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    FAQ/Walkthrough by SubSane

    Version: 1.0 | Updated: 09/15/03 | Search Guide | Bookmark Guide

    
    ====================================================================
              The FAQ/WALKTHROUGH for SIMPSONS ROAD RAGE, v1.0
    
                       Based on the Gamecube version
                     Written and maintained by SubSane
                      Last Updated September 15, 2003
    
    ====================================================================
    
    TABLE OF CONTENTS
    
    1.0 INTRODUCTION
         1.1 Game Details
         1.2 Burns Strikes Again 
         1.3 The Drivers
    
    2.0 BASICS
         2.1 Game Start
         2.2 Saving/Loading
         2.3 Game Modes
         2.4 Status Screen
         2.5 Controls
    
    3.0 MODE GUIDES
         3.1 Road Rage
         3.2 Sunday Drive
         3.3 Mission Mode
         3.4 Head to Head
    
    4.0 INFINITE ROUTES
    
    5.0 UNLOCKABLES
    
    6.0 CODES & SECRETS
    
    7.0 LEGAL / MISC.
         7.1 Version History
         7.2 Guide Credits
         7.3 Contact Information
         7.4 Legal Stuff
    
    
    
    
    ====================================================================
    
    ===== 1.0 INTRODUCTION =============================================
    
    
    --------------------------------------------------------------------
                            1.1  Game Details
    --------------------------------------------------------------------
    
    The original versions of Simpsons Road Rage came out in December of
    2001. They are considered the first successful Simpsons video game
    since Konami's Simpsons Arcade.
    
    Developed by Radical Entertainment and released by Fox Interactive
    and Electronic Arts.
    
    
    --------------------------------------------------------------------
                          1.2  Burns Strikes Again
    --------------------------------------------------------------------
    
    Springfield. City on the move. Or is it? The once bustling burb has
    been brought to a stand-still by the malignant magnate, C. Montgomery
    Burns. The man who owns the nuclear power plant has bought out the
    Springfield Transit Corporation and is sapping the billfold of every
    Johnny Commuter and Janie Buspass in the fair town. The dastardly
    devil has even converted the buses to nuclear power and given his
    drivers free reign to wreak havoc on this hamlet's otherwise sleepy
    streets.
    
    But look out, Mr. Burns-the good people of Springfield are rising up
    to take on your transportation tyranny. They're arming themselves
    with their cars and braving the bumper-to-bumper mayhem to provide
    shuttle service for the stranded citizenry and earn themselves $1
    million. Will these chivalrous chauffeurs, these vigilante valets
    bring down Montgomery's mass transit monopoly? Or will evil keep
    its grip on the wheel?
    
    Only time will tell...
    
    
    --------------------------------------------------------------------
                              1.3  The Drivers
    --------------------------------------------------------------------
    
    No, the drivers are not your "professional" cabbie drivers. It's the
    average Springfield citizen, taking the reigns of vehicular vigilante
    justice into his or her own hands.
    
    Vehicle ratings are based on a scale from 1 to 5.
    
    
    +=+=+=+=
       Homer
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    The patriarch of the Simpson family. When he's not sleeping during
    nuclear meltdowns he likes to knock back a few cold ones at Moe's
    Tavern.
    
    Vehicles:
    
      Family Sedan
      - - - - - -
      Acceleration...4
      Top speed......4
      Handling.......4
    
    
      The Car Built For Homer
      - - - - - - - - - - - -
      Acceleration...4
      Top speed......4
      Handling.......3
    
    
      Mr. Plow
      - - - -
      Acceleration...3
      Top speed......4
      Handling.......3
    
    
    +=+=+=+
       Bart
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    The little hellion, known as "boy" to Homer. Together they start most
    of the Simpson family's adventures. Bart likes to skateboard and make
    fun of Principal "Big Butt" Skinner.
    
    Vehicles:
    
      Soap Box Racer
      - - - - - - - 
      Acceleration...3
      Top speed......3
      Handling.......2
    
    
    +=+=+=+=
       Marge
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    The voice of reason and calm within the family. Though Marge is a
    rational woman, she often gets caught up in crazy situations. She
    likes to spend her time folding.
    
