*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

                          Sonic Adventure 2
                         Animal Location FAQ
                      Platform: Sega Dreamcast
                             Version: 0.2
                      Dustin "Madhatter" Walsh
                    E-Mail: madhattersd@hotmail.com
                      
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~




+=--=+=--=+=--=+=--=+=--=+=--=+=--=+
T A B L E   O F   C O N T E N T S
+=--=+=--=+=--=+=--=+=--=+=--=+=--=+
1. INTRODUCTION
2. LEGAL STUFF
3. UPDATES/REVISION HISTORY
4. Walkthrough Basics
5. + Sonic Walkthrough ^^
        a) + City Escape 
        b) + Metal Harbor ^^
        c) + Green Forest ^^
        d) ++ Pyramid Cave
        e) ++ Crazy Gadget
        f) ++ Final Rush
6. ++ Tails Walkthrough
        a) Prison Lane
        b) Mission Street
        c) Hidden Base
        d) Eternal Engine
7. + Knuckles Walkthrough 
        a) Wild Canyon
        b) + Pumpkin Hill
        c) Aquatic Mine
        d) + Death Chamber
        e) + Meteor Herd
8. ++ Shadow Walkthrough
        a) Radical Highway
        b) White Jungle
        c) Sky Rail
        d) Final Chase
9. ++ Dr. Robotnik Walkthrough
        a) Iron Gate
        b) Sand Ocean
        c) Lost Colony
        d) Weapons Bed
        e) Cosmic Wall
10. ++ Rouge Walkthrough
        a) Dry Lagoon
        b) Egg Quarters
        c) Security Hall
        d) Mad Space
11. ++ Cannon's Core Walkthrough
        a) Tail's Part
        b) Robotnik's Part
        c) Rouge's Part
        d) Knuckles' Part
        e) Sonic's Part
12. FAQ (Frequently Asked Questions) 
13. Secrets ^^
14. Credits ^^
15. Contact Info

+=--=+=--=+=--=+
Legend
+=--=+=--=+=--=+

+ = Not done.
++ = Not even started.
^^ = Recently Updated




1. INTRODUCTION



The reason I am making this guide, for that awesome game called Sonic Adventure 2,
is because no one else has......ok, so no one believes that. Actually, the
true reason, is because at some point in time, people are gonna want to know.
I mean, Sonic Team has said the 180 emblems is only the beginning of the game's
secrets. Also, there is an Omochao in each level to tell you the number of animals
in the level, and it shows a number when you collect each one....there must be some
reason to this. So I am making a FAQ now, and when Sonic Team reveals why you must
get animals in ever level, you can thank me then (well, you can thank me now, too.)



2. Legal Stuff



 This FAQ can be found at the following:

 GameFAQS <www.gamefaqs.com>
 Neoseeker <www.neoseeker.com>
 My own computer
 Your computer, assumming you downloaded from the aforementioned sites

*Note:* If you wish to be added to this list, e-mail me asking to host the
FAQ. Unless you are an evil site, I will grant you permission.

Copyright:
  Copyright  2001  Dustin  "Madhatter"  Walsh. This FAQ and everything
included  within  this  file  cannot be reproduced in any way, shape or
form  (physical, electronical, or otherwise) aside from being placed on
a freely-accessible, non-commercial web page in it's original, unedited
and  unaltered  format. This FAQ cannot be used for profitable purposes
(even  if  no  money  would  be  made  from  selling it) or promotional
purposes.  It  cannot be used in any sort of commercial transaction. It
cannot be given away as some sort of bonus, gift, etc., with a purchase
as this creates incentive to buy and is therefore prohibited.

  Furthermore,  this  FAQ  cannot  be  used by the publishers, editors,
employees  or  associates,  etc.  of  any  company, group, business, or
association,  etc.,  nor  can it be used by game sites and the like. It
cannot  be  used in magazines, guides, books, etc. or in any other form
of  printed  or  electronic  media  (including mediums not specifically
mentioned)  in ANY way, shape, or form (including reprinting, reference
or  inclusion),  without  the express written permission of the author,
myself.  This  FAQ  was created and is owned by me, Dustin Walsh.  All
copyrights  and  trademarks are acknowledged and respected that are not
specifically mentioned in this FAQ.

