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    FAQ/Walkthrough by Crazyreyn

    Version: 1.0 | Updated: 06/03/04 | Printable Version | Search This Guide

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                       -----------------------------------------
                         S U P E R  M A R I O  S U N S H I N E
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                                  Nintendo GameCube
                             FAQ/Walkthrough, Version 1.0
                              Last Updated - 31/05/2004
                       By Crazyreyn (crazyreyn_faqs@hotmail.com)
                Copyright (c)2004 Matthew Reynolds. All rights reserved. 
    
    *******************************************************************************
    
    +--------------+
    | Legal Notice |
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    You will find the latest versions here. I'm sorry, but these are the only sites
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    +-----------------+
    | Contact Details |
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    If you see a fault of ANY kind or you want to contribute some data to me, then 
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               If you could, rate this FAQ so I can get some feedback.
    
                                     Thank You.
    
    ===============================================================================
                                   ----------------
                                     INTRODUCTION
                                   ----------------
    ===============================================================================
    
    Hello and welcome to the Super Mario Sunshine FAQ/Walkthrough. This text
    document will provide you will a full walkthrough for all the episodes for all
    the areas, and also where to all the shines and blue coins.
    
    I bought Super Mario Sunshine on it's day of release (4th October 2002 in the
    UK) for a cool 40 quid, and needless to say I loved it. I didn't really enjoy
    Super Mario 64 for the N64 (not sure why; however after playing this I'm
    tempted to pick it up again and give it another go) so I wasn't quite sure if
    I was going to enjoy this one, but I really did. It's just a very fun game to
    play, as just around all Mario's are. And as you may know, it's freaking HARD
    in places, proving that this game isn't just for kids. For example my mate Rob
    kicked his GameCube console across his bedroom because he was got frustrated on
    one of the special stages. =D
    
    I hope you are enjoying this game as much as I did, and I hope this guide
    becomes of use to you in one way or another.
    
    - Reyn
    
    ===============================================================================
                                 ---------------------
                                   TABLE OF CONTENTS
                                 ---------------------
    ===============================================================================
    
    1. Version History
    2. Game Overview
      2.01. Story
      2.02. Characters
      2.03. Basics
      2.04. Controls and Moves
      2.05. Power-ups
    3. Walkthrough
      3.01. Delfino Airstrip
      3.02. Delfino Plaza
      3.03. Bianco Hills
      3.04. Ricco Harbour
      3.05. Gelato Beach
      3.06. Pinna Park
      3.07. Sirena Beach
      3.08. Noki Bay
      3.09. Pianta Village
      3.10. Corona Mountain
    4. Blue Coins
      4.01. Delfino Plaza
      4.02. Bianco Hills
      4.03. Ricco Harbour
      4.04. Gelato Beach
      4.05. Pinna Park
      4.06. Sirena Beach
      4.07. Noki Bay
      4.08. Pianta Village
      4.09. Corona Mountain
    5. Shine Checklist
    6. Secrets and Unlockables
    7. FAQ's
    8. Conclusion and Special Thanks
    
    ===============================================================================
                                ----------------------
                                  1. VERSION HISTORY
                                ----------------------
    ===============================================================================
    
    +--------------------------+
    | Version 1.0 - 31/05/2004 |
    +--------------------------+
    
    The first complete version of this FAQ. Everything is complete.
    
    ===============================================================================
                                 --------------------
                                   2. GAME OVERVIEW
                                 --------------------
    ===============================================================================
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     2.01. Story
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This is the story of Super Mario Sunshine. Note that these are lifted
    directly from the game's manual, and is not my own words.
    
    --
    
    Close your eyes and imagine... soothing sunshine accompanied by the sound of
    waves gently breaking on the shore. High above, seagulls turn lazy circles in
    the clear blue sky. This is ISLE DELFINO.
    
    Far from the hustle and bustle of the Mushroom Kingdom, this island resort
    glitters like a gem in the waters of a southern sea.
    
    Mario, Peach, and an entourage of Toads have come to Isle Delfino to relax and
    unwind. At least, that's their plan... but when they arrive, they find things
    have gone horribly wrong...
    
    According to the island inhabitants, the person responsible for the mess has
    a round nose, a thick moustache, and a cap...
    
    What? But... that sounds like Mario!?
    
    The islanders are saying that Mario's mess has polluted the island and caused
    their energy source, the Shine Sprites, to vanish.
    
    Now the falsely accused Mario has promised to clean up the island, but... how?
    
    Never fear! FLUDD, the latest invention from Gadd Science, Inc., can help
    Mario tidy up the island, take on baddies, and lend a nozzle in all kinds of
    sticky situations.
    
    Can Mario clean the island, capture the villain, and clear his good name? It's
    time for another Mario adventure to get started!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     2.02. Characters
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    These are the characters of Super Mario Sunshine.
    
    -----
    Mario
    -----
    
    Mario is back in another adventure, this time in a different land and with a
    new ally in the form of the FLUDD pack. He sets out to clean up the polluted
    Isle Delfino, and to find out who has done it and why they are impersonating
    him.
    
    -----
    FLUDD
    -----
    
    Created by Professor E. Gadd of Luigi's Mansion fame, the FLUDD pack is a
    water shooting device that Mario uses to aid him throughout this adventure.
    FLUDD is an acronym for something, but I cannot remember what. :/
    
    --------------
    Princess Peach
    --------------
    
    Peach, tired from her many years of being kidnapped my Bowser, comes to Isle
    Delfino with Mario for a holiday. Until Mario gets framed of course. Played.
    
    ----------
    Toadsworth
    ----------
    
    Peach's steward. Does nothing but sit like a pretty boy and moan occasionally
    in this game. Rumours going around the Mushroom Kingdom say that Toadsworth
    can breakdance and down a pint in 4 seconds, however these are unconfirmed.
    
    ------------
    Shadow Mario
    ------------
    
    The game's baddy, who is impersonating Mario (and isn't doing a grand job as
    he is somewhat blue and transparent) for some unknown reason. Armed with a
    paintbrush, he has polluted the entire island with paint and slime.
    
    ---------------
    Piantas / Nokis
    ---------------
    
    These guys are the residents of Isle Delfino. Pianta's are the large guys with
    the trees growing out their skulls, and Noki's are little shrimps. Talking to
    these during the game often provide helpful information.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     2.03. Basics
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Here is a quick explanation of the game basics of Super Mario Sunshine.
    
    ---------------
    The overall aim
    ---------------
    
    You play as Mario in a full 3D world, and your aim is to collect Shine Sprites.
    By collecting more Shines you open up more areas within Delfino Plaza, and
    eventually you get to go into the last area and fight the final boss. You don't
    have to get all 120 shines to complete the game, you just need to complete the
    first 7 episodes in all the different areas of the game. You get Shines by
    completing episodes within the areas, and by during other events in the plaza.
    
    ---------------
    Gameplay Basics
    ---------------
    
    Within the game there are different things to collect. Shine Sprites, the main
    item as mentioned above, is used to open new levels and proceed through the
    game. There is also coins. The regular sort are gold coins, which recover
    health and give you a 1-Up Green Mushroom when you get 50. There are 240 blue
    coins hidden everywhere in the game, which can be traded in for Shines ten
    at a time. A list of their locations can be seen toward the end of the guide.
    The last sort of coin are red coins, which feature in certain episodes and
    once you collect all eight, the shine sprite will appear for the taking.
    
    You have a life meter in the top right of the screen, which when fully depleted
    means you lose a life and you have to start the episode over again from the
    start. The other thing that appears on the screen is your water level. More
    about this is discussed in the next topic...
    
    -----
    FLUDD
    -----
    
    The FLUDD pack is a water backpack that is used to aid Mario in this adventure.
    There are different types of nozzles you can use with it for different
    purposes. You also have a water meter in the bottom right corner of your
    screen. You use water when you use the FLUDD pack and once the water is gone,
    you cannot use the FLUDD. You can restore your water level via getting into
    a body of water and pressing the R button and it will fill back up (or you
    can collect bottles of water). You have two nozzles at a time; one is always
    the squirt nozzle. You start with the hover nozzle as the alternative, which
    can be replaced with another nozzle collected from a nozzle box for a short
    amount of time (until the end of the episode for example). Here are the
    different nozzles you can get -
    
    Squirt Nozzle
    -------------
    This is the standard nozzle and is always available for you to use. It is
    just like a hose that is used for cleaning and to douse objects. To use it,
    press the R button and use the analog stick to direct it. You can run while
    squirting by pressing the R button down slightly, and to aim better with the
    squirt nozzle, go into first person and then aim with the analog stick and
    use R to squirt. Other moves can be seen in the Controls & Moves section
    below.
    
    Hover Nozzle
    ------------
    This is the default alternative nozzle, and by pressing the R button Mario can
    however for a short amount of time. This is great for long jumps and squirting
    objects on the ground.
    
    Rocket Nozzle
    -------------
    You will need to collect this, and note this isn't available from the start.
    Press and hold the R button to build up the power, and by releasing Mario
    will blast up into the air.
    
    Turbo Nozzle
    ------------
    You will need to collect this, and note this isn't available from the start.
    By pressing and holding down the R button you can dash away at high speed
    across land and water. You can also jump while using this nozzle. You can keep
    going as long as you have water in your tank.
    
    --------
    Swimming
    --------
    
    When in water, you can swim by holding a direction and pressing the A button.
    To go toward the surface, press the A button whilst not pressing any direction.
    To dive, press the B button. Also in water the life meter will change to an
    air meter, which will decrease over time. When you run out of air, Mario loses
    a life. To refill this meter, either get to the surface for air or collect
    coins.
    
    -----
    Yoshi
    -----
    
    Yoshi, first featuring in the epic Super Mario World, is back in this game
    and now in 3D! You hatch Yoshi's from eggs. To do this, you have to bring them
    the fruit as shown in the thought bubble floating by the egg. Once you do that
    the Yoshi will hatch. When you ride Yoshi, a Juice meter will appear in the
    bottom right corner to replace the FLUDD water meter. This decreases slowly
    over time, and when you spit juice. You can refill this meter by eating more
    fruit. If the juice meter runs out, the Yoshi will disappear.
    
    To spit, use the R button. It works in the same was as the FLUDD's squirt
    nozzle. Yoshi's hate water and if touched, the Yoshi will disappear.
    
    ---------
    Guidebook
    ---------
    
    Pressing the Z button during gameplay opens up the Guidebook. This is a map
    and a log of the Shines that you have collected. You can move the curser around
    with the analog stick, and you can select objects on the map by pressing the A
    button. There are the different areas to select (the ones that you have
    visited so far), information about the Noki's and Pianta's (select their
    images) and you can see your total shines and such by pressing the Shine sprite
    image on the right labelled 'TOTALS'. Also when highlighting the different
    areas you can see your highest coin score and how many blue coins you have
    collected from that area at the bottom. To exit, press the Z or B buttons.
    
    ------
    Saving
    ------
    
    There are four different ways you can save your game - You can press Start
    and save there, and you are prompted to save when you collect a Shine, a
    blue coin or a new nozzle.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     2.04. Controls and Moves
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Here are the controls for just Mario -
    
    Control Stick          - Move Mario
    
    C Stick                - Move camera
    
    A button               - Jump
    
    B button               - Talk / Pick up object / Dive
    
    Y button               - First Person View
    
    X button               - Switch FLUDD Nozzles
    
    L button               - Center camera view to behind Mario
    
    R button               - Use FLUDD pack
    
    Z button               - Access Guidebook
    
    -------------
    Mario's Moves
    -------------
    
    Here is a list of Mario's moves -
    
    Sidestepping
    ------------
    Pressing and holding down the L button and using the analog stick left and
    right makes Mario sidestep. Useless, but slightly funny.
    
    Triple Jump
    -----------
    When running or moving, press A to jump then press jump with Mario touches the
    ground for another two times (so overall three jumps) makes Mario perform a
    triple jump, which is a very high jump.
    
    Ground Pound
    ------------
    Whilst in mid air, pressing the L button makes Mario perform a ground pound.
    This is great for smashing into enemies or objects, or to land from a high
    place without being hurt (if you do the move just above the ground).
    
    Side Somersault
    ---------------
    Holding the analog stick to the left or right and pressing the A button makes
    Mario perform a side somersault. This is higher than a normal jump.
    
    Wall Jump
    ---------
    To jump off walls, when at a wall press the A button to jump away from it.
    You can do this again from the wall opposite, so it can be very useful to scale
    up to the top of adjacent buildings.
    
    Swimming
    --------
    When in water, you can swim by holding a direction and pressing the A button.
    To go toward the surface, press the A button whilst not pressing any direction.
    To dive, press the B button.
    
    -----------
    FLUDD Moves
    -----------
    
    Here is a list of moves you can perform with the FLUDD pack (with the squirt
    nozzle) -
    
    Water Slide
    -----------
    Squirt some water head of you using the FLUDD pack and then slide onto it
    by pressing a direction and then the B button. Hold up and Mario will now
    keep sliding ahead at a very fast speed. This is great when you need to get to
    places quickly (for some of the blue coins, this move is essential).
    
    Sprinkler Squirt
    ----------------
    Circle the analog stick and press the R button to cover the surrounding area
    with water.
    
    Back Somersault
    ---------------
    When squirting, pressing the A button makes Mario perform a back somersault.
    
    
    ---
    
    
    Here are the controls for when riding Yoshi -
    
    Control Stick          - Move Mario and Yoshi
    
    C Stick                - Move camera
    
    A button               - Jump
    
    B button               - Eat objects, fruit and enemies
    
    Y button               - First Person View
    
    X button               - Dismount
    
    L button               - Center camera view to behind Mario
    
    R button               - Spit juice
    
    Z button               - Access Guidebook
    
    You can do most of the same moves when riding Yoshi. Also, holding down the
    A button after jumping means Yoshi can hover temporarily. Very useful!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     2.05. Power-ups
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Like in all Mario games, Mario can collect items and power ups that will aid
    him in his adventure. There aren't many in this game, but here is a list of
    them all.
    
    Shine Sprites - Collecting these opens up new areas and brightens up Delfino
                    Plaza. There are a total of 120 shines to collect.
    Golden Coins -  Collecting gold coins restores your life gauge. Also by getting
                    50 coins you get an extra life. Bonus!
    Blue Coins -    Blue coins, found everywhere in the game, can be traded for
                    shine sprites at 10 coins a sprite. There are a total of 240
                    coins in the game.
    Red Coins -     Red coins, found only in certain episodes, get you shine
                    sprites. Collect all 8 within an episode and the shine is yours
                    for the taking.
    Water Bottles - These add water to the FLUDD's water tank. A small bottle will
                    replenish half a tank, and large one will fill up the whole
                    tank.
    1-Up Mushrooms- Often hidden, these add a life and fill up your life meter
                    and your FLUDD tank.
    Fruit -         Mario can kick and carry fruit, and it has many uses during
                    the game. If Yoshi eats some, then his fruit meter replenishes!
    
    ===============================================================================
                                  ------------------
                                    3. WALKTHROUGH
                                  ------------------
    ===============================================================================
    
    This is the walkthrough and is the main feature of this FAQ.
    
    • The walkthrough is presented with Delfino Plaza and its shines, then each
      of the games areas and their episodes and shines. This is for easy
      referencing, and you don't have to follow this order. The beauty of Super
      Mario Sunshine is that it's not that linear, and that you can complete
      whatever episodes in what order.
    
    • In each area is the eight episodes, followed up the two secret shines and
      then the 100 Coin shine.
    
    • The 100 Coin Shine walkthroughs are non-linear, showing all the coins that
      are in that particular episode. This gives you the freedom to choose what
      coins you want to go for. After each points is a number in brackets; this
      shows you the amount of coins found in that point. At the end is the total
      estimated coin amount for that episode.
    
    • Throughout the walkthrough (and other sections like the Blue Coin List for
      that matter) I say terms like high jump, tall jump, double jump etc. When I
      say that I am referring to one of the taller jump techniques that is required
      throughout the game - like the Side Jump, Back Flip and Spin Jump. To find
      out how to execute these jumps, go to section 2.04.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.01. Delfino Airstrip
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    After the opening sequence, you start on the airship and you have to clear
    away this mess. Head down the airstrip around the coloured paint (you can
    talk to any characters with the B button) to where the Pianta's are at the end.
    Collect the FLUDD pack that is next to the surprised yellow Pianta. A movie
    will now play, giving you an introduction to the FLUDD pack and how to use it.
    After the movie, try it out on the M graffiti on the water tank to your right.
    Use the first person mode for easier aiming (press the Y button).
    
    After you have mad a mess around, jump into the pool of water and fill up your
    tank with the R button. Go back to the mess on the airstrip and spray the
    mass of slime located in the center of it until it a slime covered piranha
    plant emerges! Spray him when its mouth is open three times and he is done for.
    For better aiming, go into the first person view (Y button) and take him down.
    Once he is defeated, the mess clears away and you can collect the games first
    shine!
    
    After this, a cutscene will cut in showing you that Mario is being held
    responsible for messing up the island. It is your job to clear it up, and to
    find out who is behind all this!
    
    -------------------------
    Returning to the airstrip
    -------------------------
    
    Once you have completed the game (defeated the last boss) then you can return
    back to the airstrip area. Collect 10 coins from around the plaza and go to
    the bell tower next to the blue coin hut (South West corner) and talk to the
    dancing Pianta next to the boat. He will take you to the airstrip. There, go
    onward and left to the nozzle boxes. Collect the turbo nozzle from the gray
    box and ground pound the red button to start the red coin challenge (2:00
    minutes). Race down and through the doors of the building round to the opposite
    side, and you will get the first coin as you go through (1). Follow the coin
    trail into the sea, and keep following it, where the coins will be found
    above the first boat (2); above the second boat (3); near the end of the
    runway in the sea (4); around the buoys (5); under the bridge (6); and on last
    two are found on the runway (7,8).
    
    Once you have all eight coins, then the shine will appear on the runway.
    
    Blue Coin
    ---------
    There is a blue coin located in the building. Enter it, then locate the ice
    cube and melt it, where the blue coin will be revealed. Note that this counts
    as part of the total for the Delfino Plaza blue coins.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.02. Delfino Plaza
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ------------------------
    At the start of the game
    ------------------------
    
    After the cutscene, you start your mission to clean up the island. You may
    notice that half of the plaza is covered in shadow; the more shines you
    manage to get, the more lighter it becomes.
    
    Go onward along the market stalls, and turn right at the corner, where you
    will come across an area covered in brown slime. Start clearing this away,
    and spray the lump of slime in the middle when you come to it. You will also
    encounter enemies here, coloured blobs that appear from the slime. Either jump
    on them or spray them to kill them. When they flash white, they are about to
    jump at you, so be aware of this. Once you have sprayed the mass of slime
    enough, another piranha plant will come out from it. Like before, spray him
    in the mouth three times and he is over and done with. Remember to keep an eye
    out for those coloured blobs too.
    
    The Grant Pianta Statue will arise again, carrying the Shadow Mario! He will
    kidnap Princess Peach and run off. Chase after him - go round the corner and
    along the market stalls the see him. It is vital that you spray and run at the
    same time to finish him fairly quickly (run and hold down the R trigger lightly
    to do this). Keep chasing and spraying, and after enough watering, he will
    drop the Princess. Approach him, and he will run back to the statue. Go back
    there and he will paint an M on the statue itself. Spray this to activate the
    portal to Bianco Hills; jump in to enter!
    
    ------
    Events
    ------
    
    • 3 Shines - The boathouse to the west is buried under the slime. Defeat the
      piranha there (6 squirts to the mouth this time) to unlock the entrance to
      Ricco Harbour, and the Blue Coin trading shop.
    
    • 5 Shines - The lighthouse next to the beach is submerged under more slime.
      Defeat the piranha here (again, 6 squirts) and the entrance to Gelato
      Beach is unlocked.
    
    • 10 Shines - Go to the cannon at the North West shore and follow Shadow Mario
      to Pinna Park. Unlocks the said area.
    
    • 20 Shines - The entrance to Noki Bay will open up. This is located in front
      of the Shine Gate, where there is a beam of light on the Shine mosaic. Stand
      on here and look at the sun in the first person view to enter the level.
    
    • 30 Shines - Shadow Mario will appear by the blue coin hut, holding a
      turbo nozzle. Chase and spray, then collect the nozzle after and save.
    
    • 30 Shines - Shadow Mario will appear on the rooftop behind the jail /
      courthouse holding the rocket nozzle. Chase and spray, then collect the
      nozzle and save after.
    
    • Completing Pinna Park Episode 4 - Shadow Mario will appear in the plaza,
      holding a Yoshi Egg (behind the grand Pianta statue). Chase and spray him.
      He will leave the egg behind once he is defeated. Make him hatch (give him
      the fruit displayed in the thought bubble (the fruits can be found on the
      eastern market stalls) and then you can save the game and use Yoshi!
    
    • Completing every Episode 7 - Upon completing all Episode 7's in all the
      levels opens up the entrance to Corona Mountain. The area will be flooded
      at this time, so use the umbrella to the left of the Shine Gate and hover
      over to the green ledges behind the Shine Gate to reach the cave, which leads
      to the Corona Mountain area.
    
    ------
    Shines
    ------
    
    1
      Go onto the beach in the East of the plaza. Go to the upper section of the
      beach (near the lighthouse) and spray the ground around there. A shine image
      is hidden on the beach and one it is sprayed enough a shine will appear at
      the green stacks out to sea next to the lighthouse.
    
    2
      Go to the lighthouse and go out to sea, where there a loads of green stacks.
      Hover between the tops of each and enter the pipe at the end to enter a
      special stage. Here you have to slide down to the bottom of this giant slide
      to get the shine. Remember you can jump as you go, so do this on some of the
      gaps. Also when you reach the chequered stairs area halfway down that goes
      left, take a sharp turn left just as you reach it otherwise you will mostly
      likely fall to your doom. Collect the shine at the bottom to finish.
    
    3
      Go to the island out to the east of the beach (it has a tree and a beach on)
      and locate the golden bird that circles round the island. Spray this bird
      until to turns into a shine, which is located on the green stacks next to the
      lighthouse.
    
    4
      Enter the cafe to the left of the Shine Gate and talk to the Pianta inside.
      You have to smash all the crates here within 30 seconds. Simply leap above
      them and ground pound. You can take more than one out at a time by ground
      pounding in the middle of two crates that are side-by-side. You will receive
      the shine when you complete the challenge.
    
    5
      Once you have done shine 4 (above) re-enter  the cafe and talk to the Pianta
      again where you can reattempt the challenge. However this time the crates are
      stacked up on top of each other and you can use a side jump or back flip to
      get onto the top of the stack of crates, then ground pound them all. Once
      you have done all four stacks, the shine is yours.
    
    6
      Once you have got the turbo nozzle, equip it and smash through the doors of
      the building to the left of the Grand Pianta statue, where a shine is located
      inside.
    
    7
      Once you have got the turbo nozzle, equip it and go to the jail / courthouse
      building in the North East of the plaza, and smash through the doors between
      the two Pianta's to enter a special stage. Here, use the turbo nozzle and
      race onward. Jump over the gaps as you go. Make sure that you jump at the
      very end of each ledge (look for the red line as an indicator). On the final
      jump, you need to jump at the _very_ last minute to get the shine.
    
    8
      Clean the bell in the tower to the left of the Grand Pianta statue. To do
      this climb onto the nearby rope and bounce up to the building next to it,
      and on the ledge spin jump and hover onto the top of this small tower. From
      there you can clean the bell by going into first person and spraying it. The
      shine, once you have cleaned the bell, will appear inside the tower. To get
      it enter the manhole that is on top of the building opposite the tower and
      walk underground across and into the tower.
    
    9
      Go to the west side of the plaza, to where the river meets the sea. Here, at
      the arch, is a hole in the ceiling (there is a coin there if you look). You
      get into this hole by riding the boat that comes through here and jumping up
      into it. You will then enter a special stage. You have to get 8 red coins
      in this pinball board like game. You through the arch and go right, into the
      base of this chute and jump on the ejector there to be boosted up into the
      play area, on the right. You then fall into one of the compartments, and go
      round the back and appear at the start again. However if you miss the
      compartments you will fall straight to the bottom, fall, and lose a life.
    
      You will get three coins on the way up the chute. There are coins in the
      top box, the two opposite each other at the top left and right, and also
      at the bottom left and right compartments, making up the 8 coins. The bottom
      central one (the one with loads of pins above it) has no coins. You can
      influence where you go here fairly easily, making this stage much easier.
    
