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    Card List by Myke

    Version: Final | Updated: 08/21/02 | Printable Version | Search This Guide

    Lost Kingdoms - Card Information/ US Version
    For the Nintendo GameCube
    Version FINAL (August 21st, 2002)
    Guide by Myke - mykeownz (at) yahoo (dot) com
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                                 Table of Contents
    
    1..............................................................Version History
    2........................................................How to Use this Guide
    2....................................................................Card List
    3.................................................................Element List
    4......................................................................Credits
    5....................................................................Copyright
    
    ==============================================================================
                                  Version History
    ==============================================================================
    
    
    Aug. 21, 2002 Don't expect any more update to this card list guide, because
    Version FINAL I sold the game and yeah, you get the idea.
    
    July 21, 2002  Thanks to Robert for correcting some of the errors on this
                  page, such as spelling correction, card number correction, etc.
    
    June 6, 2002
    Version 0.7   Changed the title of this document to Card Information since
                  I've included some other informations other than description
                  to the cards. Element List added. There isn't really anything
                  else to add. I mark this the final version.
    
    June 5, 2002
    Version 0.6   I've found some of the missing cards, and added them onto the
                  list. Those missing cards are Yellow Butterfly, Ghost Armor,
                  Blue Dragon, Efreet, Hydra, Venom Lizard, Doppelganger,
                  Sphinx, Puppet Master, Demon Skeleton and Golden Phoenix.
                  I will sort out the elements in a table on the next update.
    
    June 4, 2002
    Version 0.5:  Found some more time to work on this, I've added Night Mare,
                  Cyclops, Vampire, Great Demon, Unicorn, Vampire Bush, Elephant
                  King, Hand of Fire, Griffin, Steel Skeleton, Red Dragon, Black
                  Dragon, Demon Fox, Behemoth, Great Turtle, White Tiger, God of
                  Destruction. Thats 11 more to go...I'm missing some. If I have
                  more time, I'll see if any one of these card can transform into
                  the card i'm missing out on.
    
    June 4, 2002
    Version 0.4:  Added Running Bird, Dragonoid, Mind Flayer, Flayer Spawn,
                  Basilisk, Will o' Wisp, Siren, Stone Head, Chimera, Land Shark,
                  Whip Worm, Evil Eye, Gold Butterfly, Ice Golem, Elepehant,
                  Sasquatch, Larval Fly, Tiger Mage, Caterpoker, Rheebus,
                  Jack-O-Latern, Water Bird, Juggernaut, Catoblepas, Goblin Lord,
                  Golden Goose, Zombie Dragon, Berserker, Lich, Beelzabub,
                  Kraken, Hand of Pain, Kitty Trap, MegaMandragora, Fenril,
                  Mole Monster, and Chaos Knight cards. That's 77 out of 105
                  cards completed, 28 to go!
    
    June 3, 2002
    Version 0.3:  Added Orc, Ghoul, Venus Spider, Red Lizard, Giant Crab,
                  Cockatrice, Giant Bee, Blood Bush, Sand Beetle, Trickster,
                  Demon Hound, Crystal Rose, Scythe Beast, Sand Worm, Wraith,
                  Archer Tree, Sand Golem, Wizard, Necromancer, Banshee, and
                  Treant cards. Another long day tomorrow.
    
    June 2, 2002
    Version 0.2:  Added Mummy, Fairy, Water Hopper, Carbuncle, Fire Golem,
                  Flying Ray, Maelstrom, Lycanthrope, Sea Monk, Dark Raven,
                  Birdman, Dragon Knight, Fire Gargoyle, Plague Rat cards.
    
    June 1, 2002
    Version 0.1:  Added Skeleton, Lizardman, Mandragora, Hobgoblin and Man Trap
                  cards.
    
    May 31, 2002
    Version 0.0:  Birth of this document
    
    ==============================================================================
                               How to use this Guide
    ==============================================================================
    
    Card Number - Name of the creature on the card
    
        Rareness (5 stars being the rarest)
    
        Type     (Weapon, Summoned, Independent, Trap)
    
        Price     Purchase / Sale (in Gold)
    
        Copy      (in Gold)
    
                                       Stone Requirement (how many stone it take
                                                          to add experience point
                                                          if you have the card of
                                                          this creature currently
                                                          in your deck.)
    
                             Attribute:        (Fire, Water, Earth, Wood, Neutral)
    
    Transformation:  (how many exp. points   |  name of creature (card #)
                     it take to transform)
    
    ==============================================================================
                                       Card List
    ==============================================================================
    001 - Skeleton
          Rareness: *                      Stone Requirement: x 1
          Type: Independent                Attribute: Earth
          Price: 30 / 20
          Copy: 700
    
    Transformation:   3000 pts   |  Demon Skeleton (093)
                      4000 pts   |  Berserker (035)
                      5000 pts   |  Steel Skeleton (100)
    
    
    Monster Profile:  Enchanced skeleton that attacks with a sword. It is slow
                      moving, but it's defensive power is relatively high.
    
    Card Profile:     This creature will follow the player around the battlefield.
                      It is slow, but its defense is relatively strong, which
                      should help it survive fairly long battles.
    
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    002 - Ghost Armor
          Rareness: **                     Stone Requirement: x 5
          Type: Weapon                     Attribute: Wood
          Price: 720 / 480
          Copy: 2000
    
    Transformation:   2000 pts   |  Chaos Knight (101)
    
    Monster Profile:  The cursed armor of a slain warlord. Equipped with an
                      effective offense and defense, this is a dangerous opponent.
                      He is only vulnerable during his attack sequence.
    
    Card Profile:     Weapon-Type creature that strikes forward. It is powerful
                      enough to cut through any defense. The player may be
                      vulnerable for a short time leading up to the attack.
    
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    003 - Red Dragon
          Rareness: ****                   Stone Requirement: x 14
          Type: Summoned                   Attribute: Fire
          Price: ? / 4,400
          Copy: 5,000
    
    Transformation:   1000 pts  |  Zombie Dragon (029)
    
    Monster Profile:  The creature Red Dragons are the kings of the monster world.
                      They often found guarding important temples. The fangs of a
                      Red Dragon bring paralysis, and their fiery breath brings
                      death.
    
    Card Profile:     A Summon-type creature that can devastate its foes with its
                      fiery breath. The dragon require a few seconds to get
                      prepared, so careful panning it required to hit a target.
    
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    004 - Lizardman
          Rareness: *                      Stone Requirement: x 1
          Type: Weapon                     Attribute: Earth
          Price: 30 / 20
          Copy: 700
    
    Transformation:   1000 pts   |  Scythe Beast (078)
                      3000 pts   |  Venom Lizard (071)
                      6000 pts   |  Red Dragon   (003)
    
    Monster Profile:  Lizardmen are lightning fast with their swords. They have
                      retained the lightning-quick reflexes of their much smaller
                      cousins, the salamanders.
    
    Card Profile:     Delivers a quick sword strike that covers a wide area. The
                      Lizardman is a straight-forward easy-to-use Weapon-Type
                      monster.
    
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    005 - Mandragora
          Rareness: *                      Stone Requirement: x 1
          Type: Trap, Independent          Attribute: Wood
          Price: 45 / 30
          Copy: 700
    
    Transformation:   1000 pts   |  Archer Tree (059)
                      2000 pts   |  Kitty Trap  (079)
                      5000 pts   |  MegaMandragora (050)
    
    Monster Profile:  A plant-monster hybrid. When an enemy approaches, the
                      Mandragora gives out a high-pitched keen which will injure
                      any enemy nearby. The scream of the Mandragora can pierce
                      any defense.
    
    Card Profile:     A Trap-Type creature. It will wait in one place until an
                      enemy approaches, then unleash a piercing call that will
                      damage any nearby enemies.
    
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    006 - Elephant
          Rareness: **                     Stone Requirement: x 4
          Type: Summoned                   Attribute: Earth
          Price: 1,140 / 760
          Copy: 2,000
    
    Transformation:   2000 pts   |  Griffin (070)
                      2000 pts   |  Elephant King (103)
    
    Monster Profile:  The massive tusks of the Elephant serve it well in close
                      quarters combat. Use caution when approaches an angry
                      Elephant.
    
    Card Profile:     A summons creature that attacks in a narrow arc to the front
                      of the player. The Elephant stamps down hard, inflicting
                      heavy damage on any enemy caught in the attack.
    
    ------------------------------------------------------------------------------
    007 - Red Lizard
          Rareness: *                      Stone Requirement: x 1
          Type: Weapon                     Attribute: ?
          Price: 45 / 30
          Copy: 700
    
    Transformation:   2000 pts   |  Dragon Knight (063)
                      3000 pts   |  Basilisk (039)
                      6000 pts   |  Red Dragon (003)
    
    Monster Profile:  These Fire creatures are close relatives of the Lizardmen.
                      They favor a quick slashing attack. The speed of its attack
                      limits the Red Lizard's exposure to enemy counterattack.
    
    Card Profile:     Weapon-Type creature. The Red Lizard can cover a wide range
                      in its spinning, slashing sword attack. This is a Fire being,
                      so it will cause the most damage when matched up against a
                      Wood monster.
    
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    008 - Unicorn
          Rareness: ***                    Stone Requirement: x 6
          Type: Summoned                   Attribute: Wood
          Price: ? / 1,000
          Copy: 3,500
    
    Transformation:   700 pts    |  Night Mare (080)
    
    Monster Profile:  Unknown
    
    Card Profile:     This sacred beast will restore 50% of the player's returning
                      1-5 used cards to his deck. Any discarded cards will also be
                      restored. Cannot be used under the 2 Player Fair Play Rule.
    
    ------------------------------------------------------------------------------
    009 - Hobgoblin
          Rareness: *                      Stone Requirement: x 3
          Type: Independent                Attribute: Fire
          Price: 8 / 5
          Copy: 700
    
    Transformation:   3000 pts   |  Trickster (092)
                      3000 pts   |  Goblin Lord (077)
                      4000 pts   |  Berserker (035)
    
    
    Monster Profile:  This humanoid is native to the Plains of Rowahl. Hobgoblins
                      live in small villages. They are not particularly powerful,
                      and should give you little trouble unless you are careless.
    
