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    FAQ/Walkthrough by TripleJump

    Version: 1.0 | Updated: 06/19/08 | Printable Version | Search Guide | Bookmark Guide

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    FAQ/Walkthrough by: TripleJump
    Created: August 18th, 2005
    Last Updated: June 19th, 2008
    Copyright (C) 2005-2008 TripleJump
    Contact: triplejumpfaqs[at]gmail[dot]com
    
    
    AUTHOR NOTE: This Master Quest guide is written under the assumption that you
    have completed the regular Ocarina of Time game. If not, please follow the
    Ocarina of Time walkthrough and beat that first, as it will make your job and
    mine a hundred times easier.
    
    
    ================================================================================
                                   Table of Contents
    ================================================================================
    
     ______________________________________________________________________________
    |Opening                                                                       |
    |                                                                              |
    |I. Version History.......................................................[100]|
    |II. Introduction.........................................................[200]|
    |III. Controls............................................................[300]|
    |______________________________________________________________________________|
    |Walkthroughs                                                                  |
    |                                                                              |
    |IV. Ocarina of Time Walkthrough..........................................[400]|
    | a. Get the Sword and the Shield                                              |
    | b. Inside the Deku Tree                                                      |
    | c. Things to Collect After the Deku Tree                                     |
    | d. Get to Princess Zelda                                                     |
    | e. Get to Darunia                                                            |
    | f. Things to Collect After reaching Darunia                                  |
    | g. Dodongos Cavern                                                           |
    | h. The Magic Meter and things to collect                                     |
    | i. Get to Zora's Domain                                                      |
    | j. Get the Message in a Bottle                                               |
    | k. Inside Jabu-Jabu's Belly                                                  |
    | l. Things to Collect after beating Jabu-Jabu's Belly                         |
    | m. The Master Sword                                                          |
    | n. Get the Hookshot                                                          |
    | o. Things to Get After Getting the Hookshot                                  |
    | p. Complete the Forest Temple                                                |
    | q. Complete the Fire Temple                                                  |
    | r. Get Epona                                                                 |
    | s. Ice Cavern                                                                |
    | t. Get the Biggoron Sword                                                    |
    | u. Water Temple                                                              |
    | v. Things to Collect After the Water Temple                                  |
    | w. Complete the Shadow Temple and the Bottom of the Well                     |
    | x. Gerudo Fortress                                                           |
    | y. Complete the Spirit Temple                                                |
    | z. Collect the Remainder of Hearts and Items                                 |
    | FINAL: Ganon's Tower                                                         |
    |                                                                              |
    |V. Ocarina of Time Master Quest Walkthrough..............................[500]|
    | a. Get the Sword and the Shield                                              |
    | b. Inside the Deku Tree                                                      |
    | c. Things to Collect After the Deku Tree                                     |
    | d. Get to Princess Zelda                                                     |
    | e. Get to Darunia                                                            |
    | f. Things to Collect After reaching Darunia                                  |
    | g. Dodongos Cavern                                                           |
    | h. The Magic Meter and things to collect                                     |
    | i. Get to Zora's Domain                                                      |
    | j. Get the Message in a Bottle                                               |
    | k. Inside Jabu-Jabu's Belly                                                  |
    | l. Things to Collect after beating Jabu-Jabu's Belly                         |
    | m. The Master Sword                                                          |
    | n. Get the Hookshot                                                          |
    | o. Things to Get After Getting the Hookshot                                  |
    | p. Complete the Forest Temple                                                |
    | q. Complete the Fire Temple                                                  |
    | r. Get Epona                                                                 |
    | s. Ice Cavern                                                                |
    | t. Get the Biggoron Sword                                                    |
    | u. Water Temple                                                              |
    | v. Things to Collect After the Water Temple                                  |
    | w. Complete the Shadow Temple and the Bottom of the Well                     |
    | x. Gerudo Fortress                                                           |
    | y. Complete the Spirit Temple                                                |
    | z. Collect the Remainder of Hearts and Items                                 |
    | FINAL: Ganon's Tower                                                         |
    |______________________________________________________________________________|
    |Appendices                                                                    |
    |                                                                              |
    |VI. Heart Pieces.........................................................[600]|
    |VII. Gold Skulltulas.....................................................[700]|
    |VIII. Gold Skulltulas Master Quest.......................................[800]|
    |IV. Items................................................................[900]|
    |X. Enemies...............................................................[110]|
    |XI. Combat Situations (A guide to help you understand combat)............[120]|
    |XII. Sidequests..........................................................[130]|
    |______________________________________________________________________________|
    |Closing                                                                       |
    |                                                                              |
    |XIII. Frequently Asked Questions.........................................[140]|
    |XIV. Credits.............................................................[150]|
    |XV. Copyright............................................................[160]|
    |XVI. Closing.............................................................[170]|
    |______________________________________________________________________________|
    
    
    ================================================================================
                                       OPENING
    ================================================================================
    
    
    ________________________________________________________________________________
    
    Version History                                                            [100]
    ________________________________________________________________________________
    
    Date: June 19th, 2008
    Size: 380KBs
    Percent: 100%
    Notes:
    
    I did it! I finished all the sections and have submitted it finally!
    
    Date: June 1st, 2008
    Size: 352KBs
    Percent: 92%
    Notes:
    
    Added some other things such as Fire Temple, Bottom of the Well, Jabu Jabu's
    Belly, etc.
    
    Date: May 7th, 2008
    Size: 321KBs
    Percent: 90%
    Notes:
    
    Added the Ice Cavern Master Quest guide, as well as some other stuff. There is
    still a bunch of missing sections, however.
    
    Date: May 4th, 2008
    Size: 298KBs
    Percent: 88%
    Notes:
    
    Added the Dodongo's Cavern Master Quest walkthrough!
    
    Date: May 3rd, 2008
    Size: 292KBs
    Percent: 85%
    Notes:
    
    Added all the subsections today, now I just need to do the actual walkthrough.
    
    Date: January 3rd, 2008
    Size: 234KBs
    Percent: 68%
    Notes:
    
    Added a bunch of missing information and the Deku Tree in Master Quest.
    
    Date: January 6th, 2007
    Size: 227KBs
    Percent: 60%
    Notes:
    
    Did a ton on the guide.
    
    Date: December 20th, 2006
    Size: 196KBs
    Percent: 45%
    Notes:
    
    Decided to submit it as incomplete. Probably will get rejected, but 
    whatever.
    
    Date: December 2nd, 2006
    Size: 190KBs
    Percent: 45%
    Notes:
    
    Walkthrough 1 is now at the Spirit Temple. I added all of the Gold
    Skulltulas for OoT. Only a few hours used up :P
    
    Date: December 1st, 2006
    Size: 156KBs
    Percent: 40%
    Notes:
    
    Added a 5KB Combat Situation section. Wow. Also got some more Walkthrough 
    on.
    
    Date: November 26-30th, 2006
    Size: 146KBs
    Percent: 39%
    Notes:
    
    Walkthrough #1 is up to the end of the Shadow Temple. W00t. Only a little 
    more to go! Did the Pieces of Heart.
    
    Date: April 5th, 2006
    Size: 118KBs
    Percent: 30%
    Notes:
    
    Walkthrough one is at the Water Temple. *Sigh*. Better suck it up and work 
    on it now.
    
    Date: March 28th, 2006
    Size: 90KBs
    Percent: 25%
    Notes:
    
    Walkthrough #1 is at the Fire Temple.
    
    Date: March 23rd, 2006
    Size: 85.1KBs
    Percent: 20%
    Notes:
    
    Back from my sick slump. Worked up to Jabu-Jabu's belly and layed out the 
    books
    for the heart pieces and Skultula tokens.
    
    Date: March 19th, 2006
    Size: 40KBs
    Percent: 15%
    Notes:
    
    Worked on the Walkthrough some more. Started at Zora's Domain.
    
    Date: March 18th, 2006
    Size: 35.1KBs
    Percent: 14%
    Notes:
    
    I revived this project. Hoping to actually finish it.
    
    Date: August 30th, 2005
    Size: 20.1KBs
    Percent: 13%
    Notes:
    
    Worked More on the Guide.
    
    Date: August 26th, 2005
    Size: 15.4KBs
    Percent: 10%
    Notes:
    
    Worked on the First Bits of the Walkthroughs
    
    Date: August 23rd, 2005
    Size: 13.6KBs
    Percent: 8%
    Notes:
    
    Finished Introduction
    Finished Forest Temple
    Finished Controls
    Layed Out the FAQ
    
    
    ________________________________________________________________________________
    
    Introduction                                                               [200]
    ________________________________________________________________________________
    
    Hey, I'm TripleJump. I chose to write this FAQ because the Legend of Zelda:
    Ocarina of Time is my favorite game of all time. In it, a young boy named
    Link, the Hero of Time, has to save the land of Hyrule from the evil of
    Ganondorf. To conquer this evil, he must gather 3 Spiritual Stones, to open
    the gateway into the Sacred Realm, and draw the Legendary Blade from the
    Pedestal of Time. Something goes wrong however, and Link finds himself trying
    to do something different.
    
    Whenever I got a reward for my report card, it would always be to rent an N64,
    just so I could play this game. My friend Brandon originally introduced it to
    me, and I loved this game so much. This is my next project, there are four in
    the works right now. But I hope to complete this one soonest. I owe it to
    myself and to the readers. Do not worry, you are in the hands of an expert. I
    have completed this game many, many times, including Master Quest. I have also
    beaten the game in 3 days, and 100%'ed it in a week
    
    I am writing this walkthrough to help you learn the ways of the Zelda. I hope
    it passes my extensive knowledge onto you. Have fun reading, and play the
    game. Site owners, if you want to host this file. Drop me a line on email with
    your site address and such.
    
    
    ZELDA HISTORY
    
    Legend of Zelda                                  NES
    Legend of Zelda: Adventure of Link               NES
    Legend of Zelda: A Link to the Past              SNES
    Legend of Zelda: Links Awakening                 GB
    Legend of Zelda: Links Awakening DX              GBC
    Legend of Zelda: Ocarina of Time                 N64
    Legend of Zelda: Majoras Mask                    N64
    Legend of Zelda: Oracle of Ages                  GBC
    Legend of Zelda: Oracle of Seasons               GBC
    Legend of Zelda: The Wind Waker                  GCN
    Legend of Zelda: Ocarina of Time/Master Quest    GCN
    Legend of Zelda: A Link to the Past/Four Swords  GBA
    Legend of Zelda: Four Swords Adventures          GCN
    Legend of Zelda: Collectors Edition              GCN
    Classic NES Series: The Legend of Zelda          GBA
    Classic NES Series: Adventure of Link            GBA
    Legend of Zelda: The Minish Cap                  GBA
    Legend of Zelda: Twilight Princess               WII
    
    IN DEVELOPMENT
    
    Legend of Zelda: Twilight Princess               GCN
    Legend of Zelda: Four Swords Adventures (JP)     DS
    Legend of Zelda: The Phantom Hourglass           DS
    
    
    ________________________________________________________________________________
    
    Controls                                                                   [300]
    ________________________________________________________________________________
    
    Normal
    
    A - Action Button (Open, Speak, Check, Roll)
    B - Sword
    Control Stick - Move
    C-Stick - Use C-Items
    D-Pad - Toggle Map
    L - L Target
    R - Shield
    X - Right C
    Y - Left C
    Z - Down C
    Start - Pause/Menu
    
    Sword
    
    Rotate Control Stick+B- Quick Spin
    L+B - Horizontal Slash
    L+A(With Sword out) - Jump Attack
    B (Hold) - Spin Attack
    Backflip+B - Take Out Sword in Backflip (useless, but looks pretty cool)
    
    Other
    
    L+Left/Right+A - Sidestep
    L+Backwards+A - Backflip
    
    
    ================================================================================
                                       WALKTHROUGHS
    ================================================================================
    
    
    ________________________________________________________________________________
    
    Ocarina of Time Walkthrough                                                [400]
    ________________________________________________________________________________
    
    
    +----------------------------+
    |Get the Sword and the Shield|
    +----------------------------+
    
    Once you exit the house, go to the left past Saria. Run around in the bushes a
    bit. Now climb up the ramp. L-Target the rocks next to the Kokiri Boy. Now do
    some backflips for a couple Rupees. Now crawl through the small hole. Collect
    the Rupees and get to the chest at the back avoiding the boulder. You will get
    the Kokiri Sword.
    
    Now leave. Go to the building with the rocks outside. Enter and open the
    chests. Now climb to the ledge behind and walk behind the building for 5
    rupees. Now hop across the platforms. You should get a five. You should have
    about 40 rupees. Enter the building with the girl sitting on the ledge above
    it. Purchase the Deku Shield.
    
    Now go to the left after you exit the shop. There will be Mido blocking your
    path. Make sure you have the Shield and Sword equipped. Now talk to him. He
    lets you pass. Then kill the enemies there. Get the Sticks they drop. Now
    enter the clearing to have a short cutscene with the Deku Tree. You can enter
    now, or go to the sides of the Deku Tree, where you can get more sticks.
    
    Either way, enter.
    
    +--------------------+
    |Inside the Deku Tree|
    +--------------------+
    
    After entering, you might want to kill one of the lunging enemies, kill them
    to get some Deku Nuts. Then climb up the ladder. Hop across the chasms and go
    in the door at the end. Reflect the Deku Nuts back at the scrub, then step on
    his spot to have him give you a secret. Go through the opened door. Either
    jump onto the platform or jump around the platform and climb up to the other
    side. Open the chest for the Fairy Slingshot.
    
    If you are short on health, you can climb up the platform to reach a recovery
    heart. Go down and hop across the platform (if you didn't step on it.) If you
    did, shoot the ladder above you with the slingshot and climb up that. Go
    outside and head to the right. Open the chest for the Dungeon Map. Then snipe
    down the Skultulas with the slingshot, climb up the vines and go to the right
    to drop down onto a platform. Head over to the door. Inside is a mini puzzle,
    step on the switch and hop across the platforms, take the left path and open
    the chest. Kill the Gold Skulltula and hop over to the left onto the big chest
    to get the Compass. Leave by lighting the torch. Kill one of the Skulltula's
    and jump off of the edge, press "B" in the air, aim for the center of the web
    below. You will cut it open and fall into the water below. Move over to the
    platform and hop up, press the switch.
    
    There are two Gold Skultula's here. One is on the grate, shoot it down and
    jump to it. The second is on climbable vines. Shoot it and climb the vines to
    get it.
    
    Open the chest by the torch containing a recovery heart. Get a Deku Stick on
    fire and hop to the adjacent side with the web wall. Burn it down and go into
    the door. Shield against the Scrub and hit it with it's own rock. Move onto
    the flower and wait for it's response. It tells you this order: 2, 3, 1. You
    can get the heart it drops, then shoot the eye with the Slingshot. In the next
    room, hop to the bottom of the pool. Swim to the switch to the left and
    quickly swim back to the surface, and up the ramp. Jump on the platform and
    you will ride it to the other side. Go in the door. In the next room, before
    walking out, bring up the slingshot. Aim just above the eggs and fire, you
    will burst them. Having you avoid a pointless fight. Light a Deku Stick when
    the eggs are dead and burn down the web. Crawl through the hole. On the other
    side, drop the block off and jump to the other side.
    
    Light up a torch and hop to the other side via the block. Roll onto the web
    when you have the torch lit. Then you fall to the level below. Get some hearts
    if you are injured, but leave some for later. Go up and look at the scrubs.
    You defeat them the same way you did last time, but do it in the order of 2,
    3, 1. Now after the last one is defeated, act like it is one of the normal
    ones. It gives you the "secret" to beating Queen Gohma. Go back into the water
    and get the other hearts if you need to heal. Open the door to get to the Boss.
    
                             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             |Parasitic Armored Arachnid-|
                             |=-=-=-=-Queen Gohma-=-=-=-=|
                             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    As you enter, look up at the ceiling with the up on the C Stick. Keep the
    camera focused on the eye. It will eventually lead to her introduction. There
    are two ways to stun Gohma: Blast her eye with the Slingshot when it turns
    red, or use a Deku Nut on her. She will be stunned and her eye goes green.
    Slash her up, use a jump attack to start then just slash away. She will get up
    and start climbing the roof. L-Target her and get a seed in your Slingshot
    ready, move so her eye is in easy view. When her eye turns red, peg it and she
    will fall to the floor stunned. Repeat the earlier process and finish her.
    
    SPOILER WARNING!!
    
    After the fight, collect the Heart Container and enter the warp portal. You
    come in front of the Deku Tree. He tells you the story of the evil man who
    cast a spell upon him in order to gain the Kokiri Emerald. He also gives you
    the legend of the three Goddesses. He now will give you the Kokiri Emerald.
    The tree will die now. So leave and talk to Mido, he blames you for the death
    of the tree. Now leave the forest through the wood entrance near your house.
    
    
    
    +---------------------------------------------+
    |Things to Get After Completeing the Deku Tree|
    +---------------------------------------------+
    
    Bullet Bag Upgrade #1- Complete the Shooting Gallery
    Gold Skultulas x2- In a crate in the room with all the rupees, in the tree at
    the castle.
    
    The above items will be covered in the next section.
    
    +---------------------+
    |Get to Princess Zelda|
    +---------------------+
    
    As you exit the Forest, Saria will stop you and give you the Fairy Ocarina.
    Now watch the short scene and go out. Run to the exit and you are confronted
    with the Owl, Kaepora Gaebora. Talk to him, and answer so that you do not have
    to listen again. Now turn so you are facing to the left of the entrance. Hold
    "L" and hold "Right" on the control stick. Mash the A Button Rapidly and you
    will go over the plains very quickly thanks to side steps. Do this until you
    get to the Castle. Enter over the Drawbridge.
    
    Inside, take the door and smash all the pots to get Rupees. Then roll into the
    crate. Inside is a Gold Skultula. Kill it and take the Token. Leave and go
    into the main market. Enter the Shooting Gallery and shoot the rupees. This
    may take a few trys, but you can get more rupees back from the big pot room
    earlier. If you get them all, you get a bigger Bullet Bag. Exit the building
    and go into the castle. Which can be found by going down the path with a big
    castle in the distance.
    
    There is a Gold Skultula in the tree here. Roll into it.
    
    Go up the vines and over the gate, get caught by the guards on purpose. Talk
    to Malon, the girl by the vines until she gives you the Weird Egg. Hopefully
    it is nighttime. Climb the vines and run over to the top of the gate. Jump off
    of it. Walk until you are about halfway to the guards by the path and the
    guard on the hill. Walk up and over to the Stones you can climb up.
    
    Go up and jump over the hill and dive into the water. Let the current carry
    you along to the end. Climb up at the sloped part and move to the crates. If
    it is morning and your egg has hatched, use the Chicken to wake up Talon. If
    not, then move the crates as close to Talon as possible and wait until
    morning. In the morning, wake him up, then move both block into the water, one
    on top of the other. Jump to the castle and crawl in the crawlspace. Now you
    have to avoid the guards in the way. There is a long stretch I can trust you
    to use your own sense to get through.
    
    At the end, you can shoot the windows, the one on the left will have a guard
    chuck a bomb at you, the one on the right will have a Red Rupee drop out of
    the window. Talk to the Princess and watch the long scene. She shows you
    Ganondorf, about her dream and the Triforce in more depth. After the long
    scene, leave. With Zelda's Letter in hand, you trudge to the door. But it is
    blocked now. Impa, Princess Zelda's protector will talk to you and teach you
    the song Zelda's Lullaby. She then slips you out of the castle and tells you
    to head to Kakariko Village. Save now.
    
    +--------------+
    |Get to Darunia|
    +--------------+
    
    THINGS TO GET BEFOREHAND
    
    Bullet Bag Upgrade #2
    Adult Wallet
    Heart Pieces x4
    Hylian Shield
    Bottles x2
    Sun Song
    Saria's Song
    Epona's Song 
    Deku Stick Upgrade #1
    
    Reload the Game and you will be in the forest, go up the vines and into the
    Lost Woods. Go right for the first one. Shoot the Stone hanging with 3 Seeds
    dead center to get the Bullet Bag Upgrade. Now jump below and play the game
    with the skull kids by taking the ocarina out on the log. Win three times for
    a Piece of Heart. Now listen to the music as you go to the end of the woods.
    Kill the Wolfos, its tail is the weak point. Now get to the end and learn
    Saria's Song. Exit the woods and reenter. This time go left and play Saria's
    Song on the log there to get a Heart Piece. Now go to the other tunnel, go to
    the back and defeat the business scrub for the Deku Stick Upgrade. It will
    cost you.
    
    Now exit the forest, head to the big round place in the middle of the field.
    Go into the door on the left side once you have entered. Win the Cucco Game
    for a Bottle, there will be some milk inside. Now talk to Malon, in the center
    of the field three times. Then pull out the Ocarina. You will learn Epona's
    Song. Then head around back, go into the windmill place at the far end. Move
    the blocks so you can crawl through the hole for a heart piece. Head to
    Kakariko Village next.
    
    Talk to the Cucco Lady and agree to get her Cuccos. The First Cucco is nearby,
    chuck it into the coop. Go down the steps and to the entrance. Pick up the
    second Cucco and toss it into the bin. Go up the steps to the left and take
    this Cucco and throw it into the bin. There is a box nearby the steps going
    up. Roll into it to open the crate and grab the chicken. Walk up the steps,
    and hop off of the Red roof and land on the platform that has the chicken on
    it. Throw them both off and take the one from the platform and throw it into
    the coop. Take the chicken and walk up to the windmill. See the fence? Dash it
    at and float to it. When you are not moving anymore, left go of the Cucco and
    you will grab the fence. Climb over and up the ladder. Throw the chicken down.
    There will be three chickens. Grab one and climb the ladder to the potion
    shop. Throw it over the fence. Repeat this with them all. Then jump to the
    fence and climb over. Drop these into the Coop to get a Bottle.
    
    Move into the graveyard from here. Go to the grave at the back and play
    Zelda's Lullaby on the Triforce. Enter the gravestone. Kill all of the Keese
    in this room to open the door. Open it and run through the green sludge. It
    will hurt, but it avoids death against the zombies. In the last room examine
    the tablet. You learn "Sun's Song". Now you can go back and play the Sun's
    Song to freeze the Zombies. Walk the normal way around and exit the
    gravestone. Go outside into Hyrule Field and sit there until nightfall (DO NOT
    PLAY THE SUNS SONG). When it turns dark, go into the Village and talk to
    Dampe. Whenever he is over the patch of dirt, talk to him. He will dig up for
    10 Rupees a hole. So hopefully you restocked them. Dig in every spot until you
    find the Piece of Heart. Before leaving, move the grave with the green flowers
    in front of it away. Then open the chest for a Hylian Shield. Now go to the
    door with the fence blocking the chickens. Inside is a room with some Gold
    Skultulas. Usually I have 10+ Skultula Tokens by now, so if you do, get the
    Adult Wallet by talking to the human inside the house.
    
    We are now all set for our ascent of Death Mountain. Go to the village in the
    morning (Sun's Song). Take the left path from the entrance from the field and
    up the steps. Show the guard the letter. He lets you through, but tells you
    about the Happy Mask shop. Keep this in mind later. Head up the hill, avoiding
    boulders and the Tektites, kill them if you want. Go all the way to the top of
    the hill and into the cave at the end. Welcome to Goron City.
    
    Jump down to the bottom level. Play Zelda's Lullaby on the carpet to the
    closed door. It opens. Go to the end and stand in front of Darunia Play
    Saria's Song. He starts dancing like crazy. After the scene he gives you the
    situation on the Dodongo's Cavern and on Ganondorf. He gives you the Goron's
    Bracelet. This lets you pick up Bomb Flowers.
    
    +--------------------------------------+ 
    | Things to Get after Reaching Darunia |
    +--------------------------------------+
    Heart Piece x2
    
    Take out a Deku stick, light it with one of the torches in Darunia's room and
    bring the fire to the wooden torch just outside. Then use the stick to carry
    the flames to the various torches throughout Goron City. After they are all
    lit, the Pot in the center starts moving. Bring bomb flowers up and try to
    land on in the center of the pot from the floor above. Once you have done
    this, some rupees and (hopefully) a Heart Piece comes out. If it doesn't, keep
    trying until it does.
    
    There is also another thing to do. There are various places around the City
    that need bombing. One leads to Midigoron. Another leads to the Lost Woods,
    last one leads to some chests. Do it if you wish. Leave the city through the
    top door when done. Walk towards the path down the mountain and hard right.
    Throw the bomb flower here off of the cliff, so it blows up the cover to
    Dodongo's Cavern. Then one last thing, angle yourself diagonally and backflip
    over the fence. You land on the roof of the cavern. Get the Heart Piece, drop
    below and enter the Cavern.
    
    +------------------+
    | Dodongo's Cavern |
    +------------------+
    
    You enter, grab a bomb flower and eliminate the entrance gate. You have truly
    made it indoors. Go left and to the platform there. Destroy the Beamos with
    the bomb flower. Then open the door. Get the Dungeon Map in there. Go to the
    opposite site of the level and do the same. Only it will reveal a door. Go in.
    A couple of Baby Dodongo's will try to attack. You can slash them and step
    back for when they blow up, or just use the shield and they harmlessly pass
    over you. Continue down the hallway. Move the Armos Statue onto the blue
    switch and pass into the opened door. The doors lock and you fight a miniboss,
    the Lizafos. You wait for one to come across the lava room, then fight it. Try
    using the Deku Shield for this one. Hold the shield, they strike and you
    attack. Attack twice, then jump attack. Doing max damage before he leaves.
    
    The next one comes. Repeat the strategy until they are both defeated. Go in
    the door. In this next room, go to each spot and stand behind the Dodongo's.
    Slash the tail and then quickly step to the side to avoid the tail and follow
    the movement so you end up behind him. Once all three are dead, light a stick
    and light the three torches. The door opens, so enter. Stomp on the switch
    here and the door on the other side is unlocked. Go across. Enter. Blow up the
    wall before doing anything else, then bomb the frontal Armos. It will die, but
    run before it blows up on you. After it is gone open the chest for the
    Compass. Leave and drop the lone bomb flower inbetween the flowers. The bomb
    will blow them all up, causing a chain reaction which results in the stairs
    coming down.
    
    Climb up all of the stairs and take a side. Before going in the door, kill the
    Gold Skultula on the netting and climb up to get the token. In this room, walk
    around the center of the room until you have spotted the ladder. Pull that
    Armos away from it, then climb up the ladder. Step on the switch and go in the
    opened door. Climb down the ladder and avoid the sliding spikes as you get to
    the other side of the room. Pull the block out, hop on it and climb to the
    door. Jump to the platform and open the chest. Then chuck the Bomb Flower at
    the door to let you through. Go in and shoot the eye switch above the flames.
    Quickly hop across and go down the hall. Fight the Lizafos like you did the
    last time you read this. Go into the next room and hit the first eye switch
    above the flames, hop to the platform and quickly hit the one to your left. Go
    through the hallway. At the end, hop right and open the Chest for the Bomb Bag.
    
    Now head out to the main room via the next hallway. Step on the switch, then
    head to the right. Move out on the bridge. Drop bombs down the gaps in the
    bridge to light the eyes up. Then head down the skull and into the doorway. Go
    into the right and walk down to the maze like thing. Climb all the boxes and
    walk down the walkway. The pots just before the hall contain some fairys. So
    catch them in the bottles. In the hallway, push the box to the end and pull it
    to the hole in the floor. It hits the switch opening a door. Go inside and
    bomb the floor. Then after bombing the floor, open the chest to get a refill
    on bombs before heading down. Jump down and watch the scene, now...
    
                             =-=-=-=-=-=-=-=-=-=-=-=-=
                             |Infernal Dinosaur King-|
                             |=-=-=-=-Dodongo-=-=-=-=|
                             =-=-=-=-=-=-=-=-=-=-=-=-=
    
    As the fight begins, Dodongo breathes in a lot of air. As he does this, chuck
    a bomb into his mouth. Run towards him, and as he falls down, red, jump attack
    him and step back. You have three ways to avoid his next roll attack. Use the
    shield and he will pass over you, hug the wall, and he will miss. Or you can
    step right next to the lava pool, but not all the way in. Repeat the process
    until he is history. Step onto the frozen lava pool, gather the Heart
    Container and step in the Warp Portal.
    
    SPOILERS!!
    
    As you end up outside the entrance, Darunia and some Goron's drop from the
    'bove and thank you. Darunia is so touched that he gives you the Goron's Ruby.
    Now you have two Spiritual Stones. Darunia also want's to be your sworn
    brother. You agree, though no clue what it means. So now some more Gorons
    come, and they want to give you a big "Goron hug". Your character Flees. But
    remember the words of the Gorons, the Great Fairy lives on Death Mountain. So
    thats where we will go.
    
    +---------------------------------------------+
    | The Magic Meter and other things to collect |
    +---------------------------------------------+
    
    Magic Meter
    Heart Piece x3 (Maybe Four)
    Din's Fire
    Bomb Bag Upgrade #1
    Keaton Mask
    Gold Skultula (x1)
    
    I remembered this after and couldn't find a way to fit it in. But there are
    two bombable rocks on Death Mountain Trail. One has a Gold Skultula and the
    other has 50 Rupees. So gather as you please.
    
    Head up the hill to the part with the flag. Climb up the hill and bomb the
    rocks here. Hop up and run all the way down the place, pausing to dodge the
    rocks by using the shield (Hylian). At the other end shoot down the Skultula's
    and climb to the top. Ignore the Owl and bomb the doorway. Enter the bombed
    area and play Zelda's Lullaby on the Triforce Symbol. The Great Fairy comes
    out and grants you the Magic Meter and Sword Spin attacks. After, come outside
    and talk to Kaepora Gaebora. Accept the ride down the mountain.
    
    At the bottom, walk to the edge of the house and peer down. Land on the
    overhang above the Chicken Coop and enter the house. Get the Heart Piece
    inside. Leave and go to the Hyrule Market. Head to the castle. Climb the vines
    and jump down the gate. Walk to the dead end and bomb the boulder. Crawl
    through and play Zelda's Lullaby by the Triforce Symbol. This gives you the
    Din's Fire spell. Leave and go back into the market. Visit the Bombchu Bowling
    alley. You can play and win some prizes. Win the Bombchu Bowling game and you
    can get the Bomb Bag upgrade and a Heart Piece. Leave and go into the Happy
    Mask shop. Talk to the person here and say you will be the Happy Mask
    Salesperson. Get the Keaton Mask.
    
    Play the Sun's Song outside. Now go to the Bazaar, outside is a white dog. Run
    around it and through it so it follows you. Run down the alleyway and into the
    door sticking out into the alleyway. Talk to the woman here to get a piece of
    heart for returning Richard. Leave. There is a building with many lights on
    right there. If you want, enter and play the game. If you win you get a Heart
    Piece. But we can come back later and make it 99% easier.
    
    Now we have to go to Zora's Domain. Go to Kakariko Village (Stand on the steps
    to it, face the stairway). Then go right. Over the edge of the river and down
    the path.
    
    +----------------------+
    | Get to Zora's Domain |
    +----------------------+
    
    THINGS TO GET ON THE WAY
    
    Heart Piece x2
    
    Talk to Kaepora Gaebora. After, bomb the rocks. Ignore the man by the fence.
    Grab the Chicken and float across the river.
    
    Float across again at the top part. Then again at the gap in the path going
    left. Run At the ledge. When you aren't going forwards anymore, let go of the
    chicken. You grab on. Now get the piece of heart and go back down. Grab the
    chicken if it is still there and throw it above at the end part. Be quick, and
    get up yourself. Pick the chicken up and go cross river twice. Walk over the
    bridge and up the path to the Waterfall. Float from there to the piece of
    heart. Get it, then go back to the waterfall. Play Zelda's Lullaby and you can
    enter.
    
    +-----------------------------+
    | Get the Message in a Bottle |
    +-----------------------------+
    
    THINGS TO GET:
    Heart Piece x5
    Silver Scale
    Farore's Wind
    
    You MUST have 20 Rupees. Climb all the way to the top of the place and look at
    the Fat Zora. Go down the path to the left and talk to the Zora there. Agree
    to play, then jump off the waterfall and collect the Rupees. After you get
    them all from the lake, go back up and talk to the Zora. If you did it in the
    amount of time given, you get the Silver Scale. Turn around and head to the
    torch. Light the stick on it and dash down the stairs. Light the Wooden Torch
    there. From there, light a new stick, and run to the shop. Light the torch
    there. Run into the Shallows and light the torch there. Get the last two
    behind the Waterfall and a chest appears with a Piece of Heart. Go into the
    deep water and face the little hole at the bottom. Dive under and in that
    hole. You end up in Lake Hylia.
    
    Immediately you notice a bottle at the bottom. Dive down and claim it as your
    prize. Swim over to the left and into the Fishing Pond. Talk to the man and
    play the game. Swim into the center of the pond and stand on the log. L Target
    the big fish right beside it. Cast the line and reel until he is following it.
    Give little jerks on the line with the control stick pulled towards you, and
    A. He should eventually bite it. Hold the control stick at a diagonal angle
    towards you and left. Then Hold A. You should have it fairly quickly. Keep the
    fish and talk to the man. He gives you a piece of heart for your trouble. Now
    leave and go onto mainland. There is a scarecrow here. Just play something
    stupid like A A A A A A A to him. Then do it to the other one. Leave through
    the exit at the back. Climb the ladder and jump into the fenced area. There is
    a hole you can bomb open here, when done, enter and kill the business scrub.
    He sells you a piece of heart. Head over to Gerudo Valley. It's inbetween here
    and the castle, up a hill.
    
    Grab the chicken and stare off the edge. Aim for the waterfall. Inside is a
    piece of heart. Then climb out of the water at the platform with the crate.
    Bust it open for the next piece of heart. Jump into the water and allow the
    current to move you back to Lake Hylia. Swim to the entrance to Zora's Domain
    and go back inside
    
    Go back to the fat Zora. Stand on the platform before him and use the message
    in a bottle. He gives you the bottle and you have a 45 second scene with him
    moving to let you through. Go back to the shallows and catch a fish in the
    bottle. Now up the steps we go and into Zora's Fountain. Head right and over
    to the small Island away from Jabu-Jabu. There is a weird wall with a Grey
    Rock. Bomb that area to open a passage. Inside is a Great Fairy Fountain. Play
    Zelda's Lullaby to get Farore's Wind. Leave and go back to Jabu-Jabu. Use the
    fish in front of him and he sucks you into his jiggly bowels. Who knew there
    was a dungeon inside his stomach?
    
    +--------------------------+
    | Inside Jabu-Jabu's Belly |
    +--------------------------+
    
    Note this, if you want to leave the dungeon, use the teeth. Jabu will now open
    his trap on his own free will. First things first, reflect the balls back at
    the Octoroks and remove them. You can burst the bubbles with the sword or Deku
    Nuts. You can also just simply avoid them. Either way, hit the little thing
    hanging out of the roof of Jabu's mouth. It opens the door. Go through and
    around the path to the next room. Hearts are in the crates if needed.
    
    In this next room you find Ruto! Talk to her and she will walk into the floor.
    Notice the whirlpoolness of where she fell? Step in it and you fall down also.
    Talk to her twice and she lets you carry her. So pick her up and take her
    through the door. Drop her on the side you are on and take out the Gold
    Skultula against the climbable vines. Now jump into the water riveine. Throw
    Ruto up on top and then step on the switch. Climb the net and get the token.
    Then step on it again. Climb to the other side and pick up Ruto. Continue to
    the elevator room at the back.
    
    Reflect the rock at the Octorock then heave the Princess and yourself onto the
    elevator. Jump off and go into the door on the right. Inside, you will be back
    at the room where you first saw Ruto. First thing to do is to notice the whirl
    spot on the floor guarded by the green slime. Remember which one this is.
    Enter the path at the far back of the room (where the Bari falls down). You
    are in the gigantic Fork room. There are three paths. The paths to the left
    and right will split off into two paths. Take the path to the right (the FAR
    right). Jump on the switch and drop Ruto on her. Go in the door.
    
    In this room, you have to defeat all of the Stinger enemies. Walk over the L
    Targeted spots to have them pop up from the ground. Shoot them down with the
    Slingshot. Once they are all dead a chest appears containing your Boomerang.
    Leave and head back to the swirls room. Get Ruto back on your shoulders and go
    into the forked room (Again). Now take the left path and leave Ruto at the
    switch. Enter and fight the tentacle creature. Just Target him and throw the
    Boomerang. Stay nearby him, and blast him until his death. Get the Dungeon Map
    which appears and leave the room. Ruto will be right outside this time, pick
    her up and go towards the path right next to you.
    
