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    FAQ/Walkthrough by PHounshell

    Updated: 01/20/02 | Search Guide | Bookmark Guide

    SSX Tricky
    
    Table of Contents
    
    1. Basic Strategy
    2. World Circuit
    3. Bonuses
    4. Revision History
    5. Credits
    6. Contact Info / Legal Junk
    
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    1.0    Basic Strategy
    
    There are two very different strategies for the different modes of play.  
    The first is showoff.  Take your time, look for the multipliers and use 
    rails whenever you can.  This will benefit you greatly.
    
    For racing, your goal is speed.  You want to do enough tricks to keep your 
    speed boost up, but nothing too extraneous.  Cut off any switchbacks you can 
    and keep your eyes peeled for shortcuts.  You can find almost every shortcut 
    by looking for the red and blue signs or by following your opponents and NOT 
    resetting to get back on the course.  Thats how I found the sixth shortcut 
    on Mesablanca.
    
    Also, you go faster while crounching to jump than standing.  I keep my 
    character crouched as often as possible, even though it does detract from my 
    turning ability.
    
    Learn the courses.  With experience comes wisdom.  By taking different 
    routes through the course each time you learn the best routes and can 
    successfully do them when the time arises.
    
    Pipes are difficult and require practice.  In general they are far easier to 
    hit if you board is sideways, so orient it that way if you're mid-air and 
    think you may be near a pipe.  Also, they're easier to follow with the board 
    sideways.  Use the control pad to rotate your board while not crouched on a 
    pipe.  It's usually easier to hop onto a pipe than to ride onto it.  Usually 
    a pipe twists requiring you to stay on.  Use the control stick and tap it 
    left or right to keep yourself as centered on the pipe as possible.  
    Finally, alpine boards are difficult to use on pipes because you fall off 
    before your board is actually off the pipe.  The Freestyle boards are far 
    better for gauging how close to the edge of a pipe you are.  Aside from that 
    you just need to practice.
    
    Finally, when you're playing with your friends, don't tip your hand if you 
    don't need to.  If you're ahead of them, don't take shortcuts you know they 
    don't know about.  If you do, they will learn how to do them themselves and 
    use them to beat you in the future.
    
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    2.0    World Circuit
    
    Your first priority with any player should be to complete their trick book.  
    Once completed, that character will have access to their Uberboard.  Trust 
    me, the added stats of the Uberboard make it more than worthwhile to get.
    
    Your second priority is building up your stats.  The first stat I work on is 
    Tricks.  This makes it a lot easier to accomplish your first goal (see 
    above)
    
    Obtaining a gold medal on a race nets you 6 points to add to your stats.  
    Because I am interested in getting characters as high as possible I start 
    with the Showoff levels
    
    
    2.1    Garibaldi
    
    2.1.0  Showoff
    
    Bronze: 25000
    Silver: 40000
    Gold:   55000
    
    This really should not be difficult.  Just do spins and flips with all your 
    tricks and you should do fine.  You should be able to get a nice set of 
    points to start off with off the first jump.  Fifteen thousand is a good 
    score to start with.  Follow the track (ignoring the shortcut to the left) 
    and go along the ice tunnel.  On the far side do an uber trick (if you can) 
    through one of the snowflakes.  The orange if you can manage it, but the 
    yellow is fairly easy.  This could net you the bronze.
    
    Your tricky meter should definitely be full by now so do a spinning flipping 
    uber trick through a snowflake.  If you don't have the gold now, you're not 
    trying hard enough.  However, there are a lot of ridge jumps down the rest 
    of the track for you to fill up on.
    
    2.1.1  Race
    
    Beating the race on this level should be no harder than the showoff above.  
    My suggestion is to do your six uber tricks as early as possible because you 
    can boost for the rest of the level.  Here are the shortcuts I've found that 
    are worth taking:
    
    2.- Just after the first big drop.  The track curves right, but straight 
    ahead is a blue sign.  Head through it and down a couple ridges to shave a 
    few seconds off.  You rejoin the track after the next large jump, just 
    before the split ice hill.
    