    Vehicles:
    
      Canyonero
      - - - - -
      Acceleration...3
      Top speed......2
      Handling.......3
    
    
    +=+=+=+
       Lisa
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Lisa, Springfield's answer to a question no one asked. You'll hear
    her opinions whether you like it or not. Lisa likes to do homework
    and play the saxophone.
    
    Vehicles:
    
      Elec-Taurus
      - - - - - -
      Acceleration...4
      Top speed......3
      Handling.......3
    
    
    +=+=+=+=+
       Grampa
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Grampa Abe Simpson might be the real patriarch of the Simpson family,
    but who cares? He's old. Now he spends his time dating older women
    and sitting at the staring window.
    
    Vehicles:
    
      Shriner's Cart
      - - - - - - -
      Acceleration...3
      Top speed......4
      Handling.......5
    
    
    +=+=+=+=+=+=+=+=+=+=+=+
       Groundskeeper Willie
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Ay, it's one of Springfield's best grounds maintenance technicians
    (janitor). This laddy is your average Scottish man, who enjoys good
    beer, a good rake, and a good greasin'.
    
    Vehicles:
    
      Tractor
      - - - -
      Acceleration...2
      Top speed......3
      Handling.......3
    
    
    +=+=+=+=+=+=+=+=+=+
       Krusty the Klown
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    It's a laugh a minute with this clown, but only on camera. Off the
    camera he's a lonely, bitter drunk who enjoys cheap porn and betting.
    
    Vehicles: 
    
      Klown Car
      - - - - - 
      Acceleration...3
      Top speed......3
      Handling.......4
    
    
    +=+=+=
       Apu
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Apu has been Springfield's reliable (and expensive) food supplier
    for years. Now that he's married and has eight children, he's
    learned to only work 18 hours a day.
    
    Vehicles:
    
      Sports Car
      - - - - - 
      Acceleration...3
      Top speed......5
      Handling.......5
    
    
    +=+=+=+=+
       Barney
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Hey, who said drunks don't contribute to society? Barney has been
    around for 40 years, and in that time he has streaked, drunk beer,
    and... oh, he was the Plow King!
    
    Vehicles:
    
      Plow King
      - - - - -
      Acceleration...2
      Top speed......4
      Handling.......2
    
    
    +=+=+=
       Moe
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Oh, Moe. All he has going for him is a dank old tavern and his filthy
    sedan. Sure he can't get a woman, but who needs a woman when you have
    drunks to watch over every night.
    
    Vehicles:
    
      Sedan
      - - -
      Acceleration...3
      Top speed......3
      Handling.......3
    
    
    +=+=+=+
       Otto
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    "Uh, Otto's not here man." Yup, Otto's way out there. He digs 80s
    speed metal, he drives a school bus, and he sleeps in abandoned
    houses.
    
    Vehicles:
    
      School Bus
      - - - - - 
      Acceleration...1
      Top speed......3
      Handling.......2
    
    
    +=+=+=+=+=+=+=+
       Chief Wiggum
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Constable Wiggum, the short and pudgy arm of the law in Springfield.
    Sitting is a good thing with this guy. Sitting, and enjoying a large
    box of donuts.
    
    Vehicles:
    
      Cop Car
      - - - -
      Acceleration...3
      Top speed......4
      Handling.......3
    
    
    +=+=+=+=+=+
       Flanders
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Praise the lord, Flanders is on the road! His harmony and good will
    toward men is bound to make other people drive responsibly... right?
    
    Vehicles:
    
      Station Wagon
      - - - - - - -
      Acceleration...4
      Top speed......4
      Handling.......3
    
    
    +=+=+=+=+=+=+=+=+=+
       Reverend Lovejoy
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    The heavenly reverend shall lead the flock to God's green pastures.
    All he has to do is burn a few books and save a few heathens along
    the way.
    