      To get to the bottom compartments, launch out from the ejector directly in
      the middle and don't touch any directions. You will land on the pins in the
      center of the board, and from here, you can hover over to the left or right
      bottom compartments. Holding left after launch lands you in the top left
      compartment, and holding right lands you in the top middle compartment. To
      reach the top right compartment, you need to hold right and then hover over
      after launch. Once you get all eight, then the shine will appear in the
      central lower compartment. Don't press an directions after launch to land
      on the above pins, then drop down and collect the shine.
    
    10
      Clean the bell in the tower to the right of the Great Pianta Statue. Get
      the rocket nozzle and equip it, then go over and rocket up the tower and land
      next to it. Spray and clean it, and then get onto the top of the tower (you
      may have to rocket from a nearby building to do this) and then rocket up
      on top to get the shine that is high above.
    
    11
      Rocket up onto the top of the North East lighthouse with the rocket nozzle.
      Now rocket up again whilst on top and at the highest point, ground pound and
      if done correctly you should smash the top of the lighthouse and release the
      shine. Now rocket up again to collect it.
    
    12
      Rocket up to the shine in the Shine Gate using the rocket nozzle and clean
      it to release the shine. Now rocket onto the top of the Shine Gate and rocket
      up again to get the shine high above.
    
    13
      Get a normal golden coin and go over the cafe area that is to the left of
      the Shine Gate. Use the umbrella tops here to bounce up on to the cafe
      rooftops, where a Pianta is standing. Face him straight on and talk to him,
      where you have to pay one coin for him to throw you. He will chuck you
      directly behind him and into a building, where a shine sprite is located.
    
    14
      Equip the rocket nozzle, and go to the North West of the plaza. From the
      cannon, swim out to sea along the cliff and rocket up to the trees above.
      Go across the trees to reach a ledge with a pipe - enter this pipe to go to
      a special stage. In this special stage  you have to collect eight red coins.
      However there is no way to refill your FLUDD tank, so you need to conserve
      water as much as you can. Here are the locations, and a handy ASCII map to
      give you more of an idea where to find them -
    
      1 - Spray the burning Pianta that is running around the trees and boxes area,
          and then talk to him.
      2 - On the small block to the side of the area (see map for location.).
      3 - Go to far corner and fall down the hole next to the watermelon block. The
          coin is down here (see map for location).
      4 - Go to the tallest block (4 on the map) to make the red bird fly away.
          Now go onto the top of the tree closest to this block and go into first
          person view and spray the bird until it changes into a red coin.
      5,6-Labelled B on the map, these are black enemies that you need to spray
          with water from a far to startle, then jump on their bonces to get the
          coin. There are two in this area, check the map for locations.
      7,8-Labelled P on the map, these are pink enemies that when you jump on them
          give you a coin. There are two in this area, check the map for locations.
    
      +--------------------------------------+
      | B                                    |  Key -
      |                                      |
      |                     ___              |  +, -, \, /, |  =  Walls or boxes
      |                    /  /   ____       |  B  =  Black enemy
      |           P       /  /    \   \      |  P  =  Pink enemy
      |                   ŻŻŻ      \ 4 \     |  ,#,
      |                     ,#,     \ŻŻŻ\    | #####  =  Tree
      |                    #####     \   \   |  '#'
      |                     '#'       ŻŻŻŻ   |
      |                                      |
      | +--+   ,#,                           |
      | | 2|  #####         ,#,              |
      | +--+   '#'   ,#,   #####             |
      |             #####   '#'              |
      |              '#'            B        |
      |                                      |
      |  3                                   |
      |                                     P|
      +--------------------------------------+
    
      The shine will appear once you have collected all eight red coins, on the
      block to the right of the diagram above (next to the 4 on the diagram).
      Remember not to waste much water throughout and you will be fine here.
    
    15
      Completing the game (defeating the final boss that is at the end of the
      Corona Mountain area) rewards you with a shine. See the end of the
      walkthrough if you are having trouble with this one.
    
    16
      100 Coin Shine. Like throughout the levels in the game, collecting 100 coins
      here bags you the 100 Coin Shine. Thankfully, this is one of the easiest
      areas in the game to get 100 coins in, and also has 2 methods. One is just
      getting the coins from the plaza itself, and the other (a more cheaper way)
      is to get them from the airstrip. I will go through both methods and you
      can decide with is better for you.
    
      METHOD 1
      --------
      An absolute must in this level is to explore the sewer system fully.
      When you begin the area, there is a sewer lid right in front of you (in front
      of the Bianco Hills / Pianta statue). Butt slam it to enter the sewer, then
      follow these directions - (Note at any point you get confused, follow 
      Squit100's fantastic underground map on the Super Mario Sunshine FAQ list on
      GameFAQs) -
    
      Forward, then left, the next right, round the corner. Collect the 9 coins in 
      this area, then go north to another area with 9 coins. Go back to the last 
      area, and exit straight ahead. Take a left, right at the end, round the
      corner and collect the coins. Go back round the corner to where the sewer
      lid is, and go straight on. At the end go left round the corner, then the
      next right. Check the area for 9 coins, then another one that links to it
      for another nine. Now back to the straight, carry on down it. Turn right and
      collect the line of coins further up. Then go back, and escape from using
      the sewer lid at the corner. 
    
      Now make your way to where the cannon is where you go to Pinna Park. Next to 
      here is a another sewer lid, enter it via butt slamming. Walk down it
      to get 9 coins that are in a line. Now exit at the next lid, where you should
      be on a building next to a crate. Drop down the side nearest the sea. Run
      down towards where the cannon is - except on the way stop after you hover
      over the canal gap, where there is a another sewer lid. Enter it, and walk
      down it. Turn on the next left, and left again, and go straight ahead.
      Collect the coins to the end of the passage, then turn 180 degrees, and turn
      down the next left for another line of coins.
    
      Now make your way out of the sewer system, and to the beach next to the light
      house and market stalls. On the beach there is an umbrella on it with no one
      underneath it. Stand there, then take a few steps to the sea, then a few
      towards the lighthouse. Butt Slam, and if you are in the right position, you
      should go into a secret sewer. Here are 8 coins and an extra life. Overall,
      by searching through all the sewer system you will get most of the coins you
      need. (99)
    
      To get the final coins, walk out to sea from the beach and collect the 6 
      coins. 
    
      SHINE LOCATION - It's located over the platform in the sea, opposite the
      Pianta statue, you will see it. To get to it, swim out to it, then either use
      the rocket FLUDD pack, or get on one of the boats that come near by, then
      hover onto the platform.
    
      METHOD 2 - (NOTE - THIS CAN ONLY BE DONE AFTER THE GAME IS COMPLETE)
      --------
      This method involves going into the airstrip to get the 100 coins you need
      for the shine. To start off, you need 10 coins for the boat to the airstrip.
      The easiest was to find 10 coins is to either get them from the underground
      system, or by going to the beach opposite the market stalls. Here, go out
      into the sea to collect the ring of six coins and root the secret sewer
      place for coins (the location is described near the end of method 1).
    
      Once you have your 10 coins, make your way to the airstrip (the boat near the
      blue coin trade hut and speak to the dancing Pianta in shades). 
    
      There, run and collect the grey FLUDD pack over on the left. Using the speed
      pack, follow the trail of gold coins down towards the building and through
      it. When you are through the other side, stop and look down the runway. You
      see an obscene amount of coins and orange baddies. Collect the line of coins.
      Then kill all the orange baddies, by jumping on their heads, and be sure to
      collect the coin they each leave behind (there are 14 baddies here, 14
      coins). 
    
      Now you will resume that coin path to the right of those water tanks. Using 
      the speed pack, follow the path of coins, until you come back onto the
      airstrip. If you miss some coins (which you are bound to) repeat the path or
      go swim for them. You can also get another 2 coins by washing the M
      signatures off the tanks on the airstrip. (144)
    
      SHINE LOCATION - On top of the tall water tank on the airstrip. To get there,
      side jump or back flip onto the smaller tank next to it, then side jump or
      back flip onto the tall water tank.
    
      OVERALL COIN TOTAL - 144
    
      (Note - After collecting the 100 coin shine on the airstrip, you will return
      to the plaza, and you will still have the same amount of coins. So if you
      want to max out the coin record for the plaza to 999 coins, just repeat
      getting the coins from the airstrip).
    
    17
      I recommend that you stock up on lives before attempting this one, because
      it takes a while and is quite tough. Hatch and ride Yoshi over to the canal
      mouth on the west side of the plaza, and wait until a boat goes out. Jump on
      the boat, ride it over to the island and jump across onto it. While you wait
      for the next boat, grab a fruit from the tree to keep Yoshi going and when
      it arrives jump across onto it. Ride it over to the girder structure by
      Grand Pianta Statue (it is still out to sea, of course) and eat the fruit
      here to keep Yoshi alive. A final boat will eventually come round the other
      side, which will take you to the island off the eastern coast. Spit Yoshi's
      juice out at the moving yellow slime on the pipe, and enter.
    
      Out of the frying pan, and into the fire (or however that saying goes). If
      you thought that getting here was tough, then you will have a hard time here.
      In this special stage, you have to ride the lily pad down this river channel
      and collect the red coins as you go. You move the lily pad in the same way
      as you would normally, but remember that you are constantly going in the
      direction of the water flow. It's very hard, and there is a high chance that
      you will miss most of them. Thankfully, once at the end you can get back to
      the start area via the red sides of the channel. This takes a while as you
      will have to walk back (otherwise Mario will most probably kick the bucket)
      but it's worth it to get an extra shot of those few coins that you missed.
      After you get all eight of the red coins (and after a few trips back and
      forth, I imagine) then the shine will appear at the end. Phew!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.03. Bianco Hills
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    To unlock this area, chase Shadow Mario at the start of the game after you
    have stopped him from kidnapping Princess Peach.
    
    ------------------------------------
    Episode 1 - Road to the Big Windmill
    ------------------------------------
    
    Head up the path, and on the decent, slide down on your belly and collect the
    coins as you go. Use either the rope or the log to cross the river. Now jump
    down onto the path to the right and follow it round the white dividing wall.
    A simple jump to the head will dispose of those weird bouncing enemies you may
    encounter. At the end of the path is a giant wooden wheel that blocks your
    way; jump on the green ledge and then onto one of the parts that stick out
    to ride over it to the other side of the wall. Carry on following the path
    and you will encounter more brown slime; take a left at the edge of the lake
    and clear the slime away to reach the origin of those slime balls; another
    pile of slime. Spray this until a piranha plant comes from it. Again, spray
    him when the mouth is open and keep an eye out for those coloured blobs. After
    three mouthfuls of water, he is defeated and a shine is left for you to
    collect!
    
    -----------------------------------
    Episode 2 - Down with Petey Piranha
    -----------------------------------
    
    Follow the path and cross the river. The door through the dividing wall on
    the right is now open, so proceed through it. Go onward and tackle the slime
    here. Go left and head toward the giant windmill (so you are going past where
    the last piranha boss was located) and at the bridge, jump and hover over the
    gap. Take the twisting path that goes up and around the windmill. Spray the
    slime on the ground to clear a way for you, and avoid the slime balls as they
    roll down (they cannot be destroyed, so just be out of their way). When you
    get nearer the top, gaps will be in your way - jump and hover over the first
    two. On the third, with vines also in your way, jump and hover out away from
    the windmill, around the vines and back onto the path. Carry on a little to
    the end of the path.
    
    Talk to the Pianta if you want, and then jump onto one of the platforms on
    the end of the windmill propellers. What a view! Ride it to the top and jump
    to the top of the windmill, where Petey is sitting. The roof caves in, and you
    have to fight him inside the windmill!
    
    When he opens his mouth, continually spray it will water until he fall back.
    Jump onto his stomach and perform a ground pound to injure him. Do this three
    times and he defeated. If you don't deal with him when his mouth his open, he
    will spew out a load of slime, which you don't want. Also watch out for the
    small coloured blobs as you go. After he is defeated, he leaves behind a shine
    left for the taking.
    
    ------------------------------------
    Episode 3 - The Hillside Cave Secret
    ------------------------------------
    
    Head up the path and cross the river. Go right through the archway in the
    dividing wall, and turn left to the small side of the lake that's left of the
    bridge. Jump onto the rope here and travel across it. Head across all the
    platforms and ropes to the ledge at the opposite side. Go across the ledge and
    do a backflip/side jump onto the rope above, then into the cave in the hill
    next to here. You enter a special stage.
    
    Jump up the moving blocks (stay in the middle as much as you can) onto the
    green platform at the top. Ground pound the right nail three times for a
    1-Up Green Mushroom, and the left one for a coin. On the orange blocks, take
    your time when crossing them - you may find it useful to adjust the camera
    angle to a suitable position here. At the large rotating blocks after, pop the
    camera to an angle over head to you can see Mario all the time, and move past
    each block as it goes underneath. Jump onto the stars as the point is facing
    you, and be sure to collect the 1-Up Green Mushroom above the second star.
    Run and jump off the point of the star and go get the shine!
    
    -----------------------------------------
    Episode 4 - Red Coins of Windmill Village
    -----------------------------------------
    
    You will have to get eight coins to get the shine here, and note that it only
    takes place on the left side of the dividing wall (the one will the buildings).
    Go up the path and cross over the river. Go to the left, where the two
    buildings are, and jump up the ropes that are in between them and collect the
    red coin (1). Jump up to the top rope and head right on the roof, where there
    will be another red coin (2). Jump over to the propeller platform, then over
    onto the top of the dividing wall, and grab the coin on the arch (3). Run
    across the top of the wall and get the coin in the archway next to the bells
    (4). Continue to follow the wall round and you will reach the very top area,
    and go across to get another red coin at the end (5). A whirlwind enemy might
    bother you at this point; to avoid its attacks, jump as soon as you hear it
    spinning.
    
    Head across the rope and jump over the red wheel along the way, and there is
    a red coin on the other side (6). The next red coin is situated between the
    two sails next to here; jump and hover over to the nearest sail and land on the
    plank that is attached underneath. Now jump and hover over to the plank on the
    other sail, collecting the red coin along the way (7). Note that you can move
    the wooden plank by spraying the sails with water, so if you are having trouble
    do this. Now jump and hover over to the building with the two towers, then
    wall jump between them to get the level's final coin (8). The shine will appear
    on the tallest platform, which is next to the river. To get here, jump over to
    the tallest tower on the building and take the rope attached up.
    
    --------------------------------------
    Episode 5 - Petey Piranha Strikes Back
    --------------------------------------
    
    Head up the path and over the river. Stay in this area (on this side of the
    dividing wall) and head to the edge, by the cliff wall, where a mass of slime
    is. Clean it all up to free a trapped Pianta. Clean him off, then stand behind
    him and talk to him so he throws you up to the cliff ledge above. Clear the
    slime, and go right to the small ledge and jump up to the higher left ledge
    and onto the one above. Clean this area of slime, and go to the fence at the
    top. Run into one of those pink creatures; it will stick on your nozzle, and
    you can fire these when pressing the R trigger. Go to the part of the fence
    that's broken (the middle) and fire it at the sleeping Petey opposite in the
    first person view.
    
    He will wake up and take off to the area behind you. To defeat him, spray
    water or fire one of the pink things at him when he is hovering still to make
    him fall to the ground. Now approach him and do the same as you did the last
    time you fought him; spray a continuous flow of water into his mouth when its
    open, then ground pound his stomach as he lies there. Watch out for his new
    moves though; a headbutt and a tornado projectile. These are easy to dodge,
    but I still recommend that you keep at a reasonable distance to avoid getting
    hit. Once you ground pound him, he takes off again. Do this three times and
    he's a goner, leaving a shine for you to collect.
    
    ----------------------------------------
    Episode 6 - The Secret of the Dirty Lake
    ----------------------------------------
    
    As always, head up the path, across the river and through the doorway in the
    right wall. Go onward here and left a little to the lake, and jump on the lilly
    there. Face backwards and fire water out of the standard squirting nozzle to
    move the lily across the lake. You are going to the cave that is behind the
    windmill. The lilies will disintegrate after a short while, so board another
    that is nearby. When you get to the cave, head across the logs and high jump
    into the cave, and enter the special stage.
    
    Walk ahead and observe the blue and red platforms. They alternate in rotating,
    so jump onto one of the colours as it has just finished spinning, then onto the
    opposite colour as that has just finished spinning and so on to get through
    this section. Jump and over the spinning star (collect the 1-Up Green Mushroom
    on the way) and wall jump off the blue wall onto the cube. If don't manage it,
    then use the orange pad by the arrow below as a means of getting back up.
    When the cube takes you across, stay in the middle of it at all times as it
    rotates (no jumping is advised here). Jump off at the yellow area once it ends,
    then head past these triangles when the one nearest just passes you. The cube
    after will take you up, and like the other one, it will rotate as it goes.
    Stay in the middle to avoid falling to your doom. Try and grab the 1-Up Green
    Mushroom on the way also (it arrives at the left hand side - look out for the
    shadow).
    
    The last section is more of those alternating, rotating red and blue platforms.
    Start off with the red platform when its close enough and when it has just
    done its rotation, and work your way over. Don't rush and don't worry about
    backtracking if you are stuck and you will do fine. A shine awaits you at the
    end.
    
    -------------------------------------
    Episode 7 - Shadow Mario on the Loose
    -------------------------------------
    
    Very easy. Simply chase him and squirt water while doing so until he falls.
    If you manage to lose him, then check on top of some of the buildings on the
    left side of the divide - he sometimes goes up there, and listen out for his
    music when you are close. Approach him when he is felled, and shine it up!
    
    -------------------------------------
    Episode 8 - The Red Coins of the Lake
    -------------------------------------
    
    This red coin episode is on the right side of the dividing wall this time,
    the one with the windmill and the lake. Head up the path, across the river
    and through the door on the right in the wall. Go onward to the lake and left
    a little, and go on to the lily. Take the lily out into the lake and grab
    the coin above it (1). Head back to where you came from, and go to the other
    side of the bridge and go across the ropes and platforms across the lake.
    Get the red coin on the way (2). At the other side, go onto and across the
    green ledge to just past the arrow signpost, and jump onto the propeller
    platform nearby. Cross the rope and grab the coin here (3). Jump off about 
    halfway onto the propeller platforms to the left (next to the trees) and get
    the red coin on the rope here too (4).
    
    Side jump or back flip back onto the long rope and continue to the platform
    at the end. From this point onward, you may be bothered by those whirlwind
    enemies; jump just when you hear them spin to avoid their attack. Anyway, carry
    on up another rope for another coin (5), and left at the end across the small
    rope. At this platform covered by the Pikey, either lure it out so it lies
    flat ready for a good ground poundin', or skip out this platform by hovering
    straight over to the rope on the left that connects to it. Go across this
    rope for a coin (6), and the final rope of this circuit has a coin situated
    high above it (7).
    
    To get the final coin, do high jump and hover over to the platform nearest the
    windmill. The coin is over this rope here (8). The shine appears in the alcove
    in the face of the windmill. From here hover over or travel up the windmill
    then use one of the propeller platforms, then hover across to the alcove to
    get this shine. Phew!
    
    --------------
    Secret Shine 1
    --------------
    
    Complete Episode 3 - The Hillside Cave Secret first, then enter reattempt it
    again. The special stage will now have a red button, and when ground pounded,
    a red coin challenge will begin, giving you 1 minute to get all eight coins.
    
    Grab the coin on the left as you go up these moving blocks (1). Four coins
    are now situated at the corners of the orange blocks area; use the hover
    nozzle to easily make it across to each one (2-5). The remaining three coins
    are on the three stars either side of the cube area; perform a high jump and
    hover over to each one (6-8). Once you have them all, the new shine will
    appear at the end of the level.
    
    --------------
    Secret Shine 2
    --------------
    
    Complete Episode 6 - The Secret of the Dirty Lake first and do the level again.
    In the special stage, ground pound the red button to start a red coin challenge
    where you have to collect all eight red coins in 1:30 minutes.
    
    Hover over and collect the red coin that is above the red platforms (1) and
    get the next one above the spinning star (2). Hover over to the cube, and to
    save time, you can jump off earlier and hover to the other side as it moves.
    Collect the red coin in between the triangles (3) and proceed on to the cube.
    As it ascends, watch the shadows to determine the locations of the next two
    coins (4,5). The final three are at the last area of blue and red platforms -
    two are at opposite corners, and the other in the middle (6-8). Use the hover
    nozzle to make this part easier. The new shine will be at the end once you get
    them all.
    
    --------------
    100 Coin Shine
    --------------
    
    The best episode to get 100 coins is on Episode 8 - The Red Coins of the Lake.
    This isn't that tricky to get coins in, and it's very possible to more than 80
    coins before going up the rope system that is over the lake.
    
    • Around the level are baddies disguised as plants. They are hidden in the 
      ground on their own or in a circle of plants, and when you approach them they
      spring up and attack you. Jump on them for one coin, but better still, spray
      them into a wall to get 3 coins. They are located around the buildings by the
      river, or around the grey dividing wall. (10+)
    
    • Around the level you may notice a circle of plants with pink leaves. After
      you have disposed of the baddies disguised in those circle, stand in the 
      middle and do a 360 spray. This will spray all the plants so they open up, 
      and when they all open up, you will receive 6 coins. There are 3 circles 
      before the dividing wall, and 2 after it. These coins are essential to 
      get. (30)
    
    • Spraying one of the beehives gives you a coin after it falls (the beehive
      is located on a tree after the dividing wall). (1)
    
    • Getting Yoshi and eating the bees at the beehives at the location above
      earns you a coin per bee. There are 3 to a beehive, 2 beehives, 6 bees.
      To get extra coins, fire Yoshi's spit at the beehives until it falls. This
      will add another coin, and a load of bees will follow you. I think its best
      to run around in circles and tap B so you avoid the bees better, but there is
      still a chance that you will get thrown off still. There are about 10 bees
      here but you need to collect the coins quickly as they disappear fast. Now do
      that same with the other bee hive on the other tree to get more coins. Yay.
    
      Yoshi is found at the start of the level to your right; make note of what
      fruit he wants, then go to where the beehives are and there fruits on the
      ground around that area. Grab the fruit he wants and go back to the egg to
      get Yoshi. Be sure not to go into any water when you are riding him...
      but you knew that, right? Thanks to 'Standwielder_Jotaro' (a.k.a - Zaro)
      for this information. (30)
    
    • Spraying the tall propeller platforms around the dividing wall may give you a
      coin - not all of them do though. Spray the rotor part until it spins really
      fast and until a coin appears on top. (2+)
    
    • There are black enemies with yellow petals on top. To kill these, spray them
      from a distance when they are not buried in the ground. When they are dazed,
      jump on top of them to get a coin. (3+)
    
    • There are several standing caterpillars (Pikey's) around the level - wait
      until they fall over and then jump on them - this results in a coin per
      baddie. (2+)
    
    • After the dividing wall there are several trees, with black baddies on them.
      Some of these trees have a coin on top them already, whereas some others you
      have to spray the centers to get a coin. There are 5 trees that produce the
      coins here (5)
    
    • The following load of coins are located on top of the lake, in sets of 4.
      On set is on the right side of the lake, another is to the right of the 
      windmill, around the back is another set, and on the left side of the
      windmill is another set. These are easy coins to get and I HIGHLY recommend
      that you collect them. :P (12)
    
    • There is a line of four under the mesh like bridge over the lake (on the 
      way to the windmill). To get under there, bounce off one of the ropes below.
      (4)
    
    • Over the lake is a system of ropes that connect some of the high platforms
      together, with many of the ropes having coins above them. To get up there,
      go to the ledge on the right side of the lake (where the first special stage
      level in this world is) and use the nearby platforms and ropes to make your
      way up there (towards the big windmill if that helps). There are 25 coins
      here, but they are tricky to get (especially with those ANNOYING wind
      baddies that tend to knock you off the platforms), so I would advise you to
      seek out the other coins first. (25+)
    
    • SHINE LOCATION - It's on one of the windmill platforms next to the grey
      dividing wall. APPROX COIN TOTAL - 160+
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.04. Ricco Harbour
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    To unlock this area, get three shines and head over to the boathouse to the
    west of Delfino Plaza, which is buried under the slime. Defeat the piranha
    there (6 squirts to the mouth this time) to unlock the entrance to Ricco
    Harbour, and also the Blue Coin trading shop.
    
    -------------------------------------
    Episode 1 - Gooper Blooper Breaks Out
    -------------------------------------
    
    Run ahead to the ramp that leads to the red and black ship. Do a high jump
    and a hover onto the mash cage ahead, and collect the four coins here. Go
    onward to the arrow signpost, and to the ledge that's right of it. Jump over to
    the moving platform that is carried by the crane, and get off at the other
    side. Jump onto either meshed wall and climb to the top. Jump on to the
    ceiling to hang from it, and swing right, then onward and head through the
    door at the far left, by hanging on to the door and pressing the B button -
    you will now flip through to the other side. Hang onto the ceiling again,
    and drop down onto the ledge ahead and below.
    
