bite: L40
    Leer: L42
    Fire Spin: L44
    Rage: L48
    Flamethrower: L54
    Pokedex: When storing thermal energy in its body, its temperature 
             could soar over 1,600 degrees.
    
    #137 - Porygon
    Type: Normal
    Evolution: -
    Location: Exchange Corner (Celadon City)
    Height: 2' 7''
    Weight: 80 lbs.
    Abilities:
    Tackle: -
    Sharpen: -
    Conversion: -
    Psybeam: L23
    Recover: L28
    Agility: L35
    Tri Attack: L42
    Pokedex: A Pokemon that consists entirely of programming code. 
             Capable of moving freely in cyberspace.
    
    #138 - Omanyte
    Type: Rock/Water
    Evolution: Omastar - L40
    Location: Revive with Helix Fossil at Cinnabar Island
    Height: 1' 4''
    Weight: 17 lbs.
    Abilities:
    Water Gun: -
    Withdraw: -
    Horn Attack: L34
    Leer: L39
    Spike Cannon: L44
    Hydro Pump: L49
    Pokedex: Although long extinct, in rare cases, it can be genetically 
             resurrected from fossils.
    
    #139 - Omastar
    Type: Rock/Water: -
    Location: -
    Height: 3' 3''
    Weight: 77 lbs.
    Abilities:
    Water Gun: -
    Withdraw: -
    Horn Attack: -
    Leer: -
    Spike Cannon: L46
    Hydro Pump: L53
    Pokedex: A prehistoric Pokemon that died out when its heavy 
             shell made it impossible to catch prey.
    
    #140 - Kabuto
    Type: Rock/Water
    Evolution: Kabutops - L40
    Location: Revive with Dome Fossil at Cinnabar Island
    Height: 1' 8''
    Weight: 25 lbs.
    Abilities:
    Scratch: -
    Harden: -
    Absorb: L34
    Slash: L39
    Leer: L44
    Hydro Pump: L49
    Pokedex: A Pokemon that was resurrected from a fossil found in what 
             was once the ocean floor eons ago.
    
    #141 - Kabutops
    Type: Rock/Water
    Evolution: -
    Location: -
    Height: 4' 3''
    Weight: 89 lbs.
    Abilities:
    Scratch: -
    Harden: -
    Absorb: -
    Slash: -
    Leer: L46
    Hydro Pump: L53
    Pokedex: Its sleek shape is perfect for swimming. It slashes prey 
             with its claws and drains the body fluids.
    
    #142 - Aerodactyl
    Type: Rock/Flying
    Evolution: - 
    Location: Revive with Old Amber at Cinnabar Island
    Height: 5' 11''
    Weight: 130 lbs.
    Abilities:
    Wing Attack: -
    Agility: -
    Supersonic: L33
    Bite: L38
    Take Down: L45
    Hyper Beam: L54
    Pokedex: A ferocious, prehistoric Pokemon that goes for the enemy's 
             throat with its serrated saw-like fangs.
    
    *#143 - Snorlax*
    Type: Normal
    Evolution: -
    Location: Use Poke Flute on him at Route 12 and Route 19
    Height: 6' 11''
    Weight: 1014 lbs.
    Abilities:
    Head Butt: -
    Amnesia: -
    Rest: -
    Body Slam: L35
    Harden: L41
    Double-Edge: L48
    Hyper Beam: L56
    Pokedex: Very lazy. Just eats and sleeps. As its rotund bulk builds, 
             it becomes steadily more slothful.
    
    *#144 - Articuno*
    Type: Ice/Flying
    Evolution: -
    Location: Seafoam Islands 
    Height: 5' 7''
    Weight: 122 lbs.
    Abilities:
    Peck: -
    Ice Beam: -
    Blizzard: L51
    Agility: L55
    Mist: L60
    Pokedex: A legendary bird Pokemon that is said to appear to doomed who 
             are lost in icy mountains.
    
    *#145 - Zapdos*
    Type: Electric/Flying
    Evolution: -
    Location: Power Plant
    Height: 5' 3''
    Weight: 116 lbs.
    Abilities:
    Thundershock: -
    Drill Peck: -
    Thunder: L51
    Agility: L55
    Light Screen: L60
    Pokedex: A legendary bird Pokemon that is said to appear from clouds 
             while dropping enormous lightning bolts.
    
    *#146 - Moltres*
    Type: Fire/Flying
    Evolution: -
    Location: Victory Road Cave
    Height: 6' 7''
    Weight: 132 lbs.
    Abilities:
    Peck: -
    Fire Spin: -
    Leer: L51
    Agility: L55
    Sky Attack: L60
    Pokedex: Known as the legendary bird of fire. Every flap of its wings 
             creates a dazzling flash of flames. 
    
    #147 - Dratini
    Type: Dragon
    Evolution: Dragonair - L30
    Location: Safari Zone (Fish for him), Exchange Corner (Celadon City)
    Height: 5' 11''
    Weight: 7 lbs.
    Abilities:
    Wrap: -
    Leer: -
    Thunder Wave: L10
    Agility: L20
    Slam: L30
    Dragon Rage: L40
    Hyper Beam: L50
    Pokedex: Long considered a mythical Pokemon until recently when a 
             small colony was found living underwater.
    
    #148 - Dragonair
    Type: Dragon
    Evolution: Dragonite - L55
    Location: -
    Height: 13' 1''
    Weight: 36 lbs.
    Abilities:
    Wrap: -
    Leer: -
    Thunder Wave: -
    Agility: -
    Slam: L35
    Dragon Rage: L45
    Hyper Beam: L55
    Pokedex: A mystical Pokemon that exudes a gentle aura. Has the 
             ability to change climate conditions.
    
    #149 - Dragonite
    Type: Dragon/Flying
    Evolution: -
    Location: -
    Height: 7' 3''
    Weight: 463 lbs.
    Abilities:
    Wrap: -
    Leer: -
    Thunder Wave: -
    Agility: -
    Slam: -
    Dragon Rage: -
    Hyper Beam: -
    Pokedex: An extremely rarely seen marine Pokemon. Its intelligence is 
             said to match that of humans.
    
    *#150 - Mewtwo*
    Type: Psychic
    Evolution: -
    Location: Unknown Dungeon
    Height: 6' 7''
    Weight: 269 lbs.
    Abilities:
    Swift: -
    Barrier: -
    Psychic: -
    Recover: -
    Mist: L75
    Amnesia: L81
    Pokedex: It was created by a scientist after years of horrific gene 
             splicing and DNA engineering experiments.
    