    Card Profile:     Independent-type creature. While inexpensive, the Hobgoblin
                      will not last long in combat. The gas it expels can
                      creature a poison effect.
    
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    010 - Sand Golem
          Rareness: **                     Stone Requirement: x 5
          Type: Independent                Attribute: Earth
          Price: 300 / 200
          Copy: 1,400
    
    Transformation:   700 pts    |  Fire Golem (030)
                      1400 pts   |  Behemoth (038)
                      2100 pts   |  Decoy Pillar (102)
    
    Monster Profile:  A magical animated giant made of sand. It is dim-witted, but
                      extremely powerful. The goblins of the Plains of Rowahl
                      worship the Sand Golems as gods.
    
    Card Profile:     An Independent-Type creature can relieve attacks while it is
                      on the battlefield. When a Sand Golem is summoned, enemy
                      creatures will be drawn to it over the player.
    
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    011 - Jack-O-Lantern
          Rareness: **                     Stone Requirement: x 11
          Type: Summoned                   Attribute: Fire
          Price: 750 / 500
          Copy: 2,000
    
    Transformation:   1000 pts   |  Will o' Wisp (058)
                      1000 pts   |  Sand Worm (013)
    
    Monster Profile:  A ghoulish scarecrow that dances around breathing fire in all
                      directions, damaging everything in range.
    
    Card Profile:     This animated scarecrow will cause heavy damage to every
                      creature on the battlefield. Use this card with caution,
                      because you will lose half your hit points when the scarecrow
                      explodes.
    
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    012 - Man Trap
          Rareness: *                      Stone Requirement: x 3
          Type: Independent                Attribute: Wood
          Price: 30 / 20
          Copy: 700
    
    Transformation:   1000 pts   |  Caterpoker (094)
                      2000 pts   |  Crystal Rose (052)
                      3000 pts   |  Catoblepas (021)
    
    Monster Profile:  A carnivorous plant. Its feet-like roots allow it to move
                      around as it looks for victims. When a victom comes within
                      range, the Man Trap strikes out with its deadly teeth.
    
    Card Profile:     Independent-Type creature. The Man Trap moves slowly, but
                      its attack is nothing to be laughed at. If used wisely, the
                      long-lasting Man Trap can be very helpful.
    
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    013 - Sand Worm
          Rareness: **                     Stone Requirement: x 7
          Type: Summoned                   Attribute: Earth
          Price: 600 / 400
          Copy: 2,000
    
    Transformation:   1000 pts   |  Kraken (022)
    
    Monster Profile:  Despite their overwelming size, these desert dwellers are
                      prone to hide in the sand when faced with a tough opponent.
                      When cornered, however, Sand Worms will fight with great
                      ferocity.
    
    Card Profile:     A Summons-Type creature that will damage everything within a
                      wide radius of the summoner. The Sand Worm shoots out of the
                      ground, twists in the air, then smashes downward, crushing
                      anyone in its path.
    
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    014 - Mummy
          Rareness: *                      Stone Requirement: x 1
          Type: Weapon                     Attribute: Earth
          Price:  ? / 150
          Copy: 1,000
    
    Transformation:   1000 pts   |  Ghoul (047)
                      4000 pts   |  Sphinx (086)
    
    Monster Profile:  Cursed spirits of the ancient dead, Mummies offer death and
                      destruction to those who disturb sacred areas. They are
                      slow, but their defense is solid. Their magical power is not
                      to be ignored.
    
    Card Profile:     Weapon-Type creature. The arc of a Mummy's attack is very
                      limited, but the spell he puts on enemy creatures can be
                      very powerful.
    
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    015 - Cockatrice
          Rareness: **                     Stone Requirement: x 4
          Type: Weapon                     Attribute: Wood
          Price: 750 / 500
          Copy: 2,000
    
    Transformation:   1000 pts   |  Griffin (070)
    
    Monster Profile:  This ferocious magical birtd can turn its enemies into
                      stone. The Cockatrice is particularly dangerous while its
                      eggs are hatching. Approach with extreme caution.
    
    Card Profile:     Weapon-Type creature. The Cockatrice aims a white cloud of
                      breath straight ahead. This breath not only packs a powerful
                      punch, it can also turn to stone anyone who comes into
                      contact with.
    
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    016 - Sasquatch
          Rareness: **                     Stone Requirement: x 6
          Type: Summoned                   Attribute: Water
          Price: 750 / 500
          Copy: 2,000
    
    Transformation:   2000 pts  |   Behemoth (038)
    
    Monster Profile:  The incredible hardness of these abominable snowmen makes
                      them harder to kill. They live near large trees, and will
                      use their powerful arms to swat anyone who approaches.
    
    Card Profile:     A Summons-Type creature that will deliver a powerful blow
                      to every creature in the vicinity of the summoner. The
                      Sasquatch attacks by madly swinging both arms around in all
                      direction.
    
    ------------------------------------------------------------------------------
    017 - Wraith
          Rareness: *                      Stone Requirement: x 4
          Type: Summoned                   Attribute: Water
          Price: 120 / 80
          Copy: 1,000
    
    Transformation:   1000 pts  |  Giant Crab (032)
                      1000 pts  |  Banshee (033)
                      4000 pts  |  Puppet Master (088)
    
    Monster Profile:  These spirits, sorcerers in life, prefer to attack from a
                      distance, perhaps because of their meager life force. Wraiths
                      attack with a barrage of deadly ice chunks.
    
    Card Profile:     A Summons-Type creature that hurls chunks of ice in a narrow
                      arc. Half of the damage done by the Wraith will be redirected
                      to the summoner as a regained hit point.
    
    ------------------------------------------------------------------------------
    018 - Orc
          Rareness: *                      Stone Requirement: x 2
          Type: Weapon                     Attribute: Fire
          Price: 75 / 50
          Copy: 700
    
    Transformation:   1000 pts  |  Hobgoblin (009)
                      3000 pts  |  Great Demon (067)
                      4000 pts  |  Berserker (035)
    
    Monster Profile:  These pig-faced creatures are slow-moving and extremely
                      ornery. Their favorite weapon is the battleaxe. Orcs are
                      particularly common in the Dahl-Nok Valley.
    
    Card Profile:     A Weapon-Type creature that uses its portly shape to send
                      enemies flying. The enemy must be located almost directly
                      in front of the player for the sumo charge to be effective.
    
    ------------------------------------------------------------------------------
    019 - Fairy
          Rareness: *                      Stone Requirement: x 3
          Type: Summoned                   Attribute: Water
          Price: 240 / 160
          Copy: 700
    
    Transformation:   700 pts    |  Sea Monk (049)
                      1400 pts   |  Siren (074)
                      2800 pts   |  Water Bird (087)
    
    Monster Profile:  Unknown
    
    Card Profile:     A Fairy with the power to heal. When summoned, a Fairy will
                      restore 50% of the summoner's hit points. Cannot be used
                      under the 2 Player Fair Play Rule.
    
    ------------------------------------------------------------------------------
    020 - Vampire Bush
          Rareness: **                     Stone Requirement: x 3
          Type: Independent                Attribute: Water
          Price: ? / 460
          Copy: 1,400
    
    Transformation:   700 pts    |  Blood Bush (061)
                      700 pts    |  Basilisk (039)
                      700 pts    |  Hand of Pain (090)
    
    Monster Profile:  This strange-looking plant will drain the life from anyone
                      who gets too close. It does not attack directly, but instead
                      slowly sucks the life out of every creature on the
                      battlefield.
    
    Card Profile:     This special creature can neither move nor attack. However
                      as long as it is on the battleifield, it will slowly suck
                      the life out of the enemy monsters.
    
    ------------------------------------------------------------------------------
    021 - Catoblepas
          Rareness: **                     Stone Requirement: x 6
          Type: Independent                Attribute: Earth
          Price: 1,200 / 800
          Copy: 2,000
    
    Transformation:   1000 pts   |  Rheebus (082)
                      1000 pts   |  Hydra (073)
    
    Monster Profile:  The extremely long neck of this cow-like monster renders it
                      virtually immobile. It defends itself by turning attackers
                      to stone with the ray of energy it emits from its single eye.
    
    Card Profile:     The single eye of this creature can turn enemy into stone. An
                      Independent-Type creature, the Catoblepas has high endurance,
                      but is completely immobile.
    
    ------------------------------------------------------------------------------
    022 - Kraken
          Rareness: ***                    Stone Requirement: x 6
          Type: Weapon                     Attribute: Water
          Price: ? / 800
          Copy: 3,000
    
    Transformation:   1000 pts   |  Mind Flayer (096)
    
    Monster Profile:  A magical beast found in aquatic regions, the Kraken can
                      instantly lower the temperature to absolute zero. Creatures
                      caught in the Kraken's icy grip can also be paralyzed.
    
    Card Profile:     A Weapon-Type creature that instantaneously lowers the
                      temperature of an area to absolute zero. Paralysis often
                      results as a side-effect. It does take some practice to
                      estimate the correct range.
    
    ------------------------------------------------------------------------------
    023 - Water Hopper
          Rareness: **                     Stone Requirement: x 1
          Type: Weapon                     Attribute: Water
          Price: 45 / 30
          Copy: 700
    
    Transformation:   1000 pts   |  Giant Crab (032)
                      1000 pts   |  Flying Ray (036)
                      4000 pts   |  Kraken (022)
    
    Monster Profile:  This strange creature hovers serenely, then strikes without
                      warning. The frog-like tongue and spit of this creature
                      contain a paralyzing poison.
    
    Card Profile:     A Weapon-Type creature that attacks enemies in front of the
                      player by zapping them with its long tongue. It is not very
                      lethal, but on occasion a strike will result in paralysis.
    
    ------------------------------------------------------------------------------
    024 - Fenril
          Rareness: ***                    Stone Requirement: x 9
          Type: Summoned                   Attribute: Wood
          Price: 2,100 / 1,400
          Copy: 4,000
    
    Transformation:   1000 pts   |  Unicorn (008)
    
    Monster Profile:  These feared demon wolves are lightning-quick, and very
                      dangerous. They can shoot a ball of light from a distance,
                      or attack with their razor-sharp fangs. Both methods carry
                      the threat of paralysis.
    
