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    FAQ/Walkthrough by Admodieus

    Version: Final | Updated: 05/21/02 | Printable Version | Search Guide | Bookmark Guide

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                         Star Wars Rogue Leader: Rogue Squadron 2
                                   FAQ/Walkthrough
    
                                    Version FINAL
                                Last Updated 05/21/02
    
                             By: Admodieus(John Misczak)
                                 john@nintensity.com
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    Table of Contents
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    1) Introduction
    2) Version History
    3) Story
    4) Controls
    5) Vechicles
    6) Levels
    7) Walkthrough
    8) Miscellaneous
    9) Upgrades
    10) Secrets/Codes
    11) FAQ
    12) Copyright Information
    
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    1) Introduction
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Welcome to my Star Wars Rogue Leader: Rogue Squadron 2 FAQ/Walkthrough.
    From the day we first saw the game at Spaceworld 2000 (which I still
    consider one of the greatest days for a Nintendo fan) until November
    18th when we were able to play it fully, Rogue Leader has made me drool
    all the way. The graphics, control, ships, and gameplay are all equaled
    out in a neat little game for your new Nintendo GameCube.
    
       This FAQ covers the basics(controls, storyline), gets you used to
    your crafts you'll be flying in, and will also stand by you for all
    11 plus missions of the game. From start to finish, Rogue Leader is a
    crowd-pleaser, and surely a must-have for any Star Wars fan. It should
    be the reason you pick up a GameCube. And this is only a launch title-
    what's next?
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    
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    2) Version History
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Final Version
    --------------
    
    Added all the new codes that have surfaced for ships and missions in the game.
    This is the complete version.
    
    
    Version 1.0
    -------------
    
    Everything is completed. Walkthroughs for all 15 levels, sections on
    all playable crafts, locations of all upgrades, and all the secrets so
    far. Updates will be made when new questions are to be put in the FAQ
    section and new codes for the codes section.
    
    
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    3) Story
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    It is a time of great civil war in the galaxy. The Imperial Empire's
    strong gasp on the universe is begin attacked by the rebels, the
    Republic. They claim to be fighting for galatic freedom, however the
    blinded followers of the Empire seem to not know the Republic exists;
    thus leading to many hardships for the struggling Rebels. Their
    princess has been kidnapped, a giant machine that may destroy their
    whole base is looming in the horizon, and the Empire has countless
    numbers of squadrons patrolling the galaxy.
    
    Thus starts Star Wars Rogue Leader: Rogue Squadron 2. Taking control of
    Luke Skywalkers and Wedge Antilles, leaders of Rogue Squadron, you will
    fly through over 11 daring missions on a quest to thwart the
    Imperials' plans, protect the Rebel Alliance, and free the galaxy once
    and for all.
    
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    4) Controls
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    Start Button-Pause the game, confirm selections on menus, resume game.
    
    A Button-Fire primary weapon (lasers).
    
    B Button-Fire secondary weapon(proton torpedos, bombs, missiles, etc).
    
    X Button-Cockpit View.
    
    Y Button-Switch Targeting computer on/off. Listen to craft description.
    
    C Analog Stick-Look at inside ship when in cockpit view. Look at the
    ship's exterior when not in cock-pit view.
    
    Analog Stick-Move your fighter around the screen
    
    L Button-(Regular)Brake (Clicked in)Full brake.
    
    R Button-(Regular)Accerlerate (Clicked in)Full throttle accelration.
    
    Z Button-Used to sideways roll your ship in conjunction with the analog
     stick.
    
    D-Pad-Control your wingmen and teammates.
    
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    5) Vechicles
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    =======================================================================
    X-Wing
    =======================================================================
    
    Vechicle Overview
    -------------------
    
    The X-Wing is the current backbone of the Republic. It is an extremely
    well balanced aircraft, and is average in the speed, armor, firepower,
    and turning catergories. The X-Wing's speed can be increased while the
    S-Foils are closed, but it can't fire in that position.
    
    
    Weapons
    ---------
    
    Primary: Laser Cannons
    Secondary: Proton Torpedos
    
    Upgrades
    ---------
    
    Advanced Lasers, Advanced Proton Torpedos, Advanced Shields, Homing
     Proton Torpedos, Advanced Targeting Computer
    
    
    =======================================================================
    A-Wing
    =======================================================================
    
    Vechicle Overview
    -------------------
    
    The A-Wing is the Republic's answer to the TIE Interceptor. It's fast,
    has good turning, but is very weak in the shields department. You'll
    have to find a way to use it's speed to avoid crossfire.
    
    
    Weapons
    --------
    Primary: Laser Cannons
    Secondary: Concussion Missiles
    
    
    Upgrades
    ----------
    
    Advanced Lasers, Advanced Concussion Missiles, Advanced Shields,
     Advanced Concussion Missiles, Advanced Targeting Computer
    
    
    =======================================================================
    Y-Wing
    =======================================================================
    
    Vechicle Overview
    -------------------
    
    The Y-Wing was the backbone of the Rebel fleets before the X-Wing, and
     it's easy to see so. The Y-Wing is armed with front lasers, an ion
     cannon to disable ships, and a certain number of bombs to take out
     stationary targets. The Y-Wing also comes with terrific shielding, and
     can "take a beating" in many cases. The only thing that makes it worse
     then the X-Wing is it's speed.
    
    
    Weapons
    --------
    Primary: Laser Cannons
    Defense: Proton Bombs
    Additional: Ion Cannon
    
    
    Upgrades
    ----------
    
    Advanced Lasers, Advanced Proton Bombs, Advanced Shields, Advanced
    Targeting Computer
    
    
    =======================================================================
    Snowspeeder
    =======================================================================
    
    Vechicle Overview
    -------------------
    
    The Snowspeeder was designed specifically to defend the Republic's Hoth
    base from the Empire. It comes equipped from primary lasers, and also
    a tow cable to take out large units such as AT-ATs. It has tight
    control, and flies faster the closer to the ground it is.
    
    
    
    Weapons
    ---------
    Primary: Laser Cannons
    Secondary: Tow Hook
    
    
    Upgrades
    ------------
    
    Advanced Lasers, Advanced Shields, Advanced Targeting Computer
    
    
    =======================================================================
    B-Wing
    =======================================================================
    
    Vechicle Overview
    -------------------
    
    The B-Wing is a new vechicle to the Rogue Squadron series of games, and
    it's a welcome addition to the game. The B-Wing looks more like a T
    from the backside, with four boosters in the middle of it.
    
