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    FAQ/Walkthrough by THayes

    Version: 1.1 | Updated: 06/18/08 | Search Guide | Bookmark Guide

    ===============================================================================
    
                                  FAQ/Walkthrough for
                                TONY HAWK'S PRO SKATER 4
    
    ===============================================================================
    
    
    GUIDE INFORMATION
    -----------------
    
    Author:   Tom Hayes
    E-mail:   thayesguides(at)gmail(dot)com
    System:   PlayStation 2
    Updated:  18th June, 2008
    Version:  1.1
    
    
    CONTENTS
    --------
    
    1. Introduction
    2. Tips on Scoring Points
    3. Career Mode Walkthrough
         3.1. College
         3.2. San Francisco
         3.3. Alcatraz
         3.4. Kona
         3.5. Shipyard
         3.6. London
         3.7. Zoo
         3.8. Carnival
         3.9. Chicago
    4. Gap List
         4.1. College
         4.2. San Francisco
         4.3. Alcatraz
         4.4. Kona
         4.5. Shipyard
         4.6. London
         4.7. Zoo
         4.8. Carnival
         4.9. Chicago
    5. Special Tricks
    6. Copyright Information
    
    
    VERSION HISTORY
    ---------------
    
    1.1:  18th June, 2008     (Format update)
    1.0:  8th December, 2002  (First version)
    
    
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    1.                               Introduction
    
    ===============================================================================
    
    
    When the original Tony Hawk's Pro Skater first came out in 1999, it was easily
    the best skateboarding game around. The simple fact that you could skate around
    in a three dimensional environment and do tricks anywhere you wanted stood it
    apart from all other extreme sports games.
    
    Tony Hawk's Pro Skater 2 soon followed in 2000, and featured improved graphics,
    and a much larger career mode. The game had improved upon the original in terms
    of graphics, gameplay and size. The controls were greatly improved, and there
    were many more tricks available.
    
    Tony Hawk's Pro Skater 3 came out in 2001, on various formats. The main
    upgrades were made to the next-generation console versions. The graphics and
    gameplay were greatly improved, although career mode was similar to the
    previous two games. The game could be completed very quickly for those with any
    previous experience on the THPS series. But the controls and tricks were
    updated again, and the series continued to get better.
    
    Tony Hawk's Pro Skater 4 came out in 2002, and is the biggest game yet. It
    features a massive 190 goals spread over nine levels. The gameplay has changed,
    in that there is no longer a time limit when you first start playing a level.
    To be given goals in this game, you have to skate up to people with arrows
    above their heads, and talk to them. This is a similar method of gameplay to
    Aggressive Inline, and it works just as well in this game.
    
    The difficulty has been set much higher than in previous games. Although the
    challenges start off easy, it's only when you get to a certain point in the
    game when a whole load of pro challenges are unlocked. These pro challenges,
    even in the first level, may be challenging for even the most experienced THPS
    players.
    
    Tony Hawk's Pro Skater 4 has had small upgrades to the graphics and gameplay,
    and a huge revision to the career mode. Whereas the previous three games could
    be completed in a few hours, Tony Hawk's Pro Skater 4 will take much longer to
    complete. Overall, this is by far the best and most difficult extreme sports
    game on the PlayStation 2.
    
    
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    2.                          Tips on Scoring Points
    
    ===============================================================================
    
    
    1: New to Tony Hawk's Pro Skater 4 is the ability to do manual tricks. To try
       some out, go into a manual, and try some double tap combinations (Square,
       Square - Triangle, Triangle - Circle, Square, etc.). This is a great way of
       getting even more points out of a big trick combo.
    
    2: Use grinds. Press triangle + a direction while on a rail. Grinds are one of
       the most essential parts to scoring points in the game. To grind, approach a
       rail, jump, and then press triangle to land in a grind on the rail. The
       speed effects the amount of points you get, but the balance of the skater
       becomes less stable the longer you grind on a rail.
    
    3: Use grabs. Press circle + a direction to perform a grab. Grabs can be held
       for more points. Release the grab just before landing so you don't crash and
       lose the points.
    
    4: Use flip tricks for quick points. Press square + a direction to perform a
       flip trick. Because flip tricks are so quick, they can be used many times in
       the air. For example, kickflip + heelflip.
    
    5: The more tricks you do in a combo, the more points you will get. A kickflip
       is 100 points. A heelflip is 100 points. But doing both in one combination
       of tricks (kickflip + heelflip) is worth 400 points. The reason for this, is
       that the total points for the two tricks are 200 points. That total is then
       multiplied by the number of tricks in the combination (2), which equals 400.
       This process of scores is used in other tricks, such as grabs, flip tricks,
       and grinds. Try and do many tricks in a combination to get bigger scores.
    
    6: Use the revert. Get some air on a quarter pipe or half pipe, and quickly tap
       L2 or R2 after landing to go into the revert. As soon as the revert has been
       done, go into a manual by tapping up + down, or down + up, which will keep
       the points from the jump on the ramp. From the manual, you can then continue
       the combo by flip tricking, grabbing, or grinding a rail.
    
    7: Get used to special moves. They give a lot more points than normal tricks.
       While playing the game, press start - Options - Edit Tricks - Special
       Tricks. Press any of the slots to change to a special move, and then select
       a button combination. Special grinds are especially useful, as you can use
       them in a combo so easily.
    
    8: Tricks while grinding. While grinding, jump and then do a flip trick such as
       a kickflip, and then land back on the grind. Spin each time you jump on the
       rail, and use special grinds for further points.
    
    
    ===============================================================================
    
    3.                         Career Mode Walkthrough
    
    ===============================================================================
    
    
    -------------------------------------------------------------------------------
    3.1.                                College
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 40,000 POINTS
    -------------------------------
    
    Score 40,000 points anywhere in the level within two minutes.
    
    
    COLLECT THE S-K-A-T-E LETTERS
    -----------------------------
    
    S: From the start point of the goal, turn slightly left and go forward to the
       building on the other side of the road. Grind the left blue rail on the path
       leading up to the building, and jump off at the end of the rail to collect
       the letter S on the platform above the doors.
    
    K: Continue grinding along the platform after collecting the letter S to grind
       on a wire leading over the road. Grind all the way along the wire, grind the
       wall, and then grind along the next wire to arrive on the second level of
       the car park. Half turn left after landing in the car park. Jump out of the
       car park and grind the wire above the right side of the road to collect the
       letter K.
    
    A: Grind all the way along the wire and jump through the window at the end
       (Through the Frat Window Ollieing!). Ride through the first tunnel and turn
       left to see two frat boys. Jump over the fence nearest the right frat boy to
       collect the letter A.
    
    T: Skate forward to the other side of the road, and go through the gap between
       the wall and the spine. Turn slightly right after skating through the gap,
       and ride up the three slopes at the left side of the steps. Turn left at the
       top of the slopes, and ride up the quarter pipe in front of the Fine Arts
       building to collect the letter T.
    
    E: Ride back down the quarter pipe after collecting the letter T, and continue
       forward to the quarter pipe below the purple banner. Ride up the quarter
       pipe and grind right along the rail at the top. Jump off at the end of the
       rail to collect the letter E.
    
    
    COLLECT THE C-O-M-B-O LETTERS
    -----------------------------
    
    Ride down the small slope from the start point of the goal, and grind the rail
    with the letter C on it. Continue grinding this rail to collect the O and M
    letters. At the end of the rail, the grind will lead onto a rail leading to the
    bridge. Collect the letter B, and then jump over the bridge at the end of the
    wooden rail. Grind the rail on the other side of the bridge to collect the O.
    
    
    RACE THE INLINE SKATER
    ----------------------
    
    Ride down the big roll-in ramp at the start of the goal, and go forward to pass
    the first gate. Continue forward, and ride down the two sets of steps. Go down
    the slope after the second set of steps, and skate through the gap between the
    spine and the wall at the bottom of the steps to pass through the second gate.
    Turn right on the road, and ride along the right side until you come to some
    cones curving to the right. Turn right just before you get to the cones and
    skate through the third gate.
    
    Jump up the steps in front, and pass through the fourth gate. Ride forward and
    pass through the fifth gate before the bridge. Ride through the sixth gate on
    top of the bridge, and follow the outside of the corner around to the left to
    pass through the seventh gate near the statue. Keep skating forward to pass
    through the eighth and ninth gates. Turn left on the road, and slalom through
    the next five gates. After passing the final gate in the slalom, ride into the
    car park to pass through the fifteenth gate.
    
    
    NAIL THE TRICKS THEY YELL OUT
    -----------------------------
    
    Ride onto the quarter pipe near the start of the goal, and do the eighteen
    tricks that are displayed within one minute.
    
    
    GET BACK AT THE 5 FRAT BOYS
    ---------------------------
    
    Ride down the steps from the start point of the goal, and go through the gap
    between the quarter pipe and the wall to arrive on the road. Turn slightly
    left, and use the quarter pipe to launch up to the ledge above. Grind right
    along the ledge to hit the first frat boy, and then ride through the window at
    the end (Through the Frat Window Grinding!). Turn slightly right to hit the
    second frat boy.
    
    Continue through the nearby tunnel to hit the third frat boy. After landing on
    the red and white striped canopy of Schnitzel World, turn right and drop down
    to the road. Skate across to the other side of the road, and wallride the wall
    at the right side of the gate. Jump up to a grind on top of the wall to hit the
    fourth frat boy. Continue grinding along to the end of the wall to hit the
    fifth and final frat boy.
    
    
    SPINE TRANSFER OVER THE WALL
    ----------------------------
    
    Ride forward onto the road from the start point of the goal, and turn left to
    face toward the quarter pipe. Ride up the quarter pipe and hold L2 or R2 to
    spine transfer. After landing in the tennis courts, turn and face the wall.
    Spine transfer the wall, and Kickflip (Left + Square) before landing. Finally,
    spine transfer the wall, and Indy (Right + Circle) before landing.
    
    
    WARN THE OTHER SKATERS
    ----------------------
    
    1: From the start point of the goal, skate forward along the road, and follow
       the corner around to the left. Go up the two slopes at the right side of the
       steps, and turn slightly left to find the first skater at the front of the
       philosophy building.
    
    2: Continue skating forward from the philosophy building and ride over the
       grass to the mud path near the corner. Turn left and skate along the path to
       find a long log. Grind all the way down the log, and skate forward to the
       security building.
    
    3: Quarter turn left at the security building, and ride down the slope. Turn
       slightly left at the bottom of the slope and jump over the fountain. Ride
       over the bridge at the other side of the fountain, and turn right before the
       first kiosk. Turn left after passing the kiosk, and ride toward the slope at
       the right side of the bowl with the purple sign in it. Continue skating
       forward, and pass through the archway to the coliseum. Turn left and ride
       along the path to find the third skater.
    
    4: Ride toward the quarter pipe after the third skater, and launch up to the
       quarter pipe on the left (Coliseum Transfer!). Ride all the way over to the
       other side of the level and pass under the green gate to arrive on the road.
       Quarter turn left on the road, and ride toward the left side of the parking
       garage to find the fourth skater.
    
    
    SKITCH THE PROFESSOR'S CAR
    --------------------------
    
    From the start point, hold up on the d-pad to skitch the car. Watch the balance
    meter, and try and keep the marker in the middle by tapping left or right.
    Continue balancing until you arrive back at the car park to complete the goal.
    
    
    GRIND DOWN OFFICER TOM'S BANNERS
    --------------------------------
    
    Turn slightly right at the start of the goal, and skate toward the wall. Jump
    onto the wall and hold triangle to wallride it. Quickly jump from the wallride,
    and then hold triangle again to grind the top of the wall. Grind all the way
    along this first section of the wall to grind down four banners. Drop off the
    wall at the corner, and then quarter turn right to see another wall. Wallride
    up and grind the top of this wall to grind down the final three banners.
    
    
    GET A PRO SCORE: 75,000 POINTS
    ------------------------------
    
    Score 75,000 points anywhere in the level within two minutes.
    
    
    STOP ALL OF THE PINK ELEPHANTS
    ------------------------------
    
    Grind down the log at the start of the goal to get the first three elephants.
    Ride down the path and grind the low ledge on the right for the fourth and
    fifth elephants. Spine transfer (L2 or R2) over the next two ramps for the
    sixth and seventh elephants. You may not have much time left at this point, but
    as long as you stay in a combo, you won't fail the challenge. Jump and grind
    the three logs for the next four elephants, and then jump off the end of the
    third log for the final elephant.
    
    
    MEDAL THE HIGH-COMBO COMPETITION
    --------------------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    NAIL A 360 VARIAL MCTWIST
    -------------------------
    
    With a full special bar, do a 360 Varial McTwist (Left, Down + Circle) anywhere
    in the level within 30 seconds.
    
    
    CLOCK 5 JOCKS IN ONE COMBO
    --------------------------
    
    Go straight forward from the start point of the goal, and grind the left rail
    to hit the first jock. Jump the gap at the end of the rail, and grind the next
    rail to hit the second jock. Drop off the end of the rail, and manual up to the
    quarter pipe in front. Get some air on the quarter pipe, and tap R2 to revert
    after landing. Quickly go into a manual (up, down) after landing, and skate
    toward the left rail. Grind the left rail, and jump over the two gaps to hit
    the final three jocks.
    
    
    GAP BETWEEN FLOATS 10 TIMES
    ---------------------------
    
    Go forward forward from the start point of the goal, and spine transfer (L2 or
    R2) over the two spines on the blue float. Jump forward from the small ramp at
    the end of the blue float to land on a float with a bowl ramp. Go forward
    through the bowl and spine transfer over to the yellow float advertising the
    college. Turn around and spine transfer back to the blue float. Continue
    jumping between these two floats to complete the challenge.
    
    
    COMBO THE BENCHES, STAIRS AND FLAG POLE
    ---------------------------------------
    
    Turn slightly left and go forward from the start point of the goal. Jump up and
    grind the first corner of the bench. At the end of the bench, jump and grind
    the planter at the side of the steps. Jump at the end of the planter and grind
    on the fountain. At this point, the special bar should be full.
    
    Grind around both corners of the fountain, and jump to a special grind on the
    planter sloping up at the side of the steps. Jump at the top of the planter and
    land in a special grind on the bench. This is one circuit. Try and do another
    full circuit of the bench, stairs and flag pole, and then jump off when you
    have over 50,000 points.
    
    
    GET ALL 4 MASTER'S LIP GAPS
    ---------------------------
    
    1: Go forward from the start of the goal, and launch from the quarter pipe up
       to a lip trick on the Philosophy building.
    
    2: Drop back down to the quarter pipe, and turn slightly right. Ride toward the
       big quarter pipe under the purple banner, and launch from the quarter pipe
       up to a lip trick on the Engineering building.
    
    3: After landing back on the quarter pipe, turn slightly left and ride up the
       small slope. Continue forward and launch from the quarter pipe up to a lip
       trick on the Fine Arts building.
    
    4: Drop back down to the quarter pipe, and quarter turn right. Skate down the
       slope, and launch from the small quarter pipe up to a lip trick on the
       English building to complete the challenge.
    
    
    COLLECT PRO C-O-M-B-O
    ---------------------
    
    From the start point of the goal, wallride the wall in front, and jump up to a
    grind on top of the wall. Grind over the first green gate to collect the letter
    C, and continue grinding along the wall to collect the O. As soon as you
    collect the letter O, jump down to a manual on the tennis courts below, and
    manual up to the quarter pipe in front.
    
    Jump right at the top of the quarter pipe, and grind along the next section of
    wall. Collect the letter M near the start of the wall, and then grind over the
    green gate. Grind over the second green gate to collect the letter B, and then
    jump right onto the roof of the security building. Turn slightly right on the
    roof, and jump over to a grind on the wall leading toward the clock tower to
    collect the letter O.
    
    
    BEAT BOB'S 3 BEST COMBOS
    ------------------------
    
    Before attempting this challenge, equip the Indy 900 special move.
    
    20,000: Ride forward from the start point, and get some air on the spine. Do a
            trick in the air, and then land in a Revert (L2 or R2). Ride back
            toward the green benches, and grind them. Jump off at the end of the
            benches, do a flip trick or grab, and land in a Manual (Up, Down). Ride
            toward the quarter pipe in front, and do a special trick to complete
            this combo.
    
    40,000: Drop down from the high banner at the start point, and ride to the
            quarter pipe at either side of the steps. Do a Boneless (Up, Up + X) at
            the top of the quarter pipe, and then do the Indy 900 in the air.
            Revert after landing back on the quarter pipe, and go into a manual. Do
            any flip trick from the manual to complete this combo.
    
    60,000: Drop into the quarter pipe from the start point, and turn slightly
            left. Ride up the big quarter pipe in front, and do a Boneless to the
            Indy 900 in the air. Revert into a manual after landing on the quarter
            pipe, and turn slightly left after passing the spine ramp. Manual down
            the slope, and jump to a grind on the three rails leading down the
            steps. Flip trick as you gap each rail to complete the challenge.
    
    
    GET A SICK SCORE: 250,000 POINTS
    --------------------------------
    
    Score 250,000 points anywhere in the level within two minutes.
    
    
    TONY'S PRO SPECIFIC CHALLENGE
    -----------------------------
    
    1: Ride forward from the start point of the goal, and launch over the gap
       between the two quarter pipes. Do a Nosegrab (Up + Circle) while in the air.
       Jump back over the gap and Tailgrab (Down + Circle). Jump the gap again, and
       Indy (Right + Circle).
    
    2: Follow the method shown above, but Behihana (Down + Left + Circle), Japan
       (Up + Left + Circle), and Madonna (Up + Right + Circle) the gap.
    
    3: Follow the method shown above, but Barrel Roll (Left, Down + Square), Indy
       900 (Right, Down + Circle), and 360 Varial McTwist (Right, Left + Circle)
       the gap. These tricks will only work with a full special bar.
    
    
    JAMIE'S PRO SPECIFIC CHALLENGE
    ------------------------------
    
    9:40 AM:  Turn slightly left at the start point of the goal, and ride into the
              bowl. Grind left and FS 5-0 the top of the bowl.
    
    10:20 AM: Jump off after grinding around the first corner of the bowl, and jump
              over the path to land near the two kiosks. Turn left and go through
              the gap in the fence to the basketball court. Continue forward, and
              go through the gap in the quarter pipes to arrive on the tennis
              courts. Go to the left side of the tennis net, and face it. Jump over
              the net and 360 Flip (Down + Left + Square, Square) over it.
    
    12:00 PM: Turn slightly right after jumping the net, and go through the gap in
              the fence. After dropping down to the path below, turn right and
              skate up the slope, and then turn left. Ride at the side of the left
              kiosk to see the bridge. Jump to the left side of the bridge, and
              Noseslide (Left + Triangle) the ledge.
    
    12:30 PM: On the other side of the bridge, quarter turn right and ride up the
              two slopes. Continue forward along the path with the log on the left
              to find the Philosophy building. With the ledge on the left side,
              Smith (Down + Right + Triangle) the ledge.
    
    1:10 PM:  Jump off the ledge and continue forward to the three rails at the
              side of the coliseum. Ride down the first set of steps, then jump and
              FS Shove-It (Up + Square).
    
    2:00 PM:  Continue forward down to the bottom of the steps, and turn right
              before the entrance to the road. Ride down the next two sets of
              steps, and turn slightly right. Ride up the slope at the right side
              of the steps, and quarter turn left before the kiosks. Continue
              forward, and ride up the slope between the two sets of steps to
              arrive on the road. Turn slightly right on the road, and Nosegrind
              (Up + Triangle) either of the blue rails leading up to the entrance
              of the school.
    
    3:20 PM:  Ride down the next slope, and quarter turn left on the road. Continue
              forward along the road, and go through the first entrance on the
              right. Ride past the security building, and turn left after passing
              the clock tower to see the curved bench. With the bench on the left
              side, Tailslide (Right + Triangle) the bench.
    
    4:00 PM:  Jump off the end of the bench, and quarter turn left. Ride over the
              bridge, and grind either of the kiosks on the other side. Jump off at
              the end of the kiosk and Kickflip (Left + Square).
    
    6:20 PM:  Ride down the steps after the kiosks, and ride up the slope at the
              left side of the steps before the road. Turn left on the road, and
              continue skating forward. At the end of the road, quarter turn right,
              and use the quarter pipe to launch up to a Nosegrind (Up + Triangle)
              on the ledge above.
    
    7:15 PM:  Grind through the window at the end of the ledge (Through the Frat
              Window Grinding!), and then ride through the next window. After
              landing on the red and white striped canopy of Schnitzel World, turn
              right and drop down to the road. Skate across to the other side of
              the road, and go down the steps on the other side of the green gate.
              Turn slightly right, and ride forward to the Fine Arts building in
              the distance. Launch from the quarter pipe in front of the Fine Arts
              building, and grind left along the edge of the roof. Quickly jump
              right to land on the roof. Turn left, and ride to the quarter pipe at
              the corner of the roof. Launch right from the quarter pipe, Benihana
              (Down + Left + Circle), and land on the quarter pipe on the roof of
              the English building below.
    
    
    -------------------------------------------------------------------------------
    3.2.                             San Francisco
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 50,000 POINTS
    -------------------------------
    
    Score 50,000 points anywhere in the level within two minutes.
    
    
    COLLECT THE S-K-A-T-E LETTERS
    -----------------------------
    
    S: Ride forward along the path from the start point of the goal, and launch off
       the right side of the quarter pipe to collect the letter S.
    
    K: After landing on the quarter pipe below, skate forward and spine transfer
       over the spine ramp. Continue forward and jump to the top of the curved
       steps to collect the letter K.
    
    A: Jump over the ledge at the top of the steps, and ride over the grass. Jump
       over the next ledge to land on the road near the Pier 18 warehouse. Ride up
       to the quarter pipe at the left side of the warehouse, and launch right to a
       grind on the edge of the warehouse to collect the letter A.
    
    T: After collecting the letter A, jump left to land on top of the warehouse,
       and then half turn left. Ride along the warehouse roof, and jump over the
       gap to the roof of the next building. Grind along the rail near the start of
       the roof, and then jump over the gap to the second rail. At the end of the
       second rail, jump right to a grind on the wire between the two lights. Grind
       along the wire to collect the letter T.
    
    E: Jump off at the end of the wire to land on the roof of a building. Jump at
       the end of the roof and grind the right edge of the next roof to collect the
       letter E.
    
    
    COLLECT THE C-O-M-B-O LETTERS
    -----------------------------
    
    Jump on the ledge near the start point and grind it to collect the C near the
    start. Jump over the two planters in the ledge to collect the letters O and M.
    After jumping the third planter, quickly jump again to collect the letter B,
    and then grind around the corner in the next ledge to collect the letter O.
    
    
    FIND THE MESSENGER'S 5 MISSING PACKAGES
    ---------------------------------------
    
    1: Ride forward from the start point of the goal, and jump the gap between the
       two quarter pipes to collect the first package in front of the door.
    
    2: After landing on the quarter pipe, turn left and skate to the quarter pipe
       at the right side of the pier. Launch right from the quarter pipe to collect
       the second package above the blue rail.
    
    3: Ride forward after landing on the quarter pipe, and turn left shortly before
       the road. Grind the ledge in front of the building, and jump the gap to
       collect the third package.
    
    4: Continue forward at the end of the second ledge, and grind the ledge of the
       next building. Jump the gap at the end of the first ledge to collect the
       fourth package.
    
    5: Skate forward after collecting the fourth package, and jump the first gap
       between the quarter pipes in front of the pier 18 warehouse to collect the
       fifth package.
    
    
    BS BONELESS THE 3 PIER SIGNS
    ----------------------------
    
    1: Ride straight forward from the start of the level and use the quarter pipe
       to launch up to a BS Boneless (Right + Triangle) on the first sign.
    
    2: Drop back down to the quarter pipe, and follow the pier as it curves around
       to the left. Ride past the two blue signs, and then quarter turn left to
       arrive on the next section of pier. Ride all the way down the pier to the
       quarter pipes at the end, and quarter turn left to see the second pier sign.
       Use the quarter pipe in front to BS Boneless the sign.
    
    3: Drop back down to the quarter pipe, and go straight forward to the next
       quarter pipe. Skate up the quarter pipe and launch up a BS Boneless on the
       third pier sign.
    
    
    FEED THE 4 ANGRY SEA LIONS
    --------------------------
    
    Ride forward from the start point of the goal, and go up the slope to find the
    first fisherman. Grind the bench behind the fisherman, and he will walk away
    from the bait. Quickly half turn right and grind the rail on the left to lower
    the bait into the water. This will distract one sea lion. Repeat this method of
    grinding the bench and then grinding the bait with the other three fishermen
    around the pier to complete the challenge.
    
    
    MANUAL THE OVERHEAD WALKWAY
    ---------------------------
    
    Ride forward from the start point of the goal and manual shortly before the
    first set of cones. Keep the balance marker in the middle by tapping up or
    down, and manual all the way along the walkway. After passing the second set of
    cones, jump out of the manual to complete the challenge.
    
    
    BEAT MUSKA'S 3 BEST COMBOS
    --------------------------
    
    Do a 4,000 point trick, a 5,000 point trick, and then a 6,000 point trick
    anywhere in the level.
    
    
    DARKSLIDE THE WATERSIDE RAILING
    -------------------------------
    
    From the start point of the goal, jump onto the rail and Darkslide (Right, Left
    + Triangle) along it. Jump off the rail after doing the Darkslide to complete
    the challenge. The Darkslide grind will only work with a full special meter.
    