  To  continue, this FAQ and everything included herein is protected by
the  Berne  Copyright  Convention of 1976, not to mention International
Copyright  Law. Remember that plagiarism is a crime, and that this is a
copyrighted work--stealing from this guide is putting yourself at risk,
plain  and  simple, because the law is on my side. If you would like to
contribute  to  this  FAQ  (you will be credited,) please e-mail me, as
well as any questions, comments, or corrections, to the address above.




3. UPDATES/REVISION HISTORY




-----------------------------------------------------------------------------
Version 0.2 (08/17/01)
-----------------------------------------------------------------------------

  Hey all....sorry for not updating or checking my e-mail lately, but I picked
   up Pokemon Crystal on the 10th, and then on the 14th, a friend of mine who
   had graduated died in a car wreck....so, updating this wasn't a high priority.
   But I'm back, and there are now some animals for new levels, thanks to
   eevailen. But I hope to start getting back in the groove of things..


-----------------------------------------------------------------------------
Version 0.17 (08/09/01)
-----------------------------------------------------------------------------

  Well, since I've now learned that all you get for all the animals is an
   extra life....I'm not gonna be working as hard on this thing. At least not
   until Sonic Team says that you get something else.......ok? I know that was
   short, but its 11, and I'm not thinking straight.

   Also, thanks to eevailen for pointing out there are 20 animals in City
   Escape, not 15.....

-----------------------------------------------------------------------------
Version 0.15 (08/07/01)
-----------------------------------------------------------------------------

  Added most animals for Death Chamber, and a couple for Meteor Herd....that
   level is just huge. I also just realized something that could be depressing,
   or just a minor problem that can easily be corrected, I'm not sure. What I'm
   talking about is City Escape.....after collecting all 15 animals, I don't
   get the number of animals collected to turn red, or get any music, like I
   do in the Knuckles levels.....which makes me wonder, is 15 all, or are there
   more? Another possibility is that I never actually found an Omochao saying
   there were 15 in that level, so maybe if I found him, then the numbers would
   turn red.....I don't really know. Anyways, if you have any comments on that
   subject, or some animal locations, let me know at madhattersd@hotmail.com.

   My Sonic Adventure 2 stats:
   102 Emblems
   52 A rankings

-----------------------------------------------------------------------------
Version 0.11a (08/06/01)
-----------------------------------------------------------------------------

  There isn't enough for me to consider a new number for this update...but I
   now have the locations of all the animals for 3 levels! Those would be City
   Escape, Wild Canyon, and Aquatic Mine. Thanks to Ol_G and others for showing
   me where the last City Escape one was....and here's a little thing I'll put
   in every update, so you all know how I am doing:

   My Sonic Adventure 2 stats:
   102 Emblems
   52 A rankings

-----------------------------------------------------------------------------
Version 0.11 (08/04/01)
-----------------------------------------------------------------------------

  After completing a cross country camp that took up all free time, added
   most locations for 2 new Knuckles stages. I am planning on doing the Knuckles
   and Rouge stages first, then Sonic/Shadow, and lastly, Tails/Robotnik. Also
   changed my Walkthrough Basics a bit.

-----------------------------------------------------------------------------
Version 0.1 (07/29/01)
-----------------------------------------------------------------------------

  First construction of this FAQ. Not released to public.




4. Walkthrough Basics



Well, my walkthroughs are gonna be pretty basic. At the top of each level
walk through will be the following:

-----------------------------------------------------------------------------
a) Level Name
-----------------------------------------------------------------------------
Number of Animals: ??

As you can see, it'll say the level, and number of animals in it. Not that
complicated. After that, there will be a list of numbers, and by each number,
the location of an animal. Follow me? Good.

