Resident Evil 4 - Secrets Guide (for GC,PS2,Wii)
Version 1.03 (Last update on 03-05-2008)
Created by BlastoidPower
Contact: ernestpworell@hotmail.com

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= (01) Table of contents                                                      = 
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(01) Table of content
(02) Introduction/Updates
(03) Unlocking the Secrets
(04) Special Scenarios
(05) Special Weapons
(06) Special Costumes
(07) Earning Money
(08) Other Tips
(09) Credits/Legal Terms

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= (02) Introduction/Updates                                                   = 
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---------------------------
Version update             
---------------------------

Version 1.03 - 03/05/2008
-- Added Wii version to the FAQ

Version 1.02 - 07/10/2006
-- Oops, just noticed knight Ashley has a second menu pose as well
Made a few extra corrections here and there.

Version 1.01 - 12/14/2005
--Added a few corrections here and there and a new pose for Mafia Leon.

Version 1.00 - 12/4/2005
--First version, it's all new!

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Introduction
---------------------------

I just wanted to make a quick guide to everything that can be unlocked by 
playing Resident Evil 4, just so everyone can enjoy a bit of this great game. 
Strangely, Capcom did away with the rating system it used in every previous 
Resident Evil game. But that's not such a bad thing... you don't have to run 
around like an idiot to finish the game under a set number of hours anymore. 
You can also die as much as you want. Yeah!!!

By the way, this FAQ was made with the Playstation 2 version of the game and a 
lot of extras are specific to this version. Thus, any secret that is only in 
the PS2 version of the game will duly be noted. On the other hand, the Wii 
version of the game is identical in content, so it has anything the PS2 version 
has. So, without any further ado, let's get on with the guide.

Oh, and this guide is chock full of spoilers, just so you know.


===============================================================================
= (03) Unlocking the Secrets                                                  = 
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Beating the main game for the first time will unlock the following:
-------------------------------------------------------------------
- Professional mode (Hard) for the main game
- Special Costume Set 1 for the main game
- The Matilda and Infinite Launcher special weapons in replay mode
- The Mercenaries Mini-Game
- Assignment Ada Scenario
- Separate Ways Scenario (PS2/Wii only)
- Movie Browser (PS2/Wii only)
-------------------------------------------------------------------
*Additionally, after you finish the game, you will be asked to save. You can 
then replay from the start with this file and keep all the pesetas and items 
you had at the end of the game. The merchant will give you a chance to make 
purchases at the very beginning of the game and will also sell you everything 
he did at the end of the game, plus any secret weapon you may have deserved. 



Beating the main game on professional mode will unlock the following:
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- The P.R.L 412 in normal and professional replay mode (PS2/Wii only)
-------------------------------------------------------------------
*Just like a "normal" game, professional mode also has a replay mode



Beating the Assignment Ada scenario will unlock the following:
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- The Chicago Typewriter in replay mode on the main game (GC version)
OR
- The Chicago Typewriter in replay mode on the Separate Ways Scenario (PS2/Wii 
version)
-------------------------------------------------------------------



Beating the Separate Ways (PS2/Wii only) scenario will unlock the following:
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- The Chicago Typewriter in replay mode on the main game
- Special Costume Set 2 for the main game
- Ada's Report
- Videos from Separate Ways will be added to the Movie Browser
-------------------------------------------------------------------
*Just like the main game, Separate Ways also has a replay mode



You can get rewards in The Mercenaries Mini-Game by doing the following:
-------------------------------------------------------------------
- Get a four-star rank (30 000 points) in the village to unlock Ada Wong
- Get a four-star rank (30 000 points) in the castle to unlock Jack Krauser
- Get a four-star rank (30 000 points) in the commando base to unlock Hunk
- Get a four-star rank (30 000 points) in Waterworld to unlock Albert Wesker
- Get a five-star rank (60 000 points) in EVERY level with EVERY character to 
unlock the Handcannon in replay mode
--------------------------------------------------------------------


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= (04) Special Scenarios                                                      = 
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ABOUT REPLAY MODE

As stated earlier, replay mode (or "next round") will allow you to restart the 
game from the beginning with all pesetas, items and bottlecaps you had at the 
end of the game. You also keep the effect of any yellow herbs you used on 
yourself or Ashley and your target practice high score.

