See the last section for my E-mail!

                                                                          
   _______    _                    __                                     
  |__   __|  | |                  / _|                                    
     | | __ _| | ___  ___    ___ | |_                                     
     | |/ _` | |/ _ \/ __|  / _ \|  _|                                    
     | | (_| | |  __/\__ \ | (_) | |                                      
     |_|\__,_|_|\___||___/  \___/|_|                                      
                                                                          
                                                                          
    _____                       _                 _                       
   / ____|                     | |               (_)                      
  | (___  _   _ _ __ ___  _ __ | |__   ___  _ __  _  __ _                 
   \___ \| | | | '_ ` _ \| '_ \| '_ \ / _ \| '_ \| |/ _` |                
   ____) | |_| | | | | | | |_) | | | | (_) | | | | | (_| |                
  |_____/ \__, |_| |_| |_| .__/|_| |_|\___/|_| |_|_|\__,_|                
           __/ |         | |                                              
          |___/          |_|                                             

Tales of Symphonia(GC)
FAQ/Walkthrough
File Created: 12/5/04
Last Update: 1/6/08
By strawhat
Version 2.3.1

Note: For easy searching, highlight a section name and number(without the
spaces at the beginning), press Ctrl + F and paste the section name in the
menu. Press find and voila! For Mac users, use the command key in place of the
control key.

Want to see how I feel about games? Check out my blog at
http://thefirst15minutes.wordpress.com/

The latest version of this FAQ will always be at Gamefaqs.com or IGN.com.


Table of Contents
-----------------
{1.0} Introduction/Resources

{2.0} Basics
   [2.1] Storyline
   [2.2] Characters
   [2.3] Controls
   [2.4] Screens
      (2.4A) Town/Dungeon Screen
      (2.4B) World Map
   [2.5] Battle
   [2.6] Menus

{3.0} Walkthrough
   [3.1] Iselia
      (3.1A) Martel Temple
      (3.1B) Iselia Forest
      (3.1C) World Map
   [3.2] Triet
      (3.2A) Sylvarant Base
      (3.2B) Triet Ruins
      (3.2C) Ossa Trail
   [3.3] Izoold
   [3.4] Palmacosta
      (3.4A) Conspiracy
      (3.4B) Palmacosta Human Ranch
   [3.5] Thoda Dock and the Water Seal
   [3.6] Asgard
      (3.6A) Balacruf Mausoleum
   [3.7] Luin
   [3.8] Tower of Mana
   [3.9] Asgard Ranch
      (3.9A) Intermission to Hima
      (3.9B) Back to the Ranch
      (3.9C) Saving Pietro
   [3.10] Hima
   [3.11] Renegades Base
   [3.12] Fooji Mountains
   [3.13] Meltokio
   [3.14] Sybak
      (3.14A) Meltokio Sewers
      (3.14B) Meltokio revisited
   [3.15] Gaoracchia Forest
   [3.16] Mizuho
   [3.17] Ozette
      (3.17A) To Toize Valley Mine
   [3.18] Toize Valley Mine
   [3.19] Temple of Lightning
   [3.20] Renegades Base
   [3.21] Nest of Flying Dragons
   [3.22] Temple of Earth
   [3.23] Flanoir
   [3.24] Temple of Ice
   [3.25] Altamira
   [3.26] Remote Island Human Ranch
   [3.27] Efreet
   [3.28] Sylph
   [3.29] Shadow
   [3.30] Luna and Aska
   [3.31] Iselia Human Ranch
   [3.32] Infiltration and Curing
   [3.33] Ymir Forest
   [3.34] Heimdall
   [3.35] Latheon Gorge
      (3.35A) Tower of Salvation
   [3.36] Welgaia
   [3.37] Flanoir Returned
   [3.38] Tower of Salvation Returned
   [3.39] Torent Forest
   [3.40] Tower of Salvation One Last Time

{4.0} Sidequests
   [4.1] Scenes
   [4.2] Costumes
   [4.3] Sword Dancer
   [4.4] Niflheim
   [4.5] Devil's Arms
   [4.6] Luin
   [4.7] Coliseum

{5.0} Techniques
   [5.1] Lloyd
   [5.2] Colette
   [5.3] Genis
   [5.4] Raine
   [5.5] Sheena
   [5.6] Kratos/Zelos
   [5.7] Presea
   [5.8] Regal

{6.0} Unison Attacks

{7.0} Mini-games

{8.0} EX Skills

{9.0} Titles

{10.0} Cooking

{11.0} Closing and FAQ


UPDATES:
==============================================================================
Version 2.3.1(1/6/08)
---------------------
Added a new site that can host this walkthrough.

Version 2.3(5/17/07)
--------------------
~Updated figurine information.

Version 2.2
-----------
~Added supercheats.com to disclaimer.

Version 2.1
-----------
~Deleted the line referring to Gung Ho near Celsius.
~Added Cross Thrust which I forgot under Unison Attacks.

Version 2.0
-----------
~Decided to revert back to numbers, just for simplicity.
~Corrected info under section [3.29].
~Added Persian Boots to items dropped for Living Armor.
~Changed definition for Lone General under section {9.0}.
~There is no secrets section. Took out the sentence saying to look for it.


Disclaimer:
==============================================================================
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and
violation of copyright.

Sites allowed to host this FAQ:
www.gamefaqs.com
faqs.ign.com
gamerevolution.com
1up.com
supercheats.com
http://www.tales-central.com/symphoniawalkthroughs.html


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       {1.0} Introduction/Resources                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

If you're reading this FAQ, chances are you already know some basics about
this game. This is most COMPLETE FAQ on the net. Yeah, I'm brave enough to
say that. I have put enemies by location, long boss strategies, compound EX
Skills, cooking, and an walkthrough with sidenotes, tips, and many extras. I
tried to compact some of the information, but the file still explodes to over
600KB.

If you're not satisfied with the information in this FAQ, here's some other
files that I recommend. I want to be helpful to everyone, even if they dislike
my sexy FAQ.

Relle's Spoiler Free walkthough:
http://db.gamefaqs.com/console/gamecube/file/tales_of_symphonia_c.txt


r_mage's Monster List:
http://db.gamefaqs.com/console/gamecube/file/tales_of_symphonia_monster.txt


Aeriko's Coliseum Guide:
http://db.gamefaqs.com/console/gamecube/file/tales_of_symphonia_meltokio.txt


Gohan3k's Figuring Creation FAQ:
http://db.gamefaqs.com/console/gamecube/file/tales_of_symphonia_figurines.txt


starmaster's Item FAQ:
http://db.gamefaqs.com/console/gamecube/file/tales_of_symphonia_item.txt


Antitype's Niflheim Guide:
http://db.gamefaqs.com/console/gamecube/file/tales_of_symphonia_niflheim.txt


For the best FAQs on the net on Tales of Symphonia, check out this page:
http://www.gamefaqs.com/console/gamecube/game/561316.html


I don't have an item list in this FAQ because most of them you can find either
normally in a store or in a sidequest described in the sidequest section.
Monster lists will balloon this FAQ A LOT, and I already have them in the
walkthrough by location. Sorry for the inconvenience.

Thanks for reading this. This FAQ contains lots of spoilers, but I'll try to
warn you before the major ones. Seatbelts everyone! Blast off!


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                               {2.0} Basics                                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Tales of Symphonia is a very complex Action RPG. The basics might seem
intimidating, but it's not actually all that hard once you start playing the
game.

==============================================================================
                               [2.1] Storyline
==============================================================================

Once there was a Tree of Mana. There was a great war called The War of
Kharlan. This destroyed the tree and all of its mana, the source of all life.
The war ended abruptly with no energy to power the machines. To restore the
mana and ensure a time of flourishment, a Chosen One must break the seals of
all the temples and receive a blessing from an angel. She must then be
sacrificed as the new body for Martel, a goddess and achieve world
regeneration.

Many people are racist towards half-elves in the game. Half-elves lived in
pain and suffering every day. Mithos, the legendary hero, vowed to stop this.
He was said to have stopped the war 1000 years ago with his goal being to stop
the racism and bring peace throughout the world. After stopping the war 1000
years ago, he disappeared. What happened to him?

Among that, you will hear about the Desians, an organization of half-elves
trying to stop the journey of the Chosen One. You'll also hear about the
Angels of Cruxis. Their goals and intentions are unknown.

You will encounter twists, traitors, mysteries, and true friendship. If you
hold together, you can overcome anything.


==============================================================================
                               [2.2] Characters
==============================================================================

Here's your main cast of characters. I'll try to keep it short. Keep in mind
that this list is spoiler-free and has a bio of the character when you first
meet them.

Lloyd Irving
------------
Lloyd is a lazy student that's not too confident in his studies. However, he
is strong and confident. He is an idealist like the legendary Mithos and may
one day become a legend himself. His parents died when he was born leaving
him to be raised by a dwarf. He treasures his friends and won't give up on
them or his ideas of bringing peace.

Lloyd is an excellent character to use. You can never go wrong with him since
he's the main character and will often be allowed for you to use. His attacks
are quick and very easy to make combos with.

Genis Sage
----------
The opposite of Lloyd. He is a magic user and likes to study. Genis is very
bright although just a kid. He is a good friend and would try to help anybody
that's suffering. He hides the fact that he is a half-elf so nobody will tease
him. Genis can't hold up by himself, but he has great friends like Lloyd to
keep him company. Him and Lloyd play together within his village, Iselia.

Genis is the black mage of this game. He learns many magic attacks of
different elements, but has a weak attack power. He's very useful as his magic
attacks pierce many enemy defenses and can find weaknesses.

Raine Sage
----------
Genis's older sister. She is a wise teacher and, although not showing it
often, a very kind woman. Her parents abandoned her when Genis was born and
was left to care for him by herself. She tries to spread knowledge and makes
the right decisions, although not exactly willing to take risks in trusting
anybody. Her cooking has a unique taste, but that's OK as Genis is a wonderful
chef.

She's the white mage. She also has weak attack power, but her magic that can
heal is invaluable. Once she learns light spells, she's a must to stay in your
party.

Colette Brunel
--------------
She is the Chosen One, the next in line to go for world regeneration. Although
clumsy, she is very kind and would help just anybody, even thieves and
assassins ready to kill her. She is a loving character and seems to have a
thing for Lloyd. Rumor has it that her father is actually an angel and not
Frank Brunel of Iselia. Can it be true?

Colette is the worst party member. She can't heal or combo and her basic
attacks have a very long lag time. Her skills are only decent. She does have
special angel skills, but those can easily be replaces by Raine's abilities.

Kratos Aurion
-------------
He is a mysterious character. Not much is known about Kratos. He's quiet and
tries to hide his past. He claims to be a guardian for Colette just for the
sake of being a mercenary, but Raine figures that he's hiding something. What
could it be?

Kratos can use offensive attacks as well as magic attacks. His offense is
stronger than Lloyd's, but his magic is weaker than Genis's and doesn't learn
advanced spells. Kratos can heal although it doesn't recover as much HP as
Raine. His basic attacks are powerful, but a little on the slow side. He's a
great person to have in your party able to fill the role of whoever you need.

Zelos Wilder
------------
A flirty, fun guy, Zelos just likes to hang out with the ladies and ignore his
duties. He is a very high-ranked noble living in his own mansion. He jokes
around a lot and tends to be insensitive. The reason behind that is that he
hates his current role. He hates it so much, it seems that he would do
anything to get out of it. Anything.

Zelos's abilities are the same as Kratos, minus one attack. His attacks are a
little more swifter than Kratos's, but not as strong. Everything else is
exactly the same.

Sheena Fujibayahi
-----------------
Sheena's clothes indicate she is from a foreign place. Her village is isolated
from the rest of the world and she has a thing for trying to kill The Chosen.
She is actually a kind person deep down, but refuses to show it to anybody
who opposes her.

Meh, Sheena's would make it above the decent line if she had better skills.
Her attacks lack range although they are quick and easy to combo. Her
techniques don't do a lot of damage and focuses on lowering stats which
doesn't help if it doesn't effect the enemy.

Presea Combatir
---------------
She is the subject of an Exsphere experiment. The Exsphere is eating away at
her soul and she will die if nothing is done about it. Presea shows no emotion
and the real person is unknown. Her eyes shine with sorrow and her heart is
covered in darkness. Can anybody save her?

The highest strength in the game. Although just a child, she can do loads and
loads of damage. She can't combo well and her basic attack is slow though. If
you want to learn how to use Presea, practice using jumping attacks since they
have the least lag and use Fiery Destruction a lot when you get it.

Regal Bryant
------------
He is a convict. He has a long past that he does not want to tell. Regal was
released from jail promising to capture the Chosen, but ends up joining forces
with them. He is a good man though and has a history with Presea and a bad man
named Varley. His past is slowly revealed during the game showing bitter
encounters and problems.

Regal is difficult to use. He can heal a little bit of HP, but his specialty
is doing combos. His basic attacks are slow, so you must learn how to link his
abilities to do more than a few combos. All of the combos can stack up to
quite a bit of damage.

Yggdrasill
----------
I think his name comes from norwegian mythology. He is the leader of Cruxis
with absurd power ready to crush the Chosen and her group and murder anyone
opposing him. is origins are unknown and so are his intentions. Other than
killing the Chosen anyway. He is the highest being, an angel.

Yuan
----
Yuan is the leader of the Renegades, an outside group with unknown intentions.
They work underground and are a mystery to everyone. His character is
mysterious, but he seems to have a connection with Kratos. They don't seem to
want to know each other though.


==============================================================================
                               [2.3] Controls
==============================================================================

World Map Screen:
+--------------------------------------------------------------------------+
| Button        | Effect                                                   |
|--------------------------------------------------------------------------|
| A             | Confirm when going into a town/Accelerate on vehicle     |
| B             | Cancel when going into a town/Ride vehicle when possible.|
| Y             | Bring up menu.                                           |
| X             | Enter long range mode, if you can.                       |
| R             | Turn camera clockwise.                                   |
| L             | Turn camera counter-clockwise.                           |
| Z             | View skit, if possible.                                  |
| Control Stick | Move character.                                          |
| C-stick       | Move camera/Rheaird(when accessable)                     |
| Control Pad   | Change map view.                                         |
| Start         | Open world map.                                          |
+--------------------------------------------------------------------------+

Additional Note: Press R and L to make the screen face north.

Town/Dungeon Screen:
+--------------------------------------------------------------------------+
| Button        | Effect                                                   |
|--------------------------------------------------------------------------|
| A             | Talk to person/Examine.                                  |
| B             | Nothing.                                                 |
| Y             | Bring up menu.                                           |
| X             | Use Sorcerer's Ring.                                     |
| R             | Nothing.                                                 |
| L             | Nothing.                                                 |
| Z             | View skit, if possible.                                  |
| Control Stick | Move character.                                          |
| C-stick       | Nothing.                                                 |
| Control Pad   | Rotate character.                                        |
+--------------------------------------------------------------------------+

Battle Screen:
+--------------------------------------------------------------------------+
| Button        | Effect                                                   |
|--------------------------------------------------------------------------|
| A             | Perform basic attacks.                                   |
| B             | Use Special techniques.                                  |
| Y             | Bring up menu.                                           |
| X             | Guard, recover, and cancel magic attacks.                |
| R             | Change target.                                           |
| L             | Delay C-stick(shortcut) attacks.                         |
| Z             | Use a unison attack.                                     |
| Control Stick | Move character.                                          |
| C-stick       | Use technique assigned.                                  |
| Control Pad   | Give commands.                                           |
| Start         | Pause.                                                   |
+--------------------------------------------------------------------------+

Note: X is used after battle to cook. Pressing X and C-down will use your
defensive attack.

Menu Screen:
+--------------------------------------------------------------------------+
| Button        | Effect                                                   |
|--------------------------------------------------------------------------|
| A             | Select.                                                  |
| B             | Cancel.                                                  |
| Y             | Change party member positions.                           |
| X             | Nothing.                                                 |
| R             | Scroll.                                                  |
| L             | Scroll.                                                  |
| Z             | Nothing.                                                 |
| Control Stick | Highlight options.                                       |
| C-stick       | Scroll between pages.                                    |
| Control Pad   | Nothing.                                                 |
+--------------------------------------------------------------------------+


==============================================================================
                                [2.4] Screens
==============================================================================

------------------------------------------------------------------------------
                          (2.4A) Town/Dungeon Screen
------------------------------------------------------------------------------

You will encounter many dungeons in the game as well as towns. It's pretty
easy to get around, but in case you have a question, I wrote this. Here's a
list of things to watch out for:

1. Commands. At the bottom right corner, you can see commands set for your A
button. If you see one, tap A to perform that action.

2. People. Talking to people will get you many tips on beating the game. They
can also give you items and proceed through the storyline. Make sure you talk
to them twice as some can say or do different things!

3. Save Points. Very important. They are rings of light. When you step on one,
light encircles around you. Press A there to save your game.

4. Treasure Chests. They contain items. Duh.

5. Skits. They will appear on the bottom left corner. Press Z to view them.
Skits are just short scenes between your characters triggered from a certain
event.

While playing, you may also encounter puzzles that require you to move blocks,
use your Sorcerer's Ring, hit switches, and countless other things. Use your
head to solve these puzzles!

You can also find monsters. If you bump into one, a battle will start. If you
don't wish to start a battle, try to aim your Sorcerer's Ring at an enemy.
This will make it turn blue and unable to move for a while. It doesn't always
work, so always be prepared for a battle!


------------------------------------------------------------------------------
                               (2.4B) World Map
------------------------------------------------------------------------------

The World Map is where you'll be visiting other towns. While moving with the
control stick, you may see black polygons. Those are monsters. Bump into one
and it start a battle. Different regions have different monster parties.
Forests and beaches also have different monsters.

On the field map, you can save at any point in the game. You can find small
"skit circles", little glowing circles that activate a skit. It's not a normal
skit however, it's one that will end in a question and effect your
relationship with a party member.

While walking on the world map, you may find small tombstone-like objects.
Press A on these and you will be able to enter long-range mode in a specific
area. Long-range mode will not allow you to see skit circles or treasure
chests, but enemies will only move when you're moving and they'll be slower
than usual. The screen will also zoom out allowing you to see more of your
surroundings.


==============================================================================
                                [2.5] Battle
==============================================================================

Battling is probably the most important aspect of the game. Almost any time
that all your current party members lose in a battle, you will receive the
Game Over screen forcing you to load your game from your last save.

To start a battle, simply bump into one of those polygonal sprites or those
skeleton heads and whatnot. The screen will shatter and your battle will
start. You will control the character that is first in your party. You win the
battle once all of the opposing enemies die by losing all of their HP.

Note: If you have multiple human players in battle, the screen will ONLY zoom
in on player 1. I don't know why the game designers did that because once
player 1 dies, the screen zooms out so you can view everyone. To make everyone
happy, have player 1 be the mage(Genis/Raine) and move all the way to the edge
of the screen and have your target near the opposite edge. This way everyone
can see the screen.

Your Party Status
-----------------
At the very bottom of the screen, you will see your party members. The top
number is their current HP and the bottom is their current TP. Any special
effects on them will also be shown.

Changing Targets and Party Members
----------------------------------
You don't always have to use the same party member on the same monster. Hold
R and press left or right to toggle between enemies. To switch party members,
press Y to enter the menu. Now press Z until you get to the party member you
want to use.

Movement and Techniques
-----------------------
You can move on a 2D plane parallel to your target. Press Left and Right to
move and up to jump. Now that you know how to move, let's practice inflicting
damage to the enemy. Run up to the enemy and start pressing A. Combine A with
up, left/right, or down for different standard attacks.

You can also perform special attacks. To do this, you must first assign them.
Read the section below to know how to that. Once they are assigned, press B
with or without up, down, or sideways to perform that special attack. If that
special attack is a magic attack, it will take some time to perform so it's
best to stand back. Holding B can also charge the attack. If you are hit, then
that attack will be delayed. If you press X, the attack will just be cancelled
completely. Using any kind of technique uses TP. Once you don't have enough
TP to execute a move, you can't use moves until you recover some. Use an item
or use a basic attack to recover TP.

As you level up, you can learn more techniques. You might be required to have
used different moves a certain amount of times though and be on the T or S
side of the scale. For more information, look at the other sections of this
guide.

Remember to guard. This is very important in battles. You can't get away with
always guarding though. If you hold the guard button long enough or get
attacked from behind, you will get a guard break making guarding useless for
a little while.

Unison Attacks
--------------
After some certain events, you will be able to use Unison Attacks. View the
gauge near the bottom. When it is red and full, press Z to activate it. Now
press a combination of A, B, X, and Y with or without a direction to perform
the attacks assigned in the Unison menu. If you did a certain combination, you
will do an extra combo attack!

Unison attacks are good to use because they inflict excellent damage as well
as knocking down the enemy. This also means it interrupts their current
attack.

Combos
------
If you hit an enemy more than three times in a row without them guarding, a
number will appear at the top right corner. This is your combo counter. To
continue a combo after doing an attack, use a special B button technique. They
can link themselves in the order of Level 1, then 2, then 3. Attacks of the
same family(ex: Tiger Blade, then Heavy Tiger Blade) can't be linked together.
Also, each of the same hit will do less damage after the first attack in the
same combo.

Commands
--------
Pressing up, down, and left/right will allow you to choose commands for your
party. These aren't nearly as important as the strategy for your character
chosen at the character menu though.

Stun and Overlimit
------------------
Sometimes, an enemy's attack can stun you and your attack can stun them. This
causes the victim to be unable to move for a few seconds or until they are
attacked. If you are stunned, rapidly button mash and rotate the control stick
to make it go by faster.

After taking a certain amount of damage, you can enter overlimit. Overlimit
allows you to do 1.5x damage and take .5x the damage. You also can't be
stunned or interrupted during any of your attacks. Overlimit only lasts a
short while. While normal monsters can't enter Overlimit, bosses can and they
have the same effects for Overlimit. While in Overlimit, you can also perform
some special attacks...

Recovering
----------
Some attacks will knock you over. While you are in the air, tap X to recover.
If you fall on your back, you will have a short "semi-invincibility" time in
which you take half the damage. You will glow red during this period. Monsters
also take the same effects when they fall.

Technical Smash
---------------
If you do certain things, you will do extra damage and get a "Technical
Smash." This simply means that you did something extra, and that's good.

After Battle
------------
After finishing a battle, the results will be shown. The character that made
the last hit will say something. You will also see some stats.

EXP: The amount of experience that you earned.

Bonus: Bonus points that are added to the experience. To get bonus points, do
technical smashes.

MAX: Your max combo for the battle.

Gald: The amount of Gald earned during the battle.

Time: The amount of time it took to defeat the enemy party.

Grade: The amount of grade that you earn. Grade is very important. You can use
it to trade for hard-to-get items ingame, but more importantly at the end of
the game you must spend it to transfer data to your New Game +. Grade is
determined by the time it took to defeat the enemy, your max combo, damage you
took, and technical smashes done.



==============================================================================
                                 [2.6] Menus
==============================================================================

Pressing Y during field screens or battle will bring up the menu. There are
many, many options that you can do. The battle menu will bring you to the same
screens as the main menu, so I'm going to describe only the main menu.

Main Menu
---------
Right when you open the menu, you can see all your party members. Pressing
Start will shift the view so your can see their stats. Here, you can organize
your characters to change your active party, select your on-map character
(press A on him/her), and view other stats. Your current Gald is displayed at
the top right, and underneath that is your total play time. Underneath that is
the time you spent playing since your last load and then there's the number of
encounters that you've had. Finally, there's your max combo.

On your characters, there's also a very important scale. One is marked T, the
other S. This determines what your character will learn. Some moves can only
be learned on the T side and some on the S. You can't learn both without
using a glitch or a cheating device. For more information on determining which
path your character will take, read the Exspheres menu section a little below
this one.

Tech
----
This will be the screen where you set all of your techniques. Remember,
characters can only have four techniques and two shortcuts at one time. The
screen will show the current character's HP, TP, and status. If you are
viewing a manually controlled character, the control stick + B action to
execute them are listed on the left side. All the moves the character knows
are on the right side. Switch as you will. If you're looking at a computer
controlled character, then it will only show all the moves the computer knows.
You can also turn off moves you don't want the computer to use.

Some of the techs may be written in blue. These are techs that you will
eventually learn once you level up some more, IF you don't have any moves of
the same family on the opposite side of the scale. Any red moves means you
don't have the TP to use it. Gray moves are moves that a computer controlled
character cannot use.

In this screen, you can also choose whether you want your character to be
computer controlled or manual. Switch between modes at the top right. Auto
means computer controlled. Semi-auto means that you control the character, but
the computer can block automatically for you. Manual means that you are the
computer is doing absolutely nothing to interfere with the movements of your
character.

When changing your characters to Manual, they will correspond to the
appropriate controllers. EX: Your third party member on manual will be
controlled by the controller in the third socket of your Nintendo GameCube.

While in this menu, you can use SOME healing magic. This will not count
towards your total amount of times that you used that move.

Unison Attack
-------------
This option will not be available until after you pass the Ossa Trail. This
menu will let you set the moves available for Unison Attacks. Note that the
characters that are manually controlled can only have the same attacks as the
tech menu.

To execute a Unison Attack, you must have a full gauge and the initial attack
must hit. Tap A, B, X, and Y and the control stick to perform moves like you
would with a normal technique. If you perform a special combo, you will do an
additional attack.

Strat
-----
This menu stands for strategy. Here, you will be allowed to set the commands
for your active party members. Pressing up, down, and left or right will allow
you to change the commands for a character when you send an order(pressing
the previous buttons during battle.). Each character can have different
commands depending on their abilities.

Status
------
This screen shows the status of your characters.(Duh.) You'll see the
characters' full names, their stats and equipment, and their title. Here's a
quick laydown of what each of those numbers tell:

1. At the very top, you'll see the character's name.

2. Below that is the title. Titles effect the stats of your characters and
their costumes. Well, some of them. Press A to change your title. Although the
game shows what stats the title raises, it does not show by how much. This
will be mentioned in a later section.

3. Level and move scale. Pretty self-explanatory.

4. Current HP/Maximum HP and Current TP/Maximum TP. Also self-explanatory.

5. The top number is the total amount of experience the character has ever
gotten. The bottom the amount of experience you'll need to earn to get to the
next level.

6. Now here come the stats. I will now have to spend some time to create a
small, boring list of numbers and letters.

Str: This stands for strength. It is the character's base stat for attack.
This determines what the character's maximum attack can be.

Sla: This is slash. It's the attack power for Lloyd's slash attacks. In case
you haven't noticed, only Lloyd has this stat.

Thr: Thrust. It's the attack power for Lloyd's thrust attacks. Again, only
Lloyd has this.

Att: Attack. This is the number that determines how much damage your character
can do to an enemy.

Int: Intelligence. This determines how much damage magic attacks can do as
well as how good you can fend off magic attacks.

Def: This stands for Defense. This number determines how much damage you take
from an enemy attack.

Acc: Accuracy. This adds damage if you are attacking an enemy with low evasion
and you have high accuracy.

Eva: This stands for Evasion. If you have high evasion, you will take less
damage from enemies with low accuracy.

Lck: This is your luck. It determines many game features. I'm not really sure
what, but it's what the manual says. :P This number changes each time you stay
at an inn.

Notes: You can change between slash and thrust attacks for Lloyd by pressing
Y in his status screen. I don't actually see a difference in his attacks so
I don't know is there's actually any changes.

7. Finally, underneath that is a list of your equipment.

Synopsis
--------
Don't you hate it when you play a game, stop for a long time and replay again,
then forget what you were doing? Well, in the synopsis menu you can view all
the storyline events that have recently occurred. There are also hints as to
where you go next and where the event took place on the map to the right.
At the top right, underneath the synopsis name you can see the level you were
at when you started and the date accessed.

Items
-----
A very important menu. You can see a list of all your items here. If you wish
to use one, press A on it. If you wish to discard an item, press X on it. You
can't discard Key Items.

There are several tabs at the right. Scroll through them pressing R and L and
you will see that your list of items is organized.

The first tab tells you the new items that you have obtained. The second is
your "normal" items, the third is you weapons, the fourth your armor, the
fifth is head accessories, the sixth is arm accessories, after that is normal
accessories, then food items, and finally key items.

EX Skills
---------
This is not available at the very beginning of the game, but you don't have to
be that far in to get it. This menu allows you to customize your EX Skills.
Each character will start with one Level 1 EX Gem. You can have a total of
four EX Gems on a character. If you want to add another one, you will have to
delete an already set EX Gem. Once you set an EX Gem, you can't remove it.

EX Gems range from Level 1-4. Each gem will have different abilities for
different characters. Choose the ones that you like. If you choose a special
combination of EX Skills, you can learn an advanced EX Skill. These will be in
effect for as long as you have the required combination. As with EX Skills,
Advanced EX Skills will be different depending on the character.

Equip
-----
In this menu, you can choose the weapons and accessories you choose to place
on your character. Try to fill up all the slots. The first slot if for
weapons, the second is body armor, then head armor, then arm armor, then two
slots for accessories. Each character will be compatible with different items
and weapons. To view the weapons from best to least, tap Y once so the top
right corner of the right menu will say "parameter."

Cooking
-------
After battle, you can cook some food. The food you cook will have an effect
depending on the recipe, additional ingredients, and what each character
likes. You can't cook two recipes in a row. Your characters will complain
about being full. You can cook once every battle, either in or out.

You don't start out with all the recipes though. If you look at the menu,
there will be a whole bunch of ?????'s. This means you did not learn that
recipe yet. To learn one, you must search for Master Chefs. They are usually
hanging around in towns. They are also out of place items, like a hamburger in
a building. Examine it and the Master Chef will give you the recipe.

You also have to buy your own ingredients. Sibak has the best selection of
ingredients. Flanoir and Asgard also has some nice things.

Now, about the menu. The top will show the character that will cook if you
press X. The stars show how well the character can cook the dish. The higher,
the better. The menu to the right tells you the required ingredients.
Underneath that will be additional ingredients that will be used if you cook
that dish. The dish will have higher effects with those additional
ingrediants.

The menu to the left is the recipes that you have. To change recipes, press
A on the recipe name and press A again on the recipe that you want. To change
characters, press A on the character's name. The more times you cook a recipe,
the more stars you'll get and the less times you'll fail.

System
------
Here, you will be able to save, load, and customize your game. Save and Load
are self-explanatory, so I'll explain customizing.

Customizing just allows you to change the window colors in your game and a few
other options. Here's a list:

1. First line is message speed. 0 is the slowest, 9 is the fastest.

2. Battle rank is how hard the monsters are. The higher the rank, the more HP
the monster has.

3. Window: Allows you to change window types. You can't change it back to a
customized one without customizing all over again.

4. Window Background: Changes background textures and colors.

5. Window Color: Changes your window colors. There are many options here. You
must choose colors based on the Red Green Blue pallet. The last one is how
clear the window will be.

6. Volume Settings: Changes many volume settings such as music volume and
stereo/mono.

7. Battle Controls: Changes battle configurations. Why would you do that
though? Default's good.

8. Battle Voiceover: Tired of hearing Lloyd's wanking in battle? That's OK,
turn this off.

9. Event Voiceover: Hate Collete's voice? Turn this off and you won't hear it
during events.

10. Skit Title Display: Turning this off will let you not see skit titles.

11. Movie Subtitles: Self-explanatory.

12. Battle Auto-Zoom: ALWAYS leave this on. If you turn this off, you may not
always see your target or party members.

13. Rumble Feature: There's not too many rumbles in the game, but you can turn
this on or off.

14. Adjust Screen: Lets you position the screen.

BTW, at the top of this menu there are two settings. The left one is Cancel,
the right one is Default.


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                             {3.0} Walkthrough                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Now, we finally begin the long, length, and fun game known as Tales of
Symphonia. Remember, always try to beat the game on your own before looking up
a walkthrough. This walkthrough will contain drastic spoilers although I will
try to keep it to a minimum. Always explore towns and dungrons unless I say
not to because I usually miss some stuff. I doubt anyone is reading this so
let's skip the ads and go right on to the featured presentation. Quiet please,
and no smoking.

Note: All monster stats will be posted in NORMAL mode.


                                   *  *  *


If you think I'm missing an event between two subsections, look for three
stars.


==============================================================================
                                [3.1] Iselia
==============================================================================

 "Transcending history and the world,
            a tale of souls and swords, eternally retold."

                Whoops, that's Soul Calibur II.

Listen to the introduction. Listen, this is a party member's voice a little
later in the game. After the introduction passes, it will take you to a scene
where your main character is sleeping during class, just like most of you
probably do.

The teacher explains that today is the day of the oracle where the chosen
receives judgement from the Goddess Martel. OK, we don't really care about
that. A flash appears and Raine(the teacher), departs.

You can now control your character. Walk around a bit and talk to everyone
before trying to leave. Try to leave and you will be stopped by that white-
haired kid, Genis. Also your best friend. He will say some stuff and you will
have to choices. The top choice(It's research) will make Genis angry, but you
will be able to exit. The second choice(Okay, fine) will make Genis happy.

If you chose the second choice, a priest will come down saying that the
Desians had attacked the temple even though they have a non-aggression treaty.
You will have a choice told two paragraphs before the boss down below. You will
have to leave the schoolhouse either way.

If you chose the first choice, you can now leave and cut class. Either way,
Genis and Colette join the party. Before you go cut, examine the hole in the
corner of the classroom to get Colette's title Klutz. Use that, then exit the
school.

As soon as you leave, Colette' father, Frank, will catch up to you. Chat, then
you are free to explore the small village. Only one house is open right now,
the shop. It's in the center of town. Go there and buy some Boots for your
Genis and Colette. Equip them, then go back to the school.

Halo:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Life Bottle       | 300G   |
| Magic Lens        | 10G    |
| Wooden Blade      | 700G   |
| Chakram           | 200G   |
| Nova              | 600G   |
| Soft Leather      | 480G   |
| Boots             | 100G   |
| Chicken           | 120G   |
| Lettuce           | 80G    |
| Tomato            | 60G    |
| Bread             | 70G    |
| Egg               | 50G    |
+----------------------------+

You will see a Save Point here. You know, the little circle of glowing light.
Save, then try to exit towards the North. You will be attacked by a monster.
This is more of a tutorial. If you read the basics of this FAQ, you won't
really need this. Defeat the Zombie with hack and slashes.

Don't get too victorious yet after the battle. You will be attacked again.
This time, the party is bigger including a zombie and ghost. Don't listen to
what Genis says as he's too stupid to attack the Ghost on his own. Attack
both monsters and get on your way.

Now before leaving up, you will now know what each of the three characters can
do. Use the character that you like the most. Also, set their strategies in
the main menu. Now, leave.

This is the world map. Walk right to the Martel Temple. If you had chosen the
first option with Genis earlier, you will see a scene where a priest drops
dead in front of you. Colette will want to go into the temple by herself. You
now have two choices. The first(I'm going too) will make Genis and Collete
happy. The second(I'll wait here) will make Genis pissed. Again. They both
lead to the same scene, so choose what you want.

Walk up the steps. You'll start a scene where Phaidra gets attacked by Botta.
A battle will commence. This shouldn't be too hard. Hack and slash like before
and you'll do fine. Directly afterwards however, you'll have to fight a boss.

*=====================================*
| BOSS: VIDARR                        |
|-------------------------------------|
| No. 220      Type: Human            |
| HP: 4000     EXP: 115               |
| TP: 30       Gald: 25               |
| Atk: 210     Def: 21                |
|                                     |
| Items Dropped: Life Bottle          |
| Loc: Near Iselia                    |
|----------------------------------------------------------------------------+
| Vidarr ain't so tough. He's just a boss that tests your abilities to       |
| block. He has basic attacks. He can do an upward swing which knocks you    |
| into the air. Tap X to quickly land and continue attacking. He also has a  |
| downward smash with his hammer. This hits multiple people and can deal tons|
| of damage without guarding. He can also swing his ball-and-chain knocking  |
| several party members away. Vidarr has only one special attack which is    |
| called Shatter Shot. This gives you a guard break and deals normal damage. |
|                                                                            |
| The strategy for Vidarr is to simply hack and slash. I recommend using     |
| Lloyd or Genis for this one. If you use Genis, simply stand back and use   |
| magic. This will prevent you from taking damage while the computers hack   |
| and slash. Use Orange Gels when necessary. If you use Lloyd, then simple   |
| use a Demon Fang, ->A, A and A combo for five hits. Vidarr is slow, so this|
| should stun him long enough. If you see him rearing up for an attack, guard|
| immediately. Don't worry about your other party members. If you haven't set|
| their strategy yet, make sure you do that now in the Y menu.               |
|                                                                            |
| Whether you're winning or not, after about 1000 HP damage or so, a         |
| mysterious stranger will jump in to help you battle. He has the ability to |
| heal, make sure you set him to heal automatically or switch to him. The    |
| stranger attacks slower than Lloyd, but is more powerful and can cast      |
| magic! Continue bashing and he should be done in no time.                  |
*============================================================================*

After the battle, you will get a scene. You will learn that the man's name is
Kratos. Lloyd will notice that he has an Ex Sphere. Since priests were killed
in the battle, Colette will need new guardians to help her through the temple.
Mysterious Stranger, now introduced as Kratos, will act as a mercenary. Kratos
seems to have some interest in Lloyd, but does not want him to tag along. You
now have two choices. The top choice "What did you say?" will make Kratos hate
you more. The bottom choice "...Gotcha" will impress Kratos. Either way,
you'll tag along and drag Genis into it.


------------------------------------------------------------------------------
                            (3.1A) Martel Temple
------------------------------------------------------------------------------

     "This isn't a field trip, you know."

As you enter the Martel Temple, Colette's superhuman senses will kick in
telling you that there's monsters around. Kratos will also diss you and give
you a Training Manual for beginners. You should know the stuff in it already,
but it's in your Key Items section if you ever want to read it. Now, before
heading into your first dungeon, head back to Iselia to restock on items. Now
let's continue.


Monsters:
+---------------------------+ +---------------------------+
| Spider            No. 135 | | Slime             No. 158 |
|---------------------------| |---------------------------|
| HP: 460    |       Insect | | HP: 490    |   Immaterial |
| TP: 0      | Exp: 10      | | TP: 10     | Exp: 10      |
| Atk: 120   | Gald: 13     | | Atk: 132   | Gald: 10     |
|            | Def: 7       | |            | Def: 8       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel, Magic Lens     | | Apple Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Panacea Bottle            | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Fire                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Ghost              No. 50 | | Zombie             No. 37 |
|---------------------------| |---------------------------|
| HP: 500    |       Undead | | HP: 800    |       Undead |
| TP: 0      | Exp: 10      | | TP: 0      | Exp: 8       |
| Atk: 128   | Gald: 9      | | Atk: 130   | Gald: 12     |
|            | Def: 1       | |            | Def: 0       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Apple Gel, Black Quartz   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Panacea Bottle            | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Light               | | Weak: Fire, Light         |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Golem              No. 59 |
|---------------------------|
| HP: 1210   |      Magical |
| TP: 0      | Exp: 32      |
| Atk: 150   | Gald: 45     |
|            | Def: 12      |
|---------------------------|
| Items Dropped:            |
| Apple Gel, Yellow Quartz  |
|                           |
| Items to Steal:           |
| Yellow Quartz             |
|                           |
| AA: None                  |
| Weak: Water               |
| Str: Earth                |
+---------------------------+

The monsters here are any combination of spiders, ghosts, zombies, or slimes.
There are 3-4 monsters in each party and no more than two of one kind. Golems
appear in the block area, but only until you solve the puzzle.


Taking the path to the left will take you to a dead end. Walking up will get
you to a scene telling you that you need to get a Sorcerer's Ring. So let's
take the right path down the staircase. A scene will start showing you the
Sorcerer's Ring. Then a battle will start with a Golem. It's a piece of cake
with only two attacks. Go about the same was as Vidarr and it'll be done in
no time.

After defeating the Golem, it will turn into a block. Colette will trip and it
will fall into a hole showing you how to solve the puzzle. You'll regain
control afterwards. Defeat another Golem and shove it into any hole in the
middle row. Before actually completing the bridge going north, push the blocks
into the gaps at the sides. The path to the left takes you to a Life Bottle
and the right to a Panacea Bottle. Now, finish the bridge in the middle and
walk up the steps for the Sorcerer's Ring. Tap X to make it blow fire! Whee!
Environmental danger!

Golems are now gone replaced by normal monsters. Before heading back to the
entrance, take the left staircase on the platform with holes in it. There will
be three treasure chests containing an Apple Gel, Life Bottle, and 250 Gald,
all very useful. Now, go back to the entrance of the temple and walk up the
middle path. Tap X to fire the Sorcerer's Ring and disarm the force field.
Warp into the next room and watch the scene.


                                   *  *  *


When it's over, talk to the characters and try to warp out. Colette and Kratos
will ditch you, so head back to Iselia after watching a scene. At the north
entrance of Iselia, take the right path to Colette's house. Go inside to see
a scene where Kratos and Raine will guide Colette through her journey of world
regeneration. You will get a Collector's Book as Phaidra's thanks for helping
Colette. After that scene, walk over to Genis's house on the left side of
town. Go inside to get ingrediants for a sandwich. You can also view a
tutorial on cooking. Before exiting, examine the bookcase on the left to view
a scene about Genis.

When you exit, walk over to the shop to stock up on food especially if you're
a beginner. Buy sandwiches and a few gels if you think you'll need them. Now
exit down south to view a scene about Lloyd's big-eared dog, Noishe.

On the world map, head west to reach the forest. Now let's get past this to
reach Dirk's house.


------------------------------------------------------------------------------
                            (3.1B) Iselia Forest
------------------------------------------------------------------------------

     "That Kratos really pisses me off!"


Monsters:
+---------------------------+ +---------------------------+
| Spider            No. 135 | | Slime             No. 158 |
|---------------------------| |---------------------------|
| HP: 460    |       Insect | | HP: 490    |   Immaterial |
| TP: 0      | Exp: 10      | | TP: 10     | Exp: 10      |
| Atk: 120   | Gald: 13     | | Atk: 132   | Gald: 10     |
|            | Def: 7       | |            | Def: 8       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel, Magic Lens     | | Apple Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Panacea Bottle            | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Fire                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Rabbit             No. 22 | | Giant Bee         No. 125 |
|---------------------------| |---------------------------|
| HP: 380    |        Beast | | HP: 320    |       Insect |
| TP: 38     | Exp: 6       | | TP: 0      | Exp: 5       |
| Atk: 139   | Gald: 11     | | Atk: 130   | Gald: 9      |
|            | Def: 8       | |            | Def: 0       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Carrot                    | | Panacea Bottle, Acuity    |
|                           | | Bottle                    |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Ice                 |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Minicoid            No. 4 |
|---------------------------|
| HP: 470    |        Plant |
| TP: 0      | Exp: 8       |
| Atk: 140   | Gald: 13     |
|            | Def: 8       |
|---------------------------|
| Items Dropped:            |
| Apple Gel, Mushroom       |
|                           |
| Items to Steal:           |
| Orange Gel                |
|                           |
| AA: None                  |
| Weak: Ice                 |
| Str: Water, Earth         |
+---------------------------+

Nobody here's a real threat; they all use basic attacks. Decent training posts
if you need to get used to the battle style. These monsters come in parties of
two, sometimes three.


As you enter the forest, you will get a scene. When it's over, continue
walking right and you will reach a fork. Go left for an Apple Gel. Take the
right path up a hill to continue and also receive a Life Bottle. You will
eventually reach another fork, but a scene will start forcing you to go left.
Save first at the save point, the proceed.


                                   *  *  *


You will now be in the human ranch. In case you're wondering, yes, it's
exactly how it sounds. Walk to the left part of the ranch to see a scene and
meeting Marble. You will have to make a decision. The first is "Fine.", making
Genis happy. "But..." will make Genis angry. After that, you will make another
decision. I'm not sure which one is more positive here, but it seems that
"But..."(the second choice) has a more positive effect on Genis.

Since Lloyd is a good person, he wants to help Marble. Head to the right side
of the ranch to learn about action commands. Tap A to jump up the ledges.
Don't forget the Orange Gel at the right. At the top of the ledges, a scene
will start. Watch it and you will end up in a minor battle. Take out both
Whip Masters. This should be fairly easy even in Mania Mode. Block and attack
in a rhythm and you should easily win the battle.

Watch the last part of the scene. Lloyd's in trouble now, eh? Anyways, we now
regain control of Lloyd as Genis leaves the party and dumps all of his
equipment on you. Equip Lloyd with him and save. Now continue upwards. You
will reach a fork. Go up and left for an Apple Gel. Go up and right for a
Leather Glove(I recommend getting this right now since you're probably a bit
lacking in the money department) and take the middle right path for an Apple
Gel. Take either the middle or lower path right to continue. Cross the bridge
for 500 Gald! Continue up to the next screen.

Here, you will see a tree branch with an item bag(the only item bag in the
game) lying on it. Walk up and get the Orange Gel is contains. Exit north to
get onto the World Map. Walk towards Dirk's house.


                                   *  *  *


A scene will start as soon as you enter. Go inside the house and watch as
night slowly falls. When you go outside, Colette will want to have a word with
you. Say "Just a minute."(the second choice) You will now be able to walk
around for a bit. Talk to all your party members, then talk to Colette again.
Watch the scene.

When you regain control again, it'll be morning. Go downstairs and save. Head
out and talk to Dirk at the left side of the house near the grave. Another
scene will start. At the end, you will receive two Apple Gels, one Life
Bottle, 500 Gald, nad a Sylvarant World Map. Genis will come running up saying
that Colette has left for her journey. You will automatically teleport to
Iselia. Genis rejoins your party. Re-equip him and go talk to Phaidra in
Colette's house. Watch another scene. When that's done, go outside.

omgwtfbbq! The village is on FIRE! Save at the new save point and walk to the
left. Go near the schoolhouse and fight a Whip Master and Bowman. When they're
defeated, you'll get one Apple Gel and Orange Gel as a thanks for saving him.
Swing over to Genis's house now by taking the SIDE path to see it burn down.
Now go back up and over to Phaidra's house. Talk to Frank to heal and save
again. This time, exit and go right. Fight two more folks, then continue
downwards to trigger yet another scene. When it ends, you'll have to fight a
boss.

*=====================================*
| BOSS: EXBELUA                       |
|-------------------------------------|
| No. 179      Type: Beast            |
| HP: 5000     EXP: 280               |
| TP: 38       Gald: 320              |
| Atk: 210     Def: 280               |
|                                     |
| Items Dropped: Panacea Bottle       |
| Loc: Near Iselia                    |
|----------------------------------------------------------------------------+
| Tougher than Vidarr since we've only got Genis and Lloyd this time. Exbelua|
| has only a few attacks. It can use a sideways swipe or an uppercut. The    |
| uppercut will knock your character upwards. It has two special attacks.    |
| Insane Cell is usually used only once when below 2000 HP. It only has a    |
| small range though and no damage is dealt when you guard. It's usually only|
| used once for some reason. Impact Hammer on the other hand is used multiple|
| times under 2000 HP and is a two hit combo. Guarding will greatly reduce   |
| damage though.                                                             |
|                                                                            |
| Whether you're using Genis or Lloyd, long range attacks will come in handy.|
| That means Fire Ball and Demon Fang. As Genis, stay towards the back wall  |
| and just tap whatever's set at B as much as you can. As Lloyd, try to pull |
| off the five hit combo of ->A, A, A and Demon Fang to interrupt all of     |
| Exbelua's attacks. With Genis's magic, it should be held off at bay a lot. |
| Don't try to rush your attacks though, if you see an attack coming, don't  |
| interrupt it if you can't. Guard, then begin your combos again. Combos are |
| essential to winning this battle.                                          |
*============================================================================*

Watch the sad scene after the defeat of Exbelua. Take one last look at Iselia
when you regain control, then leave. You will promptly obtain the "Drifting
Swordsman" title.


------------------------------------------------------------------------------
                               (3.1C) World Map
------------------------------------------------------------------------------

     "Please catch up to the Chosen and protect her. If in doing so, the
      world is saved, surely everyone will change their minds about you."

You now arrive on the world map. You will now be able to equip Ex Spheres, so
check into that if you want. I personally think that the computer did a fine
job in choosing their Ex abilities though. You can train a bit here, but the
monsters are mostly the same as the forest and just as sucky.

Monsters:
+---------------------------+ +---------------------------+
| Spider            No. 135 | | Slime             No. 158 |
|---------------------------| |---------------------------|
| HP: 460    |       Insect | | HP: 490    |   Immaterial |
| TP: 0      | Exp: 10      | | TP: 10     | Exp: 10      |
| Atk: 120   | Gald: 13     | | Atk: 132   | Gald: 10     |
|            | Def: 7       | |            | Def: 8       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel, Magic Lens     | | Apple Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Panacea Bottle            | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Fire                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+
(Forest Only)                  (Forest Only)

+---------------------------+ +---------------------------+
| Rabbit             No. 22 | | Giant Bee         No. 125 |
|---------------------------| |---------------------------|
| HP: 380    |        Beast | | HP: 320    |       Insect |
| TP: 38     | Exp: 6       | | TP: 0      | Exp: 5       |
| Atk: 139   | Gald: 11     | | Atk: 130   | Gald: 9      |
|            | Def: 8       | |            | Def: 0       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Carrot                    | | Panacea Bottle, Acuity    |
|                           | | Bottle                    |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Ice                 |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Tentacle Plant      No. 5 | | Wolf               No. 18 |
|---------------------------| |---------------------------|
| HP: 500    |        Plant | | HP: 410    |        Beast |
| TP: 0      | Exp: 18      | | TP: 0      | Exp: 8       |
| Atk: 150   | Gald: 25     | | Atk: 130   | Gald: 13     |
|            | Def: 12      | |            | Def: 8       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Lettuce, Cabbage          | | Beef Strips               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Beast Fang                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire                | | Weak: None                |
| Str: Water, Earth         | | Str: None                 |
+---------------------------+ +---------------------------+
(Forest Only)

+---------------------------+ +---------------------------+
| Ghost              No. 50 | | Zombie             No. 37 |
|---------------------------| |---------------------------|
| HP: 500    |       Undead | | HP: 800    |       Undead |
| TP: 0      | Exp: 10      | | TP: 0      | Exp: 8       |
| Atk: 128   | Gald: 9      | | Atk: 130   | Gald: 12     |
|            | Def: 1       | |            | Def: 0       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Apple Gel, Black Quartz   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Panacea Bottle            | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Light               | | Weak: Fire, Light         |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Minicoid            No. 4 | | Hawk              No. 112 |
|---------------------------| |---------------------------|
| HP: 470    |        Plant | | HP: 480    |        Beast |
| TP: 0      | Exp: 8       | | TP: 0      | Exp: 9       |
| Atk: 140   | Gald: 13     | | Atk: 115   | Gald: 18     |
|            | Def: 8       | |            | Def: 6       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel, Mushroom       | | Chicken, Egg              |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Orange Gel                | | Nothing                   |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Wind                |
| Str: Water, Earth         | | Str: None                 |
+---------------------------+ +---------------------------+
(Forest only)


So, let's start heading south. Right near Iselia, you may see Nora's Caravan.
Enter and you will receive a short scene and become fully healed. Handy. Exit,
then continue South.

You will get a scene just as you approach the House of Salvation. Get a tardy
explanation of Ex-Skills, then approach the House of Salvation smack in the
middle of the path. Entering will start another scene and automatically get
you the Long-Range mode for the Iselia area as well as a tutorial on Long
Range mode. There's nothing else here, so let's move on.

Heading directly south from the HoS will get you to Triet. Be careful when
entering the desert though as there are really tough enemies there for only
two party members.


==============================================================================
                                 [3.2] Triet
==============================================================================

     "Does it really matter why we're looking for her?  You think too
      much when you don't have to!"

Entering Triet will trigger a scene. Watch, then feel free to explore. Make
sure you examine the poster that was put up. Heading into the western part of
town will trigger a small event where a man will ask you for a Beast Hide.
If you don't have one, go hunting for rabbits near Iselia. If you do, he'll
give you a free Soft Leather! Excellent, we need more stuff for free. Equip,
and now we are able to customize in this town. There are also several shops.
Consider buying some of the weapons for Lloyd and Genis.

Traveler's Mate:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Holy Bottle       | 200G   |
| Magic Lens        | 10G    |
+----------------------------+

Vermillion Blades:
+--------------------------------------------------------------+
| Item Name         | Requires:                                |
|--------------------------------------------------------------|
| Flying Disk       | 1 Chakram, 1 Magical Cloth               |
| Duel Ring         | 1 Chakram, 1 Beast Fang                  |
| Hard Leather      | 1 Soft Leather, 1 Beast Hide             |
+--------------------------------------------------------------+

Heat Storm:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Knight's Saber    | 800G   |
| Flying Disk       | 880G   |
| Fine Star         | 800G   |
| Rod               | 800G   |
| Long Sword        | 790G   |
+----------------------------+

Sand Shield:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Soft Leather      | 480G   |
| Leather Guard     | 280G   |
| White Cloak       | 800G   |
| Robe              | 600G   |
| Ribbon            | 240G   |
| Beret             | 200G   |
| Wooden Shield     | 600G   |
| Leather Glove     | 200G   |
| Gloves            | 100G   |
| Cape              | 100G   |
+----------------------------+

I doubt that you have enough money to actually buy everything that you want,
so just buy the Knight's Saber for now. If you can afford a weapon for Genis,
get that too. The armor's a bit expensive to actually be worth your money. Get
a Beret or any cheap items that you can afford. Also restock on gels. MAKE
SURE YOU SAVE 100 GALD!!!

Well, while we are shopping, there's another store that sells food up north in
the town.

Desert Rose:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Pork              | 120G   |
| Onion             | 60G    |
| Cabbage           | 60G    |
| Mushroom          | 60G    |
| Barley Rice       | 60G    |
| Bread             | 70G    |
| Red Satay         | 200G   |
+----------------------------+

If you can afford bread, cabbage, and pork, get it. But it's really more worth
it to spend your money on weapons.

We're not ready to proceed yet! Go into the inn near the entrance of town. At
the top of the hallway, there will be a Wonder Chef ready to give up a recipe
for Cabbage Rolls. It's very useful. Now, let's proceed.

Head up to the ugly-looking tent in the northern part of town. Talk to the
fortune teller and cough up 100 Gald for her to tell you where the Chosen is.
They tell you that they're heading towards the Fire Seal, so that's out next
destination. Before exiting the town, make sure you save. Talking to the
fortune teller again will also allow her to tell you free friendship ratings.

Now, save and heal. Make sure you have examined the poster(it's not necessary,
but you can go see the hole near the Sand Shield for an additional scene only
available now).

Some Desians will have caught up to you and want to kick your ass. Start the
battle and go after the Bowman first as usual so Genis can cast spells. When
they're defeated, the scene will continue and you'll be brought over to a
mysterious place.


