Star Wars Rogue Squadron II: Rogue Leader                
                    *********************************    
                      The Ultimate Tech Upgrade FAQ
                               Version 3.1        

                                                 Written by ImaLilPissed

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The Table of Contents
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I.    Introduction
II.   Version Updates
III.  Terms You Should Know
IV.   Acquiring the Tech Upgrades
V.    Basic Tech Upgrade Information and Q & A
VI.   The Tech Upgrades
      a. Advanced Shields
      b. Advanced Proton Torpedoes
      c. Advanced Lasers
      d. Advanced Cluster Missiles
      e. Advanced Proton Bombs
      f. Homing Proton Torpedoes
      g. Advanced Concussion Missiles
      h. Spread Proton Bombs
      i. Homing Concussion Missiles
      j. Homing Cluster Missiles
      k. Advanced Targeting Computer 
VII.  Contact
VIII. Credits
IX.   Legal Stuff
X.    Conclusion

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I. Introduction
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It's not impossible to fully complete this game without collecting some 
of the tech upgrades, but it sure does help. This FAQ will tell you what 
the upgrades do and where to find them.

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II. Version Updates
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12/31/01 - FAQ created

01/01/02 - Added four new questions to the FAQ 
         - Respelled "Millennium" right
         - The "Benefits" of the Advanced Cluster Missiles has been
           slightly changed.
         - Moved the "Version Updates" up
         - Added more to AT-AT description
         - Other minor updates

01/02/02 - Changed the Lambda Shuttle description
         - Specified the location of the Advanced Targeting Computer
           tech upgrade
         - Fixed up version stuff

01/03/02 - Changed "Star Wars Rogue Leader: Rogue Squadron II" to "Star
           Wars Rogue Squadron II: Rogue Leader"

01/05/02 - Added "How to Use" under all Tech Upgrades
         - Fixed some typos

01/10/02 - Added Jay (jfren484)'s Alternate Strategy of getting the
           Homing Concussion Missiles Tech Upgrade

01/11/02 - Fixed up a bunch of typos

01/14/02 - Fixed a question in the FAQ thanks to snooozer

01/16/02 - Changed "FAQ" to "Q & A"

01/22/02 - Added Mr. Cactus' Alternate Strategy of getting the Spread
           Proton Bombs Tech Upgrade

01/24/02 - Changed the "How to Use" and "Benefits" of the Homing
           Concussion Missiles
         - Added "Payloads" to all applicable Tech Upgrades
         - Added Gamefreak1's Alternate Strategy of getting the Advanced
           Shields Tech Upgrade

01/26/02 - Fixed up a lot of typos

01/27/02 - Fixed one typo

02/06/02 - Made some unnoticeable changes

02/16/02 - Fixed some typos

03/09/02 - Added kyl14's Alternate Strategy of getting the Homing
           Cluster Missiles Tech Upgrade

03/10/02 - Edited some things

03/15/02 - Fixed the "How to Use" of the Homing Concussion Missiles Tech
           Upgrade

03/21/02 - Added the All Tech Upgrades passcode to the Q & A

03/22/02 - Fixed a typo

02/25/02 - Got my old email back! YAY!!

05/29/02 - Put in Buick stuff

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III. Terms You Should Know
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AT-ATs - Almost invincible in Rogue Leader, these are the big walking 
machines in the Battle of Hoth and Vengeance On Kothlis. Their laser 
cannons are placed under their "chins." The only way to defeat them is
to trip them with a tow cable which is the secondary weapon of the
Speeder. The true pronunciation is "A-tee-A-tee", not "At-At" like you
hear in the missions

AT-PTs - These guys are pretty small in size and can be destroyed easily 
with lasers. You will first see them in "Prisons of the Maw." In this 
mission, they are in groups of three. It's very fun to destroy these 
groups with only one proton bomb

command tower - The command tower is the large thing on top of the back 
of an Imperial Star Destroyer. The command deck is placed in the middle 
of the front of it. The two top shield generators are placed on top of 
it. And if it wasn't there, the Imperial Star Destroyer would look like 
an arrowhead

communications relay - This is basically like a radar dish. There will 
be a dish on top, and a tower supporting it below.