    *#151 Mew* 
    Type: Psychic
    Evolution: -
    Location: See Game Genie/GameShark Codes section 
    Height: 1' 4''
    Weight: 9 lbs.
    Abilities:
    Transform: -
    Pound: -
    Mega Punch: L20
    Metronome: L30
    Psychic: L40
    Pokedex: So rare that it is still said to be a mirage by many 
             experts. Only a few people have seen it worldwide.
    Note: Mew is compatible with EVERY TM and HM!
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   7)   ITEMS                                                          -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section lists the items and their functions.
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   BALLS                                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Poke Ball - Used to catch Pokemon.
    Great Ball - Catches better than a Poke Ball.
    Ultra Ball - Catches better than a Great Ball.
    Master Ball - Only one. Catches ANY Pokemon 100% of the time!
    Safari Ball - Used to catch Pokemon in "Safari Zone".
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   STONES/FOSSILS                                                       >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Fire Stone - Evolves certain Fire-type Pokemon.
    Thunder Stone - Evolves certain Electric-type Pokemon.
    Water Stone - Evolves certain Water-type Pokemon.
    Leaf Stone - Evolves certain Grass-type Pokemon.
    Moon Stone - Evolves some other types of Pokemon.
    Helix Fossil - Revive "Omanyte".
    Dome Fossil - Revive "Kabuto".
    Old Amber - Revive "Aerodactyl".
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   RECOVERY                                                             >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Antidote - Cures "Poison".
    Burn Heal - Cures "Burn".
    Ice Heal - Cures "Freeze".
    Awakening - Cures "Sleep".
    Paralyze Heal - Cures "Paralyze".
    Full Heal - Cures Poison, Burn, Freeze, Sleep, and Paralyze.
    Potion - Restores some HP.
    Super Potion - Restores more HP than a Potion.
    Hyper Potion - Restores more HP than a Super Potion.
    Max Potion - Restores all HP.
    Fresh Water - In battle, restores some HP.
    Soda Pop - Restores more HP than Fresh Water in battle.
    Lemonade - Restores more HP than Soda Pop in battle.
    Full Restore - Heals all conditions and HP.
    Revive - Revives a fainted Pokemon, restores 1/2 its HP.
    Max Revive - Revives a fainted Pokemon, restores all HP.
    Elixier - Recover 10 PP for all attacks.
    Max Elixier - Recover all PP for all attacks.
    Ether - Recover 10 PP for an attack.
    Max Ether - Recover all PP for an attack.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   POWER-UPS                                                            >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Rare Candy - Raises a level for a Pokemon.
    HP Up - Increases HP.
    PP Up - Increases PP.
    Protein - Increases Attack.
    Iron - Increases Defense.
    Carbos - Increases Speed.
    Calcium - Increases Special.
    X Attack - In battle, increases Attack.
    X Defend - In battle, increases Defense.
    X Speed - In battle, increases Speed.
    X Special - In battle, increases Special.
    X Accuracy - In battle, increases chance of hitting.
    Guard Spec. - In battle, the enemy can't use special attack.
    Dire Hit - In battle, attacks become more effective.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   FIELD                                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Bicycle - Can be obtained for free with a Bike Voucher.
    Escape Rope - Moves you out of a cave.
    Repel - Decreases enemy encounter rate for a period of time.
    Super Repel - Lasts longer than Repel.
    Max Repel - Lasts longer than Super Repel.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   SPECIAL                                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    PokeDex - Records data of Pokemon you have seen and caught.
    Town Map - This map shows you the areas in Pokemon.
    TM - See "Playing Pokemon".
    HM - See "Playing Pokemon".
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   BADGES                                                               >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Boulder Badge (Brock: Pewter City) - Power increases a little, lets you use
                                         Flash.
    Cascade Badge (Misty: Cerulean City) - Pokemon up to L30 will obey you, lets
                                           you use Cut.
    Thunder Badge (Lt. Surge: Vermilion City) - Speed increases a little, lets you
                                                use Fly.
    Rainbow Badge (Erika: Celadon City) - Pokemon up to L50 will obey you, lets
                                          you use Strength.
    Marsh Badge (Sabrina: Saffron City) - Pokemon up to L70 will obey you.
    Soul Badge (Koga: Fuchsia City) - Defense increases a little, lets you use
                                      Surf.
    Volcano Badge (Blaine: Cinnabar Island) - Special abilities increase a little.
    Earth Badge (Giovanni: Viridian City) - ALL Pokemon will obey you.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   MISCELLANEOUS                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Nugget - Sells for $5,000! 
    Gold Teeth - Found in Safari Zone. Owned by the Warden in Fuchsia City.
    S.S. Ticket - A ticket for the S.S. Anne.
    Poke Doll - A doll that allows you to run away from battle.
    Silph Scope - Allows you to identify ghosts in Pokemon Tower.
    Poke Flute - Plays a tune that wakes up sleeping Pokemon.
    Old Rod - Use it to fish for water Pokemon.
    Good Rod - Can catch some water Pokemon that the Old Rod can't.
    Super Rod - Can catch water Pokemon that the other Rods can't.
    Itemfinder - Allows you to find items you can't see.
    EXP. All - Allows Pokemon who don't fight in battle get EXP.
    Coins - Win them at Game Corner to exchange for Pokemon.
    Coin Case - Save Coins in this.
    Bike Voucher - Get this in Vermilion City.
    Oak's Parcel - Deliver this package to Professor Oak.
    Card Key - Open doors in Silph Co. with this.
    Lift Key - Operate Game Corner Basement elevator.
    Secret Key - Open Cinnabar Gym with this.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   8)   SHOPS                                                          -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section lists the shops and what they sell.
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VIRIDIAN CITY                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Poke Ball...........$200
    Antidote............$100
    Paralyze Heal.......$200
    Burn Heal...........$250
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   PEWTER CITY                                                          >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Poke Ball...........$200
    Potion..............$300
    Escape Rope.........$550
    Antidote............$100
    Burn Heal...........$250
    Awakening...........$200
    Paralyze Heal.......$200
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CERULEAN CITY                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Poke Ball...........$200
    Potion..............$300
    Repel...............$350
    Escape Rope.........$550
    Antidote............$100
    Burn Heal...........$250
    Awakening...........$200
    Paralyze Heal.......$200
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   VERMILION CITY                                                       >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Poke Ball...........$200
    Super Potion........$700
    Repel...............$350
    Ice Heal............$250
    Awakening...........$200
    Paralyze Heal.......$200
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   LAVENDER TOWN                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Great Ball..........$600
    Super Potion........$700
    Super Repel.........$500
    Revive............$1,500
    Escape Rope.........$550
    Antidote............$100
    Burn Heal...........$250
    Ice Heal............$250
    Paralyze Heal.......$200
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CELADON CITY                                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    (Second Floor)
    ------------------------
    NAME               PRICE
    ------------------------
    Great Ball..........$600
    Super Potion........$700
    Revive............$1,500
    Super Repel.........$500
    Antidote............$100
    Burn Heal...........$250
    Ice Heal............$250
    Awakening...........$200
    Paralyze Heal.......$200
    TM 32.............$1,000
    TM 33.............$1,000
    TM 02.............$2,000
    TM 07.............$2,000
    TM 37.............$2,000
    TM 01.............$3,000
    TM 05.............$3,000
    TM 09.............$3,000
    TM 17.............$3,000
    
    (4th Floor)
    ------------------------
    NAME               PRICE
    ------------------------
    Poke Doll.........$1,000
    Fire Stone........$2,100
    Thunder Stone.....$2,100
    Water Stone.......$2,100
    Leaf Stone........$2,100
    
    (5th Floor)
    ------------------------
    NAME               PRICE
    ------------------------
    X Accuracy..........$950
    Guard Spec..........$700
    Dire Hit............$650
    X Attack............$500
    X Defend............$550
    X Speed.............$350
    X Special...........$350
    HP Up.............$9,800
    Protein...........$9,800
    Iron..............$9,800
    Carbos............$9,800
    Calcium...........$9,800
    
    (6th Floor)
    ------------------------
    NAME               PRICE
    ------------------------
    Fresh Water.........$200
    Soda Pop............$300
    Lemonade............$350
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   SAFFRON CITY                                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Great Ball..........$600
    Hyper Potion......$1,500
    Max Repel...........$700
    Escape Rope.........$550
    Full Heal...........$600
    Revive............$1,500
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   FUCHSIA CITY                                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Ultra Ball........$1,200
    Great Ball..........$600
    Super Potion........$700
    Revive............$1,500
    Full Heal...........$600
    Super Repel.........$500
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CINNABAR ISLAND                                                      >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Ultra Ball........$1,200
    Great Ball..........$600
    Hyper Potion......$1,500
    Max Repel...........$700
    Escape Rope.........$550
    Full Heal...........$600
    Revive............$1,500
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   INDIGO PLATEAU                                                       >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    ------------------------
    NAME               PRICE
    ------------------------
    Ultra Ball........$1,200
    Great Ball..........$600
    Full Restore......$3,000
    Max Potion........$2,500
    Full Heal...........$600
    Revive............$1,500
    Max Repel...........$700
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   9)   SECRETS                                                        -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    WARNING NOTE: I must warn you about using the codes for Pokemon! Some of the
                  codes may screw up your saved game while others may mess up the
                  "Pokemon League Site" on the PC. So far, no has said to me that 
                  the codes have screwed their Pokemon Game Pak horribly. The
                  side effects can be fixed by starting a new saved game.
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CLONE POKEMON                                                        >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: bvpage
    
      To begin, you must have two Game Boy linked. Game Boy A has the Pokemon to
    be cloned (I cloned Mewtwo, but any one will work), and Game Boy B will have
    the Pokemon to be erased because they will get the cloned Pokemon (a weak
    Pokemon like Magikarp will do. They're easy to catch and worthless unless
    evolved). Game Boy A will be the first to enter the Cable Club, and the first
    to trade or this code will not work. Game Boy A will trade the good Pokemon,
    and Game Boy B will trade the bad one. After Game Boy A gets the bad Pokemon
    the screen will say "waiting". Game Boy A will turn off the Game Boy the 
    second "waiting" clears off the screen. Then Game Boy B's screen will say
    "trade complete". The screen won't clear, so you'll have to turn the Game Boy
    off. Then, restart the game and you'll have a cloned Pokemon! The weak Pokemon
    will have disappeared because it never really traded (or didn't finish
    trading).
    
    NOTE: This may cause your saved game to screw up!
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   FIGHT LAND POKEMON ON WATER                                          >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      To fight land Pokemon on water, go to the eastern side of Seafoam Islands.
    Surf up and down along the eastern coat to do that. The Pokemon that you fight
    are from the area you last visited. This even works with Safari Zone!
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CATCH POKEMON BETTER #1                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: BfloPat
    
      To help increase your chances of catching a Pokemon, press B + Down when you
    use a Poke Ball or press B + Up when you use an Ultra Ball. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   POKEMON DAYCARE EXPERIENCE                                           >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: RazzDude
    
      Here is much experience your Pokemon can earn when they are at the Pokemon
    Daycare Center. For every step Ash takes, that Pokemon gets one experience
    point.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   GET MEW #1                                                           >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: SSJxVejito
    
      This code only works for the Japanese Version and is only a rumor and not
    confirmed. Go to the Pokemon Mansion, and inside is a person who will give you
    #151 Mew. If you try to do it in the American version, you will not get it but
    you'll get something else.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   POKEMON #000 - MISSINGNO                                             >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: dbayles (Daniel Bayles)
    
      I've finished the game, and just about had all 150 Pokemon. I was wandering
    around Cinnabar Island, and went into the lab, where you get your Kabuto/
    Omanyte, and/or Aerodactyl. Out of sheer boredom, I traded a Ponyta for a
    Seel. Then I went outside, and surfed along the edge of the island where the
    square is half land, half water. A random battle came up. It took longer to
    load, and when it did, a random mess of hex code was my opponent. "MISSINGNO"
    was his name, and was displayed as Pokemon #000, and is at level 80. The only
    way to catch him is to put him to sleep, and use a Pokemon with Agility to
    throw Ultra Balls, as any attack kills it. When you catch him, it does not add
    new PokeDex info.  (DO NOT SAVE THE GAME!) Take him into battle a few times if
    you wish, but DO NOT SAVE! When your battle screen pops up, your character
    will be distorted. MISSINGNO has 3 attacks, Water Gun, Sky Attack, and I
    didn't look at the other one (My Note: I've heard that his third attack was
    Water Gun, he has the move twice.). Once you've looked him over, turn off the
    Game Boy without saving, as keeping him can result in erasing your save, and
    possibly permanently screwing up your cartridge. He's actually a glitch, so he
    doesn't count as a Pokemon! Be safe, don't save.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   CATCH POKEMON BETTER #2                                              >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: DAW1230
    
      Here's another easy to catch Pokemon! When you throw any type of Poke Ball,
    hold A and B for an easy catch.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   STAT EVOLUTION TIP                                                   >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: lunatikk_1
    
      The earlier that you evolve a Pokemon, the higher the two of their four
    stats will be when they gain a Level than when you don't evolve them. Here is
    how that works, I'll use Exeggutor as an example (I'm not sure if what I'm
    about to say about his stats are completely true, but close enough). Say as an
    Exeggcute his Attack goes up by 1 point for every Level-Up. Whereas
    Exeggutor's Attack will go up 3 points per Level-Up. It accumulates more
    Attack points and will make him stronger. I KNOW Exeggutor's Attack and
    Special develop faster than Exeggcute's. It's a perfect pay off. If you keep
    Exeggcute the way he is he'll learn a lot of moves, but evolve him early and
    you'll get really high stats. What 2 areas develop faster differs Pokemon to
    Pokemon. I've checked this out with others too (Arcanine, Starmie, Raichu),
    and it stays consistent.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   FIGHT POKEMON AT L100+                                               >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      Probably another glitch, but you can actually catch Pokemon that their Level
    is higher than 100! Here's how to do it:
    
    1. Go to the Old Man, who blocked you off earlier in the game, in Viridian
       City.
    2. Talk to him, and when he asks if you're in a hurry, say no.
    3. Once he's done talking to you, Fly to Cinnabar Island without going to any
       places where you can fight Pokemon.
    4. Surf up and down the right edge of the island, and when you enter a Pokemon
       fight, you can find a Pokemon whose Level is 100+! 
    
