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    Chozo Lore FAQ by Koran Rag

    Version: 1.2 | Updated: 05/27/04 | Printable Version | Search This Guide

    METROID PRIME                 ...........
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    http://www.koranrag.walagata.com/metroidprime/        .''
    Original work.
    
    ____________________________________
    |         <=== CONTENTS ===>        |
    |                                   |
    | I.    Introduction                |
    | II.   Purpose of this Guide       |
    | III.  Ancient Chozo History       |
    | IV.   Logs' Locations             |
    | V.    Chozo Lore Entries          |
    | VI.   Contact Information         |
    | VII.  Legal Stuff                 |
    |                                   |
    
    	I. Introduction
    
    Author:
    	Koran Rag
    Email:
    	pebbleaxe [at] comcast [dot] net
    Website(s):
    	http://www.koranrag.walagata.com/metroidprime/
    	http://www.koranrag.walagata.com/metroidechoes/
    
    NOTE: An online and HTML version of this guide is available at
    http://koranrag.walagata.com/metroidprime/chozolore.html
    
         II. Purpose of this Guide
    
    The purpose of this guide is to help you track down every last Chozo Lore entry
    to help complete your Log Book. A 100% Log Book will unlock the first 2 Art
    Gallerys (50% for the first gallery). Also, this guide is for the lazy ones out
    there who don't want to scan all of the lore (or if you missed a few) but still
    want to read it :)
    
    
         III. Ancient Chozo History
    
    The Chozo...over millenia, this bird-like race of creatures made incredible
    technological and scientific leaps. Traveling at will through space, they built
    many marvels across the universe-technological wonders of unfathomable
    complexity and cities unmatched in beauty. They shared their knowledge with
    more primitive cultures and learned to respect and care for life in all its
    forms.
    
    Even as thier society reached its technological peak, however, the Chozo felt
    their spirituality wane. Their culture was steeped in prophecy and lore, and
    they foresaw the decline of the Chozo coinciding with the rise of evil.
    Horrified by the increasing violence in the universe, they began to withdraw
    into themselves, forgoing technology in favor of simplicity. Tallon IV was one
    of several refuges they built-a colony bereft of technology, built of natural
    materials and wedded to the land and its creatures.
    
    The years passed, and in time a great meteor crashed into Tallon IV, sending a
    massive spume of matter into the atmosphere and impregnating the land with a
    cancerous element known as Phazon. This element immediately sank into the earth
    and water, poisoning life wherever it bloomed. Most plants and animals died,
    while others mutated into hideous forms.
    
    The Chozo called upon all of their knowledge and technology to control the
    power of the Phazon, but their efforts were doomed to fail. All they could do
    was build a temple over the crater at the impact site, separate the Phazon
    core, and seal it away. Believing that someday a savior would return to the
    planet, the Chozo left for an unknown destination, leaving behind nothing but
    engraved accounts of their time on Tallon IV.
    
    
         IV. Logs' Locations
    
    NAME:			WORLD:		       AREA:
    Infestation             Chozo Ruins            Crossway
    Binding                 Tallon Overworld       Artifact Temple
    Cradle                  Chozo Ruins            Furnace
    Beginnings              Chozo Ruins            Vault
    Cipher                  Phendrana Drifts       Ice Ruins West
    Worm                    Chozo Ruins            Crossway
    Fountain                Chozo Ruins            Ruins Entrance
    Exodus                  Chozo Ruins            Ruined Nursery
    Hatchling's Shell       Chozo Ruins            Crossway
    Hatchling               Chozo Ruins            Ruined Fountain
    Meteor Strike           Chozo Ruins            Watery Hall
    Contain                 Chozo Ruins            Sun Tower
    The Turned              Phendrana Drifts       Phendrana Canyon
    Hope                    Chozo Ruins            Hall of Elders
    Statuary                Tallon Overworld       Artifact Temple
    Newborn                 Chozo Ruins            Magma Pool
    
    
         V. Chozo Lore Entries
    
    => Infestation
    A second plague has come upon the land, dousing the last flickering hopes of
    our race. Drawn by the very force we Chozo hoped to contain, a host of maruding
    creatures descended from space and invaded our temple, the Cradle. They try in
    vain to destroy it, but its power remains beyond them for now. They possess
    some of the twelve Artifacts we call the Cipher, yet do not comprehend their
    function. Ignorant creatures, they are blinded by delusions of harnessing the
    Great Poison for their own designs. They walk about as masters of the planet,
    assimilating the ruins of our sanctuary into their experiments. We can but
    watch and wait for our doom.
    
