[Devil's Arms/Abyssion FAQ Version 2.0]
For Tales of Symphonia
By Ket Shi
! Warning:  Spoiler Alert!  There are many spoilers in this document, so be
careful. !

[Table of Contents]

1.  What are the Devil's Arms?
2.  FAQ
3.  Weapon Stats
4.  Where to find the Arms
5.  Abyssion (with strategies and tips)
6.  History
7.  Credits
8.  Legal
9.  Contact
10.  Closing

[1.  What are the Devil's Arms?]

The Devil's Arms play a vital role in a major sidequest during Tales of
Symphonia.  They are basically cursed weaponry (see FAQ).  There are nine in
all, one of every different weapon useable by the game's characters.  Their
power has an enormous potential to grow after you complete the sidequest, and
they can become the unofficially strongest weapons in the game.

[2.  FAQ]

The Devil's Arms sidequest is a rather difficult one at times.  There are often
questions raised on the topic, and so I will try to answer them.

Q:  What's the deal with these black treasure chests?
A:  There are several black treasure chests scattered throughout Tethe'alla.
If you obtain the Nebilim Key from Abyssion, you can open these and get the
contents.

Q: Where do I find Abyssion?
A: First you must obtain the Evil Eye and/or Soul Eater. Then go to Flanoir and
talk to the dark-haired man slumped at a house's door. After a short scene, you
will receive Lloyd's Nebilim and Nebilim's Key, which allows you to open the
black chests.

Q: I got the Evil Eye and/or the Soul Eater (or all the Devil's Arms), but
where is Abyssion?
Q: I went searching for a Devil's Arm and I couldn't get it, even with
Nebilim's Key.
A: First, if a character is missing from your party for storyline reasons, most
sidequests immediately grind to a halt. For example, neither Abyssion nor the
Sword Dancer can be fought against. Once you have all eight of your party
members together, they become available again.

Q:  I can’t get the Sand Worm to appear!
A:  Two things:  Do you have all 8 party members?  Have you talked with both of
the men in Triet that mention the Sand Worm?  Hopefully that will cause the
skit to pop up.

Q:  I heard the weapons increase in power.  How?
A:  During the course of the game, every enemy a character kills is recorded.
When you "unlock" their power by defeating Abyssion, every kill the character
has ever made counts by adding a tiny bit of attack rating to the weapon.  It
takes a while (sometimes several playthroughs) before one can become deadly,
but one that is suitably powered up is terrifying to behold.  If you choose to
transfer battle data (10 Grade) in the Grade Shop you'll retain the kills made
to a new game.

Q:  How much do they increase by?
A:  I'm guessing 1 power per kill.

Q:  So kills made before unlocking their power counts?
A:  Yes.

Q:  But the difference in power doesn't show up!
A:  From your stats it shows in weapon power and everything they seem
incredibly weak.  But fear not, the Devil's Arms prove your effort in battles.
My Presea equipped with a Diablos in a 4th playthrough can get in 2700+ damage
for a single good hit.

Q:  Will defeating stronger monsters (such as a Gold Dragon compared to a
Bandit) give more power-ups to the weapon’s strength?
A:  As far as I know…nope.

Q:  Are they actually Dark elemental?
A:  They may be called Darkness weapons, but thankfully they're not.

Q:  Huh?  Some of the weapons actually LOWER stats unrelated to attack?
A:  Yup.  They -ARE- cursed, after all.  But some of them actually give nice
bonuses; for example, Raine's Heart of Chaos gives a mighty +50 to Intelligence.

Q:  Why do they have two weapons for Kratos/Zelos?
A:  Well, technically Daggers and Swords are considered different weapons; each
gets an Arm.

Q:  Help, I didn't get Regal's Apocalypse in Welagaia!
A:  Don't worry; you'll be back towards the end of the game.

Q:  Did Abyssion (and the Devil’s Arms sidequest) change very much in the PS2
re-release?
A:  Yes, yes, and yes!  For one, Abyssion is now immune to All-Divides.
(Gulp!)  Check EChang's GC-to-PS2 Changes Guide on GameFAQs for the whole story.

[3.  Weapon Stats]

Their actual in-game listed power is negligible, so that will not be listed.

[3a.  Lloyd's Twin Sword Arm:  Nebilim]
"A cursed weapon.  Its background is a mystery."
Eva -20 Lck -20

[3b.  Colette's Chakram Arm:  Evil Eye]
"A cursed weapon.  Kills the weak with one glance."
No stat changes.

[3c.  Genis' Kendama Arm:  Disaster]
"A cursed weapon that's evil to the core.  Use with caution."
Acc -30 Eva +100 Int -30 Lck -50

[3d.  Raine's Staff Arm:  Heart of Chaos]
'A cursed weapon that pulses with evil energy."
Acc -30 Int +50 Lck -30

[3e.  Sheena's Card Arm:  Gates of Hell]
"A cursed card with with a picture of a feather from an evil black bird."
Def -40 Acc -20 Eva +60 Int +10 Lck +10

[3f.  Kratos' or Zelos' Sword Arm:  Soul Eater]
"A sword known to devour the souls of its victims."
Def -50 Acc -30 Eva -30 Int -50 Lck -30

[3g.  Kratos' or Zelos' Dagger Arm:  Fafnir]
"A cursed dagger made from the bone of a wicked dragon."
No stat changes.