------------------------------------------------------------------------------
                            (3.2A) Sylvarant Base
------------------------------------------------------------------------------

     "Red, red, red. Does my outfit really stand out that much?"

As soon as you wake up, Lloyd will notice that his equipment is gone. Very
wise, young lad. Tap X to hit the soldier just as he is walking guy. This will
scare the guy and make him running. Somehow, you can open the jail cell now
so do so. Take a swing to the left to find a chest containing Beast Hide and
a Save Point. Great!

After saving, walk to the right and you should pass by an open area. Grab the
chest containing your equipment and continue down the hallway. Lloyd will get
caught by some "Desians," and a battle will start. Take the two down quickly;
you shouldn't need gels. If you do, you need some hard training.

Once they're dead, continue up the door to watch a scene. The silly Desians
give you the answer to the puzzle. It's still an ass to do though. Examine the
device to change the function of your Sorcerer's Ring. It shoots cool bolts of
electricity now.

+---------------------------+ +---------------------------+
| Raybit             No. 81 | | Foot Soldier      No. 101 |
|---------------------------| |---------------------------|
| HP: 665    |      Machine | | HP: 600    |        Human |
| TP: 10     | Exp: 18      | | TP: 38     | Exp: 15      |
| Atk: 120   | Gald: 30     | | Atk: 130   | Gald: 20     |
|            | Def: 15      | |            | Def: 10      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| White Silver              | | Apple Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Nothing                   |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Lightning           | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+


Shock the Raybits so that they are on the blue pad. Make sure you shock both
of them quickly though as they're not going to just sit there and wait for you
to finish. You can battle these Raybits. If you Run Away, then you'll end up
outside of the room. Killing them will make you start the puzzle all over
again, so it really makes no difference what you do to these things.

When you solve the annoying puzzle, the door to the left will be unlocked. Go
through. There will be a fork. Go up to get a Beast Fang and find a machine
that acts as a shop. Restock, then go back out and walk to the left. You'll
have to solve another puzzle here.

First, there's a Memory Circle here. If you have a Memory Gem, feel free to
unlock it and make a Save Point. If you don't, then just hope you'll beat the
upcoming boss. He's not too hard, don't worry about it.

Examine the pedestal to learn about the rules for this puzzle. What you want
to do is to line up a light with any one of the doors. Each column to the left
represents a certain degree, such as 90 or 180. Now, here's the combination to
proceed. Hit the top pole, then the very bottom one. This will open up the
Control Room. Go through and watch the scene.

Your party comes just in time. Now we're not alone for the boss fight!

*=====================================*
| BOSS: BOTTA                         |
|-------------------------------------|
| No. 230      Type: Human            |
| HP: 4200     EXP: 475               |
| TP: 224      Gald: 1500             |
| Atk: 205     Def: 35                |
|                                     |
| Items Dropped: Poison Charm         |
| Items to Steal: Yellow Quartz       |
| Loc: Sylvarant Base                 |
|=====================================|=====================================*
| BOSS: FOOT SOLDIER                  | BOSS: FOOT SOLDIER                  |
|-------------------------------------|-------------------------------------|
| No. 101      Type: Beast            | No. 101      Type: Beast            |
| HP: 600      EXP: 15                | HP: 600      EXP: 15                |
| TP: 38       Gald: 20               | TP: 38       Gald: 20               |
| Atk: 130     Def: 10                | Atk: 130     Def: 10                |
|                                     |                                     |
| Items Dropped: Apple Gel            | Items Dropped: Apple Gel            |
| Items to Steal: Apple Gel           | Items to Steal: Apple Gel           |
| Loc: Sylvarant Base                 | Loc: Sylvarant Base                 |
|----------------------------------------------------------------------------+
| Botta comes with some cronies to bother you. Take them out first. After    |
| that, concentrate on Botta. Botta starts the battle with a one-two slash   |
| and an attack that cuts around him. This attack attacks all of your party  |
| members. Botta will also cast Fire Ball if you're at a distance. That's    |
| bad; you can't block it yet. Keep Lloyd pounding with Sword Rain and Tiger |
| Blade techs while Kratos cranks out First Aid spells. Genis should be      |
| aiding you with magic. Colette's pretty useless, but if you want her to do |
| something, set her at Frontlines and constantly using Ray Thrust.          |
|                                                                            |
| When Botta's taken enough beating, he may get an Overlimit. He'll have     |
| higher attack and defense stats, so just run like a bunch of pussies until |
| he calms down a little. While in Overlimit, use Demon Fang and long        |
| distance attacks if you can. When it's over, continue pounding on him with |
| close range attacks.                                                       |
|                                                                            |
| When Botta's HP starts to dwindle, he will use Stalagmite instead of Fire  |
| Ball as his distance attack. This is a powerful Level 2 Earth attack and   |
| will cause LOADS of damage on your party. What's worse, unless you can do  |
| a lot of damage in one blow, he won't be stunned. Run away as soon as he   |
| starts casting and hope that you can outrun the spell. Botta will also use |
| Rock Breaker when you're nearby. This will also do tons of damage although |
| it looks weak. A simple guard will reduce the damage greatly though. The   |
| key to winning this battle is to keep close and hope he doesn't pull off   |
| Stalagmite. Kratos's First Aid is also very helpful, but not essential.    |
| Keep your party members' offense going!                                    |
*============================================================================*

Once Botta's finished, you'll watch a scene. Raine will run up and you'll exit
the Sylvarant Base immediately.


                                   *  *  *


Back in the desert! Whippee!

+---------------------------+ +---------------------------+
| Scorpion          No. 127 | | Sidewinder         No. 25 |
|---------------------------| |---------------------------|
| HP: 630    |       Insect | | HP: 600    |        Beast |
| TP: 0      | Exp: 13      | | TP: 38     | Exp: 13      |
| Atk: 172   | Gald: 21     | | Atk: 219   | Gald: 12     |
|            | Def: 11      | |            | Def: 3       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Panacea Bottle            | | Egg                       |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Panacea Bottle            | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Ice                 |
| Str: Fire                 | | Str: Fire                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Thief              No. 83 | | Hawk              No. 112 |
|---------------------------| |---------------------------|
| HP: 980    |        Human | | HP: 480    |         Bird |
| TP: 0      | Exp: 19      | | TP: 0      | Exp: 9       |
| Atk: 204   | Gald: 35     | | Atk: 115   | Gald: 18     |
|            | Def: 15      | |            | Def: 6       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magical Cloth, Rice       | | Chicken, Egg              |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Wind                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Rabbit             No. 22 |
|---------------------------|
| HP: 380    |        Beast |
| TP: 38     | Exp: 6       |
| Atk: 139   | Gald: 11     |
|            | Def: 8       |
|---------------------------|
| Items Dropped:            |
| Carrot                    |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: Ice                 |
| Str: None                 |
+---------------------------+

Watch out for Scorpians and Sidewinders. They have high attack and can poison
you. That's really annoying. BTW, any green parts of the desert will yield the
same monsters as the Iselia area.


OK, now before heading back to Triet, go East of the Sylvarant Base to find
your first monument near a cliff. You will now be able to use Long-Range Mode
here in the desert if you don't feel like fighting. Now, head back South West
to Triet again. While you're going there, you'll get a mandatory skit with
Kratos. Watch the skit, then combos and status effects will be added to your
training manual.

When you reach Triet, you'll automatically have to watch a scene. When you
regain control, you'll be inside the inn. Talk to Kratos and ditch him. Go
upstairs and enter Raine and Genis's room. A scene will start with Raine.
Watch, and when it ends talk to her again to raise her affection towards you.
Talk to Genis and you will have two options. "Pinch his nose!"/"Let's not wake
him." The first one, as you can probably tell, will make Genis angry. The
second will start up a scene.

Exit, then Lloyd will see Kratos running out. Follow him(first option) to
raise his affection rate.

Head next door. If you don't want Colette to like you, then say "Let's not
(option 2), then try to go in again and actually go in this time. If you went
inside the first time, a scene with Colette will start up. If you said no,
then talking to Colette will just make her say "I don't like Bell Peppers."

When you're done with all your little events, head back to your room and
confirm the first option to take a snooze. When you wake up, save and go
outside for a scene. You'll get the Monster List from this scene. Don't forget
to fill it with information! Use Magic Lens on every new enemy that you find.
Raine will also join your party. Immediately dump Colette for her as she is
downright the most useful character in the entire game. AKA, your white mage.

Restock. Buy some dandy equipment and set foot to the Triet Ruins. Just
turning the screen using the shoulder buttons should allow you to see the
place from Triet.


------------------------------------------------------------------------------
                              (3.2B) Triet Ruins
------------------------------------------------------------------------------

As soon as you enter, you'll get a nice scene where Kratos teaches Lloyd
Guardian, Colette Damage Guard, and Genis and Raine Force Field and battle two
really weak enemies. Dandy. Now approach the ruins and you will get another
mandatory scene resulting in Raine receiving the "Archeological Mania" title.
Now, let's enter.

Monsters:
+---------------------------+ +---------------------------+
| Fire Element       No. 68 | | Fire Bird         No. 118 |
|---------------------------| |---------------------------|
| HP: 380    |      Magical | | HP: 910    |         Bird |
| TP: 120    | Exp: 17      | | TP: 0      | Exp: 15      |
| Atk: 75    | Gald: 22     | | Atk: 150   | Gald: 22     |
|            | Def: 30      | |            | Def: 8       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Red Quartz                | | Red Quartz, Life Bottle   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Life Bottle               |
|                           | |                           |
| AA: Fire                  | | AA: None                  |
| Weak: Water, Ice          | | Weak: Ice, Water          |
| Str: Fire                 | | Str: Fire                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Scorpion          No. 127 | | Brown Pot          No. 67 |
|---------------------------| |---------------------------|
| HP: 630    |       Insect | | HP: 810    |      Magical |
| TP: 0      | Exp: 13      | | TP: 0      | Exp: 14      |
| Atk: 172   | Gald: 21     | | Atk: 190   | Gald: 21     |
|            | Def: 11      | |            | Def: 10      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Panacea Bottle            | | Apple Gel, Panacea Bottle |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Panacea Bottle            | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Water, Ice          |
| Str: Fire                 | | Str: Fire                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Fake               No. 68 | | Fire Warrior       No. 72 |
|---------------------------| |---------------------------|
| HP: 380    |      Magical | | HP: 1100   |      Magical |
| TP: 120    | Exp: 17      | | TP: 0      | Exp: 24      |
| Atk: 75    | Gald: 22     | | Atk: 215   | Gald: 25     |
|            | Def: 30      | |            | Def: 15      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Red Quartz                | | Magic Lens, Red Quartz    |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Red Quartz                |
|                           | |                           |
| AA: Fire                  | | AA: Fire                  |
| Weak: Water, Ice          | | Weak: Water, Ice          |
| Str: Fire                 | | Str: Fire                 |
+---------------------------+ +---------------------------+

Here come the toughies. Fake only takes real damage from magic attacks. None
of your magic is particularly strong right now(unless you have 10x EXP), so
it's best to avoid the chest containing it until later on. Many monsters here
can also cast magic. Practice using defensive tactics here just like Kratos
taught you.


Inside the temple, follow the path until the fork. Take the lower/left path
to the very end. You should see a chest covered by rocks. Use your Sorcerer's
Ring on it so you can open it. Obtain the Lemon Gel(very useful at this point
in game) and enter the adjacent door. Light both torches in this area with
your ring and head back to the junction. This time, go through the middle
door. Make sure you get the treasure chest at the top of the path containing a
Bracelet and Life Bottle. Get the Apple Gel containing chest near the bottom
as well. Now, let's push the blocks into the hole. Go up the stairs for
treasure chests containing a Savory, Mumei, and 1000 Gald! Excellent.

Light up at the bottom of the stairs and exit back to the junction. Go up the
path and IGNORE the treasure chest. This chest has a Mimic monster. Unless you
think you have powerful magic, don't open it. Instead, go through the door
next to it. Walk along the path until you reach the end. Push the block into
the hole so you can light the torch with your Sorcerer's Ring. Move to the
little platform to so you can get a weapon for Kratos: the Stiletto. Walk to
the newly raised platform. Head up the stairs to see a platform which you
should have raised earlier. Walk across to get a Circlet. Now, make your way
to the Memory Circle. If you have a Memory Gem, I recommend that you use it.
Teleport.

Watch the scene. Yeah, this is the end of the dungeon. Yeah, there's a boss
here. Yeah, you'll have to fight it.

*=====================================*
| BOSS: KTUGACH                       |
|-------------------------------------|
| No. 181      Type: Beast            |
| HP: 5000     EXP: 628               |
| TP: 50       Gald: 85               |
| Atk: 300     Def: 28                |
|                                     |
| Items Dropped: Red Quartz           |
| Items to Steal: None                |
| Loc: Triet Ruins                    |
|                                     |
| AA: None                            |
| Weak: Water, Ice                    |
| Str: Fire                           |
|=====================================|=====================================*
| BOSS: KTUGACHLING                   | BOSS: KTUGACHLING                   |
|-------------------------------------|-------------------------------------|
| No. 182      Type: Beast            | No. 182      Type: Beast            |
| HP: 1500     EXP: 60                | HP: 1500     EXP: 60                |
| TP: 180      Gald: 15               | TP: 180      Gald: 15               |
| Atk: 130     Def: 40                | Atk: 130     Def: 40                |
|                                     |                                     |
| Items Dropped: None                 | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Triet Ruins                    | Loc: Triet Ruins                    |
|----------------------------------------------------------------------------+
| Ktugach and his cronies work together as a team. Ktugachlings will burn the|
| crap out of you with constant Fire Ball spells. However, that's all they   |
| can do. Have your close range fighter start whooping them first so they    |
| don't interrupt any spellcasters or stupid AIs fighting the main boss.     |
| If your Lloyd has Tempest, it will come in real handy here as the bosses   |
| float and are big.                                                         |
|                                                                            |
| You're at a real disadvantage to this fight since Colette's required to be |
| in your party. I recommend you replace Genis with her because Kratos and   |
| Raine have superior healing abilities which you need. Ktugach isn't        |
| terribly hard; you just need to remember to block often. He doesn't stun   |
| easily, so if his head goes down, block immediately. He will send spikes   |
| that cover quite a distance and deals multiple hits for tons of damage.    |
| Once in a while, he will sweep the entire area with his tail. This hits    |
| many party members.                                                        |
|                                                                            |
| If you have a lot of HP, send Kratos to the frontlines to help you attack. |
| Lloyd and Colette should always be in the frontlines. DO NOT allow Ktugach |
| to cast Eruption. Like Botta's Stalagmite, this is a level 2 magic attack  |
| that covers a wide area and deals unbelievable amount of damage. Use your  |
| defensive technique(Guardian, Force Field, etc.) to reduce damage. Guarding|
| spells do NOTHING.                                                         |
|                                                                            |
| Keep up your defense in the battle. Use Orange Gels if anybody runs out of |
| TP, especially Raine. Remember to watch for his attacks and guard when     |
| needed.                                                                    |
*============================================================================*

After defeating the guardian of the seal, you'll get another visit from
Remiel telling you the next seal is across the sea. Whoopee. You will be fully
healed from this fight, so exit the dungeon.

As soon as you exit, you'll come upon another scene. When you regain control,
talk to your party members. Talking to Genis will yield two replies: "It was
missing something" or "It tastes pretty good." Choose the first option to make
Genis happy and the second to make him sad. Talk to Raine and you'll also get
two options. "Colette is Colette" will make her feel better and "She's just
becoming an angel" will be indifferent. Talking to Kratos will yet again have
two options. Both pleases him. Colette will start up a scene. Talk to her
again to complete this event.


                                   *  *  *


Once the scene is completed, to back to Triet to restock. You'll also get a
scene where Raine gets a new title, "Sisterly Love." It's the only time that
you can get it, so make sure you do! When you're done, head out East to the
Ossa Trail.


------------------------------------------------------------------------------
                              (3.2C) Ossa Trail
------------------------------------------------------------------------------

Walk a bit along the trail and you'll already stumble upon a scene. Quite an
abrupt one too, starting with "Stop!" and ending with "Prepare to die!" You
will have two choices to select afterwards. "Leave her alone, she's an enemy"
makes Raine and Kratos happy, but Colette and Genis sad. The second choice has
the opposite effects.

Meh, when that's over, start walking along the path. It's long and pretty
straightforward.

+---------------------------+ +---------------------------+
| Witch              No. 92 | | Archer             No. 90 |
|---------------------------| |---------------------------|
| HP: 980    |        Human | | HP: 1050   |        Human |
| TP: 250    | Exp: 28      | | TP: 0      | Exp: 24      |
| Atk: 100   | Gald: 32     | | Atk: 232   | Gald: 25     |
|            | Def: 15      | |            | Def: 19      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Orange Gel, Bread         | | Roll                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Orange Gel                | | Magic Lens                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Thief              No. 83 | | Hawk              No. 112 |
|---------------------------| |---------------------------|
| HP: 980    |        Human | | HP: 480    |         Bird |
| TP: 0      | Exp: 19      | | TP: 0      | Exp: 9       |
| Atk: 204   | Gald: 35     | | Atk: 115   | Gald: 18     |
|            | Def: 15      | |            | Def: 6       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magical Cloth, Rice       | | Chicken, Egg              |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Wind                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Mandragora          No. 7 | | Bear               No. 20 |
|---------------------------| |---------------------------|
| HP: 870    |        Plant | | HP: 1200   |        Beast |
| TP: 0      | Exp: 31      | | TP: 0      | Exp: 28      |
| Atk: 247   | Gald: 36     | | Atk: 261   | Gald: 29     |
|            | Def: 19      | |            | Def: 21      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Cabbage                   | | Beast Fang, Beast Hide    |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Beast Hide                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire                | | Weak: None                |
| Str: Water, Earth         | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Axe Beak          No. 114 |
|---------------------------|
| HP: 780    |         Bird |
| TP: 38     | Exp: 21      |
| Atk: 218   | Gald: 23     |
|            | Def: 15      |
|---------------------------|
| Items Dropped:            |
| Chicken, Lemon            |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: None                |
| Str: None                 |
+---------------------------+

We've got a good mix of monsters here. Some are long range attacks, some have
powerful defenses, and some cast magic. As always, go after spellcasters and
long range attackers first so that you can clear the way for your own mages.


While walking, you will pass a fork. Take the tiny left path for a Battle
Staff. Equip it immediately, then continue. You will then arrive at a fat
area. Walk downwards before moving on and save there. There's also a couple of
chests containing a Melange Gel and Apple Gel. When that's done, heal up and
walk along the right path. You'll pass by a chest containing an Orange Gel.
After some more bumbling along the path, you'll reach the end of the trail.
Watch the scene. She just doesn't give up, does she?

*=====================================|=====================================*
| BOSS: CLUMSY ASSASSIN               | BOSS: GUARDIAN-WIND                 |
|-------------------------------------|-------------------------------------|
| No. 225      Type: Human            | No. 190      Type: Unknown          |
| HP: 1800     EXP: 200               | HP: 2000     EXP: 250               |
| TP: 131      Gald: 128              | TP: 400      Gald: 250              |
| Atk: 247     Def: 48                | Atk: 280     Def: 38                |
|                                     |                                     |
| Items Dropped: None                 | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Near Triet                     | Loc: Near Izoold                    |
|----------------------------------------------------------------------------+
| I recommend not using Genis in this one and keep up close ranged attacks.  |
| There are two enemies here, both specializing in close range attacks and   |
| not giving you too much time to cast. Start out by going close to Raine and|
| guarding her. Set the other two party members to scatter. Whichever enemy  |
| comes your way, start pounding on it. Use your strongest techniques. Since |
| you are taking care of the enemy attacking Raine, she should be free to    |
| cure you. If somehow, both enemies get close to Raine, shoo them away with |
| any Sonic Thrust attacks.                                                  |
|                                                                            |
| Clumsy Assassin has simple attacks. She hits with one or two close range   |
| attacks, then follows that up with Pyre Seal. She can be stunned, but her  |
| attacks are quick so it's best to guard. Pyre Seal does over 100 damage and|
| knocks you back. Guarding against it will reduce the damage and not send   |
| you flying though.                                                         |
|                                                                            |
| The Wind Guardian has more annoying attacks. It doesn't get stunned that   |
| often and its basic attacks have long reach. It also does several combos   |
| and can breathe fire. Use your defensive move on the fire, guard everything|
| else.                                                                      |
*============================================================================*

When you're done with that, go inside the cave where the assassin just came
from. There's a nice cave there.

               _____________________
              |           5         |
              |                  4  |
              | 3                   |
               ---------   ---------
               _________|  |
              | 1          |
              |            |       ___
              |   ______   |      |   |
              |  |     |   |      |   |
              |  |     |   |      |   |
              |  |     |   |      |   |
              |  |     |   |      |   |
              |  |-----     ------    |
              |                       |
              |    ___       ____     |
              |   |   |     |    |    |
              |___|   |     |    |    |
                      |     |    | 2  |
                      |     |    |____|
                      |     |
                      |     |
                      |Enter|

+--------------------+
| Key:               |
| 1 = Fine Guard     |
| 2 = Black Silver   |
| 3 = Sword Dancer   |
| 4 = Beast Fang     |
| 5 = Ex Gem Level 1 |
+--------------------+

DO NOT fight the Sword Dancer yet unless you have 2x or 20x experience. It is
every tough at this point in time. Wait until you are around level 20 before
you try.

So, when you're done exploring that and is back outside, try to exit the Ossa
Trail. You'll receive a mandatory skit that will allow you to use Unison
Attacks. Read the tutorial if you wish, or just use this awesome, godly guide.

When you're finally out, head South East to reach Izoold.

NOTE: After this point, there are two paths that you can take. You can go up
north towards Luin which is the harder path, or go to Palmacosta via Izoold.
Luin has much harder monsters, but you will benefit by getting a party member
early and training up big time. Once you enter Luin, you won't be able to go
to Palmacosta until after the Tower of Mana. If you still choose this route,
skip ahead to the Luin/Asgard section of this guide.


==============================================================================
                                 [3.3] Izoold
==============================================================================

Deep Blue:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Cod               | 110G   |
| Squid             | 110G   |
| Octopus           | 70G    |
| Barley Rice       | 60G    |
| Seaweed           | 20G    |
+----------------------------+

Welcome to the humble, seaside port of Izoold. As soon as you enter, you may
want to enter the first building and pay up 100 Gald to sleep. This will most
likely give you a skit and heal all the bruises that mean ol' assassin and her
pet did to you. When that's done, save and exit.

Head towards the house next to the Katz. You know, the pink ugly things with
human faces but cat costumes. You will get a scene and meet someone named
Lyla. When that's over, exit and head towards the right side of town. The
house there should have a Wonder Chef teaching Rice Ball, so make sure you get
that as it's a good recipe. There's also a Katz here that will play EB! with
Genis. Read the mini-game section for details. This is a good game to play
whether you need money or items.

With that done, walk towards the pier to start up another scene. When it's
done, talk to Max. Although he claims that there's a lot of monsters in the
sea, it's not true. Silly Max.


==============================================================================
                              [3.4] Palmacosta
==============================================================================

     "What?! Don't make fun of him. Genis can even say his
      multiplication table."

Seven Seas:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Pork              | 120G   |
| Beef              | 140G   |
| Chicken           | 120G   |
| Snapper           | 120G   |
| Tuna              | 100G   |
| Cod               | 110G   |
| Squid             | 110G   |
| Shrimp            | 60G    |
| Octopus           | 70G    |
| Onion             | 60G    |
| Rice              | 60G    |
| Barley Rice       | 60G    |
| Pasta             | 80G    |
| Panyan            | 70G    |
| Bread             | 70G    |
| Roll              | 70G    |
| White Satay       | 200G   |
| Red Satay         | 200G   |
| Egg               | 50G    |
| Cheese            | 60G    |
| Milk              | 50G    |
+----------------------------+

Anchors Aweigh:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Holy Bottle       | 200G   |
| Dark Bottle       | 200G   |
| Octopus           | 70G    |
| Barley Rice       | 60G    |
| Seaweed           | 20G    |
+----------------------------+

Ultramarine:
+--------------------------------------------------------------+
| Item Name         | Requires:                                |
|--------------------------------------------------------------|
| Masamune          | 1 Rapier, 1 White Silver                 |
| Slicer Ring       | 1 Flying Disk, 1 Black Silver            |
| Gem Rod           | 1 Battle Staff, 1 Beast Hide             |
| Steel Sword       | 1 Long Sword, 1 Beast Fang               |
| Mage Cloak        | 1 Cloak, 1 White Silver                  |
|--------------------------------------------------------------|
| Item Name         | Grade                                    |
|--------------------------------------------------------------|
| Beast Fang        | 5                                        |
| Magical Cloth     | 10                                       |
| Black Silver      | 10                                       |
| White Silver      | 10                                       |
| Grab Bag          | 30                                       |
+--------------------------------------------------------------+

High Tide:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Chain Mail        | 960G   |
| Fine Guard        | 900G   |
| White Cloak       | 800G   |
| Feather Robe      | 920G   |
| Leather Helm      | 500G   |
| Circlet           | 160G   |
| Bracelet          | 400G   |
| Leather Boots     | 600G   |
+----------------------------+

Marble's:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Palma Potion      | 1000G  |
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Holy Bottle       | 200G   |
| Magic Lens        | 10G    |
| Guard Bottle      | 1000G  |
| Accessories       | 4000G  |
+----------------------------+

There are a whole lot of shops here in Palmacosta. Now where to start? You
might want to get extra ingredients to cook what you can. This'll be useful
later on for titles. Life Bottles are also good to buy if you are low in
stock. There's a huge variety of weapons and armor to buy. First, buy a Rapier
for Lloyd and customize it into a Masamune. Customize whatever you can, but
DON'T use any of your hard-earned Grade for supplies. Grade will be much more
useful later on in the game. I also recommend that you don't buy any armor.
It's too expensive to be useful now, but if you really want some just get some
Leather Boots.

Before we start exploring, look out for the "To Fight the Strong" skit. It
will add Battle Tips to the Training Manual which is always dandy. Head over
to the lower part of town to start an automatic scene. We have to find a Palma
Potion now. If you want to save before doing this, walk to the left of the
folks and there will be an inn(Skipper's Haven, 200G) and a save point. To get
a Palma Potion, we have to walk across the bridge on your right and go two
houses down. On that second house, go inside to start a scene and meet
Chocolat. Talk to her mother and you will be able to buy a Palma Potion. Even
if you have the money, don't buy it! Just talk to her and exit the menu.

Chocolat's mom will now mention about a cafeteria wanting help. That's where
we're going to get some free stuff, so let's head there now. Go to the right
part of town. Over to the bottom right corner will be a house. Going inside
will trigger a scene with Genis. Accept the ugly child's challenge. When that
scene ends, examine the ball thing right in front of you next to the
staircase. There will be a Wonder Chef teaching you an omelet recipe!

To complete the scene with Genis though, head to the second floor of this
building. Go inside the first room to start a "preparation" scene. When that's
over, head to the room right of the one you were just in to start the test.
There will be three questions that you need to answer.

1. What did Lloyd learn in Triet Ruins?
  1. Sword Rain
 *2. Guardian
  3. I don't know

2. What was Genis talking about in the Ossa Trail?
 *1. Acceleration due to gravity
  2. Universal gravitation
  3. I don't know

3. Where was Lloyd born?
  1. Iselia
  2. Dirk's House
 *3. I don't know

*right answers

If you answer all the questions right or two of them right, you will get the
Honor Roll title. If you don't get any of them right, then you don't. Boohoo.
BTW, in case you're wondering, acceleration due to gravity is a real concept
and Lloyd was found by Dirk in the mountains.

Note: This event is also available when you have all eight party members.

Now that we have that done, go back to the first floor. Go to the second room
to the right and talk to the guy at the counter. This was the cafeteria
Chocolat's mom was talking about. We can do some work here.

This is a mini-game, so refer to the mini-game section for help with this. If
you do the job successfully once, Colette will earn the title "Turbo
Waitress." You'll also get some money and a FREE Palma Potion!

Before we leave Palmacosta though, there's still something that we have to do.
Go two houses to the left of the academy that you were just at to find a big
building. Go inside to trigger a scene. When that's done, go back outside and
go inside the building to the right. Talk to the pastor there at the very back
and he'll explain some things to you.(In of course, another scene.) And one
last thing before we get going. Talk to one of the guards outside Dorr's
building twice and you will get a scene with Kratos. You can only get it
during this time and it increases Kratos's relationship with you.

Now, let's get moving. Walk left back to where the people with the broken
Palma Potion are waiting. Another scene happens. Now, I can finally call that
party the impostors.

With the impostors out of the way, we can continue the story. Anyway, exit
Palmacosta.


                                   *  *  *


+---------------------------+ +---------------------------+
| Witch              No. 92 | | Archer             No. 90 |
|---------------------------| |---------------------------|
| HP: 980    |        Human | | HP: 1050   |        Human |
| TP: 250    | Exp: 28      | | TP: 0      | Exp: 24      |
| Atk: 100   | Gald: 32     | | Atk: 232   | Gald: 25     |
|            | Def: 15      | |            | Def: 19      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Orange Gel, Bread         | | Roll                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Orange Gel                | | Magic Lens                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Thief              No. 83 | | Soldier            No. 85 |
|---------------------------| |---------------------------|
| HP: 980    |        Human | | HP: 1630   |        Human |
| TP: 0      | Exp: 19      | | TP: 0      | Exp: 31      |
| Atk: 204   | Gald: 35     | | Atk: 280   | Gald: 80     |
|            | Def: 15      | |            | Def: 30      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magical Cloth, Rice       | | Lid Shield, Rice          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Pasta                     |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+*
| Giant Beetle      No. 137 | | Fish              No. 148 |
|---------------------------| |---------------------------|
| HP: 1110   |       Insect | | HP: 920    |      Aquatic |
| TP: 0      | Exp: 31      | | TP: 0      | Exp: 16      |
| Atk: 272   | Gald: 58     | | Atk: 200   | Gald: 25     |
|            | Def: 20      | |            | Def: 10      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Cabbage, Kirima           | | Seaweed                   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Cabbage                   | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Ice                 | | Weak: Lightning           |
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+*
| Grasshopper       No. 139 | | Sea Jelly         No. 153 |
|---------------------------| |---------------------------|
| HP: 1480   |       Insect | | HP: 1290   |      Aquatic |
| TP: 0      | Exp: 28      | | TP: 0      | Exp: 30      |
| Atk: 247   | Gald: 63     | | Atk: 270   | Gald: 48     |
|            | Def: 21      | |            | Def: 20      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Squid                     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Fire, Lightning, Ice| | Weak: Lightning, Ice      |
| Str: Water                | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+**
| Woods Worm        No. 129 |
|---------------------------|
| HP: 1790   |       Insect |
| TP: 0      | Exp: 34      |
| Atk: 285   | Gald: 48     |
|            | Def: 15      |
|---------------------------|
| Items Dropped:            |
| Melon                     |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: Ice                 |
| Str: None                 |
+---------------------------+

*Beach
**Forest

Not too many new monsters here. They all suck anyway, and if they overwhelm
you then you are underleveled.


South East of Palmacosta, you will see Nora's Caravan. Go there to start a
scene about Aska. Talk to each of the people there, then the scene will wrap
up. Now, head up North. To find the monument allowing Long-Range Mode here,
look at the eastern side of a mountain above the river.

Keep going all the way to the North. Ignore anything that you see except the
House of Salvation. It's smack right in the middle of the main path, so you
can't miss it. Inside the house, if you don't have a Sheena, then you will get
a scene with her. You will have two choices, "Speak to her/Leave her alone."
Both lead up to the same thing. I think "Leave her alone" makes Sheena's
affection go up though, according to the affection FAQ on GameFAQs.

When the scene finishes, you are free to continue. Heal if you need to, then
continue to go North above the House of Salvation. You will eventually reach
Hakonesia peak.

Note: Long-Range Mode here requires another monument. To find it, look to the
right of Hakonesia Peak on the end of the peninsula.


                                   *  *  *


Nothing much happens here. If you go inside the house, you will get a scene
where a man demands an absurd amount of money to pass through the mountain and
look at the Spiritua Book that the impostors sold him. He requests the
Spiritua Statue. If you give him that, he'll let you read the book. Since we
don't have it, we'll have to go look for it.

When you exit the house, you will get a scene saying that Palmacosta is under
attack by Magnius of the eastern human ranch. Of course, we're going to step
in and save the people. Return to Palmacosta as soon as you can.


------------------------------------------------------------------------------
                              (3.4A) Conspiracy
------------------------------------------------------------------------------

Once in Palmacosta, head directly to the eastern most part of town. There,
you'll see a violent scene with "vermins" and "heads that should have fell but
didn't so the game wouldn't get an M rating and not be bought by teenagers."
In the middle of the scene, you will have to engage in a battle against two
Whip Masters and an Evil Sorcerer. No matter what level you're at, these guys
are cake. You've been fighting Whip Masters since the beginning of the game,
so you know how they work.

When the scene is over, we have to head back to the House of Salvation. I know
you don't want to do all that walking again especially if you don't have Long-
Range Mode. Don't worry, talk to the woman closest to the exit. She will ask
if you can take her to Hakonesia Peak. Just say part of the way and you'll be
over at the House of Salvation in no time.

At the House of Salvation, you will get a scene. You will have two choices,
"Yeah, okay" or "Releasing the seals come first." Most party members will be
disappointed by the second choice. Either way, we'll have to get to the
Palmacosta Human Ranch. Let's go!

The human ranch is located just southeast of the House of Salvation. It's
hidden on the side of a mountain so you might have to search a bit to find it.
It's near Thoda Dock(if you've been there already) and is surrounded by a
forest. When you reach there, proceed forward and Neil will confront you. You
will witness a spoilerfull scene. This leaves you with two decisions: "Let's
go attack!" or "Let's return to Palmacosta." The latter makes more of your
party members happy. It doesn't really matter which path you choose although
I'll be covering the return to Palmacosta since I chose that path.



                        "Let's return to Palmacosta."


Once you've reached Palmacosta again, save and go into Dorr's house. It's the
big one guarded on the eastern part of the town. You will see nobody in the
lobby, so go downstairs into the basement. A scene will occur followed by an
ugly boss fight. Literally.

*=====================================*
| BOSS: KILIA                         |
|-------------------------------------|
| No. 187      Type: Beast            |
| HP: 10000    EXP: 500               |
| TP: 400      Gald: 500              |
| Atk: 490     Def: 65                |
|                                     |
| Items Dropped: Heal Bracelet        |
| Items to Steal: None                |
| Loc: Near Palmacosta                |
|                                     |
| AA: None                            |
| Weak: Light                         |
| Str: Dark                           |
|----------------------------------------------------------------------------+
| Kilia is tough to beat if you are underleveled. Unlike other bosses, she   |
| can be tough to stun out of a spell. She starts the battle using basic one-|
| two combos and tail sweeps. She also uses a move called Acid Rain that     |
| reduced your defensive stats. Don't bother curing this; it takes way too   |
| much time and doesn't effect the battle that much. Kilia can also use a    |
| Spark Volt attack that hits multiple times. This can be guarded though and |
| lags a bit at the beginning of the attack. It can also hit closeby allies, |
| although unlikely.                                                         |
|                                                                            |
| So far, that's pretty easy. Just attack her with basic combos and it should|
| interrupt MOST of her attacks. Keep a lookout for Spark Volt which is a bit|
| harder to stun. Below 5000 HP though, Kilia starts to spread her ugly wings|
| and float. This makes her immune to Demon Fang. She also uses two new      |
| attacks. First, if you are no longer under the effects of Dark Rain, she   |
| will use that again. Second, she can cast a strong dark move called Dark   |
| Sphere. This is a two hit attack that deals a lot of damage. If you can use|
| your defensive technique in time, by all means go for it. This can hit     |
| multiple allies, so make sure to spread your party.                        |
|                                                                            |
| Not only is Kilia a threat in long range attacks, she also uses a multiple |
| hit close range attack hitting you with her tentacle things. They do a     |
| minor amount of damage each, but the damage adds up pretty quickly. Kilia  |
| is also harder to stun from this attack.                                   |
|                                                                            |
| If you have light attacks such as Photon, it's a good idea to use them     |
| here. Angel Feathers also helps as it's probably your only light attack    |
| right now.(Wow, Colette's useful for once!) I recommend that you take out  |
| Genis here. Kilia's Dark Sphere can really screw him up. This is a good    |
| place to practice your Unison Attacks. Use Cross Thrust from the manual or |
| any Photon combos if you can. Either way, a hitting Unison Attack will stun|
| Kilia no matter what which can turn the tide of battle. Use it when she's  |
| casting!                                                                   |
|                                                                            |
| In this battle, have characters that cast magic stand in the back while    |
| close range hitters stay constantly comboing and guarding any attacks. I   |
| recommend having Colette cast Angel Feathers only throughout the entire    |
| battle and Raine healing while Lloyd and Kratos attack. Angel Feathers     |
| REALLY helps here.                                                         |
*============================================================================*

Note: If you're really having that much trouble with Kilia, try leveling up or
doing the water seal first.

Once Kilia's down, you will see the end of the scene with Dorr. You will have
two options: "Okay" or "That I can't do." Saying the former makes Colette,
Genis, and Sheena(if she's in your party) happy while the latter makes Raine,
Kratos, and again Sheena if she's in your party, happy. You will also get a
Key Card at the end of this battle.

Once this is done, we have to head back over to the Palmacosta Human Ranch.

Note: If you beat Magnius already, then you have these options to choose from
Neil: "I guess that's OK" or "That's a little..." The first option makes
EVERYONE in your party like your more while the latter makes everyone in your
party hate you more. That includes Sheena.


------------------------------------------------------------------------------
                        (3.4B) Palmacosta Human Ranch
------------------------------------------------------------------------------

If you chose the top option first back when you talked to Neil, you will beat
this ranch before fighting Kilia. Walk up to the three guards and bust 'em up.
Once that's done, you'll enter a room with one of those things that change the
function of the Sorcerer's Ring. Use it and you will find out that it acts as
a radar. Using it will make enemies invisible to you(NOT you invisible to the
enemy) and certain sparkles will appear that yield items. You can also see
certain invisible things.

If you defeated Kilia, you should have a Key Code. Talk to Neil first, then
take the left path. You'll see a machine there. Press A and enter the numbers
3341(or whatever numbers are on your Key Card; I think US versions are all the
same though). The door should open allowing you to jump into the base without
harm.

From here, go left. Take the first right that you see and walk up the stairs.
You should now be in a room with one of those things that change the function
of the Sorcerer's Ring. Press A on that.

Whether you chose to infiltrate the Palmacosta Human Ranch first or not, both
paths should be in the same room right now with the Sorcerer's Ring machine.
Ignore the teleportation device for now and go into the room to the right. Use
your ring to see two sparkles. The one to the top left if a White Silver while
the one at the bottom right is an Omega Shield. Also examine the blue pillar
with this radar. This will make a bridge appear that allows you to cross over
to the right.

Across that blue bridge will be a refresher, according to Raine. This machine
sells you items and also fully restores your health for absolutely free,
unlike the inns. This area has an Orange Gel over at the right side of the
screen(using this radar only, of course). Make sure you battle the Evil
Sorcerer here too. You will get the Purple Card for beating him. Before
leaving this room, use your radar to examine another blue pillar. This will
create a bridge leading to a hidden Life Bottle.

Return to the room with the teleporter. Use your radar and warp. There will
be a Save Point in the middle of this room. Save and go into the room to the
left. There will be a scene where Neil leaves your party and takes care of the
hostages. You also get a Blue Card from a kid. Excellent.

Go back to the room with the Save Point and go into the right door. There are
several invisible blocks here scene only with the radar. You can push the
blocks into the holes below, but it's pointless since the new bridge would
just lead to the room with the Refresher. There are two invisible items
here though. The one that is trapped in a block is a Mage Cloak. The other is
an EX Gem Lv 2. Still in the radar, examine the blue pillar to the right. Go
across the bridge and walk down the stairs. There will be a scene where
Colette gets the Red Card for you. Now we have all the things that we need to
proceed.

Return to the previous room with the Save Point. Go up to see a warp. Use your
Sorcerer's Ring and teleport. Now, take the following route to get to the end:

Left, left, up, left, up, left

There are several hidden items, but most lead to traps forcing you to battle.
You can take the risk if you want, especially if you need some extra
experience.

This will take you to a room where they are holding Chocolat. Watch the scene,
then battle the two Whip Masters, a Bowman, and an Evil Sorcerer. You've
fought many parties like this already, so it should be cake. After that, you
will get a pass.

Chocolat will lead you to a warp that she thinks gets you to the room you
want. She must by a psychic because she's absolutely right. If you have a
Memory Gem, there's a Memory Circle over to the right where you can save. If
you don't, then you better suit up for a tough boss battle. Teleport and watch
the scene.


*=====================================*
| BOSS: MAGNIUS                       |
|-------------------------------------|
| No. 217      Type: Human            |
| HP: 8500     EXP: 675               |
| TP: 120      Gald: 1700             |
| Atk: 450     Def: 65                |
|                                     |
| Items Dropped: EX Gem Lv 1, Warrior |
|                Symbol               |
| Items to Steal: None                |
| Loc: Near Palmacosta                |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Fire                           |
|=====================================|=====================================*
| BOSS: WHIP MASTER                   | BOSS: BOWMAN                        |
|-------------------------------------|-------------------------------------|
| No. 98       Type: Human            | No. 99       Type: Human            |
| HP: 1380     EXP: 14                | HP: 1480     EXP: 50                |
| TP: 50       Gald: 10               | TP: 30       Gald: 40               |
| Atk: 120     Def: 10                | Atk: 130     Def: 20                |
|                                     |                                     |
| Items Dropped: Apple Gel            | Items Dropped: Orange Gel           |
| Items to Steal: Apple Gel           | Items to Steal: Orange Gel          |
| Loc: Sylvarant                      | Loc: Sylvarant                      |
|----------------------------------------------------------------------------+
| Start of the battle by having your party members scatter. defeat the Whip  |
| Master and Bowman quickly so you can concentrate on Magnius. Magnius will  |
| start the battle already using two hit combos followed up by an attack like|
| Beast which knocks you to the ground(if you don't guard) and sets him up   |
| to cast a spell. He also uses Hell Axe, a horizontal fire-elemental attack |
| which automatically makes you guard break and hits multiple people. Magnius|
| is dangerous not only up close, but far away too. He'll cast both weak     |
| spells like Fire Ball and stronger ones like Flame Lance and Eruption. Both|
| of the stronger ones cover a large area and are a major threat to any magic|
| users. That means you, Raine.                                              |
|                                                                            |
| Raine and Kratos are a must here for healing. The last two I recommend to  |
| use are Lloyd and Sheena/Colette if you don't have her. Genis sucks here   |
| since only one person on close range attacks is not exactly good. Magnius's|
| magic is much more powerful than his close range attacks.                  |
|                                                                            |
| After Magnius loses half his HP, he'll begin using Hell Hound. This attack |
| is slow and easy to avoid, so it's not much of a threat. Just make sure you|
| do avoid it though or you'll be taking a lot of damage.                    |
|                                                                            |
| Magnius is a damage disher. Make sure Raine and Kratos have high TP. If    |
| it's running low, use an Orange Gel or whatever else that you have. Use    |
| your Unison Attack when he's charging up a spell. Magnius can get multiple |
| Overlimits, so when he does just run around until it wears out.            |
*============================================================================*

When Magnius is defeated, there will be another scene. When that's over, head
back west to the House of Salvation. If you need to heal, heal. Talk to the
priests inside the house to start up a scene. You'll have two choices: "I'll
go get it." or "The problem is the geyser." The former makes Genis, Sheena,
and Collete like you more while dropping the affection of Kratos and Raine.
The latter makes Colette, Kratos, and Raine like you more.

So, when that's done, head over to Thoda Dock. It is directly South of the
Palmacosta Human Ranch. Talk to the person and ride the boats for a ripoff
price of 200 Gald. Watch the scene and you will arrive at Thoda Dock.


==============================================================================
                     [3.5] Thoda Dock and the Water Seal
==============================================================================

     "...Dad, just what kind of jobs have you been doing?"

Thoda Shop:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Melange Gel       | 500G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Magic Lens        | 10G    |
+----------------------------+

When you reach the island, there will be a Save Point right there on the dock.
Save there if you wish, then proceed to view a scene. Wonderful. Now walk
over to the right near the geyser to start up another scene.

In this sort of "mini-game", all you have to do is listen to Genis and his
directions. You must quickly move across the ice to get to the Spiritua
Statue. If you can't read the text, just take a guess. If you successfully get
to the Spiritua Statue, everyone's affection for you will rise. If you fail,
then Kratos will get the statue automatically and the person who likes you the
most will save you. Their affection will raise for you while others will drop.

Either way, you'll receive a Spiritua Statue and become fully healed when that
event is finished. Now, take a look at the small pedestal to the right of a
sign. Examine it to start up another scene. Depending if you have Sheena or
the Spiritua Statue, this scene will change. The result of this scene will
always get you inside the Water Temple though.

+---------------------------+ +---------------------------+
| Green Roper       No. 164 | | Starfish          No. 142 |
|---------------------------| |---------------------------|
| HP: 2310   |   Immaterial | | HP: 1820   |      Aquatic |
| TP: 0      | Exp: 39      | | TP: 38     | Exp: 28      |
| Atk: 312   | Gald: 79     | | Atk: 230   | Gald: 56     |
|            | Def: 38      | |            | Def: 25      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Shrimp                    | | Kelp, Magic Lens          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Beast Fang                | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: None                | | Weak: Lightning           |
| Str: None                 | | Str: Water, Ice           |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Octoslime         No. 146 | | Float Dragon       No. 85 |
|---------------------------| |---------------------------|
| HP: 231    |      Aquatic | | HP: 1630   |      Aquatic |
| TP: 0      | Exp: 45      | | TP: 0      | Exp: 31      |
| Atk: 295   | Gald: 72     | | Atk: 293   | Gald: 56     |
|            | Def: 20      | |            | Def: 25      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Octopus, Squid            | | Aqua Quartz, Snapper      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Mermaid's Tear            | | None                      |
|                           | |                           |
| AA: Water                 | | AA: Water                 |
| Weak: Lightning, Ice      | | Weak: Fire, Lightning     |
| Str: Water                | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+
| Water Element      No. 75 |
|---------------------------|
| HP: 1190   |      Magical |
| TP: 120    | Exp: 32      |
| Atk: 300   | Gald: 68     |
|            | Def: 20      |
|---------------------------|
| Items Dropped:            |
| Aqua Quartz, Pellets      |
|                           |
| Items to Steal:           |
| Aqua Quartz               |
|                           |
| AA: Water                 |
| Weak: Lightning           |
| Str: Water, Fire, Ice     |
+---------------------------+

There are loads of new enemies here that you can fill up your monster book
with. They usually attack in large numbers and can cast spells and induce
poison which can be annoying. Take them out one by one.


Once you're inside the Water Temple, start walking down the path. When you
reach the bottom of the first staircase, there will be a chest containing a
Mermaid's Tear. Keep walking until you reach the bottom of the stairs into a
wide, open area.

I will refer to this area as the main area. Take the left path. Using your
Sorcerer's Ring, light the torches to the sides of the scale. There is a
Memory Circle here as well near the bottom of the right side of the room.
Return to the main area.

Take a look at the right side of the main area. There will be a Sorcerer's
Ring machine thingy. Examining it will make the ring fire water instead of
fire. Next to the machine are chests containing a Life Bottle and Circlet.

With the water-type Sorcerer's Ring, head down the right path. It's one
straightforward path; make sure you collect the chests containing a Stun
Bracelet and Circlet along the way. This path should lead you to a new room.
Examine the block there and push it all the way to the right. There should be
a clicking noise. Now walk back to the main area.

Take the left path again. Use your Sorcerer's Ring to douse the pot on the
scale. It will slant towards the right and there will be a scene in which the
door from the right path tries to close, but is prevented by the block. Walk
back to the main area and take the right path again into the new room. Douse
the pot on that scale to make a platform come up.

One more time now. Go back to the main area of the temple and take the left
path. This time though, you may want to save in that Memory Circle. Head onto
the newly risen platform and teleport. You will then be confronted by a scene
and three ugly bosses.

*=====================================*
| BOSS: ADULOCIA                      |
|-------------------------------------|
| No. 183      Type: Beast            |
| HP: 10,000   EXP: 825               |
| TP: 1248     Gald: 765              |
| Atk: 600     Def: 55                |
|                                     |
| Items Dropped: Mermaid's Tear       |
| Items to Steal: None                |
| Loc: Thoda Geyser                   |
|                                     |
| AA: None                            |
| Weak: Lightning                     |
| Str: Water, Ice                     |
|=====================================|=====================================*
| BOSS: AMPHITRA                      | BOSS: AMPHITRA                      |
|-------------------------------------|-------------------------------------|
| No. 184      Type: Aquatic          | No. 184      Type: Aquatic          |
| HP: 2300     EXP: 150               | HP: 2300     EXP: 150               |
| TP: 120      Gald: 200              | TP: 120      Gald: 200              |
| Atk: 475     Def: 20                | Atk: 475     Def: 20                |
|                                     |                                     |
| Items Dropped: None                 | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Thoda Geyser                   | Loc: Thoda Geyser                   |
|                                     |                                     |
| AA: Water                           | AA: Water                           |
| Weak: Fire, Lightning               | Weak: Fire, Lightning               |
| Str: Water, Ice                     | Str: Water, Ice                     |
|----------------------------------------------------------------------------+
| This battle is all about stats. None of the bosses have particularly strong|
| attacks, they just deal damage. Amphitras send out far-range music notes   |
| and slap you with their tails. Take them out first so your spellcasters can|
| concentrate on Adulocia. Adulocia has two basic hit combos: one with claws |
| and one with a tail. They do two hits each and can deal a lot of damage if |
| they are not blocked. But they are really slow, so that shouldn't be a     |
| problem. Adulocia can also use an attack called Bubble Blast. This is very |
| much like a slower version of Ktugach's(back at the Seal of Fire) spikes.  |
| They cover a long range and hits multiple times. The last move Adulocia can|
| do is cast Spread. This is its most dangerous attack as it covers a fairly |
| large range and deals a lot of damage.                                     |
|                                                                            |
| For party members, I recommend using Raine and Lloyd(as always) and anybody|
| except Colette to fill in your last two slots. I find Kratos works best    |
| since he can heal and cast magic. What you want to do here is have Raine   |
| cure and cast Photon spells when everyone's at full health and another     |
| spellcaster cast spells while two party members are at frontlines. At the  |
| beginning of the battle, set your party members to scatter so you can take |
| out the Amphitra. When they are gone, you can freely cast spells.          |
|                                                                            |
| When two of your party members are attacking Amphitra, it will(probably)   |
| not cast any spells. This leaves your other two party members free to pound|
| the living daylights out of it with magic. If you have Thunder Blade or    |
| Spark Wave, use that. A lot. That makes the battle so much quicker.        |
| Lightning will still do though if you don't have high levels. If you have  |
| Kratos healing, then set him at L-Range attacks only and disable everything|
| except First Aid and any lightning attacks. If you have Yellow Quartzes,   |
| that'll also work well. Make sure to immediately revive any characters,    |
| especially those at the frontlines.                                        |
|                                                                            |
| Occasionally, Adulocia will be stupid and cast a spell when there are two  |
| party members near it. It will be difficult to stun it out of the spell, so|
| attack once or twice and use a Unison Attack. Picking on Adulocia's        |
| weakness will finish it in no time.                                        |
*============================================================================*

When Adulocia and its cronies die, you will get a scene. Remiel will be
confusing as usual and just tell you that the next seal is up north. There's
a lot of things up north dear.

If you have Sheena, you can already fight Undine. I don't recommend it, you
can always fight her later and she'll have the same stats. I'll have stats in
a later section as well as the strategy. Losing to her will not get you a
Game Over though, so try if you really want to. Just not too hard.

Leave the temple when you're done. You will have another scene with Angel
Toxicosis. *sniffle* When that's done, start heading North to Hakonesia Peak.
Enter the house so you can look at the Book of Regeneration and watch a scene.

If this is your last seal, then you're ready to go back to Hima. If you've
been following this walkthrough and it's not, then we're going for Asgard.
Head north past the two guards and get two a new region. Head North to the
House of Salvation if you want, but otherwise walk southwest to the City of
Ruins.


==============================================================================
                                 [3.6] Asgard
==============================================================================

Gale:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Pork              | 120G   |
| Beef              | 140G   |
| Chicken           | 120G   |
| Juicy Meat        | 200G   |
| Beef Strips       | 80G    |
| Cabbage           | 60G    |
| Lettuce           | 80G    |
| Mushroom          | 60G    |
| Potato            | 50G    |
| Onion             | 60G    |
| Radish            | 60G    |
| Carrot            | 60G    |
| Barley Rice       | 60G    |
| Panyan            | 70G    |
| Roll              | 70G    |
| White Satay       | 200G   |
| Red Satay         | 200G   |
| Black Satay       | 200G   |
| Egg               | 50G    |
| Cheese            | 60G    |
| Milk              | 50G    |
+----------------------------+

Hurricane:
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Osafune           | 1 Mumei, 1 Black Silver                          |
| Sinclaire         | 1 Masamune, 1 Black Silver, 1 White Silver       |
| Mystic Ring       | 1 Slicer Ring, 1 Beast Fang                      |
| Falling Star      | 1 Duel Star, 1 Beast Hide                        |
| Earth Rod         | 1 Battle Staff, 1 White Silver                   |
| Earth Dagger      | 1 Hydra Dagger, 1 White Silver, 1 Mermaid's Tear |
| Silver Sword      | 1 Steel Sword, 1 Beast Fang, 1 Black Silver      |
| Iron Guard        | 1 Leather Guard, 1 Black Silver                  |
| Mage Cloak        | 1 Cloak, 1 White Silver                          |
| White Robe        | 1 Feather Robe, 1 Magical Cloth                  |
| Yayoi             | 1 Feather Robe, 1 Magical Cloth                  |
| Gold Circlet      | 1 Circlet, 1 Magical Cloth                       |
| Iron Gauntlet     | 1 Leather Glove, 1 Black Silver                  |
|----------------------------------------------------------------------|
| Item Name         | Grade                                            |
|----------------------------------------------------------------------|
| Beast Fang        | 5                                                |
| Magical Cloth     | 10                                               |
| Black Silver      | 10                                               |
| White Silver      | 10                                               |
| Grab Bag          | 30                                               |
+----------------------------------------------------------------------+

Whirlwind:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Holy Bottle       | 200G   |
| Dark Bottle       | 200G   |
| Magic Lens        | 10G    |
| Stone Charm       | 4000G  |
+----------------------------+

Typhoon:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Masamune          | 1500G  |
| Slicer Ring       | 1380G  |
| Duel Star         | 1180G  |
| Gem Rod           | 1550G  |
| Steel Sword       | 1380G  |
| Hydra Dagger      | 2200G  |
+----------------------------+

Cyclone:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Ring Mail         | 1800G  |
| Fine Guard        | 900G   |
| Mage Cloak        | 1500G  |
| Feather Robe      | 920G   |
| Iron Helm         | 1200G  |
| Iron Guantlet     | 1200G  |
+----------------------------+

Look at the tons of goods sold here in Asgard. In addition to that, there are
also three inns that you could stay at. Cool Breeze charges 400G a night,
Fresco for 300G a night, and Vortex for 200G a night. Get whatever that you
need here. Make sure you customize whatever you can!