    => Binding
    The congregation of Artifacts that hold the Great Poison at bay still hold
    strong. Fearful of the potential within the Artifact Temple, the invaders known
    as Space Pirates tried to destroy it, only to fail in every attempt. We
    scattered the Artifacts across the planet for their protection, and only a few
    have fallen into invader hands. Failing to understand them, they now seek to
    unmake them. Again, they fail. They are right to fear these things. Great power
    sleeps inside them. Prophecy calls for their union, come the day that the
    unholy Worm is met by the great Defender. We can only hope the Artifacts are
    not destroyed by the invader, for then all will be lost. So, we do what we can
    to preserve the Artifacts, and to guide the Newborn to them. Time wanes with
    our souls, yet hope remains.
    
    => Cradle
    The cries of this dying land pulled us from our dreaming state, and now we
    Chozo walk as ghosts while the Great Poison sinks into the trees and waters,
    devouring all life. Some creatures survive, but their forms grow as twisted and
    evil as the force that fell from the sky. The heart of the planet will succumb
    soon, and so will we, even in our ghostly states. Already many Chozo have faded
    and passed into the unknown. The Great Poison is unlike anything we have
    glimpsed in this or any dimension. It eats relentlessly, worming out life
    wherever it blooms and corrupting what it cannot kill. It will be our undoing.
    Our last hope lies in the Cradle, the temple we hope might contain this
    abomination. It is almost complete, hovering over the impact site, the dark
    heart of the spreading evil. If we can finish before the last of our kind
    drifts into madness or death, there is a chance for this world. If we fail, we
    are doomed with it.
    
    => Beginnings
    Our sanctuary grows by the day. We Chozo know much of technology, but we have
    chosen to leave it behind on this journey. Our home here on Tallon IV will be a
    place of simplicity: structures hewn from the stone, bridges woven with
    branches, hallways caressed by pure waters. We build around the ancient and
    noble trees, drawing from their strength and giving them our own in return. All
    that is wild will flow around us here: our race will be just one more group of
    creatures in the knit of nature. It is our hope that such a state will bring
    with it greater wisdom, a greater understanding of the nature of the universe.
    Once our city here is complete, we will peer inward and discover the truth.
    
    => Cipher
    None know if our temple, the Cradle, will prove powerful enough to contain this
    evil forever. How can we Chozo hope for it to remain intact when that which it
    guards writhes in the darkness, growing always stronger? The fate of this world
    rests with the gathering of Artifacts we call Cipher, but even it is not
    all-powerful. It is strong, yes: an enchanted whole made of twelve links.
    Still, it is finite in its reach, and we who guard it are slowly succumbing.
    When our vigilance crumbles away into madness, the Cipher will be exposed and
    the fate of Tallon IV will be beyond our influence.
    
    => Worm
    The prophecies tell of the coming of the Worm. Born from parasites, nurtured in
    a poisoned womb, the Worm grows, devouring from within, until the world begins
    to rot. The words of the seers have come to pass, for there, in the depths of
    the world, the ravenous Worm lurks and feeds. From the stars it came, blighting
    Tallon with it's Great Poison. We can but watch as the Worm grows, watch and
    wait. For the prophecies also speak of a great Defender, the one who delivers
    the world from evil. The final days draw near. Is the Newborn the Defender of
    which the seers spoke? We shall do all that we can to aid her, for she bears
    our legacy as she bears the ancient armor and weapons of our people.
    
    => Fountain
    At the highest point of our city lies the fountain, a wellspring of pure water
    that flows throughout our civilization. It is the jewel of the Chozo, the
    life-giver, and yet its waters speak of a clouded future. As we come to
    understand the paths of time and space more clearly, we have begun to glimpse
    rough tatters of past and future, glittering behind reality like soft lights
    behind a curtain. We have seen the fountain in these glimpses, pouring darkness
    instead of water, and we cannot guess what the visions mean.
    
    => Exodus
    We Chozo are departing now, after so many years in peaceful seclusion here on
    Tallon IV. When we came, this place was a refuge for our spirits, a
    civilization built from native materials, bereft of the trappings of our
    technology. We were linked to the land here, kindred to the plants and animals,
    far away from the machines we had become so dependent on. And so we leave it
    now, pristine, a testament to the mortal forms we no longer need. We have drawn
    the veils of time and space aside, and are withdrawing beyond the illusion. But
    we will never forget this, the most sacred of our homes. And we will remain
    ever watchful.
    
    => Hatchling's Shell
    The hatchling walks among us. Are these dreams? Memories? Foretellings? Time
    and reality swirl together like estuary waters, and we Chozo know not what to
    believe. She appears as ghostlike as the Chozo, but at times the mists clear.
    We see her wounded eyes, and remember the child we found so long ago. What has
    she become, this Newborn? Clad in Chozo armor, wielding weapons our hands once
    held, does she dream of the Chozo as we once were? Does she long for her
    parents, lost to the same creatures that even now defile our sacred home? Does
    she still live?
    