    
    MEDAL THE COMPETITION
    ---------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    GET A PRO SCORE: 100,000 POINTS
    -------------------------------
    
    Score 100,000 points anywhere in the level within two minutes.
    
    
    SAVE PAINTER NEAL
    -----------------
    
    There is a statue of a ball in front of the start point of the goal. Cross over
    the grass to the path on the other side, and turn left or right. Ride about
    half-way up the path, and then half turn. Face toward the statue to see a wire
    leading up to it. Jump onto this wire, and grind around the statue to complete
    the challenge.
    
    
    RACE THE BIKE MESSENGER
    -----------------------
    
    At the start of the race, quickly skate onto the road and hold up behind a car
    to skitch it. Tap down near the pier 18 warehouse, and skate to the orange
    arrow above the middle quarter pipe. To complete the challenge, quickly skate
    back to the road and skitch another car back to the orange arrow at the start
    point of the race.
    
    
    RACE TO GET THE CAMERA
    ----------------------
    
    1: Skate forward to the road from the start point of the goal, and grind the
       ledge on the other side. Jump off at the end of the ledge, and cross over to
       the other side of the road.
    
    2: Half turn right and grind the ledge near the left side of the road. Jump off
       about half-way along the ledge, and cross over to the right side of the
       road. Ride to the right side of the bus stop to collect the camera.
    
    3: Quarter turn left, and jump up the ledge to land on the grass. Jump over the
       path, and continue forward to the plaza. Ride behind the benches under the
       spiral slopes to collect the film.
    
    4: Quarter turn left and ride back to the road. Turn left on the road, and ride
       along to the first corner. Turn right at the corner, and continue forward
       down the steps to the start point. Turn right at the bottom of the steps to
       complete the challenge.
    
    
    MANUAL, GAP AND MANUAL THE SETUP
    --------------------------------
    
    Ride forward from the start point of the goal, and jump to a manual on the
    bench. Manual along the bench to the first planter (On the Way), and follow the
    plywood to the second planter (Halfway there!). Jump the gap and land in a
    manual on the next planter (Cleared the Gap). Continue riding forward over to
    the next planter (Almost), and ride over the final section of plywood (Made
    It!) to complete the challenge.
    
    
    NAIL THE TRICKS THEY YELL OUT
    -----------------------------
    
    Jump to a grind on the ledge near the start of the goal, and do the sixteen
    tricks that are displayed within one minute.
    
    
    GET A SICK SCORE: 300,000 POINTS
    --------------------------------
    
    Score 300,000 points anywhere in the level within two minutes.
    
    
    COLLECT PRO C-O-M-B-O
    ---------------------
    
    Turn slightly right at the start point of the goal, and use the small launch
    ramp to jump up to a grind on top of the bus stop for the letter C. Jump right
    to a grind on the left wire, and then quickly jump right and grind the right
    wire to collect the letter O. Jump back to a grind on the left wire for the M.
    
    Jump off the wire and land in a manual. Turn right, air the quarter pipe for
    the letter B. Revert to a manual after landing back on the quarter pipe, and
    quarter turn right. Manual over to the quarter pipe at the corner of the
    warehouse, and grind the left side of it to collect the letter O. Jump off the
    quarter pipe to complete the challenge.
    
    
    MANUAL THE PAD IN BOTH DIRECTIONS
    ---------------------------------
    
    Jump onto the pad at the start point of the goal, and balance all the way up to
    the end to complete the first leg. Jump off of the pad, and manual up to the
    quarter pipe in front. Air on the quarter pipe, and revert after landing back
    on the quarter pipe. Quickly go into a manual after the revert, and jump back
    onto the pad. Manual up the pad to the end to complete the challenge.
    
    
    DO THE SPINE TRANSFER-TRANSFER
    ------------------------------
    
    Ride forward from the start point of the goal, and jump down to the quarter
    pipe below. As you approach the spine ramp, hold L2 and turn sharply left. Jump
    from the top of the first spine ramp, and spine transfer to the spine ramp on
    the other side of the gap to complete the challenge.
    
    
    GRIND THE BLOCKERS OFF THE LEDGES
    ---------------------------------
    
    Ride forward at the start point of the goal, and jump up the small step to land
    on the grass. Turn left to see a red button of the wall near the spine ramp.
    Jump and Wallride (Triangle) the button, then quickly turn left and ride onto
    the grass. Launch up to the area at the bottom of the Hubba ledges, and face
    toward the ledges. Grind the blockers on both bottom ledges first and grind the
    blockers off the top two ledges to complete the challenge.
    
    
    CHAD'S PRO SPECIFIC CHALLENGE
    -----------------------------
    
    Ride forward from the start point of the goal, and jump down to the quarter
    pipe below. Raise the counter to 1,000 by doing tricks to raise the beat meter
    one level. Get eight beats to complete the challenge.
    
    
    KAREEM'S PRO SPECIFIC CHALLENGE
    -------------------------------
    
    1: Jump the roof gap and do the sixteen single tricks that are displayed.
    
    2: Start on either the left or right roof. Jump the first roof gap and do the
       first part of the combo displayed. Grind the rail, and then do the second
       part of the combo over the roof gap at the end of the rail.
    
    3: Follow the method for part 2, but after jumping the second roof gap, manual
       toward the quarter pipe in front. Revert (L2 or R2) into a manual after
       landing, and ride toward the gap. Jump the first roof gap and do the third
       part of the combo. Grind the rail, and then do the fourth part of the combo
       over the roof gap at the end of the rail.
    
    
    ANDREW'S PRO SPECIFIC CHALLENGE
    -------------------------------
    
    1: Ride forward from the start point of the goal, and grind the rail. Drop off
       the end of the rail, and use the ramp to launch over the pier.
    
    2: Follow the same method for jump 1, but Double Kickflip (Left + Square,
       Square) over the pier.
    
    3: Follow the same method for jump 1, but Triple Heelflip (Right + Square,
       Square, Square) over the pier.
    
    4: Go forward and air the corner of the bowl. After landing back on the bowl,
       continue forward and use the launch ramp to clear the walkway.
    
    5: Follow the same method for jump 4, but Double Kickflip (Left + Square,
       Square) over the walkway.
    
    6: Follow the same method for jump 4, but Triple Heelflip (Right + Square,
       Square, Square) over the walkway.
    
    7: Grind the first rail and jump the gap to a grind on the second rail. Drop
       off the end of the second rail and use the ramp to jump over the fountain.
    
    8: Follow the same method for jump 7, but Double Kickflip (Left + Square,
       Square) over the fountain.
    
    9: Follow the same method for jump 7, but Triple Heelflip (Right + Square,
       Square, Square) over the fountain.
    
    10: Grind down the rail on the left side of the slope, and then grind the blue
        rail on the right. Continue forward across the road, and use the launch
        ramp to jump into the bowl.
    
    11: Follow the same method for jump 10, but Double Kickflip (Left + Square,
        Square) into the bowl.
    
    12: Follow the same method for jump 10, but Triple Heelflip (Right + Square,
        Square, Square) into the bowl.
    
    13: Jump over the rooftop gap, and then turn slightly right. Launch from the
        ramp at the end of the roof and land on the other side of the road.
    
    14: Follow the same method for jump 13, but Double Kickflip (Left + Square,
        Square) over the road.
    
    15: Follow the same method for jump 13, but Triple Heelflip (Right + Square,
        Square, Square) over the road.
    
    
    -------------------------------------------------------------------------------
    3.3.                                Alcatraz
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 55,000 POINTS
    -------------------------------
    
    Score 55,000 points anywhere in the level within two minutes.
    
    
    COLLECT THE C-O-M-B-O LETTERS
    -----------------------------
    
    Ride down the slope at the start point of the goal, and grind the left side of
    the half pipe to collect the letter C. Grind to the end of the quarter pipe,
    and then jump off to a grind on the pipe to collect the letter O. Grind the
    pipe until it turns left left, and then jump up to a grind on the edge of the
    hut to collect the letter M and the letter B. Jump off the end of the hut, and
    land in a manual. Manual up to the quarter pipe at the end of the pier, and
    jump up to collect the letter O.
    
    
    COLLECT THE S-K-A-T-E LETTERS
    -----------------------------
    
    S: Ride forward from the start point of the goal, and jump from the launch ramp
       at the edge of the roof to collect the letter S.
    
    K: Quarter turn left after landing on the slope, and ride forward to collect
       the letter K at the left side of the tunnel leading down.
    
    A: Ride down the slope after collecting the letter K, and jump from the launch
       ramp to a grind on the ledge for the letter A.
    
    T: Grind off the end of the ledge after collecting the letter A, and then turn
       slightly right. Skate forward to collect the letter T at the left side of
       the building.
    
    E: Ride along the path at the side of the building and grind the rail on the
       left. After the first bend in the path, jump right to a grind on the roof
       and use the slope at the end of the roof to jump up to the letter E.
    
    
    TAKE THE ALCATRAZ TOUR
    ----------------------
    
    Ride forward from the start point of the goal and hold up to skitch the car.
    Tap left and right to keep the balance marker in the middle, and hold down to
    let go of the car as it slows down for the first time. Use the quarter pipe in
    front to launch up to a grind on the awning to scare the birds. Jump left off
    the awning, and skitch the car to ride to the second stop.
    
    At the second stop, tap down to let go of the car, and grind the ledge on the
    left to knock the three kegs down. Skate back to the car and skitch it to ride
    to the third stop. At the third stop, hold down to let go of the car, and grind
    the top of the small quarter pipe to complete the challenge.
    
    
    REVERT MADNESS
    --------------
    
    Ride forward from the start point of the goal, and quarter turn left in the
    bowl. Get some air on one side of the bowl, and revert (L2 or R2) after landing
    to complete the first part of the goal. Get some air on the next side of the
    bowl, and revert into a manual to complete the second part of the goal. Ride up
    the next side of the bowl and lip trick the ledge at the top. Drop down from
    the lip trick and revert into a manual after landing to complete the challenge.
    
    
    DUNK 30 TOURISTS
    ----------------
    
    Quarter turn right from the start point of the goal, and ride near the wall to
    dunk the first set of tourists. Turn slightly right before the ferry, and ride
    near the fence on the left to dunk the next set of tourists. Ride along near
    the fence on the dock, and then half turn left near the quarter pipe. Ride back
    up to the start point of the goal, and dunk the remaining tourists on the way
    to complete the challenge.
    
    
    DISTRACT THE GUARDS
    -------------------
    
    Ride forward from the start point of the goal to hit the first barrel. Grind
    the right ledge to hit the second barrel, and then grind the left ledge to hit
    the third barrel. Grind the right ledge for the fourth barrel, and continue to
    grind as it curves around to the right. Jump off the ledge after the corner,
    and grind the left ledge to hit the fifth barrel.
    
    Ride over to the right ledge to hit the sixth barrel, and quarter turn left at
    the top of the slope. Grind the pipe to hit the seventh barrel. Jump off the
    pipe at the end and grind the bench to hit the eighth barrel. Continue forward
    after the bench, and grind the pipe to hit the ninth barrel.
    
    Jump off at the end of the pipe, and grind the rail at the side of the steep
    slope to hit the tenth barrel. Jump off at the end of the rail, and grind the
    first planter. Jump the gap and grind the second planter to hit the eleventh
    barrel. Grind the rail leading around the building with the foghorn on top to
    hit the twelvth barrel.
    
    
    SEMI FLIP THE BULLDOZER
    -----------------------
    
    Get a full special meter and ride up toward the quarter pipe in front of the
    bulldozer. Launch from the quarter pipe and Semi Flip (Left, Right + Circle) to
    complete the challenge.
    
    
    FIND THE GUARD'S KEYS
    ---------------------
    
    Turn slightly left at the start point of the goal, and ride over the slope to
    collect the first key. Grind the edge of the quarter pipe for the next five
    keys. Drop off the end of the quarter pipe, and grind the rail on the other
    side of the car for the seventh key.
    
    After dropping off the end of the rail, wallride up to a grind on the ledge on
    the left for the next four keys. Drop into the bowl at the end of the ledge,
    and spine transfer over to the next bowl to collect the twelvth key. Grind the
    edge of the bowls and collect the next four keys to complete the challenge.
    
    
    MEDAL IN THE COMPETITION
    ------------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    GET A PRO SCORE: 100,000 POINTS
    -------------------------------
    
    Score 100,000 points anywhere in the level within two minutes.
    
    
    PULL OFF MULLEN'S TECH TRICK
    ----------------------------
    
    Ride forward from the start point of the goal, and Impossible (Up + Square)
    from the launch ramp in front. Land in a manual on the roof, and balance the
    manual along to the end. Kickflip (Left + Square) off the end of the roof to
    complete the challenge.
    
    
    RANGER RON'S SKITCH LAUNCH
    --------------------------
    
    1: Ride forward and hold up to skitch the left side of the tram. Tap left and
       right to balance the skitch, and then hold down to let go of the skitch
       before the launch ramp. Launch over the restrooms, and land on the slope on
       the other side. Ride forward to the quarter pipe, and launch 150' in the air
       to complete the first part of the challenge.
    
    2: Follow the method shown above, but skitch the right side of the tram. After
       landing on the slope on the other side of the restrooms, ride forward to the
       launch ramp, and launch 350' to complete the challenge.
    
    
    ESCAPE FROM ALCATRAZ
    --------------------
    
    From the start point of the goal, grind the rope to collect the first icon.
    Drop down to a grind on the ledge below for the second icon, and then jump left
    to a grind on the rail for the third icon. Drop off the end of the rail, and
    grind right along the quarter pipe at the edge of the roof. Jump at the top of
    the slope to collect three icons, and grind the pool below to collect the next
    four icons.
    
    After collecting the tenth icon, jump off the grind at the next corner of the
    pool, and ride along the path to collect the eleventh icon. Wallride up to a
    grind on the wall on the right to collect the twelvth icon, and turn left at
    the end of the grind to collect the thirteenth icon near the entrance of the
    tunnel leading down. Grind the left rail leading down the steep slope at the
    right side of the entrance to collect the fourteenth icon.
    
    Jump the gap at the end of the first rail to collect the fifteenth icon, and
    grind the next rail rail on the other side of the gap. Drop off the end of the
    rail to collect the sixteenth icon, and then grind the next rail leading up the
    path on the right to collect the seventeenth icon. Grind the rail leading down
    the steps on the left to collect the eighteenth icon, and use the left quarter
    pipe to launch right over the gap for the next two icons.
    
    After landing on the quarter pipe on the right side of the gap, ride forward
    and jump over the mound to collect the twenty-first icon. Grind the left rail
    to collect the twenty-second icon. Jump off the rail when it slopes up to
    collect the next three icons. Grind the rail below to collect the twenty-sixth
    icon. Grind the quarter pipe on the left to collect the twenty-seventh icon,
    and drop down to a grind on the bowl to collect the twenty-eighth icon.
    
    Grind around the first corner of the bowl, and then jump off shortly before the
    second corner to a grind on the rail for the next two icons. Drop off the end
    of the rail, and grind the ledge on the left to collect the thirty-first icon.
    Grind to the end of the ledge, and then grind up the wire leading to the ferry
    to collect the thirty-second icon. Go to the back of the ferry, and ride up the
    slope. Collect the thirty-third icon to complete the challenge.
    
    
    NAIL THE TRICKS THEY YELL OUT
    -----------------------------
    
    Ride onto the quarter pipe near the start of the goal, and do the eighteen
    tricks that are displayed within one minute.
    
    
    BULLSEYE LAUNCH
    ---------------
    
    Skate down the slope at the start point of the goal, and ride the loop. Jump
    from the launch ramp on the other side, and land on the bullseye in the water.
    The points are shown below:
    
    Green  : 10
    Blue   : 20
    Yellow : 50
    Red    : 100
    
    If you're having difficulties landing in the middle of the bullseye, press
    start, select Options, and then select Edit Stats. Set the Air statistic to 7,
    the Hangtime statistic to 5, and the Speed statistic to 5. Score 400 points or
    more within 10 tries to complete the challenge.
    
    
    GET A SICK SCORE: 400,000 POINTS
    --------------------------------
    
    Score 400,000 points anywhere in the level within two minutes.
    
    
    COLLECT PRO C-O-M-B-O
    ---------------------
    
    Grind down the rail at the start point of the goal to collect the letter C.
    Stay on the rail as it curves around to the left, and then jump left to a
    wallride on the building. Quickly jump up from the wallride and grind the
    ledge. Jump from the light at the end of the ledge to collect the letter O, and
    grind the top of the roof. Jump up to the higher section of roof to get the M.
    
    At the end of the roof, jump to a grind on the wall above the bowl, which will
    lead to a grind on the edge of a roof. Jump off at the end of the roof, and
    grind the rail around the tower. Jump off at the end of the rail, and grind the
    edge of the roof to collect the letter B. Grind to the end of the roof, and
    then jump through the window to a grind on the rail. Grind to the end of the
    rail to collect the letter O.
    
    
    POSE FOR 6 PICTURES
    -------------------
    
    1: Ride forward from the start point of the goal, and use the quarter pipe to
       launch over the top of the wall. Nosegrab (Up + Circle) in the air, and land
       in the bowl.
    
    2: Skate up the roll-in to exit the bowl, and quarter turn right. Go forward,
       and skate up the slope on the left. At the top of the slope, quarter turn
       right and ride up the slope in front. Use the quarter pipe at the top of the
       slope and launch up to a FS Noseblunt (Up + Triangle) on the red rail above.
    
    3: Ride back down the slope, and quarter turn right. Ride forward, and quarter
       turn right after passing the entrance which leads up to the lighthouse
       courtyard. Ride forward to the other side of the area, and grind the ledge
       leading right. Jump off at the end of the ledge and Pop Shove-It (Down +
       Square) the gap.
    
    4: Ride up the steep slope on the other side of the gap, and ride up the path
       on the right to arrive in the parade grounds. Quarter turn left, and
       Heelflip (Right + Square) the gap between the two quarter pipes.
    
    5: Go forward after landing on the quarter pipe, and skate into the tunnel
       leading up to the north side of the rooftop. Skate over to the other side of
       the roof, and use the small quarter pipe to launch up to an Invert (Down +
       Triangle) on either of the flag poles.
    
    6: Drop back into the quarter pipe from the flag pole, and ride to the big
       slope at the top-right corner of the roof. Ride up to the top of the slope,
       and grind the rail leading down. Drop off the end of the rail, and
       Bluntslide (Down, Down + Triangle) the wire to complete the challenge.
    
    
    MANUAL THE SWITCHBACKS
    ----------------------
    
    Ride forward from the start point of the goal, and manual down the first slope.
    Tap up or down to keep the balance meter in the middle, as you turn right
    around the first corner. Manual down the second slope, and stay at the right
    side of the slope before you turn left around the next corner. Manual down to
    the end of the third and final slope to complete the challenge.
    
    
    NAIL THE MEGA-COMBOS THEY YELL OUT
    ----------------------------------
    
    A list of eight tricks will be displayed. Get air on one side of the bowl and
    do the first two tricks in the list. Revert into a manual after landing and do
    the next two tricks. Continue to revert, manual and do the remaining tricks to
    complete the chalenge. Try and concentrate on the flip tricks first of all, as
    it's possible to do three or more flip tricks at once.
    
    
    BAM'S PRO SPECIFIC CHALLENGE
    ----------------------------
    
    1: Ride down the first slope, and turn slightly left before turning right
       around the first corner. Stay at the far right side of the second slope, and
       turn left around the second corner. Ride down the third slope, and do a wide
       turn right around the third corner to enter the tunnel of the building. On
       the other side of the tunnel, ride straight forward to the ramp at the end
       of the pier.
    
    2: Ride down the first slope, and jump the first four hurdles. Turn right
       around the first corner, and stay in the middle of the second slope as you
       jump the first hurdle near the start. Continue down the slope, and use the
       launch ramp to jump over the four hurdles. Turn left around the next corner,
       and stay in the middle of third slope.
    
       Jump the first hurdle, and jump the middle of the second and third hurdles.
       Turn slightly left, and then turn right at the bottom of the slope. The
       tunnel is closed, so jump the hurdle on the right to land in the half pipe.
       Jump the next hurdle at the end of the half pipe, ride at the left side of
       the final hurdle, and continue forward to the ramp at the end of the pier.
    
    3: At the start of the first slope, move right, left, right, left to avoid the
       hurdles, and then turn right at the bottom of the slope. Follow the same
       directions for the hurdles on the second slope, and turn left at the bottom
       of the slope. Move right, left, middle, left/right, middle to avoid the
       hurdles. Do a wide turn right around the third corner to enter the tunnel of
       the building. In the tunnel, move right, left, right to avoid the hurdles.
       On the other side of tunnel, ride straight forward and launch from the ramp
       at the end of the pier to complete the challenge.
    
    
    ELISSA'S PRO SPECIFIC CHALLENGE
    -------------------------------
    
    1: Ride forward from the start point of the goal, and grind the ledge. Jump
       near the end of the ledge, and grind the rail leading down the slope. Drop
       off the end of the rail, and ride up the steep slope. Jump from the top of
       the slope to the planks on the stairs.
    
    2: Follow the same method for jump 1, but Triple Impossible (Up + Square,
       Square, Square) to the planks on the stairs.
    
    3: Follow the same method for jump 1, but Judo Madonna (Left, Right + Circle)
       to the planks on the stairs. A full special bar is needed for this trick.
    
    4: Grind the rail in front, and launch from the top of the steps down to the
       path at the bottom.
    
    5: Follow the same method for jump 4, but Airwalk (Down + Circle) to Double
       Heelflip (Right + Square, Square) down the steps.
    
    6: Follow the same method for jump 4, but Judo Madonna (Left, Right + Circle)
       down the steps. A full special bar is needed for this trick.
    
    7: Ride forward and grind the rail. Drop off the end of the rail, and use the
       ramp at the side of the slope to launch down to the half pipe.
    
    8: Follow the same method for jump 7, but Benihana (Down + Left + Circle) to
       Pop Shove-It (Down + Square) down to the half pipe.
    
    9: Follow the same method for jump 7, but Triple Kickflip (Left + Square,
       Square, Square) to Judo Madonna (Left, Right + Circle) down to the half
       pipe. A full special bar is needed for this trick.
    
    
    RUNE'S PRO SPECIFIC CHALLENGE
    -----------------------------
    
    1: Approach the spine of the pool with a full special bar. Spine transfer,
       Heelflip Hardflip (Left + Right + Circle), and land in the other pool.
    
    2: In the second pool, launch up to a Blunt to Fakie (Down + Left + Triangle)
       liptrick on the railing of the watchtower.
    
    3: Drop back into the second pool, and spine transfer back to the first bowl.
       Get some air on the side of the pool near the building, and Melon (Left +
       Circle) over the plank.
    
    4: Stay in the first pool, and launch up to an Eggplant (Up + Triangle) on the
       edge of the rooftop.
    
    5: Spine transfer back over to the second pool, and get some air on the side of
       the pool nearest the watchtower. At the highest point of the jump, press L2
       or R2 to spine transfer into the bowl of the watchtower.
    
    6: Do a 50,000 point trick in the watchtower bowl.
    
    7: Get air on the section of the watchtower bowl nearest the pools. With a full
       special bar, Backfoot Flip Nosegrab (Right, Up + Circle), and spine transfer
       down to the pool.
    
    8: Launch from the pool up to a lip trick on the top of the watchtower. Jump
       again and One Foot Blunt (Left, Right + Triangle) the grommet holding the
       skateboard to complete the challenge.
    
    
    -------------------------------------------------------------------------------
    3.4.                                  Kona
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 60,000 POINTS
    -------------------------------
    
    Score 60,000 points anywhere in the level within two minutes.
    
    
    COLLECT THE C-O-M-B-O LETTERS
    -----------------------------
    
    Skate forward from the start point of the goal, and grind the ledge on the left
    to collect the letter C. Jump off the right side of the ledge at the end, and
    manual toward the quarter pipe in front. Get some air on the quarter pipe, and
    tap L2 to spine transfer over the fence to collect the letter O. Revert to a
    manual after landing, and grind the rail to collect the letter M.
    
    Jump off the end of the rail, and manual forward to the rail leading up the
    slope. Grind the rail, and jump the gap to a grind on the blue ledge for the
    letter B. Jump off at the end of the ledge, and grind the rail leading up the
    side of the steps to collect the letter O.
    
    
    COLLECT THE S-K-A-T-E LETTERS
    -----------------------------
    
    S: Ride forward down the path from the start point of the goal, and air the
       section of the bowl near the first corner to collect the letter S.
    
    K: Quarter turn right after landing back in the bowl, and air forward out of
       the bowl. Skate forward after landing, and grind the blue steps to collect
       the letter K.
    
    A: Jump off the steps after collecting the letter K, and jump over the snake
       run to land in the pink bowl on the other side. Ride to the other side of
       the pink bowl and launch over the big hut to collect the letter A.
    
    T: After landing in the blue bowl on the other side of the hut, ride forward
       and exit the bowl at the other side. Follow the path down to the skate park,
       and grind the ledge at the far side to collect the letter T.
    
    E: Drop off the end of the ledge, and ride forward to the big half pipe at the
       other end of the skate park. Air the left side of the half pipe to collect
       the letter E.
    
    
    PLACE 3RD OR BETTER - STREET COMPETITION
    ----------------------------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    FIND THE 4 MISSING RENTAL GEAR ITEMS
    ------------------------------------
    
    1: Skate down the path to arrive in the skate park. Continue forward over to
       the other side of the skate park, and turn left before the grass to face the
       big quarter pipe. Ride up the quarter pipe to collect the first item.
    
