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    Multiplayer FAQ by TheManaLord

    Version: 1.1 | Updated: 02/28/05 | Search Guide | Bookmark Guide

    ==============================================================================
    ||                          ~~~~Star Fox: Assault~~~~                       ||
    ||                           ~~~~Multiplayer FAQ~~~~                        || 
    ||                           ~~~~By: TheManaLord~~~~                        ||
    ||                        ~~~~themanalord@gmail.com~~~~                     ||
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    ||                              Table of Contents                           || 
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    1. Introduction
    2. Frequently Asked Questions
    3. Character Stats
    4. Ships
    5. Weapons
    6. Items
    7. Levels
    8. Updates and Versions
    9. Thanks
    10. Copyrights
    
    
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    ||                              1. Introduction                             ||
    ==============================================================================
    
    	Hey, I noticed there was alot of confusion about all the different 
    things and what they mean and do on the Star Fox: Assault messageboard.  I 
    just wanted to make this FAQ to clear some things up and create a simple and 
    easy reference for all your multiplayer needs.  I think I also have to admit,
    that this is my first FAQ. I hope I don't make too many mistakes and I hope 
    you enjoy!
    
    
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    ||                        2. Frequently Asked Questions                     || 
    ==============================================================================
    
    	None as of now, just go ahead and contact me on AIM: The Mana Lord, or 
    MSN: themanalord@gmail.com.  Or you can just go ahead and e-mail me any 
    questions.
    
    
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    ||                             3. Character Stats                           ||
    ==============================================================================
    
    All stats are out of 5 stars, the format will be as follows:
    
    Name: The full name of the character
    History: Characters background information
    How to Unlock: How to unlock the character
    
    Health: The health of the character
    Speed: The speed of the chracter when on foot
    Jump: The jumping ability when on foot of the character
    Arwing Skill: Targeting reticle size when in an Arwing
    Wolfen Skill: This must be unlocked, in most cases it is the same as arwing,
    but in some it is not, due to research by The Great Gonzales, who is thanked
    in my section, these stats have been found by comparison
    Landmaster Skill: Targeting reticle size when using a Landmaster
    Pilot Skill: Targeting reticle size when on foot
    Special: The special ability of the character
    
    Author's Notes: What I think the uses of the character can and should be
    
    Let's get going, shall we?
    
    ------------
    
    Name: Fox McCloud
    How to Unlock: Default character
    
    Health: 3/5 stars
    Speed: 3/5 stars
    Jump: 3/5 stars
    Arwing Skill: 4/5 stars
    Wolfen Skill: 4/5 stars
    Landmaster Skill: 4/5 stars
    Pilot Skill: 4/5 stars
    Special: None
    
    Author's Notes: Fox is perfect for beginners, he can hold his own on the
    ground, but he really shines when he's in any vehicle.
    
    ------------
    
    Name: Slippy Toad
    How to Unlock: Default character
    
    Health: 4/5 stars
    Speed: 2/5 stars
    Jump: 4/5 stars
    Arwing Skill: 2/5 stars
    Wolfen Skill: 2/5 stars
    Landmaster Skill: 5/5 stars
    Pilot Skill: 3/5 stars
    Special: Charge speed is twice as fast than the normal charge speed
    
    Author's Notes: Slippy is a tough little guy when on foot, although he's not
    too fast.  He's the master of the land in a landmaster tank, his main 
    priority should be to get to one as soon as possible!
    
    ------------
    
    Name: Falco Lombardi
    How to Unlock: Default character
    
    Health: 1/5 stars
    Speed: 4/5 stars
    Jump: 3/5 stars
    Arwing Skill: 5/5 stars
    Wolfen Skill: 2/5 stars
    Landmaster Skill: 2/5 stars
    Pilot Skill: 3/5 stars
    Special: None
    
    Author's Notes: He's an ace pilot, and with his speed it shouldn't be a
    problem getting to an Arwing as quickly as he can.
    
