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    Playable Craft FAQ by RogueLeader2

    Version: Final | Updated: 10/24/05 | Printable Version | Search Guide | Bookmark Guide

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     --===<<<< ----------------------------------- R O G U E  S Q U A D R O N  I I
    
    
    
                                   Playable Crafts FAQ
                                       Version 1.9
    
                                Written By: RogueLeader2
                             E-mail: JonMP211@hotmail.com
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>     TABLE OF CONTENTS     <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
           I. Introduction
          II. Version History
         III. Game Controls
          IV. Weapons
           V. Cockpits
          VI. Default Craft
               A. X-Wing
               B. Y-Wing
               C. Speeder
               D. B-Wing
               E. A-Wing
               F. T-16 Skyhopper
         VII. Hidden Craft
               A. Rebel Craft
                    a. Millennium Falcon
               B. Imperial Craft
                    a. TIE Fighter
                    b. TIE Advanced
                    c. Imperial Shuttle
               C. Other Craft
                    a. Naboo Fighter
                    b. Slave I
                    c. Buick
                    d. Cloud Car
        VIII. Statistics
               A. Speed
               B. Laser Strength
               C. Agility
               D. Shields
          IX. Rumors
           X. Credits
          XI. Legal
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>       INTRODUCTION        <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       The sole purpose of this FAQ is to clear up any questions about any of the
     13 different playable crafts in Rogue Leader.  It states all you wanted to
     know about each ship, including descriptions and how to access each and gives
     awards to the fastest, strongest, durable, and most maneuverable crafts!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>      VERSION HISTORY      <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
     02/03/02 - Version 1.0: FAQ created.
     02/04/02 - Version 1.1: Added "Shields" to the Statistics Section.
     02/07/02 - Version 1.2: Added Cockpit Section and cockpit descriptions;
                             fixed up Credit Section.
     02/09/02 - Version 1.3: Added random information here and there.
     02/15/02 - Version 1.4: Added codes to unlock some craft.
     02/23/02 - Version 1.5: Fixed one mistake.
     02/25/02 - Version 1.6: Added Rumors Section.
     04/14/02 - Version 1.7: Fixed an error in the Speeder Section.  Added codes.
     05/22/02 - Version 1.8: Added codes.  Added Buick Section.
     05/31/02 - Version 1.9: Fixed several errors in the Buick Section.
     10/24/05 - Version Final: Closed the Rumors Section; fixed some laser stats.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
          >>>>>>>>>>>>>>>>>>>        GAME CONTROLS       <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       Before you can play with any of the hidden crafts you unlock, you need to
     know how to control each so you can play with them efficiently:
    
     STICKS:
              Control Stick: Used to steer your craft.
    
              Control Pad: Used for various functions. Each direction corresponds
                           with a specific order. Up tell your wingmen to form on
                           your wing, left and right tell your wingmen to attack
                           different locations, and down tells your wingmen to
                           flee.  Also, if you are flying a X-Wing, Y-wing, or
                           the Naboo Starfighter, you can tell your R2 unit to
                           repair your ship with this pad.
    
              C-Stick: In default view, this stick allows you to move the camera
                       angle.  In cockpit view it lets your look around the
                       cockpit. Also, if you have your targeting computer up, it
                       allows you to target specific ships, though this is only
                       useful if you have acquired the Advanced Targeting
                       Computer.  (See Tech Upgrade FAQ)
    
     BUTTONS:
              A Button: Fires your primary weapon.  Hold down for continual fire.
    
              B Button: Fires your secondary weapon.  Also, if you are flying as
                        the Y-Wing, the B-Wing, and the Slave I you are equipped
                        with an ion cannon. Hold and release this button to fire
                        the ion cannon.
                        (Note: Some crafts have different secondary weapons.  Go
                         to the individual craft's section for detail on each
                         weapon.)
    
              X Button: Toggle between the default and cockpit views.
    
              Y Button: Call up  the targeting computer.  You must hold this down
                        to keep the computer on screen unless you have acquired
                        the Advanced Targeting Computer upgrade.
                        (See Tech Upgrade FAQ)
    
              L Button: Press to slow the speed of your craft.  Jam the button
                        down to brake quickly.
    
              R Button: Increase your ship's speed.  Jam the button down for a
                        quick boost of speed.  Also, if you are flying as the
                        X-Wing or B-Wing, their S-foils will close if you jam
                        the R button down.  Go to each crafts section for more
                        details about the S-foils.
    
              Z Button: Roll your craft.  Press and hold this button while
                        pressing left or right to roll your craft.
    
              Start Button: Lets you pause/access the start menu.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>          WEAPONS          <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       Rogue Leader equips each craft with different weapons.  This makes some
     craft ideal for some missions yet usless for others.  The weapons in Rogue
     Leader are:
    
     PRIMARY WEAPONS:
    
              Laser Cannons: These are the primary weapons of all the craft in
                             the Star Wars universe.  The number of laser
                             cannons on each ship varies.
                             Crafts: All vehicles.
    
