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    FAQ by MGreen

    Version: 0.02 | Updated: 01/06/02 | Printable Version | Search Guide | Bookmark Guide

    This is a FAQ for Animal Forest Plus (Doubutsu No Mori Plus), ver. 0.02
    By Mark Green
    Email address for submissions/updates:
      mark [at] antelope [dot] demon [dot] co [dot] uk
    
    The latest version of this FAQ will always be available from
    http://www.gamefaqs.com.  
    
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    ----------------------------------------------------------------------
    **************************** LEGAL BITS ******************************
    ----------------------------------------------------------------------
    Neither the author of this FAQ, nor any person who distributes it in
    any way, shall be responsible or liable for anything that results from
    using this FAQ for any purpose, including but not limited to
    damage to your GameCube, hands, eyes, controllers, or a sudden desire
    to move to an out-of-the-way village that's divided into squares.
    
    This FAQ may be freely distributed provided that it is kept unmodified
    and in its entirity.  This FAQ may not be sold, or included as part
    of a publication that is sold (including a website to which a
    subscription is charged), without the author's express permission.
    
    Doubutsu No Mori Plus, Animal Forest Plus, GameCube, and all the
    characters therein, are (c) and (tm) Nintendo 2001.  The use of any
    trademarks within this FAQ is not intended to be a challenge to their
    validity.
    
    --------------------------------------------------------------------------
    1 - INTRODUCTION, AND QUESTIONS THAT HAVE ACTUALLY BEEN ASKED FREQUENTLY
    --------------------------------------------------------------------------
    
      Hitori Yori Futari,         Two people are better than one,
      Futari Yori Yonnin,         Four people are better than two, 
      Yonnin Yori Takusan.        A crowd is better than four.
      Doubutsu no Mori +          Animal Forest Plus
      Purasu ni natte             Various bonuses make 
      iroiro purasu.              this the "plus" version.
    
      Animal Forest Plus is an original GameCube title by Nintendo.  The idea
    is simple: your character has just moved to a new village and needs to
    make a life there.  The game is then about getting through life: talking to
    new people, working jobs and making money, expanding your house, etc.
    It's similar to "The Sims" or (for those who remember it!) "Little Computer
    People", except that you completely control a single specific person instead
    of just being an observer or influencing force.
      The game has several unusual features.  First, it's synced to the real-
    time clock, meaning that the village in the game reacts to the real time
    and date.  (This also means it's more of a "pick up for a moment" game
    than a "play all evening" game.)  The "Hitori Yori Futari" bit refers to
    another feature: if several people share the same GameCube and several of
    them play, they can interact with each other - with hostility or otherwise.
    
    What about the memory card?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      AF+ comes with a memory card included in the box.  This is included
    because the Animal Forest Plus save file is 57 blocks - enough to scarf
    down an entire memory card otherwise.  The memory card included is 59
    blocks big, the remaining 6 blocks being taken up with an invisible file
    which acts as a "signature" for AF+, provided a slightly different start
    condition for every copy.
      Note that the items determined by the signature on your initial memory
    card come from a fixed set, and all items in that set are available
    in the game eventually regardless of your signature - you just won't
    get them so easily.  Nintendo have, however, manufactured some
    promotional memory cards which have signatures which reveal special items
    which cannot be gotten in the normal course of the game.  These
    promotional cards are not among those included in the game boxes and
    it's likely that they won't be available to importers.
    
    Can you play this game if you don't know Japanese?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
      I DO NOT recommend importing this game if you don't have at least some
    knowledge of Japanese.  It will be very hard to work out what is going
    on and it may feel a bit pointless and dull to play.  On the other
    hand, if you are learning Japanese this game may not be too hard to
    read (given a good dictionary and some grammar understanding) because
    it's all in kana.
    
    So why are there menu translations and "select the xth option" in this
    FAQ if you think the player should be able to read Japanese anyway?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
      Because there's a BIG difference between "being able to read Japanese"
    and "being able to read Japanese without extra effort".  You'll still
    need to read the Japanese spoken to you by characters, but we can at
    least avoid everyone having to translate all the basic stuff from
    scratch.
    