When you're done shopping, go to the Asgard Ruins. It's a path near the center
of the town. You will get a scene here. While the professor rambles on, go to
the back of the ruin. Watch the scene.

When you regain control of your character, go to Linar's house. It's over on
the right side of town. His house is up the stairs on your first right. Watch
the scene inside, then make sure you save and prepare yourself for a battle.
Go back to the Asgard Ruins to trigger another long scene followed by boss.
In a town. Yeah, everything goes in this game.

*=====================================*
| BOSS: WINDMASTER                    |
|-------------------------------------|
| No. 180      Type: Magical          |
| HP: 10000    EXP: 1325              |
| TP: 220      Gald: 800              |
| Atk: 580     Def: 85                |
|                                     |
| Items Dropped: Map of Balacruf,     |
|                Talisman             |
| Items to Steal: None                |
|                                     |
| Loc: Near Asgard                    |
| AA: None                            |
| Weak: None                          |
| Str: Wind                           |
|----------------------------------------------------------------------------+
| Windmaster is easy as pie. All you have to do is constantly block its most |
| used attack: a three hit combo. It will claw you twice, then spin around   |
| for one more hit. The third hit is slow and hard to stun him out of, so    |
| make sure you don't forget that. After 1/3 of his HP is gone, he'll follow |
| that attack with a rapid spinning move similar to Lloyd's Tempest. Block   |
| each of those hits. Watch out for any close party members as any of        |
| Windmaster's attacks can hit more than one person.                         |
|                                                                            |
| If you're party members are at a range, Windmaster can quickly cast a Wind |
| Blade spell. At lower HP levels, it can also cast a stronger Air Thrust.   |
| Air Thrust hit for many combos and multiple party members. I found that if |
| you attack Windmaster from the top while he is casting, he will almost     |
| always become stunned out of his spell. If you can't pull that off for some|
| reason, Unison Attacks are still available.                                |
|                                                                            |
| Any party should be able to take down the Windmaster, but if you're having |
| trouble have Raine to heal and Kratos, Lloyd, and Sheena/Colette if you    |
| don't have her. Magic is pointless against Windmaster since it has no      |
| weaknesses. Just go in an all out melee against Windmaster. The key to     |
| winning is to block his combos and stun him out of spells with a high      |
| attack.                                                                    |
*============================================================================*

When Windmaster is done, we can continue our travels. Before going to the
Balacruf Mausoleum, you might want to check out Luin first nearby. Who knows,
it might not be there in he future. *coughobvioushintcough*

Before going out however, make sure you return to Linar's house to pick up the
recipe Meat Stew. It's a phonograph on the second floor.


                                   *  *  *


Out in the open again, we will face new monsters.

+---------------------------+ +---------------------------+
| Witch              No. 92 | | Archer             No. 90 |
|---------------------------| |---------------------------|
| HP: 980    |        Human | | HP: 1050   |        Human |
| TP: 250    | Exp: 28      | | TP: 0      | Exp: 24      |
| Atk: 100   | Gald: 32     | | Atk: 232   | Gald: 25     |
|            | Def: 15      | |            | Def: 19      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Orange Gel, Bread         | | Roll                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Orange Gel                | | Magic Lens                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Thief              No. 83 | | Soldier            No. 85 |
|---------------------------| |---------------------------|
| HP: 980    |        Human | | HP: 1630   |        Human |
| TP: 0      | Exp: 19      | | TP: 0      | Exp: 31      |
| Atk: 204   | Gald: 35     | | Atk: 280   | Gald: 80     |
|            | Def: 15      | |            | Def: 30      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magical Cloth, Rice       | | Lid Shield, Rice          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Pasta                     |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+*
| Giant Beetle      No. 137 | | Fish              No. 148 |
|---------------------------| |---------------------------|
| HP: 1110   |       Insect | | HP: 920    |      Aquatic |
| TP: 0      | Exp: 31      | | TP: 0      | Exp: 16      |
| Atk: 272   | Gald: 58     | | Atk: 200   | Gald: 25     |
|            | Def: 20      | |            | Def: 10      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Cabbage, Kirima           | | Seaweed                   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Cabbage                   | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Ice                 | | Weak: Lightning           |
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+*
| Grasshopper       No. 139 | | Sea Jelly         No. 153 |
|---------------------------| |---------------------------|
| HP: 1480   |       Insect | | HP: 1290   |      Aquatic |
| TP: 0      | Exp: 28      | | TP: 0      | Exp: 30      |
| Atk: 247   | Gald: 63     | | Atk: 270   | Gald: 48     |
|            | Def: 21      | |            | Def: 20      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Squid                     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Fire, Lightning, Ice| | Weak: Lightning, Ice      |
| Str: Water                | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+
| Starfish          No. 142 | | Harpy             No. 116 |
|---------------------------| |---------------------------|
| HP: 1820   |      Aquatic | | HP: 1950   |         Bird |
| TP: 38     | Exp: 28      | | TP: 100    | Exp: 51      |
| Atk: 230   | Gald: 56     | | Atk: 358   | Gald: 99     |
|            | Def: 25      | |            | Def: 21      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Kelp, Magic Lens          | | Chicken, Green Quartz     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Magic Lens                |
|                           | |                           |
| AA: Water                 | | AA: None                  |
| Weak: Lightning           | | Weak: Earth               |
| Str: Water, Ice           | | Str: Wind, Lightning      |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+
| Velocidragon      No. 178 | | Dragon Rider       No. 89 |
|---------------------------| |---------------------------|
| HP: 2300   |       Dragon | | HP: 2690   |         Bird |
| TP: 0      | Exp: 68      | | TP: 0      | Exp: 68      |
| Atk: 406   | Gald: 84     | | Atk: 425   | Gald: 91     |
|            | Def: 30      | |            | Def: 37      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Pellets, Apple Gel        | | Barley Rice, Pasta        |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: None                |
| Str: Fire                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+**+---------------------------+**
| Insect Plant        No. 9 |  | Woods Worm        No. 129 |
|---------------------------|  |---------------------------|
| HP: 2990   |        Plant |  | HP: 1790   |       Insect |
| TP: 0      | Exp: 72      |  | TP: 0      | Exp: 34      |
| Atk: 448   | Gald: 260    |  | Atk: 285   | Gald: 48     |
|            | Def: 21      |  |            | Def: 15      |
|---------------------------|  |---------------------------|
| Items Dropped:            |  | Items Dropped:            |
| Melon                     |  | Melon                     |
|                           |  |                           |
| Items to Steal:           |  | Items to Steal:           |
| None                      |  | None                      |
|                           |  |                           |
| AA: None                  |  |                           |
| Weak: Ice                 |  | Weak: Ice                 |
| Str: None                 |  | Str: None                 |
+---------------------------+  +---------------------------+

+---------------------------+(Really rare)
| Wyvern            No. 172 |
|---------------------------|
| HP: 4800   |       Dragon |
| TP: 0      | Exp: 152     |
| Atk: 457   | Gald: 250    |
|            | Def: 37      |
|---------------------------|
| Items Dropped:            |
| Beast Fang, Shell Bottle  |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: Ice                 |
| Str: Wind, Fire           |
+---------------------------+

*Beach
**Forest

The Long-Range monument for this area is far to the North on the left side of
the mountain near the Tower of Mana. It's just North of Luin.

If you're done doing whatever you want to do, head West of Asgard. There will
be a long peninsula where the Balacruf Mausoleum lies. Walk up to it to trigger
a scene. The Map of Balacruf which you got from beating the Windmaster will
react and open the entrance to this dungeon.


------------------------------------------------------------------------------
                            (3.6A) Balacruf Mausoleum
------------------------------------------------------------------------------


+---------------------------+ +---------------------------+
| Arachnid          No. 136 | | Skeleton           No. 41 |
|---------------------------| |---------------------------|
| HP: 1870   |       Insect | | HP: 2190   |       Undead |
| TP: 0      | Exp: 38      | | TP: 0      | Exp: 53      |
| Atk: 320   | Gald: 77     | | Atk: 200   | Gald: 68     |
|            | Def: 31      | |            | Def: 12      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Cabbage, Kirima           | | Apple Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Cabbage                   | | Ring Mail                 |
|                           | |                           |
| AA: None                  | | AA: Darkness              |
| Weak: Ice                 | | Weak: Light               |
| Str: None                 | | Str: Darkness             |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Gargoyle           No. 69 | | Wind Element       No. 76 |
|---------------------------| |---------------------------|
| HP: 1000   |      Magical | | HP: 1680   |      Magical |
| TP: 0      | Exp: 52      | | TP: 120    | Exp: 58      |
| Atk: 348   | Gald: 92     | | Atk: 300   | Gald: 84     |
|            | Def: 52      | |            | Def: 30      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Life Bottle, White Silver | | Green Quartz, Apple Gel   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Black Silver              | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: None                | | Weak: Lightning, Ice      |
| Str: Earth                | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Melting Pot        No. 66 | | Harpy             No. 116 |
|---------------------------| |---------------------------|
| HP: 1480   |      Magical | | HP: 1950   |         Bird |
| TP: 0      | Exp: 47      | | TP: 100    | Exp: 51      |
| Atk: 293   | Gald: 71     | | Atk: 358   | Gald: 99     |
|            | Def: 10      | |            | Def: 21      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Panacea Bottle            | | Chicken, Green Quartz     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Magic Lens                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Earth               |
| Str: Earth                | | Str: Wind, Lightning      |
+---------------------------+ +---------------------------+

In this dungeon, you are supposed to light the torches which tell you the
answers to the puzzle in the fan room. But since you're reading this document,
you probably can't figure it out. I'm going to walk you through WITHOUT
lighting the torches or pushing blocks.

If you didn't complete the Tower of Mana yet, you will see a scene in which
Sheena follows you into the dungeon. That's not a good sign, but don't worry
about it for now.

If you happen to have a spare memory gem, you can use it on your first right.
It's pretty stupid to waste it here then since you can save right outside.
There is a chest containing a Beast Fang though.

Back at the entrance, take the first path on your left. The closing spikes can
hurt you, so watch out. It can't kill you, but we don't want to waste TP when
there's a boss so closeby. After those spikes, walk to the left. There will be
come more spikes attached to the wall. Dodge those and continue right. Light
the torches near the closed wall with your Sorcerer's Ring. This will open the
door.

Before going inside however, go down the stairs to your right. Swing around to
the left and check out the machine. It will change the Sorcerer's Ring to fire
wind. Great. Go inside that door now.

There are five fans here. There are three combinations that have an effect.

1. Blue, red, yellow, white, green = Blue Ribbon
2. Red, green, yellow, white, blue = EX Sphere Lv 2
3. Red, yellow, green, white, blue = Boss Room

Get what you need, then make sure you're healed. This boss isn't easy. And
bring lots of Life Bottles; we'll have back to back bosses if you haven't
beaten the Tower of Mana yet.


*=====================================*
| BOSS: IAPYX                         |
|-------------------------------------|
| No. 185      Type: Beast            |
| HP: 14000    EXP: 1324              |
| TP: 88       Gald: 2000             |
| Atk: 690     Def: 100               |
|                                     |
| Items Dropped: Paralysis Charm,     |
|                Spirit Badge         |
| Items to Steal: None                |
| Loc: Balacruf Mausoleum             |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Wind, Lightning                |
|----------------------------------------------------------------------------+
| Colette being in this battle eternally screws you over. Set her to long    |
| range attacks only and set her to use her only helpful attack: Angel       |
| Feathers. Raine should also be there to heal you(and hopefully also armed  |
| with Photon). So, with two far-range people, we need two close-range       |
| fighters. Kratos and Lloyd have the highest strength, so let's go with     |
| them. Sorry Genis, you're odd man out again.                               |
|                                                                            |
| Although Iapix only has a few attacks, it will overwhelm you with its      |
| unbelievably high stats. Block. A lot. DO NOT charge straight in because   |
| Iapyx won't get stunned easily. It can attack you with more powerful       |
| attacks while you're charging at it. It has basic two hit combos and two   |
| more powerful attacks. Feather Shot fires multiple hits just a little ahead|
| of it. If you stay practically underneath it, you can avoid that attack    |
| while still attacking Iapyx. However, it's not likely for that to happen   |
| every time so just guard it.                                               |
|                                                                            |
| Iapyx can also cast spells. It can cast Wind Blade really quickly; make    |
| sure to guard against that. When hlaf of its HP is depleted, it will begin |
| to cast the stronger Air Thrust. If you're fast, you can run away from the |
| spell just as Iapyx casts it. Make sure to help out your fellow party      |
| members as well. If there's nowhere to run, just make sure to cast your    |
| defensive spell. Iapyx can also use React Feather when it's below 7000HP.  |
| It's the exact same thing as Feather Shot, except it fires twice. Just     |
| guard for twice as long and it shouldn't be a big deal.                    |
|                                                                            |
| Iapyx scared you with its stats. Once you have high stats, it's down with a|
| snap of a finger. Or, if you don't charge in with attacks. Defense is the  |
| key.                                                                       |
*============================================================================*

Once Iapyx is defeated, head for the exit. If you haven't beaten the Tower of
Mana yet, Sheena will come out and jump you. Funny, I though assassins were
supposed to attack in stealth.


*===========================================================================*
| BOSS: RESOLUTE ASSASSIN             | BOSS: GUARDIAN-LIGHTNING            |
|-------------------------------------|-------------------------------------|
| No. 226      Type: Human            | No. 191      Type: Unknown          |
| HP: 4500     EXP: 300               | HP: 5500     EXP: 250               |
| TP: 164      Gald: 450              | TP: 400      Gald: 250              |
| Atk: 500     Def: 62                | Atk: 471     Def: 46                |
|                                     |                                     |
| Items Dropped: Dark Bottle          | Items Dropped: Fine Pellets,        |
| Items to Steal: None                |                Magic Lens           |
| Loc: Near Luin and Hima             | Items to Steal: None                |
|                                     | Loc: Near Luin and Hima             |
| AA: None                            |                                     |
| Weak: None                          | AA: None                            |
| Str: None                           | Weak: None                          |
|                                     | Str: None                           |
|----------------------------------------------------------------------------+
| This battle is good to have some physical attackers. Have Kratos set to    |
| Frontlines for this round and include Colette over Genis. Switch two people|
| to scatter and one to protect friend. Most likely in this case, it will be |
| protect Raine. The two bosses almost never attack together. If your party  |
| is stuck in a corner, shoo away the bosses with (Super) Sonic Thrust.      |
|                                                                            |
| Sheena seems to have improved a little. She guards more often and has a new|
| attack, Power Seal. Although not as strong as Pyre Seal(yes, she still has |
| this. It just blows you back like before.), it can lower your offensive    |
| abilities for a short time. Don't worry about that; if you can always have |
| Raine cast Sharpen, Colette Angel Song, or just use an item to cure you.   |
| Block her quick hits and make sure you don't get hit by Pyre Seal. She     |
| likes to use Pyre Seal at the end of an attack and rush after anybody in   |
| your party grouping. If her constant guarding is bothering you, just be    |
| patient or use Beast.                                                      |
|                                                                            |
| In my opinion, the Guardian is harder to tackle. It only gets hit by a few |
| strikes of Sword Rain and evades all Demon Fang varieties. Stick to using  |
| Tempest. The Guardian only uses a few combo attacks and charges at you with|
| that weird thing on its back. However, each hit will send your flying a bit|
| has you need a bit more time to recover than with Sheena's attack.         |
|                                                                            |
| This battle is pretty easy if you can separate the two. You can probably   |
| battle one of the bosses on your own; just make sure the others are doing  |
| fine tackling the guardian.                                                |
*============================================================================*

Once Sheena's gone, take your leave. You'll have another campire Angel
Toxicosis scene again. With that, you can finally set out on the road again.
Restock and go to Luin where it will be in shambles.


==============================================================================
                                  [3.7] Luin
==============================================================================

By the time you come to Luin, it may or may not be there. There's not really
much here before the Asgard Ranch although you may still want to check it out.
BTW, the Phoenix Inn is also here with one night being 200 Gald.

Fighting Spirit:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Rapier            | 1300G  |
| Duel Ring         | 1140G  |
| Duel Star         | 1180G  |
| Battle Staff      | 1150G  |
| Steel Sword       | 1380G  |
| Chain Mail        | 960G   |
| Fine Guard        | 900G   |
| White Cloak       | 800G   |
| Feather Robe      | 920G   |
| Leather Helm      | 600G   |
| Gold Circlet      | 1000G  |
| Bracelet          | 400G   |
| Leather Cape      | 400G   |
| Poison Charm      | 4000G  |
| Paralysis Charm   | 4000G  |
| Stun Bracelet     | 4000G  |
| Rabbit's Foot     | 2000G  |
+----------------------------+

Crossroads:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Holy Bottle       | 200G   |
| Magic Lens        | 10G    |
+----------------------------+

While the town is still intact, going to the side with the fountain will
trigger a scene with Sheena. You will have two options here: "I guess you're
actually pretty nice" or "You're kinda cute". Choose either, she'll pretty
much have the same reaction and I believe they both raise your affection with
her(although the latter does so a bit more according to the affection FAQ on
GameFAQs.)

Make sure you get the Seafood Stew recipe in Luin's Tool Shop! If you don't
get it now, you'll have to spend a shitload of money to rebuild it later!


Once you have broken the seals of both the Balacruf Mausoleum and Tower of
Mana, Luin will be in ruins. Sniffle sniffle. Go the the eastern part of town
to see poor Sheena half dead. A scene will start and you will have two
choices: "Okay"(makes Colette and Sheena like you) or "No"(makes Colette and
Sheena like you less and Raine more). This scene will also differ a bit
depending on which route you took. When that scene is done, Sheena will join
your party. You will also have to go to Asgard Ranch no matter which route you
took, no matter if you've beaten the Tower of Mana or not. Yes, the storyline
is becoming linear again.

Note: Sometimes, Sheena won't join you at this point in the game. I don't why
or what determines it. She'll just join you in Asgard Ranch.


==============================================================================
                             [3.8] Tower of Mana
==============================================================================

When you first arrive at the Tower of Mana, it will be locked. Depending on
who is in your party, you will have to do several things to get the key.

If you have Sheena:
-------------------
Go to Hima. You will see Clara there and she will drop the key.

If you don't have Sheena:
-------------------------
First, go to Luin. Talk to the priest in the Church of Martel. He will tell
you to look for the head priest Picarring in Asgard. Head over to Asgard.
There will be a priest standing above the stone part near the weapon shop.
He will tell you that Picarring went over to the Balacruf Mausoleum. Go there.
Picarring will be reading a sign. Talk to him and a scene will start. He'll
give you the key to Tower of Mana. Excellent.


                                   *  *  *


When you open up the gate, a scene will start. If you have not done Balacruf
Mausoleum yet, Sheena will be follow you in an additional scene. If she's with
you, then you must choose 3 party members to stay here and the forth will come
with you. I recommend that you bring Raine as you'll need someone to cure you
as you encounter monsters.

If you have Raine in your party, examine the books on the very topleft corner
of the main room. You will find Boltzman's Book. This scene will activate only
with Raine in your party and have met Pietro.

+---------------------------+ +---------------------------+
| Grim Reaper        No. 49 | | Specter            No. 46 |
|---------------------------| |---------------------------|
| HP: 1920   |       Undead | | HP: 2000   |       Undead |
| TP: 100    | Exp: 68      | | TP: 0      | Exp: 63      |
| Atk: 293   | Gald: 100    | | Atk: 372   | Gald: 95     |
|            | Def: 18      | |            | Def: 20      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel, Kirima         | | Black Quartz              |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Black Quartz              | | None                      |
|                           | |                           |
| AA: Darkness              | | AA: None                  |
| Weak: Light               | | Weak: Fire, Light         |
| Str: None                 | | Str: Darkness             |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Living Sword       No. 65 | | Living Doll        No. 63 |
|---------------------------| |---------------------------|
| HP: 1000   |      Magical | | HP: 1790   |      Magical |
| TP: 38     | Exp: 60      | | TP: 100    | Exp: 38      |
| Atk: 340   | Gald: 96     | | Atk: 232   | Gald: 64     |
|            | Def: 35      | |            | Def: 20      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| White Silver              | | Energy Tablets, Milk      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| White Silver              | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

Regardless, after the scene you will have to go through some more trials. You
can start by bumbling up the long flight of stairs. There are a couple of
monsters along the way. At the end of the stairs, you'll find a chest
containing an Armet Helm. Go up inside the door. There will be a curtain near
the left of the room. Use your Sorcerer's Ring to burn it. Light will come
pouring right through in a beam. Push the block to the middle. This will make
the light line up with the orb on the side of the room. Very nice. Go through
the door.

Here, there will be a scene. You must now control your second group, hurrah!
Go up through the door.

There will be a curtain to the left. Burn that again with your Sorcerer's
Ring. OK, here's what you do. Take the / angled block near the bottom and push
it up so it reflects the light up. Now take the block at the very bottom left
and push it so it's positioned above the top orb. Take the block to the right
of the orbs and push it next to the previous block. Finally, take the triangle
block and push it so it is in line with the unlit orb. This will beam over to
both the right activating the orb and left which will activate a bridge up
above. Now that that's done, head over to the north side of the room and there
will be a save point. Save and open the chests containing a Moon Robe, Lunar
Guard, and EX Gem Lv 2.

When you proceed up, there will be a chest at the top right corner containing
a Stinger Ring. Now travel through the doors. That's right, down, and up
another long flight of stairs. When you reach the door, go in and there will
be some treasure chests containing an Iron Mail and another EX Gem Lv 2 at the
top left side. Head across the bridge and you will see a machine. Now we must
control Lloyd's party again.

As Lloyd's party, all you have to do is go left across the bridge. You will
see the other party there. A scene will take place activating the teleporter.
If you can't guess where that leads, then...well, that's pretty sad. Suit up
for a boss battle. Don't forget to equip your new goodies!


*=====================================*
| BOSS: IUBARIS                       |
|-------------------------------------|
| No. 186      Type: Beast            |
| HP: 16800    EXP: 2650              |
| TP: 1500     Gald: 2500             |
| Atk: 860     Def: 80                |
|                                     |
| Items Dropped: Brass                |
| Items to Steal: None                |
| Loc: Tower of Mana                  |
|                                     |
| AA: Light                           |
| Weak: Darkness                      |
| Str: Fire, Lightning, Light         |
|----------------------------------------------------------------------------+
| Iubaris plays much like Iapyx relying on high stats and lack of special    |
| techniques. You would want to have Raine, Kratos, Lloyd/Sheena(preferably  |
| Lloyd; only use Sheena when you're using her and you're better with her    |
| than Lloyd) and Colette because we're forced to. Set Kratos and Raine to   |
| heal and have Colette do what she wants. If she dies, don't bother reviving|
| her if she doesn't contribute enough to the active party. I recommend      |
| playing a physical attacker here(Lloyd/Sheena) because the CPUs are too    |
| stupid to attack and block at the right time.                              |
|                                                                            |
| Iubaris deals a lot of damage. And I mean A LOT of damage. Even while      |
| guarding, he can deal around a hundred damage or so. Unguarded will be 300-|
| 400 for one blow. Ouch. Iubaris will start the battle using basic clawing, |
| jumping, and tail-swiping attacks. It's not always stunned when you attack |
| it, so make sure you guard if it starts to move. Iubaris also uses Photon  |
| when no party member is near it and it is hard to stun him. Photon will be |
| devastating blow especially to your spellcasters. Use your Unison Attack   |
| when he's casting. When Iubaris is below half its HP, it can use Force Ray.|
| Force Ray is a devastating attack that will deal tons of damage in a       |
| charged beam. Hope your party members avoid it and go right under his      |
| belly. Iubaris flies when he's about to use this attack, so stay under him.|
| Another one of Iubaris's attacks summons some black horses on your. Guard  |
| all the hits. All of Iubaris's attack hits multiple party members.         |
|                                                                            |
| OK, start the battle by having Colette use Holy Song(if you don't have it, |
| then just have her attack). Keep Kratos and Raine constantly casting. As   |
| your frontliner, wait until Iubaris finishes an attack before you start    |
| attacking. If it doesn't become stunned by the first attack, start         |
| guarding. Even one swipe is enough to deal some damage; DO NOT rush in on  |
| your attacks with Sword Rain and stuff like that if it's not sutnned. If   |
| you do manage to stun Iubaris, start comboing with a Sword Rain            |
| attack/Power Seal. Try to follow that up with a Unison Attack as well. As  |
| both Sheena or | Lloyd, you can do technique combos at this point such as  |
| Sonic Sword Rain + Fierce Demon Fang or Power Seal + Pyre Seal. Lloyd's    |
| many, many combos make him a good choice for this battle.                  |
|                                                                            |
| If you are having trouble, remember some of the enemies in the Tower of    |
| Mana drop Black Quartzes. Iubaris is weak to darkness! If your party       |
| members are having trouble staying alive, try using Super Sonic Thrust or  |
| Pyre Seal to keep Iubaris away from them. Beast also works, but not as     |
| well. Good luck, this is a tough boss.                                     |
*============================================================================*

When the boss battle is over, you will be treated to another scene. Colette
will learn another Angel Skill depending on how many seals you have broken
already. Before leaving the Mana Tower, make sure you save especially if you
haven't beaten the Balacruf Mausoleum yet since you'll have to face Sheena.

For strategies on Sheena, read the end of the Balacruf Mausoleum section. I
have her listed there since it's the "official" route.

When you exit the Tower of Mana, you will always get a scene. Angel Toxicosis
takes its toll once again. After the scene, you'll be free again. If you
haven't beaten Balacruf Mausoleum yet, then that's your next location. It's
located on a peninsula near Asgard. If you've beaten the Maosoleum, then head
over to Hima.


==============================================================================
                             [3.9] Asgard Ranch
==============================================================================

This ranch is located just east of the Tower of Mana. You can only enter this
place if Luin is in shambles and Sheena is in your party. Entering it will
automatically trigger a scene. This scene will lead up to a battle with some
terrible monsters. Defeat them and the scene will continue. When you regain
control, you will have the sprite of a Spearman.

You can talk to the Desians around this area if you wish, but they'll mostly
tell you crap. There's a chest to the right that contains a Beast Hide. You
can pick it up later if you want, but why do that? Go inside the door to the
top and you will start up a scene. You'll meet Kvar, then run away into a
different room. OK, with that done, we can continue.

+---------------------------+ +---------------------------+
| Whip Master        No. 98 | | Evil Sorcerer     No. 107 |
|---------------------------| |---------------------------|
| HP: 500    |        Human | | HP: 1720   |        Human |
| TP: 20     | Exp: 14      | | TP: 195    | Exp: 10      |
| Atk: 120   | Gald: 10     | | Atk: 160   | Gald: 20     |
|            | Def: 10      | |            | Def: 18      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gle                 | | Melange Gel               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Apple Gel                 | | Melange Gel               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Spearman          No. 100 |
|---------------------------|
| HP: 800    |        Human |
| TP: 10     | Exp: 33      |
| Atk: 130   | Gald: 54     |
|            | Def: 20      |
|---------------------------|
| Items Dropped:            |
| Melange Gel               |
|                           |
| Items to Steal:           |
| Melange Gel               |
|                           |
| AA: None                  |
| Weak: None                |
| Str: None                 |
+---------------------------+

Right as you enter, there will be a chest containing a White Silver. Pick that
up and continue down the path. You can't jump onto the conveyor belts. Just
continue down to find a Save Point. Continue down the linear path until you
can go left. Take the Iron Bracelet in the chest and continue back on the main
road. As you walk up the stairs, a mandatory scene will start.


                                   *  *  *


After that dreadful scene, you will regain control outside of the ranch. Exit
and head south to Luin. A campfire scene will start there. At one point in the
scene, you will have a choice between selecting "All right." or "No!" Saying
"All Right." will have positive effects for everybody in your party and
choosing "No!" will make Kratos like you a lot more. Both results are
positive, so choose whichever you like. When you finish, try to exit Luin for
another short scene and a clue about your next destination. Can't figure it
out? It's Hima.


------------------------------------------------------------------------------
                         (3.9A) Intermission to Hima
------------------------------------------------------------------------------

+---------------------------+ +---------------------------+*
| Cockatrice        No. 123 | | Tortoise          No. 144 |
|---------------------------| |---------------------------|
| HP: 2420   |         Bird | | HP: 2800   |      Aquatic |
| TP: 0      | Exp: 68      | | TP: 0      | Exp: 56      |
| Atk: 420   | Gald: 98     | | Atk: 381   | Gald: 82     |
|            | Def: 35      | |            | Def: 20      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel, Chicken        | | Syrup Bottle, Tuna        |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Chicken                   | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Wind                | | Weak: Lightning           |
| Str: Earth                | | Str: Water, Ice           |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Sorcerer           No. 94 | | Warrior            No. 87 |
|---------------------------| |---------------------------|
| HP: 2200   |        Human | | HP: 2800   |        Human |
| TP: 300    | Exp: 58      | | TP: 0      | Exp: 58      |
| Atk: 300   | Gald: 43     | | Atk: 410   | Gald: 83     |
|            | Def: 35      | |            | Def: 42      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Shell Bottle, Magic Lens  | | Panyan, Barley Rice       |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+*
| Giant Beetle      No. 137 | | Fish              No. 148 |
|---------------------------| |---------------------------|
| HP: 1110   |       Insect | | HP: 920    |      Aquatic |
| TP: 0      | Exp: 31      | | TP: 0      | Exp: 16      |
| Atk: 272   | Gald: 58     | | Atk: 200   | Gald: 25     |
|            | Def: 20      | |            | Def: 10      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Cabbage, Kirima           | | Seaweed                   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Cabbage                   | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Ice                 | | Weak: Lightning           |
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+*
| Grasshopper       No. 139 | | Sea Jelly         No. 153 |
|---------------------------| |---------------------------|
| HP: 1480   |       Insect | | HP: 1290   |      Aquatic |
| TP: 0      | Exp: 28      | | TP: 0      | Exp: 30      |
| Atk: 247   | Gald: 63     | | Atk: 270   | Gald: 48     |
|            | Def: 21      | |            | Def: 20      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Squid                     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Fire, Lightning, Ice| | Weak: Lightning, Ice      |
| Str: Water                | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+
| Starfish          No. 142 | | Harpy             No. 116 |
|---------------------------| |---------------------------|
| HP: 1820   |      Aquatic | | HP: 1950   |         Bird |
| TP: 38     | Exp: 28      | | TP: 100    | Exp: 51      |
| Atk: 230   | Gald: 56     | | Atk: 358   | Gald: 99     |
|            | Def: 25      | |            | Def: 21      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Kelp, Magic Lens          | | Chicken, Green Quartz     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Magic Lens                |
|                           | |                           |
| AA: Water                 | | AA: None                  |
| Weak: Lightning           | | Weak: Earth               |
| Str: Water, Ice           | | Str: Wind, Lightning      |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+
| Velocidragon      No. 178 | | Dragon Rider       No. 89 |
|---------------------------| |---------------------------|
| HP: 2300   |       Dragon | | HP: 2690   |         Bird |
| TP: 0      | Exp: 68      | | TP: 0      | Exp: 68      |
| Atk: 406   | Gald: 84     | | Atk: 425   | Gald: 91     |
|            | Def: 30      | |            | Def: 37      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Pellets, Apple Gel        | | Barley Rice, Pasta        |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: None                |
| Str: Fire                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+**+---------------------------+**
| Insect Plant        No. 9 |  | Woods Worm        No. 129 |
|---------------------------|  |---------------------------|
| HP: 2990   |        Plant |  | HP: 1790   |       Insect |
| TP: 0      | Exp: 72      |  | TP: 0      | Exp: 34      |
| Atk: 448   | Gald: 260    |  | Atk: 285   | Gald: 48     |
|            | Def: 21      |  |            | Def: 15      |
|---------------------------|  |---------------------------|
| Items Dropped:            |  | Items Dropped:            |
| Melon                     |  | Melon                     |
|                           |  |                           |
| Items to Steal:           |  | Items to Steal:           |
| None                      |  | None                      |
|                           |  |                           |
| AA: None                  |  |                           |
| Weak: Ice                 |  | Weak: Ice                 |
| Str: None                 |  | Str: None                 |
+---------------------------+  +---------------------------+

+---------------------------+**
| Marcroid            No. 3 |
|---------------------------|
| HP: 1850   |        Plant |
| TP: 63     | Exp: 63      |
| Atk: 280   | Gald: 83     |
|            | Def: 32      |
|---------------------------|
| Items Dropped:            |
| Melange Gel, Mushroom     |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: Ice                 |
| Str: Water, Earth         |
+---------------------------+


*Beach
**Forest

From Luin, you'll have to go southwest. Hima is in the mountain range. Hugging
that brown part of the map will get you to it eventually. If you want Long-
Range Mode for this area, you'll have to go past Hima hugging along the same
path around the mountain. Go past the first forked area and you will find it.


Once you're at Hima, go inside the inn. Talk to Sophia(the woman blocking the
stairs) for a scene. Now exit and go up the path. There will be another scene.
You will acquire a Desian Orb. Yay! We'll have to go back to Asgard Ranch now.
But before you do, make sure to customize some weapons at the shop and collect
the Risotto recipe in the room to the right inside the Inn.

If you want to take a shortcut(who wouldn't?), talk to the man at the entrance
of Hima. He'll ask if you can help him bring food to Luin. Say yes and you'll
automatically be teleported to Luin. Walk north back to the Asgard Ranch.


------------------------------------------------------------------------------
                           (3.9B) Back to the Ranch
------------------------------------------------------------------------------

     "Do not speak ill of the dead."

Once you get back to the ranch, you will see a rock right in your path.
Examine it to start a mini-scene. The rock will be moved and you will
automatically walk inside. As soon as you get in, you'll be forced into a
battle against 2 Spearmen, and Evil Sorcerer, and a Whip Master. Once you
school them, a scene will occur. Raine will tell you everything you need(and
not need...) to know.

When you regain control, you'll need to split your party into two groups.
Whoever you choose to come with you to fight Kvar will gain some affection
for you. So don't choose Colette. I recommend bringing Kratos or Raine and
Genis. Lloyd can take care of most of the enemies you'll encounter with his
combos and Raine/Kratos can heal him. Genis is there just for not bogging down
the other team, he really sucks against long-range Raybits. The other team can
have Sheena as a backup frontliner, Colette just to be there, and Raine/Kratos
for healing/attacking. The top choice will bring the party member with you.

When you're done with your setup, you will be asked to confirm your choice.
Choose the first option and we can get rockin'. You will be controlling
Lloyd's group first. Before moving onwards, head to the bottom of the room
that you're in to have access to a Save Point and a Refresher.

Refresher:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Magic Lens        | 10G    |
+----------------------------+

Do your business and leave through the topleft door. This will connect you to
a room with long hallways with chests. Get the goodies in the chests as you
progress to the left. The chests(going left to right) contain a Cleric's Hat,
Lamellar Leather, and Pellets. At the end of the path to the left, there will
be a little machine there. Examine in and choose the first option to shut down
the EX Sphere making progress. Wonderful. Head back to the previous room now.

This time, take the door more to the middle of the room to the left. Remember
this room? We were here when we first entered this ranch. If you haven't
collected the chest right in front of the door yet, do so. Also examine the
Sorcerer Ring-changing machine. This will keep your Sorcerer's Ring firing
fire, but it will go a longer distance than before.

Walk down and get your ass on the conveyor belt. Walk against it and look to
your left. See the six blue things? Use your long Sorcerer's Ring to hit the
three in your range a couple of times. They'll blow after a few hits. Great.
Get off the belt and walk down that familiar path. Save if you need to. Around
the corner will be another conveyor belt allowing you to hit the three blue
things that were out of your range on the other side. Destroy those three.

Get back on the main path. If you haven't collected the treasure chest on the
route to the left before, do it now. Continue upwards. The conveyor belt above
the stairs shouldn't be moving anymore. Walk up and collect the treasure chest
next to the door containing an EX Gem Lv 2. Now go through the door. There is
a memory seal, but I don't recommend using it. Step on the teleporter and
press A to teleport. Nothing happens. :(

You will now control your other party. Save and refresh if you need to, then
exit through the bottom right door. You will be attacked by some crap-easy
enemies. Defeat them, then walk out through the door at the bottom. You will
be outside. Hug the right wall and go downwards until you see an opening. If
you haven't collected the chest further down yet, I recommend doing so because
you will never see it again when we are done with this level. Anyway, at the
first opening to the right, the door that we need to go through is blocked by
boxes. This is an extremely easy puzzle. Push the one in front of you forward.
Then go around it and push it all the way back into the path so you can't
exit. There will be two blocks in front of the door now. Just pull the first
one out and push it towards the path you came through. Pull the last block in
front of the door out just so you can slip on in. We can ignore the block in
the corner there.

When you get inside the door, go to the right. There will be a fork with a
door blocking the right path. Go through the left route. Get the chest
containing the Card of Earth for Sheena. Activate the floor switch there by
pressing A on top of it. This will switch the door blocking the right fork to
block the left fork. Since you can't go back now, go through the left door.
You will get into a fight with two Spearmen. Defeat them and a scene will
occur with you releasing the the captives.

When you regain control, go through the door to the left. There's a chest here
containing a Stun Bracelet. Activate the floor switch here like before and go
back into the previous room. There is an exit in the middle of the bottom of
the room. Go through that door. Here, you'll see some strengthened Raybits in
addition to the enemies found previously at this ranch. Fight them if you
wish, then go all the way down. This will disengage the lock of the door. This
door leads close to the Save Point and Refresher in the room where we first
gained control in the ranch.

Let's not go through that if you don't want to save or buy stuff though. Still
from the place where we disengaged the lock, go left. Go through the left path
and you will be forced to fight two Raybits. They're cake, just like all the
other Raybits you've fought before. When they finish, you will automatically
deactivate the switch. Go back around to the right side of the "disengaged"
door and take the right fork. Fight the Raybits here and this switch will also
be deactivated. That should do it for Lloyd.

We now regain control of Lloyd. Yay! The teleporter in front of your face
should work now, but I recommend saving before teleporting. We're about to go
up against a tough boss. Make sure you're equipped!

*=====================================*
| BOSS: KVAR                          |
|-------------------------------------|
| No. 218      Type: Human            |
| HP: 10000    EXP: 1580              |
| TP: 340      Gald: 1500             |
| Atk: 410     Def: 65                |
|                                     |
| Items Dropped: Holy Ring            |
| Items to Steal: None                |
| Loc: Near Asgard                    |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Lightning                      |
|=====================================|=====================================*
| BOSS: ENERGY STONE                  | BOSS: ENERGY STONE                  |
|-------------------------------------|-------------------------------------|
| No. 219      Type: Magical          | No. 219      Type: Magical          |
| HP: 5500     EXP: 300               | HP: 5500     EXP: 300               |
| TP: 100      Gald: 765              | TP: 100      Gald: 765              |
| Atk: 350     Def: 20                | Atk: 350     Def: 20                |
|                                     |                                     |
| Items Dropped: None                 | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Near Asgard                    | Loc: Near Asgard                    |
|----------------------------------------------------------------------------+
| First off, we can only use the Lloyd and the two other party members you   |
| chose to go with him. Hopefully, you have at least Raine/Kratos and a whole|
| bunch of Life Bottles and Gels. Kvar likes to use lightning against you.   |
|                                                                            |
| Protect your healer at all costs. Have everyone on Attack Same in the      |
| strategy menu. If Genis is your third party member, it'll probably be best |
| not to heal him if he dies until only Kvar is left. Attack the Energy      |
| Stones first. They can get really annoying and like to gang up on one      |
| person.                                                                    |
|                                                                            |
| The Energy Stones have high HP. Use Lloyd/Sheena to bring them down.       |
| Although Kvar will probably be raging down Lightning spells while you're   |
| attacking them, there's not really much we can do about it. If you REALLY  |
| need the remaining HP that you have, watch out for Kvar and when he starts |
| to get that purple glow around him. Start running around so the magic will |
| attack the space that you were in before, then go back to whooping the     |
| Energy Stones.                                                             |
|                                                                            |
| The Energy Stones can only do two things: cast Lightning or form a         |
| multi-hit lightning attack that surrounds them. The close range attack is  |
| more dangerous, but we can't really do anything about it. The close range  |
| attack can be guarded, but not the Lightning spell.                        |
|                                                                            |
| Although Kvar does not have as high a stats as the other bosses you may    |
| have faced, his attacks are more dangerous, but only if you don't know how |
| to defend against them. At long ranges, Kvar will cast Lightning and       |
| rarely, Spark Wave. If he decides to cast one of these, run like crazy(big |
| circles) to try and avoid it or use Guardian. Guardian won't block out     |
| every hit of Spark Wave though, unless times really, really well.          |
|                                                                            |
| If you march up close to Kvar, he won't ever have a chance to use          |
| long-range attacks. Up close, Kvar will only use Lightning Strike. The     |
| first hit of this attack can be guarded, but the rest of the hits, can't.  |
| To guard this, guard, then quickly use Guardian or whatever your defensive |
| tactic is. You can also jump back after the first strike if you're quick   |
| enough to not take any damage at all.(Guard + back on stick)               |
*============================================================================*

When Kvar is beaten, watch the scene. You will regain control of your
character in the Fresco Inn at Asgard. Leave the inn. There are now two things
you must do. If you have not beaten the Tower of Mana yet, go there. If you
have, head over to Hima.


------------------------------------------------------------------------------
                            (3.9C) Saving Pietro
------------------------------------------------------------------------------

The game will not progress unless you save Pietro. To do that, you must get
the Boltzman's Book. It's in the Tower of Mana. Right in the lobby, you will
see a bunch of bookshelves. At the top left corner, examine the books and you
will get it.

But that's not all that we need to save him. We also need the Mana Leaf Herb
OR the Unicorn Horn. Let's get the horn.

Go to Lake Umacy. It directly North of Asgard. It's hidden in the mountains,
so it may be a bit hard to find. Once you're at the lake, there will be a
scene. You MUST have Sheena in your party. When that's done, go back through
the Hakonesia Peak mountain pass and to Thoda Dock. Take the "boat" for free
this time back to the Water Seal. At the seal, go to the boss room. Head
towards the blue glowy thing where you fought the guardian of the seal oh so
long ago.

FIRST, let me tell you that you WILL NOT get a game over if you lose to this
boss. So if you're really dying, just die and don't waste items. The rest of
the Summon Spirits also don't need to be killed.

*=====================================*
| BOSS: UNDINE                        |
|-------------------------------------|
| No. 196      Type: Magical          |
| HP: 13000    EXP: 2110              |
| TP: 320      Gald: 765              |
| Atk: 580     Def: 88                |
|                                     |
| Items Dropped: Guardian Symbol      |
| Items to Steal: None                |
| Loc: Thoda Geyser                   |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Water, Ice                     |
|----------------------------------------------------------------------------+
| Undine uses mostly spells. You'll often find her casting Spread. This takes|
| her some time to charge up, but when she unleashes the attack, it'll do    |
| tons of damage in a wide area. She also uses Aqua Edge. This attack is     |
| different than the one you have. It'll cover the space around Undine       |
| hitting with multiple edges that can attack several party members. It's    |
| range isn't /that/ far though. She will also use a two hit combo on you,   |
| but that's really rare. It still does a lot of damage though, so be sure to|
| guard.                                                                     |
|                                                                            |
| You have to have Sheena in your party during this battle. Make sure she is |
| NOT equipped with the Card of Water. I recommend that you also have Lloyd, |
| Raine, and Kratos in your party. Lloyd's Beast and Sheena's Pyre Seal will |
| be useful in knocking out Undine while she is casting her spells. She's not|
| stunned that easily, so make sure you use it a couple of times or link up a|
| chain. Have Lloyd, Sheena, and Kratos if you want attack Undine at the same|
| time. While they are around in one area, Undine won't dare attack Raine.   |
|                                                                            |
| Undine doesn't really have that many attacks. Just go with your normal     |
| combos. To avoid Spread, use Guardian once she finishes casting or run away|
| from her and your party members. The spell won't appear in front of you.   |
| Aqua Edge is much harder to dodge. You probably won't see it coming since  |
| it doesn't say so at the top of the screen. You can't guard Aqua Edge, but |
| if you see it coming, use your defensive technique. Her two hit combo is   |
| easy to dodge, just guard. If you're having trouble with her, you really   |
| need to level up or buy tons more Life Bottles.                            |
*============================================================================*

After Undine's down, there will be a scene. Learn about the Summon Spirits,
then leave. Go back to Lake Umacy. There will be a scene there with the
unicorn. After that scene, Raine will learn Resurrection and gain the title
"Grand Healer." Excellent, we can now save Pietro. Go back to Hima. You might
see Nora's Caravan on the way, but nothing new will be there. At Hima, talk to
Sophia in the inn upstairs. Watch the last scene in this section. When that's
done, we're just about ready to leave for the Tower of Salvation.

DO NOT GO INTO HIMA IF YOU WANT TO FIGHT SWORD DANCER!!! MAKE SURE YOU DO
THAT!!!!!!


==============================================================================
                                  [3.10] Hima
==============================================================================

     "Don't die Lloyd. Don't worry about it."
     "How can he tell me not to worry after saying something like that?"

Crimson Canyon:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Orange Gel        | 200G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Holy Bottle       | 200G   |
| Magic Lens        | 10G    |
| Osafune           | 1950G  |
| Amber Cloak       | 1800G  |
| Cleric's Hat      | 900G   |
| Tartan Ribbon     | 1600G  |
| Pretty Mittens    | 800G   |
| Leather Cape      | 400G   |
+----------------------------+

Hurricane:
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Nimble Rapier     | 1 Rapier, 1 Brass, 1 White Silver                |
| Stinger Ring      | 1 Slicer Ring, 1 White Silver, 1 Mermaid's Tear  |
| Ruby Wand         | 1 Gem Rod, 1 Mermaid's Tear                      |
| Armet Helm        | 1 Iron Helm, 1 Beast Hide                        |
| Red Shield        | 1 Omega Shield, 1 Black Silver                   |
+----------------------------------------------------------------------+

Buy what's necessary. There are many goodies here, but try not to spend all of
your money. The inn here is called Echoes. Inside the inn in the room to the
right, there is a Master Chef in the top left corner of the room. He teaches
Risotto.


So, after saving Pietro, try to leave Hima. A small scene will occur. Go to
the summit of Hima for another scene. After that, all your party members will
separate. Talk to each and every one of them ending with Colette. Sheena will
be near the entrance where you regain control. Raine and Genis is right of the
Inn. Kratos will be near the grave on the path to the summit. Colette is in
front of the Inn. Talk to Colette and you will have two choices. Select the
second one.("No, that's all right.)

Watch the intriguing scenes. Once the scenes are over, you will be free to
move around. You can continue on the game, but there are a couple of
sidequests that you can do before you leave. Read that section for more
information. Oh, and unequip Kratos of EVERYTHING before proceeding to the
next part of the storyline. Anyway, whenever you're ready, go up the mountain
path to the summit. There will be a scene.

You can now choose who you want your partner to be to ride the dragon with.
You can choose Genis(top option), Raine,(middle), or Sheena. According to the
Affection FAQ at GameFAQs, riding with Genis will improve the affection rate
of Genis and Sheena. Riding with Raine will improve her affection while
dropping Colette's. Riding with Sheena will improve her affection with you
while dropping Colette's.

Once you're in the Tower of Salvation, go in the door. Walk up the path to
the warp and you will get a quick scene. Go in the warp and a long, long scene
will start. BTW, you'll have to fight a couple of bosses which contain, big,
BIG, GIGANTIC spoilers.



*=====================================*
| BOSS: REMIEL                        |
|-------------------------------------|
| No. 245      Type: Angel            |
| HP: 16000    EXP: 2795              |
| TP: 258      Gald: 1840             |
| Atk: 530     Def: 112               |
|                                     |
| Items Dropped: EX Gem Lv 1, Rune    |
|                Bottle               |
| Items to Steal: None                |
| Loc: The Final Seal                 |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Light                          |
|----------------------------------------------------------------------------+
| Although his stats aren't great at all, his techniques are absolutely      |
| dangerous. His normal attack will be firing holy arrows that cover pretty  |
| much the entire diameter of the battle field. It hits multiple party       |
| members multiple times. He can also use a Ring Whirlwind-like attack that  |
| hits all party members around him. This attack will knock you back. If     |
| you've been hitting Remiel around too much in one area, he'll teleport     |
| behind you. Remiel also likes to cast a wide assortment of spells. His most|
| common one will be Photon. You can't run away from this unlike Spread and  |
| other spells. It hits twice. If you have the power to use your defensive   |
| technique, be absolutely sure to or it'll take out a huge chunk of your HP.|
|                                                                            |
| Holy Lance is also powerful. It's less used and can be ran away from, but  |
| if you're caught it'll hit you several times for hundreds of damage per    |
| hit. Yeah, it can also hit multiple party members with this. Use your      |
| defensive technique for this. This move is powerful, yet not Remiel's best |
| spell. His most dangerous spell by far is Judgement Ray. This will make the|
| light of Judgement attack all around him quickly and multiple times. This  |
| causes A LOT of damage. To avoid it, you must run away from him as soon as |
| you see a glowing circle underneath him.                                   |
|                                                                            |
| You are forced to use a party of Sheena, Lloyd, Raine, and Genis. Have     |
| Raine start casting First Aids as usual. Lloyd and Sheena should be        |
| constantly making combos against Remiel. DO NOT rush up to his face though,|
| make sure he has just finished using an attack or you'll get hit. Remiel   |
| does not get stunned often. Hitting him while he is casting spells is also |
| OK to do, but not exactly a smart thing to do since you should be getting  |
| ready to dodge that spell. Attack smartly. Try to limit the number of Life |
| Bottles you use. If you're having a lot of trouble, I recommend controlling|
| Raine as she sometimes is too stupid to move out of Remiel's attacks and   |
| cancels her spell to guard. She also has Resurrection, don't forget that.  |
|                                                                            |
| Oh, and another note. Remiel does have an Overlimit. Be sure to stay away  |
| from him when he does.                                                     |
*============================================================================*

After beating Remiel, watch the scene. You'll then be treated to another boss.
Hopefully, you'll see that he is very strong.


*=====================================*
| BOSS: KRATOS AURION                 |
|-------------------------------------|
| No. 216      Type: Human            |
| HP: 22500    EXP: 3280              |
| TP: 1500     Gald: 2900             |
| Atk: 750     Def: 150               |
|                                     |
| Items Dropped: EX Gem Lv 3, Life    |
|                Bottle               |
| Items to Steal: None                |
| Loc: The Final Seal                 |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Light                          |
|----------------------------------------------------------------------------+
| Kratos is very powerful and you will most likely lose to him. That's OK,   |
| you're not required to beat him, but it's nice to get all that experience  |
| and other goodies. I'll have a strategy here anyway. Even with the         |
| strategy, you'll still need to be at a high level to defeat him.           |
|                                                                            |
| OK, first let's talk about all the moves Kratos uses. He actually does     |
| learn these moves if you level him up enough. Anyway, first is his magic.  |
| Although he doesn't use that deadly attack called First Aid, he does have  |
| Thunder Blade and Grave which are both advanced magic. They both cover a   |
| large distance for elemental damage. Use your defensive technique to defend|
| against them. It might not last all the hits though, just warning you. He  |
| also won't be stunned unless you hit him with a Unison Attack, from behind,|
| or create a really, really large combo.                                    |
|                                                                            |
| Kratos has much more physical attacks and prefers to use them over magic.  |
| He has the three hit combo which is rarely used because he prefers Light   |
| Spear over it. Light Spear makes him twirl up in the air hitting all party |
| members around him. You should have Fierce Demon Fang. It unleashes several|
| close range Demon Fangs at one time. His most deadly attack is Lightning   |
| Blade. It's very simple. All he does his thrust, then lightning comes down.|
| To defend, guard, then quickly jump back or use your defensive technique.  |
| The lightning comes down very quickly and it's not guardable.              |
|                                                                            |
| Kratos does not chain his techniques. You can. This is your edge to dealing|
| damage to Kratos. Use a combo like Tiger Blade -> Sonic Sword Rain/Sword   |
| Rain Alpha. Sheen can also use Power Seal -> Pyre Seal. While comboing,    |
| make sure to keep Raine on her feet with Nurse/Heal or any other HP-       |
| recovering attacks. Kratos tends to fly away when he's getting beaten up   |
| too much. Make sure you follow him immediately and stop any spell he tries |
| to cast with a Unison Attack.                                              |
|                                                                            |
| Try not to wear yourself out on Kratos. If you really can't beat him, you  |
| won't get all those items back. And that sucks.                            |
*============================================================================*

After that battle, there will be a scene. The scene will differ ever so
slightly depending on whether you won or loss the battle with Kratos. Then,
we'll have to fight just one more boss.

*=====================================*
| BOSS: YGGDRASILL                    |
|-------------------------------------|
| No. 237      Type: Angel            |
| HP: 40000    EXP: 3000              |
| TP: 3000     Gald: 0                |
| Atk: 1800    Def: 350               |
|                                     |
| Items Dropped: None                 |
| Items to Steal: None                |
| Loc: The Final Seal                 |
|                                     |
| AA: None                            |
| Weak: Darkness                      |
| Str: Light                          |
|----------------------------------------------------------------------------+
| I laugh at whoever tries to beat this boss. It's not possible. Even if you |
| are so insanely leveled that you deal more than 1 damage per attack, the   |
| battle will be cut off. That means that you can't get the 3000 EXP, sorry. |
|                                                                            |
| Oh, and in case anyone is interested, before I died Yggdrasill used three  |
| moves on me. Holy Lance you should be familiar with from Remiel. The second|
| is outburst. A big, blue energy thing surround Yggy and deals a lot of     |
| damage. The third is Ray. A ball of light will appear above someone's head |
| and beams of light comes raining down. I'm pretty sure he uses the same    |
| moves as the other times you're going  fight him. Oh, you're going to be   |
| fighting this guy a couple of times before the end of the game. Just       |
| letting you know. And you WILL be required to defeat him those times. ;)   |
*============================================================================*

More scenes occur. Yeah, just watch the recap scene of what happened and you
will reappear in the Renegades Base. Hooray, hooray!


