hide results

    FAQ/Walkthrough (EU) by CWall

    Version: 2.2 | Updated: 11/08/05 | Search Guide | Bookmark Guide

    
     _                          __      _     _
    | |             _        _ | /     | \   / |                    _
    | |            (_)      (_)|/      |  \_/  |                   (_)
    | |      _   _  _  ____  _  ____   |       | ____  _ ___  ____  _  ____  _ ___
    | |     | | | || |/    || |/ ___|  | |\_/| ||__  \| '_  \/ ___|| |/    \| '_  \
    | |____ | |_| || || (| || ||___ |  | |   | || _  || | | ||___ || || () || | | |
    |______|\___ _||_|\__  ||_||____/  |_|   |_|\____||_| |_||____/|_|\____/|_| |_|
    _________________  __| | ______________________________________________________
                      |____|
                                                             P A L   V E R S I O N
    
    
    
                                A Luigi's Mansion (PAL)
                                    FAQ/Walkthrough
                                 for Nintendo GameCube
                                   by Christian Wall
    
                                      Size: 295 KB
                                      Version: 2.2
                               Last updated: Nov 8, 2005
                             E-mail: cwall_85[at]hotmail.com
                          Homepage: http://home.swipnet.se/cpg
                                Proof-reader: Luigi Kong
    
                         Copyright (c) 2002-2005 Christian Wall
    
    
    
    _________________
    
    Table of Contents
    _________________
    
    
     1.0 Introduction
    
     2.0 Basics, etc.
         2.1 Brief game information
         2.2 Brief overview
         2.3 Story
         2.4 Controls and basic strategies
         2.5 Items
         2.6 Reviews
         2.7 Maps of the mansions
    
     3.0 Quick Walkthrough (Spoiler-free)
         3.1 Area 1
         3.2 Area 2
         3.3 Area 3
         3.4 Area 4
         3.5 Optional Rooms
    
     4.0 Walkthrough
         4.1 Intro
         4.2 Area 1
         4.3 Area 2
         4.4 Area 3
         4.5 Area 4
    
     5.0 Differences between the Mansions
    
     6.0 Walkthrough for The Hidden Mansion
         6.1 Area 1
         6.2 Area 2
         6.3 Area 3
         6.4 Area 4
    
     7.0 The Ghosts
         7.1 Regular Ghosts
         7.2 Portrait Ghosts
         7.3 Boos
    
     8.0 The Bosses
         8.1 The Mansion
         8.2 The Hidden Mansion
    
     9.0 Money Ghost Locations
    
    10.0 Golden Mice Locations
    
    11.0 Mario's Dropped Items
    
    12.0 The Plants
    
    13.0 E. Gadd's Lab
    
    14.0 Monetary Values
    
    15.0 The Different Endings
    
    16.0 Differences between the PAL and NTSC versions
    
    17.0 Final Section
         17.1 Version History
         17.2 Credits
         17.3 Contacting
         17.4 About the Author
         17.5 Copyright Notice
         17.6 Final Words
    
    
    Search string
    -------------
    
    If you want to get to a section fast, bring up the search function of your
    browser/word editor. To activate the search function, press Ctrl F in most
    programs, including Internet Explorer. Then type the number of the part which
    you wish to reach. For example, type 8.2 and you will get to the boss
    strategies for the Hidden Mansion. You could just type the name of the section
    in the search function and you will get there eventually.
    
    
    
    _______________________________________________________________________________
    
                                   1.0 Introduction
    _______________________________________________________________________________
    
    
    Luigi's Mansion is the Nintendo Gamecube's main release title. Though not as
    good as Super Mario 64 was (and is) when it came to N64 this game sure is good.
    It's an innovative title in which Mario is captured in a mansion by some mean
    ghosts. It's Luigi's job to rescue his brother only with the help of a vacuum
    cleaner, a flash-light and a Game Boy Horror.
    
    This FAQ is made for the PAL version of Luigi's Mansion which contains a few
    differences from the NTSC version. That is the main reason why I've made this
    FAQ, because all the other FAQs at GameFAQs.com are made for the NTSC version.
    
    Here you can find very detailed Walkthroughs for both of the mansions, the
    difficulties. And separate parts for finding all the money ghosts and the
    golden mice. I will also explain the different endings and how to achieve these
    and monetary value and of course some side-quests and boss-strategies.
    
    
    
    _______________________________________________________________________________
    
                                   2.0 Basics, etc.
    _______________________________________________________________________________
    
    
    Here, you can find general information about Luigi's Mansion and other things
    worth knowing before you begin.
    
    
    
    ==========================
    2.1 Brief game information
    ==========================
    
    System:                      Nintendo GameCube
    Television System:           PAL
    Publisher:                   Nintendo
    Developer:                   Nintendo
    Origin:                      Japan
    Players:                     1
    Genre:                       Adventure
    Blocks:                      3
    Released
    Japan:                       September 14, 2001
    USA:                         November 18, 2001
    Europe:                      May 3, 2002
    
    
    
    ==================
    2.2 Brief overview
    ==================
    
    You play as Luigi, Mario's brother. He has won a haunted mansion and must now
    use only a flashlight and a vacuum cleaner to get rid of all the ghosts. The
    control are innovative and rather advanced, but the lasting appeal is rather
    poor, at least in the NTSC version of the game. The PAL version has a slightly
    improve lasting appeal.
    
    
    
    =========
    2.3 Story
    =========
    
    Why do I have this part when you can watch the manual
    just as well? Hmm... There's a part like this
    in every FAQ.
    
    Luigi has won a mansion in a contest he didn't even join
    and now he's gonna find out what his new house looks like.
    Mario is of course invited to watch so he hurries to the
    mansion to meet Luigi there. When Luigi comes to the mansion
    he notices it's a big and spooky mansion and Mario's gone.
    
    Trembling he opens the door to the mansion only equipped
    with a flashlight. Inside he meets a strange little professor
    named E. Gadd that's just about to vacuum a ghost with a
    vacuum cleaner. He fails though and numerous of ghosts
    comes to attack Luigi and E. Gadd. They flee together to
    Gadd's little lab outside the mansion where Luigi is
    equipped with Gadd's vacuum cleaner so that he can vacuum
    ghosts through out the mansion and save his brother.
    The vacuum cleaner has got the name Poltergust 3000 by
    the way.
    
    
    
    =================================
    2.4 Controls and basic strategies
    =================================
    
    A: The action button; open doors,
       search things, talk to people.
    
    B: Turn off your flash light when
       pressed. Go back in menus.
    
    X: Activate your Game Boy Horror
       and you'll see things through Luigi's
       eyes. Search things with A to
       get info. You can see portrait
       ghosts when activated.
    
    Y: Check your map. Press up and down
       to toggle between the floors
       and left/right to rotate it.
       Zoom in with A and when zoomed
       in scroll with the C stick.
    
    Z: Check your inventory.
    
    L: Shoot elements from the vacuum
       cleaner. Deeper pressed means
       more power. When hold all the
       way in you can shoot balls of
       that element.
    
    R: Vacuum. Press deeper for more
       power.
    
    Analogue stick: Move Luigi.
    
    C: Move flashlight in dark rooms.
    
    
    You can choose between two control modes.
    
    Standard: When Luigi moves the flashlight,
              it will always be in front of him,
              which means that you won't have
              to use the C stick too much when
              he uses the flash light.
    
    Sidestep: The flashlight will be in the same
              direction all the time. Which means
              that you must use the C-stick at
              the same time as you use the analogue
              stick.
    
    I strongly recommend using the Sidestep control.
    At least I find the game to be much more fun.
    Learn to use it from the beginning. It kind of
    feels like an FPS game and gives the game more
    deep to use to control sticks at the same time.
    
    Some basic strategies for beating the ghosts if
    you haven't got the patient to look at the ghost
    part below. To beat ordinary ghosts simply stun
    them with your flashlight by drawing it over them.
    Then when they look shocked it's just to press R
    and vacuum them at the same time as you're
    pressing the control stick (the left one) in  the
    opposite direction. If you shine the light at
    a ghost when it's too far away it will disappear
    and try to attack you in a couple of seconds
    again and if you flash it for too long it will
    also disappear. So be close and shine your light
    at it only for half a second and then vacuum it.
    In the hidden mansion the ghosts are even shyer
    to the light so there you've gotta be right next
    to them to be able to stun them. It often helps
    to turn off the flashlight by holding the B
    button.
    
    Also worth mention is to always watch the map
    by pressing Y when you don't know where to
    go. And do use the first person view feature
    when you're stuck. Press X to check it out
    in Luigi's eyes and press A to search items.
    Often there's nothing interesting, but some-
    times it can help you to move on in the game.
    
    Also save often. Return to the Foyer (the
    room where you start) by zooming in on a
    mirror with the first person feature. But
    there's also other Toads in the mansion.
    One in the Foyer, one in the 1f Washroom
    and one in hut in the Courtyard, 1F.
    
    All stuff you collect coin, cash, gold bars,
    gems, diamonds and pearls lead to getting
    more money and this is only good for a better
    ending. Check the Monetary values chapter and
    "The Different endings chapter" for more info.
    Try to aim downwards with your vacuum cleaner
    when you're vacuuming coins and cash because
    then you'll be able to get much more amount of
    money in a shorter time.
    
    When you see a diamond lying in the middle of
    coins and cash, take the coins and the cash first
    because they disappear much quicker than the
    diamond and when you take a diamond a short
    real-time based cutscene will appear and during
    that time most of the money often disappear.
    
    
    
    =========
    2.5 Items
    =========
    
    There's a lot of items in Luigi's Mansion.
    Down below is a list with descriptions.
    
    
    Small Heart
    -----------
    
    Found in many places, gives
    Luigi 10 HP back.
    
    
    Medium Heart
    ------------
    
    Found in many places, gives
    Luigi 20 HP back.
    
    
    Big Heart
    ---------
    
    Very rare, in "The Hidden
    Mansion" you can get it from the right
    statue in the Courtyard, if you want to
    get it again it's just to visit two
    rooms before you go there again. The
    same goes for the big heart in the Nursery,
    "The Mansion".
    
    
    Poisonous Mushroom
    ------------------
    
    All Portrait Ghosts drop
    it. Found everywhere in "The Hidden Mansion".
    It makes Luigi very small and it takes a lot
    of coins. Luigi can't do anything except
    stunning ghosts with the tiny flashlight.
    He also has a very funny voice. Luigi becomes
    big again after a few seconds.
    
    
    Mario's dropped items
    ---------------------
    
    A hat, letter, glove,
    shoe and star which is spread out through the
    mansion and helps you to advance in the game.
    Check it's part for more details.
    
    
    Coins, Paper Money, Gold Bars, Gems, Diamonds and Pearls
    --------------------------------------------------------
    
    Gives you money that
    determine how good ending you'll get.
    Check the following two parts for details.
    
    Key
    ---
    
    Helps you to unlock locked doors.
    
    
    Fire Elemental Medal
    --------------------
    
    Lets you spray fire
    from your vacuum cleaner if you've vacuumed
    a fireghost from a candle. Defeat ice
    elemental ghosts with your fire and light candles.
    
    
    Water Elemental Medal
    ---------------------
    
    Lets you spray water
    from your vacuum cleaner if you've vacuumed
    a waterghost from a sink or fountain. Defeat fire
    elemental ghosts with your water and extinguish
    fires.
    
    
    Ice Elemental Medal
    -------------------
    
    Lets you spray ice
    from your vacuum cleaner if you've vacuumed
    an iceghost from a refrigerator. Defeat water
    elemental ghosts with your ice and chill things.
    
    
    Converters
    ----------
    
    When Luigi walks on these his feet
    get stuck in the ceiling and he must go around
    there until he finds another converter that
    makes him go on the floor again.
    
    
    
    ===========
    2.6 Reviews
    ===========
    
    A review should be in every FAQ, I've got two.
    Be sure to read both mine and Luigi Kong.
    
    
    Review
    ------
    
    Graphics 9/10
    Let's say that I'm not as astonished
    as I was when I first saw Super Mario
    64 for N64, but Luigi's Mansion is not
    a Super Mario 64 and has never tried
    to be one.
    
    We see a great deal of nice effects.
    All the light effects are the best I've
    ever seen. The light from the flashlight
    is very realistic, the shadows are mostly
    great and the ghosts look terrific. But
    I wouldn't mind some parts a little
    higher rendered. And some environment
    look a little antiquated. But there's
    almost no slow-down, it keeps a good
    flow. Overall very good graphics.
    
    Sound 7/10
    I've heard better. But it gives the
    game a little creepy atmosphere at the
    same time as you feel the parody in
    the game. Luigi's humming, whistling
    and desperate cries for Mario also
    gives the atmosphere a boost.
    
    Gameplay/Controls 9/10
    Nintendo presents a new innovative
    gameplay system which is easy to
    learn, harder to master. It's also
    very fun.
    
    You control a flashlight with
    one stick and control Luigi with
    the other. It's done very smoothly
    which is good. The controls are
    also very accurately which is very
    important in this kind of game. You
    seldom get frustrated because you
    know you didn't do well enough if
    you fail somewhere. That's great.
    
    The exploring and "conquering"
    rooms are great and you never
    feel like you're lost because
    of the great Game Boy Horror
    feature. It works as a very
    functional map, a first-person
    and it keeps track of the
    items.
    
    Except ordinary ghosts there
    are portrait ghost that you must
    imprison in painting and all of
    them require different strategies.
    This makes Luigi's Mansion very
    mush of a problem-solving game.
    
    There are also the Boos which
    hides in the already conquered
    room (lit). To catch these you
    must use the Boo radar which
    which is just another game element.
    
    Speaking of elements you must
    later use elements like fire
    and water to complete different
    tasks in the game.
    
    I should have written this earlier
    but you should have figured out that
    Luigi uses a vacuum cleaner to get
    the ghosts.
    
    Thumbs up for the Gameplay and controls.
    
    Lasting appeal 6/10
    Not that good, but not bad.
    Some people will only beat
    this game ones and then the
    fun will be over in a couple
    of hours. But true Nintendo
    fans will have fun with this
    in weeks and discover every
    single coin there's to discover.
    
    Overall 9/10
    Luigi's Mansion is great, not
    as great as Super Mario 64 but
    still terrific.
    
    
    Luigi Kong's review
    -------------------
    
    Graphics: 9/10
    These graphics are excellent! Well, they sure amazed me when
    I played this the first time. Not as much as I was surprised
    when I saw Mario Kart 64 (my first game) after years of watching
    my cousins SMW, but still great! Luigi himself looks great!
    The way the ghosts move and their glowing effects are nice
    as well. The furniture is well-detailed, while the lightning
    effects are a good touch. Why this got a nine was because it's
    not really a new step for Nintendo. Just a great way to know
    the Gamecube can make jaw-dropping graphics. The way the candles
    go out are amazing. Water is also good. The Game Boy Horror looks
    exactly like a Game Boy Color. :) My favourite thing though, is how
    nicely designed Toad looks. (Toad all the way!) The flashlight's
    way of making shadows was one of my favourites myself!
    Great job Nintendo!
    
    Sound/Music: 6/10
    Not many themes for this game at all. There's a main theme that
    is heard throughout corridors, while Luigi hums it in a dark room.
    Luigi also shows his whistling talent in a lit room. The other
    songs are mainly played during a portrait ghost encounter or the
    first time you visit the Ballroom. Of course there is a different
    theme for each Boss Ghost and even Normal Ghosts have a strange
    theme when you are sucking them up. (Press start when your sucking
    up a normal ghost.) Luigi's sound effects are excellent, and the
    ghost sounds are also a nice touch. The vacuum could of been better.
    (IMO) Water and Fire sound great! Even Toad's "Mama Mia!" sounds silly
    enough for a nice laugh. E. Gadd's gibberish is also nice, but at first
    I thought it was Japanese. Overall, nice sound effects, but they could
    have used more themes.
    
    Gameplay/Control: 10/10
    I thought it would take some getting used to to play this game, but
    the smooth controls are top-notch! I had no problem with the controls!
    I know 6-year olds who have mastered the controls! The gameplay never
    gets tiring for me. Catching ghosts is a fun thing to do, while frying
    them is another! There's just tons of ways to experiment with the vacuum
    and ghosts! I may not have played as much as the writer of this FAQ, but
    I know with my expirience, that this game will never get boring your first
    and second time at all! (First for the NTSC version. I envy that PAL version.)
    The R shoulder button is used for the vacuum, while the L shoulder button
    is used for elements. (As soon as you have the metal.) A is used for checking
    objects, opening doors, and pushing buttons, while B is used for the
    Flashlight.
    (A handy feature if you master it.) C-Stick is used to rotate the vacuum,
    yourself, or for a much easier time catching Boos and ghosts. The way you use
    the flashlight with the C-Stick was good. Sidestep was also a nice feature.
    The ghost-catching system is flawless. The thing is, it's too good.
    (IMO) That's what makes this game easy for most gamers. Anyway, the different
    types of ghosts (See Ghost Part) were good for variety, especially those
    Grabbers.
    There is no camera in this game besides the second and last boss, so that
    shouldn't be too much of a problem. (It isn't.) The Game Boy Horror Feature
    was excellent! You press X to view the room. (A personal favourite of mine.)
    You press Y to view the Floor and you press Z to see your inventory. Nice
    use of those buttons!
    
    Lasting Value: 4/10 (NTSC version)
    I hate to say it, but the NTSC version sucked big time in Lasting Value.
    (Look at the differences part.) The reward you get at the end of the game
    is nothing compared to the reward you get for the PAL version. I know most
    will have regret buying this game, but I'm not one of them. I myself enjoy
    this game as much as I can, and it never gets boring. Like Christian said, true
    Nintendo fans will come back to this game and play it again and again to
    discover every coin.
    
    Overall: 8/10 (NTSC version)
    I must say this game is great, but not enough for every gamer.
    (Good enough for me.)
    
    Copyright 2002 (c) Luigi Kong
    
    IMO = In my opinion
    NTSC = The American version of this game
    (I've mentioned this before but it doesn't hurt
    to write it again)
    
    
    
    =======================
    2.7 Map of the mansions
    =======================
    
    Here come simple ASCII maps of "The Mansion"
    and the "The Hidden Mansion".
    
    
    BF "The Mansion"                          BF "The Hidden Mansion"
    ----------------                          -----------------------
                  _____                        _____
                 |     |                      |     |
               __|  6  |                      |  6  |__
              |2_|_____|                      |_____|_2|
                   | |                          | |
                   | |                          | |
                   | |                          | |
                   | |                          | |
                ___|_|___                    ___|_|___
               | 4 | | 1 |                  | 1 | | 4 |
               |___| |___|                  |___| |___|
               |   | |___| -Stairs  Stairs- |___| |   |
               | 5 | | 3 |                  | 3 | | 5 |
               |___|_|___|                  |___|_|___|
    
    
    1. Breaker Room
    2. Bottom of the Well
    3. Cellar
    4. Pipe Room
    5. Cold Storage
    6. Secret Altar
    
    
    1F "The Mansion"                        1F Hidden Mansion
    ----------------                        -----------------
     ____________________                    ____________________
    |   |__________16____|                  |_____16____   __|   |
    |15 | 2| |  11 |  17 |                  | 17  |  11 | | 2| 15|
    |   |__| |_____|_____|                  |_____|_____| |__|   |
    |___|5_|_____   _|___| -Stairs  Stairs- |___|_   _____|_5|___|
    |   |    |   | | 4   |                  |   4 | |   |    |   |
    |14 | 18 |19 | |_____|                  |_____| | 19| 18 | 14|
    |___|____|___| |     |                  |     | |___|____|___|
    |  13 |  12  | | 3   |                  |   3 | |  12  | 13  |
    |_____|______| |_____|                  |_____| |______|_____|
    |_8|_____________|___| -Stairs  Stairs- |___|_____________|8_|
    | 9 | 10| 1  | 6 | 7 |                  | 7 | 6 | 1  | 10| 9 |
    |___|___|____|___|___|                  |___|___|____|___|___|
    
    
    1. Foyer
    2. Bathroom
    3. Bal Room
    4. Storage Room
    5. Washroom
    6. Fortune-Teller's Room
    7. Mirror Room
    8. Laundry Room
    9. Butler's Room
    10. Hidden Room
    11. Conservatory
    12. Dining Room
    13. Kitchen
    14. Boneyard
    15. Graveyard
    16. Courtyard
    17. Rec. Room
    18. Billiard's Room (Mirror)
    19. Projection Room
    
    
    2F "The Mansion"                        2F "The Hidden Mansion"
    ----------------                        -----------------------
         ________________                    ________________
        |12| |  11 |  10 |                  |  10 |  11 | |12|
        |__| |_____|_____|                  |_____|_____| |__|
       _|13|_____   _|___| -Stairs  Stairs- |___|_   _____|13|_
      | | 4 | 3  | | 8 |9|                  |9| 8 | |  3 | 4 | |
     _|_|___|____| |___|_|                  |_|___| |____|___|_|_
    |   |   |    | |     |                  |     | |    |   |   |
    | 6 | 5 | 2  | | 15  |                  |  15 | |  2 | 5 | 6 |
    |___|___|____| |_____|                  |_____| |____|___|___|
    |_______|_1__|_______| -Stairs  Stairs- |_______|__1_|_______|
    | 7 | 14|    | 16| 17|                  |17 |16 |    |14 | 7 |
    |___|___|    |___|___|                  |___|___|    |___|___|
    
    
    1. Foyer
    2. Parlor
    3. Anteroom
    4. Wardrobe Room
    5. Study
    6. Master Bedroom
    7. Nursery
    8. Astral Hall
    9. Observatory
    10. Tea Room
    11. Nana's Room
    12. Bathroom
    13. Washroom
    14. Twin's Room
    15. Sealed Room
    16. Sitting Room
    17. Guest Room
    
    
    3F "The Mansion"                        3F "The Hidden Mansion"
    ----------------                        -----------------------
         ________________                    ________________
        |                |                  |                |
        |                |                  |                |
        |       2        |                  |        2       |
        |                |                  |                |
     ___|________________|                  |________________|___
    |    | |      | |    |                  |    | |      | |    |
    | 6  | |  4   | | 7  |                  |  7 | |   4  | |  6 |
    |____| |______| |____|                  |____| |______| |____|
    |    | |      | |____| -Stairs  Stairs- |____| |      | |    |
    | 5  | |  3   | |  1 |                  |  1 | |   3  | |  5 |
    |____|_|______|_|____|                  |____|_|______|_|____|
    
    
    1. Safari Room
    2. Balcony
    3. Telephone Room
    4. Clockwork Room
    5. Armory Room
    6. Ceramics Studio
    7. The Artist's Studio
    
    
    The Roof ain't nuthin' special
    
    
    
    _______________________________________________________________________________
    
                          3.0 Quick Walkthrough (Spoiler-free)
    _______________________________________________________________________________
    
    
    If you just want to finish the game without taking lots of money and having
    spoilers thrown in your face this is the right place. But if you want it more
    in detail you can check the Walkthroughs below.
    
    Here you'll find the solutions to all puzzles in the game. It's divided into
    rooms. No battle tip here. This Walkthrough can be used for both Mansions.
    I will list how to reach the optional rooms at the bottom of this Walkthrough.
    
    Everything put in bracets are optional.
    
    
    
    ==========
    3.1 Area 1
    ==========
    
    Parlor 2F
    - Put out the candles with your vacuum cleaner
    
    Anteroom 2F
    - Ghost battles
    
    Wardrobe Room 2F
    - Ghost battles
    
    Study 2F
    - Turn your back against the Portrait Ghost
    - Wait for him to yawn
    - Capture him
    
    Master Bedroom 2F
    - Use your vacuum cleaner to draw away the curtains
    - Vacuum the Portrait Ghost.
    
    Nursery 2F
    - Vacuum the rocking-horse until the baby shows up
    - Vacuum the ball near-by and shoot it at the baby
    
    
    
    ==========
    3.2 Area 2
    ==========
    
    Bathroom 1F
    - Ghost battles
    
    Bal Room 1F
    - Ghost battles
    - Portrait Ghost battle
    - Be on the rotating platform
    - Turn your back against them
    - Wait for its heart to be shown
    - Vacuum it
    
    Storage Room 1F
    - Ghost battles
    - Press the switch on the opposite wall of the mirror
    - Vacuum the poster off the wall
    - Press that switch too
    
    Then defeat five Boos in the rooms you've already
    lit.
    
    Washroom 1F
    - Located south of the Bathroom
    - Shake the toilet for a key.
    
    Fortune-Teller's Room 1F
    - Nothing
    
    Mirror Room 1F
    - Ghost battles
    - Get fire from the fire pedestal
    - Light candle sticks with fire.
    
    Fortune-Teller's Room 1F
    - Light four candle sticks for a key, use your fire
    
    Laundry Room 1F
    - Ghost battles
    - Shake the laundry machine for Mario's hat
    
    Butler's Room 1F
    - Light moving candle stick in the 1F corridor
    - Go to the Butler's Room south of the Laundry Room
    - Wait for the Butler (a Portrait Ghost) to show up.
    - When he's sitting on the chair; defeat him.
    
    Conservatory 1F
    - Play all the instruments
    - Answer right on the Portrait Ghost's question
    - Then battle her music sheets
    - Vacuum her
    
    Dining Room 1F (Optional)
    - Go through the room to the other side
    or...
    - (Light the candles on the table)
    - (Vacuum the Waiter Ghosts)
    - (Vacuum the caramel custard until it disappears)
    - (Avoid fireballs from the Portrait Ghost)
    - (When he rests, vacuum him)
    
    Kitchen 1F
    - Open refrigerator with vacuum cleaner
    - Defeat all ghosts
    - Grab the Water Elemental Medal
    - Vacuum a Water Ghosts from the sink
    - Extinguish the fire above the door.
    
    Bone Yard 1F
    - Shine your light at the dog until it wakes up
    - Avoid its attacks until another ghosts shows up
    - Vacuum the ghost that shows up
    - Vacuum the dog
    - Zoom your Game Boy Horror at the dog's house
      and search the area
    - Go into the dog's house
    
    Grave Yard 1F
    - Tap the tombs in the middle
    - Defeat the ghosts
    - Go to the big tomb
    
    
    
    ==========
    3.3 Area 3
    ==========
    
    Courtyard 1F
    - Get Mario's Letter from the nesting box
    - Go down the well
    - Go into the tunnel
    - Defeat the Ghost on the way back
    - Grab the key
    - (Defeat ghosts for money)
    
    Rec. Room 1F (Optional)
    - (Punch the bags at the Portrait Ghost three times)
    - (Vacuum him)
    - (Run on the exercise machine for a key)
    - You must go through this room
    
    Tea Room 2F
    - Extinguish the fire outside with water
    - Defeat the ghosts
    - Go on the plate on the floor
    - Go on the plate in the ceiling
    - Get Ice Elemental Medal
    
    Bathroom 2F
    - Bring Ice Elemental
    - Draw away the curtain
    - Spray ice on the bathtub
    - Vacuum the Portrait Ghost
    
    Nana's Room 2F
    - Tap the basket with balls of yarns
    - Vacuum the all the balls of yarn and
      shoot them at her.
    - Vacuum her
    
    Astral Hall 2F
    - Bring Fire Elemental
    - Light all candles
    - Place yourself in the middle of the pentagram
    - Defeat the ghosts
    - Go to the next room
    
    Observatory 2F
    - Check the telescope with A
    - Get out on the ledge
    - Vacuum a meteorite
    - Shoot it at the moon
    - Get out on the bridge
    - Get Mario's Star
    
    Billiards Room 1F (Optional)
    - Go to the next room
    - (Vacuum all three balls one at a time)
    - (Shoot them all at the Portrait Ghost)
    
    Projection Room 1F
    - Turn on the projector with A
    - Ghost battles
    - Get Mario's Glove
    
    Twin's Room 2F
    - Vacuum the circular toy in the ceiling,
      go around in circles so it spins around
    - Get out of the room
    - Get in to the room
    - Vacuum the packages
    - Shake the ones that shivers when you vacuum
    - Defeat the blue ghost first, the red second
    - To defeat the ghosts you must vacuum their
      vehicles until they disappear
    - Get Mario's shoe
    
    Fortune-Teller's Room 1F
    - Shine your light at the crystal ball until a
      Portrait Ghost appears
    - Show her Mario's Dropped Items
    - Vacuum her
    
    Safari Room 3F
    - Bring Ice Elemental
    - Vacuum the boxes
    - Defeat the ghosts
    
    Balcony 3F
    - Go to the centre of the balcony
    
    
    
    ==========
    3.4 Area 4
    ==========
    
    Telephone Room 3F
    - Answer the telephone that rings
    - Answer the other telephones too
    - Defeat the ghosts
    
    Wardrobe Room 2F
    - Turn your back against the Portrait Ghost
    - Stun him when he says BOOOOOOO!
    - Grab key
    
    Breaker Room BF
    - Go to the breaker
    
    Cellar BF
    - Vacuum the piles of dust
    - Shake the barrels
    - Defeat the ghosts
    
    Telephone Room 3F (Optional)
    - Go to the north
    - (Check chests)
    - (Defeat ghosts)
    
    Clockwork Room 3F
    - Shake the three clocks in the room
    - Defeat the Portrait Ghost(s)
    - Go into the house in the middle for
      an elevator to the roof
    
    Roof
    - Defeat the ghosts
    - Grab the key from a chimney
    
    Armory 3F
    - Check all suits of armour
    - Defeat ghosts
    - Check all chest
    - Defeat ghosts
    - Grab key
    
    Pipe Room BF
    - Defeat ghosts
    - Get Ice from the barrel
    - Freeze the river of poison
    - Turn off the water flow
    - Grab the key
    
    Cold Storage BF
    - Get Fire from the candle
    - Light the camp fires
    - Spray fire on the Portrait Ghost
    - Vacuum him
    
    The Artist's Studio
    - Defeat the ghosts
    - Vacuum the Portrait Ghost
    
    Secret Altar BF
    - This is a spoiler free walkthrough
    
    
    
    ==================
    3.5 Optional Rooms
    ==================
    
    Here I list the Optional Rooms you don't even
    have to go through to reach the final boss.
    
    Hidden Room 1F
    - Check the Butler's Room with your
      Game Boy Horror for a mouse hole
    - Go to the mouse hole
    - Open the treasure chests
    - Defeat the ghosts
    
    Washroom 2F
    - Next to the Bathroom
    - Get water from the container above
      the toilet
    - Shake the toilet
    - Defeat the ghost(s)
    - Get money
    
    Sealed Room 2F
    - Drop down the chimney on the roof
      which hasn't got a treasure chest
    - Open treasure chests
    - Defeat ghosts
    - Grab key to the Sitting Room
    - Vacuum sheet off the mirror
    - Search the mirror with your Game Boy
      Horror when you want to go back
    
    Sitting Room 2F
    - Get Fire from the candle
    - Light the candles on the wall
    - Defeat the ghosts
    - Go to the next room
    
    Guest Room 2F
    - Spray water three times on the Portrait Ghost
    - Vacuum her
    - Get money from the chest
    
    Ceramics Studio 3F
    - Located north of the Armory
    - Get Ice from the frozen jar
    - Check the other jars
    - Play the Portrait Ghost's game, freeze him
    - Vacuum him
    - Get Money
    
    
    
    _______________________________________________________________________________
    
                                    4.0 Walkthrough
    _______________________________________________________________________________
    
    
    This is a walkthrough, a pretty detailed walkthrough I think. By using this
    you'll get everything in the game. I'll mention all the secrets and money
    places.
    
    Where I say check [insert item here] for money I mean that there can be either
    Coins, Paper Money, Gold bars or hearts at that place. Places that don't hold
    money nor hearts often get it if you check that place later in the game.
    
    
    
    =========
    4.1 Intro
    =========
    
    When the game starts Luigi walks through a spooky
    forest only equipped with his flashlight. It's a
    dark night and ravens are seen on the tree branches.
    Luigi looks at his map and there he sees a nice
    house surrounded by beautiful environments but when
    he looks at the reality he sees a spooky mansion.
    
    When he's at the door he expects to see Mario but
    Luigi figures that Mario's got to be inside so he
    opens the door and goes in. Here you'll be able to
    control the green fellow. There's nothing here so
    just go up the stairs touch the doors with A and
    then go back down.
    
    A key will be hovering in the sky in an orange
    mass. The orange mass will disappear and the key
    will fall to the ground. Grab the key and go up
    the stairs to the big double doors, where the key
    is supposed to be put in. Go in here and a cut-scene
    will follow when the strange professor E. Gadd tries
    to vacuum a ghost. He fails and he starts to chat with Luigi.
    Then three more ghost will appear and they
    will both flee to the scientist's lab. Here Luigi
    will explain the situation and he will be equipped
    with E. Gadd's ghost vacuum cleaner Poltergust 3000
    and Game Boy Horror and Luigi will head back into
    the house to save his brother.
    
    
    
    ==========
    4.2 Area 1
    ==========
    
    Foyer 1F/2F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    The first area you'll visit with your new Poltergust
    3000 and in this nice Foyer you'll always start when
    you start your game. Talk to Toad and he'll light
    the room for you. If you aren't familiar to the Mario
    games; Toad is that little crying fellow with a big
    mushroom as a hat. He will also let you save.
    
    Up the stairs there are some coins spread out. Collect
    these with either your vacuum or simply walk over them.
    You can try and vacuum the vases but I've never found
    anything there and you probably won't either. While
    standing above the stairs aim your vacuum cleaner at
    the chandelier hanging in the roof. You'll get both
    cash and coins from this one.
    
    On the first floor, be a good fellow and don't walk
    under the chandelier because that will give the plumber
    a nice headache, though the lamp that hang above the
    sealed door can give you some coins, if not go back later.
    The drawer will give you hearts later on.
    Head upstairs and into the double doors and you're
    ready to smack some ghosts' bottoms.
    
    
    Parlor 2F
    ---------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 3
    Boo's comment: "I am Bamboo, if you please?"
    Boo's HP: 30
    
    Why not collect the money on the tables and on the floor
    with your vacuum cleaner first? Then you can go to the big
    cupboard in the upper-left part of the room and open it to
    see if it'll give you any cash, then check the drawer in
    the bottom-right corner. And last the small cupboards under
    the candles and you'll find the last money. Try the
    chandelier to by the way. Then blow out the candles by using
    L or R while aiming at them and after a short chat with the
    paintings some ghost will attack. Three Orange Ghosts will
    attack you, one at a time. And remember if you have trouble
    with the ghost check my "Ghosts part".
    
    After that battle a chest with a key will show up and you can
    move to the Anteroom which lies to the north. The room will
    also be lit.
    
    
    Anteroom 2F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "Looking for me? Bootha!"
    Boo's HP: 50
    
    Just some simple ghost battles. First an Orange
    ghost will attack, then a Pink one, then two
    Oranges and then one of each. Search the three
    drawers and the two chandeliers. When ready, head
    to the left.
    
    
    Wardrobe Room 2F
    ----------------
    
    Portrait Ghost: Yes, later, Uncle Grimmly
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 5
    Boo's comment: "Wanna play GameBoo Advance?"
    Boo's HP: 50
    
    Here you'll bump into the first Money Ghost, check
    details on these in my "Money Ghost part". He's in a
    closet so don't open any of these just yet, defeat
    the ghosts around first. First an Orange followed
    by two pairs of Oranges and Greens. Then walk to
    the left and out to the balcony where a Toad will
    save your game. It's a lot of money to lose if the
    money ghost slips away from you so always save
    before you mess with Money Ghosts and Golden Mice.
    
