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    X-Wing FAQ by TJackson

    Version: 2.0 | Updated: 08/25/02 | Search Guide | Bookmark Guide

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     _________________________________________
    |Star Wars: Rogue Squadron II-Rogue Leader|
    |For Nintendo Game Cube                   |
    |X-Wing FAQ                               |
    |By Meowthnum1 [at] metacrawler [dot] com |
    |Last Updated: 8/25/02                    |
    |Version 2.0                              |
     -----------------------------------------
    
    http://pub84.ezboard.com/bmeowthnum1sgaming for help
    
    Table of Contents:
    
    I. Introduction
    II. X-Wing Info
    III. FAQ/Walkthrough for X-Wing
         1.01: Death Star Attack
         1.02: Ison Corridor Ambush
         1.03: Battle of Hoth
         1.04: Razor Rendezvous
         1.05: Vengeance on Kothlis
         1.06: Raid on Bespin
         1.07: Battle of Endor
         1.08: Strike at the Core
         1.09: Endurance
    IV. Last Words
    
    -=-=-=-=-=-=-=-
    I. Introduction
    -=-=-=-=-=-=-=-
    
    Hiya, and welcome to the X-Wing FAQ.  The purpose of this guide is to show 
    you
    how to use the X-Wing well.  We will try not to change ships too much.
    
    -=-=-=-=-=-=-=-
    II. X-Wing Info
    -=-=-=-=-=-=-=-
    
    An excellent multipurpose fighter, the X-wing is fast enough for
    fighter-to-fighter attacks and carries enough weapons to attack, in groups, 
    a
    wide range of targets. Specialized craft are usually more capable in 
    specific
    instances, but the X-wing can still perform well in most roles. As a result,
    the starfighter was favored (and popularized) by the Alliance, which didn't
    have the resources for construction or purchase of a variety of combat 
    vessels.
    
    Full Name: Incom T-65 X-Wing
    Type: Starfighter
    Length: 12.5 meters
    Weapons:
    
    4 quad laser cannons*
    2 proton torpedo launchers*
    
    * = used in the game
    
    How to Unlock: Play and Beat mission #1: Death Star Attack
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    III. FAQ/Walkthrough for the X-Wing
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    In this, I'm gonna assume that you have the following upgrades:
    
    Advanced Proton Torpedoes (found: Ison Corridor Ambush)
    Homing Proton Torpedoes (found: Vengeance on Kothlis)
    *************************OPTIONAL********************************
    Advanced Lasers (found: Battle of Hoth)
    Advanced Shields (found: Death Star Attack)
    Advanced Targeting Computer (found: Strike at the Core)
    Advanced Proton Bombs (found: Razor Rendezvous)
    Spread Proton Bombs (found: Imperial Academy Heist-night)
    
    
    -=3.01: Death Star Attack=-
    
    Objective: Blow up the Death Star before it blows up Yavin IV
    
    
    At the beginning of the level, take out all of the deflector towers.  Send 
    your
    wingmen after the guns.  Once all of the deflector towers are gone, you'll 
    have
    a section in which you take out the TIE fighters.  Send your wingmen after 
    the
    TIEs.  The TIEs will go down quickly.  If you are having trouble finding 
    them,
    use your targeting computer.  They will be yellow.  Once they are gone, it 
    is
    time for the trench.  Here, navigate the crossbars.  You might want to have
    your brakes down if you are unconfortable with going through here.  You can
    avoid or destroy the guns.  Once you pass the crossbar section, a group of 
    TIEs
    will come up behind you.  When this happens, close your S-Foils, brake, 
    duck,
    come back up, and shoot the TIEs down.  Repeat this process for the next 
    group.
    Now Vader's TIE will come up behind you.  Do the same process, but don't
    bother shooting--he is invincible.  On the third pass, don't worry about
    anything.  Captain Solo will come along, and shoot Vader down ("You're all
    clear, kid!  Now let's blow this thing and go home!").  Now, use your 
    targeting
    computer to find the exhaust port.  It will be yellow.  When it is in sight,
    shoot the proton torpedoes at the exhaust port.  If you hit it, the mission
    will be complete!  If not, shoot again.
    
    
    -=3.02: Ison Corridor Ambush=-
    
    Objective: Get the caravan safely through the Ison Corridor
    
    
    At the beginning of the level, fly forward until the TIES are detected.  
    Then,
    send you wingman after them, and fly after them yourself.  Use the radar to
    your advantage, as well as your targeting computer.  Save your proton
    torpedoes.  Once you've killed off the first wave of TIES, another wave will
    come in.  Then, Wedge will suggest that you change ships in to the A-Wing.
    Ignore him, and continue this dogfight, using the same tactics as before.
    Also, if you see TIES attacking a transport, go attack those TIES, instead 
    of
    those just flying around in space.  Once this wave of TIES is killed off, 
    the
    caravan will enter the nebula.  In here, use your advanced homing proton
    torpedoes to take out the TIE interceptors.  Easy!
    