==============================================================================
                             [3.11] Renegades Base
==============================================================================

When you regain control, head to your right. Go up, then down the stairs.
There will be a refresher at the door. You can buy the standard stuff; you
know like Apple Gels and whatnot. You can also heal here. A little further
down that small hallway is a save point. Save here, then continue to the
right.

Here, we'll start a semi-long puzzle. Get down the stairs that lead to the
top. Examine the Sorcerer Ring-altering device and it will fire electric
balls. Remember this?

Head back to the bottom half of the room. Push the two blocks there to form a
bridge connecting the platform with the block to the side with the stairs.
Cross the block bridge and push this block down to floor level. With that
done, you can create a bridge connecting several platforms to get the two
chests at the middle right platform. These two chests contain an EX Gem Lv 2
and a Straw Hat. Now get back down the platform and push the gray box into the
blue floor panel. Stairs should have appeared at the top half of the room.
Before going down the stairs, push the two remaining blocks that you have into
a VERTICAL bridge on the strange part of the floor with the outline(the same
part of the floor where you created a block bridge to the platform).

Go down the stairs. Head to the left and use your Sorcerer's Ring on the
column near the top left. Now examine the machine dead left from the stairs.
This will bring the platform from above down. The vertical bridge that you had
on it should allow you to cross to the other side. Examine the chest hidden
behind the platform for a Protect Ring. Now go on the other side of that
platform and hit the electric column there with your Sorcerer's Ring. Now go
up the stairs on top of that platform and examine the machine. This should
make the water in the room to be drained. Go back across to the top half of
the room. Go on the right side of the stairs where the block is. Push that
down into the ditch.

Go back across to the bottom half of the room. There will be some stairs
sticking out that leads to the bottom of the ditch. It might look like it's
floating in mid-air, but it's not. At the bottom of the ditch, push the block
left and into the blue panel. The wall to your left will collapse. This will
allow you to charge the blue column there that unlocks a door.

Go up the stairs and down towards the door. It will be unlocked. Go through
and a scene will occur. When you regain control, you'll be in a familiar room.
Do you recognize it? You went through this room when Lloyd was captures back
in Triet. Yeah, the save point is still in the room towards the south, but
you really don't need it. Just head left and up when you can. Enter the room
there to start your quick, semi-successful flight to Tethe'alla. I'll never
get used to spelling that name.


==============================================================================
                            [3.12] Fooji Mountains
==============================================================================

After the scene, you will regain control on the summit of a mountain. Start
walking down the path. There should be a save point nearby. The path here is
pretty straightforward. There will be monsters and chests along the way.
You'll pass by chests containing and EX Gem Lv 2, Cool Orbit, Card of Fire,
and Misty Robe. There's also a rare Black Onyx behind a rock near then end of
the path.

+---------------------------+ +---------------------------+
| Black Bat         No. 122 | | Night Raid         No. 19 |
|---------------------------| |---------------------------|
| HP: 2200   |         Bird | | HP: 1980   |        Beast |
| TP: 100    | Exp: 78      | | TP: 0      | Exp: 62      |
| Atk: 450   | Gald: 121    | | Atk: 396   | Gald: 100    |
|            | Def: 29      | |            | Def: 31      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Fine Pellets, Chicken     | | Beast Hide, Pork          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Beast Fang                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Egg Bear           No. 21 | | Hare               No. 23 |
|---------------------------| |---------------------------|
| HP: 2820   |        Beast | | HP: 1860   |        Beast |
| TP: 0      | Exp: 76      | | TP: 0      | Exp: 58      |
| Atk: 450   | Gald: 121    | | Atk: 362   | Gald: 72     |
|            | Def: 37      | |            | Def: 23      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beef Strips, Juicy Meat   | | Pork                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Beast Fang                | | Beast Hide                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

Not too hard, huh? Most of these monsters are just Tethe'alla counterparts of
Sylverant monsters. At the end of the path, there will be a short scene. We'll
learn our next destination.

When you exit Fooji, go north to get to Meltokio. Before you do however, you
might want to get the Long-Range monument. Just walk right from the exit of
the mountains. Hug the perimeter of the mountain and you will eventually find
it in a corner. There's also a House of Guidance around there containing
absolutely zippo.

Well, Meltokio is directly north from the exit of Fooji Mountains.

+---------------------------+ +---------------------------+
| Black Bat         No. 122 | | Night Raid         No. 19 |
|---------------------------| |---------------------------|
| HP: 2200   |         Bird | | HP: 1980   |        Beast |
| TP: 100    | Exp: 78      | | TP: 0      | Exp: 62      |
| Atk: 450   | Gald: 121    | | Atk: 396   | Gald: 100    |
|            | Def: 29      | |            | Def: 31      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Fine Pellets, Chicken     | | Beast Hide, Pork          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Beast Fang                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Egg Bear           No. 21 | | Hare               No. 23 |
|---------------------------| |---------------------------|
| HP: 2820   |        Beast | | HP: 1860   |        Beast |
| TP: 0      | Exp: 76      | | TP: 0      | Exp: 58      |
| Atk: 450   | Gald: 121    | | Atk: 362   | Gald: 72     |
|            | Def: 37      | |            | Def: 23      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beef Strips, Juicy Meat   | | Pork                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Beast Fang                | | Beast Hide                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Rogue              No. 84 |
|---------------------------|
| HP: 2000   |        Human |
| TP: 38     | Exp: 85      |
| Atk: 400   | Gald: 102    |
|            | Def: 30      |
|---------------------------|
| Items Dropped:            |
| Magical Cloth, Miso       |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: None                |
| Str: None                 |
+---------------------------+

Just enter Meltokio when you get there.


==============================================================================
                               [3.13] Meltokio
==============================================================================

     "No offense, but I'm not interested in talking to guys."

Yeah, some good quotes arise again. Go Zelos!11!1!!

Belteon:(left of entrance)
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Lemon Gel         | 1000G  |
| Orange Gel        | 200G   |
| Pineapple Gel     | 1200G  |
| Melange Gel       | 500G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Anti-Magic Bottle | 1000G  |
| Flare Bottle      | 1000G  |
| Guard Bottle      | 1000G  |
| Acuity Bottle     | 1000G  |
| Syrup Bottle      | 1000G  |
| Holy Bottle       | 200G   |
| Dark Bottle       | 200G   |
| Magic Lens        | 10G    |
| Poison Charm      | 4000G  |
| Paralysis Charm   | 4000G  |
+----------------------------+

Axios:(up one flight of stairs, left. Near Coliseum)
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Nimble Rapier     | 2800G  |
| Ogre Sword        | 3000G  |
| Ray Thrust        | 3000G  |
| Cool Orbit        | 2250G  |
| Silver Sword      | 2600G  |
| Card of Fire      | 2700G  |
| Card of Earth     | 2400G  |
| Francesca         | 3200G  |
+----------------------------+

Prucius:(customization, same place as Axios)
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Ogre Sword        | 1 Osafune, Brass, 1 White Silver                 |*
| Ogre Sword        | 1 Masamune, 1 Black Silver, 1 Brass              |*
| Ray Thrust        | 1 Stinger Ring, 1 Black Silver, 1 Metal Sphere   |
| Gale Staff        | 1 Ruby Wand, 1 Metal Sphere, 1 Black Silver      |
| Red Shield        | 1 Omega Shield, 1 Black Silver                   |
| Armet Helm        | 1 Iron Helm, 1 Beast Hide                        |
| Druid Cloak       | 1 Mage Cloak, 1 Magical Cloth                    |
| Lapis Bracelet    | 1 Iron Bracelet, 1 Black Silver                  |
+----------------------------------------------------------------------+

* There are two ways to make this, but both are the same item.

Trupelos:(right of second staircase up)
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Splint Mail       | 3000G  |
| Elven Protector   | 3000G  |
| Druid Cloak       | 2700G  |
| Misty Robe        | 2200G  |
| Straw Hat         | 1000G  |
| Striped Ribbon    | 1400G  |
| Gold Circlet      | 1000G  |
| Omega Shield      | 1600G  |
| Claw Gauntlet     | 1000G  |
| Lapis Bracelet    | 1400G  |
| Heavy Boots       | 3000G  |
+----------------------------+

Meltokio is a freaking giant of a town. Before going through all the shops
though(or even entering as a matter of fact), there will be a scene. You will
acquire Sheena's Letter and Sheena will leave your party. :( Proceed upwards
and there will be another scene at the top of the second flight of stairs. I
hope that this man does not remind you of anyone.

OK, with those scenes out of the way, feel free to explore the town. Visit the
research academy, the Coliseum, the shops, slums, rich people neighborhood,
and so on. Make sure you customize some new weapons. These weapons are all
expensive so customizing will save you tons of money. Also remember to stock
up on Magic Lenses and Life Bottles as well as Gels.

The Inn here is called the Sancta Cassius. Costs 300 Gald a night. There's
also a Save Point in here. It's directly to the right of the entrance. You can
also get the Steak recipe from the Wonder Chef in the top left corner of the
weapon shop.

When you're done shopping, go straight up the castle doors. Talk to one of the
guards for a short scene, then swing left to the Martel Cathedral. Talk to the
priest at the front of the church. You'll get an important scene here and meet
Presea. Leave the cathedral when the scene finishes and you'll be treated to
another scene. Great. Head back to the front of the castle and you'll get just
one last scene. Presea will also join your party. ^_^ Equip her, then we can
get off to exploring the castle.

There's not really much in the castle. Just talk to people and go to the very
top floor. Go in the big, red door to find Zelos and another scene. You'll
have two choices during the scene. The top choice is "That's fine." and will
increase the affection of Colette, Raine, and Zelos an drop genis and
Presea's. The second("No, we can't do that.") will increase the affection of
Colette, Genis, and Presea and drop Raine and Zelos's. When that's over, exit
the castle. Go back to the Martel Cathedral. Zelos will be near the front row.
His red hair sticks out, so you shouldn't have a problem looking for him. Talk
to him and there'll be another scene. He'll also join your party. Equip him as
well. BTW, try to get some freebies with his personal. Make him the character
in the map and talk to all the ladies for some free items or Gald. Yippee!
Pimpalicious. BTW, notice how Zelos has the same techs as Kratos? He can play
the exact same role as he did. First Aid, magic, and physical attacks all in
one bundle. Dandy.

Leave Meltokio now. We have to cross the Tethe'alla bridge to get to Sybak.


+---------------------------+ +---------------------------+
| Black Bat         No. 122 | | Night Raid         No. 19 |
|---------------------------| |---------------------------|
| HP: 2200   |         Bird | | HP: 1980   |        Beast |
| TP: 100    | Exp: 78      | | TP: 0      | Exp: 62      |
| Atk: 450   | Gald: 121    | | Atk: 396   | Gald: 100    |
|            | Def: 29      | |            | Def: 31      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Fine Pellets, Chicken     | | Beast Hide, Pork          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Beast Fang                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Egg Bear           No. 21 | | Hare               No. 23 |
|---------------------------| |---------------------------|
| HP: 2820   |        Beast | | HP: 1860   |        Beast |
| TP: 0      | Exp: 76      | | TP: 0      | Exp: 58      |
| Atk: 450   | Gald: 121    | | Atk: 362   | Gald: 72     |
|            | Def: 37      | |            | Def: 23      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beef Strips, Juicy Meat   | | Pork                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Beast Fang                | | Beast Hide                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+**+---------------------------+**
| Super Star        No. 143 |  | Seaspin           No. 149 |
|---------------------------|  |---------------------------|
| HP: 2100   |      Aquatic |  | HP: 2480   |      Aquatic |
| TP: 0      | Exp: 69      |  | TP: 0      | Exp: 76      |
| Atk: 440   | Gald: 110    |  | Atk: 450   | Gald: 125    |
|            | Def: 35      |  |            | Def: 31      |
|---------------------------|  |---------------------------|
| Items Dropped:            |  | Items Dropped:            |
| Flare Bottle, Shrimp      |  | Kelp                      |
|                           |  |                           |
| Items to Steal:           |  | Items to Steal:           |
| None                      |  | Seaweed                   |
|                           |  |                           |
| AA: Water                 |  | AA: Water                 |
| Weak: Lightning           |  | Weak: Lightning           |
| Str: Water, Ice           |  | Str: Water                |
+---------------------------+  +---------------------------+

+---------------------------+
| Rogue              No. 84 |
|---------------------------|
| HP: 2000   |        Human |
| TP: 38     | Exp: 85      |
| Atk: 400   | Gald: 102    |
|            | Def: 30      |
|---------------------------|
| Items Dropped:            |
| Magical Cloth, Miso       |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: None                |
| Str: None                 |
+---------------------------+

**Found at beaches only

Go North from Meltokio and you should already see the Tethe'alla Bridge at the
northwest of your screen. Enter for a scene. Now talk to the only man there to
open up the bridge as well as get a short scene. Start walking. On the first
screen of the Grand Tethe'alla Bridge, you'll have a chance to play Red Light-
Green Light. Read the mini-game section for details. The rest of the bridge is
long and uninteresting. But mostly long. Sybak's just north of the end.


==============================================================================
                                 [3.14] Sybak
==============================================================================

     "Gah...I am so sad now..."

Watch the scene when you enter.

Student Mart:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Lemon Gel         | 1000G  |
| Orange Gel        | 200G   |
| Pineapple Gel     | 1200G  |
| Melange Gel       | 500G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Syrup Bottle      | 1000G  |
| Holy Bottle       | 200G   |
| Dark Bottle       | 200G   |
| Magic Lens        | 10G    |
+----------------------------+

Student Supplies:(Why would students ever need these?)
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Ogre Sword        | 3000G  |
| Kotetsu           | 3300G  |
| Ray Thrust        | 3000G  |
| Mythril Ring      | 3400G  |
| Aqua Brand        | 3600G  |
| Battle Ax         | 3600G  |
| Pointed Hat       | 1300G  |
| Bridal Gloves     | 1200G  |
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Kotetsu           | 1 Osafune, 1 Brass, 1 Metal Sphere               |
| Mythril Ring      | 1 Stinger Ring, 1 Brass, 1 Mythril               |
| Gale Staff        | 1 Ruby Wand, 1 Metal Sphere, 1 Black Silver      |
| Aqua Brand        | 1 Hydra Dagger, 1 Brass, 1 White Silver          |*
| Aqua Brand        | 1 Steel Sword, 1 Black Silver, 1 Metal Sphere    |*
| Pointed Hat       | 1 Beret, 1 Magical Cloth                         |
+----------------------------------------------------------------------+

* There are two ways to make this, but both are the same item.

Sunrise Cafeteria:**
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Pork              | 120G   |
| Beef              | 140G   |
| Chicken           | 120G   |
| Tomato            | 60G    |
| Bell Pepper       | 80G    |
| Cucumber          | 70G    |
| Cabbage           | 60G    |
| Lettuce           | 80G    |
| Mushroom          | 60G    |
| Potato            | 50G    |
| Onion             | 60G    |
| Radish            | 60G    |
| Carrot            | 60G    |
| Egg               | 50G    |
| Cheese            | 60G    |
| Milk              | 50G    |
| Seaweed           | 20G    |
| Kelp              | 40G    |
| Tofu              | 60G    |
| Konjac            | 60G    |
| Miso              | 60G    |
+----------------------------+

Sunrise Cafeteria:**
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Snapper           | 120G   |
| Tuna              | 100G   |
| Cod               | 110G   |
| Squid             | 110G   |
| Shrimp            | 60G    |
| Octopus           | 70G    |
| Strawberry        | 70G    |
| Banana            | 60G    |
| Grapes            | 70G    |
| Apple             | 60G    |
| Lemon             | 60G    |
| Peach             | 70G    |
| Pear              | 60G    |
| Melon             | 100G   |
| Pineapple         | 80G    |
| Rice              | 80G    |
| Barley Rice       | 60G    |
| Pasta             | 80G    |
| Panyan            | 70G    |
| Bread             | 70G    |
| Roll              | 70G    |
+----------------------------+

**Each of the two people selling items sell different things. The cafeteria
itself is located inside the academy and (SPOILERS!!!!!!!!!!!!!!!!) can't be
accessed in the middle of the game.




There's a lot of expensive stuff here. If you haven't bought anything from
Meltokio, upgrade your weapons now! Otherwise, it would save you more money to
keep the stuff that you have now. Customize what you can and restock on
supplies if necessary.

The inn here it towards the right of town. It's called the Campus Cottage.
There's also a new recipe found in the library up north on the right screen of
the town.

When you're done with everything, go to the left screen of town. Walk to the
front of the large building and go inside. Watch the scene there and Colette
will earn the mandatory title, "Ill-Fated Girl." To progress through the
story, leave the academy and go back to the right screen of town. Left of the
weapon shop, there should be a guy selling junk. Approach him for a scene.
You'll find a Key Crest. Sexy. Now return back to academy. There will be a man
blocking the door. Talk to him and he will tell you that you can borrow the
room that you were in before to make Colette a Key Crest.

I know the academy is pretty big and you probably don't remember what room you
were in before. I'll help you out, but before you do, make sure you go to the
Sunrise Cafeteria that's located behind the fossils. This place holds the best
supply of food in the entire game. Make sure you buy some stuff, especially
eggs. Those are pretty rare.

OK, the lab that you were in before is in the hallway to your left. Go to the
second door going left. Enter and there will be a scene. Watch it, then exit
the building. Another scene will occur. Two more party members will now leave.
Sadly, one of them is Raine. The other is her brother, Genis. Further on in
the scene though,(it's a long scene), Sheena will rejoin. When you regain
control of your character, reform your party. Make sure you have Zelos. It'll
be just like at the beginning of the game where we relied on Kratos's First
Aid spells.

Now, leave Sybak. Head back South to access the Tethe'alla Grand Bridge.
Please save before entering. Although I doubt you will lose the upcoming
battle, it's better to be safe than sorry. Besides, it's been a while since
you've saved hasn't it? Walk back down that gigantic, annoyingly long path.
There will be a scene as you reach the end. This scene will lead up to a
battle with three Cardinal Knights. They all suck relying on physical moves.
Keep them busy with a physical attacker and have Zelos and or Colette cast
spells if you're having trouble. Remember, to get a computer-controlled Zelos
to cast spells, change position in the strategy menu to "L-range magic only."

Once they're down, Genis and Raine will rejoin your party! ^^ Reform your
party again. Since the bridge is drawn, we can't get back to Sybak. Zelos
suggests that we go back to Fooji Mountains, so do so. If you don't remember
where it is, it's all the way south past Meltokio.

There are a couple of new enemies when you enter.

+---------------------------+ +---------------------------+
| Black Bat         No. 122 | | Night Raid         No. 19 |
|---------------------------| |---------------------------|
| HP: 2200   |         Bird | | HP: 1980   |        Beast |
| TP: 100    | Exp: 78      | | TP: 0      | Exp: 62      |
| Atk: 450   | Gald: 121    | | Atk: 396   | Gald: 100    |
|            | Def: 29      | |            | Def: 31      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Fine Pellets, Chicken     | | Beast Hide, Pork          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Beast Fang                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Egg Bear           No. 21 | | Hare               No. 23 |
|---------------------------| |---------------------------|
| HP: 2820   |        Beast | | HP: 1860   |        Beast |
| TP: 0      | Exp: 76      | | TP: 0      | Exp: 58      |
| Atk: 450   | Gald: 121    | | Atk: 362   | Gald: 72     |
|            | Def: 37      | |            | Def: 23      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beef Strips, Juicy Meat   | | Pork                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Beast Fang                | | Beast Hide                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Chimaera           No. 28 | | Demon              No. 39 |
|---------------------------| |---------------------------|
| HP: 2680   |        Beast | | HP: 3330   |       Undead |
| TP: 180    | Exp: 67      | | TP: 130    | Exp: 99      |
| Atk: 418   | Gald: 111    | | Atk: 462   | Gald: 158    |
|            | Def: 37      | |            | Def: 40      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Rune Bottle, Beef         | | Melange Gel, Brass        |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Rune Bottle               | | None                      |
|                           | |                           |
| AA: None                  | | AA: Darkness              |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

So, make your way back to the top of the mountain. Make sure you save your
game at the peak, then proceed to the Rheairds. There, you'll encounter a
scene.

*=====================================*
| BOSS: PRONYMA                       |
|-------------------------------------|
| No. 223      Type: Human            |
| HP: 18000    EXP: 3000              |
| TP: 750      Gald: 1500             |
| Atk: 1150    Def: 150               |
|                                     |
| Items Dropped: Rosemary, EX Gem Lv 2|
| Items to Steal: None                |
| Loc: Fooji Mountains                |
|                                     |
| AA: None                            |
| Weak: Light                         |
| Str: Darkness                       |
|----------------------------------------------------------------------------+
| Colette's rather dandy in this battle as well as Raine for their light-    |
| based attacks. The other two should be frontline attackers. Pronyma's weak |
| against light, so keep it rolling with Photon and Angel Feathers/Judgement.|
|                                                                            |
| Pronyma's a toughie with tons and tons of attacks. She'll rarely, if ever, |
| use a normal attack. Pronyma will usually start off the battle casting an  |
| Aqua Laser. This is just like Genis's spell; it's a jet of water that goes |
| across the screen. It hits multiple party members, but only once. Use your |
| defensive spell which will significantly reduce damage. Pronyma can also   |
| cast Dark Sphere. This is a dark version of Photon. It will follow you as  |
| you move after it's casted and hits twice for a lot of damage. You'll get  |
| stunned after the first hit, so as soon as you see Pronyma finish casting  |
| it,(look at the top of the screen where it shows the spell name and who    |
| casted it), use your defensive tech even if you don't know that you'll be  |
| hit. If you are, the damage will be greatly reduced.                       |
|                                                                            |
| Pronyma's best magic technique is probably Ice Tornado. It's a tornado made|
| of ice(duh) that circles a large area. It will hit whomever is in that area|
| multiple times for a lot of damage. When you see the base of the storm     |
| form after the spell is cast, run as fast as you can or use your defensive |
| technique. The defense won't reduce all the hits, but it will reduce       |
| life-threatening damage.                                                   |
|                                                                            |
| Let's see now, Pronyma also likes using Leonazium. This is just Beast, only|
| yellow. It still knocks you back while dealing damage and is unbelievably  |
| annoying. Guarding will reduce most damage and prevent falling though.     |
| Agarazium is a much more annoying attack. It's not magic, covers long      |
| range, can't be guarded, hits multiple party members, and makes you fall.  |
| However, just run to avoid it as it does not track you down. However, CPUs |
| are way too stupid to actually do that.                                    |
|                                                                            |
| Pronyma's final attack is Acid Rain. Although not really used that much, it|
| will decrease most of your stats for a limited amount of time. If you want |
| to cure yourself from its effects, get Raine on a Recover rampage. If you  |
| don't have her in your party, you're pretty much screwed.                  |
|                                                                            |
| Pronyma's a pretty much bash and mash boss. Most of her attacks cover long |
| ranges. Keep casting Light spells while you have your other party members  |
| attack her headfront. She's not stunned easily, so use your Unison Attack  |
| when she's casting a spell and you have low HP. There's not really more to |
| it than that.                                                              |
*============================================================================*

When that's done, the little scene will be finished. We'll have to head back
to Meltokio. Exit Fooji Mountains and go back North. There will be a scene in
which you won't be able to enter Meltokio the normal way. Aw, shucks. But
Zelos knows a secret way in which he can get in. He'll show it to you just
because of the hunnies in his party. <3 I mean, your party.


------------------------------------------------------------------------------
                           (3.14A) Meltokio Sewers
------------------------------------------------------------------------------

+---------------------------+ +---------------------------+*
| Sewer Rat          No. 34 | | Sewer Rat          No. 35 |
|---------------------------| |---------------------------|
| HP: 2760   |        Beast | | HP: 4800   |        Beast |
| TP: 0      | Exp: 78      | | TP: 0      | Exp: 78      |
| Atk: 335   | Gald: 99     | | Atk: 335   | Gald: 100    |
|            | Def: 35      | |            | Def: 39      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Cheese                    | | Cheese                    |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Cheese                    |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Violent Viper      No. 21 | | Giant Leech       No. 160 |
|---------------------------| |---------------------------|
| HP: 2820   |        Beast | | HP: 2250   |   Immaterial |
| TP: 0      | Exp: 73      | | TP: 0      | Exp: 63      |
| Atk: 390   | Gald: 131    | | Atk: 400   | Gald: 98     |
|            | Def: 45      | |            | Def: 30      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Egg, Chicken              | | Apple Gel, Melange Gel    |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Apple Gel                 |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Fire                |
| Str: Fire                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Jellyfish         No. 152 |
|---------------------------|
| HP: 2860   |      Aquatic |
| TP: 0      | Exp: 79      |
| Atk: 482   | Gald: 154    |
|            | Def: 39      |
|---------------------------|
| Items Dropped:            |
| Pellets, Fine Pellets     |
|                           |
| Items to Steal:           |
| Pellets                   |
|                           |
| AA: Water                 |
| Weak: Lightning, Ice      |
| Str: Water                |
+---------------------------+

*You find this only when you are small. It's also different from the other
Sewer Rat listed, although it shares the same name.

When you enter, fall the only path to the Sorcerer Ring transformer thingy.
You'll shrink("I think the path got wider...") and a small scene will take
place. When that's done, head back towards the entrance and Lloyd will
demonstrate the ability of being able to walk over webs while you're tiny.

OK, so step on the blue panel right across the web to grow back to normal
size. Head up the stairs and walk along the path. Ignore the staircase that
goes down for now. There will be a scene when Zelos discovers that the door
he uses to get out is locked. Oh noes!

When you regain control, collect the EX Gem Lv 3 from the chest underneath the
stairs. Go up those stairs to find another locked door and a garbage
compactor. there will be a scene here that tells you how garbage is disposed
here in Tethe'alla. We all definitely needed to know that. Before using it
though, shrink and check out the mousehole. There will be a Great Ax in the
bag besides the gigantic rat. Exit.

Create a block and push it down the second hole from the top on the left side
of your current platform. Create two more blocks and push them down both holes
at the bottom of your platform. At this point the garbage compactor will stop
working. That means that we're done here. Go down the stairs, before the door
where Zelos pointed out that it's locked, and down those stairs. There should
be a skinny path on the right that you'll be able to walk on if you're tiny.
Shrink and walk along. The blocks that you pushed down earlier should make
excellent bridges. Head over to the right and grow. Examine the switch here
to open up the blue door that Zelos talked about earlier. Good. Go there.

In this new room, we can't really do much. Just make a left and down those
stairs. Shrink and jump into the crate. This crate will then float towards a
switch back in the previous room. Grow and examine that switch. The door near
the garbage compactor up above will open. Shrink and press A to jump the
crate. before going back upstairs, examine the chest underneath the nearest
stairs. It'll contain a Spirit Ring. Now head towards that newly opened door.

There's another garbage compactor in this room. Create a garbage block and
start pushing it along the path. To get it past the corners, you'll have to
shrink, walk along the web to the other side, grow, pull it back once, then
shrink again. Walk back on the spider web and grow. Now we can push it again.
Push the block in this fashion until you can't anymore. Push it off the path
from this point. It'll land in between a skinny path.

Go back to the room underneath. Let's go to that path now, shall we? It's to
the right down the stairs. Follow it and take the left path on the fork. Grow
and walk up the steps to a cage. Shrink again and walk between the bars of the
cage. Grow and push out the door to the right. Now, get back upstairs to the
garbage compactor.

Lloyd will make a remark on the new spiderweb. Create a new block and push it
along the path until the fourth corner. You should see the cage right
underneath you. Push it forwards and let it drop. It should land in front of
the cage. Go back downstairs and into the room. Push the block into the cage
so it lands on the switch in the middle. A bridge will form. Before going
across the bridge, though, you'll have to go back to the upper floor to create
another block with the garbage compactor. Push it to the last corner, NOT the
end of the path. You should see a little platform below where you push the
block off the path. The block should land safely on the platform.

Go back downstairs into the room. Go right and up past the cage. Walk up onto
the platform. The block that you pushed down should be there. Before pushing
down the only opening at the bottom, shrink and check the mousehole there.
You'll find a bag containing an EX Gem Lv 1. Dandy.

With the block pushed down, you should be able to cross a new path. Go to the
left from the entrance of the room. Cross the bridge that you created with the
block in the cage. Walk down the stairs and shrink. Walk along the small path.
It'll lead you to a switch. Grow and examine it. It'll open the last door
on the platform nearby. Go back and through the newly opened yellow door.

In this new room, examine the chest to the left containing 2500 Gald. Now walk
along the lonely path. Look to the right for a mousehole containing
Thunderbolt. Shrink to go get past the falls. There's a mousehole nearby on
the left side of the wall. There's a bag inside containing a Card of
Lightning. Go back outside and continue. You'll be interupted by three ugly
strangers in a scene. They are all crap, so don't worry about losing. Make
sure you knock them down with Beast/Pyre Seal as they like to attack from
behind.

When that battle's over, the scene will continue. When you regain control,
follow the path. Ignore the chest there as it's a Mimic. It can only be
damaged by magic and you probably aren't strong enough to take it. Soon, you
should reach a ladder. Climb it and you'll find yourself in Meltokio!


------------------------------------------------------------------------------
                          (3.14B) Meltokio Revisited
------------------------------------------------------------------------------

     "These are all gifts from my hunnies. It's so hard being so popular."

When you get back to Meltokio, restock on supplies if you need to. When you're
done, we have to go to the Elemental Research Academy. Move your ass over to
the inn and take the up path. There, you'll reach a building with a blue roof.
Go inside and you'll view a scene. After that, we have to go to Zelos's
mansion. It's a conspicuously large building. To get there, go in front of the
castle. Now make a right into the nobles' area. Zelos's house is the very big
one two houses to the right.

When you get inside, you'll be treated to another scene. When you regain
control, you'll be able to talk to all of your party members. Have a nice chat
(make sure you talk to Genis upstairs ;)) and then talk to the butler. Take
the night in his house, then you'll have to watch another scene when you wake
up. We have to head back to the Elemental Research Academy. You remember where
it is, right?

Once you're there, there will be yet another scene. You'll get a Wing Pack
when you're done viewing. Kuchinawa is supposed to have the Elemental Cargo
and he's at the bridge. Let's go meet him! Head North to the Tethe'alla
Bridge.


                                   *  *  *


There will be a two second scene when you enter. Head over to the staircase on
the right for another scene. When it's over, talk to Kuchinawa down the path.
ANOTHER scene will take place. When that's done, you'll get Kuchinawa's Charm
and able to control yourself. Actually, you'll be driving the EC! The controls
are simple:

<- or -> to turn.
A to accelerate.
C up or C down to move forward and backwards.
L and R to turn
B to get on/off the EC at piers.

OK, the EC doesn't really have too much friction on it so you don't stop right
away. Just letting you know. Follow the path of the bridge on the world map
to reach the continent where Sybak is located. Get off at the pier with B and
walk North to reach Sybak.


                                   *  *  *

When you reach Sybak, you'll have an encounter with Kratos again in his super-
cool white costume. Watch the scene, then go meet Kate. She's still inside the
academy. We can't go in through the front since we're criminals now, so go
left of the academy through the manhole. Kate's the female with the green
hair. Talk to her for a scene and a clue to our next destination. We must go
meet Altessa, but first we must cross the deadly forest that I can never
spell. To get to Gaoracchia Forest, go northeast of Sybak.


==============================================================================
                           [3.15] Gaoracchia Forest
==============================================================================

+---------------------------+ +---------------------------+
| Pumpkin Tree       No. 13 | | Boxer Iris         No. 15 |
|---------------------------| |---------------------------|
| HP: 2860   |        Plant | | HP: 3380   |        Plant |
| TP: 0      | Exp: 83      | | TP: 150    | Exp: 98      |
| Atk: 490   | Gald: 137    | | Atk: 545   | Gald: 183    |
|            | Def: 40      | |            | Def: 42      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Lemon Gel, Onion          | | Bellebane, Cucumber       |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Lemon Gel                 | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fore                | | Weak: Fire                |
| Str: Water, Earth         | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Phantom            No. 51 | | Ghoul              No. 38 |
|---------------------------| |---------------------------|
| HP: 2300   |       Undead | | HP: 2860   |       Undead |
| TP: 400    | Exp: 92      | | TP: 0      | Exp: 79      |
| Atk: 456   | Gald: 168    | | Atk: 499   | Gald: 128    |
|            | Def: 35      | |            | Def: 34      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Black Silver,             | | Super Pellets             |
| Panacea Bottle            | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Super Pellets             |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Light               | | Weak: Fire, Light         |
| Str: None                 | | Str: Darkness             |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Tropical Worm     No. 130 | | Undertaker         No. 43 |
|---------------------------| |---------------------------|
| HP: 2970   |       Insect | | HP: 2440   |       Undead |
| TP: 0      | Exp: 78      | | TP: 0      | Exp: 95      |
| Atk: 485   | Gald: 148    | | Atk: 480   | Gald: 168    |
|            | Def: 42      | |            | Def: 43      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel, Mystic Herb    | | Pineapple Gel, Rune Bottle|
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Rune Bottle               |
|                           | |                           |
| AA: None                  | | AA: Darkness              |
| Weak: Ice                 | | Weak: Light               |
| Str: None                 | | Str:                      |
+---------------------------+ +---------------------------+

When you enter Gaoracchia Forest, proceed forward for a scene and another
battle with three Papal Knights. Treat them just like the ones on the Grand
Tethe'alla Bridge. Once they're defeated, proceed forward to find another one
of those Sorcerer Ring changing machines. This time, it emits light. This will
cause several plants to open up, but can't stun enemies. Oh, it also has a
battery. A crappy one. It can be charged in light.

OK, so before we move on in this dungeon, go to the left and you'll end up on
the World Map again. There are new enemies here as well as a Long-Range Mode
monument and a skit ring. When you're done, go back to the fork inside
Gaoracchia Forest.

OK, to progress through the forest, take a right. Charge your Sorcerer's Ring
in the light until its maximum, then go up. You should see a hidden chest.
Open up the leaves with your ring, then go right. Go down until you see a
chest. There is another chest further down if you want it. Go right from the
first chest and use your ring on the leaves again.

Continue amongst the path to find another light spot. Recharge your ring if
necessary, then go down and right from there. Use your ring whenever
necessary. Go down and left to see the Sword Dancer again, but only if you
fought the first one. If you haven't, then you'll never find this guy. Too
bad. Go down and right BEFORE the Swords Dancer to find a scene.

Remember Mr. Blue? We'll have to fight him now for a semi-boss battle. A
little more than mini, but a little less than a boss.

*=====================================*
| BOSS: CONVICT                       |
|-------------------------------------|
| No. 227      Type: Human            |
| HP: 12000    EXP: 2250              |
| TP: 320      Gald: 1500             |
| Atk: 800     Def: 120               |
|                                     |
| Items Dropped: Elixer               |
| Items to Steal: None                |
| Loc: Gaoracchia Forest              |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: None                           |
|----------------------------------------------------------------------------+
| Blue-haired Convict is kinda strong. He's only going to use basic 2-hit    |
| combos on you and a chain of Spin Kick, Crescent Moon, and Eagle Dive. Yes,|
| the first boss who chains his special attacks. That's pretty much all that |
| he can do. Still, be on guard as he can knock you down and each one of his |
| hits deals plenty of damage. Eagle Dive can also hit several people if     |
| they're all huddled together.                                              |
|                                                                            |
| As for party member choices, go with whomever. Just make sure you have     |
| someone to recover HP for you or you have plenty of Gels. Keep up your     |
| offense!                                                                   |
*============================================================================*

When that's over, the scene will close out. Sheena will lead you away from the
Forest. Mizuho is just around the bend.


==============================================================================
                                [3.16] Mizuho
==============================================================================

When you first enter Mizuho, you will encounter a scene. When that's done,
Sheena will temporarily leave your party. So let's go shopping!

Toyama:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Lemon Gel         | 1000G  |
| Orange Gel        | 200G   |
| Pineapple Gel     | 1200G  |
| Melange Gel       | 500G   |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Mizuho Potion     | 1000G  |
| Magic Lens        | 10G    |
| Shiden            | 4000G  |
| Shuriken          | 4000G  |
| Spell Card        | 1350G  |
| Card of Water     | 1600G  |
| Card of Earth     | 2400G  |
| Card of Lightning | 3500G  |
| Card of Wind      | 3800G  |
| Manji Seal        | 10000G |
| Water Spider      | 5000G  |
| Drain Charm       | 4000G  |
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Kotetsu           | 1 Osafune, 1 Brass, 1 Metal Sphere               |
| Shiden            | 1 Ogre Sword, 1 Black Silver, 1 Metal Sphere     |
| Mythril Ring      | 1 Stinger Ring, 1 Brass, 1 Mythril               |
| Shuriken          | 1 Stinger Ring, 1 Black Silver, 1 Metal Sphere   |
| Gale Staff        | 1 Ruby Wand, 1 Metal Sphere, 1 Black Silver      |
| Aqua Brand        | 1 Hydra Dagger, 1 Brass, 1 White Silver          |*
| Aqua Brand        | 1 Steel Sword, 1 Black Silver, 1 Metal Sphere    |*
| Assault Dagger    | 1 Earth Dagger, 1 Black Silver, 1 Brass          |
| Pointed Hat       | 1 Beret, 1 Magical Cloth                         |
+----------------------------------------------------------------------+

*Two ways to make this, but both are the same item.

MAKE SURE YOU BUY A MIZUHO POTION. It's for later. Don't use it.

Not too much to buy here. But when you're done with what you need, go talk to
Orochi, the guy in blue. A long scene will start with Lloyd. When that's over,
Sheena will rejoin your party(equip her if necessary) and Lloyd will gain the
title "Gentle Idealist." Regal will also join your party. Equip him. Now, we
should be clear for Ozette. Go back through the forest and take the right
fork. Ozette will be straight ahead. It might be a bit hard to see because its
World Map sprite looks like an ugly vine in the forest.


==============================================================================
                                [3.17] Ozette
==============================================================================

     "I gotta say that I feel sorry for the guy. I mean he has to
      deal with the fact that there are magnificent  specimens of males
      around like me. Hehe."

When you first enter Ozette, Presea will leave your party. :( You're supposed
to follow her, but let's do some shopping first.

Nature's Kitchen:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Lemon Gel         | 1000G  |
| Orange Gel        | 200G   |
| Pineapple Gel     | 1200G  |
| Pork              | 120G   |
| Chicken           | 120G   |
| Tomato            | 60G    |
| Bell Pepper       | 80G    |
| Cabbage           | 60G    |
| Lettuce           | 80G    |
| Mushroom          | 60G    |
| Potato            | 50G    |
| Onion             | 60G    |
| Carrot            | 60G    |
| Strawberry        | 70G    |
| Lemon             | 60G    |
| Rice              | 80G    |
| Pasta             | 80G    |
| Bread             | 70G    |
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Shiden            | 1 Ogre Sword, 1 Black Silver, 1 Metal Sphere     |
| Shuriken          | 1 Stinger Ring, 1 Black Silver, 1 Metal Sphere   |
| Gale Staff        | 1 Ruby Wand, 1 Metal Sphere, 1 Black Silver      |
| Aqua Brand        | 1 Hydra Dagger, 1 Brass, 1 White Silver          |*
| Aqua Brand        | 1 Steel Sword, 1 Black Silver, 1 Metal Sphere    |*
| Assault Dagger    | 1 Earth Dagger, 1 Black Silver, 1 Brass          |
| Pointed Hat       | 1 Beret, 1 Magical Cloth                         |
| Silk Gloves       | 1 Pretty Mittens, 1 Magical Cloth                |
+----------------------------------------------------------------------+

When you're done with that, get the Tenderloin recipe from the Master Chef in
disguise as a parrot in the inn. The inn here is called Green Meadows for 300g
per night.

Now, let's continue with the storyline. Head towards the bottom part of
Ozette. You should see a scene with Mr. Anonymous and Presea. After that, head
towards the exit at the left side. You should encounter a small scene while
leaving.

(Note: If you want Presea's Mature Child title, head back to Ozette now. Read
the sidequest section for more details.)

(Note 2: You should try to do everything necessary(including side quests)
really soon. *hint hint*)

Back on the World Map, out next destination is only a few footsteps away. Go
due south to find Altessa's House blending in with the cliffs around it. Enter
and go through the door to start up another scene. Regal has a sexy idea about
where to find Inhibitor Ore, and Zelos is having suspicious feelings about Mr.
Blue. So, let's head towards the mine Regal is talking about.


------------------------------------------------------------------------------
                         (3.17A) To Toize Valley Mine
------------------------------------------------------------------------------

As you leave Ozette:
+---------------------------+ +---------------------------+
| Gold Beetle       No. 138 | | Mantis            No. 133 |
|---------------------------| |---------------------------|
| HP: 2380   |       Insect | | HP: 3800   |       Insect |
| TP: 0      | Exp: 70      | | TP: 0      | Exp: 138     |
| Atk: 479   | Gald: 150    | | Atk: 620   | Gald: 159    |
|            | Def: 40      | |            | Def: 58      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Lemon Gel, Onion          | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Onion                     | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Fire, Lightning, Ice|
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Boxer Iris         No. 15 | | Rogue              No. 84 |
|---------------------------| |---------------------------|
| HP: 3380   |        Plant | | HP: 2000   |        Human |
| TP: 150    | Exp: 98      | | TP: 38     | Exp: 85      |
| Atk: 545   | Gald: 183    | | Atk: 400   | Gald: 102    |
|            | Def: 42      | |            | Def: 30      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Bellebane, Cucumber       | | Magical Cloth, Miso       |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire                | | Weak: None                |
| Str: Water                | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Ranger             No. 91 | | Sorceress          No. 93 |
|---------------------------| |---------------------------|
| HP: 2120   |        Human | | HP: 1980   |        Human |
| TP: 0      | Exp: 89      | | TP: 250    | Exp: 89      |
| Atk: 482   | Gald: 168    | | Atk: 312   | Gald: 100    |
|            | Def: 43      | |            | Def: 37      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Rice                      | | Orange Gel, Bread         |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Orange Gel                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+


Head east to the pier. From there, head towards the southern continent. You'll
have to travel a long way around the place to fine a pier. You might pass the
SE Abbey on the way. There's nothing there though, so don't bother making that
detour now. Finally, at the very south of the continent, you should see a
pier. Dock there and head due north to the Toize Valley Mine. MAKE SURE YOU
SAVE BEFORE ENTERING!!! Oh, the southern continent has some new enemies as
well.

+---------------------------+ +---------------------------+
| Red Mantis        No. 134 | | Scarlet Needle    No. 128 |
|---------------------------| |---------------------------|
| HP: 2780   |       Insect | | HP: 2480   |       Insect |
| TP: 0      | Exp: 92      | | TP: 0      | Exp: 90      |
| Atk: 520   | Gald: 180    | | Atk: 505   | Gald: 193    |
|            | Def: 43      | |            | Def: 46      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| None                      | | Anti-Magic Bottle         |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Anti-Magic Bottle         |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire, Lightning, Ice| | Weak: Ice                 |
| Str: Water                | | Str: Fire                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Basilisk           No. 33 | | Super Star        No. 143 |
|---------------------------| |---------------------------|
| HP: 3100   |        Beast | | HP: 2100   |      Aquatic |
| TP: 0      | Exp: 100     | | TP: 0      | Exp: 69      |
| Atk: 504   | Gald: 180    | | Atk: 440   | Gald: 110    |
|            | Def: 43      | |            | Def: 35      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beef, Pellets             | | Flare Bottle, Shrimp      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: Earth                 | | AA: Water                 |
| Weak: None                | | Weak: Lightning           |
| Str: Earth                | | Str: Water, Ice           |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Seahorse          No. 151 | | Storm Claw        No. 113 |
|---------------------------| |---------------------------|
| HP: 1890   |      Aquatic | | HP: 4440   |         Bird |
| TP: 0      | Exp: 52      | | TP: 0      | Exp: 199     |
| Atk: 230   | Gald: 83     | | Atk: 748   | Gald: 301    |
|            | Def: 32      | |            | Def: 73      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Aqua Quartz, Cod          | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Rune Bottle               |
|                           | |                           |
| AA: Water                 | | AA: None                  |
| Weak: Fire, Lightning     | | Weak: Wind                |
| Str: Water                | | Str: None                 |
+---------------------------+ +---------------------------+

Whew! Now, as soon as you enter the mine, you'll have a boss fight! WHIPPEE!!
Drinks all around!


==============================================================================
                           [3.18] Toize Valley Mine
==============================================================================


*===========================================================================*
| BOSS: DEFENSE SYSTEM                | BOSS: ORBITx2                       |
|-------------------------------------|-------------------------------------|
| No. 212      Type: Machine          | No. 213      Type: Machine          |
| HP: 12000    EXP: 2350              | HP: 3000     EXP: 180               |
| TP: 100      Gald: 0                | TP: 500      Gald: 800              |
| Atk: 800     Def: 240               | Atk: 650     Def: 100               |
|                                     |                                     |
| Items Dropped: Metal Sphere         | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Toize Valley Mine              | Loc: Toize Valley Mine              |
|                                     |                                     |
|                                     | Weak: Lightning                     |
|=====================================|=====================================|
| BOSS: GUARD ARMx4                   | BOSS: AUTO REPAIR UNIT              |
|-------------------------------------|-------------------------------------|
| No. 214      Type: Machine          | No. 215      Type: Machine          |
| HP: 8000     EXP: 150               | HP: 5500     EXP: 1000              |
| TP: 0        Gald: 0                | TP: 0        Gald: 0                |
| Atk: 900     Def: 20                | Atk: 0       Def: 100               |
|                                     |                                     |
| Items Dropped: Mythril              | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Toize Valley Mine              | Loc: Near Asgard                    |
|----------------------------------------------------------------------------+
| This is one of the most annoying battles in the game. First off, there are |
| 8 individual bosses here. The battle ends when the DEFENSE SYSTEM loses all|
| of its HP. For this battle, I would DEFINITELY have Zelos in it. The rest  |
| don't really matter that much. Choose your favorites.                      |
|                                                                            |
| First, I don't think there is any way to get rid of the Guard Arms. :( Too |
| bad. Set everyone's strategy to scatter. Make sure your best melee fighter |
| is attacking the Auto Repair Unit. I would recommend controlling that      |
| character. The Auto Repair Unit will never die, but as long as it has HP,  |
| it will keep curing and reviving the Orbits. The Orbits will shoot the crap|
| out Zelos or any spellcasters; that'll mess up your ability to heal.       |
|                                                                            |
| After the Auto Repair Unit is gone, go for any Orbits that your party      |
| members have not killed yet. If you are Zelos or Raine, start curing your  |
| party members. All Orbits can do is shoot long-range shots. When they're   |
| dead, you can start attacking the actual Defense System.                   |
|                                                                            |
| The Defense System has no actual attacking power. It does have four        |
| indestructible Guard Arms that can deal tons of damage though. That's OK,  |
| have your cleric heal you while you pound the Defense System. I got a 73   |
| hit combo with CPUs on this boss.                                          |
|                                                                            |
| After a while though, the Auto Repair Unit will revive itself. This brings |
| up the defense of the Defense System and the probability of the Orbits     |
| being revived is high. So, have your party members scatter again and take  |
| down the Auto Repair Unit again. Once that's down, attack the Defense      |
| System. You should get what to do now. Rinse and repeat.                   |
*============================================================================*

When that boss is done, the scene from before will continue. Now, we can make
our way through the dungeon. Yep, that means more monsters.

+---------------------------+ +---------------------------+
| Red Bat           No. 124 | | Rock Golem         No. 60 |
|---------------------------| |---------------------------|
| HP: 2300   |       Insect | | HP: 5520   |      Magical |
| TP: 120    | Exp: 93      | | TP: 0      | Exp: 103     |
| Atk: 450   | Gald: 168    | | Atk: 596   | Gald: 189    |
|            | Def: 39      | |            | Def: 49      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beast Fang                | | Melange Gel, Guard Bottle |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Energy Tablets            | | Guard Bottle              |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Water               |
| Str: None                 | | Str: Earth                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Basilisk           No. 33 | | Red Roper         No. 165 |
|---------------------------| |---------------------------|
| HP: 3100   |        Beast | | HP: 3440   |   Immaterial |
| TP: 0      | Exp: 100     | | TP: 0      | Exp: 96      |
| Atk: 504   | Gald: 180    | | Atk: 517   | Gald: 175    |
|            | Def: 43      | |            | Def: 46      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beef, Pellets             | | Lemon Gel, Rosemary       |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: Earth                 | | AA: Water                 |
| Weak: None                | | Weak: Lightning           |
| Str: Earth                | | Str: Water, Ice           |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Roller Snail      No. 162 | | Bacura            No. 166 |
|---------------------------| |---------------------------|
| HP: 3200   |   Immaterial | | HP: 255    |      Magical |
| TP: 0      | Exp: 123     | | TP: 1      | Exp: 50      |
| Atk: 550   | Gald: 163    | | Atk: 1     | Gald: 1000   |
|            | Def: 41      | |            | Def: 1       |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Fine Pellets, Potato      | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Rune Bottle               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Lightning           | | Weak: Wind                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

All right, let's get started. Go up and to the right. You should see a little
machine there. Examine it to start a moving platform. Get on the platform and
look up. Fire your Sorcerer's Ring on the thing to the left of the sign. It'll
change the direction of the platform. It'll move up now instead of right.

At this platform, go towards the door to learn that it's locked. Aw, darn.
Nothing comes easy in this game. Go down the lift near the door. There are
some chests around this area containing two very sexy weapons: Saint Rapier
and Sand Saber. Make sure to examine the Sorcerer's Ring machine thingy at the
bottom right corner of the screen. This will change your ring so that it makes
bombs! Yay! Go back up the lift, and make sure you don't hit X by accident.

Now, walk to the left. See that big boulder? Blow it up. Then go back down the
lift and change your Sorcerer's Ring back to fire. Head up the lift, jump
across the gap from the broken boulder and go on the moving platform again.
Hit the switch so that the moving platform moves to the right. Don't get off
there yet though. Go back down the lift from before and change the ring back
to a bomb. Now go to the right of the moving platform and through the door.
Bomb the boulder there. There will be a short scene before you approach the
rock.

In this new room, there's a whole bunch of chests. Bomb all the rocks in your
path and open up the chests containing a Battlesuit, Iron Greaves, and Silk
Robe. You should see a little Gnomelette in one of the ditches. Talk to it to
find out that the strange thing can talk and wants a potion. Give him the
Mizuho Potion I told you to buy earlier. If you didn't follow this walkthrough
and don't have one, go back to Mizuho now and buy one. There's a sealed save
point around here. Don't activate it though, it's far from useful.

When that's done, go to the top right to continue. Go past the lift and you
will have to view a scene. Proceed forward and DON'T activate the switch yet.
Instead, proceed a bit further to encounter the Bacura. We need to destroy
this thing. If you let it get too close to it, then it'll shave off some HP
off all party members. You can't go past 1 HP though.

Let the magic, flying stone follow you . When it doesn't follow you anymore,
quickly run up and step on that floorswitch which activated a boulder. Run
down and get on that tiny piece of land in the scene before used to escape the
path of the boulder. If you've done this successfully, then the Bacura will be
in the path of the boulder and get crushed. Now activate that switch. Go back
up the path and down the lift.

There are some chests here. Examine them for a Thunder Cape and Super Pellets.
Also examine the remains of the Bacura for an Evil Eye. This will be useful
later on in a sidequest.

Head back up the lift. Go down the path where the boulder was and continue to
the next screen. Take the lower path here to find an EX Gem Lv 3. Go back and
take the upper path for a scene. Start bombing the boxes here. The box at the
very right will take two bombs to blow up. It will reveal a chest containing
an Inhibitor Ore.

Now that you've got that, head out of the mine. There will be a scene at the
exit with a man named Vharley. Great. Head out of the mine and head towards
Ozette. If I may recommend a path, go southwards instead of north for a
shorter trip.


                                   *  *  *


At Ozette, proceed forwards for a scene. You will then have to fight 2
Cardinal Knights and a Commander Knight. They're cake, same as the last two
times that you fought them. Anyway, the scene will continue after you beat
them. Colette will leave your party temporarily. :( During the scene, you will
also have to select a choice between "Of course."(+Presea and Regal) and "What
do you think guys?"(+Raine, -Regal and Presea). Then, you can either quick
jump to Mizuho or walk there yourself. Er...just quick jump.


                                   *  *  *


OK, now that we're at Mizuho, head over to the chief's house. It's right in
the center of the village. Talk to Tiga for a scene. When it's over, go back
outside. You can talk to all of your party members. Talk to Sheena last if
you're going to because talking to her will activate a scene. That's the last
of the scenes for a little bit.

We must move on to our next destination. This will be the Temple of Lightning.
Go directly north from Mizuho. It's not too far from there. There, we'll
start on a whole new dungeon.



==============================================================================
                          [3.19] Temple of Lightning
==============================================================================

+---------------------------+ +---------------------------+
| Lightning Bird    No. 119 | | Thunder Sword      No. 73 |
|---------------------------| |---------------------------|
| HP: 2530   |         Bird | | HP: 2180   |      Magical |
| TP: 100    | Exp: 92      | | TP: 0      | Exp: 118     |
| Atk: 444   | Gald: 182    | | Atk: 625   | Gald: 210    |
|            | Def: 41      | |            | Def: 51      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Purple Quartz             | | Brass                     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Brass                     |
|                           | |                           |
| AA: Lightning             | | AA: Lightning             |
| Weak: Water, Ice          | | Weak: None                |
| Str: Lightning            | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Gold Skeleton      No. 42 | | Lamia              No. 52 |
|---------------------------| |---------------------------|
| HP: 3950   |       Undead | | HP: 3630   |       Undead |
| TP: 0      | Exp: 108     | | TP: 0      | Exp: 99      |
| Atk: 615   | Gald: 213    | | Atk: 400   | Gald: 201    |
|            | Def: 55      | |            | Def: 53      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Melange Gel, Yellow Quartz| | Apple Gel, Orange Gel     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Melange Gel               | | Orange Gel                |
|                           | |                           |
| AA: Darkness              | | AA: Lightning             |
| Weak: Light               | | Weak: Water, Ice, Light   |
| Str: Darkness             | | Str: Lightning, Darkness  |
+---------------------------+ +---------------------------+

+---------------------------+
| Gold Slime        No. 159 |
|---------------------------|
| HP: 3220   |   Immaterial |
| TP: 0      | Exp: 103     |
| Atk: 531   | Gald: 189    |
|            | Def: 47      |
|---------------------------|
| Items Dropped:            |
| Miso, Fine Pellets        |
|                           |
| Items to Steal:           |
| Fine Pellets              |
|                           |
| AA: None                  |
| Weak: Fire                |
| Str: None                 |
+---------------------------+

When you enter the temple, go up past the two lightning barriers. Be careful
as to not getting hit! It'll shave off some HP from all your party members.

