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    Advanced Coliseum FAQ by stormeagle6

    Version: 1.65 | Updated: 07/09/07 | Search Guide | Bookmark Guide

    Tales of Symphonia
    Advanced Coliseum FAQ
    By Josh Laddin, aka Stormeagle6
    Version 1.65 - July 9, 2007
          Table of Contents
    1) Introduction
    2) Version history
    3) Single Mode General Strategies
      3.a) Velocidragon and Dragon Rider
      3.b) Crush Tortoise
      3.c) Drake
      3.d) Ice Warrior
      3.e) Dragon Knight
    4) Single Mode Character Tips
      4.a) Lloyd
      4.b) Kratos/Zelos
      4.c) Presea
      4.d) Sheena
      4.e) Regal
      4.f) Colette
      4.g) Genis
      4.h) Raine
    5) Cheesing
      5.a) Genis and Raine
      5.b) Sheena
      5.c) Sheena and Colette
    6) Party Mode General Strategies
    7) Bonus Battles
      7.a) Seles
      7.b) Tales Series Characters
    8) Rewards
      8.a) Weapons and Items
      8.b) Equipment Drops
      8.c) Titles
    9) Closing
          1 - Introduction
    Welcome to this, my second FAQ, for the outstanding RPG Tales of
    Symphonia. This FAQ is only to help you survive some of the most
    difficult battles in the game in the Advanced Coliseum Class in
    Meltokio. While there really aren't any spoilers here, you won't need
    to read this until you reach the last part of the game anyway since
    that's when the Coliseum is available. The Beginner and Intermediate
    Classes will not be covered since frankly they're just too easy, and
    if you can't beat them you really shouldn't be here. Moreover, you
    only have to clear the Single Mode Beginner and Intermediate Classes
    with one character (aka Lloyd, unless you have a fetish for another
    character) to unlock Advanced for all the characters.
    I won all of my battles in the Coliseum while my characters were
    between level 70 and 75 - that should serve as a good measure for your
    preparedness. Make sure to have every useful tech learned for all your
    characters, good equipment, and good accessories. In other words, it's
    best to do the Coliseum after you've cleared out the last dungeon of
    everything but the final boss. And always make sure to save before you
    battle, so you can reset and not lose your money if you lose the
    fight. That's about it.
          2 - Version history
    Version 1.65 - July 9, 2007
      -Added yet another bit of info about Seles
    Version 1.64 - May 22, 2007
      -Added more suggestions for Lloyd, Zelos/Kratos, Sheena, and Regal
      -Added a party makeup suggestion for Party Mode
    Version 1.62 - September 19, 2006
      -Added a tip for Raine
      -More info on the Tales Character battle
    Version 1.60 - June 18, 2006
      -Added a tip for Sheena
    Version 1.59 - May 25, 2006
      -Added some strategy and tips for the Tales Character battle
    Version 1.58 - March 25, 2006
      -Added a tip for Lloyd
    Version 1.57 - March 5, 2006
      -Added some tips for Regal
    Version 1.56 - January 21, 2006
      -Added yet another Seles strategy
    Version 1.55 - December 18, 2005
      -Added a Seles strategy
    Version 1.52 - November 6, 2005
      -Added an Ex Skill suggestion for Regal
    Version 1.51 - August 6, 2005
      -Added another strategy against Seles
    Version 1.5 - June 30, 2005
      -Added accessory suggestions
      -Added an Ex Skill suggestion for Colette
      -Added an Ex Skill suggestion for Raine
      -Added a strategy for Lloyd against the Ice Warrior
    Version 1.44 - April 1, 2005
      -Added a detail about the Seles fight
    Version 1.43 - January 4, 2005
      -Added a cooking suggestion
      -Added an Ex Skill suggestion for Lloyd
      -Added an Ex Skill suggestion for Kratos/Zelos
    Version 1.4 - November 28, 2004
      -Added an Ex Skill setup for Raine
      -New equipment recommendation for Kratos/Zelos
      -New strategy for Seles battle
      -Extra tip for Lloyd
      -Added suggestions for Raine's equipment
      -Added a note for Raine
    Version 1.31 - October 19, 2004
      -Extra tip for Colette
    Version 1.3 - September 16, 2004
      -Ex Skill recommendation for Colette
      -Extra tips for Kratos/Zelos
      -Added how to enter Party Mode
      -A little change in wording here and there
      -Slight addition to Dragon Knight battle
    Version 1.25 - August 27, 2004
      -More info in the Tales Series Character battle
      -Added a couple combo charts for Regal
      -Even more info on meeting Seles
    Version 1.2 - August 10, 2004
      -Slight correction to equipment changing
      -Added more info for fighting Seles
      -Corrected misspelling of Colette's name throughout the FAQ
      -Extra tip for Lloyd
    Version 1.15 - August 9, 2004
      -Added the location of the Extreme Symbol
      -Inserted Turquoise gem info in appropriate places
      -Tip on changing equipment added to General Strategies
      -More info in getting Seles
      -More strategy added for Seles
      -More strategy added for Tales Series Characters
      -Extra tips for Lloyd
      -Extra tips for Genis
      -Extra tips for Regal
    Version 1.05 - August 6, 2004
      -Minor grammar and spelling fixes
      -Altered Raine's strategy slightly
    Version 1.0 - August 4, 2004
      -Initial Release
          3 - Single Mode General Strategies
    In this section I will give the stats for each enemy you face, a brief
    description of the battles, and tactics universal for most, if not
    all, characters. Stats are for normal battle rank.
    Remember, you can cook after a battle! This is the best way to restore
    HP and TP, so make sure you go in with plenty of ingredients for your
    recipe of choice. I recommend Miso Stew (in the game, not real life.
    --> Maxmagnus20019 recommends cooking Meat Stew with physical
    characters, such as Lloyd, for the HP restoration and attack increase
    for the next battle.
