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                      -- BOMBERMAN GENERATION --
                   Walkthrough/Guide by The Ringmaster
                           Version: FINAL
                  E-mail: southparkpsycho@hotmail.com
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                          --- CONTENTS ---
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1. Introduction
    A. FAQ Info 
2. Controls
    A. Game Controls
    B. Basic Moves
3. Items
4. Guide
    A. World 1 - Tentasia
    B. World 2 - OctoOcean
    C. World 3 - Tako Desert
    D. World 4 - Nekki Moon
    E. World 5 - Majestar
    F. World 6 - ArmorJoe
5. Charaboms
6. Heart Container Locations
7. Attribute Bombs
8. Minigames
9. Lightning Cards
10. Other Stuff
    A. Extras
    B. Legal
    C. Thanks/Credits
    D. Update History

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1. Introduction
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The nefarious Mujoe and his gang of Hige Bandits are back, and as usual, 
they're scheming to conquer the universe. This time, they're after the Bomb 
Elements, powerful crystals that will give them the power to dominate the 
universe. However, a space freighter carrying the Bomb Elements has been 
destroyed by an attack from the Hige Hige Bandits. Now, the Elements lay 
scattered over the uncivilized planet of Tentacalls. As Bomberman, you have 
been given the order by Professor Ein to retrieve the Bomb Elements. Defeat 
your foes with Bombs, outsmart the traps that lie in wait for you, and clear 
the Stages that stand between you and retrieving the Bomb Elements. Hurry! 
The universe is counting on you!
Let the great battle for the bomb elements begin!

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A. FAQ Info
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To effectively use this guide use the tips as general tips for the stage 
(duh) and the tricks section for a walkthrough of how to get past the 
obstacles/puzzles. The game is pretty linear so you should just follow the 
main path and read the tricks section for side paths and how to get past 
obstacles. The new enemies section will tell you how to defeat an enemy that 
you have not encountered yet. Bosses will have a strategy to defeat them and 
a section telling you what their attacks are.

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2. Controls
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    A. Game Controls
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A Button - setup and use bombs/bomb actions/confirm selected items.

B Button - use charabom special abilities/return to the previous screen
or cancel the current selection.

Y Button - use charabom special abilities.

X Button - switch between attribute bombs & charaboms selection screens/used 
with A Button for bomb barrier.

Z Button - displays the carabom and attribute bomb selection screens.

L/R Buttons - rotates the map left or right. (rotate camera)

D-Pad - Changes camera viewpoint/selects items.

Control Stick - controls bomberman/selects items.
 

C Stick - Change attribute bombs or charaboms.

Start/Pause - Pauses the game.

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    B. Basic Moves
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Bomb Throw: Set down a bomb. Press "A" again and pick up the bomb, if you 
hold down "A" you can move with the bomb. When you release "A" you will 
throw the bomb in the direction bomberman is facing.

Big Bomb: Pick up a bomb and continue holding "A" when the bomb is larger 
the process is complete.

Bomb Kick: Run into a dropped bomb, the bomb will travel along the ground in 
the direction bomberman is facing when he hits the bomb.

Bomb Drop: Pick up a bomb and hold down "A" press "X" and then release "A" 
to drop the bomb in front of you.

Bomb Barrier: Pick up a bomb and hold down "A" press "X" don't drop the 
bomb, bomberman cannot move while using this.

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3. Items
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Fire Up: (Looks like a small, smiling flame) The size of your bomb blasts 
becomes greater. You can power up your bomb blast a maximum of 5 times.

Speed Up: (Looks like a roller skate) Bomberman becomes a little faster. You 
can speed up a maximum of 6 times.

Bomb Up: (Looks like a bomb) The amount of bombs that can be set up will be 
increased by 1. A maximum of 6 bombs can be attained.

Heart Recovery: (Looks like a big smiling heart) 1 heart worth of life is 
recovered.

Heart/Medium Recovery: (Looks like 2 small hearts) 1/2 Heart is recovered.

Heart/Small Recovery: (Looks like 1 small heart) 1/4 Heart is recovered.

Heart Container: (Looks like Heart Recovery except with no smiling face, and 
it is lighter) The maximum life value increases by 1 Heart.

Lightning Card: (Looks like a card with a lightning streak on it) When all 
lightning cards have been gathered from a world, Max will appear to help 
Bomberman when fighting a boss character.

Charabom Feed:

Offense Up: (Looks like a sword) Raises offensive ability by one.

Defense Up: (Looks like a shield) Raises defensive ability by one.

Special Attack Up: (Looks like a star) Raises special attack power by one.

Agility Up: (Looks like a small wing) Raises agility by one.

Every Ability Up: (Looks like a bottle with liquid inside) Raises every 
ability by one. 

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4. Guide
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=================================================================
    A. World 1 - Tentasia
=================================================================

1-1 OctopiWoods 
 
Blow up all vases in the first area and collect the power ups, you can kill 
the enemies if you want to but it is not required. When you get to the giant 
boulder blocking your path do as the professor tells you, drop a bomb, pick 
it up, and when it is done charging (rings are gone and bomb is now larger) 
throw it at the boulder. Continue on the path, blowing up the vase and 
collecting the power ups as you go. When you arrive at a single tree in 
front of a river, place a bomb next to the tree to blow it up and then go 
across the tree to reach the other side. Continue along the path until the 
professor stops you, do as he says again and throw the big bomb across the 
river, and then go along the tree to the other side. Here you will encounter 
a new enemy a Hige Hige henchman type guy, just drop a bomb and kick it into 
him, the bomb will stun him at first, then when it blows up it will kill 
him, you'll be seeing a lot of these guys during this game. Go into the 
first tree stump to your right and blow up the vases to get some more power-
ups. See those vases on the other side of the tree? You can't get to them 
yet, so don't bother trying. Go back into the tree stump from whence you 
came. Keep following the path, if you need a heart container go into the 
next tree stump to your right, if not keep going along the path to the tree 
stump with the flowers around it, go into it. In this next area kill the 
little annoying enemies and then throw a big bomb next to the lone boulder. 
Now that the river is drained go down the steps, down the chasm that the 
river used to flow through and up the next steps. In this portal you meet 
your first charabomb, andlar, equip him immediately. [Remember that part 
when I asked if you could see the vases behind the tree, and said you 
couldn't get them? Well now with andlar you can, just backtrack to the first 
tree stump after the fallen tree-bridge, and enter it. Equip andlar, charge 
up a big bomb and throw it between those two palm trees, now that the large 
tree has fallen and created a bridge just go to it, cross it, and collect 
the charabomb feed and your first lightning card! Now continue back to the 
area you were in before these brackets interrupted you] in this area blow up 
the vases, enter the first tree stump on your right. Here you will see 3 
flowers floating above holes, kick bombs into the holes to make the flowers 
land and expose the vases they were holding. Exit using the only available 
tree stump and continue down the path, enter the last tree stump, the one 
right at the end of the path. Go left a little bit and throw a bomb across 
the river to knock down the tree on the other side, cross and collect the 
charabom feed then return to where you entered. Go to the tree stump at the 
end of the path. Collect any power ups, to defeat the blue dinosaur/bird 
type things, just make a bomb stand under the bird and release "A" without 
pushing any direction on the control stick, he'll throw the bomb straight up 
and hopefully hit the bird. When you get to the bridge, stay on the log and 
let it carry you down stream so you can get the power ups, then go back and 
cross it. Beat the minigame, and place a big bomb next to the boulder 
blocking the river. Go down stream to get the power ups and your first heart 
container. Go back, cross the bridge and continue down the path killing 
enemies along the way. Follow the path between two palm trees to encounter 
the mini-boss. Here's how to beat him: get a bomb, wait for him to stop 
fanning air toward you, then run up and throw the bomb at him. Do this three 
times, and he's dead, continue toward the arrow to clear this stage. Now 
that you have beaten the first stage you should have a basic understanding 
of how to play the game, so now I will not be spelling everything out for 
you, you should know to blow up all vases in sight. The format will be 
changing too, unless the particular level is very hard, then it will more 
like this one.
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1-2 Lake Mensor

Just follow the little yellow path and cross the water using lily pads, 
pretty straightforward.

NEW ENEMIES: -Slapping Plant: Be wary around these, 1 regular bomb will stun 
them, 1 big bomb will kill them.
-Fireball Flower: Stay away from trees when you see these, 2 regular bombs 
or 1 big bomb will kill them.
-Venus Fly Trap: Just avoid these, 1 regular bomb will slow them down.

TIPS: -Throw bombs onto lily pads covered with vines to make them move.
-Throw bombs onto lily pads with flowers to enable rising lily pads.

TRICKS: -When you come to your first 2 lily pads covered with vines, ride 
straight across the water to a little island. Use andlar and throw a bomb 
into the floating flower hole, and throw a bomb onto the lily pad with a 
flower on it.
-When you come to the first Fireball Flower go to the riverbank by the 2 
vases, equip andlar and throw a bomb at the tree across the river. Cross it 
and enter the portal for a new charabom. 
-When you see a flame, go into the portal near it to get the water bomb.
-Near the bomb merge portal is a lily to the left, ride it to the flower, 
you lowered earlier, and collect the lightning card.
-Don't worry about the water fountain yet.
-Throw water bombs into the mouths of the 3 monkey heads that have water 
flowing out of them to drain the little pit under them. Destroy the vase in 
the drained pit to get a card.
--MINIBOSS-- Just avoid its water spurt, and throw big water bombs at him, 2 
will take him down. Run across his back to get to the exit.
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1-3 OctoStone **CRUSH BOMBER BOSS FIGHT**

STRATEGY: Just keep moving, avoid his attacks, and toss big bombs at him, 
easy.

ATTACKS: -Rush Attack: He runs at you, so move.
-Mace Spin: He yells "take this!" before executing; he'll swing his mace 
around his head, pushing any bombs away from him.
-Bomb Throw: simply move away from the bombs.
-Mace Shot: he shoots his mace straight out towards you, just move, easily 
avoidable.
-Megaton Crush: He'll yell the name of the move, then he'll jump into the 
air and land hard, causing any bombs to explode, stay away and keep moving.
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1-4 Octomanion

Follow the main path; gets a little bit tricky near the end.

NEW ENEMIES: -Native: harmless, just kick a bomb at them.
-Spear Native: watch out for the spears they throw.
-Fireball Lizard: Throw big bombs from a distance, do not be near them when 
you throw the bomb.

TIPS: -Use big bombs to break open big pots.
-Stand on the green switches, place big bombs next to the boulders on top, 
then jump off, and let the boulders fall.
-Place big bombs by totem poles that are next to stilt houses to stop 
enemies from respawning.
-Look for stilt chairs to blow up.

