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||                          ~~~~Star Fox: Assault~~~~                       ||
||                           ~~~~Multiplayer FAQ~~~~                        || 
||                           ~~~~By: TheManaLord~~~~                        ||
||                        ~~~~themanalord@gmail.com~~~~                     ||
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||                              Table of Contents                           || 
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1. Introduction
2. Frequently Asked Questions
3. Character Stats
4. Ships
5. Weapons
6. Items
7. Levels
8. Updates and Versions
9. Thanks
10. Copyrights


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||                              1. Introduction                             ||
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	Hey, I noticed there was alot of confusion about all the different 
things and what they mean and do on the Star Fox: Assault messageboard.  I 
just wanted to make this FAQ to clear some things up and create a simple and 
easy reference for all your multiplayer needs.  I think I also have to admit,
that this is my first FAQ. I hope I don't make too many mistakes and I hope 
you enjoy!


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||                        2. Frequently Asked Questions                     || 
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	None as of now, just go ahead and contact me on AIM: The Mana Lord, or 
MSN: themanalord@gmail.com.  Or you can just go ahead and e-mail me any 
questions.


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||                             3. Character Stats                           ||
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All stats are out of 5 stars, the format will be as follows:

Name: The full name of the character
History: Characters background information
How to Unlock: How to unlock the character

Health: The health of the character
Speed: The speed of the chracter when on foot
Jump: The jumping ability when on foot of the character
Arwing Skill: Targeting reticle size when in an Arwing
Wolfen Skill: This must be unlocked, in most cases it is the same as arwing,
but in some it is not, due to research by The Great Gonzales, who is thanked
in my section, these stats have been found by comparison
Landmaster Skill: Targeting reticle size when using a Landmaster
Pilot Skill: Targeting reticle size when on foot
Special: The special ability of the character

Author's Notes: What I think the uses of the character can and should be

Let's get going, shall we?

------------

Name: Fox McCloud
How to Unlock: Default character

Health: 3/5 stars
Speed: 3/5 stars
Jump: 3/5 stars
Arwing Skill: 4/5 stars
Wolfen Skill: 4/5 stars
Landmaster Skill: 4/5 stars
Pilot Skill: 4/5 stars
Special: None

Author's Notes: Fox is perfect for beginners, he can hold his own on the
ground, but he really shines when he's in any vehicle.

------------

Name: Slippy Toad
How to Unlock: Default character

Health: 4/5 stars
Speed: 2/5 stars
Jump: 4/5 stars
Arwing Skill: 2/5 stars
Wolfen Skill: 2/5 stars
Landmaster Skill: 5/5 stars
Pilot Skill: 3/5 stars
Special: Charge speed is twice as fast than the normal charge speed

Author's Notes: Slippy is a tough little guy when on foot, although he's not
too fast.  He's the master of the land in a landmaster tank, his main 
priority should be to get to one as soon as possible!

------------

Name: Falco Lombardi
How to Unlock: Default character

Health: 1/5 stars
Speed: 4/5 stars
Jump: 3/5 stars
Arwing Skill: 5/5 stars
Wolfen Skill: 2/5 stars
Landmaster Skill: 2/5 stars
Pilot Skill: 3/5 stars
Special: None

Author's Notes: He's an ace pilot, and with his speed it shouldn't be a
problem getting to an Arwing as quickly as he can.

------------

Name: Krystal
How to Unlock: Default character

Health: 2/5 stars
Speed: 3/5 stars
Jump: 3/5 stars
Arwing Skill: 2/5 stars
Wolfen Skill: 2/5 stars
Landmaster Skill: 2/5 stars
Pilot Skill: 3/5 stars
Special: Gets two barriers upon revival

Author's Notes: Krystal is a sub-par character, she's not very effective and
if possible should not be used.  Her special is a perk but it doesn't make
up for he awful stats.

------------

Name: Peppy Hare
How to Unlock: Complete 15 versus mode matches

Health: 2/5 stars
Speed: 1/5 stars
Jump: 5/5 stars
Arwing Skill: 3/5 stars
Wolfen Skill: 3/5 stars
Landmaster Skill: 3/5 stars
Pilot Skill: 4/5 stars
Special: Charge speed is four times as fast as the normal charge speed

Author's Notes: Peppy is rather slow and doesn't have much health. But he is 
a formidable jumper and his pilot skill is high.  He is average in all
vehicles.