    --> I have also been reminded by Aveothopios2 that you can change
    equipment in battle, so it would be wise to switch to weapons and
    armor that will give you elemental advantages over the competition.
    Maxrpg has pointed out, however, that you can only change equipment in
    the beginning of the battle, and soon after the option can no longer
    be selected.
    3.a) Velocidragon and Dragon Rider
      HP: 2300
      TP: 0
      Attack: 406
      Defense: 30
      Element: None
      Weaknesses: Ice
      Strengths: None
      Dragon Rider
      HP: 2680
      TP: 0
      Attack: 425
      Defense: 37
      Element: None
      Weaknesses: None
      Strengths: None
    For some characters (magic users mostly) I consider this the hardest
    battle in the Advanced Class because it's a 2 on 1. One hit will make
    the Rider fall and then you'll have to deal with both. Though the
    Rider has better stats, I find it easier to go after him first (except
    with casters) because it's easier to hit him with combos and dodge his
    attacks. Don't let up on him, and when he's down, go after his pet.
    Sometimes the way the Dragon staggers from hits will keep it out of
    range of the next hit, which can be annoying when trying to combo it.
    Still, once you've taken one of them out, the other will go down
    fairly easily.
    3.b) Crush Tortoise
      HP: 9400
      TP: 0
      Attack: 904
      Defense: 121
      Element: Water
      Weaknesses: Lightning
      Strengths: Water, Ice
    This guy is pretty simple. Although his Attack stat is high, he
    doesn't seem to do much damage. All he does are close range bites and
    stomps, or he'll go into his shell and launch himself at you. All of
    these attacks are easily dodged or blocked and then countered. Just
    be wary, since if he blocks your attacks he can counter surprisingly
    fast. If you use a character that knows healing magic, distance
    yourself and heal if you need to.
    3.c) Drake
      HP: 11850
      TP: 1000
      Attack: 630
      Defense: 54
      Element: None
      Weaknesses: Ice
      Strengths: Fire, Lightning
    I consider this third fight to be the "breather." Not only is it very
    easy, you should be able to heal yourself back to full before the end
    as long as you wear the Holy Symbol or cast magic. I keep all
    characters without healing magic (except Genis) equipped with a Holy
    Symbol (or Turquoise!). Anyway, all he does is breathe fire in front
    of him and occasionally cast Spark Wave. Run underneath him in between
    his attacks and stay there. His breath cannot hit you, and if you see
    him charging Spark Wave, just run at full speed in any direction to
    avoid the spell and get back under him. If you have the Holy Symbol
    equipped, just stand under him and dodge his magic until your HP is
    back to full. If you can use healing magic, obviously do so as it is
    much faster. When you're ready to end the fight, bring him to the
    ground with a jump attack and just go to town with whatever attacks
    you like, and you shouldn't take any damage at all.
    3.d) Ice Warrior
      HP: 4320
      TP: 0
      Attack: 668
      Defense: 59
      Element: Ice (Duh!)
      Weaknesses: Fire, Lightning
      Strengths: Water, Ice
    He's...really slow. If he shoots ice balls run out of range, but
    basically the best tactic is to run up to him, block a slash, and
    counter. If you need room to cast a spell, he's fortunately just short
    enough to jump over and run to the other side. Just watch out for his
    overhead swing if you jump over. The annoying thing he does is his
    charged up slash, since it knocks you into the air even when blocking
    or using your defensive skill, preventing you from countering! But
    he's still not that big a deal. Kill him and cook some food for the
    final battle.
    3.e) Dragon Knight
      HP: 13500
      TP: 0
      Attack: 1485
      Defense: 250
      Element: None
      Weaknesses: None
      Strengths: None
    The Dragon Knight can be really difficult or really simple depending
    on the character. If you're attacking physically, the best way is to
    get close enough to initiate his attack, backstep out of the way, then
    run in close and block. If he swings his axe, run back in after it
    knocks you back. You want him to shoot his fireballs. After blocking
    all three you can counter with your strongest combo. Then back away
    and repeat. Consider yourself lucky if he does his flying fire breath.
    It's easy to dodge if you're at a distance, and if you're close you
    can run beneath and behind him to pummel him when he lands. If you
    need to heal by way of the Holy Symbol or Turquoise, it's important to
    note that all his attacks are triggered by standing a medium distance
    away from him. Stand there to get him to attack you and then backstep
    to dodge it, run back up to the same distance and repeat. With
    practice, you will not be hit at all while you wait for your HP to
    regenerate. Lloyd and Presea can pretty much just keep smacking him to
    death, but the other characters may take some time to keep their HP
    Also, some characters are short enough not to get hit by the fireballs
    when standing right up next to the Dragon Knight. You'd be suprised -
    even Lloyd sometimes can stand next to him without being hit, in prime
    position for a combo. Presea and Sheena can do this almost all the
    time (strange, Sheena doesn't seem that short). Try it out.
    --> Angelos says that if you get right under the Dragon Knight as he
    flies up, he'll land right on top of you and you can cast spells on
    him without fear of retaliation.
          4 - Single Mode Character Tips
    I've listed these in order the order of difficulty that I found, easy
    to hard. This section is for legitimate fighting only! If you want to
    do really cheap stuff to win for some of the more difficult
    characters, scroll down to the "Cheesing" section. But I would
    recommend that you try doing it the honest way for the satisfaction
    and bragging rights. I will list the accessories I used for each
    character too.
    --> Stormage has informed me that the Turquoise gem is better than the
    Holy Symbol as it also restores TP. Use it instead!
    --> Maxrpg has mentioned that if you equip both the Turquoise and Holy
    Symbol you will get double the regen. Good call!
    Here are my choices for the best accessories overall:
    Faerie Ring (50% TP consumption) - an absolute must for Tech users
    Holy Symbol (3% slow HP regen) - if the character can't use healing
      magic, you should slap one of these on them
    Turquoise (3% slow HP and tp regen) - Ahh, now I know what this does!