    -=3.03: Battle of Hoth=-
    
    Objective: Provide cover for the escaping Rebel transports
    
    **********THIS STRATEGY CAN BE USED TO GET THE GOLD MEDAL*******************
    
    At the beginning (you start in the Speeder), shoot down ALL of the probe
    droids.
    
    
        3      2         1
    4  3      2         1        (Ion Cannon)
        3      2         1
    
    Now, take out ALL of the AT-STs in their numbered order, and the Imperial
    Loader that drops off #4.  Order the men to retreat.  Once they are all 
    down,
    you'll have to take down the AT-ATs. YOU ONLY HAVE TO TAKE DOWN THE THREE
    CLOSEST TO THE SHIELD GENERATOR.   You should do this with maximum speed.  
    Now,
    fly as quickly as possible through the canyon.  Here, you change ships in to
    your trusty X-Wing.  Now, lock on to the bombers.  Once you've taken all you
    can out, search and destroy the rest.  You have now cleared the mission!
    
    
    -=3.04: Razor Rendezvous=-
    
    Objective: Take out the Star Destroyer that has captured the Razor
    
    As the battle starts, send your wingman out to attack the TIES, and start to
    use your advanced homing proton torpedoes to target 6 different targets.  
    Once
    6 targets are gone, hammer the first shield generator with linked lasers, 
    then
    the other one with linked lasers.  Now, ram in to the Star Destroyer.  Once 
    you
    start back at your starting point, close your S-Foils, and get in range of 
    the
    bottom shield generator (actually, it is the main reactor, but go figure 
    :p),
    shoot it with linked lasers, and ALL OF YOUR PROTON TORPEDOES.  Now, get 
    back
    on the top of the Str Destroyer, and close your S-Foils.  At this point, you
    must have good precision.  Ram right in to the command deck (it is sticking
    out) to destroy the Star Destroyer (note: this doesn't count as a life 
    lost).
    
    
    -=3.05: Vengeance on Kothlis=-
    
    Objective: Protect the commando team while they attempt to recover the 
    stolen
    data from the Razor
    
    You won't be using the X-Wing for long.  At the beginning of the mission, 
    keep
    an eye on your radar for TIEs.  Take them out with your lasers, and make 
    sure
    that no TIEs get too close to the transport.  While the transport is on 
    "final
    approach," use your advanced homing proton torpedoes to attack some of the 
    guns
    on the Star Destroyer.  Once the transport has landed, you'll be prompted to
    get in to a Speeder.  Once you are in the Speeder, take down the AT-ATs
    starting with the closest one, and moving out to the furthest.  Once all of
    THEM are taken down, you'll have to get in to a Y-Wing.  Start out by 
    bombing
    (this is much easier if you have the two bomb upgrades) the beach and part 
    of
    the Star Destroyer near the water (where all of the E-Webs are set up).  
    Then,
    bomb the large part of the ship (the hull) that seems to stick out (it is
    yellow on the targeting computer).  Now, go back to the transport, and start
    taking out AT-PTs.  If you took out a lot of guns (from the Star Destroyer,
    either by bomb or proton torpedo) and troops, the commando team should have 
    no
    trouble, and the mission will be complete.
    
    
    -=3.06: Raid on Bespin=-
    
    Objective: Liberate Cloud City and its Tibanna gas from the Empire
    
    At the beginning of this mission, send your wingman after the TIEs.  I have
    found that you can now go forward (and up a little) to the next tank and 
    take
    out all of those TIEs while your wingman handle the first.  Once the 
    teammates
    suggest to go to the next tank, have them form up.  Anyways, don't worry 
    about
    using your proton torpedoes--yet.  This first part is really just about
    destroying all of the TIEs.  The next section is Cloud City.  At first, go 
    all
    around the city destroying the siege balloons by shooting the gas tanks.  
    After
    they are all destroyed, go through Cloud City looking around (with your
    targeting computer) for the Power Generators (they will appear yellow).  
    After
    you destroy two of them, you will hear about TIEs attacking the gas tanks.
    Find the third generator quickly, then head to the gas balloons.  Here, use
    your advanced homing proton torpedoes to destroy all of the bombers and
    interceptors.  Once they are beaten, you will win the mission.
    
    
    -=3.07: Battle of Endor=-
    
    Objective: Wait for Captain Solo to take out the shield generator on Endor.
    