    
    
    Weapons
    ---------
    Primary: Blast Cannons
    Secondary: Proton Torpedos
    Additional: Ion Cannons
    
    
    Upgrades
    ----------
    
    Advanced Lasers, Advanced Proton Torpedos, Advanced Shields, Seeker
    Proton Torpedos, Advanced Targeting Computer
    
    
    =======================================================================
    Millenium Falcon
    =======================================================================
    
    Vechicle Overview
    -------------------
    
    The Falcon is a cargo ship piloted chiefly by Han Solo and his wookie
    friend, Chewbacca. It has bee illegaly modified with several hidden
    cargo compartments, two laser cannons, and an extraordinary hyperdrive
    generator, to name a few. The Falcon is one of the most deadliest
    vechiles in the galaxy.
    
    
    Weapons
    ---------
    
    Primary: Laser Cannons
    Secondary: Concussion Missiles
    
    Upgrades
    ---------
    
    Advanced Lasers, Advanced Concussion Missiles, Advanced Shields, Seeker
    Concussion Missiles, Advanced Targeting Computer
    
    
    =======================================================================
    Tie Advanced X1
    =======================================================================
    
    Vechicle Overview
    -------------------
    
    The TIE Advanced is Darth Vader's fighter of choice. It was issued to
    him from the Empire and is specifically modified to have cluster
    missiles as a secondary weapon. The TIE Advanced is still a new model,
    and much is not known about it.
    
    
    
    Weapons
    ---------
    Primary: Blaster Cannons
    Secondary: Cluster Missiles
    
    
    Upgrades
    ----------
    Advanced Lasers, Advanced Shields, Advanced Cluster Missiles, Seeker
    Cluster Missiles
    
    
    =======================================================================
    TIE Fighter
    =======================================================================
    
    The TIE Fighter is the first and most basic of a series of advanced
    Twin Ion Engine models, built for use of the Imperial Empire's fleets.
    It sports no deflector shield and no life support, making it easy to
    take down. However, it usually travels in numbers, so be warned.
    
    
    Weapons
    ---------
    Primary: Laser Cannons
    
    
    Upgrades
    ----------
    Advanced Lasers, Advanced Shields, Advanced Targeting Computer
    
    
    =======================================================================
    Lamda Class Shuttle
    =======================================================================
    
    The Imperial Lamda Class Shuttle is built to carry cargo and/or troops
    through kilometers and light years of space, and to pick up and drop
    off them onto planets and other surfaces. All shuttles have the proper
    code to enter Imperial Air Space, but it won't be easy stealing one.
    
    
    Weapons
    ---------
    Primary: Laser Cannons
    Secondary: Back Laser Cannons
    
    
    Upgrades
    ----------
    Advanced Lasers, Advanced Shields, Advanced Targeting Computer
    
    =======================================================================
    Slave One
    =======================================================================
    
    The Slave One is a modified version of the Firespray patrol ship used
    oh so many years ago. It features an unusual cockpit, which has the
    pilot standing upright controling the ship. It comes armed with cluster
    missiles, and it's speed matches nothing greater than a Y-Wing or a
    Naboo Bomber.
    
    
    Weapons
    ---------
    Primary: Laser Cannons
    Secondary: Cluster Missiles
    
    
    Upgrades
    ----------
    Advanced Lasers, Advanced Shields, Seeker Cluster Missiles, Advanced
    Cluster Missiles, Advanced Targeting Computer
    
    =======================================================================
    Naboo Starfighter
    =======================================================================
    
    The Naboo Starfighter is the fighter of choice for the Naboo people.
    It was specially designed to carry an on-board astromech droid for
    inflight navigations and repairs, and sports a number of proton
    torpedos with twin laser cannons. It's fast, agile, well-armed, and
    hopefully, a deadly part of your collection.
    
    
    Weapons
    ---------
    Primary: Laser Cannons
    Secondary: Proton Torpedos
    
    
    Upgrades
    ----------
    Advanced Lasers, Advanced Shields, Homing Torpedos, Advanced Torpedos,
    Advanced Targeting Computer
    
    
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    6) Levels
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    =======================================================================
    Tatooine Training Grounds
    =======================================================================
    
    Your beautiful home planet of Tatooine. Learn the ropes of the game by
    flying in your T-16 Skyhopper over the deserts of Tatooine with the
    sun beating down on you.
    
    
    =======================================================================
    Death Star Attack
    =======================================================================
    
    Take to the skies and defend Yavin Base before it's destroyed. Join
    Wedge and the rest of the squadrons as they take on the Imperial's
    most dangerous weapon yet-and hope to come out alive.
    
    
    =======================================================================
    Ison Corridor Ambush
    =======================================================================
    
    Now that the location of Yavin Base is known, the Rebel's have decided
    to move their base to Hoth. Guard transports carrying important people
    and supplies from the Empire's TIEs and interceptors
    
    
    =======================================================================
    Battle of Hoth
    =======================================================================
    
    The location of the most recent Rebel Base has been compromised. Join
    Dack in your snowspeeder and buy the Rebels some time to get the
    transports in the air and out of harm's way. Switch to an X-Wing
    halfway through to escort the fleeing Rebel ships.
    
    
    =======================================================================
    Prisons of the Maw
    =======================================================================
    
    A secret prison facility has been spotted in the Maw, a system
    approximate to Kessel. Take a Y-Wing and break through a force field to
    get to the prisons, then liberate the priosners.
    
    
    
    =======================================================================
    Razor Rendezvous
    =======================================================================
    
    Take a B-Wing to try and recapture data on a Rebel ship captured by the
    Star Destroyer. Take out the destroyer if necessary, and protect your
    medical frigate, the Redemption, at all costs.
    
    
    =======================================================================
    Vengeance on Kothlis
    =======================================================================
    
    Continuing from the previous mission, you need to escort General
    Madine's transports to the downed Star Destroyer and recollect the
    data. Use 3 different crafts in this mission for 3 different jobs.
    
    
    =======================================================================
    Imperial Academy Heist
    =======================================================================
    
    Fly your Y-Wing on a daring mission to steal an Imperial fighter.
    Disable sensors with your Ion Cannon, take out some TIEs, then make
    your escape good with your shuttle. Use a snowspeeder and a TIE at
    night.
    
    
    =======================================================================
    Raid on Bespin
    =======================================================================
    
    You need to protect the Rebel Tibanna gas containers on Bespin to power
    the fleet that is preparing to launch an attack on the second Death
    Star. Take out Interceptors and Bombers, and also power generators in
    Cloud City.
    
    
    =======================================================================
    Battle of Endor
    =======================================================================
    
    Join multiple squadrons of the Republic as they try to make their way
    to the second Death Star. Use your wingmates to take out the TIEs, and
    watch out for any ambushes.
    