    Is this game coming out in the US/Europe?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
      There is no official statement on this, but there are a few positive
    signs.  For example, Super Smash Brothers mentions a US version of the
    game.
    
    Can you customise/choose your character?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
      Not really.  There are no stats or anything like that in the game,
    so there is nothing to customise (apart from your outfit).  On the
    other hand, this means you can PLAY your character any way you like.
    
    Can you beat people up and steal stuff in this game?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
      No and no.  You can't take stuff from other people's houses (although
    you can barge in while they're standing outside and use their stuff).
    And no, you can't brain anyone with the spade, hack anyone up with the
    axe, etc.
    
    Nothing is happening in the game.  What do I do?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
      Remember that the game is in real-time.  Sometimes there just
    isn't that much going on in the village at the moment.  So if you get
    bored, go save and shutdown and play another day and it's very likely
    that lots of things will have changed.
    
    --------------------------------------------------------------------------
    2 - GETTING STARTED
    --------------------------------------------------------------------------
    
    Initial screen
    ~~~~~~~~~~~~~~
    
      From the initial screen, all you can do is press start.
    
      If it's your first game, the dog guitarist (Totakeke) will appear and
    interview you in a voice that might remind you of Captain Blood on
    the Amiga.
      First he warns you that some features aren't active if you're the only
    player on the Cube.  Then:
    
      First question:  Do you want to start right away or configure?
         Top answer: Start now
         Bottom answer: Set up
    
      If you choose "Start now", skip ahead to the train sequence.  If you
    choose "set up", he asks several setup questions, one of which is to
    do with sound and one is to do with how the animals speak.. unfortunately
    I didn't translate it all first time and it seems you can't get back
    to it later.
      On later games, a random character will greet you, and will first
    ask you if you want to start right away (Top: Yes, Bottom: No), then ask
    you to choose your character (pick the name, or the bottom option to start
    a new character).
      If you say you don't want to start, they'll offer the menu:
    
      Change the sound setting
      Change the vibration setting
      Go to menu 2
      Cancel
    
      Menu 2 is a little scarier:
    
      Delete a character
      Reset the village
      Adjust the clock
      Never mind!
    
      Note that if you say "Never mind!", it will return to the "Start or
    set up" choice, so you can say "set up" again to get back to the first
    menu.
    
    On the train
    ~~~~~~~~~~~~
    
      The first person you meet is the "strange cat" (mishiranu neko).  He
    asks questions which set your character (and the game) up:
    
      "Excuse me, can you tell me if I have the right time?"
       (He announces the time off your Cube's system clock)
        Top: That's right.
        Bottom: No, that's off.
       (Note: the game refers to midday as "0 PM"!)
    
      "Do you mind if I sit here?"
        Top: Sure, go ahead.
        Bottom: No way!
        (I don't know what happens if you say No..)
    
      "What's your name?"
        (Enter the name your character will have in the game.  See
         section 3 for the text entry controls.)
    
      "Interesting name, aha!  What do you think of it?"      
        Top:    It's cool!  
        Middle: It's cute, isn't it? 
        Bottom: You got it wrong! (Returns to name entry)
    
      The game now guesses at your gender based on your answer to the
        previous question.  If you said your name was cool, the game guesses
        you're male.  If you said your name was cute the game guesses you're
        female.  It then asks if it's right:
         Top:     You're right!
         Bottom:  No, I'm not a (girl/boy)!
    
      "Where are you going?"
        Type a name for the village the game will take place in.  The
        Japanese "-Mura" ("Village") is automatically appended, but the
        rest of the name need not be in Japanese.  Then confirm:
          Top:     Yep!
          Bottom:  You're wrong!
    
      "Why are you going there?"
        Top:       I'm moving house.
        Bottom:    None of your business!
    
      "Do you have somewhere to live there?"
        Top:       I'm not sure.
        Bottom:    ?
    
      The cat will look shocked (you're going to move somewhere and don't
    know where you'll live!?) then go and phone Tanuki to meet you at the
    station in the village.  It then comes back, says a few pleasantries,
    and leaves.. and soon the train arrives.
    