For directions used in the walkthrough:
 
I will probably only use the compass directions for Knuckles/Rouge missions. 
They are the only "wide open" levels, so they are the only ones requiring 
north/south/east/west directions. In the other 4, I will generally use 
left/right/front/back to locate the animals, unless the compass directions 
are required.

For numerical placing of the animals:

In Sonic/Shadow/Tails/Robotnik levels, I will place the animals in the order
that they are found, starting with the ones closest to your starting position,
and the last being the one closest to your goal ring. Everyone understand?

For Knuckles/Rouge, I'm just gonna put them in groups, if some are close to
a certain object (The Sphinx head in Wild Canyon, for instance.) Otherwise,
there is no real order to the listing. Just groups.



5. Sonic Walkthrough



This part of the FAQ is for the Sonic missions. If you want something else,
then go there.


-----------------------------------------------------------------------------
a) City Escape
-----------------------------------------------------------------------------
Number of Animals: 28

#1) As soon as you are off your board, turn around, and behind a bush, there is
a raccoon.....

#2) As soon as you are able to run without your board, there will be some boxes
in front of you, near Omochao, and against a wall. Break them, and there will be
a pipe.

#3) Later on, after grinding down your first rail, there will be a accelerator
that pushes you up a ramp. On the left side of this ramp, on the bottom, is a
pipe. Whistle there.

#4) When you come to the first checkpoint, there will be a bench to your right.
A raccoon is circling behind it.

#5) Continue on until you come to the two sets of stairs going up to bouncers with
grass dividing them. At the bottom of these stairs is a bunny circling a tree
on your right, near Omochao.

#6) Under a black car near #4 is a skunk.

#7) At the top of the stairs and bouncer, there is a recycling bin behind you.
A skunk circles it.

#8) After running down the street and entering a large area with 2 rows of coins
in the middle, go to your right. A raccoon is walking there.

#9) Go to the big purple ball/statue thing in this area, and whistle. An animal
pops out.

#10) Go down the large grind right after the raccoon. At the bottom, if you didn't
already make it up the ramp in front of you, use the light dash to get up to
where the Chao box is. Then turn around, and hop off to the left, so you land
in a fenced off part. Go to the recycling box, and whistle.

#11) In the same area, there are boxes to the right of the grind you entered in.
Break them to reveal a pipe.

#12) After going down the small stairs after the "Golden robot area" (the area
containing #s 8 and 9), go past the hand lift. In the area behind it is a bunny.

#13) In the area before the wall run, on the left side of the grassy path, there
is a skunk up on a light pole. Just jump off the hill right next to the lamp to
reach it.

#14) After coming off the wall, don't go up the rails. Just go to the tree at the
bottom of those stairs, and whistle, and another animal appears.

#15) Continue until you run down the wall. Continue up. There are TWO recycling bins
in this area. Go to the one FARTHEST from the wall you just ran down. Whistle.

#16) There is a park bench here with a bunny.

#17) Go on until you are on the grind which requires you to make several jumps.
Complete this grind, and on the right side immediately after leaving the grind
(its up on a ramp), is a pipe.

#18) Behind a grass/hedge is a sheep, right before the checkpoint before the
Truck Run, as I call it.

#19) Whistle at the stand by the goal ring (not sure of this one, since I haven't
tried it out....but I'll put this in, just in case its right.)

#20) I'll find it.....or not.


-----------------------------------------------------------------------------
b) Metal Harbor
-----------------------------------------------------------------------------
Number of Animals: 22

#1) Racoon to the right 

#2) Penguin to the other side. 

#3) Thing in the pipe 

#4) Peacock on top 

#5) That racoon before the enemys on the platforms. 

#6) under one of the caps. 

#7) on the very right edge of place the planes are shooting at you 

#8) under one of the secret caps by the extra life 

#9) under one of the secret caps by the extra life 

#10) a penguin is sitting there 

#11) under another cap 

#12) near the rings there is a penguin 

#13) by the part where you get on a ramp. 