    
    =======================================================================
    Strike at the Core
    =======================================================================
    
    Protect the Millenim Falcon and travel down a "trench" of the Second
    Death Star into the exhuats bay. Destroy the power regulator, then
    high-tail it out of there before you and Lando become cooked rebels.
    
    
    
    ***********************************************************************
    Secret Missions
    ***********************************************************************
    
    =======================================================================
    Death Star Escape
    =======================================================================
    
    Protect the Millenium Falcon as it makes it's escaper from the first
    Death Star with Princess leia on board. Man a turrent and take out
    mutiple waves of TIEs as you make good your escape.
    
    
    =======================================================================
    The Asteroid Field
    =======================================================================
    
    While escaping Hoth, Han Solo learns the Falcon's hyperdrive system is
    damaged. He tries to lose the Imperials in an asteroid field. Take out
    the TIE fighters with your back laser cannon, then land on the Star
    Destroyer to make sure you're safe.
    
    
    =======================================================================
    Triumph of the Empire
    =======================================================================
    
    Take control of Darth Vader's TIE Advanced and shoot down 30 Rebel
    ships on the surface of the Death Star, then 9 more as they enter the
    trench and head for the exhaust port.
    
    
    =======================================================================
    Revenge on Yavin
    =======================================================================
    
    Take control of Darth Vader again as you do a hit-and-run on Yavin base
    and show the Rebels who's boss. Take out transports before they leave
    the ground and all fighters who try to resist.
    
    
    =======================================================================
    Death Star Endurance
    =======================================================================
    
    Fight 99 waves of TIE Fighters over the Death Star, each getting harder
    then it's precessor. Every 10 waves nets you a chance for a bonus life,
    but once you lose all your lives, you're done for. Good luck w/ the
    gold on this one...
    
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    7) Walkthrough
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    =======================================================================
    Mission 1: Tatooine Training Grounds
    =======================================================================
    
    In this mission, you'll have to follow your radar to find all the
    discovery items, then also two bonus items. One is always the Dragon
    bones, and the other varies on the time of day between R2, C-3PO, or
    the escape pod.
    
    The lessons are the large orange Rebel icons all over the place. Follow
    their instructions QUICKLY, as a timer will count down the time that
    you have left.
    
    The races are easy, but Beggar's Canyon can be confusing. Biggs always
    does an extra loop than necessary, so you'll be ok in the canyon. For
    track one, follow Biggs until the open area at the end, then boost
    ahead and win. For track 2, take left turns every chance you get. The
    Station Race is even easier-just boost as soon as your thursters
    recharge.
    
    That's about it for this simple mission. Complete it in all 4 times of
    the day to unlock something classical....
    
    =======================================================================
    Mission 2: Death Star Attack
    =======================================================================
    
     _____________________________________________
    | Objectives:                                 |
    |                                             |
    | 1) Destroy all Deflection Towers            |
    | 2) Destroy all TIE Fighters                 |
    | 3) Shoot proton torpedos into Exhaust Port  |
    |_____________________________________________|
    
    
    -----------------------------------------------------------------------
    Objective 1: Destroy all Deflection Towers
    -----------------------------------------------------------------------
    
    As soon as the mission starts, take a look at your radar at the top-
    right of the screen. This will lead you to the first deflection tower.
    After you destroy the first one with a barrage of laser fire, the same
    radar will lead you to the second, third, etc. You will hear your wing-
    mates go: "Two more to go", and "One more to go!" when you are almost
    done destroying them all. The deflection towers are the big large
    towers on the Death Star, not the tiny little gun turrents.
    
    
    -----------------------------------------------------------------------
    Objective 2: Destroy all TIE Fighters
    -----------------------------------------------------------------------
    
    This is easy. Just fly around and shoot down the squadrons(about 3-5)
    of TIEs that are trying to shoot rebel ships down on the Death Star. If
    you have to, pull down your targeting computer to find a lone TIE in
    yellow, since they tend to blend in with the backdrop quite nicely.
    
    
    -----------------------------------------------------------------------
    Objective 3: Shoot proton torpedos into Exhaust Port
    -----------------------------------------------------------------------
    
    Fly down the trench and avoid the large crossbars that hang out from
    both sides of the trench. Take out some turrents on your way, but don't
    make it the top thing on your list. After a while, TIEs will get on
    your butt. Speed up, then brake hard and they'll fly over you. Shoot
    them down. Do the same for Vader, and soon enough, Han will shoot down
    Vader and the TIEs, leaving you clear to blow the joint. Fire a torpedo
    near the bottom portion of the wall that ends the trench, and that
    should do it.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 6:05
    Enemies Destroyed : 91
    Shot Accuracy: 39%
    Friendlies Lost: 0
    Lives Lost: 0
    Targeting Computer effiency: 100%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 3: Ison Corridor Ambush
    =======================================================================
    
    
     __________________________________________________
    | Objectives:                                      |
    |                                                  |
    | 1) Defend the transports against Imperial forces.|
    | 2) The Frigate Redemption must survive.          |
    |__________________________________________________|
    
    
    
    This mission can be quite easy if you know what you're doing.
    Immediately send your wingmen after the TIE fighters to help you out.
    Now, use your radar and/or targeting computer to find a squadron of TIE
    fighters, then shoot them down. Repeat this for until the next cutscene
    plays.
    
    You'll see Wedge suggest using modified stunt fighters(A-Wing) for
    better speed to take out the TIEs. Fly into the blue rebel symbol at
    the medical frigate, Redemption, and you'll switch crafts to an A-Wing.
    Using it's superb speed, chase down the TIEs as you did before until
    Luke says, "No more enemies on sensors. Good job, guys".
    
    You'll now be brought to a cutscene, showing the transports moving
    through the nebula. For this part, pull down the targeting computer for
    the best view on fighters and interceptors. Shoot down all the TIEs,
    which will appear yellow, and soon you'll hear "We fought them off!"
    from Luke's mouth. After that, you'll be treated to an ending cutscene
    of the level.
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 4:11
    Enemies Destroyed : 40
    Shot Accuracy: 19%
    Friendlies Lost: 2
    Lives Lost: 0
    Targeting Computer effiency: 72%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 4: Battle of Hoth
    =======================================================================
    
    
     __________________________________________________
    | Objectives:                                      |
    |                                                  |
    | 1) Defend Outpost BETA and the Ion Cannon        |
    | 2) Slow the advancing Imperial Walkers           |
    | 3) Defend the fleeing Rebel transports           |
    |__________________________________________________|
    
    
    
    -----------------------------------------------------------------------
    Objective 1: Defend Outpost BETA and the Ion Cannon
    -----------------------------------------------------------------------
    
    
    As soon as the mission starts, boost forward and tell your wingmen to
    go after the guns. As soon as you enter the large clearing, take out
    the three AT-STs in front of you. Then turn right and go forward,
    taking another three out, then turn left and high-tail it to a box an
    Imperial shuttle just dropped. Destroy the box, then the AT-ST that
    should be beside it. Now turn left again and take out the remaining
    three AT-STs to accomplish Objective 1.
    