      But you may not always find Pokemon with 100+ Level because this trick works
    sort of like the one at Seafoam Islands. The stats of the Pokemon are like
    they would be at that level.
    
    NOTE: The major downside of this trick is that if the Pokemon gets any EXP
          (Even 1 point), its Level will go back down to L100 which can be good
          anyway. You can also find MissingNo. here, but he is even more glitched
          when you try to get him than with other codes. This trick works best if
          you use the Pokemon in the Cable Club since you can't gain any EXP when
          you fight a friend. This can also mess up your Pokemon Hall of Fame on
          the PC.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   INFINITE ITEMS/MONEY                                                 >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: haashome
    
      When you go into a battle with a MissingNo., the 6th Item in your "ITEM"
    menu will become maxed out. So, you can have 1 Master Ball in the 6th Item
    Slot, go into a battle with a MissingNo., and then you have 100+ Master Balls!
    You can do this unlimited times and sell the Items for major money!
    
    NOTE: This code will work regardless if you catch MissingNo. or not.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   RAISE POKEMONS' LEVELS AFTER +100                                    >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: haashome
    
      You have to use the "Fight Pokemon Over L100+" code first, then get into a
    battle with a Pokemon over L100. Then once you have captured a Pokemon that's
    over L100, use the "Infinite Items" cheat to get 100+ Rare Candies, and then
    feed it TONS of Rare Candies! You should save the game often, though, because
    after Level 255, it will go all the way back to L0!
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HELPFUL POKEMON COMBO                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: zyzyfer (Luke Roberts)
    
      Here is a helpful combo in battle using the abilities "Leech Seed" and
    "Toxic". This combo was tested on a Bulbasaur and its evolutions, but it
    should work for any Pokemon with Leech Seed. First, use Leech Seed and have it
    connect with the enemy. Then use Toxic (It is found in TM 06 from Koga). Doing
    this will cause more damage and Leech Seed will return more HP even though it
    drains a little from the enemy. I received about 50 HP off a single drain of a
    Leech Seed when performing this combo. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   FIGHT MISSINGNO. ANOTHER WAY                                         >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: RWalsh87
    
    Here's another way to encounter MissingNo.:
    
    1. Fly to Viridian City. 
    2. Talk to the Old Man. 
    3. Say "No". 
    4. Go to Fuchsia City. 
    5. Surf up and down the border of Seafoam Island.
    
      When you Surf, you should fight MissingNo. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   YOSHI PICTURE GLITCH                                                 >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: Many People!
    
      This requires two Game Boy, a Game Link Cable, and the Red/Blue Versions.
    
      Find and capture a Dratini in the Blue Version. Then trade it to the Red
    Version. Train the Dratini so it evolves into Dragonite and give it back to
    the Blue. Then get a Fire Stone from the Celadon City Poke Mart. Go to the
    Unknown Dungeon and stand exactly where Mewtwo was. Attempt to use the Fire
    Stone on Dragonite even though it says it won't work on him. Then his picture
    will be Yoshi, and it's number is 999.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   10)   GAME GENIE CODES                                              -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section contains codes used for the Game Genie cheating device.
    
    151-91A-7FC -- Get #151 Mew:
    151-93A-F7E
    B91-9BA-6EB
    
      Go west of Cerulean City and fight him in the patch of grass.
    
    (The following codes were created by: Antboba)
    *NOTE* HM's are free, TM's cost money! 
    
    The items appear in the 3rd slot in that store. 
    
    XX4-46D-D56 -- Viridian City
    XX4-4DD-91E -- Pewter City
    XX4-65D-D5E -- Vermilion City
    XX4-57D-912 -- Cerulean City
    XX4-BDD-A22 -- Cinnabar Island
    
    Replace "XX" with one of the following:
    
    FA -- TM 50
    F9 -- TM 49 
    F8 -- TM 48
    F7 -- TM 47
    F6 -- TM 46
    F5 -- TM 45
    F4 -- TM 44
    F3 -- TM 43
    F2 -- TM 42 
    F1 -- TM 41
    F0 -- TM 40
    EF -- TM 39
    EE -- TM 38 
    ED -- TM 37
    EC -- TM 36
    EB -- TM 35
    EA -- TM 34
    E9 -- TM 33
    E8 -- TM 32
    E7 -- TM 31
    E6 -- TM 30
    E5 -- TM 29
    E4 -- TM 28
    E3 -- TM 27 
    E2 -- TM 26
    E1 -- TM 25
    E0 -- TM 24
    DF -- TM 23
    DE -- TM 22
    DD -- TM 21
    DC -- TM 20
    DB -- TM 19
    DA -- TM 18
    D9 -- TM 17
    D8 -- TM 16 
    D7 -- TM 15
    D6 -- TM 14
    D5 -- TM 13
    D4 -- TM 12
    D3 -- TM 11
    D2 -- TM 10
    D1 -- TM 09
    D0 -- TM 08
    CF -- TM 07
    CE -- TM 06
    CD -- TM 05 
    CC -- TM 04
    CB -- TM 03
    CA -- TM 02
    C9 -- TM 01
    C8 -- HM 05
    C7 -- HM 04
    C6 -- HM 03
    C5 -- HM 02
    C4 -- HM 01
    
    (The following codes, except the 1st and 2nd Slot codes, were created 
    by: KILLER3)
    These codes are similar to the codes above. Put in a Store Code and an 
    Item Code and you can buy that item in the 1st, 2nd, and/or 3rd Slot of 
    that Poke Mart.
    
    Store Codes:
    
    Viridian City 
    XX4-44D-F7A -- 1st Slot 
    XX4-45D-C46 -- 2nd Slot
    XX4-46D-D56 -- 3rd Slot
    
    Pewter City
    XX4-4BD-F7A -- 1st Slot
    XX4-4CD-B3A -- 2nd Slot 
    XX4-4DD-91E -- 3rd Slot
    
    Cerulean City
    XX4-55D-F7A -- 1st Slot
    XX4-56D-B3A -- 2nd Slot
    XX4-57D-912 -- 3rd Slot
    
    Vermilion City
    XX4-63D-F7A -- 1st Slot
    XX4-64D-A26 -- 2nd Slot
    XX4-65D-D5E -- 3rd Slot
    
    Cinnabar Island  
    XX4-BDD-A22 -- 3rd Slot
    
    Item Codes:
    Replace "XX" with one of the following:
    
    01 -- Master Ball - $0 
    02 -- Ultra Ball - $1200
    03 -- Great Ball - $600
    04 -- Poke Ball - $200
    05 -- Town Map - $0
    06 -- Bicycle - $0
    07 -- ????? - $0
    08 -- Safari Ball - $1000
    09 -- Pokedex - $0 
    0A -- Moon Stone - $0
    0B -- Antidote - $100
    0C -- Burn Heal - $250
    0D -- Ice Heal - $250
    0E -- Awakening - $200
    0F -- Paralyze Heal - $200
    10 -- Full Restore - $3000
    11 -- Max Potion - $2500
    12 -- Hyper Potion - $1500 
    13 -- Super Potion - $700
    14 -- Potion - $300
    15 -- Boulder Badge - $0 
    16 -- Cascade Badge - $0
    17 -- Thunder Badge - $0
    18 -- Rainbow Badge - $0
    19 -- Soul Badge - $0
    1A -- Marsh Badge - $0
    1B -- Volcano Badge - $0
    1C -- Earth Badge - $0 
    1D -- Escape Rope - $550
    1E -- Repel - $350
    1F -- Old Amber - $0 
    20 -- Fire Stone - $2100
    21 -- Thunder Stone - $2100
    22 -- Water Stone - $2100
    23 -- HP Up - $9800
    24 -- Protein - $9800
    25 -- Iron - $9800
    26 -- Carbos - $9800
    27 -- Calcium - $9800
    28 -- Rare Candy - $4800
    29 -- Dome Fossil - $0
    2A -- Helix Fossil - $0
    2B -- Secret Key - $0
    2C -- ????? - $0 
    2D -- Bike Voucher - $0
    2E -- X Accuracy - $950
    2F -- Leaf Stone - $2100
    30 -- Card Key - $0
    31 -- Nugget - $10000
    32 -- PP Up - $9800
    33 -- Poke Doll - $1000
    34 -- Full Heal - $600 
    35 -- Revive - $1500
    36 -- Max Revive - $4000
    37 -- Guard Spec. - $700
    38 -- Super Repel - $500
    39 -- Max Repel - $700
    3A -- Dire Hit - $650
    3B -- Coin - $10
    3C -- Fresh Water - $200 
    3D -- Soda Pop - $300
    3E -- Lemonade - $350
    3F -- S.S Ticket - $0
    40 -- Gold Teeth - $0
    41 -- X Attack - $500
    42 -- X Defend - $550
    43 -- X Speed - $350
    44 -- X Special - $350 
    45 -- Coin Case - $0
    46 -- Oak's Parcel - $0
    47 -- Itemfinder - $0 
    48 -- Silph Scope - $0
    49 -- Poke Flute - $0
    4A -- Lift Key - $0
    4B -- EXP. All - $0
    4C -- Old Rod - $0
    4D -- Good Rod - $0
    4E -- Super Rod - $0
    4F -- PP Up - $0
    50 -- Ether - $0
    51 -- Max Ether - $0
    52 -- Elixier - $0
    53 -- Max Elixier - $0 
    54 - C3 -- Nothing
    
    For example, you can buy unlimited Master Balls for free at Viridian 
    City with: 014-46D-D56.
    