#14) under a cap is a peacock 

#15) under a cap 

#16) there is a peacock circleing on a ledge 

#17) seal on the road. 

#18) peacock on the tower 

#19) penguin in the road. 

#20) under the cap 

#21) by the launch site is a seal


-----------------------------------------------------------------------------
c) Green Forest
-----------------------------------------------------------------------------
Number of Animals: 20

#1) bunny by a log 

#2) animal under a mushroom to the right 

#3) another mushroom 

#4) by the edge is a parrot 

#5) under a mushroom 

#6) jump down underneath and there is a whistle 

#7) racoon on the ledge 

#8) jump up before the double boosters and there is a racoon on the log. 

#9) bunny behind log 

#10) monster by the 3 boxes 

#11) wistle in the grass by 1st chao box 

#12) cheetah by a log 

#13) whistle in some grass for a cheetah 

#14) wistle at a pipe 

#15) by a checkpoint is a rabbit by a log 

#16) racoon by a bumper





6. Tails Walkthrough



This part of the FAQ is for the Tails missions. Here by mistake? That's alright.

-----------------------------------------------------------------------------
a) Prison Lane
-----------------------------------------------------------------------------
Number of Animals: ??





7. Knuckles Walkthrough



This part of the FAQ is for the Knuckles missions. Isn't it beautiful?


-----------------------------------------------------------------------------
a) Wild Canyon
-----------------------------------------------------------------------------
Number of Animals: 10

#1) Right away at the start, turn around, and behind the box on the left
side is a sheep.

#2) In the northwest corner of the room, on the ground, by the statue, is a
cheetah for you.

#3) Right above the "hole" that you started in, there is a platform jutting
from the side. Climb up to it, and there is a pipe.

#4) On the east side of the entry room, on a platform jutting from the side,
there is another sheep.

#5) On the "Lonely Statue" route, on the first pillar sticking out of the left
/south side of the wall, is a condor.

#6) On the "Lonely Statue" path, the ground, on the right/north side by the last
pillar, is a pipe.

#7) On the lower left/southeast pillar of the "X" above the lonely statues head
is a condor.

#8) On the "Sphinx Path", behind/to the east of the sphinx, is a peacock.

#9) On the ground of the wind alley (not the bottom where you started, but at
the feet of 4 statues), near statue #3, is a pipe.

#10) Again in the "Lonely Statue" area, dig through the "diggable" wall that
is above the statue, and in the upper right corner of the wall you just came
through, is a dragon. Collect it to get all the animals for this level.



-----------------------------------------------------------------------------
b) Pumpkin Hill
-----------------------------------------------------------------------------
Number of Animals: 10

#1) On Pumpkin Moutain, on the 2nd level of the Pumpkin field, is a cheetah.

#2) On Pumpkin Field, in a small pumpkin that you can pick up, is a bat. Keep
looking for it, you'll find it eventually.

#3) On Pumpkin Mountain, on a platform that has train tracks on it, on the
right side, is a bat.

#4) On Church Hill, there is a platform that is only train tracks. A pipe is
on it.

#5) Church Hill, the very top. A Skeldog is there.

#6) There is a platform with a cage that needs to be broken by a rocket on
Church Hill. Inside is a bat.

#7) Ghost Train Mountain, on a platform, are two boxes stacked. Destroy them.

#8) On the bottom of a Ghost Mountain Train hill is a small, circle train track. 
A boar is running around in it.

#9) In a hut by Ghost Train Mountain, is a hut. When busted, a skull pops out.
Pick up the skull to get a bat.

#10) Don't know. If you know, e-mail me at madhattersd@hotmail.com to receive
credit for the location.



-----------------------------------------------------------------------------
c) Aquatic Mine
-----------------------------------------------------------------------------
Number of Animals: 10

#1) After starting the level, go to the small area above the lift, where Water
Level 3 switch is located. A condor should be flying above a lamp.

#2) A pipe is also in this area.