    2: Land back on the quarter pipe, and skate forward to the big half pipe in the
       distance. Go behind the far side of the ramp for the second item.
    
    3: Continue forward after collecting the second item, and jump over the wall to
       land on the grass. Ride over the grass to drop into the bowl, and then
       quarter turn right. Skate to the bottom of the bowl for the third item.
    
    4: Half turn left after collecting the third item, and skate up the path to the
       top of the bowl. Continue past the roll-ins on the left, and drop down the
       steps to land near the hut. Go to the left side of the hut to collect the
       fourth item.
    
    
    SHOW OFF FOR THE LOCALS AT THE MINI SPINE
    -----------------------------------------
    
    Ride onto the spine ramp near the start of the goal, and do the eighteen tricks
    that are displayed within one minute.
    
    
    SNAKE RUN SLALOM
    ----------------
    
    1: Ride through the first gate at the top of the slalom, and ride up the first
       slope on the right to pass the second gate. Ride the next two slopes to pass
       the third and fourth gates. Turn slightly left after riding the third slope,
       and ride through the fifth gate at the bottom of the snake run.
    
    2: Ride through the first gate at the top of the slalom, and pass through the
       second gate on the small slope on the left. Turn right to the first big
       slope to pass the third gate, and turn left to pass the fourth gate on the
       second big slope. Pass the fifth gate on the third big slope on the right,
       and go through the sixth and seventh gates at the bottom of the snake run.
    
    3: Ride through the first gate at the top of the slalom, and pass through the
       second gate on the small slope on the left. Turn right to pass the third
       gate on the slope on the right. Quickly turn left and ride the fourth gate
       on the slope on the left. Ride right to pass the fifth gate, and turn left
       to pass the sixth gate. Go right and pass the seventh gate on the third big
       slope. Continue riding the right slope to pass the eighth gate, and ride
       through the ninth and tenth gates at the bottom of the snake run to complete
       the challenge.
    
    
    SAVE THE BIRDS ON THE POWER LINES
    ---------------------------------
    
    Ride down the roll-in at the start point of the goal, and look for the white
    droppings near the top of the half-pipe. Do a lip trick on the wire above the
    droppings, and balance until the bird flies away. Do the same thing for the
    remaining six birds to complete the challenge.
    
    
    MISTY FLIP OVER THE BIG HUT GAP
    -------------------------------
    
    Ride forward from the start point of the goal, and air the side of the bowl.
    Don't spin in the air, as the current line is great for airing the hut. Do a
    high-scoring trick, and land back in the bowl. Air the side of the bowl near
    the start point, and do another trick so that you land with a full special bar.
    Skate to the other side of the bowl, and launch forward out of it so that you
    clear the hut. Tap Left, Down + Circle while airing over the hut to Misty Flip
    and complete the challenge.
    
    
    IMPRESS OLLIE AND THE BUMS WITH COMBOS
    --------------------------------------
    
    Do a 10,000 point trick, an 11,000 point trick, and then a 12,000 point trick
    anywhere in the level.
    
    
    GET A PRO SCORE: 125,000 POINTS
    -------------------------------
    
    Score 125,000 points anywhere in the level within two minutes.
    
    
    COLLECT THE SKATE CAMP WAIVERS
    ------------------------------
    
    Turn slightly right at the start point of the goal, and grind the edge of the
    bowl to collect the first three waivers. Jump left after collecting the third
    waiver, and collect the fourth waiver at the top of the pink bowl. Grind the
    edge of the pink bowl to collect the fifth and sixth waivers, and then jump
    right to a grind on the snake run for the next three waivers.
    
    Jump right after collecting the ninth waiver to exit the snake run. Grind the
    left rail on the path to collect the tenth waiver, and then grind the curved
    path leading left at the bottom of the path to collect the eleventh waiver.
    Jump right at the end of the first ledge, and grind the second ledge to collect
    the twelvth waiver.
    
    Jump right about half-way along the ledge, and launch from the quarter pipe to
    collect the thirteenth waiver above the roll-in. Turn slightly left after
    landing on the next quarter pipe, and grind the curved rail to collect the
    fourteenth waiver. Air the quarter pipe at the end of the rail for the
    fifteenth waiver.
    
    
    PLACE 3RD OR BETTER : VERT COMPETITION
    --------------------------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    OLLIE THE MAGIC BUM 5X... AGAIN
    -------------------------------
    
    1: At the start point of the goal, there will be a ledge on the right, and a
       quarter pipe in front. Skate forward until you pass the quarter pipe, and
       then turn right to see a spine ramp near the big half pipe. Ride to the left
       side of the quarter pipe to find the first bum.
    
    2: Go to the other side of the big half pipe on the left to see a quarter pipe.
       The second bum is found on the other side of the quarter pipe.
    
    3: Face toward the top of the level, and skate over the grass to drop into a
       bowl. Ride up the path to the top of the bowl, and then ride under the
       platform of the roll-ins on the left to find the third bum.
    
    4: Ride down the grass slope after the roll-ins, and quarter turn right shortly
       before the fence. Ride along the path at the side of the bowl, and go left
       after the hut to drop into the blue bowl. The fourth bum can be found behind
       the extension of the bowl.
    
    5: After ollieing the fourth bum, ride down the curved path to arrive in the
       skate park. Go forward to the ledge at the other side of the skate park, and
       quarter turn left to see a big quarter pipe. Ride under the platform of the
       quarter pipe, and ollie the fifth bum to complete the challenge.
    
    
    SHOW OFF YOUR TECH ON THE MANUAL BOX
    ------------------------------------
    
    1: Go forward from the start point and jump to a manual on the box. Manual
       through both gates to complete the first part of the challenge.
    
    2: Follow the method for part 1, but Kickflip (Left + Square) onto the box
       before manualling.
    
    3: Follow the method for part 2, but Heelflip (Right + Square) off the end of
       the box to complete the challenge.
    
    
    50K COMBO THE BOWL - NO HITTING BOTTLES
    ---------------------------------------
    
    Do a 50,000 point trick in the bowl within two minutes without hitting bottles.
    
    
    GET A SICK SCORE: 500,000 POINTS
    --------------------------------
    
    Score 500,000 points anywhere in the level within two minutes.
    
    
    COLLECT PRO C-O-M-B-O
    ---------------------
    
    Ride forward from the start point of the goal, and grind the left side of the
    snake run to collect the letter C. Jump right into a manual, and air the right
    bank of the snake run to collect the letter O. Revert into a manual after
    landing, and grind the left edge of the snake run to collect the letter M. Jump
    off into a manual, and jump the next bank of the snake run to collect the
    letter B. Revert into a manual, and air the quarter pipe at the end of the
    snake run to collect the letter O.
    
    
    BECOME THE KING OF KONA
    -----------------------
    
    Score 1,000,000 points within five 30 second runs.
    
    
    SHOW OFF FOR THE LOCALS AT THE TOMBSTONE
    ----------------------------------------
    
    Ride down the slope at the start of the goal, and do the sixteen lip tricks
    that are displayed within one minute.
    
    
    FIND AND GET ALL 7 CHANNEL GAPS
    -------------------------------
    
    1: From the start point of the goal, ride down the path to the skatepark, and
       turn slightly left. Ride forward past the spine ramp, and continue over the
       funbox to find a set of ramps. Launch from the second ramp to the fifth ramp
       for the Channel - HUGE Bank n' Roll!!! gap.
    
    2: In the same location as gap 1, launch from the fifth ramp to the seventh
       ramp for the Channel - Ramp 2 Ramp! gap.
    
    3: Ride to the other side of the series of ramps and launch from one quarter
       pipe to the other quarter pipe for the Channel - Single Wedge! gap.
    
    4: Continue forward to the far side of the skatepark to find another set of
       ramps. Launch from one quarter pipe to the other quarter pipe for the
       Channel - Double Roll-In! gap.
    
    5: Skate to the other side of the skatepark, and ride the big half pipe. Jump
       the two roll-ins for the Channel - Monster Pipe Roll-In! gap.
    
    6: Quarter turn left after the fifth gap, and jump over the wall to land on the
       grass. Skate over the grass to drop into a bowl, and ride up the path to the
       top of the bowl to find a set of ramps. Jump from one quarter pipe to the
       other quarter pipe for the Channel - Triple Roll-In! gap.
    
    7: After landing on the other quarter pipe, turn slightly right and drop down
       into the kidney bowl at the right side of the snake run. Jump the small
       channel in the bowl for the Channel - Kidney Roll-In! gap.
    
    
    RODNEY'S PRO SPECIFIC CHALLENGE
    -------------------------------
    
    1: Do a Kickflip (Left + Square), Heelflip (Right + Square), Impossible (Up +
       Square), and a Semi Flip (Left, Right + Square) in one combo. A full special
       bar is needed for the Semi Flip.
    
    2: Do a Double Kickflip (Left + Square, Square), Double Heelflip (Right +
       Square, Square), Fingerflip (Up, Up + Square), Airwalk (Down + Circle), and
       a 360 Flip (Down + Left + Square, Square) in one combo.
    
    3: Manual and Casper (Square, Triangle), Casper Flip (Square, Square), Anti
       Casper (Square, Circle), Handstand (Circle, Circle), Handflip (Square,
       Square), and a Rusty Slide Manual (Right, Down + Triangle) in one combo. A
       full special bar is needed for the Rusty Slide Manual.
    
    
    STEVE'S PRO SPECIFIC CHALLENGE
    ------------------------------
    
    1: Pop Shove-It (Down + Square), Impossible (Up + Square), and Indy (Right +
       Circle) above Rick Thorne.
    
    2: Varial Invert to Fakie (Left + Triangle), BS Boneless (Right + Triangle),
       and Invert (Down + Triangle) below Rick Thorne.
    
    3: Benihana (Down + Right + Circle), Madonna (Up + Right + Circle), and Airwalk
       (Down + Right + Circle) above Rick Thorne.
    
    4: The Switcheroo (Up + Right + Triangle), Gymnast Plant (Down + Left +
       Triangle), and One Foot Invert (Down + Right + Triangle) under Rick Thorne
       to complete the challenge.
    
    
    -------------------------------------------------------------------------------
    3.5.                                Shipyard
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 65,000 POINTS
    -------------------------------
    
    Score 65,000 points anywhere in the level within two minutes.
    
    
    COLLECT S-K-A-T-E
    -----------------
    
    S: Ride over the ramp from the start point of the goal, and ride along the left
       side of the tracks. Jump forward onto the platform of the small quarter
       pipes at the end of the tracks, and turn slightly right to see the S. Jump
       off the end of the ledge and grind the rail on the platform of the quarter
       to collect the letter S.
    
    K: Continue grinding the rail after the letter S. At the end of the rail, grind
       up the wire to land on the roof. Quarter turn left, and ride over the bridge
       to the next roof. Jump forward from the quarter pipe on this roof to land
       near a building. Use the quarter pipe at the left side of the building to
       collect the letter K.
    
    A: After landing on the quarter pipe, skate forward and use the launch ramp on
       the left to launch up to the top of the hut. Continue forward across the
       walkway, and jump off the right side of the launch ramp to collect the A.
    
    T: Continue forward after collecting the letter A, and use either of the
       quarter pipes at the end of the path to launch up to a grind on the rail
       above. Grind right along the rail, and jump off at the first corner to grind
       the rail of the building. Grind along the rail to collect the T.
    
    E: Grind around the first corner of the rail, and then jump right to collect
       the letter E above the blue container.
    
    
    COLLECT C-O-M-B-O
    -----------------
    
    Turn slightly right at the start point of the goal, and wallride up to a grind
    on top of the trailer to collect the letter C. Grind along the trailer until
    the rail turns slightly left. At this point, quickly jump right and grind the
    side of the launch ramp.
    
    Jump over the gap to collect the letter O, and grind the trailer on the other
    side to collect the letter M. At the end of the trailer, jump right and grind
    the left walkway rail to collect the letter B. Grind the rail until it slopes
    up. At the top of the small slope, jump to collect the letter O.
    
    
    VARIAL KICKFLIP THE SHACK WATER GAP
    -----------------------------------
    
    Ride forward along the walkway at the start point of the goal, and launch
    slightly right from the quarter pipe on the roof to drop down the hole to the
    lower quarter pipe. Jump from the launch ramp, Varial Kickflip (Down + Left +
    Square) over the water, and land on the other side to complete the challenge.
    
    
    GAP ACROSS THE SUSPENDED CONTAINERS
    -----------------------------------
    
    1: Drop into the first blue container, and spine transfer (L2 or R2) over to
       the second container. Spine transfer over to the third container to complete
       the first part of the challenge.
    
    2: Similar to the first part, but the containers are raised to different
       heights. Spine transfer to the third container to complete the challenge.
    
    
    SLAP THE BUOY
    -------------
    
    Drop into the quarter pipe at the start point of the goal, and spine transfer
    over the spine ramp in front. Ride toward the launch ramp near the water, and
    jump up to a grind on top of the buoy. Get some air on the quarter pipe on the
    other side of the water, and ride back toward the buoy. Continue to grind the
    top of the buoy another four times to complete the challenge.
    
    
    WELDER LUNCH DELIVERY
    ---------------------
    
    1: Ride forward from the start point of the goal, and launch from the quarter
       pipe up to a grind on the rail to find the first welder.
    
    2: Jump the gap over to the next rail, and then jump left to a grind on the
       wall to find the second welder.
    
    3: Continue the grind along the wall to find the third welder.
    
    4: Drop off the end of the wall and skate forward to find the fourth welder.
    
    5: Jump the gap between the buildings, and skate to the other side of the
       building to find the fifth welder.
    
    
    COLLECT THE RIVETS
    ------------------
    
    Skate forward from the start point of the goal, and grind the left rope to
    collect the first rivet. Jump off at the end of the rope, and grind the ledge
    to collect the second rivet. Jump the gap to the second ledge, and grind around
    the corner to collect the third rivet. Continue the grind to the end of the
    ledge to collect the fourth rivet, and then jump the gap to a grind on the next
    quarter pipe for the fifth rivet. Jump off at the end of the second quarter
    pipe, and grind the left side of the bowl to collect the sixth rivet.
    
    Jump down to a grind on the edge of the path on the left to collect the seventh
    rivet, and continue the grind along the ledge to collect the next four rivets.
    At the end of the ledge, continue forward to collect the twelvth rivet, and
    jump up from the quarter pipe to collect the thirteeth rivet. After landing
    back on the quarter pipe, skate toward the quarter pipe in front, and launch
    slightly right up to a grind on the rail above to collect the fourteenth rivet.
    
    Grind around the corner of the rail to collect the fifteenth rivet, jump the
    gap in the rail, and land on the next rail to collect the sixteenth rivet. Jump
    off the rail before the corner to collect the seventeenth rivet. Grind the
    quarter pipe in front of the hut to collect the next two rivets. Jump forward
    at the end of the quarter pipe and grind the ledge to collect the twentieth
    rivet. Jump right and grind the rail to collect the twenty-first rivet.
    
    
    DOG CHASE
    ---------
    
    From the start point of the goal, grind the ledge on the right and jump to
    collect the first bone. Continue grinding the ledge, jump forward over the gap,
    and land back on the ledge. Grind around the corner of the ledge to collect the
    second bone. Jump forward after collecting the second bone, and drop off the
    end of the ledge.
    
    Turn slightly right, and grind the top of the small quarter pipe to collect the
    third bone. Jump left off the quarter pipe as soon as you collect the third
    bone, and grind the low ledge to collect the fourth bone. Ride forward and
    launch from the quarter pipe to collect the fifth bone.
    
    
    INVENTORY THE FREIGHT CONTAINERS
    --------------------------------
    
    Ride forward at the start of the goal, and spine transfer (L2 or R2) into the
    blue container to mark the first two containers. Do tricks to mark the
    remaining 19 containers in the area to complete the challenge.
    
    
    GET A PRO SCORE: 150,000 POINTS
    -------------------------------
    
    Score 150,000 points anywhere in the level within two minutes.
    
    
    COLLECT HIGH C-O-M-B-O
    ----------------------
    
    Ride forward at the start point of the level, and use the left quarter pipe to
    launch up to a grind on the rail above. Grind right, and jump forward at the
    end of the rail to land on the next rail. Grind along the rail to collect the
    letter C, and then jump down shortly before the first corner to a manual in the
    bowl. Grind the left side of the bowl to collect the letter O.
    
    Grind along the bowl until the corner, and then jump off into a manual in the
    next bowl. Continue forward, and spine transfer over to the next bowl to
    collect the letter M. Revert into a manual after landing, and ride up the slope
    at the other side of the bowl to collect the letter B. Jump off the slope and
    manual along the left side of the tracks to collect the letter O.
    
    
    BUST TRICKS ACROSS THE ROOFTOP GAP
    ----------------------------------
    
    Ride down the roll-in at the start of the goal, and do the fourteen tricks over
    the rooftop gap within one minute.
    
    
    HEELFLIP FS INVERT THE FREIGHT CONTAINER
    ----------------------------------------
    
    Drop into the bowl at the start point of the goal and air on the side nearest
    the container. With a full special bar, Heelflip FS Invert (Left, Right +
    Triangle) on the edge of the container, and hold the invert as the container
    moves over to the next bowl. When the container has moved over to the next
    bowl, jump off the invert and land in the bowl to complete the challenge.
    
    
    COMPETITION: MEDAL THE BARGES
    -----------------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    MANUAL COMBO THE TRAIN
    ----------------------
    
    Drop into the quarter pipe at the start point of the goal, and hold down on the
    D-pad until the train stops on the tracks in front. When the train has stopped,
    skate forward and jump to a manual on the first section of the train. Jump the
    gaps and manual the remaining three sections of the train. Manual off the end
    of the train to complete the challenge.
    
    
    GAP THE SUSPENDED CONTAINERS
    ----------------------------
    
    Ride forward from the start point, and spine transfer from the first container
    to the container in front. Ride through the second container and spine transfer
    to the blue container above. Launch left from the other side of the blue
    container, and land in the suspended container. Launch over to the suspended
    container on the other side of the blue container to complete the goal.
    
    
    GET A SICK SCORE: 600,000 POINTS
    --------------------------------
    
    Score 600,000 points anywhere in the level within two minutes.
    
    
    COLLECT PRO C-O-M-B-O
    ---------------------
    
    Grind the ledge on the left at the start point of the goal, and follow the
    corner around to the right. Jump from the small slope at the end of the ledge
    to collect the letter C, and then grind the ledge of the building. Jump off at
    the end of the building ledge to collect the letter O, and grind the edge of
    the quarter pipe below. Jump off the quarter pipe, and manual to the ledge on
    the right. Grind the ledge to collect the letter M.
    
    Jump the gap to the second ledge, and then jump off the second ledge to a
    manual. Manual up to the quarter pipe in front, and spine transfer to the half
    pipe on the other side. Revert into a manual after landing, and launch left
    from the other side of the half pipe to collect the letter B. Revert into a
    manual after landing on the half pipe above, and ride to the other side of the
    half pipe to collect the letter O.
    
    
    RAT RACE: CATCH THE RAT
    -----------------------
    
    Drop into the quarter pipe at the start point of the goal, and ride to the
    quarter pipe in front. Launch left, and grind the ledge of the building. Jump
    the three ledge gaps, and then jump over to the building. Grind the edge of the
    building, and jump off at the small slope before the second corner. Grind the
    edge of the next building and jump the walkway.
    
    On the other side of the walkway, don't grind the edge of the building, but
    skate along it. Ride past the corner, and then grind the rail. Jump the gap,
    and grind the next rail around the corner. Jump off at the end of the rail, and
    grind the quarter pipe of the next roof. Continue the grind to the end of the
    quarter pipe, and then use the launch ramp on the right to jump across the
    water. Continue forward to find the rat.
    
    
    LIPTRICK TRANSFER
    -----------------
    
    Ride forward from the start point of the goal, and use the small quarter pipe
    to launch up to a lip trick on the yellow crane above. Tap left or right to
    balance the lip trick as the crane moves. When the crane stops, drop into the
    quarter pipe below to complete the challenge.
    
    
    BUCKY'S PRO SPECIFIC CHALLENGE
    ------------------------------
    
    Do a 10,000 point trick, a 20,000 point trick, a 50,000 point trick, a 100,000
    point trick, and then a 250,000 point trick on the ramp.
    
    
    CREATE-A-SKATER'S PRO SPECIFIC CHALLENGE
    ----------------------------------------
    
    Drop into the quarter pipe from the start point of the goal, and grind the
    right rail to hit the first detonator. Stay on the track to hit the next two
    detonators, and then jump to a grind on the left rail to hit the fourth
    detonator. Jump off the track and manual up to the quarter pipe in front of the
    building. Air the quarter pipe, and revert into a manual after landing.
    
    Grind the left rail, jump over the dynamite, and continue the grind along the
    rail. Grind around the corner to hit the fifth detonator, and then jump to a
    grind on the right rail to hit the sixth detonator. Jump to a grind on the left
    rail to hit the seventh detonator, and then jump off the track and land in a
    manual. Manual up to the quarter pipe in front, and launch up to a lip trick on
    the helicopter to complete the challenge.
    
    
    ERIC'S PRO SPECIFIC CHALLENGE
    -----------------------------
    
    1: Ride forward from the start point of the goal, and jump onto the rail. Grind
       around both corners near the start of the rail, and continue the grind down
       to the half pipe at the end to complete the first run.
    
    2: Jump onto the rail, and grind around the first corner. Grind down to the hut
       to complete the second run.
    
    3: Grind the rail down the slope, and jump and grind twice to grind up the next
       slope. Grind down the second slope, and jump and grind once near the top.
       Grind to the bottom of the third slope to complete the challenge.
    
    
    -------------------------------------------------------------------------------
    3.6.                                London
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 75,000 POINTS
    -------------------------------
    
    Score 75,000 points anywhere in the level within two minutes.
    
    
    COLLECT THE S-K-A-T-E LETTERS
    -----------------------------
    
    S: Ride forward from the start point of the goal and jump over the ledge to
       land near a quarter pipe. Half turn left and launch from the quarter pipe up
       to a grind on the roof. Quickly jump left to land on top of the roof, and
       jump from the end of the roof to collect the letter S above the wire.
    
    K: Continue forward to the road after collecting the letter S. Skate down the
       road at the right side of the scaffolding, and use the quarter pipe on the
       right to launch up to a grind on the ledge above. Grind left along the ledge
       to collect the letter K.
    
    A: Jump off the ledge after collecting the letter K, and ride along the bridge.
       When you see the slope leading down on the right, face toward it, and grind
       the left rail. Jump left and grind the light rail to collect the letter A.
    
    T: Jump off the rail, and ride to the corner of the area. Turn right at the
       corner, and ride along to the next corner. Quarter turn right, and go up the
       slope after the entrance to the car park. Half turn right at the top of the
       slope, and go up the slope at the side of the building. Follow the path
       around the corner to the left, and then turn left to the half pipe. Spine
       transfer into the bowl from the right side of the quarter pipe, and then
       half turn. Launch forward out of the bowl to collect the letter T.
    
    E: Half turn after collecting the letter T, and spine transfer into the bowl.
       Launch forward out of the bowl to land on the ledge of the building. Turn
       right, and wallride the building to collect the letter E.
    
    
    COLLECT THE C-O-M-B-O LETTERS
    -----------------------------
    
    Grind the bench near the start of the goal to collect the letter C, and then
    jump left to a grind on the ledge. Grind around the corner, and jump from the
    end of the ledge to a grind on the bus stop. Jump down from the bus stop and
    grind the ledge below to collect the letter O.
    
    Grind down to the end of the ledge, and then manual across the road to the
    quarter pipe on the other side. Launch up to a grind on the ledge above to
    collect the letter M. Grind along the ledge to collect the letter B, and then
    continue the grind on the ledge above the arches to collect the letter O.
    
    
    WALLRIDE TAG 5 BUSES
    --------------------
    
    There are five buses moving about the level. Ride up to one of the buses, and
    jump to a Wallride (Triangle) on the side of it to tag the bus. Tag the other
    four buses in the level to complete the challenge.
    
    
    GRAB 5 COPPERS HATS
    -------------------
    
    1: Ride forward from the start point of the goal, and do a grab trick over the
       first copper
    
    2: Half turn, and ride to the corner of the area. Quarter turn left, and ride
       to the quarter pipe at the far side of the area. Do a grab trick over the
       copper walking near the quarter pipe.
    
    3: Continue forward after collecting the second hat, and skate up the slope at
       the left side of the shop. Skate forward at the top of the slope, and do a
       grab trick over the copper in front of the building.
    
    4: Turn left at the corner of the road, and then continue along the road. Turn
       right at the junction, and do a grab trick over the copper near the steps on
       the right.
    
    5: Skate back down the road after collecting the fourth hat, and turn right at
       the junction. Continue forward, and do a grab trick over the copper near the
       building to complete the challenge.
    
    
    LAND A 100,000 POINT COMBO
    --------------------------
    
    Do a 100,000 point trick anywhere in the level within two minutes.
    
    
    RODNEY'S FLATLAND TRAINING
    --------------------------
    
    1: At the start of the goal, Manual (Up, Down), and then jump.
    
    2: Manual (Up, Down), and Pogo (Triangle, Triangle). Jump to land the trick.
    
    3: Manual (Up, Down), Pogo (Triangle, Triangle), and then Wrap Around (Square,
       Square). Jump to land the trick.
    
    4: Do a 8,000 point flatland trick to complete the challenge.
    