    Easy Money:
    996-11B-E6A
    
    This code changes the value of Poke Balls to $990200. When you enter 
    the store, turn the code off and buy some Poke Balls. Then exit, 
    enter and turn the code on. Now you sell one for $495100! This makes 
    it easy to buy expensive items such as HP Up, Protein, Iron, etc.
    
    Fight Any Pokemon:
    Enter the codes, and you will fight the Pokemon in the grass west of 
    Cerulean City. This is the only area the code works! 
    
    NOTE: You have to fight a little while before you fight the Pokemon 
    you want to!
    
    Red Version 
    XX1-91A-7FC +
    XX1-93A-F7E +
    XX1-9BA-5DB
    
    Blue Version
    XX1-91A-7FC +
    XX1-93A-F7E +
    XX1-9BA-6EB
    
    Pokemon Codes:
    Replace "XX" with one of the below:
    
    99 -- Bulbasaur
    09 -- Ivysaur
    9A -- Venusaur
    B0 -- Charmander
    B2 -- Charmeleon
    B4 -- Charizard
    B1 -- Squirtle
    B3 -- Wartortle
    1C -- Blastoise
    7B -- Caterpie
    7C -- Metapod
    7D -- Butterfree
    70 -- Weedle
    71 -- Kakuna
    72 -- Beedrill
    24 -- Pidgey
    96 -- Pidgeotto
    97 -- Pidgeot
    A5 -- Rattata
    A6 -- Raticate
    05 -- Spearow
    23 -- Fearow
    6C -- Ekans
    2D -- Arbok
    54 -- Pikachu
    55 -- Raichu
    60 -- Sandshrew
    61 -- Sandslash
    0F -- Nidoran (F)
    A8 -- Nidorina
    10 -- Nidoqueen
    03 -- Nidoran (M)
    A7 -- Nidorino-- Nidoking
    04 -- Clefairy
    8E -- Clefable
    52 -- Vulpix
    53 -- Ninetales
    64 -- Jigglypuff
    65 -- Wigglytuff
    6B -- Zubat
    82 -- Golbat
    B9 -- Oddish
    BA -- Gloom
    BB -- Vileplume
    6D -- Paras
    2E -- Parasect
    41 -- Venonat
    77 -- Venomoth
    3B -- Diglett
    76 -- Dugtrio
    4D -- Meowth
    90 -- Persian
    2F -- Psyduck
    80 -- Golduck
    39 -- Mankey
    75 -- Primeape
    21 -- Growlithe
    14 -- Arcanine
    47 -- Poliwag
    6E -- Poliwhirl 
    6F -- Poliwrath
    94 -- Abra
    26 -- Kadabra
    95 -- Alakazam
    6A -- Machop
    29 -- Machoke
    7E -- Machamp
    BC -- Bellsprout
    BD -- Weepinbell
    BE -- Victreebell
    18 -- Tentacool
    9B -- Tentacruel
    A9 -- Geodude
    27 -- Graveler
    31 -- Golem
    A3 -- Ponyta
    A4 -- Rapidash
    25 -- Slowpoke
    08 -- Slowbro
    AD -- Magnemite
    36 -- Magneton
    40 -- Farfetch'd
    46 -- Doduo
    74 -- Dodrio
    3A -- Seel
    78 -- Dewgong
    0D -- Grimer
    88 -- Muk
    17 -- Shellder
    8B -- Cloyster
    19 -- Gastly
    93 -- Haunter
    0E -- Gengar
    22 -- Onix
    30 -- Drowzee
    81 -- Hypno
    4E -- Krabby
    8A -- Kingler
    06 -- Voltorb
    8D -- Electrode
    0C -- Exeggcute
    0A -- Exeggutor
    11 -- Cubone
    91 -- Marowak
    2B -- Hitmonlee
    2C -- Hitmonchan
    0B -- Lickitung
    37 -- Koffing
    8F -- Weezing
    12 -- Rhyhorn
    01 -- Rhydon
    28 -- Chansey
    1E -- Tangela
    02 -- Kangaskhan
    5C -- Horsea
    5D -- Seadra
    9D -- Goldeen
    9E -- Seaking
    1B -- Staryu
    98 -- Starmie
    2A -- Mr. Mime
    1A -- Scyther
    48 -- Jynx
    35 -- Electabuzz
    33 -- Magmar
    1D -- Pinsir
    3C -- Tauros
    85 -- Magikarp
    16 -- Gyrados
    13 -- Lapras
    4C -- Ditto
    66 -- Eevee
    69 -- Vaporeon
    68 -- Jolteon
    67 -- Flareon
    AA -- Porygon
    62 -- Omanyte
    63 -- Omastar
    5A -- Kabuto
    5B -- Kabutops
    AB -- Aerodactyl
    84 -- Snorlax
    4A -- Articuno
    4B -- Zapdos
    49 -- Moltres
    58 -- Dratini
    59 -- Dragonair
    42 -- Dragonite
    15 -- Mew
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   11)   GAMESHARK CODES                                               -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section contains codes used for the GameShark cheating device.
    
    NOTE: DO NOT use theses codes if you have a saved game. These codes will
          erase an already existing saved game!
    
    01ff16d0 -- Infinite HP (Battle)
    01033cd1 -- No Random Battles
    019947d3 -- Infinite Money
    019948d3
    019949d3
    
    (The following codes were submitted by: Lord_Jordus)
    
    01XX1FD3 -- Infinite amount of items the first slot. XX is any amount. If you
                move an item to the first slot, you will have XX of the item you
                replaced.
    0199A4D5 -- Infinite Coins
    0199A5D5
    01FF15D0 -- Highest infinite HP, but the HP bar will extend 
    01FF16D0    around the screen.
    010116D0 -- Best infinite HP (Even though you have only one HP.)
    016447DA -- Infinite Safari Balls
    01F00ED7 -- Infinite Safari Zone time
    01011ED3 -- First item on your items list becomes the Master Ball! If you
                switch the first item to something else, however, both items will
                become Master Balls.
    01701FD0 -- In battle, the skill on the bottom is Metronome! It makes your
                Pokemon do a random move. Even the ones it doesn't know! This
                doesn't affect your Pokemon in any way.
    
    Item Codes:
      Buy anything you want if you have the money. These codes work in any Poke
    Mart. See list at end of what you can get.
    
    01XX7CCF -- 1st Slot
    01XX7DCF -- 2nd Slot
    01XX7ECF -- 3rd Slot
    01XX7FCF -- 4th Slot
    
    Replace "XX" with one of the following:
    
    01 -- Master Ball
    02 -- Ultra Ball
    03 -- Great Ball
    04 -- Poke Ball
    0A -- Moon Stone
    0B -- Antidote
    0C -- Burn Heal
    0D -- Ice Heal
    0E -- Awakening
    0F -- Parlyz Heal
    10 -- Full Restore
    11 -- Max Potion
    12 -- Hyper Potion
    13 -- Super Potion
    14 -- Potion
    1D -- Escape Rope
    1E -- Repel
    20 -- Fire Stone
    21 -- Thunder Stone
    22 -- Water Stone
    23 -- HP Up
    24 -- Protein
    25 -- Iron
    26 -- Carbos
    27 -- Calcium
    28 -- Rare Candy
    2E -- X Accuracy
    2F -- Leaf Stone
    31 -- Nugget
    32 -- PP Up
    33 -- Poke Doll
    34 -- Full Heal
    35 -- Revive
    36 -- Max Revive
    37 -- Guard Spec.
    38 -- Super Repel
    39 -- Max Repel
    3A -- Dire Hit
    3B -- Coin
    3C -- Fresh Water
    3D -- Soda Pop
    3E -- Lemonade
    41 -- X Attack
    42 -- X Defend
    43 -- X Speed
    44 -- X Special
    4B -- Exp. All
    4F -- PP Up
    50 -- Ether
    51 -- Max Ether
    52 -- Elixier
    53 -- Max Elixier
    
      Some numbers above 64 will crash the game if you try to use the items that
    aren't really there. Missing numbers are items you could get early, but won't
    always help you if you do. They might cause problems with the game.
    
    Pick Any Pokemon Codes:
    01XX1ED1 -- Pick your starting Pokemon with this code change the XX's to a
                number from the list.
    
      Pick your starting Pokemon from the 3 Balls at the start of the game. Pick
    Pokemon from list. All Balls will have the same one. It will ask you if you
    want the type of Pokemon that is normally there but you will get what you
    picked. After you get the Pokemon make sure you save the game and remove the
    code.
    
    NOTE: Some Pokemon will not be playable!
    
    01XXD8CF -- Pick the Pokemon you want to fight and capture anytime. Change the
                XX's to a number from the list. This code will cause you to always
                fight the same Pokemon. Thus you will be able to capture it.
                Sometimes the picture of the Pokemon will be messed up, but you
                can still get it without problems later on. Use my store codes to
                get some Master Balls from any Poke Mart. (Master Balls cost 0 and
                always catch even if you don't weaken the Pokemon.)
    