#3) In the same small area as #1, play the mystic melody on the appropriate
stand. In the passage that opens, there is a pail. Pick it up to get a bat.

#4) On the regular "road" that runs around the side of the room, on the top
level, there is a skunk to the west of where you start.

#5) Release all the water by pressing Water Switch #3. Now, on the bottom level,
there is a path you may enter. A pipe is located there by the spiked enemy.

#6) Continue this path up, to another pipe.

#7) Exit this tunnel, and to your right, there will be an animal in the corner.
This animal is one level below where the skunk was located.

#8) Jump down the 2nd "Ghost" chute, and follow the watery path. You will come
to an area where you will/already have receive/d an upgrade. In the top of this
room is a dragon.

#9) Set the water to Level 2. Now, on the bottom floor (Level 3), a seel should
be swimming around somewhere.

#10) In the 2nd/3rd level rail walkway (where #5 and #6 are), there is a enterance
that is inbetween those levels, which leads to the bottomless pit. Right by the
boxes/skull is a penguin. Catch it, and you have them all.



-----------------------------------------------------------------------------
d) Death Chamber
-----------------------------------------------------------------------------
Number of Animals: 10

#1) Right away when you start, go through the center door, and there will be
two bear heads. Pick up the right one to get a skunk.

#2) In the same room, there is a platform above the door you entered. A pipe
should be located on it.

#3) Now, take the red zone's right path. Continue on until you are in a giant
steel room, with a "diggable" wall in it. Go through the wall, to a small room
with a large ghost in it. There is a skunk on the floor.

#4) Go back to the path, and continue. Under a trap, is a pipe. You have to
pause the trap using a switch to get at it.

#5) Now in the blue main room, go through the center door. A pipe is above it,
like before in the red room.

#6) Now, in the center of the place, there is that big machine. A cheetah is
running around on the platform around it (not the ground way below).

#7) Go to the green section of the Death Chamber. When in the main room, take
the left path. Go down, through the wood boxes, and you will find two gorillas.

#8) See above.

#9 and #10) Haven't seen them yet..... madhattersd@hotmail.com if you have.



-----------------------------------------------------------------------------
e) Meteor Herd
-----------------------------------------------------------------------------
Number of Animals: 10

#1) Right away when you start, go through the center door, and there will be
two bear heads. Pick up the right one to get a skunk.

#2) In the same room, there is a platform above the door you entered. A pipe
should be located on it.

#3) Now, take the red zone's right path. Continue on until you are in a giant
steel room, with a "diggable" wall in it. Go through the wall, to a small room
with a large ghost in it. There is a skunk on the floor.

#4 - #10) Didn't have the time to look for them....but if you have quite a few
of their spots, go ahead and e-mail me.





8. Shadow Walkthrough



This part of the FAQ is for the Shadow missions. Who doesn't like being Evil?

-----------------------------------------------------------------------------
a) Radical Highway
-----------------------------------------------------------------------------
Number of Animals: ??





9. Dr. Robotnik Walkthrough



This part of the FAQ is for the "Eggman" missions. Although I don't like that
name....it's Robotnik....

-----------------------------------------------------------------------------
a) Iron Gate
-----------------------------------------------------------------------------
Number of Animals: ??





10. Rouge Walkthrough



This part of the FAQ is for the Rouge missions. So, you got jewels? I do.

-----------------------------------------------------------------------------
a) Dry Lagoon
-----------------------------------------------------------------------------
Number of Animals: ??





11. Cannon's Core Walkthrough



This part of the FAQ is for the Cannon's Core mission. The end of it all.

-----------------------------------------------------------------------------
a) Robotnik Part
-----------------------------------------------------------------------------
Number of Animals: ??





12. FAQ (Frequently Asked Questions)



1) Q: When did Sonic Adventure 2 come out?

   A: June 19th, 2001, in America.


2) Q: Why should I collect all the animals?

   A: Well, there is really no reason, as of yet. However, Sonic Team has been
quoted as saying that the 180 emblems are just the beginnings of the secrets in
this game. And seeing as how they count how many animals are in a level...I
figure this has to be some future secret.