    
    -----------------------------------------------------------------------
    Objective 2: Slow the advancing Imperial Walkers
    -----------------------------------------------------------------------
    
    After the cutscene where Luke goes down, take Wedge and head to the
    middle walker that's apporaching the shield generator. Rope it with
    your tow cables, then do the one on the right, followed by the last one
    on the left. It shouldn't be too hard, just accelerate(don't brake,
    don't boost) and you should get through this without losing a life.
    
    
    -----------------------------------------------------------------------
    Objective 3: Defend the fleeing Rebel transports
    -----------------------------------------------------------------------
    
    Boost back to Echo base as quickly as possible, and fly into the blue
    Rebel symbol to take control of an X-Wing. Immediately turn 20 degrees
    to your left, and you'll see 3 TIE figters and two bombers coming in.
    Take out the two bombers, then turn around and find the six other
    bombers that have just recently descended on the transports. Once you
    kill all the TIE bombers, you'll be treated to a cinema scene that
    shows the end of the mission.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 5:00
    Enemies Destroyed : 43
    Shot Accuracy: 53%
    Friendlies Lost: 22
    Lives Lost: 0
    Targeting Computer effiency: 100%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 4: Prisons of the Maw
    =======================================================================
    
    
     __________________________________________________
    | Objectives:                                      |
    |                                                  |
    | 1) Disable 3 shield projectors                   |
    | 2) Destroy all objectives marked by prisoners    |
    | 3) Escort the train to the platform              |
    | 4) Escort the Imperial loader out                |
    |__________________________________________________|
    
    
    -----------------------------------------------------------------------
    Objective 1: Disable 3 shield projectors
    -----------------------------------------------------------------------
    
    As soon as the mission starts, just fly forward. When TIE fighters
    approach your position, tell your wingmen to take that out, and
    continue heading to those groups of three lights, which are freighters.
    Fly by them until you reach the large shield. Charge up your Ion
    Cannons, and disable three of those shield porjectors quickly, or else
    you'll be mince meat. Soon after, you'll view a cinema, taking you into
    the compound.
    
    
    -----------------------------------------------------------------------
    Objective 2: Destroy all objectives marked by prisoners
    -----------------------------------------------------------------------
    
    You're first task is to knock out guns around a prison building, so
    they can liberate more prisoners. Bomb each turrent when your bombing
    crosshair is on it, and move onto the next objective.
    
    Here, you'll have to bomb even more turrents, this time around an
    armory. A lot of them vary in altitude, so be careful when dropping
    your bombs.  After this is done, you'll get a message to take out Comms
    Relays before ISDs come back from patrolling.
    
    At this place, take out all turrents first, and you might even want to
    take out the AT-PT cluster near the train. Then, drop no less then 2
    bombs on each satellite, and make sure they're all wiped out. After
    that, follow your radar to the hangar.
    
    
    -----------------------------------------------------------------------
    Objective 3: Escort the train to the platform
    -----------------------------------------------------------------------
    
    I never go with the train through all those turrents and AT-PTs, cause
    the train is too fast and you'll never catch up in your Y-Wing. So,
    just follow your radar to the hangar. Destroy all the turrents here and
    maybe one or two AT-PT clusters, and wait for the prisoners to board
    the Imperial loader, or armored shuttle.
    
    
    -----------------------------------------------------------------------
    Objective 4: Escort the Imperial loader out
    -----------------------------------------------------------------------
    
    This is reeeeeeeal simple. You can let the interceptors pound on it
    until it leaves, and you'll still be fine. So, what to do? I suggest
    heading back to the area the train went through to get to the hangar.
    There is a bunch of turrents and AT-PT clusters here, so bomb the heck
    out of them to rack up accuracy and kills. Get your wingmen on the TIEs
    to give them something to do.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 9:19
    Enemies Destroyed : 63
    Shot Accuracy: 75%
    Friendlies Lost: 2
    Lives Lost: 1
    Targeting Computer effiency: 75%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 6: Razor Rendezvous
    =======================================================================
    
    
     __________________________________________________
    | Objectives:                                      |
    |                                                  |
    | 1) Protect the blockade runner                   |
    | 2) Protect the frigate Redemption                |
    | 3) Destroy the Imperial shield generators        |
    | 4) Destroy the Imperial command deck             |
    |__________________________________________________|
    
    
    
    When the mission starts, tell your wingmen to go after the TIEs, and
    quickly take out those two large turrents hammering the Redemption with
    white missiles. After that, start charging up your Ion Cannons.
    
    Hit one of the shield generators on the top(looks like metal balloons)
    with your ion cannon, and then shoot 5 torpedos at it, destroying it.
    Do the same to the one next to it, and then head underneath the star
    destroyer.
    
    Freeze the large circle thing with your ion cannon, but only shoot with
    your lasers if you're still on the life with only 2 torpedos left. If
    you do, use as many torpedos as needed to take out the last generator.
    
    Now head up above the ISD again, and pull down your targeting computer
    if you need to. Find the large window thing on the platform that the
    first two generators sat on. It should be in the middle. Shoot a
    torpedo at it, and it should knock it out, ending the mission.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 1:19
    Enemies Destroyed : 10
    Shot Accuracy: 60%
    Friendlies Lost: 0
    Lives Lost: 1
    Targeting Computer effiency: 85%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 7: Vengeance on Kothlis
    =======================================================================
    
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) Protect the transport from the TIEs            |
    | 2) Defend the commandos as they recapture the data|
    | 3) Destroy ALL AT-ATs                             |
    | 4) Bomb a hole in the destroyer for the commandos |
    |___________________________________________________|
    
    
    
    When the mission starts, send your wingmen after the TIEs, and make
    sure you do the same. There are two pairs of 2 interceptors, and they
    can cause some damage to you, so make sure they go down. Go all out,
    since you probably won't use the X-Wing again for the whole mission.
    Soon, the transport will land, and the star destroyer will send out AT-
    ATs to catch you off guard.
    
    Well, the Rebel Alliance has some tricks up their sleeves too. Switch
    to snowspeeders at the transport, and rope those AT-ATs before they can
    do any harm. You also might wanna take out the squadron of TIEs flying
    around.
    