    Quickly L-Target and destroy the bubbles with the Boomerang. When they have
    all been perished, get the Compass from the chest. Leave the room and go to
    the room next to the Boomerang room. Enter and destroy the Tentacle Monster
    here. Last one is in the center fork. Eliminating this bad boy will open the
    path in the swirls room where you couldn't go before. Take Ruto to that and
    jump down. When you land, Ruto goes nuts over the Spiritual Stone. Throw her
    on the ledge and she tells you why she is there. Then the platform goes up,
    when it comes down you are faced with the MiniBoss.
    
    The mini boss is called Big Octo. Throw the Boomerang at his face. He will
    freeze up in front of you. Now get as close as possible, but not too close.
    Just like my wood teacher taught me. Basically, close enough to hit his butt
    when he turns around (Literally) with the boomerang, but far enough so that if
    he comes towards you, you wont get pasted too badly. He randomly spins around
    after recovery and starts running again. If he is facing away, hit his butt
    with the Boomerang and slash the Green blubbery bit. If he comes towards YOU
    instead of the other way, throw the boomerang again, and he freezes up again.
    Giving you another chance. You could always just run around with him, but this
    is much less boring and more anticipation.
    
    When he is defeated, get the hearts and step on the elevator. There are some
    fairies at the top in the jars, so catch them if you can. Enter the door and
    stun the platforms quickly with the boomerang. This allows you to hop over
    them to the other side. Hop onto the ledge to move it up to the first level.
    Grab a crate and bring it over to the switch. Treat the crate like Ruto in the
    fork room. Enter the door. Kill some enemies if you wish, but climb the vines
    near the back. The left side has a Gold Skully. So get his token. At the top,
    throw the boomerang so it hits the switch, then comes back and you catch it.
    It opens the door at the bottom. Enter it to fight El Barro (Barinade). The
    boss.
    
                             =-=-=-=-=-=-=-=-=-=-=-=
                             |-Bio-Electric Anemone|
                             |=-=-=-Barinade-=-=-=-|
                             =-=-=-=-=-=-=-=-=-=-=-=
    
    Keep moving throughout this Boss Fight. No "Safe Spot". First off, target
    those tentacles stuck to the roof. Take them down with the boomerang. Barinade
    will eventually come out of the ground and start spinnding. Try to time your
    next boomerang throw so that it hits his belly, but makes it into the Bari
    shield. After he is hit, you have to take out the Bari. It's a one hit kill
    with the 'rang. So use it well. You can get 3/4's of them down if you move
    quickly. After they are all dead, hit him again. Then slash the belly. Repeat
    this process until this boss is history.
    
    A Heart Container and a Warp Portal appear. Get the heart, and Ruto is in the
    portal. Great. Outside she will give you the Stone. You sadly have to pretend
    to be her husband. But ignore that crap for now. You now have ALL three of the
    Spiritual Stones. Neat. You can head back to the Temple of Time now, or you
    can follow my suh-weet advice and find....
    
    +---------------------------------------------------+
    | Things to Collect after beating Jabu-Jabu's Belly |
    +---------------------------------------------------+
    
    -Gold Skultula x3
    -Heart Piece (Optional, and will be collected LATER, when you are actually going
    to be where it is)
    -Keaton Mask can also be dropped off
    
    Okay, first off, stand on the log thing towards the Fairy Fountain. Play the
    Sun's Song and at night, a Gold Skultula appears on the wall. Kill it and use
    the Boomerang to get the Token. Now go back into Jabu Jabu's belly. Jump down
    some of those swirl holes. There are two Skultulas in there. Collect them and
    leave. Next, if you want to get a Heart Piece a little earlier, and want to
    get the next mask. Go to Kakariko. Talk to the guard wearing the Keaton Mask.
    He pays for it. Now go to the Windmill. Inside, look up. There will be a Heart
    Piece at one part. You can Boomerang it down. Now that we are set for
    Adulthood, head for the hills... I mean castle.
    
    +------------------+
    | The Master Sword |
    +------------------+
    THINGS TO COLLECT:
    
    Ocarina of Time
    Skull Mask (If you sold the Keaton Mask)
    Song of Time
    
    @!!SPOILERS!!@
    
    As you approach the castle, the drawgate goes down and Zelda on a horseback
    with Impa run out. Zelda throws the Ocarina in the moat. Ganon comes out
    after. He asks you where they went. You think of taking the hard way and
    fighting, but he pastes you. Then rides off into the distance. You now have to
    go into the water and pick up the Ocarina. Once you touch it, Zelda has some
    weird telepathic communication with you. You then learn the Song of Time.
    Enter the Market. Go into the Happy Mask Shop. Give the creepy lady the
    profits from the mask and pick up the Skull Mask. If you want, there is a
    scene in the alleyways with a dieing soldier. If not, go into the Temple of
    Time.
    
    Inside, walk to the altar and play the Song of Time. The Stones leave your
    pocket and go on the altar, then the door opens. Enter and examine the big
    sword at the pedestal. You uproot it and some weird blue stuff comes. But...
    
    SPOILERS!!
    
    Ganondorf says he knew you have the stones and that he thanks you for helping
    him out. You end up at the "Chamber of the Sages" now. For what I call, the
    "Temple of Talking". You show up and look around. There is a man named Rauru
    here. He explains about how you grew up seven years in the Temple and became a
    man. Now you have to use those new muscles to save Hyrule Castle, which is
    more like Hyrule Dumpster at the moment. So now you get transported to the
    Temple of Time again. You start to leave but a mysterious "man" named Shiek
    appears and tells you a story. She says you need to go to the Kakariko
    Graveyard. So here we go.
    
    +------------------+
    | Get the Hookshot |
    +------------------+
    
    OTHER THINGS TO GET:
    Heart Piece (x4)
    Song of Storms
    Start the Biggoron Sword Quest
    
    Head over to the Kakariko Graveyard. Pull the grave to the left with the
    flowers in front. Inside the grave, you meet Dampe, the spirit of the
    gravedigger. He is going to lead you through his labyrinth. Just follow him
    making the according time limits, and at the end you will receive the
    Hookshot. Leave through the door at the back. On the inside is a block. Play
    the song of time to remove it. You are at the top of the Windmill. If you
    didn't get the Heart Piece from last time, hop onto the spinning thing and hop
    to the Heart. Go back to the graveyard and go pull the grave that is Near the
    back, on the right side (facing away from the entrance) and one of the first
    from the left. Inside is a Zombie. Play the Sun's Song to freeze him, then
    kill his body from behind. After he is dead, wait for the body to vanish. Play
    the Suns Song again to get a chest with a piece of heart.
    
    Exit the grave and go back into Dampe's grave. Play the race, and this time,
    win with a time 1:00"00 or under. He rewards you with a piece of heart.
    Lastly, go outside of the windmill and stand on the fence. Aim the hookshot at
    the purple roof. If you are close enough (which you can be) you will latch on.
    Talk to the man on there for the last piece of heart. Enter the windmill and
    show the man your Ocarina. He teaches you the Song of Storms. Now go to the
    Cucco lady. Talk to her and she gives you the Pocket Cucco Egg. Play the Sun's
    Song twice, then go into the house near the entrance. Where the crate that had
    the Cucco in your childhood was. Enter and use the Cucco by Talon. Go back to
    the Lady and show her the Cucco to get Cojiro. This is all we do until we get
    Epona.
    
    Now we are set to enter the Sacred Forest Meadow back in the Kokiri Forest. So
    head there. Inside we now have enemies. That's bad. So head back into the Lost
    Woods. Inside, take the usual path. Right, Left, Right. Mido will be here. Use
    Saria's Song to get past him. It turns out Saria won't let anyone by without
    playing that song, because she only teaches it to her friends. Go past him and
    go straight ahead, then left, then right.
    
    Sacred Forest Meadow is infected with Moblins now. You have to stealithly
    sneak past them all to the end. If one sees you, it charges, then runs you
    into the water holes or the walls. Making your way to the end, it is a good
    idea to look at them from a safe distance, then deciding if you should come
    out and blast them with the Hookshot. If they walk past your hiding spot, the
    better. You can just shoot them down with the hookshot.
    
    At the end is a stair up, turn around and there will be a ladder. Climb up
    this ladder and jump into the pit, then slip down the hole. Catch as many
    fairies as you have bottles, then leave back to the stairs. There is a
    different Moblin in this path. It is a huge one, with a big club that will
    create shockwaves that can send you flying back to the stairs. To avoid these,
    run to a side. Then when he swings the club, run to the other. He will move
    his arms left and right, you dodge all of them, and he makes a safe path past
    him when you get there. You can finish him off with the sword on the other
    side for some Rupees.
    
    Move up into the Meadow. Saria won't be there. Shiek shows up and teaches you
    the Melody known as the Minuet of Forest. After the scene, latch onto the
    branch overhanging the entrance to the temple. You can walk inside and start
    the fight for justice as an adult.
    
    +---------------+
    | Forest Temple |
    +---------------+
    
    Walk forwards and you will be engaged in combat with two Wolfos. Wolfos are
    weak in the tail, and take a jump attack in that area to kill. After they are
    dealt with, eliminate the Skulwaltula to the right on the wall. Climb the wall
    and onto the giant tree. Hookshot to the chest on the one across from it and
    open the chest for a Small Key. Enter the door and shoot the Skultula down
    with the hookshot (one hit, even to the front will kill it).
    
    In the next room, you have a scene where the Poes steal the flames to the
    elevator, now we have to go and defeat them to get the flames back. Head to
    the door directly across from where you entered. Now you have to duel two of
    the Stalfos. Tackle one at a time, the other stands away. Try to use stabs and
    when he strikes, strike just before to hit where his shield isn't. After you
    win, you get a Small Key. The jars in this room hold fairies. Leave and turn
    right, play the Song of Time in front of the block, then enter the door behind
    it.
    
    Turn right, and walk over to the vine. Kill the Skulwaltulas and climb up. One
    will be left, so go sideways to avoid it. Climb up and into the door. Defeat
    the blue bubble by using the Hookshot to stun it then defeating it. Get the
    Map from the chest and go out the other door. Hop onto the balcony railing and
    use the hookshot target to go the next door. Drain the water by stepping on
    the switch, then climb down the well. On the other side is a third Small Key.
    Leave and go back to the main room. From the entrance to the temple. take the
    left door with your key.
    
    In this next room, climb the ladder. The next room is a large room with
    puzzles. It is an easy puzzle, just push the blocks into the recession on the
    floor and climb up them. The arrows on the floor show you to the place where
    the blocks need to go. After this puzzle, there is a locked door. Unlock it
    and go through.
    
    Walk down the Twisted Corridor and to the end. Navi babbles on about the
    enemies on the ceiling, just keep moving to avoid being dragged to the
    entrance. Go over the platform and into the door that is locked. Go through
    the next two areas without caring about the Poe pictures until you are in a
    room with a hole in the center. There is another Stalfos rumble. Defeat the
    first one to have two come down with the floor. But now there is no worry
    about falling. Defeat the first one, then QUICKLY get to the next one. I say
    quickly because if you don't kill it fast enough, the other one is revived.
    Defeat the Stalfos to have a chest appear. Open it to get the Fairy Bow.
    Retreat to the first Poe Room you saw.
    
    You have to peg all three of the pictures with an arrow now. After that is
    done, you have to duel the Poe. Just stay away until it turns visible, then
    quickly jump attack. Once Joelle is defeated, the light of the first torch is
    relit, and you can now go to the second poe picture room (Collect the Small
    Key from the chest first). Defeat Beth in the same manner you did the other
    one. Get the compass from the chest, then go back to the room before the
    twisted corridor. Shoot the eye switch to straighten it out. Go to the room
    and jump on the floor. Get the Boss Key from the chest then jump down the hole.
    
    Go outside and kill the Deku Baba. Take the first door on your right hand side
    and kill the Floormaster. Then eliminate the three small hands. Open the chest
    for the Small Key. Then go into the other door. You are back in the block
    room. Go to the Second Poe Room (remember to hit the eye switch to change the
    twisted corridor). Go into the locked door at the back. There is another room
    like the twisted corridor room, only it is straight. Go to the back and in the
    door.
    
    Hop onto the moving platforms. Aim the bow at the frozen eye switch, keep
    moving with the platform. When the eye passes behind the torch, fire to alight
    the arrow, unfreezing the switch. This twists the corridor. Go back and into
    the hole in the other room. Now this room, the ceiling falls. So run through,
    using holes in the roof as refuge so you don't get hit. Go in the door at the
    back.
    
    This next room is a slide puzzle. Shoot the picture and blocks from the roof
    fall down. Arrange the four actual puzzle pieces into the picture of poe. One
    piece is extra. If you don't get it in the time limit, the puzzle flips
    sideways and you get the time you had last with an extra 10 seconds. Once you
    get the puzzle, the third poe (Amy) comes out. Defeat it and go in the next
    door.
    
    Run to the center of the room. Meg, the last poe comes out. There are four of
    her, three are Illusions, and one is the real thing. Sit there watching
    closely. The three will appear, and spin around. The real one will spin an
    extra time. Target that one and shoot it. After it is defeated, the elevator
    comes up. So hop on it and ride it to the bottom.
    
    This last section, you have to push the nooks in the room. This causes the
    floor to rotate and new openings to appear. You have to hit the three
    switches, which will cause the door to the boss to open. After this is done,
    go into the boss room door with the key.
    
                             =-=-=-=-=-=-=-=-=-=-=-=-=
                             |Evil Spirit From Beyond|
                             |=-=-Phantom Ganon-=-=-=|
                             =-=-=-=-=-=-=-=-=-=-=-=-=
    
    Enter the Room and go into the center of the "Art Gallery". Turn back around
    and try to exit to trigger the fight. Once you are in Battle, he will pop out
    of one of the pictures. There is a fake one seen. To tell the difference: The
    real one is more detailed and lighter and has little "specks" on him. When he
    is white and surrounded by purple vortex, snipe him with the bow. Or you can
    wait for him to fully come out and then shoot. 3 hits will make him ditch the
    horse.
    
    The battle on foot is a little harder. He fires a fireball at you, which is
    deflected with the Master Sword. If it hits him move in to attack, if it
    misses wait for another one. If he reflects it hit it back untill one of the
    above occur. When he is it, run in and slash him. If you take to long he will
    start throwing his Javelin/Staff at you. Block with your shield. If you want
    to stall use your shield to stop the fireballs. Once he is defeated watch the
    cutscene with pride and collect the Heart Container. Step into the blue
    portal. You will meet Saria. She grants you the Forest Medallion. You end up
    at the Deku Tree and learn your past.
    
    SPOILERS!!
    
    The Deku Sprout comes out of the dirt and tells you that you have aged, but
    the other Kokiri hasn't. How is this possible? Well, it turns out Link is
    Hylian, and not a Kokiri! Wow. Your mom was dieing, and begged a tree to save
    her. You are a sad boy. Hahahaha. Anyway, now we have our main weapon and a
    hookshot. This is good.
    
    Now we have to go all the way up Death Mountain to Goron City. Buy full bombs
    at the Bazaar on the way up. Inside Goron City, the place is empty except for
    a Goron rolling around. Bomb him and he stops. Talk to him and ask him about
    Volvagia and the Gorons. Then he gives you the Goron Tunic. The doors also
    open. Go inside Darunia's Room and pull the pillar at the back. Enter the
    place to be in Death Mountain Crater.
    
    Walk forward and Hookshot to the bridge. Watch the scene as you learn the
    Bolero of Fire. Move forwards and down the long ladder to enter the Fire Temple.
    
    +--------------------------+
    | Complete the Fire Temple |
    +--------------------------+
    
    At the start are two doors. One you cannot enter and the other holds nothing
    of significance yet. Run up the stairs and take the left door. Inside, you see
    Darunia. Watch the scene with him going to fight the boss. You are left in the
    room with some things to do. Jump over to the left and step on the switch to
    free the Goron. Inside his Cell is a Small Key. You can talk to the Goron to
    learn some random tip, but just leave if you would rather not speak with weird
    creatures.
    
    Use the key on the door in the very first room, opposite the one you saw
    Darunia in. Walk over to the left hand side and save the goron there by
    stepping on the switch. Get the Small Key from his Prison Cell. Go to the
    right side of the room and use a bomb to blow up the door. Inside is another
    Goron. Get the Small Key from his Cell as well. Then unlock the door across
    from the entrance.
    
    Note: There is also a Song of Time block to move and you can climb into the
    other room to get a Like Like, Gold Skultula and some floor tiles with a
    mission to hurt you
    
    Inside, slide down the board in the center. Use the Hookshot to grapple
    yourself up the Chainlink wall as high as you go. Climb to the top and balance
    on the edge. Kill the Keese with the Hookshot, then Grapple to the right side
    on the top. Turn to face the other side and hop onto the platform, then push
    the block off of the edge onto the fire stream. Hop on top to be propelled to
    the door above.
    
    When you enter, climb the stair thing, then at the top, hop across to the
    other side of the room. Push the block off onto the floor. Then move it into
    the part of the floor slightly lower. Climb up, then drop a bomb down on the
    switch below. Run over to the disarmed fire shield and climb the ladder to the
    top. Go in the door.
    
    Head right in this giant room until you can come across a goron in a cage. The
    switch is right in front of it. Step on it to open the cage, then get the Key
    from the chest. On the other side of the room is another goron that you can
    get a Small Key from. Then go to the part of the room across from where you
    entered and use the key on the locked door.
    
    This room might not be a bad place to use Faerore's Wind. Incase you fall
    below you can just warp up. The dungeon map lies in the locked room. Use the
    bow on the eye switch to enter. After you get it, go in the other door. Run
    onto the platform to the other side of the room and in the door.
    
    Hop across to the biggest platform and bomb the floor. At the bottom of the
    hole is a switch that opens a Goron cage, get the Small Key from it and climb
    back up. Across from here or nearby is a switch. Step on it to open another
    Goron cage. Go to that cage and get the Small Key, then go all the way back to
    the room with the fire and the cage platform.
    
    Walk across to the locked door. You have to make a jump that doesn't look like
    you can make, but you will. So trust in yourself as you open the locked door
    with a key. In this next room is a giant fire maze. Make your way to the door
    in the center. You notice a Goron, ignore it and proceed through the doorway
    on the other side.
    
    Make your way to the switch in the maze. Step on it to disarm the firewall.
    Run over and get behind it. Then toss a bomb at the door in this room. It
    blows the fake up and gives room for you to enter the real one. In this next
    room is a Flare Dancer.
    
    To defeat this bad boy, L-Target his head, and hookshot it. Then slash it
    once, then when it comes to the other side, attack it again, then on the other
    side use a jump attack to deal maximum damage to it. Repeat this process until
    it is defeated. After it is dead, jump on top of the center platform to ride
    it up.
    
    In this room, you have to climb to the top of the roof and drop a bomb down
    the edge and light the crystal switch. Then go up the chainlink fence. At the
    next room, definately cast Faerore's Wind. Just in case. First, notice the
    block on the floor. You will exit through that later. Step on the switch to
    bring the flames down around the chest. Then run around the thin platform to
    the top and open the chest. You get the Megaton Hammer. Wheeee.
    
    Go back to the block on the floor and beat it with the hammer. It falls down,
    creating an exit for you. Hit the pillar in the next room with the hammer to
    make some stairs fall down. Grab a crate and go to the bottom. Drop it on the
    switch to open the door. Enter.
    
    Note that some switches are rusty, and need to be beaten with the hammer.
    
    At the top of the Fire Maze, beat the giant pillar to the below. Then hit the
    rusty switch and enter. Play the song of time to move the Block down, then
    jump across and hit the rusty switch to open the cell. Enter and get the key.
    Jump down the pillar you beat just earlier in this paragraph and walk from
    there to the entrance. Inside, there is a door to the right with a statue in
    the way. Beat each layer of the statue to get inside the locked door.
    
    Inside, defeat all the enemies. The door opens. Enter and block all of the
    tiles with your shield, then defeat the Like Like by using the Hookshot on it
    from a distance, then striking it's lower body area. Back away and repeat.
    Then get the Gold Skultula from the wall and enter the next door.
    
    In this room, defeat the next Flare Dancer just like the last one. A chest is
    left behind with some Arrows, then enter the door. Smack the rusty switch here
    to open a Goron Cell with the boss key. Leave through the door and go all the
    way to the Boss Room and open the door.
    
                             =-=-=-=-=-=-==-=-=-=-=-=-=
                             |Subterranean Lava Dragon| 
                             |=-=-=-=-=Volvagia-=-=-=-|
                             =-=-=-=-=-=-==-=-=-=-=-=-=
    
    Hop onto the center platform to trigger this fight. Alright, the lava holes
    will have some residue kick up when Volvagia is going to come out of one.
    First he will pop his head out. Hammer it and then slash the head after it is
    dazed. It retreats. Now walk straight at the edge and climb down the side. He
    comes out and flys around. Normally he would breathe fire at you, but as he
    cannot see you he just goes back in. Repeat the process of smash and slash.
    Then watch out, as he drops 20+ boulders next time he comes out. Repeat this
    process until Volvagia is defeated.
    
    After the fight, grab the Heart Container, which his head turns into, and step
    into the light. Watch the scene with Darunia, as he gives you the Fire
    Medallion and you turn up in Death Mountain Crater. We aren't finished yet.
    There are two things to be gotten in here. Go back to the entrance you came
    through and go to the side. There are some boulders. Smash it and go down the
    tunnel to get to a Fairy Fountain. Play Zelda's Lullaby and enjoy Doubled
    Magic Meter. Go deeper down the path back in the mountain and destroy the
    boulder. Jump to the other side and climb up the thing. Now climb down the
    face of the mountain and go in the hole to get a Piece of Heart. Leave the
    entire mountainside and go all the way to Lon Lon Ranch.
    
    +-----------+
    | Get Epona |
    +-----------+
    
    Inside, go over to Ingo and talk to him. Practice riding the horses and get a
    feel for them. Ride again, and this time, play Epona's Song to call her over.
    Hop on and talk to Ingo and agree to his race. To win, use a carrot whenever
    he does, but never use the last one. Try to take the inside lane through the
    first corner to push him behind you, then maintain your lead. Win twice and he
    locks you with the horse in the ranch. Jump over the main gate, or the two
    gates to the side. Once on the field, we have some stuff to do.
    
    Go to the Kokiri Forest. The Lost Woods to be precise. Go left at the first
    place and show Cojiro to the weird guy. Then he gives you the Mushroom. Take
    it to the Potion shop in Kakariko Village, then go out the back door and into
    the place outside. If it is nighttime and you can't use the door, jump over at
    the windmill. Inside, show the lady the mushroom. She makes the Potion. Go
    back to the Forest to see the man is gone, and a little girl is there. Show
    her the Potion and she takes it back and gives you the Carpenter's Saw.
    
    Go to Gerudo Valley and hop the broken bridge on Epona, then show the
    carpenter master outside the Saw. He gives you the Broken Goron's Sword in
    return. Go to where we saw the Great Fairy for the very first time on Death
    Mountain, then walk around outside, to the right of the ladder you climb up
    will trigger Biggoron. Show him the Sword to get his Prescription. This is all
    we can do for now. Park Epona outside of Zora's River and go down it. Go all
    the way to Zora's Domain. Which is frozen. Now run to Zora's Fountain.
    
    Climb over the Ice blocks, to the right is a heart piece, so get that. Then
    take the left fork. At the very end you will come across the Ice Cavern. The
    not really "dungeon", but still a level.
    
    +-------------------------+
    | Complete the Ice Cavern |
    +-------------------------+
    
    Move along the path. There are red ice diamonds, which can only be melted by
    blue fire. There are stalagmites (the ice points in the ground) which you can
    shatter with a sword swipe. The Stalactites in the ceiling sometimes fall down
    on you, so keep moving to avoid them. The next circular room has some
    Freezards for you to deal with. Using the hookshot to grapple onto them
    damages them once and pulls you up close to them. So use it whenever they
    aren't shooting icy winds at you. After the four are dead, go into the next
    room.
    
    Get all of the Silver Rupees in this room. Avoiding the blades that spin round
    in circles. Using a shield will usually let you duck under it. Sometimes rolls
    work. But not often. One of the rupees can only be found by jumping off the
    top edge, another is behind some pots. The rest are in the open however. When
    you get the final rupee the door to the next room opens.
    
    Ice Keese are everywhere in this room. Use the hookshot or the bow before they
    get too close. Climb up to the path and kill the freezard. Walk along and go
    left. Then get close to the Blue Fire. Navi tells you about it. Take three
    bottlefulls, if you don't have three bottles, you will be making more trips.
    You can use one on the frozen chest in this room to get the Dungeon Map.
    Refill the bottles if you can. Because you will need it.
    
    Leave and go back to the Rupee room. Then go left when you enter. There is a
    reddish wall, so use the Blue Fire to melt it. Enter and go inside. The
    Compass is frozen in this room. Which also holds some blue fire. So get the
    Compass, then unfreeze the Piece of Heart also. Then refill the blue fire and
    go back to the Rupee room. At the opposite side is another red ice wall. Melt
    this and go back to refill your bottle.
    
    In this next room lies a block. You can push this around. But first things
    first, as you enter, to the left is a Gold Skultula. Use the Hookshot to get
    this one down. The puzzle room itself shouldn't be too hard. Just push it
    around. You only need to use two blocks total. One Rupee is encased in Red
    Ice, so you have to melt it to get it. After all the Rupees are collected, the
    door opens. Enter this area by making a jump from the block to the edge. Melt
    some of the Red Ice here so you get passage to the other side and open the door.
    
    Now we have to fight a White Wolfos. This boss is a sinch. Just get close,
    then back away as he prepares to whack you. When he turns his back, use a jump
    attack to his tail to finish him easily. After he dies, a chest appears. The
    chest contains the Iron Boots. Sheik also shows up and tells you about the
    Water Temple problem. That she rescued the princess zora and you have to help
    her seal it away. Then she grants you the Serenade of Water.
    
    After you have this, you can go to the waterhole behind the chest and sink
    with the iron boots to take a shortcut back to the first Rupee room. If you
    have one Blue Fire left, you are good. But if you want to unfreeze the Zora
    shop, go collect one more blue fire. Leave the Ice Cavern. In Zora's Fountain,
    use the Iron Boots and sink to the bottom. There is a piece of heart in the
    very center. Leave and go back to melt King Zora. After he is defrosted, stand
    on the platform and speak with him. He will give you the Blue Tunic, you can
    breathe underwater now. If you got the extra fire, you can go melt the shop
    now. But come back to King Zora to finish the Biggoron Sword process.
    
    +------------------------+
    | Get the Biggoron Sword |
    +------------------------+
    
    Show King Zora the Eyedrop prescription from before. He will give you an
    Eyeball frog. Quickly run down the stairs and out into Zora's River. Then dash
    out through the water. At the end, get on Epona and ride her to Lake Hylia.
    The trip usually leaves me with 45 seconds to spare. Inside the Laboratory,
    show the guy the Eyeball Frog. He makes you the World's Finest Eyedrops. You
    have 4 minutes to get to Biggoron. SO RUN! I can usually get there with 40
    seconds to spare. If you successfully make it, Biggoron gives you the Claim
    Check.
    
    Play the Sun's Song 6 times. After that, show the Claim Check to Biggoron, he
    gives you the Biggoron's Sword. This is twice as strong as the Master Sword.
    So you won't have much problems wielding this. But you cannot shield when the
    sword is pulled out. Small price to pay when you are pwning everything with
    it. Now that we have the Biggoron Sword, play the Serenade of Water and warp
    to Lake Hylia.
    
    Jump into the water and use the Iron Boots. At the bottom, you can use the
    Hookshot. Aim it at the Diamond above the door. This causes the lock to come
    out and the door to float open. Now you can walk in and out of the level
    freely. Enter.
    
    +---------------------------+
    | Complete the Water Temple |
    +---------------------------+
    
    As you enter the temple, you are at the bottom of a pool of water. Float up
    with the Kokiri boots and jump into the water of the giant square room. Sink
    to the bottom and find the door with the set of torches outside of it. Walk
    inside and you find..... Ruto! She talks a bit, and after the scene, float to
    the top of this room and climb out. At the top is a picture of the Triforce at
    the top. Play Zelda's Lullaby in front of it and it will lower the water level
    to the bottom. Remember this room. Go in the door next to the wall picture and
    defeat all of the spike enemies in this room by hitting them with the
    hookshot, then defeating them by slashing with the sword. After they are all
    defeated, a chest appears with the Dungeon Map. Take it.
    
    Jump to the very bottom of the room with the carving, then shoot the bow from
    behind the torch at the two torches in the room. Much like the forest temple.
    Only you are timed and the targets are harder. Hit just above the torch to set
    them alight. Enter the unlocked door. Inside are some Spike monsters and the
    Shell enemies. To defeat the Shell enemies, move close enough so that they
    open their mouth's, then hit the innards with the Hookshot. If you are too
    close you will hit the top and not the innards. After all the enemies are
    defeated, open the small chest for a small key.
    
    Go back out into the giant square room. Walk around until you can find a
    block. Hop onto the smaller one, then push the big one until it falls down.
    This does NOT have to be done yet. But lets get it out of our system for
    simplicity's sake, shall we? Sink down the hole that you made and walk to the
    end. Climb up and hit the crystal switch. This causes a geyser that can
    support your weight to come up. Jump on it and across. Defeat the Blue Tektite
    and go in the door. Sink so that you end up on the tail part of the dragon.
    Hit the crystal in the Dragon's mouth and use the hookshot to get past the
    door. Float to the top. Get the small key from the chest and then leave by
    hitting the crystal switch next to it. Return to the big room.
    
    In the center tower on one side is a door on top of a platform. Go inside of
    it. Walk to the end of the path, turn around and hookshot up. Play Zelda's
    Lullaby at the second picture on the wall to bring the water level up to the
    second level. If you look down to where the floating platform was, there is a
    hole that opened. Float down it and into the next room. Hit the switch with
    the hookshot and then defeat all the enemies that come out. This opens a
    second gate on the roof. Float up and inside is a chest with a small key. Go
    back into the second level changer and go out the door at the top.
    
    At the place where you lowered the water level, float as high as you can.
    Which won't be far. At the top, bomb the crack in the wall to open a room
    where you can get a Small Key from the chest. Go back to the main room and
    float to the highest point. Walk around until you find the area with the two
    pots in front. Hop over and hookshot to the top of the room. Stand next to the
    chest that is water shielded and shoot the switch. Then open the chest for the
    Compass. Leave and go back to the Main Area. Find the door that is above the
    place with the block you pushed down. It is locked. Enter it and walk on top
    of the geyser, not yet raised. Back away slightly, still facing it and a
    Tektite comes down. Kill it, stand on the geyser and shoot the switch to go
    up. At the top, exit the door and play Zelda's Lullaby to raise the water
    level to the top.
    
    We can now get the treasure in this dungeon. Go into the door right above the
    other one we just went in. It is locked. Inside, jump down to the platform
    below and aim for one of the moving targets on the other side. Hookshot to it,
    then quickly climb up them all to the top with the hookshot. Open the locked
    door at the end. Now you are in a room with a bunch of dragon heads. Hit the
    switch in the middle to lower the one on the left. Hookshot to the target
    behind it, then climb over. Raise the other dragon and hookshot to it. Then
    lower it, hop on the head, and hit the switch again. You are now on the top
    platform and can easily get to the door. Inside, there is a Like Like. Shoot
    it with arrows and then hookshot over the spikes. Enter the door.
    
    This room has the mini boss. Run to the door at the other side, then run back
    to the Island in the center. Dark Link will be waiting. He will mimic your
    moves all the time. But.... if you have the Biggoron Sword, you can easily
    stab him and hit him. He appears behind you, so turn around and hit him again.
    If you try to stab with the Master Sword, he jumps on it and hurts you. So try
    randomly swinging it at him. Dins Fire works if you have Magic Potions, or I
    have heard the Megaton Hammer supposedly stops him. After he is defeated, go
    in the door at the other end that was barred before. Open the chest to get the
    Longshot. This goes twice as far as the hookshot. Play the Song of Time at the
    block behind the chest.
    
    At the hole in the bottom you are in a long stream area. Jump into the water,
    and if you want to avoid redoing this a million times, use the iron boots so
    you have a less likely chance of being sucked up by the vortexes. There is a
    Gold Skultula in this room too. Climb onto the edge and shoot the eye switch,
    quickly Longshot to the target. Near the gate is a chest with a small key in
    it. So collect this little baby and go out the exit. Run all the way back to
    the temple's square room. There is a doorway right of the entrance that has a
    block in it. Pull it back and leave through where you entered.
    
    Now go down to the lowest level and go to where you raise the water level to
    the bottom. Do so and go raise the water level to the second level. Then look
    for the door with the eye switch just below. Hit this, then use the Longshot
    to get past the gate before it shuts on you. Push the block you had moved
    earlier to the end, then get the Key from the chest. Go to the bottom of the
    temple and enter the door with no torches that is by the pit that goes down.
    Sink to the bottom and then use the Longshot to latch onto the targets. You
    should clear the spikes. Unlock the door and enter.
    
    You can try to kill the Tektites on the other side with arrows first if you
    want an easier time. Sink to the bottom of the water part, then climb to the
    other side while avoiding the boulders. Run to the far right side and run into
    the wall over and over, then equip the Kokiri Boots. Still running forwards,
    you will hop onto the edge and have access to the next room. Jump down. The
    two walls to the left and right can both be bombed. Go on the one to the left
    (this being if you are in the entrance facing out). Push the block as far as
    you can. Then go to the other side and pull the block as far as you can. Go
    back through the other side and push the block down, this causes the room to
    raise the water level. Go in the door at the other side.
    
    Hit the crystal switch with arrows, this causes three geysers to all come up.
    Hop from geyser to geyser to get to the other side. Enter the door at the end.
    Turn right and get the Gold Skultula from the waterfall. Then jump into the
    water pool right below the waterfall. Sink and float on the other side. Open
    the door and get the Boss Key from the chest. Now you can run back into the
    boulder room and go into the main temple square room. Now go to the place
    where you raise the level to the top. Do this, then go to the opposite side of
    the temple from the entrance. There is a dragon statue. Longshot to it. There
    are fairies in the bottles outside this door. Get them, then go inside.
    
    You have to walk up a spike strewn path. Progress up this is slow, but you can
    make it easily if you walk slightly left off the path, and start when the
    first spike is in front of you. At the top, open the boss room. Inside, jump
    onto one of the platforms in the center, if you fall in the water, don't
    worry. Just climb up the ladder. At the top, you have a cutscene, then..
    
                             =-=-=-=-=-==-=-=-=-=-=
                             |Giant Aquatic Amoeba|
                             |=-=-=-=-Morpha-=-=-=|
                             =-=-=-=-=-==-=-=-=-=-=
    
    So you should jump back onto the mainland now. L Target Morpha as he jigs
    around in the water. Try to Longshot him and pull him out of the water. Then
    slash him with the sword. Much like the Flare Dancers, only he is much harder
    to hit. If he spins long enough, he makes a tentacle. stand well away, as it
    will try and grab you, dealing 3-5 hearts of damage and throwing you a long
    ways. If he misses you in his lunge, Morpha will crawl down the tubular
    structure. You can easily hit him there with the Longshot. A way to dispel the
    tentacles is Din's Fire. After Morpha is defeated, the Warp Portal appears in
    the center of the platforms and the Heart Container is nearby, in between one
    of gaps between the platforms. Collect the Heart Container and step into the
    Warp Portal.
    
    SPOILERS!!
    
    Princess Ruto is the sage of water. She has a chat about you two. Then gives
    you her eternal love, err, well actually, she gives you a Water Medallion. Now
    you are getting stronger. After the scene, we see the water levels rising
    dramatically in the lake. We also see Shiek. He leaves by means of the lake.
    Now we have some things to collect.
    
    +------------------------------------+
    |Things to Get After the Water Temple|
    +------------------------------------+
    
    Heart Piece x4
    Gold Scale
    Fire Arrows
    Scarecrow's Song
    Prelude of Light (unless you have it already)
    Gold Skultula x2
    
    From the island you start on, step onto the weird wood thing on the ground.
    Aim at the Sun with the bow. It should be just over the horizon. Shoot at it,
    the arrow comes back to the platform across from you alight. So swim across
    and get the Fire Arrows. Now we head over to the fishing pond. We have to
    catch us a lunker. Without the sinking lure though. So follow the same advice
    we did as a kid, and catch the fish near the log in the center. He should be
    15-18 pounds. Show it to the fishing guy and he marvels at you and gives you
    the Gold Scale. Woot. You can also cast the rod at the guy's hat and it comes
    off, revealing him as a baldy. You can give it back, or cast it into the water
    and have to pay for a new one.
    