    ------------
    
    Name: Krystal
    How to Unlock: Default character
    
    Health: 2/5 stars
    Speed: 3/5 stars
    Jump: 3/5 stars
    Arwing Skill: 2/5 stars
    Wolfen Skill: 2/5 stars
    Landmaster Skill: 2/5 stars
    Pilot Skill: 3/5 stars
    Special: Gets two barriers upon revival
    
    Author's Notes: Krystal is a sub-par character, she's not very effective and
    if possible should not be used.  Her special is a perk but it doesn't make
    up for he awful stats.
    
    ------------
    
    Name: Peppy Hare
    How to Unlock: Complete 15 versus mode matches
    
    Health: 2/5 stars
    Speed: 1/5 stars
    Jump: 5/5 stars
    Arwing Skill: 3/5 stars
    Wolfen Skill: 3/5 stars
    Landmaster Skill: 3/5 stars
    Pilot Skill: 4/5 stars
    Special: Charge speed is four times as fast as the normal charge speed
    
    Author's Notes: Peppy is rather slow and doesn't have much health. But he is 
    a formidable jumper and his pilot skill is high.  He is average in all
    vehicles.
    
    ------------
    
    Name: Wolf O'Donnell
    How to Unlock: Complete all missions of the story with no allies retired
    
    Health: 5/5 stars
    Speed: 5/5 stars
    Jump: 3/5 stars
    Arwing Skill: 2/5 stars
    Wolfen Skill: 5/5 stars
    Landmaster Skill: 2/5 stars
    Pilot Skill: 3/5 stars
    Special: None
    
    Author's Notes: Wolf is a strong character.  He can master on foot
    and in a wolfen.  Not to mention he's just plain old cool, but his mass
    popularity is a bit annoying.
    
    NOTE: The Wolfen must be unlocked at 150 versus matches played.
    
    
    ==============================================================================
    ||                                 4. Ships                                 ||
    ==============================================================================
    The format that will be used for the ships is:
    
    Name: Of the ship
    Abilites: Special maneuvers
    Weapons: Types of weapons it can use
    Type: Air or ground
    Description: General overview of vehicle
    
    ----------
    
    Name: Arwing
    Abilites: Barrel roll with L and left or right, Boost with Y, Brake with R,
    Exit vehicle with Z, Land vehicle with X, Loop with C up, U-turn with C down
    Weapons: Lasers are it's default, they can be powered up.  It can also use
    bombs, smart bombs and cluster bombs.
    Type: Air
    Description: Speed, power, and style are the Arwing's three big things. This
    ship is a wonderful thing to use in any multiplayer match.
    
    ----------
    
    Name: Landmaster
    Abilites: Barrel roll with L and left or right, boost with B, Brake with R,
    Hover with Y, get out of vehicle with Z
    Weapons: Lasers are it's only mode of fighting
    Type: Land
    Description: A sturdy, highly defensive vehicle which can take on an entire
    group of enemies at one time.
    
    ----------
    
    Name: Wolfen
    Abilites: Barrel roll with L and left or right, Boost with Y, Brake with R,
    Exit vehicle with Z, Land vehicle with X, Loop with C up, U-turn with C down
    Weapons: Lasers are it's default, they can be powered up.  It can also use
    bombs, smart bombs and cluster bombs.
    Type: Air
    Description: This is unlocked by playing 150 multiplayer matches.  It cannot
    come to a complete stop with it's break, other statistic differences are
    currently unknown.  But it's barrel roll colour is red and not blue.
    
    
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    ||                                5. Weapons                                ||
    ==============================================================================
    
    The format for the weapons is as follows:
    
    Name: Of the weapon
    How to Unlock: method to get it if needed
    Strength: Amount of damage dealt
    Speed: Rate of fire
    Ammo per pick up: How much ammo you get when you get the gun
    Decription: General overview of weapon
    
    ----------
    
    Name: Blaster
    How to Unlock: Default weapon 
    Strength: Weak-Strong
    Speed: Average
    Ammo per pick up: N/A
    Description: The blaster is the default weapon every character starts with, 
    it has unlimited ammo and it can be charged by holding down the fire button.
    The charge gives it homing capabilities and increased power.
    