    *******THIS STRATEGY CAN BE USED TO GET THE GOLD 
    MEDAL***********************
    !!!!! Well, if you want to participate, start flying toward the Death Star 
    at
    the beginning (you'd be just as well to turn around at the beginning).  
    Either
    way, you'll turn around.  Now, begin to participate in THE BIG DOGFIGHT.
    Really, just fly around shooting down TIEs until you hear about the bombers.
    Here, search for them on your targeting computer (they're yellow), and hit 
    them
    with your targeting computer.  Now, search for and destroy the rest of the
    bombers.  After that, you will get to take on two Star Destroyers.  If you
    haven't died yet, and want a way to cut down on time, close your S-Foils, 
    and
    go to the second Star Destroyer.  There, crash in to the command deck.  It
    won't look like you destroyed it, but it should be destroyed (if you hit 
    it).
    Now, go to the left ISD.  Go behind the shield generators, and take them out
    one at a time with lasers.  Now proceed to the bottom, and take out the main
    reactor-turned-shield-generator.  Once this is done, get in range of the
    command deck, and fire off all of your proton torpedoes at it.  DO NOT RAM 
    IT,
    AS THERE IS A LITTLE MORE TIME AFTER THIS STAR DESTROYER GOES DOWN BEFORE 
    THE
    END OF THE MISSION.  It should be destroyed after all of this.  Now, if you 
    are
    hurting, close your S-Foils, and go back toward the Death Star.  Soon, the
    shield will be down.
    
    -=3.08: Strike at the Core=-
    
    Objective: Fly in to the superstructure of the Death Star II, take out the 
    main
    reactor, and escape.
    
    *************THIS STRATEGY CAN BE USED TO GET THE GOLD
    MEDAL********************
    
    Do you remember the strategy with the TIEs in the trench of Death Star 
    Attack?
    That is what we're gonna do to protect Lando.  At the start, close your
    S-Foils, and fly above (and past) Lando.  Wait three seconds after you've 
    past
    him, brake, descend, come up, and fire at all the Interceptors following 
    him.
    Repeat this pattern until you arrive at the entrance to the superstructure.
    While you are in the air, shoot down some turrets.  Once you get in to the
    superstructure, take out all of the TIEs in front of you.  WHILE THE FALCON
    CANNOT BE SHOT DOWN, IF IT GETS TOO FAR AHEAD OF YOU, IT WILL BLOW UP.  STAY
    CLOSE.  Anyways, keep going through the superstructure until you reach the
    reactor core.  Now, close your S-Foils, and fly toward...
    
       -------------------------------------
                \                /   |  |
                 \              /   /  /
                  \            /   /  /-#1
                   \          /---/--/
                    \        /
                     \      /
                      \    /
                       \  /
                        \/#2
    
    In that graph, it is the top of the reactor core.  #1 is the north 
    tower--your
    target.  #2 is the main reactor--Lando's target.  Once you have shot your
    proton torpedo at the north tower, and it hits...you aren't out of the woods
    yet.  On your way out, it doesn't matter how far ahead of Lando you get.  
    So,
    close your S-Foils, and go out the way you came in.  Don't be afraid to 
    break.
    Once you see a sort of black wall with white dots (space), you are almost
    there.  Once you get there, you are finished!
    
    
    -=3.09: Endurance=-
    
    Objective: Live through all 100 waves
    
    ...at least you have trusty ol' R2, right?  Anyways, just use the method 
    most
    commonly used on Endurance (the Chicken Method), and you will win easily.  
    If
    you start to take a lot of damage, then get away from the TIEs until you are
    repaired.  I recommend taking a break every 10-30 waves.  Good luck!  
    (You're
    gonna need it!)
    
    -=-=-=-=-=-=-=
    IV. Last Words
    -=-=-=-=-=-=-=
    
    *************************Revision History********************************
    
    Version 1.0: I did everything.  Again, I'm not releasing this until ALL of 
    the
    FAQs are completed, just so no one steals my idea.  HA!
    
    Version FINAL: Changed some stuff around
    
    Version FINAL: I added some ASCII art
    
    Version 2.0: See others.  I now see why  Devin never does this.
    
    ***********************COPYRIGHT INFORMATION*************************
    
    
    This FAQ is copyright 2002 Trace Jackson.  All ships, and other things in 
    this
    FAQ are copyright Factor 5 and LucasArts.  This FAQ is ONLY to be posted on
    GameFAQs (http://www.gamefaqs.com), only because they are the best site as 
    far
    as keeping updates goes (plus the only site I remember to send updates to 
    :p)
    
    If this is found on any other site, please contact the author ASAP. This 
    guide
    is not to be used in any way for profit.  This guide is to be used for 
    personal
    use only, and is not to be redistributed, in part or in whole, anywhere.
    
    *************************Credits***************************************
    
    -Devin (DMorgan), Colin (CMoriarty), Alex (pop), Steve (Psycho Penguin),
    AstroBlue, and Matt (MHulbert) for being so nice, and talking to me a lot.
    These are my favorite authors on the site because they are excellent 
    authors,
    and talk to me a lot. =D
    
    -CJayC for making my online home (GameFAQs), and being a great guy
    
    **********************Conclusion*************************************
    
    I hope you enjoyed reading this guide, and are now an X-Wing Master.  Good 
    luck
    with all of your future missions, and may the Force be with you.
    
    
    
    

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