      Better than the Holy Symbol or Spirit Symbol
    Mystic Symbol (Faster spell casting) - good for Genis and Raine
    Extreme Symbol (Stronger attack) - good to round out a character's
      equipment, won in the Advanced Party Mode
    --> watcher0's choices for good accessories include the Force Ring
    (dropped by the Hell Knight) and the Reflect Ring (dropped by Origin).
    These provide increased physical and magical defense, respectively.
    4.a) Lloyd
    My accessories:
    Holy Symbol
    Extreme Symbol
    There's really not much to say for Lloyd. He's overpowered,
    especially if you did the Abyssion sidequest to get his Nebilim 
    swords. If you can't beat the Coliseum with Lloyd, you'd better go
    out and get a lot better. Be as aggressive as you can and take the
    fight right to your enemy with your favorite combos.
    --> Angelos mentions that if you get behind the Dragon Knight and
    set Raining Tiger Blade to neutral B, you can keep mashing B and he
    won't be able to recover.
    --> Aveothopios2 reports that you can abuse Rising Falcon over and
    over to dish out huge damage to all your enemies. Whatever floats your
    --> Daide notes that you if the Ice Warrior blocks your attacks, you
    can use a Tiger Blade tech (he recommends Raining Tiger Blade) to
    break the block for a real combo.
    --> yahiko has a strategy for the Ice Warrior in which you run right
    up to him at the beginning and let him slash you, then do a normal four
    hit combo, Tiger Blade, Fierce Demon Fang, and Raining Tiger Blade.
    With this combo, you should be able to do a guard break on him over
    and over.
    --> Assassin105 has a technique in which you knock an enemy to the
    ground with a Beast move, then stand next to them and use Demon Fang.
    This should make them stand up immediately, and if you hit them with
    Twin Tiger Blade right away it will knock them down again. Repeat to
    get high combos.
    --> Patrick Da Silva recommends the following Ex Skills:
    Lvl 3 - Add Combo
    Lvl 2 - Vitality
    This will give you Sky Attack, which allows you to use special attacks
    in midair. When the Dragon Knight uses his fireballs, use Tempest in
    the air and you will sail over him. Then knock him down from behind.
    --> Yet another way to slay the Dragon Knight was sent by Mike Lambert.
    If your health is low (in the red) you can just equip the Material
    Blade and hit A+B+X to do Falcon's Crest, which should probably kill
    the Dragon Knight in one go.
    --> Icezera says "with Lloyd, the 'tiger blade'-'twin tiger blade'
    -'demon fang' combo lets you endlessly keep up a combo. I equipped him
    with a faerie ring to reduce tp cost on the expensive twin
    4.b) Kratos/Zelos
    My accessories:
    Extreme Symbol
    Faerie Ring
    They're good physical attackers like Lloyd, but they can't rack up
    or take quite as much damage. Fortunately, they have First Aid. Make
    one of your shortcuts First Aid and use it when there are gaps in
    your enemies' patterns. Otherwise the strategies should be pretty
    much the same as Lloyd's.
    --> plastic_chochi has sent me tips on the Ice Warrior and Dragon
    Knight. If you hang back far away from the Ice Warrior and use Demon
    Fang continuously, you will kill him easily since he moves so slowly.
    Likewise, you can let the Dragon Knight corner you and Demon Fang him
    repeatedly. To avoid the fireballs you hold guard and hop backward
    over them. This Demon Fang stuff can also work for Lloyd.
    --> Elmador recommends equipping the Cleric's Hat and Omega Shield on
    Kratos/Zelos and giving them Turquoise and Black Onyx for accessories.
    This will give your character more HP and therefore lots more HP regen
    from all the equipment.
    --> SOS brought to my attention the excellent Ex Skill setup for Super
    Lvl 3 - Eternal
    Lvl 3 - Super Chain
    Lvl 3 - Slasher
    Super Blast lets you have the six combo hits from Slasher, and follow
    with special attacks. This is great for long combos and lots of damage.
    --> From Icezera: Zelos/Kratos should use 'light spear'-'demon fang'
    until your enemy is backed into a corner. It pushes them back a lot.
    Then, you do 'light spear'-'super lightning blade'-'demon fang' over
    and over. It takes up a lot of TP so equip a faerie ring.
    4.c) Presea
    My accessories:
    Holy Symbol
    Extreme Symbol
    Presea is simply a tank. Since she can't use magic she's got a nearly
    identical strategy to Lloyd: Hit very hard and very often. Her
    defense is incredible, too, so you shouldn't have to worry about your
    HP. Remember to take advantage of Presea's height and stand right next
    to the Dragon Knight when he shoots fireballs. This is a real
    advantage since most of the damage in the Dragon Knight fight comes
    from having to block his attacks before you counter.
    4.d) Sheena
    My accessories:
    Holy Symbol
    Faerie Ring
    I thought the Coliseum would be really hard with Sheena since she
    doesn't have a lot of HP and can't heal herself, but she's real quick
    and can pull off some strong combos, making the fights go rather
    quickly. I like comboing with Life Seal + Demon Seal. It's powerful
    and knocks the enemy down to give you some space. Remember the enemy
    weaknesses too. Use S. Seal Ice on yourself for the Velocidragon and
    Drake, S. Seal Lightning for the Crush Tortoise, and S. Seal Fire for
    the Ice Warrior to give your attacks extra power.
    --> TripleJump suggests that, if you have a lot of hp left going into
    the Dragon Knight fight, you can just deliberately take a beating
    until you overlimit and just kill him with a strong summon. If you go
    into overlimit during any other fight, you should also summon while
    you have the chance, but I think that goes without saying.
    --> Icezera also adds that Sheena's Cyclone Seal is extremely useful
    as it's a long range attack. Against smaller enemies (so no dragon
    knight) it'll deal lots of damage and lift them up. If you have the
    Hard Hit Ex skill and Force Seal the enemy, you can easily do the
    'power seal pinion'-'life seal'-'demon seal' combo for lots of damage.