Anyway, when you get to the base of the staircase, notice that there is a
variety of paths that you can take. Go up the right staircase and examine the
rod. Step back down and go up the middle staircase. Stepping on the switch
will cause lightning to strike the highest rod. Remember: lightning strikes
higher ground. Examine the rod there, then go back down the steps. Examine the
rod at the right staircase to make it go down again. Finally, examine the
rod at the very left. Step on the switch on the middle staircase to make
electricity come out and destory the block on a path connected to the left
staircase.

Follow that path. It will lead to a Sorcerer Ring machine! Examine it to make
your Sorcerer's Ring shoot out(what else), lightning! This lightning is blue
though. If you look around, there are three colored blocks: blue, yellow, and
red. This blue lightning can only break blue blocks. Before moving on to the
next room, go to the very right of this room and up. Destory the blue blocks
there to access the chest containing a Silver Guard. There's also a save point
around the left side of this room. Now let's continue. Go up the middle
staircase.

I'll refer to this room as the "pre-main" room. There's not really much here.
Just go up the left stairs and destroy the blue block blocking a door. Don't
go through yet though. Instead, continue going up the stairs to find a column
of three different colored blocks. I'll spoil you a bit, this is where Volt
lies. Destory the blue block to shorten the column, then head back down the
stairs onto the main ground. Destory the blue block blocking the door there
and go through.

I'll refer to this room as the "main" room. There's a sealed save point right
in front of you, but since there was one a couple of rooms ago, I don't
recommend wasting a Memory Gem on it. Go to the left staircase. Don't destory
the blue block here as it leads to nothing except a mandatory battle. Also, if
you can take a little bit of damage, you can go down the stairs into the water
for a short optional scene.

Well, continue going up the left stairs and you should see a door. Go through
to discover that it is all dark! You can wait for the lightning to light up
the path, but I personally see fine without it. Be careful! You can fall off
the edge here. If you're about to fall off, you'll see your onscreen character
being to sweat. Just start tapping A as fast as you can so that you don't fall
off. Anyway, continue throughout the path. It's pretty straightforward.

When you come out into broad daylight again, go through the door towards the
bottom of the screen. From here, you'll be at a small platform. Go to the
right and you'll see a chest on a blue block. Use your Sorcerer's Ring on the
block and the chest will fall onto the platform below. Good. Now examine the
rod nearby. Lightning will strike and the platform will break. Collect your
treasure from the previous platforn. If you look around, there will be another
chest on a blue block and rod. Do what you did on the previous platform. Keep
doing so until you reach the bottom platform.

At the bottom platform, examine the rod here. The lightning will now hit this
rod and you'll be safe to walk on the water below. To get there, go through
the only door to the right. It leads to another dark room. There's a Spirit
Bottle in a chest somewhere in here. After you get it, just fall and make
your life easier. Go up through the door to be back in the main room. Go to
the left and down this time into the water. There will be a platform to the
right. Go up the steps and examine the Sorcerer Ring machine. Your Sorcerer's
Ring will now fire yellow lightning!

Exit the main room now towards the bottom. Go destroy the yellow block in the
column, then go to the room at the bottom to get back to the entrance of the
temple. Go to the left and towards the bottom of the screen. Destroy the
yellow blocks there to obtain a Shining Star for Genis inside a chest. While
you're here, you might also want to consider saving your game.

Head back to the pre-main room. It's the room right before the room with the
water. Go up the right stairs and through the room. This is another dark room.
It's straightforward. Go through the path and destroy the block when you come
out. A rod should fall right on top of a machine in the main room. Go back
through the dark room and fall. Go to the main room. Examine the rod to make
it come out, then go up the left stairs through the dark room again. When you
come out, go right across the bridge. Enter the only door there to find out
that it's yet another dark room. Make sure you don't fall. When you come out
of the room, examine the rod there. Remember this rod? We made this one come
up so lightning wouldn't strike the water. But now, we want it to go back
down. When it retracts, the lightning should start striking the rod on top of
the machine.

Head right back up the dark room you were just in. If you look in front of
you, you will see a machine similar to the one in the main room. It seems that
since the rod was struck with lightning, it activated both machines. Before
examining it, go up the right stairs. You should see that the wall is laid
with yellow blocks. Go up to the third story of yellow blocks. Blow up the
blocks between the third and fourth columns from the right. Now go up to the
top floor. Destroy the blocks between the 2nd and 3rd columns. Go back to that
machine below the yellow blocks. Examine it, then select start. Watch the
light move. It should lead right up to a boulder. The boulder will land right
on top of the bridge next to you(I'd be scared shitless :o) and make it slant
downwards. Great, our job is done. BTW, don't try it again because if you do,
you'll be zapped with lightning and take some damage. Same if you have the
wrong combination.

OK, head down that slanted bridge. Go down the series of steps to find another
Sorcerer Ring Machine! Examine it to make your Sorcerer Ring fire red
lightning.

With red lightning, we can battle Volt now. Before doing so, there's some
extra goodies that you can get. First: in the pre-main room, go up the left
stairs and into the room. It's a dark room. When you come out, destroy the
block to have access to a chest. There's also some chests in the entrance
room. Collect them, equip your party members, then SAVE. SAVE SAVE SAVE!!! Got
that? Good.

Go to the pre-main room right after the entrance. Go up your favorite flight
of stairs and blow up the last red block. A scene will occur. Everyone will
have full health starting this battle; yeah, that included those that died.
Note: If you didn't blow up the other blocks, go to any machine that changes
your Sorcerer Ring's function. The lightning will change color or return to
normal each time you examine it.


*=====================================*
| BOSS: VOLT                          |
|-------------------------------------|
| No. 199      Type: Magical          |
| HP: 24000    EXP: 3580              |
| TP: 240      Gald: 2800             |
| Atk: 950     Def: 180               |
|                                     |
| Items Dropped: Emerald Ring         |
| Items to Steal: None                |
| Loc: Temple of Lightning            |
|                                     |
| AA: Lightning                       |
| Weak: None                          |
| Str: Lightning                      |
|----------------------------------------------------------------------------+
| Volt is an ass to deal with. This is mainly because he has very powerful   |
| far-range attacks and has NO "normal" attacks. That, and it's hard to tell |
| when he's guarding or stunned because he's just a big purple blob with     |
| camouflaging eyes.                                                         |
|                                                                            |
| The very first thing that you must do is unequip all party members of      |
| attacks that do lightning damage. That is bad, bad, bad. Also, equipping   |
| items resistant to lightning would be good, such as the Thunder Cape.      |
|                                                                            |
| For your party members, I recommend that you use Raine and your three best |
| melee fighters. Volt's most powerful attacks are long-range.               |
|                                                                            |
| Now, let's describe Volt's attacks. His two primary close-range attacks    |
| are Strike and Cardinal Strike. These are just multi-hit lightning that    |
| strikes the person in front of Volt. It can be guarded and hits only one   |
| person, unless you're really unlucky. When Volt is below over half of his  |
| HP, will unleash the super-powerful Master Field attacks. A field starts to|
| glow all around Volt. Then, lightning strikes everybody in that field. It  |
| has a wide range and will probably hit all your melee fighters. If you're  |
| fast enough, you can back step away. Otherwise, use your defensive move and|
| have Raine start using a few gels.                                         |
|                                                                            |
| Volt can take quite a beating before he becomes stunned out of a spell. For|
| this reason, spells are bad. He also uses ones like Thunder Blade. This    |
| attack has a wide range and hits multiple times. Just like Genis's spell.  |
| He also uses Spark Wave. It generally has the same effects are Thunder     |
| Blade except that it looks different. To avoid both, run away from its     |
| range before it hits or use your defensive attack. You defensive attack    |
| has a low chance of blocking all the hits though.                          |
|                                                                            |
| Volt also has the strongest lightning attack in the game: Indignation. This|
| attack can do 1000 damage+ if it hits. It starts out as a field of energy, |
| the lightning bolts come out to kick your ass. GET YOUR PARTY MEMBERS AWAY |
| FROM THIS ATTACK. Dodge it like his other spells.                          |
|                                                                            |
| To kill Volt, go on an all-out melee. Attack patiently. Make sure that it  |
| is not guarding you attack or isn't stunned. If it's not being stunned,    |
| wait and guard. Just one strike of Strike(sorry) can deal some damage to   |
| you. It adds up ya know. Also, watch out for Volt's overlimit. Use your    |
| Unison Attaack then so it's gone. Overlimit Volt = spells, and the last    |
| thing you want is Raine to get caught in an Indignation with 0 Life Bottles|
| left.                                                                      |
*============================================================================*
 

After Volt's beaten, the scene will finish up and you will acquire Corrine's
Bell and a Sardonyx. Sheena will also learn T. Seal: Lightning and Summon:
Lightning. Sheena will also get the title "Summoner."

Exit the Temple of Lightning. As you exit, there will be a scene. It seems
Mizuho has located the Rheairds. They are on the NW island.


                                   *  *  *


Our next destination will be only a short while away. Look for an island on
the northwestern part of your map. Head there to find that it's very snowy and
has a bazillion islands surrounding the pier where you want to get off. I got
in through the southwest side of the island pretty easily, but any other way
is an ass to get through. So, um...good luck!


==============================================================================
                            [3.20] Renegades Base
==============================================================================

+---------------------------+*+---------------------------+*
| Foot Soldier      No. 101 | | Evil Sorcerer     No. 105 |
|---------------------------| |---------------------------|
| HP: 2900   |        Human | | HP: 3800   |        Human |
| TP: 163    | Exp: ??      | | TP: 150    | Exp: ???     |
| Atk: ???   | Gald: ???    | | Atk: ???   | Gald: ???    |
|            | Def: ??      | |            | Def: ???     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Apple Gel                 | | Lemon Gel                 |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+
| Raybit             No. 81 | | Commander         No. 102 |
|---------------------------| |---------------------------|
| HP: 5000   |      Machine | | HP: 4800   |        Human |
| TP: 35     | Exp: ???     | | TP: 150    | Exp: 123     |
| Atk: ???   | Gald: ???    | | Atk: 598   | Gald: 184    |
|            | Def: ??      | |            | Def: 63      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| White Silver              | | Pineapple Gel             |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Lightning           | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

*Strengthened

You're going to meet up with some old foes here. A lot of them had been
training and now they're tougher. Their stats at this point isn't recorded in
the monster book, so I don't really know all of them. If anyone can fill me
in, drop me a message via E-mail.


So when you land on the island, go inside the building. You'll meet Orochi
there and there will be a scene. When you regain control of you character,
there'll be some things that you can do before setting off in the dungeon.
Talk to Orochi again to heal. There's a save point in the top right corner.
Over at the bottom of the screen to the left of the door, there's a Refresher
where you can buy some stuff.

Refresher:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Lemon Gel         | 1000G  |
| Orange Gel        | 200G   |
| Pineapple Gel     | 1200G  |
| Melange Gel       | 500G   |
| Miracle Gel       | 1200G  |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Magic Lens        | 10G    |
+----------------------------+

There's one last thing that you need. Examine the Sorcerer's Ring Machine.
It'll turn into lightning again.

When you're done, head outside. Go through the door on the left. Go up. You
should see a fork very closeby. Go up at the fork. Go up through the door
and there will be a dude there. Battle and defeat him. He's just a normal
enemy, but he drops a code! Hurrah! These codes will vary between every file.
Make sure you remember it! There should also be a chest somewhere in that room
containing an EX Gem Lv 3.

Exit that room. Go back down. See those lasers over there? Push the block so
that it blocks the laser pointing down. Make sure to PULL the block, not push
it through the laser. The laser will damage you. OK, now go left. The first
door there has an EX Gem Lv 2. The door to the left has a chest containing a
Card of Ice. Head out of that room, back right and down.

In this room again, go to the right. Push the block to the right so you can
go right. There'll be a Desian there in purple clothing. Kill the funny-
looking guy and you'll discover that he, too has a passcode.

Return to the fork. This time, move the block so that you can go up. This room
has a lot of lasers. There's a chest containing a Silver Circlet right in
front of you. Get it, then push the one block to the left. Go through, then
pull the block left and up. Keep moving yourself so that you can go past the
lasers and into the door on the left. From there, go left(blocking the beam,
of course) and you'll be in another room. Kill the funny-looking Desian over
by the top right. He'll give you your last passcode. ^_^

Before leaving this room though, go up the steps and activate the cylinder
there. Go back down the stairs and examine the newly-lit blue panel. This will
cause the platform with the blocks to raise. Now, you don't have to do this,
but I highly recommend it. Go back over to the door west of the save point.
Keep going north. You'll eventually reach a small path that leads to the
platform that you just activated. Pull the block, then push it down the only
open edge. The block should fall on top of the laser machine in the room you
were just in. Go back to that(this, actually) room and collect the two chests
there containing Dragon Tooth and Lightning Sword. Isn't that helpful?

Go back out of this room and go up. Here, you'll find a sealed Save Point. I
highly recommend using a Memory Gem here. It's a long way back to Orochi's
room. Plus, you'll have to do most of this puzzle again. Yeah, and the
upcoming boss(don't tell me you didn't know...) is rather tough.

OK, hopefully, you saved in this room. Fist, go up the steps at the top right
for a dandy Silver Mail. Go back to the ground. Use the two blocks there to
form a bridge at the top left by filling in the gaps between the platforms.
After that, go up the steps at the left and get on the block bridge. There's
a Lavender in the chest there. Behind the chest is a cylinder. Shoot it
diagonally from around the middle of the block bridge. Use the control pad to
rotate your character if you're having trouble getting the right angle.

When you do that, a lift will activate. Go back onto the ground floor. Pull
one of the two blocks that you used to form the block bridge onto the lift.
Raise the lift(make sure you're on it too) and push it onto the platform. Go
back down. Go up the steps to the left, the up. Go right around the perimeter
of the room(watch out for the two Desian parties) and you should eventually
reach where that block is. Pull it to the right, then down onto the ground
right above the chest. Step on the block, then use your Sorcerer's Ring to
activate the lift over yonder.

Go back on the ground and pull out the other block from the block bridge.
Push it on the new lift. Go up the lift with it. Push the block so you can get
the treasure chest up ahead. The chest contains a Tomahawk Lance. Now go back
towards the lift, but go left instead of down. There's a lift here, too.
Activate it by electrifying the cylinder there. Before going down, get the
chest containing a Beam Shield over by the top.

When you go down the lift, push the block that was on the lift right so that
you can have access to the chest. Open it for an EX Gem Lv 3.

At this point, you need another block. If you don't have one, exit and re-
enter this room. Push a block onto the lift to the right of the save point.
Ride the lift up. Now push the block up so you can go to the other side of the
platform. Go up the lift in the corner. This should take you to a closed door.
Examine the panel there and enter your three passwords. If you don't remember
it, you can always check your key items section for the items. When you enter
the correct passcodes, SAVE BEFORE GOING INSIDE THE DOOR. SAVE, SAVE, SAVE,
or you'll have to do this all over again. We don't want that.

After you save, go inside the door. There will be a scene here followed by a
boss battle. BTW, just to let you know, if you lose this battle/restart your
game, you'll have to push the block on the lift again to get across to the
other side and have access to that door. Anyway, equip your party and let's
get ready to rumble.

Side note: I wonder why Botta is listed as Human when he's a half elf? Hmm.

*===========================================================================*
| BOSS: YUAN                          | BOSS: BOTTA                         |
|-------------------------------------|-------------------------------------|
| No. 244      Type: Human            | No. 230      Type: Human            |
| HP: 16000    EXP: 4890              | HP: 12000    EXP: 1680              |
| TP: 652      Gald: 3150             | TP: 580      Gald: 2800             |
| Atk: 900     Def: 215               | Atk: 780     Def: 205               |
|                                     |                                     |
| Items Dropped: EX Gem Lv 4          | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Tethe'alla Base                | Loc: Tethe'alla Base                |
|                                     |                                     |
| Str: Lightning                      | Str: Earth                          |
|----------------------------------------------------------------------------+
| Yuan and Botta are tough bosses. You would want a party of a healer and 3  |
| of melee party members in your party. Make sure you unequip your party     |
| members of any Earth/Lightning Weapons, or just make sure not to use them  |
| on the wrong boss! I'm talking about Sheena and Zelos, you found weapons   |
| for them earlier in the dungeon.                                           |
|                                                                            |
| If you can't guess by their strengths, Yuan will use mostly lightning      |
| attacks and Botta Earth. Yuan has a basic three hit combo. Not lethal, but |
| watch out for it anyway. His sword is pretty wide and can hit multiple     |
| party members with this move though. Yuan is actually more of a threat at  |
| a distance. He carries the Thunder Blade spell. You've probably seen it by |
| now. A blade of lightning comes down and shocks everyone in a medium-sized |
| radius. Yuan also has the best lightning attack in the game, Indignation.  |
| Both of these attacks can be dodged with a hop step or a defensive         |
| technique. Be extremely careful of Indignation. Guard against that as soon |
| as you see it coming because if you get hit, you're in for a ton of damage.|
| Thankfully, Indignation is rather rare for him to use and is only used when|
| he has very few HP left.                                                   |
|                                                                            |
| Thunder Explosion is another one of Yuan's attacks. Lightning strikes all  |
| around him. This can be blocked though. If it's not, you'll suffer a lot of|
| damage. Yuan rarely, RARELY uses Holy Lance. I've only seen him use it once|
| when I had to duel him one on one(my party members all died and I was out  |
| of Life Bottles >_>). Nonetheless, he still uses it. A field of energy     |
| appears at the target and a second later, balls of light come flying up    |
| dealing a lot of damage. You can hop step or use a defensive technique     |
| against this attack, but it's not guardable. Yuan uses this when he is very|
| low on HP.                                                                 |
|                                                                            |
| If it wasn't for Botta, this battle would be very easy. Botta uses many    |
| spells, but is adequete at close range attacking too. He has a basic 2 hit |
| slash that is slow, but covers a wide range. Sometimes, he'll follow up    |
| with a Rock Breaker. This attack just hits you several times. The range is |
| quite small and the damage isn't that high. Botta can also follow up the 2 |
| hit combo with a third hit that covers his entire frontside.               |
|                                                                            |
| Like Yuan, Botta is more of a threat from a distance. He has the quick-    |
| launching spell Stone Blase, and a mid-level Stalagmite. He also has the   |
| advanced-level Ground Dasher. Stalagmite and Ground Dasher has a wide      |
| range. Avoid this like you would with Yuan's Thunder Blade/magic attacks.  |
| That's pretty much all Botta can do.                                       |
|                                                                            |
| If it weren't for Yuan, this battle would be extremely easy. Since both    |
| bosses have a high amount of HP, I recommend taking them out 1 at a time.  |
| Have three of your party members attack Botta. Have your cleric(assuming   |
| this is Raine) stay back. If Yuan comes to protect Botta, have your cleric |
| use their quickest spell is. If Yuan comes to attack Raine, switch         |
| immediately to her and run away. Don't worry if Yuan keeps following       |
| you; as long as you can jump over him or run away, you'll be fine. If      |
| you're cornered, have one party member go over there and make him go away. |
| For easier dodging, try switching your targer to Botta so you won't have to|
| jump over Yuan.                                                            |
|                                                                            |
| Hopefully, Botta while die quickly. When he's gone, the rest of the battle |
| is cake. Have everyone team up against Botta except your cleric. Make sure |
| to guard once he starts to attack. Yuan's hard to stun in mid-attack.      |
| Use your unison attacks whenever you think it's helpful or when Yuan/Botta |
| happens to get an Overlimit.                                               |
*============================================================================*

When Botta and Yuan lose, a the scene will continue like most boss battles.
When this one ends, you will find yourself controlling the Rheairds. Note:
Since you can control the Rheairds now, we can't use the EC anymore. Not
that we'd need it.

Controls for Rheairds:
----------------------
Controls Stick: Turn the Rheaird/Go up and down
A: Accelerate
B: Board/Get off Rheaird
C Stick: Strife in all directions
L + R: Turn Rheaird faster


==============================================================================
                        [3.21] Nest of Flying Dragons
==============================================================================

     "You and I are the epitome of sin! I'll drag you down to hell with me!"

Now that we have these new sexy-looking airship imitations, we can get to
places much faster. Our next destination isn't too far from the Renegades
Base, but I recommend that you drop by Altamira first for some goods, as long
as you have money. Altamira is located on a lone island south of the base.

Right now, we must go rescue Colette. This will restrict our ability to go to
a few places. The Nest of Flying Dragons is directly south of the Renegades
Base. It's northeast of Altamira. You'll probably just see a bunch of clouds
surrounding an island. Make sure you save before you APPROACH it. Going near
it will automatically drag you into a scene.

When you're ready, go watch the scene by approaching the land. This will
result in the only boss battle without boss music. I think.

*===========================================================================*
| BOSS: WINGED DRAGON                 | BOSS: BABY DRAGON x2                |
|-------------------------------------|-------------------------------------|
| No. 188      Type: Dragon           | No. 189      Type: Human            |
| HP: 18000    EXP: 2450              | HP: 12000    EXP: 1250              |
| TP: 400      Gald: 1200             | TP: 800      Gald: 500              |
| Atk: 1400    Def: 86                | Atk: 1030    Def: 68                |
|                                     |                                     |
| Items Dropped: Venom, Flare Cape    | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Dragon's Nest                  | Loc: Dragon's Nest                  |
|----------------------------------------------------------------------------+
| This battle can be quite difficult. You'll need the maximum HP you can get |
| here without a doubt. These bosses are big. Real big. The Winged Dragon is |
| so big, the thing doesn't fit on the screen. Pick your best melee fighters |
| and best cleric. Also, tons of gels or Energy Tablets would be quite       |
| helpful.                                                                   |
|                                                                            |
| The dragons are quite tough. Have everyone on "attack same" and go for one |
| Baby Dragon at a time. Just use your strongest combos on them.  Lloyd's    |
| Tempest attacks would work like a charm here. Also, try to use your normal |
| attacks so you can hit both of the dragons at the same time, if you can.   |
| If both Baby Dragons attack you at the same time, the best thing to do     |
| would be to back off. Each of those babies can do a crapload of damage.    |
| They carry a strong green whirlwind attack(usually known as Aero in other  |
| RPGs...) that hits multiple party members for multiple hits. The worst     |
| thing that could happen is that it kills everyone in one hit.              |
|                                                                            |
| Big Momma Dragon is tougher. It's not going to do anything if you're out of|
| range though. When the babies are dead, go after this thing. It'll just    |
| flop its head for close range damage. When it's taking a beating, it'll    |
| bury underground and use a Nest Crack. This will crack the land and deal   |
| hundreds of damage multiple times to anyone near the center of the battle  |
| field. Winged Dragon also doesn't get stunned easily and for some reason,  |
| it's not effected by Unison Attacks. Well, in my game at least.            |
|                                                                            |
| Make sure you help your cleric out by passing out gels to everyone. If     |
| you're fighting a dragon alone, you're going to get beaten up pretty       |
| quickly. The dragons sometimes like to double team you by hitting you from |
| the front and the back causing a guard break. That's nasty. Always attack  |
| in groups. Magic is almost worthless in this game. Unless it's quick or a  |
| healing spell, you'll mostly likely be interrupted while casting. Take out |
| one dragon at a time by going up close and personal to it.                 |
*============================================================================*

After the dragons are done, the scene will continue. When it ends, the island
will be no more. :(


==============================================================================
                            [3.22] Temple of Earth
==============================================================================

When you regain control of your character, you'll be in front of the Temple
of Earth. Go inside.

+---------------------------+ +---------------------------+
| Cave Worm         No. 168 | | Giant Snail       No. 163 |
|---------------------------| |---------------------------|
| HP: 6380   |       Insect | | HP: 3770   |   Immaterial |
| TP: 0      | Exp: 128     | | TP: 0      | Exp: 123     |
| Atk: 635   | Gald: 241    | | Atk: 618   | Gald: 163    |
|            | Def: 55      | |            | Def: 49      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Mizuho Potion             | | Lemon Gel, Fine Pellets   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Mizuho Potion             | | Fine Pellets              |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Lightning           |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Earth Element      No. 77 | | Clay Golem         No. 61 |
|---------------------------| |---------------------------|
| HP: 3680   |      Magical | | HP: 4800   |      Magical |
| TP: 120    | Exp: 120     | | TP: 150    | Exp: 123     |
| Atk: 590   | Gald: 182    | | Atk: 598   | Gald: 184    |
|            | Def: 58      | |            | Def: 63      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Yellow Quartz             | | Pineapple Gel             |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Yellow Quartz             | | None                      |
|                           | |                           |
| AA: Earth                 | | AA: None                  |
| Weak: Wind                | | Weak: None                |
| Str: Fire, Earth, Ice     | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Dragon            No. 174 | | Neviros            No. 70 |
|---------------------------| |---------------------------|
| HP: 10000  |       Dragon | | HP: 2970   |        Human |
| TP: 2000   | Exp: 728     | | TP: 150    | Exp: 123     |
| Atk: 1350  | Gald: 10000  | | Atk: 621   | Gald: 217    |
|            | Def: 230     | |            | Def: 65      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| None                      | | Lemon Gel, Saffron        |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA:  Lightning            |
| Weak: None                | | Weak: None                |
| Str: Fire                 | | Str: Earth                |
+---------------------------+ +---------------------------+

Near the entrance, you should see a Sorcerer's Ring Machine. Examine the
doodad and you'll find yourself with a new power. It'll cause an earthquake
which may change the shape of this dungeon. It can also drop monsters on your
head and force you into a battle.

Proceed forward to find you path blocked by a gate of stalagmites. Use your
Sorcerer's Ring to demolish it. Keep going towards the bridge.

At this bridge, there will be a scene. Does this gnomelette look familiar? He
won't let you through unless Big Brother comes back. If you remember way back
when at the Toize Valley Mine, there was another gnomelette who requested a
potion. If you didn't give him one, go back there and do it now. The
gnomelette should be in the room where the ditches are.

If you were following this walkthrough, then you would already have given "Big
Brother" his potion and he would have returned. Now you can proceed and watch
the scene.

BTW, you might have seen a weird part of the wall while walking here. Don't
worry about that for now.

When that's over, continue walking. You should come upon a fork soon with a
high path and a low path. Take the low path by using your Sorcerer's Ring
right on the edge. Continue until you see a pillar nearby with a chest on top.
Use your ring on the small ledge poking out of the path. The pillar will fall
allowing you to claim the Mythril Guard inside the chest. Continuing along the
path will take you to another chest containing a Mythril Bracelet, but
afterwards will be a dead end.

Take the high path until you reach another fork. There will be a small path
that goes upwards. Go up that to reach a chest containing a Bellebane.

Go towards the lower path to see gnomelette. There will be another scene here.
This gnomelette will request for spicy food in a very rude manner. If this is
your first playthrough, you most likely do not have a spicy recipe. That's OK.
Go back to Altessa's House. Remember where that is? It's the dwarf's house.


                                   *  *  *


At Altessa's House, you'll receive a scene. It'll end in you getting a Curry
recipe. Back to the Temple of Earth...


                                   *  *  *


After that short delay, the scene will continue. You will have to choose which
one of your party members will cook the curry. Whomever you choose will raise
their affection towards you. I chose Zelos.

Note: There's a minor glitch at this part of the storyline. All dead party
members will gain some HP, but will still be dead. Put them in battle, the
end it. That dead party member will be alive! GASP! The dead party member with
HP will gain no experience from battles until revived.

After that scene, we can move on. Well, move a little bit anyway before being
stopped by a gnomelette. This guy won't want anything though; he'll actually
help you! But first, we must follow him. Use your Sorcerer's Ring on the
wooden parts up ahead to fall. Choose your path so you can collect the most
chests!

At the bottom, there will be the legendary Dragon. Beating it will get you
10,000G per battle! It also gives tons of experience. I hope you have a Blue
Sephire, because your money troubles are about to evaporate. And yes, it's a
normal monster so you can leave the screen and come back to have it reappear
and get as much money as you desire. I don't know if this was actually a
mistake by the developers, but let's take advantage of it. >_>

At this bottom floor, you can't move to the right. You can move to the left
however. Talk to the gnomelette there and he'll let you through their secret
passage.

When you surface, you'll be near the entrance. The gnomelette from before will
be right in front of you, waiting for your help. Talk to him, then we'll have
to go through the annoying task of guiding him through the path without
letting him get hit by monsters. Just kill all the monsters in his path. If
he does get hit, you'll have to give him either potion or money. 1/15 of your
current money should satisfy him; that's usually cheaper than potions.

If you successfully stopped all the icky monsters from touching him, he'll
take you to a bridge. This is an annoying one-time mini-game that forces you
to use your Sorcerer's Ring to make an earthquake at the same time that the
Gnomelette lands. The gnomelette will count until three. You must successfully
form the earthquake three times. Here's a tip. The gnomelette will count to
three, but count an extra second to yourself before tapping X. Mr. Gnomelette
lags.

When that's done, there will be a save point in front of you. Save there,
the equip and heal your characters. This dungeon was a quickie. Proceed for
a scene.


*=====================================*
| BOSS: GNOME                         |
|-------------------------------------|
| No. 197      Type: Magical          |
| HP: 28000    EXP: 5890              |
| TP: 682      Gald: 4280             |
| Atk: 1100    Def: 255               |
|                                     |
| Items Dropped: Holy Symbol          |
| Items to Steal: None                |
| Loc: Temple of Earth                |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Earth                          |
|----------------------------------------------------------------------------+
| Unlike most other Summon Spirits, Gnome uses many physical attacks compared|
| to spells. His favorite attacks are to hit you with his shovel, and to jump|
| up and body slam you. This can do damage to you, but his ribbon attack is  |
| the worst. He uses this after losing about a quarter of his HP. After a    |
| roll, his ribbon will start spinning and hit you and anybody nearby for    |
| multiple hits and a lot of damage. That attack also does not have the same |
| rhythm as his roll which can easily cause you to mess up your guard and get|
| a guard break. Thankfully, spellcasters can save you from this.            |
|                                                                            |
| Speaking of spells, Gnome has a couple. Stone Blast shouldn't be a problem.|
| Just dodge and you'll be fine. Even if you're hit, it'll do minimum damage.|
| Gnome has very little casting time for this. His stronger spell,           |
| Stalagmite, has a wider area and deals more damage. Make sure you try to   |
| defend against this one. Like with most spells, running or good timing with|
| a defensive technique should spare you. Gnome's most powerful attack is    |
| Ground Dasher. Ground Dasher deals more damage than Stalagmite. Dodge it   |
| like you would with Stalagmite.                                            |
|                                                                            |
| So, Gnome isn't too hard. This is mostly a stat battle in which if you     |
| lose, it's because your levels are too low. Don't worry too much about     |
| losing. You won't get a Game Over, it's just that all the items that you   |
| used are wasted. Gnome will gladly fight again.                            |
|                                                                            |
| Choose whichever four party members are your strongest. Make sure Sheena is|
| one of them because we're forced to use her for this battle. Go all out    |
| offensive here. Heal when necessary. Gnome sucks.                          |
*============================================================================*

After Gnome is defeated, the scene will continue. Sheena will learn T. Seal:
Earth and Summon: Earth. You'll also obtain a Ruby. We're going to have to
go to Flanoir now. It's right on that snowy continent. It's hard to miss
considering that it's the only town there.


==============================================================================
                               [3.23] Flanoir
==============================================================================

Winter Harvest:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Flanoir Potion    | 1000G  |
| Juicy Meat        | 200G   |
| Beef Strips       | 80G    |
| Mushroom          | 60G    |
| Potato            | 50G    |
| Onion             | 60G    |
| Carrot            | 60G    |
| Rice              | 80G    |
| Pasta             | 80G    |
| Bread             | 70G    |
| White Satay       | 200G   |
| Red Satay         | 200G   |
| Black Satay       | 200G   |
+----------------------------+

Hailstorm:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Dragon Tooth      | 4800G  |
| Shining Star      | 3600G  |
| Thunder Sceptor   | 3200G  |
| Card of Ice       | 4300G  |
| Lightning Sword   | 4600G  |
| Tomahawk Lance    | 5000G  |
| Power Greaves     | 4600G  |
| Silver Mail       | 4200G  |
| Silver Guard      | 4000G  |
| Elder Cloak       | 3700G  |
| Battle Cloak      | 3900G  |
| Ancient Robe      | 4000G  |
| Silver Circlet    | 2000G  |
| Beam Shield       | 2500G  |
+--------------------------------------------------------------+
| Item Name         | Grade                                    |
|--------------------------------------------------------------|
| Mythril           | 12                                       |
| Metal Sphere      | 12                                       |
| Black Silver      | 10                                       |
| Brass             | 10                                       |
| Mermaid's Tear    | 15                                       |
| Mystic Herb       | 15                                       |
| Magical Cloth     | 10                                       |
| White Silver      | 10                                       |
| Beast Fang        | 5                                        |
| Beast Hide        | 8                                        |
+--------------------------------------------------------------+

Snow White:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Poison Charm      | 4000G  |
| Drain Charm       | 4000G  |
| Stone Charm       | 4000G  |
| Paralysis Charm   | 4000G  |
| Talisman          | 8000G  |
| Stun Bracelet     | 4000G  |
| Heal Bracelet     | 4000G  |
| Spirit Bangle     | 4000G  |
| Black Onyx        | 25000G |
| Moonstone         | 25000G |
+----------------------------+

There are a couple of new goodies here, but they're far from worth it
especially if you bought the weapons at Altamira. The customization shop is
closed at the moment. However, they do have a grade shop which is pretty
handy.

You can get a new recipe at this place. It's called Quiche. To get it, go in
the Church. Wonder Chef will be at the left hand corner. The inn here is
called Olive Village. It costs 500 Gald per night.

OK, down to business. If you've collected the Evil Eye back at the Toize
Valley Mine, then talk to man wearing funky clothes in front of the building
in the first screen. He'll tell you about Devil's Arms and give you one. If
you haven't collected the Evil Eye, make sure you do so sometime during the
game. Refer to the Toize Valley Mine section for more details.

Go down the right stairs and talk to the man with the backpack there. He'll
tell you about Celsius's Tear. To hold it, we need Penguinist Gloves which
requires three Penguinist Quills. Chances are, you don't have them.'

Leave Flanoir.


                                   *  *  *


Just walk around outside Flanoir. You'll find a ton of monsters here, but
you're looking for a party containing Penguinists. Use Item Thief/Rover on
them. If you're having trouble finding them, you can always go to the
beginning of the Temple of Ice.


+---------------------------+ +---------------------------+
| Rogue              No. 84 | | Ranger             No. 91 |
|---------------------------| |---------------------------|
| HP: 2000   |        Human | | HP: 2120   |        Human |
| TP: 38     | Exp: 85      | | TP: 0      | Exp: 89      |
| Atk: 400   | Gald: 102    | | Atk: 482   | Gald: 168    |
|            | Def: 30      | |            | Def: 43      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magical Cloth, Miso       | | Rice                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Ice Spider        No. 140 | | Sorceress          No. 93 |
|---------------------------| |---------------------------|
| HP: 3780   |       Insect | | HP: 1980   |        Human |
| TP: 0      | Exp: 119     | | TP: 250    | Exp: 89      |
| Atk: 617   | Gald: 250    | | Atk: 312   | Gald: 100    |
|            | Def: 62      | |            | Def: 37      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magic Lens, Blue Quartz   | | Orange Gel, Bread         |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Orange Gel                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+(rare, in big
| Penguinist        No. 120 | | Sliver            No. 132 | monster sprites)
|---------------------------| |---------------------------|
| HP: 3220   |       Insect | | HP: 12000  |       Insect |
| TP: 0      | Exp: 119     | | TP: 0      | Exp: 780     |
| Atk: 531   | Gald: 210    | | Atk: 1900  | Gald: 891    |
|            | Def: 43      | |            | Def: 250     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Penguinist Quill          | | Rune Bottle               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Penguinist Quill          | | Rune Bottle               |
|                           | |                           |
| AA: Ice                   | | AA: None                  |
| Weak: Fore                | | Weak: Fire                |
| Str: Water, Ice           | | Str: All but light & fire |
+---------------------------+ +---------------------------+


When you get your items, go back to Flanoir.


                                   *  *  *

Back at Flanoir, go towards the accessory shop. Talk to the old man there.
If you have the three quills, he'll make the Pengiunist Gloves for free. :)

We must go to our next destination now. The Temple of Ice isn't far away. It's
the only place southeast of Flanoir on its lonely continent. Ssave before
going inside.


==============================================================================
                             [3.24] Temple of Ice
==============================================================================

+---------------------------+ +---------------------------+
| Penguinist        No. 120 | | Ice Warrior        No. 71 |
|---------------------------| |---------------------------|
| HP: 3680   |         Bird | | HP: 4320   |      Magical |
| TP: 145    | Exp: 119     | | TP: 0      | Exp: 138     |
| Atk: 525   | Gald: 210    | | Atk: 668   | Gald: 231    |
|            | Def: 43      | |            | Def: 59      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Penguinist Quill          | | Beef, Blue Quartz         |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Penguinist Quill          | | Blue Quartz               |
|                           | |                           |
| AA: Ice                   | | AA: Ice                   |
| Weak: Fire                | | Weak: Fire, Lightning     |
| Str: Water, Ice           | | Str: Water, Ice           |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Ice Spider        No. 140 | | Feather Magic     No. 117 |
|---------------------------| |---------------------------|
| HP: 3780   |       Insect | | HP: 3580   |         Bird |
| TP: 0      | Exp: 119     | | TP: 68     | Exp: 138     |
| Atk: 617   | Gald: 250    | | Atk: 603   | Gald: 225    |
|            | Def: 62      | |            | Def: 58      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magic Lens, Blue Quartz   | | Orange Gel, Egg           |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Earth               |
| Str: None                 | | Str: Wind, Lightning      |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Bigfoot            No. 24 | | Lobo               No. 29 |
|---------------------------| |---------------------------|
| HP: 6120   |        Beast | | HP: 7800   |        Beast |
| TP: 38     | Exp: 137     | | TP: 260    | Exp: 137     |
| Atk: 712   | Gald: 238    | | Atk: 709   | Gald: 238    |
|            | Def: 65      | |            | Def: 73      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Life Bottle, Tofu         | | Beast Hide, Super Pellets |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Super Pellets             |
|                           | |                           |
| AA: Ice                   | | AA: Ice                   |
| Weak: Fire                | | Weak: Fire, Lightning     |
| Str: Ice                  | | Str: Water, Ice           |
+---------------------------+ +---------------------------+

There are a ton of chests in the first room that you enter. See the branch to
your right? Behind it, there are some chests containing a Defenser and Ancient
Robe. You'll also find a Mythril Shield to your left. Continue into the next
room.

Right near the doorstep, you find a Sorcerer Ring Machine. Examine it. It'll
fire ice. Like we couldn't expect that. Go up the winding path leading up. You
should pass by some chests containing an Ice Coffin and Mythril Gauntlet.
Then, go right across the ice bridge. Go down. You should see a droplet of
water to your right. Use your Sorcerer's Ring on that to make it turn into an
ice cube. Push it to the left to plug in the hole. Go left across the bridge
and examine the water there. You will get an optional scene with Genis! To
raise his affection rate, choose the first answer twice, then the second
answer.

Since we can't do anything here yet, go back to the top of the winding path
just left of the ice bridge. Go up this time. Open the chest at the ledge
there for a Mythril Armor. Then go through the door.

You'll find yourself back out in the open. AVOID the ice slide to the left.
Go downwards. Use your ring on the droplet of water there. Go across, then in
the door at the end of the path. Examine the chest in that room to obtain an
EX Gem Lv 2. Also, examine the pieces of crystals on the ground. That will be
Celsius's Tear! If you can't pick this up, read the Flanoir Section of this
walkthrough. It's one section up.

Go back to the large lake. Examine it to turn the entire thing into ice. We
can now walk on it. The catch is however, you will not be able to stop moving
on it until you hit a rock on step on dry land. Step on the left opening and
go up, left, up, right, down, and left. Get the Rosemary from the chest.

Go towards the bottom opening. Now go right, up, left, down, right, up, right,
and up once more. Now, we're on solid land. You should see four pillars. Make
the left one face right, the bottom right, the top left, and the right down.
A door should open near the top of the screen. Before going in, I highly
recommend that you save your game. And if you die here, you won't get a Game
Over.

*===========================================================================*
| BOSS: CELSIUS                       | BOSS: FENRIR                        |
|-------------------------------------|-------------------------------------|
| No. 200      Type: Magical          | No. 193      Type: Beast            |
| HP: 18000    EXP: 5120              | HP: 12000    EXP: 2600              |
| TP: 400      Gald: 5800             | TP: 300      Gald: 1380             |
| Atk: 1020    Def: 205               | Atk: 860     Def: 185               |
|                                     |                                     |
| Items Dropped: Spirit Symbol        | Items Dropped: Blue Quartz          |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Temple of Ice                  | Loc: Temple of Ice                  |
|                                     |                                     |
|                                     | AA: Ice                             |
| Weak: Fire                          | Weak: Fire, Lightning               |
| Str: Water, Ice                     | Str: Water, Ice                     |
|----------------------------------------------------------------------------+
| This battle is unbelievably easy, especially if you have weapons of the    |
| bosses' weaknesses. Keep your best party members(must include Sheena) and  |
| unequip yourselves of everything that has a water or ice element to its    |
| attack. If you have any strong Fire or Lightning weapons, equip those. If  |
| you have anything that's resistant to Ice attacks, that's also a plus.     |
|                                                                            |
| First, have two melee party members(try to choose the ones with lightning/ |
| fire element on their weapons) attack Fenrir. Have one attack Celsius as a |
| scapegoat. Fenrir only has two basic attacks. One resembles Lloyd's        |
| Tempest; it flies in the air while spinning. This can hit multiple targets,|
| but won't do much damage unless you're damaged by all the hits. Its second |
| attack is to wag its tail at you. This won't do too much damage either.    |
| Both attacks can be guarded. Just keep attacking Fenrir; it can be stunned |
| easily and once it's out of the way, we can demolish Celsius.              |
|                                                                            |
| Without Fenrir, Celsius is about as strong as a sack of potatoes. Now we   |
| can have all clerics/spellcasters cast without any worry of someone        |
| interrupting. Celsius has a decent array of moves, but it's nothing that'll|
| really knock your socks off. For far-range, she'll use Freeze Lancer and   |
| Ice Tornado. Both cover a decent area and has multiple hits. It's not too  |
| hard to avoid. Avoid it like any other magic that you've faced so far: Run |
| or use your defensive technique.                                           |
|                                                                            |
| As for close-range attacks, she'll use Beast and Swallow Dance. Beast can  |
| be a bit tricky to defend. She'll hit you once(saying "Beast", so you      |
| should know what's coming), wait a second or two, then actually hit you    |
| with the beast. Beast will do quite a lot of damage and knock you back if  |
| you take the direct hit, but guarding will greatly minimize its effect.    |
| Swallow Dance is just a triple kick in the air. It's wise to guard during  |
| the time she uses that because it's much more difficult to strike her in   |
| the air without getting caught in the attack. Once you get hit by one kick,|
| you'll take the rest.                                                      |
|                                                                            |
| Celsius's strongest attack is close range. It's Ice Spear. A huge icicle   |
| will form through the ground. It does around 1000 damage and will knock you|
| off your balance like Beast. It's hard to tell when she's about to use this|
| since there's no casting time. If you somehow see it coming, run.          |
|                                                                            |
| Celsius is a piece of cake. Using S. Seal: Fire, Summon: Efreet, or a Red  |
| Quartz will speed up the battle. Any fire spells and Hell Pyre will speed  |
| up the battle even more. The only thing you should watch out for is Ice    |
| Spear, Celsius's Overlimit, and her ability of not being stunned easily.   |
| If you can, try using Unison Attacks of the fire element such as Fiery     |
| Beast.                                                                     |
*============================================================================*

After Celsius is defeated, Sheena will earn a Sapphire and the techs T. Seal:
Ice and Summon: Ice. Head out afterwards.

As you go outside, there will be a disaster. And a long scene. :(


                                   *  *  *


You will automatically teleport to Ozette. When you regain control of your
character, head to Altessa's house. You can go by foot and by Rheaird if
you're really lazy.

When you're there, talk to Altessa and Tabatha standing outside the door.
Another long scene will start. When you regain control again, Raine will be
missing from your party. You will also have gone through a choice between "All
right, come on."(+ Colette, Genis, Raine, and Regal, - Sheena, Zelos, Presea)
or "It's too dangerous" (+ Colette, Sheena, Zelos, and Presea, - Genis, Raine,
Regal). Our next destination will be Altamira. Before leaving however, go back
inside Altessa's house and talk to Tabatha. You'll get some junk. That
translates into an EX Gem Lv 3, Metal Sphere, Onion, and EX Sphere Shard. Also
make sure that you've talked to the Gnomelette in Altessa's House.

You may or may not have gone to Altamira yet. It's an island just south of
Flanoir. This is a quick stop.


==============================================================================
                               [3.25] Altamira
==============================================================================

Walking around Altamira, you should find a bunch of monsters. There's a rare
one here!


+---------------------------+ +---------------------------+
| Gold Beetle       No. 138 | | Mantis            No. 133 |
|---------------------------| |---------------------------|
| HP: 2380   |       Insect | | HP: 3800   |       Insect |
| TP: 0      | Exp: 70      | | TP: 0      | Exp: 138     |
| Atk: 479   | Gald: 150    | | Atk: 620   | Gald: 159    |
|            | Def: 40      | |            | Def: 58      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Lemon Gel, Onion          | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Onion                     | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Ice                 | | Weak: Fire, Lightning, Ice|
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Super Star        No. 143 | | Seahorse          No. 151 |
|---------------------------| |---------------------------|
| HP: 2100   |      Aquatic | | HP: 1890   |      Aquatic |
| TP: 0      | Exp: 69      | | TP: 0      | Exp: 52      |
| Atk: 440   | Gald: 110    | | Atk: 230   | Gald: 83     |
|            | Def: 35      | |            | Def: 32      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Flare Bottle, Shrimp      | | Aqua Quartz, Cod          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: Water                 | | AA: Water                 |
| Weak: Lightning           | | Weak: Fire, Lightning     |
| Str: Water, Ice           | | Str: Water                |
+---------------------------+ +---------------------------+


+---------------------------+ +---------------------------+
| Seaspin           No. 149 | | Boxer Iris         No. 15 |
|---------------------------| |---------------------------|
| HP: 2480   |      Aquatic | | HP: 3380   |        Plant |
| TP: 0      | Exp: 76      | | TP: 150    | Exp: 98      |
| Atk: 450   | Gald: 125    | | Atk: 545   | Gald: 183    |
|            | Def: 31      | |            | Def: 42      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Kelp, Seaweed             | | Bellebane, Cucumber       |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: Water                 | | AA: None                  |
| Weak: Lightniing          | | Weak: Fire                |
| Str: Water                | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+
| Gentleman          No. 62 | | Sorceress          No. 93 |
|---------------------------| |---------------------------|
| HP: 8000   |      Magical | | HP: 1980   |        Human |
| TP: 200    | Exp: 146     | | TP: 250    | Exp: 89      |
| Atk: 780   | Gald: 765    | | Atk: 312   | Gald: 100    |
|            | Def: 70      | |            | Def: 37      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Miracle Gel               | | Orange Gel, Bread         |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Miracle Gel               | | Orange Gel                |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Rogue              No. 84 | | Ranger             No. 91 |
|---------------------------| |---------------------------|
| HP: 2000   |        Human | | HP: 2120   |        Human |
| TP: 38     | Exp: 85      | | TP: 0      | Exp: 89      |
| Atk: 400   | Gald: 102    | | Atk: 482   | Gald: 168    |
|            | Def: 30      | |            | Def: 43      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Magical Cloth, Miso       | | Rice                      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

*Grassy area, really rare. I think it only appears in the big monster parties.

When you walk into Altamira, Regal will ask to wait at the entrance. Now we're
down two party members. Before continuing with the storyline, I recommend that
you pick up some of the fantastic weapons in this city paradise. There are
many stores here as well, meaning more charts for me. Yay!

Full House:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Lemon Gel         | 1000G  |
| Orange Gel        | 200G   |
| Pineapple Gel     | 1200G  |
| Melange Gel       | 500G   |
| Miracle Gel       | 3000G  |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Anti-Magic Bottle | 1000G  |
| Flare Bottle      | 1000G  |
| Guard Bottle      | 1000G  |
| Acuity Bottle     | 1000G  |
| Syrup Bottle      | 1000G  |
| Shell Bottle      | 1000G  |
| Holy Bottle       | 200G   |
| Dark Bottle       | 200G   |
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Elemental Brand   | 1 Kotetsu, 1 Beast Fang, 1 Black Silver, 1 Mystic|
|                   | Herb                                             |
| Lunar Ring        | 1 Shuriken, 1 Black Silver, 1 Brass, 1 Mythril   |*
| Lunar Ring        | 1 Mythril Ring, 1 Brass, 1 Metal Sphere, 1       |*
|                   | Mythril                                          |
| Flame Dagger      | 1 Assault Dagger, 1 Black Silver, 1 White Silver,|
|                   | 1 Metal Sphere                                   |
| Halberd           | 1 Crescent Ax, 1 Metal Sphere, 1 Brass           |
| Bear Claw         | 1 Iron Gauntlet, 1 Black Silver, 1 Brass         |
+----------------------------------------------------------------------+

* There are two ways to make this, but both are the same item.

Wild Card
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Elemental Brand   | 5200G  |
| Defenser          | 5000G  |
| Lunar Ring        | 5000G  |
| Shuriken          | 4000G  |
| Shining Star      | 3600G  |
| Ancient Rod       | 4200G  |
| Thunder Scepter   | 3200G  |
| Flame Dagger      | 5400G  |
| Ice Coffin        | 5000G  |
| Halberd           | 5600G  |
| Bardiche          | 5200G  |
| Bear Claw         | 5200G  |
| Ghost Shell       | 5000G  |
+----------------------------+

Aces High
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Mythril Armor     | 4600G  |
| Mythril Guard     | 10000G |
| Mythril Mesh      | 4200G  |
| Mythril Circlet   | 2200G  |
| Mythril Shield    | 2800G  |
| Mythril Gauntlet  | 1200G  |
| Mythril Bracelet  | 2000G  |
| Cute Mittens      | 1800G  |
| Poison Charm      | 4000G  |
| Drain Charm       | 4000G  |
| Stone Charm       | 4000G  |
| Paralysis Charm   | 4000G  |
| Stun Charm        | 4000G  |
| Thief's Cape      | 3000G  |
| Heavy Boots       | 3000G  |
| Magic Mist        | 6000G  |
+----------------------------+

Remember, there's a night in this town. Just sleep in the inn and you'll be
given the choice to stay up at night. There's also a Wonder Chef here that
teaches you Spaghetti. He's in the 4th floor of the Altamira Hotel. Stay for
the night to get him.

Let's continue with the storyline. Go to the northeastern corner of town. Talk
to the man there to start a scene. When that's done, you'll obtain the item
"Employee ID."

Go to the western section of town. Take the boat there to the Lezareno
Company. Take the elevator to the top floor(Sky Terrace, the last choice) and
go to the grave at the center of the screen. You will be accompanied by a long
scene.

When the scene is over, go back down the elevator for one more scene and a
clue to the whereabouts of Raine. Now, Leave Altamira and Regal will rejoin
you.


                                   *  *  *


Our next destination is just east of Altamira. It's not too far, but you'll
have to look carefull along the ground for the circle of stones. When you
enter this place, there will be a long scene followed by a battle. It's the
same old guards of the Pope, nothing too hard. All your party members will be
alive during this battle.

When they're defeated, continue watching the scene. And just like that, we're
back in Sylvarant.


                                   *  *  *


When you regain control, go back to Palmacosta which should be lying right in
front of you. Talk to Neil in what was previously Dorr's house. Mithos will
stay there. Exit Palmacosta. (Note: There's a new mini-game you can play in
Palmacosta, but it yields no rewards.)

Go to the Palmacosta Human Ranch. Amazingly, you still have your Rheairds. If
you don't remember where the ranch is, it's northeast from Palmacosta.


==============================================================================
                       [3.26] Remote Island Human Ranch
==============================================================================

     "You sure know a lot about what we're doing. Do you have a spy
      watching us or something?"

When you arrive at the Palmacosta Human Ranch, there will be a long scene.
After that's done, talk to Botta. Select the first option to go to the Remote
Island Human Ranch. There's no turning back from here, remember that. Make
sure to have a large stock of gels and Life Bottles.

+---------------------------+*+---------------------------+*
| Whip Master        No. 98 | | Evil Sorcerer     No. 107 |
|---------------------------| |---------------------------|
| HP: 3980   |        Human | | HP: 4350   |        Human |
| TP: 80     | Exp: ??      | | TP: 215    | Exp: ??      |
| Atk: ???   | Gald: ???    | | Atk: ???   | Gald: ???    |
|            | Def: ??      | |            | Def: ??      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Melange Gel               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Apple Gel                 | | Melange Gel               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+*
| Bowman             No. 99 | | Spearman          No. 100 |
|---------------------------| |---------------------------|
| HP: 3700   |        Human | | HP: 4200   |        Human |
| TP: 50     | Exp: ??      | | TP: 30     | Exp: ??      |
| Atk: ???   | Gald: ???    | | Atk: ???   | Gald: ???    |
|            | Def: ??      | |            | Def: ??      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Orange Gel                | | Melange Gel               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Orange Gel                | | Melange Gel               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Giant Slug        No. 161 | | Evil Jelly        No. 115 |
|---------------------------| |---------------------------|
| HP: 3600   |   Immaterial | | HP: 3680   |        Human |
| TP: 0      | Exp: 158     | | TP: 0      | Exp: 141     |
| Atk: 731   | Gald: 131    | | Atk: 718   | Gald: 133    |
|            | Def: 65      | |            | Def: 60      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| None                      | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Lemon Gel                 |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Fire                | | Weak: Lightning, Ice      |
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+
| Sea Horror        No. 157 |
|---------------------------|
| HP: 3800   |      Aquatic |
| TP: 600    | Exp: 142     |
| Atk: 600   | Gald: 183    |
|            | Def: 85      |
|---------------------------|
| Items Dropped:            |
| Mermaid's Tear, Snapper   |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: Water                 |
| Weak: Fire, Lightning     |
| Str: Water, Ice           |
+---------------------------+

*Strenghtened. I don't know the exact stats since they're different than the
ones in my monster book.

Once you're inside, proceed up the long hallway. Go up the middle path through
the door. Go to the right and you will encounter a puzzle. The mechanics is
easy; you need all the panels to light up to move on. When you step on one
panel, you can't move to the previous. The panel will also light up if it's
not or dim if it's lit up.