    With the bitter defeat of the AT-ATs, the star destroyer sends it's
    massive group of AT-PTs towards you. However, they weren't too smart;
    all the AT-PTs are clumped together. Switch to a Y-Wing at the second
    rebel symbol, and bomb the heck out of all the AT-PTs. Now, the
    commandos will ask you to bomb a hole on the ISD. Turn on the bombing
    crosshair and targeting computer, and get over the bright yellow spot,
    and drop a ton of bombs on it(about 12). Now pull out of your bombing
    crosshair and targeting computer, and focus on the second bunch of AT-
    PTs and TIEs that are coming.
    
    Soon, the commandos will tell you that they have found the data, and
    then upload it, and your mission will be completed.
    
    Mind you, it's much longer than it sounds, because of how slow the
    commandos move.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 9:55
    Enemies Destroyed : 100
    Shot Accuracy: 27%
    Friendlies Lost: 2
    Lives Lost: 0
    Targeting Computer effiency: 85%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 8: Imperial Academy Heist
    =======================================================================
    
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) Disable/evade Imperial sensors in the canyons  |
    | 2) Steal an Imperial shuttle                      |
    | 3) Meet at rendezvous point                       |
    |___________________________________________________|
    
    
    ***********************************************************************
    Day Mission-Y-Wing
    ***********************************************************************
    
    Charge your ion cannon, and disable the base of the sensors. Hug the
    ground extremely well, or you'll be picked up.
    
    Once you take out all 7 sensors, follow the orange cone on your radar,
    and reach the base. High-tail it to the back of the base, and take out
    the four turrent platforms around the shuttle, or else you'll take some
    major damage.
    
    High-tail it out of there with the shuttle, following the orange cone
    to the rendezvous point. You'll see Y-Wings come in and blast the heck
    out of the TIEs following the shuttle, saving your butt.
    
    
    ***********************************************************************
    Night Mission-Snowspeeder
    ***********************************************************************
    
    Fly low and stay in the fog, and avoid the sensors extremely well. A
    bit easier if your skill is greater. After you reach the seventh
    sensors, take the left branch and follow it to an outpost, where you'll
    be treated to a nice little cutscene.
    
    Kill the imperial pilt(the black thing running around) and fly into the
    blue signal over the TIE Fighter. Take off, and fly toward the academy,
    with nobody suspecting you.
    
    Get to the shuttle platform, and take out the turrent platforms around
    it. Now steal the shuttle and leave, and head to pick up your co-pilot
    at the rendezvous point.
    
    Much easier, but some people find the beginning part tougher than the
    day's beginning.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 4:11
    Enemies Destroyed : 51
    Shot Accuracy: 49%
    Friendlies Lost: 0
    Lives Lost: 0
    Targeting Computer effiency: 100%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 9: Raid on Bespin
    =======================================================================
    
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) Secure the tibanna gas platforms               |
    | 2) Destroy the city's power generators            |
    | 3) Defend the tibanna gas platforms from TIE      |
    |___________________________________________________|
    
    
    -----------------------------------------------------------------------
    Objective 1: Secure the tibanna gas platforms
    -----------------------------------------------------------------------
    
    
    Here, you'll have to take out the gas balloons that hold turrents
    shooting at the platforms. When approaching them, fly low, then fly
    upwards and shoot the fuel holders(that have fire coming out the top)
    and the balloon should go down. You'll do this in 3 areas; 1 balloon in
    the first area, two in the second, and four in the third. Take them out
    in a left-to-right order, and move onto Cloud City.
    
    
    -----------------------------------------------------------------------
    Objective 2: Destroy the city's power generators
    -----------------------------------------------------------------------
    
    In the canal of the city, you'll find power generators. Use your
    targeting computer if you must to locate yellow targets in the canal,
    then blast them. However, most canals can be close to each other, so
    the computer may be misleading. You can even switch to the Cloud Car to
    fit in the canals better. Once you take out all the generators, the
    city will lose electricity.
    
    
    -----------------------------------------------------------------------
    Objective 3: Defend the tibanna gas platforms from TIEs
    -----------------------------------------------------------------------
    
    Here, take out the two balloons between the two platforms, then focus
    on the five TIE bombers. If you have homing missiles, use them here for
    just the TIEs. It shouldn't be too hard, but take them out quickly,
    before they can do lasting damage.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 6:40
    Enemies Destroyed : 110
    Shot Accuracy: 65%
    Friendlies Lost: 29
    Lives Lost: 0
    Targeting Computer effiency: 72%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 10: Battle of Endor
    =======================================================================
    
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) The frigate Redemption must survive            |
    | 2) Destroy all TIE Bombers                        |
    | 3) The Home One must survive                      |
    | 4) Destroy both Imperial Class Star Destroyers    |
    |___________________________________________________|
    
    
    
    Tough mission first time through, but one of the funnest in the game.
    When it starts, close your S-Foils and pull up, turning around to face
    the Calamari cruisers and the star destroyers in the background. Speed
    toward the star destroyers, and you'll soon see two groups of about 100
    stars twinkling. However, they're not stars; they're fighters.
    
    Follow some squadrons around and blast the heck out of them, and after
    you take out about 30-50, you'll hear a wingmate tell you Bombers are
    coming in. Bombers in space? They're useless! Ah, you're wrong. They're
    loaded with concussion missiles, and are in a squadron of about 35.
    Plus, they will all hammer the Redemption. See the threat of Objective
    1? Ah, yes. Take out the bombers quickly. You can take about 6 out if
    you're good before they reach the redemption. Use the targeting
    computer if you can't find them. After you take all of them out, forget
    about the Redemption for the rest of the mission.
    
    You'll now be treated to a cutscene that gets cut off short, and will
    approach the two star destroyers. Close the S-Foils, and fly low. Tell
    your wingmen to go after TIEs, and take out one of the ISD's bottom
    generators first, then the top two, then the bridge. You have just cut
    off half of the fire that will hit Home One hopefully before it gets
    there. Now focus on the other star destroyer, using the same strategy.
    Once they're both gone, fly as far away as you can, so you don't lose a
    life or take unnecessary damage while the destroyers go down. Soon,
    Admiral Ackbar will tell you to commence the attack on the Death Star,
    and off you go.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 10:00
    Enemies Destroyed : 60
    Shot Accuracy: 31%
    Friendlies Lost: 6
    Lives Lost: 1
    Targeting Computer effiency: 80%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Mission 11: Strike at the Core
    =======================================================================
    
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) Protect the Millenium Falcon                   |
    | 2) Reach the power core entry                     |
    | 3) Destroy the power core                         |
    | 4) Escape with the Millenium Falcon               |
    |___________________________________________________|
    
    
    This level is such a pain in the butt the first time, you'll want to
    stop playing the game. However, it's one of the more easier golds,
    believe it or not.
    