    Power Seal Pinion obviously lowers enemy def. so you drain more life
    and do more damage.
    4.e) Regal
    My accessories:
    Holy Symbol
    Faerie Ring
    I'm not very good with Regal so it was probably tougher than it should
    have been. Also I chose stupid accessories since I forgot Regal can
    heal himself. But anyway, fight a lot like you would with
    Kratos/Zelos. I don't know Regal's good combos, but I used Triple Kick
    and Eagle Dive a lot and it got the job done. Remember to heal
    yourself when needed.
    --> Edrynion submits the Ex Skill setup of:
    Lvl 3 - Add Combo
    Lvl 4 - Flash
    This gives you Air Jump, and the way to use it is to double jump over
    the Dragon Knight and unleash combos on him from behind.
    --> Niraj Lakhia says that a good combo for Regal is Triple Kick
    followed by Dragon Dance with the Add Combo Ex Skill.
    --> iggy91519 and a lot of others have mentioned that Mirage is a
    killer tech for Regal. Use it to get behind your enemies (especially
    Dragon Knight) and hit them while their backs are turned.
    --> Here are two great combo charts sent in by Jack, cause we all
    know that Regal's all about combos:
                      ---------->"Eagle Fall"
    "Dragon Dance"----                              --->"Wolverine"
                      ---------->"Eagle Dive" ------
                                                    --->"Triple Rage Kick"
                                                           "Triple Kick"
                                             ->"Eagle Fall"
                          ->"Crescent Moon" - 
    "Crescent Dark Moon"--                   ->"Eagle Dive" -I
                          ->"Eagle Fall"                     I
                          ->"Eagle Dive"------------
                                                     -->"Triple Rage Kick"
                                                            "Triple Kick"
    --> Ice Magus uses the following Ex SKills:
    Lvl 2 - Vitality
    Lvl 3 - Guard Plus
    Lvl 4 - Guilt
    Lvl 4 - Flash
    to make the compound Ex Skill Glory, preventing most staggering. He
    also suggests the Turquoise and Faerie Ring for accessories. His
    tactic for killing the larger enemies (like Velocidragon and Dragon
    Knight) calls for standing a medium distance away and Miraging into
    them. You can end up inside the monster and can heal yourself freely
    because it can't hurt you (except for the Dragon Knight's thrust
    --> Icezera says that Regal can just endlessly combo with 'crescent
    moon' then 'eagle rage.'
    4.f) Colette
    My accessories:
    Holy Symbol
    Faerie Ring
    Once you get past the first fight, the rest actually aren't that bad
    with Colette as long as you have Para Ball and/or Torrential Para
    Ball. If not, I'd suggest you learn these S techs. Once you get a feel
    for the Para Ball's range, you can keep tossing them at your enemies
    to keep them at bay. It takes a while, but it's a nice way to kill
    your enemies while keeping yourself relatively safe. Also, the Para
    Balls stun enemies quite frequently, which will let you run up and
    --> Jack has submitted an extremely useful Ex Skill setup as follows:
    Lvl 3 - Resurrect
    Lvl 3 - Eternal
    Lvl 4 - Stat Boost
    Lvl 4 - Angel Song
    This gives you the "Angels's Tear" compound Ex skill which revives you
    automatically once per battle! Quite nice.
    --> ages_boy submits the following Ex Skills:
    Lvl 2 - Vitality
    Lvl 3 - Spirit
    Lvl 4 - Stat Boost
    This should give you Life Thief and Spirit Thief - now if you
    continuously cast Stardust Cross, you will restore your HP and TP.
    Simply repeat it until your enemy is dead.
    -->AllPainful recommends using Hammer Rain to deal lots of damage to
    the Dragon Knight. If you run up and stand under him when he flies up
    to breath fire, you can hit him with Hammer Rain to dish out tons of
    4.g) Genis
    My accessories:
    Heal Bracelet
    Mystic Symbol
    I don't use the Holy Symbol for Genis because his fights end too
    quickly for it to be effective; either you or the enemy will die fast.
    Instead I use the Heal Bracelet for 10% HP regain when he kills
    enemies. It's a more substantial gain in the long run. I also subbed
    the Mystic Symbol for the Faerie Ring, also because the fights end too
    quickly to come close to burning through all your TP.
    Genis and Raine must absolutely have the "Concentrate" Ex
    Skill if you want to win legitimately. For Genis this requires:
    Lvl 3 - Rhythm
    Lvl 4 - Spell Save
    Lvl 4 - Speed Cast
    Lvl 4 - Spell Charge
    This prevents you from staggering when hit while casting a spell. With
    that in mind, cast your strongest Ice magic to kill the Velocidragon
    and any strong spell to kill the Rider. Lightning will tear up the
    Crush Tortoise and Ice will take out the Drake, although the Ice spell
    Absolute will not usually hit him since he's flying. But it's the
    Drake, so you can kill him with pretty much anything. Use your
    strongest Fire magic against the Ice Warrior and cast Meteor Storm
    nonstop against the Dragon Knight to wipe him out quite easily. Cook
    often with Genis since he'll take a beating while casting.
    4.h) Raine
    My accessories:
    Mystic Symbol
    Faerie Ring
    As above, you want the Ex Skill "Concentrate". For Raine this
    Lvl 3 - Speed Cast
    Lvl 4 - Item Pro
    Lvl 4 - Spell Save
    Lvl 4 - Happiness
    Raine's entire offense is composed of only 2 spells, which makes the
    strategy pretty simple. While her advanced offensive spells have the
    potential for more damage, the number of hits they do can vary, and it
    takes a while for the hits to actually connect, leaving you open
    longer. Photon does less damage but hits quickly and accurately.