    Hover onto the moving platform and then onto the platform after with Pianta's
    on. Jump down onto the yellow submarine next to here, and spray the jumping
    enemies to turn them into stepping stones, enabling you to cross over to the
    other side safely. Collect the three coins here. Wait until the crane assisted
    platform next to here is low enough, then jump onto it and ride it up. Jump
    under the mesh, collect the coins and drop down onto this area here. Dispose
    of the three octopuses by jumping on their noggins and refill your water tank
    at the fountain. Head down this area toward the coloured crates that are at
    the end, and grab the tentacle that is sticking out one of them with the
    B button. Hold on to it and pull it back until it snaps off, to reveal the
    cause of the oil in this area - Gooper Blooper!
    
    To defeat this oversized Blooper, wait until it attacks you with its tentacles
    and grab one of them shortly afterward before he withdraws them. Drag it back
    until it snaps. If you having trouble grabbing hold of them, then you can
    jump on the tip of it to flatten it and hold it still for a short while.
    Snap off its tentacles at the front, then spray the oil around its mouth to
    clean it off. Grab hold of the cork in its mouth and pull it back until he is
    injured. If you get hit while you do this, then take out another tentacle or
    two and try again.
    
    After hurting it and pulling the cork out, it will come back and spit some more
    oil out. Clean away the oil if its in the way, and repeat what you just did
    to say goodbye to Glooper Blooper! He will leave a shine in his wake.
    
    ----------------------------------
    Episode 2 - Blooper Surfing Safari
    ----------------------------------
    
    Turn around and head across the logs to the left and onto the wooden platform.
    There is a choice of three bloopers here; the green one of the slowest,
    medium is average, and the pink is the fastest. I recommend that you choose
    the green blooper for now, so you can get used to the controls and
    handling, so choose a faster blooper later when you feel more comfortable.
    Anyway, to ride one, simply walk into the one of your choice. You automatically
    accelerate; to go slightly quicker hold Up, and to go slightly slower hold
    Down. The A button allows you to jump. Another thing to note is that when
    you hit an obstacle, you die instantly, so watch where you are going.
    
    Anyway, following the coin trail to reach an oil surrounded cave at the other
    side of the area. Inside is a racing course, where you have to race against
    time to get a shine. Jump onto a blooper and away you go. Remember not to
    touch any walls or obstacles, and that going on dry land slows you down to a
    crawl. The course itself isn't that hard; after the first corner watch out for
    the two rectangle blocks (the first is on the inside of the corner so take the
    outside), watch out for the moving block on the forth corner and the large
    rectangle that is on the straight after that, and use the dry land at some
    corners (notably the last area of twists and turns) if you are going to fast.
    There is also a shortcut you can try out - after the revolving walls and the
    two ducking blocks, after you go round the corner you can jump over the wall
    that is ahead. Be sure to jump when you are still on the water, and not on
    the land just before the wall otherwise you're brown bread. ;) Check the
    below ASCII for a better insight into this short cut.
    
                        --------
       ----------------/        \----
      /                  ______           <-------
     |     B  B                           <-------
     |     /-----------\        /----
     |     \-------\    --------
     |      B      |
     |             |            Key
      \-***---\    |            ---
       -***---/    |            B - Block
      /            |            * - Where to jump over the wall
     |             |
     |    /-------/
       ||
       ||
       ||
       VV
    
    Simply completing the course gets you a shine. If you having real problems,
    then change the colour of the blooper that you are riding. You will get the
    shine when you return back to the starting area.
    
    ----------------------------------
    Episode 3 - The Caged Shine Sprite
    ----------------------------------
    
    Go right onto the grey ship. Get to the other side by either riding the crane
    across underneath, or by a high jump and hover onto the girders above. On the
    other side, dispose of the octopus and jump on to the moving platform. Jump
    on to the mesh wall and climb up to the door at the top (watch out for the
    yellow spider as you go) and flip through to the other side. Jump on to the
    crane when its arrives, and onto the mesh opposite, where you climb right and
    up to another door which you flip though. Jump onto another crane, and jump of
    at the other end onto the platform. Take the two octopuses out and take the
    platform at the end upward to the blue girder system on the right.
    
    On the girders, follow the sign posts and squirt the octopuses off as you come
    across them. At the end is a somewhat clear white girder that extends to the
    roof of a building; go across and destroy all the crates to the right. This
    reveals a manhole cover, so if you fall off the girders later you can take the
    sewer from the manhole at the start or by the red and black bridge up to here.
    A handy shortcut. Anyway, head back to the blue girder system and turn right
    and go onward to the arrow signpost and a crate. Use this crate to jump onto
    the crane. Ride it to the opposite side and jump onto the mesh wall. Head
    through the two doors and you will reach a platform. Go across the girder here,
    and jump over the gaps as you go. If you fall between the gaps then wall jump
    to head back up.
    
    At the end of the girder are two octopuses. Go left and you will notice a
    nozzle box; this gives you the rocket nozzle, which you don't really need
    at this point (and the hover nozzle is more useful in a moment) so just ignore
    it. Use the white trampoline here up to the girder above, and go left at the
    end and up another two trampolines. Now follow the girder round and take the
    final two trampolines up and into the yellow cage, when the shine is being
    held.
    
    -------------------------------------
    Episode 4 - The Secret of Ricco Tower
    -------------------------------------
    
    Head onto the red and black ship ahead, and jump on top of the mesh cage. Go
    onward and use high jumps to reach onto the ship's black funnel. From here,
    turn towards the tower to your left and perform a high jump and hover over to
    the plank that is nearest the tower entrance. It is easily makeable, trust me.
    Now jump across and enter the tower, where a special stage will begin.
    
    This stage is constructed mainly of rotating platforms. Stay on the middle of
    them at all times (so the edge is in the middle when you cross over) to avoid
    falling off to your doom. When jumping between them, make sure that the angles
    are near enough flat to make it easier. After this wall jump between
    the two walls to bag your ass a 1-Up Green Mushroom. The green cogs after are
    treated the same as the other platforms - stay in the middle as much as
    possible. However these move from side to side slowly, so make sure that they
    are close enough before jumping.
    
    The nails on the green platform contain just a few coins, so I wouldn't bother
    ground pounding them. The final stretch consists of those rotating platforms
    that you saw at the beginning, but at somewhat horrendous angles. Follow the
    plain of staying in the middle and you should be alright. You may find
    adjusting the camera angles will help you on some of them. The shine, as per
    usual, is at the end of the level.
    
    -----------------------------------
    Episode 5 - Glooper Blooper Returns
    -----------------------------------
    
    Glooper Blooper is back for another ass kicking in this episode. This first
    thing you have to do is head over to the helipad, where he is located at. The
    easiest and simplest way to get there is by swimming. Jump into the drink on
    the right side of the red and black ship and swim straight onward past the
    yellow submarine, where you will come across the base of the helipad. Head
    across the logs here and grab the rocket nozzle in the middle. To use the
    rocket nozzle, hold down the R trigger until it has fully charged and let go
    to be propelled straight upward. Do this standing where you are and you will
    hang on to the mesh ceiling above. Collect the coins if you happen to be low
    on health, and make your way to either end and flip through the door with the
    A button to arrive on the helipad.
    
    Glooper is the same as when you first fought him, but with a new attack up his
    sleeve; he spins around in circles, swinging the tentacles along also. Simply
    jump over these to avoid being hit. If you forgot how to beat him, then here
    is what to do - wait until it attacks you with its tentacles and grab one of
    them shortly afterward before he withdraws them. Drag it back until it snaps.
    If you having trouble grabbing hold of them, then you can jump on the tip of
    it to flatten it and hold it still for a short while. Snap off its tentacles
    at the front, then spray the oil around its mouth to clean it off.
    
    Grab hold of the cork in its mouth and pull it back until he is injured. If
    you get hit while you do this, then take out another tentacle or two and try
    again. After hurting it and pulling the cork out, it will come back and spit
    some more oil out. Clean away the oil if its in the way, and repeat what you
    just did to say goodbye to Glooper Blooper! Another shine for the collection!
    
    ----------------------------------
    Episode 6 - Red Coins in the Water
    ----------------------------------
    
    Another Blooper surfing episode, however this time you have to collect eight
    red coins on the waters of the harbour within 2 minutes! Go over to the
    wooden Blooper platform behind you on the left, and choose the Blooper that you
    most prefer. Remember that green is slow, yellow is of a medium speed and
    pink is the fastest. I recommend that you take green, as you will have more
    control of the Blooper to collect the coins with (they are quite easy to miss)
    and you will have more than enough time anyway.
    
    As you being, look out for the start of the coin trail to your left, near the
    green buoys. Follow this trail to earn three of the red coins. Now the trail
    disappears at this point; so head right to the far end of the area, where the
    the trail appears again, with a red coin on the edge of where a group of green
    buoys are. The next four are - inside the supports of the platform next to the
    oil surrounded cave; in midair next to the yellow submarine; under the red
    platform that is next to the red and black ship; and in-between the two small
    boats next to the grey ship at the start of the level.
    
    Once you collect them all, you will see the shine appear at the Blooper
    platform, then you gain control again straight after, so be aware of this.
    Surf back to the platform and jump into the shine itself to complete the
    episode.
    
    ----------------------------------
    Episode 7 - Shadow Mario Revisited
    ----------------------------------
    
    You will have to chase and spray Shadow Mario around the level here, like all
    other Episode seven's. He will run onto the black and red ship ahead of you,
    then onto the funnel and up to the blue girder system. Remember to run and
    spray at the same time (lightly press the R button as you go) to make this
    episode easier. Once you have stopped him, talk to him and collect the shine
    he leaves behind.
    
    -----------------------------------
    Episode 8 - Yoshi's Fruit Adventure
    -----------------------------------
    
    NOTE - You will need to have completed Episode 4 of Pinna Park before you can
    complete this episode. You can still enter, but Yoshi will not be there, so
    you cannot go further. Once you have completed that episode and got the Yoshi
    Egg from Shadow Mario in the plaza, then you can attempt this episode.
    
    Enter the manhole here and exit at the last manhole at the very end, where the
    market stalls are. Look at the Yoshi egg next to the stalls, and the fruit will
    be a Durian (a brown spiky thing). Head back down this area where there will
    be a fruit dispensing machine on the edge (it has 'Fruits' written upon it,
    and has a yellow tap). Double jump off the building opposite (or one of the
    fruit tanks) and hover onto one of the fruit tanks, then ground pound the tank
    with the higher nozzle to make a fruit pop out the tap. If it's not the one,
    then hover over to the other side and ground pound there to dispense another
    (they alternate sides each time you ground pound the nozzle). Only three fruits
    at a time will be dispensed, so either wait until the fruits already out
    disappear, or chuck them into the sea and keep going until you get a Durian.
    
    When you get one, kick it over to the Yoshi Egg to hatch him. Ride Yoshi to the
    edge by the market stalls, where the fish are jumping up. Spit juice at one
    when it's at its lowest point to turn it into a platform that will take you
    over to the metal platform on the other side. At this platform, go left onto
    the ledge and eat the fruit on the tree to change Yoshi's colour. Now go back
    onto the platform and spit at the next jumping fish. It will still turn into
    a platform but will travel vertically instead, making your ascent up to the
    highest metal platform here far easier. Make your way to the platform at the
    top and spray the yellow slime on top of the mesh cage to dissolve it. Dismount
    off Yoshi and enter the cage to get the shine.
    
    --------------
    Secret Shine 1
    --------------
    
    Complete and replay Episode 2 - Blooper Surfing Safari, and go to the cave to
    enter the race course. This time complete the course under 40 seconds to
    win the secret shine. I would take the yellow or pink Bloopers (which are
    faster than the green Blooper) and remember to use the shortcut and tips that
    I have supplied in the Episode 2 walkthrough (scroll up a few times bucko :P).
    
    --------------
    Secret Shine 2
    --------------
    
    Complete and replay Episode 4 - The Secret of Ricco Tower, and re-enter  the
    level's special stage. Ground Pound the red button to start the red coin
    challenge - you have 1:30 minutes to complete it in. The first and second coins
    are above the second and forth rotating platforms. Use the wall jump between
    the two walls to get the two red coins at the very top. The fifth is situated
    in the middle of the green cogs - hover over to get this one. The last three
    are all above the final bunch of rotating platforms - he second, forth and
    fifth platforms to be exact. Remember that you can use the hover nozzle
    throughout and it will be as easy as pie! The secret shine appears when you
    collect all eight.
    
    --------------
    100 Coin Shine
    --------------
    
    The episode I will be covering here is Episode 3 - The Caged Shine Sprite. 
    This is one of the hardest, most annoying levels to get coins on, as they
    are spaced out everywhere, and there are those wind enemies that knock you off
    platforms in certain places. I would really advise you to cover ALL the points
    below. (NOTE - When I refer to the blue girder system, I mean the blue girders
    that are located over the water around the yellow shine cage).
    
    • When you start, there are some crates behind you to the left. Smash them all
      to get 3 coins (3)
    
    • Ground Pound the sewer cover (one near where you begin) and totally explore
      the sewer system. It's very linear, so no need for directions. Make sure you
      jump up all the exits and they are lined with coins. This will earn you 38
      coins - very easy to get and THEY ARE ALL ESSENTIAL. (38)
    
    • At the red and black boat located next to the tower surrounded by girders,
      do a side jump / back flip on to the tall black funnel on the boat. Look
      towards the yellow cage area, and you will see a moving crane that moves a
      platform in an arc. Hover onto the top of the crane and stand on the tip to
      get 8 coins. Then travel to the base of the crane to get another 4 coins.
      (12)
    
    • Next to the big oil slick in the middle of the level is an orange platform
      with a blue arrow on it. Dive under this for four coins. (4)
    
    • There are plenty of white octopuses in this level (they are on the blue
      girder system that's high up in the level in various places). Just explore
      the blue girder system to find them. Jump on them to get 1 coin, and if they
      are hanging under girders spray them to drop them off. (17+)
    
    • At the grey ship (located next to where you start the episode), there
      are girders suspended over it. Side jump / back flip on it and collect the 8
      coins. (8)
    
    • To the right of the tower (surrounded by girders) and to the left of the
      fountain is a white girder high up ish with 7 coins on it. To reach here,
      work your way up the blue girder system, or boost up there with a rocket
      nozzle. (7)
    
    • On one of the lower levels of the blue girder system, nearest the tower, you
      will find a grey arrow sign and a red arrow sign. Beyond that is a moving
      hook so travel across that and climb the mesh after it. At the top, hop of
      the girder behind and travel to the end for 2 Coins. After these, do a 180
      turn and run back, round the corner, then to the end. Here, drop down to the
      side (look before you drop) for another 2 coins. While you are doing this, be
      hasty as those annoying wind baddies will pester you. (4)
    
    • Between the yellow cage and the grey boat (the one near where you started
      the episode), a few levels up the blue girder structure is a gap with
      two vertical girders in it. Between the two vertical girders are 7 coins, and
      using walls jumps between them to collect them. (7)
    
    • When you reach the first springboard on the blue girder system (it will have
      arrows either side and a red nozzle box nearby) there is a girder that goes
      along side it (its RIGHT next to the yellow cage). At the end of this girder
      is 4 coins. (4)
    
    • After jumping up the first springboard, run about halfway along the girder
      and look to the right - there is a girder below that you can drop down to.
      Jump down to it, then follow it round the corner, straight along and right
      at the end. Here is a line of 4 coins vertically going down off the end,
      which you will need to drop down and collect. (4)
    
    • Near the edge of the level (the red flagged barrier out in the sea) are
      two lines of coins high up. There are two sets of 4, side by side. Use the
      rocket pack to collect the coins. (8)
    
    • At the tower surrounded by girders use a rocket pack to get up the platforms
      surrounding it. One of the platforms has two coins on, then from the top of
      the tower use the rocket pack again to collect a vertical line of seven
      coins. (9)
    
    • SHINE LOCATION - Next to the fruit dispensing device (near the fountain and
      helipad). APPROX COIN TOTAL - 120+
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.05. Gelato Beach
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    To unlock this area, get 5 shines and head to the lighthouse next to the beach,
    of which is submerged under more slime. Defeat the piranha here (like Ricco
    Harbour, it needs 6 squirts to the mouth and the entrance to Gelato Beach is
    unlocked.
    
    Note: Within this area, the large circle of sand that is connected to the beach
          is what I will refer to as the 'Spit'.
    
    ---------------------------------------
    Episode 1 - Dune Bud Sand Castle Secret
    ---------------------------------------
    
    Turn left 90 degrees and wade through the water to the large circle area that
    is sticking out of the beach (the spit). From here, head onto the beach and
    spray the first dune bud that you come across (small green leaves). Keep
    spraying it until a sandcastle appears on the spit behind you. Now head
    through the door of the castle quickly before it melts to reach a special
    stage.
    
    Run across the path of sand quickly, as they dissolve away whilst you are on
    them, and jump across the gaps as you go. Take a breather at the green
    platform, and ground pound the bottom left nail three times to receive a 1-Up
    Green Mushroom. The others have coins. Go across the next path of sand blocks,
    where you will reach a giant sand castle. Head through the arch and go to the
    top via the blocks from behind. At the top, on the backend is a 1-Up Green
    Mushroom, and the level's shine is at the front.
    
    --------------------------------------------
    Episode 2 - Mirror Madness! Tilt, Slam, Bam!
    --------------------------------------------
    
    Head onward and collect the trail of coins on the beach, which leads to a 
    beach hut. Go round behind the hut and jump up to the ledge, where the bases
    of the three mirrors are. Go left along the ledge just a little, and jump over
    on to the tree next to here. Make your way across the tree tops to the first
    mirror, with a single cataquack on it.
    
    To get the giant cataquack off the mirror, then squirt water at it until it
    goes to one of the edges, and tries to retain its balance (stands on one leg).
    When you have done this, quickly go to the opposite and higher side of the
    mirror and ground pound there. If you did it correctly, then the cataquack
    would have been launched into the air, and off the mirror. There is no contact
    needed for doing this.
    
    With the first mirror out of the way, take the tree tops left to the top of
    a wooden platform, and over another three to a mirror with two cataquacks on
    it. Again, lore them to the edge and ground pound the opposite side. There
    really isn't any difference despite you against two; just concentrate on one
    at a time (however try and get them to be on the same side, otherwise you will
    upset the balance).
    
    After the second mirror, head over to the ledge in the middle of the tower and
    go round to the other side to reach the third and final mirror, this time with
    three cataquacks on. There is no difference here either, just stick to the
    plan. After all three mirrors are done, the shine will appear on this spit
    on the beach. Shine get!
    
    -------------------------------------------
    Episode 3 - Wiggler Ahoy! Full Steam Ahead!
    -------------------------------------------
    
    The giant Wrigger that was sleeping on the tower just woke up, and he isn't a
    happy bunny. He will charge around the beach in a set pattern, until you
    flip him over. To do this, you will need to spray one of the dune bugs to
    they pop up as he goes over them. Once he has been flipped over, you then
    ground pound the section that has an arrow above it. He starts on the left
    side of the beach to begin with. I would use the dune bud nearest to where you
    begin the level (it has a Noki standing beside it). Use the same dune bud
    again on the second phase as he circles around it, making your job easier.
    
    On the third phase, he gets quicker and goes around more of the beach area.
    Use the dune bud that is nearest the beach hut as he circles around this one.
    Be quick after though as he lays down on the water (hover over the water to
    get there faster). Once you have defeated him, then the shine will appear on
    the spit on the beach.
    
    ---------------------------------
    Episode 4 - The Sand Bird is Born
    ---------------------------------
    
    Head up to the ledge after the beach (where the base of the tower and the
    three mirrors are) and spray the dune bud in the cave at the back, to form
    a set of stairs leading up the green area above. Follow the path, take a left
    at the junction, and keep going to reach the top of level (a brick area,
    surrounded by ropes). From here is a trail of coins leading down the slope,
    toward the tower. Slide down and follow this coin trail, jump onto the pink
    trampoline and into the hole in the top of the tower to enter a unique special
    stage...
    
    Wow! You are riding on top of the sand bird, which is circling around a tower.
    You have to collect 8 red coins in this episode, 7 of which are on the bird
    itself; two per wing, one in the middle, and one on the head and tail. Some
    are in the air, too. Just watch your step here, you don't want to be falling
    off now. After a short while, the bird will rotate round to its side. The
    best way to stay on the bird is stay on the edge, and slowly walk across onto
    the side as it rotates. Otherwise you can use your hover nozzle to stabilise
    yourself. After a short while again, it will rotate back in to an upright
    position.
    
    Various clouds will pass you by too. These hold items like Blue Coins and
    the odd 1-Up Green Mushroom. I would try and avoid getting most of these
    (bar the blue coins, which you can get now or later - see the Blue Coin listing
    to see the amount here). You can jump on these clouds and wait _ages_ for the
    bird to come around again, but there is little point. When the bird reaches the
    top of the tower, make sure that you have collected all 7 of the red coins
    and hover over, where the final 8th coin is. The shine will then appear next
    to here also.
    
    ----------------------------------------
    Episode 5 - II Piantissimo's Sand Sprint
    ----------------------------------------
    
    In this episode, you have to race to the top of the level (the bricked area
    surrounded up ropes) against II Piantissimo. Approach him on the beach when
    you want to begin racing. You will have to get up to the flag within 35 seconds
    to win.
    
    Head onward and jump onto the ledge at the back of the beach, and wall jump up
    the cave at the back of here to reach the grassy section. You can cut across
    the grass here to the top (but don't go on the steep parts otherwise you will
    slide down) and touch the flag to win. It's fairly easy. If you are having
    trouble, then before approaching II Piantissimo go up the ledge behind the
    beach hut and jump and hover over to the ledge in the cliff where there is
    a rocket nozzle box. You can use this to jump over the large gaps, and so
    could provide some help. Once you win, he hands over the shine.
    
    ---------------------------------------
    Episode 6 - Red Coins in the Coral Reef
    ---------------------------------------
    
    Head left across the beach and enter the water. Swim along to the coral reef
    (the rocks under the water; left of the Surf Cabana hut out in the sea).
    The swimming controls by the way, is the A button to swim, and the B button to
    dive. Six of the coins are situated in the rock channels; swim though all of
    them to locate them. The last two are with schools of fish that swim outside
    close to the reef. Apart from drowning, there is no other dangers in this
    episode, so its very straight forward. Once you have all eight red coins, the
    shine will appear on the rock above the reef.
    
    -----------------------------------------
    Episode 7 - It's Shadow Mario! After Him!
    -----------------------------------------
    
    Chase Shadow Mario, and spray him while doing so. Simple stuff. If you manage
    to lose him, when he is on the ledge behind the beach. Pot Noodle's are very
    _very_ tasty, might I add. </plug>
    
    -----------------------------------
    Episode 8 - The Watermelon Festival
    -----------------------------------
    
    The aim of this episode is to get the biggest watermelon over to the hut that
    is to the west of the beach (the hut out on the sea). As you might have guessed
    the biggest watermelon is located at the top area of the level (the bricked
    area, surrounded by ropes). Make your way up there. To roll the watermelon,
    simply walk into it and it will be pushed away from you. Take it across the
    thin linear walkway (in the direction of the hut you are taking it to) slowly
    so that it stays on there. When you reach the gap, push it down the hill and
    onto the beach; as soon as you push it slide down as well, as try and get to
    the beach before the watermelon does.
    
    The watermelon should survive the fall (it always has done when I do it). When
    you get to the beach, spray all the nearby cataquacks away. Not content on
    pissing you off, they will also try and flip the watermelon into the air as
    well, so it's essential that you keep these guys at bay. Slowly roll it across
    the beach toward the walkway that goes to the hut, and take regular stops to
    spray the cataquacks. When you reach the walkway to the hut, roll it across
    _slowly_ toward the hut. When you get there, you are awarded your shine!
    If the watermelon pops along the way, then go back to the top area, where the
    watermelon will regenerate so you may attempt it again.
    
    --------------
    Secret Shine 1
    --------------
    
    This can be found in Episode 1 - Dune Bud Sand Castle Secret. Go to the far end
    of the area, and up the ledge to where the bases of the mirrors and tower are.
    Next to the base of the trampoline and a Pianta that talks about the sand bird
    is a dune bud. Spray this and go down the stairs that are revealed, and spray
    the wall to uncover an image of a shine sprite. Keep spraying it until a shine
    comes from it, which you can collect at the very top of the level.
    