    ----------
    
    Name: Machine Gun
    How to Unlock: Default
    Strength: Weak
    Speed: Fast
    Ammo per pick up: 200
    Description: This gun gives the player a very high rate of fire and allows 
    the player to hit their foes multiple times.
    
    ----------
    
    Name: Sniper Rifle
    How to Unlock: Default
    Strength: Very Strong
    Speed: Slow
    Ammo per pick up: 10
    Description: This is a one hit kill on most other players, only the strongest
    characters can take two hits from this when on foot.  You use your scope with
    X and zoom with L, you can only fire when zoomed in.
    
    ----------
    
    Name: Homing Launcher
    How to Unlock: Default
    Strength: Average
    Speed: Slow
    Ammo per pick up: 10
    Description: This is a rocket launcher that locks onto and homes in on a
    target.
    
    ----------
    
    Name: Missle Launcher
    How to Unlock: Play 5 versus mode matches
    Strength: Average
    Speed: Slow
    Ammo per pick up: 3 
    Description: When you fire this weapon you get a view from the missle, you
    then control where the missle goes.
    
    ----------
    
    Name: Gatling Gun
    How to Unlock: Play 20 matches in versus mode
    Strength: High
    Speed: High
    Ammo per pick up: 100
    Description: A very fast firing strong gun that can mow down an enenmy in
    seconds.
    
    ----------
    
    Name: Demon Launcher
    How to Unlock: Default, only in versus
    Strength: Very strong
    Speed: Slow
    Ammo per pick up: 3
    Description: Incredibly powerful homing rockets that kill with one hit, only
    available in versus mode when you respawn.
    
    ----------
    
    Name: Demon Sniper
    How to Unlock: Get 50 flags in story mode
    Strength: Very strong
    Speed: Very slow
    Ammo per pick up: 5
    Description: A sniper, that can take pretty much anything out.  It can wreck
    both ships and no matter what it's instant kill on a person on foot.
    
    ----------
    
    Name: Fireburst Pods
    How to Unlock: Play 75 versus matches
    Strength: Very high
    Speed: Slow
    Ammo per pick up: 1
    Description: NUUUUUKE.  This is one huge explosive, you set it, and then fly
    like a bat out of hell.
    
    
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    ||                                6. Items                                  ||
    ==============================================================================
    
    The format for the items is as follows:
    
    Name: Of the item
    Type: What is does, health/upgrade/barrier etc
    Description: How much health it restores, what it does, etc
    
    ----------
    
    Name: Grenade
    Type: Explosive, pilot item
    Description: You get five per pick up, they can be thrown far and have a 
    large powerful blast radius.
    
    ----------
    
    Name: Sensor Bomb
    Type: Explosive, pilot item
    Description: You get five per pick up,Press the fire button to set these
    mines, when something passes by they will detonate.
    
    ----------
    
    Name: First Aid Kits
    Type: Health, pilot item
    Description: There are three levels of healing, green kits, silver kits, and
    gold kits.
    
    ----------
    
    Name: Barrier
    Type: Effect, Pilot item
    Description: Creates a shield around the user for a short period of
    invincibilty.
    
    ----------
    
    Name: Stealth Suit
    Type: Effect, Pilot Item 
    Description: Only in versus mode, makes the user invisible for a short period
    of time.
    
    ----------
    
    Name: Rings
    Type: Health, Landmaster and Arwing item
    Description: Silver and gold and platinum, both restore health, silver about 
    25% and gold about 50%.  Platinum heals 100%.
    
    ----------
    
    Name: Laser upgrades
    Type: Upgrade, arwin and landmaster item
    Description: Green ones increase the firepower of the vehicle by one level,
    red ones increase it by two
    
    ----------
    
    Name: Smart Bomb
    Type: Explosive, Arwing item
    Description: You can lock them onto a target to home in on them, or just fire
    and then hit the button again to detonate them.  Large blast radius.
    