This puzzle is simple, go clockwise until you reach the panel where you first
step on. Then step to the right to reach the center. A platform should fall
afterwards. Go right across it to reach another light puzzle.


            +--++--++--+
            |^ ||> ||> |
            +--++--++--+
            +--+    +--+
            |^ |    | D|
            +--+    +--+
  * +--++--++--++--++--++--++--+
    |> ||> ||>D|| <||<D||> ||> |
    +--++--++--++--++--++--++--+
    +--+    +--+    +--+    +--+
    | ^|    | D|    |^ |    | D|
    +--+    +--+    +--+    +--+
    +--++--++--++--++--++--++--+
    | ^|| <||<>|| >||^<|| <|| D|
    +--++--++--++--++--++--++--+
            +--+    +--+
            | ^|    | D|
            +--+    +--+
            +--++--++--+
            | <|| <|| D|
            +--++--++--+

D = Down, for the lack of a better key.

Follow the map from the * and go right three times, up twice, right twice,
down twice, right twice, down twice, left twice, down twice, left twice, up
twice, right twice, up twice, left twice, down twice, left twice, and up.

Once you've done this, you can go right and into the elevator. When you're
inside, you can change the function of your Sorcerer's Ring. Go up the
elevator and witness a scene. Now go down out the door. Start going clockwise
around the room. Make sure you collect the chests hidden behind the altars at
the corners. Examine the yellow switches on that big column.

Once you examine all of the switches, there will be another scene. This one is
short. When it's over, go back to the elevator and go up. Getting out here
leads to another annoying puzzle.

This is how it works here. Using your Sorcerer's Ring at the entrance will
call a car thingy. Notice the light on the car. If it points left, the next
time the car hits an intersection it will go left. Use your Sorcerer's Ring to
make the light change directions. BTW, this thing can only go forwards.

I'll be honest...I couldn't record this thing. Once you get off the top floor,
you can't come back down. You also can't pause here...This puzzle's not too
hard though. My best advice is to not keep using the same lift to go up once
you find out it only leads to dead ends/split dead ends. You may find balls
of electricity on the paths. This will paralyze as well as damage your entire
party, so make sure you heal up if that happens. Good luck.

At the top floor, go through the door. You should eventually get to yet
another puzzle. This one is another annoying once. Each colored portal will
bring you to another portal of the same color nearest to you. You can use the
ring to change the white portals to any of the other colors(red, blue, and
green.). We need to disengage three locks to get a door to open. This puzzle
is difficult for me to explain, but thankfully, there's a wonderful map on
GameFAQs that should suit you perfectly. Here's the link:

http://db.gamefaqs.com/console/gamecube/file/tales_of_symphonia_remote_ranch.gif

Credits to Rena Chan. Anyway, at the top, there will be a save point. Make
sure to save your game and equip yourselves. Advance, and you'll meet a boss.
Note: If you want the title "Gung Ho" for Lloyd, defeat the following boss
with a party of a total level of 145 or lower which MUST include Lloyd.

*=====================================*
| BOSS: RODYLE                        |
|-------------------------------------|
| No. 195      Type: Magical          |
| HP: 35000    EXP: 6240              |
| TP: 500      Gald: 5800             |
| Atk: 1350    Def: 210               |
|                                     |
| Items Dropped: None                 |
| Items to Steal: None                |
| Loc: Island Human Ranch             |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Earth                          |
|----------------------------------------------------------------------------+
| Rodyle isn't really that hard to deal with. He just has that large amount  |
| of HP. I recommend using three of your best melee fighters and a cleric for|
| this battle. Rodyle is damn slow. He has a basic three hit combo which     |
| takes an eternity to pull off. Defend against all three hits since Rodyle  |
| takes a long, long time to get stunned.                                    |
|                                                                            |
| As cunning as Rodyle may seem in the game, his abilities are quite limited.|
| He has two long range attacks: Stalagmite and Gravity Well. Sometimes, he  |
| doesn't take any time at all to use them. I don't know why that is, I just |
| know that you'll have to use your defensive technique REALLY fast to avoid |
| the full blast of the attack. Rodyle can be stupid and use magic while he's|
| being pummeled. Try to use Beast or Pyre Seal to knock him down.           |
|                                                                            |
| Other than the strange, sporatic magic usage, Rodyle has an ability called |
| Insanity Force. He'll just create a beam of light. It'll explode between   |
| him and the target. Just hope step back or guard when you see the light    |
| start to form. Rodyle's attacks can do a lot of damage, but's that's really|
| all he can do. Once you learn to see his attacks and guard(or just have a  |
| lot of gels on you...), Rodyle will be very easy.                          |
|                                                                            |
| Watch out for his Overlimits while you beat the crap out of him during     |
| close-range combat. Use your Unison Attack now or just run away for a      |
| little while.                                                              |
*============================================================================*

After that, there will be a sad scene. Then, there will be a mini-boss battle.
That's right, you're not healed and you must fight three Baby Dragons. You've
fought these before and they haven't become stronger, so it shouldn't be too
tough to defeat them. Defense if your key.

After those guys are dead, there will be a long, long scene. You'll regain
control of yourselves at Palmacosta.


                                   *  *  *


We're not going to spend too much time here. Just buy what you need and leave.
You'll be given the choice to warp to the Sylvarant Base. Say yes(top choice)
and you'll view another scene. When that's done, we'll have to return to
Altamira.

Do you know how to warp back to Tethe'alla? It's simple, fly over the top of
the Sylvarant Base with you Rheairds and you'll be over the Tethe'alla Base.
I wonder why Yuan is doing these things for us? Hmmm.

Anyway, at Altamira, go straight to the Lezareno Company. As soon as you get
there, there will be a scene. Go up to the top floor. The scene will continue.
This will eventually lead up to a decision. You must choose between "Of
course"(+ Regal and Colette) or "If that's all right with Presea."(+Presea)
After that, Regal will gain the title "El Presidente." For non spanish
speakers(or people with no common sense), that means "The President."


==============================================================================
                                [3.27] Efreet
==============================================================================

Afterwards, we're going to continue our quest breaking Mana Links. Remember
the seals in Sylvarant? We have to break those too. Let's start with Efreet.

Go to the ruins near Triet. The puzzle should already be done previously by
you. Save outside, inside, anywhere, then go through the portal. Make sure to
be unequipped of Fire weapons.

Proceed up to the column thingy. Here, we start another Summon Spirit battle.

*=====================================*
| BOSS: EFREET                        |
|-------------------------------------|
| No. 198      Type: Magical          |
| HP: 30000    EXP: 2430              |
| TP: 850      Gald: 945              |
| Atk: 500     Def: 35                |
|                                     |
| Items Dropped: Attack Symbol        |
| Items to Steal: None                |
| Loc: Triet Ruins                    |
|                                     |
| AA: Fire                            |
| Weak: None                          |
| Str: Fire                           |
|----------------------------------------------------------------------------+
| Note: If you fought Efreet before going to Tethe'alla, his HP will be      |
| 18000. I'm not so sure about the stats.                                    |
|                                                                            |
| Let's get this party hot. Efreet is a guy that you're going to go all out  |
| against. Since he lacks an elemental weakness and has quick casting time,  |
| bringing any non-cleric spellcasters isn't recommended. I went with melee  |
| fighters for this battle. Make sure you bring a cleric though!             |
|                                                                            |
| While fighting Efreet, you may notice that he rarely gets stunned much like|
| other bosses. Make sure you defend properly against his close range        |
| attacks. Lack of quick timing and defense will kill you damn fast.         |
|                                                                            |
| For close range combat, Efreet will use a slow two-hit combo. Don't be too |
| worried about this even if you're hit. He'll rarely use this attack though.|
| He prefers attacks like Flames of Destruction. This is not a spell, so     |
| there is no casting time. He'll just grab a party member in front of him   |
| and that party members will be treated to a ball of flame right on his ass.|
| This will hit that one party member only for a lot of damage. To dodge     |
| this, simply step back. The attack is a little slow once you see it coming.|
|                                                                            |
| Another close range attack you should watch out for is Burst Fall. He'll   |
| only use this attack when he's low on HP, but it'll do massive damage. It  |
| has no casting time. He'll pound the ground DBZ style and a huge energy    |
| field will damage your party. It'll hit multiple party members for one, big|
| blase. I think you can guard against this, but I would use your defensive  |
| move just in case.                                                         |
|                                                                            |
| For magic, Efreet enjoys using Eruption. This is a basic, wide range fire  |
| spell. Fiery Mist and Explosion are more advanced onces. They'll both do   |
| multiple hits in a wide range. Fiery Mist has an especially wide range;    |
| it's rather difficult to avoid that attack. To dodge these attacks, use    |
| your defensive move. Efreet doesn't have much casting time.                |
|                                                                            |
| If you have anything that's strong against fire(ex: Fiery Cape), it's a    |
| good idea to use them here. Just keep using high combo attacks such as     |
| Sword Rain Alpha/Sonic on him. Chaining your techniques also helps greatly.|
| Watch out for his Overlimit though. At very low HPs, Efreet will be gaining|
| an Overlimit each time you get a high number combo on him.                 |
*============================================================================*

After Efreet is dead, you'll get your usual scene and Sheena will learn her
usual techniques: S. Seal: Fire and Summon: Fire. You'll also receive a Garnet
and there will be an Earthquake scene outside assuming you also beat Celsius.

Our business is done here. Let's advance to the next Summon Spirit who's right
nearby, Sylph.


==============================================================================
                                [3.28] Sylph
==============================================================================

Go to the Balacruf Mausoleum in Sylvarant. Once again, you should have already
done the puzzles. Make sure to save somewhere near and bring a lot of gels if
you choose not to use Raine!


*=====================================*
| BOSS: SEPHIE                        |
|-------------------------------------|
| No. 206      Type: Magical          |
| HP: 7320     EXP: 880               |
| TP: 220      Gald: 320              |
| Atk: 713     Def: 81                |
|                                     |
| Items Dropped: Savory               |
| Items to Steal: None                |
| Loc: Balacruf Mausoleum             |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Wind                           |
|===========================================================================*
| BOSS: YUTIS                         | BOSS: FAIRESS                       |
|-------------------------------------|-------------------------------------|
| No. 207      Type: Magical          | No. 208      Type: Magical          |
| HP: 6480     EXP: 770               | HP: 6180     EXP: 690               |
| TP: 80       Gald: 290              | TP: 250      Gald: 285              |
| Atk: 699     Def: 76                | Atk: 738     Def: 84                |
|                                     |                                     |
| Items Dropped: Sage                 | Items Dropped: Saffron              |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Balacruf Mausoleum             | Loc: Balacruf Mausoleum             |
|                                     |                                     |
| AA: None                            | AA: None                            |
| Weak: None                          | Weak: None                          |
| Str: Wind                           | Str: Wind                           |
|----------------------------------------------------------------------------+
| Note: If these stats are accurate for those who fought these three BEFORE  |
| going to Tethe'alla. I don't have the exact stats for after Tethe'alla. All|
| I know is that Sephie, Yutis, and Fairess have 13000, 12000, and 10000 HP  |
| respectively.                                                              |
|                                                                            |
| With three on four, using spellcasters is highly not recommended, even     |
| Raine. It's hard to keep tabs on all three of the Sylph sisters so they    |
| don't attack the one casting. You can still bring Raine if you wish, but   |
| Zelos and gels would probably be better for you. Remember to unequip       |
| anything that has a Wind element attack on it and equip anything that's    |
| resistant to Wind.                                                         |
|                                                                            |
| The Sylph sisters don't have a spectacular array of moves. Sephie has Wind |
| Blade which is a wind spell. She also has Rising Wind. It's just like      |
| Light Spear; she rises up twirling and damaging everyone around her        |
| multiple times. Yutis fires long range arrows. She can use Spit Arrow which|
| is just firing arrows multiple times, and Wind Arrow which is a strong     |
| shot. Fairess like to use spells. She has Air Thrust and Wind Blade. Most  |
| of the Sylph also have a move that can cause an automatic Guard Break.     |
| Guard against all of their attacks, even their Guard Breaking move. It's   |
| better to get a Guard Break then risk taking a ton of damage constantly    |
| dodging.                                                                   |
|                                                                            |
| I would recommend having your party members all "attack same." We want to  |
| get rid of them quickly. The less Sylph sisters there are, the easier it'll|
| be for healing spells and using items. I would go after Fairess first. Her |
| voice is as annoying as the spells she always casts which can mess up the  |
| timing of your combos and kill unsuspecting prey. Then, go after Yutis and |
| her long range arrows.                                                     |
|                                                                            |
| Offense is important here. Numbers are the Sylph's main advantage. If you  |
| can cut them down quickly, the rest of the battle will be a piece of cake. |
*============================================================================*

When the Sylph are dead, you will get your normal stuff. This time, you'll
receive an Opal. Sheena will learn her S. Seal: Wind and Summon: Wind.


==============================================================================
                                [3.29] Shadow
==============================================================================

We have not done Shadow's temple yet. That means that we're going to have to
go through a dungeon to fight him. Go to Tethe'alla. Temple of Darkness will
be south of Fooji Mountains and Meltokio.

As soon as you enter, you'll discover that it's too dark to see. Fly back to
Meltokio and head towards the Elemental Research Lab. On your way there,
you'll view a scene with Kratos. Go inside the lab. There will be another
scene here. Now go to the Coliseum. Make sure to save before talking to the
lady there!

After saving, talk to the receptionist. You'll now have to enter one of your
party members to fight some battles. Whoever you choose(besides Lloyd) will
gain some affection for you. I myself chose Zelos. This battle is with normal
enemies. If you can't beat them, start doing some leveling up and buy better
weapons. It's not hard. Make sure to attack the Sorceress first and have full
HP and TP before the battle!

When that's done, have your character go right and through the door. Proceed
forwards and there will be various spoilerific scenes. After it's all over,
you'll obtain the Blue Candle. Go back to the Temple of Darkness.

When you enter, there should be a short scene. Everything should be lit up now
and we can explore this annoying dungeon.

+---------------------------+ +---------------------------+
| Pharoah Knight     No. 58 | | Manticore          No. 27 |
|---------------------------| |---------------------------|
| HP: 5620   |       Undead | | HP: 4540   |        Beast |
| TP: 0      | Exp: 161     | | TP: 320    | Exp: 168     |
| Atk: 814   | Gald: 294    | | Atk: 764   | Gald: 313    |
|            | Def: 76      | |            | Def: 70      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Anti-Magic Bottle, Miracle| | Lemon Gel                 |
| Bottle                    | |                           |
| Items to Steal:           | | Items to Steal:           |
| Miracle Bottle            | | Lemon Gel                 |
|                           | |                           |
| AA: Darkness              | | AA: None                  |
| Weak: Light               | | Weak: Ice                 |
| Str: Darkness             | | Str: Fire, Lightning      |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Coffinmaster       No. 44 | | Druid              No. 95 |
|---------------------------| |---------------------------|
| HP: 3750   |       Undead | | HP: 3810   |        Human |
| TP: 200    | Exp: 158     | | TP: 420    | Exp: 168     |
| Atk: 738   | Gald: 226    | | Atk: 758   | Gald: 231    |
|            | Def: 68      | |            | Def: 70      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Pineapple Gel, Sage       | | Savory, Fine Pellets      |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: Darkness              | | AA: None                  |
| Weak: Light               | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

There's a chest at the topleft containing an EX Gem Lv 2. Continue to the
next screen. Go right here for a short scene. Ignore the piece of the Summon
Spirit when the scene's over and go right. There will be a door there leading
to a bunch of stairs. Keep going until you see a light shaft. Examine the
light shaft and you'll go inside. (Note: The person with the highest affection
rate will say something to you whenever you go inside here.)

Examine the Sorcerer's Ring's machine changing thing there. There will be a
short tutorial scene. Then, pull the red-eyed block that Lloyd has lit up. Go
back out the shaft and up the stairs again. Go back left and this time, drag
the Shadow fragment with you. Just touch them and they'll start following you
really slowly. Burn the light with your ring and continue left. Burn out the
other light while you're continuing to go left. When you're on that platform,
go down. There will be two sets of blocks here. Shoot the green one with your
ring and pull it out. Grab the Shadow fragment here.

Go back up, but this time right and down the stairs. Swerve towards the left
at the bottom of the stairs. Keep going down from there and you should see a
block with a Shadow fragment resting on it. Push it to the top right of the
platform. You should see a striped walkway. Just push it up that until it
connect to land. The fragment should move automatically.

Go back to the bottom of the stairs. Collect the Shadow fragment on your way
there and go right. Burn out the light here and take the down path of the
fork. This will lead you to a platform where the three dark fragments should
arrive in a scene. Now, we can abandon those and they'll just reappear right
there. There's also a Save Point nearby.

Go back to the bottom of the stairs again. Swerve to the left and look for a
block. Use your Sorcerer's Ring on it and push it inwards. Go back to the Save
Point at the bottom of the dungeon.

Go right now. Take the lower path and you'll end up on a stairwell that
connects you to the top of the dungeon. Collect the chest containing a
Headband on your way up. At the top of the dungeon again, go down. You should
see a chest at the bottom right of this platform containing a Shadow Dancer.
There's also a Shadow fragment here. Take the Shadow fragment up. Now go to
the right. Ignore the fragment there and go down the stairs to the light
shaft. Use the Sorcerer's Ring the red block there and pull it out. Go back up
to the Shadow fragment.

Take the fragment left. Burn out the lights in your way. Push the green block
in once you see the two blocks again so you can make your way towards the
bottom platform where three other Shadow fragments should be waiting.

Go back to the right and to the light shaft. Pull the block here again and go
to the top of the dungeon. Go left and push that block in. Go back to the
right. Go down the stairs. When you're out on the bottom platform again, go up
and head left underneath the stairs. Follow the path. It should lead you to
another Shadow fragment. You should be able to reach it now using the red
block from before as a bridge. If you can't reach it, go back to the top of
the dungeon and push in the red block there.

Take the fragment to the bottom platform. All five Shadow fragments should be
here now. Make sure you save, then take all five of the fragment to the top
right path. Go down. This will take you to another screen.

Follow the path here. Be patient and make sure that the Shadow fragments are
following you. There are various forks here.

Go up on the first one.
Go up on the second one.(Going down and right have some chests.)
Go left on the third one.

Keep following the path then. You should eventually reach a sealed Save Point.
I would use a Memory Gem here since leading all those damn Shadow fragments
are annoying. Follow the path and you eventually reach the very bottom level.
The boss awaits.


*=====================================*
| BOSS: SHADOW                        |
|-------------------------------------|
| No. 203      Type: Magical          |
| HP: 30000    EXP: 6320              |
| TP: 800      Gald: 4500             |
| Atk: 1520    Def: 232               |
|                                     |
| Items Dropped: Dark Seal            |
| Items to Steal: None                |
| Loc: Temple of Darkness             |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Darkness                       |
|----------------------------------------------------------------------------+
| Shadow can be an ass to kill if you're a melee fighter. I would recommend  |
| bringing a balanced party of two melee fighters, Genis/Zelos as a          |
| spellcaster, and a cleric, namely Raine. Yeah, Sheena still has to be part |
| of your party and you can die here without getting a Game Over.            |
|                                                                            |
| Shadow has a move called Dark Shower. It's just a series of very fast      |
| punches that can hit multiple party members. If you don't guard, the       |
| damage will stack up extremely fast. He uses this move quite often and it  |
| can be very annoying.                                                      |
|                                                                            |
| Shadow has two other special techniques, but they're both long-range magic.|
| Once is Dark Sphere. You saw this move way back when you fought Kilia. It's|
| like Photon; it will always stay on your and deal two hits. If you manage  |
| to use your defensive technique as soon as it's on you, you can avoid the  |
| hits. It's not likely however. Bloody Lance is just like Holy Lance. A     |
| field of energy appears, then dark sparks appear dealing multiple hits and |
| damaging multiple party members. Avoid this like any other magic spell:    |
| step back or use a defensive technique.                                    |
|                                                                            |
| Use a balanced attack on Shadow. Attack is a few times close up, then have |
| someone cast a spell while you act as a decoy. This will work well in      |
| messing up Shadow's spells. Be careful of his Overlimit! At low HPs, Shadow|
| will start chain casting Bloody Lance. He has almost no casting time and it|
| can be very devastating!                                                   |
*============================================================================*

After Shadow is defeated, watch your usual scene. You will obtain an Amethyst
and Sheena will learn T. Seal: Darkness and Summon: Darkness.

Exit the temple. Yeah, I know, there should be a Quick Jump option here.


==============================================================================
                            [3.30] Luna and Aska
==============================================================================

Remember back in the beginning of the game, we were looking for the flying
Summon Spirit? Well, we can complete that now.

At Sylvarant, head over east of the House of Salvation north or Triet. You
should fine the Linkite Tree there. Enter and view a scene. Exit. Go to Nova's
Caravan. It's east of Hakonesia Peak. Enter there for a scene. Although Regal
and other Tethe'allans probably don't know what the Sylvarantians are talking
about, we can see Aska.

Go back to the Linkite Tree. Examine the tree again and there will be another
scene. We can now fight Luna and Aska.

Go to the Tower of Mana. Walk over all those stairs once again. When you reach
the top, make sure to equip yourselves and remove any light based weapons.
Note: Unlike other Summon Spirits, you CANNOT die here.


*===========================================================================*
| BOSS: LUNA                          | BOSS: ASKA                          |
|-------------------------------------|-------------------------------------|
| No. 201      Type: Magical          | No. 202      Type: Magical          |
| HP: 18000    EXP: 3250              | HP: 19650    EXP: 3480              |
| TP: 720      Gald: 4800             | TP: 600      Gald: 2800             |
| Atk: 1120    Def: 292               | Atk: 1120    Def: 245               |
|                                     |                                     |
| Items Dropped: Moonstone            | Items Dropped: Rare Pellets         |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Tower of Mana                  | Loc: Tower of Mana                  |
|                                     |                                     |
| AA: None                            | AA: Light                           |
| Weak: None                          | Weak: None                          |
| Str: Light                          | Str: All except Darkness            |
|----------------------------------------------------------------------------+
| For this battle, I recommend that you bring no spellcasters except for a   |
| cleric. Tons of gels and Life Bottles will also help. Bring melee fighters.|
| Zelos will also help greatly.                                              |
|                                                                            |
| Like a lot of the recent bosses that we've been fighting, Luna and Aska    |
| don't exactly have a great movepool. Go after chicken first, he tends to   |
| wander around a lot and can disrupt your cleric. Aska usually uses a basic |
| attack. He shoots out his wings which can attack several closeby party     |
| members for above average damage. He has no other special attack besides   |
| Sunshine Nova. This attack is rarely used. It'll only be used when he's low|
| on HP. Guard against this attack, it's not really that strong.             |
|                                                                            |
| While you're beating up Aska, Luna will mostly likely be hovering around   |
| striking your spellcaster(use a Life Bottle) or around to double team you  |
| from behind. To avoid this, use an attack that covers all sides such as    |
| Tempest of Zelos's -> A attack or Light Spear. Luna might also be casting  |
| Photons everywhere. There's not much we can do about this; Photon will lock|
| onto your position. Use your defensive technique if you think your reaction|
| time is fast enough to catch it.                                           |
|                                                                            |
| Other than Photon, Luna can also cast Ray. Ray is a little like Judgement. |
| A ball of light appears above the target and beams of light come raining   |
| down from it. Use your defensive technique against this or run away from   |
| the light. Chances are that you'll be hit be only one or two beams of light|
| though. Luna's last technique is Limited Ray. This is her most annoying    |
| attack because it has no casting time. A beam of light just hits you really|
| fast. Use your defensive technique against this, but chances are that      |
| you'll just have to take the hit. Luna has no close range attack unless you|
| count Limited Ray. She'll just wack you a few times with her ugly staff.   |
|                                                                            |
| Take out Aska first. Use any Life Bottle or gels as needed to heal your    |
| cleric. Guard and attack like you would on a basic enemy. After Aska's     |
| dead, go after Luna. Now your cleric should be free of any harm. Have him/ |
| her start casting healing spells while you beat up Luna. Luna's actually   |
| quite fragile; she seems to stagger more often than previous bosses. That's|
| good. It'll be easier for you to pull off high combos.                     |
*============================================================================*

After the battle, you'll get a Topaz and learn your S. Seal: Light and
Summon: Light. There will also now be a long, long scene. Sheena will
temporarily leave your party and Kratos will come back! He'll also get the
new title, "Traitor."


==============================================================================
                          [3.31] Iselia Human Ranch
==============================================================================

+---------------------------+*+---------------------------+*
| Whip Master        No. 98 | | Evil Sorcerer     No. 107 |
|---------------------------| |---------------------------|
| HP: 4850   |        Human | | HP: 4350   |        Human |
| TP: 90     | Exp: ??      | | TP: 215    | Exp: ??      |
| Atk: ???   | Gald: ???    | | Atk: ???   | Gald: ???    |
|            | Def: ??      | |            | Def: ??      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Apple Gel                 | | Melange Gel               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Apple Gel                 | | Melange Gel               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+*+---------------------------+*
| Bowman             No. 99 | | Spearman          No. 100 |
|---------------------------| |---------------------------|
| HP: 4000   |        Human | | HP: 4800   |        Human |
| TP: 60     | Exp: ??      | | TP: 40     | Exp: ??      |
| Atk: ???   | Gald: ???    | | Atk: ???   | Gald: ???    |
|            | Def: ??      | |            | Def: ??      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Orange Gel                | | Melange Gel               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Orange Gel                | | Melange Gel               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+*
| Raybit             No. 81 |
|---------------------------|
| HP: 7000   |      Machine |
| TP: 38     | Exp: ???     |
| Atk: ???   | Gald: ???    |
|            | Def: ??      |
|---------------------------|
| Items Dropped:            |
| White Silver              |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: Lightning           |
| Str: None                 |
+---------------------------+

*Strengthened; I'm not sure about the exact stats since they're not in my
monster book.

Not much going on back here. Proceed down the stairs. There's a Save Point
nearby. Make sure to save all the progress you just went through and examine
the Sorcerer's Ring Machine thing. This time, it'll fire out mana. It drains
10 TP from your onscreen character, so if you use it too much, switch your
character. Kratos wasn't lying when he said it exhausts your body of mana.

When you have that done, proceed upwards. Dodge the moving light. Bumping into
it will damage your entire party a little bit. As you move up, there will be
a scene. We're going to need to split up again. When you regain control, pick
three of your favorite characters. Make sure to include a cleric. Choose the
top choice to add them to your party after talking to them. Note: If you try
to go out, different party members will tell you to stop fooling around.
Interesting. Whoever you choose will have a higher affection rate towards you.

After you finish choosing, there are several paths we can take. Go up and left
from where you are to find chests containing a Solar Spinner, Cor Leonis, and
Muramasa. Going up and right will get you some chests containing a Rune Staff
and Ether Sword.

Let's continue. From where you picked your party, go left. Use your Sorcerer's
Ring on the two poles there to open the door. Dodge some more lights, then
get to the next screen. There will be a scene here leading to an easy battle.
When the scene's over, head over to the bottom right door.

Go right and get the Rune Robe from the chest. Swerve to the left and up the
steps. Soon, you should reach a fork.

Go right and down avoiding the lights and using your Sorcerer's Ring to get
some chests containing a Rune Circlet and Rune Cloak.

Go up for a Rune Guard, Hairpin, and Rune Gauntlet.

Go left for a Rune Mail, Aqua Greaves, and Rune Shield.

Go right, up, and swerve downwards to find a sealed save point and War Hammer.
There's also a path here leading to a lift(after using the Sorcerer's Ring on
the pole) that takes you near the beginning of the ranch.

Go right and up to find a door. This door leads to the boss, make sure you
save!

For some reason, I don't know if it's just me, but Forcystus seems different
here than way back at the beginning of the game. I don't know why. Anyway,
let's go.


*===========================================================================*
| BOSS: FORCYSTUS                     | BOSS: EXBONE x2                     |
|-------------------------------------|-------------------------------------|
| No. 221      Type: Human            | No. 222      Type: Magical          |
| HP: 20000    EXP: 7100              | HP: 6000     EXP: 0                 |
| TP: 400      Gald: 5800             | TP: 320      Gald: 0                |
| Atk: 1200    Def: 300               | Atk: 1000    Def: 250               |
|                                     |                                     |
| Items Dropped: Faerie Ring          | Items Dropped: None                 |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Near Iselia                    | Loc: Near Iselia                    |
|                                     |                                     |
| AA: None                            | AA: None                            |
| Weak: None                          | Weak: None                          |
| Str: Wind                           | Str: Wind                           |
|----------------------------------------------------------------------------+
| Forcystus comes with two little minions. Kill the Exbones first. All they  |
| can do is cast Wind Blade which becomes quite annoying after it interupts  |
| your spells all the time. That's pretty much all the can do. Exbones float.|
| To have your attack connect, use a jumping attack. The Exbones will drop   |
| down and try to float back up. Keep swiping at it while it's down and it'll|
| be helpless. Set everyone to attack same to make this go by even faster.   |
|                                                                            |
| Once both Exbones are destroyed, go after Forcystus. Forcystus is mainly a |
| long range attacker. He has a wide arsenal of spells. Air Blade is quite   |
| dangerous to your large party. A strip of compressed air will run across   |
| the battle field. If your party is in a line, then a lot of people will be |
| damaged for maybe around 700HP. Forcystus also has Air Blade's counterpart:|
| Air Thrust. A ball will appear and slice anybody within that ball several  |
| times for a lot of damage. Forcystus's strongest wind attack is Cyclone. A |
| large area will start to glow. Anybody within that area better run, because|
| if you don't, then the entire glowing area will blow your character up and |
| beating them up silly for easily over 1200HP damage. Forcystus only uses   |
| this when he's a bit low on HP though.                                     |
|                                                                            |
| Although Forcystus is less of a threat up close, he still has some clever  |
| moves. Forcystus will still cast magic. If you're quick enough, you can    |
| make him stagger. Lloyd's Sword Rain techs will come handy in that         |
| department. Forcystus has several basic attacks such as hitting you and    |
| shooting you with that thing he has on his hand. Forcystus has only one    |
| special close-range technique. That's Down Burst. He'll start overusing    |
| this move A LOT when he's on his last thousand HP or so. This is difficult |
| to guard against. It has a large range. He will twirl everyone around him  |
| up in the air and knock them down. This attack doesn't look that powerful, |
| but with multiple hits it can deal over 1000 damage. That's not friendly.  |
|                                                                            |
| Killing Forcystus just requires for you to be careful in your attacks. Back|
| off when Forcystus goes in a Down Burst frenzy. Wait until he starts to    |
| cast, then lunge inwards for some combos. Bombing him with magic helps too |
| if you have some melee fighters acting as dummies. Make sure to have a     |
| cleric in your party and plenty of gels. Without them, this fight will be a|
| BIT tougher.                                                               |
*============================================================================*

After Forcystus dies, watch the scene and head out. There will be a long, long
scene. By the way, you're finally done with disc 1!


                                   *  *  *


You're going to find yourself back in Iselia. When you regain control of your
character, head near the old school building. Watch the scene here, then go
find Raine near her burnt down house on the west side of town. Afterwards,
head towards the southern exit. You'll find Colette and Kratos there. Watch
the scene, then you'll automatically be teleported to Dirk'd House.

More scenes here. The character with the highest affection rate will have a
nice talk with you. When you regain control, go talk to all of your party
members. Talk to Dirk again and choose the first option to sleep and continue
with the storyline. When you wake up, save your game. You can now get the Miso
Stew recipe upstairs. Make sure to grab it and go outside.

There are some side-quests that you can do now. Just to let you know.


(Ignore this please. Sorry.)
At this time, I'd like to place in one of my plaigarism traps just for Dave.
Thanks for not plaigarising my FAQ on your craptacular site, cheat code you
know what comes next.com. Thank you. If this FAQ is on there, it's not
supposed to be.


==============================================================================
                       [3.32] Infiltration and Curing
==============================================================================

     "Hmm, traitor. That does suit me."

We have to go to Altessa's. Get there, then go inside. There will be a long
scene. After that, go to Sybak. Go towards the very top of the town and into
the library. Watch another scene after that. You'll also have to make a
decision: "I trust him" or "There is a possibility." The first improves the
relationship between Kratos the most and the latter Zelos.

When that's done, go back to Meltokio. Go towards the church. There will be a
door to the left. Head inside to witness a scene. At the end of the scene,
Colette should get the title "Spiritua Reborn."

You will regain control of your character in front of the King's chamber. Go
to the save point on the second floor. The door to the library will be
directly in front. Go in for a scene. After that, go back to the entrance of
the castle. Princess Hilda will be there. Talk to her and you'll receive the
"King's Letter."

Leave Meltokio and fly to Altamira. Go to the Lezareno Company and to the
president's office. Talk to George for a short scene. Go to the second floor
and watch the scene. You'll lose Corrine's Bell for now.

Leave Altamira and go to Sybak. Go to the Imperial Research Academy. There
will be a scene when you enter. Go left and into the first door. There should
be a chest right there on the floor containing Zircon. Excellent, we now need
only one more item to heal Colette. Unfortunately, we have to go through
another dungeon to get it. Make sure to buy some food here(best food store in
the game) and leave to Ymir Forest.

Ymir Forest is south of the Tower of Salvation which is in the center of the
map in Tethe'alla. BTW, you also have a new sidequest available to you.


==============================================================================
                             [3.33] Ymir Forest
==============================================================================

      "Calling animals is fun!"

+---------------------------+ +---------------------------+
| Armaboar           No. 36 | | Storm Claw        No. 113 |
|---------------------------| |---------------------------|
| HP: 8300   |        Beast | | HP: 4440   |         Bird |
| TP: 0      | Exp: 315     | | TP: 0      | Exp: 199     |
| Atk: 949   | Gald: 334    | | Atk: 748   | Gald: 301    |
|            | Def: 120     | |            | Def: 73      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Beef Strips               | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Rune Bottle               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Wind                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Dodo              No. 115 | | Orcrot              No. 2 |
|---------------------------| |---------------------------|
| HP: 4980   |         Bird | | HP: 6390   |        Plant |
| TP: 0      | Exp: 181     | | TP: 0      | Exp: 183     |
| Atk: 845   | Gald: 280    | | Atk: 856   | Gald: 382    |
|            | Def: 78      | |            | Def: 79      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Chicken, Egg              | | Red Bellebane             |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Egg                       | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Fire                |
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Baby Boar          No. 32 | | Killer Bee        No. 126 |
|---------------------------| |---------------------------|
| HP: 3760   |        Beast | | HP: 4780   |        Plant |
| TP: 0      | Exp: 168     | | TP: 0      | Exp: 192     |
| Atk: 799   | Gald: 158    | | Atk: 881   | Gald: 280    |
|            | Def: 37      | |            | Def: 76      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Pork                      | | Red Saffron, Life Bottle  |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Ice                 |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Boar               No. 31 |
|---------------------------|
| HP: 6840   |        Beast |
| TP: 0      | Exp: 205     |
| Atk: 891   | Gald: 333    |
|            | Def: 82      |
|---------------------------|
| Items Dropped:            |
| Pork, Milk                |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: None                |
| Str: None                 |
+---------------------------+

When you enter the forest, go straight forward and you'll see a Sorcerer's
Ring Machine. Examine it, then jump on the stump to your right. Use the ring
there and you'll discover that it calls animals.

THE KEY TO THIS DUNGEON IS TO LOOK FOR THE BLUE BUTTERFLIES.

This indicates where to use your Sorcerer's Ring. After you have discovered
the ring's purpose in this dungeon, head to your right. Go down and you'll
find a chest here. Stand on the stump and use the ring. You'll be able to
open the chest now. It will contain a Solar Guard. If you go up from here,
there will be a chest behind a tree containing a Gladius.

Go on the left(not up the tree branch) and to the next screen. Go to your
first right until you see a stump with a butterfly. Hop onto it and use your
Sorcerer's Ring. Collect the Blue Seed that's dropped from the tree. There's
also a chest behind the tree containing a Crystal Shell. Return to the
entrance and plant the seed right next to the pink flower left of the
Sorcerer's Ring Machine. Blue flowers will now appear.

Go back to the stump where you found the blue seed. There should be a path
going up right before it. Go up that path, then to the left. Don't go up the
root though! Keep going until the next screen. Follow the path there until you
come upon a root. Go down that root. If you keep walking along that path,
you'll eventually reach a lilypad. Use the ring there. Now collect the chests
on this tiny platform. They will contain a Maid's Hairband and a White Seed.
There's also a save point here. Make sure to save, then go up the path and
talk with the kid. There will be a scene here. Our mission in this forest will
now be to collect a Ymir Fruit.

Go back to the very beginning of the forest, right near where the seeds are.
Plant your white seed. Now go up near the branch to the right. There should be
a white flower on a nearby branch. Press A to jump to it. Use your Sorcerer's
Ring and a bird will take you another branch. Push down the block on this
branch, then go back.

---

Head towards the tree where you got the blue seed again. Go up the path right
before it, but this time go up the root. Go down the root when you walked up
the the first corner. Go right and you'll see a stump with a butterfly on it.
Use the ring on top of the stump and you'll see the Ymir Fruit fall down!
IF YOU MESS UP FROM THIS POINT ON, YOU'LL BE STARTING FROM THIS POINT. I'm
not sure if you have to start over when you save; I did this in one go.

Go back up the root, then a downwards direction. If you look carefully, you'll
see a stump with a butterfly nearby. Head towards that stump and use your
ring. Now go down and right. You'll see a lilypad with a blue butterfly near
it at the end of the path. Use your ring here. Now go back left, up the tree
root again. Go down the the root at the first corner just like before, but go
left this time. There's a stump here with a butterfly. Use your Sorcerer's
Ring. Go back up, down, then left. You'll pass another lilypad with a
butterfly. Use your ring here.

Go left, then take the lower left path. Use your Sorcerer's Ring on the
butterfly-less stump and the boulder left of you will crack a little bit.
Return to the beginning of the dungeon near the Sorcerer's Ring machine and go
right, up, and left, and right again until you reach the a spot right before
the tree where you got the Blue Seed. Go up from there and up the root. Use
your Sorcerer's Ring near the white flower. You'll be taken to a small island.
Go right and use there Sorcerer's Ring on the stump. The boulder should now be
broken.

Now, from the entrance of the dungeon, go right, up, left, and up again and
you will reach a new screen. Take the upper left path. You should see a
lilypad with a blue butterfly near it. Use your Sorcerer's Ring so that when
the fish with the Ymir Fruit moves near the big fish, the big fish with not be
looking. I recommend using the ring when the big fish is looking so by the
time it reaches where the big fish are, they'll be swimming. Your little fish
should swim past the big fish and past that broken boulder.

Go back to the entrance of the dungeon. Go left staying on the ground floor,
the use your Sorcerer's Ring at the lilypad with the blue butterfly. Now go
back to where your seeds were planted at the beginning of the dungeon. There's
a lilypad behind there. Use your Sorcerer's Ring, then collect the Ymir Fruit
that's deposited to the left of the lilypad. Whew! That's over.

Go to the end of the dungeon. Save, then talk to the kid. He'll give you a
Metal Sphere, but more importantly, access to Heimdall.


==============================================================================
                               [3.34] Heimdall
==============================================================================

     "Whew! That took a long time!"

Sunset Supplies:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Apple Gel         | 100G   |
| Lemon Gel         | 1000G  |
| Orange Gel        | 200G   |
| Pineapple Gel     | 1200G  |
| Melange Gel       | 500G   |
| Miracle Gel       | 3000G  |
| Panacea Bottle    | 150G   |
| Life Bottle       | 300G   |
| Anti-Magic Bottle | 1000G  |
| Flare Bottle      | 1000G  |
| Guard Bottle      | 1000G  |
| Acuity Bottle     | 1000G  |
| Syrup Bottle      | 1000G  |
| Shell Bottle      | 1000G  |
| Holy Bottle       | 200G   |
| Dark Bottle       | 200G   |
+----------------------------+

Twilight Arms:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Waster Rapier     | 6400G  |
| Solar Spinner     | 5980G  |
| Northern Lights   | 5400G  |
| Rune Staff        | 5000G  |
| Yaska             | 5900G  |
| Gladius           | 6400G  |
| Ether Sword       | 6000G  |
| War Hammer        | 6300G  |
| Crystal Shell     | 6200G  |
+--------------------------------------------------------------+
| Item Name         | Requires:                                |
|--------------------------------------------------------------|
| Waster Rapier     | 1 Saint Rapier, 1 Magical Cloth          |
|                   | 1 Mythril, 1 Mermaid's Tear              |
| Solar Spinner     | 1 Mythril Ring, 1 Blask Silver, 1 Brass, |
|                   | 1 White Silver                           |
| Gladius           | 1 Flame Dagger, 1 Mythril, 1 Metal Sphere|
|                   | 1 Magical Cloth                          |
| Battle Pick       | 1 Bardiche, 1 Magical Cloth, 1 Beast     |
|                   | Hide, 1 Mystic Herb                      |
| Crystal Shell     | 1 Mythril Greaves, 1 Beast Fang, 1       |
|                   | Mythril, 1 White Silver                  |
| Reflect           | 1 Breast Plate, 1 Mythril, 1 White Silver|
| Solar Guard       | 1 Silver Guard, 1 Mythril                |
| Draupnir          | 1 Lapis Bracelet, 1 Metal Sphere, 1 Beast|
|                   | Hide, 1 Beast Fang                       |
+--------------------------------------------------------------+

Twilight Armory:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Rune Mail         | 5000G  |
| Rune Guard        | 4800G  |
| Rune Cloak        | 4800G  |
| Rune Robe         | 4400G  |
| Rune Helm         | 4000G  |
| Rune Circlet      | 4600G  |
| Rune Shield       | 5000G  |
| Rune Gauntlet     | 3000G  |
| Rune Cape         | 5600G  |
| Rune Boots        | 6000G  |
+----------------------------+

There's a recipe for Cream Stew located in this town. To find it, go to the
Elder's House in the back room. It's the painting. The inn here is called the
Sylvan Hideaway. It costs 300G.

Let's get moving. Go up across the bridge and left. Make your way towards the
last house: the Elder's house. Once you enter, talk to him to start a scene.
You will acquire the Elf Elder's Staff. Our business is done here. Already.

Leave Heimdall and "Quick Jump" out of the Ymir Forest. After that, fly SE of
Heimdall. You should see a path on the world map near a lake. Land and save.
Go in and we'll start anothger dungeon: Latheon Gorge.


==============================================================================
                             [3.35] Latheon Gorge
==============================================================================

     "Professor, is it just me or have you been ignoring my words of
      love lately?

+---------------------------+ +---------------------------+
| Sheldra           No. 170 | | Storm Claw        No. 156 |
|---------------------------| |---------------------------|
| HP: 7250   |   Immaterial | | HP: 6800   |      Aquatic |
| TP: 0      | Exp: 210     | | TP: 0      | Exp: 189     |
| Atk: 916   | Gald: 399    | | Atk: 879   | Gald: 382    |
|            | Def: 95      | |            | Def: 86      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Rune Bottle               | | Mermaid's Tear            |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Mermaid's Tear            |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: None                | | Weak: Lightning           |
| Str: None                 | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Poison Lily        No. 17 | | Deathseeker       No. 141 |
|---------------------------| |---------------------------|
| HP: 6350   |        Plant | | HP: 5880   |       Insect |
| TP: 0      | Exp: 183     | | TP: 0      | Exp: 186     |
| Atk: 836   | Gald: 286    | | Atk: 881   | Gald: 318    |
|            | Def: 82      | |            | Def: 93      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Red Lavender              | | Panacea Bottle, Amango    |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Panacea Bottle            |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire                | | Weak: Ice                 |
| Str: Water, Earth         | | Str: Fire                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Spiked Snail      No. 171 | | Crush Tortoise    No. 145 |
|---------------------------| |---------------------------|
| HP: 6230   |        Beast | | HP: 9400   |      Aquatic |
| TP: 0      | Exp: 198     | | TP: 0      | Exp: 203     |
| Atk: 999   | Gald: 245    | | Atk: 904   | Gald: 389    |
|            | Def: 83      | |            | Def: 121     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Super Pellets             | | Acuity Bottle             |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: Water                 |
| Weak: Lightning           | | Weak: Lightning           |
| Str: None                 | | Str: Water, Ice           |
+---------------------------+ +---------------------------+

As you enter, you should see a chest. It contains an EX Gem Lv 4. Continue on
this low path to find a Sorcerer's Ring machine and a chest containing Rare
Pellets. The Sorcerer's Ring here will make you lighter and able to float when
the flowers(which you will soon see) blow some wind.

Go up the hill. Examine the flower, then continue up the path. You should see
a tree. Examine it and you'll be given an option to get some Kirima. Do so.
Repeat until you can't carry any more.

Go back to that dead-looking flower. Give it some Kirima and it will spring
back to life. Use your Sorcerer's Ring while itt blows out some air and float
downwards. From here, follow the path across the bridge to the next screen.

Walk forward and you'll see a chest containing an EX Gem Lv 3. Now go up the
hill. There's another chest here containing an EX Gem Lv 3. There's also a
scary-looking chest towards the bottom containing the Devil's Arm Diablos.
You can only open it if you have the Nebilim. Anyway, go right until you see
a flower. Use the ring in front of it and float away. Ignore the flower here
and go up the path to find an Amango tree. Get all the Amangos that you can
and continue to the next screen.

Collect the chests here first. They should contain Flare Greaves and Toroid.
Now, go up the right hill. Heal the two plants here with Kirimas. Ride the
plant at the bottom, then the red one that goes up. Heal the plant here, then
go back. Head onto the platform with the big blue flower. Ride that left to
the next screen.

If you want a Rare Shield and Star Cap, take the top right blue flower, then
the red flower at the top into the waterfall. However, you'll have to make
your way back from the Devil's Arm chest.

Anyway, there are three platforms here. Go to the bottom left one. Kill that
with an Amango, then float to the other platform via the bottom right flower.
Kill the flower to the right with an Amango, then ride the flower to the left
back down. Heal this flower with a Kirima, then ride its current to the
opposite side of the platform. You should pass a Kirima tree along the way,
make sure to get some.

In this new screen, heal the plant here. We're going to ride the currents of
many plants. Take the currents of the flowers. After the first one, go right,
right, (Use a Kirima here) and left. Use a Kirima here, then go in the cave.
The first chest that you come upon is a Fake. It contains an Elixir if you
want to kill the Fake for it. At the top of the cave is a Draupnir. After
collecting these items, go left and down. This will lead you out of the cave.

Use a Kirima here, then keep going right. You should eventually reach a Kirima
scene and solid land. There will be a short scene here. Go up the path and
that's almost the end of the dungeon. In the new screen, revive both of the
flowers here with Kirimas and ride the current of the one to the right. This
should cause a piece of land to fall. You'll fall back onto the bridge. DON'T
RIDE THE CURRENT AGAIN!! This will cause you to start over back at the Devil's
Arm chest. >_>

Follow the path across the bridge to the house. Save outside, then go inside.
Talk to the man here. We've found the storyteller! Our mission is not yet
accomplished though. He'll tell you that the Mana Leaf Herb is inside a cave.
Let's head out to it.

Walk down the path. There will be a flower to your right. Float to the cave
and go inside for a scene. Then, there will be your boss.

*=====================================*
| BOSS: PLANTIX                       |
|-------------------------------------|
| No. 247      Type: Plant            |
| HP: 36000    EXP: 6500              |
| TP: 250      Gald: 1250             |
| Atk: 1300    Def: 310               |
|                                     |
| Items Dropped: Blue Sephira         |
| Items to Steal: None                |
| Loc: Latheon Gorge                  |
|                                     |
| AA: None                            |
| Weak: Fire                          |
| Str: Earth                          |
|----------------------------------------------------------------------------+
| Plantix is a joke. Seriously. I beat this guy in less than five minutes.   |
| You have no party restrictions, so bring your four best party members. If  |
| you happen to have any fire element things that you can equip yourself     |
| with, make sure you do so.                                                 |
|                                                                            |
| Plantix has only a few attacks and no Over Limit. It'll be using basic     |
| attacks most of the time like sweeiping the ground or hitting you with a   |
| vine. Some may knock you off your feet, but nothing will do serious damage.|
| Stay close with melee attacks. Staying close will avoid some of Plantix's  |
| stronger attacks like Beetle Rush and dropping its seeds. Plantix will     |
| abuse its long range, but it's nothing to worry about. Just guard and      |
| attack using your best combos. Hell Pyre and Eruption/Flame Lance will be  |
| great to use in this battle. Plantix becomes stunned quite easily.         |
*============================================================================*

After Plantix is dead, you'll be acquire the Mana Leaf Herb and be teleported
back in front of the storyteller's house. Save and go inside. Talk to the
storyteller again and you'll view a scene with major, MAJOR spoilers. Reading
this would spoil you forever.

After that scene, you'll be teleported to the entrance of the Latheon Gorge.
Head out.


                                   *  *  *

We have to make a pit stop at SE Abbey. Just go to the very southeastern
corner of Tethe'alla's map. You should see a house on a small island. Land and
go there. Go in the house and up the stairs for a quick scene. After that's
done, we should be heading to the Tower of Salvation.


------------------------------------------------------------------------------
                          (3.35A) Tower of Salvation
------------------------------------------------------------------------------

As soon as you enter the Tower of Salvation, there will be a scene, followed
by a boss fight.

*=====================================*
| BOSS: KRATOS                        |
|-------------------------------------|
| No. 242      Type: Human            |
| HP: 25000    EXP: 7600              |
| TP: 980      Gald: 4800             |
| Atk: 1200    Def: 400               |
|                                     |
| Items Dropped: EX Gem Lv 4, Energy  |
|                Tablets              |
| Items to Steal: None                |
| Loc: The Final Seal                 |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Lightning, Light               |
|----------------------------------------------------------------------------+
| Kratos is the same as when you fought him before. Exactly the same. But    |
| now, your levels are higher and much capable of defeating him. First thing |
| that you should do is unequip anything that attacks with Lightning or      |
| Light. Turn off all spells with that element too. Then, bring Raine and    |
| three of your strongest characters. If you have anything resistant to Light|
| or Lightning, it will be a good idea to equip it.                          |
|                                                                            |
| Kratos has mostly the same moves as Zelos. He'll usually go in for a few   |
| swipes followed by a Thunder Blade and Super Lightning Blade. To guard     |
| this, you'll have to guard, use your defensive move, guard again, and use  |
| your defensive move. If you don't guard against the lightning in S./       |
| Lightning Blade, you'll be hit for a lot of damage; possible over 1000.    |
| Kratos also likes to use Double Demon Fang and Fierce Demon Fang as close  |
| range attacks. Guard these like normal attacks. Kratos's last melee attack |
| is Demon Spear. He'll hit you with a Demon Fang attack and immediately spin|
| up in a Light Spear attack which hits everyone around him.                 |
|                                                                            |
| Kratos is a threat not only at close ranges, but at far ranges too. He can |
| use Judgement, Eruption, and Thunder Blade. You can guard these like you   |
| would with other magic attacks using your defensive technique. Judgement is|
| a little inaccurate, but it covers a wide area and hitting you will deal   |
| over 1000 damage.                                                          |
|                                                                            |
| The key to defeating Kratos is hitting him from behind. If you happen to   |
| have a good spellcaster with you, pulling off a spell will instantly break |
| Kratos's guard which can start a combo. If you are adept with using all    |
| your party members, switch around with your melee fighters so you can      |
| double team him from both sides. This will usually cause a Guard Break.    |
| Preventing Kratos from casting is also a key to victory. This can be done  |
| with a Guard Break or starting a Unison Attack. Very rarely will you combos|
| stun him out of a spell.                                                   |
|                                                                            |
| At low HP levels, Kratos will start teleporting around and striking you    |
| quickly from behind. This can be a nuisance since he's harder to hit and   |
| can also avoid you magic attacks. You can only chase after him; make sure  |
| to guard against his melee attacks.                                        |
*============================================================================*

After Kratos loses, the post-boss battle scene will continue. You'll be taken
away to Welgaia, the most annoying damn place in the entire game.


==============================================================================
                                [3.36] Welgaia
==============================================================================

     "I really want to know why I keep getting captured and thrown into jail."

Since Welgaia is long, annoying, and very hard to write for, I'll be brief and
go rip my hair out.

There are no monsters in this part of the dungeon. Yay! After the scene, take
the platform across and go left. There will be a save point there and a warp.
Save and try to warp. You'll watch another scene. Take control of Colette and
push and pull the block away from the warp.

After your party reunites, go to the right and get a Mana Fragment from
talking to the guard. In a cutscene of course. Leave after that and go to the
other building. Go through the door to the left to get Regal's Devil Arm,
Apocalypse. Now leave and go to the next screen via the conveyor belts to your
left.

You'll now be at an intersection. Go to the left to view a scene. Now go back
and take the right path. The upper level will take you to a few handy things
such as a refresher. Make sure to read the data bank for an additional scene!
Take the lift on the lower level when you're ready. There will be a scene and
save point here. Take the lift to the next screen.


                                   *  *  *


+---------------------------+ +---------------------------+
| Perfect Murder     No. 80 | | Cybit              No. 82 |
|---------------------------| |---------------------------|
| HP: 11130  |      Machine | | HP: 4000   |       Insect |
| TP: 2000   | Exp: 231     | | TP: 0      | Exp: 135     |
| Atk: 970   | Gald: 685    | | Atk: 900   | Gald: 382    |
|            | Def: 105     | |            | Def: 20      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Mythril                   | | Apple Gel, Orange Gel     |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Mythril                   | | Melange Gel               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Lightning           | | Weak: Lightning           |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Hammer Knuckle     No. 78 | | Murder             No. 79 |
|---------------------------| |---------------------------|
| HP: 6000   |      Machine | | HP: 7750   |      Machine |
| TP: 500    | Exp: 215     | | TP: 800    | Exp: 228     |
| Atk: 910   | Gald: 483    | | Atk: 940   | Gald: 318    |
|            | Def: 95      | |            | Def: 100     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Brass                     | | Metal Sphere              |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Brass                     | | Metal Sphere              |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Lightning           |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

With new enemies appearing here, we'll be moving slower. Head left twice at
the intersections. You should eventually reach a large area with an exit to
the right. Go through that and we'll come upon the first of several ice
puzzles which are, strangely enough, not on ice.

First, let me note that sometimes, if Raine is your onscreen character, if you
go up from the bottom right corner you'll stick onto the exit. I don't know
why the game does this, but it's not consistant.

Anyway, here's where you go: right, down, left, up, left, up, left, down,
left, up, left, down, right, down, right, down, right, up, and right.

When you reach the door, go through and examine the orb switch. It'll turn on
and open some doors for you. Go back through the weightless room and all the
way to the nearest save point. From there, go down. There should be a door
open.