------------

Name: Wolf O'Donnell
How to Unlock: Complete all missions of the story with no allies retired

Health: 5/5 stars
Speed: 5/5 stars
Jump: 3/5 stars
Arwing Skill: 2/5 stars
Wolfen Skill: 5/5 stars
Landmaster Skill: 2/5 stars
Pilot Skill: 3/5 stars
Special: None

Author's Notes: Wolf is a strong character.  He can master on foot
and in a wolfen.  Not to mention he's just plain old cool, but his mass
popularity is a bit annoying.

NOTE: The Wolfen must be unlocked at 150 versus matches played.


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||                                 4. Ships                                 ||
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The format that will be used for the ships is:

Name: Of the ship
Abilites: Special maneuvers
Weapons: Types of weapons it can use
Type: Air or ground
Description: General overview of vehicle

----------

Name: Arwing
Abilites: Barrel roll with L and left or right, Boost with Y, Brake with R,
Exit vehicle with Z, Land vehicle with X, Loop with C up, U-turn with C down
Weapons: Lasers are it's default, they can be powered up.  It can also use
bombs, smart bombs and cluster bombs.
Type: Air
Description: Speed, power, and style are the Arwing's three big things. This
ship is a wonderful thing to use in any multiplayer match.

----------

Name: Landmaster
Abilites: Barrel roll with L and left or right, boost with B, Brake with R,
Hover with Y, get out of vehicle with Z
Weapons: Lasers are it's only mode of fighting
Type: Land
Description: A sturdy, highly defensive vehicle which can take on an entire
group of enemies at one time.

----------

Name: Wolfen
Abilites: Barrel roll with L and left or right, Boost with Y, Brake with R,
Exit vehicle with Z, Land vehicle with X, Loop with C up, U-turn with C down
Weapons: Lasers are it's default, they can be powered up.  It can also use
bombs, smart bombs and cluster bombs.
Type: Air
Description: This is unlocked by playing 150 multiplayer matches.  It cannot
come to a complete stop with it's break, other statistic differences are
currently unknown.  But it's barrel roll colour is red and not blue.


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||                                5. Weapons                                ||
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The format for the weapons is as follows:

Name: Of the weapon
How to Unlock: method to get it if needed
Strength: Amount of damage dealt
Speed: Rate of fire
Ammo per pick up: How much ammo you get when you get the gun
Decription: General overview of weapon

----------

Name: Blaster
How to Unlock: Default weapon 
Strength: Weak-Strong
Speed: Average
Ammo per pick up: N/A
Description: The blaster is the default weapon every character starts with, 
it has unlimited ammo and it can be charged by holding down the fire button.
The charge gives it homing capabilities and increased power.

----------

Name: Machine Gun
How to Unlock: Default
Strength: Weak
Speed: Fast
Ammo per pick up: 200
Description: This gun gives the player a very high rate of fire and allows 
the player to hit their foes multiple times.

----------

Name: Sniper Rifle
How to Unlock: Default
Strength: Very Strong
Speed: Slow
Ammo per pick up: 10
Description: This is a one hit kill on most other players, only the strongest
characters can take two hits from this when on foot.  You use your scope with
X and zoom with L, you can only fire when zoomed in.

----------

Name: Homing Launcher
How to Unlock: Default
Strength: Average
Speed: Slow
Ammo per pick up: 10
Description: This is a rocket launcher that locks onto and homes in on a
target.

----------

Name: Missle Launcher
How to Unlock: Play 5 versus mode matches
Strength: Average
Speed: Slow
Ammo per pick up: 3 
Description: When you fire this weapon you get a view from the missle, you
then control where the missle goes.

----------

Name: Gatling Gun
How to Unlock: Play 20 matches in versus mode
Strength: High
Speed: High
Ammo per pick up: 100
Description: A very fast firing strong gun that can mow down an enenmy in
seconds.

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Name: Demon Launcher
How to Unlock: Default, only in versus
Strength: Very strong
Speed: Slow
Ammo per pick up: 3
Description: Incredibly powerful homing rockets that kill with one hit, only
available in versus mode when you respawn.

