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    Glitches FAQ by AJ_

    Version: 2.5 | Updated: 07/29/02 | Search Guide | Bookmark Guide

                       _    _      _
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                      | |  | | ___| | ___ ___  _ __ ___   ___
                      | |/\| |/ _ \ |/ __/ _ \| '_ ` _ \ / _ \
                      \  /\  /  __/ | (_| (_) | | | | | |  __/
                       \/  \/ \___|_|\___\___/|_| |_| |_|\___|
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                                     | |_ ___
                                     | __/ _ \
                                     | || (_) |
                                      \__\___/
                             ____                 _
                            / ___|   ___   _ __  (_)  ___
                            \___ \  / _ \ | '_ \ | | / __|
                             ___) || (_) || | | || || (__
                            |____/  \___/ |_| |_||_| \___|
                   _        _                     _
                  / \    __| |__   __ ___  _ __  | |_  _   _  _ __  ___
                 / _ \  / _` |\ \ / // _ \| '_ \ | __|| | | || '__|/ _ \
                / ___ \| (_| | \ V /|  __/| | | || |_ | |_| || |  |  __/
               /_/   \_\\__,_|  \_/  \___||_| |_| \__| \__,_||_|   \___|
                                         ____
                                        |___ \
                                          __) |
                                         / __/
                                        |_____|
                ____ _ _ _       _               ____       _     _
               / ___| (_) |_ ___| |__   ___ ___ / ___|_   _(_) __| | ___
              | |  _| | | __/ __| '_ \ / _ Y __| |  _| | | | |/ _` |/ _ \
              | |_| | | | || (__| | | |  __|__ \ |_| | |_| | | (_| |  __/
               \____|_|_|\__\___|_| |_|\___|___/\____|\__,_|_|\__,_|\___|
    
                          __     __            _
                          \ \   / /__ _ __ ___(_) ___  _ __
                           \ \ / / _ \ '__/ __| |/ _ \| '_ \
                            \ V /  __/ |  \__ \ | (_) | | | |
                             \_/ \___|_|_ |___/_|\___/|_| |_|
                                    |___ \  | ___|
                                      __) | |___ \
                                     / __/ _ ___) |
                                    |_____(_)____/
    
    
    
                                          AJ
                		     ______________________
                                /zz999zz999@hotmail.com\
                                ------------------------
    
    ========================================================================
    ====================
    Version Number: 2.5
    Revision # 15
    First Written: June 3, 2001.
    ====================
    ========================================================================
    
    ************************************************************************
                            ____                  _       _
                           / ___| _ __   ___  ___(_) __ _| |
                           \___ \| '_ \ / _ \/ __| |/ _` | |
                            ___) | |_) |  __/ (__| | (_| | |
                           |____/| .__/ \___|\___|_|\__,_|_|
                                _|_|_     _______ ____
                               / _ \ \   / / ____|  _ \
                              | | | \ \ / /|  _| | |_) |
                              | |_| |\ V / | |___|  _ <
                               \___/ _\_/__|_____|_| \_\
                                    / |/ _ \ / _ \
                                    | | | | | | | |
                                    | | |_| | |_| |
                            ____ _ _|_|\___/ \___/
                           / ___| (_) |_ ___| |__   ___ ___
                          | |  _| | | __/ __| '_ \ / _ Y __|
                          | |_| | | | || (__| | | |  __|__ \
                           \____|_|_|\__\___|_| |_|\___|___/
                              |_ _|___ ___ _   _  ___| |
                               | |/ __/ __| | | |/ _ \ |
                               | |\__ \__ \ |_| |  __/_|
                              |___|___/___/\__,_|\___(_)
    
    *************************************************************************
    
    
    
    
    
                              _____       _      _
                             |_   _|__ _ | |__  | |  ___
                               | | / _` || '_ \ | | / _ \
                               | || (_| || |_) || ||  __/
                               |_| \__,_||_.__/ |_| \___|
                                       ___    __
                                      / _ \  / _|
                                     | | | || |_
                                     | |_| ||  _|
                                      \___/ |_|
                      ____               _                _
                     / ___| ___   _ __  | |_  ___  _ __  | |_  ___
                    | |    / _ \ | '_ \ | __|/ _ \| '_ \ | __|/ __|
                    | |___| (_) || | | || |_|  __/| | | || |_ \__ \
                     \____|\___/ |_| |_| \__|\___||_| |_| \__||___/
    
    1. Introduction
    2. Version History
    3. Game information
    4. The Basics
    	A. Sonic's Moves & Upgrades
    	B. Tails' Moves & Upgrades
    	C. Knuckles' Moves & Upgrades
    	D. Eggman's Moves & Upgrades
    	E. Rouges' Moves & Upgrades
    	F. Shadow's Moves & Upgrades
    5. The Glitches
    	A. The SA2 Demo Glitches
    	B. The Omochao protection
    	C. Knuckles Floats Upsidedown
    	D. Recreation of Glitch A in SA2
    	E. Shadow Thru The Wall
    	F. Sonic's Upside Down Infintie Fall
    	G. Make The GUN Truck fall into a pit
    	H. Use Omochao In Boss Fights
    	I. Dieing And Finishing The Level At The Same Time
    	J. Running Up The Wall In Final Rush
    	K. Rouge Floats Upside Down
    	L. Get inside Sonic's head
    	M. Easy Extra Points
    	N. Upside Down Infinite Fall #2
    	O. The Forest Under City Escape
    	P. Doing Loops Upside Down
    	Q. No Ending Pose
    	R. Falling But Being Hit By Invisable Things
    	S. Metal Harbor Music on pause
    	T. Standing on the Metal Shaft
    	U. Grabbing the Rocket twice
    	V. Keep Playing after Final Hazard
    	W. Stuck in a wooden Barrier
    	X. Second Part of Metal Harbor without a board
    	Y. Super Speed Roll
    	Z. Opening the Safes easily
    	AA. Open The Chao Transporter From Behind
    	AB. Inside the Egg
    	AC. Sonic Forced through the Wall
    	AD. The Mysterious platforms
    	AE. Mysterious white light
    	AF. The Mysteroius Speed Booster
    	AG. The Ultimate Sound Glitch
    	AH. Running Down The Wrong Wall
    	AI. The Akward Bounce Attack
    	AJ. Put Your Chao In The Floor
    	AK. Rouge's Tail In The Wrong Place
    	AL. Escaping The Hero Chao Garden
    	AM. Falling Through The Floor In Green Forest
    	AN. Touching Big The Cat
    	AO. Creating A LOT Of Stars
    	AP. Touch Big The Cat Again
    	AQ. Jump In Mid Air
    	AR. Die Twice
    	AS. The Tunnel With No Floor
    	AT. The Mysterious Ring
    	AU. Power Slide
    	AV. Standing On Nothing
    	AW. Sonic On Nothing
    	AX. Hut Hut HIKE!
    	AY. Sucked In Than Out Of The ARK
    	AZ. The Underside Of Pyrimid Cave
    	BA. Eaten By The Light
    	BB. The Messed Up FMV
    	BC. Sonic Stuck On The Ceiling
    	BD. Fighting The Dead Egg Golem
    	BE. Inside the Egg Golem
    	BF. Outside The Death Chamber
    	BG. A Closer Look At The G.U.N. Truck
    	BH. Eggman Through The Floor
    	BJ. Fast Ring, Stopped Ring
    	BI. Sonic On The Invisable Platform
    	BK. Never Ending Homing Attack
    	BL. Don't Hit The Springs
    	BM. Sonic's Different Shoes
    	BN. In The Metal Tower
    	BO. Sonic's Eyes In His Head
    	BP. The Mysterious Mysterious Ring 2
    	BQ. Animals Under The Floor
    	BR. View Inside The Cacoon
    	BS. Out In Space
    	BT. Die At The Start Of A Race
    	BU. Under Green Forest
    	BV. The Invisable Side Ways Ramp
    	BW. Die But Keep Playing
    	BX. Blend The Two Player Screens
    	BY. Stop Time Forever
    	BZ. Drown Sonic
    	CA. Reuse Animals
    	CB. Chao Swimming Under The Ground
    	CC. Walking On The Chao Exit
    	CD. No Way To Say "No"
    	CE. Creating A LOT Of Stars 2
    	CF. The Corner Of Doom
    	CG. Running Up The Pyrimid
    	CH. Omochao In The Water
    	CI. Red Omochao
    	CJ. Stuck In A Swirling Camera
    	CK. Hanging By Your Head
    	CL. Falling Through The Floor SA2:B Style
    	CM. No Moving Mouth When Talking
    	CN. Upgrades In The Past
    	CO. Don't Shake Dying Trees
    	CP. Another Infinite Fall
    	CQ. Mysterious Ring 2
    	CR. Use The Street Board Anywhere In Metal Harbor
    	CS. Die In A Water Fall
    	CT. Messed Up Tunneling
    	CU. Non-Solid Tunnel
    	CV. Outside The Normal Chao Garden
    	CW. Outside The Dark Chao Garden
    	CX. Fall Forever In The Ending Pose
    6. Sonic Adventure 2 Hoaxes
    7. Sonic Adventure 2 Challenges
    8. Level Shortcuts & Emblems
    9. Apearences of Big The Cat
    	A. Helecopter Scene
    	B. City Escape
    	C. Pumpkin Hill
    	D. Sonic and Shadow Battle 1
    	E. FMV after Rouge and Knuckles Battle
    	F. Radical Highway
    	G. Dry Lagoon
    	H. Iron Gate
    	I. Secruity Hall
    	J. Death Chamber
    	K. Knuckles and Rouge fight
    	L. Prison Lane
    	M. Cannon's Core - Rouge's Section
    	N. Cannon's Core - Eggman's Section
    	O. Cannon's Core - Sonic's Section
    	P. Scene with Amy Talking to Shadow before Biolizard fight
    	Q. Lost Colony
    	R. White Jungle
    	S. Weapon's Bed
    	T. Mission Street
    	U. Cannon's Core - Tails' Section
    	V. Eternal Engine
    	W. Egg Quarters
    	X. Pyramid Cave
    	Y. Egg Golem Scene
    10. Secrets
    11. Lyrics
    	A. Sonic's Theme
    	B. Tails' Theme
    	C. Amy's Theme
    	D. Knuckles' Theme
    	E. Shadow's Theme
    	F. Main Theme
    	G. Follow Me - City Escape 1 Vocals
    	H. Wild Canyon Vocals (Intro)
    	I. Pumpkin Hill Vocals
    	J. Eggman's Theme
    	K. BIOLIZARD THEME
    12. Older Versions
    13. ASCII Art
    	A. What is ASCII Art?
    	B. Getting Started with ASCII
    	C. Figlet
    14. How To Contact & Send Codes
    	A. How To Conact Us
       	B. How To Send Codes To Us
    15. About The Author
    16. Credits, Copyright and more
       *A*. What To Fore-see in the future
       *B*. Copyrights
       *C*. Credits
    17. Goodbye
    
    
    ************************************************************************
    *****************************************************
    
    ---------------------------------
             1. Introduction
    ---------------------------------
    Can you feel life, movin' through your mind
    Ooooah looks like he came back for more, Yeaaah!
    
    Can you feel time, slippin' down your spine
    Ooooah You're tryin' tryin' to ignore, Yeaaah!
    
    Oh, but you can hardly swallow, your fears and pain
    When you can't help or follow, it puts you right back where you came!
    
    Live and Learn!
    Hanging on the Edge of Tomarrow
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way.
    
    Can you feel your life, tangle you up inside
    Yeeaaaaah, Now you're face down on the floor!
    Oooooaaooh!
    
    But you can save your sorrow, you've been betrayed
    When you can't help or follow, it puts you right back where you came!
    
    Live and Learn!
    Hanging on the Edge of Tomarrow
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way.
    
    Hey, Whoa Whoa, Oh yeah!
    
    * Solo: Guitar
    
    There's a face, searching so far and wide
    There's a place, you dream you'd never find
    
    Hold on to What if
    Hold on to What if
    
    Live and Learn!
    Hanging on the Edge of Tomarrow
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way
    
    Live and Learn!
    Hanging on the Edge of Tomarrow,
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way.
    
    Hello! And Welcome to The Sonic Adventure 2 Glitches Guide! This Guide
    was made after the my good good friend, Rattleman, made his famous Sonic
    Adventure Glitches
    Guide!
    
    ---------------------------------
            2. Version History
    ---------------------------------
    
    *******************
    Version 1 - 6-3-01
    *******************
    
    New Glitches: NONE
    New Challenges: NONE
    New Updates to anything: NONE
    New Lyrics: NONE
    New Sections: All new.
    New Misc. Info: NONE
    Next Version Will Include: Sonic Adventure 2 Glitches!
    AJ's Comments: Well this is the FIRST version of this guide! Yay!
    
    *********************
    Version 1.1 - 6-5-01
    *********************
    
    New Glitches:
    - The SA2 Demo Glitches
    - The Omo-chao protection
    - Knuckles Floats Upsidedown
    New Challenges: NONE
    New Updates to anything: NONE
    New Lyrics:
    - Sonic's Theme
    - Tails' Theme
    - Amy's Theme
    - Knuckles' Theme
    - Shadow's Theme
    - Main Theme
    - Follow Me - City Escape 1 Vocals
    New Sections: All new.
    New Misc. Info: NONE
    New Updates to anything: Some re-wording, switching around of sections
    and I spell checked.
    AJ's Comments: NONE
    
    **********************
    Version 1.2 - 6-24-01
    **********************
    
    New Glitches:
    - Recreation of Glitch A in SA2
    - Shadow Thru The Wall
    New Challenges: NONE
    New Updates to anything: NONE
    New Lyrics:
    - Wild Canyon Vocals
    - Pumpkin Hill Vocals
    - Eggman's Theme
    New Sections:
    - The Basics
    New Misc. Info: NONE
    Next Version Will Include: Lyrics for the rest of the levels that have
    any
    AJ's Comments: NONE
    
    **********************
    Version 1.3 - 8-14-01
    **********************
    
    New Glitches:
    - Sonic's Upside Down Infinite Fall
    - Make The GUN Truck fall into a pit
    - Use Omochao In Boss Fights
    - Dying And Finishing The Level At The Same Time
    - Running Up The Wall In Final Rush
    - Rouge Floats Upside Down
    New Challanges: NONE
    New Updates to anything: NONE
    New Lyrics: NONE
    New Sections:
    - Appearences of Big The Cat
    - Secrets
    New Misc. Info: One new hoax was added to the Hoax section
    Next Version Will Include: More Glitces maybe more sections
    AJ's Comments: I'm so proud of all the glitches I found!
    