    Vehicles:
    
      Book Burning Mobile
      - - - - - - - - - -
      Acceleration...2
      Top speed......3
      Handling.......3
    
    
    +=+=+=+=
       Snake
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Need some crime committed? Snake is your man. He'll burn down
    orphanages, blow up buses full of nuns, and even smoke inside a
    Kwik-E-Mart. What a psycho...
    
    Vehicles:
    
      Lil Bandit
      - - - - -
      Acceleration...4
      Top speed......5
      Handling.......3
    
    
    +=+=+=+=+=+=+=+=+=
       Professor Frink
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    The good professor is Springfield's resident genius. Aside from
    inventing all kinds of crazy things, Frink is into Xena and other
    "nerdy" ventures.
    
    Vehicles:
    
      Flying Car
      - - - - -
      Acceleration...4
      Top speed......5
      Handling.......5
    
    
    +=+=+=+=+=+=
       Mr. Burns
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Mr. Burns is the most evil man in the evilest part of Springfield,
    and his latest scheme proves it. He enjoys sucking the blood of
    young boys and burning money.
    
    Vehicles: (only available through codes)
    
      Limousine 
      - - - - -
      Acceleration...3
      Top speed......3
      Handling.......3
    
      Nuclear Bus
      - - - - - -
      Acceleration...1
      Top speed......3
      Handling.......2
    
    
    +=+=+=+=+=
       Toy Car
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    Toy Car. Toy Car? Toy Car! Toy Car...
    
    Vehicles: (only available through codes)
    
      Toy Car
      - - - -
      Acceleration...4
      Top speed......5
      Handling.......5
    
    
    
    
    ====================================================================
    
    ===== 2.0 BASICS ===================================================
    
    
    --------------------------------------------------------------------
                               2.1  Game Start
    --------------------------------------------------------------------
    
    Road Rage
    - - - - - 
    Road Rage mode. This is where you pick up and drop off passengers
    for cash.
    
    Sunday Drive
    - - - - - - 
    Sunday Drive mode, which is where you can drive around the levels
    with no time limit. It's a good way to get used to the levels.
    
    Mission Mode
    - - - - - - 
    Mission Mode has ten missions starring different citizens of
    Springfield.
    
    Head to Head
    - - - - - - 
    Head to Head mode is the multiplayer mode. Two players compete for
    the same passengers and the money.
    
    Options
    - - - -
    In Options mode you can access Load, Controls, Game Difficulty, Sound
    Settings, High Scores, Movies, and the Game Credits.
    
    
    --------------------------------------------------------------------
                             2.2  Saving/Loading
    --------------------------------------------------------------------
    
    Saving
    - - - 
    The game will automatically save every time you play in Road Rage
    or Mission Mode.
    
    Loading
    - - - -
    The game will allow you to choose a file to load at the beginning.
    If you want to load a different file, go to Options and select Load.
    
    
    --------------------------------------------------------------------
                              2.3  Game Modes
    --------------------------------------------------------------------
    
    Road Rage
    - - - - -
    Road Rage mode. This is where you pick up and drop off passengers
    for cash. This mode will get you to the goal, which is 1 million
    dollars.
    
    Sunday Drive
    - - - - - - 
    Sunday Drive mode, which is where you can drive around the levels
    with no time limit.
    
    Mission Mode
    - - - - - - 
    Mission Mode has ten missions starring different citizens of
    Springfield.
    
    Head to Head
    - - - - - - 
    Head to Head mode is the multiplayer mode. Two players compete for
    the same passengers and the money.
    
    
    --------------------------------------------------------------------
                             2.4  Status Screen
    --------------------------------------------------------------------
    
    Timer
    - - -
    The timer for the level will be in the upper left corner. The top
    timer is the level timer, and when you pick up a passenger you will
    get a small clock for the passenger.
    
    Money
    - - -
    Shows how much cash you have collected so far.
    
    Level map
    - - - - -
    There will be a mini map of the level in the bottom left corner. In
    Road Rage mode, it will point out the location of the destination.
    