----------

Name: Demon Sniper
How to Unlock: Get 50 flags in story mode
Strength: Very strong
Speed: Very slow
Ammo per pick up: 5
Description: A sniper, that can take pretty much anything out.  It can wreck
both ships and no matter what it's instant kill on a person on foot.

----------

Name: Fireburst Pods
How to Unlock: Play 75 versus matches
Strength: Very high
Speed: Slow
Ammo per pick up: 1
Description: NUUUUUKE.  This is one huge explosive, you set it, and then fly
like a bat out of hell.


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||                                6. Items                                  ||
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The format for the items is as follows:

Name: Of the item
Type: What is does, health/upgrade/barrier etc
Description: How much health it restores, what it does, etc

----------

Name: Grenade
Type: Explosive, pilot item
Description: You get five per pick up, they can be thrown far and have a 
large powerful blast radius.

----------

Name: Sensor Bomb
Type: Explosive, pilot item
Description: You get five per pick up,Press the fire button to set these
mines, when something passes by they will detonate.

----------

Name: First Aid Kits
Type: Health, pilot item
Description: There are three levels of healing, green kits, silver kits, and
gold kits.

----------

Name: Barrier
Type: Effect, Pilot item
Description: Creates a shield around the user for a short period of
invincibilty.

----------

Name: Stealth Suit
Type: Effect, Pilot Item 
Description: Only in versus mode, makes the user invisible for a short period
of time.

----------

Name: Rings
Type: Health, Landmaster and Arwing item
Description: Silver and gold and platinum, both restore health, silver about 
25% and gold about 50%.  Platinum heals 100%.

----------

Name: Laser upgrades
Type: Upgrade, arwin and landmaster item
Description: Green ones increase the firepower of the vehicle by one level,
red ones increase it by two

----------

Name: Smart Bomb
Type: Explosive, Arwing item
Description: You can lock them onto a target to home in on them, or just fire
and then hit the button again to detonate them.  Large blast radius.

----------

Name: 1-Up
Type: Upgrade, awring, landmaster, and pilot item
Description: Gives the player and extra life.

----------

Name: Cluster Bombs
Type: Explosive, Arwing item
Description: Like a smart bomb but fires numerous smaller explosions instead
of one large one.  Unlocked at 200 matches of versus play.

----------

Name: Booster Pack
Type: Effect, pilot
Description: Woohoo, this is a fun baby.  Unlocked at 90 play matches this
thing is pretty much a jet pack.  You use Y to go up, your energy meter
drains and recharges just like when in a vehicle.


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||                                7. Levels                                 ||
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The format I will use is as follows:

Name: of the level
How to Unlock: Obvious one
Size: of the whole level
Type: Pilot, Landmaster, Arwing, Wolfen
General Description: Obvious, general description

Strategy: Useful ways to win

------------

Name: Simple Map #1
How to Unlock: Default
Size: Small-Medium
Type: Pilot(must have), Landmaster, Arwing, Wolfen
Description: A center bulding that has four buildings surrounding it, as the
title says, it's rather simple.  The outlying buildings are home to
many numerous weapons and vehicles.

Strategy: The center should be avoided unless you're looking for death.
That is where most of the battles, on foot, in the tank, and in air
will take place.  It is a good idea to stay on the outer buildings and snipe
or you could go totally gung-ho and gatling gun up everyone in the
center.

------------

Name: Simple Map #2
How to Unlock: Default
Size: Small-Medium
Type: Pilot(must have), landmaster, arwing, Wolfen
Description: A center building that has four buildings surrounding it, just
like #1 just differently shaped.

Strategy: As I recently said, this is practically the same as #1, just
a different shape.  But, this time the buildings are slightly more,
uh, I don't know how to say this, varied?  Y'know, nice outcrops to
hide behind, this level is perfect for duck and cover figthing.

------------

Name: Simple Map #3
How to Unlock: Default
Size: Medium
Type: Pilot(only)
Description: A three story building, prone for some intense close quarter
gunfights, flat levels, not much variation.