    Balance them as the situation dictates. In the first fight, keep
    blasting the Velocidragon until it's dead (hopefully before you). Then
    immediately cast First Aid over and over until you're back up to full
    HP. The Rider will hit you, but not for nearly as much as you get
    healed each time. The second, third, and fourth fights shouldn't pose
    much of a problem with your healing power. The Dragon Knight can be
    trouble. Mix up your casting with First Aid and offensive spells as
    appropriate. Unlike the other enemies, the Dragon Knight can damage
    you for more than you heal at a time, so choose wisely when you cast.
    --> Ryan Johnson recommends using the Blue Talisman and Turquoise for
    battles 1 and 5, and the Reflect Ring and Persian Boots for battles
    2 - 4, with the Spirit Robe equipped for all of them.
    --> Garuda notes that Ray will hit for maximum damage on the Dragon
    Knight if you cast it on top of him.
    --> Murasaki has contributed this Ex Skill setup:
    Lvl 2 - Personal
    Lvl 3 - Add Combo
    Lvl 4 - Spell Save
    Lvl 4 - Happiness
    She gets the Compund Ex Skills Nimble Mage, Hard Hit, and Reducer. The
    most important is Nimble Mage, since it allows her to move again
    immediately after casting, as the spell hits. This is a good setup if
    you want to try an alternate way of going through the Coliseum (not
    --> Rock M suggests this setup:
    Lvl 1 - Magical
    Lvl 2 - E. Guard
    Lvl 3 - Guard Plus
    Lvl 4 - Item Pro
    This combination gives the following -
    E Block
    Auto Aid
    Blood Magic
    Auto-Aid randomly casts First Aid as a counter to taking damage
    (non-blocked), and Blood Magic regenerates Raine's TP when she's hit
    in battle.
    --> [ho1ysword] has a tip for the first battle. If you need to heal,
    let the Velociraptor kick you in the air or the Rider knock you in
    the air with a jumping slash, and just hit the ground. When you get
    back up, you will flash briefly and have enough invincibility time to
    cast First Aid, allowing you to recover the HP lost and a significant
    amount more.
          5 - Cheesing
    None of these cheesing strategies come from me, but some clever users
    of the gamefaqs message boards. They're pretty dishonorable ways to
    win, but if you don't mind that, go ahead and use them. These can 
    probably work in any battle, including the bonus battles.
    5.a) Genis and Raine
    This is an almost surefire way for Genis and Raine to kick ass in the
    Coliseum posted by Yeblos, and it requires the "Randomizer" Ex Skill
    for Genis or the "Quick Spell" Ex Skill for Raine. The setups are:
    Lvl 1 - Tough
    Lvl 3 - Rhythm
    Lvl 2 - Neutralizer
    Lvl 4 - Spell Save
    Lvl 4 - Happiness
    These skills give a small chance of casting a spell instantly,
    supposedly a 1/10 chance. The idea is to use "spell canceling". If
    you haven't noticed yet, you can cancel a spell as it is being cast
    and instantly go back to a neutral stance without any lag time just
    by guarding. So the simple process is to take a powerful spell like
    Meteor Storm or Ray and put it on your neutral B button shortcut. Then
    in battle just mash B, X, B, X, B, X, etc. over and over as fast as
    you can because each time the random chance will be reset. You will
    usually be able to cast a powerful spell in much less time than you
    would normally, although on some unlucky occasions you might end up
    taking longer. But overall it works very effectively and you should
    conquer the arena without any problems.
    5.b) Sheena
    This is another one of Yeblos' ideas, what he calls her "semi-infinite
    combo". It involves having Sheena's "Hard Hit" Ex Skill which
    Lvl 2 - Dash
    Lvl 3 - Prolong
    This makes the enemy stagger more from your hits. You also need the
    T tech Serpent Seal Pinion (or as Yeblos calls it, "SSP"). Learn the
    move if you don't have it, because it has the shortest recovery time
    of Sheena's techs.
    There are two ways to pull this off. If you can get behind the enemy
    and hit it before it turns around, all you do is continuously normal
    combo behind its back + SSP. It won't be able to turn around and you
    can just keep smacking it. This won't actually form combo hits, but
    it's still a way to just slaughter your enemy.
    If you can't get behind the enemy's back and hit it in time, you can
    first use Force Seal on the enemy to further increase it's stagger
    duration. Now, as long as Force Seal remains active, you can do the
    same process from the front of the enemy and it will count as a combo.
    5.c) Sheena and Colette
    This infinite combo was developed by magnomanX on the gamefaqs boards
    originally for Colette, but it can be used by Sheena as well. Like the
    strategy for Genis and Raine, it involves spell canceling. I will use
    Colette as the example for this:
    Set one of her angel spells to the neutral B shortcut. Colette can
    only do a 2 hit normal combo, so you go up to the enemy and hit A
    twice, then you spell cancel with B and X, and it negates the
    recovery time after the original combo. If you do it fast enough you
    can launch another 2 hits while the enemy is still staggered, which
    will add to the original combo. In essence you continuously tap
    A, A, B, X over and over. Once you get the timing down you can do it
    indefinitely and kill anything.
    Sheena can do the same by spell canceling with her S. Seal techs. This
    strategy is more useful for Colette, though, since it's not too hard
    for Sheena to win in the Coliseum anyway.
          6 - Party Mode General Strategies
    You wouldn't believe how many people have problems entering Party
    Mode. To enter, all you need to do is talk to the girl to the left of
    the one you talk to for Single Mode!
    Even the battles in the Advanced Class are pretty easy on Party Mode.
    The real strategy comes in your character choice, since you can only
    use 3 characters for these battles. I think Lloyd and Raine are a
    given. For the third character you should use either Genis or another
    physical attacker. I personally used Regal since I don't think just
    Lloyd is enough as a meat shield. Anyway, on with the battles. Stats
    are for normal battle rank.
    --> Icezera suggests using Regal and Zelos/Kratos/ and Lloyd. Regal
    and Zelos can both heal you. Remember to go to strat section and put
    everyone to the 'attack same' tactic.
