Review by MI4 REAL
"Road Rage at it's finest"
Welcome to Burnout, the game that takes street racing to a whole new level. It's not a night-time thing anymore. Most of it takes place in broad daylight during rush hour! Win the day by being reckless in everyday traffic. The more reckless you are, the more you will be rewarded. They were right when they said ''Burnout's crashes are quite a show''. I'd get the big memory card out for this one, as you can save your best crashes onto your Gamecube Memory Card. Race and win!
Great graphics followed by eye popping crashes offer some of the finest, most life-like racing environments available to date. As far as the graphics go this game should not disappoint.
It's all out racing in everyday traffic in broad daylight. No cops, no rules, just a flat out cut-throat race to the finish. It rewards you for being the best driver, worst driver, and how big of a crash you can create. And like most racing games, it saves your best times if you finish a great race. Just like real life, cars can pull out infront of you, and will stop should a crash occur (if they can). Only thing they won't do is attempt to avoid you. That's your job. You have several modes of gameplay. Single races, championship races, Face offs to unlock new cars, Survival to see if you can in fact beat a level without crashing, Free Run Modes, and the all important Head to Head mode against a friend to either cream your friend, or end up getting creamed yourself. Or you can pull out all the stops and team up to cause some on-road carnage.
The sounds and music are pretty good. They could of done better in the music department as far as making music to suit the environment, but the engine and crash sounds are pretty sweet. Good job on the sounds.
Now this is where the game seriously lacks. Besides only having 4 cars to unlock, the traffic is NOT random. The same vehicle will always be on the same place at the same lap. You find a bus on Turn 2 of the third lap, you will always find it in the same place. a lot of the tracks are mixes of other tracks, or just other tracks backwards and/or mirrored. For example ''Sunset River'' is only River City at sunset. Although they have many levels, they were pretty much taken from about 6 different track setups. What's worse is that you cannot gain a substantial lead over anyone. They always stay up with you. Try Face-Off #2 and you'll see what I mean. This is the only real disappointment of the game
You won't have problem with the controls, but you will have to practice if you want to learn how to slide (drift)into turns to shave off a few seconds
Fun for all ages. And there's no crime for going 150 in a 55 zone, at least not in the digital zone. License? Who needs it?
It takes 4 blocks of memory to save the statistics and unlocked tracks/cars, and 15 blocks for each crash replay. I'd buy a 251 block memory card for this.
Gamecube, 1 or 2 controllers, and a memory card. And of course the game disc.
Produced by Nintendo, Acclaim, Criterion, and RenderWare.
Buy? Borrow? Rent? Burn? Shatter into tiny pieces?
This is a rather risky buy. I'd rent it before anything else. Keep some memory card blocks handy to save that possible once-in-a-lifetime crash if you do, though.
Reviewer's Score: 7/10 | Originally Posted: 11/15/02, Updated 11/15/02
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