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    Battle Mode FAQ by LinkMaster01

    Version: 1.01 | Updated: 12/04/02 | Search Guide | Bookmark Guide

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                Sonic Adventure Two : Battle
                  2 Player Battle Mode FAQ
    
    
    ****Contents****
    Contents
    Version History
    Intro
    General Strategies
    Chacacters
    Levels
    Chao/Kart Race
    Legal Stuff
    Contact Info
    Credits
    
    ****Version History****
    V 0.125-Action Race Characters         11/12/2002
    V 0.250-Shooting Characters            11/13/2002
    V 0.750-Upto Treasure Levels           11/14/2002
    V 1.000-First Complete Version         11/15/2002
    V 1.010-Updated Contact info &
            and added note on "Cyclone"    12/04/2002
    
    ****Intro****
    Got a friend who beats you all the time?  Is it embarasing to loose
    to a younger sibling all the time?  Does your neighbor throw all
    the games you play with him just so you don't feel bad?
    Or are you just trying to become unstoppable at 2-P games?
    If you can answer yes to any question here, then this guide is for you!
    I have put together a comprehensive guide to bring you to victory!
    
    ****General Strategies****
    1)Choose a battle, charecter, and level you can deal with.  Train
    yourself before attempting Random.
    2)Practice makes perfect!!  Train by yourself, learn the terrain,
    know your moves
    3)For Chao Race & Karate, train your chao like you would for Emblems
    4)Try to earn all Karts and Costumes.  This lets you have more
    variety to try to beat out your biggest rival.
    
    ****Characters****
    ++Action Race++
    
    Sonic the Hedgehog
    Sonic's pretty much unchanged from 1-P.  He keeps his spin dash
    and light dash moves for extra speed.  As he is similar to 1-P,
    many players like him.
    
    Special Attacks
    20 Rings-Speed Up   : 10-Second Speed Boost
    40 Rings-Sonic Wind : Attacks your enemy
    60 Rings-Time Stop  : Freezes opponent for 10 Seconds
    
    Sonic's Secret Costume:
    All of Sonic's "A" Ranks earn him a PSO Racing uniform.
    His stats are unchanged.
    
    Special attacks
    20 Rings-Sonic Wind : Attacks enemy
    
    Shadow the Hedgehog
    Shadow's unchanged, just like Sonic.  He can Spin Dash and Light Dash
    like in 1-P.  Play him like Sonic, just in an evil mood.
    
    Special Attacks
    20 Rings-Speed Up      : 10-Second Speed Boost
    40 Rings-Chaos Spear   : Attacks your enemy
    60 Rings-Chaos Control : Freezes opponent for 10 Seconds
    
    Shadow's Secret Costume
    A PSO Racing uniform for all "A" Ranks.  Looks cooler than Sonic's
    because it's black, not pink.
    
    Special Attacks
    20 Rings-Chaos Control : Freezes opponent for 5 Seconds
    
    Amy Rose
    She's slower, can't jump as high, and has no Dashing boosts.
    She relies on her special attacks to win.  Plus, nobody I know
    (not a lot of people, so don't flame!!), except my sister,
    doesn't like to use her.
    
    Special Attacks
    10 Rings-Speed Up       : 10-Second Speed Boost
    20 Rings-Storming Heart : Attacks opponent
    30 Rings-Amy Flash      : Freezes opponent for 20 seconds
    
    Metal Sonic
    He's really fast.  No brakes, though.  Instead of special attacks,
    he's got Black Shield.  He's great for Masters to use.
    
    Black Shield
    Hold B Button to protect from all damage.
    
    Action Race Ratings:
    
    Sonic
    Speed:4/5
    Boosts:5/5
    Moves:4/5
    Special:4/5
    Ease of Use:5/5
    Game:5/5
    Costume:No change in stats
    
    Shadow
    Speed:4/5
    Boosts:5/5
    Moves:4/5
    Special:4/5
    Ease of Use:5/5
    Game:5/5
    Costume:No change in stats
    
    Amy
    Speed:3/5
    Boosts:2/5
    Moves:2/5
    Special:5/5
    Ease of Use:4/5
    Game:3/5
    
    Metal Sonic
    Speed:5/5
    Boosts:2/5
    Moves:2/5
    Special:1/5
    Ease of Use:3/5
    Game:4/5
    
    ++Shooting Battle++
    Miles "Tails" Prower
    Tails is using his "Cyclone" to fight.  Funny how it's 
    called "Tornado" in 1-P.  Ah, well, it's the same thing as far as
    I care.
    NOTE: keijiro_hayashi has told me that the biplane is the "Tornado"
    and the walker is the "Cyclone".  I thank him for clearing it up,
    but it has no effect on gameplay.
    