TRICKS: -Watch out for falling totem poles.
-Use timing to get by the swinging logs.
-Blow up the three big pots to get a lightning card.
-After getting through the first large gate with a boulder puzzle, look to 
the right (behind a little) and blow up the native on a stilt chair, follow 
the path, and blow up the other native on a stilt chair, and make the 
boulder fall. Then go through the newly opened gate, just follow the path 
and blow up the next boulder, then continue through the last gate to the 
north.
--MINIBOSS-- Avoid it boomerang type projectile and throw bombs at him.
-Right near the exit arrow go left and blow up the boulder in the way. Then 
use water bombs to put out the flames; the middle pot has a lightning card.
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1-5 SukkorHills
 
Just go up the mountain in a switchback (zigzag) pattern and straight into 
the arena at the top to complete, but there's a lot of extra stuff along the 
way.

TIPS: -Throw big bombs into the cave where the boulders come from to stop 
more from coming.
-Blow up rocks near wooden trolley's to activate the trolleys.
-When you battle marine eel, you may want to beat the level, go to an 
earlier level to level up andlar, and then come back to battle marine eel.
-Blow up all of the bridges and drop down them to get good things, such as 
charabom feed, and even a new charabom.

TRICKS: -Blow up the bridge that is closest to the top and drop down the 
right side, go down the stream and you'll come to a charabom portal.
-To kill the native inside the fence and also activate the trolley near it, 
equip marine eel, go to the opening on the right and throw a bomb inside. 
Ride the trolley across, equip andlar, and throw a big bomb near the 
boulder, cross the gap and collect the card.
-When you get to the top, go right instead of straight, put out the flame 
below and drop down, go a little right and blow up the pot to get a card.
--MINIBOSS-- First set bombs near all of the little holes that the natives 
are coming out of. Then kill the remaining spear natives. When the leader on 
top of the boulder comes out just throw a big bomb in front or behind the 
boulder to kill him.
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1-6 PaonStadium **BOSS FIGHT**

STRATEGY: Throw a big bomb in front of him, but not close to him, then lead 
him into it. Also watch out for his legs, which will kick any bombs near him 
away. Make sure that you're moving at all times (pausing for bomb throwing 
is ok) Another good time to attack is during his cannon move. If you lose a 
lot of health and the boss has at least 1 full heart max will show up and 
help you.

ATTACKS: -Charge: Just move out of his way.
-Belly-flop: he jumps up and land on the ground hard making any bombs 
explode, not really a problem if you're moving
-Cannon: he shoots bombs at you using his trunk; simply move out of his line 
of fire. This only occurs if you stand still for a while.

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    B. World 2 - OctoOcean
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2-1 OctoShoals

Just follow the little stone path through this one; there are several small 
puzzles and a new charabom along the way.

NEW ENEMIES: -Scuba Bandits: same as the ones you encountered in the 
previous world, but now underwater!
-Eel: kick bombs at them, and run past when they're in their holes. Or set 
off a bomb near them.
-Jellyfish: Kick bombs from a distance, they make a big explosion when hit, 
like the fireball lizards equip marine eel.
-One-eyed little ghost thing: Kick bombs from a distance also, use marine 
eel.
-Crabs: use marine eel charabom on them.
 
TIPS: -Your new marine eel charabom comes in handy for defeating enemies 
remember to equip it. 
-For the charabom battle use a water type charabom, and don't worry about 
losing.
-When on bubble streams, press forward when bomberman is at the top of it, 
also try listening to the sound of "boing" make it so that the two sound 
effects are right after each other.
-When there are fish in front of the jet streams on the spike strips, time 
your jump so that you go over them.
-Set bombs near clams with switches in them to get across the wheels.

TRICKS: -After you cross the third spike strip, blow up the boulder on your 
right, use the jet stream to get on the platform to find a lightning card.
-After your first encounter with fish on the spike strips follow the path 
(watch out for enemies) and blow up the boulder to find a jet stream.
-Before blowing up the switch by the wheel (first one you come to) drop down 
the ledge and traverse the big spike field using jet streams to get some 
charabom feed.
- To get across the second wheel, drop down the ledge, follow the little 
path and put a bomb near the clam, then run back and get on the jet stream, 
then go across the wheel.
-When you come to two spinning wheels with one clam right in the middle, 
bomb the first clam and go across the wheel. Then wait for the wheel to spin 
in the direction you came from. Now place a bomb next to the clam in the 
middle and ride the wheel you came on back, quickly place a bomb next to the 
first clam. The two bombs should go off in succession and the wheels should 
both be spinning the way you want to go. Now go across both of them, this 
way the bomb won't explode on you when you're trying to get across.
-After you cross under the bridge, and get to the part where fish are 
blocking the bubble streams, throw a bomb onto the red switch in the little 
house to stop the fish from coming.
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2-2 Blakinc Trench

Travel along the dirt path, use bubble streams, and bubble jets to progress.

NEW ENEMIES: -Ghosts: These don't attack, they just annoy, throw a bomb over 
to them.
-Coins; Use marine eel to kill these. 

TIPS: -When ghosts hold doors to ships shut; throw a bomb over to them.
-Blow up wooden poles on ships.

TRICKS: -When you get on top of the first sunken ship, use a big bomb to 
blow up the mast, go across it and put a regular bomb near the wooden pole, 
go down the pole and enter the portal. Use marine eel, or andlar, whoever is 
stronger. 
-After you get off the first sunken ship follow the dirt path into the 
bubble stream, once your on top of the bubble jet press the control stick 
towards the barrel that is behind the bubble stream to get a lightning card.
-Use that bubble jet to jump onto the platform across from it. Drop down 
into the bubble stream and ride it around, when you're on the bubble jet, 
jump back to the four bubble stream area, when you land on the platform in 
the center blow up the barrel to get a lightning card, the other barrels 
around this area contain charabom feed.
-When you get to the next sunken ship, kill the hermit crab, and get on the 
platform he was on, kill the ghost on the ship and then get on the ship 
yourself (use a big bomb to knock down the large pole so you can get 
across).
-When you get off the second sunken ship throw a bomb up to the boulder 
that's above the jet stream to block it, allowing you to get across.
-Blow up the wooden logs that are behind the next ship, go around the ship 
to get some charabom feed in the barrels.
-Once you get on the third ship step on the green switch to get it moving, 
when it stops kill the 4 ghosts that are behind it, and step on the switch 
again to get it moving.
-When the ship stops travel across the pole in the back, and then go all the 
way back to where the moving ship used to be, you'll find a little hole with 
2 barrels and a coin, inside one of the barrels is a heart container.
--MINIBOSS-- Equip marine eel, keep moving, 7 regular bombs will kill him.
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2-3 Curreina Fields **CRUSH BOMBER BOSS FIGHT** 

Start out by putting big bombs in her way, when her shield disappears, put 
another big bomb in her path. A good time to hit her is when she does the 
laser attack. Another good time to hit her but a little more difficult is 
when she does gorgeous showtime, use andlar and throw a bomb in between the 
little spotlights, do this right after she says gorgeous showtime. 

ATTACKS: -Bomb Throw: she hits a bomb and it bounces around towards you.
-Laser Attack: two of the flying things will come after you and will try to 
hit you with lasers. Just move and be cautious. 
-Lure Of Elegant Flash: two lasers will be on the sides of her, avoid them, 
then she will say the name of the attack and the three lasers will try to 
hit you, move away from them, when they meet an explosion will go off.
-Gorgeous Showtime: she'll say the name, and then the three floating things 
will make little spotlights and spin around her, move to one of the little 
outlets on the sides.
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2-4 Bigbu Iceberg

Follow the path, use seesaws and icebergs to travel, see below for solutions 
to any obstacles you may encounter.

NEW ENEMIES: -Penguin: They will shoot a bomb at you if you're not careful, 
marine eel works nicely.
-Seal: These will throw bombs back at you, use marine eel, or throw the 
bombs next to them, not directly at them.

TIPS: -If an iceberg is green around the edges, put a bomb on it.
-Use bombs and big bombs to move across seesaws
-kick bombs into igloos to stop skating guys from respawning.

TRICKS: -Ride the iceberg furthest from you (as you follow the path) Then 
put a bomb on the see-saw, when the see-saw is pointing up, run up it and 
into the minigame portal. Just do as the instructions say and you shouldn't 
have much trouble, it can be tricky the first few times through.
-To get the charabom feed by the water fountain (after riding the first 
iceberg in the first area and the one to the right in the next area) you 
need an ice bomb so don't worry about it your first time through
-After you kill all of the seals (like 6) and the platform you're on raises, 
go back down the slope and turn around the barrel in the alcove contains a 
card.
-When you get to the part where one water fountain is holding up a seesaw, 
place a bomb on the lowered end of the seesaw to expose another water 
fountain, now you can cross it.
-Don't worry about the lightning card on top of the platform, you can't get 
it yet
-When you get to a seesaw with a barrel directly across from it, put a big 
bomb on the side of the seesaw closest to the barrel, now run down the 
seesaw and up the slope, the barrel on the side without the drop-slide has a 
lightning card.
-At the part with two seesaws right next to each other, go down the steps 
and put bombs on both of the green circles to get the seesaws operating.
-Use marine eel to hit the two seals that are sitting on raised ice.(make 
sure you throw the bomb)
-Then just go up the steps to the exit.
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2-5 Bigbu Cavern

This level has a little more advanced puzzles but nothing too tough, also it 
contains the charabom pommy and the ice bomb merger.

NEW ENEMIES:

TIPS: -Put big bombs on the sides of the green boxes so that they slide 
across the pink ice.
-Put bombs in front of ice doors to get through.
-Put big bombs on sides of large ice blocks to make them slide.
-Use big bombs on big ice doors.