    
    DO A JAPAN OVER THE FOUNTAINS
    -----------------------------
    
    Ride forward from the start point of the goal. Launch from the small slope at
    the edge of the fountain, do a Japan (Up + Left + Circle), and land on the
    other side of the fountain. Do a Japan over the next fountain over on the left
    to complete the challenge.
    
    
    RACE THE COPPERS AROUND LONDON
    ------------------------------
    
    Ride down the roll-in at the start point of the goal, and go left, and then
    right through the first set of hurdles. Turn left at the corner in the road,
    and stay at the left side of the road to avoid the third hurdle. Pass through
    the gap in the middle of the fourth and fifth hurdles.
    
    Ride up the slope and turn left before the quarter pipe. Ride up the next
    slope, and ride through the gap in the sixth hurdle shortly before the car park
    entrance. Ride down the slope to the car park, and quarter turn left. Turn left
    after exiting the car park, and ride up the steep slope.
    
    Turn left at the top of the slope, and then turn right at the junction in the
    road. Go to the left side of the seventh hurdle, and turn left at the top of
    the slope to complete the first lap. Complete the second lap in the same way to
    complete the challenge.
    
    
    FREE STOMPY! DESTROY THE TRAPS
    ------------------------------
    
    Skate forward from the start point of the goal, and ride up the slope. Turn
    left at the top of the slope, ride forward slightly, and then half turn. Jump
    up and grind both sides of the net to destory the first trap. Continue forward
    down the road, and destroy the second trap in the same way.
    
    Skate down the road, and turn right at the junction. Skate up to the top of the
    slope, and quarter turn left. Destroy the third trap, and then continue along
    the road. Follow the corner around to the left, turn right at the junction, and
    destroy the fourth trap to complete the challenge.
    
    
    GET A PRO SCORE: 175,000 POINTS
    -------------------------------
    
    Score 175,000 points anywhere in the level within two minutes.
    
    
    GHETTO TAG THE SB LIGHT LINE
    ----------------------------
    
    Ride forward from the start point of the goal, and spine transfer over the
    spine. Use the quarter pipe to launch left to a grind on the ledge above. Grind
    around the corner in the ledge, and then drop down to a Ghetto Tag Grind (Down,
    Left + Triangle) on the light line. Drop off the end of the second light line
    to complete the challenge.
    
    
    SKITCH THE POLICE BIKE
    ----------------------
    
    Ride forward from the start point of the goal, and hold up on the D-pad to
    skitch the police bike. Watch the balance meter, and try and keep the marker in
    the middle by tapping left or right. Tap L1 or R1 to dodge the attacks, and
    continue to balance back to the start point to complete the challenge.
    
    
    NAIL THE COMBOS AS THEY COME UP
    -------------------------------
    
    Ride onto the quarter pipe near the start of the goal, and do the nine combo
    tricks that are displayed within one minute.
    
    
    LAND THE FLATLAND TRICKS AS THEY APPEAR
    ---------------------------------------
    
    Ride down the steps at the start of the goal, and start a manual. Do the ten
    flatland tricks that are displayed within one minute.
    
    
    MEDAL IN THE COMPETITION
    ------------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    GET A SICK SCORE: 700,000 POINTS
    --------------------------------
    
    Score 700,000 points anywhere in the level within two minutes.
    
    
    PRO C-O-M-B-O LETTERS
    ---------------------
    
    Ride forward from the start point of the goal, and launch up from the quarter
    pipe to collect the letter C. Revert into a manual after landing on the higher
    quarter pipe, and grind left along the quarter pipe on the other side of the
    platform to collect the letter O. Grind along the wire to the ledge of the next
    building, and jump the gap to collect the letter M.
    
    Continue grinding to the end of the ledge to grind a rail. Jump left near the
    start of the rail, and grind the next rail leading up to the bowl to collect
    the letter B. Grind the edge of the first bowl, and then jump right to a manual
    in the second bowl. Air the other side of the bowl to collect the letter O.
    
    
    BEAT MUSKA'S BEST 6 COMBOS
    --------------------------
    
    Do a 20,000 point trick, a 30,000 point trick, a 40,000 point trick, a 50,000
    point trick, a 60,000 point trick, and then a 70,000 point trick anywhere in
    the level.
    
    
    GRIND AMERICAN CARS FOR PARKING GUY
    -----------------------------------
    
    Skate forward from the start point of the goal, and grind the first car. Grind
    the ledge after the car, and jump right to grind the second car. Jump right
    into a manual, and grind the third car near the corner. Grind along the ledge,
    and jump to a grind on the fourth car near the exit of the car park to complete
    the challenge.
    
    
    TRICK ON EVERY OBJECT IN THE SOUTHBANK
    --------------------------------------
    
    Do a trick on one of the objects in the Southbank area to highlight it.
    Highlight all 40 objects in the area to complete the challenge.
    
    
    ROWLEY'S PRO SPECIFIC CHALLENGE
    -------------------------------
    
    1: Ride up the slope at the start point of the goal, and jump at the top. FS
       Shove-It (Up + Square) to a FS Nosegrind (Up + Triangle) on the rail on the
       other side of the road. Jump off before the first corner of the rail to
       complete the grind.
    
    2: Follow the same method for grind 1, but FS Shove-It (Up + Square) to an FS
       5-0 (Down + Triangle) on the rail.
    
    3: Follow the same method for grind 1, but FS Shove-It (Up + Square) to a
       Rowley Darkslide (Up, Right + Triangle) on the rail. A full special bar is
       needed for the Rowley Darkslide.
    
    4: Jump from the ramp and Inward Heelflip (Up + Right + Triangle) to an FS
       Crooked (Up + Right + Triangle) on the ledge below.
    
    5: Follow the same method for grind 4, but Inward Heelflip (Up + Right +
       Triangle) to an Overcrook (Up + Left + Triangle) on the ledge.
    
    6: Follow the same method for grind 4, but Inward Heelflip (Up + Right +
       Triangle) to a Rowley Darkslide (Up, Right + Triangle) on the ledge. A full
       special bar is needed for the Rowley Darkslide.
    
    7: Jump from the ramp and Hardflip (Up + Left + Triangle), to a FS Feeble (Down
       + Right + Triangle) on the wire, to a Kickflip (Left + Square) off the wire.
    
    8: Follow the same method for grind 7, but Hardflip (Up + Left + Triangle), to
       a Rowley Darkslide (Up, Right + Triangle) on the wire, to a Double Kickflip
       (Left + Square, Square) off the wire. A full special bar is needed for the
       Rowley Darkslide.
    
    9: Follow the same method for grind 7, but Casper Flip 360 Flip (Down, Right +
       Square), to a Rowley Darkslide (Up, Right + Triangle) on the wire, to a
       Triple Kickflip (Left + Square, Square, Square) off the wire. A full special
       bar is needed for the Casper Flip 360 Flip and Rowley Darkslide.
    
    
    -------------------------------------------------------------------------------
    3.7.                                  Zoo
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 80,000 POINTS
    -------------------------------
    
    Score 80,000 points anywhere in the level within two minutes.
    
    
    COLLECT THE S-K-A-T-E LETTERS
    -----------------------------
    
    S: Jump over the rail in front of the start point to collect the letter S.
    
    K: Turn slightly left after collecting the letter S, and ride to the path at
       the left side of the hippo pond. Ride past the second bench, and then turn
       right to see a log in the water. Jump over the fence, grind the log, and
       jump up to the island. Drop into the bowl, and then spine transfer up to the
       higher bowl on the left. Air the middle of the bowl to collect the K.
    
    A: Spine transfer back down to the lower bowl, and quarter turn left. Spine
       transfer out of the bowl to land near the hippos. Jump from the island and
       Hippo Plant (Triangle) either of the hippos to collect the letter A.
    
    T: Jump from the Hippo Plant to clear the fence. On the other side of the
       fence, turn right and ride up the path to the monkey cage. Stay at the right
       side of the path, and wallride the wall after the snack bar to collect the
       letter T.
    
    E: Continue forward after collecting the letter T, and launch from one of the
       quarter pipes up to a grind on the outside cage. Grind right, and jump to
       left to land on the roof of the cage. Ride forward to the end of the roof,
       and then jump to a grind on the roof on the right. Jump off at the first
       corner of the roof to collect the letter E.
    
    
    COLLECT THE C-O-M-B-O LETTERS
    -----------------------------
    
    Ride forward at the start of the goal, and jump up from the quarter pipe to
    collect the letter C. Revert into a manual after landing back on the quarter
    pipe, and turn slightly right. Jump to a grind on the rail on the right to
    collect the letter O. Jump the two gaps in the rail to collect the letter M and
    the letter B. Jump off the end of the rail to collect the letter O.
    
    
    HARDFLIP AND HEELFLIP OVER KENNY
    --------------------------------
    
    Ride forward from the start point of the goal to find Kenny the Koala. Hardflip
    (Up + Left + Square) over him, and land on the other side. Half turn, and
    Heelflip (Left + Square) over Kenny to complete the challenge.
    
    
    NAIL THE TRICKS THEY YELL OUT
    -----------------------------
    
    Ride onto the ramp near the start point of the goal, and do the eighteen tricks
    that are displayed within one minute.
    
    
    HELP THE LION TAMER ESCAPE
    --------------------------
    
    Do a 50,000 point trick in the lion cage within two minutes.
    
    
    BEAT BOB'S 3 BEST COMBOS
    ------------------------
    
    Do a 40,000 point trick, a 50,000 point trick, and then a 60,000 point trick
    anywhere in the level.
    
    
    STOP THE MONKEY FROM ESCAPING
    -----------------------------
    
    1: Ride down the path leading away from the monkey cage, and quarter turn right
       at the bridge. Continue forward to the tram gate.
    
    2: Half turn left at the tram gate and take the second turning on the left, and
       ride to the main gate of the zoo to complete the challenge.
    
    
    FEED THE HIPPOS
    ---------------
    
    At the start point of the goal, grind the rail on the left. When the rail
    starts to turn right, jump forward and grind the log on the grass slope. Grind
    up the first log, and grind down the second log to collect the first pumpkin.
    Drop off the end of the second log, and grind the fence for the second pumpkin.
    
    After collecting the second pumpkin, jump up and grind the log on the grass.
    Jump off at the end of the log and grind the fence at the outside of the pond
    to collect the third pumpkin. Grind around both corners in the fence, and then
    grind up the rope on the bridge. Launch over the gap, and grind the fence on
    the other side of the bridge to collect the fourth pumpkin.
    
    
    SKITCH THE ELEPHANT
    -------------------
    
    Drop from the sign into the half pipe at the start point of the goal, and jump
    forward onto the island. Hold up on the D-pad to skitch the elephant. Watch the
    balance meter, and try and keep the marker in the middle by tapping left or
    right. Continue balancing for 30 seconds to complete the challenge.
    
    
    CATCH THE 5 RUNAWAY PENGUINS
    ----------------------------
    
    The aquarium must be open for this goal. To open the aquarium, ride over to the
    side of the zoo, and jump onto the roof of the snack hut. Jump off the roof and
    grind the back of the elephant to open the aquarium.
    
    1: Ride down the path in the aquarium, and turn right at the bottom of the
       slope to find the first penguin.
    
    2: Half turn left after catching the first penguin, and ride back up the slope
       to the top of the aquarium. Quarter turn left at the top of the slope to
       find the second penguin.
    
    3: Exit the aquarium, and quarter turn left before the bridge to see the hippo
       pond. Ride to the path at the left side of the hippo pond, and skate past
       the second bench to find the third penguin.
    
    4: Half turn left after catching the third penguin, and ride to the top of the
       bridge to find the fourth penguin.
    
    5: Half turn left, and ride down the bridge. Quarter turn left before the
       aquarium and ride up the path to the bird cage to find the fifth penguin.
    
    
    GET A PRO SCORE: 200,000 POINTS
    -------------------------------
    
    Score 200,000 points anywhere in the level within two minutes.
    
    
    MEDAL THE COMPETITION
    ---------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    GRIND THE 4 ZOO BANNERS
    -----------------------
    
    Three of the four banners can be seen from the start point of the goal. The
    fourth banner is down on the left. Grind all the way across the four banners to
    complete the challenge.
    
    
    LURE THE LIONS BACK TO THE CAGE
    -------------------------------
    
    Turn slightly left from the start point of the goal, and ride over the bridge
    to the aquarium. There is one lion on the left, and one lion on the right.
    Skate near either lion, and then quickly skate back toward the lion cage when
    he starts chasing after you. Repeat this method for the second lion to complete
    the challenge.
    
    
    DO A SIT DOWN AIR OVER THE LION'S CAGE
    --------------------------------------
    
    Drop into the quarter pipe at the start of the goal, and air up to the quarter
    pipe on top of the hut. With a full special bar, launch from the slope at the
    end of the hut, Sit Down Air (Right, Down + Square) over the fence, and land on
    the other side to complete the challenge.
    
    
    GET A SICK SCORE: 800,000 POINTS
    --------------------------------
    
    Score 800,000 points anywhere in the level within two minutes.
    
    
    COLLECT PRO C-O-M-B-O
    ---------------------
    
    Turn slightly right at the start point of the goal, and jump to a grind on the
    ledge of the building to collect the letter C. Jump at the end of the ledge,
    and grind the side of the roof to collect the letter O. Grind down the wire
    leading down from the end of the roof, and jump off near the end to land in a
    manual on the bridge.
    
    Jump to a grind on the furthest rail, and then quickly jump the gap over to the
    next bridge rail to collect the letter M. Jump off at the end of the rail, and
    land in a manual. Continue the manual, and use the quarter pipe at the side of
    the Koala Cafe to jump forward up to a manual on the roof.
    
    Ride to the other side of the roof, and grind the right wire. Jump right at the
    end of the wire, and grind the top of the lion cage. Jump right and land in a
    manual on top of the tram station roof. Use the quarter pipe on top of the roof
    and launch up to collect the letter O.
    
    
    TRANSFER OVER ELEPHANT ROCK
    ---------------------------
    
    Go forward from the start point of the goal, and drop into the half pipe. Do
    tricks to get a full special bar, and then launch all the way over the top of
    the huge rock to complete the challenge.
    
    
    GET KONG BACK IN HIS CAGE
    -------------------------
    
    Ride forward from the start point of the goal, and use the quarter pipe to
    launch up to a lip trick on the right switch. Hold the lip trick on the switch
    until the gate opens half-way. Drop back into the quarter pipe, and then turn
    around. Lip trick the left switch to complete the challenge.
    
    
    COMBO SCARE 40 BIRDS
    --------------------
    
    From the start point of the goal, use the quarter pipe on the left to launch up
    to a grind on the rail above. Continue grinding along the rail until you scare
    40 birds. When 40 or more birds have been scared, jump off the rail to complete
    the challenge.
    
    
    BOB'S PRO SPECIFIC CHALLENGE
    ----------------------------
    
    1: Do a Kickflip (Left + Square), a Cannonball (Right + Circle), and an Airwalk
       (Down + Circle) over the small gap.
    
    2: Do a Wrap Around (Up + Right + Circle), a Hardflip (Up + Left + Square), and
       a Varial Heelflip (Down + Right + Square) over the medium gap.
    
    3: Do a Method (Left + Circle, Circle), a Samba Flip (Left, Right + Circle) and
       a Sit Down Air (Left, Down + Circle) over the gap to complete the goal. A
       full special bar is needed for the Samba Flip and the Sit Down Air.
    
    
    -------------------------------------------------------------------------------
    3.8.                                Carnival
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 750,000 POINTS
    --------------------------------
    
    Score 750,000 points anywhere in the level within two minutes.
    
    
    COLLECT S-K-A-T-E
    -----------------
    
    S: Skate forward from the start point of the goal, and grind the ledge on the
       left to collect the letter S.
    
    K: Continue the grind along the ledge, and drop off the end to land near two
       logs. Use the launch ramp in front and launch forward to land near a quarter
       pipe. Spine transfer to land on the platform of the quarter pipe. Jump and
       grind the first log in the swamp. Jump the gap and grind the second log to
       collect the letter K.
    
    A: Jump off the end of the second log to land near the rollercoaster track.
       Ride at the left side of the track, and turn slightly right near the
       basketball game to see the Abductor ride. The letter A is floating above the
       gap between the middle and right quarter pipes of the ride.
    
    T: After landing on the quarter pipe of the Abductor ride, skate forward to the
       quarter pipe in front of the barn. Launch up from the quarter pipe and tap
       L2 or R2 to spine transfer onto the roof. Quickly turn right after landing
       to avoid falling off. Ride to the end of the quarter pipe roof, and jump to
       a grind on the flag wire. Jump left to land on the roof of the barn. Quarter
       turn left, jump the gap in the middle of the roof, and skate to the end of
       the roof to collect the letter T.
    
    E: Drop down off the end of the roof, and ride into the pig pen. Air the
       quarter pipe at the far side of the pig pen to collect the letter E.
    
    
    AMATEUR C-O-M-B-O LETTERS
    -------------------------
    
    From the start point of the goal, grind the outside of the pig pen to collect
    the letter C. Jump left to a grind on the ledge (Rail 2 Rail) to collect the
    letter O. Jump off the end of the ledge and manual to the ledge near the logs.
    Grind the ledge to collect the letter M.
    
    Jump off the end of the ledge, and manual to the Angry Dragon ride. Wallride
    the side of the ride, and jump up to a grind on the bowl at the top to collect
    the letter B. Grind through the castle, and jump to a grind on the roof of the
    barn. Jump the gap in the middle of the roof to collect the letter O.
    
    
    HIT THE TRICKS AND RING THE BELL!
    ---------------------------------
    
    Turn slightly left at the start point of the goal, and do the sixteen tricks
    that are displayed within one minute. If the bell is not hit, the trick won't
    be counted.
    
    
    COLLECT 6 SOUVENIR PHOTOS
    -------------------------
    
    1: Ride forward from the start point of the goal, and grind the rail on the
       left to collect the first photo.
    
    2: Drop off the rail, and turn left. Ride forward, and grind the ledge in front
       of the right side of the barn to collect the second photo.
    
    3: Drop off the ledge, and continue forward. Quarter turn left before the
       basketball game, and grind the rail to collect the third photo.
    
    4: Drop off the rail, and grind the next rail to collect the fourth photo.
    
    5: Jump left after collecting the fourth photo, and ride to the left side of
       the Angry Dragon ride. Grind the ledge on the left, and then jump up to the
       rail on the left to collect the fifth photo.
    
    6: Drop off the rail and turn slightly left. Continue forward, and grind the
       rail near the chickens to complete the challenge.
    
    
    DO A 500,000 POINT COMBO
    ------------------------
    
    Do a 500,000 point trick anywhere in the level within two minutes.
    
    
    TRY NOT TO BOOT
    ---------------
    
    1: Ride forward from the start point of the goal, and grind the rail leading up
       the slope. Drop off the end of the rail and grind the hut on the left.
    
    2: Drop off the end of the ledge, and turn slightly right. Continue forward and
       follow the path to the right. Grind the counter of the red shop.
    
    3: Drop off the end of the counter, and use the launch ramp in front to clear
       the first spine ramp. Spine transfer over the second spine ramp and continue
       forward to the Rockin Rokitz ride.
    
    4: Turn slightly right after passing the Rockin Rokitz ride, and grind the
       rollercoaster track.
    
    5: Jump off at the first corner of the track, and face toward the Abductor.
       Ride forward, and use the launch ramp between the quarter pipes to launch
       into the Abductor.
    
    6: Launch forward out of the Abductor, and skate over to the ferris wheel. Use
       the quarter pipe to launch up to a lip trick on one of the carts. Hold the
       lip trick to the top of the ferris wheel.
    
    7: Drop back down to the quarter pipe, and skate forward to the Thundercups
       ride. Go up the slope of the ride to complete the challenge.
    
    
    MEDAL THE COMPETITION
    ---------------------
    
    Read the Tips on Scoring Points section of this guide for information on
    scoring points in the game. Place 3rd or better in the competition to complete
    this challenge.
    
    
    GET A SICK SCORE: 1,500,000 POINTS
    ----------------------------------
    
    Score 1,500,000 points anywhere in the level within two minutes.
    
    
    PRO C-O-M-B-O LETTERS
    ---------------------
    
    Ride forward from the start point of the goal, and grind the rail to collect
    the letter C. Drop off the end of the rail, and manual to the quarter pipe near
    the bell. Air right over to the quarter pipe on the right side of the bell, and
    revert into a manual after landing. Manual over to the Thundercups ride, and
    use the quarter pipe on the ride to launch up to the letter O.
    
    Revert into a manual after landing back on the quarter pipe, and skate toward
    the entrance to the barn. Enter the barn, and grind the right ledge to collect
    the letter M. Jump left at the end of the ledge, and grind the side of the
    Angry Dragon ride to collect the letter B. Grind around the corner, and jump
    into a manual at the end of the rail. Continue forward and grind the ledge to
    collect the letter O.
    
    
    HELP TEAR DOWN THE COMPETITION
    ------------------------------
    
    Skate forward at the start of the goal, and launch from the quarter pipe up to
    a lip trick on the banner until the message appears. Drop back down into the
    quarter pipe. Repeat this process for the remaining three banners in the pig
    pen to complete the challenge.
    
    
    GRIND THE WHOLE COASTER
    -----------------------
    
    Go forward at the start point of the goal, and grind the rollercoaster track.
    Tap left and right to keep the balance marker in the middle. Balance the grind
    down to the bottom of the track to complete the challenge.
    
    
    NAIL A 900 ON THE ROCKET RIDE
    -----------------------------
    
    Hold down on the D-pad at the start point of the goal, and wait for the ride to
    move low. When it does, skate forward and launch from the slope to land in the
    ride. Get a full special bar in the half pipe of the ride, and then 900 (Down,
    Up + Circle) to complete the challenge.
    
    
    COLLECT 10 RIDE TICKETS
    -----------------------
    
    Drop in to the quarter pipe at the start point of the goal and spine transfer
    over the spine to collect the first ticket. Continue forward, and spine
    transfer over the hut to collect the second and third tickets. Drop down to a
    grind on the rollercoaster track to collect the fourth ticket. Grind around the
    first corner of the track, and then jump off the right side.
    
    Skate forward and grind the ledge at the right side of the toilets to collect
    the fifth ticket. Continue the grind along the ledge, and grind up the slope
    near the Rockin Rokitz ride to collect the sixth ticket. Jump left after the
    sixth ticket, and grind the right rail to collect the seventh ticket.
    
    Drop off the end of the rail, and then grind the rail on the left to collect
    the eighth ticket. Drop off the rail and quarter turn left. Launch from the
    slope at the side of the Angry Dragon ride to collect the ninth ticket. Jump
    into the bowl on top of the ride, and jump up at the far side of the bowl to
    collect the tenth ticket.
    
    
    -------------------------------------------------------------------------------
    3.9.                                Chicago
    -------------------------------------------------------------------------------
    
    
    GET A HIGH SCORE: 900,000 POINTS
    --------------------------------
    
    Score 900,000 points anywhere in the level within two minutes.
    
    
    COLLECT S-K-A-T-E
    -----------------
    
    S: Skate down the slope at the start point of the goal, and use the quarter
       pipe to launch right to the quarter pipe on top of the shop. Jump off the
       launch ramp at the other side of the shop to collect the letter S.
    
    K: Quarter turn left after landing and skate along the right side of the road
       to the steps leading up on the right. Grind up either ledge, and go through
       the middle of arch of the building. Half turn on the other side of the
       building, and go through the middle arch to collect the letter K.
    
    A: Jump down the steps, and cross over to the other side of the bus. Quarter
       turn right after the bus and ride up the slope. Continue forward and use the
       small ramp on the left to launch to a grind on the red rail at the side of
       the building. Grind along the rail to collect the letter A.
    
    T: Jump right off the red rail after collecting the letter A, and face toward
       the bridge. Quarter turn right, and ride along the right side of the road
       until you see a quarter pipe at the left side of a slope. Ride up the
       quarter pipe, and launch left to a grind on the ledge above. Grind all the
       way along the ledge to the wire at the end. Grind up the wire for the T.
    
    E: Drop down to the road after collecting the letter T and ride along to the
       corner. Follow the corner around to the right, and then take the first
       turning on the right to see a planter with three trees on it. Wallride the
       wall at the right side of the planter to collect the letter E.
    
    
    AMATEUR C-O-M-B-O LETTERS
    -------------------------
    
    Ride down the slope at the start point of the goal, and grind the ledge on the
    right to collect the letter C. Jump off near the end of the ledge and land in a
    manual. Manual forward, and grind the ledge leading up the side of the steps to
    collect the O. Grind down the other side of the ledge, and jump into a manual.
    
    Continue the manual, and grind the curved ledge near the corner of the road to
    collect the letter M. Jump off at the end of the ledge, and turn right. Grind
    the rail in the middle of the road to collect the letter B. Jump off the right
    side of the rail, and jump the gap between the quarter pipes on the right to
    collect the letter O.
    
    
    DELIVER THE PIZZAS
    ------------------
    
    1: Ride onto the road at the start point of the goal, and quarter turn left.
       Take the first turning on the right, and follow the yellow rail as it curves
       around to the left. Cross over to the other side of the road, and launch
       forward from the big quarter pipe at the left side of the building to
       deliver the first pizza.
    
    2: Jump over the rail and land on the road. Skate along the left side of the
       road and deliver the second pizza at the right side of the Java Joynt shop.
    
    3: Half turn left, and ride onto the road. Quarter turn left, and continue
       forward. Shortly before the corner of the road, skate to the right side of
       the curved ledge, and then quarter turn right to deliver the pizza.
    