    At the village
    ~~~~~~~~~~~~~~
      Your train will now pull into the station of the village you named.
    Use the analogue stick to move around, and walk outside the station.
    Tanuki will meet you, show you around a bit, and then take you to
    the square.
    
      Go up to a house door and open it (by pressing A).  There will be
    almost nothing in the house at the start of the game, so just go in and
    come out.  As you come out, Tanuki asks:
    
              Do you like this house?
                 Top:     Yea, it suits me.
                 Bottom:  It's not very good.
    
      If you choose the bottom option, you can walk into another house
    around the square (there are four).  At the start they'll all be the same
    and the only difference is what location you live in.
    
      If you choose the top option, Tanuki asks you to confirm (Top=yes,
    Bottom=No) and then sells you the house you picked.  He'll tell you
    the price, which will be something like 19800 Bells, and your
    inventory screen will pop up to (automatically) give Tanuki all the
    money you have, which will be about 1000 Bells.  Tanuki will look
    shocked and then agree that you can owe him the rest and pay it back
    by working at his store.  That done, you are free to wander as you
    will.
      
    --------------------------------------------------------------------------
    3 - CONTROLS 
    --------------------------------------------------------------------------
    
    During standard play:
        ANALOGUE STICK      -  Moves you around.
        A                   -  Use object/site.
        B                   -  Pick up object, or hold down as you move
                                 to run.
        Y                   -  Open inventory.
        X                   -  Open map (once Tanuki has given it to you)
        C-stick             -  Move camera.
    
    On the inventory screen:
       Use the analogue stick to move the cursor around and press the A
       button to open the menu for an object.  For most objects this will
       be:
              Move
              Drop
              Cancel
       Items like clothes and food can be eaten/worn by "move"ing them onto
       your model at the top of the screen.  The main block of objects is
       what you're carrying; the subblock to the right is for "letters".
       The three icons on the right change between the three inventory
       categories (?); the pencil icon on the left lets you apply skins to
       clothing.  Choose it and a list of skins will appear, then choose
       whether you want to skin your outfit or your umbrella.
    
    When entering continuous text:
        Y BUTTON            -  Cycle character set
            (Hiragana -> Symbol -> Katakana -> English -> Numbers)
        X BUTTON            - Add Kana accents / Change english case
        A BUTTON            - Insert selected letter / move to subwheel
        B BUTTON            - Delete character
        DIGITAL STICK       - Move entry cursor
        ANALOGUE STICK      - (top half) Select from wheel;
                              (down) Spin wheel / cancel subwheel
    
    --------------------------------------------------------------------------
    3 - YOUR HOUSE AND ITEMS
    --------------------------------------------------------------------------
    
    While inside your house, you can configure items there.  To move items
    around, approach them and hold the A button.  Note the direction your
    character is facing.  You can move the item by moving forwards and
    backwards (in your character's perspective) and rotate it by moving
    left and right (in your character's perspective).  To use items in the
    house approach and tap A quickly: if you hold A you may try and move
    the item, and get a flashing X sign which indicates it can't be moved.
    This does NOT mean it can't be used!
    
    While inside your house you can choose items from your inventory to add
    to your house.  Most house items appear as leaves in your inventory;
    choose them and choose the second option from the menu while in the
    house and they'll turn into items.  Pressing B near an item will turn
    it back into a leaf and add it to your inventory.  Some other objects
    change too; for example, dropping clothing in your house will create a
    clothing stand.
    
    Your house at the beginning has several features:
    
    WRITING DESK - This lets you write a diary, effectively.  Select it and
      use the stick to pan through calender pages, then press A to select
      a day and write an entry.  Pawn symbols on the days show the days
      on which you played the game.
    
    STEREO - This lets you listen to music, once you've obtained some.
    
    LIGHT - Press Z to turn the lights on and off while you're in the
      house.
    