Proceed right until the fork. Take the left path. When you reach the next
screen, continue going left until you reach some stairs. Go down the stairs.
You should pass by two paths going down that lead to chests. Following the
main path should eventually lead to another orb switch. Examine it. This
should open a few more gates for us.

We have to return to the ice puzzle. If you forgot how to get there, read the
first paragraph below the monster information. When you reach there, follow
these directions:

Right, down, left, up, left, up, left, down, left, up, left, down, left, down,
right, up, right. Get your ass up the lift, down, right, up, left, up, right,
up, right, down, right, down, right, up, left, up.

We're not done yet. Follow the path (get the chest containing Energy Tablets
on the way there) and you should reach another ice puzzle.

Go left, up, left, down, right, down, right, down, right, up, left, down,
and right. Down another lift, go left for another lift, then go left, up,
right, up, right, down, right, down, left, down, left, up, left, down, left,
up, right, down, right, up, right.

After that, return to the save point. Make sure to save and unequip all light
equipment. Now head to the elevator and go in. Follow the path. We have a boss
to fight. It'll be cut short though.

*=====================================*
| BOSS: YGGDRASILL                    |
|-------------------------------------|
| No. 237      Type: Angel            |
| HP: 40000    EXP: 3000              |
| TP: 3000     Gald: 0                |
| Atk: 1800    Def: 350               |
|                                     |
| Items Dropped: None                 |
| Items to Steal: None                |
| Loc: The Final Seal                 |
|                                     |
| AA: None                            |
| Weak: Darkness                      |
| Str: Light                          |
|----------------------------------------------------------------------------+
| Once again, you can't beat him. You might have the stats to, but the battle|
| will be cut short. He'll be using the same moves as before, such as        |
| Outburst, Ray, and Holy Lance. Why am I even telling you this? You can't   |
| win.                                                                       |
*============================================================================*

After Yggdrasill cuts off the battle, watch the long scene. In the end, you'll
be teleported to Altessa's house.


==============================================================================
                           [3.37] Flanoir Returned
==============================================================================

     "What's with you wanting to eat so much?"

When you get to Altessa's house, save at that new save point to the right.
Then go in the house for another scene. Another long scene. When you regain
control, talk to everyone on your screen. Let the scene end.

Hailstorm:
+----------------------------+
| Item Name         | Price  |
|----------------------------|
| Angel's Tear      | 7600G  |
| Toroid            | 6600G  |
| Northern Lights   | 5400G  |
| Gladius           | 6500G  |
| Asura             | 6400G  |
| Battle Pick       | 7000G  |
| Rare Plate        | 6000G  |
| Rare Guard        | 11200G |
| Rune Cloak        | 4800G  |
| Holy Robe         | 4800G  |
| Rare Helm         | 4800G  |
| Rare Gauntlet     | 1800G  |
| Holy Circlet      | 7200G  |
+----------------------------------------------------------------------+
| Item Name         | Requires:                                        |
|----------------------------------------------------------------------|
| Angels' Tear      | 1 Defenser, 1 Metal Sphere, 1 Mythril, 1 White   |
|                   | Silver                                           |
| Toroid            | 1 Solar Spinner, 1 Metal Sphere, 1 Mythril       |
| Laser Blade       | 1 Silver Sword, 1 Mythril, 1 Beast Hide, 1 Mytic |
|                   | Herb                                             |
| Laser Blade       | 1 Gladius, 1 Mythril, 1 Brass, 1 Mermaid's Tear  |
| Battle Pick       | 1 Bardiche, 1 Magical Cloth, 1 Beast Hide, 1     |
|                   | Mystic Herb                                      |
| Strike Ax         | 1 Mythril Ax, 1 Brass, 1 White Silver, 1 Black   |
|                   | Silver                                           |
| Dragon Fang       | 1 Power Greaves, 1 Magical Cloth, 1 Beast Fang,  |
|                   | 1 Black Silver                                   |
+----------------------------------------------------------------------+


Now we have to go to Flanoir. Get some supplies first as they've probably
exhausted from Welgaia. Flanoir has some new stuff. When you reach Flanoir, go
up the right side and you will reach the doctor's house. There will also be a
short scene here. Go inside the doctor's house for another scene.


!!!!!SPOILER WARNING!!!!!


THIS SCENE IS VERY, VERY IMPORTANT. It will decide the future of your party
and an upcoming boss. When you're inside the house, the party member that
likes you most will ask if they can come in. If you reject him/her, another
one will come in. Reject that person and one more person comes in. Finally,
rejecting that person will cause Kratos to call you. If you respond to
Kratos's call, then he will be in your party in the future. However, Zelos
won't. Anybody else will result in Zelos staying in your party. Selecting
Kratos will also not allow you to do certain sidequests later in the game
(unles you do them now.) Also, the person you let in will have a higher
affection rate towards you afterwards. Having Colette, Zelos, or Kratos at
your highest affection rate will also yield in an item.


END WARNING


After that scene, we have to go to the Tower of Salvation. Before you do, make
sure you do some sidequests in the sidequest section for costumes. You MIGHT
not be able to do them later. *wink wink at above paragraph*


==============================================================================
                      [3.38] Tower of Salvation Returned
==============================================================================

At the Tower of Salvation, try to proceed and there will be a scene. When you
regain control, you should be near an intersection. The right path will have
two refreshers containing the same items and the left path will lead you to
a warp point. Take the warp.

Here, you will view an important scene. If you did not speak to Kratos at
Flanoir, you'll fight the first boss. If you did, you'll fight the second.


!!!!SPOILERS AHEAD!!!!


*===========================================================================*
| BOSS: GATEKEEPER                    | BOSS: ANGEL SWORDIAN x2             |
|-------------------------------------|-------------------------------------|
| No. 246      Type: Angel            | No. 109      Type: Angel            |
| HP: 18000    EXP: 8880              | HP: 7480     EXP: 236               |
| TP: 800      Gald: 8970             | TP: 130      Gald: 335              |
| Atk: 1180    Def: 210               | Atk: 1040    Def: 105               |
|                                     |                                     |
| Items Dropped: Mystic Symbol        | Items Dropped: Pineapple Gel        |
| Items to Steal: None                | Items to Steal: None                |
| Loc: The Final Seal                 | Loc: Tower of Salvation             |
|                                     |                                     |
| AA: None                            | AA: None                            |
| Weak: None                          | Weak: None                          |
| Str: Light                          | Str: None                           |
|----------------------------------------------------------------------------+
| This boss is pretty easy. First, have everyone on scatter and defeat the   |
| Angel Swordians first. After their measly 7480 HP is gone, focus on the    |
| Gatekeeper. The Gatekeeper has a nasty multihit melee combo that has medium|
| range. A simple guard can block that though. Gatekeeper's main offense will|
| be magic. He can cast spells such as Ice Tornade, Spiral Flare, and Dreaded|
| Wave. A few 10 hit+ combos should stun him out of concentration though.    |
| Keep on hitting him with your best combos. A few levels and time should    |
| take him and his homies out.                                               |
*============================================================================*





If you spoke to Kratos, you'll be facing this guy. Don't read if you don't
like spoilers.





*=====================================*
| BOSS: ZELOS WILDER                  |
|-------------------------------------|
| No. 236      Type: Human            |
| HP: 28000    EXP: 9300              |
| TP: 1200     Gald: 9800             |
| Atk: 1150    Def: 365               |
|                                     |
| Items Dropped: Mystic Symbol        |
| Items to Steal: None                |
| Loc: The Final Seal                 |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Lightning, Light               |
|----------------------------------------------------------------------------+
| Probably the best damn battle in the entire game. He fights almost exactly |
| the same as Kratos. If you need additional help, follow the Kratos strategy|
| a few bosses up. Remember to unequip yourself of any Light and Lightning   |
| weapons and turn off those type of attacks.                                |
|                                                                            |
| Zelos, unlike Kratos, likes to use Light Spear attacks. He has both Light  |
| Spear, Victory Light Spear, and Light Spear Cannon. All of those attacks   |
| hit your party from all sides. Be careful of that move. Everything else is |
| the same as Kratos. Watch for spells and interupt them with Unison Attacks.|
*============================================================================*







Despite which boss you faces, you will end the battle in a broken warp. Save,
then proceed. This dungeon is pretty short.

+---------------------------+ +---------------------------+
| Bomb Plant         No. 11 | | Bomb Seedling      No. 12 |
|---------------------------| |---------------------------|
| HP: 6800   |        Plant | | HP: 4180   |        Plant |
| TP: 0      | Exp: 176     | | TP: 0      | Exp: 168     |
| Atk: 930   | Gald: 289    | | Atk: 890   | Gald: 188    |
|            | Def: 93      | |            | Def: 48      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Mushroom, Lavender        | | Mushroom                  |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire                | | Weak: Fire                |
| Str: Water, Earth         | | Str: Water, Earth         |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Evil Orchid        No. 16 | | Mocking Plant       No. 6 |
|---------------------------| |---------------------------|
| HP: 7200   |        Plant | | HP: 5980   |        Plant |
| TP: 0      | Exp: 220     | | TP: 0      | Exp: 198     |
| Atk: 950   | Gald: 283    | | Atk: 850   | Gald: 200    |
|            | Def: 97      | |            | Def: 94      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Grapes                    | | Cabbage, Cucumber         |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire                | | Weak: Fire                |
| Str: Water                | | Str: Water, Earth         |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Angel Swordian    No. 109 | | Angel Spearman    No. 108 |
|---------------------------| |---------------------------|
| HP: 7480   |        Angel | | HP: 7750   |        Angel |
| TP: 130    | Exp: 236     | | TP: 150    | Exp: 236     |
| Atk: 1040  | Gald: 335    | | Atk: 970   | Gald: 348    |
|            | Def: 105     | |            | Def: 105     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Pineapple Gel             | | Lemon Gel                 |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Angel Archer      No. 111 |
|---------------------------|
| HP: 7250   |        Angel |
| TP: 142    | Exp: 198     |
| Atk: 954   | Gald: 258    |
|            | Def: 98      |
|---------------------------|
| Items Dropped:            |
| Life Bottle               |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: None                |
| Str: None                 |
+---------------------------+

OK, now after you move from the save point, you should come upon a fork. Take
the middle path while burning the branches with your awesome Sorcerer's Ring.
This should lead you to the next screen.

If you look to your right, you should see a bridge. Press A near it to jump.
You should fall down. Watch the explanatory scene. Grab the chest containing a
Diamond Shell, then go up the stairs to the north. Go back to the seesaw
bridge and jump on. Walk to the right. Go through the door.

Start walking forward in this new room. At the intersection, the north path
will have chests containing Hanuman's Staff, Ogre Axe, and Southern Cross. The
left path will allow you to proceed. Taking the left path should take you to
some stairs which lead to a new screen.

This room is rather short. At the intersection, the downward path takes you to
a switch that opens a door leading to the entrance of the dungeon where the
save point it. Taking the upper path will allow you to proceed.

We have reached another new screen. Use your Sorcerer's Ring to get rid of the
stray branch and continue to the intersection. Going down will take you to a
chest containing a Heavenly Robe. Now go up and right. Going up the two paths
here will lead you to chests containing Energy Tablets, an EX Gem Lv 4, and
Star Mail. Going down will take you will take you to the next screen.

Collect the chest containing a Phoenix Cloak. Now look to your right. Use your
Sorcerer's Ring on the boulder three times to make it collapse. Now return to
that room. If your forgot how, just go back to the previous screen and down
the path where the switch was. Then go north from the save point.

Back in the seesaw bridge room, go down the stairs to the north. Jump onto the
bridge and walk across it. Get the chest containing a Star Guard and warp.
Watch the scene. Bye Regal.

When you regain control, get the EX Gem Lv 3 and Shaman Dress. Save, then
warp. Go down the long stairs and there will be a scene. After that, collect
the Star Helm on your way to the warp and save point. Warp. We'll need to
fight some monsters now. It may be a little hard with three people. I
recommend that you use Lloyd and protect your party members. There's a glitch
here though in which you don't have to win the battle, but afterwards your
party will have 0 HP.

Now with Raine down, get the Star Shield and take the downward path at the
fork to get to the warp, take the right path to get to the save point. BTW,
just as a detour, the monsters here can chase you around the entire room.

OK, after you warp, follow the path to get to a scene. Now go right, up,
right, up, and right at the intersections to get to the warp. Take it and
watch the scene.

Go right, right, right, up, and up to warp. Proceed. The scene here may be
different depending on who you talked to at Flanoir. Anyway, save here.
Examine the sword hilt and go on. There will be a long scene here. Woohoo,
let's get this party started!

*===========================================================================*
| BOSS: PRONYMA                       | BOSS: IDUN x2                       |
|-------------------------------------|-------------------------------------|
| No. 224      Type: Human            | No. 194      Type: Unknown          |
| HP: 32000    EXP: 7000              | HP: 11000    EXP: 1200              |
| TP: 850      Gald: 4800             | TP: 0        Gald: 1200             |
| Atk: 1720    Def: 350               | Atk: 1150    Def: 220               |
|                                     |                                     |
| Items Dropped: Red Savory           | Items Dropped: Black Quartz         |
| Items to Steal: None                | Items to Steal: None                |
| Loc: Thre Great Seed Chamber        | Loc: Great Seed Chamber             |
|                                     |                                     |
| AA: None                            | AA: Darkness                        |
| Weak: Light                         | Weak: None                          |
| Str: Darkness                       | Str: None                           |
|----------------------------------------------------------------------------+
| You must have Lloyd in your party for this battle. You would want Raine and|
| at least two melee fighters. Pronyma uses many spells so you might want to |
| adjust your armor to give yourself an advantage.                           |
|                                                                            |
| First thing you would want to do in this battle is to get rid of the Idun. |
| Have everyone on scatter and beat them one on one. They can't do much; just|
| use your best combos. After that, we can focus on Pronyma.                 |
|                                                                            |
| Attack Pronyma up close. Pronyma casts spells very quickly and doesn't get |
| stunned very often. However, most of those spells are guarded the same way |
| using your defensive technique/dodging. Her spells include Ice Tornado,    |
| Spread, Bloody Lance, and Prism Sword. Pronyma also still has Acid Rain    |
| which lowers your entire party's defense. She also still has Dark Sphere,  |
| Leonzaium, and Agarazium. These are rather hard to avoid; Raine should come|
| in handy here. Just defeat Pronyma like you did the last time with high    |
| combos.                                                                    |
*============================================================================*

After Pronyma dies, you'll immediately fight another boss after the scene.

*=====================================*
| BOSS: YGGDRASILL                    |
|-------------------------------------|
| No. 237      Type: Angel            |
| HP: 40000    EXP: 8320              |
| TP: 3000     Gald: 4800             |
| Atk: 1800    Def: 380               |
|                                     |
| Items Dropped: EX Gem Lv 4, Energy  |
|                Tablets              |
| Items to Steal: None                |
| Loc: Great Seed Chamber             |
|                                     |
| AA: None                            |
| Weak: Darkness                      |
| Str: Light                          |
|----------------------------------------------------------------------------+
| Yggdrasill battles similarly to Pronyma. Remember to switch around your    |
| equipment to better suit the change in weakness. Those Black Quartzes that |
| you got in the previous battle should come in handy here.                  |
|                                                                            |
| Yggdrasill, like Pronyma, casts many high-level spells with low casting    |
| time. Attack him up front. He only has two special melee moves. The first  |
| one you should be a bit familiar with. He'll use Outburst after several    |
| normal hits. If you don't guard this at the BEGINNING of the attack, it'll |
| knock you and several party members far away and give him some breathing   |
| room to cast a spell. Yggdrasill will use Death Eater more often. He'll    |
| attack once or twice, then an orb like in Ray will appear some distance    |
| away. Although this will allow you to freely beat him up during the attack,|
| your spellcasters(*coughRAINEcough*) will surely suffer. Not much you can  |
| do about this though, just don't be stingy about using gels.               |
|                                                                            |
| Yggdrasill will use magic like Indignation, Ray, Holy Lance, Ground Dasher,|
| and Prism Sword. These can all be dodged in the same way. Use your         |
| defensive technique.                                                       |
|                                                                            |
| Defeat Yggdrasill like you would with any other boss. Attack him up close  |
| and personal. Be careful of those in the back. Yggdrasill's Death Eaters   |
| can cause chaos if they're low in HP.                                      |
*============================================================================*

Watch the scene. Then head over to Heimdall. Quick Jump through the forest of
course.


                                   *  *  *


When you enter, there'll be a scene. This will be a quick stop. Talk to all of
your party members, then Colette last. When you're sleeping, there will be a
scene in which the party member with the highest affection rate will talk to
you.

When you wake up make sure to have plenty of Lemon Gels before heading towards
the Torent Forest. It's still in Heimdall.


==============================================================================
                             [3.39] Torent Forest
==============================================================================

+---------------------------+ +---------------------------+
| Airaune             No. 8 | | Torent              No. 1 |
|---------------------------| |---------------------------|
| HP: 8330   |        Plant | | HP: 7480   |        Plant |
| TP: 100    | Exp: 258     | | TP: 0      | Exp: 228     |
| Atk: 1070  | Gald: 331    | | Atk: 1030  | Gald: 321    |
|            | Def: 99      | |            | Def: 90      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Red Savory, Radish        | | Apple Gel, Apple          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Apple                     |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: Fire                | | Weak: Fire                |
| Str: Water, Earth         | | Str: Water                |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Carnivorous Plant  No. 10 | | Bellpepper Head     No. 14 |
|---------------------------| |---------------------------|
| HP: 19250  |        Plant | | HP: 8130   |        Plant |
| TP: 0      | Exp: 534     | | TP: 0      | Exp: 268     |
| Atk: 1150  | Gald: 860    | | Atk: 1100  | Gald: 310    |
|            | Def: 100     | |            | Def: 87      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Red Sage                  | | Lemon Gel, Onion          |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | Mystic Herb               |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Fire                |
| Str: None                 | | Str: Water, Earth         |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Cutlass           No. 168 | | Man-eater         No. 169 |
|---------------------------| |---------------------------|
| HP: 9800   |   Immaterial | | HP: 6500   |   Immaterial |
| TP: 0      | Exp: 248     | | TP: 0      | Exp: 210     |
| Atk: 1010  | Gald: 329    | | Atk: 1060  | Gald: 300    |
|            | Def: 95      | |            | Def: 100     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Shell Bottle, Amango      | | Lemon Gel, Rune Bottle    |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Rune Bottle               | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: Fire                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Gold Dragon       No. 175 |
|---------------------------|
| HP: 16800  |       Dragon |
| TP: 450    | Exp: 1218    |
| Atk: 1158  | Gald: 1052   |
|            | Def: 38      |
|---------------------------|
| Items Dropped:            |
| None                      |
|                           |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: None                |
| Str: Fire                 |
+---------------------------+

Proceed and you should see a cat-like creature. It will hide in a stump. Go to
that stump and use your Sorcerer's Ring. The poor creature will run away.
Follow it to the right. This creature will be guiding you through the forest,
so make sure to keep tabs on it. There are many paths in this forest that lead
nowhere.

Any, go right and up at the forks. It will be waiting for you at the edge of
the screen. Follow it to the next screen. There will be a stump right in front
of you. Use your Sorcerer's Ring on that. Go up the path until the fork, in
which you should go right. Collect the Angel's Tear as you go by and you
should see the cat at the edge of the screen. Next screen!

Keep going right at the forks until you see a stump. Use your Sorcerer's Ring
on it, then go back left. Go up the path nearest to the pond. Follow the cat
to the next screen.

Go right twice at the forks to reach a sealed save point. I highly recommend
that you use a Memory Gem here as we are near Kratos. Anyway, after you
hopefully save, go down and take the left path at the fork. This will lead you
to a stump. Fire away, then go right to the next screen.

Make sure to prepare yourself for the battle now. Go up as far as you can
before going to the next screen, then make a right. Here, we start a scene and
a very *insert synonym for exciting* battle.

*=====================================*
| BOSS: KRATOS                        |
|-------------------------------------|
| No. 243      Type: Unknown          |
| HP: 12000    EXP: 9990              |
| TP: 1400     Gald: 5520             |
| Atk: 1050    Def: 320               |
|                                     |
| Items Dropped: EX Gem Lv 4, Energy  |
|                Tablets              |
| Items to Steal: None                |
| Loc: Torent Forest                  |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Light, Lightning               |
|----------------------------------------------------------------------------+
| Kratos is exactly the same as before, only this time we fight him 1-on-1.  |
| That's actually pretty easy since we're playing as Lloyd. I recommend      |
| equipping Lloyd with a Garnet and having Rising Falcon as one of his techs.|
| Anything else that absorbs magic is helpful.                               |
|                                                                            |
| Going at Kratos straight out in front will require some gels. His Lightning|
| Blade/Super Lightning Blade combos will take away more health that you can |
| do damage. He also has Fierce Demon Fang and Demon Spear which can deal    |
| over 1000 damage if not guarded. Don't forget, we don't have Raine today.  |
| Learn to guard these well. While up close, use a good combo. I myself used |
| Lloyd's four hit, Fierce Demon Fang, then Raining Tiger Blade. Kratos likes|
| to guard a lot, so make sure to stop your chain if he starts to guard. Wait|
| for him to attack, then attack him back.                                   |
|                                                                            |
| Kratos can cast spells with no casting time. Seriously. As soon as you see |
| Kratos casting, quickly start taking hopsteps back. This should delay      |
| your attack, but you'll take no damage at all. Another thing you can do is |
| use Rising Falcon. If you equip a Garnet or use a Red Quartz, it'll be     |
| Rising Phoenix which does more damage. Using this attack will deal damage  |
| as well as run away from a spell. Not only that, you'll wind up behind     |
| Kratos who has lag time after casting a spell. That leaves you free to     |
| pummel him from behind causing a Guard Break and dealing tons of damage    |
| with your combo.                                                           |
|                                                                            |
| It's very hard to go through this battle without gels. Guarding and timing |
| is the key here. Be sure to avoid Kratos's spells(Air Thrust, Thunder      |
| Blade, Grave, Eruption).                                                   |
*============================================================================*

After Kratos is defeated, watch the scene. Yep, we have another back-to-back
bosses.

*=====================================*
| BOSS: ORIGIN                        |
|-------------------------------------|
| No. 205      Type: Magical          |
| HP: 40000    EXP: 10240             |
| TP: 800      Gald: 9870             |
| Atk: 1450    Def: 350               |
|                                     |
| Items Dropped: Reflect Ring         |
| Items to Steal: None                |
| Loc: Torent Forest                  |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: None                           |
|----------------------------------------------------------------------------+
| For this battle, you'll be forced to use both Lloyd and Sheena. Origin is a|
| spellcaster, so adjust your equipment as necessary. His techniques include |
| Earth Bite, Rameesh, Thunder Arrow, Absolute, and Spiral Flare, all high   |
| level attacks. You should be especially be careful abouth Rameesh. You will|
| rarely see it coming and it hits a huge area for over 1000 damage. Keep    |
| your HP levels over 1500. Rameesh can be a nasty surprise.                 |
|                                                                            |
| Origin has pretty much no casting time. It's difficult to avoid Rameesh,   |
| but the rest of his magic can be avoided normally by running or using your |
| defensive technique. Fighting him up close presents some dangers as well,  |
| although not as much. Origin can still use magic against you while you're  |
| up close, but he has a higher chance of just whacking you with his swords. |
| To defeat Origin, just stay close and pound away with strong combos.       |
*============================================================================*

After Origin loses, atch the scene. You'll lose the character with the highest
affection towards you. When you get back to Heimdall, evacuate the residents.
There will be one right to your left, one on the way to the exit, and the
Elder in his house. When you exit Heimdall, go back to Sylvarant.


                                   *  *  *


Fly to Dirk's house. There will be a scene when you enter his house. When it
ends, you'll acquire the Material Blade and Eternal Ring. Talk to Dirk again
when the scene ends to be able to customize some rare items. After this is
done, go to the Tower of Salvation. The end of the game is almost here.


==============================================================================
                   [3.40] Tower of Salvation One Last Time
==============================================================================

When you enter, walk up the stairs. Watch the scene with the Eternal Sword.
We'll now be transported to Derris-Kharlan, the last dungeon in the game. Well,
technically.

+---------------------------+ +---------------------------+
| Phantasm           No. 47 | | Death              No. 48 |
|---------------------------| |---------------------------|
| HP: 8800   |       Undead | | HP: 6880   |       Undead |
| TP: 450    | Exp: 245     | | TP: 380    | Exp: 231     |
| Atk: 1080  | Gald: 331    | | Atk: 1030  | Gald: 218    |
|            | Def: 106     | |            | Def: 110     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| None                      | | Lemon Gel, Pineapple Gel  |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| None                      | | None                      |
|                           | |                           |
| AA: None                  | | AA: Darkness              |
| Weak: Light               | | Weak: Light               |
| Str: Darkness             | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Doom Guard         No. 54 | | Phantom Knight     No. 55 |
|---------------------------| |---------------------------|
| HP: 8800   |       Undead | | HP: 9570   |       Undead |
| TP: 250    | Exp: 268     | | TP: 0      | Exp: 278     |
| Atk: 1150  | Gald: 158    | | Atk: 1750  | Gald: 316    |
|            | Def: 115     | |            | Def: 130     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Black Quartz              | | Miracle Gel               |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Miracle Gel               | | Rare Pellets              |
|                           | |                           |
| AA: Darkness              | | AA: None                  |
| Weak: Light               | | Weak: None                |
| Str: Darkness             | | Str: All                  |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Samael             No. 57 | | Dark Spear        No. 248 |
|---------------------------| |---------------------------|
| HP: 8250   |      Unknown | | HP: 9540   |        Angel |
| TP: 1200   | Exp: 248     | | TP: 200    | Exp: 270     |
| Atk: 1080  | Gald: 398    | | Atk: 1150  | Gald: 381    |
|            | Def: 85      | |            | Def: 112     |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Spirit Bottle, Fine       | | Lemon Gel, Black Quartz   |
| Pellets                   | |                           |
| Items to Steal:           | | Items to Steal:           |
| Spirit Bottle             | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+ +---------------------------+
| Dark Commander    No. 250 | | Dark Archer       No. 251 |
|---------------------------| |---------------------------|
| HP: 7890   |        Angel | | HP: 8400   |        Angel |
| TP: 4808   | Exp: 235     | | TP: 250    | Exp: 257     |
| Atk: 1120  | Gald: 410    | | Atk: 1130  | Gald: 358    |
|            | Def: 116     | |            | Def: 95      |
|---------------------------| |---------------------------|
| Items Dropped:            | | Items Dropped:            |
| Miracle Gel, Black Quartz | | Lemon Gel, Black Quartz   |
|                           | |                           |
| Items to Steal:           | | Items to Steal:           |
| Spirit Bottle             | | None                      |
|                           | |                           |
| AA: None                  | | AA: None                  |
| Weak: None                | | Weak: None                |
| Str: None                 | | Str: None                 |
+---------------------------+ +---------------------------+

+---------------------------+
| Dark Sword        No. 249 |
|---------------------------|
| HP: 16800  |        Angel |
| TP: 450    | Exp: 283     |
| Atk: 1158  | Gald: 210    |
|            | Def: 115     |
|---------------------------|
| Items Dropped:            |
| Pineapple Gel, Black      |
| Quartz                    |
| Items to Steal:           |
| None                      |
|                           |
| AA: None                  |
| Weak: None                |
| Str: None                 |
+---------------------------+

At Derris-Kharlan, go forward until the fork. Take the right path and you'll
be at the next screen. Continue until you reach the fork. Go right again. This
will then be a very long, straightforward path. It'll twist and turn until you
reach a blue circle. Walk on that, and you'll find out it's a trap! Oh noes!

Watch the scene, then continue. Take the warp, go forward, take another warp,
then you'll be at Welgaia. A note here: The scenes will differ slightly
depending on who's missing.

First thing here, go left at the intersection and save. Take the conveyor belt
down. There will be a scene as soon as you step out in front. Watch it, then
you'll obtain a Spider Figurine. Examine the ring and you will have the option
of fighting The Fugitive, an optional mini-boss. It sucks.

Afterwards, go down. Take the warp, then approach two party members in the
jail. Watch another scene. When that's done, you'll obtain the chipped dagger
and have an option to battle The Judged. It sucks too, so do as you will.

Now, we are only missing three more guys. Go back to the intersection near the
save point of where you came in and go right. Go along the lower path and drop
down next to the mirror where your party members are. Watch the scene, then
obtain the Mirror Shard. You also get to fight The Neglected who, like its
other two counterparts(GASP!) also suck!

When that's all done, go back to the intersection. And oh my goodness, there's
your missing party member. You know what's coming next. It's scene time.

After obtaining your last guy, save and go forward up the fork. The blue trap
should be cleared now. You'll find your way to the Dark Dragon.

Dark Dragon will be the last boss before the final boss. I recommend that you
explore a bit at the sides first. Fight the staitionary monsters in the rooms
for chests to appear. If you decide to get the past and future stones, return
to the room with the Dark Dragon and it'll activate. Drag the boxes into the
warps at the sides of the room and make bridges with them. The side with the
past should be placed in this order: black, blue, red, purple(from future
stone and placed in the indentation), and the future side should be yellow,
green, light blue, then white in the indentation. Grab the chest for your
reward.

Also, don't forget to do those side-quests! Good luck, approach Dark Dragon
when you're ready. It's just like a normal enemy. It sucks. Go past the door,
get the Derris Emblem, and prepare for the final boss. Watch the scene.

*=====================================*
| BOSS: MITHOS                        |
|-------------------------------------|
| No. 240      Type: Human            |
| HP: 55000    EXP: 8280              |
| TP: 5000     Gald: 1690             |
| Atk: 2000    Def: 410               |
|                                     |
| Items Dropped: None                 |
| Items to Steal: None                |
| Loc: Vinhelm                        |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Light                          |
|----------------------------------------------------------------------------+
| This battle is pretty easily, especially if you've beaten all the optional |
| bosses like Abyssion. You should be familiar with most of Mithos's attacks.|
| They consist of multi-hit melee attacks and strong spells such as Ray and  |
| Judgement. Just use your special guard for these. There really isn't much  |
| of a strategy to defeat Mithos; just keep bashing him with combos. It's an |
| easy, slow battle. I find Indignation can speed up the battle a bit.       |
*============================================================================*

Right after that, we have one more fight.

*=====================================*
| BOSS: MITHOS                        |
|-------------------------------------|
| No. 241      Type: Unknown          |
| HP: 60000    EXP: 0                 |
| TP: 1500     Gald: 0                |
| Atk: 2150    Def: 265               |
|                                     |
| Items Dropped: EX Gem Max           |
| Items to Steal: EX Gem Max          |
| Loc: Vinhelm                        |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: Everything                     |
|----------------------------------------------------------------------------+
| Pretty much more of the same. Mithos has similar attacks, except he'll cast|
| more spells now. Watch out for Holy Sword, Judgement, and all of his level |
| 3 spells. Although he's resistant to every element, I find Genis helpful   |
| in speeding up the battle. Set Indignation to the C-Stick of whoever you're|
| controlling and start spamming it. I still did almost 2000 damage with it. |
| Keep special guarding Mithos's spells and keep your cleric alive.          |
| Eventually, he should be gone. By the way, I don't know if it's just me but|
| Mithos is damn hard to guard break. If he guards, I would wait for him to  |
| like, stop.                                                                |
*============================================================================*

After that, watch the long, long scene. You have now completed the game.
*SSBM announcer voice*
.

                      -==+=+~~CONGRATULATIONS!~~+-==+=-



+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                              {4.0} Sidequests                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Sidequests are an important part of this game's life. There's a ton of things
for you to do before actually beating the game. Listen up in this section,
some things can only be done at one point of the game. I'll also list some
extra scenes here.


==============================================================================
                                [4.1] Scenes
==============================================================================


Quick Search:(Press Ctrl/command + F, then copy and paste the titles)
-------------
1. Training Lessons
2. Imposter Chosen
3. Mature Kid
4. Babysitting
5. The Pink Pearl Ring
6. Clara
7. Yuan
8. Virginia
9. Raine's Sick
10. Regal
11. Princess Hilda
12. Lost Child
13. Hot Springs
14. Noishe
15. Meteor Storm
16. Corrine
17. Dynast
18. Gaia Cleaver
19. Kuchinawa
20. Figurine Book
21. Maxwell



1. Training Lessons
-------------------
At the beginning of the game, there are special training scenes with Kratos.
These will increase Kratos's affection rate. These must go in order! Here's
the locations of the scenes:

1. Talk to the soldier to the right guarding Dorr's building.
2. After defeating the Windmaster in Asgard, get Raine back in your party at
 Linar's house and sleep at the hotel you were just in. Yeah, shove over that
 600 Gald.
3. Talk to the guy next to the destroyed weapon shop in Luin after being saved
 by Sheena in Asgard Ranch.
4. Talk to Kratos twice before the dragon ride at Hima.


2. Imposter Chosen
------------------
You should remember the imposter chosen's group at Palmacosta. There are some
more scenes with them. These must be seen in order. The first three will only
appear on disc one.

1. At the altar where you fought Windmaster in Asgard after killing the Asgard
 Ranch.
2. Outside Balacruf Mausoleum.
3. In the Item Shop of Luin after the 10th payment.
4. Asgard. Again.


3. Mature Kid
-------------
After asking to make a Key Crest for Presea at Altessa's, go to Ozette. Head
up to the item shop and you should have a scene with Wells. After beating the
Remote Island Human Ranch, go to Altamira and head to the gravestones. You'll
finish the scene with Wells here and Presea obtains the "Mature Kid" title.


4. Babysitting
--------------
This is just an extra scene with Presea that can be used to increase her
affection rate. After rescuing Colette from Rodyle, go to the house to the
very right in the rich part of Meltokio. Talk to the girl with the instrument.
Leave, then select the first option with Presea. Now go to Sybak and talk to
the guy right outside of the lab. Select the first option once more with
Presea after the scene. Now, return to that lady in Meltokio. Talk to her,
try to leave, and watch the scene. That ends the special scene.


5. The Pink Pearl Ring
----------------------
After rescuing Colette from Rodyle, go to Sybak. There should be a guy in
blue standing next to the junk shop. Talk to him to obtain the Pink Pear Ring.
After the Iselia Human Ranch, go to Altamira. Walk towards the Elemental
Railway and watch the scene. Return to the kid in Sybak. Watch the scene
there, then go to Meltokio. In the rich area, there will be another scene.
Return to the kid in Sybak. After the Flanoir doctor event, go explore the
Meltokio slums for the last scene.


6. Clara
--------
A simple scene. Go to Izoold after defeating Rodyle. Walk onto the beach.


7. Yuan
-------
After killing Rodyle, go to Hima. Watch the scene, then go to the top of the
Fooji Mountains. After Latheon Gorge, go to the Palmacosta Ranch for the final
scene.


8. Virginia
-----------
This scene is available between the start of Disc 2 until the second time you
visit Welgaia(with the illusions.) Go to Exire(its location is random in
Tethe'alla, look for a dot on the map) and go in the Elder's house. It's
located somewhere in the middle of the city.(Sorry about he vagueness, I don't
quite remember. >_>) Watch the scene there, then go to the western part of
town. Virginia's house is near one of the exits. Approach it and go inside for
some scenes. Now go back to the Elder's house for a scene and to receive
Virginia's Diary. Now return to Virginia's house to end the scene.


9. Raine's Sick
---------------
This scene is available after visiting the Sybak library with Mithos. Go to
Altessa's house and speak to Mithos. Watch the scene, then choose the option
to follow Genis. Afterwards, Genis will obtain the "Friend" title.


10. Regal
---------
I'm actually not sure when this scene takes place. All I know is that it's
before the first anime scene. Talk to the girl behind the counter in Thoda
Dock with Regal as your onscreen character. Choose whichever you want and
watch the scene. :)


11. Princess Hilda
------------------
After you're allowed back into Meltokio, go to Zelos's mansion. You must have
Zelos in your party, obviously. Talk to the butler. Now go to the castle for a
scene. Head over to the Grand Tethe'alla Bridge afterwards. After that scene,
go to Gaoracchia Forest through the Mizuho entrance. Defeat the three Papal
Knights for Zelos to obtain his "Princess Guard" title. After this, you can do
the formal costumes sidequest.


12. Lost Child
--------------
Go to Sybak after the Flanoir doctor scenes. You must have Zelos in your
party. There will be a kid to the right. Talk to him and he'll declare that
he's lost. Talk to three people on the same screen, then watch the rest of the
scene.


13. Hot Springs
---------------
After the Flanoir doctor scenes, have Zelos in your party and go to the Hot
Springs right above the Temple of Earth in Tethe'alla. Talk to the guy there
and choose to let the females take a dip. Watch the funny scene, then you'll
get Colette's "Ironing Board" title, Sheena's "WOW!" title, and Lloyd's
"Peeping Tom" title. Um, *coughPERVERTcough*


14. Noishe
----------
After Heimdall is killed off, return and talk to the kids. I think you need
Kratos in this scene, but I'm not sure.


15. Meteor Storm
----------------
After getting the Derris Emblem, talk to the men in the East in Heimdall.
Genis will learn Meteor Storm and get the "Mana Master" title.


16. Corrine
-----------
After you get the Derris Emblem and fought Kuchinawa, go to Iselia. Watch the
skit, then go to Martel Temple. Go to the seal room for a scene.


17. Dynast
----------
Go to the Meltokio prison after you get the Derris Emblem. Watch the scene
there, then go to the hot springs. Watch the scene there after Regal learned
all of his techs or is above level 80. You'll obtain the Dynast.


18. Gaia Cleaver
----------------
After you enter the door to the final boss, go back to Ozette. Talk to the
only man there after Presea learned all of her moves or is above level 80.
You'll obtain the Gaia Cleaver.


19. Kuchinawa
-------------
After a certain point in the game, Kuchinawa will invite Sheena to fight him.
Go to Mizuho after Colette is cured, then there will be a series of scenes
that lead up to the boss fight. I recommend level 55 and up.


20. Figurine Book
-----------------
After you can return to Sylvarant, talk to Dirk. He'll give you some junk and
the ability to create Figurines. He won't create them for you if you talk to
him near the end of the game!

If you already got to the end of the game(watching the scene before the final
boss), go to Asgard and to a house on the right side of town. You'll initiate
a scene with Harley and get some items. Talk to Dirk afterwards and you'll be
able to make figurines.


21. Maxwell
-----------
After getting the Derris Emblem, go to Exire. Behind the elder's house, there
should be a stone. Equip the Aquamarine, Garnet, Ruby, and Opal to your active
party and examine the stone. Now you can fight Maxwell.


==============================================================================
                               [4.2] Costumes
==============================================================================


Quick Search:(Press Ctrl/command + F, then copy and paste the titles)
-------------
1. Formal Costumes
2. Beach Costumes
3. Zelos
4. Lloyd
5. Colette
6. Genis
7. Raine
8. Sheena
9. Presea
10. Regal


1. Formal Costumes
------------------
After getting the Princess Guard title(CTRL/command + F "11. Princess Hilda"
for more details), return to Zelos's house. Zelos must still be in your party.
Talk to his butler, then go to the castle. You'll receive Lloyd's "Nobleman"
title and costume. Select a name from the list for another character's
costume. In the ballroom, talk to three other party members to get their
formal costumes and titles.


2. Beach Costumes
-----------------
Talk to the woman in front of the Altamira Hotel after the Flanoir doctor
events and with Zelos in your party. She will say that she has lost her kids.
The first kid is at the beach to the left. Talk to her to bring her back to
her irresponsible parent. The next one is at the amusement park. Get there by
the elemental railway. Talk to the kid, then head back to the mother. Talk to
her, then return to the kid at the amusement park. Talk to her a few times to
get her to go back. For the next kid, use Zelos as the onscreen character and
talk to her on the second floor of the hotel. For the last one, talk to her
at the carts near the beach.

With that, go inside the hotel. Talk to the receptionist to obtain Lloyd's
"Beach Boy" costume. Choose one more person from the list to get their beach
costume, then the other two will be the people that like you most. Talk to
them on the beach and the scene will end.


3. Zelos
--------
Head towards Zelos's House after Seles's events. Watch the scene to obtain the
"Masked Swordsman" title and costume.


4. Lloyd
--------
After the Flanoir doctor scenes and the 11th payment to Luin, go to the ship
at the dock. Buy the boat for 3000G. Leave Luin, then go back to the dock.
Watch the scene there again and agree to the deal.


5. Colette
----------
Talk to one of the maids in Meltokio Castle after the Flanoir doctor scenes.


6. Genis
--------
After the Flanoir doctor scenes, watch the scene in the slums of Meltokio.
Follow them. After that scene, go to the Meltokio item shop. Talk to the Katz
there. Then go to the NW corner of Sylvarant in Katz Village. Talk to the
elder to receive Genis's costume and title "Katz Katz Katz." Equip it, then
return to the slums of Meltokio. Find the grandfather and boy and watch the
scene.


7. Raine
--------
With Zelos in your party, go to the altar in Asgard after the Flanoir doctor
events.


8. Sheena
---------
After the Flanoir doctor events and Sheena's battle with Kuchinawa, go to
Mizuho. Talk to Orochi and Tiga for some scenes. Now go to the Temple of
Lightning. Go to where you summoned Volt. Watch the scene, then return to
Tiga. Watch the scene.


9. Presea
---------
Talk to George in the Lezareno Company after the Flanoir doctor events.


10. Regal
---------
After defeating Kratos the final time, go to Meltokio. Outside the castle,
talk to the Wonder Chef.


==============================================================================
                             [4.3] Sword Dancers
==============================================================================

The first Sword Dancer is in the Ossa Trail cave. It's available until you
enter the Tower of Salvation. The Monster Book will only record the Sword
Dancer's information the first time you face him using a Magic Lens. The first
Sword Dancer is pretty easy. All you have to do is hold him back with Kratos
and Lloyd while waiting for Colette and Raine to cast light based spells.
Make sure to guard often to block Sword Dancer's multiple hit close range
attack. He'll drop the Yata Mirror when you defeat him.

The second Sword Dancer will be in the Gaoracchia Forest. It'll only be there
when you have eight party members and have defeated the first Sword Dancer. It
will be there until Disc 2. To get to him, enter the forest from Mizuho and go
up and left to the next screen. Go down when you can and you'll find that
black skull. Sword Dancer 2 is much like the first time you fought him.
Colette and Raine will prove especially useful. Cast Photon/Ray and Judgement/
Angel Feathers. Your two best melee fighters should be up front keeping him
busy. This guy can cast spells, so make sure to try and stop him with Unison
Attacks and long combos. The easiest way to defeat this guy is to gain levels;
we have plenty of time to level up before fighting this guy. Your reward will
be the Yasakani Jewel.

The third Sword Dancer is right at the exit of Iselia Forest. He'll be there
after the Flanoir doctor events and you have defeated Sword Dancer 2. You also
need eight party members. Although Sword Dancer three can cast spells and has
high stats, he won't disappear so you have an infinite amount of time to level
up. If you have any light based weapons, that will be useful. Just attack him
with your strongest attacks and light spells and he should be done in no time.
Your reward for defeating him will be the Kusanagi Blade.


==============================================================================
                               [4.4] Niflheim
==============================================================================

After you finish the block puzzle at Vinhelm and you get the Vinhelm Key(read
the last section in the walkthrough for more details), go to Heimdall. Talk
to the elk walking around before Latheon Gorge. There should be a scene in
which he tells you about a cursed book. Now go to the Sybak library. There
should be a funky looking book at the north shelf. Examine it, then choose to
go inside when you're ready.

This place is damn hard. There's this thing called soulfire. It represents
your life. You need about 800 soulfire(I think) at the 15th level to proceed
and fight the boss. Your soulfire will steadily decrease as you walk around
and fight enemies for a long time. Shooting your Sorcerer's Ring will also
take away 10 Soulfire. To get some more, you have to light up these
candlesticks that look like pots with your Sorcerer's Ring or fight enemies
in under 20 seconds. If you examine the candlesticks, they might have some
extra effects. Triggering them will lower your soulfire faster. The red ones
give you items, the green ones boost stats or allow you to exit the dungeon,
and blue ones will recover a random stat.

Once you're inside the book, you can't come out unless you're lucky with a
green flame. But when you leave, you start all over. THIS DUNGEON REQUIRES A
LOT OF TIME. HAVE OVER AN HOUR BEFORE ATTEMPTING TO FINISH THIS DUNGEON. I
think that the higher the flame is, the better your effects are.

If there was just Soulfire in this place, it would be pretty easy. But there
are floor effects too. Sometimes, you can choose an extra effect such as
"Choose a single character to battle." This will boost your soulfire. By the
way, make sure not to choose randomly select a character to battle. Being
stuck with Raine/Genis really sucks, especially on a red level.

Oh yes, the floors have colors. If it's red, it means that you must defeat all
enemies to make a portal appear. If it's blue or green, you have to cross the
bridges. Red ones really suck and are time consuming. Sometimes, there might
even be some added effects such as HP +1% or TP -1%. 1% works REALLY fast
though, just to let you know.

There are 15 floors in Niflheim and three stratas. Between every 5 floors,
you will advance to the next strata. There are no save points or anything.
Like what Kratos said at Hima, "Don't die."

For an added tip, the maps of Niflheim are random, but always on a 3x3 grid.
The corners are smaller squares and the sides are slightly longer rectangles.
Hope that helps. Burn the book when you're done with the bosses and grab your
prize.

After clearing the 10th and 15th floor, you'll have to fight a boss. I'll
admit to not having beaten these bosses, but here's some information provided
by a kind contributor:


(10th floor)
*=====================================*
| BOSS: HELL KNIGHT                   |
|-------------------------------------|
| No. 56       Type: Undead           |
| HP: 88000    EXP: 11000             |
| TP: 9800     Gald: 30000            |
| Atk: 2500    Def: 325               |
|                                     |
| Items Dropped: Force Ring           |
| Items to Steal: None                |
| Loc: Niflheim Book                  |
|                                     |
| AA: Darkness                        |
| Weak: Light                         |
| Str: Fire, Lightning, Darkness      |
|----------------------------------------------------------------------------+
| Well...I guess you can go about it the same way as Abyssion. Definintely   |
| have Raine in there for the best healing possible plus light attacks. As   |
| for the other three, just use people you would feel comfortable with. I    |
| guess I really can't say anything else. :/                                 |
*============================================================================*


*=====================================*
| BOSS: LIVING ARMOR                  |
|-------------------------------------|
| No. 57       Type: Undead           |
| HP: 120000   EXP: 13000             |
| TP: 0        Gald: 25000            |
| Atk: 3750    Def: 410               |
|                                     |
| Items Dropped: Persian Boots        |
| Items to Steal: None                |
| Loc: Niflheim Book                  |
|                                     |
| AA: Darkness                        |
| Weak: Light                         |
| Str: Fire, Lightning, Darkness      |
|----------------------------------------------------------------------------+
| According to a different FAQ, Living Armor can still cast spells with no   |
| TP, which is bad for you! If you managed to beat Abyssion, you can beat    |
| this guy too. Use the same people and strategy as Hell Knight and you'll   |
| probably beat it.                                                          |
*============================================================================*


Sorry for the lack of strategies for the last two...as said before, I haven't
beaten Niflheim. Ever. :/


==============================================================================
                             [4.5] Devil's Arms
==============================================================================

This is an optional side-quest that you can do after you collect the Evil Eye.
First, go to the Toize Valley Mine. After destroying the Bacura(spinning rock
thingy), go to its remains. Examine it to get the Evil Eye for Colette.

Now go to Flanoir. Talk to the purple-haired man and you will receive the
Nebilim. His name is Abyssion and he's looking for all of these cursed weapons
called the Devil's Arms. Although they are weak now, after you collect all of
them they will become powerful depending on the enemies that each character
has killed.

Anyway, let's move on to the next Devil's Arm. In the Gaoracchia Forest,
change the function of your Sorcerer's Ring so it fires light. Enter through
the Mizuho side. Go up and left to the next screen, then up. You should see
some vines. Use your Sorcerer's Ring on the vines and a dark chest will
appear. Unlock it for Zelos/Kratos's Fafnir.

Presea's Diablos is located in a corner of the Latheon Gorge. Go to the second
screen and around towards the bottom left corner.

Sheena's Gates of Hell can be found in the Temple of Earth. First, defeat
Gnome. Then, go to Altessa's House. Talk to the Gnomelette. Return to the
Temple of Earth, then into the room with the dragon. Go all the way right and
the Gnomelettes will move. Unlock the chest.

Genis's Disaster is found in Altamira. Sleep at the hotel and choose to go out
at night. Go to the casino after learning about Regal's identity, then talk
to the guy along the path to the Katz play. Pay 1000 Gald for the weapon.

Regal's Apocalypse is easy to find. It's in the building to the left at the
entrance of Welgaia when you first get there. Go left inside the building to
find the chest.

Kratos/Zelos has another weapon, the Soul Eater. After you can return to
Sylvarant, go to Triet. Talk to the first guy on your left when you go
straight up the path. He'll say something about a worm. Now go up into the
next screen and talk to the guy in a turban near a tree. He'll talk about a
myth of how a dude got eaten by monster. Now go out and look to NW of Triet.
There should be a skit circle there. Enter there to fight and defeat the worm.
You'll get the Soul Eater.

When you have eight Devil's Arms, go back and talk to Abyssion. Then talk to
Koton in Hakonesia Peak. You'll get Raine's Heart of Chaos.

At this point, you should have all 9 Devil's Arms. Go to the Temple of
Darkness and to the place where you fought Shadow. Make sure to save. Watch
the scene.


*=====================================*
| BOSS: ABYSSION                      |
|-------------------------------------|
| No. 235      Type: Human            |
| HP: 120000   EXP: 8000              |
| TP: 8200     Gald: 6800             |
| Atk: 2250    Def: 425               |
|                                     |
| Items Dropped: Hyper Gauntlet, Jet  |
|                Boots                |
| Items to Steal: None                |
| Loc: Temple of Darkness             |
|                                     |
| AA: None                            |
| Weak: None                          |
| Str: None                           |
|----------------------------------------------------------------------------+
| This battle is merely long, not tough. You have all the time in the world  |
| to get all the equipment you need. I recommend that you try to get as high |
| attack as possible with an Extreme Symbol and Magic Ring and stuff like    |
| that. Make sure to bring your cleric and your three strongest party        |
| members.                                                                   |
|                                                                            |
| Abyssion is tied for the highest amount of HP in the game. He also has a   |
| very high defense and can absorb a lot of damage. He has a few attacks from|
| every character, so you should be familiar with most of them. Dodge/       |
| Defensive Move against his spells(Eruption, Indignation, Meteor Storm). He |
| has like, no casting time at all.                                          |
|                                                                            |
| Abyssion's melee moves consist of Victory Light Spear, Tiger Rage, Raging  |
| Beast, and some other things. All of them are easily guarded. He can chain |
| skills unlike other bosses, so don't drop your guard after one move.       |
|                                                                            |
| Give Genis and Raine the EX Skill Concentrate. It'll be extremely,         |
| extremely useful in this fight if you use them. Genis's combination will be|
| Level 3 Rhythm and all the Level 4's besides Immunity. Raine's is Level 3  |
| Speed Cast, Level 4 Item Pro, Level 4 Spell Save, and Level 4 Happiness.   |
| Abyssion is most prone to physical attacks right after he casts a spell.   |
| You can deal tons of damage off chains by attacking from behind. Use Rising|
| Falcon or Mirage to sneak up behind him after he casts a spell and bash him|
| there. Just keep fighting! It took me a half hour to beat this guy with    |
| levels in the high 70's.                                                   |
*============================================================================*

After defeating Abyssion, Presea will gain the title "Empty Soul" and the
Devil's Arm weapons will receive their true power. Their power will not be 0,
but based on the number of enemies that that specific character has killed.


==============================================================================
                                 [4.6] Luin
==============================================================================

After you save Pietro, you can rebuild Luin. You can donate as much money as
you want, but there's a catch. Luin will only rebuild if you pay a certain
amount of money. Anything higher will be wasted, anything lower won't affect
it. So you can't pay something like 10 Gald a million times to rebuild Luin.

Here's the amount that you have to pay per payment:
1. 5000                8. 40000
2. 12000               9. 45000
3. 21500               10. 50000
4. 15000               11. 75000
5. 20000               12. 100000
6. 25000               13. 5000
7. 35000*              14. 5000
                       15. 5000


*You must be past Tethe'alla before you pay the rest of the payments after
this payment.

After Luin is fully rebuilt, it will look very sexy with stone walkways and
structures over bridges. They also have an updated weapon shop that sells
things you can't find elsewhere.


==============================================================================
                               [4.7] Coliseum
==============================================================================

The Coliseum is open after the Flanoir doctor events. There are two modes:
single and party. Beat the Advanced Single mode with every character for
prizes and titles. You'll also get their weapons IF YOU HAVE THE DERRIS
EMBLEM. Also, beating the Advanced Single mode with any character besides
Zelos and you'll have a bonus battle. Beat party mode and you'll have a bonus
exhibition battle in which you can use items. Good luck!


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                             {5.0} Techniques                               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Characters can learn different techniques depending on if they are on the S or
T side. Some moves have requirements. You also can't learn moves from both the
S and T side which are of the same "family." Any upgraded moves will require
you to use root move/s 50 times or more.

Both moves from the T/S side have advantages and disadvantages. Go through the
game once with moves from both sides and see what you like! I'll give you my
personal opinion with a *. Ones with both stars are pretty equal.

There's a glitch in which you can learn moves from both sides! It's difficult
and time consuming though and, IMO, not really worth it. Sadly, I don't
remember what it is, sorry. >_>


==============================================================================
                                 [5.1] Lloyd
==============================================================================

Levels           T                                       S
1                                Demon Fang
4                               Sonic Thrust
7                                Sword Rain
9                               Tiger Blade
11                                 Tempest
14                                  Beast
16      Double Demon Fang                          Fierce Demon Fang*
18      Hurricane Thrust                           Super Sonic Thrust*
21      Sword Rain: Alpha*                         Sonic Sword Rain
24      Omega Tempest*                             Psi Tempest
30      Raging Beast*                              Hunting Beast*
32                             Demonic Thrust
35                           Demonic Tiger Blade
38                             Tempest Thrust
40                              Rising Flacon
41                              Tempest Beast
44                           Raining Tiger Blade
47                            Beast Sword Rain
50      Demonic Chaos*                             Demonic Circle*
54      Sword Rain: Beta*                          Twin Tiger Blade*
(Event)                           Guardian

Secret Moves:
-------------
Rising Phoenix: Use Rising Falcon 200 times with a fire type weapon.
Grave Blade: Use Fierce Demon Fang 200 times with an earth weapon equipped.
Lightning Thrust: Use Sonic Thrust 200 times with a lightning weapon equipped.
Lightning Tiger Blade: Use Tiger Blade 200 times with a lightning weapon
                       equipped.
Falcon's Crest(special): Press A, B, and X when Lloyd's HP is in red with the
                         Eternal Swordsman title and Material Blade equipped.
                         Requires 100TP.