    => Hatchling
    As we struggle with the Great Poison, something stirs at the edges of our
    vision. It is the Hatchling Samus. We feel her, across the void, as she hunts
    the corrupted. Will our fates again be one? As our pride shatters, will
    prophecy become real? When all strength wanes from the Chozo, will it be the
    Hatchling who fulfills our legacy? True sight eludes us, for the Poison gnaws
    at all vision, leaving seers blind and filled with despair. Truth's blessing
    may come too late.
    
    => Meteor Strike
    We have returned to Tallon IV, borne here against our will by a great cataclysm
    from the reaches of space. A meteor came, casting a dark shadow of debris over
    the land with the violence of its impact. Though we perceived this from beyond
    space and time, it was but a curiosity: a brief flare in the universe. But the
    meteor brought with it corruption. A Great Poison burst forth into the land,
    clawing at life with such violence that we were ripped from our peaceful state
    and find ourselves wandering as shadows of the mortal forms we left behind,
    searching for why we are here.
    
    => Contain
    The world of living things feels strange to us, we who have existed so long on
    the edges of time and space. It is clear now that we Chozo can never return to
    our dimension, not while the Great Poison reaches ever furthur into the planet.
    It is so powerful, this creeping evil, that our wills are crumbling and our
    minds beginning to fail. And so, before it is too late, we now make our last
    stand. We have begun to build a temple to contain this darkness: at its heart
    we will place a Cipher, a mystical lock powered by twelve Artifacts and filled
    with as much power as we Chozo can harness in our ethereal states. Even when we
    are done, it may be too late.
    
    => The Turned
    Many Chozo have gone beyond now, and this is a mercy. Those of us who remain
    suffer in dimensional flux, drifting helplessly across time and space, guided
    by unseen and inexorable currents. The Chozo who cling to sanity fight the
    tide, but our minds are weakening. Soon we will all be like the Turned, Chozo
    who have been corrupted by the Great Poison. The Turned still hold to their
    Chozo forms, but their minds are black with fell intentions. Gone is their
    respect for life. They honor only destcruction, and seek to disrupt the
    Artifacts holding the Great Poison at bay. All life taunts them, and they do
    not rest. Before long, they will be all that remain of the Chozo here.
    
    => Hope
    More and more, our tormented minds turn to the Newborn. As the world continues
    to shift into brutal, disconnected images, she remains inarguably real: a
    fearless figure delving deeper into this blighted world, unmindful of the
    terrors that await her. Was she this way before? When we Chozo found her, a
    fledgling orphaned on a savaged planet, did a warriors pulse already beat in
    her veins, filling her with righteous fury? Our hopes lie with her. We leave
    these messages for her, that she may find our Artifacts and deliver the world
    from its evils. Wraiths we may be, but our reach is still long indeed. We shall
    fight these invaders, and the Poison they would master, until the end.
    
    => Statuary
    As we have done for millenia, we Chozo work constantly on our statuary. The
    statues are our sentinels: blind but ever watchful, they are and have always
    been, repositories for our most precious secrets and strongest powers. The
    crafting of each is a long and sacred process, performed only by those Chozo
    who have lifetimes of experience in such things. We have left these relics on
    planets across the solar system. Some are merely reminders: silent emblems of
    the Chozo that serve as icons of peace in lands that know only war. Others
    wield subtle strength, exerting their influence in ways beyond the
    understanding of mortal creatures. Still others are guardians of our secret
    ways, and these can be as terrile as they are beautiful. Those who respect and
    honor these relics will know the friendship of the Chozo. Those who deface or
    destroy them will know our wrath, unfettered and raw.
    
    => Newborn
    The power of our temple has been enough to halt the spread of the poison on
    Tallon IV, but that which remains thrives and grows more concentrated, gnawing
    on itself in the dark passages beneath the planet's surface. Whether it can
    ever be truly destroyed is not for our eyes to see. But there is something
    else. We Chozo are drifting, tumbling through space and time as the Great
    Poison eats away at our sanity. We wake in dreams. As the veil of lunacy
    descends, as past and future blend and shuffle, one image appears and flickers
    through the landscape, wraithlike. It is the Hatchling, the Newborn, walking
    the path of corruption, a lone figure shining in the toxic shadows. She comes
    dressed for war, and her wrath is terrible. Do our eyes look backward, seeing
    the Hatchling as she once was? Or does she approach even now, arriving in our
    race's last hour, a savior clothed in machines crafted long ago by Chozo hands?
    Poisonous clouds drift across our vision.
    
         VI. Contact Information
    
    You can reach me at pebbleaxe [at] comcast [dot] net. I also hang around the
    Metroid Prime board on GameFAQs (UserName: Koran Rag), so you can talk to me
    there as well.
    
         VII. Legal Stuff
    
    Well, I don't really care what you do with this document, as long as you ask my
    permission to host it on a website, public or private.
    
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    Thanks for reading