Review by Dark Jedi Knight
"Nintendo Proves Once Again It's Greatness"
First of all, let me say it is an honor to review such as tremendous game. Thank you Nintendo and Retro Studios Inc. for your fantastic work...
Once again our hero, Samus Aran, is back in action in her Chozo suit, ready to take on anything that planet Tallon IV can dish out. Receiving a distress signal from the nearby space station over Tallon IV, Samus flies her starship over to the place to check things out. Upon arrival, Samus realizes that nothing is right. Chambers are empty, save for the space pirates and mutated creatures being held inside capsules. While traveling through, Samus encounters a huge beast. After killing it, and narrowly escaping with her life, Samus gets back aboard her ship and follows the now robotic Ridley down to Tallon IV. But, not before her Varia Suit is damaged, rendering it and her entire arsenal of weaponry useless, all save for her trusty power blaster. Samus sets down into the mists of Tallon IV...
If ever there was a game with good grapihcs, this is it. Rivaled only, in my opinion, by the pre-rendered scenes of the recently released Resident Evil 0 (Biohazard 0 in Japan), all aspects of the screen are both stunning and life-like. First, Samus herself has gone through a dramatic change since our last encounter with her. She has a completely re-done suit, although it does stay true to the Chozo suit in the originals. The Chozo suit now has a shiny new look, and much, much more detail than Metroid's past games. You can now see through Samus's visor, revealing a pretty-eyed woman who is clouded in mystery. Creatures of Tallon IV are eye-popping. Detail and real movements bring the monsters, and other beast, to life. With each creature having its own unique shape and texture, while still staying true to the original arts of the first three games, bring a whole new meaning to the word ''awesome.'' Backgrounds, foregrounds, and everything in between have been enriched by the power of the Game Cube, and thanks to some really great teams of artists and designers, make you feel like you are standing in the Chozo suit and walking on Tallon IV yourself. I could go on and on, but I'll leave the rest for you to experience for yourself.
The Metroid series has never failed to bring us a great display of unique and exquisite sound effects, and the newest installment of the legends is no exception. Everything from your blasters, bombs, footsteps, to monsters roars, painful calls, attacks, and much more are there like a symphony of sounds. Nothing less from Metroid Prime.
Metroid music has always filled our ears with excitement, fear, and joy. Prime takes it one step further, using the newest of Dolby Digital to master every note. Perhaps the most memorable quality of the Metroid's is that the music gives the feeling that you are on this planet, and you alone. Fear, yet anticipation, fills the air with music you won't soon forget. Also, the classic tune after getting an item from Super Metroid is back and better than ever!
Most people would think taking a 2-D based franchise, and turning into a 3-D one would be an unwise decision. It has happened where games have been ruined by the transition. But, Metroid Prime is the first game to ever go above and beyond that transition, to making a popular 2-D franchise into a First-Person game. And to tell you the truth, I myself didn't like it at first. But, it proved to be one of the best, if not the best, transition of all time. The first person aspect puts you inside the Chozo suit, with full visor displays and even reflections off the glass, revealing Samus's eyes. This may seem like a first-person shooter, but, as Nintendo has correctly stated, it is a first-person adventure, in which the brainy adventurer will succeed where the brawny fails. Scanning is required access elevators, doors, and information. Since you can scan just about anything, and information is kept in a log, you can literally have pages and pages of information about the combat patterns of your enemies, lore of the Chozo, and information on items. You can access this information at anytime, and it is all optional. Although I believe the die hard Metroid fan will find this feature the most amusing, the newcomer can enjoy this feature as well. The Morph Ball is also back, although, you do go into third-person when in the sphere, but it works out for the best, making tunnels and other areas easier for navigation. There are many more things that can be said about gameplay in Metroid Prime, and I have only chipped the iceberg...
Difficulty: Above Average-
As with all Metroid games, the difficulty is slightly higher than the normal game, with hidden items being the main reason why. Metroid veterans will have an easier time, while newcomers may struggle a little.
Although it takes getting used to, within an hour you will be playing like a pro.
If You Liked This-
-Metroid II (Game Boy)
-Super Metroid (SNES)
-Metroid Fusion (GBA)
-Timesplitters II (Game Cube)
-Perfect Dark (N64)
With a perfect game comes a perfect score. This game is, in my opinion, the best of the year (2002). That is all that needs to be said.
Long live Metroid...
Reviewer's Score: 10/10 | Originally Posted: 11/21/02, Updated 11/21/02
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