Artifact Locations Guide by bluberry

Version: Final | Updated: 07/23/03 | Printable Version

                   *pretend there's a nifty ASCII picture here*
                     *pretend it's the rockingest thing ever*

"Metroid Prime" for the Nintendo GameCube
Artifact Locations
By: bluberry
Final Version, not that anyone trusts that anymore.
Last Updated: 07/23/03

Very Minor Spoilers ahead! Also, I'm not sure if the Log Hint info is right. If
 you have different stuff then tell me.

Also, some of the requirements are not actually required, by the use of a few
 tricks or glitches. This FAQ presumes that you aren't planning to skip anything.
 For more info on these check out this site:

|Sofa of Contents                                                         #table|
To find a section, press Ctrl+F. Type in the thingy, like #fatman or #fortune,
and hit Find or whatever, it should come up.

       00.Introduction/Contact Info                                        #intro
       0x.Walkthrough Description                                        #obvious
       01.Artifact of Truth                                                #truth
       02.Artifact of Strength                                          #strength
       03.Artifact of Elder                                                #elder
       04.Artifact of Wild                                                  #wild
       05.Artifact of Lifegiver                                        #lifegiver
       06.Artifact of Warrior                                            #warrior
       07.Artifact of Chozo                                                #chozo
       08.Artifact of Nature                                              #nature
       09.Artifact of Sun                                                    #sun
       10.Artifact of World                                                #world
       11.Artifact of Spirit                                              #spirit
       12.Artifact of Newborn                                            #newborn
       13.Legal Poop*                                                #lawyerssuck
       14.Version History*                                                  #whee

*Convieniently placed at the bottom so you can ignore it.

|00.Introduction                                                          #intro|
This is a FAQ for getting all of the Chozo Artifacts in Metroid Prime. The point
of them is to open up the pasage to the last area branching from the Artifact
Temple. The only content here is the 12 artifacts, nothing more. If you want a
Full FAQ, I strongly recommend marshmallow's. From what I've seen, and judging
from the rest of his FAQ's, it rocks. If you wanna contact me, use one of these:

AIM: almighty Fatness
YIM: bluberrygonepostal
ICQ: 171684403

E-mail: plastic_lunchbox AT earthlink DOT net

|0x.Walkthrough Description                                             #obvious|
Area: Which of the 6 main areas it's in.
Room: What exact room it's in.
Branches Off: A room that the above branches off of, easier to find.
Requiremtns: What items and/or events are required to access it.
Log Hint: When the hint becomes available at the Artifact Temple.

Description: A detailed explanation of location. That has a ring to it...

|01.Artifact of Truth                                                     #truth|
Area: Tallon Overworld
Room: Artifact Temple
Branches Off: Landing Site
Requirements: Missile Launcher
Log Hint: Available at Start

Description: Facing from your ship as if you were driving it, you'll see a
 waterfall ahead of you, a door on the right, and some platforms on the left.
 Since I'm a frickin genius, I figured out that we can ascend the platforms and
 go behind the waterfall to the door. One of the doors happens to be locked with
 a missile lock. Blow it open. Make your way down a few passages to the Artifact
 Temple. The Artifact of Truth is in the middle of the outdoor, Easter Islandish

|02.Artifact of Strength                                               #strength|
Area: Magmoor Caverns
Room: Warrior Shrine
Branches Off: Monitor Station
Requirements: Boost Ball, Space Jump Boots
Log Hint: Available at Start

Description: Ok, first get to the walkway that you could access Phendrana Drifts
 from the first time. To the left of the door, facing it, is a bit of bridge you
 can double jump to. Once you're on it face the main bridge again, and you'll see
 a second bridge above you. Get on it, and then investigate the center. There's a
 Spinner device that you can roll into; use the boost ball upgrade to spin fast
 enough to raise yet another bridge. Once it's done, go across said bridge and
 at the end double jump to the far platform. Turn right and follow the path to
 the door of the Warrior Shrine. A statue atop a staircase it holding the
 Artifact of Strength.

|03.Artifact of Elder                                                     #elder|
Area: Phendrana Drifts
Room: Control Tower
Branches Off: Observatory
Requirements: Plasma Beam, Space Jump Boots, Missile Launcher, Morph Ball
Log Hint: Available at Start