    Replace "XX" with one of the following:
    
    99 -- Bulbasaur
    09 -- Ivysaur
    9A -- Venusaur
    B0 -- Charmander
    B2 -- Charmeleon
    B4 -- Charizard
    B1 -- Squirtle
    B3 -- Wartortle
    1C -- Blastoise
    7B -- Caterpie
    7C -- Metapod
    7D -- Butterfree
    70 -- Weedle
    71 -- Kakuna
    72 -- Beedrill
    24 -- Pidgey
    96 -- Pidgeotto
    97 -- Pidgeot
    A5 -- Rattata
    A6 -- Raticate
    05 -- Spearow
    23 -- Fearow
    6C -- Ekans
    54 -- Pikachu
    55 -- Raichu
    60 -- Sandshrew
    61 -- Sandslash
    0F -- Nidoran (F)
    A8 -- Nidorina
    10 -- Nidoqueen
    03 -- Nidoran (M)
    A7 -- Nidorino
    07 -- Nidoking
    04 -- Clefairy
    8E -- Clefable
    52 -- Vulpix
    53 -- Ninetales
    64 -- Jigglypuff
    65 -- Wigglytuff
    6B -- Zubat
    82 -- Golbat
    B9 -- Oddish
    BA -- Gloom
    BB -- Vileplume
    6D -- Paras
    2E -- Parasect
    41 -- Venonat
    77 -- Venomoth
    3B -- Diglett
    76 -- Dugtrio
    4D -- Meowth
    90 -- Persian
    2F -- Psyduck
    80 -- Golduck
    34 -- Mankey
    75 -- Primeape
    21 -- Growlithe
    14 -- Arcanine
    47 -- Poliwag
    6E -- Poliwhirl
    6F -- Poliwrath
    94 -- Abra
    26 -- Kadabra
    95 -- Alakazam
    6A -- Machop
    29 -- Machoke
    7E -- Machamp
    BC -- Bellsprout
    BD -- Weepinbell
    BE -- Victreebell
    18 -- Tentacool
    9B -- Tentacruel
    A9 -- Geodude
    27 -- Graveler
    31 -- Golem
    A3 -- Ponyta
    A4 -- Rapidash
    25 -- Slowpoke
    08 -- Slowbro
    AD -- Magnemite
    36 -- Magneton
    40 -- Farfetch'd
    46 -- Doduo
    74 -- Dodrio
    3A -- Seel
    78 -- Dewgong
    0D -- Grimer
    88 -- Muk
    17 -- Shellder
    8B -- Cloyster
    19 -- Gastly
    93 -- Haunter
    0E -- Gengar
    22 -- Onix
    30 -- Drowzee
    81 -- Hypno
    4E -- Krabby
    8A -- Kingler
    06 -- Voltorb
    8D -- Electrode
    0C -- Exeggcute
    0A -- Exeggutor
    11 -- Cubone
    91 -- Marowak
    2B -- Hitmonlee
    2C -- Hitmonchan
    0B -- Lickitung
    37 -- Koffing
    8F -- Weezing
    12 -- Rhyhorn
    01 -- Rhydon
    28 -- Chansey
    1E -- Tangela
    02 -- Kangaskhan
    5C -- Horsea
    5D -- Seadra
    9D -- Goldeen
    9E -- Seaking
    1B -- Staryu
    98 -- Starmie
    2A -- Mr. Mime
    1A -- Scyther
    48 -- Jynx
    35 -- Electabuzz
    33 -- Magmar
    1D -- Pinsir
    3C -- Tauros
    85 -- Magikarp
    16 -- Gyrados
    13 -- Lapras
    4C -- Ditto
    66 -- Eevee
    69 -- Vaporeon
    68 -- Jolteon
    67 -- Flareon
    AA -- Porygon
    62 -- Omanyte
    63 -- Omastar
    5A -- Kabuto
    5B -- Kabutops
    AB -- Aerodactyl
    84 -- Snorlax
    4A -- Articuno
    4B -- Zapdos
    49 -- Moltres
    58 -- Dratini
    59 -- Dragonair
    42 -- Dragonite
    83 -- Mewtwo
    15 -- Mew
    
    (The following codes were submitted by: nwhitaker) 
    
    In Battle Codes:
    01282DD0 -- Infinite PP (1st Position)
    01282ED0 -- Infinite PP (2nd Position)
    01282FD0 -- Infinite PP (3rd Position)
    012830D0 -- Infinite PP (4th Position)
    
    Item Modifier Codes:
    01??1DD3 -- Total Item Number Modifier
    
      Set this code to the number of items that you have on you item list in the
    game or you can't get the game to come on.
    
    01??1ED3 -- Item Modifier 1st Position 
    01631FD3 -- Infinite Quantity 1st Position
    
    01??20D3 -- Item Modifier 2nd Position
    016321D3 -- Infinite Quantity 2nd Position
    
    01??22D3 -- Item Modifier 3rd Position
    016323D3 -- Infinite Quantity 3rd Position
    
    01??24D3 -- Item Modifier 4th Position
    016325D3 -- Infinite Quantity 4th Position
    
    01??26D3 -- Item Modifier 5th Position
    016327D3 -- Infinite Quantity 5th Position
    
    01??28D3 -- Item Modifier 6th Position
    016329D3 -- Infinite Quantity 6th Position
    
    01??2AD3 -- Item Modifier 7th Position
    01632BD3 -- Infinite Quantity 7th Position
    
    01??2CD3 -- Item Modifier 8th Position
    01632DD3 -- Infinite Quantity 8th Position
    
    01??2ED3 -- Item Modifier 9th Position
    01632FD3 -- Infinite Quantity 9th Position
    
    01??30D3 -- Item Modifier 10th Position
    016331D3 -- Infinite Quantity 10th Position
      
    Digits for Item Modifier: 
    00 -- ?????
    01 -- Master Ball
    02 -- Ultra Ball
    03 -- Great Ball
    04 -- Poke Ball
    05 -- Town Map
    06 -- Bicycle
    07 -- Surf Without Pokemon
    08 -- Safari Ball
    09 -- PokeDex
    0A -- Moon Stone
    0B -- Antidote
    0C -- Burn Heal
    0D -- Ice Heal
    0E -- Awakening
    0F -- Paralyze Heal
    10 -- Full Restore
    11 -- Max Potion
    12 -- Hyper Potion
    13 -- Super Potion
    14 -- Potion
    15 -- Boulder Badge
    16 -- Cascade Badge
    17 -- Thunder Badge
    18 -- Rainbow Badge
    19 -- Soul Badge
    1A -- Marsh Badge
    1B -- Volcano Badge
    1C -- Earth Badge
    1D -- Escape Rope
    1E -- Repel
    1F -- Old Amber
    20 -- Fire Stone
    21 -- Thunder Stone
    22 -- Water Stone
    23 -- HP Up
    24 -- Protein
    25 -- Iron
    26 -- Carbos
    27 -- Calcium
    28 -- Rare Candy
    29 -- Dome Fossil
    2A -- Helix Fossil
    2B -- Secret Key
    2C -- ?????
    2D -- Bike Voucher
    2E -- X Accuracy
    2F -- Leaf Stone
    30 -- Card Key
    31 -- Nugget
    32 -- PP Up
    33 -- Poke Doll
    34 -- Full Heal
    35 -- Revive
    36 -- Max Revive
    37 -- Grand Special
    38 -- Super Repel
    39 -- Max Repel
    3A -- Dire Hit
    3B -- Coin
    3C -- Fresh Water
    3D -- Soda Pop
    3E -- Lemonade
    3F -- S.S. Ticket
    40 -- Gold Teeth
    41 -- X Attack
    42 -- X Defend
    43 -- X Speed
    44 -- X Special
    45 -- Coin Case
    46 -- Oak's Parcel
    47 -- Item Finder
    48 -- Silph Scope
    49 -- Poke Flute
    4A -- Lift Key
    4B -- EXP. All
    4C -- Old Rod
    4D -- Good Rod
    4E -- Super Rod
    4F -- PP Up
    50 -- Ether
    51 -- Max Ether
    52 -- Elixier
    53 -- Max Elixier 
    
    019947D3 -- Always have $999,999
    019948D3
    019949D3
    
    01XX27D1 -- Choose Level of Pokemon You Fight
    
    Replace "XX" with one of the following:
    05 -- L5 
    0A -- L10 
    0F -- L15 
    14 -- L20
    1E -- L30 
    28 -- L40 
    32 -- L50 
    4B -- L75 
    63 -- L99
    
    NOTE: Don't adjust the level too high because you won't be able to command the
          Pokemon unless you have the correct Pokemon League Badge! 
    