    Card Profile:     This wolf relative is said to be capable of killing even a
                      god. A Fenril attacks by expelling a stream of Wood energy
                      which will cause damage to every Earth being on the
                      battlefield.
    
    ------------------------------------------------------------------------------
    025 - Lich
          Rareness: ***                    Stone Requirement: x 5
          Type: Weapon                     Attribute: Earth
          Price: ? / 1,400
          Copy: 4,000
    
    Transformation:   1000 pts   |  Vampire (085)
    
    Monster Profile:   A Lich is a powerful sorcerer who has survived death.
                       Anyone approaching a Lich's pillar of fire will suffer major
                       damage. Liches can also raise the dead, they are often seen
                       with Zombie Dragons.
    
    Card Profile:      A Weapon-Type creature that uses a fiery pillar of chaos to
                       sweep away all enemies standing in the path of the summoner.
                       A Lich's pillar also carries the threat of paralysis and
                       petrification.
    
    ------------------------------------------------------------------------------
    026 - Carbuncle
          Rareness: *                      Stone Requirement: x 1
          Type: Spin Card, Independent     Attribute: Earth
          Price: ? / 300
          Copy: 1,000
    
    Transformation:   1000 pts   |  Plague Rat (089)
                      1000 pts   |  Juggernaut (065)
                      2000 pts   |  Whip Worm (091)
    
    Monster Profile:  This small monster carries a gem in its forehead. When
                      approached, a Carbuncle will ram into the aggressor, causing
                      light damage.
    
    Card Profile:     These small creatures circle madly around the player,
                      damaging every enemy they run into. They do not last long,
                      but in the right situation, they can be just what is needed.
    
    ------------------------------------------------------------------------------
    027 - Flayer Spawn
          Rareness: *                      Stone Requirement: x 1
          Type: Summoned                   Attribute: Fire
          Price: 90 / 60
          Copy: 1,000
    
    Transformation:   1000 pts   |  Fairy (019)
                      1000 pts   |  Blood Bush (061)
                      1000 pts   |  Maelstrom (041)
    
    Monster Profile:  All brain and no body, the Flayer Spawn are being raised in
                      the Shayel Passage by the Mind Flayers. Flayer Spawn attack
                      with streams of lightning which carry the threat of paralysis
    
    Card Profile:     A Summons-Type creature. Flayer Spawn shoot a stream of
                      electricity forward, paralyzing any creature it hits.
                      Although it can strike from greater range, the long
                      preparation time is disadvantage.
    
    ------------------------------------------------------------------------------
    028 - Golden Goose
          Rareness: ***                    Stone Requirement: x 8
          Type: Independent                Attribute: Neutral
          Price: ? / 3,000
          Copy: 5,000
    
    Transformation:   2000 pts   |  Decoy Pillar (102)
    
    Monster Profile:  A goose made up entirely of gold and jewels. It has no method
                      of attack, but it does know how to run fast.
    
    Card Profile:     Independent creature that runs around wildly, but is entirely
                      useless.
    
    ------------------------------------------------------------------------------
    029 - Zombie Dragon
          Rareness: ***                    Stone Requirement:  x 8
          Type: Summoned                   Attribute: Earth
          Price: ? / 1,600
          Copy: 4,000
    
    Transformation:   5000 pts   |  Black Dragon (099)
    
    Monster Profile:  A Zombie Dragon is a dragon that has been brought back from
                      the grave to fight again. The fetid breath of a Zombie Dragon
                      can cause a victim to turn to stone or become paralyzed,
                      poisoned, or cursed.
    
    Card Profile:     A Summon-Type creature that expels a fetid cloud of breath to
                      the front of the player. The noxious vapor can cause a victim
                      to turn to stone, become paralyzed, poisoned, or cursed.
    
    ------------------------------------------------------------------------------
    030 - Fire Golem
          Rareness: **                     Stone Requirement: x 5
          Type: Summoned                   Attribute: Fire
          Price: 570 / 380
          Copy: 2,000
    
    Transformation:   1000 pts   |  Wraith (017)
                      1000 pts   |  Efreet (062)
                      2000 pts   |  Ice Golem (097)
    
    Monster Profile:  This animated pile of molten rock will use its massive arms
                      to strike down any within reach. Those who run away will be
                      struck down with a barrage of flaming stone. It is slow, but
                      tough.
    
    Card Profile:     A special type of Summons creature, the Fire Golem creates a
                      wall of searing flame around the summoner. While the wall is
                      active, the player can damage enemies simply by running into
                      them.
    
    ------------------------------------------------------------------------------
    031 - Running Bird
          Rareness: *                      Stone Requirement: x 5
          Type: Independent                Attribute: Earth
          Price: 240 / 160
          Copy: 700
    
    Transformation:   700 pts    |  Gold Butterfly (046)
                      2100 pts   |  Water Bird (087)
    
    Monster Profile:  This giant ostrich races to and from on its magically-
                      enchanted legs. The presence of a Running Bird will give all
                      friendly monsters a speed boost. The Running Bird will not
                      actually attack anyone.
    
    Card Profile:     A special type of creature that affects other beings. While
                      the Running Bird is on the battlefield, it will increase the
                      speed of all allies. The bird itself does not attack anyone,
                      it simply runs around.
    
    ------------------------------------------------------------------------------
    032 - Giant Crab
          Rareness: *                      Stone Requirement: x 5
          Type: Summoned                   Attribute: Water
          Price: 120 / 80
          Copy: 1,000
    
    Transformation:   1000 pts   |  Lizardman (004)
                      1000 pts   |  Water Hopper (023)
                      4000 pts   |  Ice Golem (097)
    
    Monster Profile:  These mutant crabs use their massive pincer to crush their
                      enemies. Their thick shells make them impervious to all but
                      the most determined attacks. They are also poisonous.
    
    Card Profile:     A Summons creature that emits a foamy substance that turns
                      opponents to stone. With careful positioning, the crab will
                      cause multiple damage.
    
    ------------------------------------------------------------------------------
    033 - Banshee
          Rareness: **                     Stone Requirement: x 2
          Type: Weapon                     Attribute: Wood
          Price: ? / 180
          Copy: 1,500
    
    Transformation:   1000 pts   |  Red Lizard (007)
                      1000 pts   |  Wraith (017)
                      3000 pts   |  Mind Flayer (096)
    
    Monster Profile:  Banshee are rare creatures that can sometimes be found
                      roaming old burial grounds. They will attack from long-range
                      with a powerful bolt of psychic energy.
    
    Card Profile:     A Weapon-Type creature. The Banshee's bolt of psychic energy
                      can penetrate any defense. It also carries a curse effect.
                      Some og the HP drained from victims will be restored to you
                      as experience points.
    
    ------------------------------------------------------------------------------
    034 - Land Shark
          Rareness: *                      Stone Requirement: x 6
          Type: Independent                Attribute: Water
          Price: 270 / 180
          Copy: 1,500
    
    Transformation:   1000 pts   |  Demon Hound (037)
                      1000 pts   |  Demon Skeleton (093)
    
    Monster Profile:  Land Sharks swim in the soil of the earth, rather than in
                      the sea. They will leap up and attack any enemy that
                      approaches them.
    
    Card Profile:     An Independent-Type creature. The Land Shark cruises through
                      the soil until it finds an enemy monster, then leaps out and
                      attacks.
    
    ------------------------------------------------------------------------------
    035 - Berserker
          Rareness: ***                    Stone Requirement: x 7
          Type: Independent                Attribute: Fire
          Price: 540 / 360
          Copy: 3,000
    
    Transformation:   1000 pts   |  Great Demon (067)
                      1000 pts   |  Goblin Lord (077)
    
    Monster Profile:  Berserkers are warriors crazed with bloodlust. They will
                      attack anyone and everyone they see, friend and foe alike.
                      Anyone struck by a Berserker will demonstrate the same
                      symptoms.
    
    Card Profile:     An Independent-Type creature. The Berserker does not
                      distinguish between friend and his foe. He will attack
                      anyone who gets in his way. Anyone struck by a Berserker
                      turns into a Berserker themselves.
    
    ------------------------------------------------------------------------------
    036 - Flying Ray
          Rareness: *                      Stone Requirement: x 1
          Type: Weapon                     Attribute: Water
          Price: 30 / 20
          Copy: 700
    
    Transformation:   1000 pts   |  Water Hopper (023)
                      2000 pts   |  Land Shark (034)
                      3000 pts   |  Hydra (073)
    
    Monster Profile:  The stingray of the sky. When the Flying Ray spots a victim,
                      it dives into the earth and waits for them to approach
                      before leaping out and ramming into them.
    
    Card Profile:     A Weapon-Type creature. Not very lethal, and the delivery is
                      a little tricky. It is a good choice against enemies with
                      strong defenses, since the attack of a Flying Ray can
                      penetrate any defense.
    
    ------------------------------------------------------------------------------
    037 - Demon Hound
          Rareness: *                      Stone Requirement: x 6
          Type: Independent                Attribute: Wood
          Price: 360 / 240
          Copy: 1,500
    
    Transformation:   1000 pts   |  Land Shark (034)
                      1000 pts   |  Chimera (076)
    
    Monster Profile:  This ferocious beast possesses lightning-quick speed and a
                      powerful offense. Once it catches the scent, a Demon Hound
                      will never give up the hunt.
    
    Card Profile:     An Independent-Type creature. Fast and powerful, the Demon
                      Hound will doggedly pursue the enemies of the summoner.
    
    ------------------------------------------------------------------------------
    038 - Behemoth
          Rareness: ***                    Stone Requirement: x 9
          Type: Summoned                   Attribute: Earth
          Price: 2,400 / 1,600
          Copy: 4,000
    
    Transformation:   1000 pts   |  Sphinx (086)
    
    Monster Profile:  A powerfully-muscled four-legged beast, the Behemoth emits a
                      blast of magic as it roars at its enemies from afar. Any
                      attempt to defeat a Behemoth with a frontal assault would be
                      foolhardy.
    