    Back in the Wardrobe Room go to the right-most closet
    and open with A. Flash your light at the greedy ghost
    and star vacuum. Now that's some money you don't wanna
    lose, right? Open the left-most closet and give the
    last orange ghost a whoppin'. Vacuum the key that
    shows up when you've lit the room off the shelf.
    Then use your Game Boy
    Horror and zoom in on the mirror and warp back to the
    Foyer where you can save and then go the left at the
    second floor of the Foyer. And you'll be in a corridor.
    Collect the coins and then take the first door on Luigi's
    right to get to the study. Don't touch the two other
    door on Luigi's right cause these will hurt him.
    
    
    Study 2F
    --------
    
    Portrait Ghost: Yes, Neville
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Speak not my name, Taboo!"
    Boo's HP: 30
    
    In here you'll find your first Portrait Ghost but there
    are some other good stuff as well so don't mess with
    him yet, you gotta collect some stuff first. You might
    notice a book that comes flying at you. You'd better
    vacuum it up so it won't disturb you anymore. If it hits
    you or if it hits something else it will just come back
    so do what you must.
    
    A Golden Mouse is here for you do find. Go to the book-
    shelves and take your Game Boy Horror out. Aim it on the
    floor next to the chair near the table and a rather big
    cheese will be visible. Press A to search the cheese and
    a sound will be heard as a golden mouse will appear.
    Go into the centre area of the room to get a good view
    and suck him up quickly cause he'll disappear.
    
    A Money Ghost is also here. Tap the chair next to the
    table and he'll show up. Flash him and vacuum him and
    you'll receive some dinero(money in Spanish, though I'm
    Swedish!). Vacuum the table for some
    cash Neville has saved up in the books. Don't worry,
    he won't mind. :) The chandelier should hold some
    money, if not come back later. Finally you can check
    book-shelves for some nice information if you wish.
    
    Then it's time to mess with Neville. Stand with your
    back against him so you'll get a clear view of him
    and when he starts to yawn, quickly turn your light
    at him to stun him and then it's time to vacuum. It
    isn't hard to vacuum this guy. If you want info on
    the pearls and strategies for catching ghosts check
    these parts. When he's in your Poltergust 3000 grab
    the key in the chest and go out into the corridor and
    head to the far left side of it. There is a room you
    should enter.
    
    
    Master Bedroom 2F
    -----------------
    
    Portrait Ghost: Yes, Lydia
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "I'm the yummy Boolicious!"
    Boo's HP: 30
    
    You'll find some nice stuff here as well. Check both the
    drawers for money and then aim your vacuum cleaner at
    the fan in the ceiling. Vacuum it for a long time and
    it'll drop some cash. Then it's time to catch a girl
    ghost. Go to the right curtain and vacuum it at the same
    time as you move to the right and a cold breeze will
    hit Lydia. She'll be stunned and this is your chance to
    catch her. As with Neville, getting this one in one try
    shouldn't be too much of an effort. Then get the key and
    get out of the room. A short cut-scene will be shown
    and simply go into the room where the camera zoom in.
    
    
    Nursery 2F
    ----------
    
    Portrait Ghost: Yes, Chauncey
    Golden Mouse: No
    Money Ghost: Yes, during the blackout
    Number of ordinary ghosts: 0
    Boo's comment: "I'm Turboo, and off I go!"
    Boo's HP: 50
    
    
    Here you can find a money ghost in the bed but not now
    come back when the black-out comes, don't worry, I'll
    remind you.
    
    Check the drawer next to the door for a heart if
    you're low on health cause a boss fight is coming.
    Start by aiming your vacuum cleaner at the rocking
    horse, yes do take coins too. And vacuum til the
    baby will show up. He wanna play with you but it
    feels more like he wanna hurt you. Watch the teddy
    bears and his attacks as you try to vacuum the ball
    lying somewhere in the room, shoot it at the rascal
    by releasing R. Piece a cake? Now it's boss time.
    (Kinda cruel, really, beating up a baby)
    
    
    Boss: Chaunsey
    --------------
    
    Chauncey don't like you. He thought that shooting
    a ball at his nose was reason enough to shrink
    you many sizes and place you to run around on his
    bed. Aiming for a gold frame shouldn't be too hard,
    though.
    
    First he'll send a couple of rocking horses
    at you, avoid them by running the opposite way of
    which direction they're coming. Then he'll throw some
    balls at you. Watch their pattern and dodge them.
    vacuum the one that lies around and shoot it at
    him, time to start vacuum but he'll get loose.
    After this he'll bounce around the course.
    
    He'll do the same again only faster and in the
    third attempt he'll send two rocking horses at the
    same time at you. Stand in the middle to avoid
    these. You probably catch him in the second attempt.
    
    When he's safe in your Poltergust 3000 get the
    key from the chest and a cutscene with E. Gadd will
    begin. You've finished the first area!
    
    
    ==========
    4.3 Area 2
    ==========
    
    Bathroom 1F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 2
    Boo's comment: -
    Boo's HP: -
    
    To get here from the Foyer you must go into the big
    double doors on the first floor. Then go to the left,
    up the long corridor, then left again and take the last
    room on your left. In this corridor a Golden Mouse will
    show up from time to time. If you want his money
    you must catch him before you beat this area's boss.
    How to make him come forward? Check the "Golden Mouse
    location part". You can catch him when the big
    blackout comes as well.
    
    Two White Grabbers will mess with you in the Bathroom.
    If they
    start holding on to you, tilt your control stick back
    and forth. If you find them annoying try keeping them
    on the same side. A short chat with the professor will
    follow, and then you can get the key by vacuuming it
    off a shelf. OK, off to the ball room to do some
    dancing. Go out of this room and go left through
    the corridor, then down and into the door on the
    right, your right.
    
    
    Ball Room 1F
    ------------
    
    Portrait Ghost: Yes, The Floating Whirlindas
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "Allo, I am Boo la la!"
    Boo's HP: 60
    
    Some Shyguy Ghosts will dance here. They're busy
    dancing with each other so if you don't come to close
    they'll leave you alone. To beat these ghouls
    you must first vacuum their masks off their faces.
    Then stun them with your flashlight and then finally
    vacuum them up. Try doing two at the same time and you'll
    get recovery hearts. Watch their funny dance! :)
    
    When you've beat them all a Portrait Ghost will show
    up, really two, but they count as one. Place yourself
    on the same rotating platform as them and then keep
    your back against them. Once in a while the man
    will do some manoeuvre and his heart will show. Then
    it's your chance to vacuum. There is no obstacle so
    there shouldn't be any problem vacuumin these.
    
    Check the chandeliers grab the key in the chest and
    go to the Storage Room, the room to the north.
    
    
    Storage Room 1F
    ----------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 4
    Boo's comment: "Just call me GameBoo!"
    Boo's HP: 50
    
    A Money ghost will be found here. Tap the first chair
    and it'll show up. Watch it, so another ghost won't
    attack you while you're vacuuming the rich fellow.
    Don't defeat the other ghosts first cause then you
    the light will go on and you'll be unable to catch
    the Money Ghost.
    
    Got your treasure? Then defeat the other ghosts.
    First a Pink Ghost then a Red Grabber and then one
    of each. Then vacuum the ceiling lamp and the bucket
    for money.
    
    Then, see the mirror, isn't there something reflected?
    Yes, it's a switch, press it... and the left wall will
    roll back. You'll see some strange hatch on the floor
    and a poster on the wall. Vacuum the poster to see
    another switch. Press that too and you'll release all
    Boos into the mansion. A short chat with E. Gadd will
    follow and he'll summon you to his lab.
    
    
    Get your first Boos
    -------------------
    
    You'll be returned to the Foyer after the short visit
    at E. Gadd's lab. Now it's time to catch some Boos.
    You need 5 of them to advance. Then you should head
    to the first floor's Washroom which is placed right
    next to the Bathroom. Visit at least five of the rooms
    you've already cleared that you've lit I mean, except
    the Foyer and the Bathroom. Watch the coloured dot
    on top of your GameBoy Horror.
    
    Blue: There's no ghost in the room.
    Blinking yellow: The faster it's blinking the closer
    you are a Boo.
    Blinking red: You're standing next to a boo.
    
    When the dot is blinking red, tap the A button or
    vacuum the place your standing next to and one
    of three things might appear.
    
    A ball: Ha, the Boo tricked you. Vacuum it up and
    then shoot it at the nearest wall to prevent it
    from disturbing your boo-hunt.
    A bomb: Ha-ha, it tricked you. Run for it!
    A boo: It will slap a comment in your face and
    then start going around the room. Vacuum it by
    moving Luigi with the left analogue stick and aiming
    his vacuum cleaner at the Boo with the right analogue
    stick, the C-stick.
    
    Sometimes you'll here a laughter from the Boo. That
    means that it has changed its hiding spot. You'll
    also here this laughter when you've found a bomb
    or ball instead of a Boo. If you've hunted the Boo
    out into the corridor you'll have to go after it.
    If the corridor isn't lit you'll have a hard time
    catching the Boo and it willin either cases quickly
    try to get in to a room near-by. And one more thing,
    laughter is also heard if you've hunted the Boo
    out into the corridor and you don't get out there
    quick enough. Then it will fly into a room near-by
    and hide.
    
    
    Washroom 1F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    No danger involved here. Only a Toad and a key in
    here. Well, speak to the Toad and he'll mumble some-
    thing about a something in the toilet. Might it be
    a key? He'll light the room for you and you might
    vacuum the toilet for a nice (probably dirty) key.
    
    Check the lamp and the locker next to the mirror for
    money. When you're ready to leave, head for the Foyer
    then go right and take the first door to Luigi's right.
    
    
    Fortune-teller's room 1F
    ------------------------
    
    Portrait Ghost: Yes, later, Madame Clairvoya
    Golden Mouse: Yes
    Money Ghost: No
    Number of ordinary ghosts: 0
    
    Not much to do here yet, except catching a Golden
    Mouse. Zoom your Game Boy Horror on the floor
    behind the big chair and you should spot a big
    cheese. Search it and mouse will pop out. Give
    it a good whoppin', err... I mean vacuum it and
    collect its taxes. You can check the drawers for
    money and you can speak with the protrait ghost
    but this room you cannot light yet. Go right for
    another room.
    
    
    Mirror Room 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "Feel the wrath of Kung Boo!"
    Boo's HP: 40
    
    Oh, no! You're locked in, time to deal with some
    ghosts. They're not visible, only visible in the mirror
    so keep focused. Only Light Blue Grabbers in here.
    First a single one will attack you, then another one
    and then two at the same time. When this happens
    stun one of them so he'll disappear so you can
    concentrate on the other. The same thing will happen
    when those are defeated but with a small delayal
    between the appearances.
    
    Do the same thing here. The lights will go on when
    you've cleared the room. And a treasure chest will
    show up with a Fire Elemental Medal in it. Now
    you can if you vacuum a fire ghost turn your vacuum
    into a flame-thrower. Fire Ghosts are found in some
    candles and in pedestals that burn if you lure them
    out by vacuuming the object. One of those pedestals
    is in this room so go get a Fire Ghost.
    
    Check the chandeliers and the drawer and then vacuum
    the fire pedestal to make a Fire Ghost come forward.
    Vacuum it and then spray fire on the candles using L
    to break the seal on the door.
    
    And do get the Boo before you leave and then head back into
    the Fortune-teller's room. No, you cannot make this
    room lit now either, though you can light the candle-
    pedestals with your new flame-thrower. When all candles
    are lit a key will show up on top of another pedestal.
    Now I don't wanna write the word "pedestal" one more
    time in this FAQ. Well vacuum the key of the pede*tal
    and continue out to the corridor.
    
    Time to go to the Laundry Room! Go left, all the way
    through the corridor and you'll come to this little
    room.
    
    
    Laundry Room 1F
    ----------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 4
    Boo's comment: "Yow? Get down! I'm Boogie!"
    Boo's HP: 40
    
    Let's start with the ghosts. In this little room you will
    be attacked by one ghost at the time. First a Pink Ghost,
    then a Red Grabber, then a White Grabber and last but
    not least another Red Grabber. The room will be lit and
    a treasure chest with a great deal of money will show up.
    Watch the trap door to the north by the way.
    
    Then go to the washing machine and tap it... What's this?
    It's Mario's hat. This item you have to give to the
    Fortune-teller. But it's no hurry, there is four more of
    "Mario's dropped items" in the mansion. When you've
    collected them all you can catch the Fortune-teller and
    light her room.
    
    Check the cupboard, the bucket and the lamp in the
    ceiling for money. And then get the Boo(gie).
    
    
    Butler's Room 1F
    ----------------
    
    Portrait Ghost: Yes, Shivers
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "You found me, PeekaBoo!"
    Boo's HP: 40
    
    If you want to light this room you must lure the Butler
    in here. You don't have to go into this room when it isn't
    lit. It lies by the way south of the Laundry Room. You
    might have seen a floating candlestick moving back and forth
    through the north part of the corridor. Light it with your
    fire element (get fire from a candle west of the foyer
    doors). And you'll see that a Portrait Ghost is holding
    it. The butler ghost is afraid of fire so he'll flee into his
    room. Well just go there. He'll take the long way there by
    first going to the basement stairs and then turn around for
    his room. You go to his room and he'll get there in a while.
    
    When you wait you can defeat some rats. When he comes
    in he will try to extinguish the candles by sitting on them.
    Strange fellow. While he's frying his ass you have the chance
    to vacuum him. There are some obstacles in this room so be careful
    not to be drawn around too much, try holding him on the same
    side all the way. The room will be lit when you're finished.
    
    Check the cupboard in the top left corner and the lamp
    for money, check the bucket in the bottom left corner for
    a blue gem. A chest with a key will show up when you've
    lit the room and of course you'll find a Boo. The key goes
    to the Conservatory but you can go the Hidden Room first if
    you want some monkey, I mean money.
    
    
    Hidden Room 1F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes, during the blackout
    Number of ordinary ghosts: 4
    Boo's comment: "It's my own self, GumBoo!"
    Boo's HP: 40
    
    This room is completely optional, so don't get here
    if you don't want money.
    You have to get here from the Butler's Room. In the top
    right corner there's a mouse-hole. Zoom the hole with
    the Game Boy Horror and a teleport path will open. Go
    there and you'll be teleported (kinda) to a room with
    much money. It's even shimmering. First of all you can
    check the two vases and chandeliers and why not fill
    your vacuum cleaner with bats. You'll see some treasure
    chest positioned like this(below). The ghosts you'll find here
    are all Ice Elemental Ghosts. Defeat them by first
    spraying fire at them so they lose their ice icons and
    then stun and vacuum them normally. You don't have to
    spray fire at them until they disappear completely.
    I thought so at first... Here goes a simple ASCII.
            _          _
      Ghost|_|        |_|Money
          _      __      _
         | |    |  |    | |Empty now, but a Money
    Ghost|_|    |__|    |_|Ghost during the blackout
            _  Ghost   _
      Money|_|        |_|Ghost
    
    When you've defeated all the ghosts a treasure chest
    with lots of money and three gems will show up.
    Of course a
    Boo will be hidden in here. To get back when you're
    ready to move on, either search the mouse hole you
    come from or search the mirror on the wall that's
    nearest to the screen.
    
    
    Conservatory 1F
    ---------------
    
    Portrait Ghost: Yes, Melody Pianissma
    Golden Mouse: No
    Money Ghost: Yes, during the blackout
    Number of ordinary ghosts: 0
    Boo's comment: "Wherfore am I Boomeo?"
    Boo's HP: 40
    
    Time to play some music. Head to the room where the
    Butler was guarding. Not too complicated actually.
    Check the locker by the piano first and the lamp in
    the ceiling. Then it's time to hunt the Portrait
    Ghost who is Melody this time, the Butler's secret
    love. Tap every instrument; the harp, the saxophone,
    the three drums, the double bass and the xylophone.
    Oh, and remember to be nostalgic. Ahhhh...
    OK, I'm ready. Go to the piano and Melody will show
    up. She'll chat with you and then play a melody,
    either the water theme from Super Mario Bros. for
    NES or the (what do you say) course music from
    Super Mario Bros. 3. If it's the watertheme she'll
    give you the floowing three alternatives.
    Water <--
    Sky
    Er, I don't know
    If she asks you about the Super Mario Bros. 3
    Mario Bros.
    Super Mario World
    Super Mario Bros. 3 <--
    
    Give her the wrong answer and she'll be a little grumpy
    and then ask you to leave and be ashamed of yourself.
    Go out of the room and in again and try again.
    answer right and you'll have to battle her music-
    sheets. Vacuum all of them and you have the chance to
    vacuum her. Like for the butler keep her in the same
    place of the room.
    
    Get the Boo afterwards and if you wish play the
    instruments. And the key of course, which goes
    to the dining room down the corridor to the left.
    
    
    Dining Room 1F
    --------------
    
    Portrait Ghost: Yes, Mr. Luggs
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "The name's Boodacious! Got it?"
    Boo's HP: 80
    
    You can find both a Money Ghost and a Golden Mouse
    in this room but the Portrait Ghost is optional so
    you don't have to light this room to advance in the
    game. Under the chair that is closest to the entrance
    of this room lies a cheese. Search with your Game Boy
    Horror and a Golden Mouse will appear. Vacuum it and
    get lots of money. In the left-most cupboard a Money
    Ghost lies to rest. Open it and vacuum him. The right-
    most cupboard holds money from time to time.
    
    Time to get a hungry Portrait Ghost. I'd recommend to
    vacuum off the tablecloth first so it won't disturb
    you later. Get a Fire Ghost from a fire pedestal
    in the room and then light the candles on the table.
    The ghost will then show himself and his big caramel
    custard. Start vacuuming his custard and small blue
    Waiter Ghosts will show up to give him more. There
    are two of these and one of them comes from the right
    and the other from the left. They disappear very
    easily so stun them when they're right next to you.
    When you've vacuumed them both vacuum the rest of
    the ghost's food. When everything is gone, he'll be
    very upset and he'll start shooting fire at you.
    These little slow plumps of fire are very easy to
    avoid so just wait until he's tired and then vacuum
    him. Personally I think he can be a little hard to vacuum,
    but stay alert and you'll make it in no time at all.
    
    When you've lit the room, get a chest with lots of
    money and the Boo you should also get but he's not in
    the chest.
    
    
    Kitchen 1F
    ----------
    
    Portrait Ghost: No
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 1
    Boo's comment: "Boy howdy, I'm Booligan!"
    Boo's HP: 80
    
    In this room there's a Golden Mouse, but no cheese
    which means that he shows up randomly as you enter
    the room. Just go in and out of the room until he
    appears out of the wall. This may take a while but
    don't give up.
    
    There's a Money Ghost in here to. He's in the left oven.
    And then there's just one ghost left. He's in the
    refrigerator and then of course an Ice Elemental Ghost
    so come in here with a fire element. DON'T open the
    refrigerator the old-fashioned style because it will
    hurt you. Vacuum it open from the left.
    
    When the ghost is defeated a chest with the Water
    Elemental Medal will show up. Now you can water stuff
    with your vacuum cleaner. And you can extinguish fires.
    Lure Water Ghosts from sinks, toilets and such likes.
    Also get the Boo in here and check the cupboards and
    the lamps. Remember to open the right oven and spray the
    stuve with fire to receive a red gem. (Thank you Luigi
    Kong for telling me about this)
    
    Then extinguish the fire on the door with your water
    element and go on to the Bone Yard.
    
    
    Bone Yard 1F
    ------------
    
    Portrait Ghost: Yes, Spooky
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 1
    Boo's comment: -
    Boo's HP: -
    
    Let's go outside fer a moment. You can start by watering
    the plant until it grows. A water pump is positioned
    next to the plant which holds Water Ghosts. If you don't
    water the plant before you defeat the second boss you won't
    get the gold diamond later in the game and that's worth
    20 million.
    
    If you check the sign you will read that a "Mister Bones" is
    buried here, he wants it quite around his grave. Let's wake
    him shall we? A Portrait Ghost is located near the dog house
    in the shape of a dog. Wake this fellow by shining your
    flashlight at him. He'll then start "playing" with you, he'll
    attack you. Either let him do that and Mr. Bones will show up
    or avoid his attacks three times. Mr. Bones will throw bones
    at you and he's rather sensitive when it comes to light.
    Stun him when you're very close to him and then vacuum him.
    
    When he's defeated he'll drop a bone and the dog will come and
    chew on it. Now's your chance to grab the ghost.
    
    When he's defeated you can go on to the room where you find
    the boss, but wouldn't it be great to get some other stuff
    first?
    
    
    Things to do before the boss
    ----------------------------
    
    Some stuff you might have missed or I haven't really
    mentioned you should take before the boss.
    
    First of all you should get the Golden Mouse in the
    first floor's corridor. After the bossfight this
    corridor will be lit and the mouse won't show his
    face there. The mouse will randomly appear from
    the wall nearest to the screen and it will run
    up the main corridor. Just go back and forth into
    another room and the spot where the mouse should
    show up. This may take a while. If you don't want
    to catch him he'll be here during the blackout.
    Check the "Golden Mouse Locations"
    part for detailed info and an ASCII map.
    
    Then you should go water some plants in the mansion
    with your new water element. You can find them in the
    Master Bedroom behind the bed and on the balcony
    next to the Wardrobe Room. Both rooms are located
    on the second floor and are reached from the Foyer.
    
    Remember to water the plant in the Bone Yard.
    
    And if you want a Money Ghost you can take a quick
    visit in the basement. Go to the left from the Foyer
    and you should come by a door and then some stairs.
    Take the upper door and when you come in tap the table
    to the left and a Money Ghost will show up. Then check
    the lamp and leave the room. You can't light it.
    
    
    Grave Yard 1F
    -------------
    
    Portrait Ghost: Yes, Bogmire
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 3
    Boo's comment: -
    Boo's HP: -
    
    When you're ready head to the Bone Yard and search the
    dog house for a teleport to the grave yard. Use your
    Game Boy Horror. Then you'll be in a sad grave yard.
    Do they keep grave yards right next to a mansion?
    Sounds spooky. Check the drain pipe for a red gem.
    Then you can go get some Mr. Bones. Three of them will
    appear if you tap the tombstone without a bat on top
    between those with bat on tops. They will throw bones
    at you and disappear quickly if you flash a light stream
    at them. Surprise them and when you have one on the hook
    watch the other(s) when they throw bones so you won't get
    hit yourself. Refill lost energy before you meet the boss
    by tapping other tombstones. Go to the grave on top of the
    small hill and Bogmire will appear.
    
    
    Boss: Bogmire
    -------------
    
    He'll then transport you to a spooky circular place.
    First a small black blob
    and a big black blob together with purple Bogmire will
    appear. Ignore the small one, he won't do Bogmire much damage.
    Go instead for the big one. Vacuum him by standing next to
    him and using your Poltergust downwards. When you've got
    him on your mouthpiece go to Bogmire and shoot him.
    Remember that Bogmire disappears all the time so time your
    shot right and aim carefully. If you hit him with a big
    blob a big jelly mass will surround him, if you hit him
    with a small a small mass will surround him. You can
    vacuum him in this state and you can hang on longer if
    the jelly mass is larger.
    
    When you drop him he'll summon many more blobs so
    if you aim for a golden frame clear the area before
    you attack him because then these blobs won't disturb
    you while you're vacuuming Bogmire. Repeat the process
    one or two times more and he should be in your Poltergust.
    If you see your going into a blob while vacuumin him
    release R.
    You've cleared Area 2, congrats!
    
    
    ==========
    4.4 Area 3
    ==========
    
    Courtyard and Bottom of the Well 1F
    -----------------------------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 5
    Boo's comment: -
    Boo's HP: -
    
    As you may see the 1F floor corridor is now lit and no
    ghost will appear here. Remember to go water the plant
    outside in the boneyard again, reached from the Kitchen. You
    can do it anytime during the third area. The plant is
    supposed to be a flower when you water it this time.
    
    Then head for the sealed door in the top-left corner in
    the corridor. Now you'll be in the mansion's courtyard.
    Here you can find a fountain, some plants, trees, statues
    and of course ghosts. At first when you come in you'll
    see a big statue which always holds a big heart (50 HP).
    (Unless you're playing the NTSC version.)
    
    Some pink blobs will be in here. Vacuum them and they will
    disappear at last. A big fountain which holds Water Ghosts
    is surrounded by four plants. Water them all for money,
    gems and hearts. Follow the trail to the right and you'll
    be surprised by a White Ghost that drops down on you from
    a tree branch. You'll come across three more White Ghosts...
    except they're purple that will drop down from tree branches.
    Defeat them all and a treasure chest with lots o' money will
    show up.
    
    Go down the well to be able to advance. Then go right
    and a cut-scene with Mario inside a painting will follow.
    That's terrible! ...isn't it? Because the area is sealed
    of it's just to go back. A White Ghost will meet you.
    Defeat it for a key that's for the door in the right-most
    area of the Courtyard.
    
    Go up to the Courtyard and go to the right, remember to
    pick up Mario's letter in the nesting box. This is one
    of Mario's dropped items and you can show this to the
    Fortune-teller if you wish. Inside the hut which you
    should open by vacuuming it from the left is a Toad.
    So save and go on to the next room.
    
    
    Rec. Room 1F
    ------------
    
    Portrait Ghost: Yes, Biff Atlas
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "It is I, fair Booregard!"
    Boo's HP: 100
    
    This room is optional so you can pass right through it
    if you wish, but what's the fun in that?
    
    Before you go picking a fight with the body-building
    Portrait Ghost you should pick up the Money Ghost.
    He's hiding on an exercise machine in the top right
    corner so go there and tap it and vacuum this greedy
    fellow. Check the drawer and the lamps for money and
    stuff. Run on the left-most exercise machine and you'll
    get a key after a while. This key goes to the door that
    connects this area with the rest of the first floor.
    A short-cut.
    
    Time to pick a fight with muscle-brain. You see the three
    punch bags next to him? Press A at one of them and
    Luigi will punch it. Try punching so it hits the ghost.
    Remember that it flies back at Luigi when he's punched it.
    Biff Atlas will be angry and start punching at you.
    Place your self behind a punchbag and do the same thing
    two more times and he'll be knocked down and you can
    vacuum him. If you fail to take him in one try it's just
    to knock him ones when you try again. He's rather hard to
    get in one try. Remember that he's pretty powerful when
    he hits you.
    
    Now it's lit so get the treasure chest with lots of money
    and then the Boo.
    
    
    Tea Room 2F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: Yes, 2
    Money Ghost: No
    Number of ordinary ghosts: 2
    Boo's comment: "Jingle, jangle, Mr. Boojangles!"
    Boo's HP: 50
    
    First get water element, either from the sink a toilet
    or the fountain. Then go up the stairs to 2F from just
    outside the Rec room(in the top right corner of the
    first floor). Check the lamp for money and then exting-
    uish the fire outside the nearest door. In here you'll
    find two Golden Mouse. One cheese and one random. To get
    the random mouse just go in and out of the room until
    you here a familiar sound and a little shining mouse
    will come running next to your feet.
    
    To get the other one be careful not to defeat both of
    the two white grabbers that are in here. Defeat one of
    them, that's cool. But not both. To vacuum the table-
    cloth might be a good idea. And before you go looking
    for the cheese, vacuum all the plates that come flying
    at you. Two on each cupboard. If you don't vacuum them
    they'll just come back and sooner or later you'll be hit.
    Check the cupboards for gems also. At least one of
    them. When you're ready and you have one ghost left to
    defeat go to the upper-left corner and search the floor
    with your Game Boy Horror. A cheese should be lying
    around. Search it and a second mouse will be yours, if
    you catch it. You can also check the chandelier for
    money.
    
    When you've got both mice defeat the last White Grabber
    and the room will be lit at the same time as a big white
    chest will appear on the left table. Go to the right
    corner of the room and go on the converter which will
    enable you to walk in the ceiling, then go on the con-
    verter in the ceiling to get down on the table next to
    the treasure chest. Open the chest and take the Ice
    Elemental Medal. This handy little thing will enable
    you to shoot ice out of your Poltergust 3000. Get Ice
    Ghosts from the ice bucket near-by or the refrigerator
    in the kitchen. You are permitted to leave the room. :)
    
    
    Bathroom 2F
    ------------
    
    Portrait Ghost: Yes, Miss Petunia
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    Get here by walking into the door from the left when
    you leave the Tea Room and the continue through the
    second floor corridor to the left. The Bathroom is the
    last door on the left. Remember to bring ice element.
    The only thing you can find here is a Portrait Ghost
    named Petunia. She's taking a bath. To get her you
    must first draw away the curtain with your vacuum
    cleaner and then spray ice on her bathtub. She might
    attack you with water if you don't spray ice right away.
    Then she will sneeze and you can start vacuuming her. When you've
    cleared the relative easy vacuuming it's time to get
    the pearls as usual,
    only this time there's some behind the bath
    and it's a little tricky to get them. You must suck
    them up so you hear them tingle then aim your vacuum
    cleaner up so the pearls follow. After you've defeated
    Petunia you'll get a treasure chest with a key. This
    goes to one of the two rooms on the first floor that
    you haven't discovered. There's no hurry getting there.
    
    
    Washroom 2F
    ------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 1
    Boo's comment: -
    Boo's HP: -
    
    Next to the bathroom lies the Washroom, this area is
    optional so you don't have to go here. When you touch
    or vacuum the toilet a Fire Elemental Ghost will show
    up. You must make it "defeatable" with water element.
    You can vacuum the watercontainer above the toilet for
    a water ghost or get it from another room. When the
    ghost's defeated a chest will appear with lots of money.
    The lamp may give you some money.
    
    
    Nana's Room 2F
    --------------
    
    Portrait Ghost: Yes, Nana
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Sinky, stinky, LimBooger!"
    Boo's HP: 100
    
    A Money Ghost is in here. He hides under the right-most
    chair. If you feel like reading about Nana playing
    tricks on Petunia go tp the book shelf and press A.
    This is of course a tip on how to
    defeat Petunia. Money can be found in the drawer to
    the right and the lamp. Now it's time to teach Nana
    not to bully others.
    
    A basket of yarn lies next Nana. Tap it and the three
    balls of yarn will fall to the floor. Vacuum one so
    it gets stuck on your mouthpiece then try to shoot it
    at Nana who will be going around in circles. Then do
    the same with the next ball of yarn and Nana will shoot
    laser beams at you from her eyes. Cool! When you've hit
    her with that, take up the last one and Nana will
    go around in circles as she shoots laser beams.
    You can vacuum her after three hits. If you fail to
    vacuum her in one try you won't have to shoot any more
    yarn balls at her, it's just to vacuum her again.
    Try keeping her in the same side of the room.
    
    If you miss any ball she'll disappear and you must go in
    to the room again. When you've defeated the old granny
    a key to the Twin's room will show up in a treasure
    chest. The Twin's Room's door is the one door you
    couldn't unlock in Area 1. Well, remember the Boo.
    
    
    Astral Hall 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 7
    Boo's comment: "I'm Booswoggle, Ploosha!"
    Boo's HP: 100
    
    I might add that the main objective in Area 3
    is collecting Mario's dropped items. So if you
    haven't got Mario's letter or Mario's hat you
    better get them. Mario's hat may be found in the
    Laundry Room in a laundry machine. This room
    is located in the bottom left corner of the 1F
    (well almost). The letter is found in a nesting-
    box in the top-most area on the first floor. Time
    to collect his star and that, may I say, is an
    indeed odd procedure.
    
    From the Tea Room the 1F/2F stairs near the Tea
    Room, go left through the corridor, continue down
    and take the first door on your right, Luigi's left.
    Remember to bring fire, you can get it from the
    candle on the 2F corridor where there's a lot of
    mice.
    
    Check the drawers and chandelier for money to
    begin with and then it's time for some ghost
    hunting. Light the five candle-pedestals with
    your fire and then place yourself in the middle
    of the pentagram. I thought Nintendo only made
    nice and friendly stars, they also make evil
    pentagrams. A cut-scene will follow where the
    candles will turn purple, spooky!
    
    And now you'll be attacked by some ghosts. First
    up are one Orange Ghost and one Shyguy Ghost.
    Vacuum the Orange first. He's easy and watch the
    other's spear. When they're defeated two more will
    come forward and last but not least a White
    Grabber and two Shyguy Ghosts. I'd recommend to get
    the Grabber first.
    
    Then get the Boo who might hide in a candle pedestal
    and then go right to a really mysterious room.
    
    Remember that if you try to get into the next room
    without lighting the candles and defeating the ghosts,
    you will only be transported to the enrance of Astral
    Hall. Spooky!
    
    
    Observatory 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    I won't freak out, but it's strange. First
    go get money from the drawer and chandelier.
    Then go stand by the telescope and press A.
    The camera will scroll in the space and zoom
    in on the moon. This is your only clue.
    
    By some mysterious force most of the walls
    and the roof will disappear and you can go
    stand on a bridge to the right. Then start
    your vacuum cleaner and vacuum the small,
    yellow meteorites that comes falling, then
    try to aim at the moon when spitting it out.
    Can't give you much help here, if it goes
    too much to the right, aim a little to the
    left and vice versa. When you've hit the
    moon it will explode, sure is a powerful
    vacuum cleaner, and a bridge will appear.
    
    Go out on the bridge and you'll be on the
    very small moon where Mario's star is.
    
    Let's sum this up. Luigi watches the moon
    and then meteorites start falling him. He
    sucks one up and shoots it at the moon.
    The moon explodes and Luigi walks out to
    the moon on a bridge that comes from
    nowhere and collects a star. Does this
    sound strange to anyone else? Nintendo
    sure's got a lot of imagination.
    
    Don't try this at home kids! :D
    
    
    Billiards Room 1F
    -----------------
    
    Portrait Ghost: Yes, Slim Bankshot
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Sniff... I'm Boohoo!"
    Boo's HP: 50
    
    This room is on the first floor, next to the
    Bathroom.
    
    This room is optional so you can continue on
    to the room to the right if you wanna get the
    glove right away. But there're both a Money
    Ghost and a Portrait Ghost in here so I'd be
    ashamed to miss it.
    
    The money ghost is in the bottom-right corner
    on a chair. Check the drawers on the left
    side for money and the fan in the roof also
    gives you some cash. Vacuum it a long time and
    soon it will rain money.
    
    The portrait ghost plays pool and he keeps
    on shooting away his billiard balls. And they
    just come back after they've bounced around the
    room for a while. Your task is to shoot three
    of the balls at him and then vacuum him. Use
    your vacuum cleaner to get the balls on your
    mouthpiece and then shoot them at the floating
    stick and you'll hit the ghost. After vacuuming
    him get a lot of money from a chest.
    
    
    Projection Room 1F
    ------------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 7
    Boo's comment: "Fresh, clean... ShamBoo!"
    Boo's HP: 50
    
    A battle room, one might say! Check the cupboard
    on the left and the lamps in the ceiling for
    money.
    
    Then go to the projector and press A. Go to the
    white screen and keep foucsed. The ghosts that
    will attack you are invisible and only their
    shadows will be seen on the screen. You will
    notice that a small dust cloud will appear where
    the ghosts show up. All ghosts in here are
    Purple Grabbers, sneaky bastards.
    