    **********************
    Version 1.4 - 8-17-01
    **********************
    
    New Glitches:
    - Getting inside Sonic's Head
    - Easy Extra Points
    - Upside Down infinite Fall
    - The Forest Under City Escape
    - Doing Loops Upside Down
    - No Ending Pose
    - Falling But Being Hit By Invisable Things
    - Upside Down Infinite Fall #2
    - Metal Harbor Music on pause
    - Standing on the Metal Shaft
    - Grabbing the Rocket twice
    - Keep Playing after Final Hazard
    - Stuck in a wooden Barrier
    - Second Part of Metal Harbor without a board
    - Super Speed Roll
    - Inside the Egg
    - Opening the Safes easily
    New Challenges: NONE
    New Updates to anything: All upgrade locations added
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: A few typos fixed here and there
    Next Version Will Include: More glitches,maybe more sections
    AJ's Comments: The most glitches added yet! PLUS My friend Dark Kirby
    has given me and Upgrades loaction section he did!
    
    
    ************
    Version 1.5
    ************
    
    New Glitches:
    - Open the chao Transporter from behind
    - Sonic Forced through the Wall
    - The Mysterious platforms
    - Mysterious white light
    - The Mysteroius Speed Booster
    New Challenges: NONE
    New Updates to anything: NONE
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: NONE
    Next Version Will Include: More of EVERYTHING
    AJ's Comments: Well we Added more glitches =P
    
    
    I am always trying to update this guide. Check back to the place where
    you downloaded this for maybe a new version of my glitches guide.
    
    ********************
    Version 1.6 10-21-01
    ********************
    
    
    New Glitches:
    - The Ultimate Sound Glitch
    - Running Down The Wrong Wall
    - The Akward Bounce Attack
    - Put Your Chao In The Floor
    - Rouge's Tail In The Wrong Place
    - Escaping The Hero Chao Garden
    - Falling Through The Floor In Green Forest
    - Touching Big The Cat
    - Creating A LOT Of Stars
    New Lyrics:
    - Updated E.g.g.m.a.n. & added Plotting My Schemes
    - Biolizard Battle lyrics
    - Updated All Of The Darknes
    New Challenges: We FINNALLY got some challenges for people!
    New Updates to anything: Added the Green Forest Shortcuts.
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info:
    - Added "Welcome to" ASCII art at the beginning so now it says "Welcome
    to Sonic Adventure 2 Glitches Guide"
    AJ's Comments: Lotsa stuff! @_@
    
    ********************
    Version 1.7 11-23-01
    ********************
    
    New Glitches:
    - Touch Big The Cat Again
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: Added a LOT of Big Locations
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info:
    AJ's Comments: It's been a while since I updated but it doesn't matter!
    An update is an update right? ^_^
    
    ********************
    Version 1.8 11-24-01
    ********************
    
    New Glitches:NONE
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: Basically I changed a few things around, ran
    spell check, fixed stuff ect.
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info:
    AJ's Comments: Yet another Update! The next one will have a LOT of
    glitches!
    
    
    ********************
    Version 1.85 11-25-01
    ********************
    
    New Glitches:NONE
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: I updated this and the TOC(Table of Contents).
    I also ran speel check and reworded somehting.
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info:
    AJ's Comments: None.
    
    ********************
    Version 1.9 11-26-01
    ********************
    
    New Glitches:
    - Jump In Mid Air
    - Die Twice
    - The Tunnel With No Floor
    - The Mysterious Ring
    - Power Slide
    - Standing On Nothing
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: None
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info:
    AJ's Comments: I told you there would be more glitches c.c
    
    ********************
    Version 1.95 11-28-01
    ********************
    
    New Glitches: NONE
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: Ran spell check and reworded some things that's about
    it _
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: None
    AJ's Comments: _ Not much but next time there will be ^_^
    
    ********************
    Version 2.0 12/12/01
    ********************
    
    New Glitches:
    - Sonic On Nothing
    - Hut Hut HIKE!
    - Sucked In Than Out Of The ARK
    - The Underside Of Pyrimid Cave
    - Eaten By The Light
    - The Messed Up FMV
    - Sonic Stuck On The Ceiling
    - Fighting The Dead Egg Golem
    - Inside the Egg Golem
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: Changed some things around too.
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: None
    AJ's Comments: I have finnally reached 2.0! Go me! o.o
    
    ********************
    Version 2.1 1/18/02
    ********************
    
    New Glitches:
    - Hanging By Your Head
    - Falling Through The Floor SA2:B Style
    - No Moving Mouth When Talking
    - Upgrades In The Past
    - Don't Shake Dying Trees
    - Another Infinite Fall
    - Mysterious Ring 2
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: More glitches
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: None
    AJ's Comments: Well that was a long waiting period inbetween updates wouldn't
    you say? =P I got out of schoo May 31 so I should be able to update a lot more
    now. More updates means more glitches! Only FIVE more 'till I reach 100! =D
    
    ********************
    Version 2.2 3/18/02
    ********************
    
    New Glitches:
    -Sonic's Eyes In His Head
    -The Mysterious Mysterious Ring 2
    -Animals Under The Floor
    -View Inside The Cacoon
    -Out In Space
    -Die At The Start Of A Race
    -Under Green Forest
    -The Invisable Side Ways Ramp
    -Die But Keep Playing
    -Blend The Two Player Screens
    -Stop Time Forever
    -Drown Sonic
    -Reuse Animals
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: Glitches...lots of them! I also changed the Contact
    Info
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: None
    AJ's Comments: Ok ok ok. I know I haven't updated but I have been busy. I will
    TRY to update a lot more often so keep checking back(This time I will keep my
    word =D)
    
    ********************
    Version 2.3 4/12/02
    ********************
    
    Something got messed up in this update so I just deleted it
    I might put it back but it's really not that important
    so I think I will just leave it like this.
    
    ********************
    Version 2.4 6/18/02
    ********************
    
    New Glitches:
    -Chao Swimming Under The Ground
    -Walking On The Chao Exit
    -No Way To Say "No"
    -Creating A LOT Of Stars 2
    -The Corner Of Doom
    -Running Up The Pyrimid
    -Omochao In The Water
    -Red Omochao
    -Stuck In A Swirling Camera
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: Glitches and a new big location
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: None
    AJ's Comments: None
    
    ********************
    Version 2.5 7/29/02
    ********************
    
    New Glitches:
    -Use The Street Board Anywhere In Metal Harbor
    -Die In A Water Fall
    -Messed Up Tunneling
    -Non-Solid Tunnel
    -Outside The Normal Chao Garden
    -Outside The Dark Chao Garden
    -Fall Forever In The Ending Pose
    New Lyrics: NONE
    New Challenges: NONE
    New Updates to anything: None
    New Lyrics: NONE
    New Sections: NONE
    New Misc. Info: None
    AJ's Comments: Guess what? I have 102 glitches! Yay! I will update this again
    sometime soon.
    
    
    
    
    ---------------------------------
           3. Game Information
    ---------------------------------
    
    Title: Sonic Adventure 2
    Company: Sega
    Published By: Sonic Team
    ERSB Rating: Everyone
    Genre: Action/Adventure
    Console: Dreamcast
    Cost: Around $39.99
    Availability: NOW!
    Players: 1, 2 for 2P mode
    
    ---------------------------------
              4. The Basics
    ---------------------------------
    
    <A. Sonic's Moves & Upgrades>
    
    Sonic's Moves:
    
    Jump Move
    - Controller: Press A button. Hold A button to jump higher.
    
    Grind
    - Controller: Jump onto a rail and hold your self up straight.
    
    Jump Dash
    - Controller: When no ememies are in range of the Homing Attack, jump
    and press A again to get a burst of speed.
    
    Homing Attack:
    - Controller: Jump and press A. Sonic will zoom towards any enemy very
    close to him.
    
    Somersault
    - Controller: Press B or X.
    
    Somersault Attack
    - Controller: Press B or X rapidly 3 times.
    
    Fire Somersault
    - Controller: Once you have the Flame Ring, you can somersault and break
    boxes and other items you couldn't before.
    
    Fake Somersault
    - Controller: Press B or X then quickly press A.
    
    Somersault Flip
    - Controller: Press B or X then quickly press A while holding the
    control stick up.
    
    Light Speed Dash - Requires Light Speed Shoes
    - Controller: Press B or X when you see the action window pop up in the
    upper right hand corner that says "Light Speed Dash"
    
    Light Speed Attack - Requires Ancient Lignt
    - Controller: Hold B or X down until Sonic says "Ready". Release the
    buttons to execute the Light Speed Attack.
    
    Bounce Attack - Requires Bounce Bracelet
    - Controller: Jump and press B.
    
    Suction - Requires Magic Gloves
    - Press the Y button until the words "Magic Hands" pop up in the upper
    right hand corner.
    
    
    ***Sonic's Upgrades***
    
    
    
    Magic Gloves: Requires Flame Ring and Bounce Bracelet
    Location: City Escape
    - After running down the building,proceed to go up the steps.There
    should be some metal GUN boxes in the ground,Bounce Attack them,and
    you'll fall down to where the Magic Gloves are.
    
    Light Shoes: Requires Nothing
    Location: Metal Harbor
    - After the part where you Homing Attack the GUNbots to get across a
    large gap,there should be a line of rings,and a tower with a crane lift
    thing in it.Get on the crane lift,and jump onto the platform behind
    you.Voila,Light Shoes!
    
    Ancient Light: Requires nothing
    Location: Green Forest
    - At the second checkpoint,go towards the camera for a bit until you see
    a ring capsule right next to ya.The camera should pan out a bit,and an
    enemy will come into view.Homing attack him,then homing attack the ring
    capsule next to him.Then homing attack to the right,and you should hit a
    lives capsule on a platform.Next to that capsule is the Ancient Light.
    
    Bounce Bracelet: Requires nothing
    Location: Pyramid Cave
    - After the first loop-ish thing shaped like an upside down U,go across
    and hit the speed ramp.Once across,kill the E-1000 bot,and climb up the
    ledge.When ya get up,the Bounce Bracelet should be right in front of
    you.
    
    Flame Ring: Requires nothing
    Location: Crazy Gadget
    - In the part where the gravity is reversed,and there's 3 Artifical
    Chaos firing lasers and 4 GUN Boxes near them,go forward and hit the
    gravity switch.Now,after hitting the switch,go towards the camera.Keep
    going towards the camera until the Flame Ring comes into view.And
    then,uh...Get the Flame Ring.
    
    Mystic Melody:Requires Nothing
    Location: Final Rush
    - At the long orange rail with a buncha loops on it,grind down.On your
    left should be a platform with a missile on it.Jump onto the
    platform,and take the missile.You'll land on a platform with an extra
    lifeJump over to the next platform,and hit the spring.When you come to a
    vertical rail,grind up it.When you get up,the Mystic Melody and an
    Ancient Ruins should be in front of you.
    
    
    <B. Tails' Moves & Upgrades>
    
    Jump Move
    - Controller: Press A button. Hold A button to jump higher.
    
    Shoot
    - Press B or X.
    
    Homing Laser
    - Hold B or X until it locks onto an ememy. Release to shoot.
    
    Hover - Requires Hover Booster
    - Jump than press and hold A while in the air.
    
    High Jump - Requirse Hover Booster
    - Jump and as soon as you do press the hover and hold it to jump higher.
    
    
    ***Tails' Upgrades***
    
    
    Laser Blaster: Requires Bazooka
    Location: Prison Lane
    - In the room with the Goal ring,there should be a GUNbot hovering high
    up in a corner.Kill it,then the jail door in that room will open.Destroy
    the steel crates,then destroy all the bots in there.The jail door will
    open,and the Laser Blaster is yours.
    
    Booster: Requires nothing
    Location: Mission Street
    - At the first crumbling bridge,fall down with the bridge.Go forward
    till you come to the > > sign,then turn left and jump over the
    roadblock.The Booster should be right there.
    
    Mystic Melody: Requires the Bazooka
    Location: Hidden Base
    - At the part where you get carried up by a crane lift thing and when
    you reach the top there are 4 Monkey Bots around you,go forward and to
    the right.Blow up the dynamite so the platform falls down.Jump on the
    platform,and go forward to the edge.Look down,and you should see 4 steel
    crates.Jump down and destroy those crates.Go inside the room that is
    revealed,and get the Mystic Melody.
    
    Bazooka: Requires nothing
    Location: Eternal Engine
    - There's a part where there is a big bridge with dynamite on it,and a
    round floating Artifical Chaos on th other side.DO NOT destroy the
    bridge.Go across,and hit the switch.Fall down to the platform below
    you,and go in the door.In the middle of the circle of rings lies the
    Bazooka.
    
    <C. Knuckles' Moves & Upgrades>
    
    Jump Move
    - Controller: Press A button. Hold A button to jump higher.
    
    Punch
    - Controller: Press B or X once.
    
    Double Punch & Uppercut
    - Controller: Press B or X rapidly.
    
    Glide
    - Controller: Press and hold while in the air A to glide. Release A to
    fall.
    
    Climb
    - Controller: Jump onto a wall and you can scale it.
    
    Dig - Requires Shovel Claw
    - Press Y until the message "Dig" appears in the right hand corner.
    Press B to dig. When on walls, press B or X.
    
    Drill Claw - Requires Shovel Claw
    - Press B while in the air to rocket to the ground and dig into it.
    
    Sunglasses - Requires Sunglasses
    - Presses Y until the message "Sunglasses" appears in the right hand
    corner.Press B or X to activate the Sunglasses,and you can see invisible
    capsules and such.Jump to deactivate them.
    
    ***Knuckles' Upgrades***
    
    
    Mystic Melody: Requires Shovel Claw
    Location: Wild Canyon
    Go aboveground,and go to the part with the egyptian statue with Omochao
    standing on it.Jump onto the statue's head,and start climbing the wall
    up.Soon you'll see a painting with a square of dirt in the middle.Dig
    into the square,and you'll enter a room.The Mystic Melody is in there.
    
    Shovel Claw: Requires nothing
    Location: Pumpkin Hill.
    - Uhm,this one's kinda obvious....Just go straight from the starting
    point,and there's the Shovel Claw.
    
    Air Necklace: Requires nothing
    Location: Aquatic Mine
    - From the starting point,go forward,and climb up the pillar in front of
    you.Grab onto the crane pulley thing,and it'll take you up.From
    there,jump off into the room,and hit the 3 switch.Jump down,and go into
    the hole with the CAUTION signs around it.Swim down,and go through the
    tunnel with the speed pad in it.Turn to Knuckles' right,and keep going
    down lower.When you get down,there should be another tunnel.Go through
    it.When you exit the tunnel,hold A down,and hope you make it to the
    top.If you do make it to the top,the Air Necklace is yours.
    