TRICKS: -Put a big bomb on the side of the green box so it slides out of 
your way, be careful when you go into the room there are two enemies on the 
sides of the entrance.
-Go through the second purple ice door you come to, and put a big bomb next 
to the green block go through the doorway and into the portal for a charabom 
battle use Ligon for this battle. This new charabom pommy is the greatest 
charabom of all IMO no more waiting around for bombs to explode!
-To move the large yellow ice block and get to the barrel beside it, go into 
the doorway and put a big bomb behind the ice block to slide it away. To get 
past it and continue through the level put a big bomb on the other side of 
it.
-To the left after you are past the first big ice block, is a room with two 
wooden planks on the ground, blow up the two green circles to release two 
water fountains, come here when you have pommy and ice bombs, when you have 
them, put a bomb next to each fountain, and detonate them when they are 
going straight from the stairs to the platform, and run across the planks to 
a lightning card.
-Don't worry about the room near this with the gap, you can't do anything 
yet.
-When you go right and the next big block is in your way, put a bomb next to 
it, and when it slides, run around to the other side of it and go through 
the doorway, then go up the stairs, and across the ice block, a card is in 
one of the barrels.
--After you get the second lightning card, and there is a green block 
blocking your path, run around to the side of it, and toss a bomb next to it 
so it slides across the pink ice. If you go past the green block and down 
the stairs there are some barrels.
-Now put a big bomb on the other side of the yellow ice block, then run 
around to the other side, equip pommy and put a big bomb on the side of 
yellow ice block, now go into the doorway inside the ice block and detonate 
the bomb.
-Use a big bomb on the big purple ice door, and equip marine eel, start 
throwing bombs to kill the penguins.
-Go through the next purple doors and kill the seal using marine eel. Put a 
big bomb in front of the green blocks to make them and the large purple ice 
block to slide out of your way.
-Go past the two icebergs with green around them and equip pommy, put a bomb 
on the diagonally floating iceberg, detonate it when it is near the stuck 
one, and ride the new iceberg across in one of the four barrels is a 
lightning card.
-Go back to the two stuck icebergs and equip andlar, throw a bomb onto the 
farther iceberg and place one on the closest iceberg, and then ride them 
across.
-When you come to the big purple ice door by the floating iceberg, equip 
pommy, then put a big bomb on the iceberg and detonate it when it is near 
the ice door. Now ride the iceberg, go through the door and into the portal.
-Now that you have the ice bomb backtrack through the level to the water 
fountain room (near where you got pommy) mentioned earlier an use the 
strategy there to get the remaining lightning card.
-Now continue through the level until you get to a seal on top of some green 
blocks, equip marine eel and kill it. Put a big bomb in front of the blocks 
that it was on, and then run around to the other side go all the way up the 
side and put a big bomb on the other side of the 'caution wet floor' type 
sign and blow it up. The blocks should slide out of your way and now you can 
continue on the path.
-When you get to the 2 seals on top of the ice block use marine eel and 
throw bombs at them, when the block rises run through the tunnel and to the 
exit.
-----------------------------------------------------------
2-6 Bigbu Cavity **BOSS FIGHT**

STRATEGY: This boss has two forms, for the first form, I advise equipping 
Kai-man, avoid the penguins and throw big bombs next to the cannons on the 
side of the ship. Also when avoiding cannon shots, try to make the ship hit 
the penguins, by running behind them. Watch out for the tentacles, they will 
stun you if you get too close. After you take out the three side cannons you 
have to kill the turret on top, you should also try to make this thing kill 
the penguins, when the penguins die they will leave health sometimes so if 
you need some health take some time to kill the penguins. To kill the turret 
you should use andlar, and move to the left side of the tentacles so you can 
get a good shot. After you kill the ship it will come back as this weird 
squid. Re-equip Kai-man and avoid or kill the baby squids, throw a big bomb 
at the thing, it will shudder. Then when it raises its shark tentacles, 
throw a big bomb near its mouth, it will scoop in the bomb and be damaged. 
Keep doing this to eventually kill it, if you're damaged enough and have 
gotten some of the lightning cards in this world max will help you.

ATTACKS: -Cannon Shot(first form): It will shoot bombs at you from the three 
cannons, watch out.
-Turret shot (first form): it will shoot a fireball from the turret on top 
(after the 3 side cannons are gone) this move has a pretty large area of 
effect so watch out.
-Baby Squid Shot (second form): It will shoot out baby squids that will 
attack you, you should throw a big bomb at them right away when they are all 
huddled together. 
-Fireball Squid Shot (second form): It fires off many bomb-squids very fast, 
run to the back of the monster to avoid it. (It uses this attack after it's 
been taken down to 2 hearts)

==========================================================
    C. World 3 - Tako Desert
===========================================================

3-1 Tako Desert

Simple level with one charabom. From now on since you have pommy, always 
have him equipped unless it says otherwise in the guide :)

NEW ENEMIES: -Ghosts: use pommmy, and put some bombs near where he is 
appearing detonate them when he appears.
-Cactus Spike guys: kick a bomb at them and then detonate it, don't get too 
close, they swing spikes at you.

TIPS: -Put bombs on the side of the worm type things and detonate them to 
make the worms jump through walls.
-Enter quicksand to travel.
-Put bombs in quicksand to make the sand reverse its direction.

TRICKS: -Put a bomb on the side of the worm next to the two walls, and 
detonate it when he turns to face the wall blocking two vases. Then make him 
jump through the other wall.
-Kick a bomb through the hole in the wall to make the worm jump through it, 
but before entering the portal, make the worm jump through the other wall, 
follow the path around and inside the vase is a lightning card. Now go back 
and enter the portal, use a water type charabom, but the opposing charabom 
is very weak so almost any charabom will beat him.
-Travel through the quicksand, and kick bombs into any and all holes you 
come across. Kick a bomb into the hole with the skull above it to open up 
the skull to the next area. But first go around the rocks and kick a bomb 
into the hole under the bones that are closed, go to the newly opened skull 
and blow open the pot, inside is a card.
-Now go through the other cattle skull in the area and travel across the 
sand until you get to a pole by a pot, blow up both, and continue traveling 
straight on the bricks (don't cross the pole yet) extinguish the flames 
using water bombs and collect the card in the pot.
-Go back and travel across the pole, knock down the next one and keep going 
until you see a ghost, kill it and go up the little stairs, throw a bomb 
over to the pole and detonate it when it is near the pole, then cross the 
pole.
-Go down the stairs and through the quicksand, go across the next sand and 
knock down the pole.
-Go across the pole until you come to a ghost, kill it, and then knock down 
the post across the sand using a big bomb, cross it and kill the next ghost.
-Drop a bomb so it goes through the hole in the wall and into the quicksand, 
when the sand reverses go through the quicksand.
-Drop down the ledge and blow open the door near you.
-Travel along the path until you get to an area with a lot of quicksand 
holes, go down the one furthest to the left to get a charabom feed, to get 
back throw a bomb into the quicksand hole. Then go through the rightmost 
one, and then right again to get the island with grass.
--MINIBOSS-- Equip marine eel and hit the camels when they're sitting, watch 
out for the bombs they shoot at you too.
-When they are finished exit.
-----------------------------------------------------------------------
3-2 Tako Temple

Pretty short level with your first charabom merge.

NEW ENEMIES: -Stone Head (with laser): These will turn to where you are and 
shoot a laser at you. You cannot kill these, just a run around them.
-Bomb Eaters: These little purple guys will eat bombs that you lay down, so 
use pommy and detonate the bomb before they eat it.

TIPS: -Make the stone heads shoot their lasers at the glowing yellow lights.
-Kick bombs into the holes of the little dome things.
-Explore this stage thoroughly there are many pots in the level.

TRICKS: -Enter the temple (use the tips above) and get all of the items in 
the first area, then put a bomb on the yellow switch (near the two stairs) 
and then run over to the green switch, run back across the yellow switch and 
across the newly lowered platform.
-Run across the narrow walkway, past the stairs and turn left to enter a 
charabom portal. Use a good water type, to win.
-Now equip your new charabom and walk to the edge of the slide thing (the 
thing you use to drop down) drop a bomb down in between the two platforms, 
and slide down. You should have bounced onto the other platform now, walk up 
the stairs, and drop a big bomb into the next space, bounce off of it and 
get the lightning card.
-Now re-enter the temple and go down the stairs you passed earlier. Go to 
your left and kick a bomb into the small opening of the little dome thing, 
keep doing this and then step on the green switch once you've opened the 
area up.
-Run over to the newly lowered dome, and kick a bomb into the opening, step 
on the green switch.
-Make the stone head hit the now lowered yellow light, and continue into the 
next area.
-Go onto the sand and drop a bomb so that it goes under the space in the 
wall and into the sand pit (remember, you should have Pommy equipped) now go 
into the sand pit and out the other side.
-In this next area, go through and kill all of the enemies, and check the 
vases, there's a lot of charabom feed here.
-Go behind the stone head that is in between the other two and is also 
facing the opposite direction of the other two. Run past the two heads that 
are shooting in an "X" go past the leaf and into the portal to get pomyugar, 
your first merged charabom. Don't worry about the card in the vase you can't 
get it yet.
-Go back out past the two heads shooting in an "X" and past the single head, 
then turn left and make the stone head hit the yellow light, then go into 
the newly opened area. Time your moves and stay to away from the center of 
the room as you make your way to the other side of the room, hit the green 
switch behind the stone head, and then exit this room.
-Now go over to the stone head that is on the other side of the area with 
the three stone heads, and go onto the platform that the head is on. Kick a 
bomb into the hole of the small dome and hit the green switch.
-Run in front of the now lowered light to make the stone head hit it, then 
go into the newly opened room. Once inside get the items within the vases 
and put a bomb on the yellow switch, run across the platform and quickly 
move to the side. Hit the green switch behind the stone head and the exit 
this room.
-Now kick bombs into the holes on the small domes, starting with the one you 
just lowered until you come to a green switch, guess what? Step on it. Now 
run in front of the newly lowered light and exit the level.
-----------------------------------------------------------------------
3-3 Takos' Coliseum  **CRUSH BOMBER BOSS FIGHT**

STRATEGY: Don't run under his fire when you're pumping up a bomb, and hit 
him when he lands after doing an attack. An especially good time to hit him 
is when he lands after his spinning headbash move, when he floats very 
slowly.

ATTACKS: -Spinning Headbash: Just move away from him, it's good to attack 
him after this move.
-Twister: He'll yell twister before he does this move, just try to stay away 
from him and rotate your view so you can see where he's going.
-Bomb Drop: When he flies away laughing that means he's going to do this 
attack, try to move to one side because his bombs usually tend to stay near 
the middle of the arena. You'll hear a weird noise right before he drops the 
bombs; he'll do 2 or 3 sweeps.
-Piledriver: He'll start to do this move when he's almost dead, he flies 
around the arena and then piledrives you, it looks cool but is very hard to 
avoid.
-Fire Blast: he flies around and tries to hit you with the flames that come 
out from his feet, just keep moving away from him.
-----------------------------------------------------------------------
3-4 Takos' Storm

Lot's of puzzles in this level, a somewhat hard minigame, and a new 
charabom.

NEW ENEMIES: -Jumping Horse: These things hop around, and are very easily 
avoidable, 1 regular bomb will kill them.

TIPS: -Kick bombs into the mouths of frog heads to make them turn around so 
you can use the stairs on their backs.

TRICKS: -Put a bomb on the first switch you come to and go through the gate, 
at the second gate throw a bomb over it and make sure it lands on top of the 
switch on the other side. Throw a bomb onto the switch on the side of the 
third gate.
-Kick a bomb into the frog's mouth and go up the stairs on its back.
-As you walk on the path stay to the side because there is a stone head 
coming up, don't bother going past it, the only thing behind it is a speed 
up item.
-Go down the stairs and then go as far as you can right, kick a bomb under 
the wall and into the small dome, then go through the new path you just 
opened up.
-When the path turns left, go ahead and make a right. Put a big bomb into 
the little holder and walk across, enter the portal to merge another 
charabom, remember when I said to have pommy equipped unless I say 
otherwise? Well now have pommy dragon equipped unless said otherwise.
-Go back and continue following the path, when you come to a yellow switch 
throw a bomb onto it and then kick a bomb under the wall and into the dome.
-Follow the path and don't worry about the yellow switch, or the three vases 
inside the gate. Just kick a bomb into the frog's mouth and go up the 
stairs.
-Continue along the walk way all the way over the bridge and to the end then 
go down the stairs there, is charabom feed inside the vases, go back and 
turn right before the bridge. Keep going forward and make sure that you stay 
to the side, continue past the stairs and past the stone head and into the 
portal. For the minigame: press "B" as fast as you can and drop the bomb as 
soon as you get it, make one lap around and drop the second bomb you get on 
the yellow switch. Don't worry if you get frustrated this one can be tough, 
and really just takes practice. 
-Go back and go down the stairs you passed just before the stone head.
-Go along the path and when you come to a stone head, have it hit the yellow 
light to your right. Then go down that path and kill the bomb eater, you can 
just put a bomb next the wall on your side and detonate it when he comes 
near. Then throw a bomb over the wall so it lands on the yellow switch. And 
kick a bomb into the dome. Go along the path until you come to a stone head.
-Go behind the head and kick a bomb onto the yellow switch, then make the 
stone head hit the now lowered light, and go into the room to get a 
lightning card. 