    Big hand
    - - - - 
    The big hand at the top will always point to the passenger
    destination.
    
    
    --------------------------------------------------------------------
                               2.5  Controls
    --------------------------------------------------------------------
    
    D-pad/control stick... Vehicle steering, navigate menus
    B button.............. Reverse, quit menus
    A button.............. Accelerate, select in menus
    Y button.............. Hand brake
    X button.............. Brake/reverse
    L button.............. Rear view
    R button.............. Horn
    Z button.............. Reset vehicle
    C-up.................. Accelerate
    C-down................ Brake/reverse
    Start button.......... Pause
    
    
    
    
    ====================================================================
    
    ===== 3.0 MODE GUIDES ==============================================
    
    
    --------------------------------------------------------------------
                              3.1  Road Rage                     
    --------------------------------------------------------------------
    
    Objective: Pick up passengers and collect fares to earn money.
    
    
    +=+=+=+=+=+=+
      Best Driver
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    The best place to start is with the best driver. There are a total
    of 17 normal vehicles, and 7 hidden vehicles. You can learn more
    about all of the vehicles by checking out section C. The Drivers.
    
    If you need someone right when you start the game, then I suggest
    Grampa. His shriner's car has great acceleration and excellent
    handling.
    
    Once you start unlocking drivers, get Frink! Although his acceleration
    is not as good as Grampa's, his top speed and handling are superior.
    Play a few missions in Road Rage and you'll see.
    
    A good alternative to Frink is Apu. His ride has a more manly look
    to it. Ya know, the kinda car that chicks will do anything for.
    
    Infinites routes are an excellent way of getting lots of cash. Check
    section IV. Infinite Routes for details.
    
    
    +=+=+=+=+=+=
      Passengers
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Passengers can be found all over the place, and they will always have
    blue lines circling around them. Very hard to miss.
    
    Here are the people you can expect to pick up:
    
      Homer
      Marge
      Bart
      Lisa
      Grampa
      Professor Frink
      Chief Wiggum
      Flanders
      Krusty the clown
      Otto
      Willie
      Barney
      Snake
      Apu
      Moe
      Jasper
      Nelson
      Ralph
      Mayor Quimby
      Kent Brockman
      Principal Skinner
      Ms. Krabappel
      The sea captain
      Hans Moleman
      Squeaky-voiced teen
      Milhouse
      Comic Book Guy
      Dr. Nick Riviera
      Bumblebee Man
    
    
    +=+=+=+=+=+=+=
      Fare Bonuses
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    After you pick up a passenger you may get a bonus objective.
    
    Destroy Objects
    - - - - - - - -
    For this bonus you will have to hit a certain amount of cars or
    objects as you drive to the destination. It's not too difficult, but
    hitting stuff can waste a lot of time.
    
      Road Rage... $1000 + 5 seconds
    
    
    Avoid Traffic
    - - - - - - -
    This bonus requires that you not hit any more than three vehicles.
    If you do hit more than three cars, you won't get the bonus.
    
      Safe Trip... $250 + 5 seconds
    
    
    +=+=+=+=+=+=+=+=+=+=+
      Destination Bonuses
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Once you drop off the passenger, you will get one of three bonuses.
    
      Fast........ $100 + 3 seconds
      Average..... $50 + 1 second
      Slow........ $25
    
    
    +=+=+=+=+=+=+=+
      Other Bonuses
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    The only other bonus you can get are the Burns Transit bus stops.
    Knock them over for 2 seconds a piece.
    
    
    +=+=+=+=+=+=+=
      Destinations
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    The passenger destinations are all over the levels, but after you've
    played a level enough times you'll see they don't vary.
    
    Play Sunday Drive mode to get used to the levels and destinations
    without the pressure of a time limit.
    
    
    +=+=+=+=+=+
      Locations
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Evergreen Terrace
    - - - - - - - - -
    It's Anytown USA, home to the Simpsons and most of Springfield's
    popular residents. It is full of hills and dips and it's pretty
    hard to find steady fares in this area. Stay in the area near the
    beginning for some passengers who like to go far (which means more
    $$$ for you).
    