    --------------
    Secret Shine 2
    --------------
    
    This can be found in Episode 1 - Dune Bud Sand Castle Secret. Make sure that
    you complete the episode first, then enter the special stage via the sand
    castle. Ground Pound the red button that is on the platform after going across
    the first sand path section to start the red coin collecting challenge,
    of which you have 1:00 minute to complete it in. You will collect three of the
    coins as you go across to the giant sand castle, two on the front corners (on
    the orange blocks), one underneath the arch of the sand castle, and the final
    two on the two opposite towers on top. 
    
    Make sure that you make good use of the hover nozzle (as the sand blocks
    dissolve, remember?). Once you have collected all the red coins, the shine will
    appear on the green platform in front of the giant sand castle.
    
    --------------
    100 Coin Shine
    --------------
    
    The episode for this one is Episode 8, The Watermelon Festival. Getting the
    100 coin shine in this level is tough, so get all the coins that are here.
    
    • When you start, turn around and run to the island in the sea that has
      several large palm trees on it. Climb each tree to get four coins off each
      one, then use the swing that is hanging off one of the trees. Squirt the
      nozzle so that you collect the five coins in the swings path. (17)
    
    • On the main beach area and on the large green ledge just up the mountain
      (the one with the three large mirrors) there are lots of round red baddies
      with beaks walking around. If you spray one of them, it will be dazed, then
      quickly jump on it to get a coin. Do this with all these on the beach and
      the green ledge with each you 26 coins, so it's an essential you do this
      one. (26)
    
    • There are seven coins under the juice smoothie place (the hut in the water).
      Just get to the back of it and dive underneath it. (7)
    
    • Popping the watermelons will earn you coins. To pop them, run them into
      wall or off a cliff. Once they are popped, collect the coin, and go back to
      where it was before - another will grow in its place, and you can pop it
      again and again to get coins. After about 7-10 times, you they will not
      produce any more coins. You find one on the west of the beach (near the
      juice smoothie place), one next to the fruit shack on the beach, and the
      last one is located at the very top of the area (its the biggest watermelon).
      To get there, Get to the ledge where you have the three mirrors and spray
      the bud in that alcove to create a set of stairs. Go up them, take a left
      at the turn and follow the path up. (25+)
    
    • On the beach there is a fruit shack, (located on the right side of the beach)
      and under the ceiling is four coins. (4)
    
    • On the right side of the area is a ledge in the mountain side, with six coins
      with a red nozzle box. To get there, use either the rocket pack or hover from
      the nearby green ledge.
    
    • At the top of the level (where the biggest watermelon is) there are bouncy
      ropes where green birds hang around. Spray them under they turn into turn
      into coins. (8)
    
    • By the left most mirror is a wooden umbrella / shack type thing (it has a
      beehive underneath it). Get on top of it and use a rocket nozzle pack to get
      the eight coins that are in a vertical line above. (8)
    
    • At the top of the level where the biggest watermelon is, follow the path
      that heads in the direction of the juice smoothie place. At the end of the
      path drop down and collect the two coins. (2)
    
    • At the top of the level where the biggest watermelon is, side jump / backflip
      onto the ropes around that area, and follow the rope in the direction of the 
      juice smoothie place. Jump up to the taller ropes and at the highest one, is
      4 coins lined up for you to collect. (4)
    
    • SHINE LOCATION - Where there is a weird circle shape that comes from the
      south west part of the beach, you will find your shine.
      APPROX COIN AMOUNT - 110+
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.06. Pinna Park
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    To unlock this area, get 10 shines and head to the North West shore and go to
    the cannon there. Follow Shadow Mario via the cannon to unlock Pinna Park.
    
    ---------------------------------
    Episode 1 - Mecha-Bowser Appears!
    ---------------------------------
    
    Go onward, up the steps and though to the entrance to the park. Follow Shadow
    Mario that is ahead to the pool at the far end of the area, where a cutscene
    will start. What you have to do is ride a rollercoaster around the track, with
    Mecha Bowser being more or less in the middle. You have to fire rockets at is
    head (which are collected while you are on the roller coaster. However he fires
    bullet bills which follow the track line in front of you and behind you. You
    can spray these with water to destroy them before they hit you. You can tell
    when they are coming as they leave a trail of smoke as they go.
    
    At the section of track that Mecha-Bowser throws flames at you, you can squirt
    water into his mouth to douse them. After about 4 hits to the noggin, Mecha-
    Bowser is down for the count.
    
    -------------------------------------
    Episode 2 - The Beach Cannon's Secret
    -------------------------------------
    
    Simply go right across the beach to the cannon at the end. To get there in a 
    flash (and to avoid an onslaught of bullet bills) then squirt ahead of you
    then dive into the water with the B button and slide all the way there.
    When you get there, the attack will change from bullet bills to Bob-ombs.
    Spray a Bob-omb to neutralise it temporarily, and pick it up and throw it at
    the cannon. Do this three times and the creature within the cannon will be
    destroyed. Now enter the cannon to reach a special stage.
    
    Jump (there is a gap present!) on to the green and white platform ahead, and
    observe the platforms ahead. When a platform goes dark it will disappear, so
    make your way across and whenever a platform that you are on starts going dark
    get onto another platform ASAP. Afterward go to the crates further on to the
    right and ground pound the central one to get a 1-Up Green Mushroom. Head
    back to the tower like structure and bounce up the orange platforms to the top
    (stay as vertical as you can, as travelling too far means you could fall down.
    
    At the top, there is a line of red platforms that disappear one after another.
    To get across, watch and wait for the one at the other end to disappear. Wait
    one second, then run and jump forward. The blocks will regenerate under you,
    and you will get a headstart so you can reach the otherside easily. If you fall
    then go back to the tower and head back up. After you get past, you will have
    to do it again to get to the shine. Use the same tactic of waiting for the
    final platform to disappear, wait one second and jump onward to get a headstart
    and to make it fairly easily. DON'T go and get the 1-Up Green Mushroom, as its
    _very hard_ to do so. Collect the shine at the end to complete this episode.
    
    -----------------------------------------
    Episode 3 - Red Coins of the Pirate Ships
    -----------------------------------------
    
    Enter the park. Go right, and follow the signs to the pirate ship ride.
    Go up the stairs and collect the first red coin on the edge (1). Jump on the
    first pirate ship as it goes right to collect the coin on the right side (2),
    and head over the other pirate ship as it swings left to collect the coin on
    the left side (3). Jump and hover over to the green mesh platform at the other
    side of the ride afterward. Go to the side where the door in the platform is,
    and do a tall jump upward and hover straight above you so that you hang onto
    the mesh platform above. Grab the red coin here (4) and keep going to the
    door that leads into the mesh box ahead (press the A button). Grab the blue
    coin (you may as well as you are here) then go out the side door, and climb
    onto the top of the box to get another red coin (5).
    
    Now head back down to the first mesh platform (the one with the electric
    enemies underneath) and ground pound those guys off. Ground pound the door at
    the end and swing across, and collect the coin as you go (6) then enter the
    door (press the A button). Head through another door above you. Go under the
    mesh path that leads upward here, and swing across to the end where a coin is
    (7). Be sure to press the A button under each of the enemies as you go to
    knock them off. Head back down and go across the mesh path from the top now,
    and collect the final coin at the top (8). The shine will appear next to here
    also.
    
    ---------------------------------
    Episode 4 - The Wilted Sunflowers
    ---------------------------------
    
    Head right across the beach to where the "Yoshi eggs" are. Spraying one will
    awaken and reveal the enemy, who will chase you and jump onto you. As you see
    it's shadow on top of you, then move away and ground pound it's stomach as it
    is stuck in the ground (be sure that you do this on the sand - he doesn't sink
    into the ground whilst on grass). This will revive one of the sunflowers. Do
    this with all the eggs here to get a shine.
    
    ------------------------------------
    Episode 5 - The Runaway Ferris Wheel
    ------------------------------------
    
    Enter the park. Head onward and left to the pool (where Mecha-Bowser appeared)
    and go right, taking the orange path that leads to the section behind the
    Ferris Wheel (there is water running down the walls). Jump onto the blue mesh
    wall on the right (onto the side closest to the wall) and jump onto one of the
    green panels. Climb left to the far panel and go up to the top and then spray
    with the hover nozzle. The panel will flip and you will land upon it. Now
    quickly hover over and through the other panels left, so that you arrive at
    the blue mesh box at the far side. Climb on top, and ground pound the door.
    Climb on to the side wall, go through the door, climb up and right and hit the
    enemy off the other side. Now go back through the doors and hang on to the
    other side and take off the enemy on the other side.
    Head round back to the other side again (the side which Mario is _looking_ at
    the wall) and climb right to the end. Spray the green panels with the squirt
    nozzle and climb onto them as they come forward, and remain on them as they
    go back again. Climb on top here, and climb the mesh here and knock all the
    enemies off. Climb back and onto the green panels again, and spray with the
    squirt nozzle so they come forward. Go up onto the blue mesh now (the side
    that those enemies were on) and go left. Climb onto the ceiling mesh and
    head up through the door (with the A button). Use the rope ahead to bounce up
    to the mesh door above, and flip the door round (the A button) so it takes the
    enemy off, resuming the Ferris Wheel back to normal speed.
    
    To get the shine, go one of the sides and hover onto the one of the carriages.
    Ride it to the top and jump off, then collect your well earned shine. Phew.
    
    ---------------------------------------
    Episode 6 - The Yoshi-Go-Round's Secret
    ---------------------------------------
    
    Enter the park. Go right, through the orange arch and up the path, and go up
    to the ledge behind the weird tree on the right. Check the fruit in the Yoshi
    egg's thought bubble, and collect the fruit that's displayed there. Go round
    the park and look for it; check the ledges and round poles for them. Once you
    have it, then take it back to the egg and it will hatch. Now ride Yoshi up
    the path, where there is a structure with a pineapple underneath it. Eat this
    and Yoshi will turn orange. Now go back to the park's entrance and go left
    now, to where the Yoshi-Go-Round is. One of the Yoshi's on this attraction is
    missing, so ride Yoshi into the gap (make sure he's coloured orange) and you
    will enter a special stage.
    
    Go ahead and run over the blue and yellow boxes as they rotate. Stay in the
    center as much as possible. Watch out for the central yellow box, as that
    rotates very fast. Go onto the brown platform after, and ground pound the nail
    furthest away for a 1-Up Green Mushroom. Jump onto block as it comes past,
    and make your way over to the central blue blocks, then ride it round through
    the arch to the other side and go over the blocks again to the area afterwards.
    You can ride the central blue block round fully to get a 1-Up Green Mushroom.
    
    Afterward take the orange block across to the orange block area ahead. Go left
    and use the moving block to get across the gap, jump up the step and wall jump
    up to the top. Go right (if you were facing all the orange blocks) and get onto
    the vertically moving block. At the very top, do a high jump to the block
    below (and ahead) then proceed onward to the shine.
    
    ------------------------------------
    Episode 7 - Shadow Mario in the Park
    ------------------------------------
    
    Enter the park, and chase and spray Shadow Mario until he falls over. Standard
    stuff here.
    
    -----------------------------------
    Episode 8 - Roller Coaster Balloons
    -----------------------------------
    
    Enter the park. Go right through the orange arch and follow the path up to
    where there is a wooden bridge, and take it across to the roller coaster.
    Talk to the green Noki here to begin this mini game. It's like in the first
    episode; you ride a rollercoaster round it's track and fire rockets. This time
    the targets are balloons - 20 of them to be more exact. You will have to pop
    them all within 3 laps of the rollercoaster circuit also. Some overall advice
    is to aim slightly below the balloons to hit them, and that you had more than
    one at once (as the rockets go through balloons and keep going), and if you
    are at the right angle in certain spots this is possible. Some more particular
    advice is to fire the first rocket at the balloons to the left (far away,
    between the buildings) and that you can only really hit the 3 balloons after
    the first dip using either the rocket you collect when going up the hill and
    the one after that, so use these two for those particular balloons.
    
    Overall, it's quite a hard task. Replay the level several times to learn where
    most of the balloons are positioned, and you should do it eventually.
    
    --------------
    Secret Shine 1
    --------------
    
    Complete Episode 2 - The Beach Cannon's Secret first then re-enter the episode
    and enter the special stage. Ground Pound the red button for the red coin
    challenge to start, which you will have to complete in 1:00 minute. There are 6
    coins in the first area alone - one in each corner, and two more or less in
    the middle. Remember that the platforms here disappear once they go dark and
    use the hover nozzle to aid you. After head up the tower of bouncy orange
    platforms and collect the one at the top (7). The last one is at the other
    side. Again, wait until the last platform as gone, wait one second and jump
    forward, then run onward to get to the other side in time. Remember that you
    can use the hover nozzle to help you over if you are a bit lax (8). The shine
    will appear on the other side.
    
    --------------
    Secret Shine 2
    --------------
    
    Complete Episode 6 - The Yoshi-Go-Round's Secret first, re-enter the episode
    and enter the special stage. The red button is after the rotating blocks at the
    beginning (ground pound the nail furthest away on this ledge three times for a
    1-Up Green Mushroom before doing so though). You will have 2:00 minutes to
    complete this. There are two coins in the blocks area here; one under the
    left blue arch (1) and the other under the left black arch (2). Proceed to the
    orange blocks area at the end of the level afterward. Two coins are in the
    wall jumping column (3-4), one above the brown brick block in the corner (5),
    two on the level below the vertically moving block on opposite sides (6-7)
    and the last above the vertically moving vertical block - you will need to
    jump up quite high to get it (8).
    
    --------------
    100 Coin Shine
    --------------
    
    Hmm, a cheap method this, but it makes it a lot easier. The episode for this is
    Episode 2 - The Beach Cannon's Secret. 
    
    In this episode, there will be bullets coming from the cannon aimed at Mario.
    As they are coming towards you, spray them to make them explode and release
    their coin stash. There are three types of bullet that will be fired from the
    cannon -
    
    Black linear = 2 coins
    Fires in a linear path that doesn't change direction. Very common.
    
    Purple homing = 2 coins
    These ones home in on you, so watch out. These are also very common.
    
    Golden bullet = 8 coins
    These are rare, but hold lots of coins. Always spray these.
    
    It's best to stay in one position and spray them as they come towards you.
    Then quickly collect the coins they release (as they disappear quickly) and
    return to the position you where last, and repeat. Going too close to the
    cannon means he will stop firing and throw walking bombs instead, so stay at a
    reasonable distance (but not too far away). This will not take long at all, and
    the bullets will not stop coming so you can get 999 coins in this episode.
    
    SHINE LOCATION - It's located at where you start the level.
    APPROX COIN AMOUNT - 0 to 999
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.07. Sirena Beach
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Unlock the Yoshi Egg in Delfino Plaza (completed Episode 4 of Pinna Park), and
    hatch the egg and mount Yoshi. Get onto the rooftops opposite the Grand Pianta
    Statue and using Yoshi, eat the fruit blocking the red pipe. Enter the pipe to
    go to the Sirena Beach area.
    
    ---------------------------
    Episode 1 - The Manta Storm
    ---------------------------
    
    Go up the ledge here, right and up the central stairs to the top, where there
    is a large square patch of electric slime. Talk to the Pianta standing in front
    of this, and the giant paper-thin Manta will arrive. First off, don't touch
    any of the electric slime unless you want to lose health. You can still clear
    it away like regular slime, so do so as you go. You cannot touch the Manta's
    either. The aim here is to spray the Manta until it divides, and keep spraying
    it so it divides smaller and smaller where it will just vanish. Use the
    rotating spray (rotate the analog stick and spray while doing) clear away those
    Manta around you. Once all the Manta are at the smallest size, then they will
    turn red and focus their attention to you. Again, rotate and spray to get those
    around you until they are all gone. If you are in need of health, then clean
    away areas of slime to uncover coins. Once you have defeated the Manta then
    the hotel will rise again and the Shine will be above the central torch.
    
    ------------------------------------
    Episode 2 - The Hotel Lobby's Secret
    ------------------------------------
    
    Go up the ledge, up the central stairs up to the hotel and talk to the Pianta
    standing in front of the door to enter. Ignore the white Boo's, and go forward
    and spray the pink ones that are around the central pole. Doing this will
    turn them into platforms temporarily, so climb up them to get to the 2nd floor.
    Get onto the side flooring and spray the pink Boo's here also, and again, climb
    up to the floor above. At the top floor, hover over into the Boo mouth at the
    top of the pole to enter a special stage.
    
    Jump onto the path on the right, and jump on and dispose of the three enemies
    ahead. Jump into the three brick blocks from underneath to get a 1-Up Green
    Mushroom, and then jump up to the path above. Use the flying creatures as a
    means to get over the gaps ahead, and then wall jump up the section afterward
    (clearing away the blocks as you go). Run across the path of sand blocks to
    the end where its safe (ignore the path that goes lower down). You can ground
    pound the column of watermelon blocks at the end to get a 1-Up Green Mushroom.
    To progress, then ground pound the second block across and head down the
    passage and onto the green cog. Stay in the middle as it goes across as it
    heads over to the mass of sand blocks. Head straight over the top (watch the
    gap in the middle) and onward to the shine after it.
    
    ------------------------------------
    Episode 3 - Mysterious Hotel Delfino
    ------------------------------------
    
    Enter the hotel. Go onward to the stairs but don't go up, and instead go left
    and enter the bathroom. Go to the end cubicle and stand on the back, then jump
    straight up here to enter the room on the floor above. Go into the other part
    of the room and spray the painting on the wall until a Boo appears on it, then
    jump through it to enter the room next door. Go to the end of the room and
    spray the shutters on the left so they all show an image of a Boo - they will
    then open up, allowing you to progress. Go through and spray the pink Boo's
    and use them as platforms and jump through the hole in the ceiling. In the
    room above, spray the cabinet at the side and enter the next room, then ground
    pound the lightest tile to go down into the crate room below. Ground pound the
    crates until you find a pineapple, then pick it up and exit the room via the
    door. Jump down the middle to the first floor and give the pineapple to the
    Yoshi Egg in the corner to hatch him.
    
    Ride Yoshi up to the third floor (take the stairs) and enter the room at the
    back with the open door, and use the bed to spring up into the hole in the
    ceiling. In the attic, get to the bottom right corner (so you are above the
    pool room of the third floor) and eat all the Boo's that are in your path.
    Take the outside edge round to get to this corner, then ground pound through
    the cracked tile to enter the pool room. Collect the shine to finish.
    
    ----------------------------------------
    Episode 4 - The Secret of Casino Delfino
    ----------------------------------------
    
    Enter the hotel. Go onward and down the passage next to the left bathroom and
    talk to the Pianta there to enter the casino. Inside head over to the left
    side of the casino to where the giant slot machine on the wall is, and start
    spraying the panels. Line up the panels so they produce three 7's, then go
    over to the giant slot machine on the opposite wall. Here a spray spins all
    three of the panels, so you have to keep going until you get three 7's. Once
    you get triple 7 on both wall slot machines, then the curtain in the center
    will pull up, to reveal a grid of question marks. Spray these panels to uncover
    an image of a shine sprite. It gets harder when you get only a few remaining,
    so stand as close as you can and aim carefully. Once they all show a shine
    sprite, the grid will move to show a pipe. Go down this pipe to enter as
    special stage.
    
    Move the camera to an overhead position before starting (it will make this
    stage a lot easier). Progress past the two cubes and take the cube over to the
    next area when it comes over to you. At the other side you will have more
    cubes to get past - cut the corners of the gaps by jumping over the corners if
    you need to (like when you going to be crushed). There is a 1-Up Green Mushroom
    on the right hand side, which can be reachable with a high jump. Get on to the
    rotating cube at the end when it comes over, and stay in the middle while
    riding it to avoid falling off. Jump on to the wooden stake at the other end,
    and make your way across the others a rotating platform at the end. Again, stay
    in the middle to stay on. You will need to perform a high jump on an edge to
    collect the 1-Up Green Mushroom that is above here as it goes. Use the cube
    at the other side to ride over to the shine at the end of this stage.
    
    -------------------------------
    Episode 5 - King Boo Down Below
    -------------------------------
    
    Enter the hotel, and then to the Casino area. Go onward to the roulette wheel
    (ignore the side coins just before here, only collect the middle one) and 
    ground pound the purple panel to be taken down below to fight King Boo!
    
    King Boo will throw normal Boo's your way (jump on these guys) until you
    spray water at him, where he will spin a slot machine. Once you have dealt
    with the slot machine outcome, spray him again to have another go on the
    machine. Here are the different possible outcomes that you could receive. To
    injure Kong Boo then go to the Fruit outcome below (at the end).
    
    ?          - Random enemies. It's best and is easier to avoid them until they
                 disappear. However you can kill them to get some coins.
    
    Coins      - Payday for Mario! You receive some coins.
    
    Koopa -      Those weird rounded enemies appear. There are three different
    like         types - the normal sort that wobble around and chase you (jump on
    enemies      these guys), the flying sort (spray them and jump on them) and
                 the ones on fire (avoid and run away! Use the moving sections to
                 gain get increased speed). Either defeat these, or run away from
                 them.
     
    Random     - If you get random outcomes (example: two coins and a ?) then you
    Slots        get hampered by loads of water bubbles. They are harmful to touch
                 but when sprayed, they leave water bottles behind which will add
                 water to your FLUDD tank.
    
    Fruit      - This is the one you want. Once you get this, fruit will be
                 littered around the area. Grab a chilli (long, red and horizontal)
                 and throw it at King Boo to set his tongue alight. Now grab any
                 fruit and throw it at him to injure him.
    
    Also note that you can stop the different floor sections temporarily from
    moving by ground pounding the purple panel in that section. Once you have
    injured King Boo three times (see the fruit outcome above), he will be down and
    out, and the shine is yours.
    
    ----------------------------------
    Episode 6 - Scrubbing Sirena Beach
    ----------------------------------
    
    Clean away 95% of the electric slime on the beach area within 3 minutes to earn
    your shine. The best tip that I can offer here is to run and spray at the same
    time (hold down the R trigger lightly) and while you are doing so, move left
    and right to create a sweeping effect. Clear away all the major sections, then
    go after the smaller bits that you left behind. It's not too hard if you do it
    this way. Once you are done, then clean off the four dirty Noki's here (two by
    the front sunbeds, and two left of the central torch) to receive four blue
    coins! (you may as well as get them whilst you are here). Note that if only 
    two give you coins, then you must have cleaned off them in the first Episode
    and got the coins then. Once you are done cleaning, then talk to the Pianta
    one the beach next to where you began to get the shine.
    
    ----------------------------------
    Episode 7 - Shadow Mario Checks In
    ----------------------------------
    
    Enter the hotel, then chase and spray Shadow Mario. He will go up stairs,
    round to the base of the stairs going up, then run around that same floor,
    then down below to the ground floor by jumping down through the hole in the
    center. He will then repeat this (so he basically only goes up one floor).
    Watch out for the imitation Shadow Mario's as you go, which are really Boo's
    (you can tell them apart as they are more clear and lifeless).
    
    ----------------------------------
    Episode 8 - Red Coins in the Hotel
    ----------------------------------
    
    Enter the hotel and ground pound the red button ahead. You have to collect
    8 coins that are located all around the hotel within 5 minutes.
    
    Grab the first one ahead of you (1), then enter the toilets in the right corner
    for the second (2). How head into the toilets opposite (the one in the left
    corner) and go to the end cubicle and jump up through the ceiling and to the
    room above. Spray the Boo painting on the wall and jump through and collect the
    coin at the end (3). Exit out the door and go left to where a coin is in front
    of the lamp (4). Head up to the next floor, where another coin will be more
    or less central (5). Now head up the attic (go into the room with the open
    door, jump on bed and into ceiling hole) and go to the left corner where a
    cracked tile is - ground pound here to enter the room below. Spray the Dolpic
    poster on the wall and jump through and get the coin here (6). Go back to the
    room just and ground pound the lighter floor tile into the room below (the
    crate room) where a coin will be in the doorway (7).
    
    Exit through the door and go to floor 3 and enter the attic again. Go to the
    corner opposite where you went last (if the last one was top left, then this
    would be bottom left) and ground pound the cracked tile to enter the pool room.
    Grab the final coin here (8) and the shine will appear in the bottom floor
    lobby.
    
    That was the quickest route to all the coins, and if you follow that
    walkthrough you should get the shine no sweat. If you are confused about some
    of the coin locations, then below are maps to the 2nd and 3rd floors, with the
    coins marked by a number (number decided by the order they are collected
    according to the walkthrough).
    