    First only one will attack you, when defeated
    another one, then two more. Stun the first one
    so it disapears and vacuum the other one.
    When both are defeated three will appear. Stun
    the first two ghosts and then defeat the third
    one. Then stun the first one to show up and
    defeat the second one. When all seven are defeated
    get Mario's glove from the chest and head to the
    Foyer and then the Twin's Room for the last one
    of Mario's Dropped Items.
    
    
    Twin's Room 2F
    --------------
    
    Portrait Ghost: Yes, Henry and Orville
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Call me Booris, und be avraid!"
    Boo's HP: 100
    
    From the Foyer go up the stairs and into the hallway
    on the left. Get to the Twin's Room by taking the first
    door on Luigi's left. Check the drawer first, the one
    next to the door for money, money can also be found in
    the lamp if you're lucky. There's a Money Ghost in the
    bunk bed at the top. Either go to the side of the bed
    and tap it or my favourite; climb the bed and then vacuum
    it from above, you'll directly stun the Money Ghost and
    vacuum him and all the money will stay right at you.
    
    Then it's time for another Portrait Ghost. Take your
    vacuum cleaner and aim it at one of the choppers in the
    circular thing in the ceiling. Then go around with
    Luigi in a circular motion so the thing spins around.
    The twins will show up in a short while. They want to
    play with you, hide and seek. Go out of the room, even
    though they're ghost they need to hide. They'll send
    you into the room again and you'll see five pakages.
    In two of them the twins are hiding. If you choose
    wrong you must repeat the whole process. Too see which
    pakages that holds the twins you must vacuum the
    pakages or spray elements. Those that holds the twins shake when you
    vacuum them so open these with A and a battle will
    begin. The blue twin will drive a car around the room
    and the red one will drive a plane and drop bombs.
    Watch his red shadow. I'd recommend to take the blue
    ghost first because it's much harder to catch the red
    ghost when the blue one is going around on the ground.
    Note that the blue twin does not drop any pearls so
    you can drop him many times and get a gold frame.
    
    To get a twin in the vacuum cleaner vacuum its vehicle
    until they fall off it and you can start vacuuming the
    ghost. When you try to catch the blue ghost watch the
    red ones shadow carefully. Then just take the red one,
    it shouldn't be much problem.
    
    Then get Mario's shoe from the chest and a Boo(ris) will
    show up. Be avraid people, Mwahahaha!
    
    
    Fortune-teller's Room 1F
    ------------------------
    
    Portrait Ghost: Yes, Madame Clairvoya
    Golden Mouse: Yes
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Hi, I'm Luigi! I mean, Booligi!"
    Boo's HP: 40
    
    You've been here before. If you haven't taken the
    Golden Mouse in here, do it. The cheese is behind
    the Fortune-teller's chair. Aim your flashlight at the
    crystal ball for a while and the Fortune-Teller will
    show up. Get Mario's last item(s) examined by her
    and after she has examined the last item she'll allow
    you to vacuum her. Strange that she struggles to get
    free and she screams and throws poisounes mushrooms
    at you. Then get the key that will let you advance
    in the game. Onwards to the thrid floor. Kind of the
    attic.
    
    
    Safari Room 3F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: Yes
    Money Ghost: No
    Number of ordinary ghosts: 5
    Boo's comment: "Little Boo Peep lost sheep!"
    Boo's HP: 100
    
    The last stop before the third area's boss. This is
    on the third floor. To get here first aim for the
    Tea Room, second floor and get the ice element. Then
    go out into the 2F corridor and go left, then down,
    then right and up the stairs. In this 2F corridor a
    Golden Mouse is hiding, it might be a good idea to
    catch it now. It will randomly show up and run up the
    corridor on the way to the third floor. It's triggered
    when you walk past the vase right after the long
    corridor that's vertical. Check the "Golden Mouse Locations"
    part for detailed info and an ASCII map. He's also
    available during the blackout if you miss him here.
    
    Well go up the stairs to 3F and into the door on Luigi's
    left, not right, that's a trap. In this room of death
    you can find another Golden Mouse. The cheese is near
    the big chair. The lamps may hold money and the chest
    near the chair always holds a big heart. Vacuum all the
    boxes, not crates and a Water Elemental Ghost will attack
    you. remember, only vacuum it until the element in it dis-
    appears. Then it's like an ordinary ghost. After it's
    defeated another one will appear. Do the same and after
    that one Water Elemental Ghost, it's followed by two
    banana ghosts. First get rid of the Water Elemental Ghosts element
    so you can stun him like the others. Then try to defeat
    them all and vaucum the bananshells so you won't trip.
    This may be a little frustrating. Why not go into a
    corner and be a chicken. After the battles grab the key
    leading to the boss.
    
    
    Things to do before the boss
    ----------------------------
    
    Not much really and nothing I haven't written before
    but let's go through it either way.
    
    Remember to water the plant in the Bone yard a second
    time after you've beat the second boss and if you haven't
    watered the plants on the little balcony outside the
    Wardrobe Room and the plant in the Master Bedroom do that.
    
    The Money Ghost in the Breaker Room in the basement
    is something you should also get. And there's a golden
    mouse in the 2F corridor. It will randomly show up and
    run up the corridor on the way to the third floor.
    It's triggered when you walk past the vase right after
    the long corridor that's vertical. Catch the mouse by
    keep going in to a room and then out to the corridor
    and pass the trigger point. It's very important to
    pass the trigger point. I'll show it on a totally
    useless ASCII picture.
    
      _
     | |   2F Map         Tea Room
     | |____________________ |__
     |_____________   ______|__Stairs to 1F
                   | |
                   | |
      It will run  | |   Trigger point
      up this -->  | |   /
      corridor     | |__/______
                   |___________Stairs to 3F
                    ^
                    |
               The golden mouse
               will come out here.
    
    That was probably a little too much.
    
    There are lots of plants at the balcony where the
    third boss is. You're heading there. Bring water if
    you feel like it. You need at least 20 Boos to go
    to the balcony so collect enough first. Just revisit
    your lit rooms.
    
    
    Balcony 3F
    ----------
    
    Portrait Ghost: Yes, Boolossus
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    Boss time! Go to the Safari Room and then out
    to the hallway and then up to the Balcony. You'll
    be able to unlock the door if you have caught
    at least 20 Boos. Don't touch the other doors
    in this hallway. They're either locked or traps.
    
    Out here you can water some plants along the walls
    or do it later. Check the statues for hearts.
    I the middle of this room you'll find 15 Boos dancing
    in a ring. If you go to them you'll get into the boss
    fight. If you're ready just do it and they'll chat
    with you and give you a "scare". Then the battle
    will begin.
    
    
    Boss: Boolossus
    ---------------
    
    The 15 Boos have now transformed into one big Boo
    and the battle takes place on the balcony and the
    unicorn statues are now frozen and form your only
    weapon. (Too much "and" there, wasn't it?)
    The huge Boolossus will start attack you by
    jumping after you, so run quickly to either the left
    or the right and place yourself in front of one of
    the unicorns and then when the Boo comes to hit you,
    move out of the way and it should shatter. Don't let
    this fellow bounce at you, if you see it coming at
    your head change direction.
    
    When it's shattered all the 15 Boos will fly around.
    Now it's up to you to defeat all 15 ones. Near the
    unicorn statues ice ghosts should be flying around.
    Vacuum one of these and then try to freeze the ghosts
    with L. And when they're frozen you can vacuum
    them. When there're plenty of them they'll just hover
    and laugh at you, becoming easy targets. But the fewer
    they are the more dangerous it is. They'll keep moving
    around and as soon as you don't spray ice they will
    attack and that's annoying. If you spray they'll flee.
    When there's one or two left it's kind of hard and then
    you gotta use the shoot function. Press the L until
    it clicks and do this numerous of times. Keep yourself
    in the lower part of the screen, because then when it's
    one, two or three left you'll see them in front of you.
    Note that as soon as you vacuum a frozen ghost your ice element
    will be refilled.
    
    They change back into the big form now and then and
    then it's up to you to make it hit a unicorn horn again.
    It will be smaller the fewer of the Boos that's in it.
    The smaller it is the faster it will be, but you can also
    hold it in your vacuum beam if it's smaller. If you hold
    it in your beam you can steer it on a unicorn horn.
    
    Some pointers for getting A rank. You'll need to clear the
    boss with 90 HP left or more. Don't vacuum Boolossus when
    he's too large, run around instead. Keep shooting ice at the
    the small ones
    so you won't get to near and in this way you'll avoid attacks.
    Especially when there's only one Boo left.
    
    When the last Boo is vacuumed you'll win the battle,
    get the key and clear the area. Congratulation!
    
    
    ==========
    4.5 Area 4
    ==========
    
    The big bad blackout
    --------------------
    
    In the beginning of this last area a rather odd incident's
    gonna happen. Go up to the Balcony where you beat Boolossus.
    Here you should go to the left-most part and try to unlock
    the door. Then a cut-scene will start and the house will be
    struck by lightning and all lights will go out. It's the
    blackout! Now there will be ghosts in all the rooms you've
    visited except the Foyer, the Graveyard and the Observatory.
    
    But before you go on a voyage of discovery open the door you
    just unlocked and go into the corridor. Then there's only one
    open door and that one's down the corridor to your right.
    
    This is the Telephone Room. I'll give you a detailed room
    description after the blackout part. In this room you'll find
    three telephones, only the one in the middle will ring first.
    Answer it by standing in front of it. Toad's in the other
    line and he'll tell you about the blackout and that you have
    to go down into the basement and press a breaker switch.
    The Toads don't like the dark so they have all fled from
    the mansion during the blackout so you can't save. When you
    answaer this call you can choose to introduce yourself as Bowser.
    If you do that Toad will hang up on you and call the phone
    to the left. In that phone Luigi will give Toad his real name
    and he will tell you the exact same message as in the phone
    in the middle.
    
    When you've spoken to Toad the phone to the
    right will ring and here you'll hear from E. Gadd. He says
    you should find Uncle Grimly, a Portrait Ghost which is only
    available during this blackout but you actually have to take
    him because he holds the key to the Breaker Room in the base-
    ment. This room was unlocked before the blackout but not know...
    something fishy is going on. E. Gadd also says that
    he prefers rooms with mirrors. The goal is................
    the Wardrobe Room. It's one of the first rooms you visit.
    From the Foyer, on the second floor, through the double and
    through two more rooms.
    
    But you can actally get some other things in the mansion. How
    about some Money Ghosts you couldn't take before? And also
    Money ghosts and Golden Mice you might have missed. Check the
    parts for Money Ghosts and Golden Mice for locations. Down
    below I will describe where the new Money Ghosts are. This
    might not be 100% correct but I've really searched through
    every room during the blackout so I don't think I've missed
    one. I will also describe which ghosts that are in every
    room.
    
    The rooms where you'll find new Money Ghosts are the folloing.
    In the Conservatory, on the chair where Melody sat, a Money Ghost
    will show up if you shake it. The Conservatory is the room
    full of instruments on the first floor.
    
    In the Hidden Room on the first floor, a Money Ghost is hiding
    in the right-most chest. The Hidden Room is reached by searching
    the mouse-hole with the Game Boy Horror in the Butler's Room.
    The Butler's Room is the bottom-left room on the first floor.
    
    The last one is in the Nursery on the second floor. It's on the
    bed. The Nursery is reached from the Foyer if you go right.
    Here you met the first boss, Chauncey.
    
    In almost every room you've visited there are ghosts. All the
    ghosts that's in the room will show up at once and not in
    turns as usual. Down below I describe every room in order of
    appearance from the Telephone Room. Big Note! You don't have
    to visit all rooms. You can go directly to the Wardrobe Room
    if you like. But it's good to pick up Money Ghosts and Golden
    Mice that you missed. The notes next to the names of the
    room are shortenings. Money Ghost is shortened MG, a Money
    Ghost could not have taken before is New MG and Golden Mouse
    is GM. For detailed info check the parts for the little things.
    And in the room where you'll find Elemental Ghosts you'll also
    find the elements which defeat them.
    
    Telephone Room 3F
    1 orange, 1 pink and 1 blue.
    
    Balcony 3F
    2 orange, 2 pink and 2 blue.
    
    Safari Room 3F GM
    2 orange and 2 white grabbers.
    
    Astral Hall 2F
    6 shyguys (the candles in here are lit and cannot be put out)
    
    Observatory 2F
    None
    
    Washroom 2F
    2 fire elemental
    
    Bathroom 2F
    2 blue
    
    Nana's Room 2F MG
    5 pink
    
    Tea Room 2F GM x 2
    1 water elemental
    
    Rec. Room 1F MG
    3 blue and 2 white grabbers
    
    Courtyards 1F
    Some putple blobs
    
    Bottom of the well 1F
    None
    
    Bathroom 1F
    3 fire elemental
    
    Washroom 1F
    1 red grabber
    
    Billiards Room 1F MG
    3 orange and 3 white grabbers
    
    Projection Room 1F
    4 purple grabbers
    
    Conservatory 1F New MG
    3 orange and 1 pink
    
    Dining Room 1F MG, GM
    1 orange and 1 banana
    
    Kitchen 1F MG, GM
    1 orange and 2 pink
    
    Boneyard 1F
    3 fire elemental
    
    Graveyard 1F
    None
    
    Bal Room 1F
    4 shyguys
    
    Storage Room 1F MG
    2 pink and 2 white grabbers
    
    Laundry Room 1F
    3 banana
    
    Butler's Room 1F
    2 orange and 2 ice elemental
    
    Hidden Room 1F New MG
    2 blue and 1 white grabber
    
    Fortune-teller's Room 1F GM
    2 pink and 1 blue
    
    Mirror Room 1F
    4 light blue grabbers
    
    Foyer 1F/2F
    None
    
    Study 2F MG, GM
    1 red grabber
    
    Twin's Room 2F MG
    2 white grabbers and 2 shyguys
    
    Nursery 2F New MG
    2 orange, 1 pink and 1 blue
    
    Master Bedroom 2F
    2 orange, 3 red grabbers
    
    Parlor 2F
    5 orange
    
    Anteroom 2F
    4 orange and 1 pink
    
    Wardrobe Room 2F MG
    2 orange (out on the balcony)
    
    There are also two random Golden Mice that appears
    (if you haven't caught them already) out in the 1F
    corridor and the 2F corridor. Well when you don't
    want to run around anymore go to the Wardrobe Room
    and catch Uncle Grimmly. The Wardrobe Room is reached
    from the Foyer. Go up the small stairs and open the
    double doors. Then go through the Parlor and the
    Anteroom and you'll be in the Wardrobe Room.
    Uncle Grimmly will stand near the mirror. Stay with
    your back against him and when he raises his arms
    and says BOOOOOOOO! turn around and start vacuuming.
    He's easy to catch in one try. He'll leave a key
    that goes to the Breaker Room in the basement.
    To reach the basement stairs go out into the 1F
    corridor from the Foyer and go right until you hit
    a door. Beyond that lies the basement.
    
    
    Breaker Room BF
    ---------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes, but go here earlier
    Number of ordinary ghosts: 0
    Boo's comment: "I'm Boo B. Hatch! I'm nuts!"
    Boo's HP: 200
    
    Go here when you've got the key from Uncle Grimmly
    and done everything you want to do during the
    blackout. You should've taken the Money Ghost earlier
    than the blackout. It doesn't seem like it's
    possible to take it during the blackout.
    
    In here it's really just to stand near the breaker
    and Luigi will turn it on and light will be restored
    to the basement and also to this room. You can now
    catch the Boo in here and all the Toads will be back
    on their original positions.
    
    
    Cellar BF
    ---------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 2
    Boo's comment: "It is I, fair Booripedes."
    Boo's HP: 100
    
    Just when you come in to this dusty dungeon you'll
    have a Money Ghost in the crate to the left. Remember
    to aim high when you've shaken the crate so you'll
    get a hit right away.
    
    You find two barrels in the room, each of them holds
    a Pink Ghost. You'll see big piles of dust on the
    floor as well. Those you must vacuum. Under the right-
    most pile of dust you'll find a converter so you can
    walk in the ceiling. There're two converters back to
    the floor. Both of the doors have one above. When
    the two ghosts are defeated the room will light up
    and you'll get a key to the room next to the Telephone
    Room on the 3F, the Clockwork Room.
    
    When you've checked the lamp and all of the floors on
    the two shelves and caught the Boo you're ready to move
    on. By the way the Boos in the Celler and Breaker Room
    often flees out into the corridor in the basement and
    then in to the locked rooms. Just wait until you're able
    to open those rooms and get the Boos then.
    
    
    Telephone Room 3F
    -----------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 2
    Boo's comment: "Boomerang, coming at you!"
    Boo's HP: 300
    
    This room is optional. Three chests you'll find in here.
    The one in the middle holds a Mr. Bones and then there's
    two in the bottom right corner. One of them holds another
    Mr. Bones and the other holds money. After you've defeated
    both of the Bones the room will light up and you'll
    receieve money from a chest.
    
    Then check the two cupboards and the lamps for money.
    Start to vacuum Boomerang's heavy 300 HP.
    
    
    Clockwork Room 3F
    -----------------
    
    Portrait Ghost: Yes, The Toy Platoon
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Time for the for the six o' clock Boos!"
    Boo's HP: 300
    
    Before you go picking fights with G.I. Joe and his fellow
    soldiers you better check the lamps for money. Go to the
    marionette dolls that hang in each side of the room.
    Vacuum the place where they hang from and you might get
    money or something.
    
    Then you'll see three clocks spread out through the room.
    Go and press A at all on them so they start playin and
    you'll be attacked by Portrait Ghosts, The Toy Platoon.
    They will shoot their toy guns at you and it stings.
    Lucky you, you don't have to vacuum all three at once
    because it's only the one in the middle, the blue one
    that gives your pearls. So be sure to vacuum the green
    and pink first. You can drop them how many times you
    want but you have to be more focused when you're gonna
    capture the blue one. They all count as one Portrait Ghost.
    
    Then catch the Boo. You'll notice that a door opened in
    the house which the blue soldier guarded. If you go
    there you will be elevated to the roof.
    
    
    Roof
    ----
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 8
    Boo's comment: -
    Boo's HP: -
    
    You're on the roof of the friggin' mansion!  Up here
    you'll find a campfire where dancing Shyguys're placed
    lots of pillars and two chimneys.
    
    Go to the camp fire and start messing with the Shyguys.
    When they're defeated two Ice Elemental Ghosts will show
    up. Defeat them with fire from the camp fire. After that
    a chest will show up on the left chimney. Go get it by
    climbing the ladder leading to it. In it, there lies a
    key to the Armory, a room left to the Telephone Room.
    That Room is not optional.
    
    The right chimney is hollow so it's just to fall down it.
    If you do you'll fall down to the Sealed Room, a great
    treasure chamber. That room however is completely optional
    so if you don't care about things like that
    press "Page Down" until you reach the fourth room from here.
    
    
    Sealed Room 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 4
    Boo's comment: -
    Boo's HP: -
    
    This room's completely optional and you reach it from
    the right chimney on the Roof. It's a treasure chamber
    and down below is an ASCII so you'll see what's in the
    chests. remember to beat the Money Ghost before you
    try to beat the other ghosts. A Golden Mouse is also
    located here. But it's extremely annoying to get it.
    It shows up randomly as you drop down the chimney.
    So if it don't show the first time you must vacuum
    the sheet of the mirror and warp to the enrance, go
    to the Roof and fall down again, if it don't work
    then either, you must do it again, and again, and again.
    
    Map of the Sealed Room 2F
    
     Entrance|Money|Ghost  Mirror
       Vase|_ \_ \ __   \__  _|  _|Vase
      Money|_|    |__|  |__| _  |_|Money
                            | |
                       Money|_|  _|Vase
            _    _____     __   |_|Money
      Money|_|  |_|_|_|   |__|    |Vase
                 |  \       \
               Table Money   Money Ghost <----
    
    When you've defeated all the ghost the room will be
    lit and a treasure chest will show up with a key to
    another optional room; The Sitting Room on the 2F.
    When you want to leave, vacuum the sheet off the
    mirror and teleport to the Foyer.
    
    
    Sitting Room 2F
    ---------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 7
    Boo's comment: "I am Boolivia! I hate you!"
    Boo's HP: 100
    
    Optional, optional. First get fire elemental
    from the candle and use it to light the candles
    on the wall. When that's done 5 Orange Ghosts
    will attack you and two Fire Elemental Ghosts,
    so quickly get water elemental from the bowl
    and defeat them all. The room will light up.
    
    Get the Boo and refill your water elemental
    because you'll need it in the room to the right.
    Remember to water the plant.
    
    
    Guest Room 2F
    -------------
    
    Portrait Ghost: Yes, Sue Pea
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "I am the lovely Boonita!"
    Boo's HP: 100
    
    This room is upsidedown. It looks kind of
    strange because a girl is lying in the bed
    but the bed is in the ceiling. She's a Portrait
    Ghost named Sue Pea. First she's a little
    threatning. And your job is now to spray
    water at her three times and then vacuum
    her. Aim high.
    
    But to vacuum her in one try is really
    difficult. She's second only to the iceman
    Sir Weston in difficulty and I wouldn't
    try to catch her in "The Mansion" and do
    it instead in "The Hidden Mansion". In
    one try then I mean.
    
    But here are some pointers if you really
    want to do it. It's possible but will take
    a few to many tries. As you can see the
    room is divided into two parts. Try to
    keep her in one side and if you have to
    switch side be sure not to let her draw
    you ever the ceiling lamp because then
    you will lose her. While you're doing
    this keep looking at the teddy bears
    all the time, because these will fly at
    you and you must avoid them or you'll
    drop Sue. Watch the beam all the time
    so you can tilt the control stick in
    the opposite direction.
    
    When you've caught her the room will
    light up and a treasure chest will appear
    in the ceiling. Get out of the room
    and it will turn to normal and you can
    get the chest, water the plant, check
    the drawer, vacuum the lamp and catch
    the Boo. The chest holds money.
    
    
    Armory 3F
    ---------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "UnderBoo's makin's a comeback!"
    Boo's HP: 150
    
    Not optional. You have to get the key in here.
    Lots of knight armory in here, check all the suits
    of armour and from some of them you'll get hearts
    and some of them holds ghosts. You'll face the
    following ghosts from the suits: 1 Orange Ghost,
    1 Blue Ghost, 1 Red Grabber and 1 Banana Ghost.
    Be careful because some of the suits of armour will
    drop a spiked club that hurts. Try to tap them from
    behind to avoid injures.
    
    In the chests you'll two Pink Ghosts and the rest
    contain money. There's a mirror behind the sheet
    on the wall. Vacuum the sheet to be able to warp.
    Check the lamp.
    
    Then get the Boo and if you wish continue to the
    north room because that ones optional. Get the
    key for the Pipe Room.
    
    
    Ceramics Studio 3F
    -------------------
    
    Portrait Ghost: Yes, Jarvis
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Who's shaking the TamBoorine?"
    Boo's HP: 200
    
    This room's optional.
    Lots of jars and it's the Portrait Ghost Jarvis
    who owns them all. Start by getting ice elemental
    from the frozen jar, then start checking all the
    vases, you'll receive lots of money and a red
    gem.
    
    After a while the Portrait Ghost Jarvis will
    show up from one of the jars. He will challenge
    you to a game where you should freeze him seven
    times. It's really easy and when you've done it
    you'll be able to vacuum him. Watch out for the
    vases that come flying. But it's not too hard
    to catch him in one try.
    
    Check the lamp and the rest of the vases and
    get the Boo. Get the treasure chest with money.
    
    
    Pipe Room BF
    ------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 2
    Boo's comment: "I'm Boofant, nice hair, green."
    Boo's HP: 300
    
    In here a lot of green blobs will come flying.
    Try to vacuum them and then watch the Red and
    White Grabbers. Don't go to near the frozen
    barrel or you'll be frozen yourself.
    
    When you've defeated the ghosts get ice elemental
    from the barrel and then aim the icebeam at the
    poison on the ground until it freezes. Cross the
    ice and go to the switch. Luigi will turn off the
    water with the switch if he goes near. The water
    in the right part of the room will stop pouring
    and you can get the key to the Cold Storage.
    
    Get the money from the bucket and get the high HP Boo.
    
    
    Cold Storage BF
    ---------------
    
    Portrait Ghost: Yes, Sir Weston
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Catch me, Boolderdash!"
    Boo's HP: 150
    
    Chilly place. In here you'll find the hardest
    Portrait Ghost of them all. I consider it
    impossible to catch him in one try and have
    therefore never done it. I've spend hours
    trying. However you have to catch him either
    way even if you don't do it one try. This is
    how to do it.
    
    Get fire elemental from the camp fire and then
    light the camp fires in the corner. Sir Weston
    will show up and yell on you. He will then start
    shooting ice at you. Avoid them but watch it,
    it's slippery. Icicles will fall from the roof
    and they hurt you bad. Start spraying fire at
    Sir Weston until he melts and you can start
    vacuuming him. Watch the icicles and keep
    tilting the stick in the opposite direction
    which Luigi's aiming and you'll get him soon,
    perhaps not in one try though.
    
    Get the key and the Boo(s).
    
    
    The Artist's Studio 3F
    ----------------------
    
    Portrait Ghost: Yes, Vincent Van Gore
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 21
    Boo's comment: "Bootique, c'est chic!"'s HP: 300
    
    In this room you'll face many ghosts. That I promise.
    First you'll see a cut-scene with Vincent Van Gore
    and he's a little grumpy so he summons a lot of
    ghosts from his paintings. You'll have to fight
    three each attack. They come in this order.
    Orange Ghosts
    Pink Ghosts
    Blue Ghosts
    Red Grabbers
    Shyguy Ghosts
    Banana Ghosts
    Bomb Droppers
    Then attack Vincent Van Gore. He's surprisingly
    easy to get in one try.
    
    Check lamp, get key catch Boo and you're off to
    beat the final Boss.
    
    
    Things to do before the Boss
    ----------------------------
    
    Not much really, I've already noted everything.
    Remember to get all the Boos so you can get
    one of the golden diamonds that's worth
    20,000,000 G.
    
    Get the other by watering the plant in the
    boneyard one last time. Remember to visit
    all the rooms so you'll get all the Portrait
    Ghosts as well and as much money as possible.
    
    
    Secret Altar BF
    ---------------
    
    Portrait Ghost: Yes
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    Except from fighting the last Boo in the game
    you can get some treasures and warp back to
    the Foyer. To the right there're two pillars,
    tap them for money and a Gold Bar. Vacuum the
    lamp for a blue gem and if you want to
    save these stuff look to the left for a mirror.
    
    When you're ready go forward and watch a long
    dialogue followed by a cut-scene where the
    Mario painting turns into a Bowser painting
    and King Boo together with Luigi will go into
    it.
    
    
    Boss: King Boo and Bowser
    -------------------------
    
    After the cut-scene with the painting Luigi will
    be on the Roof and Bowser will jump down. A battle
    will now take please between Bowser or a robot/doll
    version of Bowser with King Boo inside against
    Luigi and his vacuum cleaner.
    
    Bowser does different attacks depending on how
    close you are to him. If you're really close he
    either flame you or inhale you. The inhaling
    attack does extra much damage cause when he spits
    you out, he will then flame you too.
    
    When you're too far away for him to hit you with
    one of these attacks he will throw three mines at
    you. These you have to use to defeat him. They
    will explode after a while so be careful and watch
    so he don't throw them right at you.
    
    If you're really far away he will either do a jump
    attack or a rush attack. If he does the jump attack
    it's just to run around and hope that he doesn't hit
    you. And the dash attack is really nothing to worry
    about. Run you too and he won't be able to keep up.
    
    If you try to go behind him he'll do a tailsweep.
    Here's my strategy. If you do it right you will get
    the goldframe, meaning you won't lose more than 10 HP.
    
    Move the battle from right to left and from left to
    right, between the pillars. Don't go wandering so
    you can't get a good view. First place yourself at
    such a range from Bowser that he can't reach you with
    his close-range attack but instead so he throws mines
    at you. Stand with your vacuum cleaner sucking and
    let one of the mines get stuck on the mouth-piece.
    
    When you get, one Bowser will probably rush towards
    you and stop right before you. Go back a little
    and you'll see him raising his head. Just when he's
    about to attack release R and hit him with the mine.
    Be sure not to be too close or the explosion will hit
    you too.
    
    After the attack Bowser's head will blow off(!)
    and King Boo will come out with a whoppin' 500 HP.
    Start vacuuming like normal while you avoid the
    ice balls from Bowser's head. Do like this, stand
    still vacuuming and when an ice ball's about to
    come move a little.
    
    If you're good you'll be able to vacuum around 150
    HP before he goes back into Bowser and keeps attacking
    as usual.
    
    When you reach the edge of the roof, just go around
    the big lizard and keep moving the battle to the
    opposite direction. When King Boo's lost around
    350 HP when he goes back into the Bowser, Bowser's
    head will get on backwards and he'll do a berserk
    attack. Watch the pattern and avoid the attacks.
    
    When you've vacuumed King Boo's 500 HP you'll
    receieve his crown that holds a red diamond.
    And you can watch the ending, you've finished
    Luigi's Mansion! Congratulations!
    
    
    
    _______________________________________________________________________________
    
                         5.0 Differences between the mansions
    _______________________________________________________________________________
    
    
    When you've finished the game once it will
    save and you'll have to start from the
    beginning on the same file. But now you
    can choose another difficulty; "The Hidden
    Mansion". When you've started a game on
    "The Hidden Mansion" you can convert it
    back into an "Mansion" game by saving
    twice when you've chose "Mansion".
    Here are the differences between the mansions
    that I've found out.
    
    In "The Hidden Mansion"...
    
    - The whole mansion is mirrored.
      Right is left, left is right,
      but up isn't down and down
      isn't up. For example, when
      get out of the Foyer and out
      into the first floor's corridor
      you go up just like in "The Mansion",
      but the Laundry Room is to the
      right and the Basement stairs is
      to the left, instead of the other
      way around like it is in "The
      Mansion".
    
    - Luigi loses twice as much energy.
      So Orange Ghosts will take 10 HP
      instead of only 5 HP.
    
    - The vacuum cleaner is around five
      times more efficient. Which means
      that it takes the same time to
      vacuum 5 HP in "The Hidden Mansion"
      as it takes to vacuum 1 HP in "The
      Mansion". This makes the Portrait
      Ghosts much easier. Boos don't count.
    
    - Much more ghosts in the rooms and
      corridors.
    
    - Darker everywhere. In the dark rooms
      you can't see a thing in the environ-
      ments if you don't shine the light
      at it. The light is different in the
      lit rooms.
    
    - The Bosses are harder, check the "Bosses
      part".
    
    - All the ordinary ghosts disappears much
      easier when you try to stun them.
      You almost have to be right next to them
      to be able to do it.
    
    - You get diamonds from every Golden mouse
      and Money ghost. And they're worth 2 M G
      each one of them.
    
    - Different HP on Boos. Higher mostly.
    
    - Some Boos have more extreme abilities.
      TurBoo is much faster for example.
    
    - Fewer hearts. The larger hearts are often
      replaced by the smaller ones. Sometimes
      only different locations.
    
    - More poisonous mushrooms.
    
    - A little star in the bottom-right corner.
    
    If you find more differences, please contact me!
    
    
    
    _______________________________________________________________________________
    
                       6.0 Walkthrough for "The Hidden Mansion"
    _______________________________________________________________________________
    
    
    This is a walkthrough for the Hidden Mansion. It's a copy of the walkthrough
    above, with the necessary changes.
    
    An important note. There are many tough ghost battles in this difficulty which
    involves battling many ghosts. Sometimes six or eight at the same time. I
    recommend you to use a pretty simple strategy to get out of these battles
    alive. Place yourself in a corner and face the wall. When the ghosts come
    near, turn around and stun as many as possible and then vacuum them, release
    the one(s) you're trying to catch as soon as other ones come to mess with you
    and retire to your corner again. By using this strategy you will drain the
    whole group's HP which eventually will cause them to disappear.
    
    
    ==========
    6.1 Area 1
    ==========
    
    Foyer 1F/2F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    The first area you'll visit with your new Poltergust
    3000 and in this nice Foyer you'll always start when
    you start your game. Talk to Toad and he'll light
    the room for you. If you aren't familiar to the Mario
    games; Toad is that little crying fellow with a big
    mushroom as a hat. He will also let you save.
    
    Up the stairs there are some coins spread out. Collect
    these with either your vacuum or sumply walk over them.
    You can try and vacuum the vases but I've never found
    anything there and probably you will not either. While
    standing above the stairs aim your vacuum cleaner at
    the chandelier hanging in the roof. You'll get both
    cash and coins from this one.
    
    On the first floor, be a good fellow and don't walk
    under the chandelier because that will give the plumber
    a nice headech, though the lamp that hang above the
    sealed door can give you some coins, if not go back later.
    The drawer will give you hearts later on.
    Head upstairs and into the the double doors and you're
    ready to smack some ghosts' bottoms.
    
    
    Parlor 2F
    ---------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 3
    Boo's comment: "I am Bamboo, if you please?"
    Boo's HP: 150
    
    Why not collect the money on the tables and on the floor
    with your vacuum cleaner first? Then you can go to the big
    cupboard in the upper-right part of the room and open it to
    see if it'll give you any cash, then check the drawer in
    the bottom-left corner. And last the small cupboards under
    the candles and you'll find the last money. Try the
    chandelier to by the way. Then blow out the candles by using
    L or R while aiming at them and after a short chat with the
    paintings some ghosts will attack. First an Orange Ghost, then
    a Pink Ghost and last but absolutely not least a Blue Ghost.
    And remember if you have trouble with the ghost check my "Ghosts part".
    
    After that battle a chest with a key will show up and you can
    move to the Anteroom which lies to the north. The room will
    also be lit.
    
    
    Anteroom 2F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 4
    Boo's comment: "Looking for me? Bootha!"
    Boo's HP: 60
    
    Just some simple ghost battles. First a Blue Ghost,
    then three Pink Ghosts. Search the three
    drawers and the two chandeliers. When ready, head
    to the right.
    
    
    Wardrobe Room 2F
    ----------------
    
    Portrait Ghost: Yes, later, Uncle Grimmly
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 5
    Boo's comment: "Wanna play GameBoo Advance?"
    Boo's HP: 40
    
    Here you'll bump into the first Money Ghost, check
    details on these in my "Money Ghost part". He's in a
    closet so don't open any of these just yet, defeat
    the ghosts around first. The ghosts in here are
    invisible, except the ones in the closets. You can
    see them through the mirror though so keep near
    the mirror. You can also see a cloud of smoke where
    the ghosts appear. Keep focused! First you'll be
    attacked by a Light Blue Grabber, then another one
    and then two more at the same time. Then walk to
    the right and out to the balcony where a Toad will
    save your game. It's a lot of money to lose if the
    Money Ghost slips away from you so always save
    before you mess with Money Ghosts and Goden Mice.
    
    Back in the Wardrobe Room go to the left-most closet
    and open with A. Flash your light at the greedy ghost
    and start vacuum. Now that's some money you don't wanna
    lose, right? Open the right-most closet and give a
    Blue Ghost a whoppin'. Vacuum the key off the shelf
    that shows up after the room is lit.
    