    MAILBOX - Approach the mailbox outside your house and press A to check
      your mail.  It will appear as a separate box similar to that used
      for your inventory.  Any mail you have will be automatically moved
      into your inventory if there is room for it.  To read a letter,
      select it in the inventory and choose the top option; if the letter
      has a gift enclosed, there will be a picture of a gift-box next
      to to the letter in the inventory.  Pick the letter and choose the
      third option and the gift will become a seperate object; drop it
      in your main inventory and then select it and choose the second
      option.
    
    CARETAKER - The wobbling flowerpot-man like device outside your house is
      actually the caretaker.  Approach it and press A to get the following
      menu:
           Save the game
           Deposit an item
           Go to menu 2
           Goodbye
      Menu 2 is:
           Skin the door
           Set a message?
           Go to menu 1
           Goodbye
      SAVE THE GAME: Exactly that.  You'll be asked by a random character if
        you want to save and quit (top option) or just save (bottom option).
        The character will then fill the speechbox with coloured text and an
        arpeggio will play while the save is carried out (which takes a while!)
        Note that you are obliged to save whenever you want to stop playing
        the game.  If you just power off or reset, then next game an angry
        mole called "Reset-kun" will appear and yell at you as soon as you
        leave your house for the first time.  (This is to discourage you from
        just resetting the console to escape negative consequences if things
        go wrong.)
      DEPOSIT AN ITEM:  The caretaker keeps an item cache for you, and you
        can also sell items using your house as a store.  Choosing this item
        opens your inventory with the cache available for you to put items
        into.  When you place an item, the Caretaker gives you three options:
                        Item is available free
                        Item is for sale for a price
                        Item is for storage/display only
      SKIN THE DOOR:  Change the appearance of your door.  Gives three options:
        (top) Set a skin, (middle) Remove current skin, (bottom) Cancel.
      SET A MESSAGE:  I'm not sure what this does, but it could be something
        to do with the message given to other players when they try and enter
        your house.
    
    You can also obtain new items to add to your house or to use.  These
    include:
    
    CARETAKER DUMMY - That's not what it is, but I'm not sure what to call
      it otherwise.  It's a dummy that looks like the caretaker and makes a
      regular noise.  There are different models available that go ping,
      bang, ratatat, or similar.
    
    CARPET - Don't drop this in your house - instead, select the option from
      the menu in inventory and you can reskin your house's floor and walls.
    
    CHAIR - Uhm, exactly that.  Move onto it to sit on it.
    
    CLOTHING STAND - These are created when you drop clothes in your house.
      You cannot use them, but you can pick them up to make them back into
      standard clothing items in your inventory.
    
    DARUMA - A red spherical item with a face at the front.  The face has
      two empty, white eyes.  USING it will fill in or blank out the first
      eye.  This is a traditional Japanese good luck charm; the idea is
      that you fill the first eye in when you have decided on something
      you want, and then fill the second one in when you get it.
    
    FAMICON - Otherwise known as a NES.  Each one allows you to play one
      NES game.
    
    MYSTERY BAG - A bag with two kanji on the side.  Contains a mystery item;
      open it in the inventory screen to see.  Note: you must open it
      while NOT in your house.
    
    NET - Lets you catch ??.
    
    RETRO-STEREO - Just like the standard Stereo, but bigger.
    
    SPADE - Allows you to dig up star points, plants, etc.  Use A while the
      spade is equipped.  Using A on an existing hole will fill it in again.
    
    TOTEM POLE - Exactly that, if you want one of these ugly great things in
      your house, go ahead..
    
    --------------------------------------------------------------------------
    4 - AROUND THE VILLAGE
    --------------------------------------------------------------------------
    
    The village you're in is represented by a grid divided into squares.
    The game will smooth-scroll as you move around within each square, but will
    push-scroll (ie, only scroll when you hit the edge) between the squares.
    Around the village you will find:
    
    MAP BOARDS:  Walk into one of these and hit A to see the map.  You only
      need this until Tanuki gives you a map of your own.  The symbols
      on the map board are:
        
           /\
          /  \      In blue, this is a house.  The PC's houses are 
         /    \     the four in the square; all other houses are NPCs.
         ------     In red, this is Tanuki's shop.
             