At the start of a new game, the merchant will offer to sell you any items or 
tune-ups you could buy at the end of the game, plus all replay mode weapons you 
have earned. Note that all secret weapons can only be bought in a replay game 
and not on a brand new save file.

PROFESSIONNAL MODE

Professional mode is just like the normal game, except for a few crucial 
differences:

- Enemies can deal and withstand more damage (about 50% more in each case)
- There is no survival vest for sale in this mode
- Also, Mike the chopper pilot seems to help you much less

The changes may seem very small, but the extra damage taken is the crucial 
factor here. Enemies can now often kill you in two attacks, especially on the 
island stage. Because of this, many places in the game will be much harder, the 
fight with Krauser and the crank room in the castle come to mind.

It's not really THAT hard, but you'll definitely have to manage your healing 
supplies more carefully than on normal mode.

ASSIGNEMENT ADA

This is a very short scenario in which Ada has to retrieve five plaga samples 
from the early parts of the Island stage. She is armed with a punisher, a semi-
auto rifle and a TMP (but no knife). You can't save, but it's not like you 
really need it, since the whole scenario takes about an hour to finish.

The credits in this mode show the same videos than in the normal game, except 
all the characters will be wearing alternate outfits (RPD uniform and so on). 
Cool.

SEPARATE WAYS (PS2/Wii only)

Separate Ways lets you see Ada's perspective on Leon's story through five all 
new missions. Her adventure clarifies some events that happened to Leon in the 
main game (which I won't spoil for you). After every mission, you will hear a 
short "report speech" from Ada. And, by the way, Wesker actually plays a role 
in this mode. All in all, this scenario shouldn't take more than 5 or 6 hours 
to complete. 

Unlike in Assignement Ada, Ada now has a knife and can also collect pesetas. 
However, the merchant will not offer the option to tune up weapons, and his 
selection is much more limited. 

There is actually quite a bit of new content in this mode: new music, new 
videos, a brand new boss and even two weapons exclusive to this mode.

THE MERCENARIES

In this fast-paced mini-game, you must quickly kill as many enemies as you can 
to reach the highest possible score. You can find hourglasses to increase the 
initial 2 minutes time limit and killing many ganados in a row will create a 
chain and net you more points. In each of the four available stages also lurks 
an annoying boss enemy.

You can unlock up to five characters by earning a four-star rank on every 
mission and the Handcannon by earning a five-star rank on every mission with 
every character (that's twenty five-star ranks). Unlocking the Handcannon is 
one of the biggest challenges of the game. If you need help, there are some 
very good guides on GameFAQS dedicated only to The Mercenaries.

MOVIE BROWSER (PS2/Wii only)

This little extra is only a placeholder for every movie in the game. After you 
complete Separate Ways, all the movies for this mode will also be added to the 
list. In other words, if you complete both the main game and Separate ways, you 
will have all the movies. THERE IS NOTHING BEHIND THE "NO DATA" ICONS.

ADA'S REPORT

Just like the Movie Browser, except for Ada's five reports. This is actually 
the only place where you can see Ada's fifth report, except on replay mode.