    Then use your Game Boy
    Horror and zoom in on the mirror and warp back to the
    Foyer where you can save and then go the right at the
    second floor of the Foyer. And you'll be in a corridor.
    Collect the coins and then take the first door on Luigi's
    left to get to the Study. Don't touch the two other
    doors on Luigi's left cause these will hurt him.
    
    
    Study 2F
    --------
    
    Portrait Ghost: Yes, Neville
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Speak not my name, Taboo!"
    Boo's HP: 60
    
    In here you'll find your first Portrait Ghost but there
    are some other good stuff as well so don't mess with
    him yet, you gotta collect some stuff first. You might
    notice a book that comes flying at you. You'd better
    vacuum it up so it won't disturb you anymore. If it hits
    you or if it hits something else it will just come back
    so do what you must.
    
    A Golden Mouse is here for you do find. Go to the book-
    shelves and take your Game Boy Horror out. Aim it on the
    floor next to the chair near the table and a rather big
    cheese will be visible. Press A to search the cheese and
    a sound will be heard as a golden mouse will appear.
    Go into the centre area of the room to get a good view
    and suck him up quickly cause he'll disappear.
    
    A Money Ghost is also here. Tap the chair next to the
    table and he'll show up. Flash him and vacuum him and
    you'll receive some dinero(money in Spanish, though I'm
    Swedish!). Vacuum the table for some
    cash Neville has saved up in the books. Don't worry,
    he won't mind. :) The chandelier should hold some
    money, if not come back later. Finally you can check
    book-shelves for some nice information if you wish.
    
    Then it's time to mess with Neville. Stand with your
    back against him so you'll get a clear view of him
    and when he starts to yawn, quickly turn your light
    at him to stun him and then it's time to vacuum. It
    isn't hard to vacuum this guy. If you want info on
    the pearls and strategies for catching ghosts check
    these parts. When he's in your Poltergust 3000 grab
    the key in the chest and go out into the corridor and
    head to the far right side of it. There is a room you
    should enter.
    
    
    Master Bedroom 2F
    -----------------
    
    Portrait Ghost: Yes, Lydia
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "I'm the yummy Boolicious!"
    Boo's HP: 40
    
    You'll find some nice stuff here as well. Check both the
    drawers for money and then aim your vacuum cleaner at
    the fan in the ceiling. Vacuum it for a long time and
    it'll drop some cash. Then it's time to catch a girl
    ghost. Go to the left curtain and vacuum it at the same
    time as you move to the left and a cold breeze will
    hit Lydia. She'll be stunned and this is your chance to
    catch her. As with Neville, getting this one in one try
    shouldn't be too much of an effort. Then get the key and
    get out of the room. A short cut-scene will be shown
    and simply go into the room where the camera zoom in.
    
    
    Nursery 2F
    ----------
    
    Portrait Ghost: Yes, Chauncey
    Golden Mouse: No
    Money Ghost: Yes, during the blackout
    Number of ordinary ghosts: 0
    Boo's comment: "I'm Turboo, and off I go!"
    Boo's HP: 30
    
    
    Here you can find a money ghost in the bed but not now
    come back when the black-out comes, don't worry, I'll
    remind you.
    
    Check the drawer next to the door for a 50 heart if
    you're low on health cause a boss fight is coming.
    Start by aiming your vacuum cleaner at the rocking
    horse, yes do take coins too. And vacuum 'till the
    baby will show up. He wanna play with you but it
    feels more like he wanna hurt you. Watch the teddy
    bears and his attacks as you try to vacuum the ball
    lying somewhere in the room, shoot it at the rascal
    by releasing R. Piece a cake? Now it's boss time.
    (Kinda cruel, really, beating up a baby)
    
    
    Boss: Chaunsey
    --------------
    
    Chauncey don't like you. He thought that shooting
    a ball at his nose was reason enough to shrink
    you many sizes and place you to run around on his
    bed. Aiming for a gold frame should be hard.
    
    First he'll send a couple couple of rocking horses
    at you, avoid them by running the opposite way of
    wich direction they're coming. But it's not as easy
    as in "The Mansion". These rocking-horses move from
    side to side off the screen at the same time as
    they're moving. Just hope you're lucky when you're
    doing this. Then he'll throw some
    balls at you. Watch their pattern and dodge them.
    Vacuum the one that lies around and shoot it at
    him, time to start vacuum but he'll get loose.
    After this he'll bounce around the course very
    fast, go to the extreme right or left where he
    won't reach you.
    
    He'll do the same again only faster and in the
    second attempt he'll send two rocking horses at the
    same time at you. To avoid these don't stand in
    the middle, stand so that one of them will hit you.
    These horses move from left to right as well
    so that means that it will probably miss you.
    You will probably catch him in the second attempt.
    
    When he's safe in your Poltergust 3000 get the
    key from the chest and a cutscene with E. Gadd will
    begin. You've finished the first area!
    
    
    ==========
    6.2 Area 2
    ==========
    
    Bathroom 1F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 3
    Boo's comment: -
    Boo's HP: -
    
    To get here from the Foyer you must go into the big
    double doors on the first floor. Then go to the right,
    up the long corridor, then right again and take the last
    room on your right. In this corridor a Golden Mouse will
    show up from time to time. If you want his money
    you must catch him before you beat this area's boss.
    How to make him come forward? Check the "Golden Mouse
    location part". You can catch him when the big
    blackout comes as well.
    
    Three Red Grabbers will mess with you in the Bathroom.
    If they
    start holding on to you, tilt your control stick back
    and forth. If you find them annoying try keeping them
    on the same side and stunning the two that shows uo
    first and vacuum the last one. A short chat with
    the professor will
    follow, and then you can get the key by vacuuming it
    off a shelf. OK, off to the Ball Room to do some
    dancing. Go out of this room and go right through
    the corridor, then down and into the door on the
    left, your left.
    
    
    Ball Room 1F
    ------------
    
    Portrait Ghost: Yes, The Floating Whirlindas
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "Allo, I am Boo la la!"
    Boo's HP: 80
    
    Some Shyguy Ghosts will dance here. They're busy
    dancing with each other so if you don't come to close
    they'll leave you alone. To beat these ghouls
    you must first vacuum their masks off their faces.
    Then stun them with your flashlight and then finally
    vacuum them up. Try doing two at the same time and you'll
    get recovery hearts. Watch their funny dance! :)
    
    When you've beat them all a Portrait Ghost will show
    up, really two, but they count as one. Place yourself
    on the same rotating platform as them and then keep
    your back against them. Once in a while the man
    will do some manuver and his heart will show. Then
    it's your chance to vacuum. There is no obstacle so
    there shouldn't be any problem vacuumin these.
    
    Check the chandeliers grab the key in the chest and
    go to the Storage Room, the room to the north.
    
    
    Storage Room 1F
    ----------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 10
    Boo's comment: "Just call me GameBoo!"
    Boo's HP: 60
    
    A Money ghost will be found here. Tap the first chair
    and it'll show up. Watch it, so another ghost won't
    attack you while you're vacuuming the rich fellow.
    Don't defeat the other ghosts first cause then you
    the light will go on and you'll be unable to catch
    the Money Ghost.
    
    Got your treasure? Then defeat the other ghosts.
    First defeat two Orange Ghosts and one Banana Ghost,
    then two Blue Ghost and then four Banana Ghosts and
    one Orange Ghosts. Try not to get to frustrated when
    you're battling the Banana Ghosts. Try using the corner
    strategy.
    
    Then vacuum the ceiling lamp and the bucket
    for money.
    
    Then, see the mirror, isn't there something reflected?
    Yes, it's a switch, press it... and the left wall will
    roll back. You'll see some strange hatch on the floor
    and a poster on the wall. Vacuum the poster to see
    another switch. Press that too and you'll release all
    Boos into the mansion. A short chat with E. Gadd will
    follow and he'll summon you to his lab.
    
    
    Get your first Boos
    -------------------
    
    You'll be returned to the Foyer after the short visit
    at E. Gadd's lab. Now it's time to catch some Boos.
    You need 5 of them to advance. Then you should head
    to the first floor's Washroom which is placed right
    next to the Bathroom. Visit at least five of the rooms
    you've already cleared. That you've lit I mean, except
    the Foyer and the Bathroom. Watch the coloured dot
    on top of your GameBoy Horror.
    
    Blue: There's no ghost in the room.
    Blinking yellow: The faster it's blinking the closer
    you are a Boo.
    Blinking red: You're standing next to a boo.
    
    When the dot is blinking red, tap the A button or
    vacuum the place your standing next to and one
    of three things might appear.
    
    A ball: Ha, the Boo tricked you. Vacuum it up and
    then shoot it at the nearest wall to prevent it
    from disturbing your boo-hunt.
    A bomb: Ha-ha, it tricked you. Run for it!
    A boo: It will slap a comment in your face and
    then start going around the room. Vacuum it by
    moving Luigi with the left analogue stick and aiming
    his vacuum cleaner at the Boo with the right analogue
    stick, the C-stick.
    
    Sometimes you'll here a laughter from the Boo. That
    means that it has changed its hiding spot. You'll
    also here this laughter when you've found a bomb
    or ball instead of a Boo. If you've hunted the Boo
    out into the corridor you'll have to go after it.
    If the corridor isn't lit you'll have a hard time
    catching the Boo and it will in either cases quickly
    try to get in to a room near-by. And one more thing,
    laughter is also heard if you've hunted the Boo
    out into the corridor and you don't get out there
    quick enough. Then it will fly into a room near-by
    and hide.
    
    
    Washroom 1F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    No danger involved here. Only a Toad and a key in
    here. Well, speak to the Toad and he'll mumble some-
    thing about a something in the toilet. Might it be
    a key? He'll light the room for you and you might
    vacuum the toilet for a nice (probably dirty) key.
    
    Check the lamp and the locker next to the mirror for
    money. When you're ready to leave, head for the Foyer
    then go left and take the first door to Luigi's left.
    
    
    Fortune-teller's room 1F
    ------------------------
    
    Portrait Ghost: Yes, later, Madame Clairvoya
    Golden Mouse: Yes
    Money Ghost: No
    Number of ordinary ghosts: 0
    
    Not much to do here yet, except catching a Golden
    Mouse. Zoom your Game Boy Horror on the floor
    behind the big chair and you should spot a big
    cheese. Search it and mouse will pop out. Give
    it a good whoppin', err... I mean vacuum it and
    collect its taxes. You can check the drawers for
    money and you can speak with the Portrait Ghost
    but this room you cannot light yet. Go left for
    another room.
    
    
    Mirror Room 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "Feel the wrath of Kung Boo!"
    Boo's HP: 50
    
    Oh, no! You're locked in, time to deal with some
    ghosts. They're not visible, only visible in the mirror
    so keep focused. Only Light Blue Grabbers in here.
    First two will attack you and then another four.
    When this happens
    stun three of them so they'll disappear so you can
    concentrate on the other.
    
    The lights will go on when
    you've cleared the room. And a treasure chest will
    show up with a Fire Elemental Medal in it. Now
    you can if you vacuum a Fire Ghost turn your vacuum
    into a flame-thrower. Fire Ghosts are found in some
    candles and in pedestals that burn if you lure them
    out by vacuuming the object. One of those pedestals
    is in this room so go get a Fire Ghost.
    
    Check the chandeliers and the drawer and then vacuum
    the fire pedestal to make a Fire Ghost come forward.
    Vacuum it and then spray fire on the candles using L
    to break the seal on the door.
    
    And do get the Boo before you leave and then head back into
    the Fortune-teller's room. No, you cannot make this
    room lit now either, though you can light the candle-
    pedestals with your new flame-thrower. When all candles
    are lit a key will show up on top of another pedestal.
    Now I don't wanna write the word "pedestal" one more
    time in this FAQ. Well vacuum the key of the pede*tal
    and continue out to the corridor.
    
    Time to go to the Laundry Room! Go right, all the way
    through the corridor and you'll come to this little
    room.
    
    
    Laundry Room 1F
    ----------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 4
    Boo's comment: "Yow? Get down! I'm Boogie!"
    Boo's HP: 50
    
    Let's start with the ghosts. First two Shyguys will
    attack, then a Blue Ghost and a Pink one at the same
    time. The room will be lit and
    a treasure chest with a great deal of money will show up.
    Watch the trap door to the north by the way.
    
    Then go to the washing machine and tap it... What's this?
    It's Mario's hat. This item you have to give to the
    Fortune-teller. But it's no hurry, there is four more of
    "Mario's dropped items" in the mansion. When you've
    collected them all you can catch the Fortune-teller and
    light her room.
    
    Check the cupboard, the bucket and the lamp in the
    ceiling for money. And then get the Boo(gie).
    
    
    Butler's Room 1F
    ----------------
    
    Portrait Ghost: Yes, Shivers
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "You found me, PeekaBoo!"
    Boo's HP: 100
    
    If you want to light this room you must lure the Butler
    in here. You don't have to go into this room when it isn't
    lit. It lies by the way south of the Laundry Room. You
    might have seen a floating candlestick moving back and forth
    through the north part of the corridor. Light it with your
    fire element (get fire from a candle west of the foyer
    doors). And you'll see that a Portrait Ghost is holding
    it. The butler ghost is afraid of fire so he'll flee into his
    room. Well just go there. He'll take the long way there by
    first going to the basement stairs and then turn around for
    his room. You go to his room and he'll get there in a while.
    
    When you wait you can defeat some rats. When he comes
    in he will try to extinguish the candles by sitting on them.
    Strange fellow. While he's frying his ass you have the chance
    to vacuum him. There are some obstacles in this room so be careful
    not to be drawn around too much, try holding him on the same
    side all the way. The room will be lit when you're finished.
    
    Check the cupboard in the top right corner and the lamp
    for money, check the bucket in the bottom right corner for
    a blue gem. A chest with a key will show up when you've
    lit the room and of course you'll find a Boo. The key goes
    to the Conservatory but you can go the Hidden Room first if
    you want some monkey, I mean money.
    
    
    Hidden Room 1F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes, during the blackout
    Number of ordinary ghosts: 4
    Boo's comment: "It's my own self, GumBoo!"
    Boo's HP: 50
    
    This room is completely optional, so don't go here
    if you don't want money.
    You have to get here from the Butler's Room. In the top
    left corner there's a mouse-hole. Zoom the hole with
    the Game Boy Horror and a teleport path will open. Go
    there and you'll be teleported (kinda) to a room with
    much money. It's even shimmering. First of all you can
    check the two vases and chandeliers and why not fill
    your vacuum cleaner with bats. You'll see some treasure
    chest positioned like this(below). The ghosts you'll find here
    are all Ice Elemental Ghosts. Defeat them by first
    spraying fire at them so they lose their ice icons and
    then stun and vacuum them normally. You don't have to
    spray fire at them until they disappear completely.
    I thought so at first... Here goes a simple ASCII.
                                _          _
                          Ghost|_|        |_|Money
                              _      __      _
       Empty now, but a Money| |    |  |    | |
    Ghost during the Blackout|_|    |__|    |_|Ghost
                                _  Ghost   _
                          Money|_|        |_|Ghost
    
    When you've defeated all the ghosts a treasure chest
    with lots of money and three gems will show up.
    Of course a
    Boo will be hidden in here. To get back when you're
    ready to move on, either search the mouse hole you
    come from or search the mirror on the wall that's
    nearest to the screen.
    
    
    Conservatory 1F
    ---------------
    
    Portrait Ghost: Yes, Melody Pianissma
    Golden Mouse: No
    Money Ghost: Yes, during the blackout
    Number of ordinary ghosts: 0
    Boo's comment: "Wherfore am I Boomeo?"
    Boo's HP: 50
    
    Time to play some music. Head to the room where the
    Butler was guarding. Not too complicated actually.
    Check the locker by the piano first and the lamp in
    the ceiling. Then it's time to hunt the Portrait
    Ghost who is Melody this time, the Butler's secret
    love. Tap every instrument; the harp, the saxophone,
    the three drums, the double bass and the xylophone.
    Oh, and remember to be nostalgic. Ahhhh...
    OK, I'm ready. Go to the piano and Melody will show
    up. She'll chat with you and then play a melody,
    either the water theme from Super Mario Bros. for
    NES or the (what do you say) course music from
    Super Mario Bros. 3. If it's the watertheme she'll
    give you the floowing three alternatives.
    Water <--
    Sky
    Er, I don't know
    If she asks you about the Super Mario Bros. 3
    Mario Bros.
    Super Mario World
    Super Mario Bros. 3 <--
    
    Give her the wrong answer and she'll be a little grumpy
    and then ask you to leave and be ashamed of yourself.
    Go out of the room and in again and try again.
    answer left and you'll have to battle her music-
    sheets. Vacuum all of them and you have the chance to
    vacuum her. Like for the butler keep her in the same
    place of the room.
    
    Get the Boo afterwards and if you wish play the
    instruments. And the key of course, which goes
    to the dining room down the corridor to the right.
    
    
    Dining Room 1F
    --------------
    
    Portrait Ghost: Yes, Mr. Luggs
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "The name's Boodacious! Got it?"
    Boo's HP: 150
    
    You can find both a Money Ghost and a Golden Mouse
    in this room but the Portrait Ghost is optional so
    you don't have to light this room to advance in the
    game. Under the chair that is closest to the entrance
    of this room lies a cheese. Search with your Game Boy
    Horror and a Golden Mouse will appear. Vacuum it and
    get lots of money. In the right-most cupboard a Money
    Ghost lies to rest. Open it and vacuum him. The left-
    most cupboard holds money from time to time.
    
    Time to get a hungry Portrait Ghost. I'd recommend to
    vacuum off the tablecloth first so it won't disturb
    you later. Get a Fire Ghost from a fire pedestal
    in the room and then light the candles on the table.
    The ghost will then show himself and his big caramel
    custard. Start vacuuming his custard and small blue
    Waiter Ghosts will show up to give him more. There
    are two of these and one of them comes from the right
    and the other fromm the left. They disappear very
    easily so stun them when they're right next to you.
    When you've vacuumed them both vacuum the rest of
    the ghost's food. When everything is gone, he'll be
    very upset and he'll start shooting fire at you.
    These little slow plumps of fire are very easy to
    avoid so just wait until he's tired and then vacuum
    him. Personally I think he can be a little hard to vacuum,
    but stay alert and you'll make it in no time at all.
    
    When you've lit the room, get a chest with lots of
    money and the Boo you should also get but he's not in
    the chest.
    
    
    Kitchen 1F
    ----------
    
    Portrait Ghost: No
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 5
    Boo's comment: "Boy howdy, I'm Booligan!"
    Boo's HP: 100
    
    In this room there's a Golden Mouse, but no cheese
    which means that he shows up randomly as you enter
    the room. Just go in and out of the room until he
    appears out of the wall. This may take a while but
    don't give up.
    
    There's a Money Ghost in here to. He's in the right oven.
    More ghosts? It's a ghost in the
    refrigerator and then of course an Ice Elemental Ghost
    so come in here with a fire element. DON'T open the
    refrigerator the old-fashioned style because it will
    hurt you. Vacuum it open from the left. When it's
    defeated two Pink Ghosts and two more Ice Elemental
    Ghosts will show up. I think you should use your fire
    on all of them.
    
    When the ghosts are defeated a chest with the Water
    Elemental Medal will show up. Now you can water stuff
    with your vacuum cleaner. And you can extinguish fires.
    Lure Water Ghosts from sinks, toilets and such likes.
    Also get the Boo in here and check the cupboards and
    the lamps. Remember to open the left oven and spray the
    stuve with fire to receive a red gem. (Thank you Luigi
    Kong for telling me about this)
    
    Then extinguish the fire on the door with your water
    element and go on to the Bone Yard.
    
    
    Bone Yard 1F
    ------------
    
    Portrait Ghost: Yes, Spooky
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 1
    Boo's comment: -
    Boo's HP: -
    
    Let's go outside fer a moment. You can start by watering
    the plant until it grows. A water pump is positioned
    next to the plant which holds Water Ghosts. If you don't
    water the plant before you defeat the second boss you won't
    get the gold diamond later in the game and that's worth
    20 million.
    
    If you check the sign you will read that a "Mister Bones" is
    buried here, he wants it quite around his grave. Let's wake
    him shall we? A Portrait Ghost is located near the dog house
    in the shape of a dog. Wake this fellow by shining your
    flashlight at him. He'll then start "playing" with you, he'll
    attack you. Either let him do that and Mr. Bones will show up
    or avoid his attacks three times. Mr. Bones will throw bones
    at you and he's rather sensitive when it comes to light.
    Stun him when you're very close to him and then vacuum him.
    
    When he's defeated he'll drop a bone and the dog will come and
    chew on it. Now's your chance to grab the ghost.
    
    When he's defeated you can go on to the room where you find
    the boss, but wouldn't it be great to get some other stuff
    first?
    
    
    Things to do before the boss
    ----------------------------
    
    Some stuff you might have missed or I haven't really
    mentioned you should take before the boss.
    
    First of all you should get the Golden Mouse in the
    first floor's corridor. After the bossfight this
    corridor will be lit and the mouse won't show his
    face there. The mouse will randomly appear from
    the wall nearest to the screen and it will run
    up the main corridor. Just go back and forth into
    another room and the spot where the mouse should
    show up. This may take a while. If you don't want
    to catch him he'll be here during the blackout.
    Check the "Golden Mouse Locations"
    part for detailed info and an ASCII map.
    
    Then you should go water some plants in the mansion
    with your new water element. You can find them in the
    Master Bedroom behind the bed and on the balcony
    next to the Wardrobe Room. Both rooms are lacated
    on the second floor and are reached from the Foyer.
    
    Remember to water the plant in the Bone Yard.
    
    And if you want a Money Ghost you can take a quick
    visit in the basement. Go to the right from the Foyer
    and you should come by a door and then some stairs.
    Take the upper door and when you come in tap the table
    to the left and a Money Ghost will show up. Then check
    the lamp and leave the room. You can't light it.
    
    
    Grave Yard 1F
    -------------
    
    Portrait Ghost: Yes, Bogmire
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 5
    Boo's comment: -
    Boo's HP: -
    
    When you're ready head to the Bone Yard and search the
    dog house for a teleport to the grave yard. Use your
    Game Boy Horror. Then you'll be in a sad grave yard.
    Do they keep grave yards right next to a mansion?
    Sounds spooky. Check the drain pipe for a red gem.
    Then you can go get some Mr. Bones. Five of them will
    appear if you tap the tombstone without a bat on top
    between those with bat on tops. They will throw bones
    at you and disappear quickly if you flash a light stream
    at them. Surprise them and when you have one on the hook
    watch the other(s) when they throw bones so you won't get
    hit yourself. Refill lost energy before you meet the boss
    by tapping other tombstones. Go to the grave on top of the
    small hill and Bogmire will appear.
    
    
    Boss: Bogmire
    -------------
    
    He'll then transport you to a spooky circular place.
    First a small black blob
    and a big black blob together with purple Bogmire will
    appear. Ignore the small one, he won't do Bogmire much damage.
    Go instead for the big one. Vacuum it by standing next to
    it and using your Poltergust downwards. When you've got
    him on your mouthpiece go to Bogmire and shoot him.
    Remember that Bogmire disappears all the time so time your
    shot right and aim carefully. If you hit him with a big
    blob a big jelly mass will surround him, if you hit him
    with a small a small mass will surround him. You can
    vacuum him in this state and you can hang on longer if
    the jelly mass is larger.
    
    The big differences between the fight in "The Mansion"
    and the one in "The Hidden Mansion" is that now some
    orange blobs roam around. They move quicker than the
    others and if you get one of these on Bogmire you'll
    get him surely in the first try. Another diffrence
    that's more annoying is that he shows up for a very
    short while so that you have to shoot your collected
    blob at him as soon as he shows up.
    
    When you drop him (if you don't make it in your first
    try) he'll summon many more blobs so
    if you aim for a golden frame clear the area before
    you attack him because then these blobs won't disturb
    you while you're vacuuming Bogmire. Repeat the process
    one or two times more and he should be in your Poltergust.
    If you see you're going into a blob while vacuumin him
    release R.
    You've cleared Area 2, congrats!
    
    
    ==========
    6.3 Area 3
    ==========
    
    Courtyard and Bottom of the Well 1F
    -----------------------------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 5
    Boo's comment: -
    Boo's HP: -
    
    As you may see the 1F floor corridor is now lit and no
    ghost will appear here. Remember to go water the plant
    outside in the boneyard again, reached from the Kitchen. You
    can do it anytime during the third area. The plant is
    supposed to be a flower when you water it this time.
    
    Then head for the sealed door in the top-right corner in
    the corridor. Now you'll be in the mansion's courtyard.
    Here you can find a fountain, some plants, trees, statues
    and of course ghosts. At first when you come in you'll
    see a big statue which always holds a big heart (50 HP).
    (Unless you're playing the NTSC version.)
    
    Some pink blobs will be in here. Vacuum them and they will
    disappear at last. A big fountain which holds Water Ghosts
    is surrounded by four plants. Water them all for money,
    gems and hearts. Follow the trail to the left and you'll
    be surprised by a Bomb Dropper that drops down on you from
    a treebranch. You'll come across three more of these
    from other tree branches. Defeat them all and a treasure
    chest with lots o' money will appear.
    
    Go down the well to be able to advance. Then go left
    and a cut-scene with Mario inside a painting will follow.
    That's terrible! ...isn't it? Because the area is sealed
    of it's just to go back. A Bomb Dropper will meet you.
    Defeat it for a key that's for the door in the left-most
    area of the Courtyard.
    
    Go up to the Courtyard and go to the left, remember to
    pick up Mario's letter in the nesting box. This is one
    of Mario's dropped items and you can show this to the
    Fortune-teller if you wish. Inside the hut which you
    should open by vacuuming it from the right is a Toad.
    So save and go on to the next room.
    
    
    Rec. Room 1F
    ------------
    
    Portrait Ghost: Yes, Biff Atlas
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "It is I, fair Booregard!"
    Boo's HP: 100
    
    This room is optional so you can pass right through it
    if you wish, but what's the fun in that?
    
    Before you go picking a fight with the body-building
    Portrait Ghost you should pick up the Money Ghost.
    He's hiding on an exercise machine in the top-left
    corner so go there and tap it and vacuum this greedy
    fellow. Check the drawer and the lamps for money and
    stuff. Run on the right-most exercise machine and you'll
    get a key after a while. This key goes to the door that
    connects this area with the rest of the first floor.
    A short-cut.
    
    Time to pick a fight with muscle-brain. You see the three
    punchbags next to him? Press A at one of them and
    Luigi will punch it. Try punching so it hits the ghost.
    Remember that it flies back at Luigi when he's punched it.
    Biff Atlas will be angry and start punching at you.
    Place your self behind a punchbag and do the same thing
    two more times and he'll be knocked down and you can
    vacuum him. If you fail to take him in one try it's just
    to knock him ones when you try again. He's rather hard to
    get in one try. Remember that he's pretty powerful when
    he hits you.
    
    Now it's lit so get the treasure chest with lots of money
    and then the Boo.
    
    
    Tea Room 2F
    -----------
    
    Portrait Ghost: No
    Golden Mouse: Yes, 2
    Money Ghost: No
    Number of ordinary ghosts: 11
    Boo's comment: "Jingle, jangle, Mr. Boojangles!"
    Boo's HP: 60
    
    First get water element, either from the sink a toilet
    or the fountain. Then go up the stairs to 2F from just
    outside the Rec room(in the top-left corner of the
    first floor). Check the lamp for money and then exting-
    uish the fire outside the nearest door. In here you'll
    find two Golden Mouse. One cheese and one random. To get
    the random mouse just go in and out of the room until
    you here a familiar sound and a little shining mouse
    will come running next to your feet.
    
    To get the other one be careful not to defeat all of the
    ghosts in the room because then the room will of course
    be lit. You must also bring fire element from a candle
    downstairs before you begin. First there will be an
    Orange Ghost, a Blue Ghost, a Red Grabber and an Ice
    Elemental Ghost. Defeated all of them except the
    Orange Ghost because he won't be much problem when
    you're gonna get the Golden Mouse. Before you get
    the mouse vacuum the plates that comes flying at you
    two from each cupboard. They will just reappear if
    you don't put them in your vacuum cleaner.
    Check the cupboards for gems also. At least one of
    them. When you're ready and you have one ghost left to
    defeat go to the upper-right corner and search the floor
    with your Game Boy Horror. A cheese should be lying
    around. Search it and a second mouse will be yours, if
    you catch it. You can also check the chandelier for
    money. The Orange Ghost will probably show up now and
    then. Stun him when he appears.
    
    When you've got both mice defeat the last ghosts.
    First the single Orange Ghost that was left and then
    the five Shyguy Ghosts and the two Ice Elemental Ghosts
    that will appear. I hope you got some fire left. Use
    fire first to get rid of the Ice Elemntal Ghosts's
    ice icons in the middle of them. Use the fire you've
    got left to defeat the Elemenal Ghosts and the Shyguys.
    At least the Elemental Ghosts.
    
    Then the room will be lit at the same time as a big white
    chest will appear on the right table. Go to the left
    corner of the room and go on the converter which will
    enable you to walk in the ceiling, then go on the con-
    verter in the ceiling to get down on the table next to
    the treasure chest. Open the chest and take the Ice
    Elemental Medal. This handy little thing will enable
    you to shoot ice out of your Poltergust 3000. Get Ice
    Ghosts from the ice bucket near-by or the refrigerator
    in the kitchen. You are permitted to leave the room. :)
    
    
    Bathroom 2F
    ------------
    
    Portrait Ghost: Yes, Miss Petunia
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    Get here by walking into the door from the right when
    you leave the Tea Room and then continue through the
    second floor corridor to the right. The Bathroom is the
    last door on the right. Remember to bring ice element.
    The only thing you can find here is a Portrait Ghost
    named Petunia. She's taking a bath. To get her you
    must first draw away the curtain with your vacuum
    cleaner and then spray ice on her bathtub. She might
    attack you with water if you don't spray ice right away.
    Then she
    will sneeze and you can start vacuuming her. When you've
    cleared the relative easy vacuuming it's time to get
    the pearls as usual,
    only this time there's some behind the bath
    and it's a little tricky to get them. You must suck
    them up so you hear them tingle then aim your vacuum
    cleaner up so the pearls follow. After you've defeated
    Petunia you'll get a treasure chest with a key. This
    goes to one of the two rooms on the first floor that
    you haven't discovered. There's no hurry getting there.
    
    
    Washroom 2F
    ------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 2
    Boo's comment: -
    Boo's HP: -
    
    Next to the bathroom lies the Washroom, this area is
    optional so you don't have to go here. When you touch
    or vacuum the toilet two Fire Elemental Ghosts will show
    up. You must make them "defeatable" with water element.
    You can vacuum the watercontainer above the toilet for
    a water ghost or get it from another room. Remember to
    get the water before you touch the toilet because the
    ghosts will appear on both sides of you. When the
    ghosts're defeated a chest will appear with lots of money.
    The lamp may give you some money.
    
    
    Nana's Room 2F
    --------------
    
    Portrait Ghost: Yes, Nana
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Sinky, stinky, LimBooger!"
    Boo's HP: 100
    
    A Money Ghost is in here. He hides under the left-most
    chair. If you feel like reading about Nana playing
    tricks on Petunia go tp the book shelf and press A.
    This is of course a tip on how to
    defeat Petunia. Money can be found in the drawer to
    the left and the lamp. Now it's time to teach Nana
    not to bully others.
    
    A basket of yarn lies next Nana. Tap it and the three
    balls of yarn will fall to the floor. Vacuum one so
    it gets stuck on your mouthpiece then try to shoot it
    at Nana who will be going around in circles. Then do
    the same with the next ball of yarn and Nana will shoot
    laser beams at you from her eyes. Cool! When you've hit
    her with that, take up the last one and Nana will
    go around in circles as she shoots laser beams.
    You can vacuum her after three hits. If you fail to
    vacuum her in one try you won't have to shoot any more
    yarn balls at her, it's just to vacuum her again.
    Try keeping her in the same side of the room.
    
    If you miss any ball she'll disappear and you must go in
    to the room again. When you've defeated the old granny
    a key to the Twin's room will show up in a treasure
    chest. The Twin's Room's door is the one door you
    couldn't unlock in Area 1. Well, remember the Boo.
    
    
    Astral Hall 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 12
    Boo's comment: "I'm Booswoggle, Ploosha!"
    Boo's HP: 80
    
    I might add that the main objective in Area 3
    is collecting Mario's dropped items. So if you
    haven't got Mario's letter or Mario's hat you
    better get them. Mario's hat may be found in the
    Laundry Room in a laundry machine. This room
    is located in the bottom right corner of the 1F
    (well almost). The letter is found in a nesting-
    box in the top-most area on the first floor. Time
    to collect his star and that, may I say, is an
    indeed odd procedure.
    
    From the Tea Room the 1F/2F stairs near the Tea
    Room, go left through the corridor, continue down
    and take the first door on your left, Luigi's right.
    
    Check the drawers and chandelier for money to
    begin with and then it's time for some ghost
    hunting. Light the five candle-pedestals with
    your fire and then place yourself in the middle
    of the pentagram. I thought Nintendo only made
    nice and friendly stars, they also make evil
    pentagrams. A cut-scene will follow where the
    candles will turn purple, spooky!
    
    And now you'll be attacked by some ghosts. First
    up are three Banana Ghosts. No problems here, you've
    beaten Banana Ghosts before, then two White Grabbers
    and two Red Grabbers will appear. They're tougher,
    go into a corner and stun and vacuum. The last round
    contain three Orange Ghosts and two Pink Ghosts.
    I recommend you to stay in that corner and wait for
    the ghosts.
    
    Then get the Boo who might hide in a candle pedestal
    and then go left to a really mysterious room.
    
    Remember that if you try to get into the next room
    without lighting the candles and defeating the ghosts,
    you will only be transported to the enrance of Astral
    Hall. Spooky!
    
    
    Observatory 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    I won't freak out, but it's strange. First
    go get money from the drawer and chandelier.
    Then go stand by the telescope and press A.
    The camera will scroll in the space and zoom
    in on the moon. This is your only clue.
    
    By some mysterious force most of the walls
    and the roof will disappear and you can go
    stand on a bridge to the left. Then start
    your vacuum cleaner and vacuum the small,
    yellow meteorites that comes falling, then
    try to aim at the moon when spitting it out.
    Can't give you much help here, if it goes
    too much to the left, aim a little to the
    right and vice versa. When you've hit the
    moon it will explode, sure is a powerful
    vacuum cleaner, and a bridge will appear.
    
    Go out on the bridge and you'll be on the
    very small moon where Mario's star is.
    
    Let's sum this up. Luigi watches the moon
    and then meteorites start falling him. He
    sucks one up and shoots it at the moon.
    The moon explodes and Luigi walks out to
    the moon on a bridge that comes from
    nowhere and collects a star. Does this
    sound strange to anyone else? Nintendo
    sure's got a lot of imagination.
    
    Don't try this at home kids! :D
    
    
    Billiards Room 1F
    -----------------
    
    Portrait Ghost: Yes, Slim BankshotMouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Sniff... I'm Boohoo!"
    Boo's HP: 80
    
    This room is on the first floor, next to the
    Bathroom.
    