[3h.  Presea's Ax Arm:  Diablos]
"Chaos can be heard pulsing within this weapon."
Acc -20 Eva -20 Lck -20

[3i.  Regal's Leg Guard Arm (...):  Apocalypse]
"A cursed weapon with an evil, dark aura."
Def -20 Acc -20 Lck -20

[4.  Where to find the Arms]

[4a.  Nebilim]
Obtained automatically after first speaking with Abyssion.

[4b.  Evil Eye]
After destroying that annoying Bacura in the Toize Valley mine, take the lift
to the floor below and examine the block's crushed remains.

[4c.  Disaster]
First, you need two things:  One, you must already have the Fafnir.  Two, you
must be able to go out at night in Altamira (gained after the Alicia series of
events at the Lezareno Company) by staying at the inn and choosing to stay
awake.  Go to the Casino/Theater area and look for a man standing on the
bridge.  Buy the kendama from him for 1000 Gald.  A short scene with Abyssion
will ensue.

[4d.  Heart of Chaos]
Upon collecting every other Devil's Arm besides this one, return to Flanoir and
talk with Abyssion.  He'll depart and Lloyd will mention that Koton, the old
collector geezer, probably has the last one.  Return to Hakonesia Peak in
Sylvarant and speak with Koton for a short scene, which results in you getting
the Arm.

[4e.  Gates of Hell]
This one is in the Temple of Earth, and requires a bit of work to get.  In the
same room with the Dragon is a short path that is blocked by a Gnomelette.
After completing the Temple of Earth, go to Altessa's house and find the
Gnomelette sitting around idly.  Talk to him and he'll depart.  Now return to
the room and the Gnomelettes will (finally) leave, allowing you to plunder
their loot:  A black chest containing Sheena's Devil's Arm.

[4f.  Soul Eater]
Head to Triet.  In the main part of town and by the oasis there are two men.
Talk to them and they'll tell you about the legendary Sand Worm.  Exit to the
world map, and, lo and behold!  A glowing ring of light appears near Triet.  It
leads not to a skit, but to a battle with the fierce creature itself!

-Sand Worm
HP:  13500
Attack:  2500
Defense:  250
Weakness:  Water
Resistance:  Earth, Darkness, Ice, Wind, Lightning, and Fire
Drop:  All-Divide
Steal:  All-Divide

It can hit hard and it regularly tunnels beneath the sand, popping up beneath
your characters.  If you need All-Divides, have Colette attempt to steal one.
After vanquishing the worm, you will obtain an All-Divide.  Lloyd also
discovers a Devil's Arm that it dropped.

[4g.  Fafnir]
The Fafnir is in what is most likely the first black chest you saw, way back in
Gaoracchia Forest.  Using the Light power with the Sorcerer's Ring, uncover a
round bush near the exit to reveal a black chest.  Pop it open to obtain the
Fafnir.  You'll also get a scene with Abyssion.

[4h.  Diablos]
When you gain access to Latheon Gorge, you'll stumble across this one almost
immediately. It's in the second screen in a small depression, with a maniacal
Crush Tortoise nearby.

[4i.  Apocalypse]
In Welgaia, there is a large building with several floors.  The ground floor's
door to the left has the chest containing the Arm. Don't worry if you missed it
the first time; you'll come back to Welgaia much later in the game.

[5.  Abyssion]

[5a.  Basic]
Once you have collected all nine Devil's Arms, Abyssion promises to be waiting
at the bottom level of the Temple of Darkness to seal them.
Head back to the bottom level of the temple and de-equip any Devil's Arms you
may have on. He will take all nine of the arms.
However, Abyssion ends up turning against you!  Get ready for the most
difficult boss of the game.

-Abyssion
HP:  120000
Attack:  2250
Defense:  425
Weakness:  N/A
Resistance:  N/A
Drop:  Hyper Gauntlet, Jet Boots

[5b.  General Notes]

If you are not at level 75 or over, it is highly suggested that you use an
All-Divide (I hope you have some from the Mimics and Sand Worm).  All-Divides
halve the damage done to both the enemy and ally party.  It helps ensure that
you'll survive his attacks, and that you can whittle him down gradually.

Raine is a must for dealing with him.  If you have her Technical type healing
skills (you really should!) Revitalize is invaluable for dealing this punk.
Set up her Ex Skills to Speed Cast (Lvl 3), Happiness (Lvl 4), Item Pro (Lvl
4), and Spell Save (Lvl 4) to make the Compound Skill Concentrate, which almost
always means her spells never get interrupted.  Use a Faerie Ring and a
Mystical Symbol to speed things up.