cut scene - There are several types of cut scenes. A cut scene will play 
before you start a mission. One will play if you fail a mission, and one 
will play when you complete a mission. Throughout this FAQ, though, cut 
scenes are the short movies that play in the middle of missions, usually 
because you have met one of the objectives of the mission

damage indicator - Obviously, this indicates the damage that your ship 
has taken. When that ring is broken up, that means your shields are not 
at full strength. While in the X-Wing, Y-Wing, or the Naboo Starfighter, 
the breaks in the ring will grow smaller as your astromech unit repairs
your shields. The ring will start off blue if you have acquired the 
Advanced Shields tech upgrade

Imperial Star Destroyers - You will encounter these in "Razor Rendevous" 
and in section 2 of "Battle of Endor." They are big arrow-shaped capital 
ships. Taking them out properly requires destroying its three shield 
generators and its command deck in the center of the command tower

Lambda Shuttle - This is triangular-shaped when viewed from the front or 
the back. The wings can be folded up to safely land. It can be unlocked 
on "Triumph of the Empire" and "Revenge On Yavin" after getting Gold 
medals on both level. Tyderium is a Lambda Shuttle, which you must steal 
in "Imperial Academy Heist"

mission section - Most of the missions have cut scenes. When you first 
start the level, you are in section 1. After a cut scene, you are now in 
section 2 and so on. Razor Rendevous and Imperial Academy Heist are the 
only two of the tem primary missions that have no cut scenes, meaning 
they have only one section

Rebel transports - These are oval-shaped transports. You must protect 
these in "Ison Corridor Ambush" and in section 3 of "Battle of Hoth." 

TIE Fighters - You will first encounter these in section 2 of "Death 
Star Attack." They are hard to see against the black of outer space, and 
have very weak shields. You can unlock the TIE Fighter in regular 
missions by stealing the TIE in "Imperial Academy Heist (Day)" and in 
"Imperial Academy Heist (Night)"

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IV. Acquiring the Tech Upgrades
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First, you must do one of two things, which obviously is to grab the 
upgrade. To get the upgrade, you must fly through or near it. The 
upgrade will look like a glowing silver cone. You will know that you 
have acquired the upgrade when:

1. The silver cone disappears for the rest of the time you play the 
mission

and

2. The narrator states that you've gotten the upgrade.

The second thing you must do to fully acquire the upgrade is to complete 
the mission. It does not matter how your stats are in the end, you just 
have to complete the mission.

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V. Basic Tech Upgrade Information and the Q & A
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Tech upgrades upgrade your ships or your weapons in some way.

Tech upgrades can compile on top of each other. For example, pretend you 
got the Advanced Proton Torpedoes tech upgrade. Soon after, you get the 
Homing Proton Torpedoes tech upgrade, but it doesn't replace the first 
upgrade you get. Now, you have Advanced Homing Proton Torpedoes.

Here's the Q & A:

Q: I died right after I got the tech upgrade. Do I still have it?

A: Yes, you still have it. You can die another time and still have it. 
You just have to complete the mission.

Q: How am I supposed to know what tech upgrades I have?

A: To tell if you have a tech upgrade that affects all ships, such as 
Advanced Shields, press A to select a mission. You will now see the 
available ships that you can use for that mission. In between the two 
rows of wire frames of the ships, you will see your primary weapon and 
defense.

To tell if you have a tech upgrade that affects a certain secondary 
weapon, such as Advanced Proton Torpedoes, walk up to any ship in any of 
the hangars. Below the name of the ship, it will tell you the secondary 
weapon.

The only way to tell if you have the Targeting Computer tech upgrade is 
to use it in a mission.

Q: Can I get rid of an upgrade?

A: No, but there really is no reason to.

Q: I still see the tech upgrade in the missions. Does this mean I don't 
have the upgrade still?

A: The tech upgrades will still appear in the missions even after you've 
acquired them. Grabbing them again won't do anything but waste your 
time.

Q: I can't find an upgrade. Where is it?

A: Go to the appropriate section.

Q: I just got the homing cluster missiles upgrade, but my X-Wing still 
has the proton torpedoes. How am I supposed to fix this?