    Entertainment District
    - - - - - - - - - - -
    This is the spot where Springfield's citizens go to enjoy themselves.
    Because of the many tall buildings and curves in the road, it can be
    difficult to find shortcuts here. The best area to search for fares
    is near the Duff Brewery in the beginning.
    
    Springfield Dam
    - - - - - - - -
    Ah, there's nothing like a little bit of nature mixed with cold
    concrete and steel. There are huge hills, lots of curves, and varying
    terrain. Although the destinations will usually be far apart, the
    trip will get you loads of cash.
    
    Nuclear Power Plant
    - - - - - - - - - -
    If you ignore the three-eyed fish and mutants aplenty, the power
    plant isn't all that bad. This area is all flat, and many of the
    destinations will be inside buildings or right next to them. If you
    go to the run-off stream, remember there is a passenger right there
    at the top. You can get back to the road by driving up the cliff
    walls.
    
    Downtown
    - - - - 
    Downtown's the spot to find Springfield's bustling and busy
    businesses. This place is practically a clone of Entertainment
    District. Lots of tall buildings, narrow streets, and few open areas.
    Try and stick to passengers near the airport so you can get some long
    trips.
    
    Springfield Mountains
    - - - - - - - - - - -
    It's the home of Springfield Gorge, and C.M. Burns estates. This area
    is sort of like Springfield Dam, but with less visibility because of
    the forest and mountains. The destinations here are set really far
    apart, which means more cash, but also less time. It isn't the best
    level to get money.
    
    
    --------------------------------------------------------------------
                             3.2  Sunday Drive                     
    --------------------------------------------------------------------
    
    Objective: Have fun!
    
    
    Yup, all you can do here is drive around aimlessly and look
    at the sights. I'd list the locations... but it's more fun
    to explore on your own.
    
    
    --------------------------------------------------------------------
                             3.3  Mission Mode                     
    --------------------------------------------------------------------
    
    Objective: Help the Springfield citizens accomplish various tasks.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
    Mission 1: Willie's Paper Shredder
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Mr. Burns has taken over the Springfield newspaper and filled it with
    pro-Burns propaganda. Willie won't stand for it! Now Willie must
    knock over 12 out of 20 newspaper boxes in 1 minute to show Burns up.
    
    It's fairly simple, as long as you follow the newspaper boxes. They
    will all be lit up by blue circles, so start by going straight ahead
    and knocking out the first one.
    
    Keep going straight and knock over the next eight boxes, then take a
    left at the split in the road (in front of the Buzz Cola building).
    This will lead onto a curved street, and if you stay on this street
    you'll find the rest of the newspaper boxes.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=+
    Mission 2: Homer on the Run
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Mr. Burns found out that Homer ditched work to see a baseball game.
    Now Homer needs Bart's help to get back to work in 24 seconds without
    being hit by Mr. Burns.
    
    Just look at your map and burn rubber to get to the power plant as
    fast as possible. Mr. Burns will be roaming around, but it shouldn't
    be a problem.
    
    
    =+=+=+=+=+=+=+=+=+=+=+=+
    Mission 3: Barney's Rage
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Barney is at it again, and now he's totally wasted. He feels like
    taking out his drunken rage on the town mascots.
    
    This mission is just like the Willie mission, so all you have to do
    is drive around and knock over at least 12 mascots in 45 seconds.
    
    Drive up and hit the first mascot, then cross through the grassy
    square to find another one. Follow this street to get a total of
    five.
    
    Make a right turn after the fifth mascot and hit the next one, then
    make another right and go up this street. Stick to the left side to
    keep hitting mascots and end up at the Springfield arena.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
    Mission 4: Otto's Driving Test
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Otto is taking his annual driving test, and he has to knock over 15
    out of 20 street lights to keep his license.
    
    This one's easy. Start off on the left side because there are more
    flags to hit in a row. Once you have those nine, cross the street
    and get some more on the right side.
    