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= (05) Special Weapons                                                        = 
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Here is a list of all the possible weapons that can be bought from the merchant 
on replay mode:

 -------------------------------------------
| Matilda                      70 000 ptas  |
| Handcannon                        0 ptas  |
| Infinite Launcher         1 000 000 ptas  |
| Chicago Typewriter        1 000 000 ptas  |
| P.R.L. 412                        0 ptas  |
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On Separate Ways, Ada has only access to a single replay weapon:

 -------------------------------------------
| Chicago Typewriter          300 000 ptas  |
 -------------------------------------------

And here is a description of all the weapons:


MATILDA

Bleh... it's just not that good. The Matilda fires handgun rounds in three-
round bursts and its exclusive upgrade will increase its ammo capacity to a 
hundred rounds. If you keep the firing button pressed, it fires extremely fast 
(eating all your handgun ammo in the process). It's not like there is so much 
handgun ammo that you can fire it willy-nilly. This handgun badly wants to be a 
TMP, but the TMP isn't all that good anyway.

To its defense, it is the modified handgun Leon used in Resident Evil 2.


HANDCANNON

This is 0.50 caliber super-magnum is Barry Burton's weapon of choice. It uses 
its own kind of ammunition, so don't go throwing your old magnum overboard yet. 
This is actually the only special weapon besides the Matilda that can be tuned-
up.

At first, this weapon doesn't do much. If you feel cheap, you can fire its 
three rounds, chuck it, and buy it back fully loaded again from the merchant. 
You can also keep it in your inventory to randomly get Handcannon ammo, which 
can be sold to earn extra cash.

Fully upgrading this weapon will cost you 790 000 pesetas. However, it is worth 
it: the Handcannon's exclusive upgrade increases its power to 99.9 and will 
grant it the gift of infinite ammo. Needless to say that most enemies will 
instantly be eliminated with a single shot. However, don't get cocky because 
this weapon is very slow.


INFINITE LAUNCHER

This weapon is just like the rocket launcher, except you can fire it as many 
times as you want. Another difference is that Leon holds this rocket launcher 
differently than the regular one.

Since you already know a rocket launcher kills anything in one blow, you just 
have to keep the same thing in mind with this weapon. Be creative, but don't 
blow yourself up in the process.


CHIGAGO TYPEWRITER

This Thompson machinegun fires infinite bullets. It cannot be upgraded, but has 
an attack power of 10.0, which is more than enough to finish most ganados in 
two hits. You can reload it just like any other weapon, but this is only for 
amusement's sake since you don't need ammo for this weapon. It is another good 
choice for spending your million pesetas.

Ada can also buy this weapon for the bargain price of 300 000 pesetas. Her 
version is slightly different: it has a round "drum" magazine instead of a 
straight, standard magazine. Big deal.


P.R.L. 412 (PS2/Wii only)

This laser weapon is specifically tailored to destroy las plagas. Firing it 
once will stun most enemies in a straight line just like a flash grenade 
(although some enemies will be killed instantly by this). Firing after charging 
up the weapon for a few seconds will instantly defeat anything in a straight 
line. However, the P.R.L. 412 fires very, very slowly.

The P.R.L. may not seem worth the trouble since there are already so many 
overpowered weapons available, but it has a very important quality: it is free 
and never needs to be upgraded. Thus, you can get it from the merchant, use it 
on a boss and chuck it when you need the extra room. You can definitively abuse 
this weapon, since another free one will always be waiting for you.

It's clear that a lot of love went into programming this baby. For example, 
just look at the way the P.R.L. 412 opens up when you charge it. Also, when 
fully charged, the green light in front of the weapon turns red (from Leon's 
perspective). Leon's aim also wanders a lot more when charging the laser. 
Finally, the light effects are also quite nice.


===============================================================================
= (06) Special Costumes                                                       = 
===============================================================================

After you finish the game once, you will be given a choice of costume for Leon 
and Ashley at the start of every new game (replay or not). These are the 
possible choices:


 -----------------------------------------------------------------------------
| Choice             | Leon's Costume                 | Ashley's Costume      |
|-----------------------------------------------------------------------------|
| Normal             | Brown Jacket                   | Skirt and Sweater     |
| Normal*            | Survival Vest                  | Skirt and Sweater     |
| Special 1          | RPD Uniform (from RE2)         | Pop Sensation Outfit  |
| Special 2(PS2/Wii) | Mafia Outfit                   | Knight Armor          |
 -----------------------------------------------------------------------------
* If Leon finishes the game with the survival vest, he will start again with 
it. If you don't have the vest when you finish the game (or sell it at the 
beginning), Leon will start with his jacket, which he will lose afterwards just 
like on your first playthrough.