A: Certain tech upgrades only upgrade certain ships. Only ships which 
were previously equipped with cluster missiles will benefit from the 
homing cluster missiles upgrade or the advanced cluster missiles and so 
on. This will be elaborated in the rest of this FAQ.

Q: I heard spread proton bombs lower your accuracy. Others say that the 
upgrade makes your accuracy higher. What is the truth?

A: The truth is spread proton bombs neither lower your accuracy or make 
it higher. The only thing that affects your accuracy percentage is if 
you hit your target with the original bomb. The spread proton bombs that 
come after it don't count towards or against your accuracy.

Q: I'm playing "Vengeance On Kothlis" right now, and I just got the 
Homing Proton Torpedoes tech upgrade in my X-Wing, but when I tap B, it 
still shoots regular Proton Torpedoes. Does this mean I didn't get this 
upgrade?

A: Yes, it does mean you haven't fully gotten the upgrade. If you read 
"Acquiring the Tech Upgrades," it states that you must do two things to 
fully get the tech upgrade: 1. Grab the upgrade and 2. Finish the 
mission.

Q: I don't feel like wasting my time searching for all of these tech 
upgrades. Isn't there a passcode or something?

A: Yes, there is a passcode, but I pity those who use it since finding
all of the tech upgrades is SO EASY...after you read this Ultimate Tech
Upgrade FAQ of course. First you enter AYZB!RCL and then type in
WRKFORIT. Speaking of working for it...

Q: I heard there were more than 11 upgrades. Is this true?

A: Nope, you heard wrong. There is an upgrade in each of the ten primary 
missions, two being in "Imperial Academy Heist." There are no tech 
upgrades in any of the bonus missions.

Q: I want my Spread Proton Bombs. How am I supposed to change the time 
of day in "Imperial Academy Heist"?

A: To change the time of day, you can do one of two things:

1. Turn off your GameCube and remove the mini-disc. Turn the power back 
on. You can change the time there. Note that it is military time. After 
changing the time, place your mini-disc back into the slot and play the 
game.

2. Before turning on the power on your GameCube, hold down A on your 
GameCube controller. Now, turn the GameCube on while still pressing down 
the A button. Hold it down until a cube appears on your screen. You can 
now change the time.

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VI. The Tech Upgrades
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a. Advanced Shields

Purpose: Advanced shields make your shields stronger. You can instantly 
notice this when you play a mission. The ring around your ship in the 
damage indicator will be blue. The blue really isn't another layer of 
green, because 4 or 5 shots from a TIE will take out the extra blue 
layer.

How to Use: They will work right when you start a mission or come back 
after having your craft destroyed.

Ship(s) Affected: All ships

Usefulness Rating: 8/10

Benefits: This will help in situations where multiple TIEs are firing on 
you. The shield will protect you from four or five shots.

Mission: Death Star Attack

Mission Section: Section 2

Location: Right after the cut scene where the TIEs come in, you'll be 
able to see the upgrade if you turn left about 5 degrees. It should be 
very easy to find, since it's silver color is much brighter then the 
Death Star's silver.

Alternate Strategies:

Gamefreak1 said:

"Right as you start the second part of the level, turn on your targeting
computer. You'll see a turret right in front of you, and it forms a line 
slightly to the left with three other turrets. Continue to the third 
turret in the line, flying low, and you should see the upgrade right 
behind it and to the left."


b. Advanced Proton Torpedoes

Purpose: Proton Torpedoes cause more damage.

How to Use: The Proton Torpedoes will cause damage when they hit a 
target.

Ship(s) affected: X-Wing, Y-Wing (while playing "Death Star Attack"), B-
Wing, Naboo Starfighter

Usefulness Rating: 7/10

Benefits: This tech upgrade will be useful when taking out shield 
generators on Imperial Star Destroyers.

Mission: Ison Corridor Ambush

Mission Section: Section 1, Section 2

Location: Right when section 1 begins, pitch down and start flying 
towards the big piece of, well, I'm not sure what it is, but just fly 
towards that big thing under the Redemption. There should be a 
rectangular hole that you can fly in. Fly through it to acquire the tech 
upgrade. You can also do this in section 2, except this time, the big 
object will be below and behind the Redemption, since the Redemption and 
the Rebel transports are actually moving.


c. Advanced Lasers

Purpose: Your ships' lasers do more damage.