    
    When the level begins, close your S-Foils to reach the Falcon, then
    open them and fly high above it. Pick off the TIEs from up there,
    closing yuor S-Foils between waves to catch up with it. When you see
    the large opening to the rench, close your S-Foils and rush for it,
    starting the more deadly part of the stage.
    
    As soon as this part starts, fire your lasers to take out the three
    fighters already on Lando's butt. Continue to take out more TIEs in
    this incredibly small amount of space, and close your S-Foils on
    straight-aways to keep up. Soon you'll reach a HUGE room with the power
    core. Shoot the small add-on tower at the top and you'll be treated to
    an exit cinema. Here, close your S-Foils and rush ahead of the Falcon,
    then open them to go up the slope. Close them on straight-aways, and
    open them on turns so you don't lose a life. At the end, close the
    foils and speed toward the opening quickly, then sit back and watch the
    credits.......well done, you've beaten the game......or have you?
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 5:05
    Enemies Destroyed : 41
    Shot Accuracy: 32%
    Friendlies Lost: 0
    Lives Lost: 1
    Targeting Computer effiency: 95%
    
    ***********************************************************************
    
    
    
    
    
    =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
    Secret Missions
    =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
    
    
    =======================================================================
    Secret Mission 1: Death Star Escape
    =======================================================================
    
    Points to Unlock: 20
    Location: Above Death Star Attack
    
     ___________________________________________________
    | Objectives:                                       |
    | 1) Destroy all TIE Fighters                       |
    |___________________________________________________|
    
    
    This is an eeeeeeeeeassssssy mission. Just hold down the button if you
    want to get through it, and tap it for medals. The TIEs always fly in
    the same pattern, so after a while, you'll just memorize it. After Leia
    says "We've lost lateral control!" you're at the 1 minute mark. Just
    keep shooting, and you'll get through, even though the last two TIEs
    can be a bugger.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 1:20
    Enemies Destroyed : 35
    Shot Accuracy: 16%
    Friendlies Lost: 0
    Lives Lost: 0
    Targeting Computer effiency: 100%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Secret Mission 2: The Asteroid Field
    =======================================================================
    
    Points to Unlock: 30
    Location: Above Battle of Hoth
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) Escape the TIE Fighters                        |
    | 2) Secretly land on a Star Destroyer              |
    |___________________________________________________|
    
    
    Another very easy mission. Fly forward and shoot your lasers, which
    will also fire your backwards lasers, killing the TIEs behind you. When
    you try to land in that monster's hole(cinema scene), you'll be halfway
    through the level.
    
    After a while, you'll find a star destroyer. Fly toward the orange
    rebel symbol near one of the top shield generators, and land to end the
    level.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 4:34
    Enemies Destroyed : 50
    Shot Accuracy: 10%
    Friendlies Lost: 0
    Lives Lost: 1
    Targeting Computer effiency: 75%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Secret Mission 3: Triumph of the Empire
    =======================================================================
    
    Points to Unlock: 30
    Location: Above Strike at the Core
    
     _____________________________________________________________
    | Objectives:                                                 |
    |                                                             |
    | 1) Destroy all rebels over the surface                      |
    | 2) Destroy all rebels before they fire their proton torpedos|
    |_____________________________________________________________|
    
    
    Quite an easy mission. If you have seeker clusters, fire them all over
    the surface, but if you don't, you'll have to tail the rebel ships and
    shoot them down with your own lasers.
    
    Once you kill all rebels on the surface, you'll go into the trench.
    This is even easier, since they all fly in a straight line. Just keep
    firing your lasers or clusters, and you'll soon end this easy mission.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 4:00
    Enemies Destroyed : 32
    Shot Accuracy: 35%
    Friendlies Lost: 3
    Lives Lost: 0
    Targeting Computer effiency: 100%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Secret Mission 4: Revenge on Yavin
    =======================================================================
    
    Points to Unlock: 40
    Location: Right of Triumph of Empire After Getting at Least Bronze
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) Don't allow more than two transports to escape |
    | 2) destroy as many rebels as possible             |
    | 3) Destroy as many convoy craft as possible       |
    |___________________________________________________|
    
    
    
    When the mission starts, fly straight and take out the two convoy craft
    on the ground. Look to your right in the sky, and fire clusters at the
    convoy craft trying to make it's escape. Now fly straight to another
    clearing with 3 transports. Take these out, then fly west and take out
    the 4-5 there. Soon, you'll be treated to a cutscene, which shows the
    rebels launching ships from the Great Temple. Hmmmmmmm.....
    
    Wait til the doors open again to launch more X-Wings, then fly inside
    the temple. Unload ALL your clusters on the five transports here, then
    finsih them with lasers. You may also want to take out some A-Wings and
    X-Wings that are grounded here with some clusters beforehand.
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 4:19
    Enemies Destroyed : 36
    Shot Accuracy: 65%
    Friendlies Lost: 15
    Lives Lost: 0
    Targeting Computer effiency: 100%
    
    ***********************************************************************
    
    
    
    =======================================================================
    Secret Mission 5: Endurance
    =======================================================================
    
    Points to Unlock: 20(all gold medals)
    Location: Right of Revenge on Yavin, After Getting at Least a Bronze
    
     ___________________________________________________
    | Objectives:                                       |
    |                                                   |
    | 1) Destroy as many TIEs as possible               |
    |___________________________________________________|
    
    
    99 waves of pure dogfighting goodness! Choose the X-Wing or the Naboo
    Starfighter, and use a simple strategy. Fly staright past the incoming
    wave until they're on the bottom of your radar, then turn around and
    fire at as many as possible with your targeting computer on. After the
    99th wave, Vader will come out to play-a simple homing torpedo will
    finish him. May the force be with you-for 4 hours.
    
    
    
    ***********************************************************************
    Gold Medal Requirements
    ***********************************************************************
    
    Completion Time: 400:00
    Enemies Destroyed : 1300
    Shot Accuracy: 8%
    Friendlies Lost: 0
    Lives Lost: 12
    Targeting Computer effiency: 0%
    
    ***********************************************************************
    
    
                                 GAME COMPLETE
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    8) Miscellaneous
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    In this section is everything else you'll need to know about Rogue
    Leader. Read carefully!
    