     SECONDARY WEAPONS:
    
              Proton Torpedoes: These proton-scattering energy warheads inflict
                                heavier damage than ordinary torpedoes.
                                Crafts: X-Wing, B-Wing, Y-Wing
    
              Proton Bombs: These inflict a large area of damage, but they can
                            also hurt you if you fly too low.  They recharge
                            over time.
                            Craft: Y-Wing
    
              Concussion Missiles: Though they are not as powerful as proton
                                   torpedoes, when it hits it's target, it
                                   sends a shockwave capable of penetrating
                                   the heaviest armor.
                                   Crafts: A-Wing, Millennium Falcon
    
              Cluster Missiles: Instead of shooting only one missile at a time,
                                the cluster missiles shoot 6.  Thats right 6.
                                This weapon is most useful when you get the
                                Homing Cluster Missile upgrade.
                                Crafts: TIE Advanced, Slave I
    
              Tow Cables: This weapon is competely different than any other in the
                          game.  It is not a projectile.  It is a cable that can
                          be shot out the back of a craft and attached to
                          something.  This is the ideal weapon for the destruction
                          of imperial AT-ATs.
                          Craft: Speeder
    
              Ion Cannon: Ion cannons are available on several crafts along with
                          secondary weapons.  They use blasts of blue ionized
                          energy to which overload and fuse circit.  This will
                          effectivly knock them out of action and maybe even
                          destroy small targets.
                          Crafts: Y-Wing, B-Wing
    
       NOTE:  All weapons here besides the Ion Cannon and Tow Cables have several
              tech upgrade.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
          >>>>>>>>>>>>>>>>>>>          COCKPITS          <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       One GREAT addition to Rogue Leader is the ability to switch to cockpit
     view, and while in this view you can use the C-Stick to move your pilot's
     head and look around freely.  This makes your piloting experience much more
     enjoyable (though in many cases more challanging!) because it gives each
     craft an authentic feeling.  Each craft has its own original cockpit, some
     good, some bad.  In each craft description, I have provided a little
     description on the layout the craft's cockpit.  There, it will describe the
     control panel and rate the visiblity.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>       DEFAULT CRAFTS       <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       Rogue Leader starts you off with a varity of default crafts.  These ships
     can be used to beat the entire game.
    
                                      ===========
                                         X-Wing
                                      ===========
    
     In-Game Description:
       The Incom T-65 X-Wing is the fighter that killed the Death Star.  An almost
     perfect balance of speed, maneuverability, and defensive shields makes this
     the fighter of choice for Rogue Squadron except when the mission profile
     disallows it.  In addition to four blaster connons, the X-Wing can carry a
     number proton torpedoes.  Its powered by four fusial thrust engines and
     requires an on board astromech droid for peak proformance.
    
     Cockpit Description:
       The classic cockpit.  What can I say?  This is one of those cockpit you
     just love to be in.  The control panel layout has the shield indicator raised
     and up to the right for easy location, while the radar, command cross, and
     secondary weapon are lower and on the actual panel. Also, if you turn your
     head, you can see your lasers fire and your S-foils close, very nice.
     Visiblity: Medium; Two crossbeams on the side hinder vision slightly.
    
     Primary Weapon: 4 Laser Cannons
    
     Secondary Weapon: 6 Proton Torpedoes
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting 
                       Computer, Advanced Proton Torpedoes, Homing Proton Torpedoes
    
     Playable Missions: Death Star Attack, Ison Corridor Ambush, Razor Rendezvous,
                        Vengeance on Kothlis, Raid on Bespin, Battle of Endor,
                        Strike at the Core, Endurance
    
    
                                      ===========
                                         Y-Wing
                                      ===========
    
     In-Game Description:
       The Y-Wing is the workhorse of the rebel fleet.  Its not quick or flashy,
     but it gets the job done.  The armor on this is extensive and the shields
     will protect you from just about anything, which is good because you won't
     be going anywhere fast.
       The Y-Wing is used mainly as a bomber because it can carry a heavy payload
     of missles, torpedoes, and bombs.  The other important weapon is the topside
     ion cannon which, rather than destroying a target, can disable it for later
     capture.  Our cannons have a computer assisted auto-fire feature.  So don't
     forget that when you are in the heat of battle.
    
     Cockpit Description:
       The Y-Wing is... well bad.  It is very plain and drab, and it also supports
     a bad control layout.  The radar and secondary weapon icon are centered and
     enlarged while the shield indicator is small and off to the right making it
     hard to see, and the command croos is off to the left and somewhat detached
     from the rest.  One thing that makes this cockpit somewhat enjoyable are the
     lower side panels that are quite detailed. 
     Visiblity: Low; Four crossbeams hinder vision greatly.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: 20 Proton Bombs (rechargeable) or
                       6 Proton Torpedoes (Death Star Attack only)
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Advanced Proton Bombs, Spread Proton Bombs,
                       Advanced Proton Torpedoes, Homing Proton Torpedoes
    
     Special Weapon: Ion Cannon
    
     Playable Missions: Death Star Attack, Ison Corridor Ambush, Prisons of the
                        Maw, Razor Rendezvous, Vengeance on Kothlis, Imperial
                        Acadamy Heist (Daytime), Raid on Bespin, Battle of Endor,
                        Endurance
    
    
                                      ===========
                                        Speeder
                                      ===========
    
     In-Game Description:
       The Snowspeeder, modified with armor plating, stronger outboard laser
     cannons, and a harpoon towcable for the rear gunner, is not a true flight
     craft so the flight ceiling is quite low.  It hugges the ground well and is
     also quite maneuverable, but the addition of deflector shields was deemed
     costly and time consuming, so watch yourself.  The controls are quite similar
     to the X-Wing so don't worry about additional training.
    