-Now have the head hit the other light and continue down the path, when the 
path is blocked by a dome, kill the bomb eater, put a bomb on the yellow 
switch, now throw one over the wall where the gate just lowered so it lands 
on a switch, move over to where the gate lowered and kick a bomb into the 
dome. 
-When you get to the two stone heads and the frog/steps in the middle, go 
off to the side, (the lasers aren't shooting anymore) equip stegodon and 
kick the bomb into the frogs mouth, wait until the frog stops with its mouth 
open and then kick the bomb.
-Go up the steps, turn right, turn right again, and drop down the ledge, now 
exit the level.
-----------------------------------------------------------------------
3-5 Octo Tower 

A strange level with many floors, a new bomb, and a new charabom.

NEW ENEMIES: Fire Shooters: These little guys shoot out three lines of fire, 
be careful around them, 2 regular bombs or 1 big one will kill them.

TIPS: -Explore this level thoroughly go all the way to the walls to get 
items.
-Watch out for spikes, make them come up and then run across when they go 
back down if you want to play it safe.

TRICKS: -Go across the spikes and to the left. Go all the way to the wall 
and into the portal, Pomyugar is good for this battle.
-Go back over to the spikes and down into the pit, kick a bomb into the hole 
in the red thing, stand on the little face behind it and detonate.
-Go to the hole with a spike in front of it, you should now equip pommy 
dragon and drop a big bomb down the chute, and then drop down. Hopefully you 
have bounced off of the bomb and onto the platform, blow up the vase and get 
the card.
-Return back to the second floor and go near the hole you just went down, 
but instead of falling down, put a bomb on the wobbly thing that sort of 
looks like this _|_ once the bomb blows up and the spinning floor flattens 
out, run across it and step on the green switch. Then run back over it.
-Now go over to the red thing (lets call these "elevators" from now on) and 
go up to the next floor.
-Turn right at the elevator and go over to the spinning floor, equip pommy 
dragon and throw a bomb onto the spinning floor, then run around to its side 
and detonate the bomb.
-Run across the floor and step on the green switch. Watch out for the fire 
guy.
-Go back to the elevator you passed on this floor and ride it up. Hit the 
green switch in the open, and carefully hit the one surrounded by spikes.
-Go past the chute and throw a big bomb at the big red block. Then go down 
the chute.
-Return to the spinning floor that looks like this -| (where you saw the 
first red flame guy) and go across it, keep going down the path and cross 
the spinning floor you come to, kick a bomb into the elevator and ride it 
up.
-Be careful of the flame guy and hit the last green switch.
-Put a bomb on each of the spinning floors and detonate them at the same 
time, run across them, kill the flame guy and drop down the chute. Get all 
of the charabom feed and then drop down again, get the heart container and 
break all the vases too, then drop down the chute.
-Now go through all of the levels and collect all the items you can get. 
Make sure that you get the third lightning card near the area with the 6 
spikes surrounding the green switch.
-After you've gotten everything go to the second floor, and cross the 
spinning floor, then cross the little bridge, go past the elevator and into 
the portal to get wind bombs.
-Now return to the elevator, ride it up, and quickly kick a bomb into the 
next elevator and move to the side. Now ride this elevator up, and the next.
-Go around and get all the items, then put a bomb on the yellow switch, kick 
a bomb into the little hole near the switch. Put another bomb on the switch 
(make sure pommy or pommy dragon is equipped) and then go up the stairs to 
the top and out the exit.
-----------------------------------------------------------------------
3-6 Cursed Temple **BOSS FIGHT**

STRATEGY:  This boss has two forms, and there are fire guys that try to hurt 
you. Make sure you're almost always moving so he doesn't get you with his 
lasers. Start by taking out the fire guys, this will make the battle easier, 
the boss will bring them back, when he does kill them immediately. To kill 
the first form you must throw a big bomb into his ring base when he lifts up 
to do his stomp attack, you have to be pretty close to get it in. In his 
second form the boss will be a mummy and will have two hands, which will 
come after you and put spells on you. For the second form always run in 
circles around the edge of the arena, this will prevent the boss from doing 
any damage to you. Throw big bombs at his front side, a good time to throw 
one is when he does his purple vomit attack.

ATTACKS: -Stomp (1st form) He raises up and stomps on the ground, the 
shockwave will not damage you, but the attack will make your bombs explode, 
this is when you have to damage him in his first form.
-Laser Eyes: if you get in front of him he'll shoot you with lasers, if you 
keep moving this isn't a problem.
-Slow Spell: He will put a spell on you that makes you run slower and bombs 
will drop behind you, just keep running in a circle, and this shouldn't be a 
problem, you'll drop bombs six times before the spell wares off, this attack 
is unavoidable.
-Slow Spell 2: He will do the regular slow spell but now the bombs will fly 
after you, just keep moving to avoid them, also try rotating the camera so 
you can see when they are coming. Three strings of bombs will come after 
you; he starts using this move when he gets down to 3 hearts.
-Purple Vomit: This will hurt you a lot, just stand clear of his mouth, he 
usually does this after a spell attack, he usually does this after a slow 
spell attack.

=======================================================================
    D. World 4 - Nekki Moon
======================================================================= 

4-1 Holsigen Base

Pretty long level with a miniboss that can be troublesome, also contains a 
charabom merge, and a minigame that can be tough.

NEW ENEMIES: -Drill Monsters: These little guys have drills on their faces 
and drill into the ground, not very hard to defeat, just kick a bomb near 
them and detonate. They come out of purple meteors.
-Spiked Caterpillars: To kill the green, spiked, rolling caterpillars. Wait 
until they unroll and then hit them with a bomb, you can usually hit these 
guys from above.

TIPS: -Be very careful around meteors.
- When a purple meteor falls kill 2 of the 3 drill guys that come out and 
then kick a bomb into the mouth of the meteor to stop them from respawning.

TRICKS: -Go down the path and watch out for the meteor, when you get to a 
gap, use pommy dragon and bomb jump across.
-When the purple meteor falls kill 2 of the 3 drill guys that come out and 
then kick a bomb into the mouth of the meteor to stop them from respawning.
-Only go off the path to the left if you need one of the following: a bomb 
up item, speed up, or a heart recovery.
-Continue along the path; go right before the meteor to get some charabom 
feed by bomb jumping over the gap. Go back and continue along the path, bomb 
jumping over the gap you'll get to.
-When you get to the laser area, go past the first lasers when they stop, 
then drop a bomb into the gap and jump across when the lasers disappear, now 
go right and place a bomb onto the yellow switch. Jump across the gap near 
the switch, detonate your bombs and then throw one into the hole of the 
large box, detonate it. Now step on the green switch near the dome.
-Go to newly accessible green switch and press it.
-You can now get into the pen with the hige hige guy that was blocked by 
lasers and get some charabom feed if you like.
-Turn left at the second green switch and cross the gap using bomb jump.
-Go past the green switch (ignore the mine cart for now) and around the gate 
inside the item pod is a lightning card.
-Go around the other side of the fence to get some charabom feed. 
-Now go into the mine cart. After you get out hop into the next mine cart.
-After you land, go into the mine cart that the path leads you to.
-When you get out, go into the other mine cart off to the side for some 
charabom feed, then return and put a bomb near the lever and hop into the 
mine cart (not the one that goes to the charabom feed).
-When you get out follow the right path and get the lightning card in the 
item pod.
-Now, go to where the portal is, throw a big bomb into the gap (make sure 
it's near the middle) and bomb jump across the gap.
-Go past the mine cart and throw a bomb onto the platform with the lever. 
Once the lever has been thrown, hop into the mine cart.
-Go down the stairs and turn right, keep going and go under the tracks, turn 
left and get the lightning card.
-You can go under the other set of tracks for some charabom feed.
-Make sure you blow up bombs near the two red switches before going back up 
to the platform with the mine cart.
-Freeze the waterspout near the next switch first, then go across and throw 
the switch.
-Then freeze the other spout and go across, ride the cart and when you fall 
in the gap, place a big bomb where you landed (remember you should have 
pommy dragon equipped at all times unless stated otherwise). Now ride the 
cart back, and ride it again to the big bomb, you should have bounced off 
and landed near the minigame portal. For the minigame: Throw bombs near the 
levers and rocks, after you throw a bomb let go of the control stick to slow 
down, after the bomb blast has either thrown the switch or destroyed the 
rock, press all the way forward on the control stick. This minigame can be 
very difficult your first time through, but after you get the hang of the 
controls it's easy.
-Go all the way back to where those 2 waterspouts were and ride the mine 
cart there.
-Get the charabomb feed and then ride it back, go down the steps, go left 
and throw a bomb on the ledge to make the boulder block the track, now get 
back into the mine cart.
-Once you're inside the building, traverse the maze like corridors until you 
get to a weird machine, throw a bomb into the hole on its back. It's 
miniboss time.
--MINIBOSS-
To kill this thing you have to throw 2 big bombs into the hole on its back. 
When he shakes the floor any bombs you are holding will explode, you should 
throw the bomb at him when he shakes the floor. Move out of the bouncing 
things way, and don't be behind it when it drives backwards. Below is a 
somewhat crude overhead map of the area you will fight the boss in, see 
below it for a key. After you defeat him, check the building for heart 
recovery items and then exit.
 _______________________________________________
|         @                                  *  |
| 1   <<<<<<<<<<<<<<                            |
|     .   @_____   ^    _____________________*__|
|___  .  |  >>>>>>>>                       |_2_ |     
    | .  |  ^ _____________________________|  |_|
    | .  |  ^  #                                |
    | .  |  <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< |
    | .  |_____#____________________________  ^ |
    | .   *                               #   ^ | 
    | >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
    |____ *_______________________________#_____|    
                                               
    ***MAP KEY**
# = When the little thing detaches and bounces around the boss.
* = When he shakes the floor.
@ = When the machine quickly shifts into reverse, don't be behind him when 
he doest this.
1 = The green switch
2 = The bomb holder in the pit.
The arrows are the direction he moves in, and the dots are him going down.
-----------------------------------------------------------------------
4-2 Armz Gate ***CRUSH BOMBER BOSS FIGHT***

STRATEGY: Keep moving, and hit him with big bombs in between his attacks, a 
really good time to hit him is when he pauses during his bomb drop attack 
(when he detaches) Surprisingly, not too tough of a battle.