    
    
    =======================================================================
    Controlling your Wingmen
    =======================================================================
    
    In the middle of any level, you may find the need to call upon your
     wingmen to help you out. Whether it be to take somebody off your tail,
     take out a critical stationary turrent, or just to form besides you,
     it's important to know how to control them. Hit the D-Pad once to
     bring up the menu, then hit it again in the direction that represents
     your order. A brief rundown on them:
    
      Form/Defend
           _
         _| |_
    Guns|_   _| TIEs/AT-STs/AT-PTs/Attack
          |_|
    
     Flee/Retreat
    
    Form makes your wingmen join you in a tight formation, while Guns lets
    them take out those immobile bitches. Choose TIEs/AT-STs/AT-PTs/Attack
    to take out the most dangerous threat, or flee to let them run and give
    you friendly saves.
    
    
    =======================================================================
    Unlocking Bonus Stages/Medal Info
    =======================================================================
    
    If you meet certain requirements in a mission, you will be awarded
    either a Bronze, Silver, or Gold medal. Each medal is worth the
    following points:
    
    Bronze: 3 points
    Silver: 6 points
    Gold: 10 points
    
    Once you have enough points from the medals, you can unlock the secret
    levels at the end of the game.
    
    
    =======================================================================
    Using the Advanced Targeting Computer
    =======================================================================
    
    Switch on the advanced targeting computer, and if a diamond crosshair
    isn't there, tap the D-Pad to make it appear. Make the crosshair over
    enemies, then hit the direction "Attack" to have your wingmen attack
    those specific targets. The computer will only switch off when you hit
    the Y Button again.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    9) Upgrades
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Rogue Leader upgrades are little white cones that are found on all 10
    regular missions of the game (including both day and night Academy
    Heist missions). You need to find most of them to have a chance at
    getting golds and unlocking some of the better secret missions.
    
    
    =======================================================================
    Death Star Attack
    =======================================================================
    
    Upgrade: Advanced Shields
    
    As soon as the Objective 2 part starts(the TIE fighters) fly about 17
    degrees to your left and look for it near a gun turrent. It's hard to
    spot since it'll camoflauge with the surface really well, so keep you
    eyes open. Tell your wingmen to flee so they don't kill the TIEs,
    giving you more time to find it.
    
    
    =======================================================================
    Ison Corridor Ambush
    =======================================================================
    
    Upgrade: Advanced Porton Torpedos
    
    As soon as you start the mission, look for a piece of large debris in
    the middile or slightly offcenter of your view. Fly through it and pick
    up the little white cone, then fly out and carry on with the mission.
    B-Wing not suggested for getting the upgrade.
    
    
    =======================================================================
    Battle of Hoth
    =======================================================================
    
    Upgrade: Advanced Lasers
    
    As soon as you destroy the 3 AT-ATs approaching the shield generator
    and the scene appears where the generator gets blown to bits, fly back
    to where it was and pick up the nice little Advanced Lasers. The
    easiest to find, and the most useful.
    
    
    =======================================================================
    Prisons of the Maw
    =======================================================================
    
    Upgrade: Advanced Cluster Missiles
    
    After the weapons depot, you'll find a beacon on your radar to go to
    the Comms Relay to knock out communications. On your way there, you'll
    find a satellite dish and a dome. Blast the dome open with some ol'
    bombs, and snatch up the upgrade.
    
    
    =======================================================================
    Razor Rendezvous
    =======================================================================
    
    Upgrade: Advanced Proton Bombs
    
    As soon as the mission starts, high-tail it to the back of the
    ISD(Imperial Star Destroyer). You'll see a shuttle trying to save it's
    hide. Shoot it down, and out pops the white cone of joy for your
    squadron to snatch.
    
    
    =======================================================================
    Vengeance on Kothlis
    =======================================================================
    
    Upgrade: Homing Proton Torpedos
    
    When you reach the downed Star Destroyer, look around the old brdge
    area for a hole. Fly into it and try to spot the tiny white cone in the
    wreckage. Pick it up, and try to get out without hitting any walls.
    Best to do as the transport is landing, or even try it while in the
    speeder.
    
    
    =======================================================================
    Imperial Academy Heist
    =======================================================================
    
    Upgrades:
    Day-Advanced Concussion Missiles
    Night-Spread Proton Bombs
    
    Daytime
    ----------
    
    There will be little buildings that look like the hangars from Battle
    for Naboo. The Imperial Shuttle is north, so fly through the hangar in
    the "east" direction for the upgrade.
    
    Nighttime
    -----------
    
    Look for the hangars again, having the shuttle as north, but this time,
    the upgrade is in the west hangar. Best to do as the TIE Fighter, when
    nobody's firing at you.
    
    
    =======================================================================
    Raid on Bespin
    =======================================================================
    
    Upgrade: Seeker Concussion Missiles
    
    In the second area, with two Tibanna gas platforms and two balloons of
    turbolasers shooting at them, destroy the fuel tanker when it's next to
    the platform. It'll take out a bunch of tanks, one of which that has
    the upgrade in it.
    
    
    =======================================================================
    Battle of Endor
    =======================================================================
    
    Upgrade: Homing Cluster Missiles
    
    As you approach the Star Destroyers in the second part of the mission,
    go to the left ship, then turn 90 degrees left and fly down. You're
    looking for a bright white mark somewhere in space. You may have to
    turn around to get it, which usually happens to me.
    
    
    =======================================================================
    Strike at the Core
    =======================================================================
    
    Upgrade: Advanced Targeting Computer
    
    In the large "trench" run of sorts, after the slope part, head to the
    bottom right and under sets of pipes. Keep flying there and you'll
    eventually run into it. If you run into the white and black walls
    before the core area, you've gone too far.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    10) Secrets/Codes
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    =======================================================================
    Black and White Mode
    =======================================================================
    
    To open the useless Black and White mode, type "Lionhead" in the
    Passcodes section under Options.
    
    
    =======================================================================
    Art Gallery
    =======================================================================
    
    To unlock the Art Gallery, type "Exhibit!" in the Passcodes section
    under Options.
    
    
    =======================================================================
    Music Hall
    =======================================================================
    
    To unlock the Music Hall, type "Composer" in the Passcodes section
    under Options.
    
    
    =======================================================================
    Documentary
    =======================================================================
    
    To view the making of documentary for Rogue Leader, type ?INSIDER in the
    Passcodes section under Options.
    
    
    =======================================================================
    Audio Commentary
    =======================================================================
    
    To get the Audio Commentary for each level, type BLAHBLAH in the Passcodes
    section under Options.
    
    
    =======================================================================
    Ace Mode
    =======================================================================
    
    To unlock Ace Mode, get a gold medal on all of the 15 missions. Then
    the feature will be unlocked under Special Features in the Options
    menu.
    
    An alternative way to unlock Ace Mode is to type U!?!VWZC then
    GIVEITUP in the Passcodes section under Options.
    