==============================================================================
                                [5.2] Colette
==============================================================================

Levels           T                                       S
1                                Ray Thrust
8                                Pow Hammer
10                               Item Thief
12                             Ring Whirlwind
15      Dual Ray Thrust*                           Ray Satellite*
18      Pow Pow Hammer                             Para Ball*
28                               Item Rover
32                              Grand Chariot
36      Triple Ray Thrust                          Triple Ray Satellite*
40      Ring Cyclone*                              Whirlwind Rush*
44      Hammer Rain                                Torrential Para Ball*
50                             Stardust Cross
(Event)                         Damage Guard
(Event)                        Angel Feathers
(Event)                           Holy Song
(Event)                           Sacrifice
(Event)                           Judgement

Secret Moves:
-------------
Toss Hammer: It's random after using Pow Hammer for the 200th time.
Ice Hammer: Use Pow Hammer after 200 times with an Ice weapon.

Holy Judgement(special): Random after using Holy Song and Judgement 50 times
each. If you want to know if you got Holy Judgement, cast Holy song when you
have over 100TP. If a cursor appears over a character, then cancel. It. Recast
until there's no cursor. You'll then know that it's Holy Judgement.


==============================================================================
                                 [5.3] Genis
==============================================================================

Note: I can't really compare Genis's attacks. His S and T are quite different.
I'd the slight edge to T though, only because of the stronger early attacks.

Levels           T                                       S
1                                 Fire Ball
3                                Stone Blast
5                                Wind Blade
7                                 Aqua Edge
9                                 Lightning
11                                 Icicle
14      Stalagmite*                                Grave
17      Spread*                                    Aqua Laser
20      Air Thrust                                 Air Blade
23      Eruption*                                  Flame Lance
26      Thunder Blade                              Spark Wave*
29      Ice Tornado*                               Freeze Lancer
32                               Dreaded Wave
35      Raging Mist*                               Spiral Flare
38      Tidal Wave
40                                                 Thunder Arrow
42      Gravity Well
44                                                 Absolute
46      Ground Dasher
48                                                 Atlas
50      Cyclone
53                                                 Earth Bite
56      Explosion
58                                                 Prism Sword
60      Indignation
(Event)                          Force Field
(Event)                          Meteor Storm

Secret Moves:
-------------
Indignation Judgement(special): Use Indignation 50 times, then use it again
while Genis is in Overlimit. Requires 100TP.


==============================================================================
                                 [5.4] Raine
==============================================================================

Levels           T                                       S
1                                 First Aid
8                                  Charge
10                                 Barrier
12                                 Recover
14                                Sharpness
16                                 Dispel
18                                 Photon
26      Nurse*                                     Heal
29      Field Barrier*                             Permaguard
32      Purify*                                    Restore*
35      Acuteness*                                 Keeness
38      Nullify*                                   Anti-Magic
42      Healing Circle*                            Cure
46      Ray                                        Holy Lance*
50      Revitalize*                                Revive*
(Event)                          Force Field
(Event)                         Resurrection


==============================================================================
                                 [5.5] Sheena
==============================================================================

Levels           T                                       S
1                                Power Seal
1                                 Pyre Seal
1                               Guardian Seal
1                              Summon: Corrine
22                                Life Seal
26                               Mirage Seal
30                               Spirit Seal
34                               Serpent Seal
37      Power Seal Pinion                          Power Seal Absolute*
40                                Force Seal
44      Mirage Seal Pinion                         Mirage Seal Absolute*
48                              Purgatory Seal
52      Serpent Seal Pinion                        Serpent Seal Absolute*
56                               Cyclone Seal
60                                Demon Seal
(Event)                          Summon: Water
(Event)                          Summon: Wind
(Event)                          Summon: Fire
(Event)                          Summon: Earth
(Event)                       Summon: Lightning
(Event)                          Summon: Ice
(Event)                          Summon: Light
(Event)                          Summon: Darkness
(Event)                          Summon: Origin
(Event)                          Summon: Birth
(Event)                         S. Seal: Water
(Event)                         S. Seal: Wind
(Event)                         S. Seal: Fire
(Event)                         S. Seal: Light
(Event)                         T. Seal: Earth
(Event)                         T. Seal: Ice
(Event)                       T. Seal: Darkness
(Event)                       T. Seal: Lightning


==============================================================================
                              [5.6] Kratos/Zelos
==============================================================================

Levels           T                                       S
1                                Demon Fang
1                               Sonic Thrust
1                                 Fire Ball
1                                 First Aid
8                                Wind Blade
10                               Stone Blast
12                                Lightning
15      Double Demon Fang                          Fierce Demon Fang*
18                               Air Thrust
21                              Thunder Blade
23                               Light Spear
26                              Healing Wind
28      Hurricane Thrust                           Super Sonic Thrust*
31                                Eruption
34                                  Grave
37                             Lightning Blade
40                                Hell Pyre
43      Victory Light Spear                        Light Spear Cannon*
46                             Healing Stream
49                               Demon Spear
52                          Super Lightning Blade
(Event)                           Guardian
(Event)                           Judgement(Kratos Only)

Secret Moves:
-------------
Grave Blade: Use Fierce Demon Fang 200 times and equip an earth type weapon.


==============================================================================
                                [5.7] Presea
==============================================================================

Levels           T                                       S
1                                Destruction
1                                 Infliction
1                                   Beast
1                             Earthly Protection
25                                Punishment
28                               Devastation
33      Dual Infliction*                           Resolute Infliction
36      Deadly Destruction*                        Fiery Destruction
40      Endless Infliction
42      Finite Devastation                         Mass Devastation
44      Rising Punishment
51                             Fiery Infliction
54                                                 Eternal Devastation
56      Infinite Destruction


==============================================================================
                                 [5.8] Regal
==============================================================================

Levels           T                                       S
1                               Crescent Moon
1                                 Spin Kick
1                                 Eagle Dive
1                                  Healer
1                                  Mirage
1                                  Bastion
31                               Swallow Kick
34                              Rising Dragon
38                               Triple Kick
40      Swallow Dance                              Dragon Dance*
43      Eagle Rage*                                Eagle Fall
46      Dragon Fury*                               Dragon Rage
49                             Heaven's Charge
52      Chi Healer*                                Grand Healer
55                            Triple Rage Kick
57                           Crescent Dark Moon
60                                Wolverine

Secret Moves:
-------------
Super Swallow Dance: Have a wind type weapon and use Swallow Dance 200 times.


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                           {6.0} Unison Attacks                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Using certain Unison Attacks will allow you to use a secret Unison Attack for
extra damage and hits. Each Unison Attack has a priority so if you have the
requirements for two secret Unison Attacks, only one will be used. Here's a
list of all of them:

+----------------------------------------------------------------------------+
| Secret Tech               | Required Moves                                 |
|----------------------------------------------------------------------------|
| Arch Wind                 | Hell Pyre + Punishment                         |
|                           | Hell Pyre + Dual Punishment                    |
|                           | Hell Pyre + Rising Punishment                  |
|                           | Hell Pyre + Finality Punishment                |
| Cross Thrust              | Sonic Thrust + Sonic Thrust                    |
| Dark Serpent              | Sonic Thrust + Serpent Seal                    |
|                           | Hurricane Thrust + Serpent Seal Pinion         |
|                           | Super Sonic Thrust + Serpent Seal Absolute     |
| Fiery Beast               | Beast + Eruption                               |
|                           | Beast + Flame Lance                            |
|                           | Hunting Beast + Explosion                      |
|                           | Raging Beast + Explosion                       |
| Lightning Punishment      | Lightning + Punishment                         |
|                           | Thunder Blade + Dual Punishment                |
|                           | Spark Wave + Finality Punishment               |
|                           | Indignation + Rising Punishment                |
| Lightning Tiger Blade     | Tiger Blade + Lightning                        |
|                           | Heavy Tiger Blade + Thunder Blade              |
|                           | Heavy Tiger Blade + Spark Wave                 |
|                           | Tiger Rage + Thunder Blade                     |
|                           | Tiger Rage + Spark Wave                        |
|                           | Twin Tiger Blade + Indignation                 |
| Mirage Thrust             | Sonic Thrust + Mirage Seal                     |
|                           | Hurricane Thrust + Mirage Seal Pinion          |
|                           | Super Sonic Thrust + Mirage Seal Absolute      |
| Mjollnir                  | Pow Hammer + Lightning                         |
|                           | Pow Pow Hammer + Thunder Blade                 |
|                           | Pow Pow Hammer + Spark Wave                    |
|                           | Hammer Rain + Indignation                      |
| Photon Blast              | Ring Whirlwind + Photon                        |
|                           | Ring Cyclone + Photon                          |
|                           | Whirlwind Rush + Photon                        |
| Photon Tempest            | Tempest + Photon                               |
|                           | Psi Tempest + Photon                           |
|                           | Omega Tempest + Photon                         |
| Plasma Blade              | Photon + Lightning Blade                       |
|                           | Photon + Super Lightning Blade                 |
| Pow Blade                 | Tiger Blade + Pow Hammer                       |
|                           | Heavy Tiger Blade + Pow Pow Hammer             |
|                           | Tiger Rage + Pow Pow Hammer                    |
|                           | Twin Tiger Blade + Hammer Rain                 |
| Pow Devastation           | Pow Hammer + Devastation                       |
|                           | Pow Pow Hammer + Mass Devastation              |
|                           | Pow Pow Hammer + Finite Devastation            |
|                           | Hammer Rain + Mass Devastation                 |
|                           | Hammer Rain + Finite Devastation               |
| Pow Spear                 | Pow Hammer + Light Spear                       |
|                           | Pow Pow Hammer + Victory Light Spear           |
|                           | Pow Pow Hammer + Light Spear Cannon            |
|                           | Hammer Rain + Victory Light Spear              |
|                           | Hammer Rain + Light Spear Cannon               |
| Power Thrust              | Sonic Thrust + Power Seal                      |
|                           | Hurricane Thrust + Power Seal Pinion           |
|                           | Super Sonic Thrust + Power Seal Absolute       |
| Prism Stars               | Ray + Tidal Wave                               |
|                           | Ray + Explosion                                |
|                           | Ray + Cyclone                                  |
|                           | Ray + Ground Dasher                            |
|                           | Ray + Indignation                              |
| Stardust Rain             | Sword Rain: Alpha + Hammer Rain                |
|                           | Sonis Sword Rain + Hammer Rain                 |
| Thunder Tiger Blade       | Tiger Blade + Lightning Blade                  |
|                           | Heavy Tiger Blade + Lightning Blade            |
|                           | Tiger Rage + Lightning Blade                   |
|                           | Twin Tiger Blade + Super Lightning Blade       |
|                           | Demonic Tiger Blade + Super Lightning Blade    |
+----------------------------------------------------------------------------+


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                             {7.0} Mini-Games                               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

1. EB
-----
Pretty easy mini-game. Have Genis in your party and talk to the Katz in the
port. An emotion will be assigned to a directional button. Just press the
same emotion as the one the Katz does. L and R also have additional emotions.
There are a few modes of play, but only Easy, Normal, and Hard modes give you
prizes.

2. Scavenger Hunt
-----------------
A pointless game that you can play in Palmacosta. It's available between after
defeating Kilia until Palmacosta is destroyed. Talk to the man at the bottom
left corner of the screen with the government building. He'll give you a clue
and you have to find the person. They're all on that same screen and are
random.

3. Red Light
------------
You've probably played this game before. Anyway, talk to the Sea-Katz on the
Tethe'alla Bridge whenever you can in the game with Genis in your party. Tap
A to move Genis forward in the game. Hold L/R while tapping A to move left and
right. Make sure you don't bump into any of those kids; you might be forced to
move back which is always a pain. There's a trick to winning this game though.
When the Katz turn around, press Start quickly. When you release it, you won't
get sent back! Make sure to press Start before the Katz turns all the way
around though. You will be awarded with Genis's "Strategist" title and his
weapon "One World" only after you get the Vinhelm Key.

4. Uncle Game
-------------
Very difficult and weird mini-game. After you return to Sylvarant, go to
Triet. Talk to the man to the right of the entrance. All you have to go is
classify the men. You'll see them walk to a line. They'll say who was first
and second and whatnot. Talk to them in order from first to last. If you need
help, I try to remember the guys by their hairstyle. After classifying 100
men, you'll get Lloyd's "Midlife Crisis" title. If you completely finish
the game, you'll get 1980 Gald.


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                              {8.0} EX Skills                               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Equipping certain EX Skills can lead you to learning special ones. Here's a
list for every character.




Quick Search:(Press Ctrl/command + F, then copy and paste the titles)
-------------
1. Lloyd:
2. Colette:
3. Genis:
4. Raine:
5. Kratos/Zelos:
6. Sheena:
7. Presea:
8. Regal:



1. Lloyd:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| EX Attack      | 1 Strong +     | Increases damage on guarding enemies.   |
|                | 1 Tough        |                                         |
| EX Defend      | 2 Dodge +      | Somtimes avoids staggering from         |
|                | 2 Vitality     | physical attacks.                       |
| Lucky Unison   | 1 Taunt +      | Unison Attack occasionally stays full   |
|                | 2 Personal     | after a Unison Attack.                  |
| Critical Up    | 1 Strong +     | Increases the chance of a critical hit. |
|                | 2 Personal     |                                         |
| Taunt Cancel   | 1 Tough        | Able to cancel a taunt by guarding.     |
|                | 2 Dodge        |                                         |
| Quick Turn     | 1 Tough        | Able to instantly turn around while     |
|                | 2 Dash         | dashing.                                |
| Run Away!      | 1 Taunt        | Reduces time to escape a battle.        |
|                | 2 Dash         |                                         |
| Backstep Guard | 1 Sharp-eyed   | Sometimes avoids staggering when hit    |
|                | 2 Dash         | during a backstep.                      |
| Unison Force   | 1 Defend       | Increases Unison Attack power.          |
|                | 3 Eternal      |                                         |
| Rebound        | 1 Sharp-eyed   | Able to attack after recovering from a  |
|                | 4 Sky Combo    | hit in midair.                          |
| Relax          | 2 Dodge        | Recover TP in battle when no action is  |
|                | 3 Spirit       | taken.                                  |
| Life Up        | 2 Vitality     | Max HP sometimes increases after a      |
|                | 3 Eternal      | battle.                                 |
| Over Limit     | 2 Personal     | Over Limit time is increased.           |
|                | 3 Eternal      |                                         |
| Spirit Up      | 3 Spirit       | Max TP sometimes increases after a      |
|                | 3 Eternal      | battle.                                 |
| Physical Status| 3 Eternal      | Prevents physical ailments.             |
|                | 4 Immunity     |                                         |
| Counter        | 3 Guard Plus   | Tap A after guarding for a quick attack |
|                | 4 Follow-Up    | with no lag time.                       |
| Sky Attack     | 4 Sky Combo    | Some special attacks can be used in the |
|                | 4 Ability Plus | air.                                    |
| EXP Plus       | 1 Taunt        | EXP earned after battle sometimes       |
|                | 2 Personal     | increases.                              |
|                | 3 Eternal      |                                         |
| Self Cure      | 1 Tough        | Automatically recover from status       |
|                | 2 Vitality     | effects.                                |
|                | 4 Immunity     |                                         |
| Jump Combo     | 1 Sharp-eyed   | Able to link attacks after landing from |
|                | 3 Add Combo    | a jump attack.                          |
|                | 4 Follow-up    |                                         |
| Technical      | 3 Spirit       | Reduced consumed TP in battle.          |
|                | 3 Add Combo    |                                         |
|                | 4 Follow-up    |                                         |
| Aerial Guard   | 3 Guard Plus   | Able to guard in midair.                |
|                | 4 Immunity     |                                         |
|                | 4 Sky Combo    |                                         |
| Counter Combo  | 3 Guard Plus   | Able to link combo attacks to counter.  |
|                | 4 Ability Plus |                                         |
|                | 4 Follow-up    |                                         |
+---------------------------------------------------------------------------+



2. Colette:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| Critical Up    | 1 Strong       | Increases critical hit chance.          |
|                | 1 Tough        |                                         |
| Regenerate     | 1 Strong       | Recover HP and TP if idle for a while   |
|                | 1 Taunt        | during battle.                          |
| Item Finder    | 1 Tough        | Increases the chance of finding items.  |
|                | 1 Sharp-eyed   |                                         |
| Taunt Cancel   | 1 Taunt        | Can cancel a taunt by guarding.         |
|                | 2 Dodge        |                                         |
| Gald Finder    | 1 Sharp-eyed   | Sometimes increases Gald found after a  |
|                | 2 Dodge        | battle.                                 |
| Lucky Unison   | 1 Taunt        | Unison Guage can stay full after a      |
|                | 2 Perrsonal    | Unison Attack.                          |
| Nullify        | 2 Dodge        | Sometimes nullifies damage received.    |
|                | 2 Vitality     |                                         |
| Close Counter  | 1 Strong       | Increases damage when you attack an     |
|                | 3 Eternal      | ememy while it is attacking.            |
| Super Guard    | 1 Tough        | No damage taken when Damage Guard is    |
|                | 3 Resurrect    | used at low health.                     |
| Pow Hammer     | 1 Sharp-eyed   | Sometimes counters with Pow Hammer.     |
|                | 3 Lucky        |                                         |
| Reflect        | 1 Tough        | Sometimes reflects taken damage.        |
|                | 4 Immunity     |                                         |
| Over Limit     | 2 Personal     | Over Limit time is increased.           |
|                | 3 Eternal      |                                         |
| Life Up        | 2 Vitality     | Max HP sometimes increases after battle.|
|                | 3 Eternal      |                                         |
| Spirit Up      | 3 Spirit       | Max TP sometimes increases after battle.|
|                | 3 Eternal      |                                         |
| Life Thief     | 2 Vitality     | HP recovers depending on damage done in |
|                | 4 Stat Boost   | a combo.                                |
| Spirit Thief   | 3 Spirit       | HP recovers depending on damage done in |
|                | 4 Stat Boost   | a combo.                                |
| Physical Status| 3 Eternal      | Prevents physical ailments.             |
|                | 4 Immunity     |                                         |
| EXP Plus       | 1 Taunt        | Sometimes gain extra EXP after battle.  |
|                | 2 Personal     |                                         |
|                | 3 Eternal      |                                         |
| Resilience     | 2 Magical      | Prevents staggering while casting Angel |
|                | 3 Resurrect    | spells.                                 |
|                | 4 Angel Song   |                                         |
| Battle Cry     | 2 Personal     | Stats increase at the beginning of the  |
|                | 4 Stat Boost   | battle.                                 |
|                | 4 Sky Combo    |                                         |
| Item Getter    | 1 Sharp-eyed   | Always get items/gald when Item Thief/  |
|                | 2 Magical      | Rover is used.                          |
|                | 3 Lucky        |                                         |
|                | 4 Stat Boost   |                                         |
| EXP Plus A     | 1 Taunt        | Increases party's EXP earned in battle. |
|                | 2 Personal     | Can't be combined with other EXP skills.|
|                | 3 Eternal      |                                         |
|                | 4 Angel Song   |                                         |
| Status Guard   | 3 Eternal      | Prevents all physical ailments.         |
|                | 3 Lucky        |                                         |
|                | 4 Immunity     |                                         |
|                | 4 Angel Song   |                                         |
| Angel's Tear   | 3 Eternal      | Automatically revive once per battle.   |
|                | 3 Resurrect    |                                         |
|                | 4 Stat Boost   |                                         |
|                | 4 Angel Song   |                                         |
+---------------------------------------------------------------------------+



3. Genis:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| Magic Boost    | 1 Magical      | Occasionally increase spell effects.    |
|                | 1 Tough        |                                         |
| Taunt Cancel   | 1 Taunt        | Cancels taunts by guarding.             |
|                | 1 Dodge        |                                         |
| Technical      | 1 Magical      | Reduced TP consumed in battle.          |
|                | 2 Spirit       |                                         |
| Lucky Soul     | 1 Magical      | Sometimes recover TP when Genis falls.  |
|                | 2 Personal     |                                         |
| Roll           | 1 Tough        | Decreases damage when knocked down.     |
|                | 2 Dash         |                                         |
| Lucky Unison   | 1 Taunt        | Unison Guage occasionally stays full    |
|                | 2 Personal     | after a Unison Attack.                  |
| Relax          | 1 Dodge        | Recovers TP during battle when idle.    |
|                | 2 Spirit       |                                         |
| Air Brake      | 1 Taunt        | Increases the amount of time an enemy   |
|                | 3 Add Combo    | staggers during a midair attack.        |
| Randomizer     | 1 Tough        | Spell casting time becomes random.      |
|                | 3 Rhythm       |                                         |
| Hard Hit       | 2 Dash         | Increases the time an enemy staggers    |
|                | 3 Add Combo    | when hit with a basic attack.           |
| Over Limit     | 2 Personal     | Over Limit time is increased.           |
|                | 3 Eternal      |                                         |
| Spirit Up      | 2 Spirit       | Max TP occasionally increases after     |
|                | 3 Eternal      | battle.                                 |
| Element Block  | 2 Guard Plus   | Sometimes avoids staggering when hit    |
|                | 3 Element Guard| with an elemental attack.               |
| Reprise        | 2 Dash         | Reduce casting time for spells cast     |
|                | 4 Spell Save   | twice in a row.                         |
| Physical Status| 3 Eternal      | Prevents physical ailments.             |
|                | 4 Immunity     |                                         |
| Magical Status | 3 Element Guard| Prevents magical ailments.              |
|                | 4 Immunity     |                                         |
| Reducer        | 3 Rhythm       | Reduces TP used for spells cast twice in|
|                | 4 Speed Cast   | a row.                                  |
| Nimble Mage    | 3 Add Combo    | Able to move around immediately after a |
|                | 4 Spell Charge | spell is cast.                          |
| Blood Spirit   | 1 Magical      | Recovers TP when damaged.               |
|                | 2 Guard Plus   |                                         |
|                | 3 Element Guard|                                         |
| EXP Plus       | 1 Taunt        | Sometimes increases amount of EXP earned|
|                | 2 Personal     | for Genis after battle.                 |
|                | 3 Eternal      |                                         |
| Self Cure      | 1 Magical      | Automatically recover from status       |
|                | 3 Element Guard| effects.                                |
|                | 4 Immunity     |                                         |
| Spell Defense  | 2 Guard Plus   | May avoid staggering when hit during a  |
|                | 4 Spell Save   | Spell Charge.                           |
|                | 4 Spell Charge |                                         |
| Concentrate    | 3 Rhythm       | Avoid staggering while casting.         |
|                | 4 Speed Cast   |                                         |
|                | 4 Spell Save   |                                         |
|                | 4 Spell Charge |                                         |
+---------------------------------------------------------------------------+



4. Raine:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| Magic Boost    | 1 Magical      | Sometimes increases the effect of       |
|                | 1 Tough        | spells.                                 |
| Taunt Cancel   | 1 Taunt        | Cancels taunts by guarding.             |
|                | 1 Dodge        |                                         |
| Lucky Unison   | 1 Taunt        | Unison Guage occasionally stays full    |
|                | 2 Personal     | after a Unison Attack is used.          |
| Relax          | 1 Dodge        | Recover TP during battle when idle.     |
|                | 2 Spirit       |                                         |
| Anti-Element   | 2 Neutralizer  | Increases defense to elemental attacks. |
|                | 2 Element Guard|                                         |
| Unison Force   | 1 Tough        | Unison Attacks become stronger.         |
|                | 3 Eternal      |                                         |
| Lucky Soul     | 1 Magical      | Occasionally recover TP when you fall to|
|                | 3 Add Combo    | the floor.                              |
| Over Limit     | 2 Personal     | Over Limits last longer.                |
|                | 3 Eternal      |                                         |
| Spirit Up      | 2 Spirit       | Max TP occasionally rises after battle. |
|                | 3 Eternal      |                                         |
| Element Block  | 2 Guard Plus   | Sometimes avoid staggering when hit with|
|                | 3 Element Guard| an elemental attack.                    |
| Technical      | 2 Spirit       | TP usage in battle is reduced.          |
|                | 4 Item Pro     |                                         |
| Lucky Magic    | 2 Neutralizer  | Can sometimes cast magic without using  |
|                | 4 Happiness    | TP.                                     |
| Magic Status   | 2 Element Guard| Prevents magical ailments.              |
|                | 4 Immunity     |                                         |
| Nimble Mage    | 2 Personal     | Able to immediately move after casting. |
|                | 3 Speed Cast   |                                         |
| Hard Hit       | 3 Speed Cast   | Enemies stagger for an increased time   |
|                | 3 Add Combo    | after a basic attack.                   |
| Physical Status| 3 Eternal      | Prevents physical ailments.             |
|                | 4 Immunity     |                                         |
| Reducer        | 3 Add Combo    | Reduces TP consumption for spells used  |
|                | 4 Spell Save   | twice in a row.                         |
| Auto Aid       | 3 Guard Plus   | Occasionally automatically casts First  |
|                | 4 Item Pro     | Aid when damaged.                       |
| EXP Plus       | 1 Taunt        | Sometimes gains extra experience after  |
|                | 2 Personal     | battle.                                 |
|                | 3 Eternal      |                                         |
| Self Cure      | 1 Tough        | Automatically recover from status       |
|                | 2 Element Guard| effects.                                |
|                | 4 Immunity     |                                         |
| Item Master    | 2 Neutralizer  | Items used on Raine are stronger.       |
|                | 4 Item Pro     |                                         |
|                | 4 Happiness    |                                         |
| Quick Spell    | 2 Neutralizer  | Occasionally casts a spell with no      |
|                | 4 Spell Save   | casting time.                           |
|                | 4 Happiness    |                                         |
| Concentrate    | 3 Speed Cast   | Does not stagger when hit while casting.|
|                | 4 Item Pro     |                                         |
|                | 4 Spell Save   |                                         |
|                | 4 Happiness    |                                         |
+---------------------------------------------------------------------------+



5. Kratos/Zelos:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| Taunt Guard    | 1 Strong       | Sometimes does not stagger when hit     |
|                | 1 Taunt        | during a taunt.                         |
| Critical Up    | 1 Strong       | Increases chances of a critical hit.    |
|                | 2 Personal     |                                         |
| Skill Boost    | 1 Magical      | Increases effectiveness and TP usage of |
|                | 2 Spirit       | all skills.                             |
| EX Defend      | 1 Dodge        | Sometimes does not stagger when hit with|
|                | 2 Vitality     | a physical attack.                      |
| Reprise        | 1 Magical      | Reduces TP consumption of spells used   |
|                | 2 Personal     | twice in a row.                         |
| EX Attack      | 2 Dash         | Increases damage dealt to guarding      |
|                | 2 Personal     | enemies.                                |
| Backstep Guard | 2 Spirit       | Doesn't stagger when hit during a       |
|                | 2 Dash         | backstep.                               |
| Chivalry       | 1 Strong       | Character status increases depending on |
|                | 3 Slasher      | the number of females in the party.     |
| Combo Force    | 1 Taunt        | Increases damage of combo hits.         |
|                | 3 Slasher      |                                         |
| Solid Guard    | 1 Dodge        | Decreases amount of damage done when    |
|                | 3 Guard Plus   | guarding for a set time.                |
| Life Up        | 2 Vitality     | Max HP occasionally increases after     |
|                | 3 Eternal      | battle.                                 |
| Over Limit     | 2 Personal     | Over Limit time is increased.           |
|                | 3 Eternal      |                                         |
| Healing        | 2 Vitality     | HP recovers when idle in battle.        |
|                | 3 Guard Plus   |                                         |
| Physical Status| 3 Eternal      | Prevents physical ailments.             |
|                | 4 Immunity     |                                         |
| Landing        | 3 Super Chain  | Decreases lag time when a character     |
|                | 4 Sky Combo    | lands.                                  |
| Dash Guard     | 1 Magical      | Sometimes avoids staggering when hit by |
|                | 2 Dash         | magic while dashing.                    |
|                | 3 Guard Plus   |                                         |
| EXP Plus       | 1 Taunt        | Sometimes increases the amount of EXP   |
|                | 2 Personal     | earned after battle.                    |
|                | 3 Eternal      |                                         |
| Super Blast    | 3 Eternal      | Able to connect special attacks after   |
|                | 3 Slasher      | the 6th hit of Slasher.                 |
|                | 3 Super Chain  |                                         |
| Concentrate    | 3 Super Chain  | Avoids staggering while casting.        |
|                | 4 Speed Cast   |                                         |
|                | 4 Spell Charge |                                         |
| Spell Revenge  | 3 Guard Plus   | Executes a novice spell in midair while |
|                | 4 Speed Cast   | knocked back.                           |
|                | 4 Spell Charge |                                         |
| Aerial Guard   | 3 Guard Plus   | Can guard in midair.                    |
|                | 4 Immunity     |                                         |
|                | 4 Sky Combo    |                                         |
| Aerial Spell   | 4 Speed Cast   | Immediately cast a basic spell after a  |
|                | 4 Sky Combo    | midair attack.                          |
|                | 4 Spell Charge |                                         |
+---------------------------------------------------------------------------+



6. Sheena:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| EX Attack      | 1 Strong       | Increases damage dealt to guarding      |
|                | 1 Tough        | enemies.                                |
| Taunt Guard    | 1 Strong       | Sometimes avoids staggering if hit while|
|                | 1 Taunt        | taunting.                               |
| Taunt Cancel   | 1 Tough        | Able to cancel taunt by guarding.       |
|                | 2 Dodge        |                                         |
| Lucky Unison   | 1 Taunt        | The Unison Attack guage sometimes stays |
|                | 2 Personal     | full after a Unison Attack.             |
| Unison Force   | 1 Defend       | Increases Unison Attack power.          |
|                | 3 Eternal      |                                         |
| Critical Up    | 1 Sharp-eyed   | Increases the chance of a critical hit. |
|                | 3 Eternal      |                                         |
| Jump Combo     | 1 Tough        | Can link attacks after landing from an  |
|                | 4 Add Combo    | aerial attack.                          |
| EX Defend      | 2 Dodge        | Occasionally avoids staggering when hit |
|                | 2 Vitality     | by a physical attack.                   |
| Over Limit     | 2 Personal     | Over Limit time increases.              |
|                | 3 Eternal      |                                         |
| Hard Hit       | 2 Dash         | Increases amount of time the enemy      |
|                | 3 Prolong      | staggers after a basic attack.          |
| Life Up        | 2 Vitality     | Max HP occasionally increases after     |
|                | 3 Eternal      | battle.                                 |
| Spirit Up      | 3 Spirit       | Max TP occasionally increases after     |
|                | 3 Eternal      | battle.                                 |
| Combo Force    | 2 Dash         | Damage of combo hits increases.         |
|                | 4 Add Combo    |                                         |
| Quick Turn     | 2 Dash         | Can instantly turn around even after    |
|                | 4 Speed Cast   | dashing.                                |
| Physical Status| 3 Eternal      | Prevents physical ailments.             |
|                | 4 Immunity     |                                         |
| Spirit Healer  | 3 Spirit       | Increases amount of TP recovery after   |
|                | 4 Guard Plus   | battle.                                 |
| Magic Guardian | 3 Element Guard| Reduces damage taken when using a       |
|                | 4 Guard Plus   | special guard.                          |
| EXP Plus       | 1 Taunt        | Sometimes increases experience after    |
|                | 2 Personal     | battle.                                 |
|                | 3 Eternal      |                                         |
| Life Drain     | 1 Strong       | Increases the amount of HP drained from |
|                | 2 Vitality     | Life Seal.                              |
|                | 3 Element Guard|                                         |
| Spirit Drain   | 1 Strong       | Increases the amount of TP drained from |
|                | 2 Spirit       | Spirit Seal.                            |
|                | 3 Element Guard|                                         |
| Element Plus   | 3 Eternal      | Increases the damage of elemental       |
|                | 3 Element Guard| attack.                                 |
|                | 4 Speed Cast   |                                         |
| Anti-Element   | 3 Element Guard| Sometimes halves elemental damage.      |
|                | 4 Immunity     |                                         |
|                | 4 Add Combo    |                                         |
| Blood Spirit   | 3 Prolong      | Recover TP when damaged.                |
|                | 4 Guard Plus   |                                         |
|                | 4 Speed Cast   |                                         |
+---------------------------------------------------------------------------+



7. Presea:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| Taunt Guard    | 1 Strong       | Sometimes does not stagger when hit     |
|                | 1 Taunt        | during a taunt.                         |
| EX Attack      | 1 Strong       | Increases damage dealt to guarding      |
|                | 2 Dash         | enemies.                                |
| Critical Up    | 1 Strong       | Increases chance of a critical hit.     |
|                | 2 Personal     |                                         |
| Lucky Unison   | 1 Taunt        | The Unison Attack guard occasionally    |
|                | 2 Personal     | stays full after a Unison Attack.       |
| Aerial Guard   | 1 Sharp-eyed   | Can guard in midair.                    |
|                | 2 Rear Guard   |                                         |
| Over Charge    | 1 Taunt        | Sometimes strengthens P. Charge.        |
|                | 2 Power Charge |                                         |
| Unison Force   | 1 Tough        | Increases the power of Unison Attacks.  |
|                | 3 Eternal      |                                         |
| Rebound        | 1 Sharp-eyed   | Able to attack after recovering from a  |
|                | 3 Guard Plus   | midair hit.                             |
| Variable       | 1 Strong       | Attack raises depending on HP.          |
|                | 4 Heavy Hit    |                                         |
| Hot Shot       | 1 Taunt        | Recover HP during taunt.                |
|                | 4 Revive       |                                         |
| Solid Guard    | 2 Rear Guard   | Decreases amount of damage taken when   |
|                | 3 Guard Plus   | guarding for a set time.                |
| Life Up        | 2 Vitality     | Max HP occasionally after battle.       |
|                | 3 Eternal      |                                         |
| Over Limit     | 2 Personal     | Over Limit time is increased.           |
|                | 3 Eternal      |                                         |
| Healing        | 2 Rear Guard   | Recovers HP during battle when idle.    |
|                | 4 Revive       |                                         |
| Power Defense  | 3 Guard Plus   | Avoid staggering when hit with non      |
|                | 3 Power Charge | elemental attacks during P. Charge.     |
| Physical Status| 3 Eternal      | Prevents physical ailments.             |
|                | 4 Immunity     |                                         |
| Guard Breaker  | 3 Power Charge | Guard Breaks an enemy during P. Charge. |
|                | 4 Savior       |                                         |
| Nullify        | 3 Endure       | Sometimes nullifies received damage.    |
|                | 4 Savior       |                                         |
| Power Dash     | 1 Sharp-eyed   | Sometimes doesn't stagger during P.     |
|                | 2 Dash         | Charge.                                 |
|                | 3 Power Charge |                                         |
| EXP Plus ST    | 2 Personal     | Increases EXP gained after battle       |
|                | 3 Endure       | depending on remaining HP.              |
|                | 4 Revive       |                                         |
| Self Cure      | 1 Tough        | Automatically recover from status       |
|                | 2 Vitality     | effects.                                |
|                | 4 Immunity     |                                         |
| Suppress       | 2 Vitality     | Nullifies damage proportional to a      |
|                | 3 Guard Plus   | character's HP.                         |
|                | 4 Heavy Hit    |                                         |
| Glory          | 2 Vitality     | Sometimes avoids staggering when hit.   |
|                | 3 Endure       |                                         |
|                | 3 Guard Plus   |                                         |
|                | 4 Revive       |                                         |
| Survivor       | 1 Tough        | 1 HP always remains when defensive      |
|                | 3 Endure       | special attack is used.                 |
|                | 4 Immunity     |                                         |
|                | 4 Survivor     |                                         |
+---------------------------------------------------------------------------+



8. Regal:
+---------------------------------------------------------------------------+
| Name           | Requirements   | Effects                                 |
|---------------------------------------------------------------------------|
| EX Attack      | 1 Strong       | Increases damage to guarding enemies.   |
|                | 1 Tough        |                                         |
| Quick Turn     | 1 Tough        | Able to instantly turn around even while|
|                | 2 Dash         | dashing.                                |
| Taunt Cancel   | 1 Taunt        | Can cancel Taunt by guarding.           |
|                | 2 Dash         |                                         |
| Lucky Unison   | 1 Taunt        | Unison Attack sometimes stays full after|
|                | 2 Personal     | a Unison Attack.                        |
| EX Defend      | 2 Dodge        | Sometimes avoids staggering when hit    |
|                | 2 Vitality     | with a physical attack.                 |
| HP Recover     | 1 Tough        | Slowly recovers half the amount of the  |
|                | 3 Eternal      | last hit.                               |
| Jump Combo     | 1 Sharp-eyed   | Can link attacks after landing from a   |
|                | 4 Sky Combo    | jump attack.                            |
| Healer Taunt   | 1 Taunt        | Recover HP and TP while taunting.       |
|                | 4 Guilt        |                                         |
| Backstep Guard | 2 Dash         | Doesn't stagger when hit during a       |
|                | 3 Guard Plus   | backstep.                               |
| Armor          | 1 Strong       | Sometimes avoids staggering when hit    |
|                | 3 Guard Plus   | during the first hit of a combo.        |
| Relax          | 2 Dodge        | Recover TP during battle when idle.     |
|                | 3 Spirit       |                                         |
| Magical        | 2 Dodge        | Reduces damage taken when using the     |
| Guardian       | 3 Guard Plus   | special guard.                          |
| Over Limit     | 2 Personal     | Over Limit time is increased.           |
|                | 3 Eternal      |                                         |
| Life Up        | 2 Vitality     | Max HP occasionally increases after a   |
|                | 3 Eternal      | battle.                                 |
| Spirit Up      | 3 Spirit       | Max TP occasionally increases afte a    |
|                | 3 Eternal      | battle.                                 |
| Counter        | 2 Vitality     | Tap A quickly after guarding to counter |
|                | 4 Flash        | without lag time.                       |
| Aerial Jump    | 3 Add Combo    | Can jump in midair.                     |
|                | 4 Flash        |                                         |
| Rebound        | 3 Guard Plus   | Can attack after recovering from a      |
|                | 4 Sky Combo    | midair hit.                             |
| Combo Force    | 4 Sky Combo    | Increases the damage from combos.       |
|                | 4 Flash        |                                         |
| EXP Plus       | 1 Taunt        | Sometimes increases EXP earned after a  |
|                | 2 Personal     | battle.                                 |
|                | 3 Eternal      |                                         |
| Physical Status| 2 Vitality     | Prevents physical ailments.             |
|                | 3 Eternal      |                                         |
|                | 4 Immunity     |                                         |
| Counter Combo  | 2 Vitality     | Can link combos to counters.            |
|                | 4 Guilt        |                                         |
|                | 4 Flash        |                                         |
| Aerial Guard   | 3 Guard Plus   | Can guard in midair.                    |
|                | 4 Immunity     |                                         |
|                | 4 Sky Combo    |                                         |
| Glory          | 2 Vitality     | Sometimes avoids staggering when hit.   |
|                | 3 Guard Plus   |                                         |
|                | 4 Guilt        |                                         |
|                | 4 Flash        |                                         |
+---------------------------------------------------------------------------+


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                                {9.0} Titles                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Titles increase the stats that you gain after levels. Quite handy, yes?




Quick Search:(Press Ctrl/command + F, then copy and paste the titles)
-------------
1. Lloyd -
2. Colette -
3. Genis -
4. Raine -
5. Kratos -
6. Zelos -
7. Sheena -
8. Presea -
9. Regal -




1. Lloyd -
----------
1. Swordsman: Default.
2. Drifting Swordsman: After being banned from Iselia.
3. Eternal Swordsman: After receiving Eternal Sword.
4. Gourmet King: Master all recipes; talk to Wonder Chef in 2nd floor of
                 Altamira hotel. Use this character as the onscreen character.
5. Nobleman: Formal costume. Check sidequest section.
6. Arrgh, Me Hearties: Individual costume. Check sidequest section.
7. Beach Boy: Beach costume. Check sidequest section.
8. Gentle Idealist: After going to Mizuho for the first time.
9. Peeping Tom: After scene in the hot springs. See sidequest section for more
                details.
10. Midlife Crisis: Sort 100 men in the Uncle Game. It's available in Triet
                    after you return from Tethe'alla.
11. Sword of Swords: Complete Advanced Single Mode with Lloyd in the Coliseum.
12. Tactical Leader: Complete party mode at the Coliseum with Lloyd in your
                     party.
13. Grand Swordsman: Reach level 20.
14. Master Swordsman: Reach level 40.
15. Holy Sword: Reach level 100.
16. Combo Newbie: Get a combo of over 10 hits during battle.
17. Comboist: Get a combo of over 30 hits during battle.
18. Combo Expert: Get a combo of over 60 hits during battle.
19. Combo Master: Get a combo of over 100 hits during battle.
20. Tetra Slash: Use three different basic hits and a special attack.
21. Brave Soul: Don't run away from battles until fight with Yuan.
22. Lone General: Give an order(press something on the directional pad) when
                  Lloyd is the only person alive in the party. The party must
                  contain at least two people.
23. Boorish General: Use 10 shortcuts(C-stick commands) during battle.
24. Gung Ho: Beat Rodyle with 4 characters whose combined levels is less than
             145.
25. Eternal Apprentice: Defeat Kilia with Lloyd in your party without touching
                    his Wooden Sword weapon.
26. Berserker: Fight 256 enemies in Hard or Mania.



2. Colette -
------------
1. Fledgling Chosen: Default title.
2. Spiritua Reborn: Get during the course of the game.
3. Klutz: Examine the hole in the class at Iselia with Colette in your party.
4. Charismatic Chef: Master all recipes; talk to Wonder Chef in 2nd floor of
                     Altamira hotel. Use this character as the onscreen
                     character.
5. Fair Lady: Formal costume. See sidequest section.
6. Maid: Individual costume. See sidequest section.
7. Mermaid: Beach costume. See sidequest section.
8. Ill-fated Girl: Get during the course of the game.
9. Dog Lover: Talk to every dog in the game with Colette as your onscreen
              character. She also must have her voice.
10. Ironing Board: After scene in the hot springs. See sidequest section for
                   more details.
11. Turbo Waitress: Go to the cafeteria in Palmacosta and do the minigame.
                    Isn't always available.
12. Super Girl: Complete Advanced Single mode in the Coliseum with Colette.
13. Chosen: Reach level 20.
14. Tiny Angel: Reach level 40.
15. Angelic Maiden: Reach level 100.
16. Little Pickpocket: Use Item Thief/Rover for a combined 400 times.
17. Oblivious: Start a battle with Colette poisoned and finish it still
               poisoned.
18. Single-Minded: Use the same level 1 special attack 10 times in a battle.
19. Self-Control: Control Colette and finish without using a special attack in
                  battle.
20. Don't Run: Control Colette and don't run during a battle.
21. Friendship First: Don't let any party members die until you battle Iubaris.



3. Genis Sage -
---------------
1. Magic User: Default title.
2. Honor Roll: Do the scene in the academy at Palmacosta while Colette can
               speak.
3. Friend: Press ctrl + F and type in "9. Raine's Sick" without the "".
4. Little Chef: Master all recipes; talk to Wonder Chef in 2nd floor of
                Altamira hotel. Use this character as the onscreen character.
5. Easter Sunday: Formal costume. See sidequest section.
6. Katz Katz Katz: Individual costume. See sidequest section.
7. Beach Comber: Beach costume. See sidequest section.
8. Brotherly Love: Talk to Raine in the class after completing the Martel
                   Temple.
9. Item Collector: Talk to Koton at Hakonesia Peak after completing the
                   Collector's Book.
10. Figurine Collector: Talk to Harley in Asgard after completing the Figurine
                        Book.
11. Strategist: Complete Red Light/Green Light game at the Grand Tethe'alla
                Bridge.
12. Ultimate Kid: Complete Advanced Single mode at the Coliseum.
13. Mana Master: Learn Meteor Storm by talking to the elves after Heimdall is
                 destroyed. See sidequest section for more details. Genis also
                 gets this when he reaches level 140.
14. Sorcerer: Reach level 20.
15. Warlock: Reach level 40.
16. Experimental: Change weapons more than 5 times in battle.
17. Study Harder!: Use magic that an enemy is resistant to more than 10 times.
18. Dependent: Control of Genis and don't attack or take damage for the entire
               battle.
19. Magic Cycle: Use every elemental spell in one battle.
20. I Hate Gels!: Don't even press A on a Gel until you fight Pronyma in the
                  Fooji Mountains.



4. Raine -
----------
1. Teacher: Default title.
2. Archeological Mania: Get during the course of the game.
3. Grand Healer: Get during course of the game.
4. Passsable Chef?: Master all recipes; talk to Wonder Chef in 2nd floor of
                    Altamira hotel. Use this character as the onscreen
                    character.
5. Glamorous Beauty: Formal costume. See sidequest section.
6. Maiden: Individual costume. See sidequest section.
7. No, Not the Sun!: Beach costume. See sidequest section.
8. Sisterly Love: Return to Triet after clearing the Triet Ruins. Can't get it
                  later.
9. Monster Collector: Complete the Monster Book and go to Nova's Caravan.
10. Gladiator Queen: Complete the Advanced Single mode in the Coliseum with
                     Raine.
11. Researcher: Reach level 20.
12. Professor: Reach level 40.
13. Wisewoman: Reach level 100.
14. Item Keeper: Raine uses the same item 5 times or more in one battle.
15. Crimson Rose: Have a party of four women.
16. Never Say Never: Die 5 or more times in a battle and end the battle alive.
17. Survivor: Finish the battle being the only party member alive.



5. Kratos -
-----------
1. Mercenary: Default title.
2. Traitor: Get during the course of the game.
3. Dad: Get during the skit "Childhood Memory." Must choose Kratos over Zelos.
4. Gourmet Master: Master all recipes; talk to Wonder Chef in 2nd floor of
                   Altamira hotel. Use this character as the onscreen
                   character.
5. Conqueror: Complete Advanced Single mode at the Coliseum with Kratos.
6. Magic Swordsman: Reach level 20.
7. War God: Reach level 40.
8. Tetra Slash: Perform three different basic attacks and then link a special
                attack.
9. Judgement: Acquired automaticall when you choose Kratos over Zelos.



6. Zelos -
----------
1. Magic Swordsman: Default title.
2. Princess Guard: Press Ctrl + F and enter "11. Princess Hilda", or look it
                   up in the sidequest section.
3. Gigolo: Talk to every women in the game with his personal EX Skill.
4. Gourmet Prince: Master all recipes; talk to Wonder Chef in 2nd floor of
                   Altamira hotel. Use this character as the onscreen
                   character.
5. Narcissist: Formal costume. See sidequest section.
6. Masked Swordsman: Individual costume. See sidequest section.
7. Pickup Artist: Beach costume. See sidequest section.
8. Idiot Chosen: Watch the skit "Mizuho. the Mystical Village."
9. Grand Champion: Complete Advanced Single Mode with Zelos.
10. Gleaming Knight: Reach level 40.
11. Elegant Swordsman: Reach level 100.
12. Tetra Slash: Perform three different basic attacks and then link a special
                attack.
13. Casanova: Fight using a party with three females and Zelos.
14. Gilgamesh: Equip Excalibur, Golden Helm, Goldem Armor, Hyper Gauntlet or
               Blue Shield, and Jet Boots. Finish a battle.
15. Commander-in-Chief: Perform four party commands in a battle.
16. Loudmouth: Uh, you'll get it. Trust me. Hear Zelos a lot in battle.



7. Sheena -
-----------
1. Mysterious Assassin: Default title.
2. Summoner: Get during course of the game.
3. Elemental Summoner: Get during course of the game.
4. Master Summoner: Get during course of  the game.
5. You Look Great!: Formal costume. See sidequest section.
6. Successor: Individual costume. See sidequest section.
7. Queen of the Beach: Beach costume. See sidequest section.
8. Master Cook: Master all recipes; talk to Wonder Chef in 2nd floor of
                Altamira hotel. Use this character as the onscreen character.
9. Treasure Hunter: Open every dungeon treasure chest and talk to the sleeping
                    Katz in Katz Village.
10. WOW!: Complete the Hot Springs sidequest. See sidequest section for more
          details.
11. Rose of Battle: Complete Advanced Single mode with Sheena at the Coliseum.
12. Acrobat: Reach level 40.
13. Ultimate Summoner: Reach level 100.
14. Chicken: Run away at least 50 times with Sheena in your party.
15. Indecisive: Attempt to escape from battle and cancel 3 times.
16. Party Comboist: Start two Unison Attacks with Sheena in one battle.
17. Combo Conductor: Complete a battle using only Unison Attacks.

*One of Sheena's titles(I think it's WOW!) shows that there are no stat raises
and it's NOT a costume. It actually does.



8. Presea -
-----------
1. Taciturn Girl: Default title.
2. Mature Kid: See sidequest section.
3. Empty Soul: Defeat Abyssion. See Devil's Arms subsection in the sidequest
               section for more details.
4. Master Chef: Master all recipes; talk to Wonder Chef in 2nd floor of
                Altamira hotel. Use this character as the onscreen character.
5. Little Madam: Formal costume. See sidequest section.
6. Dream Traveler: Individual costume. See sidequest section.
7. First-timer at Sea: Beach costume. See sidequest section.
8. Paw Mania: View skit "Poke Poke."
9. Deadly Flower: Complete Advanced Single mode with Presea in the Coliseum.
10. Axman: Reach level 40.
11. Bursting Girl: Reach level 100.
12. Fragile Shield: Get Guard Breaked more than 10 times in a battle.
13. Lone Girl: Have a party with Presea and three other male characters.
14. Associate: Form a party of only people from Tethe'alla.
15. Hunter: Fight the same monster type 5 or more times in a row.



9. Regal -
----------
1. Convict: Default title.
2. El Presidente: Get it during the course of the game.
3. Eternal Sinner: Get during the course of the game.
4. True Chef: Master all recipes; talk to Wonder Chef in 2nd floor of
              Altamira hotel. Use this character as the onscreen character.
5. Dandy: Formal costume. See sidequest section.
6. God of the Kitchen: Individual costume. See sidequest section.
7. Swimmer: Beach costume. See sidequest section.
8. King of the Coliseum: Complete Advanced Single Mode in the Coliseum with
                         Regal.
9. Battle Artist: Reach level 40.
10. Perfect Battler: Reach level 100.
11. Testosterone: Fight in a party of four males.
12. Potion King: Use more than 5 potions on Regal in a battle.
13. Way of the Jungle: Fight a really weak enemy and win.
14. Pratfall King: Get knocked down 3 or more times in a battle.


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                               {10.0} Cooking                               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

In the game, you have the option to cook. In the cooking menu, you will see on
the right the ingrediants required to make the food. Below it is optional
ingrediants that will be used to make the effects stronger. You can cook after
a battle or on the cooking screen(assuming that they aren't "full"). Each
character has two stars missing for every recipe. Cook that recipe enough
times to gain stars. Their cooking skill will be better and the food's effects
will increase.

Here's a list of the locations of all recipes in the game. If you ever need
some ingrediants, check out the kitchen at Sybak! It has everything you'll
ever need except for Purple Satay which is found at Katz Village.



1. Sandwhich
------------
Effect: Restores HP.
Location: Default.

2. Risotto
----------
Effect: Restores a small amount of HP.
Location: Hima Inn

3. Ramen
--------
Effect: Restores a moderate amount of HP.
Location: Chief's house in Mizuho.

4. Spaghetti
------------
Effect: Restores large amount of HP.
Location: Altamira hotel, 4th floor.

5. Cabbage Roll
---------------
Effect: Restores small amount of TP.
Location: Triet Inn, 2nd floor.

6. Fruit Cocktail
-----------------
Effect: Restores small amount of TP.
Location: Zelos's mansion.

7. Tenderloin
-------------
Effect: Restores moderate amount of TP.
Location: Ozette Inn.

8. Shortcake
------------
Effect: Restores large amount of TP.
Location: The Katz house in Exire.

9. Rice Ball
------------
Effect: Restores small amount of TP/HP.
Location: Izoold.

10. Fried Rice
--------------
Effect: Restores small amount of TP/HP.
Location: Magazine rack in the Sybak library.

11. Curry
---------
Effect: Restores moderate amount of TP/HP.
Location: Altessa's house. Part of storyline.

12. Miso Stew
-------------
Effect: Restores large amount of TP/HP.
Loaction: Dirk's house after doctor events.

13. Omelet
----------
Effect: Cures poison.
Location: Palmacosta academy.

14. Steak
---------
Effect: Cures paralysis.
Location: Meltokio weapons shop.

15. Quiche
----------
Effect: Cures curse.
Location: Flanoir church.

16. Cream Stew
--------------
Effect: Restores all status effects.
Location: Heimdall elder's house.

17. Meat Stew
-------------
Effect: Restores small amount of HP, temporarily raises attack.
Location: Linar's house in Asgard.

18. Seafood Stew
----------------
Effect: Restores small amount of TP, temporarily raises defense.
Location: Luin tool shop.

19. Gratin
----------
Effect: Restores small amount of TP/HP. Temporarily increases accuracy.
Location: Ozette, after Tethe'alla base is completed.

20. Pescatore
-------------
Effect: Restores small amount of TP/HP, Temporarily increases magic attack.
Location: Storyteller's house at Latheon Gorge.

21. Porck Cutlets
-----------------
Effect: Restores large amount of HP.
Location: House of Guidance. Talk to the cook with Regal's individual costume.

22. Potato Salad
----------------
Effect: Restores large amount of HP.
Location: House of Guidance. Talk to the cook with Regal's individual costume.

23. Beef Stew
-------------
Effect: Cures all status effects for the party.
Location: Outside Meltokio Castle after defeating Yggdrasill.

24. Paella
----------
Effect: Temporarily increases all stats.
Location: Asgard. Talk to the cook with Regal's individual costume.


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                               {11.0} Closing                               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Thanks for reading my guide. I hope this helped you as it's damn hard to write
something this long. With this FAQ, I reach landmark 20th FAQ. :)

Feel free to praise me on my awesome job on this FAQ - er, I mean go ahead and
ask me questions. Make sure to thoroughly read the FAQ before doing so.



E-mail: plasmad00d13smooth{at}gmail{dot}com
If you wish to be credited for submitted info, just include a name for me to
credit by.



Credits:
~~~~~~~~
~Relle
~kylohk
~Cyllya
~r_mage
~starcross
~Dreamwalker
~Antitype
~Rachell
~vishaal
~Dan N
~Freeverse00.
~Jeremy G
~BlkAngel54
~K. Yang
~Kitty
~darthmalice13
~Anonymous ToS FAQ Rescuer
~Rpower
~Nesdude




------------------------------------------------------------------------------
Copyright 2004-2008 {c} MG(Strawhat)                               END OF FILE