    20 Rings-Laser Missile   : Multiple Homing Missiles
    40 Rings-Rocket Launcher : Launches 12 Rockets up
    60 Rings-Power Laser     : HUGE Front-End Laser
    
    Tail's Secret Costume
    Earn all 25 A Ranks for Tails to get a clasic Red Cyclone.
    He has no special attacks, but is EXTREMELY FAST!
    
    Dr. Ivo "Eggman" Robotnikk
    Like Tails, Eggman is similar to 1-P.  He stays just like Tails.
    
    20 Rings-Laser Missile   : Multiple Homing Missiles
    40 Rings-Rocket Launcher : Launches 12 Rockets up
    60 Rings-Power Laser     : HUGE Front-End Laser
    
    Eggman's Secret Costume
    Earn all 25 A Ranks for Robotnikk to get Black Camoflage.
    He has no Lock-on, but does have a constant Power Laser.
    20 Ring-Power Laser : HUGE Laser from front side.
    
    Chao Walker
    A fast character, this guy relies on attacking quickly.
    His speed is high, as is his Special as he needs less rings.
    He's got barely any attack and defense
    
    20 Rings-Booming Missile   : Multiple Homing Missiles
    40 Rings-Rumble Launcher   : Launches 12 Rockets up
    60 Rings-Zap Laser         : HUGE Front-End Laser
    
    Dark Chao Walker
    Not a fast character, this guy relies on attacking strongly.
    His speed is low, but he's got quite a bit of attack and defense.
    
    20 Rings-Crazy Rush  : Multiple Homing Missiles
    40 Rings-Hell Bomber : Launches 12 Rockets up
    60 Rings-Dark Finish : HUGE Front-End Laser
    
    Shooting Ratings
    
    Tails
    Speed:2/5
    Attk:4/5
    Dfns:4/5
    Special:4/5
    Ease of Use:5/5
    Game:5/5
    Costume:Speed 5/5, Special 0/5
    
    Eggman
    Speed:2/5
    Attk:4/5
    Dfns:4/5
    Special:4/5
    Ease of Use:5/5
    Game:5/5
    Costume:Speed 2/5, Special 5/5
    
    Chao Walker
    Speed:4/5
    Attk:2/5
    Dfns:2/5
    Special:5/5
    Ease of Use:4/5
    Game:3/5
    
    Dark Chao Walker
    Speed:1/5
    Attk:5/5
    Dfns:5/5
    Special:5/5
    Ease of Use:3/5
    Game:4/5
    
    ++Treasure Hunt Race++
    
    Knuckles the Echidna
    This is Knuckles.  And he's back.  He's been away for a while...
    I'm off track.  He's a member of the amcient race of Angel Island,
    and it's his job to find the emeralds, just as in 1-P.  He can't
    use his Air Necklace, but oh, well.  Knux is still very good.
    
    Special Attacks
    20 Rings-Hammer Punch  : Trips Opponent, Messing up controls
    40 Rings-Thunder Arrow : Damages and messes up controler
    60 Rings-Power Flash   : Freezes opponent for 10 seconds
    
    Knux's Secret Costume
    The music will get insanely repetitive as you go for 5 levels of pure
    searching for needed items.  Your reward is an Ancient Echidna Costume.
    It looks cool with a picture of an emerald shard on the front.
    