    Card Profile:     A Summon-Type creature with a special ability. The Behemoth
                      gives off Earth energy which will damage every Water creature
                      on the battlefield.
    
    ------------------------------------------------------------------------------
    039 - Basilisk
          Rareness: **                     Stone Requirement: x 3
          Type: Weapon                     Attribute: Water
          Price: ? / 120
          Copy: 2,000
    
    Transformation:   1000 pts   |  Dragonoid (055)
                      1000 pts   |  Vampire Bush (020)
                      3000 pts   |  Black Dragon (099)
    
    Monster Profile:  A close relative of the Lizardman, Basilisks use a unique
                      style of attack that can turn enemies to stone.
    
    Card Profile:     A spinning, slashing weapon type creature. In addition to
                      normal damage, it is capable of turning enemies to stone.
    
    ------------------------------------------------------------------------------
    040 - Mole Monster
          Rareness: ***                    Stone Requirement: x 6
          Type: Independent                Attribute: Neutral
          Price: 999 / 666
          Copy: 3,000
    
    Transformation:   1000 pts   |  Beelzabub (095)
    
    Monster Profile:  Exposing only it's gangly arm, the Mole Monster can travel
                      through earth rapidly. What it lacks in durability, it makes
                      up for in speed. It places a turn-to-stone spell on anyone
                      it manages to claw.
    
    Card Profile:     An Independent monster that draws the enemy away from the
                      summoner, and toward its nimble movements make it especially
                      effective against slower, more cumbersome enemies.
    
    ------------------------------------------------------------------------------
    041 - Maelstrom
          Rareness: **                     Stone Requirement: x 1
          Type: Trap, Independent          Attribute: Water
          Price: ? / 40
          Copy: 1,500
    
    Transformation:   1000 pts   |  Flayer Spawn (027)
                      1000 pts   |  Kitty Trap (079)
    
    Monster Profile:  The Maelstrom waits quietly for an enemy to approach, then
                      attacks, leaving them sopping wet, and cursed. Maelstroms
                      are easy to defeat if you have a long-range weapon.
    
    Card Profile:     A Trap-type creature that hits any monster that gets too
                      close with a blast of enchated wind. Placing three Maelstroms
                      on the field at the same time will enable a special attack.
    
    ------------------------------------------------------------------------------
    042 - Lycanthrope
          Rareness: *                      Stone Requirement: x 5
          Type: Summoned                   Attribute: Wood
          Price: ? / 60
          Copy: 700
    
    Transformation:   1000 pts   |  Birdman (057)
                      2000 pts   |  Chimera (076)
                      5000 pts   |  Fenril (024)
    
    Monster Profile:  Half human, half beast, the Lycanthrope uses its quickness
                      to confuse opponents. A swipe from the razor-sharp claws of
                      a Lycanthrope can send one flying.
    
    Card Profile:     A Summons-Type creature that swipes at nearby enemies with
                      its razor-sharp claws. It can strike several enemies at
                      once, provided they are all within its attack zone.
    
    ------------------------------------------------------------------------------
    043 - Sand Beetle
          Rareness: *                      Stone Requirement: x 6
          Type: Independent                Attribute: Earth
          Price: 480 / 320
          Copy: 1,500
    
    Transformation:   1000 pts   |  Venus Spider (084)
                      1000 pts   |  Trickster (092)
                      1000 pts   |  Land Shark (034)
    
    Monster Profile:  The Sand Beetle prefers to remain underground. When an enemy
                      approaches, the Sand Beetle will pop out and attack with its
                      giant pincers.
    
    Card Profile:     An easy-to-use Independent-Type creature that lives in the
                      ground. From its protected underground position, it attacks
                      enemy monsters with its oversized pincers.
    
    ------------------------------------------------------------------------------
    044 - Necromancer
          Rareness: ***                    Stone Requirement: x 6
          Type: Summoned                   Attribute: Neutral
          Price: ? / 600
          Copy: 4,000
    
    Transformation:   1000 pts   |  Lich (025)
    
    Monster Profile:  Necromancers are often encountered in graveyards. They will
                      command the Dead to attack their enemies, while using their
                      superior speed to avoid being struck themselves.
    
    Card Profile:     This Summons monster creates a ball of magic around the
                      summoner that injures anyone touched. If a skeleton is on the
                      field, the Necromancer will call up a demonic skull instead.
    
    ------------------------------------------------------------------------------
    045 - Great Turtle
          Rareness: ****                   Stone Requirement: x 20
          Type: Independent                Attribute: Earth
          Price: ? / 5,000
          Copy: 5,000
    
    Transformation:   9999 pts   |  Doppelganger (105)
    
    Monster Profile:  This Great Turtle is one of the Four Sacred Beasts, and the
                      lord of all Earth creatures. He is said to live in an ancient
                      temple. When attacked, he will fire salvoes of volcanic lava
                      onto his enemies.
    
    Card Profile:     An extremely powerful creature that uses the power of Earth
                      to launch salvoes of volcanic lava that can wipe an entire
                      area clear of monsters. Cannot be used under the 2 Player
                      Fair Play Rule.
    
    ------------------------------------------------------------------------------
    046 - Gold Butterfly
          Rareness: *                      Stone Requirement: x 5
          Type: Independent                Attribute: Earth
          Price: ? / 160
          Copy: 700
    
    Transformation:   700 pts    |  Running Bird (031)
                      700 pts    |  Caterpoker (094)
    
    Monster Profile:  This giant insect is often found near rivers. The powder
                      that falls from its wings causes numbness in all who inhale
                      it. Affected beings will move slower than normal.
    
    Card Profile:     This unique creature does not attack at all. It sprinkles
                      powder from its wings which will slow down every enemy
                      monster. The effect only lasts while the butterfly is on the
                      battlefield.
    
    ------------------------------------------------------------------------------
    047 - Ghoul
          Rareness: *                      Stone Requirement: x 1
          Type: Weapon                     Attribute: Wood
          Price: ? / 50
          Copy: 1,000
    
    Transformation:   1000 pts   |  Mummy (014)
                      2000 pts   |  Venom Lizard (071)
                      4000 pts   |  Necromancer (044)
    
    Monster Profile:  A Ghoul is a corpse brought back to life, but missing a
                      soul. Ghouls are slow-moving, but can paralyze anyone
                      unlucky enough to be raked by their filthy claws.
    
    Card Profile:     A Weapon-Type creature that can cause poisoning and
                      paralysis in addition to normal damage. Using its filth-
                      encrusted claws, the Ghoul swats at whatever is in front
                      of the player.
    
    ------------------------------------------------------------------------------
    048 - Treant
          Rareness: *                      Stone Requirement: x 5
          Type: Independent                Attribute: Wood
          Price: 240 / 160
          Copy: 700
    
    Transformation:   2800 pts   |  MegaMandragora (050)
    
    Monster Profile:  Treants are ancient trees that have grown sentient. While on
                      the battlefield, a Treant will boost the defensive power of
                      all his allies.
    
    Card Profile:     A special type of Summons creature, the Treant will boost the
                      defensive power of all its allies for as long as the Treant
                      remains on the battlefield.
    
    ------------------------------------------------------------------------------
    049 - Sea Monk
          Rareness: *                      Stone Requirement: x 8
          Type: Summoned                   Attribute: Water
          Price: ? / 100
          Copy: 1,000
    
    Transformation:   1000 pts   |  Wizard (054)
                      1000 pts   |  Evil Eye (068)
                      1000 pts   |  Rheebus (082)
    
    Monster Profile:  Unknown
    
    Card Profile:     A healing-type creature. The Sea Monk will restore 1-5 of
                      the cards already used by the summoner. Any discarded cards
                      will also be restored. Cannot be used under the 2 Player
                      Fair Play Rule.
    
    ------------------------------------------------------------------------------
    050 - MegaMandragora
          Rareness: ***                    Stone Requirement: x 4
          Type: Trap, Independent          Attribute: Wood
          Price: ? / 800
          Copy: 4,000
    
    Transformation:   1000 pts   |  Treant (048)
    
    Monster Profile:  This extremely rare creature is part plant, part animal.
                      If approached, it will emit a piercing scream that can
                      penetrate any defense. Some have been seen in the Village
                      of Lumsted.
    
    Card Profile:     A Trap-Type creature that waits until an enemy approaches,
                      then releases a high pitched scream that injure any within
                      range.
    
    ------------------------------------------------------------------------------
    051 - Larval Fly
          Rareness: ***                    Stone Requirement: x 5
          Type: Independent                Attribute: Water
          Price: ? / 120
          Copy: 1,050
    
    Transformation:   700 pts    |  Wizard (054)
                      2100 pts   |  Beelzabub (095)
    
    Monster Profile:  This disease carrier can cause a variety of special damage
                      conditions. It also neutralizes all element attributes while
                      it is on the battlefield.
    
    Card Profile:     While on the battlefield, this creature will neutralize all
                      element attributes. It will not attack anyone.
    
    ------------------------------------------------------------------------------
    052 - Crystal Rose
          Rareness: *                      Stone Requirement: x 4
          Type: Weapon                     Attribute: Water
          Price: ? / 700
          Copy: 1,500
    
    Transformation:   1000 pts   |  Man Trap (012)
                      1000 pts   |  Treant (048)
                      3000 pts   |  Ice Golem (097)
    
    Monster Profile:  This plant entices unsuspecting passersby with a lure shaped
                      like a beautiful woman. The killer rose zaps its victims with
                      a beam of frigid air that turn victims to stone and puts a
                      spell on them.
    
    Card Profile:     A Weapon type creature that shoots a glittering beam of frost
                      at its enemies. The Crystal Rose is lethal at both long and
                      short ranges. It can also cause secondary charm and paralysis
                      damage.
    