    4: Continue forward, and grind the yellow rail leading down the steps on the
       right. Jump over the gap to the next yellow rail, and then drop off the end
       of the rail. Quarter turn left, and ride along the path. Follow the corner
       around to the right, and ride up the slope. Quarter turn right at the top of
       the slope, and skate forward to collect the fourth pizza.
    
    
    THE BRIDGE CHALLENGE
    --------------------
    
    1: Ride up the bridge, and Triple Heelflip (Right + Square, Square, Square)
       over the gap.
    
    2: Ride up the bridge, and Japan (Up + Left + Circle) to Pop Shove-It (Down +
       Square) over the gap.
    
    3: Ride up the bridge, and Madonnal (Up + Right + Circle) to Varial Heelflip
       (Down + Right + Square) over the gap. After doing the Varial Heelflip, hold
       up on the D-pad to land the trick.
    
    
    GRIND 5 FIRE HYDRANTS
    ---------------------
    
    1: Ride forward from the start point of the goal, and grind the first hydrant
       shortly before the bench.
    
    2: Ride onto the road, and turn right at the corner. Stay at the left side of
       the road, and grind the second hydrant.
    
    3: Continue riding along the road. When you come to the corner, turn slightly
       to the right and ride through the gap between the planters to find the third
       hydrant near the yellow bus.
    
    4: Return to the road after grinding the second hydrant, and start riding along
       it to the left. The fourth hydrant can be found at the left side of the road
       near the bridge.
    
    5: After grinding the fourth hydrant, go right around the next corner in the
       road, and continue riding forward to find this hydrant at the right side of
       the road near a gap between two rails. Grind the fifth hydrant to complete
       the challenge.
    
    
    PUT BUGS ON 5 MAFIOSOS
    ----------------------
    
    1: Half turn left at the start point of the goal, and ride forward to see a
       slope leading up on the left. Go up the slope and quarter turn left. Jump
       from the next slope, and flip trick over the mafioso by the door.
    
    2: Ride down the steps, and grind the yellow rail leading down the steps on the
       right. Jump over the gap to a grind on the next yellow rail, and quarter
       turn left after the rail to see the second mafioso.
    
    3: Continue forward onto the road, and then quarter turn left. Turn left at the
       corner of the road, and turn right to face the building with the green lion
       statues on either side. The third mafioso can be found by the doors at the
       top of the steps.
    
    4: Ride back to the road, and quarter turn right. Follow the road left around
       both corners, and turn left shortly before the red starfish statue to find
       the fourth mafioso.
    
    5: Return to the road, and turn left. Continue along the road until you see a
       sloped ledge at the side of a set of steps on the left. Half turn left, and
       grind up the sloped ledge. Ride down the steps on the other side, and then
       skate up the slope on the right. Turn left at the top of the slope, and then
       ride up the small slope on the left.
    
       On the roof, turn right and go up the next large slope to the helipad. Ride
       over the helipad and go down the slope on the other side. At the bottom of
       the slope, turn slightly to the right to see a tiny ramp leading over the
       rail on the roof. Go up this ramp and launch over the gap to the next roof.
       After landing on the next roof, turn slightly left and go up the slope. Half
       turn right and flip trick over the fifth mafioso to complete the goal.
    
    
    GET A SICK SCORE: 1,500,000 POINTS
    ----------------------------------
    
    Score 1,500,000 points anywhere in the level within two minutes.
    
    
    PRO C-O-M-B-O LETTERS
    ---------------------
    
    Skate forward from the start point of the goal, and quarter turn left. Get some
    air on the quarter pipe to collect the letter C, and then revert into a manual
    after landing. Ride forward to the next quarter pipe, and launch forward to a
    manual on the blue awning to collect the letter O. Drop down from the blue
    awning to a manual on the road. Manual across the road, and grind the sloped
    ledge near the building.
    
    Jump the gap at the end of the first ledge to collect the letter M, and grind
    the ledge on the other side. Jump off the end of the second ledge, and manual
    to the quarter pipe in front. Launch right from the quarter pipe, and grind the
    ledge at the side of the building to collect the letter B. Jump right halfway
    along the ledge, and grind the ledge below to collect the letter O.
    
    
    NAIL THE TRICKS THEY YELL OUT
    -----------------------------
    
    Ride onto the half pipe near the start point of the goal, and do the twenty-two
    tricks that are displayed within one minute.
    
    
    KNOCK OVER 10 BALLPLAYERS IN ONE COMBO
    --------------------------------------
    
    Ride down the slope at the start of the level, and grind the rail on the right.
    Jump over the two gaps in the rail and jump left to a manual. Air the big
    quarter pipe, and then revert into a manual after landing. By this point, you
    should have knocked over at least five ballplayers. Grind the rail on the left,
    and knock over the remaining ballplayers to complete the challenge.
    
    
    DO A 100,000 POINT COMBO ON THE LEDGE
    -------------------------------------
    
    Do a 100,000 point trick on the ledge within two minutes. You may want to set
    up some special manual tricks, as this makes it easier to complete the goal.
    
    
    900 OFF BRIDGE TO THE FERRY'S TOP DECK
    --------------------------------------
    
    With a full special bar, turn slightly right and ride up the raised bridge.
    Launch from the top of the bridge, do The 900 (Down, Up + Circle), and land on
    the top deck of the ferry to complete the challenge.
    
    
    DISTRACT THE GUARDS
    -------------------
    
    Ride up the sloped ledge at the start point of the goal, and skate right to the
    road. Quickly grind all four of the cars on the other side of the road to
    complete the challenge.
    
    
    ===============================================================================
    
    4.                                 Gap List
    
    ===============================================================================
    
    
    College       : 41 Gaps
    San Francisco : 40 Gaps
    Alcatraz      : 55 Gaps
    Kona          : 34 Gaps
    Shipyard      : 31 Gaps
    London        : 30 Gaps
    Zoo           : 42 Gaps
    Carnival      : 45 Gaps
    Chicago       : 40 Gaps
    
    Total         : 358 Gaps
    
    
    -------------------------------------------------------------------------------
    4.1.                                College
    -------------------------------------------------------------------------------
    
    
    BACHELORS IN ENGINEERING GRIND
    ------------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
    point of the goal, and ride toward the big quarter pipe under the purple
    banner. Grind the top of the quarter pipe for the gap.
    
    
    BACHELORS IN ENGINEERING LIP
    ----------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
    point of the goal, and ride toward the big quarter pipe under the purple
    banner. Lip trick the top of the quarter pipe for the gap.
    
    
    BACHELORS IN FINE ARTS GRIND
    ----------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
    point of the goal to see a big quarter pipe on the right. Grind the top of the
    quarter pipe for the gap.
    
    
    BACHELORS IN FINE ARTS LIP
    --------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
    point of the goal to see a big quarter pipe on the right. Lip trick the top of
    the quarter pipe for the gap.
    
    
    BANNER GAP!
    -----------
    
    Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
    the goal, turn slightly right and skate toward the wall. Wallie up to a grind
    on top of the wall, and grind over one of the banners for the gap.
    
    
    BENCH TO BENCH!
    ---------------
    
    Select the 'Get a Pro Score: 75,000 points' goal. Skate forward from the start
    point of the goal, and spine transfer over the spine ramp. Half turn left on
    the other side of the ramp, and grind the bench. Jump off at the end of the
    bench, and grind the curved bench at the side of the Fine Arts building.
    
    
    CLASS TRANSFER!
    ---------------
    
    Select the 'Nail the tricks they yell out' goal. Skate forward from the start
    point of the goal. Use the quarter pipe to launch over the wall and land on the
    quarter pipe on the other side.
    
    
    CLOCK TOWER GRIND!
    ------------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Ride down the bridge, and then
    grind the rail at either side of the steps to land near the clock tower. Go
    around to the other side of the clock tower, and jump through the hole. Grind
    the rail down to the English building for the gap.
    
    
    COLISEUM TRANSFER!
    ------------------
    
    Select the 'Get back at the 5 frat boys' goal. Ride down the slope from the
    start point of the goal, and go through the gap between the quarter pipe and
    the wall to arrive on the road. Turn slightly left, and use the quarter pipe to
    launch left over the wall to the quarter pipe of the coliseum.
    
    
    FLOAT GAP!!!
    ------------
    
    Select the 'Gap between floats 10 times' goal. Go forward from the start point
    of the goal, and spine transfer over the two spines on the blue float. Jump
    forward from the small ramp at the end of the blue float, and land on the float
    with the bowl ramp for the gap.
    
    
    GATEWAY GAP!
    ------------
    
    Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
    the goal, turn slightly right and skate toward the wall. Wallie up to a grind
    on top of the wall, and grind over the green gateway for the gap.
    
    
    GRIND HOP TO THE FENCE
    ----------------------
    
    Select the 'Get a High Score: 40,000 points' goal. Skate forward down the slope
    at the start point of the goal. Quarter turn right at the bottom of the slope,
    and jump up the steps to land in the basketball court. Continue forward through
    the gap between the two quarter pipes to find the tennis courts. Go to the
    other side of the court, and half turn left. Grind the tennis net, and then
    jump to a grind on the fence for the gap.
    
    
    HIGH ROAD HOP!
    --------------
    
    Select the 'Spine Transfer over the wall' goal. Skate along the right side of
    the road, and grind the red rail near the corner. Grind up the red and white
    rail, and then jump up to a grind on the wire for the gap.
    
    
    HIGHER LEARNING!
    ----------------
    
    Select the 'Nail the tricks they yell out' goal. Quarter turn right from the
    start point of the goal. Grind either blue rail on the path leading up to the
    school, and jump off the end of the rail to grind the platform above the doors.
    
    
    INTO THE RIVER!
    ---------------
    
    Select the 'Combo the Benches, Stairs and Flag Pole' goal. Half turn left from
    the start point of the goal, and ride down the slope. Skate past the fountain,
    and then quarter turn right after passing the sets of steps on the right. Go up
    the quarter pipe and launch left to the quarter pipe below.
    
    
    KIOSK HOP!
    ----------
    
    Select the 'Get a High Score: 40,000 points' goal. Quarter turn right to see
    the kiosks. Grind to the end of either kiosk, then jump off to a grind on the
    side of the bridge for the gap. You can also get the gap by grinding the kiosk
    the other way, and jumping off to a grind on either rail going down the steps.
    
    
    LOG HOP!
    --------
    
    Select the 'Stop all of the Pink Elephants' goal. Grind the log near the start
    point of the goal, and jump off the end to a grind on the ledge or the log for
    the gap.
    
    
    MASTERS IN ENGINEERING GRIND
    ----------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
    point of the goal, and go toward the big quarter pipe under the purple banner.
    Launch from the quarter pipe and grind the top of the banner for the gap.
    
    
    MASTERS IN ENGINEERING LIP
    --------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
    point of the goal, and ride toward the big quarter pipe under the purple
    banner. Launch from the quarter pipe and lip trick the top of the banner for
    the gap.
    
    
    MASTERS IN ENGLISH GRIND
    ------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
    point of the goal, and skate forward. Skate under the archway in front of the
    Fine Arts building, and use the quarter pipe in front of the English building
    on the other side to launch up to a grind on the roof.
    
    
    MASTERS IN ENGLISH LIP
    ----------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
    point of the goal, and skate forward. Skate under the archway in front of the
    Fine Arts building, and use the quarter pipe in front of the English building
    on the other side to launch up to a lip trick on the roof.
    
    
    MASTERS IN FINE ARTS GRIND
    --------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
    point of the goal to see a big quarter pipe on the right. Launch from the
    quarter pipe up to a grind on the roof.
    
    
    MASTERS IN FINE ARTS LIP
    ------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
    point of the goal to see a big quarter pipe on the right. Launch from the
    quarter pipe up to a lip trick on the roof.
    
    
    MASTERS IN PHILOSOPHY GRIND
    ---------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Skate forward from the start of
    the goal, and launch from the quarter pipe up to a grind on the roof.
    
    
    MASTERS IN PHILOSOPHY LIP
    -------------------------
    
    Select the 'Get all 4 Master's Lip Gaps' goal. Skate forward from the start of
    the goal, and launch from the quarter pipe up to a lip trick on the roof.
    
    
    NICE EQUIPMENT!
    ---------------
    
    Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
    the goal, skate forward along the left side of the road. Grind the rail after
    the cinema, and jump left to a grind on the Sporting Goods shop.
    
    
    OFF THE LIL KICKER!
    -------------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left, and ride
    over one the small kicker ramps at the side of the steps.
    
    
    ON THE FENCE!
    -------------
    
    Select the 'Nail the tricks they yell out' goal. Skate forward from the start
    point of the goal, and use the quarter pipe to launch up into a lip trick or a
    grind on the fence above.
    
    
    OVER THE RIVER!
    ---------------
    
    Select the 'Combo the Benches, Stairs and Flag Pole' goal. Half turn left from
    the start point and ride down the slope. Skate past the fountain, then quarter
    turn right after passing the sets of steps on the right. Go up the quarter pipe
    and launch left over the river to the quarter pipe on the other side.
    
    
    OVER THE STAIRS!
    ----------------
    
    Select the 'Get a High Score: 40,000 points' goal. Skate forward down the slope
    at the start point of the goal. Quarter turn right at the bottom of the slope,
    and use the quarter pipes to jump over the set of steps leading up to the
    basketball court.
    
    
    OUT OF THE RIVER!
    -----------------
    
    Select the 'Combo the Benches, Stairs and Flag Pole' goal. Half turn left from
    the start point of the goal, and ride down the slope. Skate past the fountain,
    and then drop into the river at the right side of the bridge. Quarter turn
    right, and use the quarter pipe in front to launch up to the quarter pipe on
    either side of the river.
    
    
    PLAZA JUMP
    ----------
    
    Select the 'Combo the Benches, Stairs and Flag Pole' goal. Turn slightly left
    and go forward from the start point of the goal. Jump up and grind the first
    corner of the bench. At the end of the bench, jump and grind the planter at the
    side of the steps for the gap.
    
    
    RAIL CROSS!
    -----------
    
    Select the 'Clock 5 jocks in one combo' goal. Skate forward from the start
    point of the goal and grind the rail. Jump over to a grind on the next rail on
    the right for the gap.
    
    
    RAIL HOP!
    ---------
    
    Select the 'Get a Pro Score: 75,000 points' goal. Skate forward from the start
    point of the goal, and spine transfer over the spine ramp. Continue forward,
    and grind either of the rails leading down the steps. Jump at the end of the
    first rail and grind the next rail for the gap.
    
    
    SCHNITZELS FOR ALL!
    -------------------
    
    Select the 'Warn the other skaters' goal. Skate along the right side of the
    road, and go toward the ramp on the car. Skate up the ramp, and jump to a grind
    on top of the red and white striped canopy for the gap.
    
    
    SKIPPIN OVER!
    -------------
    
    Select the 'Skitch the Professor's car' goal. Quarter turn left from the start
    point of the goal, and grind left along the ledge. Jump the gap and grind the
    next ledge for the gap.
    
    
    THROUGH THE FRAT WINDOW GRINDING!
    ---------------------------------
    
    Select the 'Warn the other skaters' goal. Skate along the right side of the
    road, and go toward the ramp on the car. Skate up the ramp, and jump to a grind
    on top of the red and white striped canopy. Grind to the end of the canopy, and
    then jump through the window.
    
    
    THROUGH THE FRAT WINDOW MANUALLING!
    -----------------------------------
    
    Select the 'Warn the other skaters' goal. Skate along the right side of the
    road, and go toward the ramp on the car. Skate up the ramp, and jump to a grind
    on top of the red and white striped canopy. At the end of the canopy, jump
    through the window and land in a manual. Manual through the tunnels to the next
    window for the gap.
    
    
    THROUGH THE FRAT WINDOW OLLIEING!
    ---------------------------------
    
    Select the 'Warn the other skaters' goal. Skate along the right side of the
    road, and skate up the ramp on the car. Jump onto the red and white striped
    canopy, turn left, and jump through the window at the end of canopy.
    
    
    TRAFFIC LIGHT GRIND
    -------------------
    
    Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
    the goal, turn slightly right and skate toward the wall. Wallie up to a grind
    on top of the wall. Shortly before the first gate, jump left and grind the
    traffic light.
    
    
    TONY'S PRO CHALLENGE GAP
    ------------------------
    
    Select the 'Tony's Pro Specific Challenge' goal. Ride forward from the start
    point of the goal, and launch over the gap between the two quarter pipes.
    
    
    -------------------------------------------------------------------------------
    4.2.                             San Francisco
    -------------------------------------------------------------------------------
    
    
    3RD ARMY GRIND
    --------------
    
    Select the 'Darkslide the Waterside Railing' goal. From the start point of the
    goal, jump onto the rail in front and grind it for the gap.
    
    
    3RD N ARMY HOP N GRIND
    ----------------------
    
    Select the 'Darkslide the Waterside Railing' goal. From the start point of the
    goal, jump to a grind on the rail on the left. Jump the three gaps and grind
    off the end of the rail for the gap.
    
    
    3RD N ARMY LIP
    --------------
    
    Select the 'Darkslide the Waterside Railing' goal. Half turn left from the
    start point of the goal, and use the quarter pipe to launch up to a lip trick
    on the rail above.
    
    
    ALMOST
    ------
    
    Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
    point of the goal, and jump to a manual on the bench. Manual along the bench to
    the first planter, and follow the plywood to the second planter. Jump the gap
    and land in a manual on the next planter. Continue forward over to the next
    planter for the gap.
    
    
    ANDREW'S PRO CHALLENGE BOWL
    ---------------------------
    
    Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
    point of the tenth jump, and grind down the rail on the left side of the slope.
    Drop off the end of the rail, and grind the blue rail on the right. Continue
    forward across the road, and use the launch ramp to jump into the bowl.
    
    
    ANDREW'S PRO CHALLENGE FOUNTAIN
    -------------------------------
    
    Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
    point of the seventh jump, and grind the first rail. Jump the gap to a grind on
    the second rail. Drop off the end of the second rail, and use the ramp to
    launch over the fountain.
    
    
    ANDREW'S PRO CHALLENGE PIER
    ---------------------------
    
    Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
    point of the first jump, and grind the rail. Drop off the end of the rail, and
    use the ramp to launch over the pier.
    
    
    ANDREW'S PRO CHALLENGE STREET
    -----------------------------
    
    Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
    point of the thirteenth jump and jump over the rooftop gap. Turn slightly right
    and launch from the ramp at the end of the roof to the other side of the road.
    
    
    ANDREW'S PRO CHALLENGE WALKWAY
    ------------------------------
    
    Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
    point of the fourth jump, and air the corner of the bowl. After landing back on
    the bowl, continue forward and use the launch ramp to clear the walkway.
    
    
    BENCH GRIND
    -----------
    
    Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and go down
    the steps. Jump up the next three steps, and continue forward to find the bench
    near the plaza. Grind the whole bench for the gap.
    
    
    BOWL TRANSFER
    -------------
    
    Select the 'Manual the Overhead Walkway' goal. Skate along the walkway, and
    jump left at the first corner to land in the bowl below. There are two channels
    in the bowl. Jump either channel for the gap.
    
    
    CLEARED THE GAP
    ---------------
    
    Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
    point of the goal, and jump to a manual on the bench. Manual along the bench to
    the first planter, and follow the plywood to the second planter. Jump the gap
    and land in a manual on the next planter for the gap.
    
    
    CLEARED THE STAIR SET
    ---------------------
    
    Select the 'Beat Muska's 3 best combos' goal. Ride forward from the start point
    of the goal, and jump the steps for the gap.
    
    
    DOWN THE SPIRAL
    ---------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
    point of the goal, and ride along the path until you see the curved rails
    leading down on the left. Grind down either curved rail for the gap.
    
    
    DOWN THE STAIRS
    ---------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn right at the
    start point of the goal, and jump down the steps for the gap.
    
    
    EMB LEDGE HOP
    -------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Jump to a grind on the ledge
    on the left near the start point of the goal. Jump the first planter and grind
    the ledge on the other side for the gap.
    
    
    FOUNTAIN RAMP TO RAMP
    ---------------------
    
    Select the 'Get a Pro Score: 100,000 points' goal. Go forward at the start
    point of the goal and drop down the steps. Quarter turn right, and jump over
    the water to the half pipe of the fountain. Use the half pipe to jump over the
    top of the fountain and land on the quarter pipe on the other side for the gap.
    
    
    GAP THE BUS
    -----------
    
    Select the 'Darkslide the Waterside Railing' goal. Quarter turn left at the
    start point of the goal and skate down the slope. Quarter turn right at the
    bottom of the slope, and use the ramp to launch over the bus.
    
    
    GONE HIGH
    ---------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
    point of the goal, and ride along the path to the quarter pipe at the other
    end. Launch up to the quarter pipe on the right for the gap.
    
    
    HALFWAY THERE!
    --------------
    
    Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
    point of the goal, and jump to a manual on the bench. Manual along the bench to
    the first planter, and follow the plywood to the second planter for the gap.
    
    
    HEADING BACK
    ------------
    
    Select the 'Manual the Pad in both directions' goal. Jump onto the pad at the
    start point of the goal, and balance all the way up to the end. Jump off of the
    pad, and manual up to the quarter pipe in front. Get some air on the quarter
    pipe, and revert after landing back on the quarter pipe. Quickly manual after
    the revert, and jump back to a manual on the pad for the gap.
    
    
    HUBBA LEDGE
    -----------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn right at the
    start point of the goal, and grind down the kinked ledge.
    
    
    HUBBA SPINE!
    ------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal, and jump down to the quarter pipe below. Spine transfer (L2
    or R2) over the spine for the gap.
    
    
    HUBBA TRANSFER!
    ---------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal, and jump down to the quarter pipe below. Launch left from
    the spine ramp, clear the gap, and land on the next spine ramp for the gap.
    
    
    LEDGE HOP
    ---------
    
    Select the 'Get a High Score: 50,000 points' goal. Skate forward and grind the
    ledge in front of the building. Jump the gap in front of the door, and grind
    the next ledge for the gap.
    
    
    MADE IT!
    --------
    
    Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
    point of the goal, and jump to a manual on the bench. Manual along the bench to
    the first planter, and follow the plywood to the second planter. Jump the gap
    and land in a manual on the next planter. Continue forward over to the next
    planter, and ride over the final section for the gap.
    
    
    MANUAL PLEASURE
    ---------------
    
    Select the 'Manual the Overhead Walkway' goal. Ride forward from the start
    point of the goal and manual shortly before the first set of cones. Keep the
    balance marker in the middle by tapping up or down, and manual all the way
    along the walkway. Pass the second set of cones for the gap.
    
    
    MANUALIN
    --------
    
    Select the 'Manual the Overhead Walkway' goal. Ride forward from the start
    point of the goal and manual past the first set of cones for the gap.
    
    
    MECHANIC POP
    ------------
    
    Select the 'Darkslide the Waterside Railing' goal. Quarter turn left at the
    start point of the goal and skate down the slope. Quarter turn right at the
    bottom of the slope, and jump over one of the mechanics near the bus.
    
    
    ON THE WAY
    ----------
    
    Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
    point of the goal, and jump to a manual on the bench. Manual along the bench to
    the first planter for the gap.
    
    
    OVERHEAD GRIND HOP
    ------------------
    
    Select the 'Manual the Overhead Walkway' goal. Ride forward from the start
    point and grind the rail at the right side of the walkway. Jump left at the
    corner, and grind the rail at the left side of the walkway for the gap.
    
    
    PAD MANUAL EAST
    ---------------
    
    Select the 'Manual the Pad in both directions' goal. Jump onto the pad at the
    start point of the goal, and balance all the way up to the end for the gap.
    
    
    PAD MANUAL WEST
    ---------------
    
    Select the 'Manual the Pad in both directions' goal. Jump onto the pad at the
    start point of the goal, and ride to the end. After dropping off the end of the
    pad, half turn and face toward the pad. Jump onto the pad, and manual to the
    end for the gap.
    
    
    PIER PERCH
    ----------
    
    Select the 'BS Boneless the 3 Pier Signs' goal. Ride straight forward from the
    start point of the goal and use the quarter pipe to launch up to a lip trick on
    the pier sign.
    
    
    RAMP TO RAMP
    ------------
    
    Select the 'Race the Bike Messenger' goal. Turn slightly left at the start
    point of the goal, and jump the gap between the quarter pipes for the gap.
    
    
    RAMPIN UP
    ---------
    
    Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and go down
    the steps. Jump up the next three steps, and then quarter turn left. Skate to
    the quarter pipe after the bench, and launch up to the quarter pipe on the
    right for the gap.
    
    
    TC'S ROOF GAP TOO
    -----------------
    
    Select the 'Kareem's Pro Specific Challenge' goal. Half turn right at the start
    point of the goal, and jump the gap to the next roof for the gap.
    
    
    UP THE STAIRS
    -------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn right at the
    start point of the goal, and jump down the steps. Half turn, and then jump up
    the steps for the gap.
    
    
    WIRE BREAKIN!!!
    ---------------
    
    Select the 'Save Painter Neal' goal. Cross over the grass to the path on the
    other side, and turn left or right. Ride about half-way up the path, and then
    half turn. Face toward the statue to see a wire leading up to it. Jump onto
    this wire, and grind around the statue for the gap.
    
    
    WIRE HOP
    --------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point of the goal, and use the planter to launch up to a grind on the left
    wire. Jump to a grind on the right wire for the gap.
    
    
    -------------------------------------------------------------------------------
    4.3.                                Alcatraz
    -------------------------------------------------------------------------------
    
    
    BATHROOM BREAK
    --------------
    
    Select the 'Get a High Score: 55,000 points' goal. Turn slightly left at the
    start point of the goal, and go forward to the quarter pipes in front of the
    entrance to the lighthouse courtyard. Jump the gap between the quarter pipes.
    