Description: This one is a doozy, mostly since it's so damn out of the way. Get
 back to the Control Tower area; it's where you met your first flying Space
 Pirate dudes. On the side farther from the Observatory, jump above the door and
 blow up all the boxes. After you see how quickly the Plasma Beam roasts the
 flying Pirates, of course. Sadist. Look out the window to see fuses on the tower
 outside a fence covered in ice; burn the ice with the Plasma Beam, shoot the
 fuses with a Missile, and then watch the tower fall on said fence. A cutscene
 will point out a morph ball hole in the ground. Go through it and on the other
 side of the fence you'll find the Artifact of Elder. To get out, go to the base
 of the destroyed tower, get into morph ball mode, bomb jump into the collapsed
 tower and roll out. It's like Super Monkey Ball 2 but not on drugs!

|04.Artifact of Wild                                                       #wild|
Area: Chozo Ruins
Room: Sunchamber
Branches Off: Sun Tower
Requirements: Spider Ball, Super Missile
Log Hint: Available from Start

Description: Alright, get to the Sun Tower. It's next to the Magmoor Caverns
 lift, very tall, easily visible Spider Ball tracks, right after Flaaghra. Get 30
 Missiles while you're at it. There are four Ram War Wasp Hives; Super Missile
 them. Now, on opposite ends of the room, between the hives, there are black
 mounds; they can be blown apart by a Super Missile, and there are panels under
 each to be scanned. Also, on the side facing the near wall, towards the top, two
 of the four pillars have scan thingys as well. Scanning all 4 of the things
 unblocks the Spider Ball track, which you can now ascend. Use bomb jumps in the
 part with the seperate cubes, and watch out for the little enemies, they'll
 send you flying if you get hit. Once you're at the top, proceed back to where
 you fought Flaahgra, fight the three Chozo Chosts that appear with the Power
 Beam or Super Missiles, and get the artifact from Flaagha's dead body. I
 wouldn't, it's gotta smell. By the way, the reason you couldn't go the way you
 came last time is because the door is blocked by vines.

|05.Artifact of Lifegiver                                             #lifegiver|
Area: Chozo Ruins
Room: Tower Chamber
Branches Off: Ruined Shrine
Requirements: Gravity Suit, Space Jump Boots, Boost Ball, Spider Ball, Wave Beam
Log Hint: Available from Start

Description: Easiness. Go to the Ruined Shrine. It's where you got the morph ball
 after fighting a Plated Beetle early in the game. Now use the boost ball in the
 Half-Pipe near the door from the Main Plaza, and get up on the side to your
 left facing said door. Roll through the little tunnel here, and make your way
 to the Wave Beam Lock door, using the Spider Ball track. Go through this passage
 into the Tower of Light, where you may have gotten the Wavebuster earlier. Go
 into the water, and go to the end opposite where you entered the Tower. With
 your Barney colored Grav Suit and Space Jump Boots, you can jump up and follow
 the passage to the Tower Chamber where the Artifact of Lifegiver is twiddling
 it's thumbs.

|06.Artifact of Warrior                                                 #warrior|
Area: Phazon Mines
Room: Elite Research
Branches Off: N/A; It's friggin huge
Requirements: Power Bombs
Log Hint: Available from Start

Description: Get to Elite Research, and go up to the huge tube with a huge Phazon
 Pirate in it. Use a Power Bomb to blow it open, and defeat Mr. Fat-Ass by not
 doing anything until he does his shockwave, jumping over the shockwave, and
 capping him in the head. That Artifact of Warrior must have been causing him
 some REAL indigestion. Still not as cool a fat-ass as Kraid was... I miss

|07.Artifact of Chozo                                                     #chozo|
Area: Tallon Overworld
Room: Life Grove
Branches Off: Great Tree Hall
Requirements: X-Ray Visor, Power Bomb, Space Jump Boots, Boost Ball
Log Hint: After getting Artifact of Truth

Description: After getting your X-Ray scanner here, you probably know about the
 folowing area and stuff with the Chozo Ghoss and jumping a lot to get out. What
 you may not have known about is the Artifact of Chozo. In the water, near the
 two trees that have seemingly connected curved roots, there's a little hatch.
 Power Bomb it and a steel platform rises. The bottom of the pillar has a built
 in Spinner which you use the Boost Ball to activate. This raises the platform
 containing the Artifact of Chozo, which is now yours for the taking.