How to Use: The lasers will cause damage when they hit a target.

Ship(s) Affected: All ships

Usefulness Rating: 8/10

Benefits: Taking out enemies will be much easier. Less shots to destroy 
a target means less time that the enemies will have to destroy you. This 
is especially true in "Razor Rendevous" and "Battle of Endor" since you 
go up against Imperial Star Destroyers that have multiple gun turrets.

Mission: Battle of Hoth

Mission Section: Section 3

Location: After the cut scene where an AT-AT destroys Echo Base's shield 
generator, fly back to where the shield generator used to be. The tech 
upgrade will be right there. Grab it and continue on with the mission.


d. Advanced Cluster Missiles

Purpose: Cluster Missiles cause more damage.

How to Use: The Cluster Missiles will cause damage when they hit a 
target.

Ship(s) Affected: Slave I, TIE Advanced, the Buick

Usefulness Rating: 5/10

Benefits: Regular Cluster Missiles can take out TIEs fine. The tech 
upgrade will only be useful in "Revenge On Yavin."

Mission: Prisons of the Maw

Mission Section: Section 2

Location: When you are asked do go destroy the communications towers, 
follow the orange cone on your radar. On the way, you will see a dome-
shaped building to your right. Drop one or two bombs on it. After the 
dust has cleared, swoop down and grab the upgrade inside.


e. Advanced Proton Bombs

Purpose: Proton Bombs cause more damage.

How to Use: The Proton Bombs will cause damage when they hit a target.

Ship(s) Affected: Y-Wing

Usefulness Rating: 7/10

Benefits: Though taking out groups of AT-PTs won't be any easier, the 
tech upgrade will help when bombing the communications relays in the 
level "Prisons of the Maw."

Mission: Razor Rendevous

Mission Section: Section 1

Location: Right when the mission starts, speed over to the Imperial Star 
Destroyer and over it. You should see an Imperial Lambda Shuttle trying 
to escape. Some TIEs should be around protecting it. Destroy it before 
it gets away. If it gets shot down and spins out of control, the tech
upgrade will appear where the the Lambda Shuttle started to spin.


f. Homing Proton Torpedoes

Purpose: Proton Torpedoes will home in on an enemy after you've locked 
onto it.

How to Use: Tap the B button to bring up the homing reticule. A target 
close to the reticule will have a green ring around it. Once that ring 
turns red, tap B again to fire.

Ship(s) Affected: X-Wing, Y-Wing (while playing "Death Star Attack"), B-
Wing, Naboo Starfighter

Usefulness Rating: 4/10

Benefits: It's really more annoying then useful. It can't lock onto an 
Imperial Star Destroyer's shield generator or its command deck. To 
dumbfire, you must tap B twice quickly. It will be useful when you want 
to destroy distant TIEs, but that's it.

Mission: Vengeance On Kothlis

Mission Section: Section 1, Section 2, Section 3, Section 4

Location: Throughout the whole mission, you are able to grab this tech 
upgrade. There is a hole in the right side of the command tower on the 
Imperial Star Destroyer when looking at it from the back. I have found 
that it is easiest to fly through the hole from the front. Some people 
can't seem to make it through with the X-Wing because of its wing-span, 
so play it safe and fly through with the Y-Wing during your bombing run. 
You can't get the upgrade while you're in the Speeder, though, because 
of its low flight ceiling do to the fact that it is a repulsor craft.


g. Advanced Concussion Missiles

Purpose: Concussion Missiles will cause more damage.

How to Use: The Concussion Missiles will cause damage when they hit a 
target.

Ship(s) Affected: A-Wing, Millennium Falcon

Usefulness Rating: 5/10

Benefits: Almost useless, because if you enjoy using these craft, you 
wouldn't be shooting your Concussion Missiles anyway. You'd be happy 
with the speed.