    (This following codes were created by: GSCCC, www.cmgsccc.com)
    
    Skill Modifier (In Battle) Codes:
    01XX1CD0 -- 1st Position  
    01XX1DD0 -- 2nd Position 
    01XX1ED0 -- 3rd Position 
    01XX1FD0 -- 4th Position
    
    Skill Modifier (Out of Battle) Codes:
    01XX73D1 -- 1st Position 
    01XX74D1 -- 2nd Position
    01XX75D1 -- 3rd Position
    01XX76D1 -- 4th Position
    
    Replace "XX" with one of the following:
    00 -- Nothing
    01 -- Pound
    02 -- Karate Chop
    03 -- Double Slap
    04 -- Comet Punch
    05 -- Mega Punch
    06 -- Pay Day
    07 -- Fire Punch
    08 -- Ice Punch
    09 -- Thunder Punch
    0A -- Scratch
    0B -- Vice Grip
    0C -- Guillotine
    0D -- Razor Wind
    0E -- Swords Dance
    0F -- Cut
    10 -- Gust
    11 -- Wing Attack
    12 -- Whirl Wind
    13 -- Fly
    14 -- Bind
    15 -- Slam
    16 -- Vine Whip
    17 -- Stomp
    18 -- Double Kick
    19 -- Mega Kick
    1A -- Jump Kick
    1B -- Rolling Kick
    1C -- Sand Attack
    1D -- Head Butt
    1E -- Horn Attack
    1F -- Fury Attack
    20 -- Horn Drill
    21 -- Tackle
    22 -- Body Slam
    23 -- Wrap
    24 -- Take Down
    25 -- Thrash
    26 -- Double Edge
    27 -- Tail Whip
    28 -- Poison Sting
    29 -- Twin Needle
    2A -- Pin Missile
    2B -- Leer
    2C -- Bite
    2D -- Growl
    2E -- Roar
    2F -- Sing
    30 -- Supersonic
    31 -- Sonicboom
    32 -- Disable
    33 -- Acid
    34 -- Ember
    35 -- Flamethrower
    36 -- Mist
    37 -- Water Gun
    38 -- Hydro Pump
    39 -- Surf
    3A -- Ice Beam
    3B -- Blizzard
    3C -- Psybeam
    3D -- Bubblebeam
    3E -- Aurora Beam
    3F -- Hyper Beam
    40 -- Peck
    41 -- Drill Peck
    42 -- Submission
    43 -- Low Kick
    44 -- Counter
    45 -- Seismic Toss
    46 -- Strength
    47 -- Absorb
    48 -- Mega Drain
    49 -- Leech Seed
    4A -- Growth
    4B -- Razor Leaf
    4C -- Solar Beam
    4D -- Poisonpowder
    4E -- Stun Spore
    4F -- Sleep Powder
    50 -- Petal Dance
    51 -- String Shot
    52 -- Dragon Rage
    53 -- Fire Spin
    54 -- Thundershock
    55 -- Thunderbolt
    56 -- Thunder Wave
    57 -- Thunder
    58 -- Rock Throw
    59 -- Earthquake
    5A -- Fissure
    5B -- Dig
    5C -- Toxic
    5D -- Confusion
    5E -- Psychic
    5F -- Hypnosis
    60 -- Meditate
    61 -- Agility
    62 -- Quick Attack
    63 -- Rage
    64 -- Teleport
    65 -- Night Shade
    66 -- Mimic
    67 -- Screech
    68 -- Double Team
    69 -- Recover
    6A -- Harden
    6B -- Minimize
    6C -- Smoke Screen
    6D -- Confuse Ray
    6E -- Withdraw
    6F -- Defense Curl
    70 -- Barrier
    71 -- Light Screen
    72 -- Haze
    73 -- Reflect
    74 -- Focus Energy
    75 -- Hide
    76 -- Metronome
    77 -- Mirror Move
    78 -- Selfdestruct
    79 -- Egg Bomb
    7A -- Lick
    7B -- Smog
    7C -- Sludge
    7D -- Bone Club
    7E -- Fire Blast
    7F -- Waterfall
    80 -- Clamp
    81 -- Swift
    82 -- Skull Bash
    83 -- Spike Cannon
    84 -- Constrict
    85 -- Amnesia
    86 -- Kinesis
    87 -- Softboiled
    88 -- Hi Jump Kick
    89 -- Glare
    8A -- Dream Eater
    8B -- Poison Gas
    8C -- Barrage
    8D -- Leech Life
    8E -- Lovely Kiss
    8F -- Sky Attack
    90 -- Transform
    91 -- Bubble
    92 -- Dizzy Punch
    93 -- Spore
    94 -- Flash
    95 -- Psywave
    96 -- Splash
    97 -- Acid Armor
    98 -- Crabhammer
    99 -- Explosion
    9A -- Fury Swipes
    9B -- Bonemerang
    9C -- Rest
    9D -- Rock Slide
    9E -- Hyper Fang
    9F -- Sharpen
    A0 -- Conversion
    A1 -- Tri Attack
    A2 -- Super Fang
    A3 -- Slash
    A4 -- Substitute
    A5 -- Struggle
    
    HP Modifier Codes:
    01??6CD1 -- HP (1st Position)
    01??6DD1 
    01??98D1 -- HP (2nd Position)
    01??99D1 
    01??C4D1 -- HP (3rd Position)
    01??C5D1 
    01??F0D1 -- HP (4th Position)
    01??F1D1 
    01??1CD2 -- HP (5th Position)
    01??1DD2 
    01??48D2 -- HP (6th Position)
    01??49D2 
    
    01XX73D1 -- 1st Ability (1st Position)
    01XX9FD1 -- 1st Ability (2nd Position)
    01XXCBD1 -- 1st Ability (3rd Position)
    01XXF7D1 -- 1st Ability (4th Position)
    01XX23D2 -- 1st Ability (5th Position)
    01XX4FD2 -- 1st Ability (6th Position)
    
    01XX74D1 -- 2nd Ability (1st Position)
    01XXA0D1 -- 2nd Ability (2nd Position)
    01XXCCD1 -- 2nd Ability (3rd Position)
    01XXF8D1 -- 2nd Ability (4th Position)
    01XX24D2 -- 2nd Ability (5th Position)
    01XX50D2 -- 2nd Ability (6th Position)
    
    01XX75D1 -- 3rd Ability (1st Position)
    01XXA1D1 -- 3rd Ability (2nd Position)
    01XXCDD1 -- 3rd Ability (3rd Position)
    01XXF9D1 -- 3rd Ability (4th Position)
    01XX25D2 -- 3rd Ability (5th Position)
    01XX51D2 -- 3rd Ability (6th Position)
    
    01XX76D1 -- 4th Ability (1st Position)
    01XXA2D1 -- 4th Ability (2nd Position)
    01XXCED1 -- 4th Ability (3rd Position)
    01XXFAD1 -- 4th Ability (4th Position)
    01XX26D2 -- 4th Ability (5th Position)
    01XX52D2 -- 4th Ability (6th Position)
    
    Replace "XX" with one of the following:
    01 -- Pound
    02 -- Karate Chop
    03 -- Double Slap
    04 -- Comet Punch
    05 -- Mega Punch
    06 -- Payday
    07 -- Fire Punch
    08 -- Ice Punch
    09 -- Thunder Punch
    0A -- Scratch
    0B -- Vice Grip
    0C -- Guillotine
    0D -- Razor Wind
    0E -- Swords Dance
    0F -- Cut
    10 -- Gust
    11 -- Wing Attack
    12 -- Whirlwind
    13 -- Fly
    14 -- Bind
    15 -- Slam
    16 -- Vine Whip
    17 -- Stomp
    18 -- Double Kick
    19 -- Mega Kick
    1A -- Jump Kick
    1B -- Rolling Kick
    1C -- Sand Attack
    1D -- Headbutt
    1E -- Horn Attack
    1F -- Fury Attack
    20 -- Horn Drill
    21 -- Tackle
    22 -- Body Slam
    23 -- Wrap
    24 -- Take Down
    25 -- Thrash
    26 -- Double Edge
    27 -- Tail Whip
    28 -- Poison Sting
    29 -- Twin Needle
    2A -- Pin Missile
    2B -- Leer
    2C -- Bite
    2D -- Growl
    2E -- Roar
    2F -- Sing
    30 -- Supersonic
    31 -- Sonicboom
    32 -- Disable
    33 -- Acid
    34 -- Ember
    35 -- Flamethrower
    36 -- Mist
    37 -- Water Gun
    38 -- Hydro Pump
    39 -- Surf
    3A -- Ice Beam
    3B -- Blizzard
    3C -- Psybeam
    3D -- Bubblebeam
    3E -- Aurora Beam
    3F -- Hyper Beam
    40 -- Peck
    41 -- Drill Peck
    42 -- Submission
    43 -- Low Kick
    44 -- Counter
    45 -- Seismic Toss
    46 -- Strength
    47 -- Absorb
    48 -- Mega Drain
    49 -- Leech Seed
    4A -- Growth
    4B -- Razor Leaf
    4C -- Solar Beam
    4D -- Poisonpowder
    4E -- Stun Spore
    4F -- Sleep Powder
    50 -- Petal Dance
    51 -- String Shot
    52 -- Dragon Rage
    53 -- Fire Spin
    54 -- Thundershock
    55 -- Thunderbolt
    56 -- Thunder Wave
    57 -- Thunder
    58 -- Rock Throw
    59 -- Earthquake
    5A -- Fissure
    5B -- Dig
    5C -- Toxic
    5D -- Confusion
    5E -- Psychic
    5F -- Hypnosis
    60 -- Meditate
    61 -- Agility
    62 -- Quick Attack
    63 -- Rage
    64 -- Teleport
    65 -- Night Shade
    66 -- Mimic
    67 -- Screech
    68 -- Double Team
    69 -- Recover
    6A -- Harden
    6B -- Minimize
    6C -- Smoke Screen
    6D -- Confuse Ray
    6E -- Withdraw
    6F -- Defense Curl
    70 -- Barrier
    71 -- Light Screen
    72 -- Haze
    73 -- Reflect
    74 -- Focus Energy
    75 -- Bide
    76 -- Metronome
    77 -- Mirror Move
    78 -- Selfdestruct
    79 -- Egg Bomb
    7A -- Lick
    7B -- Smog
    7C -- Sludge
    7D -- Bone Club
    7E -- Fire Blast
    7F -- Waterfall
    80 -- Clamp-- Swift
    82 -- Skull Bash
    83 -- Spike Cannon
    84 -- Constrict
    85 -- Amnesia
    86 -- Kinesis
    87 -- Softboiled
    88 -- Hi Jump Kick
    89 -- Glare
    8A -- Dream Eater
    8B -- Poison Gas
    8C -- Barrage
    8D -- Leech Life
    8E -- Lovely Kiss
    8F -- Sky Attack
    90 -- Transform
    91 -- Bubble
    92 -- Dizzy Punch
    93 -- Spore
    94 -- Flash
    95 -- Psywave
    96 -- Splash
    97 -- Acid Armor
    98 -- Crabhammer
    99 -- Explosion
    9A -- Fury Swipes
    9B -- Bonemerang
    9C -- Rest
    9D -- Rock Slide
    9E -- Hyper Fang
    9F -- Sharpen
    A0 -- Conversion
    A1 -- Tri Attack
    A2 -- Super Fang
    A3 -- Slash
    A4 -- Substitute
    A5 -- Struggle
    