    2 - Just after the split ice hill is another large jump.  Stay on the right 
    side as you go over.  You go through a red sign and board along a ledge.  At 
    the end of it jump off (it helps to be using a speed boost).  You should 
    jump over the track into some powder.  Stay in this small gulley and jump 
    when you come to the next ridge.  You should go over the track again and 
    rejoin the track just after the odd split caused by a rock.  This only saves 
    you a couple seconds, but gives you two more uber trick opportunities.
    
    3 - When the track really splits (yellow signs pointing, gates in the way) 
    take the right hand fork.  A long ways down is a blue sign for you to crash 
    through.  Make your way through this powdery area.  Try hugging the left, it 
    seemed to work best for me.  Eventually you get to a series of jumps over a 
    river.  Make all of them to rejoin the track way ahead of the rest of the 
    pack.
    
    4 - Halfway down the first part of Shortcut 3 above there's a blue sign in 
    front of a cave.  Go through it to rejoin the main track sooner.
    
    5 - At one point there's a huge right turn where the ground drops off just 
    on the far side.  If you jump off you'll cut a corner off the track, worth a 
    few seconds.  This one is made really obvious by a yellow ramp in the 
    Showoff, less than a minute from the end.
    
    
    2.2    Snowdream
    
    2.2.0  Showoff
    
    Bronze: 35000
    Silver: 65000
    Gold:   ???
    
    Since we're still early in the game, this is another level that shouldn't be 
    too hard.  Slide on the first rail you see to the right.  Do a spinning flip 
    off the end for about 20000 points and to fill your tricky meter.  Then do 
    an ubertrick off one of the ramps and try to catch a multiplier.  At this 
    point it's not difficult to have 60000 points.
    
    Follow the course and you'll eventually see a ramp pointing to an orange 
    multiplier.  This one is just a gimmie.  With a simple ubertrick (no spins 
    or flips) you can net 50000 points off this sucker, and that gives you the 
    gold.  If you missed any points so far, you've got plenty of time to find 
    them.
    
    2.2.1  Race
    
    Once again this race is pretty easy.  There's only two shortcuts I recommend 
    going for and that's the first two listed.
    
    2.- The track splits in half after a series of small ridges.  In the middle 
    is a blue sign.  Go throught the exact middle of the sign to do a railslide 
    on a pipe.  Jump off the end.  It's not a great shortcut, but it avoids the 
    people around you for a while.
    
    2 - After the above shortcut there's a ridge.  As you jump the ridge, ahead 
    you should see a patch of ice on the other side of a fence.  Get up some 
    speed and jump off a snowbank onto the ice.  Follow it to cross over the 
    main path a couple of times.  This saves a lot of time for you.
    
    3 - Directly after shortcut 1 listed above there's a ridge with a blue sign 
    very prominently placed on the left.  Go through it to head through a 
    japanese garden, complete with miniature pagodas.  However, I suggest you 
    skip this and use shortcut 2 above.
    
    
    2.3    Elysium Alps
    
    2.3.0  Showoff
    
    Bronze:  75000
    Silver: 150000
    Gold:   225000
    
    This is the first showoff venue that's remotely challenging.  However, there 
    are a number of big air ooportunities to help.  From the beginning ride the 
    rail directly in front of you.  If you're careful you can do a trick off the 
    end and land on the rail below.  This is one case where you may not want to 
    spin or flip.  By the time you reach the end of that rail your tricky meter 
    should be full.  Do a spinning flipping Ubertrick and you should be in the 
    vicinity of 70000 points.
    
    Do another big Ubertrick off the next ridge.  If you catch the multiplier 
    this can be worth another 60000 points pretty easily.  Take the next couple 
    turns and ride the rail on the left of the course.  Do an uber trick off it 
    and net another 20000 points.  By this point the Silver can easily be under 
    your belt.
    
    Follow the course a ways and you come on a series of switchbacks.  These are 
    good for some tricks of you go straight through instead of following the 
    course.  There are also some guidewires after this section that can be worth 
    a lot of points.  Eventually you come to a large funbox.  Use a boost when 
    you hit it and aim well to get the red multiplier.  If you do an ubertrick 
    the gold should be yours at this point.  If you miss it though, take 
    shortcut 3 below and you'll get plenty of ubertrick opportunities.
    