ATTACKS: -Machine Gun: He'll shoot at you, move away from the orange sparks 
on the ground, he'll laugh before he does this.
-Vacuum: He'll say, "I've got'cha" before doing this, the attack will just 
try to suck you near him, run the opposite direction.
-Fireball Cannon: He shoots fireballs at you; they have a medium sized area 
of effect so stay clear of them.
-Bomb Drop: He'll detach his torso and chase around dropping a lot of bombs, 
run around in a to avoid being hit, he'll pause in the middle of the attack, 
this is a good opportunity to hit him.
-----------------------------------------------------------------------
4-3 Beneath Holsigen

A long level with a couple of charaboms.

NEW ENEMIES: Lava Monsters: These guys are dangerous, they shoot a big laser 
out at you if you get close, kill them with a big water bomb.

TIPS: -Stay clear of spotlights, if one catches you, a bunch of those 
annoying hige hige guys that are in each level will come after you.
-Extinguish all flames in an area, this makes things easier.

TRICKS: -Go through the first gate, go down the hall and put a big bomb on 
the side of the box, go through the gate.
-Step on the switch; go back out into the previous hall and through gate.
-Go forward; watch out for the spotlight, and step on the green switch, now 
go continue down the hall.
-Turn at your first right and put a big bomb next to the box, so that it 
slides across the floor onto the switch.
-Now go back out into the hall and enter the next room on your right, hit 
both of the switches, and then quickly run over the drop floor, across the 
hall, and through the gateway. 

-Set off a bomb near the red switch and get on the lift, use an ice bomb to 
freeze the waterspout and collect the charabom feed on the other side.
-Go to the big red pipe on the side, travel along it and enter the charabom 
portal. After you have the charabom set off a big bomb near the box and 
return to the hall that you came into the pipe room from.
-Go all the way forward and out into the area with the flames.
-Kill the lava monsters using big water bombs. Then put a bomb on the side 
of the box on the left so that it goes into the lava hole. 
-Ride the lift up, ride the other lift down and put out all of the fires.
-Now, ride the lift back up and bomb jump across the gap to the charabom 
merge portal.
-Big bomb jump onto the next platform and big bomb jump down when you get to 
the end.
-Bomb jump onto the platform directly across from you to get a lightning 
card.
-Continue along the path, past the yellow switch, go the chute, equip fire 
horn, and make a bomb line to the platform, jump across the bombs and inside 
the box is a lightning card.
-Now go all the back to the yellow switch.
-Put a bomb on the switch and ride the lift down, now make the box slide 
into the lava hole, and kill the lava monster, and put out all of the fires 
on the floor.
-Put a bomb onto the yellow switch, and ride the next lift up, detonate the 
bomb once the lift is up, now equip fire horn, and make a line straight 
across from the lift, bounce over and get the charabom feed.
-Get back on the lift, go down the narrow walkway and down the lift, avoid 
the spotlight, and hit the red switch in the next room.
-Go back over to the yellow lift, and bomb jump across the platforms using 
fire horn often, until you get to a platform with a lowered lift.
-Put a bomb on the switch that is on the floor off to the side of the 
platform, ride the lift down.
-Kill the lava monster, and then throw a bomb onto the yellow switch that is 
near a lift, ride the lift up and go near the chute. Equip fire horn and 
line up a shot to the platform diagonal from the platform you're on. Inside 
you'll get the light bomb, which turns those translucent objects into solid 
objects.
-Get off the platform and go past the box (try out your light bomb if you 
like) and ride the lift up to get another lightning card. 
-Ride the nearest lift up, equip fire horn and bomb jump across the gap over 
to the next platform.
-Throw a bomb onto the switch off to the right and ride the lift down.
-In this area kill the lava monsters and make the boxes go into the lava 
holes.
-Walk across the boxes and into the next area.
-Throw a bomb onto the yellow switch and ride the lift up.
-Freeze the waterspout and walk across it.
-Put out the flames and go across to where the leaf is.
-Set off a wind bomb near the leaf, when it lands on the ground, put a bomb 
near it, get on the leaf, and then detonate it when you're on, ride the leaf 
up and exit.
-----------------------------------------------------------------------
4-4 Construction Site ***BOSS FIGHT***

STRATEGY: This is my favorite boss of the game, it's so hilarious, the 
music, the transformation, the death pose, and when he yells, Constuctoooor 
X. Anyways, to defeat him just keep moving, he's so slow you should be able 
to run circles around him, and put a little bit of distance between you and 
him. You have to throw a bomb near him when he stops and smoke comes out of 
him (usually after he attacks) then detonate it immediately, pommy or pommy 
dragon are highly recommended for this battle. The real key to winning this 
fight is to recognize what he says before his attacks and moving 
accordingly. Overall this is a pretty easy and fun battle, one of the 
highlights of the game.

ATTACKS: -Drill Throw: This is very easily avoidable; he yells drill 
something before he does it, just don't be directly in front of him.
-Dynamite Throw; He'll throw little sticks of dynamite in a circle around 
him, just stay away from them, they explode eventually.
-Goo Spray: I don't know what he says exactly before this, but you'll 
recognize it when he says it, so you can move the next time you hear it, the 
only way this could hurt you is if you are standing right next to him.
-Laser Blade: He says "I will destroy you ... with my laser blade!" before 
doing this one; just move to the edge of the arena, far away from him to 
avoid the blasts.

=======================================================================
    E. World 5 - Majestar
=======================================================================

5-1 Megadeth Bypass

This level has a new charabom, and two charabom mergers.

TIPS: -Be very careful around cannons, use bomb barriers to get by.        -
Try not to get lost.

TRICKS: -Go right, and when professor ein tells you to use a bomb barrier do 
it. Pick up a bomb, and press "X" to make a bomb barrier. Walk down the path 
making a bomb shield in front of each cannon.
-Go around and step on the green switch.
-Collect any items and continue forward.
-Turn at your first right, enter the portal, Fire Horn can be useful in this 
battle.
-Back out of this little nook, and go to bomberman's right, watch out for 
the canons, go up the stairs that you come to and destroy the cannons, now 
go back down the stairs and place a bomb onto the yellow switch and go into 
the room that opened up, kill the coin, and ride the leaf up. Grab the 
lightning card and then return to where you destroyed the cannons.
-Return up the stairs, and go across the bridge, continue along, until the 
path opens up.
-Turn left, hit the red switch, and go up the lift, make sure you have pommy 
dragon equipped, big bomb jump across the gap, and go around and enter the 
portal. Then drop down the chute.
-Go up the stairs, you'll have to kill the bomb eater, which can be 
difficult, now put a bomb on the yellow switch and go through the door, step 
on the green switch and keep going.
-Turn right, and go past the cannons, put a big bomb into the bomb holder 
when you get to it, and go across.
-Step on the green switch, continue forward, and go up the first stairs on 
your right. Of course, kill the enemies, and destroy the cannons (sweet 
sweet revenge) then use a light bomb on the transparent bridge, cross it, 
and drop a wind bomb down onto the leaf below.
-Ride the leaf down, cross the two bomb platforms when you get to them, and 
use bomb barrier to get past the cannons.
-Ride the leaf on bomberman's left, and go around the path to get a 
lightning card at the end.
-Return down by putting a wind bomb on the leaf, and riding it back, if you 
go up the other leaf there is some charabom feed.
-When you're ready to move on kick a bomb into the hole under the switch, 
and step on it.
-Go into the gate to your left, and get ready for a miniboss of sorts.
--MINIBOSS-
-Avoid the cannons on their front sides, kick a bomb into the hole under the 
floating green switch and step on the switch, this will make one of the 
cannons vulnerable to big bomb attacks. Kill that cannon and then move on to 
the next, put a bomb onto the yellow switch nearest the remaining cannon, 
then run to the newly lowered green switch and step on it. Now the last 
cannon is vulnerable. Kill it and then put bombs on the two yellow switches 
that are where the cannons used to be.
-Go through the gate, and ride the leaf up, go forward and kill the cannons, 
keep going and get the lightning card.
-Now equip pox and guide the bombs over to the two red switches on the floor 
to the left.
-Drop down the chute and go to bomberman's left, kill the bomb eater, go up 
the stairs, and get rid of the cannons, now put a bomb on the yellow switch, 
and go through the gate.
-Ride the lifts and go around to the portal, after you get Lai Eel exit the 
level 
-----------------------------------------------------------------------
5-2 Psycho Elevator ***CRUSH BOMBER BOSS FIGHT***

STRATEGY: This battle can be very difficult your first time through, make 
sure you have all of the available heart containers up to this point. Start 
by hitting her with big bombs when she's disappearing and reappearing, wait 
until she stops. Then when she starts throwing bombs, remember where they 
land and stay away from them. Hit her when she stands still after her hidden 
bomb attack. Also hit her when she stops after her orb of destruction 
attack. Keep hitting her, avoid her attacks (see below) and you should 
eventually get through the battle.

ATTACKS: -Hidden Bomb Throw: The bombs that she throws sink into the floor, 
remember where they are and stay away from them.
-Split Image: When she splits into 3, go in the middle of them and avoid the 
spinning disks they throw. When they all turn around, go to the bottom and 
go in between the spinning disks to avoid them.
-Orb Of Destruction: After her hidden bomb attack, she'll say "Be Careful" 
and pull out a little blue orb that you'll naturally gravitate towards. Run 
in the opposite direction to avoid being pulled in, the blue orb will 
eventually explode, when it does attack her.
-Energy Domes: She'll say angrily: "Now I'll be serious" and she'll start 
making these pink little domes of energy. Move as close to her as you can, 
and you'll be protected.
-----------------------------------------------------------------------
5-3 Mechanikal

Complicated level with a heart container, the last charabom, and a pretty 
challenging miniboss. This is also the last real level in the game.

NEW ENEMIES: -Robot Computer: These flying things will zap your bomb, so 
equip marine eel or lai eel and throw a bomb, to get them.

TIPS: The arrows in front of transporters tell you a little about them. -A 
single arrow means the transporter is one-way. A single arrow also means 
that the transporter always take you back to an earlier part of the level. -
A double arrow means that you can come back to it. -A left and right arrow 
means that you'll have a choice of where to go when you come to the other 
end.