    Special Attacks
    20 Rings-Thunder Arrow : Damages and messes up controler
    
    Rouge the Bat
    Rouge is secretly in love with Knuckles.  She loves jewels, plays
    just like Knux, and loves me to beat her.  I don't play as her, only
    because I like Knuckles better.  She's just like 1-P
    
    Special Attacks
    20 Rings-Hip Drop   : Trips Opponent, Messing up controls
    40 Rings-Black Wave : Damages and messes up controler
    60 Rings-Charm Ray  : Freezes opponent for 10 seconds
    
    Rouge's Secret Costume
    Kart Race, Eggman Keys, Master Emerald Shards, Chaos Emeralds,
    100 Rings, and Lost Chao.  Speed is the name of the Costume Game.
    Gotta be fast to earn a Black Fur/Gothic Costume.  It's been called
    both.  She looks better in it.  Now you know I'm a guy, hehehe...
    
    Special Attacks
    20 Rings-Charm Ray : Freezes opponent for 5 seconds
    
    Tikal the Echidna
    She's a member of the amcient race of Angel Island, just like Knux
    and it's her job to find the emeralds.  Tikal has little power, and
    her Radar has short range.
    
    Special Attacks
    20 Rings-Wrath of Gaia    : Trips Opponent, Messing up controls
    40 Rings-Heaven's Justice : Damages and messes up controler
    60 Rings-Captive Light    : Freezes opponent for 20 seconds
    
    Chaos Zero
    He's slow.  He's strong.  He's a remake of Chunky Kong from DK64.
    He has immense strength for special as well.  I'm done.
    
    Special Attacks
    20 Rings-Chaos Impact : Trips Opponent, Messing up controls
    40 Rings-Chaos Strike : Damages and messes up controler
    60 Rings-Chaos Bind   : Freezes opponent for a full 30 seconds
    
    Treasure Hunt Ratings
    
    Knuckles
    Speed:4/5
    Power:5/5
    Radar:5/5
    Special:5/5
    Ease of Use:5/5
    Game:5/5
    Costume:No Change
    
    Rouge
    Speed:4/5
    Power:5/5
    Radar:5/5
    Special:5/5
    Ease of Use:5/5
    Game:5/5
    Costume:No Change
    
    Tikal
    Speed:5/5
    Power:2/5
    Radar:2/5
    Special:3/5
    Ease of Use:4/5
    Game:3/5
    
    Chaos 0
    Speed:2/5
    Power:5/5
    Radar:5/5
    Special:5/5
    Ease of Use:4/5
    Game:4/5
    
    ++See Chao/Kart Race for more info++
    
    ****Levels****
    
    ++Action Race++
    =Level 1=
    
    Downhill Race
    A simple boarding race in a City Escape type level.
    
    Grind Race
    Grind through Eggman's pyramid to a goal ring.  Before the 2nd
    checkpoint, jump at the end of the rail for a bonus rail with about
    40 rings in item boxes.
    
    =Level 2=
    City Escape
    It ends after yopu run down the wall, but not any other
    structure changes.
    
    Metal Harbor
    No missile at the end, the rocket's been replaced with
    platforms, some new springs, and less ring paths.
    
    White Jungle
    Ends where you get the Air Shoes.  There are some extra 
    springs in case you miss a vine.
    
    =Level 3=
    Green Forest
    A few side paths are removed, but it's almost exactly the same.
    
    Sky Rail
    Same as 1-P.  You know the drill.
    
    Radical Highway
    No Flame Ring pathway, but who cares?  Go to 1-P for training.
    
    =Level 4=
    Final Rush
    No running from pieces of the colony, but it is similar to 1-P.
    Rails, Rails, Rails!  Beat Hero Story for this.
    
    Final Chase
    You don't start on the rail, you end early, and new patterns
    of Gravity Drums and springs make it different from 1-P.
    Earn it by beating Dark Story
    
    ++Shooting Battle++
    =Level 1 : Race=
    Deck Race
    Race across a Carier on Weapons Bed.  Not bad, no damage meter.
    
    Pyramid Race
    Based on Hidden Base.  Shoot Doors, Avoid Spikeballs.
    
    =Level 2=
    Weapons Bed
    An aircraft carrier.  Use the pullies to get
    to items.  Don't fall off!
    
    Iron Gate
    Closed-in area in the prison.  Fences separate rings 
    and are re-enforced from theft by Lasers.
    