    2.3.1  Race
    
    This race absolutely sucks.... if you stay on the course.  I strongly 
    recommend taking shortcuts 3 and 4 below.  If you do, there's no chance the 
    pack will be even close to you.  The icy halfpipe can be a little tricky, 
    but take your time.  Go all the way around the fences if you have to.  If 
    you are going to hit one, hit the reset button just before you do.  That way 
    you start on the other side of it and anyone behind you still has to break 
    through that glass.
    
    2.- Less than a minute into the course is a set of switchbacks that are 
    pretty tight.  At the beginning of the set is a red sign.  Going through it 
    cuts off the first switchback.
    
    2 - Just after the shortcut above is a blue sign.  Go through this one for a 
    similar shortcut.  In general this section can be ridden straight through 
    more quickly than taking the turns.
    
    3 - Just after the large funbox with deep powder on both sides (It's got a 
    purple mark on the ground just before you hit the ramp).  The course veers 
    right through a tunnel.  To the left is a sign.  Break through it.  Follow 
    this track until you see a red sign.  Head straight for it and jump over.  
    Keep going straight and you'll get a long drop onto a thin trail.  Follow 
    the trail to the left.  You'll need to speed burst to make it over the 
    jumps.  If you fall, you end up on the main track.  There are actually 
    several entry points to this area.  The second is just after the tunnel on 
    the left, but it's a difficult jump to make.  The third is after the first 
    drop on the main track.  Just before the second drop is a tree trunk you can 
    slide up into this area.
    
    4 - Once you rejoin the main course from three above, take the jump and look 
    straight ahead.  There are a number of blue bilboards with a red sign 
    nestled between them.  Go through the red sign and follow this track.  When 
    you get to the jump veer to the left.  You go over the main course and 
    through a giant log.  You rejoin the course at the icy halfpipe.
    
    
    2.4    Mesablanca
    
    2.4.0  Showoff
    
    Bronze:  75000
    Silver:
    Gold:   225000
    
    This is a fairly difficult showoff challenge.  I start off by ignoring the 
    first rail.  It's too difficult to get any worthwhile points off of.  The 
    side rails are a good bet if you can get to them and do a good trick off the 
    end.  When you get to the rail after a couple turns ride it.  It takes you 
    through the trees and is worth 20000 if you do a little trick off it.  This 
    leaves you right before a long ridge jump.  Do a good ubertrick off it and 
    hit the multiplier for around 40000 points.  At this point I'm usually 
    around 80000 points.
    
    Avoid the rails here and go around them.  The next jump can net you another 
    40000 if you hit the multiplier on your way up.  Stay on the left side of 
    the level and hit the next jump.  You should be able to aim well enough to 
    get the orange multiplier.  With a good trick this can net you another 60000
    
    Follow the course for a ways doing tricks where you can.  Eventually you get 
    to a blue sign.  Ride the rail behind it and do trick off the end for a 
    little 10000 point blip.  Go back to the track and folow the right path.  Go 
    slow and drop down when you hit the jump to go through the mineshaft.  Ride 
    on the left rail here and jump the gap.  Hit the rail on the otherside and 
    do an ubertrick out the exit to get a red multiplier and a nice wad of 
    points.  This should bring you up to the gold.  If not, there's still plenty 
    of opportunities.
    
    2.4.1  Race
    
    I actually had difficulty with this race.  However, there is an incredible 
    number of shortcuts worth taking.  With the shortcuts you should have no 
    excuse for losing.  When you reach the sectio where there are two paths 
    fenced in by bars twisting around each other (you'll know what I mean), try 
    to jump on one of the rails.  You can speed boost your way through the 
    entire thing.
    
    2.- Skip the first ridge you want to jump off.  Jump off the next little lip 
    up to an area to get away from the pack.  This doesn't earn you a lot of 
    time, but offers a change of scenery.
    
    2 - If you veer slightly to the right when you do shortcut one above, you 
    can ride a small ledge and jump up to a new area.  This gives you a bigger 
    jump when you get to the first ridge.
    
    3 - After the first ridge jump and after you go under the stands, veer left. 
      Go underneath the big sign and jump off this ridge to cut off a huge 
    corner.  Sliding on the trunk lying there helps you avoid the billboards at 
    the bottom.
    