      Key
      ---
      | and - = A wall or barrier
      <       = Stairs
      /       = Door
      1,2,etc = Coin number (refer to the walkthrough)
    
     2nd Floor -
    
         |------|----------------------|-----|
         |      |                      |  3  |
         |      |-----------/----------|     |
         |      /                      /     |
         |---7--|                      |     |
         |      |     |---------|      |     |
         |      |     |         |      |     |
         |      /     |         |      |     |
         |      |     |---------|      |-----|
         |------|                      |     |
         |      |       -------        /     |
         |      /          4           |     |
         |      |   <|------------|<   |     |
         |------|----|------------|----|-----|
    
     3rd Floor -
    
         |--------|-----------------|--------|
         | 6      |                 |        |
         |       /---------------/--|---/----|
         |      |                            |
         |------|                            |
         |      |         |---------|  |-----|
         |      /         |         |  |     |
         |      |         |         |  |  8  |
         |      |         |---------|  |     |
         |------|                      |---/-|
         |      |          5           |     |
         |      /                      |     |
         |      |   <|------------|    /     |
         |------|----|------------|----|-----|
    
    --------------
    Secret Shine 1
    --------------
    
    Complete Episode 2 - The Hotel Lobby's Secret before hand, then replay and
    enter the special stage. The button is found just after the wall jump section,
    before the path of sand blocks over to the melon area. You will have
    1:30 minutes to complete this challenge.
    
    There are three coins on route across the sand path - the first requires a
    jump then hover, the second is at ground level and the third requires you to
    perform a high jump in to it). Get onto the watermelon block area, where a
    the forth coin will be at the end. Go back and ground pound the second
    watermelon block across to the passage below. Go down the steps to the bottom
    one, and hover round the steps to the area under them on the other side (where
    the ice cubes are). The fifth coin is here. Hover back round to the steps again
    and ride the cog across to the mass of sand blocks. I recommend that you
    high jump off the cog to the coin at the front (its high up), and the final two
    are on either side of the sand blocks. The shine will be located at the end.
    
    --------------
    Secret Shine 2
    --------------
    
    Complete Episode 4 - The Secret of the Casino Delfino, and re-enter it's
    special stage. Move the camera back (it helps to see what you are doing) and
    ground pound the red button, and you have 1 minute to get all 8 coins. The
    first is in the center of this area here (1) and the next is high up on the 1st
    cube ride over to the next area, which requires a high jump (2). You will need
    to do another high jump in the center in this second cube area (3) and there
    is another high up on the ride over to the giant stakes (4). Three coins are
    above the stakes here (5-7) and the final coin is above the rotating platform
    afterward, which is quite high up and requires a high up from one of the edges
    to get it (8). Now take the cube over to the shine at the end.
    
    --------------
    100 Coin Shine
    --------------
    
    I will be covering Episode 4 - The Secret of Casino Delfino. I will cover it in
    sections, and I will use some ASCII art to make things easier too. Remember
    that once you enter the hotel you cannot go to the outside again, and if you
    enter the casino you cannot return back to the hotel.
    
      OUTSIDE
      -------
    
    • There are three crates to the far left of where you begin - smash all three
      to earn a coin and an extra life. (1)
    • Outside the hotel entrance are huts to the left and right. The right hut
      has one coin inside it's ceiling and the left hut has two under the ceiling.
      (3)
    • In the middle of the area is a stand thing on fire - put out the flame to get
      one whole coin. You earned it. (1)
    • Putting out all the torches either side of the hotel entrance earns you
      seven coins (and one blue coin if you haven't got it already). (7)
    • There is a ledge halfway up the hotel outside. Do a spin jump and then hover
      to get up there (..just) and then at the front put out the two torches to get
      a coin from each. (2)
    
      OUTSIDE COIN TOTAL - 14
    
      INSIDE HOTEL FLOOR 1
      --------------------
    
    • To the left and right of the entrance are two lines of four coins. (8)
    • In the center of the floor are four torches - by each of these is a coin. (4)
    • Hose all the ten torches on this floor to receive a coin each from them.(10)
    • On the west side of this floor is a Pianta at a desk. Go behind him to find
      two coins. (2)
    • Spray the plant in the ladies toilets to receive a coin. (1)
    
      INSIDE HOTEL FLOOR 1 COIN TOTAL - 21
    
      INSIDE HOTEL FLOOR 2
      --------------------
    
         |------|----------------------|-----|
         |      |           3          |     |
         |  4   |-----------!----------|     |
         |      !                      !     |
         |------|                      |  2  |
         |      |     |---------|      |     |
         |      |     |         |      |     |
         |  5   !     |         |      |     |
         |      |     |---------|      |-----|
         |------|        * * *         |     |
         |      |       -------        !     |
         |  6   !                      |  1  |
         |      |   <|------------|<   |     |
         |------|----|------------|----|-----|
    
      Key
      ---
      | and - = a wall or barrier
      <       = stairs
      !       = door
      *       = coin
      1,2,etc = Room number
    
    • Hallway, three coins lined up in the hallway (3)
    • Hallway, spray the fish tile above the door 5. (1)
    • 1 - Spray the lampshade. (1)
    • 1 - Spray the fish tile above the door, then collect the coin in the hallway.
          (1)
    • 2 - There are two coins next to the bed. (2)
    • 2 - Spray the lamp. (1)
    • 3 - Spray the fish tile above the door, then collect the coin in the hallway.
          (1)
    • 4 - There are six coins in the north west of the room, (6)
    • 4 - Smash all five of the crates - four of them contain coins. (4)
    • 5 - There are three coins in the north west corner of this room (3)
    • 6 - There are two coins in the north west corner of this room (2)
    • 6 - Spray the lamp. (1)
    
      INSIDE HOTEL FLOOR 2 COIN TOTAL - 26
    
      INSIDE HOTEL FLOOR 3
      --------------------
    
         |--------|-----------------|--------|
         |        |         4       |    3   |
         |  5    /---------------!--|---!----|
         |      !                           *|
         |------|                          **|
         |      |         |---------|  |-----|
         |      !         |         |  |     |
         |  6   |         |         |  |  2  |
         |      |         |---------|  |     |
         |------|                      |---!-|
         |      |                      |     |
         |  7   !                      |  1  |
         |      |   <|------------|    !     |
         |------|----|------------|----|-----|
    
      | and - = a wall or barrier
      <       = stairs
      !       = door
      *       = coin
      1,2,etc = Room number
    
    • Corner of the hallway by the only open door. (3)
    • 2 - There are ten in the swimming pool (10)
    • 2 - Spray the ceiling light (1)
    • 4 - Spray the fish tile above the door, then collect the coin in the hallway.
          (1)
    • 5 - There are a line of four coins by the window. (4)
    • 5 - Spray the bookcase. (1)
    • 6 - By the window and the bed is a total of four coins. (4)
    • 7 - Spray the fish tile above the door, then collect the coin in the hallway.
          (1)
    
      INSIDE HOTEL FLOOR 3 COIN TOTAL - 25
    
      ATTIC
      -----
    
      Here it is just a maze, so make your way through it (it's not that hard, so I
      don't think that ASCII will make much of a difference). Also directions wise,
      where you start is north.
    
    • Top Left (6)
    • Center (4)
    • Middle right (4)
    • Near the bottom left (4)
    
      ATTIC COIN TOTAL - 18
    
      OVERALL OUTSIDE AND HOTEL COIN COUNT - 114 
    
      SHINE LOCATION - The middle of the first floor hall
    
      While I'm here I'll cover the Casino too, ja?
    
      CASINO
      ------
    
      Remember, once you come in here, you cannot go out.
    
    • There are a set of slot machines on the left. Butt slam the top of each
      machine to get a different amount of coins...
      6 produce 1 coin each
      1 produce 3 coins
      One spews out a blue coin. So that's a total of nine coins. (9)
    • There are a set of slot machines on the right. Butt slam the top of each
      machine to get a different amount of coins...
      6 produce 1 coin each
      1 produce 3 coins
      1 produce 5 coins
      So that's a total of nine coins. (14)
    • Spraying the left fountain gives you one coin. (1)
    • There is a slot machine on the right side of the casino, where to spin the
      dials you have to spray into the golden hole. The dials then spin and you get
      a prize (which comes from the same golden hole). The prizes are as follows-
      3 Ghosts = 1 Ghost
      3 coins  = 3 Coins
      3 sevens = End slot machine
      Once you get three sevens, the slot machine is unusable. But as you can have
      unlimited goes until then, you can get up to 999 coins, but I wouldn't risk 
      it. 
    
      CASINO COIN TOTAL (WITHOUT SLOTS) - 24
      CASINO COIN TOTAL (WITH SLOTS) - 24 to 999
    
    • TOTAL COIN TOTAL (ALL AREAS WITHOUT SLOTS) - 138
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.08. Noki Bay
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    After getting 20 Shines, go to the center of the plaza and in front of the
    shine gate by the water is a light shining down on the shine image on the
    floor. Stand on this image, and go into first person view and look at the
    sun in the sky to enter Noki Bay.
    
    --------------------------------
    Episode 1 - Uncork the Waterfall
    --------------------------------
    
    Go across the floating platforms ahead of you to the platforms that go round
    the stem pillar. Go up here and onto the suspended gold platform. Squirting the
    jug opposite will make this platform rise, so do so and then jump on to the
    ledge and go right. You can spray the brown box on the wall here for a coin.
    At the gap spray the paint of the wall to reveal a ledge, so take it across,
    then spray off more paint above for another ledge to appear. Head across.
    Clear away all the paint here, including the dolphin shaped one on the wall
    to reveal another platform. You need to get up here via the suspended platform
    on the left, where like before, you will have to spray the jug opposite to
    rise upward. Go right across the gaps and up the higher path, cleaning away
    paint as you go.
    
    Clean off more paint on the wall, and wall jump between the left wall and the
    newly created ledge to the area above, which is covered in more paint. Clean
    it away as you go, and refill your FLUDD tank at the pool by the cliff wall.
    Wall jump off the cliff and hover over onto the higher ledge to the left and
    keep going until you reach the cannon. Spray the Bob-omb's thrown out by the
    cannon and then throw them back as they are disabled (throw at edge to reach)
    three times to destroy the cannon, uncork the waterfall and earn a shiny shine.
    
    ------------------------------------
    Episode 2 - The Boss of Tricky Ruins
    ------------------------------------
    
    Go ahead across the white floating platforms ahead to the ledge on the far
    side with the purple Noki. Talk to this old fool then spray the brown box in
    the cliff above to reveal a series of passages in the cliff face. Wall jump up
    the passage here, then go right, up, right again then up to the area above.
    Head up the ledge on the right, and jump on all the Octopuses to kill them.
    Spray the brown box on the wall here to reveal more passages in the cliff face.
    Wall jump up and make your way round to the end, where you will arrive
    at the cliff top, where none other than Glooper Blooper will greet you!
    
    If you have fought against Glooper Blooper in the Ricco Harbour levels, then
    you should have no problem here as it's the same thing. Defeat the three
    octopuses before you start fighting. Wait until it attacks you with its
    tentacles and grab one of them shortly afterward before he withdraws them.
    Drag it back until it snaps. If you having trouble grabbing hold of them,
    then you can jump on the tip of it to flatten it and hold it still for a
    short while. Snap off its tentacles at the front, then spray the oil around
    its mouth to clean it off. Grab hold of the cork in its mouth and pull it back
    until he is injured. If you get hit while you do this, then take out another
    tentacle or two and try again.
    
    If you need health at any time, then climb up of the trees here were there
    are coins on top. Another thing to bear in mind is to stay away from the edge,
    especially when pulling the tentacles, otherwise you will mostly likely fall
    off, and then you will need to get all the way back up here again. When you
    have defeated him, jump down the hole that he was sitting on to reach the shine
    room. Clean the two giant jars in the walls to get 2 blue coins (you may as
    well as do this now while you are here) then collect the shine.
    
    ---------------------------------
    Episode 3 - Red Coins in a Bottle
    ---------------------------------
    
    This is where you are inside a bottle, collecting red coins. It acts as sort
    of practice for the underwater episodes later in this level. To rise use the
    hover nozzle, and when you are low on oxygen, collect a normal golden coin to
    replenish it. It's easier to list the red coins that write a walkthrough to
    this episode -
    
    • At the top of the bottle
    • Halfway down the bottle, at the side
    • Halfway down the bottle, at the side
    • Above the large vertical line of coins (easy to spot)
    • Suspended above the bottle's bottom
    • On the bed, by the arrow signpost
    • In the alcove in the rock formation on the bed
    • On a rock behind the rock formation on the bed
    
    The shine will appear in front of the rock formation (on the bed of the
    bottle).
    
    --------------------------------
    Episode 4 - Eely-Mouth's Dentist
    --------------------------------
    
    Take the rope up to the ledges ahead, and go left to the waterfall's source
    (where the cannon was located in Episode 1), where the old purple Noki will
    be waiting for you. Talk to him, then jump down into the waterfall to go under
    water. Dive straight down, and dodge the toxic bubbles as you go until you
    reach the eel at the bottom. Go inside his mouth and switch to the squirting
    nozzle, and start cleaning the black teeth until they are clean and white.
    He will close his mouth at some point and spit you back out. At this point,
    you will be in need of restoring your oxygen tank, so go to the sides and
    grab the coins of the ledges. While you do this he will spin around, and when
    you are done his mouth will open up again, so repeat. Keep doing this until
    his teeth are clean (it will take a while, but it's the easiest way). When his
    teeth are clean he will retreat and leave the shine on the seabed.
    
    --------------------------------------
    Episode 5 - II Piantissimo's Surf Swim
    --------------------------------------
    
    Go up the rope ahead of you up to the ledges, where II Piantissimo will be
    waiting for you. He will race you to the flag on the far side of the level
    (by where the long chute in the cliff face is). Simply go straight to it;
    jump and hover in the direction of the flag, and use the platforms and hovering
    as much as possible to get there. It's fairly easy - just don't go round the
    houses like the other guy does. When you get there, touch the flag pole to
    finish, and he will give you a shine for winning.
    
    ------------------------------
    Episode 6 - The Shell's Secret
    ------------------------------
    
    Go left across the while floating platforms to the brown bouncy end one and
    use it to get onto the platform above. Go onto the rope _above_ to the
    platform opposite, and take the rope connected to that platform across to
    the stem on the other side, and onto the rope connected to the stem. Bounce up
    to the platform above. Get onto the small rope and bounce up and when at the
    highest point use the hover nozzle to get over to the purple shell, or the
    rope that it is connected to. Enter the shell to enter the special stage, which
    is perhaps the longest in the game.
    
    Wall jump up and out of the glass case, and onward across the two rotating
    platforms. Ground pound the nail in the far corner three times to get a 1-Up
    Green Mushroom. Wall jump off the right wall and onto the moving platform,
    then across the other two. Climb up the pole, jump off at the top and onto
    the rope by the slope. Bounce off the rope onto the ledge on the right, and
    wall jump off the dark side wall up the ledge above, and again for the one
    after that. To get onto the area above, you will to go to where the gap is
    at the side and wall jump off the orange wall, then the dark wall and up onto
    the platform. You will need to jump off the orange wall at an angle, and at
    about halfway across to make it. Pretty cool, wasn't it?
    
    Go round the corner and across the two rotating platforms. As will all these,
    stay in the middle to avoid falling to your doom. Ground pound the right nail
    to get another 1-Up Green Mushroom. At this moving tower structure, get onto
    one of the ledges with nothing above it and side jump across to progress
    upward. After another rotating platform, the shine is yours!
    
    ----------------------------------
    Episode 7 - Hold it, Shadow Mario!
    ----------------------------------
    
    As per usual, chase Shadow Mario and spray him as he goes. This will take you
    longer than the other Episode 7's as he takes a long trek up the right green
    cliffs. Stick at it and he will fall, rewarding you with a shine as always.
    
    -----------------------------
    Episode 8 - The Red Coin Fish
    -----------------------------
    
    Head to the old Noki in purple at the waterfall's origin (take the rope ahead
    to the cliffs above like you have done before) and talk to him, then dive
    down into the waterfall to go underwater. Dive down a little and you will see
    a mass of floating coins. This is the red coin fish separating, and if you
    follow it they will come together to form a fish like structure, with eight
    red coins. When it's like this, simply swim into it to get most of the coins
    easily. When it separates again, either wait until it comes back together again
    or go after the coins then. You don't really need to worry about air much
    either as there are more than enough gold coins to take you through. Overall,
    very short and easy. The shine will appear at the crater at the bottom of this
    area.
    
    --------------
    Secret Shine 1
    --------------
    
    Go to just about any episode and make your way to the area on the far left
    (left of the hidden cliff passages that you use in Episode 2). This is an open
    area, with a cave at the far wall. Here, wall jump up until you enter the
    alcove on the left, which leads to a passage through the rock. Follow it to the
    end and when you arrive at the other side, go left along the thin ledge and
    enter the black hole above. This will send you far up the top of the cliff.
    Here, climb up onto the top of the tree and enter first person mode. Locate
    the golden bird that flies around this area and spray it until it transforms
    into a shine, which can be collected below.
    
    --------------
    Secret Shine 2
    --------------
    
    Complete Episode 6 - The Shell's Secret and reenter it's special stage. Get out
    of the glass case and go across the two rotating platforms. Before activating
    the red button here, ground pound the far nail in the corner three times for
    a 1-Up Green Mushroom. Now ground pound the red button where the red coin
    challenge will start, giving you 1:30 minutes to collect all eight coins.
    
    The first is high up on the platform (1), then head up across the moving
    platforms where the second coin will be above the second one across, with a
    high jump needed to reach it (2). Climb up the pole and jump off at the very
    top and hover over to the coin in the air (3). Get onto the rope and bounce
    up high, then hover over to the flat top of the slope. Go left for the next
    coin (4). Go right across the top to the ledge, up the next ledge and get the
    coin in the air there (5). Head up the next ledge, and go round here to the
    gap and wall jump and hover from orange wall in to the next coin (6). Wall jump
    off the orange wall again and hover over into the ledge opposite, then go round
    the corner and grab the coin in midair with a high jump (7). Go across the
    white rotating platform here, then perform a high jump on the one after to get
    the final coin (8).
    
    The shine will be located at the platform after the next white rotating
    platform.
    
    --------------
    100 Coin Shine
    --------------
    
    There are three methods for this level, one for Episode 2 - The Boss of Tricky
    Ruins (Method 1), one for Episode 6 - The Shell's Secret (Method 3) and one for
    Episode 8 - The Red Coin Fish (Method 2). Episode 8 (method 2) is MUCH easier
    and quicker to get the 100 coin shine with, but involves an underwater section
    which some people may detest doing, so the two other methods is there. Do which
    one is better for you.
    
    METHOD 1
    --------
    
    I will be covering Episode 2 - The Boss of Tricky Ruins. This is another tough
    area to get 100 coins in, with some horrid coins to get. You can miss some
    coins from the list, but I would aim to get them all. (NOTE - Here I refer to
    green platforms, on the far right of the level is a system of green ledges and
    such - I'm referring to them).
    
    • When you begin, look to the left and you should see a line of white floating
      bobbing platforms, each having one coin on. There are five platforms, a
      bouncy platform and another white one after that. Collect the coins off the
      first five platforms, that bounce up into the air to collect the line of ten 
      coins. After that, drop down to the next white platform to get another
      coin. (16)
    
    • In the boat hire place (next to the waterfall), smash all the crates in and
      around it to get yourself a healthy seven coins. (7)
    
    • Next to the boat hire place is a boat (fair enough). Get in it, and if you
      look out to the water you will see a large oval of coins. Moving the boat
      using your squirt nozzle, direct yourself to them. Remember not to touch the
      water as it is polluted. This is annoying to direct the boat, but keep at it.
      (20)
    
    • Where the waterfall is, dive under to the left of it to see a line of coins
      going down to the seabed. Follow and collect these coins (a total of ten) and
      there is an extra life at the bottom also. Beware of the fish mind.. (10)
    
    • To the right of the waterfall there is a giant stalk thing with platforms
      that go all around it. At the top of it, go to the ledge above and to the
      right is a red arrow sign that's pointing to the right. To the right is a
      brown tile on the wall, which when you spray reveals an alcove. WITH A COIN!
      (1)
    
    • If you continue up the green ledges, you will see an arrow pointing left.
      To the right of this is an alcove, with a brown tile next to it - spray the
      tile to create an alcove, with a coin. (1)
    
    • When you get high enough up the green ledges (I would say that the sign and
      two alcoves covered in the last point is a good place) hover over to the
      bunch of green ledges to the far right. When your there, use a mixture of
      side jumps, back flips and hovers to get to the very top ledge. Collect the
      rocket nozzle box and use it to get the vertical line of coins above the
      highest ledge. (9)
    
    • Hmmm... Now brace yourself, 'cos this is long. Where the old noki is in the
      level (to the left of the boat hire), spray the tile above him to reveal a
      maze that you have to go through. Using wall jumps, take the right route
      until you get out. Now go left until you reach an arrow on a ledge slightly
      below you. Drop down to that ledge and below to the left, is a platform that
      sticks out. Jump down to that. Enter the alcove, and travel down the tunnel
      inside it. At the end, spray the tile on the wall to make the wall push back.
      Now wall jump this long vertical gap. Enter the second hole to the left.
      Follow the tunnel and drop down the chute at the end. There is now an alcove
      to your right and on the adjacent wall, an alcove with two tiles. Hover to
      there, then fall down the right hand side to get back to the tile that pushes
      the wall back. Squirt the tile, and wall jump again. Now enter the 3rd hole
      on the left, follow the tunnel and drop down, then make your way back to the
      tile that pushes the wall back again. Squirt and wall jump again, but this 
      time the second hole on the right (near the second and third holes to the
      left). Follow it to the end and drop out the end. Now go left and fall so
      that you are at the very bottom of that long vertical shaft. Now wall jump
      to the hole on the left, and follow the tunnel through, at the end there is
      an alcove to the top left - go in. You will be propelled up to the very top.
      Climb the tree ahead and get the coin from the top of it. I would advise that
      you should do some of this as there are a lot of coins to be had here... so
      if you find this too hard or whatever, then go to the base of the shaft and
      wall jump to the left hole at least. (65)
    
    • Go to the maze where the old Noki is, and at the top go right. There will be
      three octopuses here, so jump on their heads and collect the coins after they
      are gone. (3)
    
    • After the first maze, spray the tile that is located to the far right of it.
      This will reveal another maze, with four alcoves (4 coins) along the bottom
      and 4 alcoves (3 coins) along the top. The bottom ones can be gotten to via
      side jumps or backflips. The top alcoves are harder to get, however.. jump
      out of the maze at the top, then hover at the level of the alcoves and
      manoeuvre yourself into the alcoves. This takes up time, so you *might* have
      to redo the maze activation, but take your time. (7)
    
    • At the end of the second maze, you will run into that big octopus boss again.
      There are three small octopuses here also, so jump on their heads to get
      coins, then climb the trees. On the top of each of the two trees are five
      coins (although you may want to save them in case you get hurt by the boss).
      (13)
    
    • When the boss has been disposed of, jump down the tunnel it was sitting on.
      At the bottom, spray the jars that are within the walls to get a coin (and if
      you haven't got them already, a few blue coins too). Also get the six coins
      around the shine spite - BUT DO NOT GET THE SHINE HERE!! When you are done,
      you can exit via the gap in the wall opposite the main jar wall. You will
      arrive by the waterfall. (7)
    
    • SHINE LOCATION - Travel up the green ledges, to where the arrow sign and two
      alcoves are. Here, look out to the level and you will see a giant shell with
      a flag on top ahead of you. Now jump and hover over to it. Get to the top,
      and  cross the rope that connects the two shells together. At the end of the
      rope is your shine. SHINE GET!
    
    • APPROX COIN TOTAL - 159+
    
    METHOD 2
    --------
    
    This method covers Episode 8 - The Red Coin Fish. This is easier and quicker
    than the other three. A huge thank you for thaMANSTA and Anton Fors for
    notifying me about this method. You can get over 100 coins from the 
    underwater section alone, so if you wish you can skip straight there.
    