             
         ------
    
      --------------    The garbage dump.  Random items show up here quite 
                      often, so if you want to be a scumbag scavenger you
                      can go get them.
      -----  -----
    
    
      --------------
                        The post office.
      --------------
            
            
    
           \  /
            \/
            /\
           /  \         The shrine.
          /    \
         /    \
              
         --------
    
      ----\      /----
          \    /      The "able sisters" clothing store.
      ---  ----  ---
                 
                 
         ----------
    
            /\
         /      \
      /--------\
                  The museum.
              
              
              
      --------------
    
    
         /-------\
         \     /
          \   / 
           \ /        The police box.
            X   
           / \  
          /   \ 
         /     \
         \-------/
    
    
    MELODY BOARD:  The one Melody Board lets you write a song.  Use the
      analogue stick to change the notes.  The song on the board is the
      "Village Song", and will be used in various contexts; most notably
      you will hear a version of it whenever you talk to someone.
    
    NOTICE BOARD:  This is in the centre of the four houses in which
      PC's can live.  Walk up to it and hit A to read the notices, and
      you can also post your own.
    
    POST OFFICE:  Go here to send letters.  You must already have written
      the letter and have it in your inventory; then, talk to the duck and
      choose the first option on the menu to send the letter.  This is
      also where you go to pay back your debt to Tanuki after the part-time
      jobs have ended (second option while the loan is active).  The
      second/third option I'm not sure about, though.
    
    CLOTHING STORE:  Go here to buy clothes and edit and store texture
      designs.  Note: you cannot buy or sell items here until you have
      completed the part-time job with Tanuki.
    
    MUSEUM:  The curator here can identify any unusual natural objects you
      find.
    
    TANUKI'S SHOP:  Go here to buy and sell items.  This will also be an
      important location at the start of the game, since you begin the game
      by being asked to work part-time for Tanuki to pay back the loan
      for your house.  See the section on Tanuki in Part 5 for more information.
      When you visit Tanuki *AFTER* you have paid back the loan, you get
      this menu:
             Sell Item
             Catalogue
             Specials
             Cancel
      If you choose "Sell Item", your inventory will pop up for you to choose
      an item to sell.  If you have more than one of that item, Tanuki will
      ask if you want to sell them all (top option) or just one (bottom
      option).  He will then tell you how much he'll pay, and you can say
      Yes (top) or No (bottom).
        If you choose "Catalogue", the catalogue of items will pop up.  Tanuki
      will sell you almost any of the items THAT HAVE ALREADY APPEARED IN THE
      GAME.  *New* items will *NOT* appear in the catalogue, instead they will
      be on the tables in the shop.  Walk up to one of these and press A to
      buy it.  If you buy one of these items, it will be replaced with a
      "Sold out" sign.  Tanuki restocks every day.
    
    POLICE BOX:  Talk to the dog outside the door to ask:
        Anything odd happening?
        Any lost property?
        What is this place?
        Nevermind.
      If you ask "Any lost property?", the dog will tell you how many lost
      items there are.  If you go into the police box, you can look at the
      lost property and take it for yourself!
    
    TREES:  You can shake trees with the A button, and items may drop from
      them (sometimes even bags of money!).  Fruit gathered from trees can
      be sold to Tanuki for 100 bells each.  The trees in your village will
      normally bear only one type of fruit.  If you manage to obtain a
      seed for a different type of tree, that bears fruit of a different
      type to the village default, then Tanuki will pay *500* bells each
      for the alternate fruit!
    
    STAR POINTS:  There are star-shaped points around the map.  Buy a spade
      from Tanuki and you can dig these up.  You can find Bells, fossils,
      or - uhm - caretaker dummies(!?)
    
    PEOPLE'S HOUSES:  All the NPCs have houses around the village.  You can
      go into their houses, but normally there won't be anything useful
      there (no, you can't steal stuff from them) and you can talk to them.
      What they say varies constantly, but there are some patterns.
    
    SHRINE:  This gives you several options, but I haven't gotten any of
      them to do anything.
    