TRICKS: -Go around the corner and throw a bomb onto the yellow switch, go 
across the box.
-Blow up the red switch, go into then next room and into the only 
transporter.
-Go into the next transporter. Jump into the room with the metal bug. Use 
fire horn to get across the gap. Use shelks to drive a bomb through the hole 
and onto the red switch, go out, and into the transporter you just used.
-Jump out into the room that you haven't been in yet, use angol to throw a 
bomb through the hole in the wall and onto the switch, go out the gate.
-Kill the robot, using lai eel, DO NOT go into the transporter with a one-
way arrow, unless you need to go back for some reason. Put a bomb on the 
switch and cross over the box. Go into the transporter.
-Go down the conveyor belt, stay between the lasers, and only continue down 
the belt when the lasers have stopped. 
-Drop a bomb on the next conveyor belt and go into the transport part of it 
when the belt reverses.
-Pick up a bomb and when you get on the belt, toss it onto the yellow 
switch. Go through the door.
-Go into the 2-way tranporter, kill the robot, put a bomb on the switch and 
bomb jump over the gap. (Better have pommy dragon equipped) And go into the 
left - right transporter.
-Jump into the room with the floating transparent box. Use a light bomb on 
the box. And put a bomb on the switch when the box is in between the two 
floors. Get the lightning card and go into the transporter.
-Go back into the left-right transporter and jump into the room with the 
metal bug.
-Put a bomb on the switch when the box is in between the 2 platforms, cross 
it and enter the 2-way transporter.
-Bomb the red switch and run across the conveyor belt.
-Go over the next 2 conveyor belts and kill the bomb eater (put a big bomb 
near the edge and detonate) then use unicornos to get over the bomb holders. 
Get the heart container and go back to the first conveyor belt.
-Equip angol and you have to throw a big bomb so that the blast zone will 
trigger the red switch.  

-Then go into the gate for the last charabom.
-After you get Big Ox, go back out to the conveyor belts. Go to the second 
one and use the same strategy you used before to trigger the red switch. Go 
through the gate.
-Use the same strategy you used on the last 2 belts, but try to time it so 
that the bomb goes off when the 2 boxes are side-by-side. It's mostly just 
luck.
-The left transporter will take you to the last lightning card, you will 
have to replay some of the level to make it back here.
-The right transporter just takes you back to an earlier part of the level, 
don't go into it.
-The middle transporter takes you to a miniboss.
---MINIBOSS---
-1st side - Laser: Run to the side to avoid the lasers, when they stop, 
place a bomb on the yellow switch, and go into the transporter.
-2nd side - Mace: Every time the mace hits the ground you will be stunned, 
so be careful with your bombs. You have to put a bomb somewhere where the 
mace will strike it. When the mace is stunned, put a bomb on the switch, and 
go into the transporter.
-3rd side - Enemy Dispenser: Kill the coins, when the floating box is 
between the ramp and the switch, put a bomb on the yellow switch. Then run 
up the ramp and hit the green switch.
-Final Phase: First of all this next part is easier if you stun the mace. Go 
to the laser side, equip shelks and drive a bomb into one of the holes that 
are opening and closing.
-Go into the transporter.
-----------------------------------------------------------------------
5-4 Port Majje ***BOSS FIGHT***

STRATEGY: Hit him with pumped bombs and avoid his attacks. Since this boss 
doesn't really move at all you don't need to detonate bombs, so go ahead and 
equip Kai-man. Move from side to side to keep him off guard. 

ATTACKS: -Tail swipe/Slam: The eye on the star will open prior to the 
attack. The tail swipe will knock bombs away from the boss, and the slam 
will make them explode. Just have some distance between you and the boss, 
and be careful with your bombs.
-Firestarter: He'll shoot out fireballs, which will make little fires. To 
put out the fires use water bombs. Watch out when they are falling from the 
sky.
-Bouncing Fireballs: These fireballs bounce across the arena, stay clear of 
them. Each head will shoot them, the middle shoots first, then the one on 
Bomberman's left, and then the one on the right.
-Barrier: Use water bombs to put out parts of the barrier, and then move in 
to attack.
-Fan: The boss uses its wings to create gusts of wind. This will push bombs 
away from the boss, it will also push you around a little too.

=======================================================================
    F. World 6 - Armor Joe
=======================================================================

For the first part of this level you have to stop the battleship.

-Equip Lai Eel and use him to take out the first 2 turrets.
-Watch out for the big cannon, and use 2 big bombs to kill him.
-Kill the turrets on the sides and then go up the ramp and kill the cannon.
-Go up the next ramp and using Lai Eel kill the robots and turrets, then go 
onto one of the wings.
-Kill the turret that pops up and the two rocket things, then throw one big 
bomb into the orange-glowing circles on the jets.
-Repeat for the other wing.
-Go to the center of the ship.
-Go down the 2 ramps and through one of the charred areas on the side.
-Use Lai Eel to kill the enemies, grab the 2 heart refills and go up one of 
the steps.
-Go down each side and kill the turrets, grab the heart refill at the end of 
each. 

-Go to the middle and up the ramp. Go past all 3 cannons and throw 2 big 
bombs in between the last 2 cannons to destroy them. Kill the last cannon, 
if you move far enough to the side (where the other 2 cannons used to be) 
it'll stop moving.

Now for the final boss.

STRATEGY: You have to use light bombs to do any damage to him. Throw big 
light bombs in between the orbs that encircle him, and detonate them. Keep 
moving around the arena and watch out for the bomb element crystals. When he 
creates a fire barrier, open up an area wide enough for you to attack in, by 
using water bombs to put out the flames. After a while he'll start using a 
spread fireball/laser attack. You should hit him during the laser attack, 
and when he pauses afterwards. Once he's dead all that's left to do is sit 
back and enjoy the ending. (not to mention the music during the credits)

ATTACKS: -Ring of Fire: He creates a barrier of flames around him, use water 
bombs to put them out.
-Fireball: Very easily avoidable, just keep moving around the arena.
-Spread Fireball/Laser: The fireballs will spread once they hit the ground, 
when he's done with fireballs he'll try to hit you with lasers from his 
eyes. Keep moving, quickly! A great time to hit him is during the laser 
attack and when he pauses afterwards.

***********************************************************************
5. Charaboms
***********************************************************************
   
   ---
No.1 Stegadon
   ---

*FOUND: 3-1
*ATTRIBUTE: Fire
*EFFECT: Bomb Kick - Kicked bombs slide farther distances. Stop sliding 
bombs by pressing the "Y" button.
*HOW TO ACQUIRE: Complete 3-1 you can't miss it.
-----------------------------

   ---
No.2 Dorako
   ---

*FOUND: 1-2
*ATTRIBUTE: Fire
*EFFECT: Full Fire - Bomb blasts are now at maximum firepower.
*HOW TO ACQUIRE: When you come to the first Fireball Flower go to the 
riverbank by the 2 vases, equip andlar and throw a bomb at the tree across 
the river. Cross it and enter the portal for a new charabom.
-----------------------------

   ---
No.3 Pteradon
   ---

*FOUND: 3-2
*ATTRIBUTE: Fire
*EFFECT: Bomb Jump - Your character will jump when it lands on a bomb. He 
can jump higher with Big Bombs.
*HOW TO ACQUIRE: Run across the narrow walkway (after the first yellow 
switch puzzle, see guide), past the stairs and turn left to enter a charabom 
portal. Use a good water type to win.
-----------------------------

   ---
No.4 Andlar
   ---

*FOUND: 1-1
*ATTRIBUTE: Water
*EFFECT: Power Glove - Greater height and distance of thrown bombs. Adjust 
throw by the Control Stick.
*HOW TO ACQUIRE: Just complete 1-1 it's impossible to miss.
-----------------------------

   ---
No.5 Marine Eel
   ---

*FOUND: 1-5
*ATTRIBUTE: Water
*EFFECT: Homing - Thrown (and kicked) bombs will follow foes until they 
explode.
*HOW TO ACQUIRE: Blow up the bridge that is closest to the top and drop down 
the right side, go down the stream and you'll come to a charabom portal
-----------------------------

   ---
No.6 Kai-man
   ---

*FOUND: 2-1
*ATTRIBUTE: Water
*EFFECT: Shield - All damages received by foes are cut in half.
*HOW TO ACQUIRE: Just complete 2-1, it's right on the main path.
-----------------------------

   ---
No.7 Beast P.
   ---

*FOUND: 3-5
*ATTRIBUTE: Electric
*EFFECT: Full Speed - Maximum speed of your character is now possible.
*HOW TO ACQUIRE: Go across the spikes in the beginning of the level and to 
the left. Go all the way to the wall and into the portal, Pomyugar is good 
for this battle.
-----------------------------

   ---
No.8 Pox
   ---

*FOUND: 5-1
*ATTRIBUTE: Electric
*EFFECT: Radio Control - Bombs can be moved freely by using the Control 
Stick while pressing the "A" button.
*HOW TO ACQUIRE: After you get past the first large dome that was blocking 
your path, turn at your first right and enter the portal.
-----------------------------

   ---
No.9 Pommy
   ---

*FOUND: 2-5
*ATTRIBUTE: Electric
*EFFECT: Remote Control - Pressing the "B" button can detonate bombs that 
have been setup.
*HOW TO ACQUIRE: Go through the second purple ice door you come to, and put 
a big bomb next to the green block, go through the doorway and into the 
portal for a charabom battle, use Ligon for this battle.
-----------------------------

   ---
No.10 Ligon
   ---

*FOUND: 2-2
*ATTRIBUTE: Earth
*EFFECT: Full Bomb - Setting up the maximum amount of bombs becomes 
possible.
*HOW TO ACQUIRE: When you get on top of the first sunken ship, use a big 
bomb to blow up the mast, go across it and put a regular bomb near the 
wooden pole, go down the pole and enter the portal. Use marine eel, or 
andlar, whoever is stronger.
-----------------------------

   ---
No.11 Unicornos
   ---

*FOUND: 4-3
*ATTRIBUTE: Earth
*EFFECT: Line Bomb - Straight lines of bombs are setup when the "A" button 
is continuously pressed.
*HOW TO ACQUIRE: Near the beginning get into the pipe room and go along the 
biggest pipe to come to the portal. See the guide section if you don't know 
how to enter the pipe room.
-----------------------------

   ---
No.12 Big Ox
   ---

*FOUND: 5-3
*ATTRIBUTE: Earth
*EFFECT: Land Mine - Bombs become landmines and detonate if stepped on by 
foes or if the "B" button is pressed.
*HOW TO ACQUIRE: When you get to 2 conveyor belts, one right after the 
other, go to the first belt (the one with gate "HG 05" next to it.) Equip 
angol and you have to throw a big bomb so that the blast zone will trigger 
the red switch. Then go into the gate for the last charabom.
-----------------------------

   ---
No.13 Angol
   ---

*MERGED: 4-1
*ATTRIBUTE: Fire/Water
*EFFECT: Power Glove + Bomb Kick - Bomb throwing and kicking are powered up.
*HOW TO ACQUIRE: After you turn the first lever and get out of the mine 
cart, go right, throw a big bomb into the middle of the gap and bomb jump 
across into the portal.
-----------------------------

   ---
No.14 P.Dragon
   ---

*MERGED: 3-4
*ATTRIBUTE: Electric/Fire
*EFFECT: Remote Control + Bomb Jump - Remote Control and Bomb Jump can be 
used together, making repeated jumps easier.
*HOW TO ACQUIRE: Follow the path through the level, it's near the beginning 
by the room with 3 water vases and 2 jumping horses. Kick a bomb under the 
wall and into the dome, go around and follow the path. Turn at your first 
right and bomb jump across the gap.
-----------------------------