    Now that we have the Golden Scale, let us get that Heart Piece. Going to the
    Lake Laboratory, you can dive from the top, to the bottom of the place. You
    hear the classic "Zelda Sound" and you go to the top. Talk to the man and he
    gives you a piece of heart. Leave and go to the scarecrow. If you played the
    randomly made up song as a kid, play it again and you learn the scarecrow
    song. Head to the Temple of Time. If you haven't gotten the Prelude of Light
    already, do so by walking into the pedestal of time room. Then turn into a
    kid. Buy 2 magic beans. Catch two bugs in a bottle as well. Go to Death
    Mountain Crater with the Bolero Of Fire. Use a bug around the soft dirt patch
    to push out a gold skultula from it's depths. Get the token and plant a bean
    there. Now to lake Hylia. Get the Skultula from the dirt patch next to the Lab
    and then plant the seed. Come back to both of these locations as an adult and
    use the flying plants to get to the Heart Pieces (one is on a Volcano, the
    other is on the roof. climb the ladder to the Chimney and it is there. Now go
    to Kakariko Village as an Adult.
    
    As you enter, there is a scene with Sheik. He tells you that an evil presence
    has radiated from the well. Which was sealed before. You tangle with it, and
    fail to defeat him miserably. Sheik teaches you the Nocturne of Shadow. Go
    into the Graveyard and stand on the fence near Dampe's grave. Aim the Longshot
    at the bit of crate popping just above the hill. If you can't hit it, back up
    on the fence and try again. If you can latch up, roll into the crate and get
    the Heart Piece inside it. Woohoo. Go all the way to the Temple of Time and
    turn into a Child Link. If you haven't gotten the Prelude of Light, you get a
    scene and Shiek teaches you it.
    
    Now head back to Kakariko Village. Go into the windmill and play the Song of
    Storms. This speeds up the Windmill and causes the Well to drain. Go outside
    and climb down the drained well, then walk down the opening to get to the next
    dungeon, the Bottom of the Well.
    
    +-------------------------------------------------------+
    | Complete the Shadow Temple and the Bottom of the Well |
    +-------------------------------------------------------+
    
    This section contains two walkthroughs. For the Shadow temple, press
    "Control+F" then type in "@@@" and press enter. It scrolls down to the Shadow
    Temple guide.
    
    Inside the well, move forwards. Crawl through the hole to the other side. A
    Skultula falls from the ceiling, so kill it. Go through the wall on the other
    side. It is just an illusion. Walk over to the pile of debris past the water
    parts. Drop a bomb on it. This exposes a hole which has a chest containing
    Bombchus. Which are self mobile bombs. These come in handy in the Spirit
    Temple. Climb out of the hole and head right. Avoiding the Green Bubble, walk
    along the walls until you find one you can go through. This room has a Small
    Key in a chest.
    
    Leave the room and go straight ahead and slightly left. Head right into the
    giant room in the center. There is a giant chest in here. It is the compass.
    There is a trap hole near the chest. So move away from the chest and walk
    around it, then slowly (as close to the chest as you can be) walk in front of
    it and open it. Jump down the big trap hole after you have gotten it. Go to
    the torched door and bomb the boulders. On the other side, you can either kill
    the Redeads or just run to the Chest and get the Dungeon Map. Go back to the
    toxic room and start collecting the Silver Rupees. After you have all around
    the waste, climb the ladder. There is one at the second level up, and another
    at the top. Go out the door and back through the wall to the watery hallway.
    
    Run down the hall until you see a face against the wall. Play Zelda's Lullaby
    on the triforce on the floor to stop the water flow. Go back to the entrance
    to the temple. Go down the empty water pools. At the bottom lies a a chest
    with some Bombs and a hole. Crawl through, and open the door at the other
    side. Inside is a Dead Hand. The Mini-Boss of this level. Run over to one of
    the hands to make it appear. Jam on the control stick and A button to escape.
    Wait for it to get close and lower it's head. Strike it's face to defeat it.
    Repeat this process to defeat it. After, get the Lens of Truth from the chest.
    Use it and look behind the big chest to find a small chest with a gold rupee.
    A lot of money is now yours.
    
    Leave the place. Head all the way to the Hyrule Market. Play the Sun's Song so
    that it is night inside. Enter the Treasure Hunt place. If you haven't gotten
    this heart piece before. Use the Lens of Truth to see inside the chests. Get
    to the end and get the Piece of Heart.
    
    Also, you should go to Zora's River and buy three beans from the Bean guy. Go
    to the Lake and plant one by the lab. Go to the Crater and plant one there.
    Then save the last one for later. Go to the Temple and turn Adult. Now you
    should go to each of those places and stand on the newly formed plant to float
    up. The Lake Heart is on the roof of the lab. The Crater Heart is on a Volcano.
    
    @@@
    
    Play the Nocturne of Shadow to return to the Graveyard. Walk down the steps
    and use Din's Fire on the torches, with you standing on the pedestal like
    thing. This opens the door to the Temple. Enter.
    
    From the start, run forwards and turn right. Longshot to the target there and
    go into the next room. Ignore everything except for the fake door to the left.
    Go inside and down the hall. There should be another door to your right. Enter
    that room and kill all the Re-Deads and the Keese. Use the Sun's Song to avoid
    damage from the Re-Deads. Open the chest that appears to get the Dungeon Map.
    
    Exit the room and look to the right. Go through the doorway there, then
    through the one at the top right of the room. Inside is a bunch of hands, like
    the Dead Hand you fought in the well. This time, it's a whole new game. Use
    the Lens of Truth to find a dark circle on the ground, stand on it, set a bomb
    down, and back away. This damages the Dark Hand and makes him rise. Use the
    same strategy as Young Link did in the Well. But instead, always Bomb him.
    This should be much easier than the other time, as you have a more powerful
    sword. Open the chest that appears after he dies for the Hover Boots. Exit the
    area and go all the way back to the room where you found the first fake door.
    Equip the Boots and the Lens of Truth.
    
    Use the Lens on the bird statue thing, then look at the pillars with skulls
    around it. Move the Bar so it points at the pillar that has a skull still left
    on it after the Lens has seen it. If you mess up, quickly roll off onto the
    main floor part, not the circle around the statue. The Boots should give you a
    few seconds to escape the abyss. If you get it right, the door with the tongue
    opens. Roll over to it with the Hover Boots and enter the door.
    
    Go down the hallway and through some bombs at the Beamos (eye) to destroy it.
    Go through the wall on your right to get to a secret door and go inside. Kill
    the two Mummies (Gibdo's) to make a chest appear with a Compass. Take it and
    go back to the Beamos Room. Go through the wall on the other side. You must
    now collect five Silver Rupees. This should be no challenge. If the blade is
    about to slice you, shield and you should duck under it. A door opens after
    the Rupees are collected. Open it to get a small key.
    
    Go back to the Beamos room and bomb the wall that is solid. Use the key to
    open the door and go down. Watch for Skulltula's that are up on the walls. The
    shadows show you where they are. In the bottom floor, avoid all the blades
    that fall and the Wallmasters on the ceiling. Run past the Red Bubble and
    across to the other platform. Kill the Stalfos you see and face the entrance
    to the room. Turn right and use the Lens of Truth to hop the platforms to the
    next room you can see.
    
    The blade in this room is invisble, watch out for it with the Lens of Truth.
    Kill the bats and destroy the Like Like. Open the chests for Rupees and
    Arrows. Go back to the place you fought the Stalfos in. Wait for the platform
    on the other side of the room to fall down, then quickly run out and hover.
    You should make the edge. Wait for it to raise and go to the Beamos area. Kill
    the Beamos and avoid the blade on the floor as you collect the Rupees and the
    door will open. Note that one rupee is under where the Beamos is, so you have
    to kill it. Go in the now open door.
    
    In the next room is a bunch of spike traps. There is a block in the wall. Use
    it and push it out to the first trap so that it falls on the block. Switch
    sides and pull it out the the next one, then push it so it blocks both traps.
    Now go to the other side and pull it to the end. Jump on the block and onto
    the trap, then go onto the platform to your right and step on the switch. Then
    get the key in the chest that appears.
    
    Back in the Beamos room is a small ledge to the left. Cross it to a Blade. Use
    the Lens of Truth to spot a stationary platform and a moving one. Go on the
    stationary one, then the moving one. Hop over to the door and go inside. Watch
    the spikes on the floor with the Lens of Truth. Kill the zombies and get the
    chest with the Rupees. Use the Lens of Truth to see the hidden longshot
    targets and use it to get the Silver Rupees. Go in the unlocked door.
    
    Climb up the giant steps and use the bombs to blow the skull head open. A
    Small Key is inside it. There is also a Gold Skultula behind where it was. Go
    to the room before and use the Lens to longshot up to the locked door. Equip
    the Iron boots. Move forward and latch onto the wooden awning to get to the
    next area. Go to the end. Block the Fire attacks from the eye and stomp your
    way over to the last fan. Turn left and use the Lens to spot a fake wall. Line
    up with it, then equip the Hover Boots. When the fan kicks in, you will make
    it to the hidden ledge. Enter the room. Defeat the mummies, then bomb the
    giant dirt pile. Inside is an invisble chest. Open it with the Lens to get a
    key. Continue forth.
    
    In this next room, either pull the block from one end to the other, or I'm
    pretty sure you can Longshot up. Either way, get on the boat, stand on the
    Triforce and play Zelda's Lullaby. The Boat moves. A Stalfos or two will fall
    down on your trip. Defeat it. Now jump to the left side after the boat begins
    to sink. Enter the door to the right. There is a giant maze of invisible
    walls. Use the map, and find the door on the left side. Inside is an invisible
    Wallmaster. Kill it and open the chest that appears for a small key. Go to the
    right side of the maze room. Inside, use Din's Fire to protect yourself from
    the spike trap. Open the Chest with the Boss Key in it. Don't get the one on
    the other side, it's a trap.
    
    Head back out to the room before the maze room. Aim at the bomb flowers on the
    other side of the room and use a fire arrow on them. This causes them to blow,
    making a bridge fall. Cross it and enter the door that is locked. The next
    room calls for the Lens of Truth. Use the Lens to see the path, then go. Open
    the boss door. Fall down the giant hole.
    
                             =-=-=-=-=-==-=-=-=-=-=
                             |Phantom Shadow Beast|
                             |=-=-=Bongo Bongo-=-=|
                             =-=-=-=-=-==-=-=-=-=-=
    
    Aim at the two hands and quickly hit them both. Now turn on the lens. You can
    see his eye. He starts to creep towards you, cock an arrow, then wait till he
    gets close, then TWANG! Hit the eye. This gives you more time to hit him.
    Slash the crap out of his eye. When he gets up, repeat. He has some attacks
    that may be a little tricky to avoid. Try to use the normal boots instead of
    the hover, as it can throw off your aim. If he winds up for an attack, try to
    hit a hand before it hits you!
    
    After the boss is felled, collect your prized Heart Container and step into
    the light to get the Shadow Medallion from Impa. Congratulations!
    
    +---------------+ 
    |Gerudo Fortress|
    +---------------+
    
    It might be easier to just save and reset, so that you start at the Castle.
    Either way, head out towards Gerudo Valley. Which we visited in our youth to
    get some hearts. Longshot over the broken bridge, or you can simply ride Epona
    over. If you longshot, aim for the sign hanging from the top. Now go past the
    tent and down the road. Gerudo Fortress is just up ahead.
    
    Ignore the stairs and walk around the hill, from a distance, shoot the closest
    guard with an arrow and run into the lone door closest to the building.
    Inside, move forward and turn right. There is a prison cell just up ahead. Go
    over to it and talk to the Carpenter inside. He complains about getting
    chucked in jail. He also explains that there are three other people just like
    him hidden in here.
    
    Then a Gerudo guard drops from the ceiling. This enemy has a special attack,
    she will do a spinning sword strike. Getting hit by this attack lands you in a
    different jail. You can counter it with an attack of your own, shield, or
    simply dodge it. The best defense is a good offense. Just bring her down to
    get a key. Which you can use to open the Cell. Talk to the carpenter to have
    him split. Exit the area through the path you didn't come from.
    
    You are now outside in a crate filled area, move into the door to the left.
    Inside, turn right and pull out the bow, wait for a guard to come in view.
    Send an arrow through her head and go down the path. Move forward and turn to
    the right and leave. Move forward now. Stay to the far edge from the wall.
    Turn so that you are just around the corner, and shoot the guard. Hop up the
    small ledge and go in the door.
    
    In here, move up to the cell. There are two. Talk to the prisoner, then beat
    the Gerudo. Get the key and save the prisoner. Now go out the other way. Duh.
    Move forward and ignore the vines. There should be a door below you that moves
    out a little on a more narrow path. Inside is a third man. Save him and come
    back the way you came this time. Go up the vines this time and enter the room.
    Move down the ramp that is here and get caught by the guards. In jail, use the
    Longshot on the overhang thing. Use the hover boots to float to the roof part
    to the left. Now go in the door. Stand still, and kill the guard that
    approaches. Now move ahead and go to the jail cell and save the last guard.
    You are now in the Gerudo Theif clan. Yay!
    
    Now you have to a bit of exploring and find your way to the roof. There is a
    treasure chest. Longshot to it to get a Piece of Heart. Now go on the ground
    and call Epona. Ride up the side and talk to the lady there when on Epona. You
    begin the Horseback Archery Game. Start by hitting all the pots as you go by,
    then spend the rest hitting the targets as close to center as you can. Getting
    1000 for a Heart Piece isn't too hard. Getting the 1,500 can take a few tries.
    If you run out of dough, go into the mess hall in the Fortress and jump into
    the pot for 20 rupees. Repeat over and over until you have cash. Now go back
    and keep at it. At 1,500 you have a bigger quiver.
    
    Go back down and stop at the closed gate with the white clothed Gerudo. Talk
    to her to enter the Training grounds. For a small fee. At the start, move
    forward and turn. Fire an Arrow at the eye switch to get some more arrows and
    a blue rupee in chests. Now go through the door that is left of the entrance.
    
    In this room, there are two Stalfos. Defeat them both quickly in the time
    limit to have a Small Key appear in a chest. Collect it and go in the open
    door. There are five hidden Silver Rupees. Most are at the bottom left and
    right, and the top. Then there are two in the center. There are fire traps.
    Use the Longshot to get the ones up high by the targets. After you have them
    all, go through the door. Kill all the Wolfos here. Look at the fake door and
    use the Lens of Truth. Hookshot to the hidden target above the door. Go
    through that door.
    
    Walk to the right on this path and go in the door to get a Key in that room.
    Jump down to the bottom level and hit the eyes of the statues as they spin.
    Get the appearing chest and Longshot out of there. Through the bottom door.
    Kill all the enemies found here. Get the Arrows that appear in a chest. Now
    start beating the blocks out of the way here with the hammer. One of the three
    block high ones has an eyeswitch. Shoot it to open the exit. The low one has a
    foot switch. Press that one to get the key from the chest. Leave through the
    exit.
    
    Using the hover boots and being careful, you can get the Rupees. One of them
    is located right above you. Turn around and Longshot to it. Get the rest by
    going from platform to platform. One of them requires you to press a switch.
    Do so, then go through the door that opens. Play the Song of Time at the
    blocks. Now jump in and sink to the bottom. Kill the enemies and get the
    rupees at the bottom, then collect the ones further up by removing the Iron
    Boots. Some of them you can Longshot to. After they are all taken, get the Key
    that appears topside and go back to the fire room. Then go out the other door
    there is.
    
    Kill all the Dinafos and the Beamos here quickly. Then get the chest. You now
    should have 6 keys. Head back into the main room through the next door and go
    right, so from the entrance to the area, you go through the center door.
    
    Inside, take the left path. At the second or third area there will be a secret
    going up. Climb the fence to get to it. Inside is the last key you need. Now
    simply go through all the doors on that side of the room until you reach the
    Ice Arrows. Hip Hip Hooray! The useless item is yours!
    
    Now exit the area, and go to the gate by the Entrance to the Fortress. Climb
    the huge ladder and talk to the Guard to have the gate opened. Enter. You are
    now in the Haunted Wasteland. Move forward and stand on the crate. Longshot to
    the crate on the other side. At the top, move from flag to flag until you
    reach a sort of Shelter. Climb down to the bottom and get the Gold Skultula.
    If you use Din's Fire or the Fire Arrows, you can get a purple rupee for
    lighting the Torches. Anyway, go back up and onto the Shelter Roof.
    
    Face the grave and use the Lens. A Poe appears, follow it wherever you may go.
    NEVER MAKE YOUR OWN TRAIL. ALWAYS FOLLOW IT until it leads you off the map
    into the Desert Collossus.
    
    In here, go right and put a bomb by the crack in two trees. It blows, now go
    in. Play Zelda's Lullaby on the Triforce to make a Great Fairy appear and give
    you Nayru's Love. This will come in handy later. Now move forward and go into
    the Spirit Temple. Turn around and leave. Sheik will be there. He/She will
    teach you the Requiem of Spirit. Go back to the Temple of Time and replace the
    Master Sword. Play the Requiem to go to the desert. Plant a Bean in the dirt
    patch and go into the Temple.
    
    +----------------------------+ 
    | Complete the Spirit Temple |
    +----------------------------+
    
    CHILD WALKTHROUGH
    
    As you enter, the two pots will attack you by flying towards you. Each contain
    a Heart. Ignore all the enemies around you and go left. A Gerudo is here. It's
    Nabooru. Talk to her. She asks you carefully if you are one of Ganondorf's
    minions. Choose either option, and she will see you as an enemy of Ganon, just
    her type. She asks you to do her a Favor, you have to go down through the tunnel
    and get her the Silver Gauntlets. Crawl through the tunnel to begin the temple.
    
    The next room has a spike, some Fire Keese and an Armos statue. Kill the Keese,
    then eliminate the Armos with sword strokes. This will unlock a door that was
    previously locked. Enter the door. A Stalfos will drop. You defeat it as you did
    when you were an adult. There is also a Green Bubble. Stun it with the boomerang
    and shoot it. There is a large chainlink fence on the other side. Aim so that
    the boomerang will go around the side and strike the switch, dropping the bridge
    down. Cross the bridge and go through the door.
    
    This room contains and Anubis. This enemy has a fire weakness. So either hit the
    switch to the right, causing a flame to rise, or use Din's fire to defeat this
    foe. Hit the switch to exit the room through the open door. This room contains
    several Keese, as well as a hand that drops from the ceiling. Avoid the enemy
    on the ceiling and defeat it. Get all the Silver rupees to make a bridge drop
    from the fence. On the other side are Keese, defeat them. Brandish a Deku Stick
    and light it. Carry it across the bridge and light the torches to get a Small
    Key in a chest. There is a Gold Skultulla on the cage behind you. Exit the room.
    You are back in the Armos Knight room. Go through the small tunnel inbetween the
    doors and unlock the door.
    
    Head forward and use your Slingshot to aim up the wall. Defeat the Skultullas
    here and climb up. Turn around to find a Gold Skultulla. Now head forward and
    you will be ambushed by Lizafos. Kill them, it's not hard. Hit the crystal
    switch to cause a chest to appear with Bombchu. There is another with Rupees.
    Anyway, Target the unusual rock formation on the wall near the roof and let a
    Bombchu loose to let light flow through and hit the sun. This opens the door.
    Continue.
    
    Right to the left is an Armos. This one is not lively. Push it off the edge to
    hit a switch, which opens the door. Climb the stairs and whip out a Deku Stick.
    Light it on a torch and jump to the bottom. Light the two torches here to get
    the map in a chest. Go over to the pushed statue and climb up the wall. Then
    go up the stairs to the next room. Your first objective here is eliminating the
    pesky Beamos with bombs. Look around the room for the Silver Rupees. They aren't
    hard to find. Then go over to the torch. Light a stick and QUICKLY move around
    the room, lighting the four torches. They can burn out, so that's why you go
    fast. After they are all lit, a chest with a Small Key appears. Collect it.
    
    Go over to the boxes that are in a corner. Pull them out so the Sun block is
    away. Grab the sun block and drag it out, placing it in the sunlight. This opens
    the door out. Go out the door. Go up the stairs and get the Gold Skultulla, and
    unlock the door. This next room has the Iron Knuckle.
    
    First thing you should know is that the room has pillars, each one can be
    smashed by manuevering so that the Knuckle's axe breaks it down. They all
    contain a large amount of Hearts. Anyway, use Nayru's Love, as each stroke from
    the knight takes away around 3-5 hearts. Now contact the Knuckle with the sword.
    He rises, I just stood in front of him and massively repeated the Jump attack.
    He also does an attack where the axe ends up in the ground for a few seconds.
    This is a good time to strike. After he is defeated, exit the open door.
    
    Look! A treasure chest! It's big! Let's get it... OH NO! THE OWL IS BACK! Don't
    worry. This one is short. After he leaves, he is gone for the rest of the game.
    Open the chest for the Silver Gauntlets. A strange dust comes around. Then you
    hear a cry for help. Lo and behold, Nabooru is being Dark Magicked' by the
    witches. We must leave her in their grasp for seven years as you warp to the
    Temple of Time and regain the Master Sword. Go back to the desert as an Adult
    and enter the Temple.
    
    ADULT WALKTHROUGH
    
    Now that you have the gauntlets, you can move heavy things. So head up the steps
    and go to the right this time. Push the giant block right, until it goes down.
    Go over it and into the next room. Kill the beamos and aim at the switch on the
    roof. Hit it to unlock the two doors. Go in the left one. There is a Wolfos.
    Dodge the attack, and then strike the tail. Stand on the Triforce on the ground
    and play Zelda's Lullaby. This causes a chest to appear with the Compass. Use
    the Longshot to reach it, and go back out to the other room.
    
    Enter the door on the other side that you unlocked. This room contains boulders,
    rupees and a time block. Collect the Rupees. There is a gold Skultulla behind
    the time block. One of the Rupees you use the hover boots to get. However, if
    you don't have them, a result of doing the Spirit Temple before the Shadow,
    which I have done countless times, you can simply run, jump and press B to do
    a sword swing, giving you extra distance to reach the rupee. Collecting all of
    them opens a door. Enter and kill the Like-Like. Then open the chest for a key.
    Head back to the main room with the doors and open the locked one.
    
    Inside are two attacking pots. Watch out, as you progress, a Like Like will drop
    from the ceiling. Kill it, and then climb the wall. This room has some invisible
    enemies. Turn on the Lens of Truth to see a Floormaster. Kill it, then get rid
    of the small ones. Then grab the sides of the mirror and rotate it. They are
    almost all traps. Some chests are rigged with an Ice Flow, some aren't. Don't
    bother opening the chests. There are some suns that drop wallmasters on you.
    You have to move one at a time, so you should just go until it opens. Go in the
    door.
    
    Back to the giant room from our youth. Not much changed in all these years. Go
    up the staircase and use the hover boots to float out onto the hand with the
    Triforce. Play Zelda's Lullaby to cause a chest to appear in the other hand.
    Longshot to it and get the Key from the chest. Now use the Longshot on the
    target you see. Climb the stairs. Look over at the ledge across from you to see
    the chest. Longshot to it. Open it, then hit the rusted switch behind it with
    the Megaton Hammer. Jump back to the floor level and enter. Push the giant block
    you see. There are a couple of them. At the end is a rusty switch. Push this to
    provide transportation up to that floor from the ground floor, in case you don't
    do this in one day.
    
    Go back to the giant room and Longshot up to the right side (from the door you
    just came from). Climb the stairs and unlock the door with your key. Ignore the
    Beamos in this room and continue to the next room. There is a Beamos and two
    Anubis. Kill the Anubi with the Fire Arrows, and then kill the beamos with a
    Bomb. Enter the unlocked door.
    
    There are several Armos Knights in the room. Stand next to the locked door and
    look at the armos. Pull out a regular arrow and hit the one that would step on
    the blue switch if it. One of the diagonal ones away from you. Anyway, as it
    steps on the switch, quickly open the door to exit. Head down the hallway and
    come out in the next room: The Iron Knuckle fight. Round 2.
    
    This one is harder than the last, but shorter. It is much easier to get hit, but
    you are more powerful. It might be a good idea to use Nayru's Love before you
    attack. After he is defeated, go outside the open door. This side is the other
    one from the Silver Gauntlet. Get the Mirror Shield that drops. Head back into
    the Four Armos Knight Room.
    
    Go across the room to the sun and the light. Reflect the light with the shield
    to the sun. This unlocks the door. Enter and get the Key. Go back to the big
    room. Go through the other locked door on the other side of the room. Kill the
    Beamos here and then take the Skultullas on the wall out. Use the Longshot to go
    as high as you can, then climb the rest. Leave the room from here. There is a
    Triforce outside. Play on it to open the Boss Key Room. 
    
    This room contains several Torch Slugs, and fake doors. Kill the Slugs, then use
    bombs on the fake door to the left of the burning chest. Then hit the eye switch
    behind it with an arrow. This causes platforms to appear above you. Longshot
    onto the targets above them and step on the switch. This starts a timer. Jump
    down and open the chest for the Boss Key.
    
    Go back out to the Triforce and enter the other door here. There is a switch
    behind a bunch of bars. Use a spin attack to hit the switch and open the door.
    Enter. There are some more Lizafos. Kill them. Head south and kill the White
    Bubbles. There is a fake looking wall (it is brighter than the others, and makes
    a different sound when hit by the sword than a regular sound). Bomb this wall.
    
    Rotate the mirror here so that is shines into the next room with the mirror.
    Now Rotate the mirror in the last room so that it shines back out into the room
    with the gigantic mirror. Go back outside to the gigantic room mirror. Stand on
    the light patch and use the Mirror Shield to reflect light on the sun. The
    platform lowers. We can now see the giant serpent helmed statue. Aim the light
    at it's face and it crumbles, every fan remembers this. Longshot to the grate
    you see and enter the door.
    
    You see the two witches, and have to combat the Iron Knuckle. Treat this like
    any other knuckle, and you find that it is Nabooru. Follow the witches through
    the other door. In the next room, climb up on to the platform to begin the
    battle.
    
                             =-=-=-=-=-=-=-=-=-=
                             |Sorceress Sisters|
                             |=-=-=Twinrova-=-=|
                             =-=-=-=-=-=-=-=-=-=
    
    Start by jumping to a platform where you can see both witches. Hold R when one
    of them launches a fire or ice attack, then turn the shield manually so that it
    can reflect off the mirror shield and hit the other witch. Repeat this process
    several times, and the witches will talk to each other. It's time to get serious
    now, they merge together into one witch, called Twinrova. They still have fire
    and ice attacks, but only from one source. Easier to hit. Hold the shield when
    the first attack comes, it is absorbed into the shield. Target Twinrova now, she
    launches another attack. If it is the same type (fire/ice) as the first attack,
    absorb it. If not, quickly sidestep out of the way. The third one is the same as
    the second one, if it is the same, get it. After the third one, move closer to
    Twinrova to release the energy of the attacks at her (hold the shield out). She
    collapses to a platform. Quickly move over and smack the crap out of her. After
    you repeat this a few times, she falls.
    
    The two witches are split apart, although they are both dead. They sit there
    bickering about how one of them is years older, but they are twins. And yaddeh
    yaddeh yaddeh. Halo's appear over their heads and a cry out of "I'll come back
    to haunt you!" fills the air. They then are gone and a Heart Container appears.
    Collect this and step into the light of the Blue Warp. 
    
    SPOILERS!
    
    The Spirit Sage is none other than.... Nabooru! She gives you the final
    Medallion and comments about how handsome you are when you are grown up. Wooo.
    Anyway, as you exit, Rauru speaks to you. Play the Prelude of Light as soon as
    you can to warp to the Temple of Time.
    
    As you arrive, you see Sheik. He/she tells you a Sheikah's legend about the
    Triforce. About how an unbalanced person who touches the triforce gets the power
    that the one most believes in. Ganondorf only received power. Sheik reveals that
    you have the Triforce of Courage, and the Triforce of Wisdom belongs to...
    
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    
    Princess Zelda. She is Sheik. She appears before you and awards you with the
    Light Arrows. These arrows are the only weapon (besides the swords) that can
    harm Ganondorf. (So they think). Although it seems safe, Ganondorf from his
    castle conjures a trap up and incarcerates Princess Zelda. She is at his castle
    now. You have to get her! But first..
    
    +-----------------------------------------+
    |Collect the Remainder of Hearts and Items|
    +-----------------------------------------+
    
    I am copying and pasting my Heart Piece section here to show you where to get
    the remainder of hearts, in case you missed any. Besides the ones we haven't
    gotten yet.
    
    HEART PIECE #: 1
    LOCATION: Death Mountain Crater
         DETAILS: As Adult Link. In Childhood, plant a magic bean in the patch next
    to the warp point. As adult, ride it. Jump off onto the volcano and get it.
    
    HEART PIECE #: 2
    LOCATION: Death Mountain Crater
         DETAILS: As Adult Link or Child. Preferably Adult. There is a wall you can
    climb. Go up, and turn left, then climb down. It's in a cave in the wall.
    
    HEART PIECE #: 3
    LOCATION: Death Mountain Trail
         DETAILS: As Adult Link or Child Link. As Child Link, you can either plant
    a Bean plant near the entrance to Dodongo's Cavern and ride it as an adult to
    the roof of the cavern, or you can do a backflip off the ledge above and land on
    the roof as a kid.
    
    HEART PIECE #: 4
    LOCATION: Desert Colossus
         DETAILS: As Adult Link. Plant a Bean plant as a Child, then ride it up to
    the top of the arc like thing as an Adult.
    
    HEART PIECE #: 5
    LOCATION: Gerudo Fortress
         DETAILS: As Adult Link. There is a roof on the Fortress with a chest. 
    You can longshot to it.
    
    HEART PIECE #: 6
    LOCATION: Gerudo Fortress
         DETAILS: As Adult Link. Win it in the Horseback Archery contest.
    
    HEART PIECE #: 7
    LOCATION: Gerudo Valley
         DETAILS: As Child Link. Behind the Waterfall. Use the Cucco to float to 
    it.
    
    HEART PIECE #: 8
    LOCATION: Gerudo Valley
         DETAILS: As Adult Link. Get on the bean plant you plant as a Child and
    float to the Crate with it. Break the Crate.
    
    HEART PIECE #: 9
    LOCATION: Gerudo Valley
         DETAILS: As Child Link. Float to the platform with the crate. Break the
    Crate.
    
    HEART PIECE #: 10
    LOCATION: Graveyard
         DETAILS: As Child Link (possibly Adult). There is a grave near the front
    that is not marked, and can be pulled back to reveal a hole. Inside is a single
    Re-Dead. Kill the Re-Dead and play the Sun's song after the body is gone.
    
    HEART PIECE #: 11
    LOCATION: Graveyard
         DETAILS: As Child Link. At night during certain times (cannot play Sun's
    Song to get him), Dampe digs graves. There are dirt patches on the paths. Talk
    to him and ask him to dig on the patches until you find it. Costs rupees each
    time.
    
    HEART PIECE #: 12
    LOCATION: Graveyard
         DETAILS: As Adult Link. You can either stand on the fence and longshot to
    a crate with the Heart Piece inside, or plant a magic bean and ride up to 
    it.
    
    HEART PIECE #: 13
    LOCATION: Graveyard/Windmill
         DETAILS: As Adult Link. You have to race Dampe's ghost and finish in less
    than a minute. Easy to do if you Longshot to the torch above you at the end
    stretch.
    
    HEART PIECE #: 14
    LOCATION: Goron City
         DETAILS: As Child Link. Light all the torches with the fire from Darunia's
    room, then throw bombs into the pot in the center of the area until it spits it
    out.
    
    HEART PIECE #: 15
    LOCATION: Hyrule Field
         DETAILS: As Child or Adult Link. There is a fenced area near the entrance
    to Lake Hylia. Bomb it, and a hole appears. Defeat the Business Scrub and buy it
    off of him.
    
    HEART PIECE #: 16
    LOCATION: Hyrule Field
         DETAILS: As Adult Link. There is a lone tree by the stream. Bomb it, then
    sink to the bottom to get it.
    
    HEART PIECE #: 17
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At night, there is a white dog that hangs out
    around the Bazaar. Run into it until it follows you. Bring it to the door that
    is very protruding in the alley and talk to the lady inside.
    
    HEART PIECE #: 18
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At the Bombchu bowling alley, keep playing until it
    comes up as a prize, then win.
    
    HEART PIECE #: 19
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At night, go to the Treasure Box game. You can
    either guess over and over until you get lucky, or use the Lens of Truth to get
    to it at the end.
    
    HEART PIECE #: 20
    LOCATION: Ice Cavern
         DETAILS: As Adult Link. Get a bottle of Blue Fire and go to the Compass
    room. Dump the fire on the frozen heart and collect it.
    
    MASTER QUEST!
    In master quest, there is a switch you have to bomb in the same area. Bomb it
    to get it.
    
    HEART PIECE #: 21
    LOCATION: Kakariko Village
         DETAILS: The Owl will drop you on the house by the Cuccoo lady. Drop off
    the graveyard side and land on the overhand. Go into the hole on the wall and
    get the piece next to the cow.
    
    HEART PIECE #: 22
    LOCATION: Kakariko Village
         DETAILS: As Adult Link. Either stand on the fence by the windmill and
    hookshot to the purple roof house, or just longshot to it. Talk to the man on
    top of it.
    
    HEART PIECE #: 23
    LOCATION: Kakariko Village (Windmill)
         DETAILS: As Adult Link or Child Link. After the Dampe race, you end up in
    the Windmill. As Adult link, jump to the spinning thing in the middle, then jump
    to the heart. Or as a child, use the boomerang to get it.
    
    HEART PIECE #: 24
    LOCATION: Kakariko Village
         DETAILS: As Child Link. Collect 50 Gold Skultula coins, then talk to the
    freed child to receive it.
    
    HEART PIECE #: 25
    LOCATION: Lake Hylia
         DETAILS: As Child Link. Catch a 10 pound or larger fish at the Fishing
    Pond.
    
    HEART PIECE #: 26
    LOCATION: Lake Hylia
         DETAILS: As Adult Link. Plant a magic bean as a child at the Lab, then
    ride it and jump on the roof as an adult. Climb the ladder and get the piece at
    the top.
    
    HEART PIECE #: 27
    LOCATION: Lake Hylia
         DETAILS: As Adult Link. Get the Gold Scale from the Fishing Game. Go to the
    Lake Hylia lab and jump in the water. Dive until you touch the floor and talk to
    the man to get it.
    
    HEART PIECE #: 28
    LOCATION: Lon Lon Ranch
         DETAILS: As Child Link. The piece is located in the back of the ranch.
    Move the crates that are found in the windmill to discover a passage through the
    wall. The piece is in the hay at the other side.
    
    HEART PIECE #: 29
    LOCATION: Lost Woods
         DETAILS: As Child Link. Turning left at the first area, stand on the flat
    stump and face the Skull kid. Play Saria's Song and he gives you it.
    
    HEART PIECE #: 30
    LOCATION: Lost Woods
         DETAILS: As Child Link. After the first turn to the right, jump off the
    edge and stand on the stump. Play along with the two Skull Kids until they give
    you the Heart Piece.
    
    HEART PIECE #: 31
    LOCATION: Zora's Domain
         DETAILS: As Child Link. At the top of the stairs, bring fire down to the
    torch below the stairs. Then get a fresh stick out. Get the fire and dash down
    the spiral ramp. Light the Torch by the shop, the one in the water, and the one
    behind the waterfall to have it appear in a chest behind the waterfall.
    
    HEART PIECE #: 32
    LOCATION: Zora's Fountain
         DETAILS: As Adult Link. Equip the Iron boots and sink to the bottom of the
    Fountain. The Piece is in the dead centre.
    
    HEART PIECE #: 33
    LOCATION: Zora's Fountain
         DETAILS: As Adult Link. Hop the icebergs. At one point is a fork in the
    paths. Take the right side and jump onto the iceberg it resides on. Claim it
    for your good health.
    
    HEART PIECE #: 34
    LOCATION: Zora's River
         DETAILS: As Child Link. From the Start, Grab the chicken and run to the
    edge. Float over. Now  run up the path and over again. There will be a broken
    path in this next area. Run up it. Then turn towards the Piece (resting on the
    little island. Jump towards the nearest overhang, and as you stop moving, drop
    the chicken to grab on. Then jump to the Heart.
    
    HEART PIECE #: 35
    LOCATION: Zora's River
         DETAILS: As Child Link. Continuing from the last one, drop to the bottom
    level and get the chicken. Go all the way to the end, just before the Domain and
    get to the highest ground you can. Turn towards the Heart and float to it with
    the Chicken.
    
    HEART PIECE #: 36
    LOCATION: Zora's River
         DETAILS: As Child Link. Play the Song of Storms to the Frogs. Who live on
    the log.
    
    HEART PIECE #: 37
    LOCATION: Zora's River
         DETAILS: As Child Link. Play every other non-temple song to the frogs. They
    grow big. Now start to play again, but they stop you. Play their little game
    and win. To play the game, each frog corresponds with a button on the
    controller. Press the button for the frog that has the butterfly above it. This
    gets you it. Yay! All the Pieces!
    
    One of the Heart Pieces is obtained through Gold Skultullas. To get them all,
    refer to the appropriate sections. Copy and pasting the Gold Skultulla section
    is just KB whoring, although pasting the heart pieces is too.
    