    Battle One:
    Beast Ogre
      HP: 3420
      TP: 0
      Attack: 578
      Defense: 43
      Element: None
      Weaknesses: None
      Strengths: None
    Druid (x2)
      HP: 3810
      TP: 420
      Attack: 758
      Defense: 70
      Element: None
      Weaknesses: None
      Strengths: None
    Come on, this is simple. Kill the Druids first so they don't use magic
    while you hit the Beast Ogre (which should always be used as a general
    Battle Two:
    Boar (x2)
      HP: 6840
      TP: 0
      Attack: 891
      Defense: 82
      Element: None
      Weaknesses: None
      Strengths: None
    Baby Boar (x3)
      HP: 3760
      TP: 0
      Attack: 799
      Defense: 37
      Element: None
      Weaknesses: None
      Strengths: None
    You may be a bit outnumbered here, but that doesn't make the battle
    much more difficult. The babies barely do anything at all. Focus on
    taking out the big Boars first, and the babies will fall in seconds
    Battle Three:
    Red Mantis (x2)
      HP: 2780
      TP: 0
      Attack: 520
      Defense: 43
      Element: None
      Weaknesses: Fire, Lightning, Ice
      Strengths: Water
    Feather Magic (x2)
      HP: 3580
      TP: 68
      Attack: 603
      Defense: 58
      Element: None
      Weaknesses: Earth
      Strengths: Wind, Lightning
    Go for the Mantises first since they're easier to hit and have less
    HP. If you see a Feather Magic casting a spell, quickly run over and
    slash it, then resume pounding on the Mantises. Once they're done you
    can finish off the Feather Magics with ease.
    Battle Four:
      HP: 9800
      TP: 0
      Attack: 1010
      Defense: 95
      Element: None
      Weaknesses: None
      Strengths: None
    Evil Teddy (x2)
      HP: 7800
      TP: 800
      Attack: 1250
      Defense: 230
      Element: None
      Weaknesses: Fire
      Strengths: None
    Hey, these guys actually put up a respectable fight. Though the
    Cutlass has more HP, the Teddies actually take longer to kill because
    of their significantly higher defense. Still, since they can cast some
    dangerous magic you're better off going for the Teddies first. This
    battle will be the longest yet, but you shouldn't have a problem as
    long as you don't get careless.
    Battle Five:
    Druid (x2)
      HP: 3810
      TP: 420
      Attack: 758
      Defense: 70
      Element: None
      Weaknesses: None
      Strengths: None
    Dragon Knight
      HP: 13500
      TP: 0
      Attack: 1485
      Defense: 250
      Element: None
      Weaknesses: None
      Strengths: None
    This battle is actually easier than the last because the magic users
    go down faster. You'd think they'd use some stronger magic users than
    just a couple more Druids, but whatever. Target the Druids first, and
    then go to town on the Dragon Knight, who is loads easier with three
    characters than he is in Single Mode.
          7 - Bonus Battles
    These are much more difficult battles than the normal Coliseum
    battles. They also drop great items that you can't get anywhere else.
    Be prepared before you fight them, and always reload if you lose.
    7.a) Seles
    To fight Seles, you must have Zelos in your party and fight a
    couple matches in the Coliseum to see some cutscenes involving her.
    Then play as Zelos and win the Advanced Class Single Mode. She will
    challenge you to a one-on-one battle.
    NOTE: Alex Nelson contributed to my understanding of the conditions
    for fighting Seles with Zelos in your party:
    "If you've beaten the beginner and intermediate classes, then you'll
    see the needed cutscenes. Just beat [Advanced Class] once to see the
    final Seles minicutscene, and twice to fight her (not neccessarily
    using Zelos)." I've found further clarification of this indicating
    that you can fight her with any character as long as you use that
    character to win twice in a row. Zelos must still be in your party to
    meet her at all, though.
    --> Wrath of Anubis from the gamefaqs message boards also states that
    if you challenge Seles with Zelos and lose, she will be available to
    any character that completes Advanced Class until you beat her.
    Now, if you went for Kratos instead of Zelos, you can fight her a
    second time after opening the final door and viewing the final scene
    before the boss. If you go back to the arena she should challenge you
    to a second match. But be warned, you MUST have beaten her once with
    Zelos in your party before losing him or you cannot fight her at all,
    let alone a second time.
    --> DragonKnightKain points out that you don't neccesarily need to
    BEAT Seles to have her come back to avenge Zelos after the  final
    scene. You only need to see her in battle before that particular event.
    --> Mylinda Antoinette provided even more info, stating that it seems
    you only need Zelos in your party for the first three scenes with
    Seles, and that you don't need to actually fight her with him in your
    party before coming back with Kratos. She will still challenge you.
    Hopefully, this exhausts all the info needed for fighting Seles!
      HP: 12000
      TP: 800
      Attack: 1300
      Defense: 420
      Element: None
      Weaknesses: None
      Strengths: Water, Wind, Fire, Earth
    If you're fighting with Zelos, this can be tough since he's not the
    ideal character for the battle. Using Lloyd would make it much easier,
    but this is the strategy I used for Zelos:
    Have the Faerie Ring equipped (essential), and basically keep your
    distance to make her cast Absolute and Freeze Lancer over and over.
    Start guarding when she begins to cast, and if it's Absolute, backstep
    to dodge the spell completely. If it's Freeze Lancer, push down to
    activate Guardian. Keep doing this until she runs toward you, which
    means she's out of TP. Now run toward her and jump over her head when
    you get close. She should slash the empty air where you were. While
    she does that, attack her exposed backside with your best combo.
    Then back away, run at her again, and repeat until she goes down. Be
    wary of her special techs, though, like the hammer smashes. They have
    a long range.
    I know this isn't the best way to fight her, but it's how I won. Ice
    resistant equipment can also help a lot.