    Hammer Gloves: Requires nothing
    Location: Death Chamber
    - From the starting point,go up the big steps,hit the hourglass,and go
    into the door.In this hall,there should be a wall made out of boxes to
    your right.Break the boxes,and the Hammer Gloves are yours.
    
    Sunglasses: Requires Hammer Gloves
    Location: Meteor Herd
    - From the starting point,go forward and glide across the gap onto the
    wall.Climb up.Go left,then when you hit a structure,go right.When you
    reach the edge,look around.You should see a meteor with a flashy light
    on it,sitting on a platform.Get on the platform,and get behind the
    meteor.Run towards it and stay behind it(Just keep running into it)
    until Knuckles goes into his running animation.Once that happens,punch
    the meteor straight.It should hit a door.The door will break,and inside
    is a steel crate.Break the crate to find a switch.Hit the switch.Go to
    the large structure in the center of the level,and climb up it.Once at a
    part where you can jump inside,do so.Keep falling,and land on the lowest
    platform.On that platform,is the Sunglasses.Also,use the sunglasses
    right after getting them for an extra life and some rings!
    
    
    <D. Shadow's Moves & Upgrades>
    
    Jump Move
    - Controller: Press A button. Hold A button to jump higher.
    
    Grind
    - Controller: Jump onto a rail and hold your self up straight.
    
    Jump Dash
    - Controller: When no ememies are in range of the Homing Attack, jump
    and press A again to get a burst of speed.
    
    Homing Attack:
    - Controller: Jump and press A. Shadow will zoom towards any enemy very
    close to him.
    
    Somersault
    - Controller: Press B or X.
    
    Somersault Attack
    - Controller: Press B or X rapidly 3 times.
    
    Fire Somersault
    - Controller: Once you have the Flame Ring, you can somersault and break
    boxes and other items you couldn't before.
    
    Fake Somersault
    - Controller: Press B or X then quickly press A.
    
    Somersault Flip
    - Controller: Press B or X then quickly press A while holding the
    control stick up.
    
    Light Speed Dash - Requires Light Speed Shoes
    - Controller: Press B or X when you see the action window pop up in the
    upper right hand corner that says "Light Speed Dash"
    
    Light Speed Attack - Requires Ancient Lignt
    - Controller: Hold B or X down until Shadow says "Theres no time to play
    games". Release the buttons to execute the Light Speed Attack.
    
    
    ***Shadow's Upgrades***
    
    Air Shoes - Requires nothing
    Location: White Jungle
    - There's a part where you jump on a vine,swing around,jump off the
    vine,and hit a spring.When you land on the ground,there should be a
    spiked GUNcar bot thingy,and a GUN hunter.Around there somewhere is a
    crate.Break the crate,and fall down the hole revealed.The Air Shoes are
    down there.
    
    Flame Ring - Requires Air Shoes
    Location: Radical Highway
    - There's a part with a line of rings leading to a GUNhunter.Behind the
    GUNhunter is a spring thing.Jump on it.When you land,go left and roll
    under the turning cylinder thingy.Light Dash across the line of
    rings,and you'll hit a spring.The Flame Ring is right after the spring.
    
    Ancient Light - Requires nothing
    Location: Sky Rail
    - At the first missile near the start of the level,there should be a
    GUNbot floating nearby.Homing attack the GUNbot and go across.Get ontop
    of the Chao Box,and jump over to the left.A GUNbot should appear.Homing
    attack it,and another GUNbot should appear.Homing attack that one,then
    homing attack the spring.Then land,and the Ancient Light should be in
    front of you.
    
    Mystic Melody - Requires nothing
    Location: Final Chase
    - At the part with the three tube thingies that you drop through,go into
    the blue one.(The other two have an extra life and some rings,get 'em if
    ya want)Go forward,and go onto the gravity-barrel thing.Keep going all
    the way to the top of the gravity-barrel thingies,jumping to the next
    one each time.When you come to the top of one,there should be another
    one near you with an orange electric fence on it.Jump over to it.Go to
    the top,and there should be a platform.On that platform is the Mystic
    Melody.Jump over and get it.
    
    <E. Rouge's Moves & Upgrades>
    
    Jump Move
    - Controller: Press A button. Hold A button to jump higher.
    
    Kick
    - Controller: Press B or X once.
    
    Double Kick & Upperkick
    - Controller: Press B or X rapidly.
    
    Glide
    - Controller: Press and hold while in the air A to glide. Release A to
    fall.
    
    Climb
    - Controller: Jump onto a wall and you can scale it.
    
    Dig - Requires Pick Nails
    - Press Y until the message "Dig" appears in the right hand corner.
    Press B to dig. When on walls, press B or X.
    
    Drill Claw - Requires Pick Nails
    - Press B while in the air to rocket to the ground and dig into it.
    
    Treasure Scrope - Requires Treasure Scope
    - Presses Y until the message "Sunglasses" appears in the right hand
    corner.Press B or X to activate the Sunglasses,and you can see invisible
    capsules and such.Jump to deactivate them.
    
    ***Rouge's Upgrades***
    
    Mystic Melody: Requires Pick Nails
    Location: Dry Lagoon
    - From where you start,jump and glide northeast onto a ledge.Look to
    your right,and on the wall,there should be a picture with a dirt square
    in the middle.Dig into the dirt square,and you'll fall into the room
    with the Mystic Melody in it.
    
    Pick Nails: Requires nothing
    Location: Egg Quarters
    - Go to the blue room.On a platform in there,there should be a
    rocket.Fire it,and it'll break a cage blocking a path.Go through the
    door the cage was blocking,and go forward.The Pick Nails are right
    there.
    
    Iron Boots: Requires nothing
    Location: Mad Space
    - On the "Spherical Planet",go the the strcuture in the middle.Somewhere
    on that structure is an opening in the side.In that opening are the Iron
    Boots.
    
    Treasure Scope: Requires Mystic Melody and Iron Boots
    Location: Security Hall
    - Okay,get onto the Yellow floor.Keep going left on that floor until you
    find an Ancient Ruin.Play the Mystic Melody,and some platforms will
    appear.Jump from platform to platform,and then when you come to
    them,break the steel crates.After breaking the crates,go into the
    room,and there is the Treasure Scope.Also,activate the scope (labeled
    Sunglasses in the right hand corner) in that room for a free extra life!
    
    
    
    <F. Eggman's Moves & Upgrades>
    
    Jump Move
    - Controller: Press A button. Hold A button to jump higher.
    
    Shoot
    - Press B or X.
    
    Homing Laser
    - Hold B or X until it locks onto an ememy. Release to shoot.
    
    Hover - Requires Jet Engine
    - Jump than press and hold A while in the air.
    
    High Jump - Requirse Jet Engine
    - Jump and as soon as you do press the hover and hold it to jump higher.
    
    ***Eggman's Upgrades***
    
    Laser Blaster: Requires Large Cannon
    Location: Iron gate
    - After a voice says "Level 2 security door breached",go forward until
    you see some yellow container things.Blow them up,then blow up the steel
    crates behind them.Go through the little hallway here,and the Laser
    Blaster is yours.
    
    Large Cannon: Requires nothing
    Location: Weapons Bed
    - From the start of the level,go forward until you see some garage
    things with explosives on them to your left.Blow up the explosives on
    the middle one and go inside.There's the Large Cannon.
    
    Mystic Melody: Requires Booster
    Location: Sand Ocean
    - From the start,go forward to the spinning platform.Jump onto it,and
    get onto one of the paths that are sticking out of it.When the path
    you're on gets near the left side,jump and use the booster to get
    across.The Mystic Melody should be near you.
    
    Booster: Requires nothing
    Location: Lost Colony
    - In the extremely dark room where there's an Omochao that says
    something about walking in circles,look for a pile of boxes made up of 3
    GUN boxes and a crate.Jump up the GUN boxes,then jump onto the
    platform.The Booster should be right up there.
    
    Mech Armor: Requires nothing
    Location: Cosmic Wall
    - At the part where you're inside of something,and you need to jump up
    to higher and higher platforms using the Boost,keep going up.Hit the
    spring,and go to the other side.Fall over into the left corner in front
    of you.There's a missile right next to you.Fire it,and it'll shoot and
    break the cage on the other side.Go to where the cage was,and there's
    the Mech Armor.
    
    
    ---------------------------------
              5. The Glitches
    ---------------------------------
    This section explains the main thing this guide is about. GLITCHES! Read
    below.
    
    Difficulty: This explains the difficulty of the glitch.
    Requirements: Any thing you absolutely need to preform this glitch.
    Character: What character you need to preform this glitch.
    Level: The Level it is performed on.
    
    
    
    
    <A. The SA2 Demo Glitches>
    
    Difficulty: Easy
    Requirements: SA2 Demo
    Character: Sonic
    
    1. You can smash the box, but not in the demo. But under the box is a
    button! And they create: A String of Rings all in a row, just like in
    SA!! Just spin dash into the sides of the box alot of times and a string
    of rings will appear in front of you! But the sparkle from the rings
    never go away!
    
    2. Throw an Omo-chao into the box before the rail grind. You can't
    destroy the box after that. Omo-chao can also destroy any cars or bots
    that you come across when he's flying around your head.
    
    
    
    
    <B. The Omochao protection>
    
    Difficulty: Easy
    Requirements: SA2 DEMO or SA2
    Character: Any
    
    	You can use any Omochao floating around you as a sort of weapon.
    Just make the Omochao ram into a robot and bam, its gone.
    
    
    
    
    <C. Knuckles Floats Upsidedown>
    
    Difficulty: Easy
    Requirements: SA2
    Character: Knuckles
    
    	Like the glitch in Sonic Adventure, if you rotate your control
    stick, knuckles will fly upside-down!
    
    
    
    
    <D. Recreation of Glitch A in SA2>
    
    Check A (the Sa2 demo glitches) for more info.
    
    Once you have the fire somersault, somersault into the steel box where
    the "button" was in SA2 Demo. You will find a switch. Hit the switch,
    and the sparkle STILL doesnt go away!
    
    
    
    
    <E. Shadow Through The Wall>
    
    Difficulty: Easy
    Requirements: SA2
    Character: Shadow
    Level: Final Chase
    
    	After the third checkpoint, there are 3 passages to choose from.
    Go up on the steel drums right before that area, get on top of the drum
    and as close to the wall as possible. Spindash and you will go thru the
    wall.
    
    
    
    
    <F. Sonic's Upside Down Infinite Fall>
    
    Difficulty: Easy to Meduim-Easy
    Requirements: SA2
    Characters: Sonic
    Level: Crazy Gadget
    
    	Ok In the  third ot last room if you took the right route you will
    be on the ceiling..their will be a rocket you must use to destroy a
    green barrier with a chao box and a gravity control switch in
    there..well right after pressing the button run as fast as you can into
    the green stuff before it goes away..either run or jump into it...you
    should be sucked through the ceiling and fall  upside down forever..the
    farther oyu go the more of Crazy Gadget you can see.
    
    
    
    
    <G. Make The GUN Truck fall into a pit>
    
    Difficulty: Medium-Hard
    Requirements: SA2 or SA2 Demo
    Character: Sonic
    Level: City Escape
    
    	There are two ways to do this We will list them both:
    
    1. Ok Get to the  Truck Chase and as soon as it begins try and run up
    the hill and the truck will fly through the air and hit an invisable
    wall now quickly run up to it and stay close and walk up the hill while
    it's backing up stay close and when it gets to the top it will keep
    going and fall into a pit!
    
    2. Get to the Truck Chase and when the truck is on the ground  homing
    attack it and when you are flashing do it again and oyu won't be
    hurt...now stay close and walk slowly up the hill..then do what you did
    in step 1
    
    The funny part about this is the truck hits Omochao allowing you to be
    able to pick him up and carry him through the level and beat it...and if
    oyu go to where Big is you can see he's not even running! It looks like
    he's dancing!
    
    
    
    
    <H. Use Omochao In Boss Fights>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Anybody
    Level: Any Boss Fight
    
    	This is a cool and funny ok all you have to do is die  in a boss
    fight and when Omo-Chao comes to give you a tip knock him outta the air
    using a Drill Dive,a Bounce,charge up a spin dash so he runs into the
    energy when being charged,ect. now when he's on the ground grab him and
    use him as a weapon!
    
    
    
    
    <I. Dying And Finishing The Level At The Same Time>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Crazy Gadget
    
    	This is an interesting glitch actually.Ok,what you must do is get
    to the last part of Crazy Gadget..Use the Rocket to destroy the green
    barrier infront of the Goal Ring..Now go over ot the little "tunnel"
    that the Goal Ring is in and use your bounce attack and try to land on
    the top..when you do you will here Sonic yell like he was falling but
    you can still control him..but if you wait to long it goes black and
    puts you back at the checkpoint and takes away one life..but if you hit
    the goal ring then it's like you died but still beat the level!
    
    
    
    
    <J. Running Up The Wall in Final Rush>
    
    Diffifculty: Easy-Medium
    Requirments: SA2
    Character: Sonic
    Level: Final Rush
    
    	Go to the part of the level at the end where you are running
    strait down and  pieces of the colony are falling at you..now do that
    part like normal and when you hit the booster  and fly over to the Goal
    Ring do NOT touch it instead turn around and get to the ledge..Do a
    spindash the jump and land on the red area you just came from..now run
    upward and you will notice your under the booster that sends you to the
    goal ring..spindash and jump over it and start running(or spindashing)
    up the building..the peices of the colony won't even hurt you now! So
    you can just run around and play on it!
    
    
    
    
    <K. Rouge Floats Upside Down>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Rouge
    
    	Yes, you can also do this with Rouge. All you have to do is glide
    and rotate the control stick.
    
    
    
    
    <L. Get inside Sonic's head>
    
    Difficulty: Easy
    Requirements: SA2
    Character: Sonic
    Level: Pyramid Cave
    
          Okeydokey.In the long hallway with an hourglass at the
    beginning,where you have to get to the end before the door closes,go to
    the middle of the hall.Run up the left wall,and run towards the
    camera.Try to stay near the ceiling.Keep going,and when you reach the
    end,you'll fall into a corner.The camera will be stuck in the corner,and
    you can move around.With the camera stuck there,you can see inside
    Sonic's head.Oddly enough,there's nothing in there..=P
    
    
    
    
    <M. Easy Extra Points>
    
    Difficulty: Easy
    Requirements: SA2
    Character: Sonic
    Level: Any
    
    When you want to get "Extreme" and such, jump and tap Sonic's  bounce
    attack. Now, go to an enemy and bounce attack it, now, while you still
    are bounce attacking, attack another enemy. That makes a "Nice!" score
    appear! See, the enemy hit count doesnt calculate it untill you stop
    bouncing.
    