|08.Artifact of Nature                                                   #nature|
Area: Magmoor Caverns
Room: Lava Lake
Branches Off: N/A; It's big-ass
Requirements: Super Missile (X-Ray Visor recommended)
Log Hint: After getting Artifact of Strength

Description: Lava Lake is the big room with two main areas, it's near the
 transport to Chozo Ruins. You want the side closest to Chozo Ruins. The big
 pillar in the middile can be destructoed by firing a Super Missile into it; it's
 a particular side you're looking for, use the X-Ray Visor or just blind luck.
 Once the Artifact of Nature is revealed, *cue underground Super Mario Bros.
 music*, jump across the platforms and then double-jump to it. Where is Samus
 putting these anyways? Do I even want to know?

|09.Artifact of Sun                                                         #sun|
Area: Phendrana Drifts
Room: Chozo Ice Temple
Branches Off: Phendrana Shorelines
Requirements: Plasma Beam, Morph Ball
Log Hint: After getting Artifact of Elder

Description: You know where the room is; it's on the way to the Wave Beam. Get to
 the statue next to the door that leads to where you fought Sheegoth to get the
 Wave Beam, and use the Plasma Beam to melt the ice in the statue's hands. Jump
 on them and then roll into a ball, and it works as a switch that opens up a
 passage below the statue. Roll through and give the Artifact of Sun some sweet
 sweet lovin. Or not.

|10.Artifact of World                                                     #world|
Area: Chozo Ruins
Room: Elder Chamber
Branches Off: Hall of the Elders
Requirements: Plasma Bam, Morph Ball Bombs
Log Hint: After getting Artifact of Wild

Description: It's the room with the big statue, the 3 Chozo Ghosts, and the
 multicolored Bomb-Slots. Open the red Bomb-Slot with the Plasma Beam and then
 use it. A hole opens behind the statue's ass (ew) that leads to the Artifact of
 World. Is this supposed to be the statue's toilet or something?

|11.Artifact of Spirit                                                   #spirit|
Area: Phendrana Drifts
Room: Storage Cave
Branches Off: Phendrana's Edge
Requirements: Grapple Beam, Power Bomb, Plasma Beam, X-Ray Visor
Log Hint: After getting Artifact of Lifegiver

Description: Phendrana's Edge is the tall tall room somewhere near where you got
 the Gravity Suit. Get about 2/3rd of the way up and whip out your X-Ray Visor.
 It's very hard to say exactly where, but behind one of the walls around here is
 a door. Use a Power Bomb to blow up the wall, and then open the door with your
 Plasma Beam. Inside awaits the evil, plotting, sociopathic and evil Artifact of

|12.Artifact of Newborn                                                 #newborn|
Area: Phazon Mines
Room: Phazon Mining Tunnel
Branches Off: N/A; It's the sidescrolling Morph Ball bit
Requirements: Phazon Suit, Morph Ball Bombs
Log Hint: After getting Artifact of Warrior

Description: In the big sidescrolling morph-ball tunnel thing, look for an area
 covered in Phazon and blocked off by a little wall. Blow open the wall with a
 bomb, and keep going like that until you reach the Artifact of Newborn. Ask it
 if it's ever played "Name that Smell".

|13.Legal Poop                                                      #lawyerssuck|
Legal Info:

 If you wish to put this FAQ on your website, please, just ask me. My e-mail is
 above. (#intro) Unless you're, who I hate for plagiarizing
 everybody's stuff, I WILL let you. I just wanna know who has it up so that I
 can let people know of updates. That said, keep it current. I'll send you any
 new versions. Also, DO NOT copy-paste any of this information into your own
 FAQ or site. That said, it's not like I own the information or anything, just
 the wording. Feel free to mention anything I have in here, with or without
 crediting the source.

|14.Version History                                                        #whee|
Putting it here would be annoying, stupid, and file-size increasing. You can
either go eat some apple-cinnamon cheerios and lower your cholestorol or go here:

      ~Link has been down for a bit, but I needed to throw it here anyways~
                             ~Like you actually care~

                              ~Laugh, and grow fat!~