    --------------------------------------------------------------------------
    5 - EVENTS, JOBS, SEQUENCES
    --------------------------------------------------------------------------
    
    Tanuki's Jobs 
    ~~~~~~~~~~~~~
    
      At the start of the game the main source of jobs will be Tanuki, for
    whom you will do jobs to pay back the money for your house.  To get a
    job, just go to Tanuki's shop and talk to him.  When you have completed
    the job, return to Tanuki for payment and the next job.  Note that
    he won't actually give you any money because all the money you earn will be
    put into paying back your house.  However, until Tanuki's jobs are
    complete some options will not be available to you: you cannot buy or
    sell from Tanuki or from Able Sisters, and other people will not give you
    jobs.
    
      One warning: I strongly recommend that you WRITE DOWN the job that
    Tanuki gives you, because if you forget it between games Tanuki won't
    repeat it that day.
    
      The jobs he'll give you are as follows.  (This is the order I got them
    in but I'm not sure it's fixed.)
    
     - The outside of the shop is dull.  Plant some seeds around it.
       You know you got this job if loads of seeds and plants appear in your
       inventory.  Just walk around the shop and drop them all near to it.
       Note: if you have less than 10 open slots in your inventory, Tanuki
       cannot give you this job because you don't have enough space to hold
       all the plants.  If he won't give you a job, try dropping items
       until you have 10 free slots.  
       
     - Take an item (a leaf) to someone.  Tanuki gives you the grid
       coordinate, and the person's name (in colour) to take it to.  Just
       take the item and give it to the person.  When you go back to
       Tanuki, he'll give you a map as well as your payment.
       
     - Send somebody a letter.  He'll give you a sheet of writing paper and
       tell you who the letter needs to be written to (in colour).  Select
       the writing paper in your inventory and choose the second option.
       Then choose the person Tanuki named, write the letter (I don't know
       if you have to say anything specific) and take it to the post office
       to send it.  (WHY anyone uses mail in a village in which everyone
       lives in walking distance I have no idea, but..)
    
     - Go and talk to everyone.  This means just the standard houses -
       you don't have to go to service buildings.  Note that after this
       it seems you can ask any character, not just Tanuki, if they have
       any work they need doing.
    
     - Take an item to somebody.  The name is given in colour.  I got two
       of these.
    
     - Write a notice on the bulletin board about the shop.  Just go to the
       bulletin board and write on it.  The general consensus is that you
       don't have to write anything specific.
       
     - After this, the part time job is completed, and your character will
       run outside of the shop and do the Nintendo Victory Wave.  
       You still need to pay back your house by earning money elsewhere
       in the village.  You do not give the money directly to Tanuki,
       though, instead you pay it in at the post office.  Go to the post
       office, choose the second option, then choose how much you want to
       pay.  Paying off your loan is another Victory Wave moment.
    
    Absolute Timed Events
    ~~~~~~~~~~~~~~~~~~~~~
    
    [Note: You can adjust your GameCube clock to make these events happen
    quicker.  Thus, if you want, you can fast-forward through several
    years to get all your New Year's Day presents at once and buy everything
    in sight.  If you did this I would be inclined to wonder why you actually
    bothered playing the game at all ;) but there it is. ]
    
    1/1: On 1/1 of a year, you'll get a letter from your parents wishing you
    a Happy New Year and all health and fortune, and enclosing 10000 Bells!
    There will also be a notice on the village board from Tanuki wishing
    everyone a happy new year (and telling them to buy stuff from his store -
    every inch the businessman, isn't he?).
    
    BIRTHDAY:  At some point, somebody will ask you when your birthday is
    (if you get a date entry box with a present in the corner, that's
    what's happening).  Once the game knows this, on your birthday,
    you'll get a letter and a present.
    
    CHRISTMAS:  On 24/12 of a year, near the evening, a reindeer in a
    Santa costume will appear in the village.  If you talk to him, then
    on 25/12, you will get a letter from Santa with a gift item attached.
    (Balloon Fight?)
    
    Relative/Repeated Timed Events
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    TOTAKEKE:  The dog guitarist, Totakeke, will play outside the station
    at 8pm every Saturday.  You can go and listen, or buy music from him.
    