3) Q: I told you the location of an animal, but you didn't give me credit...?

   A: I've decided that since I won't be able to update the FAQ as frequently
as I get e-mails, to just give credit to the first person to e-mail me the
location. But I do thank everyone who e-mails me for submitting a response,
and for looking at this FAQ. This makes my dedication worthwhile.





13. Secrets



+=--=+=--=+=--=+
Extra lives.
+=--=+=--=+=--=+

Find the animals in a stage, and get an extra life. Pretty simple.



14. CREDITS



CJayC/GameFAQs - For the hosting of my wonderful piece of work.

Myself - I love myself.

Sega - Well, gotta thank the company for making the game....

Nemesis - For allowing me to use his FAQ layout, so I could save some time.

Ol_G - Found the first animal in City Escape.

eevailen - Found some more animals for several levels.



15. CONTACT INFO



Shameless Self-Promotion: Other FAQs by me:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Boy Advance:
None, yet.

Nintendo 64:
None, yet.

Dreamcast:
None, yet.


::::::::::::::::::::::::::::::::::::::::::::::::

E-Mail Address: madhattersd@hotmail.com


E-MAIL RULES:
---------------

Types I WILL accept:
- Small questions that are NOT answered in the FAQ
- Comments
- Locations of animals that I am either missing, or locations for
  ALL the animals in a level I have not started, not just 3 animals
  in a stage that I have no animals listed for.
- The number of animals found in a stage (not neccesarily the locations
  of the animals)
- Corrections for this FAQ
- Any mail asking if you can use this FAQ on your website. Read the
  Legal Stuff section for all the details.



Types I will NOT accept:
- Hate mail
- Chain letters
- Any mail that is in ALL CAPS
- Any mail that demands an answer
- Mail asking me to send you this FAQ
- Unconstructive critism
- Any questions that are already answered in this FAQ


This document intellectual and legal property of...

Dustin "Madhatter" Walsh

Copyright:
 Copyright 2001 Dustin "Madhatter" Walsh. It may not be stolen, altered,
or used for any type of profit. It may be reproduced electronically, and
printed for PRIVATE, PERSONAL use. It may not be placed on a CD, printed
in a magazine or any type of publication. If you would like to contribute
to this FAQ (you will be credited,) please e-mail me, as well as any questions,
comments, or corrections, to the address above.


--AND PLEASE REMEMBER--

***ATTENION WEBMASTERS***
TO USE THIS FAQ ON YOUR WEBSITE, ALL THAT IS REQUIRED OF YOU IS TO E-MAIL
ME FOR MY PERMISSION, AND WHEN POSTING IT ON THE SITE, TO GIVE ME FULL
CREDIT. VERY SIMPLE. I HIGHLY DOUBT I WILL TURN YOU DOWN....SO NO NEED
TO WORRY, AS LONG AS YOU ARE A REAL WEBSITE, AND WILL GIVE ME CREDIT FOR
THIS WORK.

HOWEVER, IF YOU DO PUT THIS OR ANY OF MY FAQS ON YOUR SITE WITHOUT MY
PERMISSION, LEGAL ACTION WILL BE TAKEN IMMEDIATLY. I'D LIKE TO THANK YOU
FOR READING THIS, AND I WOULD LIKE TO SAY THAT IF YOU WANT TO PUT THIS
OR ANY OF MY FAQS ON YOUR SITE, THE ANSWER IS STATED CLEARLY ABOVE.
SORRY IF I'M BEING RUDE, BUT I'M SICK OF PEOPLE JUST TAKING MY FAQS
WITHOUT MY CONSENT. THANK YOU.

This FAQ can only appear on the following sites so far:

-GameFAQS <www.gamefaqs.com>



One final word(s):

"Sonic Adventure 2 is addicting! Don't turn off your DC."

_____________________________________________________________________________
                                                   Copyright  2001 Madhatter

   ~End of Document~