    Trainer ID# Modifier Codes:
    01??77D1 -- Trainer ID# (1st Position)
    01??78D1
    01??A3D1 -- Trainer ID# (2nd Position)
    01??A4D1
    01??CFD1 -- Trainer ID# (3rd Position)
    01??D0D1
    01??FBD1 -- Trainer ID# (4th Position)
    01??FCD1
    01??27D2 -- Trainer ID# (5th Position)
    01??28D2
    01??53D2 -- Trainer ID# (6th Position)
    01??54D2
    
    EXP Modifier Codes:
    01??79D1 -- EXP (1st Position)
    01??7AD1
    01??7BD1
    01??A5D1 -- EXP (2nd Position)
    01??A6D1
    01??A7D1 
    01??D1D1 -- EXP (3rd Position)
    01??D2D1
    01??D3D1
    01??FDD1 -- EXP (4th Position)
    01??FED1
    01??FFD1 
    01??29D2 -- EXP (5th Position)
    01??2AD2
    01??2BD2
    01??55D2 -- EXP (6th Position)
    01??56D2
    01??57D2
    
    PP Modifier Codes:
    01??88D1 -- 1st Ability PP (1st Position) 
    01??B4D1 -- 1st Ability PP (2nd Position)
    01??E0D1 -- 1st Ability PP (3rd Position)
    01??0CD2 -- 1st Ability PP (4th Position)
    01??38D2 -- 1st Ability PP (5th Position)
    01??64D2 -- 1st Ability PP (6th Position)
    
    01??89D1 -- 2nd Ability PP (1st Position)
    01??B5D1 -- 2nd Ability PP (2nd Position)
    01??E1D1 -- 2nd Ability PP (3rd Position)
    01??0DD2 -- 2nd Ability PP (4th Position)
    01??39D2 -- 2nd Ability PP (5th Position)
    01??65D2 -- 2nd Ability PP (6th Position)
    
    01??8AD1 -- 3rd Ability PP (1st Position)
    01??B6D1 -- 3rd Ability PP (2nd Position)
    01??E2D1 -- 3rd Ability PP (3rd Position)
    01??0ED2 -- 3rd Ability PP (4th Position)
    01??3AD2 -- 3rd Ability PP (5th Position)
    01??66D2 -- 3rd Ability PP (6th Position) 
    
    01??8BD1 -- 4th Ability PP (1st Position)
    01??B7D1 -- 4th Ability PP (2nd Position)
    01??E3D1 -- 4th Ability PP (3rd Position)
    01??0FD2 -- 4th Ability PP (4th Position)
    01??3BD2 -- 4th Ability PP (5th Position)
    01??67D2 -- 4th Ability PP (6th Position)
    
    Level Modifier Codes:
    01??8CD1 -- Level (1st Position)
    01??B8D1 -- Level (2nd Position)
    01??E4D1 -- Level (3rd Position)
    01??10D2 -- Level (4th Position)
    01??3CD2 -- Level (5th Position)
    01??68D2 -- Level (6th Position)
    
    Max HP Modifier Codes:
    01??8DD1 -- Max HP (1st Position)
    01??8ED1 
    01??B9D1 -- Max HP (2nd Position)
    01??BAD1 
    01??E5D1 -- Max HP (3rd Position)
    01??E6D1 
    01??11D2 -- Max HP (4th Position)
    01??12D2
    01??3DD2 -- Max HP (5th Position)
    01??3ED2
    01??69D2 -- Max HP (6th Position)
    01??6AD2 
    
    Attack Modifier Codes:
    01??8FD1 -- Attack (1st Position)
    01??90D1 
    01??BBD1 -- Attack (2nd Position)
    01??BCD1
    01??E7D1 -- Attack (3rd Position)
    01??E8D1
    01??13D2 -- Attack (4th Position)
    01??14D2
    01??3FD2 -- Attack (5th Position)
    01??40D2
    01??6BD2 -- Attack (6th Position)
    01??6CD2 
    
    Defense Modifier Codes:
    01??91D1 -- Defense (1st Position)
    01??92D1
    01??BDD1 -- Defense (2nd Position)
    01??BED1
    01??E8D1 -- Defense (3rd Position)
    01??EAD1 
    01??15D2 -- Defense (4th Position)
    01??16D2
    01??41D2 -- Defense (5th Position)
    01??42D2 
    01??6DD2 -- Defense (6th Position)
    01??6ED2 
    
    Speed Modifier Codes:
    01??93D1 -- Speed (1st Position)
    01??94D1 
    01??BFD1 -- Speed (2nd Position)
    01??C0D1
    01??EBD1 -- Speed (3rd Position)
    01??ECD1 
    01??17D2 -- Speed (4th Position)
    01??18D2 
    01??43D2 -- Speed (5th Position)
    01??44D2 
    01??6FD2 -- Speed (6th Position)
    01??70D2 
    
    Special Modifier Codes:
    01??95D1 -- Special (1st Position)
    01??96D1
    01??C1D1 -- Special (2nd Position)
    01??C2D1
    01??EDD1 -- Special (3rd Position)
    01??EED1
    01??19D2 -- Special (4th Position)
    01??1AD2 
    01??45D2 -- Special (5th Position) 
    01??46D2 
    01??71D2 -- Special (6th Position)
    01??72D2
    
    (The following codes were created by: mikerue)
    
    Saved Game Fixer Code:
    01B182CF -- If you put in a code that erases your memory, don't save the
                game! Instead, turn on the game with the GameShark and put in the
                the code. It will automatically bring the game back the way it was
                right before the memory got erased or messed up!  
    
    Version Changer Code:
    B123D7CF -- Here's a code that turns your Version into the other Version! So
                if have the Blue Version, it will change all of the Pokemon that
                you could only get in the Red Version into the Blue.
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   12)   RUMORS                                                        -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Remember that these rumors are FALSE, so don't e-mail me saying they're true!
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON MEW #1                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      Probably the most well-known rumor in Pokemon! Before you get the HM 01, you
    must trade with a friend for Pokemon with the Surf, Cut, and Strength ability.
    Then use the Cut ability to go further into the game to get the Badges so you
    can use the moves. Now go to the S.S. Anne and Surf to the right to find a
    truck. Move the truck with Strength to find Mew in a Poke Ball under it.
    
    My Note: There is a truck by the S.S. Anne, but Strength does not move it even
             if you have 150 Pokemon!
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON FLARETH                                               >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: SMDR35
    
      First get all 150 Pokemon, and then swim around the Unknown Dungeon. Keep
    pressing A until you find a note and go to the girl who says I want a drink,
    and talk to her 100 times.  She will then say leave me alone and give you
    Flareth.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON PIKABLU #1                                            >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: ArchonWarp
    
      Here is how to get the Pokegod Pikablu that is going to be in the Gold and
    Silver Versions in the Red and Blue Versions. Here goes: first you have to get
    Eevee, Jolteon, Flareon, and Vaporeon and take them and only them with you.
    Then you go to Bill's house (A.K.A Sea Cottage) and look at his Pokemon on his
    PC at least 50 times each. When you next talk to him he'll say, "Wow!" or
    something like that and give you the Pikablu.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON MEW #2                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: Spun101
    
      First, you need to get a Nidoking to L100. Then go to Celadon City and find
    a Team Rocket member and talk to him. He will ask you if he could have the
    Nidoking. If you give it to him he will give you a set of Keys. You use the
    Keys to turn the truck by the S.S. Anne on and move it. A Poke Ball should be
    there and that's where you get Mew. 
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON GOCHU                                                 >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: Weasul1807
    
      To get Gochu you must first trade a Raichu for a Raichu with a friend. Then
    start at Pallet Town and act like you just started a new game playing through
    it make sure you have Raichu in your party the whole time.  When you reach
    Indigo Plateau there will be a man standing in the "maze" of statues talk to
    him and he will say that you have come far and trained hard and he will give
    you a stone called the Shock Stone from there use it on Raichu and he will
    evolve into Gochu. If you need proof talk to the man in the first room in the
    lab on Cinnabar Island (The one who trades an Electrode for a Raichu) after
    you trade with him he will say, "That Raichu you traded me went and evolved!"
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON MEW #3                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: Lr1256
    
      Here is another rumor to get Mew. You have to get all 150 Pokemon in the
    Hall of Fame, and then go behind the Cerulean City Gym or museum. Keep walking
    around and you'll eventually get in a battle with a Mew at level 45.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON MEW #4                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: Benskyw
    
      Get into a fight on the S.S. Anne and lose the battle.  After you warp back
    to the Pokemon Center, go back to the S.S. Anne. On the deck you'll either
    get Mew in a Poke Ball or a Pokemon that looks like Mewtwo when you fight him.
    If it is a Poke Ball, just pick it up.  If it is the Pokemon, you'll have to
    fight him.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON PIKABLU #2                                            >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: MISSINGNO
    
      Raise a Raichu to L100 and get a Thunder Stone. Using the Stone will make
    Raichu evolve into a Pikablu.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   GET A SECOND MASTER BALL                                             >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: LIV2SUMME2R
    
      First, go into the Unknown Dungeon at Cerulean City. Surf in the water and
    use the Itemfinder. It will say that there is nothing hidden, but keep
    pressing A to find a new Master Ball.
    