    ------------------------------------------------------------------------------
    053 - Dark Raven
          Rareness: *                      Stone Requirement: x 1
          Type: Weapon                     Attribute: Fire
          Price: 15 / 10
          Copy: 700
    
    Transformation:   1000 pts   |  Birdman (057)
                      2000 pts   |  Chimera (076)
                      3000 pts   |  Cockatrice (015)
    
    Monster Profile:  A harbinger of bad luck, the Dark Raven is not much of a
                      threat, offensively. But it can create confusion amongst its
                      enemies with its rapid movements.
    
    Card Profile:     A Weapon type creature perfectly suited for long-range
                      attacks. It does not carry much punch, but it is an ideal
                      weapon for attacking trap-type monsters that are dangerous
                      to approach in person.
    
    ------------------------------------------------------------------------------
    054 - Wizard
          Rareness: *                      Stone Requirement: x 5
          Type: Independent                Attribute: Fire
          Price: 240 / 160
          Copy: 700
    
    Transformation:   700 pts    |  Larval Fly (051)
                      2800 pts   |  Mind Flayer (096)
    
    Monster Profile:  With its wizard's staff, this monster can control fire. The
                      magic will raise the offensive power of every creature on
                      its side.
    
    Card Profile:     A unique creature that will not attack anyone directly but
                      will boost the hitting power of all friendly creatures. The
                      effect disappears once the Wizard leaves the battlefield.
    
    ------------------------------------------------------------------------------
    055 - Dragonoid
          Rareness: *                      Stone Requirement: x 4
          Type: Weapon                     Attribute: Earth
          Price: 300 / 200
          Copy: 1,500
    
    Transformation:   3000 pts    |  Zombie Dragon (029)
                      4000 pts    |  Red Dragon (003)
                      4000 ppts   |  Black Dragon (099)
    
    Monster Profile:  This outcast creature is the product of a dragon and a human.
                      It lives it life hiding in sewers and underground waterways.
                      The whip of a Dragonoid can cause paralysis.
    
    Card Profile:     A Weapon-Type creature that wields paralysis-causing whip.
                      The quick snap of the whip creates a shock wave that will
                      damage monsters in its path.
    
    ------------------------------------------------------------------------------
    056 - Giant Bee
          Rareness: **                     Stone Requirement: x 5
          Type: Independent                Attribute: Wood
          Price: 450 / 300
          Copy: 1,500
    
    Transformation:   700 pts    |  Whip Worm (091)
                      2100 pts   |  Puppet Master (088)
    
    Monster Profile:  These enormous queen bees establish hives in large trees.
                      They are very poisonous, and extremely aggressive. A Giant
                      Bee will attack anyone who approaches her hive, be they
                      friend or foe.
    
    Card Profile:     This Special creature doubles the power of all wood
                      creatures, while simultaneously halving the power of any
                      Earth creatures. It does not actually attack anything.
    
    ------------------------------------------------------------------------------
    057 - Birdman
          Rareness: *                      Stone Requirement: x 3
          Type: Summoned                   Attribute: Wood
          Price: 60 / 40
          Copy: 700
    
    Transformation:   1000 pts   |  Lycanthrope (042)
                      2000 pts   |  Siren (074)
                      2000 pts   |  Griffin (070)
    
    Monster Profile:  The favorite weapon of this proud race of half-birds is the
                      spear. A Birdman will maneuver into position with his
                      superior mobility, then wait for the right moment for a
                      devastating spear thrust.
    
    Card Profile:     This Summons creature uses his lance to smash whatever
                      stands before him. He has fairly long range, but his attack
                      can leave the player exposed. Requires some familiarity to
                      use effectively.
    
    ------------------------------------------------------------------------------
    058 - Will o' Wisp
          Rareness: *                      Stone Requirement: x 3
          Type: Trap                       Attribute: Fire
          Price: 150 / 100
          Copy: 1,000
    
    Transformation:   2000 pts   |  Stone Head (060)
                      2000 pts   |  Jack-O-Lantern (011)
                      4000 pts   |  MegaMandragora (050)
    
    Monster Profile:  These mysterious balls of light waft gently through the air.
                      When approached, a Will o' Wisp will explode, setting off any
                      other nearby Will o' Wisps. Attack from a safe distance.
    
    Card Profile:     This Trap-Type creature blows itself up when an enemy
                      approaches. In the process, it will damage every creature in
                      the vicinity, friend or foe. It will also set off any nearby
                      Will o' Wisps.
    
    ------------------------------------------------------------------------------
    059 - Archer Tree
          Rareness: *                      Stone Requirement: x 4
          Type: Summoned                   Attribute: Wood
          Price: 60 / 40
          Copy: 700
    
    Transformation:   1000 pts   |  Mandragora (005)
                      1000 pts   |  Venus Spider (084)
                      1000 pts   |  Treant (048)
    
    Monster Profile:  This race of tree monsters was created long ago to defend the
                      forests. Archer Trees prefer to launch poisoned arrow from a
                      distance. They move quickly, but are vulnerable when firing.
    
    Card Profile:     A summons creature ideally suited for long-range attack. It
                      can shoot several arrows at a time, albeit with no attempt
                      at accuracy.
    
    ------------------------------------------------------------------------------
    
    060 - Stone Head
          Rareness: **                     Stone Requirement: x 5
          Type: Trap                       Attribute: Fire
          Price: 630 / 420
          Copy: 2,000
    
    Transformation:   1000 pts   |  Sand Golem (010)
                      1000 pts   |  Will o' Wisp (058)
                      1000 pts   |  Juggernaut (065)
    
    Monster Profile:  Magically-animated limps of stone, the Stone Heads are not
                      fond of intruders. They will bowl over anyone invading their
                      territory. They excel in close-quarters combat and are hard
                      to damage.
    
    Card Profile:     The king og all trap monsters, the Stone Head will levitate
                      high overhead until a foe wanders near. It will then drop and
                      crush the enemy. Place 3 at once to enable a Special attack.
    
    ------------------------------------------------------------------------------
    061 - Blood Bush
          Rareness: **                     Stone Requirement: x 4
          Type: Summoned                   Attribute: Fire
          Price: ? / 80
          Copy: 1,500
    
    Transformation:   1000 pts   |  Flayer Spawn (027)
                      1000 pts   |  Vampire Bush (020)
                      1000 pts   |  Hand of Fire (075)
    
    Monster Profile:  The Blood Bush is native to the Dahi Valley. This creature
                      drains the life force of anyone who wanders within range of
                      its magical tentacles.
    
    Card Profile:     A summons type creature. Its attacking power is weak, but the
                      life it drains from enemy monsters is returned to the player
                      as hit points. Its attack can also have a poison side-effect.
    
    ------------------------------------------------------------------------------
    062 - Efreet
          Rareness: **                     Stone Requirement: x 6
          Type: Weapon                     Attribute: Fire
          Price: 2,100 / 1,400
          Copy: 2,000
    
    Transformation:   1000 pts   |  Great Demon (067)
    
    Monster Profile:  These magical beings of fire are very dangerous, mainly
                      because of their strong constitution and magical weaponry.
                      Efreet fireballs hunt down their targets, then explode,
                      damaging anyone nearby.
    
    Card Profile:     A Weapon-Type creature that shoots fireballs will pursue the
                      nearest enemy and inflict severe damage. Be aware that the
                      use of this lethal creature comes at a price to the summoner.
    
    ------------------------------------------------------------------------------
    063 - Dragon Knight
          Rareness: **                     Stone Requirement: x 3
          Type: Weapon                     Attribute: Water
          Price: 270 / 180
          Copy: 1,500
    
    Transformation:   1000 pts   |  Ghost Armor (002)
                      3000 pts   |  Chaos Knight (101)
    
    Monster Profile:  This warrior has dragon's blood flowing in his veins. Dragon
                      Knights have speed and unsurpassed power in their sword arm.
                      They can also cause poisoning, curse, and petrification
                      damage.
    
    Card Profile:     A Weapon monster with a powerful attack. The arc of the
                      Dragon Knight's attack is also relatively wide, making it
                      easy to hit even the fastest enemies.
    
    ------------------------------------------------------------------------------
    064 - Demon Fox
          Rareness: ***                    Stone Requirement: x 9
          Type: Summoned                   Attribute: Fire
          Price: 2,100 / 1,400
          Copy: 5,000
    
    Transformation:   1000 pts   |  Sphinx (086)
    
    Monster Profile:  The ancient, nine-tailed fox shoots nine fireballs at a time.
                      Each one can track a moving target. The Demon Fox is fond
                      of polluting the territory of his enemies with magically-
                      poisoned black water.
    
    Card Profile:     A strange fox with very powerful magic. Using the power of
                      fire, the Demon Fox will damage every wood creatures on the
                      battlefield.
    
    ------------------------------------------------------------------------------
    065 - Juggernaut
          Rareness:  **                    Stone Requirement: x 5
          Type: Spin card                  Attribute: Earth
          Price: 750 / 500
          Copy: 1,500
    
    Transformation:   1000 pts   |  Stone Head (060)
                      1000 pts   |  Whip Worm (091)
    
    Monster Profile:  This simple-minded Fire creature races around smashing into
                      enemies. Don't be fooled by its ridiculous appearance, its
                      massive wheels can be quite dangerous if you let it get to
                      close.
    
    Card Profile:     This creature will circle around the player, trying to run
                      into enemy monsters. It has a short half-life, but with good
                      timing, it can strike multiple blows.
    
    ------------------------------------------------------------------------------
    066 - Fire Gargoyle
          Rareness: ***                    Stone Requirement: x 8
          Type: Summoned                   Attribute: Fire
          Price: ? / 400
          Copy: 3,000
    
    Transformation:   1000 pts   |  Hand of Pain (090)
                      1000 pts   |  Hand of Fire (075)
                      5000 pts   |  Decoy Pillar (102)
    
    Monster Profile:  Fire Gargoyles are stone statues brought to life by the power
                      of Fire. Rare creatures, a few can be found in the ruins of
                      Blessoon. They attack by sending out whirlwinds of fire.
    
    Card Profile:     A Summons monster that sends out a powerful shock wave over a
                      wide area. Any monster caught in the wave will suffer a
                      longer-than-normal bout of petrification.
    