    
    
    
    <N. Upside Down Infinite Fall #2>
    
    Difficulty: Easy
    Requirements: SA2
    Character: Sonic
    Level: Crazy Gadget
    
    This is kinda like the other one but you need to be in Hard Mode to do
    this. Get to the area where you change that garvity and a bunch of
    Blocks comming falling the the ceiling but land on litle things sticking
    outta the walls.Walk straight ahead and to your righ should be a block
    stting on one of those orange things from the wall. Get under it and
    start bounce Attacking and hold forward(so you run into the wall) and
    after about 3 bounces you go through and fall upside down but never die.
    
    
    
    
    <O. The Forest Under City Escape>
    
    Difficulty: Medium
    Requirements: SA2
    Character: Sonic
    Level: City Escape
    
    Ok to do this first you must do the glitch to make the GUN Truck fall
    into the hole. Now once that's donw run down until you get to the first
    ramp. get under the ramp and spin dash the when your going up jump.You
    should jump really high now  when your in the air try going to your
    left.You will go through the wall and fall.Atfirst you see nothing.But
    when  Sonic gets a little lower you see a forest right under City
    Escape!
    
    
    
    
    <P. Doing Loops Upside Down>
    
    Difficulty: Easy-Medium
    Requirements: SA2
    Character: Sonic or Shadow
    Level: Any Level with a loop
    
    This is an interesting glitch you can do when Sonic or Shadow. Get  to
    level with a loop(I'll just use my example with Radical Highway) now
    when your in Radical Highway there are a lot of Hills that go down and
    end in a loop or a double loop. spindash and jump from the top of the
    hill and land on top of the loop.You will now do the loop upside down
    but  once you egt t a certain point on the flat ground you fall =P
    
    
    
    
    <Q. No Ending Pose>
    
    Difficulty: Easy
    Requirements: SA2
    Character: Sonic or Shadow
    Level: Any Level
    
    This glitch is very easy to do first you need to get o the end of a
    level but don't Hit the goal ring. Get a little far back and make sure
    there is a wall or invisable wall behind the Ring. Spindash then while
    your rolling press the spindash button again to get outta it and run
    really ast run into the ring and hit the wall.Now they won't Do and
    ending pose and they will start talking after the Statistics!
    
    
    
    
    <R. Falling but being hit by invisable Things>
    
    Difficulty: Easy
    Requirements: SA2, Bounce Bracelet
    Character: Sonic
    Level: Final Rush
    
    This is an interesting Glitch.Get to the End of Final Rush where you are
    runnign down a builind beng chased by peices of the colony.Bouch attack
    and go over the ledge and get under what you where running on. Now for
    some reason the stuff starts hitting you and taking away Rings!
    
    
    
    
    <S. Metal Harbor Music on pause>Contribted by BlueJoshi
    
    Difficulty: Easy
    Requirements: SA2
    Character: Sonic
    Level: Metal Harbor
    
    Shortly after you grab onto the missile the camera angle will change.
    If you press start right when it changes the music will continue even
    whle on pause.  After taking it off of pause the music will keep going
    until the new music starts
    
    
    
    
    <T. Standing on the Metal Shaft>Contributed by BlueJoshi
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Metal Harbor
    
    You can only do this in Hard mode. hold foward when falling from the
    rocket and you will land on the metal shaft
    
    
    
    
    <U. Grabbing the Rocket twice>Contributed by BlueJoshi
    
    Difficuly: Easy
    Requirments: SA2, requires you already did glitch T
    Character: Sonic
    Level: Metal Harbor
    
    You can walk around the metal part on
    top if you stay to sides. By doing this and spindashing, you can zoom
    out of the shaft.  If you come out the front part you can fall into the
    shaft without a board.  By zooming up the back part you can fall back to
    the missle and grab on again (and get more points)
    
    
    
    
    <V. Keep Playing after Final Hazard>Contributed by BlueJoshi
    
    Difficulty: Medium
    Requirments: SA2
    Characters: Sonic and Shadow
    Level: Fight with FinalHazard
    
     If you hit the sore at just the right angle you can sometimes fly
    under/over him.  This will cause you to switch chars. and fly around
    some more
    
    
    
    
    <W. Stuck in a wooden Barrier>Contributed by BlueJoshi
    
    Difficulty: Medium
    Requirments: SA2
    Character:  Shadow
    Level: White Jungle
    
    Get to the part where you grab the bungy vine kill the robot then roll
    under the wooden barrier. When Rollling jump and you will either get
    stuck(can be undone) or fall thought the ground
    
    
    
    
    <X. Second Part of Metal Harbor without a board>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Metal Harbor
    
    Ok when you get to the second part of metal harbor go through it like
    normal. When you get to the end brake so you don't hit the booster. The
    board will go away and and you run through the level  without one now.
    If you go the the very top you will notice another Baord Floating in mid
    air. But if you do hit the speed booster that's fine just jump and walk
    back in.
    
    
    
    
    <Y. Super Speed roll>Contributed by BlueJoshi
    
    Difficulty: Easy
    Requirments: SA2
    Character: Shadow
    Level: Final Chase
    
    In the part with the vertical gravity tubes with platforms on top.  If
    you somersault at the very top and hold the correct direction (it's
    different for each place you start out ) he'll do a few laps around it
    at normal speed, then suddenly go ultra fast.  This will even tually
    cause him to fall off
    
    
    
    
    <Z. Opening the Safes easily>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Rouge
    Level: Security Hall
    
    This is a very cool glitch and a nice way for easy A's. Go over to the
    Safes that you must dig to open. you will notice that some you can't dig
    in until you find a switch well if you use your spiral kick they open
    automattically!
    
    
    
    
    <AA. Open The Chao Transporter From Behind>
    
    Difficulty: Easy
    Requirments: SA2
    Characters: Knuckles or Rouge
    Level: any Chao Garden
    
    Go behind a chao Transporter and use a spiral kick or uppercut..you will
    activate it now.
    
    
    
    
    <AB. Inside the Egg>Contributed by BlueJoshi
    
    Difficulty Hard
    Requirments: SA2, Bounce Bracelet
    Characters: Sonic
    Level: A Chao Garden
    
    Find an EggShell(bottom half) and bounce attack keep doing it until you
    get in. Now sonic will do a bunch of wierd motions.
    
    
    
    
    <AC. Sonic Forced through the Wall>
    
    Difficulty: Easy
    Requirments: SA2
    Characters: Sonic
    Level: Crazy Gadget(this place is pretty buggy huh?)
    
    Get into the room where there are three  gravity changers. one leading
    down(to your doom) tand the other ones to the walls. Well choose one of
    the ones that leads to the wallss and try landing on the  blocks . More
    blocks will come and land on you and push you through the wall.
    
    
    
    
    <AD. The Mysterious platforms>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Crazy Gadget(once again!)
    
    Ok get to the end of the level to the part where you are switching the
    gravity.Now siwtch it so your on the red platform upside down. Then go
    to the next on and switch it.You should now be sideways on a greyish
    greenish platform. go to the end and you will see a spring. It's the
    same spring your suppossed to hit later..Well hit it now and you shoot
    out. Now oyu  will fall. but while falling you will see some mysteroius
    platforms and even artificila chaos  things. weird.
    
    
    
    
    <AE.  Mysterious white light>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Shadow
    Level: Final Rush
    
    Ok  get to the part of the level where there is a check point and right
    after it you run staight up a wall. Get to the top and you will see a
    very steep hill and past it are a bunch of sideways and crooked spinning
    drums. go down the hill a little bit then turn around. Spindash and Jump
    when you reach the top of the hill. You should shoot through the cieling
    and outside if you look around you will see a mysteroius white light.
    
    
    
    
    <AF. The Mysteroius Speed Booster>
    
    Difficulty: Hard(not to mention frustrating)
    Requirments: SA2
    Character: Shadow
    Level: White Jungle
    
    This is a very hard glitch becuase it's hard to get the camera to what
    you want it to. Start the level and run down the hallow tree when you
    get to the end jump off into the water and try to force the Camera under
    it. You  will see a  speed booster down there under the  hallow tree!
    
    
    
    
    <AG. The Ultimate Sound Glitch>
    
    Difficulty: Hard on you if you use it
    Requirements: SA2, Gameshark CDX
    Character: NONE
    Level: NONE
    
    WARNING! THIS GLITCH WILL CAUSE IRREVERSIBLE DAMAGE TO YOUR GAME! USE
    THIS GLITCH AT YOUR OWN RISK!
    
    A few months ago, I tried to put the Sonic Adventure Debug mode code
    into the Sonic Adventure 2 game. I regretted it. Once this code is
    implemented, it CANNOT be undone and WILL cause damage to the sound file
    of SA2. The game will reset at random times, and you will get really
    screwed up sounds.
    
    
    
    
    <AH. Running Down The Wrong Wall>
    
    Difficulty: EASY
    Requirments: SA2
    Character: Sonic
    Level: City Escape
    
    Now in my opinion this is one of the coolest glitches so far...OK get to
    city escape and get to the loop that goes down the side of the
    building..now start going down and when the camea first changes veiws to
    get a little closer to sonic(Not the REAL close view the one before it)
    quickly jump to your right..you will land on the building beside you and
    you will be running down it backwords..you MUST keep holding foward or
    you will fall..now you can play around running backords but the odd
    thing is when you press left you go right and when you press right you
    go left...if you do it REALLY fast you can  turn Sonic around and run
    down facing foward.
    
    
    
    
    <AI. The Akward Bounce Attack>
    
    Difficulty: EASY
    Requirments: SA2, Bounce Bracelet
    Character: Sonic
    Level: City Escape
    
    After the part where you run down the building you hit some
    springs..Well after you hit them land and run back to the..get on the
    right side of the springs and ump as far back into the corner as you
    can. Now bounce attack when you hit the springs instead of straighting
    out like you usually do you will still be spinning  in the bounce attack
    form.. If you press the jump button again you do a srange bounce attack
    making you shoot diagonally back so you hit the springs again; however
    if you wait to long to bounce attack when in the air you fall straight
    down.
    
    
    
    
    <AJ. Put Your Chao In The Floor>
    
    Difficulty: Easy
    Requirments: SA2, Access to Chao
    Character: Anybody
    Level: Chao Garden
    
    When you see a sleeping chao(preferably by water) in your garden go over
    to it and start running into it...it will slowly slide across the
    floor...keep doing that until you reach the water it will seem like they
    stop sliding when you run into them..but they don't keep doing it and
    they will start going into the floor..they will go so far in that you
    can stand on them and when they wake up they will either walk around
    down there or go swimming.
    
    
    
    
    <AK. Rouge's Tail In The Wrong Place>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Rouge
    Level: Chao Garden
    
    Go into a chao garden with Rouge and pic yp a chao now angel the camera
    to her side and set the chao down..You will notice he tial sticks out
    infront instead of in the back..*coughcoughsheisamancoughcough*
    
    
    
    
    <AL. Escaping The Hero Chao Garden>
    
    Difficulty: HARD
    Requirments: SA2
    Character: Sonic
    Level: Hero Garden
    
    Ok get into the Hero Garden and go to the hill by the tree and the
    fallen pillar and get on it..angel yourself so you start sliding down
    now spindash and let go and you can get outta the garden.
    
    
    
    
    <AM. Falling Through The Floor In Green Forest>
    
    Difficulty: Medium
    Requirments: SA2
    Character: Sonic
    Level: Green Forest
    
    Ok like in the shortcut for this level stated in the shortcuts section
    get to the checkpoint after the part where you keeping hitting springs
    and going higher and higher..walk foward some and you will be standing
    on a log thing..spindash up the side and jump..now instead of falling
    for the land like in the shortcut try and land on the platform. There
    will be a spring there..don't hit it or you will start the part where
    you bungy jump..stay on the "railing" or side that sticks up from the
    platform becuase if you go on the lower part you fall through..keep
    walking into the tuneel where all the springs send you shooting out and
    try jumping on the floor..you will fall straight thrhough(there ARE some
    spots where you can stand)The reason it's like this is becuase nobody ws
    suppossed ot use that floor becuase you are bouncing on the springs
    instead so they decided not to implant it.
    
    
    
    
    <AN. Touching Big The Cat>
    
    Difficulty: Medium
    Requirments: SA2
    Charcter: Dr. Eggman
    Level: Weapons Bed
    
    Ok before the first Checkpoint there are boxes you must destroy to make
    more boxes fall and make steps for You. Well get on the highest box but
    don't go to the check point. Jump and Hover ON the fence now slowly walk
    around the border of the fence jupm up to where the satelite is and then
    jmup into the little box area beside it..beside that is Big.. jump and
    hover AS SOON AS YOU JUMP this will mkaing you jump higher and land on
    the ledge outside..you can now touch Big.
    
    
    
    
    <AO. Creating A LOT of Stars>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Dr. Eggman
    Level: Weapons Bed.
    
    Ok before the first checkpoint there are some boxes blocking your way.
    Well to your right there is a building..backtrack some to the
    begginnning of that building ..now SLOWLY walk behind the building..keep
    walking as far as you can but doNOT ever jump or you will fall..you will
    come to a dead end..now start running into the pole blocking your way
    and abou 100 stars will start shooting out everywhere(The same stars
    that shoot out when Sonic or Shadow run into a wall to fast)...If you
    try that with any other wall for him though it won't happen..odd huh?
    
    
    
    
    <AP. Touch Big The Cat Again>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Rouge
    Level: Security Hall
    
    Go over to the area where you can spot Big. Get up against the fence(but
    make sure you are floating above the fans still) now keep drill diving
    and hold foward. As SOON as you go under the floor glide over to the
    wall and grab on. If you go down to Big you will die but you can sitll
    touch him. If you go above him and spin the camera you can see that Big
    isn't even HOLDING the wall! He is just floating there.
    
    
    
    
    <AQ. Jump In Mid Air>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic or Shadow
    Level: Anything
    
    If you jump at an enemy and it attacks you before you hit and kill
    it(i.e. if a Artificial Chaos hits you with it's arms or something)you
    can end up jumping again in mid air after Sonic or Shadow comes to there
    senses and returns to there normal falling animation. This is a very
    helpful glitch becuase it can be a magor life savor.
    