    4 - Instead of the shortcut above, go straight.  Go left behind the rock 
    next to the hill with two pipes.  There's a blue sign ucked away.  Follow 
    this path and it puts you in the mineshaft well ahead of the other people, 
    but it's hard to do without falling.
    
    5 - When the course splits, take either path (I prefer the right).  
    Eventually there is a jump, but if you slow down and drop down you enter a 
    mineshaft.  Ride the left rail and jump the gap if you can to keep going.
    
    6 - After the mineshaft shortcut above is another ridge jump.  Instead of 
    going over it like normal go to the left and jump into the ravine.  Follow 
    it along to the left.  You rejoin the course way ahead of your foes.
    
    7 - At the end of the shortcut above, there's a small hump of snow.  Way 
    above it is a red sign.  If you aim well you can use a boost off this hump 
    to get through that sign.  The course curves to the left and then you have 
    to make a difficult jump across the main course.  Unfortunately you can't 
    see your landing so this one takes some practice.  When you do make it, the 
    tunnel just makes another turn and deposits you back on the course.  It 
    doesn't net you much time, but it impresses your friends.
    
    
    2.4    Merqury City
    
    2.4.0  Showoff
    
    Bronze:  125000
    Silver:  175000
    Gold:    275000
    
    This would be a challenge if there weren't quite so many gimmies.  Start off 
    with a slide along the rail to your left.  There's a gap with a multipier 
    that you can do a trick in.  Hit the next rail and then do trick off it.  
    You should be sitting pretty with around 40000 points.  There'a ridge 
    quickly which you can use to do a short ubertrick.  Hitting the multiplier 
    there will net you another 30000.
    
    At this point, the two paths differ greatly.  I won't explain how to take 
    either one, but try to hit as many rails as possible.  Most of them are 
    broken so you have to struggle to stay on, but you get a lot of trick 
    mulitpliers.  When you get to the halfpipe, try to do a lot of ubertricks 
    off the sides.  That should pull your point total up a lot.
    
    There are a lot of good pipes to take in the park.  These can net you a lot 
    of points.  Finally when you get through it, try to take the upper path 
    along the broken freeway.  That gives you a couple more ubertrick 
    opportunities.  Finally, if you're still shy of points, take the left route, 
    with the quarterpipe switchbacks.  At the end of it there are three ridges 
    for you to get trick air off of.
    
    2.4.1  Race
    
    This race is only difficult because of a general lack of shortcuts.  There 
    are a few but most are difficult to describe.  Pretty much any time the 
    track splits you can go in the middle to find a shortcut, but not all of 
    them are faster than the main track.  You can go through some of the 
    buildings too, but it's too difficult to describe.  Instead, focus on going 
    fast and not pissing off your opponents.
    
    2.- In the park, after the statue, go left off the course.  Eventually you 
    should find a frozen stream.  Follow it into the sewers.  If you avoid all 
    the fans, you come out under the broken freeway.
    
    2 - After the park is the suspension bridge.  After that is a long jump to 
    get on top of the broken freeway.  Hanging above it is a pipe.  If you get a 
    good boost and enough air, you can make it into the pipe to skip most of the 
    freeway and get a couple speed boosts.
    
    3 - Near the end of the level, the track splits.  The left goes to a series 
    of quarterpipes which aren't very fun.  The right goes through a frozen 
    building.  The building tends to be better, but it's not as obvious as you'd 
    think when you get there.
    
    
    2.5    Tokyo Megaplex
    
    2.5.0  Showoff
    
    Bronze: 100000
    Silver: 225000
    Gold:   350000
    
    With a little practice, this is the easiest showoff venue in the game.  Try 
    to get your tricky meter full of the first jump, after the ice.  Head to the 
    left after the jump and hit the three switches to raise the ramp.  Do a 
    little hop into the window and ride up to the top of the level.
    
    Do a couple ubertricks on your way up.  Get on the left rail and ride it.  
    It breaks at a couple points but it's relatively easy to stay on, especially 
    if you spin (not flip) off each one.
    
    Repeat.  Rinse.  Wipe hands on pants.
    
    If you're having trouble making the jump into the window, try doing a little 
    hop.  Instead of crouching in anticipation of the jump, tap the jump button 
    at the top and you won't hit the top of the window.  Also, don't follow the 
    rails into the window on the last lap.  Instead, drop down and complete like 
    normal.
    