    ----------
    
    Name: 1-Up
    Type: Upgrade, awring, landmaster, and pilot item
    Description: Gives the player and extra life.
    
    ----------
    
    Name: Cluster Bombs
    Type: Explosive, Arwing item
    Description: Like a smart bomb but fires numerous smaller explosions instead
    of one large one.  Unlocked at 200 matches of versus play.
    
    ----------
    
    Name: Booster Pack
    Type: Effect, pilot
    Description: Woohoo, this is a fun baby.  Unlocked at 90 play matches this
    thing is pretty much a jet pack.  You use Y to go up, your energy meter
    drains and recharges just like when in a vehicle.
    
    
    ==============================================================================
    ||                                7. Levels                                 ||
    ==============================================================================
    
    The format I will use is as follows:
    
    Name: of the level
    How to Unlock: Obvious one
    Size: of the whole level
    Type: Pilot, Landmaster, Arwing, Wolfen
    General Description: Obvious, general description
    
    Strategy: Useful ways to win
    
    ------------
    
    Name: Simple Map #1
    How to Unlock: Default
    Size: Small-Medium
    Type: Pilot(must have), Landmaster, Arwing, Wolfen
    Description: A center bulding that has four buildings surrounding it, as the
    title says, it's rather simple.  The outlying buildings are home to
    many numerous weapons and vehicles.
    
    Strategy: The center should be avoided unless you're looking for death.
    That is where most of the battles, on foot, in the tank, and in air
    will take place.  It is a good idea to stay on the outer buildings and snipe
    or you could go totally gung-ho and gatling gun up everyone in the
    center.
    
    ------------
    
    Name: Simple Map #2
    How to Unlock: Default
    Size: Small-Medium
    Type: Pilot(must have), landmaster, arwing, Wolfen
    Description: A center building that has four buildings surrounding it, just
    like #1 just differently shaped.
    
    Strategy: As I recently said, this is practically the same as #1, just
    a different shape.  But, this time the buildings are slightly more,
    uh, I don't know how to say this, varied?  Y'know, nice outcrops to
    hide behind, this level is perfect for duck and cover figthing.
    
    ------------
    
    Name: Simple Map #3
    How to Unlock: Default
    Size: Medium
    Type: Pilot(only)
    Description: A three story building, prone for some intense close quarter
    gunfights, flat levels, not much variation.
    
    Strategy: This comes down to the character you selected, and if you
    can handle the more powerful weaponry.  It's a bland fighting arena,
    but there is room for some craftiness.  Try planting some mines on
    the upper and lower parts of the stairways, or just scatter them
    all over the place.  With all the running around and fighting
    not a single person will notice the mines.
    
    ------------
    
    Name: Simple Map #4
    How to Unlock: 60 matches of versus mode played
    Size: Medium
    Type: Landmaster, Arwing, Wolfen
    Description: An oddly assorted jumble of buildings, there's not too much
    description besides that, this map is weird.  Especially with it's non
    traditional all vehicle start.
    
    Strategy: The vehicle matters, I think it's easier to use the landmaster in 
    this level, since it's much more simple to hide and dodge in a landmaster
    than in an arwing.
    
    ------------
    
    Name: Katina Outpost
    How to Unlock: Complete Katina Frontier Base Battle in story mode
    Size: Large
    Type: Pilot, Landmaster, Arwing, Wolfen
    Description: A large Cornerian outpost on Katina, the battle centers around 
    a large middle tower.  There are several "sections" around the center tower
    that connect to eachother by open gates. 
    
    Strategy: The best bet to do when you start off is either A. Turn around and
    start blasting like mad, or B. Run like crazy.  Since you start out very
    close to eachother, it's better to just play conservative and run away to
    a ship or get some weaponry.
    