    As for the last Bottle, start at Hyrule Castle with 3 empty bottles. The glitch
    one won't work for this. Get on Epona and go to the first three locations here:
    
    1. Below the ledge that forms an overhang near Kakariko Village
    2. The tree outside Lon Lon Ranch
    3. The tree by Gerudo Valley.
    
    Kill the poes that appear while on the horse. Two arrows will finish them off.
    Get off the horse and get the poe spirits in the bottles. Go to Hyrule Castle
    and go into the large pot room that was there as a child. Show the Bottles to
    the strange man. He gives you rupees and 300 points on your Membership Card.
    Going to all these locations and doing the same will net you 100 points per poe.
    1000 points results in the last bottle.
    
    4. In a bush at the river to the right of the castle.
    5. The stone wall near the ranch.
    6. The fork in the road near Kokiri Forest, by the boulder.
    7. The fork in the road outside Gerudo Valley
    8. The sign that points to Lon Lon Ranch (By the castle)
    9. At the south of Hyrule Field is a large orchard of trees. There is a poe in
    one of the bushes.
    10. There is a poe by one of the trees in  #9.
    
    Masks are optional, but here is how to do it:
    
    As a child.
    
    Starting at the beginning, in case you didn't already do this, give the man
    guarding the gate to Death Mountain Trail the Keaton Mask. Return this to the
    Happy Mask Shop and give the rupees, and get the Skull Mask. Go to the Lost
    Woods. Go right, left, right, left, left. There is a secret grotto somewhere in
    the grass. You know you have found it when there are massive amounts of Deku
    Scrubs. Put it on and they go insane and give you the last Deku Stick Upgrade.
    Woot. Now go to the Forest, then back into the woods. Go left at the start and
    stand on the stump. Equip the mask and talk to the Skull Kid. He gives you half
    the rupees. Go and pay the debt back to the owner.
    
    Get the Spooky Mask now, talk to the kid walking around the graveyard (During
    Day) with the mask on. He pays the full price. Return the money and get the
    Bunny Hood. I hope you have the Giants Wallet and almost no cash. Anyway, run
    to Lon Lon Ranch, then to Gerudo Valley. There is a running man here. Give him
    the mask, and he pays you however much money you can carry. Yay! Return the
    small portion of money you have to pay to the Mask Shop. You now unlock the
    Goron, Gerudo and Zora Mask. They are useless. There is the Mask of Truth, which
    can talk to Gossip Stones. They will give you advice and tips. All the latest
    Gossip.
    
    Hearts: Check
    Skultullas: Check
    Bottles: Check
    Masks: Check
    
    The upgrades aren't necessary. All the good ones (Quiver) are already taken. So
    you are fine. They are in the secrets section.
    
    There are also several sidequests in the Secrets section you can do.
    
    
    +--------------------+
    |Final: Ganon's Tower|
    +--------------------+
    
    Go to the Market and head to where Hyrule Castle used to be. Walk up as far as
    you can to the castle. The Sages will work together to create a righteous bridge
    to the castle. Cross it and go inside. Move forward, ignoring the Beamos and
    enter the door. This room has a force field protecting the inner tower. Go below
    the bridge and turn the Lens of Truth on to find a secret shop. Don't fill
    anything yet.
    
    FOREST ROOM
    
    Anyway, we will tackle the room in order of the temples we did them in, in order
    to avoid confusion. There is a slight deviation from these plans, we must do
    the Shadow room second. So head right from the start to find the Forest Room.
    Inside is a Wolfos. Kill the Wolfos, then use Din's Fire to light the four
    torches. Aim at the torch above the door with an arrow, and have it go through
    the torch to light the top one. Or simply use a Fire Arrow.
    
    The next room has Silver Rupees. You can get them by using the Hover Boots,
    Song of Time and the Longshot. It's not that difficult. Others are taken by
    stepping on the switch and using the targets Anyway, Get them all and enter the
    room ahead of you. There is a great seed surrounded with light. Shoot a light
    arrow at the seed to dispel a portion of the barrier guarding the inner tower.
    Head back to the main room and go to the back side and the Fire Room.
    
    SHADOW ROOM
    
    Kill the bubbles floating around, then fire Fire Arrows at the torches you can
    see. Longshot to all the Torches, then to the Like Like to get over there. Leap
    to the platform nearby. Turn on the Lens of Truth to see hidden pathways leading
    away. Follow the one that goes down, and hit the switch with the hammer. This
    opens the door. Light all the torches to reveal timed blocks. Hop down them to
    the switch, then longshot to the chest that appears to get the Gold Gauntlets.
    Exit out the door now.
    
    Dispel the barrier here with a Light Arrow, as last time. Now head outside the
    Castle (You heard me) and go over the bridge, then left. Throw the Giant Pillar
    here to uncover a Fairy Fountain. Inside, play Zelda's Lullaby to receive the
    Damage Halfer. You get a nice little white ring aruond your hearts. Anyway, go
    back into the castle and to the Fire Room.
    
    FIRE ROOM
    
    Put on the Goron Tunic, as we're about to turn up the heat! This room is another
    Silver Rupee room. There is a giant pillar you can see, there is a Rupee under
    it. You wil throw it in the lava (pillar). Get the one there last. As after you
    get it, you will die. And after they are all taken, the door is forever unlocked
    for you. So get that last, then enter the room and Shoot the Barrier down.
    
    WATER ROOM
    
    This is more of an Ice room. Anyway, kill the enemies in the room to unlock the
    door. Don't bother getting the chests, one is a trap. Anyway, fill the bottles
    up with Blue Fire. Precisely why we didn't get stuff at the hidden shop before.
    Melt the door and restock the fire. Enter the door. Pus the ice block right and
    down. It falls into the hole. Get the other block Right, up and left. Melt the
    opening here and smash the switch down to get into the Barrier room. Do this
    and shoot the barrier. Weeeeee. The point of filling all the bottles? Making you
    suffer.
    
    SPIRIT ROOM
    
    Get the Silver Rupees in the first room. Some are in between the Armos and the
    Spikes. Move the armos to get them. The Longshot will cover the rest. In the
    next room, gauge your Bombchu  Count. If low, hit the Crystal switch through
    the bars with a spin attack. If not, then get one out and aim it through the
    small opening at the top of the grate to have it snake through and get the other
    switch, letting you through. The next room has a webbed roof. Use a fire arrow
    to burn through. Then reflect on the sun closest to the entrance (I believe it
    was that one). This opens the exit. Go inside and Dispel the Spirit Barrier.
    One more to go..
    
    LIGHT ROOM
    
    There is a room on ground level with a pillar in front of it. This is the Light
    Room. Turn on the Lens of Truth and kill the Skulltula, as well as the Keese.
    This causes a chest to appear. ONLY get the center one. The rest are mostly
    traps and the ones that aren't are NOT worth your time. Go into the next room.
    There is a Triforce here. Play Zelda's Lullaby to get into the next room with
    the help of the key that appears. The next room has five Silver Rupees. You have
    a minute. They are all in the center of the room, and the mini caves in the
    wall. As well as in the small spaces between the center area and the boulder
    path. Go in the next room. Hey, wait a minute! Where did that darn barrier seed
    go? Oh wait. It's a fake room. Walk through the back wall to get to the real
    barrier. Dispel it. The fake one contains a Wallmaster, so look out.
    
    GANON'S TOWER
    
    The inner tower is now available for you to use. But first, go to the Hidden
    Shop and collect three fairies in a bottle, then buy a Green Potion. Now go up
    to the inner tower. The first room here contains a large amount of of Keese.
    Ignore them all and continue upstairs. This room has two Dinofos. Kill them
    both simply and continue up. This room has two Stalfos. Wooooo. Big challenge.
    Kill them and open the chest to get the Boss Key. Now head up the stairs. The
    first room that might offer a challenge. NOT! There are two Iron Knuckles. Hit
    them one at a time and follow basic procedure from the Spirit Temple to defeat
    them Now continue upstairs. Keep going up and up and up. Ignore all the pots
    you see, as you may need them later. Now enter the top room.
    
    Ganondorf is jamming on his organ. As you enter, he comments about the triforce
    and that sort of thing. He then raises himself into the air and knocks Navi
    away with magic. You cannot Target him in the coming battle!
    
                             =-=-=-=-=-==-=-=-=-=
                             |Great King of Evil|
                             |=-=-=Ganondorf-=-=|
                             =-=-=-=-=-==-=-=-=-=
    
    If you are too close, he will slam onto the ground and cause several blocks to
    disappear. He has two main attacks, aside that. Start off in one of the corners.
    They cannot be destroyed. Ganon will summon a ball of light and send it flying
    your way. Hit it back to him, just like the Phantom Ganon battle. Play Badminton
    with him until he is struck. Now is your chance to aim a light arrow at him to
    damage him. He falls to the ground, now come over to him and smack the crap out
    of him. You can target him as he is on the ground. Repeat this process. If a
    ball seems to hot for you to handle, you can shield and take no damage.
    
    Ganondorf's other attack is much more powerful. He raises his hands to the
    heavens and starts forming a giant black ball. There are several ways to stop
    this. The reccomended one is to shoot him with a Light Arrow as he is charging
    up. The Second option is to RUN! Dash around the corners quickly. Or Longshot
    from corner to corner. (The walls can be longshot too). The worst option is to
    use a spin attack to send them back at him. This drains magic, and you have to
    hit him with a light arrow after he is hit by them. What a waste.
    
    If at any time you run low on supplies, fall in the chasm to the below room. You
    were there before. It has pots. Smash them for stuff. Then climb back up the
    pillar. After Ganondorf is felled, he coughs up blood and then brings the whole
    place down in his last breath. You have to escape along with Princess Lalaland..
    I mean ZELDA! Ahem. Follow her down the ways out. At one point, you have to
    battle the Stalfos again. Defeat them quickly to get out of the castle with a
    minute or two to spare. After you have exited, you talk for a bit, then hear a
    sound. Move closer to the rubble to come across GANONDORF! He gasps for a bit,
    then transforms to the most epic being of all time:
    
                             =-=-=-=
                             |Ganon|
                             =-=-=-=
    
    He wields two swords. Uh oh. And what's more, the Master Sword has been blown
    away. Wait a minute, that isn't bad! You should have the Biggoron Sword. Get
    close to Ganon and when he raises himself to attack, roll between his legs.
    Slash at his tail. If you don't have the Biggoron Sword, use the Megaton Hammer.
    Continue this until he falls down. Then quickly run out to the Master Sword. Big
    deal, continue with the Biggoron Sword. If you don't have it, certainly use the
    Megaton Hammer. He is now far more aggresive, but your strategy never strays.
    Continue this. After a while, he hits the ground, then Zelda pulverizes him with
    Light Magic. She then charges up your sword. Slash at Ganon for the Epic Ending
    to the Epic game! Congrats!
    
    ________________________________________________________________________________
    
    Ocarina of Time Master Quest Walkthrough                                   [500]
    ________________________________________________________________________________
    
    
    Master Quest's Adult Dungeons are much harder than the Ocarina of Time ones,
    therefore I am putting a "Control F Chart" to help you locate important keys
    and items.
    
    
    +----------------------------+
    |Get the Sword and the Shield|
    +----------------------------+
    
    Once you exit the house, go to the left past Saria. Run around in the bushes a
    bit. Now climb up the ramp. L-Target the rocks next to the Kokiri Boy. Now do
    some backflips for a couple Rupees. Now crawl through the small hole. Collect
    the Rupees and get to the chest at the back avoiding the boulder. You will get
    the Kokiri Sword.
    
    Now leave. Go to the building with the rocks outside. Enter and open the
    chests. Now climb to the ledge behind and walk behind the building for 5
    rupees. Now hop across the platforms. You should get a five. You should have
    about 40 rupees. Enter the building with the girl sitting on the ledge above
    it. Purchase the Deku Shield.
    
    Now go to the left after you exit the shop. There will be Mido blocking your
    path. Make sure you have the Shield and Sword equipped. Now talk to him. He
    lets you pass. Then kill the enemies there. Get the Sticks they drop. Now
    enter the clearing to have a short cutscene with the Deku Tree. You can enter
    now, or go to the sides of the Deku Tree, where you can get more sticks.
    
    Either way, enter.
    
    +----------------------+
    | Inside the Deku Tree |
    +----------------------+
    
    Begin by killing the stupid Baba's and collecting their sticks. Climb up the
    ladder to the left and follow the path until you see a chest. You will see an
    egg, kill it before it hatches or if it does hatch, then kill the Gohma that
    comes out. Another egg will drop near the chest, so watch out. Open the chest
    for the Dungeon Map.
    
    Climb the vines up to the next floor and activate the switch. This starts a
    torch on fire and burns down a spiderweb wall. Go through the uncovered door.
    Pull out a Deku Stick and set it alight. Bring fire to the middle torch to make
    a treasure chest appear. Our next goal is to kill every Baby Gohma in the room.
    Walk around and make them fall from the ceiling and the ledge to hatch, step on
    the switch to raise the platforms. Quickly kill the last enemy on the side to
    make the Big Chest appear. Open it for the Slingshot, collect the blue rupee in
    the small chest and leave the room.
    
    Jump back down one floor and light a Deku Stick up. Run to the very top of the
    path to see a cobweb covered door, burn it down and enter the Room. Defeat the
    Giant Baba here and hit the eye switch with the slingshot to enter the next
    area. 
    
    Spend some time clearing out the meddlesome enemies, then climb the vine ledge
    to reach the compass. Turn around again and shoot down the ladder, then climb
    out. Go back up the vines to the third floor, then do a leaping jump attack off
    of the ledge and break the cobweb in the floor. Climb up the ledge and step on
    the switch. Take a stick and get fire from the newly lighted torch and burn the
    web. Step on the switch to make a chest with 5 rupees appear. Hit the eye switch
    to open the door.
    
    Press the switch on the ground to start the torch. You're on a time limit, so be
    quick about it. Light up a stick and jump onto the platform. Crouch under the
    spikes and avoid the Gohma. On the other side, QUICKLY light the torches. Defeat
    the Skulltula and climb the time block and into the next room.
    
    The easiest thing to do in this room to conserve munitions is to bounce the nuts
    back at the Gohma eggs, then take the ceiling eggs down. Finish off the Keese
    and the Scrub and then continue. In this room, there are four Keese on the
    torches. Kill them first because if they touch fire they turn even more powerful
    as Fire Keese. Now step on the switch and quickly light a stick, then burn down
    the web wall.
    
    Defeat the Business Scrub, he'll try to sell you another Deku Shield. Buy it if
    you are missing yours. Now kill the Baba and push the block into the water.
    Cross to the other side and light a torch. Jump back into the shallows and
    climb the box. Roll with the stick out on the webbing to burn through to the
    floor below.
    
    In this room, we must defeat the scrubs in the order of 3, 1, 2. (Right, Left
    and Center). If you run low on hearts, there are plenty in the water to collect.
    Enter the next room to face the boss.
    
                             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             |Parasitic Armored Arachnid-|
                             |=-=-=-=-Queen Gohma-=-=-=-=|
                             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    As you enter, look up at the ceiling with the up on the C Stick. Keep the
    camera focused on the eye. It will eventually lead to her introduction. There
    are two ways to stun Gohma: Blast her eye with the Slingshot when it turns
    red, or use a Deku Nut on her. She will be stunned and her eye goes green.
    Slash her up, use a jump attack to start then just slash away. She will get up
    and start climbing the roof. L-Target her and get a seed in your Slingshot
    ready, move so her eye is in easy view. When her eye turns red, peg it and she
    will fall to the floor stunned. Repeat the earlier process and finish her.
    
    SPOILER WARNING!!
    
    After the fight, collect the Heart Container and enter the warp portal. You
    come in front of the Deku Tree. He tells you the story of the evil man who
    cast a spell upon him in order to gain the Kokiri Emerald. He also gives you
    the legend of the three Goddesses. He now will give you the Kokiri Emerald.
    The tree will die now. So leave and talk to Mido, he blames you for the death
    of the tree. Now leave the forest through the wood entrance near your house.
    
    +---------------------------------------------+
    |Things to Get After Completeing the Deku Tree|
    +---------------------------------------------+
    
    Bullet Bag Upgrade #1- Complete the Shooting Gallery
    Gold Skultulas x2- In a crate in the room with all the rupees, in the tree at
    the castle.
    
    The above items will be covered in the next section.
    
    +---------------------+
    |Get to Princess Zelda|
    +---------------------+
    
    As you exit the Forest, Saria will stop you and give you the Fairy Ocarina.
    Now watch the short scene and go out. Run to the exit and you are confronted
    with the Owl, Kaepora Gaebora. Talk to him, and answer so that you do not have
    to listen again. Now turn so you are facing to the left of the entrance. Hold
    "L" and hold "Right" on the control stick. Mash the A Button Rapidly and you
    will go over the plains very quickly thanks to side steps. Do this until you
    get to the Castle. Enter over the Drawbridge.
    
    Inside, take the door and smash all the pots to get Rupees. Then roll into the
    crate. Inside is a Gold Skultula. Kill it and take the Token. Leave and go
    into the main market. Enter the Shooting Gallery and shoot the rupees. This
    may take a few trys, but you can get more rupees back from the big pot room
    earlier. If you get them all, you get a bigger Bullet Bag. Exit the building
    and go into the castle. Which can be found by going down the path with a big
    castle in the distance.
    
    There is a Gold Skultula in the tree here. Roll into it.
    
    Go up the vines and over the gate, get caught by the guards on purpose. Talk
    to Malon, the girl by the vines until she gives you the Weird Egg. Hopefully
    it is nighttime. Climb the vines and run over to the top of the gate. Jump off
    of it. Walk until you are about halfway to the guards by the path and the
    guard on the hill. Walk up and over to the Stones you can climb up.
    
    Go up and jump over the hill and dive into the water. Let the current carry
    you along to the end. Climb up at the sloped part and move to the crates. If
    it is morning and your egg has hatched, use the Chicken to wake up Talon. If
    not, then move the crates as close to Talon as possible and wait until
    morning. In the morning, wake him up, then move both block into the water, one
    on top of the other. Jump to the castle and crawl in the crawlspace. Now you
    have to avoid the guards in the way. There is a long stretch I can trust you
    to use your own sense to get through.
    
    At the end, you can shoot the windows, the one on the left will have a guard
    chuck a bomb at you, the one on the right will have a Red Rupee drop out of
    the window. Talk to the Princess and watch the long scene. She shows you
    Ganondorf, about her dream and the Triforce in more depth. After the long
    scene, leave. With Zelda's Letter in hand, you trudge to the door. But it is
    blocked now. Impa, Princess Zelda's protector will talk to you and teach you
    the song Zelda's Lullaby. She then slips you out of the castle and tells you
    to head to Kakariko Village. Save now.
    
    +--------------+
    |Get to Darunia|
    +--------------+
    
    THINGS TO GET BEFOREHAND
    Bullet Bag Upgrade #2
    Heart Pieces x4
    Hylian Shield
    Bottles x2
    Sun Song
    Saria's Song
    Epona's Song
    Deku Stick Upgrade #1
    
    Reload the Game and you will be in the forest, go up the vines and into the
    Lost Woods. Go right for the first one. Shoot the Stone hanging with 3 Seeds
    dead center to get the Bullet Bag Upgrade. Now jump below and play the game
    with the skull kids by taking the ocarina out on the log. Win three times for
    a Piece of Heart. Now listen to the music as you go to the end of the woods.
    Kill the Wolfos, its tail is the weak point. Now get to the end and learn
    Saria's Song. Exit the woods and reenter. This time go left and play Saria's
    Song on the log there to get a Heart Piece. Now go to the other tunnel, go to
    the back and defeat the business scrub for the Deku Stick Upgrade. It will
    cost you.
    
    Now exit the forest, head to the big round place in the middle of the field.
    Go into the door on the left side once you have entered. Win the Cucco Game
    for a Bottle, there will be some milk inside. Now talk to Malon, in the center
    of the field three times. Then pull out the Ocarina. You will learn Epona's
    Song. Then head around back, go into the windmill place at the far end. Move
    the blocks so you can crawl through the hole for a heart piece. Head to
    Kakariko Village next.
    
    Talk to the Cucco Lady and agree to get her Cuccos. The First Cucco is nearby,
    chuck it into the coop. Go down the steps and to the entrance. Pick up the
    second Cucco and toss it into the bin. Go up the steps to the left and take
    this Cucco and throw it into the bin. There is a box nearby the steps going
    up. Roll into it to open the crate and grab the chicken. Walk up the steps,
    and hop off of the Red roof and land on the platform that has the chicken on
    it. Throw them both off and take the one from the platform and throw it into
    the coop. Take the chicken and walk up to the windmill. See the fence? Dash it
    at and float to it. When you are not moving anymore, left go of the Cucco and
    you will grab the fence. Climb over and up the ladder. Throw the chicken down.
    There will be three chickens. Grab one and climb the ladder to the potion
    shop. Throw it over the fence. Repeat this with them all. Then jump to the
    fence and climb over. Drop these into the Coop to get a Bottle.
    
    Move into the graveyard from here. Go to the grave at the back and play
    Zelda's Lullaby on the Triforce. Enter the gravestone. Kill all of the Keese
    in this room to open the door. Open it and run through the green sludge. It
    will hurt, but it avoids death against the zombies. In the last room examine
    the tablet. You learn "Sun's Song". Now you can go back and play the Sun's
    Song to freeze the Zombies. Walk the normal way around and exit the
    gravestone. Go outside into Hyrule Field and sit there until nightfall (DO NOT
    PLAY THE SUNS SONG). When it turns dark, go into the Village and talk to
    Dampe. Whenever he is over the patch of dirt, talk to him. He will dig up for
    10 Rupees a hole. So hopefully you restocked them. Dig in every spot until you
    find the Piece of Heart. Before leaving, move the grave with the green flowers
    in front of it away. Then open the chest for a Hylian Shield. Now go to the
    door with the fence blocking the chickens. Inside is a room with some Gold
    Skultulas. Usually I have 10+ Skultula Tokens by now, so if you do, get the
    Adult Wallet by talking to the human inside the house.
    
    We are now all set for our ascent of Death Mountain. Go to the village in the
    morning (Sun's Song). Take the left path from the entrance from the field and
    up the steps. Show the guard the letter. He lets you through, but tells you
    about the Happy Mask shop. Keep this in mind later. Head up the hill, avoiding
    boulders and the Tektites, kill them if you want. Go all the way to the top of
    the hill and into the cave at the end. Welcome to Goron City.
    
    Jump down to the bottom level. Play Zelda's Lullaby on the carpet to the
    closed door. It opens. Go to the end and stand in front of Darunia Play
    Saria's Song. He starts dancing like crazy. After the scene he gives you the
    situation on the Dodongo's Cavern and on Ganondorf. He gives you the Goron's
    Bracelet. This lets you pick up Bomb Flowers.
    
    +--------------------------------------+
    | Things to Get after Reaching Darunia |
    +--------------------------------------+
    
    Heart Piece x2
    
    Take out a Deku stick, light it with one of the torches in Darunia's room and
    bring the fire to the wooden torch just outside. Then use the stick to carry
    the flames to the various torches throughout Goron City. After they are all
    lit, the Pot in the center starts moving. Bring bomb flowers up and try to
    land on in the center of the pot from the floor above. Once you have done
    this, some rupees and (hopefully) a Heart Piece comes out. If it doesn't, keep
    trying until it does.
    
    There is also another thing to do. There are various places around the City
    that need bombing. One leads to Midigoron. Another leads to the Lost Woods,
    last one leads to some chests. Do it if you wish. Leave the city through the
    top door when done. Walk towards the path down the mountain and hard right.
    Throw the bomb flower here off of the cliff, so it blows up the cover to
    Dodongo's Cavern. Then one last thing, angle yourself diagonally and backflip
    over the fence. You land on the roof of the cavern. Get the Heart Piece, drop
    below and enter the Cavern.
    
    +------------------+
    | Dodongo's Cavern |
    +------------------+
    
    Right, well pick up one of the Bomb Flowers nearby and blow open the door to get
    the opening scene. Hop over to the middle of the platform here and stand near
    the bomb flower. Face the right side, and wait for the platform to start going
    up. Grab the flower, hop on the platform and right across. Head to the bombable
    wall and destroy it for the Map.
    
    Head back to the middle of the room and grab the bomb. Go to the northeast of
    the room and throw the bomb at the boulder here. Step on the switch, this will
    make the platform go extremely high to the second floor. Jump onto it and go up
    to the second level. Here, cross over the bridge and step on the switch at the
    other side. Jump down and go to the door it just opened.
    
    Grab a bomb from the chain of bombs and throw it at the stone wall to reveal a
    separate Bomb Flower. Pick it up and throw it between the two chains to bring
    down the staircase (like in the normal Zelda game). There are five silver rupees
    you have to collect now to open the door above. Three are in crates, one is in
    the Beamos (grab a bomb flower) and the last is up on the vines near the door.
    
    Quickly run into the center area and climb the platform. Get the bomb and drop
    them off the edge onto the Dodongos that hang around the bottom, they will
    explode. A door will open and the Compass Chest will appear, grab the compass
    and move on.
    
    In the next room, hop to the bottom and you will see three floating torches that
    are unlit. Put a block underneath all of them, then climb the ladder. Light up a
    stick and light all the torches by jumping down on the blocks. Climb back up to
    the newly lit torch and light up a stick, head down west to see a torch and a
    web. Light the torch, burn the web and kill the skulltula. Now relight your
    stick and continue on, destroying the webs.
    
    Now go all the way back and redo this, except only lighting torches now. It will
    be much easier, but you will still need to haul some ass. When the last torch is
    lit, jump down and move the block to continue. Kill the bats and Skulltula and
    then throw the bomb flower at the rock wall to destroy it. In this room, there
    are the Lizalfos. Defeat them one by one as you did in Ocarina of Time and then
    continue onwards.
    
    There are a couple annoying bats in here that you want to take out. Then go to
    the bottom and hit the crystal switch. Climb back up and jump to the Bomb Flower
    area. Pick the Bomb Flower up and carry it to the boulder here, after it is
    destroyed, activate the switch it uncovers and then hit the crystal switch to
    bring the flames down. Jump all the way across now.
    
    Use the Bomb flowers to get through all the obstacles here. At the other side,
    pick up a bomb flower and jump down off the edge to the left. Throw the flower
    at the door quickly and proceed. Ride the block up to a Bomb Flower, grab it and
    blow up the boulder to get another one. Pick this up and throw it at the bunch
    of Flowers growing on the wall to set off a chain reaction. Hit the newly
    revealed eye switch. Go in the door and continue down the path.
    
    Defeat the next set of Lizalfos here as you defeated the last group of them. In
    the next room there will be a group of flowers growing up the wall that you can
    destroy by grabbing the bomb flower nearby. This unlocks the door to the next
    area.
    
    Grab the Bomb Bag from the chest here, finally we can make some REAL progress
    in this level. In the main room, ride the platform up to the second floor and
    step out onto the bridge. Drop a bomb in each gap in the bridge to light the
    eyes up and open the mouth.
    
    Inside the mouth, head to the right and along the path. Kill the Lizalfos here
    and pull the gravestone over to the wall of flames. Stand on the gravestone and
    throw a bomb overtop of it. It will hit a crystal switch that stops the flames
    and lets you move on.
    
    The next room has a Poe that you have to defeat to unlock the door. In the next
    room there will be a wall of Bomb Flowers and a LOT of Armos statues. Throw a
    Bomb near the Bomb Flowers to hit the switch hidden behind them. Throw a bomb in
    the middle of the Armos to have them scatter. Continue in the newly formed path.
    
    Pull the grave here and hit the switch that shows up. This will open the door to
    the boss. Enter, and drop a bomb in the center hole. Don't jump in the hole just
    yet, open the chest here for some Bombs and then jump down to battle the boss.
    
                             =-=-=-=-=-=-=-=-=-=-=-=-=
                             |Infernal Dinosaur King-|
                             |=-=-=-=-Dodongo-=-=-=-=|
                             =-=-=-=-=-=-=-=-=-=-=-=-=
    
    As the fight begins, Dodongo breathes in a lot of air. As he does this, chuck
    a bomb into his mouth. Run towards him, and as he falls down, red, jump attack
    him and step back. You have three ways to avoid his next roll attack. Use the
    shield and he will pass over you, hug the wall, and he will miss. Or you can
    step right next to the lava pool, but not all the way in. Repeat the process
    until he is history. Step onto the frozen lava pool, gather the Heart
    Container and step in the Warp Portal.
    
    SPOILERS!!
    
    As you end up outside the entrance, Darunia and some Goron's drop from the
    'bove and thank you. Darunia is so touched that he gives you the Goron's Ruby.
    Now you have two Spiritual Stones. Darunia also want's to be your sworn
    brother. You agree, though no clue what it means. So now some more Gorons
    come, and they want to give you a big "Goron hug". Your character Flees. But
    remember the words of the Gorons, the Great Fairy lives on Death Mountain. So
    thats where we will go.
    
    +---------------------------------------------+
    | The Magic Meter and other things to collect |
    +---------------------------------------------+
    
    Magic Meter
    Heart Piece x3 (Maybe Four)
    Din's Fire
    Bomb Bag Upgrade #1
    Keaton Mask
    Gold Skultulla (x1)
    
    I forgot to mention, there are two bombable walls on the Death Mountain trail.
    One has a Gold Skultulla, the other has a chest with 50 rupees.
    
    Head up the hill to the part with the flag. Climb up the hill and bomb the
    rocks here. Hop up and run all the way down the place, pausing to dodge the
    rocks by using the shield (Hylian). At the other end shoot down the Skultula's
    and climb to the top. Ignore the Owl and bomb the doorway. Enter the bombed
    area and play Zelda's Lullaby on the Triforce Symbol. The Great Fairy comes
    out and grants you the Magic Meter and Sword Spin attacks. After, come outside
    and talk to Kaepora Gaebora. Accept the ride down the mountain.
    
    At the bottom, walk to the edge of the house and peer down. Land on the
    overhang above the Chicken Coop and enter the house. Get the Heart Piece
    inside. Leave and go to the Hyrule Market. Head to the castle. Climb the vines
    and jump down the gate. Walk to the dead end and bomb the boulder. Crawl
    through and play Zelda's Lullaby by the Triforce Symbol. This gives you the
    Din's Fire spell. Leave and go back into the market. Visit the Bombchu Bowling
    alley. You can play and win some prizes. Win the Bombchu Bowling game and you
    can get the Bomb Bag upgrade and a Heart Piece. Leave and go into the Happy
    Mask shop. Talk to the person here and say you will be the Happy Mask
    Salesperson. Get the Keaton Mask.
    
    Play the Sun's Song outside. Now go to the Bazaar, outside is a white dog. Run
    around it and through it so it follows you. Run down the alleyway and into the
    door sticking out into the alleyway. Talk to the woman here to get a piece of
    heart for returning Richard. Leave. There is a building with many lights on
    right there. If you want, enter and play the game. If you win you get a Heart
    Piece. But we can come back later and make it 99% easier.
    
    Now we have to go to Zora's Domain. Go to Kakariko Village (Stand on the steps
    to it, face the stairway). Then go right. Over the edge of the river and down
    the path.
    
    +----------------------+
    | Get to Zora's Domain |
    +----------------------+
    THINGS TO GET ON THE WAY
    
    Heart Piece x2
    
    Talk to Kaepora Gaebora. After, bomb the rocks. Ignore the man by the fence.
    Grab the Chicken and float across the river.
    
    Float across again at the top part. Then again at the gap in the path going
    left. Run At the ledge. When you aren't going forwards anymore, let go of the
    chicken. You grab on. Now get the piece of heart and go back down. Grab the
    chicken if it is still there and throw it above at the end part. Be quick, and
    get up yourself. Pick the chicken up and go cross river twice. Walk over the
    bridge and up the path to the Waterfall. Float from there to the piece of
    heart. Get it, then go back to the waterfall. Play Zelda's Lullaby and you can
    enter.
    
    +-----------------------------+
    | Get the Message in a Bottle |
    +-----------------------------+
    THINGS TO GET:
    Heart Piece x2
    Silver Scale
    Farore's Wind
    
    You MUST have 20 Rupees. Climb all the way to the top of the place and look at
    the Fat Zora. Go down the path to the left and talk to the Zora there. Agree
    to play, then jump off the waterfall and collect the Rupees. After you get
    them all from the lake, go back up and talk to the Zora. If you did it in the
    amount of time given, you get the Silver Scale. Turn around and head to the
    torch. Light the stick on it and dash down the stairs. Light the Wooden Torch
    there. From there, light a new stick, and run to the shop. Light the torch
    there. Run into the Shallows and light the torch there. Get the last two
    behind the Waterfall and a chest appears with a Piece of Heart. Go into the
    deep water and face the little hole at the bottom. Dive under and in that
    hole. You end up in Lake Hylia.
    
    Immediately you notice a bottle at the bottom. Dive down and claim it as your
    prize. Swim over to the left and into the Fishing Pond. Talk to the man and
    play the game. Swim into the center of the pond and stand on the log. L Target
    the big fish right beside it. Cast the line and reel until he is following it.
    Give little jerks on the line with the control stick pulled towards you, and
    A. He should eventually bite it. Hold the control stick at a diagonal angle
    towards you and left. Then Hold A. You should have it fairly quickly. Keep the
    fish and talk to the man. He gives you a piece of heart for your trouble. Now
    leave and go back into Zora's Domain.
    
    Go back to the fat Zora. Stand on the platform before him and use the message
    in a bottle. He gives you the bottle and you have a 45 second scene with him
    moving to let you through. Go back to the shallows and catch a fish in the
    bottle. Now up the steps we go and into Zora's Fountain. Head right and over
    to the small Island away from Jabu-Jabu. There is a weird wall with a Grey
    Rock. Bomb that area to open a passage. Inside is a Great Fairy Fountain. Play
    Zelda's Lullaby to get Farore's Wind. Leave and go back to Jabu-Jabu. Use the
    fish in front of him and he sucks you into his jiggly bowels. Who knew there
    was a dungeon inside his stomach?
    
    +--------------------------+
    | Inside Jabu-Jabu's Belly |
    +--------------------------+
    
    What the ****? There are freaking cows growing out of Jabu Jabu's belly! When I
    first saw this I was on the ground laughing at how stupid it all was. Basically,
    they act as crystal switches (although permanently). You can shoot them with
    your slingshot to activate certain functions. Hit them both to open the door and
    get a chest. You can also bomb the boulder here and step on the revealed switch
    to get the Dungeon Map. Continue onwards after picking it up.
    
    Ignore the enemies here unless they threaten you (you have to Deku Nut them
    first) and hop onto the elevator for a free ride. Shoot the cow underwater to
    get the compass chest to appear. Swim through to it and step on the switch to
    open a new area. Get out and ride the platform back up and go in the new area.
    
    It's the ugly Zora Princess Ruto! Being the dunce that she is she falls into
    what is clearly a hole you want to avoid. Go in the same one she is in and
    follow this moronic squatjob. At the bottom, talk to her a few times until she
    sits on her fat butt and lets you carry her. 100 pounds of deadweight you have
    to lug around now, great!
    
    Hit the switch in the center of this room and ride this up until you get to the
    ledge with the switch. Jump on this switch and leave Ruto on it. Hit the cows
    to get some petty stuff (and BOMBCHUS! SWEET!) Here we have to kill everyone
    to make the Boomerang appear. Watch out for the LikeLikes- I reccomend using the
    Deku Shield so if you lose it you can keep the Hylian Shield.
    
    After you kill all the enemies get the Boomerang. This makes a bunch of water
    retract for you, hit the switch and continue. You will be back at the compass,
    continue back to the elevator to the top floor and go back. In the room where
    Ruto made a dumb decision walking down the obvious deathtrap there is a boulder
    on the wall. Destroy it with that bombchu you picked up earlier and Slingshot
    the cow. This opens the door to the next area, but it's blocked by a piece of
    crap. Hit the crap with your Boomerang to get through.
    
    Move forwards and battle the Lizalfos enemy here. Bomb the boulders to see a
    pressure switch, look nearby for a crate to put on it and continue in the door.
    In this room is a tentacle- they hang from the roof and will swing at you.
    Run in close to make it come down low and then throw the Boomerang at the top
    party, which is narrow and the weak point. Back up and the Boomerang will
    strike the part. Repeat this until it dies and go back outside into the fork.
    
    Make two lefts here and you will be in a new room with two Like Likes, defeat
    them and light up a deku stick in the torch that lights up. QUICKLY run out of
    the room and make another left and burn the cobwebs here to get to the last
    room. Inside defeat another one of the tentacles to clear the way to the end.
    
    Go back into the room where Ruto was an idiot and jump down the same way. Here's
    the prissy princess again, talk to her and pick her up. Step on the switch again
    and ride it up but now you can go into the previously blocked door (Northeast
    side) and through.
    