    --> trowabartan recommends hanging back while she casts a spell and
    jumping over her as soon as she casts to do a back attack combo. I
    couldn't quite get the hang of this myself as it seems her casting
    time varies, but it does work effectively when you can pull it off.
    Also, if you block her entire sword strike air combo thing she will
    land with her back to you and open for a combo. Back away from the
    hammer smashes since you can see them coming pretty early and run in
    for a combo after she misses.
    --> Lastjustice has a strategy using Lloyd if he's a T type. Run
    toward Seles right at the start, avoiding her spell. Use Sword Rain
    Alpha on her immediately after her spell, while she's open. Before
    Sword Rain Alpha finished, combo it into Rising Falcon, which will hit
    her and send you through to her other side. While she's still facing
    the other way, do the Sword Rain Alpha into Rising Falcon combo again.
    Keep doing it and she'll be defenseless the whole battle.
    --> ArmyLeprechaun2 submitted this strategy that was written for
    Presea, but can be adapted with other characters' appropriate moves in
    place of Endless Infliction:
    "At the start of the fight, Seles will start casting a spell.
    Immediately run towards her and, if possible,jump over her. Wait for
    her to cast the spell. If it's Absolute, just back step it and repeat.
    If it's Freeze Lancer, immediately run to her back and use Endless
    Infliction. The second you finish the attack, backstep. If she runs at
    you, run forward and jump over her again. If she doesn't use Sword
    Buster (or whatever Light Spear mimic attack she has), use another
    Endless Infliction. If she uses Sword Buster, wait until the final down
    strike to run, and use Endless Infliction on her anyway. 
    The key is Endless Infliction, back step, forward, jump, repeat."
    --> A strategy using Zelos/Kratos from Dave Higaki:
     "Ok, Seles will first go out and start casting a spell.  Move 1/2 way
    towards her until her spell is cast, then either Guardian if it’s
    Freeze Lancer, or back step for the Absolute (you mentioned this).
    Now she should be casting again.  Run up to her and lay on a Fierce
    Demon Fang.  This WILL juggle her into the air and cancel the spell.
    Now guard, for she typically does a two-swing counterattack, then
    smack her with a 3 hit combo.  The trick now is if she pops guards; if
    she does, use the! Fierce Demon Fang to juggle again and quickly lay
    on a Super Lightning Blade.  If she doesn’t, just use the Super
    Lightning Blade and Block again.  Around this point, she’ll use her
    Sword Breaker combo thing, so just block.  She should jump over you,
    so quickly turn around and lay on a combo against her exposed backside
    (I prefer 3 attacks, Fierce Demon Fang, Super Lightning Blade in that
    order ).  Keep close so she’ll prefer to use melee over magic and
    rinse and repeat until she loses her hat.
    At that point, back up while she’s casting.  She’ll cast Prism Sword
    as her choice always after losing her hat.  As soon as the spell forms
    below Zelos, run towards her and smack down a combo again.  Do the
    guard her attack/counter attack with a combo strategy as above, but
    watch for her Mini Meteor.  She gives an announcement so you can
    quickly Guardian the attack or back step if you’re quick enough."
    --> Another Zelos/Kratos strategy, this one from Douglas Pantaleon,
    involves running as far away as possible from her in the beginning of
    the fight. Once you are at maximum distance you can just hit her
    repeatedly with Double Demon Fang. This interrupts her spells but she
    will keep trying to cast. Then when she tries to attack you physically
    just use your best combos to finish her off.
    7.b) Tales Series Characters
    To get this battle, all you have to do is beat the Advanced Party Mode
    and they will challenge you. Fortunately this is an exhibition match,
    so you are allowed to use items. It would be unbelievably difficult
    without them. These are characters from previous Tales games that have
    teamed up to challenge you.
      HP: 20000
      TP: 150
      Attack: 1650
      Defense: 450
      Element: None
      Weaknesses: None
      Strengths: Earth, Lightning, Ice, Darkness
    Farah Oersted:
      HP: 20000
      TP: 150
      Attack: 1705
      Defense: 455
      Element: None
      Weaknesses: None
      Strengths: Fire
      HP: 16000
      TP: 1450
      Attack: 800
      Defense: 390
      Element: None
      Weaknesses: None
      Strengths: None
    This battle gets very hectic. Your top priority is to go after Meredy
    in this one. She can cast Resurrection on a dead comrade if you don't
    take her out first, which can completely screw you over. The problem
    in going after her first is that the other two seem to like going after
    your magic users a lot. Farah is very annoying when she keeps
    attacking Raine and interrupting your healing. Plus her beast move is
    really strong and knocks you down. Try to attack Farah and/or Garr
    every once in a while to make them target you instead of Raine, though
    the first priority is taking out Meredy. She will revive once,
    however, with a portion of her HP left.
    When she's down for good the battle's not so bad. I'd go after Garr
    next since he hits from long range, but either of the remaining 2 make
    prime targets.
    --> Drum Kero has also conducted tests and told me that it is not
    simply Meredy who revives, it's whomever you kill first. The AI
    apparently allows one revive to whichever character you defeat first.
    After playing them again, I found that if Meredy is killed first, Garr
    simply uses a Life Bottle. So whomever you kill first will come back
    through either Resurrection or a Life Bottle, but apparently only
    once. I still prefer to go after Meredy first because she's the
    annoying caster and an easier kill with less HP, but the choice is
    yours since the revival factor can be applied to all of them.
    UPDATE: MiturBinIzdrti has found that if you kill one character and
    they get revived, then kill a different character before finishing off
    the first one, the second character gets revived as well. So to be
    safe, you should make sure and finish the revived one completely or
    risk more reviving from your next target.