    
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    <<<   HIDDEN POKEMON MEW #5                                                >>>
    <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    By: Specter (James Dixon)
    
      This code works on both Red and Blue Versions. After capturing Mewtwo you
    can capture Mew in the same cave. He can be anywhere inside the Unknown
    Dungeon. Mew will be disguised as another Pokemon. (Particuly another Psychic-
    type Pokemon) You can tell if it is Mew or not by the name it says on the top
    of the battle screen. The range of Level will , and you only have ONE chance
    at capturing it. Be prepared for a long battle!
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   13)   DID YOU KNOW...                                               -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section contains some interesting information on Pokemon.
    
    Did you know...
    
    1. the word "Ekans" is "snake" when reversed?
    2. the word "Arbok" is "kobra" when reversed?
    3. Hitmonlee has part of its name from Bruce Lee?
    4. Hitmonchan has part of its name from Jackie Chan?
    5. Articuno, Zapdos, and Moltres have the #'s uno (1), dos (2), tres (3) in
       their names?
    6. Abra, Kadabra, and Alakazam have magic words as their names?
    7. Clefairy has the word "fairy" meaning a fairy tale?
    8. Clefable has the word "fable" meaning a story?
    9. "Rai", from Raichu, is a Japanese word for Thunder?
    10. in Japan, Koffing and Wheezing were known as "Ny" and "La," respectively.
        These are actually "NY" (New York) and "LA" (Los Angeles). Why are they
        named after two big cities? Well, they're basically toxic clouds...
    11. Ash's last name Ketchum is just a phonetic spelling of "Catch 'em"...as
        in "Gotta catch 'em all!"?
    12. "Nido," from the 6 Nidoran Pokemon, is a corruption of the word "Needle."?
    13. Onix is actually the name of a very hard black rock?
    14. Kangaskhan is a combination of Kangaroo and Gengis Khan?
    15. Cubone has the word "bone" in it. Most people know that, but did you know
        that Marowak is a combination of Marow (as in bone marow) and Wack (as in
        wacking someone)?
    16. Kabuto is the Japanese word for Helmet?
    17. all the towns in the games are named after colors (Cerulean, Vermilion,
        etc.)?
    18. Golem is an actual type of rock?
    19. Dratini has "tini" as in small?
    20. Caterpie has "cater" as in caterpillar?
    21. Staryu and Starmie have Star and then u= you and mie= me (we are stars)?
    22. Pinsir has the word "pin" in it, that is for the needles on it's horns?
    23. Ponyta has pony in it as in horse?
    24. Tentacool and Tentacruel's name end in words that have opposite meanings,
        cool (calm) cruel (mean)?
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   14)   FREQUENTLY ASKED QUESTIONS                                    -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Before you e-mail me a Pokemon question, read this section to see if your
    question will be already answered!
    
    Q: Where is the Old Amber fossil?
    A: You need the Cut ability for this. Go to Pewter City, and cut down the
       tree near the museum. Go through the door to a room in the Pokemon museum,
       and the fossil is in that room.
    
    Q: What's the most effective way to use the Vitamins?
    A: If you're desperate, use them as soon as possible, but if you want the
       full effect, do this. Remember that a Pokemon can take about 10 Vitamins
       before it work anymore on it. It seems that a Pokemon with a much higher
       Level, gains more stat points if you use a Vitamin on it. For example, a
       Pokemon at L10 will only gain 1 stat point for each Vitamin used which
       would mean it would gain 10 points for 10 Vitamins. But if you use one on
       a L100 Pokemon, it would gain a whopping 40 stat points! So my point here
       is this, use the Vitamins on a Pokemon when you have trained as far as
       you can.
    
    Q: What is the use of a PP Up?
    A: It's purpose is to increase the PP of an ability of a Pokemon. You can use
       a maximum of three PP Ups per ability. But the PP increased will vary so
       here's how it works. The ability that has a low max PP will not increase
       very much, but an ability with a high max PP will. For example, if you use
       3 PP Up on Tackle, its max will become 56 from 35. If you use it on Hyper
       Beam, its max will become 8 from 5.
    
    Q: Some of the Pokemon never evolve no matter what the Stones or the Level,
       how do I evolve them? 
    A: They evolve by trading the Pokemon to another Game Pak.
    
    Q: How do I stop my Pokemon from evolving?
    A: Once it starts to evolve, simply press B to cancel the process. Once the
       Pokemon gains another Level, it'll try to evolve again.
    
    Q: What's the difference between the Red Version and the Blue?
    A: The only difference is that they both contain Pokemon that cannot be found
       in the other. Here's a list of the Pokemon (Note that some of these can
       only be evolved by Stones):
    
    Red Version: Ekans, Arbok, Electabuzz, Growlithe, Arcanine, Mankey, Primeape,
                 Oddish, Gloom, Vileplume, Scyther.
    
    Blue Version: Sandshrew, Sandslash, Magmar, Vulpix, Ninetales, Meowth,
                  Persian, Bellsprout, Weepinbell, Victreebell, Pinsir.
    
    Q: What does "Area Unknown" in the PokeDex mean?
    A: It means that that Pokemon can only be evolved from another Pokemon or it
       can mean that the Pokemon can only be found in the other Version.
    
    Q: What's the difference between Boosted EXP and Regular EXP?
    A: Boosted EXP allows a Pokemon to gain about 1/2 more EXP than a Pokemon with
       Regular EXP. The downside with Boosted EXP is that the Pokemon will become
       weaker.
    
    Q: Why does my Pokemon not obey me?
    A: You must get the Badge that allows you to command a higher level Pokemon!
    
    Q: What do you get for capturing all 150 Pokemon?
    A: A man in Celadon City will give you a Diploma in the U.S. Version. If you
       do this with the Japanese Version, you'd get the Pokemon, Mew!
    
    Q: Where do I find the Poke Flute?
    A: Read the Walkthrough!
    
    Q: I've defeated [Insert Gym Leader here], and they say I can use [Insert HM
       Ability here]. How do I use it?
    A: There are two requirements to use an HM. First, you must have the actual HM
       (of course). And you also need the correct Badge for that ability.
    
    Q: I have the HM, but the ability won't work!
    A: You must earn the Badge that allows you to use it!
    
    Q: How many Masterballs are in the game?
    A: Only one, so use it on a one-time Pokemon like Mewtwo.
    
    Q: If I defeat the rare Pokemon (Articuno, Zapdos, Moltres, Snorlax, Mewtwo)
       is there any other way to get them?
    A: No, so once you defeat one, it's gone for good! 
    
    Q: How can I earn some money?
    A: There's a couple ways for this. One way is to defeat Trainers, and also
       fighting the Elite Four over and over makes getting money easy. 
    
       Get a Meowth and use its Pay Day attack. And finally, get TM 16 which is at
       Route 12 and teach Pay Day to a Pokemon.
    
    Q: Is there any other way to get Mew without cheating?
    A: No, we don't have a way right now that actually works. 
    
    Q: How do I reach the Card Key in Silph. Co?
    A: To reach it, step on the Warp Tile near the Rocket guard. Then when you
       reappear, step on it again. Now you can go past the guard to the Card Key!
    
    Q: How can I move the truck near the S.S. Anne with Strength?
    A: You can't, I've tried it before!
    
    Q: I've heard that there are other Pokemon in the Red/Blue Versions of the
       game, such as Togepy and Pikablu. Is this true?
    A: No, those Pokemon are in the Gold & Silver Versions. 
    
    Q: Is Game Boy Color's IR Connection compatible with Pokemon?
    A: No, so you have to buy a Game Link Cable in order to trade.
    
    Q: Is it possible to buy a Bicycle without a Bike Voucher?
    A: No. The maximum amount of money you can have is $999,999.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   15)   CREDITS                                                       -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    This section is here to recognize those who have contributed to this FAQ.
    
    Submitted Pokemon Info:
    JulieP38 
    ZiPPo4554
    G10NOT
    monkey_flip
    bjr13
    Pikachu RB 
    Lord_Jordus
    BfloPat
    nwhitaker
    
    Submitted Regular/Game Genie/GameShark Codes:
    Antboba
    Lord_Jordus
    KILLER3
    DZY351378
    GSCCC (www.cmgsccc.com)
    mikerue
    
    Submitted Sections:
    MLW65128TX
    cfetters
    Pikachu RB
    Nintendo's Official Pokemon Player's Guide
    
    Submitted Suggestions/Corrections:
    RobertR .
    deathmeister
    Cam Eigner
    ADDPS4CAT
    RWB36
    Rbjones12
    
    Submitted Misc. Things:
    ALANBERCK
    msms
    DZY351378
    ADDPS4CAT
    FiveOne4Up
    Rbjones12
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     =-   16)   CONTACT / LEGAL INFORMATION                                   -=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    ---------------------
    Copyright Information
    ---------------------
    (c) Copyright 1998-2004 Ryan "MetroidMoo" Ammerman
    
      This FAQ cannot be distributed in books, magazines, etc. or in any other
    form of printed or electronic media (CDs, etc.) in any way. It may not be
    given away as some sort of prize or bonus with a purchase, and it may not be
    used for promotional or profitable purposes.
    
      Any characters, names, or other objects are copyright their respective
    companies. This document and its author are in no way affiliated with any
    company involved with this game.
    
    ------------------
    E-mail Information
    ------------------
    E-mail Address: ryanammerman[at]gmail[dot]com
    
      Before you e-mail me a question, make sure you've looked through the FAQ to
    see if your question is answered. If you send me a question that is answered
    in the FAQ, it WILL be ignored.
    
    --------------
    Posting Notice
    --------------
      If you wish to use this guide on your site, you may post it without my
    permission as long as this document is **NOT** changed in any way, shape, or
    form. The latest version of this guide can always be found at GameFAQs
    (http://www.gamefaqs.com).
    
    
                                                             --End of Transmission