    
    BLEACHER HOP
    ------------
    
    Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and grind
    right along the bleacher at the right side of the quarter pipe. Jump over the
    quarter pipe at the end of the first bleacher and grind the next bleacher for
    the gap.
    
    
    BOMB DROP PROFESSIONAL
    ----------------------
    
    Select the 'Ranger Ron's Skitch Launch' goal. Quarter turn right at the start
    point of the goal, and skate down the steep slope at the left side of the
    entrance leading to the Powerhouse. Jump from the launch ramp at the bottom of
    the slope and grind the edge of the hole for the gap.
    
    
    BROKEN WALK
    -----------
    
    Select the 'Find the Guard's Keys' goal. Quarter turn left at the start point
    of the goal, and skate forward to the two steep kinked rails leading down the
    steps. Grind down the left rail, jump the gap at the end, and grind the rail on
    the other side of the gap.
    
    
    CELLBLOCK ROOF 2 EXERCISE YARD WALL
    -----------------------------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
    point of the goal, and ride to the tiny launch ramp at the other side of the
    roof. Jump from the ramp and grind the wall below for the gap.
    
    
    CELLBLOCK TRANSFER
    ------------------
    
    Select the 'Find the Guard's Keys' goal. Half turn left at the start point of
    the goal to see three quarter pipes. Jump from any of the quarter pipe, clear
    the gap, and land on the other quarter pipe for the gap.
    
    
    CLEAR THE HOLE
    --------------
    
    Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
    start point of the goal, and then quarter turn right. Skate up the slope, and
    grind right along the ledge at the top. Jump over the hole at the end of the
    ledge for the gap.
    
    
    DON'T LOOK DOWN!!
    -----------------
    
    Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and launch
    left from the quarter pipe. Clear the gap and land on the next quarter pipe.
    
    
    DOWN THE HATCH
    --------------
    
    Select the 'Get a High Score: 55,000 points' goal. Quarter turn left at the
    start point of the goal, and spine transfer from the breakable quarter pipe
    near the building to the quarter pipe at the bottom of the hatch.
    
    
    ELISSA'S SWITCHBACK 2 SEWER PIPE
    --------------------------------
    
    Select the 'Elissa's Pro Specific Challenge' goal. Ride forward from the start
    point of the seventh jump and grind the rail. Drop off the end of the rail, and
    use the ramp at the side of the slope to launch down to the half pipe.
    
    
    FERRY PRINCESS
    --------------
    
    Select the 'Take the Alcatraz Tour' goal. Skate forward from the start point of
    the goal, and then quarter turn right near the rail. Grind along the rail, and
    jump left to a grind on the ferry for the gap.
    
    
    FERRY TRANSFER
    --------------
    
    Select the 'Take the Alcatraz Tour' goal. Turn slightly right at the start
    point of the goal, and ride to the pier. Skate to the quarter pipe at the end
    of the pier, and launch left to the quarter pipe on the ferry for the gap.
    
    
    FOGHORN
    -------
    
    Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
    start point of the goal, and ride to the building with the foghorn at the
    top-right corner of the area. Grind the rail around the building for the gap.
    
    
    GUARDS WALK 2 STEP PLANKS
    -------------------------
    
    Select the 'Elissa's Pro Specific Challenge' goal. Ride forward from the start
    point of the first jump, and grind the ledge. Jump near the end of the ledge,
    and grind the rail leading down the slope. Drop off the end of the rail, and
    ride up the steep slope. Jump from the top of the slope to the planks on the
    stairs for the gap.
    
    
    GUTTER PUNK
    -----------
    
    Select the 'Dunk 30 Tourists' goal. Ride up the path at the side of the
    building on the left, and grind the rail on the right. At the corner of the
    rail, jump left and grind the gutter of the building for the gap.
    
    
    HOLY F@&#!
    ----------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Turn slightly left, and ride
    to the big slope at the top-right corner of the roof. Ride up to the top of the
    slope, and grind the rail leading down. Drop off the end of the rail, and grind
    the wire for the gap.
    
    
    HOW'D YOU GET UP THERE?
    -----------------------
    
    Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
    start point of the goal, and turn slightly right. Air the first side of the
    pool, and then ride to the side of the bowl nearest the building. Launch up
    from the pool and lip trick the roof of the building for the gap.
    
    
    LEDGE-2-LEDGE
    -------------
    
    Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
    start point of the goal, and then quarter turn left. Skate up the slope, and
    grind right along the ledge at the side of the area. Jump the gap at the end of
    the ledge and grind the next ledge.
    
    
    LEDGE-2-PIPE
    ------------
    
    Select the 'Manual the Switchbacks' goal. Ride forward from the start point of
    the goal, and skate down the left side of the first slope. Near the end of the
    slope, grind the ledge on the left after the steps, and then jump off the end
    of the ledge to a grind on the pipe.
    
    
    LEDGE-2-RAIL
    ------------
    
    Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
    start point of the goal, and then quarter turn right. Skate up the slope, and
    grind left along the ledge at the top. Jump the gap at the end of the ledge and
    grind the next ledge. Jump off at the end of the second ledge and grind the
    rail outside the foghorn building for the gap.
    
    
    LIP EXTENSION
    -------------
    
    Select the 'Revert Madness' goal. Ride forward into the bowl from the start
    point of the goal, and lip trick the rail above the other side of the bowl.
    
    
    MANUALED THE WHOLE THING!!!
    ---------------------------
    
    Select the 'Manual the Switchbacks' goal. Ride forward from the start point of
    the goal, and manual down the first slope. Manual around the first corner for
    the gap, and continue the manual down the second slope. Stay at the right side
    of the slope and turn left around the next corner. Manual down to the end of
    the third and final slope for the gap.
    
    
    MASSIVE CRUMBLING STAIRSET
    --------------------------
    
    Select 'Elissa's Pro Specific Challenge'. Ride forward from the start point of
    the fourth jump and grind the rail. Drop off the end of the rail and launch
    from the top of the steps down to the path at the bottom.
    
    
    OVER DOCK STAIRS
    ----------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Turn slightly right at the
    start point and skate down the slope to the sewer half pipe. Skate down to the
    other side of the half pipe, and use the ramp to launch over the bridge.
    
    
    OVER THE CRUMBLED WALL
    ----------------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point of the goal, and use the quarter pipe to launch over the top of the wall
    to the bowl.
    
    
    OVER THE DOZER
    --------------
    
    Select the 'Semi Flip the Bulldozer' goal. Ride toward the quarter pipe in
    front of the bulldozer. Launch from the quarter pipe and land on the other side
    of the bulldozer for the gap.
    
    
    PIPE-2-LEDGE
    ------------
    
    Select the 'Get a Pro Score: 100,000 points' goal. Quarter turn right at the
    start point of the goal and ride to the three pipes at the corner of the area.
    Grind the middle pipe, and jump off at the end to a grind on the ledge.
    
    
    PIPE-2-PIPE
    -----------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
    point of the goal, and grind right along the pipe on the other side of the
    skylight. Jump over the two rails at the end of the first pipe, and grind the
    second pipe for the gap.
    
    
    PIPE SMOKER
    -----------
    
    Select the 'Get a Pro Score: 100,000 points' goal. Quarter turn right at the
    start point and ride to the three pipes at the corner of the area. Grind any of
    the pipes, and transfer to a grind on one of the other pipes for the gap.
    
    
    POOL CHANGE
    -----------
    
    Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
    start point of the goal, and turn slightly right. Ride up the side of the first
    pool and spine transfer to the other pool for the gap.
    
    
    RAIL-2-LEDGE
    ------------
    
    Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
    start point of the goal, and then quarter turn right. Skate up the slope, and
    half turn left at the top. Grind the rail leading down the slope, and then jump
    left to a grind on the ledge.
    
    
    RAIL-2-RAIL
    -----------
    
    Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
    start point of the goal, and then quarter turn right. Skate up the slope, and
    half turn left at the top. Grind the rail leading down the slope, and jump off
    at the end to a grind on the rail leading up the next slope.
    
    
    RED POWER RAIL
    --------------
    
    Select the 'Get a High Score: 55,000 points' goal. Skate up the slope in front
    of the start point of the goal, and use the quarter pipe at the top to launch
    up to a lip trick on the red rail high above.
    
    
    RISING FROM THE GUTTER
    ----------------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Skate down the slope to the
    sewer half pipe, and launch from the left side of the half pipe up to a grind
    on the gutter. Ride up the slope at the end of the gutter, and launch up to a
    grind on the rail above.
    
    
    ROOF-2-RAIL
    -----------
    
    Select the 'Pull off Mullen's Tech Trick' goal. Ride forward from the start
    point of the goal, and launch from the ramp up to a grind on the edge of the
    roof. Jump left at the end of the roof and grind the rail at the edge of the
    pier for the gap.
    
    
    ROOFTOP HERO
    ------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Grind down the rail at the start point
    of the goal, and stay on the rail as it curves around to the left. Jump left to
    a wallride on the building, and quickly jump up from the wallride to a grind on
    the ledge. Jump from the light at the end of the ledge and grind the top of the
    roof for the gap.
    
    
    RUNE'S GROMMET GAP
    ------------------
    
    Select the 'Rune's Pro Specific Challenge' goal. On the eighth jump, launch
    from the pool up to a lip trick on the top of the watchtower. Jump again and
    liptrick the grommet holding the skateboard for the gap.
    
    
    RUNE'S PLANK GAP
    ----------------
    
    Select the 'Rune's Pro Specific Challenge' goal. On the third jump, launch from
    the pool near the building up to a lip trick on the plank.
    
    
    SALUTE
    ------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn left at the start
    point of the goal, and use the small quarter pipe to launch up to a lip trick
    on either of the flag poles.
    
    
    SIK SEWER LEDGE MANUAL
    ----------------------
    
    Select the 'Get a High Score: 55,000 points' goal. Quarter turn right at the
    start point of the goal, and skate down the right side of the slope. After
    passing the building, jump to a manual on the ledge on the right. Manual down
    to the bottom of the ledge for the gap.
    
    
    SKATE ATTIC
    -----------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Grind down the rail at the start point
    and stay on the rail as it curves around to the left. Jump left to a wallride
    on the building, and quickly jump up from the wallride to a grind on the ledge.
    Jump from the light at the end of the ledge and grind the top of the roof. Jump
    up to a grind on the higher section of roof. At the end of the roof, jump to a
    grind on the wall above the bowl, which will lead to a grind on the edge of a
    roof. Jump off at the end of the roof, and grind the rail around the tower.
    Jump off at the end of the rail, and grind the edge of the roof. Grind to the
    end of the roof and jump through the window to a grind on the rail for the gap.
    
    
    SKYLIGHT-2-SKYLIGHT
    -------------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
    point of the goal, and grind the edge of the skylight. Jump over the two rails
    at the end of the first skylight, and grind the second skylight for the gap.
    
    
    SLUDGE BOMB
    -----------
    
    Select the 'Get a Sick Score: 400,000 points' goal. Turn slightly right at the
    start point of the goal, and ride forward to the gap at the top-right corner of
    the roof. Jump left from the quarter pipe at the right side of the gap, and
    land in either of the bowls below for the gap.
    
    
    SUPER-HIGH WATERTOWER SPINE
    ---------------------------
    
    Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
    start point of the goal, and turn slightly right. Ride up the side of the first
    pool and spine transfer to the other pool. Continue forward and get some air on
    the side of the pool nearest the watchtower. At the highest point of the jump,
    press L2 or R2 to spine transfer over the top of the watchtower to the bowl.
    
    
    SWAMP GAP
    ---------
    
    Select the 'Dunk 30 Tourists' goal. Quarter turn right from the start point and
    ride down the path toward the ferry. Ride up the ramp before the ferry and
    launch up to a grind on the wire. Jump off at the end of the wire and land on
    the roof of the entrance to the south side of the switchbacks for the gap.
    
    
    SWITCHBACK 1ST LEG
    ------------------
    
    Select the 'Manual the Switchbacks' goal. Ride forward from the start point and
    manual down the first slope. Manual around the first corner for the gap.
    
    
    SWITCHBACK 2ND LEG!!
    --------------------
    
    Select the 'Manual the Switchbacks' goal. Ride forward from the start point of
    the goal, and manual down the first slope. Manual around the first corner for
    the gap, and continue the manual down the second slope. Stay at the right side
    of the slope and turn left around the next corner for the gap.
    
    
    SWITCHBACK SHUFFLE
    ------------------
    
    Select the 'Get a High Score: 55,000 points' goal. Quarter turn right at the
    start point of the goal, and grind the ledge at the right side of the slope.
    Jump left and grind the ledge leading up the middle of the slope for the gap.
    
    
    TIN ROOF MANUAL
    ---------------
    
    Select the 'Pull off Mullen's Tech Trick' goal. Ride forward from the start
    point of the goal, and launch from the ramp up to a manual on the roof. Manual
    along to the end of the roof for the gap.
    
    
    TUNNEL CLEARANCE
    ----------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point of the goal, and jump the gap between the quarter pipes near the entrance
    to the tunnel.
    
    
    TUNNEL MANUAL
    -------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point of the goal, and skate to the tunnel between the quarter pipes. Manual
    down the ledge at the middle of the tunnel for the gap.
    
    
    WATERTOWER LIP
    --------------
    
    Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
    start point of the goal, and turn slightly right. Ride up the side of the first
    pool and spine transfer to the other pool. Launch from the other side of the
    pool up to a lip trick on the rail at the bottom of the watertower.
    
    
    WATERTOWER ROOF LIP
    -------------------
    
    Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
    start point of the goal, and turn slightly right. Ride up the side of the first
    pool and spine transfer to the other pool. Launch from the other side of the
    pool up to a lip trick on the roof of the watertower.
    
    
    WHO BOMBED THE BATHROOM? SPINE
    ------------------------------
    
    Select the 'Find the Guard's Keys' goal. Quarter turn left at the start point
    of the goal, and skate forward to the quarter pipe at the left side of the
    entrance leading down to the south side of the switchbacks. Ride up the quarter
    pipe and spine transfer down to the slope below.
    
    
    WIRED
    -----
    
    Select the 'Dunk 30 Tourists' goal. Quarter turn right from the start point of
    the goal, and ride down the path toward the ferry. Ride up the ramp before the
    ferry and launch up to a grind on the wire for the gap.
    
    
    -------------------------------------------------------------------------------
    4.4.                                  Kona
    -------------------------------------------------------------------------------
    
    
    2 WHEELIN' THE BLUE LINE!!!
    ---------------------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
    the goal, and manual down the blue line in the middle of the snake run. Manual
    down to the bottom of the snake run for the gap.
    
    
    10 POINT LANDING!!
    ------------------
    
    Select the 'Ollie the Magic Bum 5x... again' goal. Skate forward at the start
    point of the goal, and quarter turn right after the ledge to see a slope
    leading up at the right side of the quarter pipe. Ride up the slope and launch
    to a grind on the blue ledge at the left side of the spine ramp for the gap.
    
    
    AIR OVER
    --------
    
    Select the 'Steve's Pro Specific Challenge' goal. Drop into the half pipe at
    the start point of the goal, and air over Rick Thorne for the gap.
    
    
    BIG BLOCK EXTENSION
    -------------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. From the start point of the goal,
    skate down to the bottom of the snake run, and lip trick the extension on the
    right for the gap.
    
    
    BIG HUT GAP
    -----------
    
    Select the 'Misty Flip over the Big Hut Gap' goal. Ride forward from the start
    point of the goal, and launch forward to clear the hut. Land in the blue bowl
    on the other side of the hut for the gap.
    
    
    BLUE LINE TURN 1
    ----------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
    the goal, and manual down the blue line in the middle of the snake run. Manual
    down to the first corner of the snake run for the gap.
    
    
    BLUE LINE TURN 2!
    -----------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
    the goal, and manual down the blue line in the middle of the snake run. Manual
    down to the second corner of the snake run for the gap.
    
    
    BLUE LINE TURN 3!!
    ------------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
    the goal, and manual down the blue line in the middle of the snake run. Manual
    down to the third and final corner of the snake run for the gap.
    
    
    CHANNEL - DOUBLE ROLL-IN!
    -------------------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Skate down the slope at the start
    point of the goal, and then half turn left. Launch from one quarter pipe, clear
    both roll-ins, and land on the other quarter pipe for the gap.
    
    
    CHANNEL - HUGE BANK N' ROLL!!!
    ------------------------------
    
    Select the 'Find and get all 7 Channel Gaps' goal. From the start point of the
    goal, ride down the path to the skatepark, and turn slightly left. Ride forward
    past the spine ramp, and continue over the funbox to find a set of ramps.
    Launch from the second ramp to the fifth ramp for the gap.
    
    
    CHANNEL - KIDNEY ROLL-IN!
    -------------------------
    
    Select the '50k combo the bowl - No hitting bottles' goal. Ride into the bowl
    at the start point of the goal, and then half turn. Air over the channel of the
    bowl for the gap.
    
    
    CHANNEL - MONSTER PIPE ROLL-IN!
    -------------------------------
    
    Select the 'Save the birds on the power lines' goal. Ride down the roll-in at
    the start point, and get some air on the half pipe. Land on the half pipe and
    ride to the side with the roll-in. Jump over the roll-in for the gap.
    
    
    CHANNEL - RAMP 2 RAMP!
    ----------------------
    
    Select the 'Find and get all 7 Channel Gaps' goal. From the start point of the
    goal, ride down the path to the skatepark, and turn slightly left. Ride forward
    past the spine ramp, and continue over the funbox to find a set of ramps.
    Launch from the fifth ramp to the seventh ramp for the gap.
    
    
    CHANNEL - SINGLE WEDGE!
    -----------------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Ride forward over the funbox
    to find a series of ramps. Launch from a quarter pipe, clear one channel, and
    land on the other quarter pipe for the gap.
    
    
    CHANNEL - TRIPLE ROLL-IN!
    -------------------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn left at the start
    point of the goal, and skate forward to the set of ramps. Jump from one quarter
    pipe, clear the three roll-ins, and land on the other quarter pipe for the gap.
    
    
    CRUSTY CONNECTIONS
    ------------------
    
    Select the 'Get a High Score: 60,000 points' goal. Turn slightly right at the
    start point of the goal, and grind the top step which curves around to the
    left. Jump off at the end of the step and grind the ledge for the gap.
    
    
    DOUBLE WEDGE!
    -------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Ride over the funbox to find a
    series of ramps. Launch from the right quarter pipe, clear both channels, and
    land on the left quarter pipe for the gap.
    
    
    HIGHWIRE ACT
    ------------
    
    Select the 'Save the birds on the power lines' goal. Ride down the roll-in at
    the start point of the goal, and launch from the other side of the half pipe up
    to a lip trick on the wire.
    
    
    LAMP EXTENSION
    --------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Skate down the slope at the start
    point of the goal and quarter turn right. Jump up to the top of the ledge at
    the side of the park, and quarter turn right. Ride to the quarter pipe at the
    end of the ledge and launch up to a lip trick on the lamp.
    
    
    LEDGE 2 LEDGE
    -------------
    
    Select the 'Find the 4 Missing Rental Gear Items' goal. Skate down the path at
    the start point of the goal, and grind the curved ledge on the left at the
    bottom of the path. Jump right at the end of the ledge, and grind the next
    ledge for the gap.
    
    
    LEDGE 2 LIP
    -----------
    
    Select the 'Get a Sick Score: 500,000 points' goal. Quarter turn left at the
    start point of the goal, and grind the ledge on the left. Jump off the end of
    the ledge and grind the edge of the snake run for the gap.
    
    
    LEDGE 2 RAIL
    ------------
    
    Select the 'Get a Sick Score: 500,000 points' goal. Turn slightly left at the
    start point of the goal, and grind the red rail at the left side of the steps.
    Drop off the end of the rail and grind the blue ledge. Jump off the end of the
    blue ledge and grind the rail leading down the small slope for the gap.
    
    
    LITTLE HUT GAP
    --------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. From the start point of the goal,
    skate down to the bottom of the snake run, and quarter turn left. Launch
    forward from the bowl, clear the hut, and land in the pink bowl for the gap.
    
    
    RAIL 2 LEDGE
    ------------
    
    Select the 'Get a Sick Score: 500,000 points' goal. Turn slightly left at the
    start point of the goal, and grind the red rail at the left side of the steps.
    Drop off the end of the rail and grind the blue ledge for the gap.
    
    
    RAIL 2 RAIL
    -----------
    
    Select the 'Get a Sick Score: 500,000 points' goal. Turn slightly right at the
    start point and grind left along the red rail. Jump left at the corner of the
    rail, and grind the red rail at the left side of the steps for the gap.
    
    
    REDLINE 2 KIDNEY COPING!
    ------------------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Turn slightly right at the start point
    of the goal, and skate over to the steps leading down to the kidney bowl. Grind
    the red rail at the right side of the steps, and drop off the end of the rail
    to a grind on the edge of the bowl for the gap.
    
    
    ROBOT LINE GAPS!
    ----------------
    
    Select the 'Collect C-O-M-B-O' goal. Skate down the slope at the start point of
    the goal and quarter turn left. Go to the ledge at the side of the park, and
    grind along it to the right. Jump off at the end of the ledge and grind the
    curved rail for the gap.
    
    
    SIDESTEP THE SNAKE
    ------------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Ride forward from the start point of
    the goal, and grind the left side of the snake run. Jump right at the first
    corner, and grind the right side of the snake run for the gap.
    
    
    SNAKE - HEAD 2 TAIL!
    --------------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Ride forward from the start point of
    the goal and grind either side of the snake run. Grind down to the bottom of
    the snake run for the gap.
    
    
    TC'S DECK GAP
    -------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
    point of the goal, and skate forward to the edge of the path. Jump from the
    path and land on the left platform of the half pipe for the gap.
    
    
    THE CRUSTY TRANSFER!
    --------------------
    
    Select the 'Get a High Score: 60,000 points' goal. Turn slightly left at the
    start point of the goal, and ride onto the half pipe. Quarter turn left, and
    launch left from the half pipe to the bowl.
    
    
    TOMBSTONE EXTENSION
    -------------------
    
    Select the 'Misty Flip over the Big Hut Gap' goal. Turn slightly right at the
    start point of the goal, and ride to the other side of the bowl. Lip trick the
    extension for the gap.
    
    
    WAY TRANSFER
    ------------
    
    Select the 'Misty Flip over the Big Hut Gap' goal. Turn slightly right at the
    start point of the goal, and ride to the other side of the bowl. Ride up the
    bowl at the left side of the extension, and spine transfer to the snakerun for
    the gap.
    
    
    WILD MAN'S BOMB DROP
    --------------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
    point of the goal, and skate forward to the edge of the path. Jump from the
    path and land on the left platform of the half pipe. Continue forward and drop
    down from the platform of the half pipe to the bowl.
    
    
    -------------------------------------------------------------------------------
    4.5.                                Shipyard
    -------------------------------------------------------------------------------
    
    
    5 BONES 1 COMBO
    ---------------
    
    Select the 'Dog Chase' goal. From the start point of the goal, grind the ledge
    on the right and jump to collect the first bone. Continue grinding the ledge,
    jump forward over the gap, and land back on the ledge. Grind around the corner
    of the ledge to collect the second bone. Jump forward after collecting the
    second bone, and drop off the end of the ledge to a manual. Turn slightly
    right, and grind the top of the small quarter pipe to collect the third bone.
    Jump left off the quarter pipe as soon as you collect the third bone, and
    manual over to the low ledge. Grind the low ledge to collect the fourth bone.
    Jump off the end of the ledge and manual to the quarter pipe. Launch from the
    quarter pipe and collect the fifth bone for the gap.
    
    
    AWNING HOP
    ----------
    
    Select the 'Dog Chase' goal. Skate forward from the start point of the goal,
    and launch from the slope up to a grind on the awning above.
    
    
    BIG HOLE GAP
    ------------
    
    Select the 'Bucky's Pro Specific Challenge' goal. After completing the third
    combo, jump the gap in the quarter pipe for the gap.
    
    
    BUILDING HOP
    ------------
    
    Select the 'Welder lunch delivery' goal. Ride forward from the start point and
    launch right from the quarter pipe up to a grind on the rail. Jump off at the
    end of the rail, and grind the rail of the next building for the gap.
    
    
    CIRCLET
    -------
    
    Select the 'Welder lunch delivery' goal. Ride forward to the tracks from the
    start point of the goal, and then half turn left. Skate to the quarter pipe in
    front of the building, and launch up to a lip trick on the ledge above.
    
    
    CONVEYOR QP TRANSFER
    --------------------
    
    Select the 'Manual combo the train' goal. Drop into the quarter pipe at the
    start point of the goal, and then quarter turn right. Skate to the quarter pipe
    in front, and spine transfer to the half pipe on the other side. Launch left
    from the other side of the half pipe to the half pipe above.
    
    
    CONTAINER COMBO
    ---------------
    
    Select the 'Gap the suspended containers' goal. Ride forward from the start
    point of the goal, and spine transfer from the first container to the container
    in front. Ride through the second container, and spine transfer to the blue
    container above. Launch left from the other side of the blue container, and
    land in the suspended container. Launch over to the suspended container on the
    other side of the blue container for the gap.
    
    
    DIRTY WATER
    -----------
    
    Select the 'Varial Kickflip the shack water gap' goal. Ride forward along the
    walkway at the start point of the goal, and launch slightly right from the
    quarter pipe on the roof to drop down the hole to the lower quarter pipe. Jump
    from the launch ramp and land on the other side of the water for the gap.
    