    ---
    These are points before going underwater to where the red coin fish is-
    ---
    
    • Where the waterfall is, dive under to the left of it to see a line of coins
      going down to the seabed. Follow and collect these coins (a total of ten) and
      there is an extra life at the bottom also. Beware of the fish mind.
      Also, DO NOT touch the water fall as you will go to the underwater section
      and so because of this, you may not want to do this point. (10)
    
    • In the boat hire place (next to the waterfall), smash all the crates in and
      around it to get yourself a healthy seven coins. (7)
    
    • Hmmm... Now brace yourself, 'cos this is long. Where the old noki is in the
      level (to the left of the boat hire), spray the tile above him to reveal a
      maze that you have to go through. Using wall jumps, take the right route
      until you get out. Now go left until you reach an arrow on a ledge slightly
      below you. Drop down to that ledge and below to the left, is a platform that
      sticks out. Jump down to that. Enter the alcove, and travel down the tunnel
      inside it. At the end, spray the tile on the wall to make the wall push back.
      Now wall jump this long vertical gap. Enter the second hole to the left.
      Follow the tunnel and drop down the chute at the end. There is now an alcove
      to your right and on the adjacent wall, an alcove with two tiles. Hover to
      there, then fall down the right hand side to get back to the tile that pushes
      the wall back. Squirt the tile, and wall jump again. Now enter the 3rd hole
      on the left, follow the tunnel and drop down, then make your way back to the
      tile that pushes the wall back again. Squirt and wall jump again, but this 
      time the second hole on the right (near the second and third holes to the
      left). Follow it to the end and drop out the end. Now go left and fall so
      that you are at the very bottom of that long vertical shaft. Now wall jump
      to the hole on the left, and follow the tunnel through, at the end there is
      an alcove to the top left - go in. You will be propelled up to the very top.
      Climb the tree ahead and get the coin from the top of it. I would advise that
      you should do some of this as there are a lot of coins to be had here... so
      if you find this too hard or whatever, then go to the base of the shaft and
      wall jump to the left hole at least. (65)
    
    • To the right of the waterfall there is a giant stalk thing with platforms
      that go all around it. At the top of it, go to the ledge above and to the
      right is a red arrow sign that's pointing to the right. To the right is a
      brown tile on the wall, which when you spray reveals an alcove. WITH A COIN!
      (1)
    
    • If you continue up the green ledges, you will see an arrow pointing left. To
      the right of this is an alcove, with a brown tile next to it - spray the tile
      to create an alcove, with a coin. (1)
    
    • After the first wall maze, spray the tile that is located to the far right
      of it. This will reveal another maze, with four alcoves (4 coins) along the 
      bottom and 4 alcoves (3 coins) along the top. The bottom ones can be gotten
      to via side jumps or backflips. The top alcoves are harder to get, however..
      jump out of the maze at the top, then hover at the level of the alcoves and
      manoeuvre yourself into the alcoves. This takes up time, so you *might* have
      to redo the maze activation, but take your time. (7)
    
    • Where the octopus boss was (the highest green ledge), there are two trees.
      There is a coin above each of these trees. (2)
    
    • Where the octopus boss was, jump down the tunnel there. At the bottom,
      spray the jars that are within the walls to get a coin (and if
      you haven't got them already, a few blue coins too). Also get the six coins
      around a green mushroom. When you are done, you can exit via the gap in the 
      wall opposite the main jar wall. You will arrive by the waterfall. (7)
    
    • APPROX TOTAL COINS - 100
    
    ---
    These are points underwater where the red coin fish is. To get here, touch
    the waterfall.
    ---
    
    • There are columns all around the edge of this area - some have either 6 or
      7 coins on. There are a total of 6 columns here, be sure to get them. (38)
    
    • At the far end of the level near the bottom is an open area surrounded by
      large alcoves. There is a large group of these alcoves, with a row of coins
      within them (either a row of 3 or 6 coins). Be sure to collect these. (36)
    
    • The fish, of which is made of normal and red coins, is located swimming 
      around where the alcoves described above are. Just swim into them to collect 
      them. Sometimes the fish will sort of explode, where the coins will be spread
      out massively. When this happens just go after the odd coins nearest until
      it returns to its original fish shaped form. A nice idea is to go from above
      diagonally into the fish, meaning that you get a load at a time. The red
      coins don't add to your total so be sure to use no effort collecting them.
      (30)
    
    • SHINE LOCATION - Where the open area is surrounded by alcoves, is a short
      column by the areas edge. It is floating above this column.
    
    • APPROX TOTAL COINS - 104
    
    • APPROX TOTAL COINS (BOTH AREAS) - 204
    
    METHOD 3
    --------
    
    This is yet another method, submitted by Luc Bloom. This one takes place on
    Episode 6, The Shell's Secret. He found that this was the easiest to work on
    (I haven't tried it myself however) to get the 100 coins. The following is
    his own wording. Thanks for submitting this, Luc!
    
    • Behind you, from where you start, there is a path of 50 coins in the water.
      EASY!
    • Then underneath the waterfall, 10.
    • Optional, very easy crates at the panda's beachhouse: 7.
    • Wall-jump into the wall cave at the left end of the bay, 21.
    • Now comes the tricky part: Onto the spring, up the cliff. Jump across to the
      green area beneath with the 1-up mushroom behind a boxing glove on a spring.
      Halfway, use your hover nozzle to enter another cave. You can also reach
      this cave with the rocket nozzle, standing on the green area with the 1-up
      mushroom. You can also reach this cave by wall-jumping all the way to the top
      after you've sprayed the grey tile near the bottom of the cliff. Coins in
      cave: 19.
    • Other area's like the wall puzzle, the post-squid-cave and water-spray-caves
      still contain some coins but hey, when it's done, it's done!
    
    • APPROX TOTAL COINS - 107+
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.09. Pianta Village
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Once you get the rocket nozzle in the plaza, collect it (it's behind the
    Grand Pianta Statue) and use it to get behind the Shine Gate. Once behind it,
    use it again to get on top of the shine gate, where there will be a red pipe
    that leads to the Pianta Village.
    
    -------------------------------------
    Episode 1 - Chain Chomplets Unchained
    -------------------------------------
    
    Go onward across the bridge and take the path ahead until you reach the base
    of the giant central tree that is in the middle of this level. At the base of
    this tree is a pool. Squirt away all the lava from the surrounding paths, 
    and wait until a chain chomplet arrives. Spray at it until it cools down and
    turns into it's original black colour, then grab it up its chain tail quickly.
    Pull it back and aim it at the pool at the base of the tree, and let it go
    and it will be fired into the pool. Do this with all three of the Chain
    Chomplets to get the shine, which can be collected from the top of a nearby
    mushroom.
    
    ---------------------------------------
    Episode 2 - II Piantissmo's Crazy Climb
    ---------------------------------------
    
    Go over the bridge and approach II Piantissmo here. You will have 30 seconds
    to get over to the tree at the far left of the level, where the flag is on
    a platform. To get there quickly, waterslide across the paths until you reach
    the base of the tree (spray water ahead and dive into it, then hold the analog
    stick forward). Climb up the tree and go right onto the platform and touch the
    flag pole to finish. You will be rewarded a shine for winning when the other
    guy arrives.
    
    ------------------------------
    Episode 3 - The Gloopy Inferno
    ------------------------------
    
    You will get your FLUDD pack taken away from you from the get go, and the aim
    of this level is to get to the stranded mayor on the golden mushroom in the
    middle of the level. Go over the bridge, and go right and round the outside of
    the level to the back, where there is a pit and a Pianta standing next to it.
    Fall down the pit and ground pound the door to go under the village, which
    you have to get around via the mesh. Follow the mesh path ahead, avoiding the
    enemies as you go until you reach a hanging panel. Climb down onto it, and
    press the B button to hit it and move it across to the next mesh section.
    At the other side when it stops, jump off with the A button and WAIT until it
    has fallen down before continuing (otherwise you run the risk of climbing back
    onto the panel and then falling to your doom).
    
    Carry on down the mesh path and drop down onto the spring at the end. Jump onto
    the mushroom and go across the rope. Go left here to get a 1-Up Green Mushroom
    at the end, and then back again and go right onto the red mushrooms. Go across
    the rope and onto the red mushroom with a small green one on top of it. Use
    this to bounce onto the mesh wall. Go through the door and then up onto the
    top here to get another 1-Up Green Mushroom, then back down and through the
    door again. Go up and hang off the ceiling and go across to another hanging
    panel and take it across to the other side. Wait until it drops, and go onward
    to the gate in the ceiling. Press the A button here to go through and back up
    to the top side of the level. Wall jump out of this pit, and go across the bare
    islands in the lava to the wooden structure. Climb up here and collect the
    FLUDD pack.
    
    Before going to the mayor, there are three blue coins you can collect only
    in this episode with the FLUDD pack, so you might as well as get them now.
    There is signature on the floor where the FLUDD pack was - that's one blue
    coin. Now drop down and clean up the lava at the front of the level (opposite
    the starting bridge) where a giant signature is hidden. Spray this for the
    second coin. To get the last one, go over to the far right over the level where
    a Pianta is running around on fire. Douse those flames and talk to him to get
    the third coin. Now head back up the wooden structure, and spin jump then
    hover onto the top of the golden mushroom. Clean the mayor off then talk to
    him to receive your shine.
    
    ------------------------------
    Episode 4 - Chain Chomp's Bath
    ------------------------------
    
    Head across the bridge and go right to the giant Chain Chomp. Press the B
    button at the base of the chain tail, where the nail is, to release him. Grab
    one of the water barrels next to here, and then head over to the far left 
    corner of the level, where the hot spring is. Leave the barrel on the
    T-Junction that is to the right of the pool, and wait on the rounded fruit
    tree opposite the hot spring (if you don't then the Chain Chomp won't come
    near). When it collides into the barrel he will instantly cool down, when you
    then go over to it and grab its chain tail. Pull it to the hot spring (go round
    behind it) and it will fall into it. The shine will then appear on top of the
    Chain Chomp.
    
    -------------------------------------------
    Episode 5 - Secret of the Village Underside
    -------------------------------------------
    
    Go over the bridge and look at the thought bubble coming from the Yoshi Egg.
    Remember the fruit and go to the far left corner of the level, to the rounded
    fruit tree opposite the hot spring. Collect the fruit that Yoshi needs and
    take it back to the egg to hatch him. Ride him back over the bridge and
    float over the mushroom below to the side, where there is a trail of coins
    above it. Now hover across the rest of the mushrooms until you reach the
    mushroom with the 1-Up Green Mushroom on. Here, spit slime onto the yellow
    slime on the platform next to here to dissolve it. Jump over to this platform
    and enter the hole to start the Special Stage.
    
    This stage revolves around the concept of throwing Pianta's to get around. To
    get thrown, talk to the Pianta. Make sure that you are in line with the place
    that you wish to go to, as the Pianta will throw you directly behind where you
    are talking to him, so make sure that you are dead on before talking.
    Go ahead to the open area. To get the 1-Up Green Mushroom, stand so that you
    are facing the 1-Up Green Mushroom, and are in line with the two arrow sign-
    posts and the Pianta. Talk to the Pianta and you will thrown into the mushroom.
    Talk to Pianta on the edge to get onto the platform opposite. Talk to the small
    Pianta when it's at the edge to go over to the small rectangular platform on
    the opposite side.
    
    Talk to the Pianta here when it's at the edge, face on, and he will throw you
    up onto the platform above. Talk to the Pianta here to get over to the opposite
    platform again - however if some of those enemies get in the way, jump on the
    nearest ones and get at the correct angle and talk. For the last Pianta, stand
    on the rectangular box and wait for him to walk to the left side (the side
    closest to the area where the shine is) and talk to him when he is halfway
    across (he doesn't stop) and you will be thrown over. Collect the shine.
    
    ----------------------------
    Episode 6 - Pianta's in Need
    ----------------------------
    
    Here you have to find, rescue and clean 10 villagers trapped in the slime
    within 3 minutes. Go right after crossing the bridge and spray the three
    puddles here (two on the T-Junction and the other to the left of the mushroom)
    to uncover 4 Pianta's. Go right to the right section where there is a puddle
    as the base of the mushroom with another Pianta. Waterslide down the far right
    path and get to the puddle at the back, which is to the right of the hot spring
    for the next Pianta. Go past the hot spring and round the corner where there is
    a puddle on the path. Go left here and under the bridge overhead where another
    puddle is. Follow the path here (as if you were heading back to the giant
    bridge at the start) and there will be a puddle on the way. The final puddle
    is in front of the pool at the base of the central giant tree.
    
    Once you have rescued and cleaned off all 10 Pianta's, the timer will stop. Now
    go back and talk to all the Pianta's that you have just rescued to get EIGHT
    blue coins! If you repeat this episode again after then they will give you
    eight 1-Up Green Mushrooms instead. Pretty sweet. To get the shine, go back to
    the very start of the level and talk to the mayor.
    
    ----------------------------------
    Episode 7 - Shadow Mario Runs Wild
    ----------------------------------
    
    As always, follow Shadow Mario around and spray him as his goes. The only
    thing that you should watch out for is that he leaves a trail of lava slime
    as he goes about. Talk to him once he is defeated for a shine.
    
    ------------------------------------
    Episode 8 - Fluff Festival Coin Hunt
    ------------------------------------
    
    Firstly, go left and drop down onto the giant mushrooms below, and head across
    them to the mushroom next to the yellow slime platform. Here, jump and hover
    over to the mesh wall on the right and climb on top of it. Go to the end and
    hover over to the platform opposite and collect the first red coin (1). Now
    drop down onto the giant mushrooms below and head back to the start of the
    level (use the green mushroom to bounce back up). Go over the bridge, and as
    soon as you get off the bridge do a tall jump and hover onto the large tree
    leaf that hangs here, and collect the coin (2). Drop back down to the village
    and go over to the large grassy area on the left side of the village, where the
    third red coin is in the middle (3). Go over to the hot spring in the far left
    corner of the level and get the coin in the bowl (4), and then go under the
    giant tree next to here and grab the coin from next to the bee hive (5). Now
    go opposite the hot spring to the rounded fruit tree, where a coin is hidden
    underneath it (6).
    
    Now head over to the right side of the level, where the group of crates are.
    Ground pound them until you get the next coin (7). Now head back over to the
    rounded fruit tree and jump over to the mushroom opposite. From here, jump
    and hover over to the platform on the side of the central giant tree. Keep
    going round and up with tall jumps and hovers until you reach the rocket
    nozzle box. Collect it, then head over to the giant tree in the far left corner
    (next to the hot spring). Climb to the top and head across the leaf that heads
    toward the giant central tree. Here, jump and rocket over to the closest leaf
    of the giant central tree and head over to the center, where there is a wooden
    structure. Hover onto the top of this and collect the final coin (8).
    
    The shine will now appear on the cloud far away in the distance! Go onto the
    leaf that is pointing in that direction and wait until a piece of fluff appears
    here, hovering over the tip of the leaf. If you watch it when the wind blows,
    it you go over to the cloud. Get onto one and when the wind blows you will
    be flown over to that cloud, where you can jump over and collect the shine!
    
    --------------
    Secret Shine 1
    --------------
    
    Complete Episode 5 - Secret of the Village Underside and re-enter it's special
    stage. Ground pound the red button to start the challenge, where you have 1:30
    minutes to complete it. It is very hard this one, as you have to be at the
    right positions for throwing before talking to the Pianta's, and you are
    against the clock to boot. Stand next to the Pianta in the open area (so that
    you are in line with him and the two sign posts, and facing in the coins
    direction) and talk to him to get thrown into the coin and the 1-Up Green
    Mushroom. However you may find it quicker to bounce on the Pianta three times
    to get this first coin (1). Get thrown up the pink Pianta on the edge and
    collect the coin on the box (2). Get thrown over by one of the Pianta's here
    to the rectangular platform ahead, then thrown up to the platform above.
    
    Jump onto one of the sides and hover over into the two coins on each side (3,4)
    and then hover over the rope suspended in midair behind here. Bounce high up
    off this rope to get the coin above (5) then go over the platform that the
    rope is connected to and high jump to get the coin above here (6). Hover over
    back to the enemy infested area and get the Pianta to throw you back over,
    where the last two coins are. These can both be reached by high jumps (7,8).
    The shine will then appear on the long block here. Phew! Although the way I
    have wrote it makes it sound not too hard, it really is very difficult and it
    took me loads of attempts to get this secret shine. Good luck!
    
    --------------
    Secret Shine 2
    --------------
    
    Go to Episode 8 - Fluff Festival Coin Hunt and get onto the top of the giant
    central tree (get the rocket pack from the ledge below and rocket from the
    leaf of the giant tree in the far left corner of the level). Rocket up to the
    tall wooden structure in the middle, and go into first person view and spray
    the sun to reveal an image. Once it is fully sprayed then the shine appears
    for the taking.
    
    --------------
    100 Coin Shine
    --------------
    
    Here I cover the first episode - Episode 1, Chain Chomplets Unchained. This is
    VERY hard to get the coins on, and you have to cover all the points in this
    list... good luck.
    
    • When you begin, waltz over the wooden bridge and make your way over to the 
      base of the big tree on the left (where there is a large patch of grass).
      Go west from here to see two crates (two coins), then over the path west for
      three crates (two coins), west again for another two crates (two coins) and 
      lastly, west again, another two crates, another two coins. (8) 
    
    • In the center of the level is a HUGE tree (you cannot miss it - lol). At the
      base of this tree there are loads of crates by the pond. Smash all eleven.
      (11)
    
    • On the far right hand side of the level is a LARGE AMOUNT of crates, ready
      to be butt stomped. (20)
    
    • Around the level are tall mushrooms that are on fire. Put these out with the
      FLUDD pack, then butt stomp it in the center to release a bunch of coins to 
      collect. They all have eight coins to be collected after you ground pound
      them...
    
      South of the sauna, on a higher ledge.
    
      Left of the level, jump from the big tree in the bottom left of the level.
    
      From the big southern tree base, head towards the two mushrooms in the north
      east. Get up the blue box ahead of here, and look in the direction of the big
      tree on the left - you should see the mushroom. Now climb the tree and hover
      onto it.
    
      Go right from the center pond, over the path to a slope. Travel up it, and
      get onto the small mushroom. Then do a side jump / back flip then hover to
      the  burning mushroom ahead.
    
      Go east from the sauna, and it's there on a higher ledge.
    
      From the center pond, to the north of it there is a smaller mushroom and then
      a bigger mushroom next to it, of which is alight.
    
      I would *for sure* do all the burning mushroom coins. (48)
    
    • At the hot spring (at the base of the big tree in the top left), is a giant
      Pianta head and arms made of stone. Butt slam it's nose to get nine lovely
      coins and a blue coin. (9)
    
    • Butt slam the DIRECT middle of the sauna bowl to get thirteen coins! (13)
    
    • SHINE LOCATION - Over the sauna bowl, of which is near the tree in the far
      corner from where you begin. APPROX TOTAL COINS - 110
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     3.10. Corona Mountain
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Once you have completed all the Episode 7's (the ones where you chase Shadow
    Mario around) in all seven areas, then you return to Delfino Plaza and the
    whole place is flooded! Swim over to the left side of the Shine Gate and
    use the umbrella tops to bounce up and then hover over to the green ledges
    behind the Shine Gate. Make your way up then follow Shadow Mario into the
    cave, which will take you to Corona Mountain.
    
    Change to the hover nozzle and go across the platforms ahead when the spikes
    are withdrawn. Now hover over to the burning platform ahead and douse the
    flames by hovering over the platform. However watch out, as after a while the
    flames return again, so never spend too long standing on these types of
    platform. Go onward past another spike platform and collect the 1-Up Green
    Mushroom from the platform after it. Hover over the gap here when it's safe
    and collect the blue coin from the rock here. Progress past the final set of
    fire and spike platforms to reach a large rock area.
    
    Refill your FLUDD tank via the fountain on the left, and ground pound the
    crate on the right for a 1-Up Green Mushroom. Now this next section of this
    level is quite tricky. You have to command the boat to the island of rock on
    the far side. Jump onto the board and face backward and spray with the squirt
    nozzle to go onward. Move left and right accordingly to go in the opposite
    direction. The boat will sink even with the slightest of touches, so keep it
    as far away from pillars and rocks as much as possible. Use the fountains
    halfway across if you are in need of a refill. At the end at the island of
    rock are blue coins that surround it; I recommend that you get these later
    and just get onto the island.
    
    Pop open the rocket nozzle box and equip the rocket nozzle, and then stand
    under the shadow of the cloud in the middle of the island and rocket straight
    upward (you can go through the bottom's of clouds). Put the camera back to
    an over head view to get a better picture of the action, and make your way
    up the rest of the clouds. They move in patterns toward the top. If you are
    low on water, then fall down to the bottom and get the rocket nozzle again to
    completely fill your tank. At the very top go onto the dark cloud to reach the
    final boss.
    
    After the cutscene, the boss battle will begin. There are five sections tagged
    onto the main area here, each with a symbol on. If you rocket up here and
    ground pound at the highest point, then it will smash on impact, and the
    section will collapse, so quickly head back onto the main area and continue
    before you are taken down with it. If you are a little late then you may be
    able to get back up with a last minute rocket blast. Bowser Jr. will fire
    Bullet Bills at you as you go. Ignore them. To avoid them, as you approach
    the section where you ground pound he will fire them and they will be close
    behind. Build up the rocket nozzle before getting there so that you launch up
    as soon as you arrive to miss the onslaught of Bullet Bills.
    
    The other danger in this boss fight is Bowser. He will try and scorch you will
    his flame breath before you reach each section. Either stop and wait for them
    to stop, spray his mouth or what I do, is just walk straight though them.
    As you long as you have got enough health you will be fine - if you don't get
    hurt by anything else in the battle then you may as well as do this. Once you
    have ground pounded all five sections round the main tub area, then the whole
    place will collapse and the battle will be over. Enjoy the ending! At the
    end you can save your game (you get a Shine for completing it). Now fully
    complete the game get the rest of the shines! :D
    
    ===============================================================================
                                  -----------------
                                    4. BLUE COINS
                                  -----------------
    ===============================================================================
    
    This is a list of all the Blue Coins in the game from each area. There are
    30 coins in each area (apart from Delfino Plaza and Corona Mountain, with 20
    and 10 coins respectively), meaning there is a total of 240 blue coins to
    collect in the game. With these coins you can trade them in for shines (10
    coins per shine). To trade them, go to the building in the South West of
    Delfino Plaza (the small building that the Ricco Harbour enterance is at) and
    talk to the racoon at the counter. Happy hunting!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.01. Delfino Plaza
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Once you have completed the game, go to the Delfino Airstrip by paying the
      boat guy next to the left bell tower 10 coins. Once there, go onward and
      collect the turbo nozzle on the left and break through the doors of the
      building on the opposite side. Inside, spray the ice cube to reveil a blue
      coin.
    
    2-3                                                                     [ ] [ ]
      There are crosses on the walls of the Grand Pianta Statue and the left bell
      tower wall. Spray and water slide to each one for a coin at each end.
    
    4                                                                           [ ]
      Douse the flames of the burning Pianta that is to the West of the plaza (he
      is either on the beach or outside the courthouse area).
    
    5                                                                           [ ]
      Go to the bell tower to the right of the Grand Pianta Statue. Jump into the
      sea and swim to the back and hover up into the window. The blue coin is
      inside.
    
    6-8                                                                 [ ] [ ] [ ]
      Three blue coins are in the sewers. However, they are all in different areas
      to each other - one in the West (under the sea); one behind the shine gate
      where the green ledges are; and one in the center of the plaza, in front of
      the shine gate. Enter all the man holes and make your way to these areas and
      you should find them.
    
    9                                                                           [ ]
      Clean off the Shadow Mario signature behind the crate that's resting on the
      shine gate.
    
    10                                                                          [ ]
      Clean off the Shadow Mario signature behind the crate that's on top of the
      building on the West side of the plaza.
    
    11                                                                          [ ]
      Clean off the Shadow Mario signature on the tower resting on a building next
      to the cannon to the North West.
    
    12                                                                          [ ]
      Spray the blue bird that hangs around the rooftops to the west of the plaza.
    
    13                                                                          [ ]
      Spray the blue bird that hangs around the rooftops near the Grand Pianta
      Statue.
    
    14                                                                          [ ]
      Collect the turbo nozzle by the Grand Pianta Statue and use it to get to the
      green stacks out to sea in the North East. Smash through the door in the base
      of the widest stack to get a blue coin.
    
    15                                                                          [ ]
      Hatch Yoshi and ride him to the rooftop of the courthouse in the North East
      corner. Spit at the moving yellow slime here to get the blue coin.
    
    16                                                                          [ ]
      Hatch Yoshi and use him to spit at the moving yellow slime on the tower on
      top of the building next to the cannon in the North West. To get the coin,
      then either use a rocket nozzle up or use the ledge that goes round the sides
      to collect it.
    