ABOUT LEON'S MAFIA OUTFIT

Leon's Mafia outfit offers no real gameplay advantages, but it makes everything 
related to the Chicago Typewriter aesthetically different:

- While you have this costume, the Chicago Typewriter will have a round "drum" 
magazine, just like in Separate Ways.
- Leon's pose with the CT on the menu screen is different than that with any 
other costume. He is seen from the side with the weapon of his shoulder. 
Sometimes when you open the menu screen, he will be in another pose: holding 
the CT on his hip and playing with his hat.
- If you try to reload the CT, Leon will instead readjust his hat and scoff.
- Do the above trick three times in a row and Leon will throw his hat in the 
air and strike a pose instead (my, my, aren't we cool).


ABOUT ASHLEY'S NORMAL OUTFIT

While Ashley is wearing her normal skirt and sweater, she will call you a 
pervert if you try to look up when you are under her (like when you are 
supposed to catch her). This doesn't happen with the two other costumes, since 
she isn't wearing a skirt.


ABOUT ASHLEY'S KNIGHT ARMOR

Wow, this medieval suit of armour isn't just for looks, it also changes 
gameplay dramatically. While wearing it, Ashley is completely invincible. And 
yes, I do mean completely invincible:

- Any attack dealt to Ashley by you or the enemy will not hurt her
- If a ganado attempts to drag her off, he will lift her and immediately be 
crushed under the weight. This is hilarious. This also means Ashley can finally 
do something useful, since any enemy that tries to lift her will stay knocked 
out on the ground for several seconds

More situations in which she is invincible:  
  
- Explosions will make her fall off her feet, but she will be unharmed
- She can still get caught in bear traps but won't suffer any damage (you still 
have to get her out of it, though)
- El Gigante will still pick her up and try to crush her, but it'll get bored 
after a while and act as if it was hurt (the armor was too hard for his hands?)
- In the castle, you can ignore her when she is about to get hit by the 
labyrinth-like device driven by two monks. They'll crash on her, the grate will 
open and nothing will happen
- Even if you try to shoot her in the face from afar, nothing will happen
- Obviously, she is also invincible during her short adventure in the castle

This costume also makes some aesthetic changes in the game:

- Her pose in the menu screen during her adventure in the castle will be 
different (she holds both hands on her thighs). Sometimes, she will hold both 
her arms up in a strongman (err, woman) pose.
- If you aim at her, she will not duck. Instead, the visor on her helmet will 
fall down. 
- When Leon catches her, he will hit the ground and get back up with both hands 
on his back in a gesture of pain
- Finally, did I mention she makes an INCREDIBLE amount of noise when she 
walks? Clink-clank, clink-clank... I'm getting a headache...


===============================================================================
= (07) Earning Money                                                          = 
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Depending on your play style, you should get about a million pesetas during 
your whole adventure. Here are a few tips to earn extra money to pay for your 
arsenal:

- Rule number one is: defeat everything. Except for a few rare occasions, there 
is never an unlimited number of enemies. If you have decent aiming skills, you 
probably won't ever run out of ammo anyway.  