    This room is optional so you can continue on
    to the room to the right if you wanna get the
    glove right away. But there're both a Money
    Ghost and a Portrait Ghost in here so I'd be
    ashamed to miss it.
    
    The money ghost is in the bottom-left corner
    on a chair. Check the drawers on the right
    side for money and the fan in the roof also
    gives you some cash. Vacuum it a long time and
    soon it will rain money.
    
    The portrait ghost plays pool and he keeps
    on shooting away his billiard balls. And they
    just come back after they've bounced around the
    room for a while. Your task is to shoot three
    of the balls at him and then vacuum him. Use
    your vacuum cleaner to get the balls on your
    mouthpiece and then shoot them at the floating
    stick and you'll hit the ghost. After vacuuming
    him get a lot of money from a chest.
    
    
    Projection Room 1F
    ------------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 9
    Boo's comment: "Fresh, clean... ShamBoo!"
    Boo's HP: 200
    
    A battle room, one might say! Check the cupboard
    on the right and the lamps in the ceiling for
    money.
    
    Then go to the projector and press A. Go to the
    white screen and keep foucsed. The ghosts that
    will attack you are invisible and only their
    shadows will be seen on the screen. You will
    notice that a small dust cloud will appear where
    the ghosts show up. All ghosts in here are
    Purple Grabbers, sneaky bastards. Tough battles.
    
    First three will attack. Watch them carefully.
    Take your time and spin around a lot if you feel
    insecure. When they're all defeated six more will
    appear and it's really tough. I usually go into
    a corner and keep turned to the wall and when I
    think I have a Purple Grabber next to me I turn
    around and try to stun him. Then when I feel
    another one will grab me I release the one I'm
    trying to vacuum. This takes a while but it's
    pretty safe if you know what you're doing.
    
    When all nine are defeated
    get Mario's glove from the chest and head to the
    Foyer and then the Twin's Room for the last one
    of Mario's Dropped Items.
    
    
    Twin's Room 2F
    --------------
    
    Portrait Ghost: Yes, Henry and Orville
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 0
    Boo's comment: "Call me Booris, und be avraid!"
    Boo's HP: 100
    
    From the Foyer go up the stairs and into the hallway
    on the right. Get to the Twin's Room by taking the first
    door on Luigi's left. Check the drawer first, the one
    next to the door for money, money can also be found in
    the lamp if you're lucky. There's a Money Ghost in the
    bunk bed at the top. Either go to the side of the bed
    and tap it or my favourite; climb the bed and then vacuum
    it from above, you'll directly stun the Money Ghost and
    vacuum him and all the money will stay right at you.
    
    Then it's time for another Portrait Ghost. Take your
    vacuum cleaner and aim it at one of the choppers in the
    circular thing in the ceiling. Then go around with
    Luigi in a circular motion so the thing spins around.
    The twins will show up in a short while. They want to
    play with you, hide and seek. Go out of the room, even
    though they're ghost they need to hide. They'll send
    you into the room again and you'll see five pakages.
    In two of them the twins are hiding. If you choose
    wrong you must repeat the whole process. Too see which
    pakages that holds the twins you must vacuum the
    pakages. Those that holds the twins shake when you
    vacuum them so open these with A and a battle will
    begin. The blue twin will drive a car around the room
    and the red one will drive a plane and drop bombs.
    Watch his red shadow. I'd recommend to take the blue
    ghost first because it's much harder to catch the red
    ghost when the blue one is going around on the ground.
    Note that the blue twin does not drop any pearls so
    you can drop him many times and get a gold frame.
    
    To get a twin in the vacuum cleaner vacuum its vehicle
    until they fall off it and you can start vacuuming the
    ghost. When you try to catch the blue ghost watch the
    red ones shadow carefully. Then just take the red one,
    it shouldn't be much problem.
    
    Then get Mario's shoe from the chest and a Boo(ris) will
    show up. Be avraid people, Mwahahaha!
    
    
    Fortune-teller's Room 1F
    ------------------------
    
    Portrait Ghost: Yes, Madame Clairvoya
    Golden Mouse: Yes
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Hi, I'm Luigi! I mean, Booligi!"
    Boo's HP: 50
    
    You've been here before. If you haven't taken the
    Golden Mouse in here, do it. The cheese is behind
    the Fortune-teller's chair. Aim your flashlight at the
    crystal ball for a while and the Fortune-Teller will
    show up. Get Mario's last item(s) examined by her
    and after she has examined the last item she'll allow
    you to vacuum her. Strange that she struggles to get
    free and she screams and throws poisounes mushrooms
    at you. Then get the key that will let you advance
    in the game. Onwards to the thrid floor. Kind of the
    attic.
    
    
    Safari Room 3F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: Yes
    Money Ghost: No
    Number of ordinary ghosts: 12
    Boo's comment: "Little Boo Peep lost sheep!"
    Boo's HP: 100
    
    The last stop before the third area's boss. This is
    on the third floor. To get here first aim for the
    Tea Room, second floor and get the ice element. Then
    go out into the 2F corridor and go left, then down,
    then right and up the stairs. In this 2F corridor a
    Golden Mouse is hiding, it might be a good idea to
    catch it now. It will randomly show up and run up the
    corridor on the way to the third floor. It's triggered
    when you walk past the vase right after the long
    corridor that's vertical. Check the "Golden Mouse Locations"
    part for detailed info and an ASCII map. He's also
    available during the blackout if you miss him here.
    
    Well go up the stairs to 3F and into the door on Luigi's
    right, not left, that's a trap. In this room of death
    you can find another Golden Mouse. The cheese is near
    the big chair. The lamps may hold money and the chest
    near the chair always holds a heart.
    
    Before you pick fights with ghosts I will note something.
    In here you'll face alltogether eight Water Elemental
    Ghosts. Now you must remember that you shall not spray
    ice on them until they disappear entierly, only until
    the water icon inside them disappears. And that happens
    almost the instant you spray.
    
    Then go vacuum the boxes, not the crates and after a while
    two Water Elemental Ghosts will appear. Spray them with
    ice then attack normally. Save the ice.
    
    After that battle two more will appear together
    with two Bomb Droppers. Ignore the Bomb Droppers
    until you've defeated the other ghosts.
    
    One more set of ghosts will appear and they're tough.
    Four Water Elemental Ghosts and two Pink Ghosts. The
    best thing you can possibly do is to be in a corner
    and spray the ice you have left on them. Be careful
    though so you don't make the ice disappear before
    you've deleted the water icons in all the ghosts.
    When the ice is gone attack the remaining ghosts as
    usual. If there're many left be sure to stun them
    if it gets tough.
    
    After the battles grab the key leading to the boss.
    
    
    Things to do before the boss
    ----------------------------
    
    Not much really and nothing I haven't written before
    but let's go through it either way.
    
    Remember to water the plant in the Bone yard a second
    time after you've beat the second boss and if you haven't
    watered the plants on the little balcony outside the
    Wardrobe Room and the plant in the Master Bedroom do that.
    
    The Money Ghost in the Breaker Room in the basement
    is something you should also get. And there's a Golden
    Mouse in the 2F corridor. It will randomly show up and
    run up the corridor on the way to the third floor.
    It's triggered when you walk past the vase right after
    the long corridor that's vertical. Catch the mouse by
    keep going in to a room and then out to the corridor
    and pass the trigger point. It's very important to
    pass the trigger point. I'll show it on a totally
    useless ASCII picture.
                                        _
            Tea Room        2F Map     | |Bathroom
               __|_____________________| |Washroom
    Stairs to 1F__|______   _____________|
                         | |
                         | |
         Trigger point   | |  It will run
                     \   | |  <-- up this
                ______\__| |     corridot
    Stairs to 3F___________|
    
    That was probably a little too much.
    
    There are lots of plants at the balcony where the
    third boss is. You're heading there. Bring water if
    you feel like it. You need at least 20 Boos to go
    to the balcony so collect enough first. Just revisit
    your lit rooms.
    
    
    Balcony 3F
    ----------
    
    Portrait Ghost: Yes, Boolossus
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    Boss time! Go to the Safari Room and then out
    to the hallway and then up to the Balcony. You'll
    be able to unlock the door if you have caught
    at least 20 Boos. Don't touch the other doors
    in this hallway. They're either locked or traps.
    
    Out here you can water some plants along the walls
    or do it later. Check the statues for hearts.
    I the middle of this room you'll find 15 Boos dancing
    in a ring. If you go to them you'll get into the boss
    fight. If you're ready just do it and they'll chat
    with you and give you a "scare". Then the battle
    will begin.
    
    
    Boss: Boolossus
    ---------------
    
    The 15 Boos have now transformed into one big Boo
    and the battle takes place on the balcony and the
    unicorn statues are now frozen and form your only
    weapon. (Too much "and" there, wasn't it?)
    
    The only differences between the the battle in "The
    Mansion" and "The Hidden Mansion" is that Luigi rides
    on the vacuum cleaner here which makes him very fast
    but the control is also very slippery.
    
    The huge Boolossus will start attack you by
    jumping after you, so run quickly to either the left
    or the right and place yourself in front of one of
    the unicorns and then when the Boo comes to hit you,
    move out of the way and it should shatter. Don't let
    this fellow bounce at you, if you see it coming at
    your head change direction.
    
    When it's shattered all the 15 Boos will fly around.
    Now it's up to you to defeat all 15 ones. Near the
    unicorn statues Ice Ghosts should be flying around.
    Vacuum one of these and then try to freeze the ghosts
    with L. And when they're frozen you can vacuum
    them. When there're plenty of them they'll just hover
    and laugh at you, becoming easy targets. But the fewer
    they are the more dangerous it is. They'll keep moving
    around and as soon as you don't spray ice they will
    attack and that's annoying. If you spray they'll flee.
    When there's one or two left it's kind of hard and then
    you gotta use the shoot function. Press the L until
    it clicks and do this numerous of times. Keep yourself
    in the lower part of the screen, because then when it's
    one, two or three left you'll see them in front of you.
    Note that as soon as you vacuum a frozen ghost your ice element
    will be refilled.
    
    They change back into the big form now and then and
    then it's up to you to make it hit a unicorn horn again.
    It will be smaller the fewer of the Boos that's in it.
    The smaller it is the faster it will be, but you can also
    hold it in your vacuum beam if it's smaller. If you hold
    it in your beam you can steer it on a unicorn horn.
    
    Some pointers for getting A rank. You'll need to clear the
    boss with 90 HP left or more. Don't vacuum Boolossus when
    he's too large, run around instead. Keep shooting ice at the
    the small ones
    so you won't get to near and in this way you'll avoid attacks.
    Especially when there's only one Boo left. It's best to stay
    on the lower side and keep the vacuum steady so that when a
    Boo passes by it's only to shoot. No berserking is recommended.
    
    When the last Boo is vacuumed you'll win the battle,
    get the key and clear the area. Congratulation!
    
    
    ==========
    6.4 Area 4
    ==========
    
    The big bad blackout
    --------------------
    
    In the beginning of this last area a rather odd incident's
    gonna happen. Go up to the Balcony where you beat Boolossus.
    Here you should go to the right-most part and try to unlock
    the door. Then a cut-scene will start and the house will be
    struck by lightning and all lights will go out. It's the
    blackout! Now there will be ghosts in all the rooms you've
    visited except the Foyer, the Graveyard and the Observatory.
    
    But before you go on a voyage of discovery open the door you
    just unlocked and go into the corridor. Then there's only one
    open door and that one's down the corridor to your left.
    
    This is the Telephone Room. I'll give you a detailed room
    description after the blackout part. In this room you'll find
    three telephones, only the one in the middle will ring first.
    answer it by standing in front of it. Toad's in the other
    line and he'll tell you about the blackout and that you have
    to go down into the basement and press a breaker switch.
    The Toads don't like the dark so they have all fled from
    the mansion during the blackout so you can't save. When you
    answaer this call you can choose to introduce yourself as Bowser.
    If you do that Toad will hang up on you and call the phone
    to the right. In that phone Luigi will give Toad his real name
    and he will tell you the exact same message as in the phone
    in the middle.
    
    When you've spoken to Toad the phone to the
    left will ring and here you'll hear from E. Gadd. He says
    you should find Uncle Grimly, a Portrait Ghost which is only
    available during this blackout but you actually have to take
    him because he holds the key to the Breaker Room in the base-
    ment. This room was unlocked before the blackout but not know...
    something fishy is going on. E. Gadd also says that
    he prefers rooms with mirrors. The goal is................
    the Wardrobe Room. It's one of the first rooms you visit.
    From the Foyer, on the second floor, through the double and
    through two more rooms.
    
    But you can actally get some other things in the mansion. How
    about some Money Ghosts you couldn't take before? And also
    Money ghosts and Golden Mice you might have missed. Check the
    parts for Money Ghosts and Golden Mice for locations. Down
    below I will describe where the new Money Ghosts are. This
    might not be 100% correct but I've really searched through
    every room during the blackout so I don't think I've missed
    one. I will also describe which ghosts that are in every
    room.
    
    The rooms where you'll find new Money Ghosts are the folloing.
    In the Conservatory, on the chair where Melody sat, a Money Ghost
    will show up if you shake it. The Conservatory is the room
    full of instruments on the first floor.
    
    In the Hidden Room on the first floor, a Money Ghost is hiding
    in the right-most chest. The Hidden Room is reached by searching
    the mouse-hole with the Game Boy Horror in the Butler's Room.
    The Butler's Room is the bottom-right room on the first floor.
    
    The last one is in the Nursery on the second floor. It's on the
    bed. The Nursery is reached from the Foyer if you go left.
    Here you met the first boss, Chauncey.
    
    In almost every room you've visited there are ghosts. All the
    ghosts that's in the room will show up at once and not in
    turns as usual. Down below I describe every room in order of
    appearance from the Telephone Room. Big Note! You don't have
    to visit all rooms. You can go directly to the Wardrobe Room
    if you like. But it's good to pick up Money Ghosts and Golden
    Mice that you missed. The notes next to the names of the
    room are shortenings. Money Ghost is shortened MG, a Money
    Ghost could not have taken before is New MG and Golden Mouse
    is GM. For detailed info check the parts for the little things.
    And in the room where you'll find Elemental Ghosts you'll also
    find the elements which defeat them.
    
    Telephone Room 3F
    1 orange, 1 pink and 1 blue.
    
    Balcony 3F
    2 orange, 2 pink and 2 blue.
    
    Safari Room 3F GM
    2 orange and 2 white grabbers.
    
    Astral Hall 2F
    6 shyguys (the candles in here are lit and cannot be put out)
    
    Observatory 2F
    None
    
    Washroom 2F
    2 fire elemental
    
    Bathroom 2F
    2 blue
    
    Nana's Room 2F MG
    5 pink
    
    Tea Room 2F GM x 2
    1 water elemental
    
    Rec. Room 1F MG
    3 blue and 2 white grabbers
    
    Courtyards 1F
    Some putple blobs
    
    Bottom of the well 1F
    None
    
    Bathroom 1F
    3 fire elemental
    
    Washroom 1F
    1 red grabber
    
    Billiards Room 1F MG
    3 orange and 3 white grabbers
    
    Projection Room 1F
    4 purple grabbers
    
    Conservatory 1F New MG
    3 orange and 1 pink
    
    Dining Room 1F MG, GM
    1 orange and 1 banana
    
    Kitchen 1F MG, GM
    1 orange and 2 pink
    
    Boneyard 1F
    3 fire elemental
    
    Graveyard 1F
    None
    
    Bal Room 1F
    4 shyguys
    
    Storage Room 1F MG
    2 pink and 2 white grabbers
    
    Laundry Room 1F
    3 banana
    
    Butler's Room 1F
    2 orange and 2 ice elemental
    
    Hidden Room 1F New MG
    2 blue and 1 white grabber
    
    Fortune-teller's Room 1F GM
    2 pink and 1 blue
    
    Mirror Room 1F
    4 light blue grabbers
    
    Foyer 1F/2F
    None
    
    Study 2F MG, GM
    1 red grabber
    
    Twin's Room 2F MG
    2 white grabbers and 2 shyguys
    
    Nursery 2F New MG
    2 orange, 1 pink and 1 blue
    
    Master Bedroom 2F
    2 orange, 3 red grabbers
    
    Parlor 2F
    5 orange
    
    Anteroom 2F
    4 orange and 1 pink
    
    Wardrobe Room 2F MG
    2 orange (out on the balcony)
    
    There are also two random Golden Mice that appears
    (if you haven't caught them already) out in the 1F
    corridor and the 2F corridor. Well when you don't
    want to run around anymore go to the Wardrobe Room
    and catch Uncle Grimmly. The Wardrobe Room is reached
    from the Foyer. Go up the small stairs and open the
    double doors. Then go through the Parlor and the
    Anteroom and you'll be in the Wardrobe Room.
    Uncle Grimmly will stand near the mirror. Stay with
    your back against him and when he raises his arms
    and says BOOOOOOOO! turn around and start vacuuming.
    He's easy to catch in one try. He'll leave a key
    that goes to the Breaker Room in the basement.
    To reach the basement stairs go out into the 1F
    corridor from the Foyer and go left until you hit
    a door. Beyond that lies the basement.
    
    
    Breaker Room BF
    ---------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes, but go here earlier
    Number of ordinary ghosts: 0
    Boo's comment: "I'm Boo B. Hatch! I'm nuts!"
    Boo's HP: 100
    
    Go here when you've got the key from Uncle Grimmly
    and done everything you want to do during the
    blackout. You should've taken the Money Ghost earlier
    than the blackout. It doesn't seem like it's
    possible to take it during the blackout.
    
    In here it's really just to stand near the breaker
    and Luigi will turn it on and light will be restored
    to the basement and also to this room. You can now
    catch the Boo in here and all the Toads will be back
    in their original positions.
    
    
    Cellar BF
    ---------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: Yes
    Number of ordinary ghosts: 6
    Boo's comment: "It is I, fair Booripedes."
    Boo's HP: 150
    
    Just when you come in to this dusty dungeon you'll
    have a Money Ghost in the crate to the right. Remember
    to aim high when you've shaken the crate so you'll
    get a hit right away.
    
    You find two barrels in the room, each of them holds
    a set of ghosts that are exactly the same. An Orange
    Ghosts, a Pink Ghost and a Blue Ghost.
    
    You'll see big piles of dust on the
    floor as well. Those you must vacuum. You better do
    it before you pick fight with the ghosts. Under the left-
    most pile of dust you'll find a converter so you can
    walk in the ceiling. There're two converters back to
    the floor. Both of the doors have one above. When
    the two ghosts are defeated the room will light up
    and you'll get a key to the room next to the Telephone
    Room on the 3F, the Clockwork Room.
    
    When you've checked the lamp and all of the floors on
    the two shelves and caught the Boo you're ready to move
    on. By the way the Boos in the Celler and Breaker Room
    often flees out into the corridor in the basement and
    then in to the locked rooms. Just wait until you're able
    to open those rooms and get the Boos then.
    
    
    Telephone Room 3F
    -----------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "Boomerang, coming at you!"
    Boo's HP: 200
    
    This room is optional, but if you want to light this
    room, bring ice elemental so you can beat the ghosts.
    Three chests you'll find in here.
    If you open the one in the middle of the room a Water
    Elemental Ghost will show up together with two Yellow
    Ghosts. remember to avoid their long-range attacks.
    
    Check the chest in the bottom-left corner of the room
    for money and the one next to it for a set of ghosts,
    exactly like the ones above. When all are defeated
    the room will light up and you'll receieve money from a chest.
    
    Then check the two cupboards and the lamps for money.
    Start to vacuum Boomerang's 200 HP.
    
    
    Clockwork Room 3F
    -----------------
    
    Portrait Ghost: Yes, The Toy Platoon
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Time for the for the six o' clock Boos!"
    Boo's HP: 50
    
    Before you go picking fights with G.I. Joe and his fellow
    soldiers you better check the lamps for money. Go to the
    marionette dolls that hang in each side of the room.
    Vacuum the place where they hang from and you might get
    money or something.
    
    Then you'll see three clocks spread out through the room.
    Go and press A at all on them so they start playin and
    you'll be attacked by Portrait Ghosts, The Toy Platoon.
    They will shoot their toy guns at you and it stings.
    Lucky you, you don't have to vacuum all three at once
    because it's only the one in the middle, the blue one
    that gives your pearls. So be sure to vacuum the green
    and pink first. You can drop them how many times you
    want but you have to be more focused when you're gonna
    capture the blue one. They all count as one Portrait Ghost.
    
    Then catch the Boo. You'll notice that a door opened in
    the house which the blue soldier guarded. If you go
    there you will be elevated to the roof.
    
    
    Roof
    ----
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 13
    Boo's comment: -
    Boo's HP: -
    
    You're on the roof of the friggin' mansion!  Up here
    you'll find a campfire where dancing Shyguys're dancing
    lots of pillars and two chimneys.
    
    Go to the camp fire and start messing with the 2 Shyguys.
    At the same time five Ice Elemental Ghosts will show up
    so get Fire Elemental from the camp fire. Spray away with
    your fire because five of these fellows are pretty difficult
    to defeat. So keep L pressed. After these ones are defeated
    lots of different ghost shows up; a Pink Ghost, a Red Grabber,
    a Blue Ghost, a Red Grabber, a Yellow Ghost, an Orange Ghost
    and a Banana Ghost. There should be no problems there.
    If you do get problems remember to use the big space you got
    on the Roof.
    
    After the battle a chest will show up on the right chimney.
    Go get it by
    climbing the ladder leading to it. In it, there lies a
    key to the Armory, a room right to the Telephone Room.
    That Room is not optional.
    
    The left chimney is hollow so it's just to fall down it.
    If you do you'll fall down to the Sealed Room, a great
    treasure chamber. That room however is completely optional
    so if you don't care about things like that
    press "Page Down" until you reach the fourth room from here.
    
    
    Sealed Room 2F
    --------------
    
    Portrait Ghost: No
    Golden Mouse: Yes
    Money Ghost: Yes
    Number of ordinary ghosts: 8
    Boo's comment: -
    Boo's HP: -
    
    This room's completely optional and you reach it from
    the left chimney on the Roof. It's a treasure chamber
    and down below is an ASCII so you'll see what's in the
    chests. Remember to beat the Money Ghost before you
    try to beat the other ghosts. A Golden Mouse is also
    located here. But it's extremely annoying to get it.
    It shows up randomly as you drop down the chimney.
    So if it don't show the first time you must vacuum
    the sheet of the mirror and warp to the enrance, go
    to the Roof and fall down again, if it don't work
    then either, you must do it again, and again, and again.
    
    Map of the Sealed Room 2F
    
                Mirror  Ghost|Money|Entrance
          Vase|_  |_  __/   __ / _/ _|Vase
         Money|_|  _ |__|  |__|    |_|Money
                  | |
          Vase|_  |_|Money
         Money|_|   __     _____    _
          Vase|    |__|   |_|_|_|  |_|Money
                    /       /  |
    ---> Money Ghost   Money Table
    
    There are eight Pink Ghosts in here and all show up
    at the same time which makes this one of the most
    difficult tasks in the game. You must have a strategy
    or you will not succeed. My tip is to stay in a corner
    all the time and wait for the ghosts to come. Turn
    around and wait until one of them comes right behind
    then turn to face it and stun it and the ones behind
    so they disappear temporarily. Then when another ghost(s)
    come near drop the one you have on the hook so you can
    continue on that (those). Or you could bring an element
    but that's also hard. Because as soon as one of the
    Pink Ghosts isn't attacked it will attack right away
    and a loss of 20 HP each time isn't nice.
    
    When you've defeated all the ghost the room will be
    lit and a treasure chest will show up with a key to
    another optional room; The Sitting Room on the 2F.
    When you want to leave, vacuum the sheet off the
    mirror and teleport to the Foyer.
    
    
    Sitting Room 2F
    ---------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 5
    Boo's comment: "I am Boolivia! I hate you!"
    Boo's HP: 200
    
    Optional, optional. First get fire elemental
    from the candle and use it to light the candles
    on the wall. When that's done 5 Ghosts will attack
    you and of them are Fire Elemental Ghosts,
    so quickly get water elemental from the bowl
    and defeat them all. The three others are
    Shyguy Ghosts. The room will light up.
    
    Get the Boo and refill your water elemental
    because you'll need it in the room to the left.
    Remember to water the plant.
    
    
    Guest Room 2F
    -------------
    
    Portrait Ghost: Yes, Sue Pea
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "I am the lovely Boonita!"
    Boo's HP: 100
    
    This room is upsidedown. It looks kind of
    strange because a girl is lying in the bed
    but the bed is in the ceiling. She's a Portrait
    Ghost named Sue Pea. First she's a little
    threatning. And your job is now to spray
    water at her three times and then vacuum
    her. Aim high.
    
    When you've caught her the room will
    light up and a treasure chest will appear
    in the ceiling. Get out of the room
    and it will turn to normal and you can
    get the chest, water the plant, check
    the drawer, vacuum the lamp and catch
    the Boo. The chest holds money.
    
    
    Armory 3F
    ---------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 6
    Boo's comment: "UnderBoo's makin's a comeback!"
    Boo's HP: 200
    
    Not optional. You have to get the key in here.
    Remember to bring fire elemantal.
    Lots of knight armory in here, check all the suits
    of armour and from some of them you'll get hearts
    and some of them hold ghosts. Four Bomb Droppers
    will show up as you tap the armour.
    Be careful because some of the suits of armour will
    drop a spiked club that hurts. Try to tap them from
    behind to avoid injures.
    
    In the chests you'll two Ice Elemental Ghosts and the rest
    contains money. There's a mirror behind the sheet
    on the wall. Vacuum the sheet to be able to warp.
    Check the lamp.
    
    Then get the Boo and if you wish continue to the
    north room because that ones optional. Get the
    key for the Pipe Room.
    
    
    Ceramics Studio 3F
    -------------------
    
    Portrait Ghost: Yes, Jarvis
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Who's shaking the TamBoorine?"
    Boo's HP: 100
    
    This room's optional.
    Lots of jars and it's the Portrait Ghost Jarvis
    who owns them all. Start by getting ice elemental
    from the frozen jar, then start checking all the
    vases, you'll receive lots of money and a red
    gem.
    
    After a while the Portrait Ghost Jarvis will
    show up from one of the jars. He will challenge
    you to a game where you should freeze him seven
    times. It's really easy and when you've done it
    you'll be able to vacuum him. Watch out for the
    vases that come flying.
    
    Check the lamp and the rest of the vases and
    get the Boo. Get the treasure chest with money.
    
    
    Pipe Room BF
    ------------
    
    Portrait Ghost: No
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 10
    Boo's comment: "I'm Boofant, nice hair, green."
    Boo's HP: 300
    
    In here a lot of green blobs will come flying.
    Try to vacuum them and then watch out for the
    three Pink Ghosts and the two Bomb Droppers.
    Stun as much as possible and vacuum when you
    feel secure enough because this can be really
    annoying especially because another set of these
    ghosts will appear when the first ones are
    defeated. Don't go to near the frozen
    barrel or you'll be frozen yourself.
    
    When you've defeated the ghosts get ice elemental
    from the barrel and then aim the icebeam at the
    poison on the ground until it freezes. Cross the
    ice and go to the switch. Luigi will turn off the
    water with the switch if he goes near. The water
    in the left part of the room will stop pouring
    and you can get the key to the Cold Storage.
    
    Get the money from the bucket and get the high HP Boo.
    
    
    Cold Storage BF
    ---------------
    
    Portrait Ghost: Yes, Sir Weston
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: "Catch me, Boolderdash!"
    Boo's HP: 300
    
    Chilly place. In here you'll find the hardest
    Portrait Ghost of them all at least in "The
    Mansion". This is "The Hidden Mansion" so he
    shouldn't be a problem.
    
    Get fire elemental from the camp fire and then
    light the camp fires in the corner. Sir Weston
    will show up and yell on you. He will then start
    shooting ice at you. Avoid them but watch it,
    it's slippery. Icicles will fall from the roof
    and they hurt you bad. Start spraying fire at
    Sir Weston until he melts and you can start
    vacuuming him. Watch the icicles and keep
    tilting the stick in the opposite direction
    which Luigi's aiming and you'll get him soon.
    
    Get the key and the Boo(s).
    
    
    The Artist's Studio 3F
    ----------------------
    
    Portrait Ghost: Yes, Vincent Van Gore
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 36
    Boo's comment: "Bootique, c'est chic!"
    Boo's HP: 200
    
    In this room you'll face many ghosts. That I promise.
    First you'll see a cut-scene with Vincent Van Gore
    and he's a little grumpy so he summons a lot of
    ghosts from his paintings. You'll have to fight
    five each attack. They come in this order.
    Orange Ghosts
    Pink Ghosts
    Blue Ghosts
    Red Grabbers
    Shyguy Ghosts
    Banana Ghosts
    Bomb Droppers
    Then attack Vincent Van Gore. He's surprisingly
    easy to get in one try.
    
    Check lamp, get key catch Boo and you're off to
    beat the final Boss.
    
    
    Things to do before the Boss
    ----------------------------
    
    Not much really, I've already noted everything.
    Remember to get all the Boos so you can get
    one of the golden diamonds that's worth
    20,000,000 G.
    
    Get the other by watering the plant in the
    Bone Yard one last time. Remember to visit
    all the rooms so you'll get all the Portrait
    Ghosts as well and as much money as possible.
    
    
    Secret Altar BF
    ---------------
    
    Portrait Ghost: Yes
    Golden Mouse: No
    Money Ghost: No
    Number of ordinary ghosts: 0
    Boo's comment: -
    Boo's HP: -
    
    Except from fighting the last Boo in the game
    you can get some treasures and warp back to
    the Foyer. To the left there're two pillars,
    tap them for money and a Gold Bar. Vacuum the
    lamp for a blue gem and if you want to
    save these stuff look to the left for a mirror.
    
    When you're ready go forward and watch a long
    dialogue followed by a cut-scene where the
    Mario painting turns into a Bowser painting
    and King Boo together with Luigi will go into
    it.
    
    
    Boss: King Boo and Bowser
    -------------------------
    
    After the cut-scene with the painting Luigi will
    be on the Roof and Bowser will jump down. A battle
    will now take please between Bowser or a robot/doll
    version of Bowser with King Boo inside against
    Luigi and his vacuum cleaner.
    
    Bowser does different attacks depending on how
    close you are to him. If you're really close he
    either flame you or inhale you. The inhaling
    attack does extra much damage cause when he spits
    you out, he will then flame you too.
    
    When you're too far away for him to hit you with
    one of these attacks he will throw three mines at
    you. These you have to use to defeat him. They
    will explode after a while so be careful and watch
    so he don't throw them right at you.
    
    If you're really far away he will either do a jump
    attack or a rush attack. If he does the jump attack
    it's just to run around and hope that he doesn't hit
    you. And the dash attack is really nothing to worry
    about. Run you too and he won't be able to keep up.
    
    If you try to go behind him he'll do a tailsweep.
    Here's my strategy. If you do it right you will get
    the goldframe, meaning you won't lose more than 10 HP.
    
    Move the battle from right to left and from left to
    right, between the pillars. Don't go wandering so
    you can't get a good view. First place yourself at
    such a range from Bowser that he can't reach you with
    his close-range attack but instead so he throws mines
    at you. Stand with your vacuum cleaner sucking and
    let one of the mines get stuck on the mouth-piece.
    
    When you get, one Bowser will probably rush towards
    you and stop right before you. Go back a little
    and you'll see him raising his head. Just when he's
    about to attack release R and hit him with the mine.
    Be sure not to be too close or the explosion will hit
    you too.
    
    After the attack Bowser's head will blow off(!)
    and King Boo will come out with a whoppin' 500 HP.
    Start vacuuming like normal while you avoid the
    ice balls from Bowser's head. Do like this, stand
    still vacuuming and when an ice ball's about to
    come move a little.
    
    If you're good you'll be able to vacuum around 150
    HP before he goes back into Bowser and keeps attacking
    as usual.
    
    When you reach the edge of the roof, just go around
    the big lizard and keep moving the battle to the
    opposite direction. When King Boo's lost around
    350 HP when he goes back into the Bowser, Bowser's
    head will get on backwards and he'll do a berserk
    attack. Watch the pattern and avoid the attacks.
    
    Here comes the only difference between Bowser in
    "The Mansion" and in "The Hidden Mansion". Kinda
    lame really. In "The Hidden Mansion" some of the
    mines will flicker more rapidly which mean that
    they blow up almost the instant you get them on
    your mouth piece so avoid these at all cost and
    wait for the regular mines. Of course Bowser'll
    do twice as much damage also. Watch the inhaling
    attack will take away half your HP.
    
    When you've vacuumed King Boo's 500 HP you'll
    receieve his crown that holds a red diamond.
    And you can watch the ending, you've finished
    Luigi's Mansion! Congratulations!
    
    
    
    _______________________________________________________________________________
    
                                    7.0 The Ghosts
    _______________________________________________________________________________
    
    Read about detailed descriptions of every ghost in Luigi's Mansion here.
    
    
    
    ===================
    7.1 Ordinary ghosts
    ===================
    
    The ordinary ghosts are the ones that aren't
    Portrait ghosts or Boos. They are the ones
    you encounter in the dark rooms and corridors
    and that's only there to bug you. Some of them
    have 0 HP and some can have up to 40 HP.
    I've names them all myself, but I've used names
    that the reader can associate with the ghost.
    For example the only orange ghost in the mansion
    has got the mane Orange Ghost.
    
    Recently I've found out the real names of the ghosts
    thanks to Boo Destroyer, a Message Board user at
    GameFAQs.com. I've chosen not to change my made-up
    names because I think they're needed for you to able
    to associate with the right ghost through out the
    FAQ. I will include them below, though. Thank You
    Boo Destroyer!
    
    Let's get it on!
    