   ---
No.15 Pomyugar
   ---

*MERGED: 3-2
*ATTRIBUTE: Electric/Earth
*EFFECT: Remote Control + Full Bomb - Setting up the maximum amount of 
Remote Controlled Bombs becomes possible.
*HOW TO ACQUIRE: First get to the end of the level. Then go behind the stone 
head that is in between the other two and is also facing the opposite 
direction of the other two. Run past the two heads that are shooting in an 
"X" go past the leaf and into the portal to get pomyugar, your first merged 
charabom.
-----------------------------

   ---
No.16 Shelks
   ---

*MERGED: 5-1
*ATTRIBUTE: Water/Electric
*EFFECT: Shield + Radio Control - When radio controlling bombs, it is harder 
to get damaged than with the normal shield.
*HOW TO ACQUIRE: When you get to gate "HG 02" hit the red switch, and go up 
the lift, make sure you have pommy dragon equipped, big bomb jump across the 
gap, and go around and enter the portal
-----------------------------

   ---
No.17 Lai Eel
   ---

*MERGED: 5-1
*ATTRIBUTE: Water/Earth
*EFFECT: Homing + Full Bomb - The maximum amount of Homing Bombs can be 
setup.
*HOW TO ACQUIRE: Right at the exit ride the leaf up, go forward and kill the 
cannons. Now equip pox and guide the bombs over to the two red switches on 
the floor to the left. Drop down the chute and go to bomberman's left, kill 
the bomb eater, go up the stairs, and get rid of the cannons, now put a bomb 
on the yellow switch, and go through the gate. Ride the lifts and go around 
to the portal.
-----------------------------

   ---
No. 18 Fire Horn
   ---

*MERGED: 4-3
*ATTRIBUTE: Earth/Fire
*EFFECT: Line Bomb + Bomb Jump - While pressing the "A" button, use the 
Control Stick to line up bombs in the desired angle.
*HOW TO ACQUIRE: When you get to the area with your first two lava monsters, 
ride the lift up and go straight along the metal grates, the portal it to 
the right, you have to bomb jump to get it.

***********************************************************************
6. Heart Container Locations
***********************************************************************

1-1 OctopiWoods

When you come to the second stream you cross using logs, let the log carry 
you down the stream, blow up the vases and get the heart.
------------------------------------
2-2 Blackinc Trench

When the ship stops travel across the pole in the back, and then go all the 
way back to where the moving ship used to be, you'll find a little hole with 
2 barrels and a coin, inside one of the barrels is a heart container.
------------------------------------
3-5 Octo Tower

Go to the area where you hit the last green switch (by the big red block) 
Put a bomb on each of the spinning floors and detonate them at the same 
time, run across them, kill the flame guy and drop down the chute. Get all 
of the charabom feed and then drop down again, get the heart container and 
break all the vases too, then drop down the chute.
------------------------------------
4-1 Holsigen Base

After you get off of the first mine cart, go left at the second, use light 
bombs to make the bomb holders solid, then use unicornos or fire horn to get 
across.
------------------------------------
5-3 Mechanikal

When you get to 2 conveyor belts that are one right after the other, and 
gates "HG 05" and "HG 06" on their sides. Go over the 2 conveyor belts and 
kill the bomb eater (put a big bomb near the edge and detonate) then use 
unicornos to get over the bomb holders. Get the heart container and go back 
to the first conveyor belt.

***********************************************************************
7. Attribute Bombs
***********************************************************************

-Aqua Bomb-
Merge Item required: Water Balloon
Merge Item found in: 1-1 after completing the Bomjy Jump minigame.
Merge Portal found in: 1-2
Effect: Puts out flames.
----------------------------------
-Ice Bomb-
Merge Item required: Shaved Ice
Merge Item found in: 2-4 after completing the MotorBomber minigame.
Merge Portal found in: 2-5
Effect: Freezes waterspouts.
----------------------------------
-Wind Bomb-
Merge Item required: Fan
Merge Item found in: 3-4 after completing the Bomber Marathon minigame.
Merge Portal found in: 3-5
Effect: Makes large leaves float.
----------------------------------
-Light Bomb-
Merge Item required: Strobe
Merge Item found in: 4-1 after completing the Rail Bomber minigame.
Merge Portal found in: 4-3
Effect: Makes translucent objects into solid objects.

***********************************************************************
8. Minigames
***********************************************************************

Bomjy Jump in 1-1

Wait until the leaf is all the way to the right for the first time and press 
"A" Then slow down when needed by holding "A" You should drop as soon as 
possible, the time should be about 59.65
----------------------------------
MotorBomber in 2-4

Hold down "A" whenever you see ice, let go of "A" and move out of the way. 
Then continue holding "A"
----------------------------------
Bomber Marathon in 3-4

Press "B" as fast as you can and drop the bomb as soon as you get it, make 
one lap around, make sure that you step on the green switch. And drop the 
second bomb you get on the yellow switch, you may want to slow down just a 
bit when dropping the bomb on the yellow switch, just to make sure that you 
get it on there. If you are really having trouble, just make a few laps, use 
some bombs to slow down the boulder, you don't have to hit the switch on 
your second lap. Don't worry if you get frustrated this one can be tough, 
and it really just takes practice.
----------------------------------
Rail Bomber in 4-1

Throw bombs near the levers and rocks, after you throw a bomb let go of the 
control stick to slow down, after the bomb blast has either thrown the 
switch or destroyed the rock, press all the way forward on the control 
stick. If you're still having trouble, make absolutely sure that you're 
completely letting go of the control stick after throwing a bomb, DO NOT 
pull back on the control stick. This minigame can be very difficult your 
first time through, but after you get the hang of the controls it's easy.

***********************************************************************
9. Lightning Cards
***********************************************************************

===========================================================
World 1 - Tentasia
===========================================================

1-1 OctopiWoods

#1 - Go past the mini-boss area, and freeze the water spout holding the log, 
so that you can move past it, the card is in one of the containers.

#2 - After you cross the second "tree-bridge" that you made go into the 
first tree stump on your right. You'll have to equip andlar or angol and 
throw a big bomb between the two palm trees to knock down the large tree in 
the other area. Go to where the tree has fallen, and cross it, the card is 
in the vase.

#3 - Cross the first river, and the second, then come back to the first 
river, and blow up the boulder again. Now blow up the boulder that is 
blocking the second river, cross the second river then re-cross it like 
before, then go back to the first river, you should see a vase in the empty 
river, blow it up and collect the card.
---------------------------------------
1-2 Lake Mensor

#1 - When you come to your first 2 lily pads covered with vines, ride 
straight across the water to a little island. Use andlar and throw a bomb 
into the floating flower hole. Near the bomb merge portal is a lily to the 
left, ride it to the flower, you lowered earlier, and collect the lightning 
card.

#2 - Using Ice bombs, freeze the waterspout near the lone giant monkey head. 
Cross the frozen spout, and blow up the vase on the island.

#3 - Throw water bombs into the mouths of the 3 monkey heads that have water 
flowing out of them to drain the little pit under them. Destroy the vase in 
the drained pit to get a card. 
---------------------------------------
1-3 OctoStone

#1 - Defeat him in under 4 minutes.

#2 - Here are two different strategies for this elusive card, the 1st is how 
I did it, but I think the second will work. This one might take you a while, 
but keep trying. 1: Hit him with a bomb when he's doing the mace shot 
attack, when he turns it should blow up, (I think he was about to do the 
charge attack when he turned) and you should get the card. 2: Either time a 
bomb, or use pommy to make the bomb explode when he is charging at you. Good 
Luck!

#3 - Damage him with a big fire bomb. (doesn't matter if the bomb stuns him 
or not.)

#4 - Damage him with a big water bomb. (doesn't matter if the bomb stuns him 
or not.)

#5 - Using andlar damage him with a big water bomb, but make sure that the 
bomb does not actually touch him when you throw it.
---------------------------------------
1-4 Octomanion

#1 - Right near the exit arrow go left and blow up the boulder in the way. 
Then use water bombs to put out the flames; the middle pot has a lightning 
card.

#2 - Blow up the three big pots near the beginning of the level to get a 
lightning card.

#3 - After you cross you first gap using a big bomb, use Fire Horn 
(charabom) to get to the green path across the pit, go a ways along the path 
and blow up the big pot to get a card.
---------------------------------------
1-5 SukkorHills

#1 - Kill the native inside the fence and also activate the trolley near it, 
equip marine eel, go to the opening on the right and throw a bomb inside. 
Ride the trolley across, equip andlar, and throw a big bomb near the 
boulder, cross the gap and collect the card.

#2 - Drop down the furthest bridge to the right, and blow up the rock wall. 
Go through the tunnel and use a wind bomb near the leaf (while you're on it) 
to make it lift you up. Go on the cliff it takes you to and the card is in 
the center pot.

#3 - When you get to the top, go right instead of straight, put out the 
flame below and drop down, go a little right and blow up the pot to get a 
card.

===========================================================
World 2 - OctoOcean
===========================================================

2-1 OctoShoals

#1 - After you cross the third spike strip, blow up the boulder on your 
right, use the jet stream to get on the platform to find a lightning card.

#2 - After you cross the two red wheels that are right in succession, drop 
down the ledge and go to your left, use a light bomb on the box to get a 
card.

#3 - After you cross the second red wheel go to the right and use a bomb-
jump charabom to get across the gap, for the next gap just use a big bomb to 
jump.
---------------------------------------
2-2 Blakinc Trench

#1 - Just before the miniboss, use a light bomb on the transparent bubble 
stream, ride it up and inside the barrel on the platform is the card.

#2 - After you get off the first sunken ship follow the dirt path into the 
bubble stream, once your on top of the bubble jet press the control stick 
towards the barrel that is behind the bubble stream.

#3 - Use the bubble jet mentioned in the how to get card #2 (above) to jump 
onto the platform across from it. Drop down into the bubble stream and ride 
it around, when you're on the bubble jet, jump back to the four bubble 
stream area, when you land on the platform in the center blow up the barrel
---------------------------------------
2-3 Curreina Fields

#1 - Beat her within 3 minutes.

#2 - Stun her with a big bomb. (Be close, so close that the blast may hurt 
you)

#3 - Stun her with a big water bomb. (Be close, the blast may hurt you)

#4 - Stun her with a big bomb when she's standing still while doing Lure Of 
Elegant Flash.

#5 - Throw a big wind bomb at her when she does gorgeous showtime, if one of 
the three lights hits the bomb you'll get the card.
---------------------------------------
2-4 Bigbu Iceberg

#1 - When you come to the part where there is a seal next to a platform kill 
the seal and then very quickly drop down to where it was sitting. When the 
platform you're on raises, use a big bomb and a bomb jump charabom to get to 
the other platform with the card.