    
    
    
    <AR. Die Twice>
    
    Difficultys: Easy
    Requirments: SA2 and you must have atleast 1 ring
    Character: Sonic
    Level: Green Forest
    
    Go to Green Forest and play though until you get to the checkpoint just before
    the part where you bungy jump. Go forward a little then spin dash up the side
    of the wall of the hallowed out tree that you are in. You will land on the
    platform above you. Don't hit the spring. Instead jump off to the botom and
    make sure you hit the spinning spiked balls. you will loose you coins and fall
    in the water and Sonc will say "NO!!!" but you can still control for about 7
    seconds. do the Jump in mid air technique and hit the spikes again and he will
    say "NO!!!" again. The level will restart at the checkpoint then restart right
    away again from the same checkpoint. You will have died twice.
    
    
    
    
    <AS. The Tunnel Without A Floor>
    
    Difficulty: Medium
    Requirements: SA2 And Enough Rings To Do A Speed Boost
    Character: Rouge
    Level: Route 280
    
    Go through route 280 as normal until you come to the first little slope.
    Speed boost over the wall nd aim for the tunnel. you will go in but
    there will be no floor at all!
    
    
    
    
    <AT. The Mysteroius Ring>
    
    Diffivulty: Easy
    Requirments: SA2 and Bunce Bracelet if you want to get the ring
    Charater: Sonic
    Level: Metal Harbor
    
    Play through Metal Harbor as normal until you reach the part where you
    grab the red handles that take you to a higher platform then you grab
    another and go to another higherplat form and there is a loop right
    after that. Well after getting to the second higher platform don't go to
    the loop. go forward a little bit then turn around and look up above you
    where you jumped off the red handle. You will see one little ring up
    there all by itself. If you want ot get it get on the railing and bounce
    up to it. Was this suppossed to be here? And if it was why would they
    make it so unnoticable. Or was t a mistake to begin with? Odd.
    
    
    
    
    <AU. Power Silde>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Metal Harbor
    
    Select the first mission of Metal Harbor and play trhough it until you
    get to the part where you area on the board in the ventalation shaft. At
    the end afte you get off the board run back up to the top as far as you
    can go and turn around so you are looking the same direction of the
    camera. Sonic will now start sliding really fast all the way down to the
    bottom on his own.
    
    
    
    
    <AV. Standing On Nothing>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: City Escape
    
    First you must select hard mode. After that play through City Escape
    until you get to the part where you grind then run up a wall and homing
    attack a floating GUN bot to get across a bit before you start running
    down the street hitting all the ramps. Instead of running up the wall
    take the path that goes up the steps but  is blocked off by a
    wall..Spindash on the step and you will end up running o the top off the
    wall and standing on nothing at all(I made a ryme!).
    
    
    
    
    <AW. Sonic On Nothing>Contributed by Goku3466@aol.com
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Normal Chao Garden
    
    Just go to the Chao garden(normal) and go next to the wall next to the
    exit(right side if you are facing the exit) and jump. Sonic will now stand on
    an invisable platform.
    
    
    
    
    <AX. Hut Hut HIKE!>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: City Escape
    
    Play through City escape until you reach the second chao container and the
    omochao that says "This box contains the Chao key". Grab the omochao and hit
    the spring. You will hit two more springs and fly toward a checkpoint before
    reaching it through the omochoa and Sonic will through ihm through his legs
    whilte flying upside down then do a flip and not even reach the Checkpoint. If
    you do it at the EXACT right time you can sometimes fall through the floor.
    
    
    
    
    <AY. Sucked In Than Out Of The ARK>Contributed by Goku3466@aol.com
    
    Difficulty: Medium
    Requirments: SA2, Jet Booster
    Character: Tails
    Level: Eternal Engine
    
    Play through the Eternal Engine until you get to the dead end with the omochao
    and those doors taht suck you out when you shoot the bombs on them. Shoot them
    and hoover out. Try getting back in and you will get sucked back INTO the ARK,
    but you will still die.
    
    
    
    
    <AZ. The Underside Of Pyrimid Cave>
    
    Difficulty: Easy
    Requirments: SA2, Bounce Bracelet
    Character: Sonic
    Level: Pyramid Cave
    
    Play through the level until you have to get the second key to  continue on
    through the level. Get to where the key is and go up on the left block (with
    the robot from the E-1000 series). Start bounce attacking until you get to your
    highest point and when there fly off toward where the key is. You will see the
    camera go under the floor and oyu can see the underside of Pryamid Cave.
    
    
    
    
    <BA. Eaten By The Light>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Pyramid Cave
    
    In either the first or the second long highway and find one of those lights on
    the wall that you can reach. Run up to it and thenstand on it. If you can angel
    yourself correctly you will start sliding into the light and oson you will be
    totally inside of it!
    
    
    
    
    <BB. The Messed Up FMV>
    
    Difficulty: N/A
    Requirments: SA2
    Character: Sonic
    Level: The FMV after the Sonic Shadow Fight.
    
    Beat Shadow in the Sonic and Shadow Fight 1. Watch the FMV. Now look around at
    your surroundings and you will notice that your in a totally different area! In
    fact you will notice that you are haveway through the level already! If you
    look around you should be able to notice where your at. Then oddly enough it
    starts Sonic ALL the way back at the beginning and you must  get back to that
    area yourself.
    
    
    
    
    <BC. Sonic Stuck On The Ceiling>
    
    Difficulty: Medium
    Requirments: SA2
    Character: Sonic
    Level: City Escape
    
    Right after the first checkpoint there will be a part where you can urn up onto
    the wall to get a ten ring bubble. When running up the wall run to the top
    (don't do it to directly though or you will fall) and when at the top try
    running back down it at a little angel to. You will see Sonic's feet moving
    really fast but he won't be moving anywhere.
    
    
    
    
    <BD. Fighting The Dead Egg Golem>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Egg Golem Fight
    
    Get the Egg Golems Health down to one more shot until he's dead. After you do
    so get on the slates coming from his back. wait till the elcetricty omes
    out(the small shocks don't hurt you the big one does though) and then jump. He
    will start attacking(it's betst when he starts spinning) and then attack his
    head for the ifnishing blow. You will see that he is still alive and still
    fighting. Afetr a while he dies though.
    
    
    
    
    <BE. Inside the Egg Golem>
    
    Difficulty: Medium
    Requirments: SA2
    Character: Sonic
    Level: Egg Golem Fight
    
    When on the back of the Egg Golem try jumping infront of him. You might land on
    a spot under his head and above his someach keep jmuping and homing attacking
    and you will go in him. To get out just jump and homing attack until you fall
    out.
    
    
    
    
    <BF. Outside Death Chamber>Contributed by Raymond D. Roberts(robtz@Juno.com)
    
    Difficultly:Easy
    Requirments:Mystic Melody(Knuckles), SA2
    Character: Knuckles
    Level: Death Chamber
    
    First you need to go to where the Chao is in mission three.
    In the un flooded room, there's an indent high on the wall with a
    hourglass switch.
    Hit the switch, then stand on top of it.
    When time runs out the switch will be hit again, because you're standing
    on it, and you'll be popped though the ceiling.
    Immededeletly start gliding, away from the camera for a few seconds, then
    turn around.
    You should "land" in some "water".
    Presto! You're outside, and free to explore!
    
    
    
    
    <BG. A Closer Look At The G.U.N. Truck>Contributed by
    Robert(bougourd4303@rogers.com)
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: City Escape
    
    After getting the Truck into the pit go to the top of the hill and look for
    some white lines. Go behind them and jump and spindash on the gate to get a
    cloaser look at the Truck.
    
    
    
    
    <BH. Eggman Through The Floor>
    
    Difficulty: N/A
    Requirments: A Messed Up SA2 Disk
    Character: Eggman
    Level: Cannon's Core
    
    This is quite an odd glitch that you really don't have to do anything to do it.
    Sega seems to have made a few bad disks that people have been asking me about.
    Basically when you start Cannon's Core(Eggman's part) right when he says "Now
    it's MY turn!" he falls right through the flloor and dies...There is no way to
    fix this so if this happens to you then go back to where you bought the game
    and exchange it.
    
    
    
    
    <BJ. Fast Ring, Stopped Ring>
    
    Difficulty: Easy
    Requirements: SA2
    Character: Anyone
    Level: All
    
    This is a cool glitch on how to make the goal ring stop spinning or spin
    faster. First get to the goal ring(Or the Ring that says BACK if you failed the
    mission, these are also in Knuckles and Rouge Levels.) as any character. Now if
    they are small enough you sould stand under it (in some levels you can't from
    the ring being to clse to the ground) now hold the Left Trigger on the back to
    spin the Camera and the ring will spind faster. Hold the R Trigger on the back
    of the controller to make the ring STOP spinning. If the character is to big or
    the ring is to close to the ground just stand close to it, but it won't look as
    cool.
    
    
    
    
    <BI. Sonic On The Invisable Platform>
    
    Difficulty: Easy
    Requirments: You must get rid of the G.U.N. Truck
    Character: Sonic
    Level: City Escape
    
    Play all the way through the level until your at the Truck Chase..Go through it
    until you are at the last turn with the speed boosters(it is before the second
    trick ramp) go down the hill a little andturn around. Spindash and jump up as
    high as you can and aim for the corner in the right you should land on
    something. You can now walk around up there.
    
    
    
    
    <BK. Never Ending Homing Attack>
    
    Difficulty: Hard
    Requirments: Two Controllers
    Character: Sonic or Shadow
    Level: Any Two Player Level
    
    Have one person move ahead of the other and try to get a good speed. Now have
    the second homing attack them.. If the person is  moving fast enough the person
    in the homing attack will just keep following them; However this is very hard.
    
    
    
    <BL. Don't Hit The Springs>
    
    Difficulty: Medium
    Requirements: SA2
    Character: Sonic
    Level: Green Forest
    
    This is simmilar to the other Glitch but not quite. Go to where the speed
    booster is that takes you in the tunnel with all the springs. Roll into the
    right side at an angle and when you hit it hold the B Button..you should shoot
    off to the side and miss the spring. Now you can run around in there.
    
    
    
    
    <BM. Sonic's Different Shoes>
    
    Difficulty: N/A
    Requirments: SA2
    Character: N/A
    Level: FMVs
    
    Look in some of the FMVs with Sonic in them. Look at his shoes and you will
    notice they are sometimes ALL red with no other coloring on them.
    
    
    
    
    <BN. In The Metal Tower>
    
    Difficulty: Easy-Medium
    Requirments: SA2
    Character: Shadow
    Level: Radical Highway
    
    Play through the level until you get to the area where you hit the spring  and
    grab the handle that takes you to the second rocket. Well don't hit the spring.
    Instead go to the side with the metal boxes and get on the on to the right jump
    around to the right side of the tower and you would be able to grabe the ledge
    keep trying to jump when you get on the ledge you shoudl go behind/in the metal
    tower.
    
    
    
    
    <BO. Sonic's Eyes In His Head>Contributed by Robert(bougourd4303@rogers.com)
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Crazy Gadget
    
    Get to those upsidedown grind rails(the ones you hang from and slide down) and
    go down it backwords. Sonic's eyes should go into his head.
    
    
    
    
    
    <BP. The Mysterious Mysterious Ring 2>Conributed by Chris
    Phillips(ssj_goku_6@hotmail.com)
    
    Difficulty: Easy-Medium
    Requirments: SA2
    Character: Tails
    Level: Sand Ocean
    
    Go to the very end of Snd Ocean but don't touch the Goal Ring. Instead look to
    your left for a platform. On it you should see another Mysterious Ring.
    
    
    
    
    <BQ. Animals Under The Floor>Contributed by Heero Yuy(Ciotricle@yahoo.com)
    
    Difficulty: Easy-Hard
    Requirments: SA2
    Character: Any
    Level: Chao Garden
    
    When you're in the regular chao garden.When the animals come out of you jump
    and hold the A button and the animals will go under the floor and it will sound
    like they are swimming. Eventually they will go into the pond. I've only done
    it once so I don't if it will always or does work.
    
    
    
    
    <BR. View Inside The Cacoon>Contributed by Heero Yuy(Ctiotricle@yahoo.com)
    
    Difficulty: Easy
    Requirments: SA2
    Character: Any
    Level: Chao Garden
    
    When your chao is in the cocoon go behind it so it looks like the egg is coming
    closer and you can see inside the cocoon and see your evolved Chao and you
    might be able to see what type of chao it will be.
    
    
    
    
    <BS. Out In Space>Conrtibuted by Sanjeev Namjoshi(cell343@hotmail.com)
    
    Difficulty: Easy
    Requirments: SA2 And Hover Upgrade
    Character: Eggman
    Level: Cosmic Wall
    
    In Cosmic Wall, once you finish the level, use your booster to fly past the
    goal ring. Aim for the tunnel ahead. You will go straight through the tunnel
    and into space.
    
    
    
    
    <BT. Die At The Start Of A Race>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Any
    Level: 2P Mode Levels
    
    Go to a 2P mode level and play through until one character has 40 rings. Have
    that character unlesh their attack and after they say it hit start and restart
    the race. After you restart the race and they finish talking the character who
    would have been hit will imediatly die.
    
    
    
    
    <BU. Under Green Forest>
    
    Difficulty: Medium
    Requirments: SA2
    Character: Sonic
    Level: Green Forest
    
    Play through Green Forest until you get to the first robots. Kill them and go
    foward but stop at the entrance to the tunnel like cave. Go to the right of of
    it and jump off the ledge and push toward the wall. You should land on a ramp
    JUST above the water. Now here comes the tricky part. Jump and homing
    attack(not righ away though), but make sure you don't ht the wall with the
    attack hit the ramp. Sonic will run up the wall some now QUICKLY charge a
    spindash and let go before he falls. Right after he starts rolling aim up and
    to the right and at the same timetap spin dash again to start running. If you
    did it right you will go through the wall. Hld foward and you will fall into
    the water behind the wall but not die. You will just keep falling and falling
    but you will be able to see the bottom of the level(oddly enough it's shaped
    like an octogon).
    
    
    
    
    <BV. The Invisable Side Ways Ramp>
    
    Difficulty: Medium
    Requirments: SA2
    Character: Sonic
    Level: Green Forest
    
    Do the Glich above until the part where you spindash on the wall. This time aim
    more toward your right an you should fly off but you will be rolling/running on
    a sideways invisable wall. I have tried to figure out how far it goes but it's
    hard to keep track of where it ends ect.
    