    TSUNUKI:  Tsunuki is the competitor to Tanuki.  His shop (Fox
    Furniture) will only come to the village occasionally.  When he
    is coming, he will write you a letter telling you the date he's
    arriving on.
    
    TREASURE HUNTING:  Each day, a random spot on the map is picked and
    a set of radiating lights will appear there.  Dig at that spot and
    you will find a bag of 1000 Bells.
    
    FOR WHOM...:  The village bells ring on the hour.  They chime out
    the village song.
    
    HAPPY ROOM ACADEMY:  Tanuki will tell you about these people.  They
    grade rooms in houses based on how well they are laid out and
    coordinated, based on taste and Feng Shui.  Once they're active,
    they'll send you letters telling you what your current score is and
    how to improve it.  Of course, they are more impressed by more
    expensive and hard-to-get items (why did you THINK Tanuki told you
    about them!? ;) )  The first letter you get from them will just be
    a "welcome" letter.
    
    Circumstance Events
    ~~~~~~~~~~~~~~~~~~~
    
    ANIMAL ISLAND:  If you plug a Gameboy Advance into the GameCube with a
    link cable, then a ferry will appear with a ferryman who will take you
    to a seperate island.  You will have a second house on this island.
    Also, by talking to the ferryman and choosing the first option both
    times, you can download the game Animal Island (a "mini" Animal Forest
    Plus") to the Gameboy Advance!  The only thing to beware of here is,
    that you cannot turn your GBA off while playing Animal Island on it
    because the game will be stored in RAM only.
    
    Uncategorised events
    ~~~~~~~~~~~~~~~~~~~~
    
    DARI 1:  Dari (the pig) has once buried an item near a house and left a
      notice on the board saying he has done so.
    
    DARI 2:  Dari has also been sighted hanging out in an igloo? with a
      barbecue? far from his house.
    
    Ai-No-Kotoba
    ~~~~~~~~~~~~
    
      "Ai No Kotoba" is a hidden system for obtaining Famicon cartridges.
    To use it, you must go to the Nintendo website at the following address:
    
         http://www.nintendo.co.jp/ngc/gafj/fami_pre/
    
      You MUST have Japanese viewing software in your browser.  If you don't,
    install the Japanese Language Support from Microsoft, or install NJWIN
    CJK (from http://www.njstar.com/).
      On the page given, click the bottom link, and then use the interface
    provided to enter your character's name and the name of the village.
    Use the radio-buttons to choose which one you're entering, and the links
    to the right to choose the alphabet to enter with (rightmost one is
    English)  If you make a mistake, click the leftmost command button to
    clear the current entry.  When you're done, click the rightmost command
    button and the next page will have some Japanese text in a white box
    at the top.
      Write that Japanese text in a letter to somebody in the town and..
    umm, well, actually, nothing will happen.  Anyone know what I'm doing
    wrong?
    
    --------------------------------------------------------------------------
    6 - CONCLUSION AND CONTRIBUTORS
    --------------------------------------------------------------------------
    
    Well, this is the moment where I beg for contributions.. because of the
    real-time nature of AF+, it will be IMPOSSIBLE for a single person to
    write a full guide, so please send me what you know to the address at
    the top of the FAQ.  Please do NOT send any of the following:
    
      - Requests for information (everything I have is here already)
      - Messages stating you have information but not giving that information
         (I can only deal with private e-mail about once a week, so if I
         have to write back and say "Yes, can I have the info please",
         the updates are slowed down a lot.  If it's relevant, isn't in the
         FAQ, is textual and is less than 100k, just assume I want to know
         it.)
    
    The following people have contributed to this FAQ (all e-mail addresses
    are humanised for antispamming) and are all due significant kudos for
    the fact:
    
    Hibiki637            [ Hibiki637 [at] aol.com ]
    Allen-Michael Brown  [ Cornell002 [at] hotmail.com ]
    Donnovan             [ GameFAQs Message boards ]
    Jason Muir           [ jason [at] pokemon99.freeserve.co.uk ]
    Jonnyram             [ GameFAQs Message boards ]