    She spotted her stupid stone! Quick, throw her on the ledge and get rid of her!
    This is the best case scenario, the annoying idiot is now gone and you get to
    have a fun miniboss fight! This miniboss is called Big Octo; Throw the Boomerang
    at his face. He will freeze up in front of you. Now get as close as possible,
    but not too close. Just like my wood teacher taught me. Basically, close enough
    to hit his butt when he turns around (Literally) with the boomerang, but far
    enough so that if he comes towards you, you wont get pasted too badly. He
    randomly spins around after recovery and starts running again. If he is facing
    away, hit his butt with the Boomerang and slash the Green blubbery bit. If he
    comes towards YOU instead of the other way, throw the boomerang again, and he
    freezes up again. Giving you another chance. You could always just run around
    with him, but this is much more time consuming.
    
    After the fight, step on the platform that Ruto used to be on and ride it up.
    Shoot the cow to open the door and be careful of the Jellyfish that guards the
    door. Inside, shoot the cow to get a set of crates. Pick one up and bring it
    near the edge. Stun one of the crap blocks with the boomerang, quickly grab the
    crate and jump on it. Drop the crate, stun the second crap block and jump across
    with the crate. Drop it on the switch and continue to the next room.
    
    The next room is a bit confusing, jump on the ledge here and hit the cow in this
    area to get a chest. Go to the next room and kill the Like Likes, then hit the
    cow on the right three times. This opens the boss door, and you should continue
    into it.
    
                             =-=-=-=-=-=-=-=-=-=-=-=
                             |-Bio-Electric Anemone|
                             |=-=-=-Barinade-=-=-=-|
                             =-=-=-=-=-=-=-=-=-=-=-=
    
    Keep moving throughout this Boss Fight. No "Safe Spot". First off, target
    those tentacles stuck to the roof. Take them down with the boomerang. Barinade
    will eventually come out of the ground and start spinnding. Try to time your
    next boomerang throw so that it hits his belly, but makes it into the Bari
    shield. After he is hit, you have to take out the Bari. It's a one hit kill
    with the 'rang. So use it well. You can get 3/4's of them down if you move
    quickly. After they are all dead, hit him again. Then slash the belly. Repeat
    this process until this boss is history.
    
    A Heart Container and a Warp Portal appear. Get the heart, and Ruto is in the
    portal. Great. Outside she will give you the Stone. You sadly have to pretend
    to be her husband. But ignore that crap for now. You now have ALL three of the
    Spiritual Stones. Neat. You can head back to the Temple of Time now, or you
    can follow my suh-weet advice and find....
    
    +---------------------------------------------------+
    | Things to Collect after beating Jabu-Jabu's Belly |
    +---------------------------------------------------+
    
    -Gold Skultula x3
    -Heart Piece (Optional, and will be collected LATER, when you are actually going
    to be where it is)
    -Keaton Mask can also be dropped off
    
    Okay, first off, stand on the log thing towards the Fairy Fountain. Play the
    Sun's Song and at night, a Gold Skultula appears on the wall. Kill it and use
    the Boomerang to get the Token. Now go back into Jabu Jabu's belly. Jump down
    some of those swirl holes. There are two Skultulas in there. Collect them and
    leave. Next, if you want to get a Heart Piece a little earlier, and want to
    get the next mask. Go to Kakariko. Talk to the guard wearing the Keaton Mask.
    He pays for it. Now go to the Windmill. Inside, look up. There will be a Heart
    Piece at one part. You can Boomerang it down. Now that we are set for
    Adulthood, head for the hills... I mean castle.
    
    +------------------+
    | The Master Sword |
    +------------------+
    
    THINGS TO COLLECT:
    
    Ocarina of Time Skull Mask (If you sold the Keaton Mask) 
    Song of Time
    
    @!!SPOILERS!!@
    
    As you approach the castle, the drawgate goes down and Zelda on a horseback
    with Impa run out. Zelda throws the Ocarina in the moat. Ganon comes out
    after. He asks you where they went. You think of taking the hard way and
    fighting, but he pastes you. Then rides off into the distance. You now have to
    go into the water and pick up the Ocarina. Once you touch it, Zelda has some
    weird telepathic communication with you. You then learn the Song of Time.
    Enter the Market. Go into the Happy Mask Shop. Give the creepy lady the
    profits from the mask and pick up the Skull Mask. If you want, there is a
    scene in the alleyways with a dieing soldier. If not, go into the Temple of
    Time.
    
    Inside, walk to the altar and play the Song of Time. The Stones leave your
    pocket and go on the altar, then the door opens. Enter and examine the big
    sword at the pedestal. You uproot it and some weird blue stuff comes. But...
    
    SPOILERS!!
    
    Ganondorf says he knew you have the stones and that he thanks you for helping
    him out. You end up at the "Chamber of the Sages" now. For what I call, the
    "Temple of Talking". You show up and look around. There is a man named Rauru
    here. He explains about how you grew up seven years in the Temple and became a
    man. Now you have to use those new muscles to save Hyrule Castle, which is
    more like Hyrule Dumpster at the moment. So now you get transported to the
    Temple of Time again. You start to leave but a mysterious "man" named Shiek
    appears and tells you a story. She says you need to go to the Kakariko
    Graveyard. So here we go.
    
    +------------------+
    | Get the Hookshot |
    +------------------+
    
    OTHER THINGS TO GET:
    Heart Piece (x4)
    Song of Storms
    Start the Biggoron Sword Quest
    
    Head over to the Kakariko Graveyard. Pull the grave to the left with the
    flowers in front. Inside the grave, you meet Dampe, the spirit of the
    gravedigger. He is going to lead you through his labyrinth. Just follow him
    making the according time limits, and at the end you will receive the
    Hookshot. Leave through the door at the back. On the inside is a block. Play
    the song of time to remove it. You are at the top of the Windmill. If you
    didn't get the Heart Piece from last time, hop onto the spinning thing and hop
    to the Heart. Go back to the graveyard and go pull the grave that is Near the
    back, on the right side (facing away from the entrance) and one of the first
    from the left. Inside is a Zombie. Play the Sun's Song to freeze him, then
    kill his body from behind. After he is dead, wait for the body to vanish. Play
    the Suns Song again to get a chest with a piece of heart.
    
    Exit the grave and go back into Dampe's grave. Play the race, and this time,
    win with a time 1:00"00 or under. He rewards you with a piece of heart.
    Lastly, go outside of the windmill and stand on the fence. Aim the hookshot at
    the purple roof. If you are close enough (which you can be) you will latch on.
    Talk to the man on there for the last piece of heart. Enter the windmill and
    show the man your Ocarina. He teaches you the Song of Storms. Now go to the
    Cucco lady. Talk to her and she gives you the Pocket Cucco Egg. Play the Sun's
    Song twice, then go into the house near the entrance. Where the crate that had
    the Cucco in your childhood was. Enter and use the Cucco by Talon. Go back to
    the Lady and show her the Cucco to get Cojiro. This is all we do until we get
    Epona.
    
    Now we are set to enter the Sacred Forest Meadow back in the Kokiri Forest. So
    head there. Inside we now have enemies. That's bad. So head back into the Lost
    Woods. Inside, take the usual path. Right, Left, Right. Mido will be here. Use
    Saria's Song to get past him. It turns out Saria won't let anyone by without
    playing that song, because she only teaches it to her friends. Go past him and
    go straight ahead, then left, then right.
    
    Sacred Forest Meadow is infected with Moblins now. You have to stealithly
    sneak past them all to the end. If one sees you, it charges, then runs you
    into the water holes or the walls. Making your way to the end, it is a good
    idea to look at them from a safe distance, then deciding if you should come
    out and blast them with the Hookshot. If they walk past your hiding spot, the
    better. You can just shoot them down with the hookshot.
    
    At the end is a stair up, turn around and there will be a ladder. Climb up
    this ladder and jump into the pit, then slip down the hole. Catch as many
    fairies as you have bottles, then leave back to the stairs. There is a
    different Moblin in this path. It is a huge one, with a big club that will
    create shockwaves that can send you flying back to the stairs. To avoid these,
    run to a side. Then when he swings the club, run to the other. He will move
    his arms left and right, you dodge all of them, and he makes a safe path past
    him when you get there. You can finish him off with the sword on the other
    side for some Rupees.
    
    Move up into the Meadow. Saria won't be there. Shiek shows up and teaches you
    the Melody known as the Minuet of Forest. After the scene, latch onto the
    branch overhanging the entrance to the temple. You can walk inside and start
    the fight for justice as an adult.
    
    +-------------+
    |Forest Temple|
    +-------------+
    
                                    _______________ 
                                 __|Control F Chart|__
                                |     Item Code       | 
                                |---------------------|
                                |Small Key #1-----#001|
                                |Small Key #2-----#002|
                                |Small Key #3-----#003|
                                |Small Key #4-----#004|
                                |Small Key #5-----#005|
                                |Small Key #6-----#006|
                                |Fairy Bow--------#007|
                                |Boss Key---------#008|
                                |Map--------------#009|
                                |Compass----------#010|
                                 ---------------------
    
    When you enter the Forest Temple eliminate the Wolfos. Then climb the vines
    near the tree to your right. Hop across the trees and hit the pressure switch.
    Jump back to the first tree and open the chest for a Small Key (#001). Use it
    on the door and defeat the Skulltula with your hookshot. Continue to the next
    room and see the Poe Sisters shut down the elevator. Skip through to the block
    on the bottom level and play the Song of Time. Defeat the two Wolfos to get a
    Small Key (#002). Go back to the main elevator room. Go into the center and
    turn right. Go through the door. Now defeat the stalfos using many stabs,
    swings and sheilds. Climb the ladder in the next room and go ahead untill you
    find a block, push it far to the left, then go through where it was and push
    it to the back to make it fall into a small hole. Reverse back to the hallway
    the block was in, climb the ladder there. Go to the right and push/pull the
    block as far as you can. Climb down the ladder and climb up the block in the
    hole. Push the block you just saw into the other hole and climb up it. Shoot
    the crystal switch with the hookshot. Grapple up the target and defeat the
    Blue Bubbles. Unlock the door and continue.
    
    Go down the twisted hallway. Hop down to the floor and get the Boss Key
    (#008). Fall through the hole in the floor before the Wallmaster gets you.
    Attack the Floormaster in the next room and defeat the small versions of it.
    Go through the unlocked door. Play the Sun Song or grapple onto the Re-Dead in
    this room. Then kill with the Master Sword. Get the Small Key (#003) that
    appears. Leave and continue through the door to your right hand side. Hit the
    crystal switch and follow the blocks and targets to get up. Go through the
    door that leads to the twisted tunnel and go through the new door at the end.
    Go past the Poe Picture in this room. Fight the Stalfos and win the Fairy
    Bow(#007).
    
    Go back to the Poe Picture room and hit all three pictures with the bow. Then
    go to the below area and fight the Poe Joelle. Use the Arrows, Hookshot and
    Master Sword to strike her as she appears. After she dies you receive the
    Map(#009). Go back to the Stalfos Room and to the other side. Defeat the Poe
    Beth here and get the Compass (#010). Play the Minuet of Forest and return to
    the entrance. Head through to the Main Room and hit the Eye-Switch with the
    Bow. Enter the room there.
    
    Walk over to the Well and hit the Eye-Switch inside. Go down and get the Small
    Key (#004). Exit the same way you came and hit the hookshot target above the
    entrance. Jump on the Time Block and play the Song of Time, jump on to that
    one and Play it again. Jump on the last block and hit the Skullwalltula with
    the bow. Then climb the vines to a chest. Open it for a Small Key (#005). Go
    back to Poe Beth's room and head through to the other side. Go down the
    hallway and unlock the next door. (Killing the Green Bubble as you pass). You
    are in a room with a frozen Eye-Switch, a torch and a bunch of spinning
    platforms. Hop on a platform and line the bow up so you are aiming at the Eye-
    Switch, when the torch passes the line of fire release and the arrow will be
    sent alight. Melting the ice and hitting the switch. Or if you have already
    attained Din's Fire, use that to melt it. It will untwist the Green Bubble
    Twisty Hallway. Go through and fall down the hole in the new room. The room
    contains a falling roof. Avoid the roof by hiding in the holes (found by
    shadowless places, switches, chests and skulltula shadows. Hit the switches,
    open chests and head through the unlocked door.
    
    Go to the low time block. Play the Song of Time. Jump to the next one, play it
    again. Jump up and get the Small Key (#006). Head back to the Roof Falling
    area and go through the locked door. Peg the painting and blocks will fall
    from the roof. Solve the puzzle by making the Green and Yellow blocks form a
    Poe. Complete it in time to fight Poe Amy. Use normal Strategy. Head through
    the unlocked door. You end up in the Elevator Room. Go into the center to
    fight Poe Meg. There are Four Poes: One real Poe and 3 Clones. The Real one
    will spin around one extra time. Hit the real one with the Bow. Eventually she
    will die and the elevator will be restored. Go down. This room is confusing.
    Push the "Bumps" in the wall to rotate the floor. Use the map to be able to
    find the room you want to go to. Push in one direction only. Hit all switches,
    open all chests and you will have access to the Boss Room. Enter.
    
                             =-=-=-=-=-=-=-=-=-=-=-=-=
                             |Evil Spirit From Beyond|
                             |=-=-Phantom Ganon-=-=-=|
                             =-=-=-=-=-=-=-=-=-=-=-=-=
    
    Enter the Room and go into the center of the "Art Gallery". Turn back around
    and try to exit to trigger the fight. Once you are in Battle, he will pop out
    of one of the pictures. There is a fake one seen. To tell the difference: The
    real one is more detailed and lighter and has little "specks" on him. When he
    is white and surrounded by purple vortex, snipe him with the bow. Or you can
    wait for him to fully come out and then shoot. 3 hits will make him ditch the
    horse.
    
    The battle on foot is a little harder. He fires a fireball at you, which is
    deflected with the Master Sword. If it hits him move in to attack, if it
    misses wait for another one. If he reflects it hit it back untill one of the
    above occur. When he is it, run in and slash him. If you take to long he will
    start throwing his Javelin/Staff at you. Block with your shield. If you want
    to stall use your shield to stop the fireballs. Once he is defeated watch the
    cutscene with pride and collect the Heart Container. Step into the blue
    portal. You will meet Saria. She grants you the Forest Medallion. You end up
    at the Deku Tree and learn your past.
    
    SPOILERS!!!!!!!!!!!!!!!
    
    The Deku Sprout comes out of the dirt and tells you that you have aged, but
    the other Kokiri hasn't. How is this possible? Well, it turns out Link is
    Hylian, and not a Kokiri! Wow. Your mom was dieing, and begged a tree to save
    her. You are a sad boy. Hahahaha. Anyway, now we have our main weapon and a
    hookshot. This is good.
    
    Now we have to go all the way up Death Mountain to Goron City. Buy full bombs
    at the Bazaar on the way up. Inside Goron City, the place is empty except for
    a Goron rolling around. Bomb him and he stops. Talk to him and ask him about
    Volvagia and the Gorons. Then he gives you the Goron Tunic. The doors also
    open. Go inside Darunia's Room and pull the pillar at the back. Enter the
    place to be in Death Mountain Crater.
    
    Walk forward and Hookshot to the bridge. Watch the scene as you learn the
    Bolero of Fire. Move forwards and down the long ladder to enter the Fire Temple.
    
    +--------------------------+
    | Complete the Fire Temple |
    +--------------------------+
    
                                    _______________ 
                                 __|Control F Chart|__
                                |     Item Code       | 
                                |---------------------|
                                |Small Key #1-----#101|
                                |Small Key #2-----#102|
                                |Small Key #3-----#103|
                                |Megaton Hammer---#104|
                                |Boss Key---------#105|
                                |Map--------------#106|
                                |Compass----------#107|
                                 ---------------------
    
    From the start, head over to the left of the stairs and open the door. Inside is
    a Like Like that you have to defeat. After he dies, the door opens in the main
    room. Climb up the stair rails (the main stairs are blocked by firewalls) to get
    to the top. Up here, look at the torches on the stairs and walls. Use Din's Fire
    on them to light them all up at once. Enter the left door.
    
    Your fat brother will be standing there, and if you can understand what he is
    saying by not staring at his fat belly then you will konw you have to save some
    Gorons that are locked up. Anyway, look for the torches in this area, one will
    be a level above the other. Use Din's Fire to light them both, then quickly
    climb the ledge and fire an arrow through the torch to light the one on the
    other side of the room.
    
    This unlocks the door with the key behind it. Cross over to the door and get
    your Small Key (#101). Leave back into the main area now. Go back down the
    stairs and instead of going left side go to the right side. Unlock the door here
    and inside are Stalfos that you must kill. After dispatching them, kill the Bats
    in the room. Enter the next door that this opens.
    
    In this room, face the flying tiles and hold down the shield button, they will
    shatter on impact with your shield and leave you unharmed. Now after they are
    all finished, move to the other side of the room and hit the Iron Knuckle with
    your sword. After you defeat it, get some Fairies from the various pots around
    the room and go in the door that opened.
    
    In this room is the Flare Dancer, target him and Hookshot him right out of his
    flaming armor and strike him, he will run around the side. Strike him again,
    then on the next run around, use a jump attack and he will go back into the
    fire. Repeat this process until he dies, which then makes the Megaton Hammer
    (#104) appear. Return into the main room with with the stairs.
    
    Return to the left side of the room and use the Megaton Hammer on the rusted
    switch to free the Goron. Inside, open the chest for the Map (#106). Now return
    to the main room again and climb up the stairs. Hit the statue blocking the door
    on the right several times until it is removed. Enter the door it blocked.
    
    Inside you will have to start crossing your way to the right side of the room,
    here you want to climb onto the platform and face the ledge. Hookshot the unlit
    torch and pull yourself through the giant firewall. Light the torch with Din's
    Fire and you will get some hookshot points everywhere. Bomb the wall here to
    uncover a door, and use Din's fire again to light the torch on the other side
    and unlock the door. Get the Small Key (#102) and leave.
    
    Make your way to the opposite side of the area here and there are two doors. Go
    inside the bottom and hit the rusted switch with the Megaton Hammer to free the
    Goron. Now go back into the area with the two doors. At the Northeast point of
    the room is a platform that goes very high into the air. Stand on that one and
    ride it up.
    
    Jump into the area with the unlit torch and light it with Din's Fire. Aim the
    bow through this torch at the one near the other Goron we rescued. Now Hookshot
    to the door that was unlocked. In here, defend against the floor tiles again and
    hookshot to the torch we see. Get the Boss Key (#105) and hookshot the torch
    back in the other part to get out of the firewall.
    
    Go back to the big room and exit out the eastern part. In here, Hookshot to the
    top of the fence and hookshot to the torch below. Wait for the fire stream to
    come down and hop onto the block that falls. Ride it up to the next floor and
    disembark from the block.
    
    Light the torch in this room to get a hookshto target to appear. Hookshot to it
    and battle the Lizalfos here and climb the fence to the door. Enter into the
    giant maze area here and make your way through this maze to the Northeast point.
    Bomb the wall here and hammer the switch to get a target up. Hookshot to it and
    we are now above the maze. Just getting a birdseye's view on trouble, ya know?
    
    From up here, hop your way over all the gaps in platforms to the southern area
    of the top. If you fall down, return to the last place and clawshot up. At the
    south point is a gate with a switch, pull out a bomb and cook it for a bit to
    let the fuse shorten, then throw it at the gate so it blows up and activates the
    switch behind the gate. Hope over into the gate which opens and hit the other
    switch under the crates if you want a chest.
    
    Jump down and go back to the hookshot target. Get up and hop over just south of
    the target to reach a crack in the floor. Blow it up with a bomb and climb down
    the metal fence thing to be back down a foor. Bust open the giant crates here
    and hit the switch under it with the hammer to get a path to the Compass (#107).
    
    Go back up the ladder and hop to the far north part of the area. Bomb the wall
    here and you see a blue switch. Go back to the south part with the switch and
    carry a crate from there all the way back to the blue switch and open the door.
    Free the goron in here and get the Small Key (#103).
    
    Go back out and look for the nearby locked door. Unlock it and go into the next
    room where you can hookshot to the crate. Drop down and pick up a smaller crate
    to drop on the switch. Hookshot the big crate you were on before and shoot an
    arrow through the torch to the one above the Blue Switch and go through the
    unlocked door.
    
    Here, go to the giant pillar and knock it down to the bottom floor and go into
    the boss room to battle the boss!
    
                             =-=-=-=-=-=-==-=-=-=-=-=-=
                             |Subterranean Lava Dragon|
                             |=-=-=-=-=Volvagia-=-=-=-|
                             =-=-=-=-=-=-==-=-=-=-=-=-=
    
    Hop onto the center platform to trigger this fight. Alright, the lava holes
    will have some residue kick up when Volvagia is going to come out of one.
    First he will pop his head out. Hammer it and then slash the head after it is
    dazed. It retreats. Now walk straight at the edge and climb down the side. He
    comes out and flys around. Normally he would breathe fire at you, but as he
    cannot see you he just goes back in. Repeat the process of smash and slash.
    Then watch out, as he drops 20+ boulders next time he comes out. Repeat this
    process until Volvagia is defeated.
    
    After the fight, grab the Heart Container, which his head turns into, and step
    into the light. Watch the scene with Darunia, as he gives you the Fire
    Medallion and you turn up in Death Mountain Crater. We aren't finished yet.
    There are two things to be gotten in here. Go back to the entrance you came
    through and go to the side. There are some boulders. Smash it and go down the
    tunnel to get to a Fairy Fountain. Play Zelda's Lullaby and enjoy Doubled
    Magic Meter. Go deeper down the path back in the mountain and destroy the
    boulder. Jump to the other side and climb up the thing. Now climb down the
    face of the mountain and go in the hole to get a Piece of Heart. Leave the
    entire mountainside and go all the way to Lon Lon Ranch.
    
    +-----------+
    | Get Epona |
    +-----------+
    
    Inside, go over to Ingo and talk to him. Practice riding the horses and get a
    feel for them. Ride again, and this time, play Epona's Song to call her over.
    Hop on and talk to Ingo and agree to his race. To win, use a carrot whenever
    he does, but never use the last one. Try to take the inside lane through the
    first corner to push him behind you, then maintain your lead. Win twice and he
    locks you with the horse in the ranch. Jump over the main gate, or the two
    gates to the side. Once on the field, we have some stuff to do.
    
    Go to the Kokiri Forest. The Lost Woods to be precise. Go left at the first
    place and show Cojiro to the weird guy. Then he gives you the Mushroom. Take
    it to the Potion shop in Kakariko Village, then go out the back door and into
    the place outside. If it is nighttime and you can't use the door, jump over at
    the windmill. Inside, show the lady the mushroom. She makes the Potion. Go
    back to the Forest to see the man is gone, and a little girl is there. Show
    her the Potion and she takes it back and gives you the Carpenter's Saw.
    
    Go to Gerudo Valley and hop the broken bridge on Epona, then show the
    carpenter master outside the Saw. He gives you the Broken Goron's Sword in
    return. Go to where we saw the Great Fairy for the very first time on Death
    Mountain, then walk around outside, to the right of the ladder you climb up
    will trigger Biggoron. Show him the Sword to get his Prescription. This is all
    we can do for now. Park Epona outside of Zora's River and go down it. Go all
    the way to Zora's Domain. Which is frozen. Now run to Zora's Fountain.
    
    Climb over the Ice blocks, to the right is a heart piece, so get that. Then
    take the left fork. At the very end you will come across the Ice Cavern. The
    not really "dungeon", but still a level.
    
    +-------------------------+
    | Complete the Ice Cavern |
    +-------------------------+
    
    Be mindful of the rolling stones coming at you at the start. Eventually you
    reach an area with several of the ice enemies, defeat them and hit the switch
    to continue. Head down the path and take a right into the next room. Kill the
    ice monsters and the White Wolfos. Now I'd reccomend having empty bottles,
    because you might need it. Anyway, hit the switch by the Skullwalltula. Fill
    all your bottles with blue fire and drop it on the red ice to get the Map. Fill
    up the empty bottle and head back into the main room. Drop some red fire on the
    red ice (both) and return to the last room. Refill on your blue fire stocks.
    
    Return to the place with the blocked paths, climb up the one on the ledge and
    head down the road. There is a crystal switch you can throw a bomb on, then go
    to the block in the middle and pick up the Heart Piece. The Compass also lies in
    this room if you want it. Anyway, refill all your Blue Ice if you dumped any,
    then go back to the other room and down the other path.
    
    In the next room is a bunch of enemies (mainly White Wolfos). Defeat them first
    and then go up to the ledge with Red Ice. Melt this here and continue on. Kill
    In the last room defeat the Stalfos to get a chest with the Iron Boots. Sheik
    will come and teach you the Serenade of Water and leave. Jump into the water
    square behind the chest and sink to the bottom. Run all the way out of here now
    and return to the fountain.
    
    At the fountain, sink to the very bottom and get the Heart Piece found there,
    return to the surface and climb out. Head back into Zora's Domain and dump some
    Blue Fire on King Zora (who is frozen in ice). Now jump down to the platform
    and talk to him to get a free Zora Tunic!
    
    
    +------------------------+
    | Get the Biggoron Sword |
    +------------------------+
    
    Show King Zora the Eyedrop prescription from before. He will give you an
    Eyeball frog. Quickly run down the stairs and out into Zora's River. Then dash
    out through the water. At the end, get on Epona and ride her to Lake Hylia.
    The trip usually leaves me with 45 seconds to spare. Inside the Laboratory,
    show the guy the Eyeball Frog. He makes you the World's Finest Eyedrops. You
    have 4 minutes to get to Biggoron. SO RUN! I can usually get there with 40
    seconds to spare. If you successfully make it, Biggoron gives you the Claim
    Check.
    
    Play the Sun's Song 6 times. After that, show the Claim Check to Biggoron, he
    gives you the Biggoron's Sword. This is twice as strong as the Master Sword.
    So you won't have much problems wielding this. But you cannot shield when the
    sword is pulled out. Small price to pay when you are pwning everything with
    it. Now that we have the Biggoron Sword, play the Serenade of Water and warp
    to Lake Hylia.
    
    Jump into the water and use the Iron Boots. At the bottom, you can use the
    Hookshot. Aim it at the Diamond above the door. This causes the lock to come
    out and the door to float open. Now you can walk in and out of the level
    freely. Enter.
    
    +--------------------------+
    | Complete the Water Temple|
    +--------------------------+
    
                                    _______________ 
                                 __|Control F Chart|__
                                |     Item Code       | 
                                |---------------------|
                                |Small Key #1-----#201|
                                |Longshot---------#202|
                                |Boss Key---------#203|
                                |Map--------------#204|
                                |Compass----------#205|
                                 ---------------------
    
    Float to the surface and then sink to the bottom of the main area in the middle.
    Below are several doors and take the one to the east. Inside we will find none
    other than the genius herself Princess Ruto. Float to the surface from here
    after the cutscene to reach place #1 where you can lower the Water level.
    Remember this area. Play Zelda's Lullaby next to the Triforce to lower the water
    level.
    
    Use Din's fire at the torches here to open the door. Inside you will have to
    battle not two but three Stalfos enemies. After you kill them all, the door
    opens and you should target the thing on the wall and hookshot it to get the
    Map (#204).
    
    Go back out to the triforce and jump to the bottom floor. Use Din's fire again
    to light the torches here to unlock it. Hit the pots now to get some magic and
    inside the next room is a spike enemy. Hookshot him twice and then defeat the
    Lizalfos. Open the chest with the Compass (#205) and rejoice as many Hookshot
    targets will appear.
    
    Leave this area and in the bottom part stand on the raised target. Aim for the
    floor above you with the Hookshot and you can use the target to reach the upper
    floor. Hit the thing on the wall with the hookshot to get the Longshot (#202).
    Go back into the main area and use the targets that appeared all around to reach
    the top floor. Go to the north end and clawshot to the place with the triforce
    thing again. Play Zelda's Lullaby to move the water level to the third floor.
    
    Jump into the water and dive so you are underneath the platform you are standing
    on now. Then sink down to the second floor with your boots. Open the door to the
    middle part and float to the top. Here, play the Song of Time to make a blue
    block appear. Light the two torches here to open a gate on the bottom and
    sink through this.
    
    Down here, you will move the crates around until you can reach the far corner.
    Climb on the brown steps to lower then and hit the crystal switch then longshot
    to the ceiling gate. Use it again on the thing on the wall to get a small Key
    (#201). Now return all the way back to the main area and surface to the third
    floor. The west door can be unlocked.
    
    Go down the platform now to the moving one and turn around and hit the crystal
    switch as this will make targets appear. Then hit the left target that appears
    to make the top target go higher. Start climbing up the targets quickly and out
    the last one to get to the next room.
    
    The next room here has another three Stalfos enemies you must kill. After they
    die some Hookshot targets are raised. Get the top one and then hit the one
    above the spikes to get to the next room. Target the Hookshot targets here and
    make it to the ledge and out the door.
    
    Here we see the room where we fight Dark Link, if you've beat Ocarina of Time
    then you know the drill. If not, then read the Enemies section in this guide as
    it has some great tips for beating him. After he dies, you can continue through
    to the other side.
    
    In this room, Hookshot the thing on the wall and drop down the hole here to
    the bottom area. This is the vortex room, only now you can simply clawshot to
    targets the whole way. If you fall off, use the Iron boots and longshot back up
    to the target. At the last point, jump to it and Longshot to the target.
    Continue down the path until you reach a pool of water. Sink to the bottom and
    Longshot to the target you see here and use Din's Fire to unlock a door when
    the torches are lit.
    
    Sink back underwater and go out the opening. Float to the top and get onto the
    ledge. In the next room, hit the crystal switch and hop onto the water. Use
    Din's Fire now to light the torches and jump across. Open the Chest here for the
    Boss Key (#203). Jump into the water behind the chest and sink to the bottom.
    
    Follow the passage along the bottom. Hit the switch to open the gate and then
    go back up topside. Climb onto the Ledge and use the Longshot to get to the
    North door on the third floor (if for some reason your water level is low,
    longshot to the top Triforce). Inside this room, hit the crystal switch above
    the boss door and Longshot to the targets that appear. Enter the room now for
    the Boss Fight.
    
    
                             =-=-=-=-=-==-=-=-=-=-=
                             |Giant Aquatic Amoeba|
                             |=-=-=-=-Morpha-=-=-=|
                             =-=-=-=-=-==-=-=-=-=-=
    
    So you should jump back onto the mainland now. L Target Morpha as he jigs
    around in the water. Try to Longshot him and pull him out of the water. Then
    slash him with the sword. Much like the Flare Dancers, only he is much harder
    to hit. If he spins long enough, he makes a tentacle. stand well away, as it
    will try and grab you, dealing 3-5 hearts of damage and throwing you a long
    ways. If he misses you in his lunge, Morpha will crawl down the tubular
    structure. You can easily hit him there with the Longshot. A way to dispel the
    tentacles is Din's Fire. After Morpha is defeated, the Warp Portal appears in
    the center of the platforms and the Heart Container is nearby, in between one
    of gaps between the platforms. Collect the Heart Container and step into the
    Warp Portal.
    
    SPOILERS!!
    
    Princess Ruto is the sage of water. She has a chat about you two. Then gives
    you her eternal love, err, well actually, she gives you a Water Medallion. Now
    you are getting stronger. After the scene, we see the water levels rising
    dramatically in the lake. We also see Shiek. He leaves by means of the lake.
    Now we have some things to collect.
    
    +------------------------------------+
    |Things to Get After the Water Temple|
    +------------------------------------+
    
    Heart Piece x4
    Gold Scale Fire Arrows
    Scarecrow's Song
    Prelude of Light (unless you have it already)
    Gold Skultula x2
    
    From the island you start on, step onto the weird wood thing on the ground.
    Aim at the Sun with the bow. It should be just over the horizon. Shoot at it,
    the arrow comes back to the platform across from you alight. So swim across
    and get the Fire Arrows. Now we head over to the fishing pond. We have to
    catch us a lunker. Without the sinking lure though. So follow the same advice
    we did as a kid, and catch the fish near the log in the center. He should be
    15-18 pounds. Show it to the fishing guy and he marvels at you and gives you
    the Gold Scale. Woot. You can also cast the rod at the guy's hat and it comes
    off, revealing him as a baldy. You can give it back, or cast it into the water
    and have to pay for a new one.
    
    Now that we have the Golden Scale, let us get that Heart Piece. Going to the
    Lake Laboratory, you can dive from the top, to the bottom of the place. You
    hear the classic "Zelda Sound" and you go to the top. Talk to the man and he
    gives you a piece of heart. Leave and go to the scarecrow. If you played the
    randomly made up song as a kid, play it again and you learn the scarecrow
    song. Head to the Temple of Time. If you haven't gotten the Prelude of Light
    already, do so by walking into the pedestal of time room. Then turn into a
    kid. Buy 2 magic beans. Catch two bugs in a bottle as well. Go to Death
    Mountain Crater with the Bolero Of Fire. Use a bug around the soft dirt patch
    to push out a gold skultula from it's depths. Get the token and plant a bean
    there. Now to lake Hylia. Get the Skultula from the dirt patch next to the Lab
    and then plant the seed. Come back to both of these locations as an adult and
    use the flying plants to get to the Heart Pieces (one is on a Volcano, the
    other is on the roof. climb the ladder to the Chimney and it is there. Now go
    to Kakariko Village as an Adult.
    
    As you enter, there is a scene with Sheik. He tells you that an evil presence
    has radiated from the well. Which was sealed before. You tangle with it, and
    fail to defeat him miserably. Sheik teaches you the Nocturne of Shadow. Go
    into the Graveyard and stand on the fence near Dampe's grave. Aim the Longshot
    at the bit of crate popping just above the hill. If you can't hit it, back up
    on the fence and try again. If you can latch up, roll into the crate and get
    the Heart Piece inside it. Woohoo. Go all the way to the Temple of Time and
    turn into a Child Link. If you haven't gotten the Prelude of Light, you get a
    scene and Shiek teaches you it.
    
    Now head back to Kakariko Village. Go into the windmill and play the Song of
    Storms. This speeds up the Windmill and causes the Well to drain. Go outside
    and climb down the drained well, then walk down the opening to get to the next
    dungeon, the Bottom of the Well.
    
    +-------------------------------------------------------+
    | Complete the Shadow Temple and the Bottom of the Well |
    +-------------------------------------------------------+
    
    First up is the bottom of the well, that's just freaking great. Run all the way
    to the back of the well (northern part of the first basement) and stand on the
    triforce. Play Zelda's Lullaby to open some gates. Then turn around and hit the
    crystal switch by the statue's mouth.
    
    Go into the center section of the basement and pick up the Dungeon Map from it's
    chest. Go back to the statue you drained and jump inside, crawl through the hole
    at the bottom and on the other side is a dead hand! Get grabbed by an arm to
    begin the battle. Jam on the control stick and A button to escape. Wait for it
    to get close and lower it's head. Strike it's face to defeat it. Repeat this
    process to defeat it. Then collect the compass from the chest that appears.
    
    Bomb the trash pile in this room to get a key as well, return the to main area
    and head all the way to the right. The statue on the wall has a switch hidden
    near the eye of it. Shoot this and go in the unlocked door. There are a couple
    enemies here, but go through and unlock the door before you have to fight them.
    
    In here is a bunch of garbage that you can bomb again, hit the switch underneath
    to open a floor hole leading downwards by the map chest. Head back out to there
    and jump down to reach another switch. Hit this switch to make a final chest
    appear.
    
    Jump down to the last Basement and run all the way to the chest you made appear.
    (It is located on the bottom right part of the map). After you open it, about a
    million Redeads will appear. Play the Sun's Song to freeze them and get the hell
    out of there. Return to the surface and go to the Temple of Time. Turn back into
    an adult and play the Nocturne of Shadow to warp to the zone near the Shadow
    Temple. Go down the steps and use Din's Fire on the platform to light the
    torches and go in the door.
    
    Now comes the Shadow Temple:
    
                                    _______________ 
                                 __|Control F Chart|__
                                |     Item Code       | 
                                |---------------------|
                                |Small Key #1-----#301|
                                |Small Key #2-----#302|
                                |Small Key #3-----#303|
                                |Small Key #4-----#304|
                                |Small Key #5-----#305|
                                |Small Key #6-----#306|
                                |Hover Boots------#307|
                                |Boss Key---------#308|
                                |Map--------------#309|
                                |Compass----------#310|
                                 ---------------------
    
    Turn the corner here and Longshot across to the target. Walk right through the
    wall here and use the Lens of Truth on the skulls here. They are all fake except
    for one of them, turn the statue so the beak is aimed in the direction of the
    skull. Use the Fire Arrows we collected earlier to light the two torches on the
    sides of the tongue statue. After this, jump onto the block that appears and
    cross into the mouth.
    