    
    
    
    
    <BW. Die But Keep Playing>
    
    Difficulty: Medium
    Requirments: SA2, Two Controllers,Rings
    Characters: Sonic AND Shadow
    Level: Green Forest 2P Mode
    
    Play through the level until both characters get to the tunnel with all the
    springs that lead to the bungy jumping part. Make sure they have rings because
    this wont work unless oyu have them. Have one character go in and like 1-2
    seconds later have the other go in. This is really all about timing. Have both
    characters hold X while falling to fall farther. Now since both characters are
    falling for some odd reason the second player falls farther. He will go into
    the water and die(The will say something like "NO!" or "Maria") but still be on
    the bungy cord. You will end up landing fine and you can keep playing. The only
    thing different is that your rings will be gone
    
    
    
    
    <BX. Blend The Two Player Screens>
    
    Difficulty: Easy
    Requirments: SA2, Two Controllers
    Characters: Sonic,Shadow,Rouge,Knuckles
    Level: Any
    
    Make sure one character has 60 rings so they can use Chaos control or time stop
    or whataver. Have the character without rings die and while they are diing(like
    saying "NO!" or whatever) use your special to stop time. The screens should
    blend together for a few seconds and all it will show is the background.
    
    
    
    
    <BY. Stop Time Forever>
    
    Difficulty: Medium
    Requirments: SA2
    Character: Sonic
    Level: Sonic's Part Of Cannon's Core
    
    Get to the waterslide in Cannon's core and go down to the  time switches. Jump
    one of them and stand there. Now still standing there angle yourself facing the
    waterslide and get a good camera view. Now QUICKLY jump and homing attack off
    and spindash up the slide and down the other side into the tunnel before time
    starts. Once there you wont here the sound anymore and time will be stopped
    forever. If you were too slow bounce attack back up the slide and try again.
    Just remeber you have to run like Hell to get there. It's usually easier if you
    tap the spindash button again to start running since you have more controll and
    can go a little faster(plus if you hit the top of the water slide in a spindash
    you fly into the air wasting time, but if hat does happen save some seconds by
    immediatly homing attacking).
    
    
    
    
    
    <BZ. Drown Sonic>Contributed by SonicHackr2000
    
    Difficulty: NA
    Requirments: SA2
    Character: Sonic
    Level: Sonic's Part Of Cannon's Core
    
    Do the glitch above first.  After you have time stopped go the end of the stage
    and drop of. Sonic will land in water and he will eventually drown.
    
    
    
    
    <CA. Reuse Animals>Contributed by SonicHackr2000
    
    Difficulty: Medium
    Requirments: SA2
    Character: Any
    Level: Chao Garden
    
    Get in a chao garden with some animals. Find a chao that isn't moving and get
    about 1/2 an inch away from it and let go of the animal. The Chao might take
    it's power without holding the animal so you can reuse that animal again.
    
    
    
    
    <CB. Chao Swimming Under The Ground>
    
    Difficulty: Easy
    Requirments: SA2, Hero Garden Unlocked
    Character: Sonic/Shadow
    Level: Hero Chao Garden
    
    Do the glitch to get outta the garden first. After that float out really far so
    you can no longer see the garden (I recomend turning the camera so you are
    looking at Shadow's face the whole time that way you can see when the garden is
    outta site). Now float around out there for a while. After maybe 3 minutes or
    so of being out there float back. Now go to the side of the garden that is
    OPPOSITE of the pool (In other words go back to the spot where you got out
    from). Now float to the left side of that and go through the steep part of the
    grass under the island. Be careful under here though because you might end up
    back on the ground. Now float  to the middle of the island and you should see
    your chao there with you swimming. When you get back on the island you can see
    there balls from there heads sticking outta the ground. If you want them back
    up to the top, just pick them up(sometimes ou can't from the angel though),
    Spindash, or just leave the garden and re-enter.
    
    
    
    
    
    <CC. Walking On The Chao Exit>
    
    Difficulty: Hard
    Requirments: SA2, Access To Stairs leading To Hero Garden
    Character: Rouge, Knuckles
    Level: Chao Lobby
    
    Go to the top of the stairs leading to the Hero Garden and jump and glide. Go
    to the top of the chao exit and keep gliding. If your lucky you might land on
    the edge and you will run on it for a while.
    
    
    
    
    
    <CD. No Way To Say "No">
    
    Difficulty: Easy
    Requirments: SA2
    Character: Any
    Level: Chao Lobby
    
    Go to the chao lobby and walk back into the exit/entrance. If will say "Leaving
    Chao Garden OK?". Now if you try to select no it won't let you it's just greyed
    out.
    
    NOTE: "The Original Zell" has told me that you CAN select "No" but you just
    have to use the D-Pad. Thanks Zell.
    
    
    
    
    <CE. Creating A LOT Of Stars 2>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Tails
    Level: Eternal Engine
    
    Go to one of those big doors that opens from the middle to the side. run into
    the corner of where a little bit of door is sticking out. Keep running into the
    door and a bunch of stars will start shooting out from Tails.
    
    
    
    
    
    <CF. The Corner Of Doom>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Tails
    Level: Eternal Engine
    
    Go to the checkpoint with the Omochao that talks about the bombs on the doors.
    You will see a door with bombs on it infront and to the right of you. Run into
    the top right corner and shoot booth the doors. Now keep running into the
    corner. One of two things will end up happening. Tails will either get sucked
    through the wall to his doom or he will give this sudden jolt and say "SONIC!"
    as if he fell out of the ship. You can run for like 3 seconds after that but
    the screen will then fade away as if you died.
    
    
    
    
    
    <CG. Running Up The Pyrimid>
    
    Difficulty: Easy
    Requirments: SA2:B
    Character: Metal Sonic
    Level: Grind Race
    
    Take the rail down until you are really close to the pyrimid. Jump off onto it
    and start running. Since Metal Sonic has the best excelleration he will go up
    to the top of it and then start going higher and higher. He will soon be
    running in mid air.
    
    NOTE: This IS possible with the other characters just harder. You will have to
    Spindash a whole lot to do it.
    
    
    
    
    
    <CH. Omochao In The Water>Contributed by Kevin Duong
    
    Difficulty: Medium
    Requirments: SA2
    Character: Knuckles
    Level: Aquatic Mine
    
    First drain the water to level two. Now go over to the Omochao and activate it.
    Drill dive it and run over to the edge of the water. Now the omochao SHOULD try
    to get back to it's spot but hit an imaginery ramp and fall into the water and
    bounce.
    
    
    
    
    
    <CI. Red Omochao>Contributed by Kevin Duong
    
    Difficulty: Easy-Hard
    Requirments: SA2
    Character: Rouge
    Level: Security Hall
    
    Go over to an Omochao and hit it while it's speaking. Hit it four more times
    and then pick it up. It will be red and smoking like you hit it instead of
    being normal like it should be while your holding it.
    
    
    
    
    
    <CJ. Stuck In A Swirling Camera>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic/Shadow
    Level: 2 player Green Forest
    
    Go to the first check point as either character. Jump and land just under that
    first arch and you might get stuck in a weird camera glitch where the camera 
    just spins when you walk. This also might work in 1 player mode
    
    
    
    
    
    <CK. Hanging By Your Head>
    
    Difficulty: Easy
    Requirments: SA2
    Character: Sonic
    Level: Pyramid Cave
    
    Play through the level until you see the first chao, which will be standing in
    the air. Grab it and hit the hour glass and run through the door. Hit the
    spring and Sonic will hang by his head on the pully for a short while.
    
    
    
    
    
    <CL. Fall Through The Floor SA2:B Style> Conrtibuted by Ben Schoenfeldt
    
    Difficulty: Easy
    Requiments: SA2:B
    Characters: Metal Sonic and Amy
    Level: Any Action Race
    
    Select Metal Sonic and Amy for the Action Race. As soon as you begin to fall
    mash the control stick to the left and you will fall through the floor. The
    camera won't fallow you and after a while you will appear at the first
    checkpoint.
    
    
    
    
    
    <CM. No Moving Mouth When Talking> Contributed by SmashBrosMelee66
    
    Difficulty: N/A
    Requirments: SA2
    Characters: N/A
    Level: N/A
    
    Not really a glitch but I'll still add it..If you look at the people in the
    cutscenes somtimes when they talk sometimes the mouths don't move.
    
    
    
    
    
    <CN. Upgrades In The Past> Contributed by SmashBrosMelee66
    
    Difficulty: N/A
    Requirments: SA2, All of Shadows Upgrades
    Characters: N/A
    Level: N/A
    
    Also quite basic but it technically Is a glitch. If you look at Shadow in the
    scenes in the past he will have the current upgrades you have gotten so far.
    
    
    
    
    
    
    <CO. Don't Shake Dying Trees> Contributed by ScienceGuy465783
    
    Difficulty: Easy
    Requirments: SA2, Must Have A Tree Planted In The Garden
    Characters: Any
    Level: Chao Garden
    
    Sometimes if you shake a tree when it's dying it might freeze the game. I'm not
    sure if this could erase your game file or not, but just incase you might want
    to copy your data to a new slot to be safe.
    
    
    
    
    
    <CP. Another Infinite Fall> Contributed by True_Yoshi
    
    Difficulty: Easy
    Requirments: SA2:B
    Characters: Sonic
    Level: Crazy Gadget
    
    At the part where you are on the ceiling with the three gravity switches point
    down left and right, select right. Go to the rail but don't grind. Jump off the
    ledge and you should fall forever.
    
    
    
    
    
    <CQ. Mysterious Ring 2> Contributed by Sk8erdude20
    
    Difficulty: Easy
    Requirments: SA2
    Characters: Knuckles
    Level: Death Chamber
    
    This Mysterious ring is over by the spot where big is at.
    
    
    
    
    
    <CR. Use The Street Board Anywhere In Metal Harbor> Contributed Kulock
    
    Difficulty: Easy
    Requirments: SA2
    Characters: Sonic
    Level: Metal Harbor
    
    This is an awesome glitch. Ok first off, go through the level until you get to
    the rocket. When it's taking off, hold
    the Y button on controller 2. You will notice that Sonic will have the board at
    his feet now. When you fall you will most likely miss the ventalation Shaft.
    Start the level over and from now on ANYTIME you press Y on the second
    controller in that level, Sonic will get on the street board, it will be
    invisable but he will be on it. Keep in mind that this does save, that's not a
    bad thing though it just makes it so if you turned off the game and turned it
    back on and went to that level you wouldn't have to activate it by doing the
    rocket part, you could just press Y and he would hop on his inviable board.
    Also as a little side note, when he is the board on, he falls faster, so it
    makes it so you might fall in the water if you hit a spring or something. You
    can also "turn on the board" in mid air too, although doing so will make you
    imediatly fall to the ground, so be careful where you do it at.
    
    
    
    
    
    <CS. Die In A Waterfall>
    
    Difficulty: Easy
    Requirments: SA2, Access to Green Hill
    Characters: Sonic
    Level: Green Hill Zone
    
    Play through the level until you get to that little hole that sends you in that
    S shaped tunnel. Instead of going into it to to the left. Spindash and jump off
    the cliffs and go into the side of the waterfall. Sonic will say "No!" and
    float down. The odd thing is if you float back out into the open you will still
    slowly fall down and it acts like you're still in the water.
    
    
    
    
    <CT. Messed Up Tunneling>
    
    Difficulty: Easy
    Requirments: SA2, Access to Green Hill
    Characters: Sonic
    Level: Green Hill Zone
    
    This is somewhat a glitch and somewhat...not o.o...Anyway just go to that S
    shaped tunnel and go into it. If you look at sonic you will notice he is in his
    charging a spin dash pose instead of his rolling pose. Since he is like this he
    will stick through the wall, which makes it not look right.
    
    
    
    
    <CU. Non-Solid Tunnel>
    
    Difficulty: Easy
    Requirments: SA2, Access to Green Hill
    Characters: Sonic
    Level: Green Hill Zone
    
    Go to the bottom of the S Shaped Tunnel OR the middle section with the check
    point. Jump and homing attack over the speed boster and try to jo backwords up
    into the hole. The camera should show the tunnel section again but yuo can't
    walk in. Spindash into the hole and you might land in the tunnel, there are
    only a few spots that are solid, he others u just fall through into the water.
    
    
    
    
    <CV. Outside The Normal Chao Garden> Contributed by Kel Bel and Chelmiester10
    
    Difficulty: Medium
    Requirments: SA2:B
    Characters: Sonic or Shadow
    Level: Normal Chao Garden
    
    Go to the normal chao garden and go over to the cliffs, on a tiny small cliff
    in the very back there should be a purple flower. go to the corner and just
    keep homing attacking and you should go out.
    
    
    
    
    <CW. Outside The Dark Chao Garden>
    
    Difficulty: PSYCHOTICALY HARD!
    Requirments: SA2
    Characters: Sonic or Shadow
    Level: Dark Chao Garden
    
    Ok lemme first say this. This is basically ALL luck. Go over to the VMU thing
    and go behind it. A little to the left you should see a big crease in the
    mountain where the two Polygon walls meet. It's a pretty big indent so it's not
    hard to miss. Walk into it and stop. If you're lucky Sonic will start sliding.
    Sometimes all over the garden or just along the wall. Well if you touch
    anything or move he stops. Wait till he gets  a little inside a walla(or VERY 
    close to it) and if he stops there, charge a spindash and he will slide into it
    a little more. If he sildes deep enough you will fall through.. Keep in mind
    this could take HOURS to do. If you can find a better way of getting out of the
    garden please E-mail me.
    
    
    
    
    <CX. Fall Forever In The Ending Pose>
    
    Difficulty: Easy
    Requirments: SA2
    Characters: Sonic
    Level: Metal Harbor
    
    Do the glitch to have the street board anywhere. Then go through the level(not
    on the board of course since there are areas you can't get past) and after you
    hit the ring and Sonic starts his winning pose, press Y on controller 2. Sonic
    will slide off into the water as the statistics pop up and just fall forever in
    the Abyss.
    
    ---------------------------------
       6. Sonic Adventure 2 Hoaxes
    ---------------------------------
    
    1. You cannot become Omochao.
    2. You cannot become E-102 infact he's not even in the game. The robots
       you see are part of the E-1000 series.
    3. You cannot make your chao look like the doctor or principal.
    4. You cannot use the special 2-player characters anywhere else BUT in
       2-player mode.
    
    ---------------------------------
     7. Sonic Adventure 2 Challenges
    ---------------------------------
    
    Here is where the challenges go. If you can beat them then E-mail me
    tell me what you got and how you did it
    
    -----------------
    AJ's Challenges:
    -----------------
    
    
    Here are some of My challenges to see if you can do them in a better
    time than I did..if you did E-mail me and tell me your time and how you
    did it
    
    Sonic Levels -  City Escape     - TIME 1 min. 58 sec. 32 msec.
    				          SCORE: 18,320
    	          Crazy Gadget    - TIME 4 min. 35 sec. 53 msec.
    	          Final Rush      - TIME 2 min. 54 sec. 20 msec.
    