    The handling on Otto's bus isn't that great, so hold B to make the
    tight turns.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=
    Mission 5: Snake's Day Off
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Snake is on the parole, and he's decided to wreak havoc at the power
    plant as part of his community service. He plans on knocking over 20
    barrels of nuclear waste so Burns won't have any fuel for the buses.
    
    This is another mission where you just knock over stuff, so just
    follow the path.
    
    Start by hitting the first four in the bushes straight ahead, then
    make a tight left turn and hit up to number seven, then make a tight
    right turn and hit the next bunch up to the cooling tower.
    
    Follow the barrels around the side of the cooling tower and through
    the back until you hit the barrel near the power lines. Make a left
    turn and follow this last path of barrels to get all twenty.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
    Mission 6: They'll Never Take Me Alive
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Grampa forgot to take his medication, and now he thinks the trash
    cans along the side of the road are out to get him! He needs to
    knock over at least 12 trash cans before time runs out.
    
    Oy, so simple! Just cross the dam while hitting all the trash cans,
    then make a left turn at the intersection on the other side. Follow
    this road and jump over the dam to easily get all twelve.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=
    Mission 7: Save The Hovercar
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Professor Frink has just invented a fuel-efficient hovercar that can
    solve Springfield's pollution and vehicle problems. But Mr. Burns
    isn't on the eco-bandwagon. Hurry and get to City Hall to patent
    the invention before Burns runs Frink off the road.
    
    Get on the freeway straight ahead and make a left. Just accelerate
    all the way to City Hall at the end, but get ready to swerve when
    Mr. Burns appears.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=
    Mission 8: Not The Trees
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Logging companies have been chopping down trees in Redwood Forest,
    and Lisa won't stand for it. She has decided that knocking over 24
    piles of wood will disrupt their operations.
    
    To actually get the twenty four piles, you will need to follow a
    specific path. Start by hitting the first pile, then take the right
    side of the branch ahead.
    
    Hit the next two piles in the road, then make a very sharp right turn
    into a side road on the left (just before the big toilet). Get that
    pile and return to the main road.
    
    Follow the road and keep hitting wood piles, then take the right
    branch in the road that goes up a steep hill. Hit those last two
    piles to have them all.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=
    Mission 9: Krusty's Escape
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Krusty is sick of the tourists who follow the road signs that lead
    to his house. At least 15 knocked out signs should throw the tourists
    off the track.
    
    This one isn't that tough. Hit the first few signs, then make a right
    turn and head straight up the street. Cut through the park, and
    follow the road at the end straight to the grassy square and the last
    signs.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=
    Mission 10: Burns' Arena
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    Homer is sick of taking crap from Mr. Burns, so he has decided to
    break at least 20 statue pieces from Mr. Burns' garden.
    
    What can I say? They give you 50 seconds to break at least twenty
    pieces from the statues, but there are a few problems.
    
    For one, Burns' limo is VERY annoying. He will constantly be on your
    ass, and any statues he knocks over won't count for you. Avoid him
    by driving fast and using the hand brake (B button) to make sharp
    turns and dodge him.
    
    Hitting the statues is an easy task (except maybe the ones at the
    back).
    
    Finish up the statue breaking to complete Mission Mode, and unlock
    a special prize.
    
    
    --------------------------------------------------------------------
                             3.4  Head to Head                     
    --------------------------------------------------------------------
    
    Objective: Compete against a fellow player for the mad cash.
    
    
    Oy, what's to say about this? You hook up two controllers to
    the Gamecube and choose your drivers.
    
    The two players then compete to drop off passengers, and can
    even steal passengers from one another. It's a nice way for
    the kids to let out aggression.
    
    
    
    
    ====================================================================
    
    ===== 4.0 INFINITE ROUTES ==========================================
    
    
    If you REALLY want to make some money, try out the infinite routes
    that are in some of the levels. These routes involve driving in an
    endless loop, picking up the same passengers and dropping them off
    at the right destinations to get an endless source of money.
    