    Hidde Base
    Duke it out on a pyramid.  You're no top, fall off and it's over.
    Lock-on to unreachable rings.
    
    =Level 3=
    Mission Street
    One of the many Earthquakes Omochao warns
    of has caused an isolated section of bridge to appear.
    Perfect for a duel to the end... beware the H2O.
    
    Sand Ocean
    The revolving platform is here, with side platforms and sand, sand,
    SAND.  Watch yourself.
    
    Cosmic Wall
    Lower Platform.  Higher platform.  Low gravity.  I like it.
    Lots of rings, plus a space-type Earth background.  Sweet.
    
    =Level 4=
    Eternal Engine
    Split Screen for the final Eggman vs. Tails fight.
    More rings availible.  Watch out for increased chemical containers.
    Nice graphics.  Unlock by stopping the Eggman Empire.
    
    Lost Colony
    My favorite shooter level.  It's the maze-like room with the Jet
    Engine, but modified.  The size makes it split-screen, and it
    has a nice stategy aspect, and I'm a thinking man.  No brute force
    here.  It's yours for stealin all 7 Chaos Emeralds
    
    ++Treasure Hunt Levels++
    =Level 1 : One Emerald=
    Pool Quest
    Water pool in Aquatic Mine.
    
    Planet Quest
    Dig in Mad Space's Spherical Planet for a jewel
    
    =Level 2=
    Dry Lagoon
    Just like 1-P.
    
    Egg Quarters
    No Egg-Beetle.  Good.  Just don't be too careless.
    
    Security Hall
    Can't get to the top floor.  All safes are open at once.  It's small.
    
    =Level 3=
    Wild Canyon
    Gotta chase a bat, uh-huh, she's...oops, off topic again, hehehe...
    Fairly small, just like 1-P
    
    Pumpkin Hill
    Tres montanas, three gems.  Get two in this 1-P environment to win it.
    
    Meteor Herd
    You know how these levels are.  The ARK resides above, the tower cannot
    be opened as far as floor goes.  Beware, as it is fairly large.
    
    =Level 4=
    Death Chamber
    Ultimate Victory unlocks this level, with the other Hero Story
    Level 4's.  No water-filled passage to lost chao, Plenty of room for
    The Master Emerald shards.  Practice makes annoyance.
    
    Mad Space
    14 Dark Levels, 8 Bosses, this is unlocked.  HUGE, and reversed clues.
    An ultimate test of patience.
    
    ****Chao/Kart Race****
    ++Chao++
    Know Your Chao.  See a chao FAQ for Stategy on raising.
    
    ++Kart Race++
    Basically the same as 1-P, but one of the opponents is now a human.
    Piece o' Cake if your trained.
    
    ****Legal Info****
    This guide Copyright 2002 Mike Snook.
    You may not steal my guide in part or in whole without permission.
    Don't make me angry, or I'll be forced to think bad thoughts about you.
    No website other that GameFAQs has athorized use of the guide.
    If you find it on any other site, please tell me.  See Contact Info.
    Don't bother asking permission to use it, you will be denied.
    I know GameFAQs will be the most recent, plus I'm on the Boards.
    
    ****Contact Info****
    On the GameFAQs Message Boards I'm LinkMaster01.  But try using
    E-Mail.  Knux3000@aol.com.  No SPAM, no Flames.  Questions are okay.
    But if it's already answered, you won't be looked upon highly.
    Also, please keep mail to gameplay only.  It's not that I don't like
    you, but I have homework, and it's not always easy.  Thank you!
    
    ****Credits****
    Give credit where it is do.  If you don't see your name,
    but you helped me, contact me immedeately.  Anyhow, to the thanks:
    
    To me.  I wrote the FAQ.  I played the game.  I have the skill.
    
    To my neighbor.  He shall remain safely annonymous.  He faced me in
    2-P.  I am his true equal.
    
    To SEGA.  They created Sonic.
    To Nintendo.  They bought a dying SEGA and kept alive Sonic's name.
    To instruction manuals.  People should read them more often.
    
    To GameFAQs.  They Rock!
    
    To keijiro_hayashi for pointing out the differance between the
    "Cyclone" and "Tornado".

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