    ------------------------------------------------------------------------------
    067 - Great Demon
          Rareness: **                     Stone Requirement: x 4
          Type: Weapon                     Attribute: Fire
          Price: 720 / 480
          Copy: 2,000
    
    Transformation:   1000 pts    | Mole Monster (040)
    
    Monster Profile:  A Great Demon's favorite weappons are his dark sword and
                      fire whip. His combination attacks are executed at lightning
                      speed, and do not leave the demon exposed to counterattack.
                      A fearsome foe.
    
    Card Profile:     A Weapon-Type monster that wields a fiery sword and whip. The
                      double strike of the sword and whip is very effective.
    
    ------------------------------------------------------------------------------
    068 - Evil Eye
          Rareness: *                      Stone Requirement: x 5
          Type: Independent                Attribute: Wood
          Price: 300 / 200
          Copy: 700
    
    Transformation:   700 pts    |  Sea Monk (049)
                      2100 pts   |  Cyclops (098)
    
    Monster Profile:  This hideous monster was created in the shape of a giant
                      eyeball. It will give all other enemy creatures immunity
                      from all special attacks. It attacks with a piercing ray of
                      light.
    
    Card Profile:     This creature will relieve all friendly monsters of all
                      special damage conditions. It does not attack, but it will
                      continue to protect the other creatures as long as it is on
                      the battlefield.
    
    ------------------------------------------------------------------------------
    069 - Blue Dragon
          Rareness: ****                   Stone Requirement: x 20
          Type: Summoned                   Attribute: Water
          Price: ? / 5,000
          Copy: 5,000
    
    Transformation:   9999 pts   |  Doppelganger (105)
    
    Monster Profile:  Unknown
    
    Card Profile:     The Lord of the Water creatures. The Blue Dragon will restore
                      all used and discarded cards. It will also completely heal
                      the player and all allies. Cannot be used under the 2 Player
                      Fair Play Rule.
    
    ------------------------------------------------------------------------------
    070 - Griffin
          Rareness: **                     Stone Requirement: x 5
          Type: Independent                Attribute: Earth
          Price: ? / 300
          Copy: 1,050
    
    Transformation:   700 pts    |  Elephant (006)
                      700 pts    |  Cockatrice (015)
    
    Monster Profile:  This legendary beast uses its wings to send tornadoes at its
                      foes. By its very presence, the Griffin will double the power
                      of any Earth-type monsters, while halving the power of Water
                      monsters.
    
    Card Profile:     A special monster that doubles the power of Earth creatures,
                      while halving that of water monsters. It does not attack.
    
    ------------------------------------------------------------------------------
    071 - Venom Lizard
          Rareness: **                     Stone Requirement: x 2
          Type: Weapon                     Attribute: Wood
          Price: ? / 120
          Copy: 2,000
    
    Transformation:   1000 pts   |  Ghoul (047)
                      1000 pts   |  Dragonoid (055)
                      2000 pts   |  Zombie Dragon (029)
    
    Monster Profile:  This close relative of the Lizardman uses his venom-tipped
                      sword to poison his foes.
    
    Card Profile:     Weapon-Type creature that uses a spinning, slash attack. It
                      cal also produce a poisoned condition in its victims.
    
    ------------------------------------------------------------------------------
    072 - Tiger Mage
          Rareness: **                     Stone Requirement: x 5
          Type: Independent                Attribute: Fire
          Price: 1,800 / 1,200
          Copy: 2,000
    
    Transformation:   2000 pts   |  Sphinx (086)
    
    Monster Profile:  The result of a bizarre magic experiment, this half-wizard,
                      half tiger will keep its distance until it thinks its foe is
                      vulnerable. It will the attack with fireballs.
    
    Card Profile:     An Independent creature that waits until it sees a weakness,
                      then shoots a poisonous fireball at its prey. Magic Stone
                      consumption is cut in half while Tiger Mage is on the
                      battlefield.
    
    ------------------------------------------------------------------------------
    073 - Hydra
          Rareness: **                     Stone Requirement: x 11
          Type: Independent                Attribute: Water
          Price: 1,500 / 1,000
          Copy: 2,000
    
    Transformation:   1000 pts   |  Zombie Dragon (029)
    
    Monster Profile:  This extremely vemonous five-headed dragon lives near Lake
                      Destriel. He will attack with his poison breath when at a
                      distance. At close range, he will use his five heads as
                      weapons.
    
    Card Profile:     This special monster lays down a poisonous mist that will
                      affect all creatures for as long as the Hydra remains on the
                      battlefield.
    
    ------------------------------------------------------------------------------
    074 - Siren
          Rareness: **                     Stone Requirement: x 4
          Type: Independent                Attribute: Water
          Price: 480 / 320
          Copy: 1,500
    
    Transformation:   1000 pts   |  Dark Raven (053)
                      1000 pts   |  Hydra (073)
                      1000 pts   |  Night Mare (080)
    
    Monster Profile:  The call of a Siren is enchanted. Anyone within range of the
                      Siren's melancholy voice will feel their hit points being
                      drained away. The call of the Siren can penetrate any defense.
    
    Card Profile:     An Independent type creature that does not move. It simply
                      sings a melancholy song which drains the life of anyone who
                      approaches the Siren. The call of the Siren can penetrate any
                      defense.
    
    ------------------------------------------------------------------------------
    075 - Hand of Fire
          Rareness: **                     Stone Requirement: x 5
          Type: Independent                Attribute: Fire
          Price: ? / 300
          Copy: 1,050
    
    Transformation:   700 pts    |  Hand of Pain (090)
                      2100 pts   |  Mind Flayer (096)
    
    Monster Profile:  This fiery hand will use Trickery and deception to confuse
                      his foes, enabling him to get close and crush them in his
                      iron grip. Some attacks will also result in paralysis damage.
    
    Card Profile:     Special type of creature that will double the power of all
                      Fire beings while halving the power of Wood creatures. This
                      effect only last while the Hand of Fire remains on the
                      battlefield.
    
    ------------------------------------------------------------------------------
    076 - Chimera
          Rareness: **                     Stone Requirement: x 6
          Type: Summoned                   Attribute: Fire
          Price: 690 / 460
          Copy: 1,500
    
    Transformation:   1000 pts   |  Demon Hound (037)
                      1000 pts   |  Efreet (062)
    
    Monster Profile:  This magical creature is a mixture of three animals. The
                      Chimera prefers to charge into its foes, knocking them down
                      and causing serious damage. It can also put a curse on an
                      opponent.
    
    Card Profile:     A Summons monster with incredible destructive power. The
                      Chimera rams into submission. Its ability to strike from a
                      distance makes it ideal for attacking monsters that are
                      dangerous close up.
    
    ------------------------------------------------------------------------------
    077 - Goblin Lord
          Rareness: **                     Stone Requirement: x 7
          Type: Independent                Attribute: Neutral
          Price: ? / 760
          Copy: 1,400
    
    Transformation:   1400 pts   |  Steel Skeleton (100)
    
    Monster Profile:  The nobility of the goblin world, Goblin Lords are actually
                      quite weak. But they are rich. When attacked, they will give
                      off a glorious shower of Magic Stones.
    
    Card Profile:     An Independent creature with a very special ability. When
                      summoned, the Goblin Lord will root around in the ground,
                      locating Magic Stone. It does tend to get killed rather
                      quickly, however.
    
    ------------------------------------------------------------------------------
    078 - Scythe Beast
          Rareness *                       Stone Requirement: x 1
          Type: Weapon                     Attribute: Wood
          Price: 120 / 80
          Copy: 1,000
    
    Transformation:   1000 pts   |  Banshee (033)
                      1000 pts   |  Kitty Trap (079)
                      2000 pts   |  Great Demon (067)
    
    Monster Profile:  The over-sized scythe wielded by this monster is so sharp
                      and so large that it creates a sonic wave that can damage
                      enemies even when they are beyond the reach of the blade
                      itself.
    
    Card Profile:     A Weapon-Type monster that wields an over-sized scythe. Its
                      striking power is not great, but the shockwave created by
                      its weapon can inflict damage from a distance.
    
    ------------------------------------------------------------------------------
    079 - Kitty Trap
          Rareness: **                     Stone Requirement: x 2
          Type: Trap                       Attribute: Fire
          Price: 450 / 300
          Copy: 1,500
    
    Transformation:   1000 pts   |  Scythe Beast (078)
                      1000 pts   |  Maelstrom (041)
    
    Monster Profile:  These intelligent traps were created by a wizard that loved
                      cats. They mark out a piece of territory with a ring of fire.
                      Anyone entering that space will suffer paralysis and
                      petrification damage.
    
    Card Profile:     This trap type creature stakes out its territory with a
                      pillar of fire. If an enemy comes too close, the Kitty Trap
                      will explode. Three Kitty Traps on the battlefield at one
                      time will interact in a unique way.
    
    ------------------------------------------------------------------------------
    080 - Night Mare
          Rareness: **                     Stone Requirement: 7
          Type: Independent                Attribute: Neutral
          Price: 1,800 / 1,200
          Copy: 1,500
    
    Transformation:   3000 pts   |  Chaos Knight (101)
    
    Monster Profile:  A Night Mare is a demon who has taken the shape of a horse.
                      Night Mare breathe out a large cloud of noxious vapors.
                      They are vulnerable to attack from behind because of their
                      slow speed.
    
    Card Profile:     An Independent monster that expels a cloud of poison gas
                      wherever it goes. It moves slowly, but makes up for it by
                      blanketing a large area with its poison breath.
    
    ------------------------------------------------------------------------------
    081 - Golden Phoenix
          Rareness: ****                   Stone Requirement: x 20
          Type: Independent                Attribute: Fire
          Price: ? / 5,000
          Copy: 5,000
    
    Transformation:   9999 pts   |  Doppelganger (105)
    
    Monster Profile:  Unknown
    
    Card Profile:     The lord of the Fire creatures. The Golden Phoenix uses its
                      phenomenal life force to absorb all damage taken by the
                      player's side. Cannot be used under the 2 Player Fair Play
                      Rule.
    