Strategy: This comes down to the character you selected, and if you
can handle the more powerful weaponry.  It's a bland fighting arena,
but there is room for some craftiness.  Try planting some mines on
the upper and lower parts of the stairways, or just scatter them
all over the place.  With all the running around and fighting
not a single person will notice the mines.

------------

Name: Simple Map #4
How to Unlock: 60 matches of versus mode played
Size: Medium
Type: Landmaster, Arwing, Wolfen
Description: An oddly assorted jumble of buildings, there's not too much
description besides that, this map is weird.  Especially with it's non
traditional all vehicle start.

Strategy: The vehicle matters, I think it's easier to use the landmaster in 
this level, since it's much more simple to hide and dodge in a landmaster
than in an arwing.

------------

Name: Katina Outpost
How to Unlock: Complete Katina Frontier Base Battle in story mode
Size: Large
Type: Pilot, Landmaster, Arwing, Wolfen
Description: A large Cornerian outpost on Katina, the battle centers around 
a large middle tower.  There are several "sections" around the center tower
that connect to eachother by open gates. 

Strategy: The best bet to do when you start off is either A. Turn around and
start blasting like mad, or B. Run like crazy.  Since you start out very
close to eachother, it's better to just play conservative and run away to
a ship or get some weaponry.

------------

Name: Inner Sargasso Hideout
How to Unlock: Complete Sargasso Space Zone Hostilities Revisited in story
Size: Large
Type: Pilot (only)
Description: A huge multileveled space station that is defineltly home for
sniping and explosives.  Some of the most powerful weapons are scattered on
the top and bottom levels.  There are several levels and there in one large
empty middle spot in the stage that allows you to see acrossed to the other
side.

Strategy: With the many boxes, stairways, and small corridors, hide and seek
blasting works wonders.  But so does long distance killing.  This level
really comes down to knowing where the weapons are.  On the lower level
there is a gatling gun in a corner behind two large vertical pipes. On
the upper level there is the missle launcher, and excellent long range
weapon that you control the movement of the rocket.

------------

Name: Outer Sargasso Hideout
How to Unlock: Complete Sargasso Space Zone Hostilities Revisited in story
Size: Large
Type: Arwing, Wolfen
Description: The space in the asteroid belt outside of the Sargasso hideout,
all dogfights all the time.  There's not much cover in this area, there are
powerups close to the station.

Strategy: Strategy in air only maps are pretty straight forward, just out
maneuver and out shoot your opponent.  Coming at them from above or below the
station could be a good tactic, and even useful for loosing somebody on
your tail.

------------

Name: Fichina
How to Unlock: Complete Fichina Into the Storm in story mode
Size: Very large
Type: Pilot, Landmaster, Arwing, Wolfen
Description: A huge frozen wasteland with a central bunker in the middle and
several natural defensive terrains around it.  Many natural bridges and 
frozen waterways.

Strategy: This land is huge, getting into a vehicle to traverse it is key
to survival.  The middle bunker has an open roof, so the suggested 
vehicle is the arwing, nothing can hide, nothing can run.  But, the
central bunker is also home to several weapons, including the homing 
launcher and since all player start there there is a chance for early damage 
or deaths.  SO I say just run and nab a vehicle as quick as possible.

------------

Name: Planet Sauria
How to Unlock: Complete Sauria Reunion in story mode
Size: Medium
Type: Pilot, Landmaster, Arwing, Wolfen
Description: Lush with vegetation many natural duck and cover places, also
several ancient ruins and several passages.  There are caves under the ruins
that can be entered by somewhat secret entrances.

Strategy: Go down then come up packing heat.  First enter the caves, the
entrances are on the sides of the lower paths.  The caves are home to MANY
guns and items and powerups.  Once below you'll have a large arsenal
and have several powerups attatched to you.  NOTE: There is an island just
off of the edge of the map, this can be reached by arwing and landmaster 
only, but you have to realize there is no way back, you'll either have to
wait for your opponent to come to you, or just commit suicide.

------------

Name: Corneria City
How to Unlock: Complete Corneria War Comes Home in story mode
Size: Large
Type: Pilot, Landmaster, Arwing, Wolfen
Description: Huge skyscrapers in a concrete jungle, very easy to get lost
on foot.  Large higways that extend high above the city, can be traversed
on foot and in landmaster.