    
    DOCK TRANSFER
    -------------
    
    Select the 'Collect High C-O-M-B-O' goal. Ride forward at the start point of
    the level, and use the left quarter pipe to launch up to a grind on the rail
    above. Grind right along the rail, and jump left down to the ship at the end of
    the rail. Quarter turn left on the ship, and skate down the slope to the dock.
    Launch right from the quarter pipe on the dock, clear the gap, and land on the
    other quarter pipe for the gap.
    
    
    INTO THE BARGES
    ---------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
    point of the goal, and jump left from the quarter pipe to the bowl for the gap.
    
    
    LEDGE 2 LEDGE
    -------------
    
    Select the 'Dog Chase' goal. From the start point of the goal, grind the ledge
    on the right, jump the gap, and grind the next ledge for the gap.
    
    
    LEDGE 2 RAIL
    ------------
    
    Select the 'Dog Chase' goal. From the start point of the goal, grind the ledge
    on the right, jump the gap, and grind the next ledge. At the next gap in the
    ledge, jump left and grind the rail for the gap.
    
    
    MORE BARGE FUN!
    ---------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn left at the start
    point of the goal, and ride up the launch ramp to the bowl. Spine transfer over
    the spine at the other side of the first bowl, and then turn slightly right.
    Air the right side of the second bowl, clear the water, and land on the next
    bowl for the gap.
    
    
    ONARABANA
    ---------
    
    Select the 'Gap the suspended containers' goal. Ride forward from the start
    point of the goal, and spine transfer from the first container to the container
    in front. Ride through the second container, and spine transfer to the blue
    container above. Launch left from the other side of the blue container, clear
    the suspended container, and land in the other blue container for the gap.
    
    
    RAIL 2 LEDGE
    ------------
    
    Select the 'Dog Chase' goal. From the start point of the goal, skate forward
    and grind the rail. From the highest point of the rail, jump right and grind
    the ledge for the gap.
    
    
    RAIL 2 RAIL
    -----------
    
    Select the 'Dog Chase' goal. From the start point of the goal, skate forward
    and grind the rail. At the end of the rail, jump forward and grind the next
    rail for the gap.
    
    
    RAIL 2 TRACK
    ------------
    
    Select the 'Dog Chase' goal. From the start point of the goal, skate forward
    and grind the rail. At the end of the first rail, jump forward and grind the
    next rail. At the end of the second rail, jump and grind the track for the gap.
    
    
    ROOF SMASH TRANSFER
    -------------------
    
    Select the 'Collect High C-O-M-B-O' goal. Ride forward at the start point of
    the level, and use the left quarter pipe to launch over the roof to the quarter
    pipe on the right.
    
    
    RUN 1!!!
    --------
    
    Select the 'Eric's Pro Specific Challenge' goal. Ride forward from the start
    point of the first run, and jump onto the rail. Grind around both corners near
    the start of the rail, and then continue the grind all the way down to the half
    pipe at the end for the gap.
    
    
    RUN 2!!!
    --------
    
    Select the 'Eric's Pro Specific Challenge' goal. Ride forward from the start
    point of the second run, and jump to a grind on the rail. Grind all the way
    down to the hut for the gap.
    
    
    RUN 3!!!
    --------
    
    Select the 'Eric's Pro Specific Challenge' goal. Ride forward from the start
    point of the third run, and grind the rail. Grind down to the bottom of the
    third slope for the gap.
    
    
    RUSTY LIP
    ---------
    
    Select the 'Collect High C-O-M-B-O' goal. Ride forward at the start point of
    the level, and use the left quarter pipe to launch up to a lip trick on the
    rail above.
    
    
    RUSTY OLD RAMP CHANNEL GAP
    --------------------------
    
    Select the 'Bucky's Pro Specific Challenge' goal. After completing the first
    combo, jump the gap between the spine ramps for the gap.
    
    
    RUSTY ROOST
    -----------
    
    Select the 'Bucky's Pro Specific Challenge' goal. Drop into the quarter pipe at
    the start point of the goal, and get some air on the spine. Land back on the
    spine, and use the quarter pipe to launch up to a lip trick on the low ledge.
    
    
    RUSTY ROOST II
    --------------
    
    Select the 'Bucky's Pro Specific Challenge' goal. Drop into the quarter pipe at
    the start point of the goal, and get some air on the spine. Land back on the
    spine, and use the quarter pipe to jump up to a lip trick on the highest ledge.
    
    
    TRACK 2 RAIL
    ------------
    
    Select the 'Dog Chase' goal. Half turn left at the start point of the goal, and
    grind the left rail of the track. Jump at the end of the track and grind the
    rail for the gap.
    
    
    TRACK 2 TRACK
    -------------
    
    Select the 'Dog Chase' goal. From the start point of the goal, skate forward
    and grind the right rail of the track. Jump left to a grind on the left rail of
    the track for the gap.
    
    
    TRAILER HOP
    -----------
    
    Select the 'Collect C-O-M-B-O' goal. Turn slightly right at the start point of
    the goal, and launch left from the quarter pipe to land on top of the trailer.
    Ride along the trailer, and use the launch ramp to jump to the next trailer.
    
    
    TRANSFER
    --------
    
    Select the 'Collect the rivets' goal. Skate forward from the start point and
    grind the left rope. Jump off at the end of the rope, turn slightly right, and
    drop down to the tracks. Half turn right, and launch left from the quarter pipe
    at the end of the tracks to the quarter pipe on the other side of the gap.
    
    
    VENTILATION CLAUSTROPHOBIA
    --------------------------
    
    Select the 'Slap the buoy' goal. Drop into the quarter pipe at the start point
    of the goal, and then half turn right. Launch left from the quarter pipe up to
    a grind on the green container. Jump off the end of the container, and grind
    the rail in the vent. Grind to the end of the rail for the gap.
    
    
    WAREHOUSE LEDGE MADNESS!
    ------------------------
    
    Select the 'Collect C-O-M-B-O' goal. Turn slightly right at the start point of
    the goal, and ride to the quarter pipe in front. Launch left, and grind the
    striped ledge above. Jump the five ledge gaps for the gap.
    
    
    -------------------------------------------------------------------------------
    4.6.                                London
    -------------------------------------------------------------------------------
    
    
    ADMIRALTY
    ---------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
    point of the goal, and drop down the steps to the road. Quarter turn right on
    the road, and ride to the three quarter pipes near the tunnels. Jump the gap
    between any of the quarter pipes.
    
    
    BENCH GAP
    ---------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal and turn left at the junction in the path. Ride forward to
    the corner in the path, then half turn to face down the path. Grind the bench
    on the right, jump the gap at the end, and grind the next bench for the gap.
    
    
    BIG RAIL 2 RAIL
    ---------------
    
    Select the 'Ghetto Tag the SB light line' goal. Ride forward from the start
    point of the goal, and spine transfer over the spine. Use the quarter pipe to
    launch left to a grind on the ledge above. Grind around the corner in the
    ledge, and then drop down to a grind on the light line for the gap.
    
    
    BUS STOP
    --------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Grind the bench near the start
    of the goal, and jump left to a grind on the ledge. Grind around the corner,
    and jump from the end of the ledge to a grind on the bus stop for the gap.
    
    
    CANADA BOMB
    -----------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point and ride up the slope at the other side of the road. Jump up the steps at
    the top of the slope, then quarter turn right. Launch right from the quarter
    pipe and spine transfer to land on the ledge of the building. Grind around the
    corner and up to the top of the slope in the ledge, and then jump left to land
    on the roof of the building. Ride to the quarter pipe at the other side of the
    roof, and launch right to the quarter pipe near the fountain for the gap.
    
    
    CHEESE LEDGE
    ------------
    
    Select the 'Ghetto Tag the SB light line' goal. Ride forward from the start
    point of the goal, and spine transfer over the spine. Grind right along the
    quarter pipe, and jump left at the end to a wallride. Jump from the wallride
    and grind the ledge for the gap.
    
    
    CRAZY AMERICANS
    ---------------
    
    Select the 'Grind American cars for Parking Guy' goal. Skate forward from the
    start point of the goal, and grind the first car for the gap.
    
    
    EH? CANADA...
    -------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point of the goal, and ride up the slope at the other side of the road. Quarter
    turn right at the top of the slope, and use the quarter pipe to launch up to a
    lip trick on the ledge of the building.
    
    
    EH? NOKIA...
    ------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point of the goal, and ride up the slope at the other side of the road. Jump up
    the steps at the top of the slope, and then quarter turn right. Launch right
    from the quarter pipe and spine transfer to land on the ledge of the building.
    Grind around the corner and up to the top of the slope in the ledge, and then
    jump left to land on the roof of the building. Ride to the quarter pipe at the
    other side of the roof, and spine transfer up to the bowl on the higher section
    of the roof. Quarter turn left, and launch from the bowl up to a lip trick on
    top of the sign.
    
    
    GALLERY GAP
    -----------
    
    Select the 'Wallride Tag 5 buses' goal. Quarter turn left at the start point of
    the goal, and skate up the slope toward the quarter pipe. Quarter turn right at
    the top of the slope, and jump to the platform outside the gallery. Ride to the
    other side of the platform, and jump the gap over to the next platform.
    
    
    GARAGE HOP
    ----------
    
    Select the 'Grind American cars for Parking Guy' goal. Skate forward from the
    start point of the goal and grind the ledge on the left. Jump the gap at the
    end of the ledge and grind the next ledge for the gap.
    
    
    LEDGE 2 LEDGE
    -------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point and turn left at the junction in the path. Ride forward to the corner in
    the path, and then half turn to face down the path. Grind the ledge on the
    left, jump the gap at the end, and grind the next ledge for the gap.
    
    
    LIP GAP
    -------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
    point of the goal, and drop down the steps to the road. Quarter turn right on
    the road, and ride to the three quarter pipes near the tunnels. Launch up from
    the middle quarter pipe and lip trick the ledge above for the gap.
    
    
    ME SCAFFOLDING
    --------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn right at the
    start point of the goal, and ride to the road. Quarter turn right on the road,
    and use the quarter pipe to launch up to a lip trick on the highest section of
    the scaffolding.
    
    
    NELSON'S LIP
    ------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn right at the
    start point of the goal, and ride to the road. Quarter turn left on the road,
    and use the quarter pipe to launch up to a lip trick on the statue.
    
    
    NETTING DESTROYED!
    ------------------
    
    Select the 'Free Stompy! Destroy the traps' goal. Skate forward from the start
    point and ride up the slope. Turn left at the top of the slope, ride forward
    slightly, and then half turn. Grind over one side of the net for the gap.
    
    
    OFF THE FLAGS
    -------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal and jump over the ledge to land near a quarter pipe. Launch
    left from the quarter pipe and grind the roof above. Jump off the end of the
    roof and grind the flag. Grind around the ledge, and jump off the next flag to
    a grind on the roof.
    
    
    ONTO THE FLAGS
    --------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal and jump over the ledge to land near a quarter pipe. Launch
    left from the quarter pipe and grind the roof above. Jump off the end of the
    roof and grind the flag for the gap.
    
    
    RAIL 2 RAIL
    -----------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
    point of the goal, and drop down the steps to the road. Quarter turn left on
    the road, and grind the rail on the left. Jump the gap at the end of the rail
    and grind the next rail for the gap.
    
    
    RING AROUND THE COLUMN
    ----------------------
    
    Select the 'Wallride Tag 5 buses' goal. Ride up to one of the buses, and hold
    up to skitch it. Skitch the bus around the column for the gap.
    
    
    'ROUND THE ARCHES
    -----------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
    point of the goal, and drop down the steps to the road. Quarter turn right on
    the road, and ride to the three quarter pipes near the tunnels. Jump right from
    the left quarter pipe, and grind to the other side of the ledge for the gap.
    
    
    SHELL BUILDING HOP
    ------------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal and jump over the ledge to land near a quarter pipe. Launch
    right from the quarter pipe up to a grind on the roof. Jump the gap at the end
    of the roof and grind the next roof for the gap.
    
    
    SHELL EDGE
    ----------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal and jump over the ledge to land near a quarter pipe. Launch
    from the quarter pipe up to a lip trick on the roof for the gap.
    
    
    SHELL MEGA WIRE
    ---------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
    point of the goal, and drop down the steps to the road. Quarter turn right on
    the road, and ride to the three quarter pipes near the tunnels. Launch right
    from the middle quarter pipe, and grind the ledge above. Grind down the wire at
    the end of the ledge, and grind to the end of the wire for the gap.
    
    
    SHELL TRANSFER
    --------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
    point of the goal and jump over the ledge to land near a quarter pipe. Launch
    right from the quarter pipe, clear the steps, and land on the next quarter pipe
    for the gap.
    
    
    SOUTH AFRIKA
    ------------
    
    Select the 'Wallride Tag 5 buses' goal. Skate forward along the road at the
    start point of the goal, and turn slightly right at the corner. Use the quarter
    pipe in front of the building and launch up to a lip trick on the ledge.
    
    
    SOUTHBANK LIGHTS
    ----------------
    
    Select the 'Ghetto Tag the SB light line' goal. Ride forward from the start
    point and spine transfer over the spine. Use the quarter pipe to launch left to
    a grind on the ledge above. Grind around the corner in the ledge, and then drop
    down to a grind on the light line. Jump the gap at the end of the first light
    line, and grind to the end of the second light line for the gap.
    
    
    TOP 'O THE GALLERY
    ------------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
    point and ride up the slope at the other side of the road. Quarter turn right
    at the top of the slope, and use the quarter pipe to launch right to a grind on
    the ledge of the building. Grind around the ledge of the building, and grind
    the wire at the end of the ledge. Grind to the end of the wire for the gap.
    
    
    YE OLD FOUNTAIN
    ---------------
    Select the 'Do a Japan over the fountains' goal. Ride forward from the start
    point of the goal. Launch from the small slope at the edge of the fountain and
    land on the other side of the fountain for the gap.
    
    
    YET ANOTHER WIRE
    ----------------
    
    Select the 'Collect the C-O-M-B-O letters' goal. Turn slightly right at the
    start point of the goal, and use the edge of the fountain to launch up to a
    grind on the wire for the gap.
    
    
    -------------------------------------------------------------------------------
    4.7.                                  Zoo
    -------------------------------------------------------------------------------
    
    
    ALL EXHIBITS OPEN
    -----------------
    
    Select the 'Get a High Score: 80,000 points' goal. Half turn at the start point
    of the goal, and ride to the other side of the entrance gate. Turn slightly
    left, and spine transfer from the quarter pipe up to the platform above. Launch
    right from the quarter pipe, clear the gap, and land on the next quarter pipe
    for the gap.
    
    
    AQUA SIGN GAP
    -------------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
    the start point of the level, and then quarter turn left to face the aquarium.
    Skate up the right side of the quarter pipe at the left side of the entrance,
    and lip trick the rail above for the gap.
    
    
    ARF! ARF! ARF!
    --------------
    
    Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
    start point of the goal, and launch over the seal pool at the bottom of the
    path for the gap.
    
    
    BACKWOODS PATH
    --------------
    
    Select the 'Feed the Hippos' goal. Ride forward from the start point of the
    goal and grind the rail on the left. When the rail starts to turn right, jump
    forward and grind the log on the grass slope. Grind up the first log, and drop
    down to a grind on the second log. Drop off the end of the second log, and
    grind the ledge. Jump left at the corner of the ledge and grind the log on the
    grass for the gap.
    
    
    BANK GAP
    --------
    
    Select the 'Get a High Score: 80,000 points' goal. Quarter turn left at the
    start point of the goal, and ride to the path near the gorilla. Quarter turn
    right on the path, and jump from the launch ramp for the gap.
    
    
    BANNER GAP 1!
    -------------
    
    Select the 'Grind the 4 Zoo banners' goal. Grind along the right banner.
    
    
    BANNER GAP 2!
    -------------
    
    Select the 'Grind the 4 Zoo banners' goal. Grind along the middle banner.
    
    
    BANNER GAP 3!
    -------------
    
    Select the 'Grind the 4 Zoo banners' goal. Grind along the left banner.
    
    
    BANNER GAP 4!
    -------------
    
    Select the 'Grind the 4 Zoo banners' goal. Grind the banner down on the left.
    
    
    BIG MOAT TRANSFER
    -----------------
    
    Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
    start point of the goal, and skate by the right side of the seal pool. Ride up
    the quarter pipe at the side of the bridge, and spine transfer to the quarter
    pipe on the other side of the bridge. Continue forward down the path at the
    right side of the hippo pool, and launch right from the quarter pipe at the end
    of the path to the quarter pipe below.
    
    
    BIG SURF
    --------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
    the start point of the level, and then quarter turn left to face the aquarium.
    Skate up the middle of the quarter pipe at the left side of the entrance, and
    lip trick the middle section of the quarter pipe for the gap.
    
    
    BIRDHOUSE RAIL
    --------------
    
    Select the 'Combo scare 40 Birds' goal. Half turn right at the start point of
    the goal, and jump through the exit of the birdhouse to a grind on the left
    rail. Grind down to the end of the rail for the gap.
    
    
    BRIDGE ROOF GRIND
    -----------------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Turn slightly right at the start point
    and jump to a grind on the ledge of the building. Jump at the end of the ledge,
    and grind the side of the roof to collect the letter O. Grind down the wire
    leading down from the end of the roof, and land on the bridge for the gap.
    
    
    BRIDGE TRANSFER
    ---------------
    
    Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
    start point of the goal, and skate by the left side of the seal pool. Ride up
    the quarter pipe at the side of the bridge, and spine transfer to the quarter
    pipe on the other side of the bridge for the gap.
    
    
    ELEPHANT HOP
    ------------
    
    Select the 'Get a Pro Score: 200,000 points' goal. Quarter turn right at the
    start point of the goal, and jump down to a grind on top of the elephant for
    the gap. This will open the aquarium.
    
    
    GRIND OVER IT
    -------------
    
    Select the 'Lure the Lions back to the cage' goal. Turn slightly left from the
    start point of the goal, and grind the right rail leading up the bridge. Grind
    down to the other side of the bridge for the gap.
    
    
    GRIND THE WHOLE PLANTER
    -----------------------
    
    Select the 'Hardflip and Heelflip over Kenny' goal. Quarter turn right at the
    start point of the goal, and ride to the exit of the zoo. Quarter turn right
    before the exit, and grind right along the planter. Grind to the end of the
    planter for the gap.
    
    
    HANDRAIL HOP
    ------------
    
    Select the 'Get a High Score: 80,000 points' goal. Turn slightly right at the
    start point of the goal, and grind the rail at the top of the slope. Grind down
    the kink in the rail, jump the small gap, and grind the next rail for the gap.
    
    
    HEAR NO EVIL
    ------------
    
    Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
    start point and grind right along rail at the left side of the quarter pipe.
    Jump the second gap in the rail and grind the next rail for the gap.
    
    
    HOLD ON! LIONS BELOW
    --------------------
    
    Select the 'Do a Sit Down Air over the Lion's cage' goal. Drop into the quarter
    pipe at the start of the goal, and launch from the quarter pipe in front to a
    lip trick on the rock ledge.
    
    
    HUNGRY, HUNGRY HIPPO POOL
    -------------------------
    
    Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
    start point of the goal, and skate by the left side of the seal pool. Ride up
    the quarter pipe at the side of the bridge, and spine transfer to the quarter
    pipe on the other side of the bridge. Jump across the water to land on the
    island, and drop down into the bowl. Jump up to the highest bowl on the island,
    and grind around the edge of the bowl for the gap.
    
    
    LIONS DEN HOP
    -------------
    
    Select the 'Do a Sit Down Air over the Lion's cage' goal. Drop into the quarter
    pipe at the start of the goal, and air up to the quarter pipe on top of the
    hut. Launch from the slope at the end of the hut, clear the fence, and land on
    the other side for the gap.
    
    
    LOOP HOLE
    ---------
    
    Select the 'Bob's Pro Specific Challenge' goal. Skate forward from the start
    point of the goal, and jump the small gap in the loop for the gap.
    
    
    LONG NECK GAP
    -------------
    
    Select the 'Get a Pro Score: 200,000 points' goal. Skate forward from the start
    point of the goal, and jump from the launch ramp down to the giraffe area. Jump
    the gap between the quarter pipes behind the giraffes for the gap.
    
    
    LOW TIDE
    --------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
    the start point of the level, and then quarter turn left to face the aquarium.
    Skate up the right side of the quarter pipe at the left side of the entrance,
    and lip trick the lowest section of the quarter pipe for the gap.
    
    
    MANUAL OVER IT
    --------------
    
    Select the 'Lure the Lions back to the cage' goal. Turn slightly left from the
    start point of the goal, and manual over the bridge. Manual down to the other
    side of the bridge for the gap.
    
    
    MOVE LIKE A MONKEY!
    -------------------
    
    Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
    start point of the goal, and spine transfer from the quarter pipe to land on
    top of the cage. Quarter turn right, and wallride up to a grind on top of the
    wall. Jump off at the end of the wall and grind the wire for the gap.
    
    
    OVER ELEPHANT ROCK
    ------------------
    
    Select the 'Transfer over Elephant Rock' goal. Go forward from the start point
    of the goal, and drop into the half pipe. Do tricks to get a full special bar,
    and then launch all the way over the top of the huge rock for the gap.
    
    
    OVER THE HILLS
    --------------
    
    Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
    start point of the goal, and spine transfer from the quarter pipe to land on
    top of the cage. Quarter turn right, and wallride up to a grind on top of the
    wall. At the final corner of the wall, jump left, clear the hills, and land
    near the entrance of the zoo for the gap.
    
    
    SEE NO EVIL
    -----------
    
    Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
    start point and grind right along rail at the left side of the quarter pipe.
    Jump the first gap in the rail and grind the next rail for the gap.
    
    
    SHARK TANK TRIP
    ---------------
    
    Select the 'Catch the 5 runaway Penguins' goal. Ride down the slope of the
    aquarium, and launch left from the quarter pipe at the bottom of the slope to a
    grind on the shark tank. Grind around the shark tank for the gap.
    
    
    SNACK BAR HOP
    -------------
    
    Select the 'Get a Pro Score: 200,000 points' goal. Skate forward from the start
    point of the goal, and jump from the launch ramp down to the giraffe area. Half
    turn, and use the launch ramp at the edge of the area to jump up to the roof of
    the snack bar.
    
    
    SPEAK NO EVIL
    -------------
    
    Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
    start point and grind right along rail at the left side of the quarter pipe.
    Jump the third gap in the rail and grind the next rail for the gap.
    
    
    TAKE IT TO THE BRIDGE
    ---------------------
    
    Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
    start point of the goal, and skate by the left side of the seal pool. Ride up
    the quarter pipe at the left side of the bridge, and launch right to the
    quarter pipe at the right side of the bridge for the gap.
    
    
    TIDAL WAVE
    ----------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
    the start point of the level, and then quarter turn left to face the aquarium.
    Skate up the left side of the quarter pipe at the left side of the entrance,
    and lip trick the highest section of the quarter pipe for the gap.
    
    
    WAVE 2 WAVE
    -----------
    
    Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
    the start point of the level, and then quarter turn left to face the aquarium.
    Skate up the quarter pipe at the left side of the entrance, and launch over to
    the quarter pipe at the right side of the entrance for the gap.
    
    
    WELCOME TO THE ZOO
    ------------------
    
    Select the 'Get a High Score: 80,000 points' goal. Half turn at the start point
    of the goal, and ride to the other side of the entrance gate. Turn slightly
    left, and spine transfer from the quarter pipe up to the platform above. Half
    turn, and jump from the platform to the roof for the gap.
    
    
    WHAT A LONG PLANTER!
    --------------------
    
    Select the 'Stop the Monkey from escaping' goal. Ride forward to the path at
    the start point of the goal, and grind the planter on the right. Grind around
    the first corner in the planter for the gap.
    
    
    YOU BIG GORILLA!
    ----------------
    
    Select the 'Get a Pro Score: 200,000 points' goal. Turn slightly left at the
    start point of the goal, and drop down off the bar. Half turn right, and grind
    the ledge on the left. Jump the rock after the giraffe area, and grind the
    ledge on the other side. Continue the grind along the ledge for the gap.
    
    
    YOU DRIVE ME APE!
    -----------------
    
    Select the 'Stop the Monkey from escaping' goal. Ride forward to the path at
    the start point of the goal, and grind the planter on the right. Grind along
    the ledge to the rock near the giraffe area for the gap.
    
    
    YOU WANT FRIES WITH THAT?
    -------------------------
    
    Select the 'Get a Pro Score: 200,000 points' goal. Quarter turn right at the
    start point and drop down off the bar. Half turn after landing on the path, and
    grind the counter of the bar. Grind to the end of the counter for the gap.
    
    
    ZOOROOFGAP
    ----------
    
    Select the 'Collect Pro C-O-M-B-O' goal. Turn slightly right at the start point
    of the goal, and jump to a grind on the ledge of the building for the gap.
    
    
    -------------------------------------------------------------------------------
    4.8.                                Carnival
    -------------------------------------------------------------------------------
    
    
    3 COW MANUAL
    ------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point and ride down the path to the bell game. Go through the gap in the
    quarter pipe at the right side of the bell game, and enter the tunnel of the
    barn. Manual the ledge on the right and pass all three cows for the gap.
    
    
    ABDUCTOR LIP MANUAL
    -------------------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride over to the Abductor ride. Ride to the back of the ride, and
    jump to a manual on the bottom step. Manual to the end of the step for the gap.
    
    
    ALMOST NEVER SOFT
    -----------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and jump near the bell at the top of the pole for the gap.
    