    Shadow Levels - Radical Highway - TIME 2 min. 36 sec. 47 msec.
    	          Final Chase     - TIME 3 min. 13 sec. 21 msec.
    
    Eggman Levels - Weapons Bed     - TIME 2 min. 55 sec. 11 msec.
    					    SCORE: 38,520
    
    That's all of mine for now but more will be coming.
    
    ---------------------------
    People Who Beat My Scores:
    ---------------------------
    
    Person: Jeff Teitelbaum (yerffej@surffast.com)
    
    Sonic Levels -  City Escape                         - TIME UNKNOWN
    				                              SCORE: 20,920
    
    
    ---------------------------------
      8. Level Shortcuts & Emblems
    ---------------------------------
    
    There are 180 emblems in ALL!
    
    Here they are, the level shortcuts.
    
    
    <Crazy Gadget>
    
    Right when you enter the part with the different colored
    blocks, bounce up on the upper-right part of the lasers and homing
    attack to the yellow block. That will shave some time.
    
    <Crazy Gadget(Find The Lost Chao)>
    
    There is a really big Shortcut to help
    you get to the Lost chao for an Easy A. When you get into the last room
    where you are changeing the gravity and landing on colored Platforms get
    on the first red one(when your upside down) and walk to the end.Don't
    switch the gavuty but look to your right at the end you will see another
    red plat form.Jump over to it kill the  artifiacal Chaos the walk to
    your left use the switch and land on a greyish platform..not walk around
    till you see the shrine. Play your  Mystic Melody and get the chao!
    
    <Final Rush>
    
    This level has a lot of shortcuts in it.to many to name but
    I will do the biggest most helpful ones.Ok when you get to the building
    whee you are grinding down through it in a giant spiral then you hit the
    spring at the end and it the bomb item to kill the enemies..well instead
    of starting at the top of it and spiraling down,take a daring jump and
    fall down and land on the rail.Remeber you always fall faster when your
    using you bounce attack so keep that in mind. In this level there are a
    lot of areas where you can take daring jumps or spindash and jump to
    clear an area without touching a rail.Well if you want an A you should
    try doing as many of those s possible
    
    <Final Chase>
    
    Play through the level like normal until the part where
    you are jumping form the spinning drums and chaos things are everywhere.
    you will notice that when standing on top of one of them that you can
    see a drum not to far away with  an electric circle around the middle.
    thie is the same one that leads to the mystic melody.Well jump over to
    it and get on top then look around until you see some spinning drums
    kinda far away and a lot lower than you.Jump all the way there(it's easy
    you don't even need to use the homing attack to get there) and that will
    cut soe time off for you
    
    Also at the begginning after you grind you will find yourslef at a hill
    spindash and jump as far as you can. You should rech either a platform
    or  the spinning frum before it. then hit the spring kill the chaos then
    homing attack the next spring to get higher. Land on top oh the little
    tunel and when you rech the end spindash and jump  to clear the whole
    area without toughing one spinning drum.
    
    At the very end of the level you will take a rocket and land on spinning
    drums and run straight down two spinning drums hit a spring  and finish
    the level.Well instead of doing that you can do this. Take the rocket
    and stay just far enough from the spinning drums so your not sucked in.
    keep falling until you rech the spring. Or you could try the mor risky
    way. take the rocke t and while your falling try and rech the goal ring
    without  the spring just try and land on the platform it's on. either
    way saves time. Also when running straight up the wall after a
    checkpoint try light dashing up it for a boost. When you reach the top
    get to eh steep hill. Spindash and jump and don't touch any steal drums
    becuase they slow you down now land on the platform..that should reduce
    time a little bit.
    
    
    
    
    FINAL RUSH:
    
    (Contributed By "Ancient Weapon 9")
    
    Shortcuts:
    At the beginning where you're sliding down that huge rail that leads
    down the building, you'll notice that there are bonus alternate rails
    for bonuses on the right. Two of them are strictly bonuses. However,
    near the end where you depart, on the right is a third rail that seems
    to lead into nowhere. Hop on that rail, and it is a HUGE shortcut that
    will cut off perhaps 30 or 20 seconds, and at the end is a perfect
    opportunity to jump and get an "Awesome" for 1000 points.
    
    In the first room where you find the three boxes: The one on the left
    leads to an electric shield, the center is a shortcut, and the right is
    the long way.
    
    After taking that huge vertical rail up, you'll notice two rails: Purple
    and Orange. It's better to take the purple one, as the orange one can
    lead to death. The Purple one will take you to the beginning of the
    platform to gain speed. Although Orange may take you further, it won't
    give you enough speed to go through the next rail.
    
    Rail Jumps for Points:
    -Every rail that can be jumped is marked by two green areas at the end.
    If you can jump when inbetween these, Sonic will jump, and your speed
    will determine your score. However, you MUST land on GROUND to get the
    points. Landing on rails will take away points.
    
    1) The very beginning of the stage. On the first rail you land on, if
    you can jump between the green lights, Sonic should perform a jump that
    will get you an "Awesome."
    
    2) The huge shortcut: On that long rail that takes you down the
    building, take the third rail on the right, and there should be another
    rail to the right going into nowhere. Take that rail, and the speed
    should make your jump worthy of an "Awesome" while taking a huge chunk
    out of your time.
    
    3) The way up: On the way up the stage using the vertical rails, after
    the checkpoint, head up. But stop. You can see the ring monitor. If you
    are able to hit the ring monitor, and then immediately hit the next
    rail, you should get 400 points.
    
    4) The way down: After climbing up all those platforms, you'll encounter
    another rail going down. After taking it, there should be two rails in
    the center. The first is Orange, which is easy to see, but extremely
    tricky to nail. Below it is the second rail. If you are able to hit the
    first orange rail and jump the next rail, you should get a "Cool" jump
    worth 500 points. If you miss you'll get a "Good" worth 200 points.
    
    5) A long way to go: After the checkpoint, you should encounter another
    series of rails. However, on the way down after going up, you should see
    a huge platform with two ring monitors. Jump off and get them, but if
    you look ahead, there should be a red rail beginning. Although it's
    possible to jump onto this from the other pole, it's tricky and can cost
    a life if not done correctly. Jump on the pole and the speed will give
    you an "Awesome" jump. But this one is tricky, as the camera doesn't
    allow you to see the green marks.
    
    6) If you followed strategy 5, you should be on the "low" path. Jump to
    the top where you can get on another long rail. Jump on the end to score
    an "Awesome" jump, and the speed should allow you to hit the bomb
    monitor, destroying all enemies on-screen. Go forward to complete the
    stage.
    
    (end contributation)
    
    
    <Pumpkin Hill(Find The Lost Chao)>
    
    Ok This is the FASTEST way to get the
    lost chao and you
    don't even need the Mystic Melody..At the start of the level walk
    forward till you're at
    the part where you get the upgrade for the Shovel Claw. From there go
    left take the rocket
    to church mountian then take another one to pumpkin mountain...When
    thatrocket explodes
    emidaly start gliding...you can glide to the lost chao without taking
    the time to use your
    mystic melody.
    
    <Green Forest>
    
    At the Beginning of the level after you hit the boost and
    fly across the water
     instead of going straight go to your left go up the platforms and Light
    Speed Dash the rings
    hit the booster and go through the loop and hit the next booster..this
    will shave a lot of
    time. When you get to the checkpoint after the part where you keep
    hitting springs and going
     higher and higher walk forward a little bit..you will be on a  log
    shapped thing..spindash up
     the side and jump. Now you can fall and land on the peice of land that
    you would normally land
     on after the bungy jumping part.
    
    
    
    
    ---------------------------------
      9. Apearences of Big The Cat
    ---------------------------------
    
     Here we will list the many appearences of Big The Cat. He appears in
    every level, and a lot of FMVs. We will try to list them all. Keep in mind
    that he is ONLY in the Dreamcast version. If you have the Gamecube version
    You will NOT see him.
    
    A. Helecopter Scene
    
    	Big will be in the Helicopter. You can make him appear by pressing
    buttons(except Start) a lot.
    
    B. City Escape
    
    	When running from the truck, keep a lookout on the sidewalk on the
    right side of the scene. You will see him there.
    
    C. Pumpkin Hill
    
    	Near the bottom of the level at Ghost Train Mountain, you can spot
    him waving from one of the huts.
    
    D. Sonic and Shadow Battle 1
    
    	Look down the grate on the ground he's in there
    
    E. FMV after Rouge and Knuckles Battle
    
    	Press the buttons(except Start) a lot and he will run across the
    background
    
    F. Radical Highway
    
    	Get to the part where you take the second rocket and then you do a
    long fall to the ground.When Falling look on the blimp on the left. He
    is sitting there
    
    G. Dry Lagoon
    
    	You can spot him head first under the water.
    
    H. Iron Gate
    
    	He is hanging on below the door after the lift that goes down.
    
    I. Secruity Hall
    
    	When you start the Level run striaght. Take a right then go to the
    end and take another right. Go to where the fans are and you can See him
    clinging to the wall under the floor.
    
    J. Death Chamber
    
    	Go the Core of the Pyrimid where that big machine is. Look inside
    it and you will be able to spot Big.
    
    K. Knuckles and Rouge fight
    
    	After the Knuckles and Rouge fight, furing the cut scene press the
    buttons and Big will run across the back of the screen.
    
    L. Prison Lane
    
    	You will be able to spot him trapped inside Jail.
    
    M. Cannon's Core - Rouge's Section
    
    	Go to the VERY top of her part of the level and you will spot Him.
    
    N. Cannon's Core - Eggman's Section
    
    	At the part where you are falling down and there are a bunch of
    lasers and Articial Chaos' look at the botton of the tunnel and you will
    see him clinging to the wall.
    
    O. Cannon's Core - Sonic's Section
    
    	Go the wrong way on the water slide. Jump on the Pillar with the
    time stoper and you can see him.
    
    P. Scene with Amy Talking to Shadow before Biolizard fight
    
    	Keep pressing the buttons and he will run across the screen twice.
    
    Q. Lost Colony
    
    	Get to the platform that moves up. You will see Big sitting on the
    side of the wall
    
    R. White Jungle
    
    	When Swinging from one of the trees you will be able to see Big
    haning onto a branch.
    
    S. Weapon's Bed
    
    	You will be able to see Big twice in this Level. The first part is
    up ontop of the building where you get you Vulcan Cannon Power up before
    the first checkpoint. Later on in the level you will see him on a tank
    fishing.
    
    T. Mission Street
    
    	Right after the area where the shrine that you use the Mystic
    Melody is go on the ramp and look to the left. You will be able to see
    him Fishing.
    
    U. Cannon's Core - Tails' Section
    
    	At the spot where the platform takes you down he will be at the
    lowest spot you can see.
    
    V. Eternal Engine
    
    	After the Vulcan Cannon Power Up you will be able to see him
    outside the hallway with the doors that can explode when shot at.
    
    W. Egg Quarters
    
    	Get into the room with the Monkeys and the pillars. Go to the
    shrine where you use the Mystical Melody's at. up above yhe will be
    dangling from the ceiling.
    
    X. Pyramid Cave
    
    	When you're grinding on the long rail that takes you up near a
    chain-link fence, Big's peering through the fence.
    
    Y. Egg Golem Scene
    
    	Whether the scene is from the dark or hero side just press A through out the
    scene and he will make a few appearences
    
    ---------------------------------
               10. Secrets
    ---------------------------------
    
    In This Sections we Will list the Secrets of the Game and how to get
    them
    
    ***NOTE*** These Secrets ONLY apply to SA2 for the Dreamcast. I will post SA2:B
    secrets later.
    
    
    
    
    <A. New Costumes>
    
    I. Sonic's New Costume
    
    	To Get Sonic's PSO Costume for 2 player Mode beat all of His
    Missions
    
    II. Shadow's New Costume
    
    	To Get Shadow's PSO costume for  2 player mode beat all of his
    Missions
    
    III. Knuckles' New Costume
    
    	To Get Knuckles' Ancient Echidna costume for 2 Player Mode beat
    all of his Missions
    
    IV.  Rouge's New Costume
    
    	To Get Rouges Black Fur Costume for 2 player mode beat all of her
    missions
    
    V.  Eggman's New costume
    
    	To get Eggman's camoflage Costume for 2 Player Mode beat all of
    his Missions
    
    VI.  Tails' New Custome
    
    	To Get Tails' red tornado Costume  beat all of his Missions
    
    <B. Extra Charactera>
    
    I.  Metal Sonic
    
    	To get Metal Sonic in 2 Player mode get all A Rank for Shadow
    
    II. Amy Rose
    
    	To Get Amy Rose in 2 Player mode get all A Rank for Sonic
    
    III.  Tikal
    
    	To Get Tikal in 2  Player mode get all A Rank for Knuckles
    
    IV.  Chaos 0
    
    	To Get Chaos 0 in 2 Player mode get all A Rank for Rouge
    
    V.  Big The Cat
    
    	To Get Big The Cat in 2 player mode get all A Rank for Eggman
    
    VI. A Chao
    
    	To Get a Chao in 2  player mode get all A Rank for Tails
    
    <C. Extra Levels>
    
    I. Last Side Story
    
    	To get Last Side Story beat both Hero and Dark storys
    
    II. Green Hill Zone
    
    	To get to play in Green Hill Zone get ALL 180 emblems!
    
    
    ---------------------------------
                11. Lyrics
    ---------------------------------
    
    Here are the lyrics to all the character's themes.
    
    A. Sonic's Theme (It Doesn't Matter)
    
    Well, I don't show off, don't criticize,
    I'm just living by my own feelings.
    I will not give in, won't compromise
    'Cuz I only have a steadfast heart of gold.
    I don't know why I can't leave, though it might be tough,
    But I ain't out of control, Just livin' by my word!
    Don't ask me why, I don't need a reason,
    I've got my way, my own way!
    It doesn't matter, now what happens,
    I will never give up the fight!
    Long as the voice inside drives me to run and fight,
    It doesn't matter who is wrong or who is right.
    Well, I don't look back, I don't need to,
    Time won't wait and I've got so much to do.
    Where do I start? It's all a blur, it's so unclear.
    Well, I don't know but I can't be wrong.
    It doesn't matter, now what happens.
    I will never give up the fight!
    Long as the voice inside drives me to run and fight,
    Place all your bets on the one you think is right!
    Oh, it doesn't matter, now what happens,
    I will never give up the fight!
    Long as the voice inside drives me to run and fight,
    It doesn't matter who is wrong or who is right!
    