     Cockpit Description:
       The Speeder's cockpit is nice and cozy.  The hatch is made of all glass,
     but there are many crossbeams holding it together. The cockpit is relativly
     small but has a nice simple control layout.  The shield indicator and radar
     are big and centered, while the command cross and secondary weapon icons are
     smaller and off to the sides.
     Visiblity: Medium; Two crossbeams on the side hinder vision slightly.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: Tow Cable (unlimited)
             Upgrades: None
    
     Playable Missions: Battle of Hoth, Imperial Acadamy Heist (Nighttime),
                        Vengeance on Kothlis
    
    
                                      ===========
                                         B-Wing
                                      ===========
    
     In-Game Description:
       One of the Rebellions most well armed starfighters, the B-Wing, has been
     personally designed by Admiral Akbar.  The B-Wing supports an aray of weapons
     including ion cannons, proton torpedo launchers, and laser cannons.  Because
     the cockpit is surrounded by a unique gyro-stabilization system, the pilot
     always remains startionary, even as the rest of the ship rotates during
     flight.
    
     Cockpit Description:
       The B-Wing's cockpit is sleek and curved.  It comes equipped with a very
     detailed control panel.  The command cross and secondary weapon icon are
     centered, while the big radar is to the left and the slightly small shield
     indicator is higher and to the right.  Also, the roof of this cockpit is
     completely open, making for good visiblity.
     Visiblity: Medium; Two crossbeams on the side hinder vision slightly.
    
     Primary Weapon: 3 Laser Cannons
    
     Secondary Weapon: 12 Proton Torpedoes
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Advanced Proton Torpedoes, Homing Proton 
                       Torpedoes
    
     Special Weapon: 2 Ion Cannons
    
     Playable Missions: Ison Corridor Ambush, Razor Rendezvous, Vengeance on
                        Kothlis, Raid on Bespin, Battle of Endor, Endurance
    
    
                                      ===========
                                         A-Wing
                                      ===========
    
     In-Game Description:
       The A-Wing is the fastest fighter we have, capable of matching a TIE
     Interceptor is speed.  Twin J-77 Event Horizon engines power the craft, and
     twin blaster cannons provide offensive weaponry.
       However, what we gain in speed, we lose in defense.  The deflector shield
     capablity is significantly less than the X-Wing, so make sure you use your
     speed to dodge lasers rather than relying on sheilds.  The A-Wing also
     carries a limited number of missles.
     
     Cockpit Description:
       The A-Wing's cockpit is very simple.  But it is this simplicity that makes
     this one of the better cockpits in the game.  The A-Wing is designed with a
     glass dome with only one crossbeam that goes over the top.  This give the
     cockpit an open feeling to it.  The control panel is a bit of a let down
     though.  The radar, secondary weapon icon, command cross and shield indicator
     are all even with each other and are quite small, making it hard to see them
     at times.  
     Visiblity: High; Almost no obstruction.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: Concussion Missiles
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Advanced Concussion Missiles, Homing Concussion
                       Missiles
    
     Playable Missions: Ison Corridor Ambush, Razor Rendezvous, Vengeance on
                        Kothlis, Raid on Bespin, Battle of Endor, Endurance
    
    
                                      ===========
                                     T-16 Skyhopper
                                      ===========
    
     Description:
       Like the Snowspeeder, the T-16 Skyhopper is also a repulsor craft making
     space flight impossible, but unlike the speeder, it has more than twice the
     flight ceiling.  Used mostly in the desert plains of Tatooine, the Skyhopper
     is powered by an Incom E-16/x Engine for thrust and relies on twin DCJ-45
     repulsorlifts for lift.  Also, in has similar controls to the X-Wing, making
     it the perfect craft for training.
    
     Cockpit Description:
       Unique, exciting, horrible.  These are all words that can describe the
     T-16's cockpit.  The Skyhopper's cockpit is like no other in the game.  It 
     has an odd triangular window that limits visibility drastically, yet its
     still fun to ride in.  The control panel is set up very nicely.  The rader
     and command cross are on the botton, and the secondary weapon icon and shield
     indicator are on the side lined up vertically.  Also, if you look around the
     cockpit, you are able to see tubing, pipes, and plenty of buttons, making
     this one of the more detailed cockpits.
     Visiblity: Low; Small triangular window limits visibility drastically.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: 6 Proton Torpedoes or 20 Proton Bombs (rechargeable)
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Advanced Proton Torpedoes, Advanced Proton Bombs
    
     Special Weapon: Ion Cannon
    
     Playable Mission: Tatooine Training
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>       HIDDEN CRAFT        <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       Stuffed into this great game are several hidden crafts.  Each craft has a
     unique way of unlocking it.  This makes the game very interesting and
     difficult, yet also quite rewarding, because it feels great when you unlock
     a new ship for the first time.  I have divided the remaining six hidden 
     ships into three catagories: Rebel Crafts, Imperial Crafts, and Other Crafts.
    
    
         +------------------------------------------------------------------+
         +                          REBEL CRAFT                             +
         +------------------------------------------------------------------+
    
    
                                      ===========
                                   Millennium Falcon
                                      ===========
    
     In-Game Description:
       An illegally modified Corellian engineered YT-1300 transport, the 
     Millennium Falcon, is one of the most formidable starships in the galaxy.
     Owned and piloted by Han Solo and his wookie partner Chewbacca, the Falcon
     supports a top of the line Imperial deflector shield system, two quad laser
     cannons, and two concussion missile launcher, along with a retractable light
     laser cannon.  The star ship is also equipped with an incredible class .5
     hyper drive system.
    
     Cockpit Description:
       The Milliennium Falcon's cockpit is another cockpit that is very original.
     It has a big window with grating that, unlike the TIEs, adds effect and does
     not limit visibility.  The control panel has the radar, shield indicator, and
     secondary weapon icon on the left, while the command cross is off to the
     right.  But the thing that really makes the Falcon's cockpit stand out is its
     detail.  The control panel that extends far to the left is full of levers and
     buttons, and if you look to the left you can even see the rotating disk on
     top.  This fine detail makes the Falcon's cockpit one of the best.
     Visiblity: Medium; Window grating and a big control panel limits visibility.
    