    ------------
    
    Name: Inner Sargasso Hideout
    How to Unlock: Complete Sargasso Space Zone Hostilities Revisited in story
    Size: Large
    Type: Pilot (only)
    Description: A huge multileveled space station that is defineltly home for
    sniping and explosives.  Some of the most powerful weapons are scattered on
    the top and bottom levels.  There are several levels and there in one large
    empty middle spot in the stage that allows you to see acrossed to the other
    side.
    
    Strategy: With the many boxes, stairways, and small corridors, hide and seek
    blasting works wonders.  But so does long distance killing.  This level
    really comes down to knowing where the weapons are.  On the lower level
    there is a gatling gun in a corner behind two large vertical pipes. On
    the upper level there is the missle launcher, and excellent long range
    weapon that you control the movement of the rocket.
    
    ------------
    
    Name: Outer Sargasso Hideout
    How to Unlock: Complete Sargasso Space Zone Hostilities Revisited in story
    Size: Large
    Type: Arwing, Wolfen
    Description: The space in the asteroid belt outside of the Sargasso hideout,
    all dogfights all the time.  There's not much cover in this area, there are
    powerups close to the station.
    
    Strategy: Strategy in air only maps are pretty straight forward, just out
    maneuver and out shoot your opponent.  Coming at them from above or below the
    station could be a good tactic, and even useful for loosing somebody on
    your tail.
    
    ------------
    
    Name: Fichina
    How to Unlock: Complete Fichina Into the Storm in story mode
    Size: Very large
    Type: Pilot, Landmaster, Arwing, Wolfen
    Description: A huge frozen wasteland with a central bunker in the middle and
    several natural defensive terrains around it.  Many natural bridges and 
    frozen waterways.
    
    Strategy: This land is huge, getting into a vehicle to traverse it is key
    to survival.  The middle bunker has an open roof, so the suggested 
    vehicle is the arwing, nothing can hide, nothing can run.  But, the
    central bunker is also home to several weapons, including the homing 
    launcher and since all player start there there is a chance for early damage 
    or deaths.  SO I say just run and nab a vehicle as quick as possible.
    
    ------------
    
    Name: Planet Sauria
    How to Unlock: Complete Sauria Reunion in story mode
    Size: Medium
    Type: Pilot, Landmaster, Arwing, Wolfen
    Description: Lush with vegetation many natural duck and cover places, also
    several ancient ruins and several passages.  There are caves under the ruins
    that can be entered by somewhat secret entrances.
    
    Strategy: Go down then come up packing heat.  First enter the caves, the
    entrances are on the sides of the lower paths.  The caves are home to MANY
    guns and items and powerups.  Once below you'll have a large arsenal
    and have several powerups attatched to you.  NOTE: There is an island just
    off of the edge of the map, this can be reached by arwing and landmaster 
    only, but you have to realize there is no way back, you'll either have to
    wait for your opponent to come to you, or just commit suicide.
    
    ------------
    
    Name: Corneria City
    How to Unlock: Complete Corneria War Comes Home in story mode
    Size: Large
    Type: Pilot, Landmaster, Arwing, Wolfen
    Description: Huge skyscrapers in a concrete jungle, very easy to get lost
    on foot.  Large higways that extend high above the city, can be traversed
    on foot and in landmaster.
    
    Strategy: This map is anything goes.  If you choose to go on foot, please
    to god get the homing launcher and sniper, otherwise the sheer amount of
    travel you'll have to do to find your opponent will deter you from killing
    anything.  Or you could go the smart way, and take a landmaster.  Ride her
    up to the highway and park it, fire down upon the infantryman on the ground
    and then shoot down the arwing from below.  If you ever get locked onto
    just drop off the highway, it's almost guaranteed not to get hit.
    
    ------------
    
    Name: Space Station
    How to Unlock: Complete Orbital Gate Incoming in story mode
    Size: Large
    Type: Arwing, Wolfen
    Description: Very obvious, just the space around a space station to get into
    dogfights with your enemies.  The station can be maneuvered into, going into
    the nooks and crannies will get you some rewards.
    