    
    =======================================================================
    Millenium Falcon
    =======================================================================
    
    To unlock the Falcon, get a bronze on all of the missions(everythign
    but Tatooine) and it will be unlocked in the hangar.
    
    Another way to get the Millenium Falcon is to input MVPQIU?A then OH!BUDDY
    in the Passcodes section under Options.
    
    
    =======================================================================
    TIE Fighter
    =======================================================================
    
    To unlock the TIE Fighter in normal missions, steal it in both the
    daytime and the nightime Academy Heist missions(the location differs in
    each one). To unlock it in Triumph of the Empire, beat the mission with
    the TIE Advanced first.
    
    Another way to get the TIe is to put ZT?!RGBA then DISPSBLE in the passcodes
    section under options.
    
    
    =======================================================================
    TIE Advanced X1
    =======================================================================
    
    To unlock Darth Vader's TIE Advanced X1, get a gold medal on the 15
    missions(of course, not Tatooine) and it will be ready in the hangar.
    
    The much easier way to claim the XI is to type NYM!UUOK then BLKHLMT!
    in the Passcodes section under Options.
    
    =======================================================================
    Slave One
    =======================================================================
    
    To unlock the Slave One(Bobba Fett's ship) get a silver on the regular
    10 missions and on the Death Star Escape and Asteroid Chase missions.
    
    Typing PZ?APBSY then IRONSHIP will also get yout the Bounty Hunter's slow
    fighter.
    
    
    =======================================================================
    Naboo(N1) Starfighter
    =======================================================================
    
    To unlock the Naboo Starfighter, beat the Tatooine Training Grounds
    Missions in all 4 times of the day (morning, day, evening, and night).
    
    To save yourself mindless training time, merely type CDYXF!?Q then ASEPONE! in
    Passcodes under Options to claim your Nubian escort.
    
    
    =======================================================================
    Unlock All Regular Missions
    =======================================================================
    
    If you don't want to waste your time or effort unlocking all the missions, just
    type in !??QWTTJ then CLASSIC in the Passcodes section.
    
    
    =======================================================================
    Unlock "Death Star Escape" Secret Mission
    =======================================================================
    
    To unlock the Death Star Escape, you need 20 points. The mission is
    above the Death Star Attack mission, and you can buy it one you do have
    20 points.
    
    To unlock Death Star Escape without using any points, just type PYST?OOO then
    DUCKSHOT to get the hidden level.
    
    =======================================================================
    Unlock "The Asteroid Field" Secret Mission
    =======================================================================
    
    To unlock the Asteroid Chase mission, you need 30 points. The mission
    is above the Battle of Hoth mission, and can be bought with 30 points.
    
    Another way to unlock the asteroid chase level is to type in TVLYBBXL then
    NOWAR!!! in the Passcodes section.
    
    =======================================================================
    Unlock "Triumph of the Empire" Secret Mission
    =======================================================================
    
    To unlock the Triumph of the Empire mission, you need 30 points. The
    mission is above the Strike at the Core Mission, and can be bought with
    30 points.
    
    An easier way to unlock the first Vader mission is to input AZTBOHII then
    OUTCAST! in the Passcodes section.
    
    
    =======================================================================
    Unlock "Revenge on Yavin" Secret Mission
    =======================================================================
    
    To unlock the Raid on Yavin mission, you need 40 points. The mission is
    to the right of the Triumph of the Empire mission, and can only be
    bought and found after you get a silver medal on the Triumph of the
    Empire mission.
    
    To get the Yavin Imperial mission, type in OGGRWPDG then EEKEEK! in the
    Passcodes section.
    
    
    =======================================================================
    Unlock "Death Star Endurance" Secret Mission
    =======================================================================
    
    To unlock the Death Star Endurance mission, you need 20 points. You
    must first conquer all levels and get golds on all prevous 14 levels,
    then buy it with your remaining 20 points.
    
    To get the 100-wave endurance mission, type ?WCYBRTC then ??MBC??? in the
    Passcodes section.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    =======================================================================
    Imperial Shuttle in Triumph of the Empire and Revenge on Yavin
    =======================================================================
    
    To get the Imperial Shuttle without earning any medals, just type in AJHH!?JY
    then BUSTOUR and the pokey shuttle is yours.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    =======================================================================
    Infinite Lives
    =======================================================================
    
    To get all the lives you need for those hard missions like Endor and Endurance,
    just type JPVI?IJC then RSBFNRL in the Passcodes section.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    =======================================================================
    The Car
    =======================================================================
    
    To unlock the hidden car with "S-Foils", cluster missiles, rechargable shields
    and more, type !ZUVIEL! then !BENZIN! in the Passcodes section.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    11) FAQ
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Q: I hit the Targeting Computer button, but then it goes right off!
    
    A: You have to hold the targeting computer button down as long as you
    want to use it. The only way around this is to find the Advanced
    Targeting Computer upgrade.
    
    -----------------------------------------------------------------------
    
    Q: No TIEs are on the Falcon's back on Strike at the Core, but it blows
    up anyway!
    
    A: You must stay near the Falcon, even if no TIEs are firing at it, to
    keep it alive. Close your S-Foils between waves of TIEs to keep up with
    it.
    
    -----------------------------------------------------------------------
    
    Q: I'm shooting at the core piece, but it won't explode!
    
    A: Aim from the tower at the tower of that pillar, that looks like it's
    attached on by two metal pipes. Shoot at that.
    
    -----------------------------------------------------------------------
    
    Q: Where do I fire my torpedos in Death Star Attack?
    
    A: Aim for the bottom part of the wall at the end of the trench.
    
    -----------------------------------------------------------------------
    
    Q: How do I steal the TIE Fighter during the day in Imperial Academy
    Heist?
    
    A: After disabling all the sensors with your Ion Cannon, fly over the
    right canyon wall and follow that path until you reach a large area
    with a single TIE Fighter and a communications dish. Disale the dish,
    then shoot your Cannon at the fighter to disable it. Wait for it to
    take off, and soon it will land, with the Rebel symbol over it. Fly
    into that symbol and take control of the TIE.
    
    -----------------------------------------------------------------------
    
    Q: How do I kill the TIEs in the Asteroid Field? They never go in front
    of me!
    
    A: If you shoot the Falcon's lasers forward, a turrent gun also shoots
    backwards, wiping off tail-gating TIEs.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    12 Copyright Information
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This document is copyright 2001-2002 John Misczak. All rights reserved.
    You may not reproduce or use this guide without seeking my permission
    first. All characters and logos are trademarks of Lucas Arts and
    Factor 5.
    
    Please email me at john@nintensity.com or contact me on AIM at
    NintensityJohn if you have any questions.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=