    Continue down the path and ignore or kill the Beamos here (it's your call). Go
    through the right wall (which is actually fake). In the next room is a couple of
    Mummy enemies, stun them with the Sun Song and defeat them. Open the chest that
    appears for a Small Key (#301). Return into the Beamos room and this time enter
    the door to the left rather than the right (through the wall).
    
    In this room is a giant spinning blade, you have to get all the silver rupees
    that you can see and some of this will involve using the Longshot to get to
    ledges where you can jump off to get the rupee. After you get them all, a door
    is unlocked. Go in this door and kill all the Skulltulas you see here to get the
    Dungeon Map (#309). Look at the statue on the wall and run into the floor below
    it to fall down through the fake floor.
    
    Here, open the chest and get the small key (#302). Climb back up the wall and
    into the room you were in before. Return all the way back into the room with the
    fake skulls and the statues. Go to the northeast section of the room and look
    for the odd part of the wall. Bomb it to see a door that is locked and go
    through it.
    
    Make a right as you head forwards to go into a side room with some zombies. Kill
    them all to get a chest with the Compass (#310). Go back into the hallway you
    were in before and continue on until you see a Song of Time Block. Play the Song
    of time to be rid of them and go through the wall. In here, quickly shoot the
    middle eye switch and exit with the Lens of Truth out the northwestern corner.
    
    Here is yet another Dead Hand fight, use the Lens of Truth and bomb the shadow
    you see on the ground, then defeat it as normal except you can bomb the shadow
    instead of touching the hands now. After this, open the chest for the Hover
    Boots (#307).
    
    Now we can go all the way back to the area with that Beamos and two fake walls.
    If you bomb the center wall it will tield and make a door. Unlock this door and
    keep going along the path, avoiding the spikes and skulltula. Hop down and dodge
    the blades that will fall. Continue along the path as they get faster and faster
    until you reach one with two Beamos. Defeat them and head to the left and use
    the lens of truth to see some platforms.
    
    Hop to the first platform, then aim over at the Eyeswitch you can see. Melt it
    with a Fire Arrow and then you can continue on the platforms over to the door
    here. This room has a blade spinner like before except it is invisible. The
    Rupees are all easy to collect here except for the last floating one, it can be
    reached with the Song of Time as it will summon a Time Block. After you get
    this, it will unlock a room. Enter and open the chest that is invisible and
    adjacent to the visible one for a Small Key (#303).
    
    Return to the invisible platform room and cross them all back to the Beamos
    platform. Continue in the opposite direction now and go over the blocks that
    showed up after you hit the eye switch and keep going. At the other side are
    some spikes and a Beamos. Kill the Beamos and get the rupees around him, then
    aim at the target up high to get the last one.
    
    Continue up to the gate and slash the crystal switch through it. Continue on
    until you reach the next room. Pull up the Lens of Truth and pull out the block
    and use it to protect yourself as you push it across the room. It will absorb
    the spikes and keep you safe from the impact. Move it until it blocks both of
    them and enter the prison cell, stand on the switch inside and push the block to
    the other end. Jump on top of the spike thing and hop over to the chest you
    made appear. Open it for a Small Key (#304).
    
    Return outside into the huge room and go left instead of across to the Beamos.
    There is a very skinny path you can cross and use the Hover Boots in combination
    with the Lens of Truth to move across some floating platforms to the other side,
    go through the locked door.
    
    In this room, collect all the Silver Rupees you can get your hands on. This will
    require use of the Lens of Truth as there are hidden spikes in the middle of the
    room and Longshot targets that are invisible. After you have them all, some
    hidden blocks will appear. Longshot to them and float over to the locked door
    with your Hover Boots.
    
    Use the Iron boots as you move along the hall because the fan will blow you
    backwards unless you anchor yourself with the Iron Boots. Move around the corner
    and Longshot across the gap and head east across the room here. In the next room
    there is a hidden treasure chest with a Small Key (#305). Use the Lens of Truth
    to find it. After getting it, return into the previous area. Anchor yourself
    with the Iron Boots again and use the Lens of Truth to see a hidden passageway.
    
    Face the passage with the Iron Boots on and there will be a fan behind you.
    Switch to the Hover Boots and as the wind blows you forwards, run to make it
    across the big gap. Enter the next room and continue on through. In the next
    room find the Block, pull it out and push it to the bottom part of the ladder.
    Scale the ladder and leap over to the boat. Play Zelda's Lullaby on the Triforce
    to get it moving.
    
    Some Stalfos will drop as it moves, so get ready to defeat them. Even if you
    don't, you will notice Navi screaming at you near the end to get off. Jump off
    to the side and land on the ground here safely. Now look across to the other
    side of the area here, send a Fire Arrow to the Bomb Flowers we see on the
    other side to make the bridge drop over the chasm.
    
    Play the Song of Time over at the Time Block now to remove it and hit the switch
    to make some Longshot targets appear. Grapple to the one on the ledge and hit
    the siwtch to open the locked door. Go back over the bridge and enter it now.
    
    Inside you will be in a giant maze of invisible walls. Work your way through
    the maze to the west door. Inside is a set of spinning skulls. Climb the steps
    up to the top and pick up the Bomb Flowers. Toss them into the skulls as they
    rotate, and if done properly they will explode (they have to be inside). One of
    them holds a Small Key (#306).
    
    Re-enter the maze and walk to the North door. Unlock it and equip Din's Fire,
    cast it to burn through the spike trap and run over to the giant chest here for
    the Boss Key (#308). We can now exit this maze and back into the bridge area.
    Cross the bridge and enter the door on the other side. Use the Lens of Truth to
    see platforms to the other side, cross them and unlock the door. Jump down the
    hole in this room to begin the fight.
    
                             =-=-=-=-=-==-=-=-=-=-=
                             |Phantom Shadow Beast|
                             |=-=-=Bongo Bongo-=-=|
                             =-=-=-=-=-==-=-=-=-=-=
    
    Aim at the two hands and quickly hit them both. Now turn on the lens. You can
    see his eye. He starts to creep towards you, cock an arrow, then wait till he
    gets close, then TWANG! Hit the eye. This gives you more time to hit him.
    Slash the crap out of his eye. When he gets up, repeat. He has some attacks
    that may be a little tricky to avoid. Try to use the normal boots instead of
    the hover, as it can throw off your aim. If he winds up for an attack, try to
    hit a hand before it hits you!
    
    After the boss is felled, collect your prized Heart Container and step into
    the light to get the Shadow Medallion from Impa. Congratulations!
    
    +---------------+ 
    |Gerudo Fortress|
    +---------------+
    
    It might be easier to just save and reset, so that you start at the Castle.
    Either way, head out towards Gerudo Valley. Which we visited in our youth to
    get some hearts. Longshot over the broken bridge, or you can simply ride Epona
    over. If you longshot, aim for the sign hanging from the top. Now go past the
    tent and down the road. Gerudo Fortress is just up ahead.
    
    Ignore the stairs and walk around the hill, from a distance, shoot the closest
    guard with an arrow and run into the lone door closest to the building.
    Inside, move forward and turn right. There is a prison cell just up ahead. Go
    over to it and talk to the Carpenter inside. He complains about getting
    chucked in jail. He also explains that there are three other people just like
    him hidden in here.
    
    Then a Gerudo guard drops from the ceiling. This enemy has a special attack,
    she will do a spinning sword strike. Getting hit by this attack lands you in a
    different jail. You can counter it with an attack of your own, shield, or
    simply dodge it. The best defense is a good offense. Just bring her down to
    get a key. Which you can use to open the Cell. Talk to the carpenter to have
    him split. Exit the area through the path you didn't come from.
    
    You are now outside in a crate filled area, move into the door to the left.
    Inside, turn right and pull out the bow, wait for a guard to come in view.
    Send an arrow through her head and go down the path. Move forward and turn to
    the right and leave. Move forward now. Stay to the far edge from the wall.
    Turn so that you are just around the corner, and shoot the guard. Hop up the
    small ledge and go in the door.
    
    In here, move up to the cell. There are two. Talk to the prisoner, then beat
    the Gerudo. Get the key and save the prisoner. Now go out the other way. Duh.
    Move forward and ignore the vines. There should be a door below you that moves
    out a little on a more narrow path. Inside is a third man. Save him and come
    back the way you came this time. Go up the vines this time and enter the room.
    Move down the ramp that is here and get caught by the guards. In jail, use the
    Longshot on the overhang thing. Use the hover boots to float to the roof part
    to the left. Now go in the door. Stand still, and kill the guard that
    approaches. Now move ahead and go to the jail cell and save the last guard.
    You are now in the Gerudo Theif clan. Yay!
    
    Now you have to a bit of exploring and find your way to the roof. There is a
    treasure chest. Longshot to it to get a Piece of Heart. Now go on the ground
    and call Epona. Ride up the side and talk to the lady there when on Epona. You
    begin the Horseback Archery Game. Start by hitting all the pots as you go by,
    then spend the rest hitting the targets as close to center as you can. Getting
    1000 for a Heart Piece isn't too hard. Getting the 1,500 can take a few tries.
    If you run out of dough, go into the mess hall in the Fortress and jump into
    the pot for 20 rupees. Repeat over and over until you have cash. Now go back
    and keep at it. At 1,500 you have a bigger quiver.
    
    Go back down the hill and talk to the lady in white, pay her a small amount of
    Rupees to enter the Gerudo Training Grounds. Inside there are two torches and an
    eye switch. Hit the eye with an arrow and then light the torches with some Fire
    Arrows (or Din's Fire) and go in the door to the right that is unlocked.
    
    Here, you must defeat all the enemies in the room in one minute. There are a
    variety of enemies, so be sure you hurry up as fast as you can (the Biggoron
    Sword will be a big help here). Remember also that the Armos count as enemies as
    well. After you kill them all open the chest that appears and open the locked
    door with the key you retrieve.
    
    This room is a bit of a doozy that you could fail several times. Know that when
    you finally get all the rupees, they won't appear again if you die and the door
    will stay locked. Basically you have to pick them all up. Wear the Hover Boots
    and light up the torch, then run out and get the first three. Turn around and
    return to the torch and relight. Repeat this process, getting no more than two
    at a time for the remaining rupees until you have all of them. Enter the
    unlocked door.
    
    Kill the jellyfish and then burn the spiderweb away. Sink to the bottom of the
    pool and spend a bit of time removing the enemies here with your longshot (it
    will make things much less annoying). Anyway, longshot to the target from
    positions that will allow you to get the Silver Rupees if you pull yourself in.
    There are a few you may have to float up and swim into (this could take a few
    times however). When you have all of them, surface and open the chest for a
    Key.
    
    Return all the way to the main room of the training grounds and take the left
    door this time (remember when we unlocked two doors? Take the other). In here
    you have to kill the Iron Kuckle in a minute. The Biggoron sword is again a huge
    lifesaver here, as your shield is useless anyway. Dodge and attack quickly to
    win. Grab the chest and continue.
    
    This is yet another freaking Silver Rupee room, one is hidden in a Freezzard,
    another few are up by hookshot points you have to angle yourself properly to hit
    and there is one you can get by hanging off of an ledge. The last couple are
    behind the giant stalactites. Once you find them all, continue to the next room.
    
    The next room has some Skulltulas and Stalfos, kill the Skulltulas as they
    require only a single longshot to defeat and then you can focus on killing the
    Stalfos. You have a minute to get them both. You can get a chest after this and
    then use your Lens of Truth to see a secret path. Play the Song of Time to get
    a blue block and climb up.
    
    You will see a blue fire place, fill a bottle with the stuff and  melt the red
    ice nearby with it. There is a massive block here but we can't get it yet so
    just keep going. Hop down to the platform here and shoot arrows into the statue
    eyes as it spins. Don't miss or you will redo this and waste more arrows. A
    chest will appear after they are red. Now go over to the fire and look inside
    them for a switch. Hit this with an arrow to unlock a door. Remember this area
    for later.
    
    In here, kill the slugs and then activate the Iron Knuckles. Defeat them as
    before and then you get a chest, but this isn't the chest we want. Aim above
    the door and use your Bow on the switch to get a treasure chest in the fire. Hit
    the other switch to stop the raging inferno blocking you from your key.
    
    Remember that annoying room with all those rupees? You get to bypass it by
    hitting the rusty switch with the Hammer and longshotting to the hookshot target
    that appears. In the next room, follow the maze and unlock the doors until you
    get to the bottom left area of here. Use the Lens of Truth and climb up the gate
    to the top. Hit the switch with the Megaton Hammer here, then backtrack ALL the
    way back to the statue eye room.
    
    Remember that door I told you about above? You have to get up there now and go
    in that door we opened. The rusty switch above made the Ice Arrows appear and
    now you can pick it up and leave this godforsaken place.
    
    Now exit the area, and go to the gate by the Entrance to the Fortress. Climb
    the huge ladder and talk to the Guard to have the gate opened. Enter. You are
    now in the Haunted Wasteland. Move forward and stand on the crate. Longshot to
    the crate on the other side. At the top, move from flag to flag until you
    reach a sort of Shelter. Climb down to the bottom and get the Gold Skultula.
    If you use Din's Fire or the Fire Arrows, you can get a purple rupee for
    lighting the Torches. Anyway, go back up and onto the Shelter Roof.
    
    Face the grave and use the Lens. A Poe appears, follow it wherever you may go.
    NEVER MAKE YOUR OWN TRAIL. ALWAYS FOLLOW IT until it leads you off the map
    into the Desert Collossus.
    
    In here, go right and put a bomb by the crack in two trees. It blows, now go
    in. Play Zelda's Lullaby on the Triforce to make a Great Fairy appear and give
    you Nayru's Love. This will come in handy later. Now move forward and go into
    the Spirit Temple. Turn around and leave. Sheik will be there. He/She will
    teach you the Requiem of Spirit.
    
    Enter the Spirit Temple now and climb the stairs. On the right side is a rock
    blocking the back of a statue. Smash it with the Megaton Hammer to reveal the
    shield. Hit the switch behind it to get a small key (#401).
    
    Go back to the Temple of Time and replace the
    Master Sword. Play the Requiem to go to the desert. Plant a Bean in the dirt
    patch and go into the Temple.
    
    
    +----------------------------+ 
    | Complete the Spirit Temple |
    +----------------------------+
    
    Note that a paragraph or two above contains information you will need to have
    done before this walkthrough can get started.
    
                                    _______________ 
                                 __|Control F Chart|__
                                |     Item Code       | 
                                |---------------------|
                                |Small Key #1-----#401|
                                |Small Key #2-----#402|
                                |Small Key #3-----#403|
                                |Small Key #4-----#404|
                                |Mirror Shield----#405|
                                |Boss Key---------#406|
                                |Map--------------#407|
                                |Compass----------#408|
                                 ---------------------
    
    CHILD WALKTHROUGH:
    
    Head up the steps and over to Nabooru, talk to her for a bit and listen to the
    junk she has to tell you and answer her question. Help her out and go through
    the small hole to the other side. In the next room, kill all the torch slug
    enemies to open the doors. If you need health, hit the Eye Switch with your
    slingshot to turn off flames protecting the hearts. Enter the door on the right.
    
    First of all kill the Mummy in this room and pull the gravestone to see a switch
    that it concealed. Step on the switch to open the door on the other end. In the
    next room, bombchu the boulder and hit the eyeswitch. This will reveal some
    white blocks you can step on and cross to the other side.
    
    There are two more mummies in here that you have to kill. After they die, you
    unlock the door. Continue on to the next room, where you have to battle a
    Stalfos with your tiny Kokiri Sword. After you kill him, enter the door that
    opens. We have to defeat the bats in this room to advance now. If you take too
    long they can fly into the torch and be Fire Bats. Move the gravestone to get
    a switch revealed and step on the switch to have the gate become a bridge.
    
    There is an Anubis on the other side that you have to kill will Din's Fire. If
    you kill all the enemies on this side now you can get a Small Key (#402) and
    the chest with the Dungeon Map (#407). Continue on to return to the middle room
    with the two doors. Go to the crawl hole and drop a Bombchu through it to
    destroy the boulder blocking the other end.
    
    In the next room unlock the door with a key and hit the crystal switch in the
    room. Defeat the Like Like in here and kill it, then climb up the wall to the
    next floor. Kill the Dodongos and the Beamos statue to get a chest. Hi the
    crystal switch in this room and then Bombchu the strange boulder up on the wall
    to get another chest (it's okay that you can't reach it). Unlock the other door
    here with the other key you have to continue.
    
    Here is the giant room again. Drop to the bottom and hit the Eye Switch at the
    Northwest corner to get the Compass at the front of the room (#408). Now in the
    middle of the two staircases is a door with a frozen eye switch. Use Din's Fire
    to melt it and activate it. Enter the now unlocked door.
    
    At the end of this room is a eye switch you can see in the empty space you can
    fall down. Hit it to get a Small Key and go back to the statue room. Head over
    to the door that you first came from and you will see a time block out by the
    stairs. Climb the stairs until you're in line with it and turn away. Do a
    backflip over the stairs to land on it. Grab the crate and jump back to the
    stairs (jump for a lower point to make it).
    
    Go to the top of the stairs to the door now and play the Song of Time to get a
    time block out by the hand of the statue. Grab the crate and jump over to the
    block, then to the hand. Drop the crate on the switch and jump to the door that
    is unlocked. In the next room, go over to the sunspot on the floor and drag the
    crates with the sun on them into the light to unlock the door.
    
    In the next room you should unlock the door here with your key. The next room
    has an Iron Knuckle, which is the perfect opportunity to test your Nayru's Love
    spell. After winning against it, go to the next room to get the Silver Gauntlets
    and the cutscenes here. After it all, return to the Temple of Time and become
    Adult Link.
    
    
    ADULT WALKTHROUGH:
    
    Alright, head up the stairs and target the boulder on the roof. Send a Bombchu
    up to it and blow it up to get a longshot target. Use it and go to the top,
    where you will push the block here until it goes to it's rightful place (it will
    fall then). You will be back in the giant statue room. Remember the chest we saw
    as a child but couldn't reach in the sun room? Climb to the second floor and
    enter the door, you can then Longshot onto the chest to open it for a Small Key
    (#403).
    
    Return into the big room and climb until you can see a Floormaster on the other
    staircase. Target the torch with your Longshot and pull yourself across. If you
    need some items/rupees, then you can open two chests here. And then if you look
     to the right ledge you can see an invisible chest with the Lens of Truth.
    Longshot to it and open it, then jump to the hand of the statue and play Zelda's
    Lullaby on the triforce. Open the dropped chest and go back to the torch you
    longshot to earlier in the paragraph. Unlock the door and Longshot over the
    flames.
    
    In the next room, kill all the Beamos as it will make life a billion times
    easier. Go over to the highest Time Block and play the Song of Time. Go over to
    the uncovered blue switch and play the Song of Time again, then go back to the
    block still there and play the song again to get the Time Block with a crate on
    it in your range. Get the crate and put it on the switch to unlock the door.
    
    This room has two Dinalfos, defeat them and slash the chest with your sword to
    open the door. The chest itself is an ice trap so don't open it. Enter the door
    you unlocked. In here, use the Lens of Truth to see a Floormaster, defeat it to
    open the door to the next area.
    
    In here is another Iron Knuckle you have to fight, this one will be a whole lot
    easier because of your better sword but you still might want to put on Nayru's
    Love for the fight. After you kill him, go outside and open the chest here for
    the Mirror Shield (#405).
    
    Return to the room with the Ice Chest trap and play the Song of Time to reveal
    the sunspot. Reflect the light with the Mirror Shield onto the Sun to unlock
    the other door. Play the Song again to get the block out from in front of the
    door. In this room, kill the mummy to get access to the Boss Key (#406). After
    you have it return to the big statue room.
    
    Stand on the bottom and near the steps in the middle. Pull out the Fire Arrows
    and look around the room, you should see three torches that can be lit. You have
    to light all three of them quickly and they all have to be lit at the same time.
    They go out rather quickly so go fast. This unlocks a second floor door, so go
    up the stairs and enter it.
    
    Defeat the Wallmasters here first and then kill the Stalfos duo and reflect the
    light onto every sun (they drop Wallmasters again). Kill them to unlock the
    gate here and jump down here to the first floor. Head down the hallway and into
    the three forked road. Destroy the boulder here and hit the rusty switch with
    the Megaton Hammer. The water jets lower and you can get the Silver Rupees here.
    Return into the main room through this path and get the two more Rupees to get
    a chest with a Small Key (#404).
    
    We will use the Longshot target in the roof again and work your way back to the
    room with the Time Blocks and Beamos. Unlock the door in this room with your key
    and continue to a room with a giant wall climbing puzzle. First, kill all the
    bats with your bow and then Longshot to the Silver Rupee, then collect them as
    you climb up (wait for the wall segments to come, then go). At the top, enter
    the door that the rupees unlocked.
    
    In the next room, play Zelda's Lullaby on the Triforce to unlock the door and
    enter the room to find some crates to destroy to reveal a rusted switch. Use the
    Megaton Hammer and enter the unlocked door. In the next room, take a walk until
    the end and eliminate all the foes. Then go to the part with the Sun on the wall
    and reflect some light onto it to quench the flames around the mirror (for a
    small period of time). Move it quickly so it faces the mirror through the bars
    and then go aim the other one at it to get light to the big mirror. Exit to the
    room with the mirror the way you came.
    
    Stand on the light below the mirror and use the Mirror Shield onto the sun on
    the wall to descend to the bottom. Reflect the light onto the statue's face
    until it crumbles, then Longshot to it. Enter and unlock the Boss Key door.
    Inside are the bosse, but they will dispatch an Iron Knuckle to take care of
    you. Defeat it as before to find out it's actually Nabooru! Wow, brainwashing
    again? What will they think of next? Automated Mobiles?
    
    Anyways, enter the door here to battle the final bosses. Move over to the middle
    section and climb up the wall to get onto the main platform. They will come out
    to play.
    
    
                             =-=-=-=-=-=-=-=-=-=
                             |Sorceress Sisters|
                             |=-=-=Twinrova-=-=|
                             =-=-=-=-=-=-=-=-=-=
    
    Start by jumping to a platform where you can see both witches. Hold R when one
    of them launches a fire or ice attack, then turn the shield manually so that it
    can reflect off the mirror shield and hit the other witch. Repeat this process
    several times, and the witches will talk to each other. It's time to get serious
    now, they merge together into one witch, called Twinrova. They still have fire
    and ice attacks, but only from one source. Easier to hit. Hold the shield when
    the first attack comes, it is absorbed into the shield. Target Twinrova now, she
    launches another attack. If it is the same type (fire/ice) as the first attack,
    absorb it. If not, quickly sidestep out of the way. The third one is the same as
    the second one, if it is the same, get it. After the third one, move closer to
    Twinrova to release the energy of the attacks at her (hold the shield out). She
    collapses to a platform. Quickly move over and smack the crap out of her. After
    you repeat this a few times, she falls.
    
    The two witches are split apart, although they are both dead. They sit there
    bickering about how one of them is years older, but they are twins. And yaddeh
    yaddeh yaddeh. Halo's appear over their heads and a cry out of "I'll come back
    to haunt you!" fills the air. They then are gone and a Heart Container appears.
    Collect this and step into the light of the Blue Warp. 
    
    SPOILERS!
    
    The Spirit Sage is none other than.... Nabooru! She gives you the final
    Medallion and comments about how handsome you are when you are grown up. Wooo.
    Anyway, as you exit, Rauru speaks to you. Play the Prelude of Light as soon as
    you can to warp to the Temple of Time.
    
    As you arrive, you see Sheik. He/she tells you a Sheikah's legend about the
    Triforce. About how an unbalanced person who touches the triforce gets the power
    that the one most believes in. Ganondorf only received power. Sheik reveals that
    you have the Triforce of Courage, and the Triforce of Wisdom belongs to...
    
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    MAJOR SPOILERS!
    
    Princess Zelda. She is Sheik. She appears before you and awards you with the
    Light Arrows. These arrows are the only weapon (besides the swords) that can
    harm Ganondorf. (So they think). Although it seems safe, Ganondorf from his
    castle conjures a trap up and incarcerates Princess Zelda. She is at his castle
    now. You have to get her! But first..
    
    +-----------------------------------------+
    |Collect the Remainder of Hearts and Items|
    +-----------------------------------------+
    
    I am copying and pasting my Heart Piece section here to show you where to get
    the remainder of hearts, in case you missed any. Besides the ones we haven't
    gotten yet.
    
    HEART PIECE #: 1
    LOCATION: Death Mountain Crater
         DETAILS: As Adult Link. In Childhood, plant a magic bean in the patch next
    to the warp point. As adult, ride it. Jump off onto the volcano and get it.
    
    HEART PIECE #: 2
    LOCATION: Death Mountain Crater
         DETAILS: As Adult Link or Child. Preferably Adult. There is a wall you can
    climb. Go up, and turn left, then climb down. It's in a cave in the wall.
    
    HEART PIECE #: 3
    LOCATION: Death Mountain Trail
         DETAILS: As Adult Link or Child Link. As Child Link, you can either plant
    a Bean plant near the entrance to Dodongo's Cavern and ride it as an adult to
    the roof of the cavern, or you can do a backflip off the ledge above and land on
    the roof as a kid.
    
    HEART PIECE #: 4
    LOCATION: Desert Colossus
         DETAILS: As Adult Link. Plant a Bean plant as a Child, then ride it up to
    the top of the arc like thing as an Adult.
    
    HEART PIECE #: 5
    LOCATION: Gerudo Fortress
         DETAILS: As Adult Link. There is a roof on the Fortress with a chest. 
    You can longshot to it.
    
    HEART PIECE #: 6
    LOCATION: Gerudo Fortress
         DETAILS: As Adult Link. Win it in the Horseback Archery contest.
    
    HEART PIECE #: 7
    LOCATION: Gerudo Valley
         DETAILS: As Child Link. Behind the Waterfall. Use the Cucco to float to 
    it.
    
    HEART PIECE #: 8
    LOCATION: Gerudo Valley
         DETAILS: As Adult Link. Get on the bean plant you plant as a Child and
    float to the Crate with it. Break the Crate.
    
    HEART PIECE #: 9
    LOCATION: Gerudo Valley
         DETAILS: As Child Link. Float to the platform with the crate. Break the
    Crate.
    
    HEART PIECE #: 10
    LOCATION: Graveyard
         DETAILS: As Child Link (possibly Adult). There is a grave near the front
    that is not marked, and can be pulled back to reveal a hole. Inside is a single
    Re-Dead. Kill the Re-Dead and play the Sun's song after the body is gone.
    
    HEART PIECE #: 11
    LOCATION: Graveyard
         DETAILS: As Child Link. At night during certain times (cannot play Sun's
    Song to get him), Dampe digs graves. There are dirt patches on the paths. Talk
    to him and ask him to dig on the patches until you find it. Costs rupees each
    time.
    
    HEART PIECE #: 12
    LOCATION: Graveyard
         DETAILS: As Adult Link. You can either stand on the fence and longshot to
    a crate with the Heart Piece inside, or plant a magic bean and ride up to 
    it.
    
    HEART PIECE #: 13
    LOCATION: Graveyard/Windmill
         DETAILS: As Adult Link. You have to race Dampe's ghost and finish in less
    than a minute. Easy to do if you Longshot to the torch above you at the end
    stretch.
    
    HEART PIECE #: 14
    LOCATION: Goron City
         DETAILS: As Child Link. Light all the torches with the fire from Darunia's
    room, then throw bombs into the pot in the center of the area until it spits it
    out.
    
    HEART PIECE #: 15
    LOCATION: Hyrule Field
         DETAILS: As Child or Adult Link. There is a fenced area near the entrance
    to Lake Hylia. Bomb it, and a hole appears. Defeat the Business Scrub and buy it
    off of him.
    
    HEART PIECE #: 16
    LOCATION: Hyrule Field
         DETAILS: As Adult Link. There is a lone tree by the stream. Bomb it, then
    sink to the bottom to get it.
    
    HEART PIECE #: 17
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At night, there is a white dog that hangs out
    around the Bazaar. Run into it until it follows you. Bring it to the door that
    is very protruding in the alley and talk to the lady inside.
    
    HEART PIECE #: 18
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At the Bombchu bowling alley, keep playing until it
    comes up as a prize, then win.
    
    HEART PIECE #: 19
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At night, go to the Treasure Box game. You can
    either guess over and over until you get lucky, or use the Lens of Truth to get
    to it at the end.
    
    HEART PIECE #: 20
    LOCATION: Ice Cavern
         DETAILS: As Adult Link. Get a bottle of Blue Fire and go to the Compass
    room. Dump the fire on the frozen heart and collect it.
    
    MASTER QUEST!
    In master quest, there is a switch you have to bomb in the same area. Bomb it
    to get it.
    
    HEART PIECE #: 21
    LOCATION: Kakariko Village
         DETAILS: The Owl will drop you on the house by the Cuccoo lady. Drop off
    the graveyard side and land on the overhand. Go into the hole on the wall and
    get the piece next to the cow.
    
    HEART PIECE #: 22
    LOCATION: Kakariko Village
         DETAILS: As Adult Link. Either stand on the fence by the windmill and
    hookshot to the purple roof house, or just longshot to it. Talk to the man on
    top of it.
    
    HEART PIECE #: 23
    LOCATION: Kakariko Village (Windmill)
         DETAILS: As Adult Link or Child Link. After the Dampe race, you end up in
    the Windmill. As Adult link, jump to the spinning thing in the middle, then jump
    to the heart. Or as a child, use the boomerang to get it.
    
    HEART PIECE #: 24
    LOCATION: Kakariko Village
         DETAILS: As Child Link. Collect 50 Gold Skultula coins, then talk to the
    freed child to receive it.
    
    HEART PIECE #: 25
    LOCATION: Lake Hylia
         DETAILS: As Child Link. Catch a 10 pound or larger fish at the Fishing
    Pond.
    
    HEART PIECE #: 26
    LOCATION: Lake Hylia
         DETAILS: As Adult Link. Plant a magic bean as a child at the Lab, then
    ride it and jump on the roof as an adult. Climb the ladder and get the piece at
    the top.
    
    HEART PIECE #: 27
    LOCATION: Lake Hylia
         DETAILS: As Adult Link. Get the Gold Scale from the Fishing Game. Go to the
    Lake Hylia lab and jump in the water. Dive until you touch the floor and talk to
    the man to get it.
    
    HEART PIECE #: 28
    LOCATION: Lon Lon Ranch
         DETAILS: As Child Link. The piece is located in the back of the ranch.
    Move the crates that are found in the windmill to discover a passage through the
    wall. The piece is in the hay at the other side.
    
    HEART PIECE #: 29
    LOCATION: Lost Woods
         DETAILS: As Child Link. Turning left at the first area, stand on the flat
    stump and face the Skull kid. Play Saria's Song and he gives you it.
    
    HEART PIECE #: 30
    LOCATION: Lost Woods
         DETAILS: As Child Link. After the first turn to the right, jump off the
    edge and stand on the stump. Play along with the two Skull Kids until they give
    you the Heart Piece.
    
    HEART PIECE #: 31
    LOCATION: Zora's Domain
         DETAILS: As Child Link. At the top of the stairs, bring fire down to the
    torch below the stairs. Then get a fresh stick out. Get the fire and dash down
    the spiral ramp. Light the Torch by the shop, the one in the water, and the one
    behind the waterfall to have it appear in a chest behind the waterfall.
    
    HEART PIECE #: 32
    LOCATION: Zora's Fountain
         DETAILS: As Adult Link. Equip the Iron boots and sink to the bottom of the
    Fountain. The Piece is in the dead centre.
    
    HEART PIECE #: 33
    LOCATION: Zora's Fountain
         DETAILS: As Adult Link. Hop the icebergs. At one point is a fork in the
    paths. Take the right side and jump onto the iceberg it resides on. Claim it
    for your good health.
    
    HEART PIECE #: 34
    LOCATION: Zora's River
         DETAILS: As Child Link. From the Start, Grab the chicken and run to the
    edge. Float over. Now  run up the path and over again. There will be a broken
    path in this next area. Run up it. Then turn towards the Piece (resting on the
    little island. Jump towards the nearest overhang, and as you stop moving, drop
    the chicken to grab on. Then jump to the Heart.
    
    HEART PIECE #: 35
    LOCATION: Zora's River
         DETAILS: As Child Link. Continuing from the last one, drop to the bottom
    level and get the chicken. Go all the way to the end, just before the Domain and
    get to the highest ground you can. Turn towards the Heart and float to it with
    the Chicken.
    
    HEART PIECE #: 36
    LOCATION: Zora's River
         DETAILS: As Child Link. Play the Song of Storms to the Frogs. Who live on
    the log.
    
    HEART PIECE #: 37
    LOCATION: Zora's River
         DETAILS: As Child Link. Play every other non-temple song to the frogs. They
    grow big. Now start to play again, but they stop you. Play their little game
    and win. To play the game, each frog corresponds with a button on the
    controller. Press the button for the frog that has the butterfly above it. This
    gets you it. Yay! All the Pieces!
    
    One of the Heart Pieces is obtained through Gold Skultullas. To get them all,
    refer to the appropriate sections. Copy and pasting the Gold Skultulla section
    is just KB whoring, although pasting the heart pieces is too.
    
    As for the last Bottle, start at Hyrule Castle with 3 empty bottles. The glitch
    one won't work for this. Get on Epona and go to the first three locations here:
    
    1. Below the ledge that forms an overhang near Kakariko Village
    2. The tree outside Lon Lon Ranch
    3. The tree by Gerudo Valley.
    
    Kill the poes that appear while on the horse. Two arrows will finish them off.
    Get off the horse and get the poe spirits in the bottles. Go to Hyrule Castle
    and go into the large pot room that was there as a child. Show the Bottles to
    the strange man. He gives you rupees and 300 points on your Membership Card.
    Going to all these locations and doing the same will net you 100 points per poe.
    1000 points results in the last bottle.
    
    4. In a bush at the river to the right of the castle.
    5. The stone wall near the ranch.
    6. The fork in the road near Kokiri Forest, by the boulder.
    7. The fork in the road outside Gerudo Valley
    8. The sign that points to Lon Lon Ranch (By the castle)
    9. At the south of Hyrule Field is a large orchard of trees. There is a poe in
    one of the bushes.
    10. There is a poe by one of the trees in  #9.
    
    Masks are optional, but here is how to do it:
    
    As a child.
    
    Starting at the beginning, in case you didn't already do this, give the man
    guarding the gate to Death Mountain Trail the Keaton Mask. Return this to the
    Happy Mask Shop and give the rupees, and get the Skull Mask. Go to the Lost
    Woods. Go right, left, right, left, left. There is a secret grotto somewhere in
    the grass. You know you have found it when there are massive amounts of Deku
    Scrubs. Put it on and they go insane and give you the last Deku Stick Upgrade.
    Woot. Now go to the Forest, then back into the woods. Go left at the start and
    stand on the stump. Equip the mask and talk to the Skull Kid. He gives you half
    the rupees. Go and pay the debt back to the owner.
    
    Get the Spooky Mask now, talk to the kid walking around the graveyard (During
    Day) with the mask on. He pays the full price. Return the money and get the
    Bunny Hood. I hope you have the Giants Wallet and almost no cash. Anyway, run
    to Lon Lon Ranch, then to Gerudo Valley. There is a running man here. Give him
    the mask, and he pays you however much money you can carry. Yay! Return the
    small portion of money you have to pay to the Mask Shop. You now unlock the
    Goron, Gerudo and Zora Mask. They are useless. There is the Mask of Truth, which
    can talk to Gossip Stones. They will give you advice and tips. All the latest
    Gossip.
    
    Hearts: Check
    Skultullas: Check
    Bottles: Check
    Masks: Check
    
    The upgrades aren't necessary. All the good ones (Quiver) are already taken. So
    you are fine. They are in the secrets section.
    
    There are also several sidequests in the Secrets section you can do.
    
    Now go to Ganon's Castle and let the Sages build a path to the castle for you.
    
    +--------------------+
    |Final: Ganon's Tower|
    +--------------------+
    
                                    _______________ 
                                 __|Control F Chart|__
                                |     Item Code       | 
                                |---------------------|
                                |Small Key #1-----#501|
                                |Small Key #2-----#502|
                                |Small Key #3-----#503|
                                |Golden Gauntlets-#504|
                                 ---------------------
    
    Head down the hall in here and you will find an Iron Knuckle guarding the first
    door! Defeat him, and then the two Armos Statues around him to unlock the door.
    Already I bet you can tell this will be tougher than the normal Ganon's Castle.
    
    
    SPIRIT ROOM:
    
    First stop is the Spirit Room, enter it and defeat the Bats/Torch Slug to make
    life easier from the beginning. Arrow the eye switch to get an Iron Knuckle
    into this room and make him follow you to the pillar thing in the middle of the
    room. He will destroy it with his axe and you can then kill him. When he blew up
    the pillar he revealed a rusty switch for you to use the Hammer on.
    