Mission: Imperial Academy Heist (Day)

Mission Section: Section 1

Location: The Imperial Academy is set up like a "+" sign. The top of the 
"+" sign is where the Lambda Shuttle is. The right of the Imperial 
Academy will have a hangar. Fly through that to acquire the upgrade.


h. Spread Proton Bombs

Purpose: After the primary proton bomb's explosion, a cluster of weaker 
bombs will spring forward and cause damage to anything they hit.

How to Use: Tap the B button to bring up the bombing reticule. After the 
primary bomb explodes, a weaker cluster of bombs will spring forward and 
cause damage to anything they hit.

Ship(s) Affected: Y-Wing

Usefulness Rating: 9/10

Benefits: The cluster of weaker bombs do not count towards or against 
your accuracy. This upgrade will be useful in both "Prisons of the Maw" 
and "Vengeance On Kothlis," because the targets are bunched together.

Mission: Imperial Academy Heist (Night)

Mission Section: Section 1, (Section 2)

Location: You may or may not steal the TIE Fighter before approaching 
the Imperial Academy. The Imperial Academy is set up like a "+" sign. 
The top of the "+" sign is where the Lambda Shuttle is. The left of the 
Imperial Academy will have a hangar. Fly through that to acquire the 
upgrade.

Alternate Strategies:

Mr. Cactus said:

"Here's a nifty little trick to make Upgrade getting in Imperial Academy 
Heist very easy. Start the level at night (in Snowspeeder) and steal 
the TIE Fighter. If you don't do anything too suspicious you can fly 
around the entire level and collect the Upgrade without TIEs shooting 
at you."


i. Homing Concussion Missiles

Purpose: Concussion Missiles will home in on an enemy after you've 
locked onto it.

How to Use: 

One target lock: Tap the B button to bring up the homing reticule. A 
target close to the reticule will have a green ring around it.  Once
the ring turns red, tap B again to fire.

Multiple target lock: Turn on the Targeting Computer. Tap the B button
to bring up the homing reticule. A target close to the reticule will
have a green ring around it.  Once the ring turn red, continue to
follow that target. Another target close to the reticule will then have
a green ring around it. The red ring will appear. You can now tap the B
button once again to fire your concussion missiles at those two targets.
Or you can continue locking on to additional targets. You can lock on up
to 4 targets.

Ship(s) Affected: A-Wing, Millennium Falcon

Usefulness Rating: 8/10

Benefits: So it DOES have a use. They're kind of like different
cluster missiles, but you have to wait to lock on.

Mission: Raid On Bespin

Mission Section: Section 1

Location: Right when the mission starts, take out the balloon and tell 
your wingmen to go after the TIEs. Speed to the next platform and 
destroy that long rod-shaped ship. It will take out a good amount of 
those gas containers on the platform, but not enough to ruin your 
chances of completing the mission. After the explosions, you will see 
the tech upgrade on the platform. Fly through or slightly above it to 
acquire the upgrade.

Alternate Strategies:

jfren484 said:

"I was able to get the upgrade on the Raid On Bespin without destroying 
the gas tanks. Two different ways, actually. It is possible (although 
very difficult) to fly under the tanks and get the upgrade. An even 
easier way is to fly down into the center of the tank platform from 
above, with the brakes on full, and circle the inside ring. You may not 
even see the upgrade, but if you stay close to the tanks and complete 
the circle, you'll get it and you can fly up and away without destroying 
friendlies."


j. Homing Cluster Missiles

Purpose: Each part of a cluster missile will home in on different 
targets after they are fired.

How to Use: After firing the primary missile, it will split up into 6 
separate missiles. They will home in automatically to enemy and 
sometimes friendly targets.

Ship(s) Affected: Slave I, TIE Advanced, the Buick

Usefulness Rating: 10/10

Benefits: This upgrade is the only reason why Slave I doesn't completely 
suck. With Slave I and this upgrade, a Gold medal in "Ison Corridor 
Ambush" will be a piece of cake. Homing Cluster Missiles is also 
essential in "Triumph of the Empire."