    Strategy:  Unlike the other air maps this place has a central station that
    can kind of be interacted with.  You can fly into it which not only provides
    cover, but also there are many powerups in and just on the outside of the
    station.
    
    ------------
    
    Name: Aparoid City
    How to Unlock: Complete Aparoid Homeworld Breaching the Defenses in story mode
    Size: Large
    Type: Pilot, Landmaster, Arwing, Wolfen
    Description: Home of the aparoids, very strange architecture, easy to get lost
    in the confusing eerie city.  There are several "belts" on the paths that
    act like escalators and propel you forward to walk faster making it easy
    to cover land on.
    
    Strategy:  Stay on foot, there's almost nowhere for the Landmaster to maneuver
    and trying to hit infantry when they're inside buildings from an arwing is an
    obvious no-no.  Instead, plant sensor bombs right inside the doorways into the
    buildings, players seeking refuge will instead get a face full of explosive.
    
    ------------
    
    Name: Titania Desert
    How to Unlock: Play 40 versus matches
    Size: Very Large
    Type: Pilot, Landmaster, Arwing, Wolfen
    Description: A huge place with high tech towers scattered towards the center,
    all of it surrounded by desert.  The center is higher elevation than the
    rest of the land surrounding it.
    
    Strategy:  It's open, and it's big.  Perfect for the arwing in this stage to
    take down people on the ground.  But watch out, the center is prone to
    sniping since it is higher elevated, and naturally it gives more range and
    ability to fire at opponents.  Just be careful not to stray off too far into
    the desert, you'll be easy pray wide in the open.
    
    ------------
    
    Name: Great Fox
    How to Unlock: Default
    Size: Medium
    Type: Arwing, Wolfen
    Description: Battle around the great fox in an earthlike atmposphere, easy
    to spot out your enemies.
    
    Strategy: Like in most air battles the only thing you can do is out maneuver
    and out shoot your opponent.  But flying loops around the Great Fox will 
    provide some cover and if you see anyone it'll be easy to just pick up on 
    their trail and shoot them down from behind.  If you ever get into trouble 
    just go under or over or wherever around the Great Fox
    
    ------------
    
    Name: Zoness Sea Base
    How to Unlock: 130 versus matches played
    Size: Large
    Type: Pilot(only)
    Description: A station just above the polluted waters  of zoness, completely
    isolated.  A few central buildings with narrow winding paths on the outside
    and connecting them.  Drops from the edges are fatal.
    
    Strategy: Learn how to maneuver on the thin playforms that are provided,
    if you can master this than you can pretty much defeat any opponent. Since
    traditional strafe or jump methods are dangerous on the paths.  Avoid the 
    buildings, since they are prone to other players, but also guns.  Learn the
    level, then learn how to move around it.
    
    
    ==============================================================================
    ||                         8. Updates and Versions                          ||
    ==============================================================================
    
    2/26/05- FAQ re-submitted and full content -- version 1.0
    2/28/05- FAQ submitted for update, items, levels were added.  Pretty much
    anything to do with the Wolfen was added.  --version 1.1
    
    ==============================================================================
    ||                                9. Thanks                                 ||
    ==============================================================================
    
    -The Great Gonzales for providing the information about the characters
    wolfen stats
    
    -I'd also like to thank all of GameFAQ's and the wonderful administrators for 
    making the site.  I'd also like to thank the Glens Falls bank for providing 
    me the money to buy Star Fox: Assault.  Oh yeah, one last thing... 
    THANK YOU NINTENDO FOR MAKING THE BEST PRODUCTS I'VE EVER BOUGHT.
    
    
    ==============================================================================
    ||                              10. Copyrights                              ||
    ==============================================================================
    This FAQ CANNOT be shown at any site other than GameFAQ's without my 
    permission.  Distributing it without my consent is a violation of copyright
    laws.
    
    Copyright 2005 Erik Garb

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