     Primary Weapon: 2 Laser Cannons and 1 Rear Laser Cannon
    
     Secondary Weapon: Concussion Missiles
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Advanced Concussion Missiles, Homing Concussion
                       Missiles
    
     Playable Missions: Ison Corridor Ambush, The Asteroid Field, Razor Rendezvous,
                        Vengeance on Kothlis, Raid on Bespin, Battle of Endor,
                        Strike on the Core, Endurance
    
     How to Obtain:
       This is one of the easier ships to unlock.  All you have to do is get at
     least a bronze medal in all 10 of the standard missions.
    
     Other:
       The Millennium Falcon is also playable on one other mission, Death Star
     Escape, but this level is quite different from the rest.  Instead of
     actually piloting the Falcon, you are confined to the cockpit view and you
     control a quad blaster cannon.
    
     Unlock with Codes:
       Type in and enter MVPQIU?A, then after R2-D2 doesn't confirm this, type in
     and enter OH!BUDDY and R2-D2 will then confirm.
    
    
         +------------------------------------------------------------------+
         +                         IMPERIAL CRAFT                           +
         +------------------------------------------------------------------+
    
    
                                      ===========
                                      TIE Fighter
                                      ===========
    
     In-Game Description:
       The first in a series of advanced twin ion engine starfighters, the
     original TIE fighter was developed by Sienar Fleet Systems.  The agile,
     single pilot craft has a titanium alloy hull and quadanium steel armored
     solar panels but lacks a deflector shield and primary life support systems.
     The TIE fighter is intended to be used as a short-range attack craft,
     launching from near by Imperial installations.  TIE fighters usually attack
     in swarms to over welm their opponents.
    
     Cockpit Description:
       Its nice to see the inside of a TIE for the first time, but after
     that, there is no real reason to see it again.  The TIE Fighter's cockpit is
     dark and poorly detailed, along with poor visibility.  The control panel
     lines up the command cross, radar, shield indicator, and secondary weapon
     icon in one line, making them all quite small.  Also, instead of being
     equipped with a call up targeting computer, it has a small screen that shows
     little red dots where the enemies are.  Its all but helpful.  The one thing
     that is nice about the TIE Fighter's cockpit is that you can turn and look
     more than 90 degrees in either direction.
     Visiblity: Low; A small window and window grating make visibility low.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: None
             Upgrades: Advanced Lasers, Advanced Shields
    
     Playable Missions: Ison Corridor Ambush, Razor Rendezvous, Vengeance on
                        Kothlis, Raid on Bespin, Battle of Endor, Triumph of the
                        Empire, Revenge on Yavin, Endurance
    
     How to Obtain:
       This craft often causes much confussion when it comes to unlocking it.
     The reason it is so hard is because it needs to be unlocked at two different
     times of the day in Imperial Acadamy Heist to fully unlock it, day and night.
    
       Daytime:  Go through the canyon with out being detected as usual.  When
        you get to the end of the canyon, turn right to get out of it.  Then
        immediatly turn 90 degrees so you are flying parallel to the canyon.  Fly
        for a few seconds and soon you will see a communications tower in the
        middle of no where with a TIE on the ground next to it. (If you use your
        targeting computer you will see it easier.)  When you start to approach
        it, it will start to fly off.  Get behind it, line up behind it, and shoot
        your ion cannon.  If you hit it, it will start to spin out and fly low to
        the ground.  Soon it will land and a blue rebel insigna will appear over
        it.  Fly into the insigna to steal the disabled TIE and finish the level
        as you normally would.  Now on to the nighttime portion...
    
       Nighttime:  Fly through the canyon without being detected as usual.  When
        you get to the end, go to the left side of the fork instead of the
        right. Soon you will come to a cut-scene showing a TIE fighter next to a
        building. Fly close to the building and on the left of it you should see a
        black dot. This dot it the TIE pilot.  Shoot him.  (He runs from the left
        side of the building around the front to the TIE, so if you miss him the
        first time, look in front of the building or by the TIE to get him the
        next time.)  When he is dead, a blue rebel insigna will appear over the
        TIE.  Fly into the insigna to steal the TIE.  Then steal the shuttle as
        usual, but instead of flying directly to the rendezvous spot, go back to
        the area where you stole the TIE.  Fly around until you pick up your
        gunner you left there when you first stole the TIE.  Then fly back to the
        rendezvous spot to finish the level.  You now own then TIE fighter!
    
     Once you have stolen the TIE both times it will be unlocked.  Also, it does
     not matter what order you steal them in.  Either daytime then nighttime or
     nighttime then daytime will work.
    
     Other:
       A special feature to the TIE fighters are the unique targeting computers.
     Instead of a targeting computer popping up on screen, there is a small
     screen on the control panel of the TIE that shows were enemy fighters are.
    
     Unlock with Codes:
       Type in and enter ZT?!RGBA, then after R2-D2 doesn't confirm this, type in
     and enter DISPSBLE and R2-D2 will then confirm.
    
    
                                      ===========
                                      TIE Advanced
                                      ===========
    
     In-Game Description:
       The prototype starfighter used by Darth Vader at the Battle of Yavin and
     the basis for the frighteningly efficient TIE Interceptor, the TIE Advanced
     X-1 is easily recognizable due to its distinctive bent wigns.  Unlike all
     other TIE fighters, the prototype is equipped with a deflector shield
     generator and a modest hyperdrive system.  The TIE Advanced is armed with
     fixed twin heavy blaster cannons but has no life support systems.
    