    
    ANGRY WINDOW
    ------------
    
    Select the 'Do a 500,000 point combo' goal. Turn slightly right at the start
    point of the goal, and grind right along the top of the bowl. Grind through the
    castle at the corner of the bowl and jump down to a grind on the platform of
    the quarter pipe near the swamp for the gap.
    
    
    BACK PORCH LIP GAP
    ------------------
    
    Select the 'Grind the whole coaster' goal. Quarter turn left at the start point
    of the goal, and jump over the yellow rail to the bowl below. Quarter turn
    right, and launch from the bowl up to a lip trick on the roof of the hut.
    
    
    BANNER UP!
    ----------
    
    Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
    the goal, and ride to the Wonder Barn. Ride down the path at the left side of
    the barn, and drop down off the ledge at the end of the path. Follow the corner
    around to the right, and grind the left rail. Drop off the end of the rail, and
    use the ramp to launch up to the banner on the right for the gap.
    
    
    BARN HOLE MANUAL
    ----------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Go through
    the gap in the quarter pipe at the right side of the bell game, and manual
    through the tunnel of the barn for the gap.
    
    
    BARN HOP
    --------
    
    Select the 'Do a 500,000 point combo' goal. Turn slightly left at the start
    point of the goal, and grind left along the top of the bowl. Grind through the
    castle at the corner of the bowl and jump to a grind on the roof of the barn
    for the gap.
    
    
    BILLY GOAT GAP
    --------------
    
    Select the 'Collect S-K-A-T-E' goal. Half turn right at the start point of the
    goal, and ride toward the goat between the quarter pipes. Jump from one quarter
    pipe, clear the goat, and land on the other quarter pipe for the gap.
    
    
    CHICKEN SH.. MANUAL
    -------------------
    
    Select the 'Collect S-K-A-T-E' goal. Turn slightly right at the start point of
    the goal, and jump to a manual in the chicken pen. Manual to the end of the
    chicken pen for the gap.
    
    
    COCK TO LEDGE
    -------------
    
    Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
    the goal, and ride forward. After passing the chicken pen, half turn left, and
    grind the left side of the chicken pen. Jump off at the end of the rail and
    grind the ledge for the gap.
    
    
    CONGRATS ON YOUR FIRST OLLIE
    ----------------------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and jump near the bottom of the pole for the gap.
    
    
    COUNTER GRIND
    -------------
    
    Select the 'Collect S-K-A-T-E' goal. Skate forward from the start point and
    grind the ledge on the left. Grind to the end of the ledge for the gap.
    
    
    FOOT ON THE LINE
    ----------------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride over to the Rim Jam'n game. Jump across two quarter pipes on the
    game for the gap.
    
    
    FROM DOWNTOWN
    -------------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride over to the Rim Jam'n game. Jump across three quarter pipes on
    the game for the gap.
    
    
    FROM THE CHARITY STRIPE
    -----------------------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride over to the Rim Jam'n game. Jump across one quarter pipe on the
    game for the gap.
    
    
    GRIND THE SHINY LIGHTS
    ----------------------
    
    Select the 'Collect 6 souvenir photos' goal. Quarter turn left at the start
    point of the goal, and use the quarter pipe to launch left to a grind on the
    ledge of the house. The grind on the ledge will lead onto the light wire. Grind
    to the end of the wire for the gap.
    
    
    GUMMY THE GATOR GAP
    -------------------
    
    Select the 'Get a High Score: 750,000 points' goal. Ride forward from the start
    point of the goal and spine transfer over the spine. Jump forward at the top of
    the next quarter pipe and grind the first log in the swamp. Jump the gap and
    grind the second log for the gap.
    
    
    HAUNTED TEACUP GAP
    ------------------
    
    Select the 'Collect 6 souvenir photos' goal. Ride forward along the path from
    the start point of the goal, and follow the corner around to the left. Grind
    the ledge on the right after the shops, and jump from the fence at the end of
    the ledge to a grind on the roof of the house. Jump off the end of the roof and
    land on the Thunder Cups ride for the gap.
    
    
    HIGH LIP GAP
    ------------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride through the gap between the spines to the Thunder Cups ride.
    Launch from the quarter pipe at the bottom of the ride and lip trick the top of
    the sign for the gap.
    
    
    HIGH WIRE ACT
    -------------
    
    Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
    the goal, and ride to the Wonder Barn. Ride down the path at the left side of
    the barn, and drop down off the ledge at the end of the path. Follow the corner
    around to the right, and grind the left rail. Drop off the end of the rail, and
    use the ramp to launch up to the banner on the right. Grind up to the Abductor
    ride for the gap.
    
    
    I'VE TRIPPED HIGHER THAN THAT!
    ------------------------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and jump at the lowest point of the pole for the gap.
    
    
    LEDGE HOP
    ---------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Ride behind
    the bell game, and grind right along the ledge. Jump the gap at the end of the
    first ledge and grind the next ledge for the gap.
    
    
    LIMP NOODLE
    -----------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and jump almost half-way up the pole for the gap.
    
    
    LOG
    ---
    
    Select the 'Collect S-K-A-T-E' goal. Skate forward from the start point of the
    goal, and grind the ledge on the left. Jump off the end of the ledge and grind
    the log for the gap.
    
    
    LOW LIP GAP
    -----------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride through the gap between the spines to the Thunder Cups ride.
    Launch from the quarter pipe at the bottom of the ride and lip trick the
    platform for the gap.
    
    
    MIDWAY MANUAL
    -------------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride toward the Rim Jam'n game. Half turn left near the game, and
    ride to the side of the quarter pipe near the barn. Jump to a manual on the
    deck of the quarter pipe, jump the gap at the end of the first quarter pipe,
    and manual to the end of the second quarter pipe for the gap.
    
    
    MIDWAY TRANSFER
    ---------------
    
    Select the 'Try not to boot' goal. Half turn left at the start point of the
    goal, and ride to the quarter pipe at the right side of the bell game. Launch
    right from the quarter pipe, clear the gap, and land on the next quarter pipe
    for the gap.
    
    
    NICE VIEW, BUT ITS NO PENTHOUSE
    -------------------------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and jump just over half-way up the pole for the gap.
    
    
    NICE VIEW UP HERE
    -----------------
    
    Select the 'Try not to boot' goal. Ride forward from the start point of the
    goal, and turn slightly left after passing the spine ramp. Skate over to the
    ferris wheel, and use the quarter pipe to launch up to a lip trick on one of
    the carts. Hold the lip trick to the top of the ferris wheel for the gap.
    
    
    OVER THE BARN DOOR
    ------------------
    
    Select the 'Do a 500,000 point combo' goal. Turn slightly left at the start
    point of the goal, and grind left along the top of the bowl. Grind through the
    castle at the corner of the bowl and jump to a grind on the roof of the barn.
    Jump the gap, and grind the other side of the roof for the gap.
    
    
    PIG SLOP MANUAL
    ---------------
    
    Select the 'Collect S-K-A-T-E' goal. Turn slightly right at the start point of
    the goal, and jump to a manual in the pig pen. Manual to the end of the pig pen
    for the gap.
    
    
    PLANTER POP
    -----------
    
    Select the 'Collect 6 souvenir photos' goal. Quarter turn left at the start
    point of the goal, and grind right along the planter. Jump off at the end of
    the first planter, clear the gap, and grind the next planter for the gap.
    
    
    RAIL 2 RAIL
    -----------
    
    Select the 'Amateur C-O-M-B-O letters' goal. From the start point of the goal,
    grind the outside of the pig pen, and then jump left to a grind on the ledge
    for the gap.
    
    
    RIDE AND PUKE
    -------------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride over to the Abductor ride. Launch from the quarter pipe at the
    right side of the ride and land on the quarter pipe at the middle of the ride
    for the gap.
    
    
    RIM ROCKIN'
    -----------
    
    Select the 'Try not to boot' goal. Quarter turn left at the start point of the
    goal, and ride over to the Rim Jam'n game. Ride up any of the four quarter
    pipes and lip trick the top of the quarter pipe for the gap.
    
    
    ROOF DRAGON GAP
    ---------------
    
    Select the 'Collect 10 ride tickets' goal. Drop into the quarter pipe at the
    start point of the goal, and then quarter turn left. Ride near the edge of the
    roof, and quarter turn left. Ride forward to the middle of the roof and jump
    down to the Angry Dragon ride on the right for the gap.
    
    
    'SHINE BOWL TRANSFER
    --------------------
    
    Select the 'Grind the whole coaster' goal. Quarter turn left at the start point
    of the goal, and jump over the yellow rail to the bowl below. Quarter turn
    left, and spine transfer down to the next bowl for the gap.
    
    
    SHOULDA SKIPPED THAT CHILI DOG
    ------------------------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and jump halfway up the pole for the gap.
    
    
    STAIR HOP
    ---------
    
    Select the 'Collect S-K-A-T-E' goal. Turn slightly right at the start point of
    the goal, and jump the steps shortly before the Angry Dragon ride for the gap.
    
    
    SWAMP ESCAPE
    ------------
    
    Select the 'Get a High Score: 750,000 points' goal. Ride forward from the start
    point of the goal and spine transfer over the spine. Jump forward at the top of
    the next quarter pipe and grind the first log in the swamp. Jump the gap and
    grind the second log. Drop off the end of the second log and grind the ledge at
    the side of the swamp for the gap.
    
    
    THRILL RIDE
    -----------
    
    Select the 'Do a 500,000 point combo' goal. Turn slightly left at the start
    point and grind left along the top of the bowl. Grind through the castle at the
    corner of the bowl and jump to a grind on the roof of the barn. Jump the first
    gap, and grind left around the corner. Jump the next gap, and then jump off the
    end of the roof to a grind on the rollercoaster track for the gap.
    
    
    WHAT A TRIP!
    ------------
    
    Select the 'Grind the whole coaster' goal. Go forward at the start point and
    grind the rollercoaster track. Grind to the bottom of the track for the gap.
    
    
    WIN A PRIZE
    -----------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and hit the bell at the top of the pole for the gap.
    
    
    YOU CALL THAT AIR?
    ------------------
    
    Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
    start point of the goal, and ride down the path to the bell game. Use the
    quarter pipe and jump quarter of the way up the pole for the gap.
    
    
    -------------------------------------------------------------------------------
    4.9.                                Chicago
    -------------------------------------------------------------------------------
    
    
    BENCH-2-BENCH
    -------------
    
    Select the 'Deliver the Pizzas' goal. Turn slightly left at the start point of
    the goal, and grind the bench. Jump the gap at the end of the first bench and
    grind the next bench for the gap.
    
    
    BENCH-2-PLANTER
    ---------------
    
    Select the 'The Bridge Challenge' goal. Half turn right at the start point of
    the goal, and grind the bench near the left side of the road. Jump off at the
    end of the bench and land on the planter for the gap.
    
    
    BENCH-2-RAIL
    ------------
    
    Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
    of the goal, and ride to the first bench at the right side of the road. Half
    turn right, and grind along the bench. Jump off at the end of the bench and
    grind the red rail for the gap.
    
    
    BRIDGEGAP 1!
    ------------
    
    Select the 'The Bridge Challenge' goal. Ride forward from the first start point
    of the goal and jump the first bridge gap.
    
    
    BRIDGEGAP 2!
    ------------
    
    Select the 'The Bridge Challenge' goal. Ride forward from the second start
    point of the goal and jump the second bridge gap.
    
    
    BRIDGEGAP 3!
    ------------
    
    Select the 'The Bridge Challenge' goal. Ride forward from the third start point
    of the goal and jump the third bridge gap.
    
    
    FERRY PRINCESS
    --------------
    
    Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
    at the start point of the goal, and grind the rail on the right. Jump the first
    gap in the rail, and jump right before the second gap in the rail to a grind on
    the edge of the ferry.
    
    
    FERRY TO SURFACE STREETS
    ------------------------
    
    Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
    at the start point of the goal, and grind the rail on the right. Jump the first
    gap in the rail, and jump right before the second gap in the rail to land on
    the ferry. Ride to the ramp at the front of the ferry and launch up to the road
    for the gap.
    
    
    FROTHY LIP
    ----------
    
    Select the 'Collect S-K-A-T-E' goal. Skate down the slope at the start point of
    the goal, and use the quarter pipe in front to launch right to the quarter pipe
    on top of the shop. Half turn after lannding on top of the shop, and lip trick
    the top of the quarter pipe for the gap.
    
    
    GRASSY MANUAL
    -------------
    
    Select the 'Get a Sick Score: 1,500,000 points' goal. Skate forward from the
    start point of the goal and jump over the yellow rail. Half turn left after
    landing, and manual the grass planter at the side of the building for the gap.
    
    
    HEARTATTACK TRANSFER
    --------------------
    
    Select the 'Put Bugs on 5 Mafiosos' goal. Ride forward down the path from the
    start point of the goal, and cross over to the other side of the road. Launch
    from one of the quarter pipes, clear the steps, and land on the next quarter
    pipe for the gap.
    
    
    HIGH ART TRANSFER
    -----------------
    
    Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
    the goal, and jump over the wall. Half turn right after landing, and face
    toward the quarter pipe in front. Ride up the right side of the quarter pipe,
    launch left over the slope, and land on the next quarter pipe for the gap.
    
    
    JUMP SHIP!
    ----------
    
    Select the '900 off bridge to the ferry's top deck' goal. Turn slightly right
    at the start point of the goal and ride up the raised bridge. Launch from the
    top of the bridge and land on the top deck of the ferry for the gap.
    
    
    JUMPING TRACK
    -------------
    
    Select the 'Get a Sick Score: 1,500,000 points' goal. Quarter turn right at the
    start point of the goal and jump over the yellow rail to land on the tracks.
    Grind one track, and then jump to the next track for the gap.
    
    
    JUMPING TWO TRACKS!
    -------------------
    
    Select the 'Get a Sick Score: 1,500,000 points' goal. Quarter turn right at the
    start point of the goal and jump over the yellow rail to land on the tracks.
    Quarter turn right, and ride toward the tunnel. Half turn near the tunnel, and
    grind on the far right track. At the corner, jump left and grind the far left
    track for the gap.
    
    
    LATTE-2-GO
    ----------
    
    Select the 'Collect S-K-A-T-E' goal. Skate down the slope at the start point of
    the goal, and use the quarter pipe in front to launch right to the quarter pipe
    on top of the shop. Jump off the launch ramp at the other side of the shop and
    grind on the ledge down on the right for the gap.
    
    
    LATTE MOCHA AIR
    ---------------
    
    Select the 'Collect S-K-A-T-E' goal. Skate down the slope at the start point of
    the goal, and use the quarter pipe in front to launch over to the quarter pipe
    on the other side of the shop.
    
    
    LEDGE-2-LEDGE
    -------------
    
    Select the 'Collect S-K-A-T-E' goal. Half turn right at the start point of the
    goal, and grind along the ledge on the left. Jump off at the corner of the
    ledge and grind the ledge with the lion for the gap.
    
    
    LEDGE-2-PLANTER
    ---------------
    
    Select the 'Collect S-K-A-T-E' goal. Half turn right at the start point of the
    goal, and grind along the ledge on the left. Jump off at the end of the ledge
    and grind the planter on the other side of the road for the gap.
    
    
    LEDGE-2-RAIL
    ------------
    
    Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
    of the goal, and grind left along the ledge at the corner of the road. Jump off
    the end of the ledge and grind the red rail for the gap.
    
    
    LIGHT RAIL
    ----------
    
    Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
    at the start point of the goal, and launch from the planter up to a grind on
    the rail above for the gap.
    
    
    LIP EXTENSION
    -------------
    
    Select the 'Deliver the Pizzas' goal. Ride forward across the road from the
    start point of the goal, and use either quarter pipe to launch up to a lip
    trick on the yellow rail above.
    
    
    MOB HIT!
    --------
    
    Select the 'Put Bugs on 5 Mafiosos' goal. Half turn left at the start point of
    the goal, and ride forward to see a slope leading up on the left. Go up the
    slope, and then quarter turn left. Jump from the next slope, and flip trick
    over the mafioso standing by the door for the gap.
    
    
    MODERN GAP
    ----------
    
    Select the 'Amateur C-O-M-B-O letters' goal. Quarter turn right at the start
    point of the goal, and grind the ledge on the left. Jump off at the end of the
    ledge and grind the red starfish statue for the gap.
    
    
    OVER BLUE AWNING
    ----------------
    
    Select the 'Pro C-O-M-B-O letters' goal. Quarter turn right at the start point
    of the goal, and grind the ledge on the left. Jump at the end of the ledge,
    clear the blue awning, and grind on the next ledge for the gap.
    
    
    OVER THE EL
    -----------
    
    Select the 'Get a High Score: 900,000 points' goal. Quarter turn left at the
    start point and ride up the small slope on the left. On the roof, turn right
    and go up the next large slope to the helipad. Ride over the helipad and go
    down the slope on the other side. At the bottom of the slope, turn slightly to
    the right and use the small launch ramp to jump to the next roof. Ride up to
    the top of the slope on the roof, and then quarter turn left. Jump over the
    yellow rail, clear the tracks, and land down near the road for the gap.
    
    
    PLANTER-2-BENCH
    ---------------
    
    Select the 'The Bridge Challenge' goal. Half turn right at the start point of
    the goal, and ride to the planter after the bench near the left side of the
    road. Half turn left, and grind along the planter. Jump off at the end of the
    planter and grind the bench for the gap.
    
    
    PLANTER-2-LEDGE
    ---------------
    
    Select the 'The Bridge Challenge' goal. Half turn right at the start point of
    the goal, and ride to the planter after the bench near the left side of the
    road. Grind the planter, and then jump the gap to a grind on the planter near
    the steps for the gap. Drop off the end of the planter and grind down the ledge
    at the side of the steps for the gap.
    
    
    PLANTER-2-PLANTER
    -----------------
    
    Select the 'The Bridge Challenge' goal. Half turn right at the start point of
    the goal, and ride to the planter after the bench near the left side of the
    road. Grind the planter, and then jump the gap to a grind on the planter near
    the steps for the gap.
    
    
    PLANTER-2-RAIL
    --------------
    
    Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
    at the start point of the goal, and grind the plater on the left. Jump off at
    the end of the planter and grind the rail leading up the slope for the gap.
    
    
    RAIL-2-BENCH
    ------------
    
    Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
    of the goal, and grind left along the ledge at the corner of the road. Jump off
    the end of the ledge and grind the red rail. Jump at the end of the red rail
    and grind the bench for the gap.
    
    
    RAIL-2-LEDGE
    ------------
    
    Select the 'Put Bugs on 5 Mafiosos' goal. Ride forward at the start point and
    quarter turn right after passing the sloped ledge. Grind the yellow rail
    leading down the steps, and jump right to a grind on the ledge for the gap.
    
    
    RAIL-2-PLANTER
    --------------
    
    Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
    and ride to the first bench at the right side of the road. Half turn right, and
    grind along the bench. Jump off at the end of the bench and grind the red rail.
    Jump off at the end of the red rail and grind the planter for the gap.
    
    
    RAIL-2-RAIL
    -----------
    
    Select the 'Put Bugs on 5 Mafiosos' goal. Ride forward at the start point of
    the goal, and quarter turn right after passing the sloped ledge. Grind the
    yellow rail leading down the steps, jump the gap at the end of the rail, and
    grind the yellow rail leading up the steps for the gap.
    
    
    RIVER BARRIER MANUAL
    --------------------
    
    Select the 'Knock Over 10 Ballplayers in one combo' goal. Turn slightly left at
    the stat point of the goal, and ride along the right side of the road. Pass the
    first bridge, and then jump to a manual on the barrier. Manual to the end of
    the barrier for the gap.
    
    
    RIVER-SIDE MANUAL
    -----------------
    
    Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
    at the start point of the goal, and half turn right at the bottom of the slope.
    Get some air on the quarter pipe at the end of the path, and revert into a
    manual after landing. Manual to the quarter pipe at the other end of the path
    for the gap.
    
    
    ROOF TOPPER
    -----------
    
    Select the 'Get a High Score: 900,000 points' goal. Quarter turn left at the
    start point of the goal, and ride up the small slope on the left. On the roof,
    turn right and go up the next large slope to the helipad. Ride straight over
    the helipad and go down the slope on the other side. At the bottom of the
    slope, turn slightly to the right and use the small launch ramp to jump to the
    next roof for the gap.
    
    
    TIGHT LEDGE MANUAL
    ------------------
    
    Select the 'Get a Sick Score: 1,500,000 points' goal.  Skate forward from the
    start point of the goal and jump over the yellow rail.  Half turn right after
    landing and go to the other side of the curved wall. Manual along the planter
    at the side of the building for the gap.
    
    
    UP TO AWNING
    ------------
    
    Select the 'Amateur C-O-M-B-O letters' goal. Quarter turn left from the start
    point of the goal and use the ramp in front to jump to a grind on the awning.
    
    
    YELLOW-2-YELLOW
    ---------------
    
    Select the 'Amateur C-O-M-B-O letters' goal. Quarter turn left from the start
    point of the goal and go along the road. Take the second turning on the right
    and grind the curved yellow rail. Jump left at the end of the yellow rail and
    grind the next yellow rail for the gap.
    
    
    ===============================================================================
    
    5.                              Special Tricks
    
    ===============================================================================
    
    
    BOB BURNQUIST
    -------------
    
    Burntwist                : Left, Right + Triangle
    One Foot Smith           : Up, Down + Triangle
    Samba Flip               : Left, Right + Circle
    Sit Down Air             : Left, Down + Circle
    
    
    STEVE CABALLERO
    ---------------
    
    Daffy Grind              : Up, Down + Triangle
    Faction Guitar Slide     : Down, Up + Triangle
    FS 540                   : Left, Down + Circle
    Kickflip Superman        : Right, Up + Square
    
    
    KAREEM CAMPBELL
    ---------------
    
    360 Ghetto Bird          : Up, Right + Square
    B-Ballin Slide           : Left, Right + Triangle
    Double Blunt Slide       : Down, Up + Triangle
    Kickflip Backflip        : Left, Down + Circle
    
    
    RUNE GLIFBERG
    -------------
    
    Backfoot Flip Nosegrab   : Right, Up + Circle
    Crail Slide              : Right, Down + Triangle
    Heelflip Handflip        : Left, Right + Circle
    One Foot Blunt           : Left, Right + Triangle
    
    
    TONY HAWK
    ---------
    
    360 Varial McTwist       : Right, Left + Circle
    Barrel Roll              : Left, Down + Square
    Froggy Grind             : Left, Down + Triangle
    Indy 900                 : Right, Down + Circle
    
    
    ERIC KOSTON
    -----------
    
    Chomp On This            : Right, Up + Circle
    Falcon Slide             : Left, Right + Triangle
    Fandangle                : Up, Right + Triangle
    Slamma Jamma             : Right, Left + Square
    
    
    BUCKY LASEK
    -----------
    
    Big Hitter II            : Up, Left + Triangle
    Bodywrap 540             : Left, Down + Square
    Heelflip FS Invert       : Right, Left + Triangle
    Misty Flip               : Right, Down + Circle
    
    
    BAM MARGERA
    -----------
    
    Flip Kick Dad            : Down, Up + Triangle
    One Wheel Fireworks Show : Up, Right + Triangle
    Russian Boneless         : Left, Right + Triangle
    The Jackass              : Down, Up + Square
    
    
    RODNEY MULLEN
    -------------
    
    5-0 Fingerflip Nosegrind : Right, Left + Triangle
    Gazelle Underflip        : Up, Down + Square
    Rusty Slide Manual       : Right, Down + Triangle
    Semi Flip                : Left, Right + Square
    
    
    CHAD MUSKA
    ----------
    
    BS Nose Comply           : Right, Left + Triangle
    Ghetto Blastin           : Down, Up + Triangle
    Ghetto Tag Grind         : Left, Down + Triangle
    Muska Beatz              : Right, Down + Triangle
    
    
    ANDREW REYNOLDS
    ---------------
    
    BigSpin Shifty           : Left, Right + Circle
    Dark Disaster            : Left, Right + Triangle
    Noseslide Lipslide       : Right, Down + Triangle
    Quad Heelflip            : Up, Right + Square
    
    
    GEOFF ROWLEY
    ------------
    
    Casper Flip 360 Flip     : Down, Right + Square
    Ferret Fight             : Right, Left + Triangle
    Rowley Darkslide         : Up, Right + Triangle
    Sproing                  : Up, Down + Triangle
    
    
    ELISSA STEAMER
    --------------
    
    Bigspin Flip to Tail     : Right, Left + Triangle
    Cartwheel 50-50          : Left, Right + Triangle
    Judo Madonna             : Left, Right + Circle
    No Comply 360 Shove-It   : Right, Down + Triangle
    
    
    JAMIE THOMAS
    ------------
    
    American Tribute         : Left, Right + Triangle
    Crook BigSpinFlip Crook  : Right, Down + Triangle
    Might As Well Jump       : Left, Up + Circle
    One Wheel Nosemanual     : Down, Up + Triangle
    
    
    ===============================================================================
    
    6.                          Copyright Information
    
    ===============================================================================
    
    
    This file is Copyright 2002-2008 Tom Hayes. As it can be difficult to keep
    track of websites that haven't posted the latest version of this file, please
    do not distribute it without my permission. Send an e-mail to me if you would
    like to post this file on your website and you will likely receive a positive
    response. If you do post the file, please keep it in its original form with all
    of the sections intact and credit the author (Tom Hayes) as the writer of the
    file. The latest version of the file can be found at www.gamefaqs.com.

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