#2 - When you get to a see-saw with a barrel directly across from it, put a 
big bomb on the side of the see-saw closest to the barrel, now run down the 
see-saw and up the slope, the barrel on the side without the drop-slide has 
a lightning card

#3 - After you kill all of the seals (like 6) and the platform you're on 
raises, go back down the slope and turn around the barrel in the alcove 
contains a card. 
---------------------------------------
2-5 Bigbu Cavern

#1 - To the left after you are past the first big ice block, is a room with 
two wooden planks on the ground, blow up the two green circles to release 
two water fountains, come here when you have pommy and ice bombs, when you 
have them, put a bomb next to each fountain, and detonate them when they are 
going straight from the stairs to the platform, and run across the planks to 
a lightning card.

#2 - When you come to the second big block that is in your way, put a bomb 
next to it, and when it slides, run around to the other side of it and go 
through the doorway, then go up the stairs, and across the ice block, a card 
is in one of the barrels. 


#3 - Go past the two icebergs with green around them and equip pommy, put a 
bomb on the diagonally floating iceberg, detonate it when it is near the 
stuck one, and ride the new iceberg across in one of the four barrels is a 
lightning card.

===========================================================
World 3 - Tako Desert
===========================================================

3-1 Balley Valley

#1 - Kick a bomb through the hole in the wall to make the worm jump through 
it, but before entering the portal, make the worm jump through the other 
wall, follow the path around and inside the vase is a lightning card.

#2 - When you get to the area where the professor tells you to kick bombs 
into the holes, go around the rocks and kick a bomb into the hole under the 
bones that are closed, go to the newly opened skull and blow open the pot, 
inside is a card.

#3 - Go through the other cattle skull in the area (mentioned above #2) and 
travel across the sand until you get to a pole by a pot, blow up both, and 
continue traveling straight on the bricks (don't cross the pole yet) 
extinguish the flames using water bombs and collect the card in the pot.
---------------------------------------
3-2 Tako Temple

#1 - First you have to get on the platform to the left of the entrance (as 
you enter the temple, go to where you got Pteradon, which is past the stairs 
with the 2 water vases.) Equip Pteradon and walk to the edge of the slide 
thing (the thing you use to drop down) drop a bomb down in between the two 
platforms, and slide down. You should have bounced onto the other platform 
now, walk up the stairs, and drop a big bomb into the next space, bounce off 
of it and get the lightning card.

#2 - Go to where you got the fan (at the end of the level, past the two 
stone heads that are shooting in an "X" put a wind bomb next to the leaf and 
blow it up, the card is in the vase on the platform.

#3 - When you come to the area with two stone heads after you come down the 
stairs blocked by two water vases, make the head on the right hit the yellow 
switch with his laser, then go into the area that opened up, go up the 
stairs, and detonate a light bomb on the transparent bridge, when it 
materializes go across the bridge and get the card out of the vase.
---------------------------------------
3-3 Takos' Coliseum

#1 - Defeat him within 4 minutes.

#2 - Stun him with a big bomb after he lands from his bomb drop attack.

#3 - Stun him with a big bomb after his spinning headbash move.

#4 - Stun him with a big bomb right before he does twister (when he says 
twister) have the bomb pumped and ready, follow him as he hovers and hit him 
when he stops.

#5 - Put a big ice bomb on the edge of the arena, when he's flying around 
the arena before his piledriver attack, detonate it when he's within the 
bomb's blast area.
---------------------------------------
3-4 Takos' Storm

#1 - Go along the main path in the level and stop when you come to a very 
high platform with a yellow switch on top of it. Equip angol and throw a 
bomb on the switch, when the gate lowers quickly kick a bomb into the dome, 
once the dome is blown up go through the opening. The card is one of the 
vases.

#2 - You must first be in a room with two leaves and a platform in between 
them (it's near the end of the level) use a wind bomb on the leaf that has 
no path leading to it and when the leaf is high enough kick a bomb into the 
dome. Now go around and ride the other leaf up, get on the platform and get 
the card.

#3 - Go towards the end of the level by the stone head statue that has a 
raised light, a normal light, and a yellow switch by it. Go behind the head 
and kick a bomb onto the yellow switch, then make the stone head hit the now 
lowered light, and go into the room to get a lightning card. 

---------------------------------------
3-5 Octo Tower

#1 - First ride the first block that shoots you up a level. Then go to the 
hole with a spike in front of it, you should now equip pommy dragon and drop 
a big bomb down the chute, and then drop down. Hopefully you have bounced 
off of the bomb and onto the platform, blow up the vase and get the card.

#2 - Put a light bomb next to the transparent bomb holder on the first 
floor. Go to the second floor equip pommy dragon and drop a big bomb down 
the hole that's by the two spikes, drop down the hole. You should have 
bounced off of the bomb and onto the platform, the bomb is in the vase.

#3 - After you have hit all the switches go back to the area with 6 spikes 
surrounding a green switch, it's by the wall.

===========================================================
World 4 - Nekki Moon
===========================================================

4-1 Holsigen Base

#1 - After you get through the laser part, do not go into the mine cart yet, 
instead go right and around the fence, the lightning card is inside the item 
pod.

#2 - After you throw the second lever you come to (the one on the platform, 
near card #3) and ride the mine cart nearest it. Go down the stairs and turn 
right, keep going and go under the tracks, turn left and get the lightning 
card.

#3 - After you throw the first lever you come to and get out of the mine 
cart, follow the right path. The card is in an item pod.
---------------------------------------
4-2 Armz Gate

#1 - Damage him with a big bomb when his torso starts to fly around and drop 
bombs on you.

#2 - Set a big bomb (water) down so he sucks it in when he does his vacuum 
attack. (just set it down after he shoots at you)

#3 - Set a big bomb (ice) down so he sucks it in when he does his vacuum 
attack. (just set it down after he shoots at you)

#4 - Set a big bomb (wind) down so he sucks it in when he does his vacuum 
attack. (just set it down after he shoots at you)

#5 - When he shoots the fireballs out of the cannon above his head, use the 
bomb barrier, and when one of the bombs hits you, you'll get the card.
---------------------------------------
4-3 Beneath Holsigen

#1 - Near the bomb merge portal, go past the translucent box and ride the 
lift up, the card is in the box.

#2 - After card #3, go past the yellow switch, go all the way down the path 
to a chute, equip fire horn and make a bomb line to the other platform, 
inside the box is a lightning card.

#3 - Pretty hard to miss, go through the level like you normally would, 
after the area where the professor tells you to put out the flames, and 
right before the yellow switch and yellow lift. You have to bomb jump over 
to it.

===========================================================
World 5 - Majestar 
===========================================================

5-1 Megadeth Bypass

#1 - Go past the bridge that says Hige 04 on it, get into the room with the 
yellow switch outside of it, and ride the leaf inside up, the card up there.

#2 - When you come to a floating green switch that has a hole under it, ride 
the left leaf up and go around to the lightning card.

#3 - Right at the exit, ride the leaf up, go forward and kill the cannons, 
keep going and get the lightning card.
---------------------------------------
5-2 Psycho Elevator

#1 - Beat her within 4 minutes.

#2 - When she's disappearing stun her with a big light bomb when she's 
standing still.

#3 - Stun her with a big light bomb when she's standing still after her  
hidden bomb attack.

#4 - Stun her with a big light bomb when she's standing still after her orb 
of destruction attack.

#5 - During her split image attack phase, keep an eye on the real elite 
bomber, and damage her with a big light bomb.
---------------------------------------
5-3 Mechanikal

#1 - At gate "HG 02" use the left and right arrow transporter and jump into 
the room with the metal bug. Use fire horn to get across the gap, and get 
the card.

#2 - When you're on a left-right transporter and you see a floating 
transparent box to the side, go there. Use a light bomb on the box. And put 
a bomb on the switch when the box is in between the two floors. Get the 
lightning card.

#3 - At the end when you're at the 3 transporters with ?'s, go into the left 
one.

***********************************************************************
10. Other Stuff
***********************************************************************

================================================================
    A. Extras
================================================================

-If you collect all of the Lightning Cards in the game you will unlock Max 
to be used in battle mode. (He doesn't really do anything, he just looks 
cooler :)

-To get the Minigame option at the title screen, which lets you play all of 
the minigames, just get all of the charaboms.

-To get A/B item select for battle mode, just complete the game once; this 
will appear when you're selecting a stage.
================================================================
    B. Legal
================================================================
This guide was created 100% by me, and is copyright (C) 2002 "The 
Ringmaster." It may not be reproduced or altered in any way. It may not be 
posted on any site, magazine, or any other medium without express consent 
from the author. If anyone would like to post this FAQ on his or her site 
they must first contact me, the author and get permission. Current sites 
with my permission to post this FAQ are: 
www.gamefaqs.com 
www.cheathappens.com 
www.neoseeker.com
http://www.geocities.com/blcksbbthnib5988 
You can always find the most up to date version at gamefaqs. If you see this 
FAQ at any site other than the ones listed above please tell me.
================================================================
    C. Thanks/Credit
================================================================

- A big thanks to CJayC for putting this on his awesome site 
(www.gamefaqs.com)

- Thanks to Majesco and Hudson Soft for making this well-rounded game

- Thanks to everyone at the Bomberman Generation board at GameFAQs for 
posting hundreds of various "I need help" topics, inspiring me to create 
this FAQ, and for their help. (Quit making the damn topics and check the 
FAQ)

- Special thanks to Shohei Bando for creating the great music in this game. 
:)

- Credit to the instruction manual for controls, items and introduction. A 
lot of charabom/attribute bomb information is out of the actual game too.
 

- Credit and thanks to OzzyRush53808715@aol.com (man, that's a lot of 
numbers) for correcting my mistake on lightning card #1 for 2-1.
================================================================
    D. Update History
================================================================

-Version 0.5: (6/24/02) Started FAQ, finished world 1, lots more to come!

-Version 0.6: (6/26/02) Finished World 2, started on World 3, corrected some 
grammatical errors, tried to fix some format errors, added controls section, 
added attributes to charabom list, added an important message and changed 
the intro, still more to come.

-Version 0.7: (6/28/02) Finished World 3, and world 4, corrected some 
various small errors, added new sites to the legal section, my fix on the 
format worked! More to come.

-Version 1.0: (7/1/02) guide, charabomb, heart container locations and 
lightning cards sections all complete. Added Minigames, and items sections. 
Only small updates to follow.

-Version FINAL: (7/6/02) Revised and edited for your enjoyment. :) Also 
added a few non-important sections. **NO MORE UPDATES TO FOLLOW** (At least 
I hope not)

-Version FINAL (again...): (7/12/02) Fixed the error on lightning card 1-3 
#2. Sorry for the mistake, when I got the card it all happened so fast, so 
my results weren't too conclusive. I have 2 strategies for the card, I hope 
they work. I'm done with this game now, so even if I find another mistake it 
wont be corrected. It's been a long, wild ride
	- (5/16/04) Fixed some things I thought were stupid. Z.B.