     Cockpit Description:
       The TIE Advanced's cockpit is the exact same thing as the TIE Fighter's.
     (See Cockpit Description of the TIE Fighter)
     Visiblity: Low; A small window and window grating make visibility low.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: 20 Cluster Missiles
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Cluster 
                       Missiles, Homing Cluster Missles
    
     Playable Missions: Ison Corridor Ambush, Razor Rendezvous, Vengeance on
                        Kothlis, Raid on Bespin, Battle of Endor, Triumph of the
                        Empire, Revenge on Yavin, Endurance
    
     How to Obtain:
       The TIE Advanced is also relatively easy to unlock.  Simply obtain all
     gold medals on all 15 levels and beat Tatooine Training at all four times.
    
     Other:
       A special feature to the TIE fighters are the unique targeting computers.
     Instead of a targeting computer popping up on screen, there is a small
     screen on the control panel of the TIE that shows were enemy fighters are.
    
     Unlock with Codes:
       Type in and enter NYM!UUOK, then after R2-D2 doesn't confirm this, type in
     and enter BLKHLMT! and R2-D2 will then confirm.
    
    
                                      ===========
                                    Imperial Shuttle
                                      ===========
    
     In-Game Description:
      The Lamba class shuttle was designed to swiftly transport Imperial
     personal and cargo between starships and various installations across the
     galaxy.  Sienar Fleet Systems built the shuttles to carry up to 20 passengers
     in relative safty protected by standard reinforced hull plating and multiple
     sheild generators.
       The Lamba class is also armed with several laser cannons and equipped
     with a hyperdrive for travel between fleets and systems.  The starship was
     designed for a 4 person crew with two additional positions for communications
     and power regulation.
    
     Cockpit Description:
       The Imperial Shuttle's cockpit is much like the Millennium Falcon's in that
     it is long and has more space to the right of you.  But unlike the Falcon, 
     the window has no crossbeams.  The control panel is layout out very simply 
     too.  The command cross and radar are on the left and the shield indicator 
     and secondary weapon icon are on the right, and all of them are a decent 
     size.  The panel is full of detail, including buttons, knobs, levers, and 
     anything else you can think of.  Also, if you look to the left, you can watch
     your wings open and close.  All this combines to make a decent cockpit.
     Visiblity: High; A big window with no obstructions make for good visibility.
    
     Primary Weapon: 4 Laser Cannons
    
     Secondary Weapon: 2 Rear Laser Cannons
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer
    
     Playable Missions: Imperial Acadamy Heist, Triumph of the Empire, Revenge on
                        Yavin
    
     How to Obtain:
       You must obtain golds in both in Triumph of the Empire and Revenge on
     Yavin.
    
     Unlock with Codes:
       Type in and enter AJHH!?JY, then after R2-D2 doesn't confirm this, type in
     and enter BUSTOUR and R2-D2 will then confirm.
    
    
         +------------------------------------------------------------------+
         +                          OTHER CRAFT                             +
         +------------------------------------------------------------------+
    
    
                                      ===========
                                   Naboo Starfighter
                                      ===========
    
     In-Game Description:
       The fast, agile starfighter used by the Naboo Space Fighter Core, the
     N-1, is armed with twin laser cannons and a full compliment of proton
     torpedoes.  However, the vehicle is reserved for rutine patrols and escorting
     the Queen's starship to other worlds.  Designed by Naboo engineers, the N-1
     incorperates many Nubian components, including a Monarc C-4 hyperdrive.  The
     starfighter also utilizes a standard astromech droid to assist with
     navigation and in flight repairs.
    
     Cockpit Description:
       This cockpit, like the A-Wing, is plain but makes for a great cockpit.  It
     has a full glass dome with no crossbeams that makes for great visiblity.
     Also, the control panel layout is quite nice, but personally, I think they 
     put the wrong things in the wrong places.  Small and up in the center is the
     shield indicator, then there are two big circle gauges that encircle the
     radar, on the left, and the command cross, on the right.  Then very small and
     between the two gauges lies the secondary weapon icon.  Along with this
     unique control layout, the N-1 has a good amount of detail.  Another thing
     that is wierd about this cockpit is that when you turn your head to look at
     the engines, you can't see the blue flames that should be shooting out.  This
     is the only major problem with this cockpit.
     Visiblity: High; A complete glass dome makes for great visibility.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: 6 Proton Torpedoes
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Advanced Proton Torpedoes, Homing Proton 
                       Torpedoes
    
     Playable Missions: Ison Corridor Ambush, Razor Rendezvous, Vengeance on
                        Kothlis, Raid on Bespin, Battle of Endor, Endurance
    
     How to Obtain:
       Unlocking the N-1 is quite easy, but it takes time and patience.  To
     unlock it, you need to completely beat the Tatooine Training course in four
     different times: Dawn, Day, Dusk, and Night.  "Beating" the training level
     includes beating all of the races, killing 60 womprats, and completing all
     of the lessons  and finding all of the items. (Discovery and Bonus)
     For more help on this, look at the "Tatooine Traing FAQ."
    
     Unlock with Codes:
       Type in and enter CDYXF!?Q, then after R2-D2 doesn't confirm this, type in
     and enter ASEPONE! and R2-D2 will then confirm.
    