Mission: Battle of Endor

Mission Section: Section 2

Location: The upgrade will be located where the left Imperial Star 
Destroyer stops falling. You can get it before destroying the left 
Imperial Star Destroyer, but it is easier to destroy it first and then 
use it as a reference point. Once the Imperial Star Destroyer has 
stopped falling, it should be pitched down in an odd position. Fly 
towards the underside of it. You should see a rectangle of white
stripes. That is the hangar. Almost fly into it, but get out of there
once you  hear the narrator tell you that you've got it. Note that you
can't see it while the Imperial Star Destroyer is there, but you can
before it starts falling.

Alternate Strategies:

kyl14 said:

"A much easier way to get it is when you just finished destroying all
TIE bombers and seeing the cut scene, you'll be in a different direction
toward the Star Destroyer, but don't move. lLook between the Star
Destroyer and the planet, and you should see a little shimmering light.
That's the upgrade. Keep your eyes on it until you eventually run into
it to get the upgrade."


k. Advanced Targeting Computer

Purpose: The Targeting Computer stays on without you holding down the Y 
button. You can also tell your wingmen to go after specific targets.

How to Use: Tap the Y button to bring up the targeting computer. It will 
stay on until you tap Y again. To tell your wingmen to go after specific 
targets, tap left or right on the D-pad once targets on the screen 
appear with white arrows around them. You can also choose targets by 
moving the C-stick.

Ship(s) Affected: All ships except TIE Fighter and TIE Advanced

Usefulness Rating: 9/10

Benefits: You no longer have a reason to complain about not being able 
to fire while holding the Y button down. Telling your wingmen to go 
after specific targets is also helpful.

Mission: Strike At the Core

Mission Section: Section 2

Location: When you finally get to the straightway and you see the 
reactor core, fly low and to the right. There will be four or five 
brackets of four pipes. Fly under the last bracket to get the tech 
upgrade. Be careful not to crash, though. You won't lose the upgrade, 
but you will have to start section 2 all over again. I don't recommend 
doing this in the Millennium Falcon.

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VII. Contact
------------------------------------------------------------------------

If for some reason you'd like to talk to me, read below:

Email address: imalilpissed@hotmail.com

Please follow these guidelines if you want to write to me:

1. Don't ask me questions that have already been answered in this FAQ.

2. I'll be glad to give you credit if you help me with my FAQ in any 
way.

3. Don't send me chain letters, or otherwise known as "Fwds" because 
they really piss me off.

4. Please title the email "Your RL Tech Upgrade FAQ" or something along
those lines, so I know that it is concerning this FAQ and none of my
other ones.

AIM Screen name: ImaLilPissed

If you have any questions that haven't been answered in this FAQ, you 
can sometimes find me signed on with this screen name. If you have any 
alternate strategies, feel free to send them in. If they actually do 
work, I'll put them here and give you credit.

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VIII. Credits
------------------------------------------------------------------------

- I must thank you CJayC for allowing me to post my work on GameFAQs

- I give thanks to CyricZ, since his FAQ was the one that helped me find 
all of the upgrades in the first place. His incredible FAQ can be found 
here: http://db.gamefaqs.com/console/gamecube/file/rogue_leader_a.txt

- I thank Jay (jfren484), Mr. Cactus, Gamefreak1, and kyl14 for their
Alternate Strategies

- I thank snooozer for making me realize one of my questions in the FAQ
had a false answer

- I thank TurnDragoZeroV2G for reminding me to add the Buick to the
Ship(s) Affected of the Advanced Cluster Missiles Tech Upgrade section
and the Homing Cluster Missiles Tech Upgrade section

- I also must thank the many people who have tech upgrade problems and 
ask questions about them in this game. I wouldn't have made this FAQ 
without them

- Finally, I thank Nintendo, LucasArts, and Factor 5 for giving people 
like me an incredible game to play

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IX. Legal Stuff
------------------------------------------------------------------------

I really do not mind if anyone alters my work, as long as you give 
credit where it is due. Don't plagiarize. If you'd like to post my work 
somewhere, please make sure you state that it is the work of me, 
ImaLilPissed. Thank you.

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X. Conclusion
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This being my first FAQ, I'm very happy with it. Please use this FAQ to 
your advantage. Tech upgrades will help you tremendously in the missions 
of the great game: Star Wars Rogue Squadron II: Rogue Leader. And it's 
good to be prepared if you want to become a true Rogue Leader. May the 
Force be with you.