    In the next room, open the chest here for some Bombchus and send them up the
    bars, and over to the crystal switch to unlock the door. Enter and defeat the
    Zombie enemies in this room. Use the Fire Arrow on the web on the roof to let
    light shine through. Reflect the light onto all the suns to get three chests
    (one with a small key (#501)), a wallmaster (defeat it), and the fabled Golden
    Gauntlets (#504). Shine the light here onto the Spirit Medallion to unlock the
    door. Fire a Light Arrow in this room onto the seed to dispel the barrier.
    
    Now is the time you may want to exit the tower and go outside into the back and
    go to the Great Fairy Fountain outside of Ganon's Tower. You can remove the big
    pillar to get the Double Defense powerup. Re-enter the tower and go to the
    Forest Room.
    
    
    FOREST ROOM:
    
    In here, defeat the two Stalfos and then equip your Iron Boots and use the
    Longshot to get the ledge above the door. Here is a fan that the Iron Boots will
    anchor you from. Get the Small Key here (#502) and jump down to enter the next
    room. If you want a chest with some Arrows shoot one into the fan to your right
    when it's not moving to hit the eye switch. Then use Fire Arrows to peg the
    Armos on the other side and destroy it and a Beamos Statue.
    
    Equip your Hover Boots and float to the ledge there when the fan starts blowing
    air. Kill the Beamos and melt the eye switch with a Fire Arrow in the other fan
    to get some bombs, then jump into the center platform and bomb the Beamos there.
    Jump all the way to the locked door and defeat the Beamos on the small nearby
    pillar. Wait for the fan to stop and jump over the platform. Anchor yourself
    with the Iron Boots and play the song of time to make a Block appear with an
    Armos on it. Play the song again to have it disappear and the armos lands on the
    blue switch. Enter the unlocked door now.
    
    Dispel the barrier here much like before and you return to the main area. Enter
    the Water Room now.
    
    
    WATER ROOM:
    
    Start by killing all the Freezzards here to stop anyone from pissing you off.
    Use a Spin attack by the dead hand to turn off the water jet here, then fill a
    bottle with Blue Fire and melt the Ice Blocking the door. Fill two more bottles
    in the same manner and unlock the door with one of your Small Keys.
    
    Here you will have to collect the Silver Rupees, honestly it's not that hard
    (and I'm not just saying that because I lost my notes with the puzzle solution
    written on it...) to get through so just do your best. A blue fire will be used
    on the ice to get one of the Rupees, however, and that will be the last one to
    do it with. Use the other bottle of Blue Fire to unlock the door.
    
    Inside, dispel the barrier as before, and if you want to get some more Fairies
    you can go to the secret room below the bridge (use the Lens of Truth to see it)
    and then continue into the Shadow Room.
    
    
    SHADOW ROOM:
    
    In this room ther eis yet another Silver Rupee puzzle room. First, Fire Arrow
    the Bomb Flower to reveal a chest you may longshot to. Then use the Lens of
    Truth and the Hover Boots to go over to the platform that moves. The first
    Rupee is located here, then use the hover boots to get to the Bomb Flower and
    the second Rupee.
    
    Now we can go back to the moving platform and reach the Beamos platform. Kill
    the Beamos for another Rupee and Fire Arrow the torch to reveal a block. Hover
    to this block and kill the two Beamos here. Turn around and aim for the platform
    we came from, there will be an eye switch we can hit for a Small Key (#503).
    
    Now use the Lens of Truth to see a long path going to the Beamos here, follow
    it and kill it to get another Rupee, then go back to the platform and use the
    Lens to find a second path going to the door. Through the spike trap is the last
    Rupee, which unlocks the door. Enter the room and dispel the Barrier as before.
    Enter the Fire Room now.
    
    
    FIRE ROOM:
    
    Remember that it is quite hot in here and the Red Tunic will be required. Again
    this is another silver Rupee room. On the top right platform to the right side
    you will find a platform that will go straight up. Use this to get the rupee at
    the very top. Jump from here all the way to the other platform near the second
    side. Kill the beamos on the platform with the big pillar, then throw it away
    to get another Rupee.
    
    Jump back to the platform you landed on and go north to the other platforms here
    and one will be another raise/lower platform. There is a Hookshot point nearby
    that we have to go to and then get the nearby Rupee. From here, go east and get
    the next Rupee by the torch slugs, then throw the giant pillar over to the last
    one (you do it automatically). Go back to the Longshot target and Hover over to
    the platform that will raise into the air. Then jump down and land on the rupee
    on the big pillar that you through. Then go to the door and enter. Dispel the
    barrier as usual. Then go over to the Light Chamber, throwing the pillar that
    blocks the door.
    
    
    LIGHT ROOM:
    
    In here, you have to kill all the Dinolfos and Torch Slugs (etc.) that block
    your path to open the door. You can then unlock the next two doors with those
    Small Keys we've collected. Overcome the obstacles (they're quite obvious) to
    reach the next room. Remember the fake door at the back from Ocarina of Time?
    It's blocked this time around, but the torch on the right has a crystal switch
    in it so hit that and go through the wall at the back. Dispel the barrier here
    to open the way to the top of Ganon's Castle.
    
    
    GANON'S TOWER:
    
    The inner tower is now available for you to use. But first, go to the Hidden
    Shop and collect three fairies in a bottle, then buy a Green Potion. Now go up
    to the inner tower. The first room here contains a large amount of of Keese.
    Ignore them all and continue upstairs. This room has two Dinofos. Kill them
    both simply and continue up. This room has two Stalfos. Wooooo. Big challenge.
    Kill them and open the chest to get the Boss Key. Now head up the stairs. The
    first room that might offer a challenge. NOT! There are two Iron Knuckles. Hit
    them one at a time and follow basic procedure from the Spirit Temple to defeat
    them Now continue upstairs. Keep going up and up and up. Ignore all the pots
    you see, as you may need them later. Now enter the top room.
    
    Ganondorf is jamming on his organ. As you enter, he comments about the triforce
    and that sort of thing. He then raises himself into the air and knocks Navi
    away with magic. You cannot Target him in the coming battle!
    
                             =-=-=-=-=-==-=-=-=-=
                             |Great King of Evil|
                             |=-=-=Ganondorf-=-=|
                             =-=-=-=-=-==-=-=-=-=
    
    If you are too close, he will slam onto the ground and cause several blocks to
    disappear. He has two main attacks, aside that. Start off in one of the corners.
    They cannot be destroyed. Ganon will summon a ball of light and send it flying
    your way. Hit it back to him, just like the Phantom Ganon battle. Play Badminton
    with him until he is struck. Now is your chance to aim a light arrow at him to
    damage him. He falls to the ground, now come over to him and smack the crap out
    of him. You can target him as he is on the ground. Repeat this process. If a
    ball seems to hot for you to handle, you can shield and take no damage.
    
    Ganondorf's other attack is much more powerful. He raises his hands to the
    heavens and starts forming a giant black ball. There are several ways to stop
    this. The reccomended one is to shoot him with a Light Arrow as he is charging
    up. The Second option is to RUN! Dash around the corners quickly. Or Longshot
    from corner to corner. (The walls can be longshot too). The worst option is to
    use a spin attack to send them back at him. This drains magic, and you have to
    hit him with a light arrow after he is hit by them. What a waste.
    
    If at any time you run low on supplies, fall in the chasm to the below room. You
    were there before. It has pots. Smash them for stuff. Then climb back up the
    pillar. After Ganondorf is felled, he coughs up blood and then brings the whole
    place down in his last breath. You have to escape along with Princess Lalaland..
    I mean ZELDA! Ahem. Follow her down the ways out. At one point, you have to
    battle the Stalfos again. Defeat them quickly to get out of the castle with a
    minute or two to spare. After you have exited, you talk for a bit, then hear a
    sound. Move closer to the rubble to come across GANONDORF! He gasps for a bit,
    then transforms to the most epic being of all time:
    
                             =-=-=-=
                             |Ganon|
                             =-=-=-=
    
    He wields two swords. Uh oh. And what's more, the Master Sword has been blown
    away. Wait a minute, that isn't bad! You should have the Biggoron Sword. Get
    close to Ganon and when he raises himself to attack, roll between his legs.
    Slash at his tail. If you don't have the Biggoron Sword, use the Megaton Hammer.
    Continue this until he falls down. Then quickly run out to the Master Sword. Big
    deal, continue with the Biggoron Sword. If you don't have it, certainly use the
    Megaton Hammer. He is now far more aggresive, but your strategy never strays.
    Continue this. After a while, he hits the ground, then Zelda pulverizes him with
    Light Magic. She then charges up your sword. Slash at Ganon for the Epic Ending
    to the Epic game! Congrats!
    
    
    ================================================================================
                                     APPENDICES
    ================================================================================
    
    
    ________________________________________________________________________________
    
    Heart Pieces                                                               [600]
    ________________________________________________________________________________
    
    An important part of your questing will be your heart containers. The locations
    of the hearts are included in my walkthrough, so using it will get you 100% of
    everything. But for those who don't feel like looking, here they are.
    
    HEART PIECE #: 1
    LOCATION: Death Mountain Crater
         DETAILS: As Adult Link. In Childhood, plant a magic bean in the patch next
    to the warp point. As adult, ride it. Jump off onto the volcano and get it.
    
    HEART PIECE #: 2
    LOCATION: Death Mountain Crater
         DETAILS: As Adult Link or Child. Preferably Adult. There is a wall you can
    climb. Go up, and turn left, then climb down. It's in a cave in the wall.
    
    HEART PIECE #: 3
    LOCATION: Death Mountain Trail
         DETAILS: As Adult Link or Child Link. As Child Link, you can either plant
    a Bean plant near the entrance to Dodongo's Cavern and ride it as an adult to
    the roof of the cavern, or you can do a backflip off the ledge above and land on
    the roof as a kid.
    
    HEART PIECE #: 4
    LOCATION: Desert Colossus
         DETAILS: As Adult Link. Plant a Bean plant as a Child, then ride it up to
    the top of the arc like thing as an Adult.
    
    HEART PIECE #: 5
    LOCATION: Gerudo Fortress
         DETAILS: As Adult Link. There is a roof on the Fortress with a chest. 
    You can longshot to it.
    
    HEART PIECE #: 6
    LOCATION: Gerudo Fortress
         DETAILS: As Adult Link. Win it in the Horseback Archery contest.
    
    HEART PIECE #: 7
    LOCATION: Gerudo Valley
         DETAILS: As Child Link. Behind the Waterfall. Use the Cucco to float to 
    it.
    
    HEART PIECE #: 8
    LOCATION: Gerudo Valley
         DETAILS: As Adult Link. Get on the bean plant you plant as a Child and
    float to the Crate with it. Break the Crate.
    
    HEART PIECE #: 9
    LOCATION: Gerudo Valley
         DETAILS: As Child Link. Float to the platform with the crate. Break the
    Crate.
    
    HEART PIECE #: 10
    LOCATION: Graveyard
         DETAILS: As Child Link (possibly Adult). There is a grave near the front
    that is not marked, and can be pulled back to reveal a hole. Inside is a single
    Re-Dead. Kill the Re-Dead and play the Sun's song after the body is gone.
    
    HEART PIECE #: 11
    LOCATION: Graveyard
         DETAILS: As Child Link. At night during certain times (cannot play Sun's
    Song to get him), Dampe digs graves. There are dirt patches on the paths. Talk
    to him and ask him to dig on the patches until you find it. Costs rupees each
    time.
    
    HEART PIECE #: 12
    LOCATION: Graveyard
         DETAILS: As Adult Link. You can either stand on the fence and longshot to
    a crate with the Heart Piece inside, or plant a magic bean and ride up to 
    it.
    
    HEART PIECE #: 13
    LOCATION: Graveyard/Windmill
         DETAILS: As Adult Link. You have to race Dampe's ghost and finish in less
    than a minute. Easy to do if you Longshot to the torch above you at the end
    stretch.
    
    HEART PIECE #: 14
    LOCATION: Goron City
         DETAILS: As Child Link. Light all the torches with the fire from Darunia's
    room, then throw bombs into the pot in the center of the area until it spits it
    out.
    
    HEART PIECE #: 15
    LOCATION: Hyrule Field
         DETAILS: As Child or Adult Link. There is a fenced area near the entrance
    to Lake Hylia. Bomb it, and a hole appears. Defeat the Business Scrub and buy it
    off of him.
    
    HEART PIECE #: 16
    LOCATION: Hyrule Field
         DETAILS: As Adult Link. There is a lone tree by the stream. Bomb it, then
    sink to the bottom to get it.
    
    HEART PIECE #: 17
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At night, there is a white dog that hangs out
    around the Bazaar. Run into it until it follows you. Bring it to the door that
    is very protruding in the alley and talk to the lady inside.
    
    HEART PIECE #: 18
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At the Bombchu bowling alley, keep playing until it
    comes up as a prize, then win.
    
    HEART PIECE #: 19
    LOCATION: Hyrule Market
         DETAILS: As Child Link. At night, go to the Treasure Box game. You can
    either guess over and over until you get lucky, or use the Lens of Truth to get
    to it at the end.
    
    HEART PIECE #: 20
    LOCATION: Ice Cavern
         DETAILS: As Adult Link. Get a bottle of Blue Fire and go to the Compass
    room. Dump the fire on the frozen heart and collect it.
    
    MASTER QUEST!
    In master quest, there is a switch you have to bomb in the same area. Bomb it
    to get it.
    
    HEART PIECE #: 21
    LOCATION: Kakariko Village
         DETAILS: The Owl will drop you on the house by the Cuccoo lady. Drop off
    the graveyard side and land on the overhand. Go into the hole on the wall and
    get the piece next to the cow.
    
    HEART PIECE #: 22
    LOCATION: Kakariko Village
         DETAILS: As Adult Link. Either stand on the fence by the windmill and
    hookshot to the purple roof house, or just longshot to it. Talk to the man on
    top of it.
    
    HEART PIECE #: 23
    LOCATION: Kakariko Village (Windmill)
         DETAILS: As Adult Link or Child Link. After the Dampe race, you end up in
    the Windmill. As Adult link, jump to the spinning thing in the middle, then jump
    to the heart. Or as a child, use the boomerang to get it.
    
    HEART PIECE #: 24
    LOCATION: Kakariko Village
         DETAILS: As Child Link. Collect 50 Gold Skultula coins, then talk to the
    freed child to receive it.
    
    HEART PIECE #: 25
    LOCATION: Lake Hylia
         DETAILS: As Child Link. Catch a 10 pound or larger fish at the Fishing
    Pond.
    
    HEART PIECE #: 26
    LOCATION: Lake Hylia
         DETAILS: As Adult Link. Plant a magic bean as a child at the Lab, then
    ride it and jump on the roof as an adult. Climb the ladder and get the piece at
    the top.
    
    HEART PIECE #: 27
    LOCATION: Lake Hylia
         DETAILS: As Adult Link. Get the Gold Scale from the Fishing Game. Go to the
    Lake Hylia lab and jump in the water. Dive until you touch the floor and talk to
    the man to get it.
    
    HEART PIECE #: 28
    LOCATION: Lon Lon Ranch
         DETAILS: As Child Link. The piece is located in the back of the ranch.
    Move the crates that are found in the windmill to discover a passage through the
    wall. The piece is in the hay at the other side.
    
    HEART PIECE #: 29
    LOCATION: Lost Woods
         DETAILS: As Child Link. Turning left at the first area, stand on the flat
    stump and face the Skull kid. Play Saria's Song and he gives you it.
    
    HEART PIECE #: 30
    LOCATION: Lost Woods
         DETAILS: As Child Link. After the first turn to the right, jump off the
    edge and stand on the stump. Play along with the two Skull Kids until they give
    you the Heart Piece.
    
    HEART PIECE #: 31
    LOCATION: Zora's Domain
         DETAILS: As Child Link. At the top of the stairs, bring fire down to the
    torch below the stairs. Then get a fresh stick out. Get the fire and dash down
    the spiral ramp. Light the Torch by the shop, the one in the water, and the one
    behind the waterfall to have it appear in a chest behind the waterfall.
    
    HEART PIECE #: 32
    LOCATION: Zora's Fountain
         DETAILS: As Adult Link. Equip the Iron boots and sink to the bottom of the
    Fountain. The Piece is in the dead centre.
    
    HEART PIECE #: 33
    LOCATION: Zora's Fountain
         DETAILS: As Adult Link. Hop the icebergs. At one point is a fork in the
    paths. Take the right side and jump onto the iceberg it resides on. Claim it
    for your good health.
    
    HEART PIECE #: 34
    LOCATION: Zora's River
         DETAILS: As Child Link. From the Start, Grab the chicken and run to the
    edge. Float over. Now  run up the path and over again. There will be a broken
    path in this next area. Run up it. Then turn towards the Piece (resting on the
    little island. Jump towards the nearest overhang, and as you stop moving, drop
    the chicken to grab on. Then jump to the Heart.
    
    HEART PIECE #: 35
    LOCATION: Zora's River
         DETAILS: As Child Link. Continuing from the last one, drop to the bottom
    level and get the chicken. Go all the way to the end, just before the Domain and
    get to the highest ground you can. Turn towards the Heart and float to it with
    the Chicken.
    
    HEART PIECE #: 36
    LOCATION: Zora's River
         DETAILS: As Child Link. Play the Song of Storms to the Frogs. Who live on
    the log.
    
    HEART PIECE #: 37
    LOCATION: Zora's River
         DETAILS: As Child Link. Play every other non-temple song to the frogs. They
    grow big. Now start to play again, but they stop you. Play their little game
    and win. To play the game, each frog corresponds with a button on the
    controller. Press the button for the frog that has the butterfly above it. This
    gets you it. Yay! All the Pieces!
    
    ________________________________________________________________________________
    
    Gold Skulltulas                                                            [700]
    ________________________________________________________________________________
    
    Gold Skulltulas will earn you prizes. The more you collect, the more prizes you
    can get. This is another Logbook that will help you hunt down all of them. Use
    it well.
    
    Here are the Prizes:
    
    10 Gold Skulltulas: Adult's Wallet (Holds up to 200 rupees)
    20: Stone of Agony (Works with Rumble Feature to rumble where there are 
    secrets)
    30 Giant's Wallet (Holds up to 500)
    40: Bombchu
    50: Piece of Heart
    100: A Gold Rupee (Worth 200)
    
    The Tokens will be listed in the order of the Area's as you progress through
    them in the game. NOT in Alphabetical order, like the Heart Pieces were.
    
    If for some reason you cannot find one, look at night.
    
    ________________________________________________________________________________
    TOKEN # 1
    LOCATION: Kokiri Forest
    DETAILS: There is a Magic Bean dirt patch in front of the Kokiri Shop. Get a
    bug in a bottle and release it over the patch. The bug goes down the hole 
    and
    forces a Skulltula out.
    ________________________________________________________________________________
    TOKEN # 2
    LOCATION: Kokiri Forest
    DETAILS: At Nighttime, behind the Know-It-All Brother's House.
    ________________________________________________________________________________
    TOKEN # 3
    LOCATION: Kokiri Forest
    DETAILS: At Nighttime on the Twin's House. As an Adult only.
    ________________________________________________________________________________
    TOKEN # 4
    LOCATION: Inside the Deku Tree
    DETAILS: In the Compass room. To the little area to the left lies a Skulltula on
    the wall.
    ________________________________________________________________________________
    TOKEN # 5
    LOCATION: Inside the Deku Tree
    DETAILS: On the vines in the giant room that is full of water. Shoot it, then
    climb up to the token.
    ________________________________________________________________________________
    TOKEN # 6
    LOCATION: Inside the Deku Tree
    DETAILS: On the metal grate. You can leap to the token, or I am pretty sure that
    a backflip will work.
    ________________________________________________________________________________
    TOKEN # 7
    LOCATION: Inside the Deku Tree
    DETAILS: In the Room with the eggs on the Roof, you have to burn through a web.
    Then return later with a bomb and blow the door. The Skulltula is inside. You
    will need the Boomerang to retrieve the token.
    ________________________________________________________________________________
    TOKEN # 8
    LOCATION: Lost Woods
    DETAILS: From the entrance, go left, then left again. Walk over to the dirt
    patch and dump a bug in a bottle on it. Now get the Token.
    ________________________________________________________________________________
    TOKEN # 9
    LOCATION: Lost Woods
    DETAILS: In the giant field full of grass, there is a secret grotto that is
    hidden in the grass. Inside is a bunch of scrubs that want you to wear a mask.
    Dump a bug on the dirt patch to get it.
    ________________________________________________________________________________
    TOKEN # 10
    LOCATION: Lost Woods
    DETAILS: As an Adult, ride the Magic Bean plant over to the other side. One is
    there. Nighttime.
    ________________________________________________________________________________
    TOKEN # 11
    LOCATION: Hyrule Field
    DETAILS: There is a ring of stones near Gerudo Valley entrance. Bomb it. Now use
    Fire Arrows or Din's Fire to get rid of the Webs. The Skulltula is by the 
    cow.
    ________________________________________________________________________________
    TOKEN # 12
    LOCATION: Hyrule Field
    DETAILS: In a pit by the lone tree near Kakariko Village.
    ________________________________________________________________________________
    TOKEN # 13
    LOCATION: Sacred Forest Meadow
    DETAILS: As an Adult, it is up the ladder and on the left at night.
    ________________________________________________________________________________
    TOKEN # 14
    LOCATION: Market
    DETAILS: As soon as you enter from the Drawbridge, move into the room on the
    right and roll into the crates. One is in one of them. The room is the one that
    is full of pots.
    ________________________________________________________________________________
    TOKEN # 15
    LOCATION: Hyrule Castle
    DETAILS: The first tree you see can be rolled into to force a Skulltula to fall
    out of it.
    ________________________________________________________________________________
    TOKEN # 16
    LOCATION: Hyrule Castle
    DETAILS: Past the guards, there is a tree on the inside at a corner in the
    fences. Where you can run out of the water at. Play the Song of Storms and go
    inside. It is behind a wall you must bomb. The Boomerang is needed. A Skulltula
    Glitch can be performed here to get unlimited Gold Skulltula's.
    ________________________________________________________________________________
    TOKEN # 17
    LOCATION: Lon Lon Ranch
    DETAILS: Roll into the tree to the left to force one to fall out of the 
    tree.
    ________________________________________________________________________________
    TOKEN # 18
    LOCATION: Lon Lon Ranch
    DETAILS: There is a sort of dark wooden gate thing on the back of the horse
    fence area. The Skulltula appears there at night.
    ________________________________________________________________________________
    TOKEN # 19
    LOCATION: Lon Lon Ranch
    DETAILS: The building at the back with the Heart Piece in it has the Skulltula
    on it.
    ________________________________________________________________________________
    TOKEN # 20
    LOCATION: Lon Lon Ranch
    DETAILS: There is one on a window at night. The window should be bright.
    ________________________________________________________________________________
    TOKEN # 21
    LOCATION: Kakariko Village
    DETAILS: There is a tree at the beginning with the Skultulla in it.
    ________________________________________________________________________________
    TOKEN # 22
    LOCATION: Kakariko Village
    DETAILS: On the Ladder that you can climb to the lookout point at nighttime.
    ________________________________________________________________________________
    TOKEN # 23
    LOCATION: Kakariko Village
    DETAILS: On the Under Construction building at nighttime.
    ________________________________________________________________________________
    TOKEN # 24
    LOCATION: Kakariko Village
    DETAILS: On the Skultulla house at nighttime.
    ________________________________________________________________________________
    TOKEN # 25
    LOCATION: Kakariko Village
    DETAILS: Near the gate to Death Mountain at Nighttime.
    ________________________________________________________________________________
    TOKEN # 26
    LOCATION: Kakariko Village
    DETAILS: On the Roof on Impa's House.
    ________________________________________________________________________________
    TOKEN # 27
    LOCATION: Graveyard
    DETAILS: Dump a bug in the bottle onto the dirt patch to make one appear.
    ________________________________________________________________________________
    TOKEN # 28
    LOCATION: Graveyard
    DETAILS: Look around the walls at night.
    ________________________________________________________________________________
    TOKEN # 29
    LOCATION: Death Mountain Trail
    DETAILS: At the Dirt Patch in front of the Dodongo's Cavern. Dump a bug on it
    and get the token.
    ________________________________________________________________________________
    TOKEN # 30
    LOCATION: Death Mountain Trail
    DETAILS: There is a hollow wall at the beginning of the area. Bomb it, then get
    it inside. You can climb up the wall to get it.
    ________________________________________________________________________________
    TOKEN # 31
    LOCATION: Death Mountain Trail
    DETAILS: At the part where the boulders fall from the sky, climb up the vines to
    one of the platforms. It is there. (Adult Only)
    ________________________________________________________________________________
    TOKEN # 32
    LOCATION: Death Mountain Trail
    DETAILS: Adult Only. Back at the Bomb Flower, beat the Boulder at night to show
    one that is behind it.
    ________________________________________________________________________________
    TOKEN # 33
    LOCATION: Goron City
    DETAILS: Bomb the doors on the top floor to get to a crate with a skulltula.
    ________________________________________________________________________________
    TOKEN # 34
    LOCATION: Goron City
    DETAILS: As an Adult, look on the back of the Goron's Ruby pedestal and use the
    Longshot/Hookshot to get it.
    ________________________________________________________________________________
    TOKEN # 35
    LOCATION: Dodongo's Cavern
    DETAILS: In the room with the Giant Stairs, you can climb it, then get the one
    that is on the vines.
    ________________________________________________________________________________
    TOKEN # 36
    LOCATION: Dodongo's Cavern
    DETAILS: In a room, you can bomb the wall to reveal a Skulltula.
    ________________________________________________________________________________
    TOKEN # 37
    LOCATION: Dodongo's Cavern
    DETAILS: In the Dodongo Skull, you can get a Skulltula behind a bombable 
    wall.
    ________________________________________________________________________________
    TOKEN # 38
    LOCATION: Dodongo's Cavern
    DETAILS: To the left of the Giant Stairs.. in the room.. with.. the.. uhhh..
    Giant Stairs..
    ________________________________________________________________________________
    TOKEN # 39
    LOCATION: Market
    DETAILS: In the bottom left room, you can play the Scarecrow's Song. This makes
    the Scarecrow appear. Longshot to it to see a Skulltula. Adult only.
    ________________________________________________________________________________
    TOKEN # 40
    LOCATION: Zora's River
    DETAILS: In the Tree at the Start. Roll ito it.
    ________________________________________________________________________________
    TOKEN # 41
    LOCATION: Zora's River
    DETAILS: On the ladder at the end, it will appear.
    ________________________________________________________________________________
    TOKEN # 42
    LOCATION: Zora's River
    DETAILS: Get one above the bridge at night as an Adult.
    ________________________________________________________________________________
    TOKEN # 43
    LOCATION: Zora's River
    DETAILS: At the high platform, there is a Skulltula to the left of the 
    platform.
    ________________________________________________________________________________
    TOKEN # 44
    LOCATION: Zora's Domain
    DETAILS: As an Adult, near the Zora that used to do the diving game on the wall
    is where one resides.
    ________________________________________________________________________________
    TOKEN # 45
    LOCATION: Lake Hylia
    DETAILS: At nighttime on the Fire Arrows island.
    ________________________________________________________________________________
    TOKEN # 46
    LOCATION: Lake Hylia
    DETAILS: In the Dirt Patch by the Laboratory. Dump a bug and get the token.
    ________________________________________________________________________________
    TOKEN # 47
    LOCATION: Lake Hylia
    DETAILS: On the back of the Laboratory at night.
    ________________________________________________________________________________
    TOKEN # 48
    LOCATION: Lake Hylia
    DETAILS: On the top of the dead tree you can find. At night.
    ________________________________________________________________________________
    TOKEN # 49
    LOCATION: Lake Hylia
    DETAILS: In the Laboratory, sink to the bottom, roll into the crate and use the
    Hookshot/Longshot to get the bug.
    ________________________________________________________________________________
    TOKEN # 50
    LOCATION: Zora's Fountain
    DETAILS: At nighttime, on the giant log by where you come out of Jabu Jabu's
    Belly Dungeon.
    ________________________________________________________________________________
    TOKEN # 51
    LOCATION: Zora's Fountain
    DETAILS: In one of the tree's by the Great Fairy Fountain on the sort of island
    in the corner.
    ________________________________________________________________________________
    TOKEN # 52
    LOCATION: Zora's Fountain
    DETAILS: As an Adult, at the same island, lift the large stone with the Silver
    Gauntlets and bomb the floor beneath it. Inside, use the Lens of Truth to kill
    all the enemies and get the Gold one at the end of it all.
    ________________________________________________________________________________
    TOKEN # 53
    LOCATION: Inside Jabu-Jabu's Belly
    DETAILS: Fall down after Ruto. There is a Skulltula in this room. Hint: 
    vines ;)
    ________________________________________________________________________________
    TOKEN # 54
    LOCATION: Inside Jabu-Jabu's Belly
    DETAILS: Fall down the hole with the blob that is blocking the way. The
    Skulltula is on the wall here.
    ________________________________________________________________________________
    TOKEN # 55
    LOCATION: Inside Jabu-Jabu's Belly
    DETAILS: Right next to Token number 53. It is also on the wall.
    ________________________________________________________________________________
    TOKEN # 56
    LOCATION: Inside Jabu-Jabu's Belly
    DETAILS: The room before the boss. It is on the Vines on the left side which you
    go up.
    ________________________________________________________________________________
    TOKEN # 57
    LOCATION: Forest Temple
    DETAILS: In the vines on the right side of the very first room.
    ________________________________________________________________________________
    TOKEN # 58
    LOCATION: Forest Temple
    DETAILS: Fall down the hole in the room after the twisted hallway. There is one
    on the wall in here.
    ________________________________________________________________________________
    TOKEN # 59
    LOCATION: Forest Temple
    DETAILS: At the room with the Poe Sister torches, there is a Skulltula on the
    wall.
    ________________________________________________________________________________
    TOKEN # 60
    LOCATION: Forest Temple
    DETAILS: There is one that is nearby Skulltula 57.
    ________________________________________________________________________________
    TOKEN # 61
    LOCATION: Forest Temple
    DETAILS: In the rotating rooms room before the boss, there is one room that has
    a Gold Skulltula.
    ________________________________________________________________________________
    TOKEN # 62
    LOCATION: Death Mountain Crater
    DETAILS: In a crate by entrance from where you see Kaepora Gaebora outside.
    ________________________________________________________________________________
    TOKEN # 63
    LOCATION: Death Mountain Crater
    DETAILS: In the dirt path by the warp spot. Use a bug. I mean "dump" a bug. 
    :P
    ________________________________________________________________________________
    TOKEN # 64
    LOCATION: Fire Temple
    DETAILS: On the room to the right of the entrance, there is a spot you can play
    the Song of Time at. Climb on the block and it is in the room on the wall of the
    next area.
    ________________________________________________________________________________
    TOKEN # 65
    LOCATION: Fire Temple
    DETAILS: Bomb the weak wall in the boulder room on the third floor.
    ________________________________________________________________________________
    TOKEN # 66
    LOCATION: Fire Temple
    DETAILS: By the entrance to the Megaton Hammer room.
    ________________________________________________________________________________
    TOKEN # 67
    LOCATION: Fire Temple
    DETAILS: In the flying tiles room. On the wall, much like the 59th one.
    ________________________________________________________________________________
    TOKEN # 68
    LOCATION: Fire Temple
    DETAILS: Somewhere in the third floor is a spot where Navi turns green at. Use
    the Scarecrow's Song to get a spot to latch to. Then go to the target a little
    bit up further. The Skulltula is there.
    ________________________________________________________________________________
    TOKEN # 69
    LOCATION: Ice Cavern
    DETAILS: Behind one of the Ice blocks in the Piece of Heart room.
    ________________________________________________________________________________
    TOKEN # 70
    LOCATION: Ice Cavern
    DETAILS: Behind some stalagmites that are in the room with the spinning 
    blade.
    ________________________________________________________________________________
    TOKEN # 71
    LOCATION: Ice Cavern
    DETAILS: On the wall in the Ice Block room.
    ________________________________________________________________________________
    TOKEN # 72
    LOCATION: Water Temple
    DETAILS: In the vortex room, there is one on the wall.
    ________________________________________________________________________________
    TOKEN # 73
    LOCATION: Water Temple
    DETAILS: On the waterfall, in the boulder area.
    ________________________________________________________________________________
    TOKEN # 74
    LOCATION: Water Temple
    DETAILS: In the moving platform room.
    ________________________________________________________________________________
    TOKEN # 75
    LOCATION: Water Temple
    DETAILS: In the room where the water goes to the second level. You can longshot
    up to it.
    ________________________________________________________________________________
    TOKEN # 76
    LOCATION: Water Temple
    DETAILS: Go the way you came, only on the bottom floor. Hit the switch and he is
    yours!
    ________________________________________________________________________________
    TOKEN # 77
    LOCATION: Bottom of the Well
    DETAILS: In the center room, he is near the Like-Like.
    ________________________________________________________________________________
    TOKEN # 78
    LOCATION: Bottom of the Well
    DETAILS: In the room that is locked in the middle. There is a Skulltula 
    there.
    ________________________________________________________________________________
    TOKEN # 79
    LOCATION: Bottom of the Well
    DETAILS: Down the road from 77. Use the Lens to see it.
    ________________________________________________________________________________
    TOKEN # 80
    LOCATION: Gerudo Valley
    DETAILS: At Night, on the plank bridge, if you look to the right from the
    entrance, you can see it.
    ________________________________________________________________________________
    TOKEN # 81
    LOCATION: Gerudo Valley
    DETAILS: Down on the ledge with the Heart Piece is a dirt patch. You know the
    drill. Get a bug in there.
    ________________________________________________________________________________
    TOKEN # 82
    LOCATION: Gerudo Valley
    DETAILS: Behind the pillar at the broken bridge. At night. As an Adult.
    ________________________________________________________________________________
    TOKEN # 83
    LOCATION: Gerudo Valley
    DETAILS: Behind the Carpenter's Tent at night.
    ________________________________________________________________________________
    TOKEN # 84
    LOCATION: Gerudo Fortress
    DETAILS: On an Archery range target.
    ________________________________________________________________________________
    TOKEN # 85
    LOCATION: Gerudo Fortress
    DETAILS: There is one near the vines.
    ________________________________________________________________________________
    TOKEN # 86
    LOCATION: Haunted Wasteland
    DETAILS: There is a shelter in the middle of the storm. It is inside at the
    bottom.
    ________________________________________________________________________________
    TOKEN # 87
    LOCATION: Desert Colossus
    DETAILS: Use the Longshot on a tree by the oasis. Yay.
    ________________________________________________________________________________
    TOKEN # 88
    LOCATION: Desert Colossus
    DETAILS: Ride the magic bean platform up and jump to the archway. It is there at
    night.
    ________________________________________________________________________________
    TOKEN # 89
    LOCATION: Desert Colossus
    DETAILS: As a kid, drop a bug into the magic bean dirt patch.
    ________________________________________________________________________________
    TOKEN # 90
    LOCATION: Spirit Temple
    DETAILS: There is one near the Second floor. As kid. Behind you after you climb
    up.
    ________________________________________________________________________________
    TOKEN # 91
    LOCATION: Spirit Temple
    DETAILS: Just before the Iron Knuckle room. As kid.
    ________________________________________________________________________________
    TOKEN # 92
    LOCATION: Spirit Temple
    DETAILS: On the fence of the room with the large fence wall. As kid.
    ________________________________________________________________________________
    TOKEN # 93
    LOCATION: Spirit Temple
    DETAILS: Behind the Song of Time block in the rolling stones room.
    ________________________________________________________________________________
    TOKEN # 94
    LOCATION: Spirit Temple
    DETAILS: In the scarecrow room, you can use the scarecrow to reach the left
    platform. Which has a Skultulla on it.
    ________________________________________________________________________________
    TOKEN # 95
    LOCATION: Shadow Temple
    DETAILS: In the spike roof trap room, there is a Skulltula in a cell.
    ________________________________________________________________________________
    TOKEN # 96
    LOCATION: Shadow Temple
    DETAILS: Behind the spinning skull is a Skulltula.
    ________________________________________________________________________________
    TOKEN # 97
    LOCATION: Shadow Temple
    DETAILS: There is a Skulltula in the cell near the ferry.
    ________________________________________________________________________________
    TOKEN # 98
    LOCATION: Shadow Temple
    DETAILS: In the boss key area, there is a door that leads to a room with 
    one.
    ________________________________________________________________________________
    TOKEN # 99
    LOCATION: Shadow Temple
    DETAILS: In the room with the blade that is invisible. In the room.
    ________________________________________________________________________________
    TOKEN # 100
    LOCATION: Ganon's Castle
    DETAILS: On the destroyed gate.
    