    
                                      ===========
                                        Slave I
                                      ===========
    
     In-Game Description:
       The personal starship of bounty hunter Boba Fett, Slave I, is a drastically
     altered firespray-class patrol craft.  The starfighter has been rebuilt with
     holding cells, a dedicated tracking system, improved deflector shields, a
     massive hyperdrive engine, and numerous concealed weapons.  The craft is
     unusual because it flies upright with the pilot standing at the vehicles
     controls as Slave I cruises through space at speeds comprable to those of an
     Alliance Y-Wing fighter.
    
     Cockpit Description:
       This is the area where the Slave I redeems itself a little.  It has a nice
     cockpit.  I has a large window that allow for good visiblity, and its control
    
     panel layout isnt bad.  The command cross is high and to the left and next to
     that are the small radar and shield indicator.  The secondary weapon icon is
     high and to the right.  One problem with this layout is that the radar is so
     small that its is pratically unusable.  Also, the interior is quite detailed.
     Visiblity: High; Broad window with no obstructions make for good visibility.
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: 20 Cluster Missiles
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Advanced Cluster Missiles, Homing Cluster 
                       Missiles
    
     Playable Missions: Ison Corridor Ambush, Razor Rendezvous, Vengeance on
                        Kothlis, Raid on Bespin, Battle of Endor, Endurance
    
     How to Obtain:
       This craft can also be a little confusing to unlock. You must have at
     least a silver medals in all 10 normal missions as well as have silver medals
     in Death Star Escape and Astroid Field.
    
     NOTE: One thing that some people have trouble with is that they sometimes
           unlock Triumph of the Empire before they unlock either Death Star
           Escape and Astroid Field.  So I recommend unlocking those two levels
           first.  But you can unlock Triumph of the Empire first, but that will
           require you to obtain some gold medals to get the points needed to
           unlock the other two levels.
    
     Unlock with Codes:
       Type in and enter PZ?APBSY, then after R2-D2 doesn't confirm this, type in
     and enter IRONSHIP and R2-D2 will then confirm.
    
    
                                      ===========
                                         Buick
                                      ===========
    
     Description:
       The Buick is a sort of running gag in the Star Wars games that are made by
     Factor 5.  It has been a playable craft in their previous games: Rogue
     Squadron, Battle for Naboo, and now Rogue Leader.  The Buick takes the place
     of the second A-Wing in the hanger, and, as it turns out, it is quite a
     craft.  It has powerful weapons, including Cluster Missles, and it also can
     gain quite a bit of speed by putting its convertable hood up.
    
     Cockpit Description:
       The cockpit of this Car is easily the best cockpit in the game.  It is full
     of detail, including a steering wheel, rearview mirror, and even a bobing-head
     monkey!  The dash board has all of the intruments the same size and in one big
     line: first the command cross, then the radar, then the shield indicator, and
     lastly the secondary weapon icon.  Another nice feature is the hood that can
     be put up or down depending on if you have the "S-Foils" opened or closed.
     Visiblity: Low; a large steering wheel, bobing-head monkey, and big dash
                board make for poor visiblity
    
     Primary Weapon: 2 Laser Cannons
    
     Secondary Weapon: 20 Cluster Missles
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer, Homing Cluster Missles, Advanced Cluster Missiles
    
     Playable Missions: Ison Corridor Ambush, Razor Rendezvous, Vengeance on
                        Kothlis, Raid on Bespin, Battle of Endor, Endurance
    
     How to Obtain:
       You can only obtain the Car by using a code.  Type in and enter !ZUVIEL!,
     then after R2-D2 doesn't confirm this, type in and enter !BENZIN! and R2-D2
     will then confirm.
    
    
                                      ===========
                                       Cloud Car
                                      ===========
    
     Description:
       The Bespin Motors Storm IV twin-pod Cloud Car is an atmospheric vehicle
     that includes both repulsorlift and ion engines.  Like the Skyhopper, the
     Cloud Car has a high flight ceiling that allows it to fly high in Bespin's
     atmosphere.  Cloud City on employs these quick crafts to patrol the
     parameters of the city.
    
     Cockpit Description:
       The Cloud Car cockpit is another one of those unique cockpits.  It has an
     ugly window but a beatiful control panel.  First of all, the window is boxed
     off with grating in a very ugly fashion.  Also, this makes for poor visiblity.
     But, on the other hand, the control panel is the best one on the game.  In
     the top center is a big gauge that shows the radar.  Then below that are two
     more smaller gauges.  The one to the left is the command cross, and the one
     to the right is the secondary weapon icon.  Then up, to the right, and sort
     of detached from the rest is the shield indicator.  All this plus not too much
     cluter makes for a simple, great control layout.  Also, if you look around
     the Cloud Car cockpit, to the right of you is the other pod (with no guy
     inside), and above you are lots of buttons and knobs.
     Visiblity: Low; A small window and window grating make visibility low.
    
     Primary Weapon: 2 Laser Cannons (one on each pod)
    
     Secondary Weapon: None
             Upgrades: Advanced Lasers, Advanced Shields, Advanced Targeting
                       Computer
    
     Playable Missions: Raid on Bespin
    
     How to Obtain:
       This craft isn't really "hidden," it's just kinda there.  It's only located
     in Raid on bespin.  There are four platforms on Cloud City that have blue
     rebel insignas above them.  These are the four locations of the Cloud Cars.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
          >>>>>>>>>>>>>>>>>>>         STATISTICS         <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       Every craft in Rogue Leader has a special purpose or things that it is good
     at.  In this section of the FAQ I, with the help of many people in the Rogue
     Leader Message Board (check Credit Section), will be comparing the abilties
     of all of the ships.  The catagories I will be comparing are: Speed, Laser
     Strength, Agility, and Shields.
    