    ------------------------------------------------------------------------------
    082 - Rheebus
          Rareness: *                      Stone Requirement: x 3
          Type: Summoned                   Attribute: Wood
          Price: ? / 200
          Copy: 700
    
    Transformation:   1400 pts   |  Catoblepas (021)
                      2800 pts   |  Beelzabub (095)
    
    Monster Profile:  Unknown
    
    Card Profile:     This mysterious beast will restore 30% of a player's health,
                      and reactivate 1-2 used cards. Any discarded cards will also
                      be restored. Cannot be used under the 2 Player Fair Play Rule
    
    ------------------------------------------------------------------------------
    083 - White Tiger
          Rareness: ****                   Stone Requirement: x 20
          Type: Summoned                   Attribute: Wood
          Price: ? / 5,000
          Copy: 5,000
    
    Transformation:   9999 pts   |  Doppelganger (105)
    
    Monster Profile:  This lord of the Wood creatures live in an enchanted forest
                      from which no man has ever returned. The speed and razor-
                      sharp claws of this legendary beast make it more deadly then
                      10 master swordsman.
    
    Card Profile:     The Lord of the Wood Creatures. From his terrible jaws, there
                      is no escape. One of the most powerful Summons creatures in
                      the game. Cannot be used under the 2 Player Fair Play Rule.
    
    ------------------------------------------------------------------------------
    084 - Venus Spider
          Rareness: *                      Stone Requirement: x 3
          Type: Summoned                   Attribute: Earth
          Price: ? / 50
          Copy: 1,000
    
    Transformation:   1000 pts   |  Sand Beetle (043)
                      1000 pts   |  Archer Tree (059)
                      4000 pts   |  Sphinx (086)
    
    Monster Profile:  This giant spider appears to be a plant at first glance.
                      When approached, it will shoot out a spider web. Anyone
                      caught in the spider's web will be unable to move at full
                      speed.
    
    Card Profile:     A Summons monster that throws a spider web onto enemy
                      monsters. Monsters hit by the web may also suffer poisoning
                      and paralysis.
    
    ------------------------------------------------------------------------------
    085 - Vampire
          Rareness: ***                    Stone Requirement: x 8
          Type: Summoned                   Attribute: Neutral
          Price: 2,700 / 1,800
          Copy: 4,000
    
    Transformation:   1000 pts   |  Steel Skeleton (100)
    
    Monster Profile:  Vampire, evil incarnate...the children of the night. Vampires
                      dispense swarms of vampire bats to drain the life out of
                      their foes. The bats can also cause poison, paralysis, and
                      curse damage.
    
    Card Profile:     A Summons creature with a special ability. With each attack,
                      a Vampire has a chance of killing every creature on the board,
                      friend and foe. However, some creature do have immunity to
                      one-strike kills.
    
    ------------------------------------------------------------------------------
    086 - Sphinx
          Rareness: ***                    Stone Requirement: x 8
          Type: Weapon                     Attribute: Earth
          Price: ? / 4,000
          Copy: 4,000
    
    Transformation:   1000 pts   |  Tiger Mage (072)
                      1000 pts   |  Elephant King (103)
    
    Monster Profile:  This magical being is said to live in a long-lost temple.
                      The ultra high frequency sound wave of the Sphinx can cause
                      severe damage and paralysis.
    
    Card Profile:     A Weapon type monster that can attack from afar. The Sphinx
                      sends out an ultra high frequency sound which will cause
                      major damage to anything in the path of the player. It also
                      causes paralysis.
    
    ------------------------------------------------------------------------------
    087 - Water Bird
          Rareness: **                     Stone Requirement: x 7
          Type: Summoned                   Attribute: Water
          Price:  ? / 800
          Copy: 1,050
    
    Transformation:   700 pts    |  Running Bird (031)
                      700 pts    |  Unicorn (008)
    
    Monster Profile:  Unknown
    
    Card Profile:     This spirit of the water will restore the player and allies
                      to full health. Cannot be used under the 2 Player Fair Play
                      Rule.
    
    ------------------------------------------------------------------------------
    088 - Puppet Master
          Rareness: ***                    Stone Requirement: x 7
          Type: Summoned                   Attribute: Neutral
          Price:  ? / 1,200
          Copy: 4,000
    
    Transformation:   1000 pts   |  Vampire (085)
    
    Monster Profile:  On the orders of the Enchanter, this evil wizard is
                      attempting to collect all the Runestones. He will cast a
                      charm on anyone who comes within reach of his enchanted
                      puppet strings.
    
    Card Profile:     A Summons creature with the ability to charm both enemies
                      and friends. The more enemies there are, the more effective
                      this creature can be.
    
    ------------------------------------------------------------------------------
    089 - Plague Rat
          Rareness: *                      Stone Requirement: x 4
          Type: Independent                Attribute: Earth
          Price: 60 / 40
          Copy: 700
    
    Trnasformation:   700 pts    |  Carbuncle (026)
                      700 pts    |  Giant Bee (056)
                      1400 pts   |  Elephant (006)
    
    Monster Profile:  These giant rats are carriers of every disease known to
                      Argwyll. They poison anyone near them with a deadly super
                      virus.
    
    Card Profile:     A germ-infested giant rodent that makes poison five times as
                      effective as normal It will not poison anyone by itself. Most
                      effective when used in combination with a second, poison-
                      inducing creature.
    
    ------------------------------------------------------------------------------
    090 - Hand of Pain
          Rareness: **                     Stone Requirement: x 5
          Type: Independent                Attribute: Water
          Price: 450 / 300
          Copy: 1,050
    
    Transformation:   700 pts    |  Hand of Fire (075)
                      700 pts    |  Sasquatch (016)
    
    Monster Profile:  This quick-moving giant hand will crush anyone it catches in
                      its deadly grip. While active, the Hand of Pain will also
                      double the power of any water creatures, while halving the
                      power of Fire creatures.
    
    Card Profile:     A special creature that doubles the power of water monsters,
                      while halving the power of Fire creatures. Does not attack.
    
    ------------------------------------------------------------------------------
    091 - Whip Worm
          Rareness: **                     Stone Requirement: x 3
          Type: Spin card                  Attribute: Wood
          Price: ? / 1,200
          Copy: 3,000
    
    Transformation:   1000 pts   |  Giant Bee (056)
                      1000 pts   |  Juggernaut (065)
    
    Monster Profile:  The Whip Worm spins around and around, plowing into anything
                      that gets in its way. Ramming victims will suffer from
                      paralysis damage.
    
    Card Profile:     A strange worm that circles around the player's position,
                      damging any enemy monster it contacts.
    
    ------------------------------------------------------------------------------
    092 - Trickster
          Rareness: **                     Stone Requirement: x 7
          Type: Independent                Attribute: Wood
          Price: ? / 160
          Copy: 2,000
    
    Transformation:   1000 pts   |  Orc (018)
                      1000 pts   |  Demon Hound (037)
                      1000 pts   |  Sasquatch (016)
    
    Monster Profile:  Native to the Gromtull Desert, the Trickster is a magical
                      creature that flips into a handstand pose before attacking.
                      It uses strange sound waves to cause paralysis and other
                      damage.
    
    Card Profile:     An Independent creature with a special ability. The Trickster
                      emits a mysterious sound wave that will produce one of six
                      conditions - poison, paralysis, charm, curse, petrification,
                      or death.
    
    ------------------------------------------------------------------------------
    093 - Demon Skeleton
          Rareness: **                     Stone Requirement: x 9
          Type: Independent                Attribute: Water
          Price: 1,200 / 800
          Copy: 2,000
    
    Transformation:   1000 pts   |  Dragon Knight (063)
    
    Monster Profile:  The body of this giant skeleton gleams blue, hinting at the
                      magic power that binds it bones together. Demon Skeletons are
                      tougher, faster, and more dangerous than their smaller
                      cousins.
    
    Card Profile:     This is the larger and much more powerful cousin of the
                      regular Skeleton. With superior longevity and a high HP
                      rating, the Demon Skeleton won't be knocked out of a fight
                      prematurely.
    
    ------------------------------------------------------------------------------
    094 - Caterpoker
          Rareness: *                      Stone Requirement: x 6
          Type: Independent                Attribute: Wood
          Price: 240 / 160
          Copy: 1,000
    
    Transformation:   1000 pts   |  Gold Butterfly (046)
                      5000 pts   |  Decoy Pillar (102)
    
    Monster Profile:  Half demon, half caterpillar, this creepy-crawler uses it
                      innumerable feelers to paralyze its victims.
    
    Card Profile:     An Independent monster that uses its poisoned feelers to
                      attack any enemy monsters that are near it.
    
    ------------------------------------------------------------------------------
    095 - Beelzabub
          Rareness: ***                    Stone Requirement: x 9
          Type: Independent                Attribute: Neutral
          Price: 1,800 / 1,200
          Copy: 4,000
    
    Transformation:   1000 pts   |  Mole Monster (040)
    
    Monster Profile:  These demonic flies use plague germs to inflict various
                      damage conditions. While alive, Beelzabubs will neutralize
                      all element attributes, and boost the striking power of
                      every other being.
    
    Card Profile:     While on the battlegield, this creature will neutralize
                      all element attributes. It will also boost the offensive
                      power of all creatures, friend or foe. Does not attack.
    
    ------------------------------------------------------------------------------
    096 - Mind Flayer
          Rareness: ***                    Stone Requirement: x 18
          Type: Summoned                   Attribute: Water
          Price: 3,600 / 2,400
          Copy: 4,000
    
    Transformation:   1000 pts   |  Kraken (022)
    
    Monster Profile:  Little is known about these sorcerers of the monster world.
                      Their strange magical powers allow them to attack a person's
                      mind directly, causing paralysis and slowed movement.
    
    Card Profile:     Using a rare type of magic, this creature will return 5-10
                      of the cards already used by the summoner. Any discarded
                      cards will also be restored. Cannot be used under the 2
                      Player Fair Play Rule.
    
    ------------------------------------------------------------------------------
    097 - Ice Golem
          Rareness: ***                    Stone Requirement: x 9
          Type: Summoned                   Attribute: Water
          Price: 2,100 / 1,400
          Copy: 4,000
    
    Transformation:   1000 pts   |  Sand Golem (010)
                      1000 pts   |  Fenril (024)
    
    Monster Profile:  These monsters from the ice lands attack by creating a
                      massive block of ice which cause both standard damage and
                      paralysis.
    