    17                                                                          [ ]
      The fruit collector to the left of the shine gate wants three durians (spiky
      brown fruit). They are located opposite the Blue Coin hut on the west side
      of the plaza, and you have to kick them to the collector. When it comes to
      the river on the way, then run up to the durian and jump as soon as you touch
      it to kick it far ahead, enough to clear it. Once you get all three over to
      the collector, then talk to her and you will be rewarded with a blue coin.
      Remember to talk to the collector first before you start taking the fruit
      however!
    
    18                                                                          [ ]
      The fruit collector opposite the shine gate (by the flooded pathment) wants
      three bananas. These are located on the eastern market stalls. Once you have
      delivered all three, talk to the collector to get a blue coin. Remember to
      talk to the collector first before you start taking the fruit however!
    
    19                                                                          [ ]
      The fruit collector to the right of the shine gate wants three pineapples.
      There are located on the eastern market stalls. To get them into the basket,
      you will have to either throw them up or bounce off Mario off the collector
      three times and land on the rim of the basket, so you can drop it in. Once
      you have taken all three to the collector, talk to her to get the blue coin.
      Remember to talk to the collector first before you start taking the fruit
      however!
    
    20                                                                          [ ]
      The fruit collector on the island to the west of the plaza wants three
      coconuts. Thankfully they grow on the tree next to here, so spray them off
      and dunk them into the basket. Once you have given over three then talk to
      the collector for a blue coin. Remember to talk to the collector first
      before you start taking the fruit however!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.02. Bianco Hills
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Go to the end of the river on the left side of the dividing wall - its on
      the bed.
    
    2                                                                           [ ]
      Clean off the Shadow Mario signature on the behind of the building that is
      on the left side of the dividing wall.
    
    3                                                                           [ ]
      Clean off the Shadow Mario signature that is on the dividing wall (its left
      side; near to where the huge cog is).
    
    4                                                                           [ ]
      Clean off the Shadow Mario signature that is on top of the dividing wall.
    
    5-6                                                                     [ ] [ ]
      There are two crosses on either side of the dividing wall (one in the left
      enclosed section, the other is on the opposite side). Start with the one on
      the right side - clean it off, then go left and onto the top of the wall
      here, through the small arch and drop down into the enclosed area on the
      right to where the other cross is (and the coin). Now clean this one and
      wall jump out and over to the other side to collect the other coin.
    
    7                                                                           [ ]
      Spray the turbine of the tall platform that is next to the dividing wall
      (right side) that is in the river.
    
    8                                                                           [ ]
      Where the two giant wind sail's objects are (on the left side of the dividing
      wall) a coin is to the side of them.
    
    9                                                                           [ ]
      In the left area in the far end is a building with two towers on top of it.
      A coin is housed in the right tower.
    
    10                                                                          [ ]
      A coin is on the bed of the right side of the lake.
    
    11                                                                          [ ]
      There is a tall green stack to the right of the path that goes up the giant
      windmill - spray the top of it to reveal a coin.
    
    12                                                                          [ ]
      Clean off the Shadow Mario signature that is at the end of the path that
      surrounds the windmill.
    
    13                                                                          [ ]
      Episode 3 onward - Go to the base of the windmill and clean the dirty
      Pianta there. Talk to him after for a coin.
    
    14                                                                          [ ]
      Episode 3 onward - On top of the windmill is a Pikey (where Petey Piranha
      was in Episode 2). Get up there, and kill him by luring him to attack, then
      as it lays there jump on him. He leaves a blue coin behind.
    
    15                                                                          [ ]
      A blue coin is on the last of the wall platforms over the lake. You can get
      to here by either going across the rope system that is above the lake, or
      by hovering over from the windmill.
    
    16                                                                          [ ]
      The building on the left side of the dividing wall next to the river has
      a balcony. Get onto it and spray the left alcove to get the coin here.
    
    17                                                                          [ ]
      Episode 4 onward - in the West cliff (left side of level) is a cliff with
      a blue coin. To get up here, either use a rocket nozzle or hover over from
      one of the nearby buildings.
    
    18                                                                          [ ]
      Defeat the pikey on the brick ledges that are on the right side of the
      dividing wall (south west corner, opposite the river mouth). Lure it to
      attack then jump on him to get the coin.
    
    19                                                                          [ ]
      Episode 4 onward - under the mesh bridge at the lake. Use the rope underneath
      to bounce up, then swing over to it.
    
    20                                                                          [ ]
      Episode 5 - On the tower that is on the dividing wall is a dirty Pianta.
      Use a spin jump to get up, then clean him off and then talk to him to get
      the coin.
    
    21                                                                          [ ]
      Episode 6 - Get the rocket nozzle (on the building by the river), then go to
      the left area and head to the far end where the green ledges are. There are
      tall propeller platforms here; use a rocket nozzle to boost up by the left
      one, where the coin is located underneath it's top side.
    
    22                                                                          [ ]
      Episode 6 - Head over to the green ledges at the back of the left area of the
      level (where Petey Piranha was the second time you saw him) and rocket nozzle
      on to the top of the platforms in a cross formation. The coin is on top.
    
    23                                                                          [ ]
      Episode 6 - Head over to the green ledges at the back of the left area of the
      level (where Petey Piranha was the second time you saw him). Get up there
      and use the clouds beyond the fencing to get to the green stack (spraying
      these clouds increases their size if that helps). Spray the green stack
      (hover over it) to get the coin.
    
    24                                                                          [ ]
      Episode 6 - On the right side of the area, next to the lake is a formation of
      trees. Spray the top of the tree nearest the lake for a coin.
    
    25                                                                          [ ]
      Episode 6 - On the left side of the lake (left of the bridge) is a single
      coin by the water. This is the start of a trail that goes down onto the lake
      bed, so follow it and the blue coin is waiting for you at its end.
    
    26-27                                                                   [ ] [ ]
      Episode 8 - There are two O's on the left side of the level - one is on the
      two tower building, the other is on the house by the river. Water slide
      between the two.
    
    28                                                                          [ ]
      Episode 8 - There is a blue bird in the left area. Head up to the highest
      propeller platform (take the rope from the two towered building) and spray
      it to get the coin.
    
    29                                                                          [ ]
      Episode 8 - Get Yoshi (egg at the start and fruit is around the trees on the
      right side of the wall). Go to the left side of the village and search around
      there for a blue butterfly. Eating it will result in a coin.
    
    30                                                                          [ ]
      Episode 8 - Get Yoshi (egg at the start and fruit is around the trees on the
      right side of the wall). Go to the trees and spit at the bee hive that is
      closest to the lake. Now eat all the bee's (run away from swarm and turn
      around quickly, eat one then run off again is a good method) to get the coin.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.03. Ricco Harbour
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Clean off the Shadow Mario signature on the side of the garages to the left
      of where you start.
    
    2                                                                           [ ]
      Clean off the Shadow Mario signature on the cliff above the garages to the
      left of where you start.
    
    3                                                                           [ ]
      Clean off the Shadow Mario signature on the side of the red and black ship
      (next to the tower).
    
    4                                                                           [ ]
      Clean off the Shadow Mario signature that is on the floor of the mesh cage
      of the black and red ship (ahead from where you start). It is hidden; to find
      it you have to clean away the oil from the floor.
    
    5                                                                           [ ]
      Clean off the Shadow Mario signature under the oil at the base of the tower.
    
    6                                                                           [ ]
      Fully raise the yellow submarine by spraying the fan while on the platform.
    
    7                                                                           [ ]
      Ground pound the crate that is at the base of the tower (next to the red and
      black ship).
    
    8                                                                           [ ]
      Go to the base of the tower and spray the slanted wall (next to the
      construction items, sorta level with the Pianta) where a blue shine sprite
      image appears. Keep spraying for a blue coin.
    
    9                                                                           [ ]
      Go to the red and black ship and head onto the top of the funnel. Hover over
      to the moving crane from here, where a coin is at the other end.
    
    10                                                                          [ ]
      Go to the red and black ship and head onto the top of the funnel. Above is
      a girder with a blue coin on the end. Jump and hover over to it and collect.
    
    11                                                                          [ ]
      Under the red platform that has an arrow on top. You will have to dive under
      water to collect it.
    
    12                                                                          [ ]
      There is a coin above the fountain in the upper left area.
    
    13                                                                          [ ]
      Clean off the Shadow Mario signature in the upper left area; on the building
      opposite the crane base.
    
    14                                                                          [ ]
      Clean off the Shadow Mario signature in the upper left area; above the
      rooftops, it is on the cliff face. You can get there from the blue girder
      that leads off the blue girder system.
    
    15-16                                                                   [ ] [ ]
      There are X marks on the building in the upper left area, and one on the
      tower in the lower left area. First, unblock both manholes near to these two
      X marks. Spray the upper X and water slide to the X at the tower. Now spray
      the tower X and take the sewer via the man holes (water slide through the
      sewer, exit at the end manhole and collect your coin).
    
    17-18                                                                       [ ]
      Episode 2 - Ride the Blooper. There is a coin by the oil surrounded cave 
      (you will have to jump for it) and the other is next to the yellow barrier
      at the edge of the area.
    
    19-20                                                                   [ ] [ ]
      Episode 3 - On the black and red ship opposite to where you begin are yellow
      spiders, two of which yield yellow coins. Ground pound the one that is on
      the ceiling of the mesh cage, and for the other, punch the one off the front
      of the mesh (get to the opposite side and press the B button) for both coins.
    
    21                                                                          [ ]
      Episode 3 - At the end of the highest girder above the red and black ship.
    
    22                                                                          [ ]
      Episode 3 - Grab the rocket nozzle (red platform just before you go onto the
      blue girder system OR before you reach the trampolines of the blue girder
      system OR under the far helipad) and head to the tall vertical girder to the
      right of the level. Rocket boost up along the side of this and collect the
      blue coin in the trail.
    
    23                                                                          [ ]
      Use the rocket nozzle to get up onto the platform at the side of the tower,
      where a blue coin is located.
    
    24                                                                          [ ]
      Use the rocket nozzle on top of the tower, where there is a blue coin high
      above it.
    
    25                                                                          [ ]
      Use the rocket nozzle to onto the platforms in the far right end corner (next
      to the helipad) where one of these platforms has a Shadow Mario signature on
      it. Clean it for a coin.
    
    26                                                                          [ ]
      Clean off the Shadow Mario signature on the cliff at the far end of the level
      (on the ledge). Use a rocket nozzle to get here, or visit in Episode 8.
    
    27                                                                          [ ]
      Episode 4 - Enter the yellow cage (where the shine was housed in Episode 3)
      and kill the octopus for a coin.
    
    28                                                                          [ ]
      Episode 8 - Go to the market in the far left upper area and spray the fish
      bucket in the middle for a coin.
    
    29                                                                          [ ]
      Episode 8 - Hatch Yoshi and eat all the blue butterflies around the market.
    
    30                                                                          [ ]
      Episode 8 - Hatch Yoshi ad go to the area left of the red and black ship (the
      base of the tower). Use Yoshi to eat the yellow spider off the wall for a
      coin.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.04. Gelato Beach
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      From where you begin, head behind you to the island with the big trees. Climb
      the big tree with the swing on to get a coin at the top of it.
    
    2                                                                           [ ]
      Use the swing hanging from this tree to swing into the blue coin. To swing,
      get onto it and use the normal nozzle to push it.
    
    3                                                                           [ ]
      From this island, you can see a coin on the sea bed. Direction - look at
      Ricco Harbour, then to the right.
    
    4                                                                           [ ]
      Swim out from the island with the swing tree and head in the direction of
      Pinna Park. There is a coin on the bed when you are in line with the spit.
    
    5                                                                           [ ]
      Among the school of blue fish swimming around in the sea. Just keep exploring
      and you will find them.
    
    6                                                                           [ ]
      Among the school of red fish swimming around in the sea. Just keep exploring
      and you will find them.
    
    7                                                                           [ ]
      Episode 1 - Head onto the beach and locate the lone red cataquack. Spray it
      then jump onto its belly for a coin.
    
    8-9                                                                     [ ] [ ]
      There are triangle symbols on the cliffs at opposite ends of the beach. To
      get their coins easily, water slide between the two.
    
    10                                                                          [ ]
      Go to the beach hut on the right side of the beach and bounce off the seats
      on to the mesh ceiling. The blue coin is in the center.
    
    11                                                                          [ ]
      Go underneath the hut out to sea that is to the left of the beach, and swim
      under into the enclosed area. A blue coin is here among the yellow ones.
    
    12                                                                          [ ]
      Spray the hidden shine image on the beach (by the beach hut; by the rack of
      surfboards) for a coin.
    
    13                                                                          [ ]
      Spray the hidden shine image on the beach (by the brown boat near the spit in
      the center of the beach) for a coin.
    
    14                                                                          [ ]
      Spray the hidden shine image on the beach (left side; by the wooden path that
      goes out to the sea hut) for a coin.
    
    15                                                                          [ ]
      Clean off the Shadow Mario signature on the ledge at the cliff on the right
      side of the beach. Get onto the ledge behind the beach and hover over to
      this ledge, then clean the signature for a coin.
    
    16-17                                                                   [ ] [ ]
      There are two blue birds at the top area (that is surrounded by ropes). Spray
      them until they change into blue coins.
    
    18                                                                          [ ]
      Head onto the rope system at the top of the level. From here, look left and
      you can see it on the end of a rope nearby. Take the rope you are on along
      the cliffs then take it back across the hills on the long rope to the end
      where the coin is.
    
    19                                                                          [ ]
      Go to the top area and follow the path that goes across the hills. Head to
      the end (jump over the gaps as you go) and drop down, where a coin will be
      behind the stack.
    
    20                                                                          [ ]
      Go onto the rope system at the top of the level and take it to the very far
      end that is high up (near to where the sea hut is) where there is a coin
      trail above it (and a blue coin at the top). Bounce up to collect it.
    
    21                                                                          [ ]
      Episode 2 onwards - Spray the hidden shine image on the spit that leads off
      the beach (where the castle was located in Episode 1).
    
    22                                                                          [ ]
      Episode 2 onwards - Collect the rocket nozzle (there are boxes located at the
      far right side of the beach, and on the ledge in the right cliff) and go top
      of the wooden structure next to the tower. Rocket up the coin trail above
      here to get the blue coin at the top.
    
    23-26                                                           [ ] [ ] [ ] [ ]
      Episode 4 - Enter the sand bird special stage, and you will notice that
      clouds pass you by as you ride this bird. There are four coins to be had
      here, and the clouds are located -
      - On the left wing as you start
      - In the middle soon after that
      - In the middle just before the rotation
      - On the right wing after the rotation
    
    27                                                                          [ ]
      Episode 6 - There a blue cataquack sleeping in the tree next to the wooden
      structure (next to the tower). Squirt him out of the tree, drop down and
      squirt him on the ground and then to jump on his belly to get the coin.
    
    28                                                                          [ ]
      Episode 6 - Collect a fruit from the beach hut on the right side of the beach
      and take it over to the sea hut on the left side of the beach. Drop the fruit
      into the blender on the roof for a coin.
    
    29                                                                          [ ]
      Episode 6 - Hatch Yoshi (the egg is on the beach and the fruit is around
      the trees or in the beach hut) and spit at the moving yellow sline on the
      beach (next to the beach hut) then at the dune bud for the blue coin.
    
    30                                                                          [ ]
      Episode 6 - Hatch Yoshi (the egg is on the beach and the fruit is around
      the trees or in the beach hut) and spit at the bee hive hanging from under
      the wooden structure next to the tower and then eat all the bees for a coin.
      (a good strategy is to run away from swarm and turn around quickly, eat one,
      then run off again).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.05. Pinna Park
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Spray the hidden shine image on the beach (right side; between the basket
      and the tree, in front of the sunflowers) for a coin.
    
    2                                                                           [ ]
      Spray the hidden shine image on the beach (right side; between the cannon and
      the tree, in front of the sunflowers) for a coin.
    
    3-4                                                                     [ ] [ ]
      Hatch Yoshi on the beach (once he is unlocked of course; the egg will be next
      to the tree on the right side of the beach. You will get the fruit by
      spraying random locations on the beach, however the fruit only appears once!)
      and use him to eat the two blue butterflies.
    
    5-10                                                    [ ] [ ] [ ] [ ] [ ] [ ]
      Episode 2 - There are baskets on the beach, six containing blue coins. To
      smash them open, you will have to lore a bullet bill in by standing nearby
      to them so that they hit the basket, leaving the coin for the taking. They
      are located -
      - Two are on the far left side
      - One in the middle, next to the wall / cliff
      - One next to the sunflowers
      - One in the middle of the beach
      - One by the outside entrance to the park
    
    11                                                                          [ ]
      Enter the park, and go to the merry go round near to where the entrance is.
      Spray the green clam to make it open up, where there is a blue coin inside.
    
    12                                                                          [ ]
      Clean off the Shadow Mario signature on the orange archway on the right side
      of the park.
    
    13                                                                          [ ]
      Clean off the Shadow Mario signature at the back end of the park - on the
      wall next to the tree (by the sea).
    
    14                                                                          [ ]
      Clean off the Shadow Mario signature on the side wall of the area behind the
      ferris wheel.
    
    15-16                                                                   [ ] [ ]
      There are two X's in the park - on the strange tree on the right side of the
      level, and the other on the white wall between the two pools. Waterside
      between the two to get them in time.
    
    17-18                                                                   [ ] [ ]
      There are two triangle symbols - one on the ledge by the pirate ride and the
      other at the ferris wheel wall. You will need to QUICKLY run between the two
      to get their coins.
    
    19                                                                          [ ]
      Round the back end of the park next to the pool is a pit with a stack of
      enemies pilled on top of each other. Spray them off from top to bottom and
      then jump on the bottom large enemy to get the blue coin here.
    
    20                                                                          [ ]
      There is a blue bird by the park entrance. Spray it until it changes into a
      coin.
    
    21                                                                          [ ]
      Under the staircase that leads up to the pirate ship attraction is a blue
      coin. You will have to enter the pool, swim under the support then jump and
      hover up to collect it.
    
    22                                                                          [ ]
      In the mesh box next to the pirate ship ride; get onto the mesh path under
      and get through into the box via the door underneath.
    
    23                                                                          [ ]
      On the end of the top structure of the pirate ship ride. Get onto the mesh
      structures nearby and then make your way over the green bars where the blue
      coin is located in the corner.
    
    24                                                                          [ ]
      There is a blue bird around where the rollercoaster entrance is (behind the
      pirate ship ride). Spray this bird until it changes into a blue coin.
    
    25                                                                          [ ]
      Go to where the rollercoaster entrance is, then hover round behind this
      stack to the ledge round the back. A coin is here.
    
    26                                                                          [ ]
      High up above the first pirate ship (on the ride). The best way to get this
      one is to get onto the high mesh walkway next to here (where the Episode 3
      shine is) and drop down a little then hover over into the coin.
    
    27                                                                          [ ]
      Above the mesh box (next to the pirate ship ride) is a wooden platform with
      a coin on. Wait on the mesh box until the pirate ships do a full rotation.
      When they do, jump onto the boat's bottom and then quickly do a high jump
      and hover over onto the wooden platform.
    
    28-29                                                                   [ ] [ ]
      Get onto the top area of the ferris wheel (jump onto one of the ferris wheel
      carriages and ride up to the top). There are O symbols at either side here,
      where you have to run quickly between the two to reach them.
    
    30                                                                          [ ]
      Episode 6 - Hatch Yoshi and go to the side beach area and gobble up the blue
      butterfly around there for this blue coin.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.06. Sirena Beach
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Outside the hotel, spray the upright stone slab at the front area (by the
      sunbeads).
    
    2                                                                           [ ]
      Outside the hotel, there is a blue coin on the sea bed out on the far right.
      Swim out and follow the cliff and you will come across it.
    
    3                                                                           [ ]
      Outside the hotel, there is a coin in the inside the roof of the right hut
      in front of the hotel.
    
    4                                                                           [ ]
      Outside the hotel, spray the flower bed in the far right corner for a coin.
    
    5                                                                           [ ]
      Outside the hotel and in front of it there are torches, and on the left side,
      spray the torch second from left for a coin.
    
    6                                                                           [ ]
      Outside the hotel, there is a blue coin round the back on the ledge halfway
      up. Use a spin jump to get up there.
    
    7                                                                           [ ]
      Episode 3 onward - Enter the hotel and go to the 3rd floor. Spray the
      ceiling light in the middle and then collect the coin that falls from it
      (which lands on the central pole).
    
    8                                                                           [ ]
      Episode 3 onward - Spray the lamp in the corner of the 3rd floor for a coin.
    
    9                                                                           [ ]
      On the 3rd floor, in the left corner room, spray the Dolfic posters and head
      through. There is a blue coin in the corner.
    
    10                                                                          [ ]
      In the same room as Coin 9 (above), spray the brown wardrobes here in the
      corner for another coin.
    
    11                                                                          [ ]
      Episode 3 - Get Yoshi. Head back up to the crate room (where you got the
      pineapple from) and eat the Boo that is blocking the doorway, then head
      through. In this room is a blue coin in the corner.
    
    12                                                                          [ ]
      Episode 3 - Get Yoshi and eat up to the attic. Eat all of the Boo's here that
      block the passageways and head to far corner where a blue coin is (take the
      outside route to get there).
    
    13                                                                          [ ]
      Episode 3 - After Coin 12 (clearing away all the Boo's in the attic with
      Yoshi) ground pound through the tile on the left from where you start. IN
      this room spray the black picture for a coin (there is a hidden shine image
      there).
    
    14                                                                          [ ]
      After Coin 14, ground pound the table within this room and collect the
      blue coin here.
    
    15                                                                          [ ]
      Episode 4 - Go to the crate room (to get here, go to the attic and ground
      pound through the corner tile of the room above the crate room, then ground
      pound through the lighter tile to get into the crate room itself) and once
      you are in there, then ground pound all of the crates for a coin.
    
    16                                                                          [ ]
      Episode 4 - Go up to the attic and defeat the Boo up there (jump on him) for
      a blue coin.
    
    17                                                                          [ ]
      Episode 4 - Enter the Casino and ground pound the slot machines on the left
      for a coin.
    
    18                                                                          [ ]
      Episode 4 - In the Casino extinguish the right torch at the end of the room
      for a coin.
    
    19                                                                          [ ]
      Episode 5 - Enter the Casino and turn around as soon as you enter. Clean off
      the Shadow Mario Signature on the wall for a coin.
    
    20-23                                                           [ ] [ ] [ ] [ ]
      Episode 6 - After cleaning away all the electro slime, clean all the dirty
      Noki's (there is two in front by the sunbeds, and two to left of the central
      flame structure) then talk to them for coins. Note that if you only get two
      coins from the four Noki's here, then you have already got their coins after
      cleaning them off in Episode 1.
    
    24                                                                          [ ]
      Episode 7 - Clean off the Shadow Mario signature on the wall to the right
      of the hotel (this is outside, of course).
    
    25-26                                                                   [ ] [ ]
      Episode 7 - There are two X's inside the hotel, on the 2nd and 3rd floors.
      Don't get confused when spraying the one on the 2nd floor, as they both are
      located in the corridors and not in rooms. Rush between them using the stairs
      to get them.
    
    27-28                                                                   [ ] [ ]
      Episode 7 - There are two triangles on the 1st and 2nd floors. Spray the
      one on the 2nd floor to start with and simply drop down through the center
      of the room and collect the coin. For the one when spraying the 1st floor
      triangle, you will have to wall jump then hover off the central pole to get
      up the above floor quick enough to get the coin.
    
    29                                                                          [ ]
      Episode 7 - Clean off the Shadow Mario signature on the wall next to the
      pool room door (3rd floor).
    
    30                                                                          [ ]
      Episode 7 - Clean off the Shadow Mario signature up in the attac; in the
      middle by the ceiling light.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.07. Noki Bay
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Episode 1 - Go behind you when you begin and hover over to the boat. There
      is a coin next to here.
    
    2-3                                                                     [ ] [ ]
      Go up the right green cliffs up to where the second jug pulley combo is.
      There at the side, drop down and hang off the edge and shimmy left to the
      end. Spray here to reveal an alcove with a blue coin. Now carry on going to
      next side of the cliff (take a stop off at one of the alcoves here otherwise
      Mario will get tired and fall) then wall jump up the column at the end, where
      there is a blue coin at the top. 
    
    4                                                                           [ ]
      Head back up to the second jug pulley combo, but instead head up to the ledge
      above (the same level as the wheel) and climb along the ledge. Again, squirt
      at the end to reveal an alcove containing a blue coin.
    
    5                                                                           [ ]
      Go up the green ledges on the right side of the level. Head up and go across
      to the stone ledges on the far right and use the blue spring up and then use
      high jumps up to where the rocket nozzle box is. Use the rocket nozzle up
      from this ledge to get the blue coin high above it.
    