    
         +------------------------------------------------------------------+
         +                              SPEED                               +
         +------------------------------------------------------------------+
    
       By flying set distances with all of the ships and timing the time it takes
     each ship to fly that distance, we are able to see the ratio of speeds
     between all of the ships.  The data is as follows:
    
    ------------------------------------------------------------------
    Standard Flight:
    ------------------------------------------------------------------
                  X-Wing: 100               Imperial Shuttle: 60
                  A-Wing: 120                        Speeder: 79
                  Y-Wing: 77               Millennium Falcon: 153
                  B-Wing: 52                     TIE Fighter: 77
               Cloud Car: 120                   TIE Advanced: 88
                 Slave I: 62               Naboo Starfighter: 136
          T-16 Skyhopper: N/A
    
    
    ------------------------------------------------------------------
    W/ Boosts:
    ------------------------------------------------------------------
                  A-Wing: 153                        Speeder: 100
    
    
    ------------------------------------------------------------------
    S-foils Closed:
    ------------------------------------------------------------------
                X-Wing: 136                 Imperial Shuttle: 98
                B-Wing: 72
    
    
                               ==========================
                                 F A S T E S T  S H I P
                               ==========================
                                 1st) Millennium Falcon
                                 2nd) Naboo Starfighter
                                 3rd) Cloud Car/A-Wing
    
    
         +------------------------------------------------------------------+
         +                          LASER STRENGTH                          +
         +------------------------------------------------------------------+
    
       By shooting fixed objects in space (Imperial Star Destroyer's shield
     generator) and counting how many linked laser blasts it takes to destroy the
     object or timing how long it takes to destroy it then averaging the data, we
     can determine with ship has the most powerful lasers.  The data is as
     follows:
    
    ------------------------------------------------------------------
    Linked Lasers:
    ------------------------------------------------------------------
                  X-Wing: 100               Imperial Shuttle: 180
                  A-Wing: 104                        Speeder: 120
                  Y-Wing: 96               Millennium Falcon: 218
                  B-Wing: 106                    TIE Fighter: 133
               Cloud Car: 100                   TIE Advanced: 150
                 Slave I: 104              Naboo Starfighter: 104
          T-16 Skyhopper: N/A
    
    ------------------------------------------------------------------
    Charged Linked Lasers:
    ------------------------------------------------------------------
                  X-Wing: 100               Imperial Shuttle: 100
                  A-Wing: 52                         Speeder: 52
                  Y-Wing: 52               Millennium Falcon: 100
                  B-Wing: 76                     TIE Fighter: 144
               Cloud Car: 52                    TIE Advanced: 144
                 Slave I: 52               Naboo Starfighter: 52
          T-16 Skyhopper: N/A
    
    ------------------------------------------------------------------
    Total:
    ------------------------------------------------------------------
                  X-Wing: 100               Imperial Shuttle: 140 
                  A-Wing: 78                         Speeder: 86
                  Y-Wing: 74               Millennium Falcon: 156
                  B-Wing: 91                     TIE Fighter: 139
               Cloud Car: 76                    TIE Advanced: 147
                 Slave I: 78               Naboo Starfighter: 78
          T-16 Skyhopper: N/A
    
    
    
    
                               ==========================
                           M O S T  P O W E R F U L  L A S E R
                               ==========================
                                 1st) Millennium Falcon
                                 2nd) TIE Advanced
                                 3rd) Imperial Shuttle
    
    
         +------------------------------------------------------------------+
         +                             AGILITY                              +
         +------------------------------------------------------------------+
    
       By timing how long it takes each ship to do a complete 360 degree left
     turn, a complete upward flip, and a complete roll and taking the average of
     each we can figure out which craft is the most agile.  The data is as
     follows:
    
    ------------------------------------------------------------------
    360 Degree Turn:
    ------------------------------------------------------------------
                  X-Wing: 100               Imperial Shuttle: 54
                  A-Wing: 103                        Speeder: 68
                  Y-Wing: 79               Millennium Falcon: 41
                  B-Wing: 100                    TIE Fighter: 101
               Cloud Car: 112                   TIE Advanced: 101
                 Slave I: 82               Naboo Starfighter: 103
          T-16 Skyhopper: 101
    
    ------------------------------------------------------------------
    Upward Flip:
    ------------------------------------------------------------------
                  X-Wing: 100               Imperial Shuttle: 44
                  A-Wing: 101                        Speeder: N/A
                  Y-Wing: 63               Millennium Falcon: 57
                  B-Wing: 83                     TIE Fighter: 146
               Cloud Car: 101                   TIE Advanced: 99
                 Slave I: 67               Naboo Starfighter: 120
          T-16 Skyhopper: 99
    
    
    ------------------------------------------------------------------
    Roll:
    ------------------------------------------------------------------
                  X-Wing: 100                Imperial Shuttle: 48
                  A-Wing: 133                         Speeder: N/A
                  Y-Wing: 100               Millennium Falcon: 57
                  B-Wing: 97                      TIE Fighter: 118
               Cloud Car: 141                    TIE Advanced: 99
                 Slave I: 60                Naboo Starfighter: 223
          T-16 Skyhopper: 99
    
    
    ------------------------------------------------------------------
    Total:
    ------------------------------------------------------------------
                  X-Wing: 100                Imperial Shuttle: 49
                  A-Wing: 112                         Speeder: N/A
                  Y-Wing: 81                Millennium Falcon: 52
                  B-Wing: 93                      TIE Fighter: 122
               Cloud Car: 121                    TIE Advanced: 100
                 Slave I: 70                Naboo Starfighter: 249
          T-16 Skyhopper: 100
    