    2.5.1  Race
    
    I usually do the race exactly the same as the showoff.  Just plant your 
    board on those rails and let it ride the whole way down.  As for other 
    routes or shortcuts, there's no way I'm going to list them all.  Find them 
    for yourself.  If you fall, try doing some ubertricks off the fans along the 
    course.
    
    
    2.6    Aloha Ice Jam
    
    2.6.0  Showoff
    
    Bronze:  75000
    Silver:
    Gold:   175000
    
    This is another course with high trick potential.  I try to start off by 
    hitting the first rail on the left.  If you're good at leaning you can pick 
    up both multipliers and then do a spinning nosegrab off the end (this takes 
    some practice).  You can net about 30000 points.  Stay to the right and hop 
    on the rail there.  A couple hops and tricks later you should be up another 
    25000 points.
    
    Take the next rail you see through the blue sign.  Once again, you can score 
    about 20000 points.  These are difficult to do though, so don't worry too 
    much about them.  Next you come to some switchbacks.  Go straight through 
    and do an ubertrick for a few points, but make sure you don't fall.  You 
    need your tricky meter full when you go through the glass pipe.  When you 
    enter it a ramp pops up.  Do a good trick off here and grab the multiplier 
    for at least 60000 points.
    
    Just stick to the course for a while and stay left whenever you can.  
    Eventually you'll see a red sign.  Ride through it and along the pipes.  You 
    ride on a few different surfaces and eventually get set down on a long hose. 
      Follow that the whole length and do a spinning flipping trick off the end 
    (no time for an ubertrick though).  It's difficult to do, but can net you 
    well upwards of 80000 points.  If you miss the red sign, jump to the left 
    just before the big head and you can get on the pipe.
    
    If you're not over the mark by now, stay on the main course and there are 
    some good pipes you can take for points.
    
    2.6.1  Race
    
    This race can be easily beaten by using a combination of the shortcuts 
    listed below.
    
    2.- After the first jump there are two blue signs.  Go to the right of them 
    and through the red sign.  You ride on some cables and through a tunnel.
    
    2 - Go through the first glass pipe (you can't make it if you use the 
    shortcut above).  A ramp will rise.  Do a jump off this ramp (don't jump too 
    far) and you land in a watery tunnel. This will last for a while.
    
    3 - At some point, I can't remember exactly where, there's a second red sign 
    to the left.  Go through it to board through a penguin infested area (wait a 
    minute... There are no penguins in Hawaii!!!) and skip one of the twistier 
    parts of the course.
    
    4 - After the twistiest part of the course, stay to the left.  There's a red 
    sign with a pipe behind it.  Stay on these pipes, walls, cables and whatever 
    else.  They should deposit you on a long grey pipe that bypasses the hellish 
    icy part.
    
    5 - Jump into the big head you see.  It's not a hard jump.  Stay in this 
    series of pipes by doing little hops.  This skips you past the entire icy 
    section and leaves you perfectly lined up for the next shortcut.
    
    6 - After the icy section, jump the gap and head left through a red sign.  
    Follow this section and leaves you near the end of the caves
    
    
    2.7    Alaska
    
    2.7.0  Showoff
    
    Bronze: 150000
    Silver: 300000
    Gold:   500000
    
    This is of course the most difficult race.  Start off by riding the rail 
    ahead of you.  You can do some good tricks at the breaks and earn yourself 
    40000 points to kick off with.  Just keep on going like this taking the 
    rails that you see.  By the time you get past the river you should have 
    gotten the bronze and done two or three ubertricks.  Ride either rail here 
    if you can.  They can be worth another 60000 points due to the red 
    multipliers at the end.  Keep on going, through the ice cave (not too many 
    points here).  When you come out, it's very worth it to be on one of the 
    rails.  You net a lot of points this way.  However, keep going until you 
    jump down to the double halfpipe.
    
    Spend some time here racking up points.  It's a great place to do ubertricks 
    and spins and flips.  You should beef yourself up to about 250000 points in 
    this area.  It really shouldn't be difficult, so go further if you can.  
    After this is a huge quarterpipe you can get some more big points off of if 
    you hit the multipliers with an ubertrick.  However, make sure your tricky 
    meter is full after this.
    