    6                                                                           [ ]
      See Coin 5 - There is a coin in the alcove above the Rocket Nozzle box. It
      is important that you get this one after coin no. 2 as you get fired out
      back to the area below once you collect it. 
    
    7                                                                           [ ]
      Episode 1 - Go to the boathouse in the corner of the area (next to where the
      waterfall should be) and dive under water next to here and follow the coin
      trail down. At the end of this coin trail is a blue coin. Watch out for the
      fish here though. =\
    
    8                                                                           [ ]
      Episode 2 - Head left across to the cliff face and reveal the hidden
      passageways there (like what you have to do normally in this episode) and
      head straight up (ignore the turning) then hover out and left to get the
      blue coin in the middle of these passage ways.
    
    9                                                                           [ ]
      Episode 2 - After the first set of passage ways (see above) and before
      heading up the second set (to the right) there is a Shadow Mario signature
      on the right wall (on the same ledge as where the three Octopuses are).
    
    10                                                                          [ ]
      Episode 2 - Reveal the second passage way set and wall jump up the top
      part of it. There is a blue coin in the alcove above; back flip out and then
      hover into it (or over the alcove then drop down and hang onto the edge then
      climb in to get it).
    
    11                                                                          [ ]
      Episode 2 - After heading up the first set of passageways in the cliff, head
      left and down onto the ledge with the arrow signpost on. Drop down onto ledge
      below and take the passageway here to an alcove to the left. At the end,
      spray the wall tile to make a long vertical shaft to appear. Note that this
      is the basis of the next few shines. From here wall jump up to the first
      alcove on the left, then spray the upper alcove for a coin.
    
    12                                                                          [ ]
      Episode 2 - Head back to the shaft (see coin 10) and wall jump up to the
      first alcove on the right, where a blue coin is.
    
    13-15                                                               [ ] [ ] [ ]
      Episode 2 - Head back to the shaft (see coin 10) and wall jump up the second
      alcove on the left, then follow the passage round and go down onto the ledge.
      Spray the wall on the left for an alcove containing a blue coin. From here,
      look to the adjacent cliff wall and below for an alcove with 2 brown squares.
      Fall and hover over to this, then spray the right square for coin; now jump
      across to the small ledge opposite and spray the top here for another blue
      coin.
    
    16                                                                          [ ]
      Episode 2 - Head back to the shaft (see coin 10) and wall jump up to the
      second alcove on the right. The blue coin is at the end.
    
    17-18                                                                   [ ] [ ]
      Episode 2 - Head back to the shaft (see coin 10) and wall jump up to the top.
      Head up the stone ledges to the wall of brown squares; the bottom left and
      top right squares have blue coins.
    
    19                                                                          [ ]
      Episode 2 - Go to the very bottom of the tall vertical shaft (far left of
      level) and wall jump up the alcove on the left. Follow the passage through
      to come out to an alcove; head up into the black hole (which shoots you up
      to the very top) then come forward and drop down the front of the cliff (the
      same side as the alcove you were just on). You will land onto a ledge; here
      spray the wall on the left for a blue coin.
    
    20                                                                          [ ]
      Episode 2 - Go up the right cliffs to where the cannon was in the first
      episode and drop down the cliff and hover over into the alcove below for
      a blue coin. You can also melt the ice cube with your FLUDD pack for a 1-Up
      Green Mushroom.
    
    21-22                                                                   [ ] [ ]
      Episode 2 - in the shine room, spray the two large jars in the wall to get
      two blue coins.
    
    23                                                                          [ ]
      Episode 6 - Go to the far left of the area (take the white platforms across)
      where a blue coin is located above the water.
    
    24                                                                          [ ]
      Episode 6 - Go onto the top of the shell - To get there, go left across the
      while floating platforms to the brown bouncy end one and use it to get onto
      the platform above. Go onto the rope _above_ to the platform opposite, and
      take the rope connected to that platform across to the stem on the other
      side, and onto the rope connected to the stem. Bounce up to the platform
      above. Get onto the small rope and bounce up and when at the highest point
      use the hover nozzle to get over to the purple shell, or the rope that it is
      connected to. Now perform a high jump to get onto the top of the shell,
      and then hover over into the alcove the opposite cliff face for a blue coin.
    
    25-26                                                                   [ ] [ ]
      Episode 6 - There are two O's; one by the boathouse, and the other more or
      less opposite. For this you will _need_ the turbo nozzle to get between the
      two (I have done it without it, but doing so is HARD). To get it, head up
      the right cliffs and go to the area next to the waterfall. Here, drop
      down and hover into the alcove below to find the turbo nozzle box (usually
      a blue coin and an ice cube resides here, but its a different story for this
      episode). This will make the two O's very easy indeed.
    
    27-30                                                           [ ] [ ] [ ] [ ]
      Episode 8 - Enter the underwater region. There are tall columns in the
      corners of this area; at their very tops are blue coins (surrounded by yellow
      ones). There are a total of four to collect.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.08. Pianta Village
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Clean off the Shadow Mario signature on the wall that is behind you when you
      start the level.
    
    2                                                                           [ ]
      There is a blue coin in the edge of the tall grass on the left side of the
      level.
    
    3                                                                           [ ]
      Go to the hot spring in the far left corner of the area; ground pound the
      nose of the Pianta statue here for a load of coins (including a blue one).
    
    4                                                                           [ ]
      A blue coin is located on top of the tall tree in the far left corner.
    
    5                                                                           [ ]
      Clean off the Shadow Mario signature on the wall by the small bridge (by the
      rounded fruit tree in the far left corner of the area).
    
    6                                                                           [ ]
      Go to the central tree's base, to where the water is. From there spray the
      hole in the side of the tree (where the water is coming from) to get a coin.
    
    7                                                                           [ ]
      From the central tree stream is a bridge (located on the right of the level);
      there is a blue coin hidden underneath it.
    
    8                                                                           [ ]
      There is blue coin at the end of the stream that comes from the central tree
      (the end is at the right of the level).
    
    9                                                                           [ ]
      Clean off the Shadow Mario signature on the wooden building at the front of
      the level (the sig is facing the starting wooden bridge).
    
    10                                                                          [ ]
      Climb up the big tree in the bottom left corner and then go across the
      leaf that goes toward the starting point. The platform there has a blue coin
      on.
    
    11                                                                          [ ]
      Clean off the Shadow Mario signature under the level. To get there, where
      you start go left and drop down onto the mushrooms then follow them across.
      Go onto the mesh wall on the left, through the door and then climb onto the
      top. Go onward and at the end hover over to the left area, where a sig is
      located on the ceiling.
    
    12                                                                          [ ]
      Head onto the golden mushroom (it's more or less in the centre of the level -
      in front and left a little of the central tree and is on top of a load of
      platforms). When you are on top of the golden mushroom, going into first
      person and spray the moon for a coin.
    
    13                                                                          [ ]
      Episode 3 - When you get the FLUDD pack back, clean off the Shadow Mario
      signature that the pack was resting on for a blue coin.
    
    14                                                                          [ ]
      Episode 3 - When you get the FLUDD pack back, clean up the lava around the
      start of the level (by the starting wooden bridge) to find a giant Shadow
      Mario signature on the ground.
    
    15                                                                          [ ]
      Episode 3 - When you get the FLUDD pack back, extinguish the flames of the
      burning Pianta on the right of the level and then talk to him for a blue
      coin.
    
    16-17                                                                   [ ] [ ]
      Episode 5 - There are two triangles in the level, on the side of the wall
      of the hot spring in the far left corner, and the other at the side of
      the wall on the far right side. To get to both in time you will need to
      water slide between the two. You can do it in other episodes, but it's better
      to do it in Episode 5 because there is nothing to hinder you.
    
    18                                                                          [ ]
      Episode 5 - Hatch Yoshi (the egg is located at the start of the level, next
      to the starting wooden bridge, and the fruit is from the rounded fruit tree).
      Head to the start of the level and spit at the bee hive hanging from the
      wooden structure. Now eat all the bee's to get a blue coin.
    
    19                                                                          [ ]
      Episode 5 - Hatch Yoshi (see above for details how) then spit at the bee hive
      underneath the far left giant tree and then eat all the bee's for a blue
      coin.
    
    20                                                                          [ ]
      Episode 5 - Hatch Yoshi (see above for details how) and go to the rounded
      fruit tree in the far left corner of the level (opposite the hot spring).
      Jump across to the red mushroom next to the tree, and eat all of the
      blue butterflies for a blue coin.
    
    21                                                                          [ ]
      Episode 6 - After going across the starting wooden bridge, spray the arrow
      sign post for a blue coin.
    
    22-29                                           [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
      Episode 6 - After saving all the villagers, go back and talk to all ten
      villagers for 8 coins!
    
    30                                                                          [ ]
      Episode 8 - Head onto the platforms that surround the central giant tree and
      head up to the platform with the rocket nozzle pack. Spray at the blue bird
      that flies around there until it turns into a blue coin.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     4.09. Corona Mountain
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    1                                                                           [ ]
      Its on one of the platforms on route to the boss. You can't miss it.
    
    2-10                                    [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
      At the end, ride the boat out to the island platform (where the clouds hover
      above). There are nine blue coins that surround this island; use the boat
      to collect them. Its hard to do (as the boat is a pain to manoeuvre) but it
      shouldn't take too long to get them all.
    
    ===============================================================================
                                  ----------------------
                                    5. SHINE CHECKLIST
                                  ----------------------
    ===============================================================================
    
    This is a checklist that will help you keep track of what shines you have
    and what ones you need to get. Note that this list is to get all 120 shines;
    not to simply complete the game (you just need to complete episode 7 for each
    area to unlock the Corona Mountain). There is also checkboxes with the Blue
    Coins listing.
    
    Delfino Airstrip
    ----------------
    
    [ ] 1. First Shine
    [ ] 2. Returning to the airstrip once you complete the game
    
    Delfino Plaza
    -------------
    
    [ ] 3. Shine 1 (as according to walkthrough)
    [ ] 4. Shine 2 (as according to walkthrough)
    [ ] 5. Shine 3 (as according to walkthrough)
    [ ] 6. Shine 4 (as according to walkthrough)
    [ ] 7. Shine 5 (as according to walkthrough)
    [ ] 8. Shine 6 (as according to walkthrough)
    [ ] 9. Shine 7 (as according to walkthrough)
    [ ] 10. Shine 8 (as according to walkthrough)
    [ ] 11. Shine 9 (as according to walkthrough)
    [ ] 12. Shine 10 (as according to walkthrough)
    [ ] 13. Shine 11 (as according to walkthrough)
    [ ] 14. Shine 12 (as according to walkthrough)
    [ ] 15. Shine 13 (as according to walkthrough)
    [ ] 16. Shine 14 (as according to walkthrough)
    [ ] 17. Shine 15 (as according to walkthrough - complete the game)
    [ ] 18. Shine 16 (as according to walkthrough - 100 Coin Shine)
    [ ] 19. Shine 17 (as according to walkthrough)
    
    Bianco Hills
    ------------
    
    [ ] 20. Episode 1 - Road to the Big Windmill
    [ ] 21. Episode 2 - Down with Petey Piranha
    [ ] 22. Episode 3 - The Hillside Cave Secret
    [ ] 23. Episode 4 - Red Coins of Windmill Village
    [ ] 24. Episode 5 - Petey Piranha Strikes Back
    [ ] 25. Episode 6 - The Secret of the Dirty Lake
    [ ] 26. Episode 7 - Shadow Mario on the Loose
    [ ] 27. Episode 8 - The Red Coins of the Lake
    [ ] 28. Secret Shine 1
    [ ] 29. Secret Shine 2
    [ ] 30. 100 Coin Shine
    
    Ricco Harbour
    -------------
    
    [ ] 31. Episode 1 - Gooper Blooper Breaks Out
    [ ] 32. Episode 2 - Blooper Surfing Safari
    [ ] 33. Episode 3 - The Caged Shine Sprite
    [ ] 34. Episode 4 - The Secret of Ricco Tower
    [ ] 35. Episode 5 - Glooper Blooper Returns
    [ ] 36. Episode 6 - Red Coins in the Water
    [ ] 37. Episode 7 - Shadow Mario Revisited
    [ ] 38. Episode 8 - Yoshi's Fruit Adventure
    [ ] 39. Secret Shine 1
    [ ] 40. Secret Shine 2
    [ ] 41. 100 Coin Shine
    
    Gelato Beach
    ------------
    
    [ ] 42. Episode 1 - Dune Bud Sand Castle Secret
    [ ] 43. Episode 2 - Mirror Madness! Tilt, Slam, Bam!
    [ ] 44. Episode 3 - Wiggler Ahoy! Full Steam Ahead!
    [ ] 45. Episode 4 - The Sand Bird is Born
    [ ] 46. Episode 5 - II Piantissimo's Sand Sprint
    [ ] 47. Episode 6 - Red Coins in the Coral Reef
    [ ] 48. Episode 7 - It's Shadow Mario! After Him!
    [ ] 49. Episode 8 - The Watermelon Festival
    [ ] 50. Secret Shine 1
    [ ] 51. Secret Shine 2
    [ ] 52. 100 Coin Shine
    
    Pinna Park
    ----------
    
    [ ] 53. Episode 1 - Mecha-Bowser Appears!
    [ ] 54. Episode 2 - The Beach Cannon's Secret
    [ ] 55. Episode 3 - Red Coins of the Pirate Ships
    [ ] 56. Episode 4 - The Wilted Sunflowers
    [ ] 57. Episode 5 - The Runaway Ferris Wheel
    [ ] 58. Episode 6 - The Yoshi-Go-Round's Secret
    [ ] 59. Episode 7 - Shadow Mario in the Park
    [ ] 60. Episode 8 - Roller Coaster Balloons
    [ ] 61. Secret Shine 1
    [ ] 62. Secret Shine 2
    [ ] 63. 100 Coin Shine
    
    Sirena Beach
    ------------
    
    [ ] 64. Episode 1 - The Manta Storm
    [ ] 65. Episode 2 - The Hotel Lobby's Secret
    [ ] 66. Episode 3 - Mysterious Hotel Delfino
    [ ] 67. Episode 4 - The Secret of Casino Delfino
    [ ] 68. Episode 5 - King Boo Down Below
    [ ] 69. Episode 6 - Scrubbing Sirena Beach
    [ ] 70. Episode 7 - Shadow Mario Checks In
    [ ] 71. Episode 8 - Red Coins in the Hotel
    [ ] 72. Secret Shine 1
    [ ] 73. Secret Shine 2
    [ ] 74. 100 Coin Shine
    
    Noki Bay
    --------
    
    [ ] 75. Episode 1 - Uncork the Waterfall
    [ ] 76. Episode 2 - The Boss of Tricky Ruins
    [ ] 77. Episode 3 - Red Coins in a Bottle
    [ ] 78. Episode 4 - Eely-Mouth's Dentist
    [ ] 79. Episode 5 - II Piantissimo's Surf Swim
    [ ] 80. Episode 6 - The Shell's Secret
    [ ] 81. Episode 7 - Hold it, Shadow Mario!
    [ ] 82. Episode 8 - The Red Coin Fish
    [ ] 83. Secret Shine 1
    [ ] 84. Secret Shine 2
    [ ] 85. 100 Coin Shine
    
    Pianta Village
    --------------
    
    [ ] 86. Episode 1 - Chain Chomplets Unchained
    [ ] 87. Episode 2 - II Piantissmo's Crazy Climb
    [ ] 88. Episode 3 - The Gloopy Inferno
    [ ] 89. Episode 4 - Chain Chomp's Bath
    [ ] 90. Episode 5 - Secret of the Village Underside
    [ ] 91. Episode 6 - Pianta's in Need
    [ ] 92. Episode 7 - Shadow Mario Runs Wild
    [ ] 93. Episode 8 - Fluff Festival Coin Hunt
    [ ] 94. Secret Shine 1
    [ ] 95. Secret Shine 2
    [ ] 96. 100 Coin Shine
    
    Blue Coins
    ----------
    
    [ ] 97. Shine from Blue Coin trading
    [ ] 98. Shine from Blue Coin trading
    [ ] 99. Shine from Blue Coin trading
    [ ] 100. Shine from Blue Coin trading
    [ ] 101. Shine from Blue Coin trading
    [ ] 102. Shine from Blue Coin trading
    [ ] 103. Shine from Blue Coin trading
    [ ] 104. Shine from Blue Coin trading
    [ ] 105. Shine from Blue Coin trading
    [ ] 106. Shine from Blue Coin trading
    [ ] 107. Shine from Blue Coin trading
    [ ] 108. Shine from Blue Coin trading
    [ ] 109. Shine from Blue Coin trading
    [ ] 110. Shine from Blue Coin trading
    [ ] 111. Shine from Blue Coin trading
    [ ] 112. Shine from Blue Coin trading
    [ ] 113. Shine from Blue Coin trading
    [ ] 114. Shine from Blue Coin trading
    [ ] 115. Shine from Blue Coin trading
    [ ] 116. Shine from Blue Coin trading
    [ ] 117. Shine from Blue Coin trading
    [ ] 118. Shine from Blue Coin trading
    [ ] 119. Shine from Blue Coin trading
    [ ] 120. Shine from Blue Coin trading
    
    For best results, try copying and pasting the list into Word or another text
    editing program so you can adjust the size, and so you can print it off easier.
    Oh, and I case you didn't know, the [ ] box is to tick or mark when you have
    completed the exit.
    
    ===============================================================================
                              ------------------------------
                                6. SECRETS AND UNLOCKABLES
                              ------------------------------
    ===============================================================================
    
    ------------------
    The Sunglasses man
    ------------------
    
    This Pianta, found in various locations, can give you a pair of sunglasses or
    even a Hawaiian shirt according to how many shines you have. If you have 30
    shines or more, talk to him and you get a pair of sunglasses (this dims the
    screen). Once you complete the game (defeat the last boss) then Mario gets to
    wear a Hawaiian shirt (and looks like a drug dealer).
    
    -----------
    Bubba Proof
    -----------
    
    You can prevent Bubbas (the red fish that drag you underwater in the most
    annoying of fashions) by carrying fruit with you when swimming. Instead they
    just follow you around (and sometimes even pass through you). Thanks to jelly
    soup for contributing this to the GameFAQs cheats page.
    
    ---------------------------------------
    Accessing Pianta Village from the start
    ---------------------------------------
    
    You get enter Pianta Village from the start by climbing up the shine gate (as
    the entrance to this area is through a pipe on top of there). When I mean
    climbing, I mean wall jumping up in the middle, then at the section before the
    top you perform a tall jump out then hover back round and climb onto the top
    of the shine gate. There isn't any real point in doing this, but it may
    interest you.
    
    ------------------------------
    Skip Episode 1 of Bianco Hills
    ------------------------------
    
    Well not skipping it, but you can miss the shine and go onto Episode 2. Go and
    do Episode 1, and when the shine appears, ignore it and head up the path to
    the windmill. Carry on as you would do in Episode 2 - head onto the top of
    the windmill, face Petey etc and get the shine. Now you have just done Episode
    2 and are going onto Episode 3, without doing Episode 1! Nice!
    
    -----------------------------------------
    Strange goings on at the plaza bell tower
    -----------------------------------------
    
    Here are two strange events that I have discovered whilst messing around at
    the bell tower in Delfino Plaza (the one to the right of the Grand Pianta
    Statue). These are just strange occurrences and I doubt they have anything to
    do with gameplay or any secrets.
    
    Use the rocket nozzle to get next to the bell of the bell tower, and you can
    hear strange cracking noises.
    
    The other one is to stand on the building that is next to the bell tower (it
    has the banana on) and have the rocket nozzle. Now position yourself so that
    you can see into the inside of the tower - stand so that Mario has his back
    turned to the tower and that you are in the middle between the banana and the
    tower. Now press L to change the camera view to behind Mario and that should do
    it. Once you have it, use the rocket pack to boost up, and you will see a
    rocket nozzle pack _inside_ the tower. Strange, huh?
    
    ===============================================================================
                                     ------------
                                       7. FAQ'S
                                     ------------
    ===============================================================================
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Q. Why is Delfino Plaza all dark?
    
    A. At the start of the game when you have little or no shine sprites the area
       is dark. However the more shines you get the lighter the place gets. When
       you get around the halfway mark or when you complete the game then the area
       is fully lit up.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Q. Where is the Yoshi egg in Gelato Beach?
    
    A. The egg is located only in Episode 6 - Red Coins in the Coral Reef, on the
       spit. Fruit can be found in the beach hut on the right side of the beach.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Q. How do I unlock Yoshi?
    
    A. Complete Episode 4 - The Wilted Sunflowers in Pinna Park. Once you have
       done the event in Delfino Plaza, Yoshi egg's will appear throughout the
       game.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Q. Where is Yoshi in Episode 8 - Yoshi's Fruit Adventure of Ricco Harbour?
    
    A. Yoshi is located in the far left corner, by the market stalls. HOWEVER if
       you haven't got Yoshi yet then he isn't going to be there (see the above
       question for details how.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ===============================================================================
                           ------------------------------------
                             9. CONCLUSION AND SPECIAL THANKS
                           ------------------------------------
    ===============================================================================
    
    That's just about it, folks. I hope that this document has been of aid in
    one form or another, and that it has been easy to use. If you could, please
    either ask me questions, suggestions, comments or contributions at 
    crazyreyn_faqs@hotmail.com. Also could you rate this FAQ so I could get some 
    feedback. Thank you for reading.
    
     +--------------------------------------------------------------------------+
     | Special Thanks to these who have contributed to the guide in some way... |
     +--------------------------------------------------------------------------+
    
    CJayC (Gamefaqs) -      For accepting this guide and for creating the best site
                            on the internet. Thanks! http://www.gamefaqs.com
    
    IGN -                   For accepting this guide and for creating an awesome
                            video games site. Thanks! http://www.ign.com
    
    Nintendo -              For creating this, a brilliant 3D Mario game and for
                            being an awesome games company. Thank you, big N!
    
    ASCII Generator -       For producing the text ASCII for my Crazyreyn sig.
                            Thanks, and is a great site if you need any ASCII text.
                            http://www.network-science.de/ascii/
    
    jelly soup -            For contributing the Bubba Proof cheat to the GameFAQs
                            cheats page. 
    
    thaMANSTA -             For telling me about the extra strategy on Noki Bay.
                            Thanks! His website - www.manuel.ca
                            (100 Coin Shine Contributer)
    
    Anton Fors -            For telling me about the extra strategy on Noki Bay.
                            Thanks! (100 Coin Shine Contributer)
    
    Eab1990 -               For telling me that blue coins do not add to your coin
                            total. Thanks! (100 Coin Shine Contributer)
    
    AlexPenev -             For telling me that blue coins do not add to your coin
                            total. Thanks! (100 Coin Shine Contributer)
    
    Standwielder_Jotaro -   For letting me know that you can get extra coins by
    (a.k.a - Zaro)          eating bees with Yoshi and how to get extra coins from
                            the beehives. Thanks! (100 Coin Shine Contributer)
    
    Kyle Myers -            For spotting a typo. Thanks! (100 Coin Shine
                            Contributer)
    
    Luc Bloom -             For contributing another Noki Bay method. Thanks!
                            (100 Coin Shine Contributer)
    
    
             +-------------------------------------------------------------+
             | Special Thanks to these who are my good GameFAQS friends... |
             +-------------------------------------------------------------+
    
    Robert Lane        (Lanerobertlane)
    Richard Arnatt     (Guitarfreak86)
    Ryan Harrison      (RHarrison0987)
    Thomas Carter      (Carter12)
    Duncan Hardy       (Super Nova)
    Rebecca Skinner    (Karpah)
    Martin Dale-Hench  (Fox)
    Brian Sulpher      (BSulpher)
    Trace Jackson      (Meowthnum1)
    Richard B.         (Gbness)
    Steve McFadden     (Psycho Penguin)
    Chris Noonan       (Merca)
    Colin Scully       (me frog)
    Tom Hayes          (THayes)
    
    And everyone else at the FAQ Contributors board! :)
    
    If I have forgotten you, then please contact me and I'll fix your name up here!
    
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                            http://www.gamefaqs.com/features/recognition/27600.html
    -------------------------------------------------------------------------------
    
    By Crazyreyn (crazyreyn_faqs@hotmail.com)
    Copyright (c)2004 Matthew Reynolds. All rights reserved. 
    
    +------------------+
    | Copyright Notice |
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    This may be not be reproduced under any circumstances except for personal, 
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    All trademarks and copyrights contained in this document are owned by their 
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    ================================END OF DOCUMENT===============================