    
    Orange Ghost
    ------------
    
    HP: 10
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: It's a small, round orange ghost
    which is kinda cute.
    Attack: It flies to Luigi pretty slowly then it
    punces by spinning around.
    How to defeat: One of the easiest ghosts in
    the game. Simply stun it and vacuum it.
    Special note: -
    Official Name: Gold Ghost
    
    
    Pink Ghost
    ----------
    
    HP: 20
    Damage: 10
    Damage in "The Hidden mansion": 20
    Description: It's taller than the orange
    ghost and it's thin. Of course it's pink.
    Attack: It dashes toward Luigi when it
    attacks. So watch where it aims and then
    move aside.
    How to defeat: Watch it attacks and then
    attack it normally.
    Special note: -
    Official Name: Purple Puncher
    
    
    Blue Ghost
    ----------
    
    HP: 30
    Damage: 10
    Damage in "The Hidden mansion": 20
    Description: A fat, tall and blue
    ghost that looks kind of dumb.
    Attack: It flies to Luigi then i
    slams its fists on the ground which
    causes some kind of damaging earthquake.
    How to defeat: Like above. Do it before
    it does its earthquake attack.
    Special note: -
    Official Name: Blue Twirler
    
    
    Banana Ghost
    ------------
    
    HP: 40
    Damage: 10
    Damage in "The Hidden mansion": 20
    Description: A large, dumb looking,
    banana eating, green ghost.
    Attack: It can't harm you directly
    though the banana skins it throws
    can do some damage.
    How to defeat: Watch its banana skins
    and attack normally.
    Special note: Its banana skins make
    you slip all the time so ghost catching
    will be difficult. Try to vacuum its
    skins when it throws them. It also
    throws the skins when it's being
    captured by the vacuum cleaner.
    Official Name: Garbage Can Ghost
    
    
    White Grabber
    -------------
    
    HP: 10
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: A creepy little fellow who
    floats slowly in the air. Of course it's
    white. It has a kind of lying position.
    Attack: When it comes near enough Luigi,
    it grabs hold of him.
    Tilt the control stick forward and back
    to shake it lose.
    How to defeat: Like above but don't let
    it get too near.
    Special note: These fellows can be
    annoying if there're many of them.
    Official Name: Same as above
    
    
    Red Grabber
    -----------
    
    HP: 20
    Damage: It varies
    Damage in "The Hidden mansion": It varies
    Description: A creepy little fellow who
    floats slowly in the air. Of course it's
    white. It has a kind of lying position.
    Attack: When it comes near enough Luigi,
    it grabs hold of him and drain his HP.
    Tilt the control stick forward and back
    to shake it lose.
    How to defeat: Like above but don't let
    it get too near.
    Special note: These fellows can be
    annoying if there're many of them.
    Official Name: Same as above
    
    
    Light Blue Grabber
    ------------------
    
    HP: 20
    Damage: It varies
    Damage in "The Hidden mansion": It varies
    Description: A creepy little fellow who
    floats slowly in the air. Of course it's
    white. It has a kind of lying position.
    Attack: When it comes near enough Luigi,
    it grabs hold of him and drain his HP.
    Tilt the control stick forward and back
    to shake it lose. The only diffrence
    from the red one is that he's invisibe.
    But you can see him in mirrors.
    How to defeat: Like above but don't let
    it get too near.
    Special note: These fellows can be
    annoying if there're many of them.
    Keep watching the mirror and stay
    focused.
    Official Name: Same as above
    
    
    Purple grabber
    --------------
    
    HP: 20
    Damage: It varies
    Damage in "The Hidden mansion": It varies
    Description: A creepy little fellow who
    floats slowly in the air. Of course it's
    white. It has a kind of lying position.
    Attack: When it comes near enough Luigi,
    it grabs hold of him and drain his HP.
    Tilt the control stick forward and back
    to shake it lose. The only diffrence
    between the purple and red one is that
    the purple is
    invisible. But you can see its shadow.
    How to defeat: Like above but don't let
    it get too near.
    Special note: These fellows can be
    annoying if there're many of them.
    Stay focused and watch the shadows.
    Official Name: Same as above
    
    
    Fire Elemental Ghost
    --------------------
    
    HP: 10
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: Just like Orange ghost
    but it's white with a fire icon in
    the middle.
    Attack: Like Orange ghost
    How to defeat: First get rid of the
    fire icon by spraying water at him.
    Get water elemental from sinks and
    toilets. When his icon is gone you
    can either continue to spray water
    or stun and vacuum him normally.
    Special note: Remember not to spray
    water until its HP reaches 0 if
    you've got many of these fellows to
    defeat.
    Official Name: Temper Terror
    
    
    Ice Elemental Ghost
    -------------------
    
    HP: 20
    Damage: 10
    Damage in "The Hidden mansion": 20
    Description: Just like Pink ghost
    but it's white with an ice icon in
    the middle.
    Attack: Like Pink ghost.
    How to defeat: First get rid of the
    ice icon by spraying fire at him.
    Get fire elemental from candles
    and burning pedestals. When his
    icon is gone you
    can either continue to spray fire
    or stun and vacuum him normally.
    Special note: Remember not to spray
    fire until its HP reaches 0 if
    you've got many of these fellows to
    defeat.
    Official Name: Flash
    
    
    Water Elemental Ghost
    ---------------------
    
    HP: 30
    Damage: 10
    Damage in "The Hidden mansion": 20
    Description: Just like Blue ghost
    but it's white with a water icon in
    the middle.
    Attack: Like Blue ghost.
    How to defeat: First get rid of the
    water icon by spraying ice at him.
    Get ice elemental from refrigerators
    and frozen buckets. When his icon
    is gone you can either
    continue to spray ice
    or stun and vacuum him normally.
    Special note: Remember not to spray
    ice until its HP reaches 0 if
    you've got many of these fellows to
    defeat.
    Official Name: Blue Blaze
    
    
    Mr. Bones
    ---------
    
    HP: 30
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: A skeleton. Is there
    more to say?
    Attack: It's mostly stationary and
    it attacks by throwing bones at
    Luigi.
    How to defeat: Stun and vacuum.
    Special note: It's very light
    sensitive.
    Official Name:
    
    
    Shyguy Ghost
    ------------
    
    HP: 20
    Damage: 10
    Damage in "The Hidden mansion": 20
    Description: A Shyguy as a ghost.
    The mask is of course there and
    you can find it in different
    colours.
    Attack: It often dances around
    in pairs until Luigi gets
    near. Then they attack with
    spears. If you've defeated
    one of them the other will
    attack directly.
    How to defeat: First aim the
    vacuum at its mask and when
    you've vacuumed it aim your
    flashlight at its face to stun
    him, then vacuum him again.
    Special note: -
    Official Name: Same as above
    
    
    Waiter Ghost
    ------------
    
    HP: 10
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: It's a small light blue
    Waiter Ghost that gives the big glutton
    Mr. Luggs his food.
    Attack: -
    How to defeat: Light sesititive.
    Attack normally.
    Special note: If you don't defeat these
    Mr. Luggs will be more difficult.
    Official Name: Same as above
    
    
    Money Ghost
    -----------
    
    HP: 10
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: Looks like Orange ghost
    but they're light blue instead.
    Attack: -
    How to defeat: Vacuum
    Special note: These fellows give you
    a lot of money, look in the "Money
    Ghost Locations" for futher details.
    Official Name: Speedy Spirit
    
    
    
    Yellow Ghost
    ------------
    
    HP: 0
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: It look similar to
    Orange ghost but it's yellow instead.
    Attack: It's always stationary and to
    attack, instead it throws a slow-going
    ball in Lugi's direction. Kinda easy
    to avoid if you're not too close.
    How to defeat: Stun and vacuum or
    use an element.
    Special note: Appears mostly in
    corridors.
    Official Name: Bowling Ghost
    
    
    White Dropper
    -------------
    
    HP: 0
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: A white ghost that
    drops from the ceiling and waves
    its arms while it's laughing.
    Attack: -
    How to defeat: Vacuum or defeat
    with an element.
    Special note: Can't harm you. Its
    purpose is to scare Luigi and cause
    chaos while you take on the more
    difficult ghosts.
    Official Name: Ceiling Surprise
    
    
    Bomb Dropper
    ------------
    
    HP: 0
    Damage: Indirectly 5
    Damage in "The Hidden mansion": Indirecly 10
    Description: A purple ghost that drops from
    the ceiling and waves its arms.
    Attack: Drops a bomb.
    How to defeat: Watch the bomb and then
    use your vacuum cleaner or an element.
    Special note: He can't harm but his
    bombs can...
    Official Name: Purple Bomber
    
    
    Blue Mouse
    ----------
    
    HP: -
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: A very small blue mouse.
    Attack: It comes out of walls and runs
    across the floor. When they reach a wall
    it go into it and disappears. It mostly
    shows up in the corridors but they like
    to hang out in some of the rooms.
    How to defeat: Simply vacuum them or
    use some element.
    Special note: -
    Official Name: Same as above
    
    
    Purple Mouse
    ------------
    
    HP: -
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: A very small purple mouse.
    Attack: It comes out of walls and runs
    across the floor. When they reach a wall
    it continues to run up the wall and ceiling.
    It mostly shows up in the corridors but they like
    to hang out in some of the rooms.
    How to defeat: Simply vacuum them or
    use some element.
    Special note: -
    Official Name: Same as above
    
    (Thanks to Luigi Kong for clearing some stuff up for me)
    
    
    Golden Mouse
    ------------
    
    HP: -
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: A golden version of the
    mouse.
    Attack: -
    How to defeat: Vacuum
    Special note: This fellow gives you
    a lot of money. Look in the "Golden
    Mice Location" for further details.
    Don't use elements.
    Official Name: Same as above
    
    
    Yellow Bat
    ----------
    
    HP: -
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: A bat available in
    yellow and purple.
    Attack: When Luigi trys to vacuum it,
    it will start to attack him. They're
    bumping into the poor plumber.(Hangs
    in the ceiling)
    How to defeat: Vacuum or element
    Special note: -
    Official Name: Same as above
    
    
    Purple Bat
    ----------
    
    HP: -
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: A bat available in
    yellow and purple.
    Attack: When Luigi passes by,
    it will start to attack him. They're
    bumping into the poor plumber.(Hangs
    in the ceiling)
    How to defeat: Vacuum or element
    Special note: -
    Official Name: Same as above
    
    (Thanks to Luigi Kong for clearing some stuff up for me)
    
    
    Blob
    ----
    
    HP: -
    Damage: 5
    Damage in "The Hidden mansion": 10
    Description: A blob that comes in
    different colours.
    Attack: It floats around in the air
    and sometimes it dives at you.
    How to defeat: Vacuum or element.
    Special note: -
    Official Name: Flying Fish
    
    
    Bomb
    ----
    
    HP: -
    Damage: 10
    Damage in "The Hidden mansion": 20
    Description: A red bomb that comes
    out of the wall.
    Attack: It explodes after a couple
    of seconds or when Luigi bump into it.
    How to defeat: Water it or wait until
    it explodes.
    Special note: If you spray fire at it,
    it will explode instantly.
    Official Name: Spirit
    
    
    Fire Ghost
    ----------
    
    HP: -
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: A very small blob that's
    made of fire. Comes out of candles
    and other hot places if you vacuum them.
    Attack: -
    How to defeat: Vacuum it.
    Special note: When vacuumed Luigi
    gets fire element. Shows up after
    you've got the Fire Elemental Medal.
    Official Name: Same as above
    
    
    Water Ghost
    -----------
    
    HP: -
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: A very small blob that's
    made of water. Comes out of sinks
    and other wet places if you vacuum them.
    Attack: -
    How to defeat: Vacuum it.
    Special note: When vacuumed Luigi
    gets water element. Shows up after
    you've got the Water Elemental Medal.
    Official Name: Same as above
    
    
    Ice Ghost
    ---------
    
    HP: -
    Damage: 0
    Damage in "The Hidden mansion": 0
    Description: A very small blob that's
    made of ice. Comes out of candles
    and other cold places if you vacuum them.
    Attack: -
    How to defeat: Vacuum it.
    Special note: When vacuumed Luigi
    gets ice element. Shows up after
    you've got the Ice Elemental Medal.
    Official Name: Same as above
    
    
    ===================
    7.2 Portrait Ghosts
    ===================
    
    The Portrait Ghosts are the ghosts in
    the mansion that have quite a distinct
    look. It is often these you have to
    defeat to move on in the game but some
    of them are optional. Every one of them
    must be defeated with individual
    strategies. It's much more fun to discover
    the strategies yourself but if you feel
    like it use my guide below. But it's not
    only strategies it's also descriptions.
    
    Every one of these have 100 HP and as
    you're vacuuming them, they drop pearls.
    The larger the pearls are the more money
    you'll get for them. The large pearl gives
    you 1,000,000 the medium one gives you
    100,000 and the smallest gives you 50,000.
    By getting pearls you also get different
    frames on the portrait that the Portrait
    Ghost will become. A large will give you
    a gold frame, at least one medium gives
    you a silver frame and none at all or at
    least one small pearl gives you a bronze
    frame.
    
    If you manage to vacuum around 90 HP of
    the ghost in one try, you will receive
    one large pearl. If you manage to vacuum
    50 HP in one try the portrait ghost will give
    you medium pearls. The small pearls will
    be dropped all the times until you've
    vacuumed at least 50 HP in one try.
    If you manage to vacuum a ghost in one
    try you'll first get four small pearls
    and when you've vacuumed 50 HP four
    medium pearls will be dropped and when
    you've reaches around 90 one large
    pearl will be dropped. Let's say you've
    vacuumed 30 HP off a ghost so he's down
    to 70 HP he has only dropped small pearls.
    When you try again you have to get him
    down to 20 HP if you want any medium peals
    and of course you cannot get any large
    pearl. Of course I don't have to say how
    much more money you earn if you get one
    large pearl, 4 medium and 4 small than
    no large and many small and medium ones.
    
     ___________ _____________ _________ _________
    |Vacuumed HP|Pearl dropped| G Earned|      Sum|
    |-----------|-------------|---------|---------|
    |         10|  Small Pearl|   50,000|   50,000|
    |         20|  Small Pearl|   50,000|  100,000|
    |         30|  Small Pearl|   50,000|  150,000|
    |         40|  Small Pearl|   50,000|  200,000|
    |         50| Medium Pearl|  100,000|  300,000|
    |         60| Medium Pearl|  100,000|  400,000|
    |         70| Medium Pearl|  100,000|  500,000|
    |         80| Medium Pearl|  100,000|  600,000|
    |         90|    Big Pearl|1,000,000|1,600,000|
    |_________________________|_________|_________|
    
    If you aim for gold frames/large pearls
    on all ghosts do try to get it in "The
    Hidden Mansion". In that mansion your
    vacuum cleaner is much more powerful
    than in the ordinary mansion. But if you
    do want to get goldframes in the "Mansion"
    I have some pointers.
    
    - Carefully watch the vacuuming-beam.
      Always press in the precise opposite
      direction of which the beam is aiming.
    
    - Try to draw the controlstick forward
      and back in the area where you think
      is the precise area. Especially when
      it comes to the ghosts that move very
      quickly.
    
    - Avoid being drawn around the room too
      much because then you'll lose the ghost
      in notime.
    
    - Avoid obstacles like chairs and tables
      because then the ghost will disappear
      instantly. Meaning, don't let an obstacle
      come between you and the ghost.
    
    - Catching Sir Weston, the iceman is almost
      impossible in "The Mansion" (in my opinion)
      so if you're not absolutely obsessed of
      catching him in "The Mansion" do it in the
      "The Hidden Mansion".
    
    _______________________________________________
    
    
    Ghost description:
    The Bookish Father
    Neville
    42 Years Old
    
    Neville spends his afterlife
    reading all the books he
    missed while living.
    
    Room: Study 2F
    What he does: Reading
    Comment: (Ho ho ho ho... Go ahead, try to
              find me! I can see you but you
              cannot see me. Ho ho ho ho...)
    Strategy: One of the easier Portrait Ghosts.
    Place your back against him and when he
    starts to yawn turn around and stun him
    and then vacuum him.
    
    _______________________________________________
    
    
    Ghost description:
    The Mirror-Gazing Mother
    Lydia
    34 Years Old
    
    She's stashed her secret
    savings away to prepare
    for her long afterlife.
    
    Room: Master Bedroom 2F
    What she does: Gazing in the mirror.
    Comment: (Isn't my hair just gorgeous?
              Of course, I do spend a lot of
              time on it. I was so bored
              cooped up in that painting...
              Now I spend all my time in front
              of the mirror. It seems to scare
              people, though, so everything
              is coming up roses!)
    Strategy: Go to the right curtain and
    vacuum it aside so the wind will blow
    in. Then Lydia's heart will be showing,
    quickly stun her and vacuum her.
    
    _______________________________________________
    
    
    Ghost description:
    The Spoiled Baby
    Chauncey
    1 Year Old
    
    He cires loudly and never sleeps
    through the night, but since he was
    born a ghost, this seems natural.
    
    Room: Nursery 2F
    What he does: Sleeping
    Comment: (Horsey... rocky... horsey)
    Strategy: Look in the "Boss" section.
    
    _______________________________________________
    
    
    Ghost description:
    The Dancing Couple
    The Floating Whirlindas
    ??? Years Old
    
    Once the local waltzchampions,
    they can no longer compete since
    their feet don't touch the floor.
    
    Room: Bal Room 1F
    What they do: Dancing
    Comment, the man: (So you can see me? Well
                       that may be, but you will
                       never find my weakness!)
    Comment, the woman: (I don't think this gent can
                         even see us!)
    Strategy: When you've defeated all the
    Shyguys they will appear. Stand on the
    same rotaing platform as they with your
    back turned to them so you get a clear
    view. Then when the man's heart is
    showing start the vacuuming.
    
    _______________________________________________
    
    
    Ghost description:
    The Wandering Butler
    Shivers
    72 Years Old
    
    He wanders the house endlessly
    searching for his master's will.
    He hopes he's included in it!
    
    Room: The 1F corridor - Butler's Room
    What he does: Wanders around in the
    1F corridor.
    Comment: (Ah, the beautiful Melody
              will not even give me the
              time of day... What must I do
              to vain her? Passion! Yes!
              That's it! I will show her I burn
              for her! My unbridled passion
              will scorch her soul!)
    Strategy: When you've got the fire
    elemental and got the key from the
    Fortune-Teller's Room, unlock the
    Laundry Room. Then go to the floating
    candlestick in the 1F corridor and light
    it with your fire. The ghost that shows
    up will run through the Laundry Room
    into the Butler's Room. Follow him and
    when he sits on the lit firestick,
    start vacuuming him.
    
    _______________________________________________
    
    
    Ghost description:
    The Beautiful Pianist
    Melody Pianissma
    26 Years Old
    
    Despite playing moving melodies,
    she has a surely disposition. Oddly
    enoughm she loves video games.
    
    Room: Conservatory 1F
    What she does: Playing the piano.
    Comment: (Hmph! This vagamuffin looks as
              if he couldn't play a note!)
    Strategy: Press A on all the instruments
    in the room so they'll start playing
    and notes will come out of them. Then
    go the piano and Melody will show up.
    She will play a melody and give you three
    alternatives. Answer "Water" if you're
    allowed to choose between "Water", "Sky"
    and "Err, I don't know". answer "Super
    Mario Bros. 3" if you're allowed to
    choose between "Mario Bros.", "Super Mario
    World" and "Super Mario Bros. 3". When
    you've anweared correctly a battle
    against her music sheets will start.
    Vacuum them all up and you'll be able
    to vacuum Melody. Try keeping her in the
    side of the room where the piano stands
    and you'll surely be able to vacuum her in
    one try.
    
    _______________________________________________
    
    
    Ghost description:
    The Freaky Fortune-Teller
    Madame Clairvoya
    ??? Years Old
    
    Her close connection to the
    spiritworld lets her see nearly
    49 days into the future.
    
    Room: Fortune-Teller's Room 1F
    What she does: Sitting and waiting
    for someone to tell fortunes.
    Comment: (Destiny chooses our paths...)
    Strategy: To be able to vacuum her
    you must fulfill some tasks first.
    You must let her examine all of
    Mario's dropped items. You can find
    them here.
    
    Mario's hat: In the laundry machine,
    Laundry Room, 1F.
    Mario's letter: In the nesting box,
    Courtyard, 1F.
    Mario's star: Blow up the moon,
    Observatory, 2F.
    Mario's glove: Beat all the ghosts
    in the Projection Room, 1F.
    Mario's shoe: Beat the Twins in the
    Twin's Room, 2F.
    
    When you've let her exmine all of the
    stuff it's just to vacuum her.
    
    _______________________________________________
    
    
    Ghost description:
    The Glutton
    Mr. Luggs
    30 Years Old
    
    He prefers all-you-can-eat buffets
    to three meals a day. He ate himself
    to death but still wasn't satisfied.
    
    Optional
    Room: Dining Room 1F
    What he does: Eating
    Comment: (No can see me in this
              darkness! No one no one no
              one noooooooooo-one)
    Strategy: First get the fire elemental
    and light the candles on the table with
    it, all the candles. Then start vacuuming
    his caramel custard on the table. When
    some of it are gone, two blue servent-
    ghosts will appear to serve him more of
    his desert. Defeat the light sensitive
    servants first so they won't disturb you
    any longer. Then start vacuuming all his
    caramel custard and he will attack you
    with fireballs. They're slow and easy to
    avoid. Just use the sidestep control and
    move from side to side while you're aiming
    the flashlight at Mr. Luggs. After a while
    he gets tired of attacking you and he lies
    down to rest and then you can vacuum him.
    He may be hard to get in one try. Keep
    focused and don't let him drag you and
    you'll get him.
    
    _______________________________________________
    
    
    Ghost description:
    The Hungry Guard Dog
    Spooky
    4 Years Old
    
    This creepy canine will sink
    its chops into any seemingly
    edible thing in sight.
    
    Room: Boneyard 1F
    What it does: Sleeping
    Comment: (Woof woof woof!)
    Strategy: He'll sleep at first
    so shine your flashlight at him
    until he wakes up. Then he will
    "play" with you. Avoid his attacks
    three times. Do it by watching him.
    When he stops for a while, move
    aside and the dog will miss you.
    After three failed attacks from
    the dog or(one succesful) Mr. Bones
    will show up. He will start throwing
    bones at you. Avoid the bones and
    attack him as an ordinary ghost.
    When Mr. Bones is defeated he'll
    leave one bone which Spooky will
    start chewing on. Then it's your
    chance to catch him.
    
    _______________________________________________
    
    
    Ghost description:
    The Cementary Shadow
    Bogmire
    ??? Years Old
    
    A product of the mansion's fear and
    despair, he's not sure what to fear
    or what to despair of these days.
    
    Room: Graveyard 1F
    What he does: Resting in his grave.
    Comment: -
    Strategy: Check the "Boss" section.
    
    _______________________________________________
    
    
    Ghost description:
    The Bodybuilder
    Biff Atlas
    26 Years Old
    
    This kind bodybuilder loves
    muscles and lilies. Why lilies?
    They symbolize purity.
    
    Optional
    Room: Rec. Room 1F
    What he does: Exercising
    Comment: (Look at this buffness! I'm
              huge! How'd you like to be my
              punching bag, weakling?)
    Strategy: Punch one of the punchbags
    by pressing A on them. Punch it so
    it hits Biff Atlas. Do this three times
    to be able to vacuum him. After the
    first hit he will slowly move towards
    Luigi and give him a punch so be sure
    to go behind a punching bag to deliver
    the second punch. After the second
    punch he will go berserk so be quick
    to go to another punch bag and give
    mr. Atlas the last punch. Try for
    heaven's sake to keep this fellow in
    one part of the room while your
    vacuuming him. If you fail to vacuum
    him in one try and wish to continue
    and don't care to do in one try you
    only have to punch him once.
    
    _______________________________________________
    
    
    Ghost description:
    The Bathing Beauty
    Miss Petunia
    ??? Years Old
    
    The Miss Ghost runner-up
    from six years ago, she hasn't
    had much modeling work lately.
    
    Room: Bathroom 2F
    What she does: Bathing
    Comment: (Ahh... a piping hot shower!)
    Strategy: To get her you must first
    draw away the curtain with your vacuum
    cleaner aside and then spray ice with
    your ice elemntal on her bathtub.
    She might attack you with water
    if you don't spray ice right away. Then
    she will sneeze and you can start
    vacuum her. When you've cleared the
    relative easy vacuuming it's time to get
    the pearls as usual, only this time
    there's some behind the bath and it's
    a little tricky to get them. You must
    suck them up so you hear them tingle
    then aim your vacuum
    cleaner up so the pearls follow over
    the edge of the bathtub.
    
    _______________________________________________
    
    
    Ghost description:
    The Scarf-Knitting Granny
    Nana
    76 Years Old
    
    She's still knitting the scarf
    she never finished in life.
    It now stretches to 871 feet (365 m).
    
    Room: Nana's Room 2F
    What she does: Knitting
    Comment: (Hey, it's a funny man.
              Should I play with him?)
    Strategy: A basket of yarn lies next to
    Nana. Tap it and the three balls of
    yarn will fall to the floor. Vacuum one so
    it gets stuck on your mouthpiece, then try
    to shoot it at Nana who will be going
    around in circles. Then do the same with
    the next ball of yarn and Nana will shoot
    laser beams at you from her eyes. Cool!
    When you've hit her with that, take up the
    last one and Nana will both go around in
    circles and shoot laser beams. You can
    vacuum her after three hits. If you fail to
    vacuum her in one try you won't have to shoot
    any more yarn balls at her, it's just to
    vacuum her again. Try keeping her in the
    same side of the room. If you miss any ball
    she'll disappear and you must go in
    to the room again and start over.
    
    _______________________________________________
    
    
    Ghost description:
    The Lonely Poolshark
    Slim Bankshot
    29 Years Old
    
    Optional
    Slim's a legend in the world of
    competitive pool. Too bad he's
    never played a living soul.
    
    Room: Billiard's Room
    What he does: Playing pool
    Comment: (You want some of this?)
    Strategy: Slim plays pool and he
    keeps on shooting away his billiard
    balls. And they just come back after
    they've bounced around the room for
    a while. Your task is to shoot three
    of the balls at him and then vacuum him.
    Use your vacuum cleaner to get the balls
    on your mouthpiece and then shoot them
    at the floating stick and you'll hit
    the ghost. No problem getting this
    sucker in one try.
    
    _______________________________________________
    
    
    Ghost description:
    The Twin Brothers
    Henry and Orville
    5 Years Old
    
    The twins like to play hide and
    seek, but sice they both hide
    the game never seems to end.
    
    Room: Twin's Room 2F
    What they do: Playing hide and seek
    Comment: -
    Strategy: Take your
    vacuum cleaner and aim it at one of the choppers in the
    circular thing in the ceiling. Then go around with
    Luigi in a circular motion so the thing spins around.
    The twins will show up in a short while. They want to
    play with you, hide and seek. Go out of the room, even
    though they're ghost they need to hide. They'll send
    you into the room again and you'll see five pakages.
    In two of them the twins are hiding. If you choose
    wrong you must repeat the whole process. Too see which
    pakages that holds the twins you must vacuum the
    pakages. Those that holds the twins shake when you
    vacuum them so open these with A and a battle will
    begin. The blue twin will drive a car around the room
    and the red one will drive a plane and drop bombs.
    Watch the red's shadow. I'd recommend to take the blue
    ghost first because it's much harder to catch the red
    ghost when the blue one is going around on the ground.
    Note that the blue twin does not drop any pearls so
    you can drop him many times and get a gold frame either way.
    
    To get a twin in the vacuum cleaner, vacuum its vehicle
    until they fall off it and you can start vacuuming the
    ghost. When you try to catch the blue ghost watch the
    red one's shadow carefully. Then just take the red one,
    it shouldn't be much problem.
    
    _______________________________________________
    
    
    Ghost description:
    The Jumbo Ghost
    Boolossus
    ??? Years Old
    
    When the shy, timid Boos get
    together, their body and thier
    attitude get BIG!
    
    Room: Balcony 3F
    What they do: Dancing
    Comment: -
    Strategy: Check the "Bosses" part.
    
    _______________________________________________
    
    
    Ghost description:
    The Jar Collector
    Jarvis
    ??? Years Old
    
    Optional
    He loves his antique jars so
    much that he now lives in one.
    He can hardly contain himself!
    
    Room: Ceramics Studio 3F
    What he does: Hiding in a jar.
    Comment: -
    Strategy: Start by getting ice elemental
    from the frozen jar, then start checking
    all the vases, you'll receive lots of
    money and a red gem.
    
    After a while the Portrait Ghost Jarvis will
    show up from one of the jars. He will challenge
    you to a game where you should freeze him seven
    times. It's really easy and when you've done it
    you'll be able to vacuum him. Watch out for the
    vases that come flying. But it's not too hard
    to catch him in one try.
    
    _______________________________________________
    
    
    Ghost description:
    The Dozing Girl
    Sue Pea
    7 Years Old
    
    Optional
    What was meant to be a short
    nap seems to have turned into
    eternal rest for sweet Sue Pea.
    
    Room: Guest Room 2F
    What she does: Sleeping
    Comment: (I won't wet the bed...
              I promise.)
    Strategy: This room is upsidedown. It looks kind of
    strange because a girl is lying in the bed
    but the bed is in the ceiling. She's a Portrait
    Ghost named Sue Pea. First she's a little
    threatning. And your job is now to spray
    water at her three times and then vacuum
    her. Aim high.
    
    But to vacuum her in one try is really
    difficult. She's second only to the iceman
    Sir Weston in difficulty and I wouldn't
    try to catch her in "The Mansion" and do
    it instead in "The Hidden Mansion". In
    one try then I mean.
    
    But here are some pointers if you really
    want to do it. It's possible but will take
    a few to many tries. As you can see the
    room is divided into two parts. Try to
    keep her in one part and if you have to
    switch side be sure not to let her draw
    you ever the ceiling lamp because then
    you will lose her. While you're doing
    this keep looking at the teddy bears
    all the time, because these will fly at
    you and you must avoid them or you'll
    drop Sue. Watch the beam all the time
    so you can tilt the control stick in
    the opposite direction.
    
    _______________________________________________
    
    
    Ghost description:
    The Starving Artist
    Vincent Van Gore
    59 Years Old
    
    Despite failing to sell a single
    painting in 30 years, this stubborn
    man refueses to let his art die.
    
    Room: The Artist's Studio 3F
    What he does: Painting
    Comment: (Now does he grasp zee power
              of my crations?)
    Strategy: First you'll see a cut-scene with
    Vincent Van Gore
    and he's a little grumpy so he summons a lot of
    ghosts from his paintings. You'll have to fight
    three each attack in "The Mansion" and five in
    "The Hidden Mansion". They come in this order.
    Orange Ghosts
    Pink Ghosts
    Blue Ghosts
    Red Grabbers
    Shyguy Ghosts
    Banana Ghosts
    Bomb Droppers
    Try to attack all at once for extra hearts.
    Then attack Vincent Van Gore. He's surprisingly
    easy to get in one try.
    
    _______________________________________________
    
    
    Ghost description:
    Hermit of the Darkness
    Uncle Grimmly
    45 Years Old
    
    Adrift in the darkness, he tends
    to keep to himself, which suits
    the rest of the family just fine.
    
    Room: Wardrobe Room 2F
    What he does: Standing
    Comment: (Nobody will find me because
              I'm old, cranky and, by gum
              people are afraid of me!)
    Strategy: Uncle Grimmly will stand
    near the mirror in the Wardrobe Room.
    Stay with your back against him and
    when he raises his arms and says
    BOOOOOOOO! turn around and start
    vacuuming. He's easy to catch in
    one try.
    
    _______________________________________________
    
    
    Ghost description:
    The Toy Platoon
    Clockwork Soldiers
    ??? Years Old
    
    They once belonged to a tightly-wound
    toy collector but now they march
    on their own without any minding.
    
    Room: Clockwork Room 3F
    What they do: Guarding
    Comment: Green: (The valve... The valve...)
              Blue: (Squeak squeak)
              Pink: (Heyyyyy, stooooppp
                     lookkkinnnggg at meeee!)
    Strategy: Then you'll see three clocks
    spread out through the room. Go and press
    A at all on them so they start playing and
    you'll be attacked by Portrait Ghosts,
    The Toy Platoon. They will shoot their
    toy guns at you and it stings. Lucky you,
    you don't have to vacuum all three at once
    because it's only the one in the middle,
    the blue one that gives you pearls. So be
    sure to vacuum the green and pink first.
    You can drop them how many times you
    want but you have to be more focused when
    you're gonna capture the blue one.
    They all count as one Portrait Ghost.
    
    
    Ghost description:
    The Chilly Climber
    Sir Weston
    30 Years Old
    
    This strange fellow's icy abode
    may be the reason he hasn't
    warmed up to being a ghost.
    
    Room: Cold Storage
    What he does: Standing
    Comment: (Darn, I love the cold, I mean,
              I just plain love it!)
    Strategy: I consider it
    impossible to catch him in one try and have
    therefore never done it. I've spend hours
    trying. However you have to catch him either
    way even if you don't do it one try. This is
    how to do it.
    
    Get fire elemental from the camp fire and then
    light the camp fires in the corner. Sir Weston
    will show up and yell on you. He will then start
    shooting ice at you. Avoid them but watch it,
    it's slippery. Icicles will fall from the roof
    and they hurt you bad. Start spraying fire at
    Sir Weston until he melts and you can start
    vacuuming him. Watch the icicles and keep
    tilting the stick in the opposite direction
    which Luigi's aiming and you'll get him soon,
    perhaps not in one try though.
    
    
    
    ========
    7.3 Boos
    ========
    
    The Boos are the ghosts which you aren't
    able to catch before you've visited the
    Storage Room. They are the round white
    classic Mario ghosts and they look more
    cute than scary.
    
    You can only catch these in rooms you've
    lit and you can find one in every room
    with a few expectations. In the bathrooms
    and washrooms there aren't any, not in
    any outdoor place and not in the Observatory.
    No one's in the corridors either.
    
    Now for some Boo catching basics. When you
    go into a lit room where there's a Boo,
    a dot on top of your Game Boy Horror will
    have different colours.
    
    Blue: There's no Boo in the room.
    Blinking Yellow: There's a Boo in the
    room and it blinks more rapidly the
    closer you are.
    Blinking Red: You're next to a Boo.
    Vacuum the place or tap A to lure
    the Boo out.
    
    When you've found the place to lure the
    Boo out, one of three things will come
    out.
    
    A Ball: The Boo fooled you, the ball is used
    for nothing.
    A Bomb: The Boo fooled you here too. The
    bomb will explode so watch it.
    A Boo: The Boo will come out and the
    "battle" will begin.
    
    When you've lured out a Boo it will have
    between 30-300 HP which you must drain
    away with your vacuum cleaner. Aim your
    vacuum cleaner at the ghost and vacuum.
    The HP will be drained and when it reaches
    0 the Boo will be vacuumed and you're offered
    to save.
    
    However the diffrence between the
    the catching of a Boo and an ordinary ghost
    is that the Boo isn't caught in the vacuum
    beam. It can easily flee and often it flees
    into another room. It can go through walls,
    you cannot so you must often travel long
    ways to pursuit a Boo.
    
    If you wait too long without following a
    Boo a laugh will be heard and the Boo has
    hidden in the room where it has fled to.
    The Boo will of course have the same HP
    as you've drained when you meet it again,
    but if you restart the game it will be
    back in its original position with full HP.
    
    A laughter will also be heard if you try to
    look for a Boo in a room too long. Then the
    Boo will choose another hiding place in the
    room. The Boo will also laugh and change
    hiding place if you've found a ball or a
    bomb instead of a Boo.
    
    Corridors then. The Boo can be hunt into a
    corridor but this is not too smart. They
    will often instantly flee directly into
    another room and what happens if it flees
    into a room which you haven't unlocked?
    You'll have to restart the game or wait
    until you have got that key. The Boo's
    postition is reset to its original
    position if you've hunted it to another
    room and then restarted your game, also
    the HP is reset.
    
    The Boos are often very strong in the corridor
    for often the corridors aren't lit and Boos don't
    like the light. When it's dark the HP
    draining process is much slower and the
    Boo is much faster.
    
    If you've hunted a Boo into a corridor and then
    wait in the room for a while a laugher will
    be heard and the Boo will change its position.
    Often it goes into the room in the other side
    of the corridor but sometimes it actually
    comes back into the room you're in, but it
    stays in the wall and quickly goes back into
    the corridor.
    
    In the mansion there's a total of 50 Boos,
    51 if count King Boo. Down below is a list
    of all the Boo's comments and HP, might be
    interesting for someone I throught. The Boos
    HP varies between "The Mansion" and "The
    Hidden Mansion".
    