[5c.  Abyssion's Attacks and Behavior]

His attack list is as follows (missing some):

Double Demon Fang
Fierce Demon Fang
Tiger Rage
Raging Beast
Victory Light Spear
Demon Spear
Mass Devastation
Ring Cyclone
Swallow Dance
Flame Lance
Absolute
Explosion
Prism Sword
Indignation
Gravity Well
Spread
Ground Dasher
Explosion
Meteor Storm
Holy Lance

He borrows techs from every character in the game except Sheena, and pulls out
the appropriate Devil's Arm for the attack.  Thankfully, he never heals
himself.  As you wear down his health, he begins using his devastating
Indignation and Meteor Storm spells more often.  I've heard that on Hard and/or
Mania, he also uses Indignation Judgment, Genis' "super" version of Indignation.

[5d1.  General Tips]

[5d1a.]  Jimmyboy offers, "Raine is pretty much a must, unless you intend to
waste a lot of gels or Energy Tablets. Keep spamming Revitalize and Photon if
you can afford to squeeze one in. Try and use a Unison attack on Abyssion while
he's casting a spell so as to cancel the casting. Also, using a Unison attack
while Abyssion is in Overlimit (which will almost definitely happen at least 3
times) will let you inflict normal value damage during the U. Attack (however,
Abyssion will go into Overlimit AGAIN shortly after, so watch out)."

[5d2.  Strategies]

[5d2a.]  StudyPunkRockism brings in his team suggestion:

"Lloyd
Techs:
Raining Tiger Blade
Tiger Blade
Sword Rain
Sword Rain Alpha
Rising Falcon
Sonic Thrust
EX Skills:
Vitality (lvl 2 for Personal outside of battle)
Add Combo
Sky Attack
Ability Plus
Accessory:
Black Onyx
Fairy Ring

Zelos
Techs:
Sonic Thrust
Lightning Blade
Hell Pyre
S. Lightning Blade
Light Spear Cannon
First Aid
EX Skills:
Vitality (lvl 2 for Personal outside of battle)
Super Blast
Accessory:
Yata Mirror
Black Onyx

Sheena
Techs:
Pyre Seal/Summon Light
Power Seal
Serpent Seal
Life Seal
Cyclone Seal
Serpent Seal
EX Skills:
Vitality
Hard Hit
E. Guard (Eternal for Life Up for outside battles)
Accessory:
Black Onyx
Holy Symbol

Raine as auto
Techs:
Sharpness and Barrier Turned off, otherwise every skill is on, all T skills
learned except for Acuteness, Keenness is learned instead
EX Skills:
Magical
Spirits
Accessory:
Moonstone
Emerald Ring

Get Keenness on Lloyd, then Zelos, then Sheena. Have Field Barrier always up.
Keep comboing with Lloyd, send Sheena to frontlines purposely to build her
[Overlimit] so she can summon Luna. Hit and run with Zelos, and use items to
keep up with healing. Even if Abyssion guards, keep hitting him so that he
can't get up. Rarely will he get a guard break. It takes way too much damage to
guard break him. Stay spread out so spells won't hurt all too bad. Try to have
20 of each gel, life bottles, energy tablets, etc."

[5e.  Aftermath]

After defeating Abyssion, you’ll win a Hyper Gauntlet (best Defense for a
gauntlet) and Jet Boots (move faster plus a defense increase).  A short scene
ensues, and Presea gains the Empty Soul title.

[6.  Credits]

-kirbyfan919191, for giving information on the Fanfir/Disaster connection.
-FF4, dragonkid180, and KupoMaster0907 for helping on weapon stats.
-Jimmyboy, for getting down Abyssion's attack list and general info on Abyssion.
-StudyPunkRockism, for his strategy.
-VGMaster96 and link.sea, for Abyssion's attacks.
-x Shadow, VincentScaryface, and KryptoPyro for findings errors.
-Napoli, for being the cutest little kitty ever.
-GameFAQs, for being such a helpful site.

[7.  History]

-October 24th, 2004:  Well, I FINALLY updated again.  Sorry for the long delay.
More Abyssion attacks, FAQs, “political Abyssion correctness”, and fixed errors.
-October 2nd, 2004:  Not much to say.  I combined locations, a large FAQ, a
couple strategies, and various stuff to make this littl' FAQ.

[8.  Legal]

I created this guide.  You cannot use this to sell to others, or pass this on
as your own work.  Only GameFAQs has my permission to host my FAQ.  Use this
FAQ for private use only. If you'd like to host this on your webpage, contact
me!

[9.  Contact]

If you have any comments, additions, questions, or suggestions, please contact
me: kat5220127 at aol.com.  I will not answer questions that were answered in
the guide.  Make sure to include the words “Tales of Symphonia”, "Devil's Arms"
or something to that effect in your e-mail, or I might delete it.

[10. Closing]

I hope this will help other players get maximum enjoyment out of this
incredibly fun game.  Thanks for reading!

-Ket Shi, the Cait Sith Fanatic