    Below you will find what I consider to be the BEST infinite route.
    If you want to know about other infinite routes, check out my
    Infinite Routes Guide (for Gamecube) at:
    
      GameFAQs: http://www.gamefaqs.com
      IGN FAQs: http://faqs.ign.com
      CBG's Video Game Collection: http://cbg.ohgo.com
    
    Now, on to the infinite route...
    
    
    +=+=+=+=+=+=+=+=+=+=+
      Infinite Route Tips
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
      1. Whenever you make a tight turn, always hold the B or Y button as
         you make the turn. The technique takes some time to master, but
         once you do you'll be making the turns like some guy who, uh,
         makes turns real good... 
    
      2. The Z button can be used whenever you accidentally flip over.
         Press Z to have the car right-side up again.  
    
      3. Another good tip is to use the best possible car, meaning the
         fastest. I like to use Professor Frink because he is, in my
         opinion, fast and has excellent turns. 
    
         Other good candidates are Apu, Snake, and Grampa.
    
      4. Practice in the Sunday Drive mode if you want to get experience
         without running out of time.
    
      5. While on the road, try and knock over any Burns Transit bus
         stops. You will get an extra 2 seconds for each one knocked
         over.
    
      6. Sometimes you may get a Road Rage or Safe Trip bonus after
         picking someone up. Don't try the Road Rage bonuses because
         they are a major waste of time. The Safe Trip bonuses are easy
         to accomplish, so go for those.
    
    
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
      Springfield Dam Infinite Route
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    
    When you start off you'll see three people on your right. Pick up
    the person farthest away from you, standing on the corner of that
    little grass island. The person will want to go to Kamp Krusty. 
    
    As you go up the street, remember there's a shortcut up the hill
    under that Burns Transit billboard. When you get to the area with
    the outhouse and K-Radio buildings, take the right branch down the
    hill, then at the bottom take a sharp right so you end up driving in
    the water. Drive all the way across and drop off the person at Kamp
    Krusty. 
    
    Next up will be someone wanting to go to the Builder's Shack. To go
    there just take the road on top of the dam and take the right branch
    at the end, up the hill. This part is VERY important. You must
    finish this part as quickly as possible to get the most money. You
    may not see it at first, but after you're around 20,000, you'll see
    what I mean. 
    
    Someone will want to go to Rancho Relaxo now. Drive back down the
    hill and when you get to the bottom, make a U-turn to the right, so
    you end up going down the path on the right. On the right side of
    the cliff there's a cave covered by hanging moss. Drive through the
    cave, then make a left down the street. Go straight through the
    grassy area with no fence to drop and take shortcut down the hill.
    Drop the person off at Rancho Relaxo.
    
    Next up pick up the person on the right of the road. They'll be
    wanting to go to the TNT Storage. Drive back up the hill and go back
    through the cave to drop the person off. 
    
    The next person will want to go all the way back to the Stonecutters'
    Lodge. Drive straight up the hill ahead of the TNT Storage and follow
    the street back to the Stonecutters' Lodge, then pick up the person
    from the same spot you started at. Repeat the steps again to have
    the infinite route.
    
    
    
    
    ====================================================================
    
    ===== 5.0 UNLOCKABLES ==============================================
    
    
    The unlockables below are unlocked by getting money in Road Rage mode
    (except The Car Built for Homer).
    
      Vehicles
      - - - - 
      Groundskeeper Willie
      Krusty the Klown
      Apu
      Barney
      Moe
      Otto
      Chief Wiggum
      Flanders
      Homer (Mr. Plow)
      Reverend Lovejoy
      Snake
      Professor Frink
      Homer (The Car Built for Homer)
    
      Locations
      - - - - -
      Entertainment District
      Springfield Dam
      Nuclear Power Plant
      Downtown
      Springfield Mountains
    
    
    
    
    ====================================================================
    
    ===== 6.0 CODES & SECRETS ==========================================
    
    
    Note: all the following codes require you to hold L and R at the
    Options screen while putting in the code, and you will hear a sound
    if done correctly.
    
      Flat Townspeople
      - - - - - - - - 
      X, X, X, X 
      This will turn all the people that are on the ground into flat
      2-D versions.
    
