Aggressive Inline
Credits
| Additional Art | Vincent Castillo |
|---|---|
| Additional Art | Matt Hale |
| Additional Art | Lara Norman-Stowers |
| Additional Art | Erik Purins |
| Additional Art | Dave Renneker |
| Additional Art | Todd Robinson |
| Additional Game Design | James Bonti |
| Additional Game Design | Lee Lueken |
| Additional Game Design | Shawn David Rosen |
| Assistant Video/Graphics Design | Jay Biancamano |
| Audio Engineering | David Grace |
| Audio Engineering | Sebastien St. Laurent |
| Audio Producer | Mike Tekulve |
| Character Animator | Andrew Guevara |
| Character Artist | Andreas Arellano |
| Character Artist | Andrew Guevara |
| Character Artist | Chris Jean |
| Character Voiceover - In Game Females | Stevia Wren Haller |
| Character Voiceover - In Game Male Voices | Robert Pavlovich |
| Character Voiceover - In Game Male Voices | Rob Williams |
| Character Voiceover - Licensed Riders | Jimmy Salzarulo |
| Character Voiceover - Little Girl | Jessica Schoene |
| Creative Services Director | Scott Jenkins |
| Designer | Helen Kolanovic |
| Executive Assistant | Christine Atkins |
| Executive Management | David Luntz |
| Executive Management | Reagan Luntz |
| Executive Producer | Shawn David Rosen |
| Game Design | Wesley Leviton |
| Game Engine | Paul Murray |
| Game Engineering | Mark Billington |
| Game Engineering | Philippe Chaintreuil |
| Interface Engine Engineer | Sylvain Martel |
| Lead Artist | Bill Spence |
| Lead Engineer | Vince D'Amelio |
| Lead Game Design | Vincent Castillo |
| Lead Gamecube Engineer | Sylvain Martel |
| Level Animator | Bob Jeffery |
| Level Animator | Manuel Marquez |
| Level Artist - Airfield | Carlos Fuentes |
| Level Artist - Boardwalk | Bill Spence |
| Level Artist - Cannery | Cecil Carthen Jr. |
| Level Artist - Civic Center | Mirena Nikolova |
| Level Artist - Industrial | John Wang |
| Level Artist - Movie Lot/Museum | Mike Kawas |
| Manager | David Skelton |
| Motion Capture Animators | Scott Douglas |
| Motion Capture Animators | Jon Squiteri |
| Motion Capture Animators | Christine Squitieri |
| Motion Capture Talent | Joe Ackler |
| Motion Capture Talent | Michael Bennett |
| Motion Capture Talent | Chris Edwards |
| Motion Capture Talent | Marc Englehart |
| Motion Capture Talent | Adam Killgore |
| Motion Capture Talent | Matt Lindemuth |
| Motion Capture Talent | Jesse Meyers |
| Motion Capture Talent | Frank Morales |
| Motion Capture Talent | Shane Yost |
| Motion Production Manager | Michael Passuello |
| Park Editor Engineering | Jonathan Mercier |
| Project Management | Randy Condon |
| Script Programming | David Nelson |
| Senior Manager | Hajime Ogata |
| Senior Manager Video/Graphics Design | Jack Scalici |
| Skeletal System & Technology Animation System | Nick Torkos |
| Technician | Leigh Busch |
| Technician | Christopher Rappo |
| Technician | Josh Rodgers |
| Texture Artist - Cannery | Chin-Han Hsu |
| Texture Artist - Civic Center/Airfield | Juan Ortiz |
| Texture Artist - Industrial | Maria Lee |
| Texture Artist - Movie Lot/Museum/Boardwalk | Andreas Arellano |
| Tools Engineers | Michael Constant |
| Tools Engineers | Sebastien St. Laurent |
| Tools Engineers | Chris March |
| Tools Engineers | Mat Mazarolle |
| Tools Engineers | Paul Murray |
| Tools Engineers | Nick Torkos |
| User Interface | Jason Sereno |
| Video Editing Intro | Sunny Lee |
Contributions
Data and credits for this game contributed by FrozenFlame44, R351D3NT3V1L4, Blueberry Buttface, Mookiethebold, and oliist.
Aggressive Inline Resources
GameSpot
Visit GameSpot for more Aggressive Inline, including 1 review, 2 previews, 4 news stories, 47 screenshots and 10 gameplay movies.
Game Rankings
Visit Game Rankings for 32 reviews and previews for Aggressive Inline from around the web.
Game Detail
GameCube
- Z-Axis, Ltd. / Acclaim
- Release: Jul 31, 2002 »
- Also on: PS2 XBOX GBA
T
Titles rated T (Teen) have content that may be suitable for ages 13 and older.
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