    The comments work like this. When you lure a Boo
    out it will say something. When you do this the
    first time it will say something to introduce
    itself. For example Boolicious will say: "I'm the
    yummy Boolicious!". If he gets out of the room and
    into another and you won't get to the room within
    15 seconds he will hide again. When you lure him
    out again he'll say his second comment. If you
    repeat the process he'll say his third comment
    and then his fourth. If you let him hide a fifth
    time he'll be out of stock in comments and start
    over with his second comment, then his third and
    so on. All Boos's got individual comments but
    the principe is the same for all of them.
    
    A Boo never repeats its first comment because that
    comment always introduces it. If you've lured out
    a Boo once and then save and quit it will always
    start with the second comment when you lure it out
    again.
    
    15 of the 50 Boos are apart of a boss so
    I haven't listed those.
    
    
    1. BamBoo
    ---------
    
    Boo's location: Parlor 2F
    Boo's first comment: "I am BamBoo, if you please?"
    Boo's second comment: "BamBoo: Wham! Bam! Boo!"
    Boo's third comment: "BamBoo: I'll slamboo you!"
    Boo's fourth comment: "BamBoo: Stay away from me!"
    Boo's HP in "The Mansion": 30
    Boo's HP in "The Hidden Mansion": 150
    
    
    2. Bootha
    ---------
    
    Boo's location: Anteroom 2F
    Boo's first comment: "Looking for me? Bootha!"
    Boo's second comment: "Bootha: You misstake me, sir."
    Boo's third comment: "Bootha: I don't even know you!"
    Boo's fourth comment: "Bootha: Don't you ride my bus?"
    Boo's HP in "The Mansion": 50
    Boo's HP in "The Hidden Mansion": 60
    
    
    3. GameBoo Advance
    ------------------
    
    Boo's location: Wardrobe Room 2F
    Boo's first comment: "Wanna play GameBoo Advance?"
    Boo's second comment: "GameBoo Advance: I rule!"
    Boo's third comment: "GameBoo Advance: Advanced!"
    Boo's fourth comment: "GameBoo Advance: Game to go!"
    Boo's HP in "The Mansion": 50
    Boo's HP in "The Hidden Mansion": 40
    
    
    4. TaBoo
    --------
    
    Boo's location: Study 2F
    Boo's first comment: "Speak not my name, TaBoo!"
    Boo's second comment: "TaBoo: Hush your mouth!"
    Boo's third comment: "TaBoo: Keep quiet!"
    Boo's fourth comment: "TaBoo: Shut up, SHUT UP!"
    Boo's HP in "The Mansion": 30
    Boo's HP in "The Hidden Mansion": 60
    
    
    5. Boolicious
    -------------
    
    Boo's location: Master Bedroom 2F
    Boo's first comment: "I'm the yummy Boolicious!"
    Boo's second comment: "Boolicious: Fries with that?"
    Boo's third comment: "Boolicious: Side order of fear?"
    Boo's fourth comment: "Boolicious: Time to snack out!"
    Boo's HP in "The Mansion": 30
    Boo's HP in "The Hidden Mansion": 40
    
    
    6. TurBoo
    ---------
    
    Boo's location: Nursery 2F
    Boo's first comment: "I'm TurBoo, and off I go!"
    Boo's second comment: "TurBoo: Start your engines!"
    Boo's third comment: "TurBoo: Checkered flag!"
    Boo's fourth comment: "TurBoo: I need a pit stop!"
    Boo's HP in "The Mansion": 50
    Boo's HP in "The Hidden Mansion": 30
    
    
    7. Boo La La
    ------------
    
    Boo's location: Bal Room 1F
    Boo's first comment: "Allo, I am Boo La La!"
    Boo's second comment: "Boo La La: I am... so fine."
    Boo's third comment: "Boo La La: Tres belle, moi!"
    Boo's fourth comment: "Boo La La: You may admire me."
    Boo's HP in "The Mansion": 60
    Boo's HP in "The Hidden Mansion": 80
    
    
    8. GameBoo
    ----------
    
    Boo's location: Storage Room 1F
    Boo's first comment: "Just call me GameBoo!"
    Boo's second comment: "GameBoo: I'm everywhere!"
    Boo's third comment: "GameBoo: I can't be stopped!"
    Boo's fourth comment: "GameBoo: I'll always be here!"
    Boo's HP in "The Mansion": 50
    Boo's HP in "The Hidden Mansion": 60
    
    
    9. Kung Boo
    -----------
    
    Boo's location: Mirror Room 1F
    Boo's first comment: "Feel the wrath of Kung Boo!"
    Boo's second comment: "Kung Boo: Wanna fight!"
    Boo's third comment: "Kung Boo: I am the master!"
    Boo's fourth comment: "Kung Boo: No pain, no gain!"
    Boo's HP in "The Mansion": 40
    Boo's HP in "The Hidden Mansion": 50
    
    
    10. Boogie
    ----------
    
    Boo's location: Laundry Room 1F
    Boo's first comment: "Yow! Get down! I'm Boogie!"
    Boo's second comment: "Boogie: Do the Boo!"
    Boo's third comment: "Boogie: Check these moves!"
    Boo's fourth comment: "Boogie: Yeah! I'm feeling it!"
    Boo's HP in "The Mansion": 40
    Boo's HP in "The Hidden Mansion": 50
    
    
    11. PeekaBoo
    ------------
    
    Boo's location: Butler's Room 1F
    Boo's first comment: "You found me, PeekaBoo!"
    Boo's second comment: "PeekaBoo: You found me again!"
    Boo's third comment: "PeekaBoo: Nyuk, yuk! Not again!"
    Boo's fourth comment: "PeekaBoo: I love this game!"
    Boo's HP in "The Mansion": 40
    Boo's HP in "The Hidden Mansion": 100
    
    
    12. GumBoo
    ----------
    
    Boo's location: Hidden Room 1F
    Boo's first comment: "It's my own self, GumBoo!"
    Boo's second comment: "GumBoo: "
    Boo's third comment: "GumBoo:"
    Boo's fourth comment: "GumBoo:"
    Boo's HP in "The Mansion": 40
    Boo's HP in "The Hidden Mansion": 50
    
    
    13. Boomeo
    ----------
    
    Boo's location: Conservatory 1F
    Boo's first comment: "Wherfore am I Boomeo?"
    Boo's second comment: "Boomeo: How to flee from thee?"
    Boo's third comment: "Boomeo: I feel thusly!"
    Boo's fourth comment: "Boomeo: And I feel thatly!"
    Boo's HP in "The Mansion": 40
    Boo's HP in "The Hidden Mansion": 50
    
    
    14. Boodacious
    --------------
    
    Boo's location: Dining Room 1F
    Boo's first comment: "The name's Boodacious! Got it?"
    Boo's second comment: "Boodacious: I'm cool like that!"
    Boo's third comment: "Boodacious: Man, I'm saucy!"
    Boo's fourth comment: "Boodacious: Better recognize!"
    Boo's HP in "The Mansion": 80
    Boo's HP in "The Hidden Mansion": 150
    
    
    15. Booligan
    ------------
    
    Boo's location: Kitchen 1F
    Boo's first comment: "Boy howdy, I'm Booligan!"
    Boo's second comment: "Booligan: Most Wanted Boo!"
    Boo's third comment: "Booligan: Reckon I'm rowdy..."
    Boo's fourth comment: "Booligan: Let's get crazy!"
    Boo's HP in "The Mansion": 80
    Boo's HP in "The Hidden Mansion": 100
    
    
    16. Booregard
    -------------
    
    Boo's location: Rec. Room 1F
    Boo's first comment: "It is I, fair Booregard!"
    Boo's second comment: "Booregard: Stop looking at me!"
    Boo's third comment: "Booregard: I said STOP it!"
    Boo's fourth comment: "Booregard: Doooooooooon't!"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 100
    
    
    17. Boojangles
    --------------
    
    Boo's location: Tea Room 2F
    Boo's first comment: "Jingle, jangle, Mr. Boojangles!"
    Boo's second comment: "Boojangles: What did I do?"
    Boo's third comment: "Boojangles: What's with you?"
    Boo's fourth comment: "Boojangles: Chill out!"
    Boo's HP in "The Mansion": 50
    Boo's HP in "The Hidden Mansion": 60
    
    
    18. LimBooger
    -------------
    
    Boo's location: Nana's Room 2F
    Boo's first comment: "Sinky, stinky, LimBooger!"
    Boo's second comment: "LimBooger: Gross! What reeks?"
    Boo's third comment: "LimBooger: Nobody loves me!"
    Boo's fourth comment: "LimBooger: Is that me?"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 100
    
    
    19. Booswoggle
    --------------
    
    Boo's location: Astral Hall 2F
    Boo's first comment: "I'm Booswoggle, Ploosha!"
    Boo's second comment: "Booswoggle: Neener nyah nyah!"
    Boo's third comment: "Booswoggle: Oogidy boogidy!"
    Boo's fourth comment: "Booswoggle: Wakity narf narf!"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 80
    
    
    20. Boohoo
    ----------
    
    Boo's location: Billiard's Room 1F
    Boo's first comment: "Sniff... I'm Boohoo!"
    Boo's second comment: "Boohoo: Why even bother..."
    Boo's third comment: "Boohoo: I'm doomed..."
    Boo's fourth comment: "Boohoo: I have no chance..."
    Boo's HP in "The Mansion": 50
    Boo's HP in "The Hidden Mansion": 80
    
    
    21. ShamBoo
    -----------
    
    Boo's location: Projection Room 1F
    Boo's first comment: "Fresh, clean... ShamBoo!"
    Boo's second comment: "ShamBoo: You stink!"
    Boo's third comment: "ShamBoo: Ick, dirty man!"
    Boo's fourth comment: "ShamBoo: You disgust me!"
    Boo's HP in "The Mansion": 50
    Boo's HP in "The Hidden Mansion": 200
    
    
    22. Booris
    ----------
    
    Boo's location: Twin's Room 2F
    Boo's first comment: "Call me Booris, und be avraid!"
    Boo's second comment: "Booris: Go avay! Bleah!"
    Boo's third comment: "Booris: Vare can I run?"
    Boo's fourth comment: "Booris: I vant outta here!"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 100
    
    
    23. Booligi
    -----------
    
    Boo's location: Fortune-Teller's Room
    Boo's first comment: "Hi, I'm Luigi! I mean, Booligi!"
    Boo's second comment: "Booligi: I'm brother #2!"
    Boo's third comment: "Booligi: Wah, wah, Mario!"
    Boo's fourth comment: "Booligi: Not easy being green!"
    Boo's HP in "The Mansion": 40
    Boo's HP in "The Hidden Mansion": 50
    
    
    24. Boo Peep
    ------------
    
    Boo's location: Safari Room 3F
    Boo's first comment: "Little Boo Peep lost sheep!"
    Boo's second comment: "Boo Peep: I'm baaaad!"
    Boo's third comment: "Boo Peep: Here, Sheepy!"
    Boo's fourth comment: "Boo Peep: Stupid sheep!"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 100
    
    
    25. Boo B. Hatch
    ----------------
    
    Boo's location: Breaker Room BF
    Boo's first comment: "I'm Boo B. Hatch! I'm nuts!"
    Boo's second comment: "Boo B. Hatch: Crazy Boo walkin'!"
    Boo's third comment: "Boo B. Hatch: Boonatie over here!"
    Boo's fourth comment: "Boo B. Hatch: I've lost it!"
    Boo's HP in "The Mansion": 200
    Boo's HP in "The Hidden Mansion": 100
    
    
    26. Booripedes
    --------------
    
    Boo's location: Cellar BF
    Boo's first comment: "It is I, fair Booripedes."
    Boo's second comment: "Booripedes: You're a tragedy."
    Boo's third comment: "Booripedes: Quoth me: Go away!"
    Boo's fourth comment: "Booripedes: Oh, it is to weep!"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 150
    
    
    27. Boomerang
    -------------
    
    Boo's location: Telephone Room 3F
    Boo's first comment: "Boomerang, coming at you!"
    Boo's second comment: "Boomerang: Coming back at you!"
    Boo's third comment: "Boomerang: I return!"
    Boo's fourth comment: "Boomerang: I'm dizzy!"
    Boo's HP in "The Mansion": 300
    Boo's HP in "The Hidden Mansion": 200
    
    
    28. Boocaster
    -------------
    
    Boo's location: Clockwork Room 3F
    Boo's first comment: "Time for the for the six o' clock Boos!"
    Boo's second comment: "Boocaster: Boo! Story at then!"
    Boo's third comment: "Boocaster: Oh, the boonimaty!"
    Boo's fourth comment: "Boocaster: Forecast: Boo-ugly."
    Boo's HP in "The Mansion": 300
    Boo's HP in "The Hidden Mansion": 50
    
    
    29. Boolivia
    ------------
    
    Boo's location: Sitting Room 2F
    Boo's first comment: "I am Boolivia! I hate you!"
    Boo's second comment: "Boolivia: Pesky plumber!"
    Boo's third comment: "Boolivia: Bark for more?"
    Boo's fourth comment: "Boolivia: I'm irresistible!"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 200
    
    
    30. Boonita
    -----------
    
    Boo's location: Guest Room 2F
    Boo's first comment: "I am the lovely Boonita!"
    Boo's second comment: "Boonita: Sweet on me, Green?"
    Boo's third comment: "Boonita: The thrill of the chase!"
    Boo's fourth comment: "Boonita: Come get me, already!"
    Boo's HP in "The Mansion": 100
    Boo's HP in "The Hidden Mansion": 100
    
    
    31. UnderBoo
    ------------
    
    Boo's location: Armory 3F
    Boo's first comment: "UnderBoo's makin's a comeback!"
    Boo's second comment: "UnderBoo: I'll ride up on ya!"
    Boo's third comment: "UnderBoo: I'm creepin'..."
    Boo's fourth comment: "UnderBoo: I'm behind you!"
    Boo's HP in "The Mansion": 150
    Boo's HP in "The Hidden Mansion": 200
    
    
    32. TamBoorine
    --------------
    
    Boo's location: Ceramics Studio 3F
    Boo's first comment: "Who's shaking TamBoorine?"
    Boo's second comment: "TamBoorine: I'll jingle YOU!"
    Boo's third comment: "TamBoorine: Your head'll ring..."
    Boo's fourth comment: "TamBoorine: I'm with the band!"
    Boo's HP in "The Mansion": 200
    Boo's HP in "The Hidden Mansion": 150
    
    
    33. Boofant
    -----------
    
    Boo's location: Pipe Room BF
    Boo's first comment: "I'm Boofant, nice hair, green."
    Boo's second comment: "Boofant: Who's yout stylist?"
    Boo's third comment: "Boofant: Try washing that mop!"
    Boo's fourth comment: "Boofant: Do you own a comb?"
    Boo's HP in "The Mansion": 300
    Boo's HP in "The Hidden Mansion": 300
    
    
    34. Boolderdash
    ---------------
    
    Boo's location: Cold Storage BF
    Boo's first comment: "Catch me, Boolderdash!"
    Boo's second comment: "Boolderdash: Poppycock!"
    Boo's third comment: "Boolderdash: What rot!"
    Boo's fourth comment: "Boolderdash: Tripe!"
    Boo's HP in "The Mansion": 150
    Boo's HP in "The Hidden Mansion": 300
    
    
    35. Bootique
    ------------
    
    Boo's location: The Artist's Studio 3F
    Boo's first comment: "Bootique, c'est chic!" (It's lovely!)
    Boo's second comment: "Bootique: Who dresses you?"
    Boo's third comment: "Bootique: That is so your color!"
    Boo's fourth comment: "Bootique: Every Boo on sale!"
    Boo's HP in "The Mansion": 300
    Boo's HP in "The Hidden Mansion": 200
    
    
    
    _______________________________________________________________________________
    
                                    8.0 The Bosses
    _______________________________________________________________________________
    
    
    Down below is a Boss guide for all the Bosses in the game. The ones in
    "The Mansion" as well as the ones in "The Hidden Mansion".
    
    As you may know the Bosses you've defeated turn into paintings and depending
    on how much HP you've got when finishing a Boss you'll get different frames to
    your painting. It's about how much HP you have left not how much HP you've lost
    during the boss battle. If you have got 90 HP or more when you've finished a
    boss you'll get a gold frame, if you've got between 50 HP and 89 HP you'll get
    a silver frame and if you've got between 1 HP and 49 HP you'll get a bronze
    frame. I'm not entirely sure about these numbers so please correct me if I'm
    wrong.
    
    I have a little grade system for the Bosses in Luigi's Mansion as well. Both
    when it comes to just beating the boss and get a gold frame on his painting.
    
    5/5: Very hard. Will probably take many tries.
    4/5: Hard. You'll need at least some tries.
    3/5: Normal difficulty. Some do it on their
    first try, others don't.
    2/5: Easy. You'll  do it on your first try.
    1/5: Anyone can do this on their first try.
    
    This is how I experience it and how I think
    an ordinary player would take it. If you think
    I'm a lousy player who shouldn't be playing
    videogames... please keep it to yourself,
    I might be sad :( :/ :)
    
    
    
    ===============
    8.1 The Mansion
    ===============
    
    First Area: Chauncey
    --------------------
    
    Room: Nursery 2F
    Difficulty(beating): 1/5
    Difficulty(gold frame): 2/5
    Attacks: Chauncey: 10HP
             Rocking-horses: 5HP
             Balls: 7HP
    
    Chauncey is a baby who rests in his nursery. When
    you're in his room start vacuuming his rocking-horse
    and he'll wake up and sit on his horse. He wants
    to play with you, by hurting you. Watch his attacks
    and his teddy bears. You'll probably see a ball
    lying around. Vacuum it and the shoot it at Chauncey.
    He'll make you tiny as punishment.
    
    Chauncey don't like you. He thought that shooting
    a ball at his nose was reason enough to shrink
    you many sizes and place you to run around on his
    bed. Aiming for a gold frame shouldn't be too hard,
    though.
    
    First he'll send a couple of rocking horses
    at you, avoid them by running the opposite way of
    which direction they're coming. Then he'll throw some
    balls at you. Watch their pattern and dodge them.
    vacuum the one that lies around and shoot it at
    him, time to start vacuum but he'll get loose.
    After this he'll bounce around the course.
    
    He'll do the same again only faster and in the
    third attempt he'll send two rocking horses at the
    same time at you. Stand in the middle to avoid
    these. You probably catch him in the second attempt.
    
    When he's safe in your Poltergust 3000 get the
    key from the chest and a cutscene with E. Gadd will
    begin.
    
    
    Second Area: Bogmire
    --------------------
    
    Room: Graveyard 1F
    Difficulty(beating): 2/5
    Difficulty(gold frame): 3/5
    Attacks: Bogmire: 0HP
             Blobs: 10HP
    
    In the Graveyard 1F you meet Bogmire. When you're in this
    area you can go get some Mr. Bones. Three of them will
    appear if you tap the tombstone without a bat on top
    between those with bat on tops. They will throw bones
    at you and disappear quickly if you flash a light stream
    at them. Surprise them and when you have one on the hook
    watch the other(s) when they throw bones so you won't get
    hit yourself. Refill lost energy before you meet the boss
    by tapping other tombstones. Go to the grave on top of a
    small hill and Bogmire will appear.
    
    He'll then transport you to a spooky circular place.
    First a small black blob
    and a big black blob together with purple Bogmire will
    appear. Ignore the small one, he won't do Bogmire much damage.
    Go instead for the big one. Vacuum him by standing next to
    him and using your Poltergust downwards. When you've got
    him on your mouthpiece go to Bogmire and shoot him.
    Remember that Bogmire disappears all the time so time your
    shot right and aim carefully. If you hit him with a big
    blob a big jelly mass will surround him, if you hit him
    with a small a small mass will surround him. You can
    vacuum him in this state and you can hang on longer if
    the jelly mass is larger.
    
    When you drop him he'll summon many more blobs so
    if you aim for a gold frame clear the area before
    you attack him because then these blobs won't disturb
    you while you're vacuuming Bogmire. Repeat the process
    one or two times more and he should be in your Poltergust.
    If you see your going into a blob while vacuuming him,
    release R.
    
    
    Third Area: Boolossus
    ---------------------
    
    Room: Balcony 3F
    Difficulty(beating): 2/5
    Difficulty(gold frame): 4/5
    Attacks: Boolossus: 10HP
             Boo: 3HP
    
    Boolossus is the big form of the 15 Boos that're
    dancing around on the Balcony, 3F. Go meet them
    and they will send you to a battle arena.
    
    The 15 Boos have now transformed into one big Boo
    and the battle takes place on the balcony and the
    unicorn statues are now frozen and form your only
    weapon. (Too much "and" there, wasn't it?)
    The huge Boolossus will start attack you by
    jumping after you, so run quickly to either the left
    or the right and place yourself in front of one of
    the unicorns and then when the Boo comes to hit you,
    move out of the way and it should shatter. Don't let
    this fellow bounce at you, if you see it coming at
    your head change direction.
    
    When it's shattered all the 15 Boos will fly around.
    Now it's up to you to defeat all 15 ones. Near the
    unicorn statues ice ghosts should be flying around.
    Vacuum one of these and then try to freeze the ghosts
    with L. And when they're frozen you can vacuum
    them. When there're plenty of them they'll just hover
    and laugh at you, becoming easy targets. But the fewer
    they are the more dangerous it is. They'll keep moving
    around and as soon as you don't spray ice they will
    attack and that's annoying. If you spray they'll flee.
    When there's one or two left it's kind of hard and then
    you gotta use the shoot function. Press the L until
    it clicks and do this numerous of times. Keep yourself
    in the lower part of the screen, because then when it's
    one, two or three left you'll see them in front of you.
    Note that as soon as you vacuum a frozen ghost your ice element
    will be refilled.
    
    They change back into the big form now and then and
    then it's up to you to make it hit a unicorn horn again.
    It will be smaller the fewer of the Boos that's in it.
    The smaller it is the faster it will be, but you can also
    hold it in your vacuum beam if it's smaller. If you hold
    it in your beam you can steer it on a unicorn horn.
    
    Some pointers for getting a gold frame. You'll need to clear the
    boss with 90 HP left or more. Don't vacuum Boolossus when
    he's too large, run around instead. Keep shooting ice at the
    the small ones
    so you won't get to near and in this way you'll avoid attacks.
    Especially when there's only one Boo left.
    
    When the last Boo is vacuumed you'll win the battle.
    
    
    Fourth Area: King Boo and Bowser
    --------------------------------
    
    Room: Secret Altar BF
    Difficulty(beating): 3/5
    Difficulty(gold frame): 4/5
    Attacks: Bowser: 20HP
             Rush: 20HP
             Jump: 20HP
             Tailsweep: 20HP
             Fire: 10HP
             Inhale and Fire: 15HP + 10HP
             Mine: 5HP
             Explosion: 10HP
             Ice: 12HP - 18HP
    
    After the cut-scene with the painting Luigi will
    be on the Roof and Bowser will jump down. A battle
    will now take please between Bowser or a robot/doll
    version of Bowser with King Boo inside against
    Luigi and his vacuum cleaner.
    
    Bowser does different attacks depending on how
    close you are to him. If you're really close he
    either flame you or inhale you. The inhaling
    attack does extra much damage cause when he spits
    you out, he will then flame you too.
    
    When you're too far away for him to hit you with
    one of these attacks he will throw three mines at
    you. These you have to use to defeat him. They
    will explode after a while so be careful and watch
    so he don't throw them right at you.
    
    If you're really far away he will either do a jump
    attack or a rush attack. If he does the jump attack
    it's just to run around and hope that he doesn't hit
    you. And the dash attack is really nothing to worry
    about. Run you too and he won't be able to keep up.
    
    If you try to go behind him he'll do a tailsweep.
    Here's my strategy. If you do it right you will get
    the goldframe, meaning you won't lose more than 10 HP.
    
    Move the battle from right to left and from left to
    right, between the pillars. Don't go wandering so
    you can't get a good view. First place yourself at
    such a range from Bowser that he can't reach you with
    his close-range attack but instead so he throws mines
    at you. Stand with your vacuum cleaner sucking and
    let one of the mines get stuck on the mouth-piece.
    
    When you get, one Bowser will probably rush towards
    you and stop right before you. Go back a little
    and you'll see him raising his head. Just when he's
    about to attack release R and hit him with the mine.
    Be sure not to be too close or the explosion will hit
    you too.
    
    After the attack Bowser's head will blow off(!)
    and King Boo will come out with a whoppin' 500 HP.
    Start vacuuming like normal while you avoid the
    ice balls from Bowser's head. Do like this, stand
    still vacuuming and when an ice ball's about to
    come move a little.
    
    If you're good you'll be able to vacuum around 150
    HP before he goes back into Bowser and keeps attacking
    as usual.
    
    When you reach the edge of the roof, just go around
    the big lizard and keep moving the battle to the
    opposite direction. When King Boo's lost around
    350 HP when he goes back into the Bowser, Bowser's
    head will get on backwards and he'll do a berserk
    attack. Watch the pattern and avoid the attacks.
    
    So you've lost a little more than 10 HP, it might
    not be over yet. Let Bowser rush some of the pillars
    and in some hearts will show up, others are empty or
    hold a Poisonous mushroom.
    
    When you've vacuumed King Boo's 500 HP you'll
    receieve his crown that holds a red diamond.
    And you can watch the ending.
    
    
    
    ======================
    8.2 The Hidden Mansion
    ======================
    
    Why I have written so low grades on the Bosses
    difficulty here depends on that after you've
    beaten "The Mansion"'s ghosts you should clear
    these pretty easily.
    
    
    First Area: Chauncey
    --------------------
    
    Room: Nursery 2F
    Difficulty(beating): 2/5
    Difficulty(gold frame): 4/5
    Attacks: Chauncey: 20HP
             Rocking-horses: 10HP
             Balls: 14HP
    
    Chauncey is a baby who rests in his nursery. When
    you're in his room start vacuuming his rocking-horse
    and he'll wake up and sit on his horse. He wants
    to play with you, by hurting you. Watch his attacks
    and his teddy bears. You'll probably see a ball
    lying around. Vacuum it and the shoot it at Chauncey.
    He'll make you tiny as punishment.
    
    Chauncey don't like you. He thought that shooting
    a ball at his nose was reason enough to shrink
    you many sizes and place you to run around on his
    bed. Aiming for a gold frame should be hard.
    
    First he'll send a couple of rocking horses
    at you, avoid them by running the opposite way of
    which direction they're coming. But it's not as easy
    as in "The Mansion". These rocking-horses move from
    side to side off the screen at the same time as
    they're moving forwards. Just hope you're lucky when you're
    doing this. Then he'll throw some
    balls at you. Be sure not to get caught in a
    corner and run as fast and as early as you can.
    Watch their pattern and dodge them.
    Vacuum the one that lies around and shoot it at
    him, time to start vacuum but he'll get loose.
    After this he'll bounce around the course very
    fast, go to the extreme right or left where he
    won't reach you.
    
    He'll do the same again only faster and in the
    second attempt he'll send two rocking horses at the
    same time at you and they go forward and back
    during the rish. To avoid these don't stand in
    the middle, stand where you line up with one of
    them and it's about 50% chance it misses you.
    You can lose no more than 10 HP so it's probably
    here you'll lose the HP you're allowed to lose.
    You will probably catch him in the second attempt.
    
    Please, if you have a good strategy for this boss
    send it to me. You will of course have full credit.
    
    Thank You Phrolox for the pointers.
    
    
    Second Area: Bogmire
    --------------------
    
    Room: Graveyard 1F
    Difficulty(beating): 2/5
    Difficulty(gold frame): 2/5
    Attacks: Bogmire: 0
             Blobs: 20
    
    In the Graveyard 1F you meet Bogmire. When you're in this
    area you can go get some Mr. Bones. Five of them will
    appear if you tap the tombstone without a bat on top
    between those with bat on tops. They will throw bones
    at you and disappear quickly if you flash a light stream
    at them. Surprise them and when you have one on the hook
    watch the other(s) when they throw bones so you won't get
    hit yourself. Refill lost energy before you meet the boss
    by tapping other tombstones. Go to the grave on top of a
    small hill and Bogmire will appear.
    
    He'll then transport you to a spooky circular place.
    First a small black blob
    and a big black blob together with purple Bogmire will
    appear. Ignore the small one, he won't do Bogmire much damage.
    Go instead for the big one. Vacuum him by standing next to
    him and using your Poltergust downwards. When you've got
    him on your mouthpiece go to Bogmire and shoot him.
    Remember that Bogmire disappears all the time so time your
    shot right and aim carefully. If you hit him with a big
    blob a big jelly mass will surround him, if you hit him
    with a small a small mass will surround him. You can
    vacuum him in this state and you can hang on longer if
    the jelly mass is larger.
    
    The big differences between the fight in "The Mansion"
    and the one in "The Hidden Mansion" is that now some
    orange blobs roam around. They move quicker than the
    others and if you get one of these on Bogmire you'll
    get him surely in the first try. Another diffrence
    that's more annoying is that he shows up for a very
    short while so that you have to shoot your collected
    blob at him as soon as he shows up.
    
    When you drop him (if you don't make it in your first
    try) he'll summon many more blobs so
    if you aim for a golden frame clear the area before
    you attack him because then these blobs won't disturb
    you while you're vacuuming Bogmire. Repeat the process
    one or two times more and he should be in your Poltergust.
    If you see you're going into a blob while vacuumin him
    release R.
    
    
    Third Area: Boolossus
    ---------------------
    
    Room: Balcony 3F
    Difficulty(beating): 3/5
    Difficulty(gold frame): 4/5
    Attacks: Boolossus: 10HP
             Boo: 3HP
    
    Boolossus is the big form of the 15 Boos that're
    dancing around on the Balcony, 3F. Go meet them
    and they will send you to a battle arena.
    
    The 15 Boos have now transformed into one big Boo
    and the battle takes place on the balcony and the
    unicorn statues are now frozen and form your only
    weapon. (Too much "and" there, wasn't it?)
    
    The only differences between the the battle in "The
    Mansion" and "The Hidden Mansion" is that Luigi rides
    on the vacuum cleaner here which makes him very fast
    but the control is also very slippery.
    
    The huge Boolossus will start attack you by
    jumping after you, so run quickly to either the left
    or the right and place yourself in front of one of
    the unicorns and then when the Boo comes to hit you,
    move out of the way and it should shatter. Don't let
    this fellow bounce at you, if you see it coming at
    your head change direction.
    
    When it's shattered all the 15 Boos will fly around.
    Now it's up to you to defeat all 15 ones. Near the
    unicorn statues Ice Ghosts should be flying around.
    Vacuum one of these and then try to freeze the ghosts
    with L. And when they're frozen you can vacuum
    them. When there're plenty of them they'll just hover
    and laugh at you, becoming easy targets. But the fewer
    they are the more dangerous it is. They'll keep moving
    around and as soon as you don't spray ice they will
    attack and that's annoying. If you spray they'll flee
    When there's one or two left it's kind of hard and then
    you gotta use the shoot function. Press the L until
    it clicks and do this numerous of times. Keep yourself
    in the lower part of the screen, because then when it's
    one, two or three left you'll see them in front of you.
    Note that as soon as you vacuum a frozen ghost your ice element
    will be refilled.
    
    They change back into the big form now and then and
    then it's up to you to make it hit a unicorn horn again.
    It will be smaller the fewer of the Boos that's in it.
    The smaller it is the faster it will be, but you can also
    hold it in your vacuum beam if it's smaller. If you hold
    it in your beam you can steer it on a unicorn horn.
    
    Some pointers for getting A rank. You'll need to clear the
    boss with 90 HP left or more. Don't vacuum Boolossus when
    he's too large, run around instead. Keep shooting ice at the
    the small ones
    so you won't get to near and in this way you'll avoid attacks.
    Especially when there's only one Boo left. It's best to stay
    on the lower side and keep the vacuum steady so that when a
    Boo passes by it's only to shoot. No berserking is recommended.
    Keep spraying ice so they escape and you won't worry about their
    attacks. And at the instant you line up with a Boo shoot and
    there should not be much problem.
    
    I got a tip from Phrolox, remember not to vacuum all the frozen
    Boos if there are unfrozen ones next to these that might hurt you.
    
    When the last Boo is vacuumed you'll win the battle,
    get the key and clear the area. Congratulation!
    
    
    Fourth Area: King Boo and Bowser
    --------------------------------
    
    Room: Secret Altar BF
    Difficulty(beating): 3/5
    Difficulty(gold frame): 4/5
    Attacks: Bowser: 40HP
             Rush: 40HP
             Jump: 40HP
             Tailsweep: 40HP
             Fire: 20HP
             Inhale and Fire: 30HP + 20HP
             Mine: 10HP
             Explosion: 20HP
             Ice: 24HP - 36HP
    
    After the cut-scene with the painting Luigi will
    be on the Roof and Bowser will jump down. A battle
    will now take please between Bowser or a robot/doll
    version of Bowser with King Boo inside against
    Luigi and his vacuum cleaner.
    
    Bowser does different attacks depending on how
    close you are to him. If you're really close he
    either flame you or inhale you. The inhaling
    attack does extra much damage cause when he spits
    you out, he will then flame you too.
    
    When you're too far away from him to hit you with
    one of these attacks he will throw three mines at
    you. These you have to use to defeat him. They
    will explode after a while so be careful and watch
    so he don't throw them right at you.
    
    If you're really far away he will either do a jump
    attack or a rush attack. If he does the jump attack
    it's just to run around and hope that he doesn't hit
    you. And the dash attack is really nothing to worry
    about. Run you too and he won't be able to keep up.
    
    If you try to go behind him he'll do a tailsweep.
    Here's my strategy. If you do it right you will get
    the goldframe, meaning you won't lose more than 10 HP.
    
    Move the battle from right to left and from left to
    right, between the pillars. Don't go wandering so
    you can't get a good view. First place yourself at
    such a range from Bowser that he can't reach you with
    his close-range attack but instead so he throws mines
    at you. Stand with your vacuum cleaner sucking and
    let one of the mines get stuck on the mouth-piece.
    
    When you get one, Bowser will probably rush towards
    you and stop right before you. Go back a little
    and you'll see him raising his head. Just when he's
    about to attack release R and hit him with the mine.
    Be sure not to be too close or the explosion will hit
    you too.
    
    After the attack Bowser's head will blow off(!)
    and King Boo will come out with a whoppin' 500 HP.
    Start vacuuming like normal while you avoid the
    ice balls from Bowser's head. Do like this, stand
    still vacuuming and when an ice ball's about to
    come move a little.
    
    If you're good you'll be able to vacuum around 150
    HP before he goes back into Bowser and keeps attacking
    as usual.
    
    When you reach the edge of the roof, just go around
    the big lizard and keep moving the battle to the
    opposite direction. When King Boo's lost around
    350 HP when he goes back into the Bowser, Bowser's
    head will get on backwards and he'll do a berserk
    attack. Watch the pattern and avoid the attacks.
    
    Here comes the only difference between Bowser in
    "The Mansion" and in "The Hidden Mansion". Kinda
    lame really. In "The Hidden Mansion" some of the
    mines will flicker more rapidly which mean that
    they blow up almost the instant you get them on
    your mouth piece so avoid these at all cost and
    wait for the regular mines.
    
    So you've lost a little more than 10 HP, it might
    not be over yet. Let Bowser rush some of the pillars
    and in some hearts will show up, others are empty or
    hold a Poisonous mushroom.
    