    --> Namu_the_king has a number of suggestions for the battle:
      -Use Zelos/Kratos as your third character
      -Have max numbers of every gel
      -Use First Aid primarily because of its short casting time and small
       TP usage
      -Be a high level (duh)
      -Kill Garr first, because he hits hard from both long and short
      -Give Lloyd the Add Combo Ex skill and use A, A, A, A, Tiger Rage,
       Hunting/Raging Beast for an effective combo
      -Hit Farah every once in a while to grab her attention because she
       likes going after Raine
    Don't be stingy on your item use in this battle - you're allowed to
    use them for a reason! An all-divide would work well in this battle,
    although I didn't use one. You'll eat through a bunch of life bottles
    and gels by the time you're done. Have Raine constantly cast
    Revitalize to keep your HP up, and you should be able to pull through.
          8 - Rewards
    8.a) Weapons and Items
    Every character gets a really powerful weapon for beating Advanced
    Class Single Mode the first time, but you must have opened the door to
    the last boss, gone inside, and watched the scene. Once that's done,
    go back out and you will be able to receive these awesome weapons in
    the Coliseum. They are:
    Lloyd - Valkyrie Saber
    Colette - Angel's Halo
    Genis - Final Player
    Raine - Crystal Rod
    Kratos/Zelos - Excalibur
    Sheena - Divine Judgment
    Presea - Bahamut's Tear
    Regal - Kaiser Greaves
    The first time that you beat Advanced Class on Single Mode you will
    be awarded a Krona Symbol, which blocks all status effects and makes
    for some pretty cheap leveling when combined with the Demon's Seal.
    Michael Blaker, Chaos Stryker, and a number of others have informed me
    that you win the Extreme Symbol from the Advanced Class Party Mode.
    Thanks everyone!
    8.b) Equipment Drops
    You get some pretty sweet equipment from winning the bonus battles.
    They are also the only source for these pieces of equipment as far as
    I know.
    For beating Seles, you will win the Last Fencer, a weapon for Zelos
    that's even more powerful than the Excalibur. She also drops an
    Elemental Circlet which is perfect for Raine.
    For beating the Tales Series Characters, you get the Mumbane, a great
    armor for Lloyd, and the Star Cloak, a great cloak for Genis.
    8.c) Titles
    Every character earns a fantastic title for completing the Advance
    Single Class the first time. They are:
    Lloyd - Sword of Swords
    Colette - Super Girl
    Genis - Ultimate Kid
    Raine - Gladiator Queen
    Kratos - Conqueror
    Zelos - Grand Champion
    Sheena - Rose of Battle
    Presea - Deadly Flower
    Regal - King of the Coliseum
    Lloyd will also receive the title of Tactical Leader if you win the
    Advanced Class Party Mode with him.
    All of these titles offer great stat boosts for all stats and are well
    worth earning.
          9 - Closing
    Questions? Suggestions? Comments?
    Send them to stormeagle666@yahoo.com. Everything is welcome except
    pointless hate mail. If you expect credit, please give me a name to
    credit you by if it's not evident in the email.
    *I've got more Seles strategies now than you can shake a Kendama at,
    so please no more of those*
    This document Copyright 2004 by Josh Laddin.
    All trademarks and copyrights contained in this document are owned by
    their respective trademark and copyright holders.
    This document may not be reproduced under any circumstances except for
    personal, private use. It may not be placed on any web site other
    or distributed publicly without written permission from the author.
    Like anyone ever reads this anyway.
    I'd like to thank:
    -Nintendo and Namco of course! You need the game before you need a 
    -Yeblos of the gamefaqs message boards for his Sheena, Genis, and
      Raine cheesing strategies
    -magnomanX, also from the boards for his Colette cheesing strategy
    -Stormage (and many others) for the info on Turquoise
    -Maxrpg, for the Turquoise/Holy Symbol combo and an equipment note
    -Niraj Lakhia, for some Regal tips
    -Angleos, for Lloyd, Genis, and Regal tips
    -trowabartan, for some more Seles strategy
    -Alex Nelson, for information on getting Seles
    -Aveothopios2 for a Lloyd tip, equipment tip, and Tales Character
      battle tip
    -Michael Blaker, Chaos Stryker, and others for where the Extreme
      Symbol comes from
    -iggy91519 (and others) for a Regal tip with Mirage
    -Daide for a Lloyd tip
    -Wrath of Anubis, for more Seles info
    -Jack, for the Regal combo charts and also Ex Skill contribution
    -Drum Kero, for contributing information about the Tales Character
    -plastic_chochi, for Kratos/Zelos tips
    -AllPainful, for a Colette tip.
    -Assassin105, for a Lloyd tip.
    -Ryan Johnson, for suggestions on Raine's equipment.
    -Garudam for a Raine note.
    -Lastjustice, for a strategy against Seles.
    -Elmador, for a Kratos/Zelos equipment recommendation.
    -Murasaki, for a Raine Ex Skill contribution.
    -Maxmagnus20019, for a cooking suggestion.
    -Patrick Da Silva, for a Lloyd Ex Skill contribution.
    -SOS, for a Kratos/Zelos Ex Skill contribution.
    -DragonKnightKain, for a detail on the Seles battle.
    -Rock M, for a Raine Ex Skill contribution.
    -watcher0, for accessory suggestions.
    -yahiko, for a Lloyd tip.
    -ages_boy, for a Colette Ex Skill contribution.
    -ArmyLeprechaun2, for a Seles strategy.
    -Edrynion, for a Regal Ex Skill contribution.
    -Dave Higaki, for a Seles strategy.
    -Douglas Pantaleon, for another Seles strategy.
    -Ice Magus, for some Regal tips.
    -Mike Lambert, for a Lloyd tip.
    -Namu_the_king, for tips on the Tales Character battle.
    -TripleJump, for a Sheena tip.
    -MiturBinIzdrti, for more clarification in the Tales Character battle.
    -[ho1ysword], for a Raine tip.
    -Icezera for a few single character and one Party battle suggestion.
    -Mylinda Antoinette, for even more info on getting the Seles fight.
    -As always, you, the readers.
    Good luck in the Coliseum!

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