- That's easy enough, but always remember to combine your treasures to get 
their maximum value

- Target practice can be time-consuming, but getting all bottlecaps will get 
you a cool 125 00 pesetas (you can't get it again on replay mode, though)

- Bosses usually grant large amounts of money. Try not to flee from optional 
bosses if you want their cash prize. There are a lot of optional Dr. Salvadors 
(chainsaw man) and each of them is worth 10 000 pesetas. You can fight two in 
the pueblo, one by first running towards the farm (northeast exit) and the 
other by entering the two-story house. Also, don't forget the Dr. Salvadors in 
the mine on the trolley ride

- All the Saddler portraits in the castle have 5000 pesetas hidden behind them. 
There is also another 5000 hidden behind the golden portrait in the room in 
which you arrive at the end of the second trolley car ride

- Shoot the giant novistador nest in the castle ballroom to eventually make it 
fall down. It will give you about ten "eyes", one of which is blue. The blue 
eyes are the rarest and are very important to complete the two butterfly lamps

- When you come back from the castle sewers/prison, there will be a group of 
monks in the altar room. Don't let them escape! Throw a grenade at them or do 
anything else that might prevent them from escaping. Their leader wears an 
illuminados pendant and every underling has a spinel on him. This adds up to 
about 32 000 pesetas

- You can shoot fish and sell them. The large ones are worth an honest 2300 
ptas

- Don't buy needless weapons and upgrades, the merchant will only buy back 
weapons at half the total price you paid for it (provided its magazine is full) 

- Crows generally yield low amounts of money (100-600), but large groups can be 
profitable. A flash grenade will clear all of them instantly. Don't forget the 
crows on the beams of the communications tower on the island (where Leon tries 
to use the radio)

- The merchant will give you ridiculous amounts for your spare ammo, so you 
should only sell it to clear some room in your inventory. The only exceptions 
to this rule are magnum rounds, Handcannon ammo and mine-darts. You can also 
get a reasonable amount of money from grenades, if you don't feel like using 
them

THESE TIPS ARE MORE SPECIFIC TO REPLAY MODE:

- After you have maxed your health bar, you can sell herbs in a full mix 
(G+R+Y) for a sweet 10 000 pesetas. You can also try this before you max your 
health, if you feel courageous

- By having the Handcannon in your inventory, enemies and crates will randomly 
give you Handcannon ammo (in packs of five or ten in the PS2 version). Since 
every bullet is worth 600 pesetas and is found in such large packs, you can 
make money very quickly. 

- Just like the Handcannon, you can also keep a mine-thrower solely for selling 
the ammo... but there is an initial cost (9800), you get less from ammo (500) 
and in smaller packages (3)

- Don't drop either gigante in the lava inside the mine for an extra 15 000 
ptas. This is probably much, much more trouble than it's worth if you don't 
have a superweapon on hand. However, if you are playing the gamecube version of 
the game, you can leave the room, come back, and the ptas of the gigante 
dropped in the lava will be there.

- Finish Saddler with normal attacks and sell the special rocket launcher for 
30 000 (double the normal amount)

- Sell any duplicate weapon you may find. This also includes the infrared scope

- Sell all your ammo and use a weapon with infinite ammunition


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= (08) Other Tips                                                             = 
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Other Miscellaneous tips:

- You can use the infrared scope to examine your surroundings. You can have a 
look at enemies, animals, flames, lightning, the dragon room in the castle, 
that "thing" in the prison trash can on the island... my, my, the fun is just 
endless. 

- After you beat the game once, the main menu screen will become an interactive 
image of the village. You can move the camera with the right control stick: 
moving it up and down will zoom in or out and moving left and right will move 
the camera around at varying speeds. More fun than a barrel full of monkeys... 
but I still liked the old screen better.

- If you destroy all fifteen blue medallions before speaking to the merchant, 
he will give you the punisher at firepower level 2.


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= (09) Contributions/Legal Terms                                              = 
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Thanks to William Meadows for pointing out to me about getting the ptas from 
the second gigante in the mine.

Thanks to TehChad88 for talking me into adding the Wii version to this guide.

This guide may not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other web 
site or as a part of any public display is strictly prohibited, and a violation 
of copyright.

All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders.


Copyright (c) 2005-2008 Paul Chenevert