    When you've vacuumed King Boo's 500 HP you'll
    receieve his crown that holds a red diamond.
    Now the ending comes.
    
    
    
    _______________________________________________________________________________
    
                               9.0 Money Ghost Locations
    _______________________________________________________________________________
    
    
    Money Ghosts are the light blue ghosts you discover when you shake chairs,
    open drawers or something like that. They are the ghosts that give you a big
    amount of money when it's defeated. To be able to catch one you must first
    either vacuum or tap a certain item with A and then quickly stun the ghost
    with your flashlight for half a second and then begin the vacuuming process.
    
    Vacuuming a money ghost is not hard. It only has 10 HP and it's not capable of
    doing any major resistance when you have it in your beam. The tough part is
    stunning. I strongly recommend you using A when you know there will show up a
    money ghost if you shake that item. Exactly when you've shaken the item a money
    ghost will show up and if you don't stun it right away it will fly around the
    room's walls very fast and this makes it very hard to stun it again. When it
    has flown around for a while it will disappear forever.
    
    So aim your flashlight directly towards the area where the ghost will show up
    so the flashlight will hit it right away.
    
    If the ghost disappears it's gone for good and either you must carry on w/o
    that ghost's money or start from your last save and try again so remember to
    always save before one of these encounters.
    
    A money ghost will disappear either if you've shone your light to long at him
    w/o vacuuming, if you've shone your light at him from a far distance or the
    ghost will disappear if you allow it to roam around the room for too long.
    
    Three of the ghosts will only show up during the blackout so be sure to pick
    these up then. It might be more of them but I doubt it. If you light the room
    where the money ghost is supposed to rest before you defeat it the ghost will
    disappear, but you can actually catch it during the blackout. Though you cannot
    catch ghosts you've made disappear during the blackout, they're gone for good.
    
    If you see the direction right/left it means that you'll go to the right in
    "The Mansion" and to the left in "The Hidden Mansion". Left/right then means
    left in mansion and right in hidden.
    
    Remember to use the A button now. Check=tap the A button near the object.
    
    
    1. Wardrobe Room 2F
    Check the rightmost/leftmost closet and
    the ghost will appear in the middle of it.
    
    2. Study 2F
    Check the chair behind the table and
    the ghost will appear will appear on top
    of the chair.
    
    3. Breaker Room BF
    You cannot do this when you're supposed
    to go down here during the blackout so
    you have to do it before. Check the table
    and the ghost will appear on it.
    
    4. Storage Room 1F
    Check the chair near the entrance and
    the ghost will appear on top of it.
    
    5. Dining Room 1F
    Check the leftmost/rightmost cupboard
    and the ghost will appear in it.
    
    6. Kitchen 1F
    Check the left/right oven and the ghost will
    appear in it.
    
    7. Rec. Room 1F
    Check the bottomright/bottomleft corner for
    a ghost in an exercise machine. Check it
    out and a ghost will appear on top so aim
    your flashlight high.
    
    8. Nana's Room 2F
    Check the rightmost/leftmost chair and
    and the ghost will appear on it.
    
    9. Billiards Room 1F
    Check the bottomright/bottomleft chair
    and the ghost will appear on it.
    
    10. Twin's Room 2F
    Climb the bed in the right/left part of
    the room. Then start vacuuming the bed
    by aiming your Poltergust downwards.
    The ghost will show up if the bed starts
    shaking and it will show up right next
    to you so it's just to stun and vacuum.
    Then almost all the money will lay on the
    bed so you won't have to run around the
    whole room collecting the last coins.
    
    11. Conservatory 1F
    During the blackout.
    Check the chair where Melody sat, next to
    the piano and the ghost will appear on it.
    
    12. Hidden Room 1F
    During the blackout.
    Check the large rightmost/leftmost chest
    and the ghost will appear in it.
    
    13. Nursery 2F
    During the blackout.
    Check the bed where Chauncey was sleeping
    and the ghost will appear on top of it.
    Aim high.
    
    14. Cellar BF
    Check the crate right next to the
    entrance and the ghost will appear on
    top of it. Aim high.
    
    15. Sealed Room 3F
    Check the chest right/left of the table.
    The ghost will appear in the chest.
    
    
    
    _______________________________________________________________________________
    
                               10.0 Golden Mice locations
    _______________________________________________________________________________
    
    
    The Golden Mice look like ordinary mice except they're golden and give you a
    lot of money if you vacuum them. There are ten of them. Either they hide in a
    cheese or they show up randomly as you step in and out of a room.
    
    They're only available when it's dark in the room so you can't catch them if
    the light is turned on. If you do have missed a mouse you can try again during
    the black-out.
    
    If the mouse hides in a cheese the cheese is always hidden so that you can't
    see it from the normal view. Then you must use you Game Boy Horror by pressing
    X and look for it. When you've find it press A to search it and the Golden
    Mouse will pop out and start running around in the room. The mouse will
    disappear after a while so vacuum it quickly.
    
    Random mice show up in rooms and corridors randomly. It shows up in the same
    room but it don't show up every time you go into the room. Just go in and out
    until the mouse appears. Then vacuum it. In the corridors there're trigger
    points you must pass to make a mouse come out. In normal room it's just to wait
    1 or 2 seconds in the room until the mouse shows up. A sound will be heard when
    they come running.
    
    I have some strategies to make the mice come out easier in the corridors. But
    it might just be my imagination so don't be too sure about them. I think that
    if you keep your flashlight turned off(hold B)when you go into a room or pass
    a trigger point the chances are greater that a mouse shows up. Just before you
    face the second boss the chance is better that you face the golden mouse in the
    1F corridor and the same goes for the third boss and the 2F corridor. But there
     are only guesses.
    
    Remember to always save before you try to catch a golden mouse.
    
    If you see the direction right/left it means that you'll go to the right in
    "The Mansion" and to the left in "The Hidden Mansion". Left/right then means
    left in mansion and right in hidden.
    
    
    Golden mice hidden in cheese
    ----------------------------
    
    Study 2F
    Go to the bookshelf and aim your
    GB Horror downwards, next to the
    chair on the floor. There's a
    cheese. Search it and a mouse
    will pop out and run out on the
    floor.
    
    Fortune-Teller's Room 1F
    The cheese lies behind the
    Fourtune-Teller's chair so aim
    your GB Horror downwards just
    when you come in. Search the
    cheese and catch the mouse.
    
    Dining Room 1F
    Ignore the fat portrait ghost
    before you do this.
    There's a cheese under the chair
    that's closest to the entrance.
    Aim and search it from the
    cupboard and a mouse will pop
    out. Catch the rat!
    
    Tea Room 2F
    In here you'll have to encounter
    ghosts at the same time as you
    catch one cheese mouse and one
    random. Make sure you only have
    to face one ghost when you're
    gonna catch the mouse in the
    cheese. Just  keep stunning
    the ghosts when he gets
    near. Place yourself in the
    the topleft/topright corner
    and then aim your GB Horror at
    the floor next to you and a
    cheese should be lying here.
    
    Safari Room 3F
    Remember not to do anything with
    the boxes before you've caught the
    mouse in here. You can almost do
    this from the entrance. Just
    aim your vacuum cleaner at the
    chair and a cheese should be
    lying around, just about there.
    
    
    Random mice
    -----------
    
    Kitchen 1F
    Go in and out until you you see
    it running against you. Remember
    to stay a couple of seconds in
    the kitchen before you try again.
    Listen to the sound.
    
    Tea Room 2F
    Like the kitchen.
    
    Sealed Room 2F
    It's like the kitchen here too
    but you must go through the whole
    mansion if the mouse doesn't show
    up in the first try. Real frustrating.
    
    Corridor 1F
    Just to the right/left of the
    entrance to the Foyer there's a
    corridor that goen upwards.
    When you pass that fork in the
    road a golden mouse will randomly
    show up and run up the corridor.
    
    Map of 1F corridor, "The Mansion"
    
                        The mouse | |
                        will run  | |
                        here ---> | |
                       ___________| |_____
    Laundry Room <--- ________  _________ ---> Basement stairs
                                |  \
                             Foyer  \ Trigger point and where
                                        the mouse shows up
    
    Just keep walking in and out
    of the Foyer, pass the trigger
    point and the mouse will
    eventually show up.
    
    Corridor(the long one) 2F
    And there's a golden
    mouse in the 2F corridor. It will randomly show up and
    run up the corridor on the way to the third floor.
    It's triggered when you walk past the vase right after
    the long corridor that's vertical. Catch the mouse by
    keep going in to a room and then out to the corridor
    and pass the trigger point. It's very important to
    pass the trigger point. I'll show it on a totally
    useless ASCII picture.
    
    Map of 1F corridor, "The Mansion"
      _
     | |                  Tea Room
     | |____________________ |__
     |_____________   ______|__Stairs to 1F
                   | |
                   | |
      It will run  | |   Trigger point
      up this -->  | |   /
      corridor     | |__/______
                   |___________Stairs to 3F
                    ^
                    |
               The golden mouse
               will come out here.
    
    
    
    _______________________________________________________________________________
    
                                11.0 Mario's dropped items
    _______________________________________________________________________________
    
    
    This is probably a really unnecessary part because I mention this at least two
    times in the FAQ but if you're just looking for the items and nothing else it
    might be good to hava a part about it.
    
    There are five of Mario's dropped items. He dropped them in the mansion when
    he was in a hurry. A hat, letter, glove, shoe and star are hidden in the
    mansiona and all most be examined by the fortune-teller in the Fortune-Teller's
    Room on 1F to be able to advance in the game. Locations below.
    
    
    Mario's hat
    In the Laundry Room, 1F. Check the laundry
    machine.
    
    Mario's letter
    In the Courtyard, 1F. In the long path that
    goes outside the mansion on 1F. You reach it
    after the second boss. The letter's in the
    Nesting Box.
    
    Mario's Star
    In the Observatory, 2F. Go through the
    Astarl Hall.
    Then go stand by the telescope and press A.
    The camera will scroll in the space and zoom
    in on the moon. This is your only clue.
    
    By some mysterious force most of the walls
    and the roof will disappear and you can go
    stand on a bridge to the right/left. Then start
    your vacuum cleaner and vacuum the small,
    yellow meteorites that comes falling, then
    try to aim at the moon when spitting it out.
    Can't give you much help here, if it goes
    too much to the right, aim a little to the
    left and vice versa. When you've hit the
    moon it will explode, sure is a powerful
    vacuum cleaner, and a bridge will appear.
    
    Go out on the bridge and you'll be on the
    very small moon where Mario's star is.
    
    Mario's glove
    In the Projection Room, 1F. You reach it
    after a trip on 2F. Go through the Billiard's
    Room to reach it. Defeat all the invisible
    ghosts and the glove shows up in chest.
    
    Mario's shoe
    In the Twin's Room, 2F. The room's near
    the first area's rooms but you don't
    reach it until the third area. Defeat
    the twins and receive a chest with
    a shoe.
    
    
    
    _______________________________________________________________________________
    
                                       12.0 Plants
    _______________________________________________________________________________
    
    
    In the Mansion, plants are spread out at various places. They all give you
    either money, gold bars, gems or diamonds when you water them. Use water
    elemental from your vacuum cleaner to water them. Water element may be found
    in the Kitchen's sink, the Boneyard's pump or in the Bathrooms/Washrooms, also
    from a bowl in the Sitting Room. The rooms where you find plants are listed
    below.
    
    
    The balcony next to the Wardrobe Room 2F
    Gold Bar, Money and Blue Gem
    
    Master Bedroom 2F
    Green Gem
    
    Courtyard 1F
    Heart, Green Gem, Money and Gold Bar
    
    Balcony 3F
    Green Gem X2, Gold Bar, Red Diamond,
    Heart and Money
    
    Sitting Room 2F
    Gold Bar
    
    Guest Room 2F
    Blue Gem
    
    
    Besides these there's also a large plant which you must water three times for
    it to give you money. Besides lots of money it also gives you a Gold diamond
    which has the highest value in the game. It's worth 20,000,000 G. You only get
    two of these and the other one you'll get when you've taken all the Boos.
    
    In the Boneyard, which you reach from the kitchen, you'll find a bulb. Before
    you fight Bogmire, the second boss, you must water this plant until it sprouts.
    
    When you've fought Bogmire go back and water it again, until it grows further.
    
    And then when you've beaten Boolossus the third boss go water if for the last
    time and receive the payoff.
    
    
    
    _______________________________________________________________________________
    
                                  13.0 E. Gadd's Lab
    _______________________________________________________________________________
    
    
    One might say that this part is totally useless, one might also be right then,
    but you can read it anyway. Here you'll find ASCII maps and a little strategy
    for catching all the ghosts in the Training Room. Also a description of the
    Gallery and the Portrificationizer Room.
    
    
    This is how it looks in the only area outside the mansion.
    
                 ________
                |        |
                |_  __  _|
                  | || |
                  | || |        1. Lab
                  | || |        2. Training Room
                  | || |        3. Portrificationizer Room
          ________| || |        4. Gallery
         |       |      |
         |   3   |  4   |
        _|_______|______|
       |     |      |
       |  1  |   2  |
       |_____|______|
    
    
    The Lab
    -------
    
    This area is where you always start when you've passed the
    Title screen and the file selection screen. Always except the
    very first time you've opened a new file. Here you've got three
    or four different options to attend to. It's E Gadd who gives
    you the options.
    
    The Mansion
    The Training Room
    The Gallery
    
    or if you've finished the game once...
    
    The Mansion
    The Hidden Mansion
    The Training Room
    The Gallery
    
    The Mansion and The Hidden Mansion will transport you to the main
    game, The Training Room to the room near-by to practise ghost-catching
    and The Gallery is a also a room near-by where all the Portrait Ghosts
    you've caught is hanging. You can't do anything else in here.
    
    
    The Training Room
    -----------------
    
    Yep, this is what you think it is. A room where you practise ghost-
    catching. Most players will probably visit this room only once, but
    I've spent some time figuring out how it really works.
    
    The Training Room is a very dark room. On the floor there are five
    elevators which transport ghosts to the room. The only ghosts available
    are Orange Ghosts. But they don't attack regularly, when they get close
    to Luigi they stop and wave their arms in the air. At that point you
    must catch it or it'll disappear. If you move away from it, it won't
    disappear, instead follow you.
    
        ___________________
       |                   |
       |   _     _     _   |
       |  |_|   |_|   |_|  |   The ghosts appear from the Squares
       |   _           _   |   and Luigi ("L") starts in the middle.
       |  |_|    L    |_|  |
       |                   |
       |___________________|
    
    
    The ghosts show up in five rounds and between every round E. Gadd
    gives you some advice. He isn't there but he contacts you by the
    Game Boy Horror. The first four rounds contain either one or two
    ghosts and the fifth always contain five, which means that there
    come up ghosts from all of the elevators.
    
    It's random if it shows up one or two ghosts in one round which
    makes the total sum of ghosts also random. I've seen between 9-11.
    There might be a maximum of 12 ghosts but I doubt 13. Because in
    the first round there has never been more than one when I've played.
    
    So if there's a total of 9 ghosts there comes only 1 ghost a round
    except for the final round where there're always five. If there're a total
    of 11 ghosts, there are 2 ghosts in 2 rounds and 1 ghost in the other
    2 rounds. If there're a maximum of 12 ghosts, three of the rounds would
    have to contain 2 ghosts each but I've never seen a maximum of 12 so
    I doubt it exists.
    
    Catching one or two ghosts at the same time has never been a problem,
    but how do one catch five ghosts at the same time when they start by
    surrounding you. First keep your flashlight not lit for the moment so
    you won't scare them. Then aim it at the wall at the same time as
    you move in a circular motion around the room, pretty close to the
    walls. What will happen is that the ghosts will all move together as
    close so it looks like one big blob. When they are this close it's
    just to go and stun them and vacuum all five at the same time.
    
    When you've caught or made all ghosts disappear Gadd will ask:
    "Well, how many did you get?"
    Depending on how many ghosts you've caught E. Gadd will give different
    comments. If you've caught 8 or more he'll tell you that you're ready
    to save your brother after the comment.
    
     0 ghost(s) caught: "Awwwww! You didn't get ANY?!"
     1 ghost(s) caught: "My my. Just one. Pretty poor."
     2 ghost(s) caught: "Only two? That's no good."
     3 ghost(s) caught: "Three? You could do better."
     4 ghost(s) caught: "Hmm... four ghosts. Not so bad."
     5 ghost(s) caught: "Five ghosts, huh? You're getting the hang of it, Luigi!"
     6 ghost(s) caught: "Six ghosts? Well done, Luigi!"
     7 ghost(s) caught: "Hey, seven ghosts! That's how to do it, Luigi!"
     8 ghost(s) caught: "Yowser, eight ghosts? You go get those gouls, Luigi!"
     9 ghost(s) caught: "Whoo-hooo! Nine ghosts! Excellent, Luigi!"
    10 ghost(s) caught: "WOW! Ten ghosts! Positievly dazzling, Luigi!"
    11 ghost(s) caught: "WOW! Eleven ghosts! I am plumbed astouned, Luigi!"
    
    Please mail me if you've caught more than eleven ghosts.
    
    
    The Gallery
    -----------
    
    The Gallery is the place where E. Gadd collects all the Portrait
    Ghosts you've caught and he's turned back to paintings. When you
    first start a file all of the frames in the room will be empty
    and when as you catch ghosts there will be ghosts in them.
    
    The frames have different kind of frames. The type of the frame depends
    on which kind of pearl you've collected at best when you've caught
    the Portrait Ghost. For more details watch the "Portrait Ghost" part.
    Big Pearl             = Gold Frame
    Medium Pearl          = Silver Frame
    Small Pearl (or none) = Bronze Frame
    
    When you've finished a file so it starts over you can go to the
    Gallery and watch the paintings you've gotten in the previous
    play-through. This means that you can improve the frames during
    different play-throughs. So you'll get all gold frames at the end.
    
    The Boss frames look a little better than the ordinary frames.
    
    
         __________________
        |  S     23     S  |
        |   L          L   |
        |D                D|
        |_____  ____  _____|
            |    ||    |
          19|  20||21  |22
            |    ||    |
          15|  16||17  |18
            |    ||    |
          11|  12||13  |14
            |    ||    |
           7|   8||9   |10
            |    ||    |
     ______3|   4||5   |6______
    |    1                 2   |
    |M                         |
    |        S        S        |
    |E                         |
    |__________________________|
    
    
     1 = Neville
     2 = Lydia
     3 = Nana
     4 = Chauncey
     5 = Melody Pianissma
     6 = Miss Petunia
     7 = Madame Clairvoya
     8 = Shivers
     9 = Sue Pea
    10 = The Floating Whirlindas
    11 = Mr. Luggs
    12 = Jarvis
    13 = Spooky
    14 = Henry and Orville
    15 = Clockwork Soldiers
    16 = Biff Atlas
    17 = Slim Bankshot
    18 = Sir Weston
    19 = Bogmire
    20 = Uncle Grimmly
    21 = Vincent Van Gore
    22 = Boolossus
    23 = King Boo and Bowser
    
     M = When you've seen the credits of the game a
         painting with a mansion a your total score
         will show up. The painting with the best
         score will show up here.
    
     E = Here E. Gadd is stading. Talk to him to get
         the following options.
         "Where am I?"
         "What's a GB Horror?"
         "Go back to the Lab."
         "Sorry to bother you."
         Ask the questions for getting the answers.
         If you want to get back to the Lab choose
         the third option and if you want to say,
         choose the fourth.
    
     S = Statues
     L = Lamps
     D = Drawers
    
    
    The Portrificationizer Room
    ---------------------------
    
    After each cleared area you'll end up here. Here you'll find E. Gadd's
    Portrificationizer which transforms the caught Portrait Ghosts into
    paintings. Cruel? After an area is beaten Luigi will empty his vacuum
    cleaner in the machine and then the ghosts will go thorough several
    procedurs and then be turned into paintings. Then moved into the Gallery
    and there will come up a screen where your G will be counted. The
    machine also works the other way around...
    
    
    
    _______________________________________________________________________________
    
                                 14.0 Monetary values
    _______________________________________________________________________________
    
    
    All the items you collect in Lugig's Mansion
    give you money except Mario's dropped items
    and keys Each time you've cleared an area
    the stuff you've collected will be converted
    into "G".
    More G means better ending. Down below you
    see how much each of the items is worth.
    
    
    Coin          = 5,000 G
    Paper Money   = 20,000 G
    Gold Bar      = 100,000 G
    Blue Gem      = 500,000 G
    Green Gem     = 800,000 G
    Red Gem       = 1,000,000 G
    Diamind       = 2,000,000 G
    Red Diamond   = 5,000 G
    Gold Diamond  = 20,000,000 G
    Small Pearl   = 50,000 G
    Medium Pearl  = 100,000 G
    Big Pearl     = 1,000,000 G
    
    
    Here's where you'll find the different
    kind of items. And how many of each that
    exists. Very approximately.
    
    
    Coins: Found everywhere, when you loose
    energy you loose coins. +1300
    
    Paper Money: Found everywhere. +1300
    
    Gold Bar: Found everywhere. Around 70
    
    Blue/Green/Red Gem: More of these
    in "The Mansion" than in "The Hidden
    Mansion". Around 10 each in "The Mansion"
    and 5 in "The Hidden Mansion". They're
    found in random places and some Golden
    mice and Money Ghosts hold them in "The
    Mansion". The locations for the gems
    below then.
    
    Blue: In a chest in the Hidden Room 1F,
    in a plant on the balcony next to the
    Wardrobe Room 2F, in the bucket in the Butler's
    Room 1F, in the plant in the Guest Room and
    in a lamp in the Secret Altar BF.
    
    Green: In a chest in the Hidden Room 1F,
    in a plant in the Master Bedroom 2F, in
    a plant in the Courtyard 1F, 2 in plants
    on the Balcony 3F. 4,000,000 in total.
    
    Red: In a chest in the Hidden Room 1F,
    in a stuve in the kitchen's (1F) oven (spray
    with fire), in the drainpipe
    in the Graveyard 1F, in a cupboard in the
    Tea Room 2F and in a jar in Ceramics Studio
    3F. 5,000,000 in total.
    
    Diamond: Found in optional rooms. Every
    Golden mouse and Money Ghost hold these
    suckers in "The Hidden Mansion" which mean
    30 diamonds in that mansion and
    5 diamonds in "The Mansion".
    15 from Money Ghosts, 10 from Golden Mice
    and 5 from optional rooms. This means
    60,000,000 G in "The Hidden Mansion"
    
    Red Diamonds: Found in a plant on the
    Balcony, 3F and you get one after
    beating King Boo. That means 2 of them.
    Very useless. Isn't worth more than a
    coin. Together worth 10,000 G, yes
    ten thousand not ten milion.
    
    Gold Diamonds: Two, you will find. For
    one of them; catch all 50 Boos for the
    other water the plant in the Boneyard
    three times. Check the "Boos" and the
    "Plants" parts for details. A total of
    40,000,000 G you'll get here.
    
    Pearls: You get these when catching
    portraits ghosts. For details check
    the "Portraits Ghosts" part. If you've
    caught every ghost in one try you will
    have 76 small, 76 medium and 19 big
    when you end the game. This means
    3,800,000 + 7,600,000 + 19,000,000 =
    30,400,000. If you fare worse
    there will be more of the small and
    medium than the big pearls.
    
    
    
    _______________________________________________________________________________
    
                               15.0 The different endings
    _______________________________________________________________________________
    
    
    To give Luigi's Mansion more depth and
    length Nintendo made different endings.
    Which ending you get is determined to
    how much G you've managed to collect
    during the game. All the items you collect
    convertes into G. There're 8 different
    ranks which you'll get depending on your
    G. After you've seen the sequence with
    Mario and the credits a painting with
    a building a rank and a number will show.
    The building is bigger and better if you
    get higher ranks. Down below I will
    explain all the ranks.
    
    
    Rank A
    This is the highest rank and it's way
    harder to get in this version than in
    the American. You have to reach
    150,000,001 in the PAL version, only
    100,000,000 in the NTSC version.
    
    It's only possible to get this kind of
    score in "The Hidden Mansion" because you
    always get diamonds worth 2,000,000 G from
    Money Ghosts and Golden Mice in that mansion,
    check their parts for detailed info and locations.
    You should get all the Portrait Ghosts in
    the first try so you achieve the big pearl
    which is worth 1,000,000. Besides the big
    pearl on each Portrait Ghost you'll also
    get 4 medium
    pearls and 4 small pearls, worth 100,000
    and 50,000 each. Search for coins, paper
    money and gold bars everywhere. Be sure to
    pick up all the gems, check the
    Walkthrough and the part about Monetary
    Values for locations. If you've achieved
    this you have an A rank. It's not that hard.
    
    If you're curious how it looks, the
    painting I mean I can write it.
    A huge mansion appears with the
    text: "Congratulations!
    Your mansion is complete."
    
    
    Rank B
    Get between 70,000,001 - 150,000,000.
    I got this alot in
    the hunt for an A rank.
    
    A big mansion shows up with the text:
    "Welcome to Luigi's NEW mansion!".
    
    
    Rank C
    Get between 60,000,001 - 70,000,000.
    
    A small mansion will show up with the text:
    "Welcome to Luigi's NEW mansion!".
    
    
    Rank D
    Get between 50,000,001 - 60,000,000.
    
    A large house will show up with with the text:
    "Welcome to Luigi's NEW mansion!".
    
    
    Rank E
    Get between 40,000,001 - 50,000,000.
    
    A rather large house will show up with the text:
    "Welcome to Luigi's NEW mansion!".
    
    
    Rank F
    Get between 20,000,001 - 40,000,000.
    
    A small house will show up with the text:
    "Welcome to Luigi's NEW mansion!".
    
    
    Rank G
    Get between 5,000,001 - 20,000,000.
    
    A very small house will show up with the text:
    "Welcome to Luigi's NEW mansion!".
    
    
    Rank H
    Get between 5,000 - 5,000,000.
    It's pretty cool to get this one.
    Try not to get anything! Remember
    that you automaticly receive a
    5,000 G red diamond when you beat
    King Boo.
    
    A tent will show up with the text:
    "The mansion disappeared with no trace"
    
    
    
    _______________________________________________________________________________
    
             16.0 Differences between the PAL version and the NTSC version
    _______________________________________________________________________________
    
    
    Most people agree that Luigi's Mansion's biggest
    flaw is its length. After the Japanese and US release
    Shigeru Miyamoto, one of the producers, (and of course
    the world of videogames' most famous person, creator of
    Mario and Zelda and personally I see him as a genius)
    came out in a pressrelease and said that Nintendo were
    going to change some things between the NTSC (Japanese
    and US) version and the PAL (EU, Australian) version.
    
    It's been pretty tough to find out the exact differences
    and I haven't done it completely yet. Not even Nintendo's
    Swedish distributor knows about them. And they call themselves
    Nintendo Sverige (Sweden).
    
    But thanks to two message boards user at GameFAQs.com I've
    found out a whole bunch of differences. I give credit partly
    to metalroy but mostly to Luigi Kong who even searched through
    my FAQ to find differences. Thank you guys!
    
    But still I haven't got anyone who has played both PAL and NTSC
    versions so this is probably not 100% accurate. If you have
    played both version and know the differences please mail them
    to me.
    
    Most differences is about The Hidden Mansion. Nintendo left
    The Mansion pretty much alone while they change very much in
    The Hidden Mansion. Here goes:
    
    - In the PAL version The Hidden Mansion
      is mirrored, it is not in the NTSC
      version.
    
    - The Hidden Mansion in the NTSC version
      has just as many ghosts in the rooms
      as in The Mansion. In the PAL version
      the amount if ghosts is much greater
      in The Hidden Mansion than in The Mansion.
    
    - The darkness in the PAL version differs
      heavily between the mansions, it's the same
      light in the mansions of the NTSC version.
    
    - The Bosses are harder and often requires
      different strategies in the PAL version's
      The Hidden Mansion. In the NTSC version it's
      pretty much the same bosses in The Mansion
      and in The Hidden Mansion.
    
    - In the PAL version's The Hidden Mansion you
      get diamonds from every Golden Mouse and Money
      Ghost. In the NTSC version's The Hidden Mansion
      you get the same stuff as in The Mansion.
    
    - In the PAL version the Boo's HP vary between
      the mansions. In the NTSC version they have
      the same amount of HP in the mansions.
    
    - Fewer hearts in the PAL version's The Hidden
      Mansion than in The Mansion. The same amount
      in the NTSC version's mansions.
    
    - According to Metalroy, the official Nintendo
      Power guide for Luigi's Mansion says that the
      vacuum cleaner is 1.5 times stronger in the NTSC
      version's The Hidden Mansion than in The Mansion.
      I've heard from other sources and by my own
      calculations that the vacuum cleaner is five
      times stronger in the PAL version's The Hidden
      Mansion than The Mansion. That's probably a
      difference.
    
    The only differences between the mansions in
    the NTSC version seem to be:
    
    - More poisonous mushrooms.
    
    - A little star in the bottom-right corner.
    
    - Luigi loses twice as much energy.
    
    - The vacuum cleaner is around 1.5
      times more efficient.
    
    - The ghosts disappear more easily.
    
    If you find more differences please contact me!
    
    
    
    _______________________________________________________________________________
    
                                   17.0 Final Section
    _______________________________________________________________________________
    
    
    This is the final section. Here, you find miscellaneous parts which don't
    belong anywhere else.
    
    
    
    ====================
    17.1 Version History
    ====================
    
    Version 2.2 - November 8, 2005
    ------------------------------
    
    Added my new homepage URL.
    
    Version 2.1 - June 26, 2003
    ---------------------------
    
    Major format change and some correction. I am not too sure about that coin
    walkthrough. I'll save that to some time when I feel devoted enough.
    
    
    Version 2.0 - December 22, 2002
    -------------------------------
    
    Made a small correction and stated my new homepage. This time in English. Maybe
    sometime in the future there will be a coin FAQ.
    
    
    Version 1.9 - August, 2003
    --------------------------
    
    This version is all thanks to Luigi Kong, not only has he made me do lots of
    corrections, he has also given me a spellcheck of the FAQ and constributed a
    review. THANK YOU VERY MUCH!
    
    Also, another spellcheck was sent to me, but I accidentally lost both his
    e-mail and his e-mail address. He's name is Richard and he has a Yahoo.com
    account. If you, Richard, are reading this, please e-mail me as soon as
    possible, you do of course deserve my gratitude and apologies.
    
    There is no detailed coin walkthrough yet, but it will come.
    
    
    Version 1.8 - Summer, 2002
    --------------------------
    
    This time I've added a part where I describe the differences between the PAL
    and NTSC versions. I couldn't have done it without the big help of Luigi Kong
    and metalroy at GameFAQs.com's message boards. Thank you guys!
    
    In the next update I will include a detailed coin FAQ for the Walkthrough.
    
    
    Version 1.7 - Summer, 2002
    --------------------------
    
    Added a table to the Portrait Ghosts Section.
    
    
    Version 1.6 - Summer, 2002
    --------------------------
    
    Added an official name to the Regular Ghosts part and some quick information.
    
    
    Version 1.5 - Summer, 2002
    --------------------------
    
    I bet this isn't the last version either. This time I've...
    
    - ... added all of the Boos' four comments
    - ... added the "E. Gadd's Lab" part
    - ... improved the boss strategies for "The Hidden Mansion"
    - ... improved the "Plants" part
    - ... added the official names for the Regular Ghosts
    - ... added names to my credits
    - ... added a hosting-site for my FAQ
    - ... made some minor changes and corrections
    
    
    Version 1.3 - Summer, 2002
    --------------------------
    
    Added my Quick, Spoiler-free Walkthrough and a name to my credits.
    
    
    Version 1.0 - Summer, 2002
    --------------------------
    
    The first and probably final version... if not someone send me the exact
    differences between the PAL and NTSC versions.
    
    
    
    ============
    17.2 Credits
    ============
    
    Luigi Kong (carlosjon7[at]juno.com): For the spellcheck,
    all the differences between the versions, the small
    changes, the review and all the patience and hard work
    you've put on this FAQ. Did I forget something?
    
    My brother: Because I've been sittin' in his room,
    playing my videogames on his TV!
    
    GameFAQs: For being the best site on the net!
    
    CJayC: For making the best site on the net and for
    hosting my guides.
    
    Metalroy: A Message Board user at GameFAQs.com who
    also helped me with the differences between the versions.
    
    Richard: You who gave me a spellcheck, but I lost it
    and your e-mail. I'm really sorry, please e-mail me
    if you read this.
    
    Phrolox: A Message Board user at GameFAQs.com who
    helped me with strategies for "The Hidden Mansion's"
    bosses and clearing out some stuff about how to get
    the A rank.
    
    Boo Destroyer: A Message Board user at GameFAQs.com
    who gave me the official names for the Regular Ghosts.
    
    jarrodjohn[at]hotmail.com: Sorted out some thing about
    the limit for the A rank.
    
    Nintendo: For making the game!
    
    
    
    ===============
    17.3 Contacting
    ===============
    
    If you've got anything on your mind concerning this FAQ, feel free to send me
    an e-mail. Corrections and constructive criticism are always welcome, but I
    will probably not accept contributions to the FAQ, unless they're very good.
    Send me e-mails in Swedish, English, Spanish, Norwegian or Danish. You will
    get the reply in the same language as your e-mail, except if you write to me
    in Norwegian or Danish. If that is the case, you will get the reply in English
    or Swedish. Whichever e-mail you send me, must be polite and properly written
    or it will be ignored and deleted. I will probably not reply to questions
    already answered in this document, unless the answer isn't clear enough.
    
    cwall_85[at]hotmail.com
    
    
    
    =====================
    11.4 About the Author
    =====================
    
    Not that anyone cares, but I think it's nice to know something about the
    author that has written the FAQ. My name is Christian Wall and I am born in
    1985. I live in a small town in the middle of Sweden together with my little
    brother and our cat. I am currently (Summer, 2003) on a Summer vacation from
    the gymnasium (highschool) and I will be studying there for another year. When
    I have finished my gymnasium time, I will continue to study either law or
    economics. In my spare time, I like  to play videogames, read books, write
    FAQs and believe it or not, I like studying.
    
    
    
    =====================
    17.5 Copyright Notice
    =====================
    
    This document is protected by international copyright law. You may download
    this document for personal use, print it and/or put it on your homepage/site.
    However, this document may not be altered or divided into different parts, and
    no parts may be removed. It may not be published in any magazine and/or sold
    for profit. You may not convert it into HTML, nor any other file format. It
    may only be displayed in ASCII text (.txt). All credit must be given to me,
    Christian Wall, the sole owner of this document. If you follow these demands,
    you may publish it on your homepage/site. You do not have to e-mail me about
    it. I will not send my FAQs or updates to any other sites than the ones listed
    below. If you want the most recent versions, go there.
    
    http://home.swipnet.se/cpg
    http://www.gamefaqs.com
    
    Copyright (c) 2002-2005 Christian Wall
    
    
    
    ================
    17.6 Final Words
    ================
    
    Thank you for reading.
    
    Copyright (c) 2002-2005 Christian Wall
    
    All trademarks and copyrights contained in this document
    are owned by their respective trademark and copyright holders.
    
    - End of Document -
    
    

    FAQ Display Options: Printable Version