    
                               ==========================
                                   M O S T  A G I L E
                               ==========================
                                 1st) Naboo Starfighter
                                 2nd) TIE Fighter
                                 3rd) Cloud Car
    
    
         +------------------------------------------------------------------+
         +                            SHIELDS                               +
         +------------------------------------------------------------------+
    
       OK. This catagory was a little tricky to pull off.  For it, I destroyed
     every TIE and laser cannon so that there was only one laser cannon left.
     I then flew straight into the laser fire counting exactly how many hits it
     took to destroy my fighter.  The hardest part about this was doing it for
     the crafts with droids for repairing.  For those ships, I had to make sure I
     destroyed my craft in one pass, and one pass only.  But after hours of
     practice, I did it, and I hope it payed off!  Also, all the craft in this data
     have the Advanced Shields Upgrade. The data is as follows:
    
    ------------------------------------------------------------------
    Shield Strength:
    ------------------------------------------------------------------
                  X-Wing: 100               Imperial Shuttle: 91
                  A-Wing: 45                         Speeder: 91
                  Y-Wing: 318              Millennium Falcon: 241
                  B-Wing: 354                    TIE Fighter: 45
               Cloud Car: 50                    TIE Advanced: 91
                 Slave I: 91               Naboo Starfighter: 109
          T-16 Skyhopper: N/A
    
    
                               ==========================
                             S T R O N G E S T  S H I E L D
                               ==========================
                                 1st) B-Wing
                                 2nd) Y-Wing
                                 3rd) Millennium Falcon
    
    
    
    
     NOTE: All numbers here are based off of pohsyb's system of "normalizing" 
           the data. They are all ratios relative to the X-Wing.
           Example: X-Wing: 100   A-Wing: 122
                    This means the A-Wing is 1.22 times faster than the X-Wing.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>          RUMORS           <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       There have been many rumors floating around about "Secret Ships" that
     haven't been unlocked yet but maybe unlockable soon via codes.  I thought I'd
     take the time to explain some of the more popular rumors here in hopes that
     it will clear up some confusion.  The two most popular ideas for secret ships
     are:
      
      Jedi Starfighter:
        The Jedi Starfigher is probably the most popular (and logical) idea for
      a secret ship.  The Jedi Starfighter is a craft that looks remarkably like
      the A-Wing, but unlike the A-Wing, this craft is equipped with an astromech
      droid making this a potentially durable craft.  The reason this craft has a
      good chance of being in the game is because of what happened in the original
      Rogue Squadron.  In Rogue Squadron, after Episode I: The Phantom Menace was
      released, a code to unlock the Naboo Starfigher was soon released.  If Rogue
      Leader is anything like its predecessor, then after the release of
      Episode II: Attack of the Clones there is a good chance a code will be
      released unlocking the Jedi Starfigher.
      
      Conclusion: The film came and went and no codes were released.  The Jedi
                  Starfighter is NOT in the game.
      
      TIE Bomber: 
        This craft was also a popular rumor as a secret ship, though it has kind
      of died down lately.  The TIE Bomber is like the Y-Wing in that its secondary
      weapon would be a payload of bombs, but not much else is known about it.
      The reason it became so popular was because in the Empire's hanger, if you
      look up at the center of the ceiling you will be able to see a TIE Bomber
      hanging there.  This sparked the rumor, but this rumor has died down quite a
      bit since its creation.  Many now believe it may have been originally planned
      to be a playable craft in the game, but it was taken out due to time
      constraints.
    
      Conclusion: Years have passed since the game's release, and no such craft has
                  ever been unlocked.  Sorry to get everyone's hopes up.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>          CREDITS          <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
      Statistics Credit:
          I want to say a very special thanks to all of those who worked in the
        "Official Craft Research Topic" in the Message Board.  A lot of my data
        in the statistics section came from that topic. 
        First, I would like to thank: 
        - ISD Commander for starting the "Official Craft Research Topic"
        - pohsyb for providing the laser stats
        - blueflame for providing some of the agility stats
        Also, I would like to say thank you to: ImaLilPissed, ISD Commander, The
        Jumping JubJub, Polyphenus, Valmont, and rgw.
          Thanks again guys!
    
      Special Thanks:
          I would like to thank ProtoDude a great deal.  I temporarily deleted
        this FAQ, and he saved me by sending it back to me.  None of this would
        have been possible without him.  THANK YOU!  Also, ProtoDude was also
        making a craft FAQ while I was.
    
      Thanks to:
        -ImaLilPissed for writing the "Tatoonie Training FAQ" and his
         "Tech Upgrade FAQ" so I could link to them!
        -andrewy 2001 for reminding me how to get the Imperial Shuttle on
         Triumph of the Empire and Revenge on Yavin.
        -VIPER3000, ImaLilPissed, Pablo, and The Dark Llama for pointing out one
         of my many errors.
        -Everyone at the Rogue Leader Message Board for helping with the codes,
         especially LLivingLarge and roquesquadronmaster.
        -The Game Master for pointing out a mistake in the Millennium Falcon 
         section.
        -Tiree for pointing out a mistake in the Speeder Section.
        -Colin Krause and Jacob Rekoon for informing me about the Buick code.
        -ImaLilPissed for pointing out several stupid mistakes in the Buick
         Section.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
           >>>>>>>>>>>>>>>>>>>           LEGAL           <<<<<<<<<<<<<<<<<<<
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
     This document Copyright 2002 Jon Parise (RogueLeader2)
     Please don't plagiarize me, if you want to use my work, just ask, I'll most
     likely let you!