    As you come down from the quarterpipes, you'll see a red multiplier in the 
    distance.  Use a speed burst and do an ubertrick mid air to catch this 
    multiplier and land on the small spit of land.  If you miss it, take either 
    path slowly.  When they come out of the tunnel, try to get back on the 
    center piece of ice.  You should do a jump to get some points with a 
    multiplier.  Then you need to do a really long, boost assisted, high scoring 
    jump.  Make sure you hit the multipliers and you can net 100000 from this 
    one jump alone.
    
    Now just follow the track a good long ways.  There are two ubertrick 
    opportunities, both with multipliers if you need it.  After a while you pass 
    under the fans and head up the long ice tunnel.  Do a huge trick out of 
    there to clean up for the rest of the points.  If you're just a few points 
    shy, try using one of the rails and doing a trick off it before you hit the 
    finish line.
    
    2.7.1  Race
    
    This is the hardest race in the game.  There are a couple shortcuts that 
    really help, and a lot that are sort of ho hum.
    
    2.- After the first spiky ice corridor and over the hump, swing to the 
    right, then swing back in to the left.  With some practice yu can make it up 
    this embankment.  There's a small ramp pointing at three caves.  Any of them 
    makes a decent shortcut, but the winner is actually a little to the left of 
    the cliff face.  Make the lead and go through a red sign.  At the end of 
    that gully catch the rail for a good shortcut.
    
    2 - Just before the jump to get to the river track, there's a ramp on the 
    left side.  Hit that with a jump to take you above this treacherous area.  
    If you don't jump high enough, you'll slam into the cliff and lose some 
    time, but if you jump too high you'll skip right over this and land back 
    with the rest of the pack.
    
    3 - After the river is an area with VW moguls (huge rolling bumps 
    essentially).  After that there's a frozen river with land sticking up.  
    Jump from piece of land to piece of land and use the rail to stay above the 
    frozen tunnel where everryone else falls
    
    4 - After the frozen tunnel, stay to the right of the icy track.  You can 
    bypass a couple loops of the track by staying in the snow.
    
    5 - After the huge quarterpipe, make a long jump onto a small piece of land. 
      If you miss it, take either side and go slowly to rejoin this path.  At 
    the end of it, do a speed burst and make another huge jump, across the 
    track, onto another area of land.
    
    6 - This is the absolute kicker.  It's at the very end of the level as 
    you're going up the ice tunnel being blown by the fans.  If you can see the 
    people in front of you, you will beat them if you do this successfully.  
    Jump in this tunnel when you have another fifty meters or so to go.  Pitch 
    the front of your board way down.  You should catch it on the lip of the 
    tunnel and fall.  You fall onto a wide icy area.  Speed down it as quickly 
    as possible.  Meanwhile, your opponents will be doing all sorts of tricks in 
    mid air, wasting time.
    
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    3.0    Bonuses
    
    You get bonuses by completing various things.
    
    - A medal on each race unlocks the next race for that character.
    - Medals give you extra points for your stats (Bronze: 2, Silver: 4, Gold: 
    6)
    - A certain number of medals (total) are required to unlock certain 
    characters.
    - Each trick book chapter givew you a new outfit
    - Filling your trick book gives you the uberboard
    - Each new ranking earns your caharacter a new board
    - Getting all gold medals unlocks the Untracked and Pipdream levels
    
    Unfortunately you do not get a bonus for completing the entire game with 
    every character.
    
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    4.0   Revision History
    
    January 19th, 2002 - Wrote basic walkthrough
                         All Races and Showoffs
                         Scratched my butt
    
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    5.0    Credits
    
    Pretty much just me.  I wrote this, nobody helped me.
    
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    6.0   Contact Info / Legal Junk
    
    Send comments, suggestions, omissions, retribution to me at
    
    gamecube_goat@hotmail.com
    
    Copyright 2002
    Paul Hounshell
    
    
    
    
    
    FAQ Authorized on:
    
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    http://www.GameCube2002.com
    http://www.dlh.net
    
    Let me know if you find it anywhere else.  If you want to use it elsewhere,
    just ask.
    
    
    

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