      Weird Lines
      - - - - - -
      B, B, A, A 
    
      Extra Camera Angles
      - - - - - - - - - -
      B, B, B, B 
      Press Start and go to the third option to change the camera angles
      around.
    
      Drive At Night
      - - - - - - - 
      A, A, A, A 
    
      Slow Motion
      - - - - - - 
      A, X, B, Y 
    
      No Map
      - - - 
      Y, B, B, X
    
      Drive As A Toy Car
      - - - - - - - - -
      B, B, Y, X 
    
      Drive As Smithers In Burns' Limo
      - - - - - - - - - - - - - - - -
      B, B, Y, Y 
      With this code pick whoever and but you'll still be Smithers when
      the stage starts. This applies to any other secret vehicle codes
      too.
    
      Drive As Christmas Apu
      - - - - - - - - - - - 
      B, B, X, B 
      You can also set the GameCube date to December 25.
    
      Drive As Halloween Bart
      - - - - - - - - - - - -
      B, B, X, A 
      You can also set the GameCube date to October 31.
    
      Drive As New Years Eve Krusty
      - - - - - - - - - - - - - - -
      B, B, X, Y 
      You can also set the GameCube date to January 1.
    
      Drive As Thanksgiving Marge 
      - - - - - - - - - - - - - -
      B, B, X, X 
      You can also set the GameCube date to November 22.
    
      Drive As The Nuclear Bus
      - - - - - - - - - - - - 
      B, B, Y, A 
    
      Drive As The Homer
      - - - - - - - - - 
      Complete all 10 missions on Mission Mode to unlock The Car Built
      For Homer. Then select Homer to use it.
    
    
    
    
    ====================================================================
    
    ===== 7.0 LEGAL / MISC. ============================================
    
    
    --------------------------------------------------------------------
                            7.1  Version History
    --------------------------------------------------------------------
    
    September 15: Version 1.0
    - - - - - - - - - - - - -
    Well, here goes another FAQ I finally finished. Enjoy!
    
    
    --------------------------------------------------------------------
                             7.2  Guide Credits
    --------------------------------------------------------------------
    
    Thanks to...
    
    1. Matt Groening. The man created 'The Simpsons', which has been on
    the air for 14 years and is still going strong. Shine on you crazy
    bearded bastard!
    
    2. If I thank Matt Groening, then I also have to praise the hundreds
    of individuals who are involved with the show. To the writers, voice
    actors, animators, producers, gofers, and every other person
    involved... thank you!
    
    3. Wilson Lau gets mad props for his kick ass 'Bart vs. the Space
    Mutants' guide. It inspired me to write guides for Simpsons video
    games. 
    
    4. Fox Interactive, Electronic Arts, and Radical Entertainment for
    making the game.
    
    5. GameFAQs and the code contributors for Road Rage get credit for
    the codes.
    
    6. Thank YOU for reading. After all, I didn't write this for my own
    health...
    
    
    --------------------------------------------------------------------
                          7.3  Contact Information
    --------------------------------------------------------------------
    
    The address is: subsane@gmail.com
    
    The issue of too many e-mails isn't a problem, so I'll most likely
    respond to any questions (for now). But, I do delete e-mails without
    a subject. Put 'Simpsons Road Rage FAQ' or something similar in the
    subject line.
    
    
    --------------------------------------------------------------------
                              7.4  Legal Stuff
    --------------------------------------------------------------------
    
    1. "The Simpsons Road Rage" is copyright  2001 Fox Interactive and
    Electronics Arts. The Simpsons and any related Simpsons characters
    are property of Twentieth Century Fox Film Corporation.
    
    2. This guide copyright  2003 SubSane. This guide may be distributed
    freely as long as it remains in it's ORIGINAL and UNALTERED form. It
    is only for private use and may not be reproduced for commercial
    purposes.
    
    If I discover that this guide has been altered in any way and is
    being displayed publicly, I reserve the right to have the guide
    removed from that location.
    

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