Strategy: This map is anything goes.  If you choose to go on foot, please
to god get the homing launcher and sniper, otherwise the sheer amount of
travel you'll have to do to find your opponent will deter you from killing
anything.  Or you could go the smart way, and take a landmaster.  Ride her
up to the highway and park it, fire down upon the infantryman on the ground
and then shoot down the arwing from below.  If you ever get locked onto
just drop off the highway, it's almost guaranteed not to get hit.

------------

Name: Space Station
How to Unlock: Complete Orbital Gate Incoming in story mode
Size: Large
Type: Arwing, Wolfen
Description: Very obvious, just the space around a space station to get into
dogfights with your enemies.  The station can be maneuvered into, going into
the nooks and crannies will get you some rewards.

Strategy:  Unlike the other air maps this place has a central station that
can kind of be interacted with.  You can fly into it which not only provides
cover, but also there are many powerups in and just on the outside of the
station.

------------

Name: Aparoid City
How to Unlock: Complete Aparoid Homeworld Breaching the Defenses in story mode
Size: Large
Type: Pilot, Landmaster, Arwing, Wolfen
Description: Home of the aparoids, very strange architecture, easy to get lost
in the confusing eerie city.  There are several "belts" on the paths that
act like escalators and propel you forward to walk faster making it easy
to cover land on.

Strategy:  Stay on foot, there's almost nowhere for the Landmaster to maneuver
and trying to hit infantry when they're inside buildings from an arwing is an
obvious no-no.  Instead, plant sensor bombs right inside the doorways into the
buildings, players seeking refuge will instead get a face full of explosive.

------------

Name: Titania Desert
How to Unlock: Play 40 versus matches
Size: Very Large
Type: Pilot, Landmaster, Arwing, Wolfen
Description: A huge place with high tech towers scattered towards the center,
all of it surrounded by desert.  The center is higher elevation than the
rest of the land surrounding it.

Strategy:  It's open, and it's big.  Perfect for the arwing in this stage to
take down people on the ground.  But watch out, the center is prone to
sniping since it is higher elevated, and naturally it gives more range and
ability to fire at opponents.  Just be careful not to stray off too far into
the desert, you'll be easy pray wide in the open.

------------

Name: Great Fox
How to Unlock: Default
Size: Medium
Type: Arwing, Wolfen
Description: Battle around the great fox in an earthlike atmposphere, easy
to spot out your enemies.

Strategy: Like in most air battles the only thing you can do is out maneuver
and out shoot your opponent.  But flying loops around the Great Fox will 
provide some cover and if you see anyone it'll be easy to just pick up on 
their trail and shoot them down from behind.  If you ever get into trouble 
just go under or over or wherever around the Great Fox

------------

Name: Zoness Sea Base
How to Unlock: 130 versus matches played
Size: Large
Type: Pilot(only)
Description: A station just above the polluted waters  of zoness, completely
isolated.  A few central buildings with narrow winding paths on the outside
and connecting them.  Drops from the edges are fatal.

Strategy: Learn how to maneuver on the thin playforms that are provided,
if you can master this than you can pretty much defeat any opponent. Since
traditional strafe or jump methods are dangerous on the paths.  Avoid the 
buildings, since they are prone to other players, but also guns.  Learn the
level, then learn how to move around it.


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||                         8. Updates and Versions                          ||
==============================================================================

2/26/05- FAQ re-submitted and full content -- version 1.0
2/28/05- FAQ submitted for update, items, levels were added.  Pretty much
anything to do with the Wolfen was added.  --version 1.1

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||                                9. Thanks                                 ||
==============================================================================

-The Great Gonzales for providing the information about the characters
wolfen stats

-I'd also like to thank all of GameFAQ's and the wonderful administrators for 
making the site.  I'd also like to thank the Glens Falls bank for providing 
me the money to buy Star Fox: Assault.  Oh yeah, one last thing... 
THANK YOU NINTENDO FOR MAKING THE BEST PRODUCTS I'VE EVER BOUGHT.


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||                              10. Copyrights                              ||
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This FAQ CANNOT be shown at any site other than GameFAQ's without my 
permission.  Distributing it without my consent is a violation of copyright
laws.

Copyright 2005 Erik Garb