    Card Profile:     A creature of magic, born og the frigid land to the north.
                      Gives off Water energy that damage every Fire monster on the
                      battlefield.
    
    ------------------------------------------------------------------------------
    098 - Cyclops
          Rareness: ***                    Stone Requirement: x 5
          Type: Independent                Attribute: Earth
          Price: ? / 1,600
          Copy: 2,100
    
    Transformation:   700 pts    |  Evil Eye (068)
    
    Monster Profile:  Created in the image of a great eyeball, the Cyclops will
                      give every monster on its side the ability to cause special
                      damage. The Cyclops's eye beam can also cause curse damage.
    
    Card Profile:     A special monster that enables all friendly monsters to
                      cause conditional damage in addition to their normal attacks.
    
    ------------------------------------------------------------------------------
    099 - Black Dragon
          Rareness: ****                   Stone Requirement: x 16
          Type: Independent                Attribute: Neutral
          Price: ? / 3,800
          Copy: 5,000
    
    Transformation:   1000 pts   |  Vampire (085)
    
    Monster Profile:  Long ago, the God of Destruction created the Black Dragon as
                      the ultimate weapon. Its attack is devastating, its vitality
                      is without equal, and it is virtually immune to special
                      attacks.
    
    Card Profile:     An Independent type creature. The Black Dragon has both
                      staying power and an extremely lethal attack. The downside
                      is that any damage taken by the dragon will result in the
                      summoner losing hit points.
    
    ------------------------------------------------------------------------------
    100 - Steel Skeleton
          Rareness: ***                    Stone Requirement: x 12
          Type: Independent                Attribute: Neutral
          Price: ? / 2,600
          Copy: 4,000
    
    Transformation:   1000 pts   |  Goblin Lord (077)
    
    Monster Profile:  The undisputed king of the skeletons race. Possessed of
                      superior endurance and power, it can also, on occasion,
                      turn foes to stone, or kill them with one stroke.
    
    Card Profile:     An Independent creature with superb hardness, striking
                      power, and defense. Its longevity means it can be used more
                      than once. Some attacks will produce instant death or
                      petrification.
    
    ------------------------------------------------------------------------------
    101 - Chaos Knight
          Rareness: ***                    Stone Requirement: x 7
          Type: Weapon                     Attribute: Neutral
          Price: ? / 1,000
          Copy: 4,000
    
    Transformation:   1000 pts   |  Night Mare (080)
    
    Monster Profile:  Appearing in the form of a blood red suit of armor, the Chaos
                      Knight is among the most lethal monsters in Argwyll. His
                      spear can penetrate even a strong defense, and one blow is
                      often all it takes.
    
    Card Profile:     A Weapon type monster that devastates its foes with its
                      halberd. The player will be vulnerable in the moment before
                      the attack, but one blow is often enough to kill a foe.
    
    ------------------------------------------------------------------------------
    102 - Decoy Pillar
          Rareness: ****                   Stone Requirement: x 3
          Type: Independent                Attribute: Fire
          Price:? / 840
          Copy: 3,500
    
    Transformation:   700 pts    |  Fire Gargoyle (066)
                      700 pts    |  Lich (025)
    
    Monster Profile:  Unknown
    
    Card Profile:     A sentinent pillar of rock. When summoned, it will draw the
                      enemy's fury to it, relieving the player from attack.
    
    ------------------------------------------------------------------------------
    103 - Elephant King
          Rareness: ***                    Stone Requirement: x 8
          Type: Summoned                   Attribute: Earth
          Price: 3,000 / 2,000
          Copy: 4,000
    
    Transformation:   5000 pts   |  Demon Fox (064)
    
    Monster Profile:  These giant elephants use their size and weight to deliver
                      crushing blow at close range. They impale their enemies on
                      their razor-sharp tusks, or shatter the earth with their
                      great weight.
    
    Card Profile:     A Summons-Type creature that can damage anyone near the
                      Summoner. It attacks by driving its massive weight into the
                      ground, cauing a mini-earthquake. This card is both lethal,
                      and easy-to-use.
    
    ------------------------------------------------------------------------------
    104 - God of Destruction
          Rareness: ****                   Stone Requirement: x 26
          Type: Summoned                   Attribute: Neutral
          Price: ? / 6,666
          Copy: 9,999
    
    Transformation:   9999 pts   |  Doppelganger (105)
    
    Monster Profile:  Feared by mankind since the beginning of time, this terrible
                      diety will lend his powers, temprarily, to a bearer of
                      Runestones.
    
    Card Profile:     The Black terror of legends, this diety will bring every
                      creature on the battlefield, friend and foe alike, to the
                      very brink of death. Cannot be used under the 2 Player Fair
                      Play Rule.
    
    ------------------------------------------------------------------------------
    105 - Doppelganger
          Rareness: ****                   Stone Requirement: x 10
          Type: Independent                Attribute: Neutral
          Price: ? / 100
          Copy: 9,999
    
    Transformation:   9999 pts   |  God of Destruction (104)
    
    Monster Profile:  Unknown
    
    Card Profile:     A strange creature that strolls nonchalantly through the
                      battlefield until it finds a victim. It will kill the first
                      creature it touches. Cannot be used under the 2 Player Fair
                      Play Rule.
    
    ==============================================================================
                                    Element Table
    ==============================================================================
    
    Earth Cards
    Info: Strong against Water creatures, but evenly balanced with Neutral
          creatures, and it is weak against Wood creatures. Below is a list of all
          Earth cards in their card number order:
    
    001: Skeleton
    004: Lizardman
    006: Elephant
    010: Sand Golem
    013: Sand Worm
    014: Mummy
    021: Catoblepas
    025: Lich
    026: Carbuncle
    029: Zombie Dragon
    031: Running Bird
    038: Behemoth
    043: Sand Beetle
    045: Great Turtle
    046: Gold Butterfly
    055: Dragonoid
    065: Juggernaut
    070: Griffin
    084: Venus Spider
    086: Sphinx
    089: Plague Rat
    098: Cyclops
    103: Elephant King
    
    Fire Cards
    Info: Strong against Wood creatures, but evenly balanced with Neutral
          creatures, and it is weak against Water creatures. Below is a list of
          all Fire cards in their card number order:
    
    003: Red Dragon
    007: Red Lizard
    009: Hobgoblin
    011: Jack-O-Latern
    018: Orc
    027: Flayer Spawn
    030: Fire Golem
    035: Berserker
    053: Dark Raven
    054: Wizard
    058: Will o' Wisp
    060: Stone Head
    061: Blood Bush
    062: Efreet
    064: Demon Fox
    066: Fire Gargoyle
    067: Great Demon
    072: Tiger Mage
    075: Hand of Fire
    076: Chimera
    079: Kitty Trap
    081: Golden Phoenix
    102: Decoy Pillar
    
    Neutral Cards
    Info: It has no advantage over any element, in another word, it is evenly
          balanced with all elements. Below is a list of all Neutral cards in
          their card number order:
    
    028: Golden Goose
    040: Mole Monster
    044: Necromancer
    077: Goblin Lord
    080: Night Mare
    085: Vampire
    088: Puppet Master
    095: Beelzabub
    099: Black Dragon
    100: Steel Skeleton
    101: Chaos Knight
    104: God of Destruction
    105: Doppelganger
    
    Water Cards
    Info: Strong against Fire creatures, but evenly balanced with Neutral
          creatures, and it is weak against Earth creatures. Below is a list of
          all Water cards in their card number order:
    
    016: Sasquatch
    017: Wraith
    019: Fairy
    020: Vampire Bush
    022: Kraken
    023: Water Hopper
    032: Giant Crab
    034: Land Shark
    036: Flying Ray
    039: Basilisk
    041: Maelstrom
    049: Sea Monk
    051: Larval Fly
    052: Crystal Rose
    063: Dragon Knight
    069: Blue Dragon
    073: Hydra
    074: Siren
    087: Water Bird
    090: Hand of Pain
    093: Demon Skeleton
    096: Mind Flayer
    097: Ice Golem
    
    Wood Cards
    Info: Strong against Earth creatures, but evenly balanced with Neutral
          creatures, and it is weak against Fire creatures. Below is a list of all
          Wood cards in their card number order:
    
    002: Ghost Armor
    005: Mandragora
    008: Unicorn
    012: Man Trap
    015: Cockatrice
    024: Fenril
    033: Banshee
    037: Demon Hound
    042: Lycanthrope
    047: Ghoul
    048: Treant
    050: MegaMandragora
    056: Giant Bee
    057: Birdman
    059: Archer Tree
    068: Evil Eye
    071: Venom Lizard
    078: Scythe Beast
    082: Rheebus
    083: White Tiger
    091: Whip Worm
    092: Trickster
    094: Caterpoker
    
    ==============================================================================
                                       Credits
    ==============================================================================
    
    Nintendo - For making this game available in US
    
    Activision - For publishing the game
    
    From Software - For making this great game.
    
    coryebert@hotmail.com - for giving me informations on Red Lizard and Giant Crab
                            cards.
    
    Robert - for correcting several minor errors
    
    [ ? ]  - this could be you if you care to help me out on anything in this
             document. You'll receive a big pat on the back.
    
    
    
    ------------------------------------------------------------------------------
                                    Copyright
    
    This document is Copyright (c)2002 Myke. This guide is for personal use. If
    you use any information from this Lost Kingdoms Card Description for GameCube
    document, please give me full credit, do not alter my information in any way,
    shape, or form.
    
    This document/guide can only AND ONLY be found at www.GameFAQs.com,
    www.NeoSeeker.com, and www.IGN.com, if you find this guide somewhere else,
    IMMEDIATELY notify me.
    
    Lost Kingdoms
    (c) 2002 FromSoftware, Inc. Published and distributed by Activision
        Publising Inc.
    
    This game is rated (T) Teen (comic mischief, violence)
    
    ------------------------------------------------------------------------------
                                 -END OF DOCUMENT-