    
    
    
    
    B. Tail's theme (Believe In Myself)
    
    When all alone in my chair, I just go about wishing
    I wanna be strong, I really wanna be trusted
    When all alone in my bed, I just go about yearning
    I wanna be cool, I also wanna be like him
    
    
    * I wanna fly high
      So I can reach the highest of all the heavens
      Somebody will be waiting for me so,
      I have got to fly higher
    
    When all alone in my chair, I just go about wishing
    I wanna be strong, I really wanna be trusted
    When all alone in my bed, I just go about yearning
    I wanna be cool, I also wanna be like him
    
    Got to keep goin'
    Everything is a brand new challenge for me
    I will believe in myself
    This is the only start for me
    
    But that's not something I can do so easily
    This is not simply my way, my style
    Got to get a hold of my life
    
    * REPEAT
    
    When all alone in my sleep, I just go about dreaming
    I see myself there, having the same adventure
    
    If I just follow you, I will never see the light
    Now is the time to find my way through this life
    I'm trying so hard to be strong
    
    * Repeat
    
    (Guitar solo)
    
    Many friends help me out, in return I help them
    Certain things I can do and there are things that only I can do
    No one's alone!
    
    *	Repeat
    
    
    
    
    
    
    C. Amy's theme ( My Sweet Passion )
    
    * Sweet sweet you're so sweet - There's no where to hide
    Sweet sweet you're so sweet - Come on settle our lives
    Sweet sweet you're so sweet - I'll always be there for you
    Sweet sweet you're so sweet - In the best and worst times
    You can be my sweetest honey for eternity
    
    ** Sweet sweet you're so sweet - So many things I want
    Sweet sweet you're so sweet - I wanna be a wonderful girl
    Sweet sweet you're so sweet - I'm not simple-minded
    Sweet sweet you're so sweet - And I won't be a pearl
    You probably need me just as much as I need you
    
    * REPEAT
    ** REPEAT
    
    NOTE: THE SONG SEEMS TO LOOP!
    
    * = Repeat
    
    
    
    
    D. Knuckles Theme (Unknown From M.E.)
    
    Lyrics untelligible, but some lyric is in there.
    
    Born on an island in the heavens
    The blood of my ancestors flows inside me
    My duty is to save the flower from evil deterioration
    
    
    
    
    
    
    E. Shadow's Theme (All Of The Darkness)
    
    
    Everybody tries to be straight,
    But things are still unchanged.
    It's useless, to resist,
    But effort must be wasted.
    Head straight for your all out needs,
    There is a door you'll ever get open,
    There is a window with a view you'll never see,
    Get there, no matter how long it takes.
    All of the darkness that doses in the dusk,
    Throw it all away, No one can pair you, nobody can tell you,
    You'll live an endless life forever.
    All of the darkness that doses in the dusk,
    Throw it all away, You see a light wherever you go,
    You have to face it again and again.
    
     [You'll live endless life forever, Forever...]
    
    All of the darkness that dozes in the dusk
    Throw it all away,
    No one can pair you, nobody can tell you,
    You'll live an endless life forever.
    All of the darkness that dozes in the dusk,
    Throw it all away,
    You see a light wherever you go,
    You have to face it again and again.
    
    
    
    
    
    
    F. Main Theme (Live And Learn)
    
    Can you feel life, movin' through your mind
    Ooooah looks like he came back for more, Yeaaah!
    
    Can you feel time, slippin' down your spine
    Ooooah You're tryin' tryin' to ignore, Yeaaah!
    
    Oh, but you can hardly swallow, your fears and pain
    When you can't help or follow, it puts you right back where you came!
    
    Live and Learn!
    Hanging on the Edge of Tomarrow
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way.
    
    Can you feel your life, tangle you up inside
    Yeeaaaaah, Now you're face down on the floor!
    Oooooaaooh!
    
    But you can save your sorrow, you've been betrayed
    When you can't help or follow, it puts you right back where you came!
    
    Live and Learn!
    Hanging on the Edge of Tomarrow
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way.
    
    Hey, Whoa Whoa, Oh yeah!
    
    * Solo: Guitar
    
    There's a face, searching so far and wide
    There's a place, you dream you'd never find
    
    Hold on to What if
    Hold on to What if
    
    Live and Learn!
    Hanging on the Edge of Tomarrow
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way
    
    Live and Learn!
    Hanging on the Edge of Tomarrow,
    Live and Learn!
    Around the works of Yesterday
    Live and Learn!
    If you beg, or if you borrow
    Live and Learn!
    You may never find your way.
    
    
    
    
    
    
    G. Follow Me - City Escape 1 Vocals
    
    Rolling around at the speed of sound,
    Got places to go,
    Gotta follow my rainbow.
    
    Can't stick around, have to keep moving on.
    Just what lies ahead?
    Only one way to find out!
    
    Must keep on moving ahead,
    No time for guessing,
    Follow my plan instead.
    
    Trusting in what you can see,
    Take my lead,
    I'll set you free!
    
    Follow me,
    Set me free,
    Trust me and we will escape from the city.
    I'll make it through!
    Follow me!
    
    Follow me,
    Set me free,
    Trust me and we will escape from the city.
    I'll make it through,
    Through me to you!
    Follow me! Oh yeah
    
    Danger is lurking around every turn,
    Trust your feelings,
    Got to live and learn!
    
    I know with some luck that I'll make it through.
    Got no other options,
    Only one thing to do!
    
    I don't care what lies ahead,
    No time for guessing,
    Follow my plan instead.
    
    But nothing stays no matter what that may be.
    Take my lead,
    I'll set you free!
    
    Follow me,
    Set me free,
    Trust me and we will escape from the city.
    I'll make it through!
    Follow me!
    
    Follow me,
    Set me free,
    Trust me and we will escape from the city.
    I'll make it through,
    Through me to you!
    Follow me!
    
    
    
    
    
    H. Wild Canyon Vocals (Intro)
    
    This is knuckles
    and im back
    i've been away for a while
    and im back to kick some butt in wild canyon
    I shall find all the lost pieces of the master emerald here
    im gonna get those fools
    hey wanna play with my emeralds?
    well your playing with the wrong guy!
    
    * Repeat Spot
    
    Echidona that's what I'm representing,
    Never seen a mac-hog spit like a menace.
    Wild Canyon fun? I gotta chase a bat huh
    Yeah rouge she's sexy and smooth
    A double cross spot thief that's out for my jewels
    I'm feeling her in mysterious ways
    That's why I stay on point like every single day,
    I gotta protect this place I do it for my race huh huh.
    
    Yeah you know how it is
    Yo yo
    Uh
    Throw your hands up, come on, come on.
    
    Aint nobody gonna come here and eat my plate
    Yo! what happened my Emeralds gone
    Somebody gonna get theirs quick, my word sworn,
    Who could'a done this, that stitch named Rouge!
    When I catch her, Imm'l get her with these tools,
    There you are, come here you little thief.
    Think you gonna fly away quick? Uh, uh!
    Give up the Emeralds or die, I don't love you!
    
    Yeah, you know how it is,
    Yo, yo,
    Uh (uh),
    Throw your hands up, come on, come on.
    
    
    
    
    
    I. Pumpkin Hill Vocals (Intro)
    
    * Repeat Spot
    
    i ain't gonna let it get to me im just gonna creep,
    down in Pumpkin Hill I got to find my lost pieces
    i know that its here, I can sense it in my feet
    the great emeralds power allows me to feel
    i can't see a thing but its around somewhere
    im gonna hold my hand because I have no fear
    this probably seems crazy crazy graveyard eerie
    a ghost tried to approach me and got near me
    asked him a question and he vanished in a second
    i walked through valley and climbed pumpkin in the alley
    didn't seem happy but they sure trying to get me
    had to back them up with the fist metal crackle
    i'm hearing someone saying you a chicken, don't be scared
    it had to be the wind, because nobody wasn't there
    i searched and I searched as I climbed up the wall
    and then I started to fly, I went in deeper
    
    * Repeat
    
    
    
    <J. Eggman's Theme>
    
    The story begins
    But who's gonna win
    You know where the danger lies within
    
    Aboard the ARK
    A genius at heart
    Wanting to unlock the mysteries of life
    
    I am the Eggman!
    That's what I am
    I am the Eggman!
    I got the master plan
    I am the Eggman!
    That's what I am
    I am the Eggman!
    I got the master plan.
    
    		PART 2: Plotting My Schemes
    
    I'm plotting my schemes Wherever I go.
    They're perfect in every way.
    I'd love to destroy,
    The blue one you know,
    He's the obstacle who always gets in my way.
    I am the Eggman!
    That's what I am.
    I am the Eggman!
    I've got the master plan.
    I am the Eggman!
    The master plan!
    
    <K. BIOLIZARD BATTLE>
    I am the future,
    For ultimate Shadow,
    It was my place left,
    Now I need your care.
    I'm the ultimate light,
    I am prepared, So let's decimate this guy out of this time!
    To the nation, That thinks you will fly!
    All the wrong done, We lose, we heal.
    
    ---------------------------------
            12. Older Versions
    ---------------------------------
    If anyone ( I have no clue why you'd want to ) wants to request an
    older version of this guide, please email me with the version number
    you'd like to request. I keep all versions in a folder backed up onto a
    3 and 1/2 inch disk for safekeeping. 1.0 is the oldest version.
    
    ---------------------------------
                13. ASCII Art
    ---------------------------------
    <A. What is ASCII Art?>
    
    ASCII stands for American Standard Code for Information Interchange. A
    explanation of what ASCII Art is, is "arranging symbols, letters and
    numbers to create block letters" For simpletons, ASCII art is putting
    different characters into large, decorative, letters.
    
    <B. Getting Started With ASCII Art>
    
    ASCII Art is hard to write. It may take several tries to get ASCII art
    the way you want it to look. You can learn more about ASCII art by
    searching for "ASCII ART" on your favorite search engine.
    
    <C. FIGLet>
    
    FIGLet is a ASCII Art creating tool that allows you to choose from many
    different types of styles of ASCII Art. It is great for ASCII Art
    beginners. FIGLet can be found by searching for it under your favorite
    search engine. If you can't find FIGLet, email me saying "I Need FIGLet"
    and I will send you a copy.
    
    ---------------------------------
     14. How To Contact & Send Codes
    ---------------------------------
    <A. HOW TO CONTACT ME>
    
    My name is AJ. If you would like to contact
    me,here's how.
    
    ---
    AJ
    ---
    
    Chat Contacts:
    
    NOTE: Names subject to change at any time.
    
    	AIM: zzz999zzz999zzz OR HappyHappyistAJ
    	Yahoo! Messenger: Goku_Supersaiyen
          KaZaA :AJ9Goku9
    	Ezboard Account: AJ9Goku9
    
    My Email is zz999zz999@hotmail.com
    
     I would like E-mail about what you think of the guide too. ^_^
    k?
    
    <B. How to send codes to me>
    
    Ok all you have to do to send glitches,codes,ect. just send me an E-mail
    with the  subject saying "Glitches and Codes"
    
    
    -----------------------
    15. About The Author.
    -----------------------
    
    	My name is AJ and I live in Ohio. I am 15 years old and I have
    been Playing video games since I was 2. I have always loved glitches but
    I never decided to make a guide until I met my friend Rattleman, who is
    now my best bud. I hope to be writing more guides in the future.
    
    ---------------------------------
    16. Credits, Copyright and more
    ---------------------------------
    
    < A. What To Foresee in the future >
    
    Lyrics for the levels
    
    NEXT VERSION INCLUDES: Glitches for SA2.
    
    <B. Copyrights>
    
    This glitches guide is (c) Copyright 2001 - AJ.
    It took me  some time to find these glitches. I  would appreciate no one copy
    it. Law prohibits any unauthorized changes or updates made to this guide not
    approved by AJ. I have the rights to make changes to or update this FAQ. This
    FAQ
    CANNOT be sold for any profit. This FAQ, if posted on a website, shall
    remain untouched, in it's original .txt format! And ABSOLUTELY NO
    ADS!!!!! If posted on a website, it shall also be a public, not a
    commercial site.
    
    Sonic Adventure, Sonic the Hedgehog, and all other related characters
    and titles are (c) Copyright and Trademark Sega Enterprises, Ltd.
    
    This guide has been copyrighted since June 3, 2001. Please don't change
    this FAQ, post it on your site without giving credit, link directly to
    this FAQ, or anything that breaks the rules of copyrights. I  wouldn't
    like to use "the force" on anyone, because it wastes my time and yours
    and besides, it is just WRONG.
    
    For Right now this guide may only appear on GameFAQs - www.GameFAQs.com
    
    <C. Credits>
    
    
    I would personally like to thank the following people:
    
    Rattleman - Rattleman got me into glitching in the first place I would
    like to thank him for MANY things such as Making SAGG, getting me into
    glitching, helping me when I needed help, and most of all for being a
    great friend! Thanks Rattleman!
    
    Dark Kirby - For giving me that section he made with all the upgrade
    locations!
    
    CJayC - For making an maintaining GameFAQs and hosting my Guide.
    
    Chaos Shadow: For updating E.G.G.M.A.N., giving me the lyrics to
    Plotting My Schemes and Biolizard, for updating Shadow's theme.
    
    Sonic Team - For making the character "Sonic" and bringing him to the
    dreamcast twice!
    
    Sega - For making the Dreamcast
    
    The Sonic The Hedgehog Area 51 Messageboard
    (http:\\pub54.ezboard.com/bstharea51messageboard) - They support me and
    my guides.
    
    Sonic Fan Game HG Site and Messageboard (Site-
    http://ssrg.emulationzone.org/fanmade/) (MessageBoard-
    http://pub9.ezboard.com/bsfghq) - For all their Sonic Stuff =P
    
    The Moogle Cavern Site and MessageBaord (Site-www.MoogleCavern.com)
    (MessageBoard-http://pub6.ezboard.com/bmooglecavern) - Read above
    
    
    Goku3466@aol.com - For submitting two cool glitchs.
    
    BlueJoshi - For submitting a lot of cool glitches.
    
    ---------------------------------
               17. Goodbye
    ---------------------------------
    
    Goodbye and thank you again for downloading my Glitches Guide to Sonic
    Adventure 2! Considering all the glitches I found out in here, I will
    probably be back with more glitches for more games! Email me or check
    back to the place where you downloaded this for maybe a new guide of my
    glitches series. I think I may just to an all purpose FAQ with all the
    glitches from other games in it. You may never know!
    
    
    

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