    
    ________________________________________________________________________________
    
    Gold Skulltulas Master Quest                                               [800]
    ________________________________________________________________________________
    
    
    Gold Skulltulas will earn you prizes. The more you collect, the more prizes you
    can get. This is another Logbook that will help you hunt down all of them. Use
    it well. The Master Quest ones are no different except for Dungeon ones. I list
    the ones that are the same for those who want them all for Master Quest, but are
    really lazy.
    
    Here are the Prizes:
    
    10 Gold Skulltulas: Adult's Wallet (Holds up to 200 rupees)
    20: Stone of Agony (Works with Rumble Feature to rumble where there are 
    secrets)
    30 Giant's Wallet (Holds up to 500)
    40: Bombchu
    50: Piece of Heart
    100: A Gold Rupee (Worth 200)
    
    The Tokens will be listed in the order of the Area's as you progress through
    them in the game. NOT in Alphabetical order, like the Heart Pieces were.
    
    If for some reason you cannot find them, look at night.
    ________________________________________________________________________________
    TOKEN # 1
    LOCATION: Kokiri Forest
    DETAILS: There is a Magic Bean dirt patch in front of the Kokiri Shop. Get a
    bug in a bottle and release it over the patch. The bug goes down the hole 
    and
    forces a Skulltula out.
    ________________________________________________________________________________
    TOKEN # 2
    LOCATION: Kokiri Forest
    DETAILS: At Nighttime, behind the Know-It-All Brother's House.
    ________________________________________________________________________________
    TOKEN # 3
    LOCATION: Kokiri Forest
    DETAILS: At Nighttime on the Twin's House. As an Adult only.
    ________________________________________________________________________________
    TOKEN # 4
    LOCATION: Lost Woods
    DETAILS: From the entrance, go left, then left again. Walk over to the dirt
    patch and dump a bug in a bottle on it. Now get the Token.
    ________________________________________________________________________________
    TOKEN # 5
    LOCATION: Lost Woods
    DETAILS: In the giant field full of grass, there is a secret grotto that is
    hidden in the grass. Inside is a bunch of scrubs that want you to wear a mask.
    Dump a bug on the dirt patch to get it.
    ________________________________________________________________________________
    TOKEN # 6
    LOCATION: Lost Woods
    DETAILS: As an Adult, ride the Magic Bean plant over to the other side. One is
    there. Nighttime.
    ________________________________________________________________________________
    TOKEN # 7
    LOCATION: Hyrule Field
    DETAILS: There is a ring of stones near Gerudo Valley entrance. Bomb it. Now use
    Fire Arrows or Din's Fire to get rid of the Webs. The Skulltula is by the 
    cow.
    ________________________________________________________________________________
    TOKEN # 8
    LOCATION: Hyrule Field
    DETAILS: In a pit by the lone tree near Kakariko Village.
    ________________________________________________________________________________
    TOKEN # 9
    LOCATION: Sacred Forest Meadow
    DETAILS: As an Adult, it is up the ladder and on the left at night.
    ________________________________________________________________________________
    TOKEN # 10
    LOCATION: Market
    DETAILS: As soon as you enter from the Drawbridge, move into the room on the
    right and roll into the crates. One is in one of them. The room is the one that
    is full of pots.
    ________________________________________________________________________________
    TOKEN # 11
    LOCATION: Hyrule Castle
    DETAILS: The first tree you see can be rolled into to force a Skulltula to fall
    out of it.
    ________________________________________________________________________________
    TOKEN # 12
    LOCATION: Hyrule Castle
    DETAILS: Past the guards, there is a tree on the inside at a corner in the
    fences. Where you can run out of the water at. Play the Song of Storms and go
    inside. It is behind a wall you must bomb. The Boomerang is needed. A Skulltula
    Glitch can be performed here to get unlimited Gold Skulltula's.
    ________________________________________________________________________________
    TOKEN # 13
    LOCATION: Lon Lon Ranch
    DETAILS: Roll into the tree to the left to force one to fall out of the 
    tree.
    ________________________________________________________________________________
    TOKEN # 14
    LOCATION: Lon Lon Ranch
    DETAILS: There is a sort of dark wooden gate thing on the back of the horse
    fence area. The Skulltula appears there at night.
    ________________________________________________________________________________
    TOKEN # 15
    LOCATION: Lon Lon Ranch
    DETAILS: The building at the back with the Heart Piece in it has the Skulltula
    on it.
    ________________________________________________________________________________
    TOKEN # 16
    LOCATION: Lon Lon Ranch
    DETAILS: There is one on a window at night. The window should be bright.
    ________________________________________________________________________________
    TOKEN # 17
    LOCATION: Kakariko Village
    DETAILS: There is a tree at the beginning with the Skultulla in it.
    ________________________________________________________________________________
    TOKEN # 18
    LOCATION: Kakariko Village
    DETAILS: On the Ladder that you can climb to the lookout point at nighttime.
    ________________________________________________________________________________
    TOKEN # 19
    LOCATION: Kakariko Village
    DETAILS: On the Under Construction building at nighttime.
    ________________________________________________________________________________
    TOKEN # 20
    LOCATION: Kakariko Village
    DETAILS: On the Skultulla house at nighttime.
    ________________________________________________________________________________
    TOKEN # 21
    LOCATION: Kakariko Village
    DETAILS: Near the gate to Death Mountain at Nighttime.
    ________________________________________________________________________________
    TOKEN # 22
    LOCATION: Kakariko Village
    DETAILS: On the Roof on Impa's House.
    ________________________________________________________________________________
    TOKEN # 23
    LOCATION: Graveyard
    DETAILS: Dump a bug in the bottle onto the dirt patch to make one appear.
    ________________________________________________________________________________
    TOKEN # 24
    LOCATION: Graveyard
    DETAILS: Look around the walls at night.
    ________________________________________________________________________________
    TOKEN # 25
    LOCATION: Death Mountain Trail
    DETAILS: At the Dirt Patch in front of the Dodongo's Cavern. Dump a bug on it
    and get the token.
    ________________________________________________________________________________
    TOKEN # 26
    LOCATION: Death Mountain Trail
    DETAILS: There is a hollow wall at the beginning of the area. Bomb it, then get
    it inside. You can climb up the wall to get it.
    ________________________________________________________________________________
    TOKEN # 27
    LOCATION: Death Mountain Trail
    DETAILS: At the part where the boulders fall from the sky, climb up the vines to
    one of the platforms. It is there. (Adult Only)
    ________________________________________________________________________________
    TOKEN # 28
    LOCATION: Death Mountain Trail
    DETAILS: Adult Only. Back at the Bomb Flower, beat the Boulder at night to show
    one that is behind it.
    ________________________________________________________________________________
    TOKEN # 29
    LOCATION: Goron City
    DETAILS: Bomb the doors on the top floor to get to a crate with a skulltula.
    ________________________________________________________________________________
    TOKEN # 30
    LOCATION: Goron City
    DETAILS: As an Adult, look on the back of the Goron's Ruby pedestal and use the
    Longshot/Hookshot to get it.
    ________________________________________________________________________________
    TOKEN # 31
    LOCATION: Market
    DETAILS: In the bottom left room, you can play the Scarecrow's Song. This makes
    the Scarecrow appear. Longshot to it to see a Skulltula. Adult only.
    ________________________________________________________________________________
    TOKEN # 32
    LOCATION: Zora's River
    DETAILS: In the Tree at the Start. Roll ito it.
    ________________________________________________________________________________
    TOKEN # 33
    LOCATION: Zora's River
    DETAILS: On the ladder at the end, it will appear.
    ________________________________________________________________________________
    TOKEN # 34
    LOCATION: Zora's River
    DETAILS: Get one above the bridge at night as an Adult.
    ________________________________________________________________________________
    TOKEN # 35
    LOCATION: Zora's River
    DETAILS: At the high platform, there is a Skulltula to the left of the 
    platform.
    ________________________________________________________________________________
    TOKEN # 36
    LOCATION: Zora's Domain
    DETAILS: As an Adult, near the Zora that used to do the diving game on the wall
    is where one resides.
    ________________________________________________________________________________
    TOKEN # 37
    LOCATION: Lake Hylia
    DETAILS: At nighttime on the Fire Arrows island.
    ________________________________________________________________________________
    TOKEN # 38
    LOCATION: Lake Hylia
    DETAILS: In the Dirt Patch by the Laboratory. Dump a bug and get the token.
    ________________________________________________________________________________
    TOKEN # 39
    LOCATION: Lake Hylia
    DETAILS: On the back of the Laboratory at night.
    ________________________________________________________________________________
    TOKEN # 40
    LOCATION: Lake Hylia
    DETAILS: On the top of the dead tree you can find. At night.
    ________________________________________________________________________________
    TOKEN # 41
    LOCATION: Lake Hylia
    DETAILS: In the Laboratory, sink to the bottom, roll into the crate and use the
    Hookshot/Longshot to get the bug.
    ________________________________________________________________________________
    TOKEN # 42
    LOCATION: Zora's Fountain
    DETAILS: At nighttime, on the giant log by where you come out of Jabu Jabu's
    Belly Dungeon.
    ________________________________________________________________________________
    TOKEN # 43
    LOCATION: Zora's Fountain
    DETAILS: In one of the tree's by the Great Fairy Fountain on the sort of island
    in the corner.
    ________________________________________________________________________________
    TOKEN # 44
    LOCATION: Zora's Fountain
    DETAILS: As an Adult, at the same island, lift the large stone with the Silver
    Gauntlets and bomb the floor beneath it. Inside, use the Lens of Truth to kill
    all the enemies and get the Gold one at the end of it all.
    ________________________________________________________________________________
    TOKEN # 45
    LOCATION: Death Mountain Crater
    DETAILS: In a crate by entrance from where you see Kaepora Gaebora outside.
    ________________________________________________________________________________
    TOKEN # 46
    LOCATION: Death Mountain Crater
    DETAILS: In the dirt path by the warp spot. Use a bug. I mean "dump" a bug. 
    :P
    ________________________________________________________________________________
    TOKEN # 47
    LOCATION: Gerudo Valley
    DETAILS: At Night, on the plank bridge, if you look to the right from the
    entrance, you can see it.
    ________________________________________________________________________________
    TOKEN # 48
    LOCATION: Gerudo Valley
    DETAILS: Down on the ledge with the Heart Piece is a dirt patch. You know the
    drill. Get a bug in there.
    ________________________________________________________________________________
    TOKEN # 49
    LOCATION: Gerudo Valley
    DETAILS: Behind the pillar at the broken bridge. At night. As an Adult.
    ________________________________________________________________________________
    TOKEN # 50
    LOCATION: Gerudo Valley
    DETAILS: Behind the Carpenter's Tent at night.
    ________________________________________________________________________________
    TOKEN # 51
    LOCATION: Gerudo Fortress
    DETAILS: On an Archery range target.
    ________________________________________________________________________________
    TOKEN # 52
    LOCATION: Gerudo Fortress
    DETAILS: There is one near the vines.
    ________________________________________________________________________________
    TOKEN # 53
    LOCATION: Haunted Wasteland
    DETAILS: There is a shelter in the middle of the storm. It is inside at the
    bottom.
    ________________________________________________________________________________
    TOKEN # 54
    LOCATION: Desert Colossus
    DETAILS: Use the Longshot on a tree by the oasis. Yay.
    ________________________________________________________________________________
    TOKEN # 55
    LOCATION: Desert Colossus
    DETAILS: Ride the magic bean platform up and jump to the archway. It is there at
    night.
    ________________________________________________________________________________
    TOKEN # 56
    LOCATION: Desert Colossus
    DETAILS: As a kid, drop a bug into the magic bean dirt patch.
    ________________________________________________________________________________
    TOKEN # 57
    LOCATION: Deku Tree
    DETAILS: In the second floor of the main room there is a crate you can roll into
    to destroy.
    ________________________________________________________________________________
    TOKEN # 58
    LOCATION: Deku Tree
    DETAILS: The tombstone room in the lower floors have spots where you can play
    the song of time at to make those blue blocks appear, climb up them to reach
    the skulltula.
    ________________________________________________________________________________
    TOKEN # 59
    LOCATION: Deku Tree
    DETAILS: The compass room has a bombable area where you can reveal a skulltula
    in.
    ________________________________________________________________________________
    TOKEN # 60
    LOCATION: Deku Tree
    DETAILS: The room that is the same as #58 has a web covered room, burn it down
    and go in the new room and use the Boomerang to get it.
    ________________________________________________________________________________
    TOKEN # 61
    LOCATION: Dodongo's Cavern
    DETAILS: On the second floor, north of the three torch in midair room is a
    Skulltula in a crate.
    ________________________________________________________________________________
    TOKEN # 62
    LOCATION: Dodongo's Cavern
    DETAILS: On the second floor again there is an area in the Lizalfos battle room
    where you can bomb some rocks and find the Skulltula.
    ________________________________________________________________________________
    TOKEN # 63
    LOCATION: Dodongo's Cavern
    DETAILS: The room north of the Poe Room is on the wall and can be captured with
    the Boomerang.
    ________________________________________________________________________________
    TOKEN # 64
    LOCATION: Dodongo's Cavern
    DETAILS: The room with tombstones inside the Dodongo Skull has a skulltula at
    the northwest area.
    ________________________________________________________________________________
    TOKEN # 65
    LOCATION: Dodongo's Cavern
    DETAILS: South of the room with all the bombs on the wall is a bunch of Song of
    Time Blocks you can move to get to the Skulltula.
    ________________________________________________________________________________
    TOKEN # 66
    LOCATION: Jabu Jabu's Belly
    DETAILS: The first floor has three rooms that you want to go left on. Notice on
    the wall is a boulder, use a bombchu to break it, then step on the switch and
    use the boomerang on the now attainable Skulltula.
    ________________________________________________________________________________
    TOKEN # 67
    LOCATION: Jabu Jabu's Belly
    DETAILS: In the room before the Boss there is a Skulltula at the top. Use Din's
    Fire to burn the spider webs and use the Boomerang to get the token.
    ________________________________________________________________________________
    TOKEN # 68
    LOCATION: Jabu Jabu's Belly
    DETAILS: The Ruto Drop room has an exit going south, use the Lens of truth
    and kill the enemies here. Climb the Pillar and burn the web down, then get the
    Skulltula.
    ________________________________________________________________________________
    TOKEN # 69
    LOCATION: Jabu Jabu's Belly
    DETAILS: Boomerang room has a Song of Time block for you to move.
    ________________________________________________________________________________
    TOKEN # 70
    LOCATION: Forest Temple
    DETAILS: The corridor leading into the temple has a Skulltula on the roof.
    ________________________________________________________________________________
    TOKEN # 71
    LOCATION: Forest Temple
    DETAILS: The room with the big blogs has a Skulltula on the western side.
    ________________________________________________________________________________
    TOKEN # 72
    LOCATION: Forest Temple
    DETAILS: The Northwest courtard has a Skulltula near the well.
    ________________________________________________________________________________
    TOKEN # 73
    LOCATION: Forest Temple
    DETAILS: The Northeast courtyard room has a Skulltula on the hookshot target.
    ________________________________________________________________________________
    TOKEN # 74
    LOCATION: Forest Temple
    DETAILS: In the northeast courtyard again, shoot the eye in the well and it's at
    the other end.
    ________________________________________________________________________________
    TOKEN # 75
    LOCATION: Fire Temple
    DETAILS: Go into the room on the right of the entrance and then go to the North
    Door, inside is a Skulltula in the cell.
    ________________________________________________________________________________
    TOKEN # 76
    LOCATION: Fire Temple
    DETAILS: The room with the fire shield maze has a door on the other side of
    entry. Inside, hookshot to the target and hit the switch with the hammer, go
    back and go to the south of the room. Bomb the wall in the cell for the token.
    ________________________________________________________________________________
    TOKEN # 77
    LOCATION: Fire Temple
    DETAILS:  Way up on the fifth floor is a room you can use the hammer on a switch
    to create a target, hookshot to it and pull away the block in your way to get
    the skulltula through some fire.
    ________________________________________________________________________________
    TOKEN # 78
    LOCATION: Fire Temple
    DETAILS: Similar to #76 if you play the song of time in the room there you can
    play the Song of time to make a block you can climb up. Cross to the other side
    and go out the door. This room has the Skulltula.
    ________________________________________________________________________________
    TOKEN # 79
    LOCATION: Fire Temple
    DETAILS: There is a room with a Stalfos battle on the Fourth Floor, hit the
    switch after and hookshot the face, enter the door.
    ________________________________________________________________________________
    TOKEN # 80
    LOCATION: Ice Cavern
    DETAILS: It is imprisoned in some red ice that you will need to melt, you have
    to drop it from some Song of Time blocks.
    ________________________________________________________________________________
    TOKEN # 81
    LOCATION: Ice Cavern
    DETAILS: The Northwest room has a Scarecrow point for you to play the song in.
    ________________________________________________________________________________
    TOKEN # 82
    LOCATION: Ice Cavern
    DETAILS: In the same room you can hit a crystal switch to get the skulltula out
    of a block.
    ________________________________________________________________________________
    TOKEN # 83
    LOCATION: Water Temple
    DETAILS: There is a second floor room with a torch on the other side of a gate,
    use dins fire to get access to the other side and kill the bug.
    ________________________________________________________________________________
    TOKEN # 84
    LOCATION: Water Temple
    DETAILS: In a crate on the west side of the temple (second floor).
    ________________________________________________________________________________
    TOKEN # 85
    LOCATION: Water Temple
    DETAILS: The underground vortex filled river has it.
    ________________________________________________________________________________
    TOKEN # 86
    LOCATION: Water Temple
    DETAILS: The north part of the first floor has a place you can play the
    Scarecrow's song, play it and go down the path until you reach a crate with it.
    ________________________________________________________________________________
    TOKEN # 87
    LOCATION: Water Temple
    DETAILS: At the bottom floor south room swim to the top and light the torches
    here. Kill the Stalfos and get the Skulltula on the roof.
    ________________________________________________________________________________
    TOKEN # 88
    LOCATION: Bottom of the Well
    DETAILS: The back of the room with the coffins.
    ________________________________________________________________________________
    TOKEN # 89
    LOCATION: Bottom of the Well
    DETAILS: The second basement has an invisible gold skulltula at the northwest
    end.
    ________________________________________________________________________________
    TOKEN # 90
    LOCATION: Bottom of the Well
    DETAILS: The tombstone in the basement has a gold skulltula.
    ________________________________________________________________________________
    TOKEN # 91
    LOCATION: Shadow Temple
    DETAILS: Southwest room in B4 has a skulltula in it.
    ________________________________________________________________________________
    TOKEN # 92
    LOCATION: Shadow Temple
    DETAILS: The far east has a room that can be reached with the hover boots and
    fans, there is a Skulltula here.
    ________________________________________________________________________________
    TOKEN # 93
    LOCATION: Shadow Temple
    DETAILS: Before the boat is a pile of crap that you can bomb. It's under there.
    ________________________________________________________________________________
    TOKEN # 94
    LOCATION: Shadow Temple
    DETAILS: Outside the boss key room is the skulltula to the right.
    ________________________________________________________________________________
    TOKEN # 95
    LOCATION: Shadow Temple
    DETAILS: After the boat, blow up the bombs on the other side and walk out and
    look down at it, get the sucker.
    ________________________________________________________________________________
    TOKEN # 96
    LOCATION: Spirit Temple
    DETAILS: In the room with three doors and water jets take the left and get the
    Skulltula.
    ________________________________________________________________________________
    TOKEN # 97
    LOCATION: Spirit Temple
    DETAILS: Head right instead of left from the last one and you will be in a long
    string of playing songs to open doors and get the Skulltula. 
    ________________________________________________________________________________
    TOKEN # 98
    LOCATION: Spirit Temple
    DETAILS: The room with all the Red Bubbles has a sun block that you push by the
    crystal switch. Light it up and go to the white block that appears and get the
    skulltula.
    ________________________________________________________________________________
    TOKEN # 99
    LOCATION: Spirit Temple
    DETAILS: In the room with the Iron Knuckle has some rocks that can be destroyed,
    it's under the rocks.
    ________________________________________________________________________________
    TOKEN # 100
    LOCATION: Spirit Temple
    DETAILS: It's the exact same as the last one.
    
    
    
    ________________________________________________________________________________
    
    Items                                                                      [900]
    ________________________________________________________________________________
    
    
    EQUIPMENT
    
    ------------
    Kokiri Sword
    ------------
    
    The Kokiri Sword is obtained at the beginning of the game as your first weapon.
    It is little more than a large knife, and will not serve your needs as an 
    adult.
    
    ------------
    Master Sword
    ------------
    
    The Master Sword is pulled from the Pedestal of Time as a child, and turns you
    into an adult. As it holds your soul in the Sacred Realm until you are old
    enough. It is an average sword, and will also help you a lot.
    
    ----------------------------
    Biggoron Sword/Giant's Knife
    ----------------------------
    
    The Biggoron Sword and the Giant's Knife are different. The Giant's Knife can be
    bought from Medigoron for 200 rupees. As a child, bomb through the doors at
    Goron City. Then come back as an adult and talk to him. You can buy it. The
    Knife is just as powerful as the Biggoron Sword, but will break after a few
    swings.
    
    The Biggoron Sword, like the Giant's Knife, is so big you cannot shield with it
    out. It is twice as powerful as the Master Sword and will not break, like the
    Giant's Knife will. This should be your first choice of weaponry, unless you
    aren't good at dodging and need to use the shield.
    
    To get the Biggoron's Sword:
    
    Go to the Kokiri Forest. The Lost Woods to be precise. Go left at the first
    place and show Cojiro to the weird guy. Then he gives you the Mushroom. Take it
    to the Potion shop in Kakariko Village, then go out the back door and into the
    place outside. If it is nighttime and you can't use the door, jump over at the
    windmill. Inside, show the lady the mushroom. She makes the Potion. Go back to
    the Forest to see the man is gone, and a little girl is there. Show her the
    Potion and she takes it back and gives you the Carpenter's Saw.
    
    Go to Gerudo Valley and hop the broken bridge on Epona, then show the carpenter
    master outside the Saw. He gives you the Broken Goron's Sword in return. Go to
    where we saw the Great Fairy for the very first time on Death Mountain, then
    walk around outside, to the right of the ladder you climb up will trigger
    Biggoron. Show him the Sword to get his Prescription. This is all we can do for
    now. Park Epona outside of Zora's River and go down it. Go all the way to Zora's
    Domain. Which is frozen.
    
    FROM THIS POINT FORTH, KING ZORA MUST BE UNFROZEN.
    
    Show King Zora the Eyedrop prescription from before. He will give you an Eyeball
    frog. Quickly run down the stairs and out into Zora's River. Then dash out
    through the water. At the end, get on Epona and ride her to Lake Hylia. The
    trip usually leaves me with 45 seconds to spare. Inside the Laboratory, show
    the guy the Eyeball Frog. He makes you the World's Finest Eyedrops. You have
    4 minutes to get to Biggoron. SO RUN! I can usually get there with 40 seconds to
    spare. If you successfully make it, Biggoron gives you the Claim Check.
    
    Play the Sun's Song 6 times. After that, show the Claim Check to Biggoron, he
    gives you the Biggoron's Sword. This is twice as strong as the Master Sword. So
    you won't have much problems wielding this. But you cannot shield when the sword
    is pulled out. Small price to pay when you are pwning everything with it.
    
    ------------
    Kokiri Boots
    ------------
    
    These are your standard boots that appear to grow with you. No special function
    and you start with them.
    
    ----------
    Iron Boots
    ----------
    
    This is the treasure in the Ice Cavern. They have iron soles, and will make
    you sink in water. Although they are useless for long distances without the
    Zora's Tunic. If you equip these on land, you will be very slow. They are too
    heavy for a Child.
    
    -----------
    Hover Boots
    -----------
    
    This is the treasure in the Shadow Temple. Equipping these will allow you to
    hover in thin air for a few seconds after you walk off an edge. Too big for a
    child to wear.
    
    -----------
    Deku Shield
    -----------
    
    This is the minor shield used by the Kokiri. It is made of wood, which burns
    easily against fire enemies. It costs forty rupees and isn't big enough for an
    Adult. If for some reason you encounter a Like-Like as a child, it may eat 
    this.
    
    -------------
    Hylian Shield
    -------------
    
    This shield can be bought, or found for free. It is a little too big for a
    child, but can protect the body if the child in question bends over. As for an
    adult, it is just right. Look out! Like-Likes might eat this.
    
    -------------
    Mirror Shield
    -------------
    
    The treasure in the Spirit Temple. This shield reflects light. It is too big for
    a child, even on the back. An awesome item.
    
    ------------
    Kokiri Tunic
    ------------
    
    A standard tunic that grows with you as you age. Somehow. Like-Likes will not
    eat it. It has no special power.
    
    -----------
    Goron Tunic
    -----------
    
    A tunic that can protect you from intense heat. This item is a gift from
    Darunia's son. Or it can be bought from the Goron shop. Like-Likes will eat 
    it.
    
    ----------
    Zora Tunic
    ----------
    
    A tunic that allows you to breath underwater. A gift from King Zora. Or it can
    be bought from the Zora shop. Like-Likes will eat it.
    
    
    PASSIVE ITEMS
    ------------------------
    Gerudo's Membership Card
    ------------------------
    
    This card shows that you are a member of the Gerudo. You can use the facilities
    to train, and chat with the guards. Even gain access to the desert. Given to you
    by the Third in command gerudo. (Nabooru is second, Ganondorf is first).
    
    ----------------
    Goron's Bracelet
    ----------------
    
    This bracelet, a gift from Darunia, will allow a child to lift bomb flowers.
    
    --------
    Bomb Bag
    --------
    
    Allows a person to carry a load of bombs. This bag is made from the insides of
    a Dodongo's stomach. Can be upgraded to carry more. A treasure from 
    Dodongo's
    Cavern. See the secrets section to find where the upgrades are.
    
    ------
    Scales
    ------
    
    Each scale allows you to breathe longer. However, the Silver one has less of an
    affect as an Adult. The Silver Scale is obtained at Zora's Domain. Play the
    diving game at the top of the Waterfall and get the rupees back to win it.
    
    The Gold Scale is won by catching a 20 pound or more fish.
    
    ----------
    Bullet Bag
    ----------
    
    Each upgrade allows you to carry more seeds to shoot from the slingshot. The
    first one comes with the Slingshot, the others can be found. See the secrets
    section.
    
    ------
    Quiver
    ------
    
    The Adult version of the Bullet Bag. Each one allows you to carry more arrows.
    See the Secrets section to find where the upgrades are.
    
    --------------
    Stone of Agony
    --------------
    
    A reward for collecting 20 whole Skultula coins. With a non-wireless controller,
    you can feel rumbles when you are standing on a secret.
    
    ---------
    Gauntlets
    ---------
    
    A treasure in the Spirit Temple (Child) and Ganon's Tower. Each upgrade allows
    you to lift more weight. Like large pillars.
    
    -------
    Wallets
    -------
    
    Wallets determine how many Rupees you can hold. You begin with the standard
    child wallet of 99 rupees. Then you can make the first upgrade by collecting 10
    Gold Skultulla tokens and talking to the freed child. He gives you the 200 adult
    wallet. The third wallet is the Giant's Wallet, you can then hold up to 500
    rupees. To get the giant's wallet, collect 30 Gold Skultulla tokens, and then
    visit the Gold Skultulla house and get it from the freed child.
    
    ITEMS
    
    ---------
    Deku Nuts
    ---------
    
    Deku Nuts can be used as a child or an adult. They grow on the Deku Tree, but
    have found their way around the Hyrule Kingdom. If thrown, they cause an enemy
    to be stunned. This can be useful if you need some time to gather an onslaught
    of aggressive strikes, or so you can move behind enemies and attack the weak
    points.
    
    -----------
    Deku Sticks
    -----------
    
    The Deku Stick is held by the child only. It can be swung as a weapon, it is not
    very effective as that, but that is not the primary function. The sticks can be
    set on fire, to carry it portably. But wait! There's more! You can save it from
    burning by putting it away, as leaving it out too long will cause it to shrivel.
    The sticks are found around the Kingdom as a child and they grow from the Deku
    Tree.
    
    ---------------
    Fairy Slingshot
    ---------------
    
    The Fairy Slingshot is the child's standard ranged weapon. It fires off Deku
    Seeds from the tree. The Fairy Slingshot is the treasure in the Deku Tree. It
    serves Link well, until he is an adult. It won't do much damage to tough enemy
    units, but weak ones will fall! The seeds are stowed in a bullet bag. which can
    be upgraded to carry more seeds.
    
    -----
    Bombs
    -----
    
    Bombs are mainly used to blow open doors and get rid of rocky obstacles. Bombs
    can be thrown over gaps. Some enemies (such as King Dodongo) have to swallow
    the bombs. Some enemies can be finished by blowing them up. Bombs can harm you
    as well as others, so be wary as you use them. They are found in Dodongo's
    Cavern, and are stored in a Bomb Bag. Which can be upgraded to carry more. The
    bombs can be used as a child or an adult.
    
    ---------
    Boomerang
    ---------
    
    The Boomerang is found in Jabu Jabu's Belly and is only used by Child Link. It
    can be thrown at targeted enemies to both stun and kill them. It can make an odd
    loop around an object to hit a crystal switch and is very useful. You can never
    lose it or drop it.
    
    -----------------------------
    Fairy Ocarina/Ocarina of Time
    -----------------------------
    
    The Fairy Ocarina is given to you by Saria, and it can be used to play certain
    songs. If you play a song an effect happens that will alter time, warp you to
    and area or do something else useful like summon Epona. The Ocarina of Time is
    just an upgrade needed to open the Door of Time.
    
    -------
    Bombchu
    -------
    
    The Bombchu is a bomb that will travel in a straight line towards a target and
    crawl up walls, etc to get to a target. It is used in Bombchu Bowling and once
    or twice in the actual game, it's not very useful on the whole scale.
    
    -----------
    Magic Beans
    -----------
    
    Magic Beans are purchased from the bum on the way to Zora's Domain. He will sell
    you a bean for an increasing amount of rupees each time, and you can plant these
    in patches of dirt. When you return as an adult, they will be plants you can
    ride on (they float) to reach new heights and areas previously unattainable.
    
    ------------
    Empty Bottle
    ------------
    
    There are several uses for an empty bottle, they can carry items used to heal
    you or they can hold things that you can later sell or use. Here are items they
    can hold:
    
    Fairies
    Poe Souls
    Potions
    Milk
    Bugs
    Fish
    The Zora Letter
    Blue Fire
    
    There are four bottles in the game and they are obtained as such:
    
    1. By helping the Cucco Lady at Kakariko Village collect her Cuccos (see the
    sidequest section).
    
    2. By playing and winning the Cucco game with Talon at Lon Lon Ranch (see the
    sidequest section).
    
    3. By getting the bottle with the Zora Letter at Lake Hylia (see the walkthrough
    of the game).
    
    4. By selling the ten Big Poe souls to the Poe Shop (see sidequests section).
    
    ---------
    Fairy Bow
    ---------
    
    The Fairy Bow is basically the Adult Version of the Slingshot, it will fire an
    arrow at your enemy and is much more manly and powerful. This can also be
    combined with various types of arrows for more or less damage.
    
    -----------
    Fire Arrows
    -----------
    
    The Fire Arrows will burn through web or light torches, to get them, stand on
    the plaque on top of the water temple (the island) after beating the Water
    Temple and fire the Bow at the sun, the Fire Arrow comes back down for you to
    pick up.
    
    ----------
    Ice Arrows
    ----------
    
    The Ice Arrow is found at the Gerudo Training Ground. It's completely optional
    and just for fun. It can freeze your opponents in their tracks and looks nice
    and blue.
    
    ------------
    Light Arrows
    ------------
    
    You will get these right before going to Ganon's castle, and they can kill
    pretty much any enemy (and they will leave a nice healthly purple rupee behind
    too). They are needed to kill Ganondorf and that's about it. Oh, and for some
    magic barrier seeds in Ganon's Castle too.
    
    -----------------
    Hookshot/Longshot
    -----------------
    
    The Hookshot/Longshot allows you to grapple to wooden objects that you can't
    normally reach, this is a very handy item in the game that is really cool. You
    get the first Hookshot in Dampe's grave as an adult and the Longshot is an
    upgrade with twice the length found in the Water Temple.
    
    -------------
    Lens of Truth
    -------------
    
    The Lens of Truth is an item used to reveal hidden secrets and invisible things
    in the game. It will drain your magic meter, however it is very useful in going
    through some mazes and other areas.
    
    ----------
    Din's Fire
    ----------
    
    Din's Fire is the only required spell in the game, you get it at Hyrule Castle
    as a kid and will use it by punching the ground and making a giant fireball
    around you go out and burn things around you. It's used to gain entry into the
    Shadow Temple.
    
    -------------
    Farore's Wind
    -------------
    
    This will create a warp zone somewhere where there is a dungeon map. You can
    then warp back to that point later on. It's best used in places where you could
    mess up and fall a great distance (for example, Fire Temple at the Megaton
    Hammer room). It is found in Zora's Fountain and not necessary to beat the game.
    
    ------------
    Nayru's Love
    ------------
    
    This item will create a barrier around you. You will still receive knockback
    from an enemy attack but you won't take the damage from it. It's quite useful
    if you are low on health and need to hold out, especially against the Iron
    Knuckles. It is found in Desert Collossus.
    
    ________________________________________________________________________________
    
    Enemies                                                                    [110]
    ________________________________________________________________________________
    
    ---
    Amy
    ---
    
    Amy is one of the Poe sisters. To defeat her you have to solve a giant block
    puzzle, you put the pieces together so they match the portrait on the wall. If
    you don't do it in time, it will restart and give you more time. One piece will
    always be a spare unneeded one. After you do this, she comes out in the combat
    stage.
    
    To defeat her in this stage, wait until she is visible and either use the arrows
    or hookshot on her. She will then turn invisible and start doing a spinning lamp
    swing on you which you must dodge. Repeat this process until she dies.
    
    ------
    Anubis
    ------
    
    The Anubis are sort of mummy coffins that float. They shoot fire attacks, and
    also happen to be weak to fire. Use Din's Fire or a Fire Arrow. Sometimes, there
    are switches that make fire that you can use to torch them. Either way, they
    seem to be in the Spirit Temple mostly.
    
    -----
    Armos
    -----
    
    Armos are statues that seem to be mobile, until you walk into them. They then
    come to life and attack you. You can slash them, shoot them or blow them up to
    make them perish.
    
    ------------
    Baby Dodongo
    ------------
    
    Baby Dodongo's are the little green things that jump on your back. They are easy
    to kill. One hit will send them reeling. They explode as they die, so keep clear
    from them. You can crouch with the Hylian shield to avoid damage.
    
    ----
    Bari
    ----
    
    Bari are Jellyfish. The easiest way to destroy one is with a boomerang. Slashing
    a Jellyfish results in getting shocked with electricity. You can also stun it
    with a nut and slash it, but this wastes ammo.
    
    --------
    Barinade
    --------
    
    First off, target those tentacles stuck to the roof. Take them down with the
    boomerang. Barinade will eventually come out of the ground and start spinning.
    Try to time your next boomerang throw so that it hits his belly, but makes it
    into the Bari shield. After he is hit, you have to take out the Bari. It's a one
    hit kill with the 'rang. So use it well. You can get 3/4's of them down if you
    move quickly. After they are all dead, hit him again. Then slash the belly.
    Repeat this process until this boss is history. Barinade is an Amoeba attached
    to the roof of Jabu-Jabu's stomach. He has a Jellyfish shield around him,
    giving him plated armor. His center is weak, after the shield though.
    
    ------
    Beamos
    ------
    
    Beamos are statues with a rotating eye. If the eye sees you, it will start
    firing a laser at you. You will have to retreat, then turn and face. Hit the
    statue with a bomb to kill it. Some Beamos require two bombs.
    
    ----
    Beth
    ----
    
    Beth is one of the Poes in the Forest Temple. To defeat her, first you have to
    take out all three pictures of her with an arrow. She will change windows
    whenever you look at her, so you have to be sneaky and do it at a really bad
    angle, then shoot her. After she is hit all three times, she will move to the
    bottom and you can battle her.
    
    To defeat her in this stage, wait until she is visible and either use the arrows
    or hookshot on her. She will then turn invisible and start doing a spinning lamp
    swing on you which you must dodge. Repeat this process until she dies.
    
    -------------
    Big Deku Baba
    -------------
    
    Big Deku Baba's are the same as Small Deku Baba's except that they are huge! To
    defeat them, wait until it lunges and then dodge. Quickly slash it to get an
    easy hit in and retreat.
    
    --------
    Big Octo
    --------
    
    Big Octo is a miniboss in Jabu Jabu's Belly. Throw the Boomerang at his face.
    He will freeze up in front of you. Now get as close as possible, but not too
    close. Just like my wood teacher taught me. Basically, close enough to hit his
    butt when he turns around (Literally) with the boomerang, but far enough so that
    if he comes towards you, you wont get pasted too badly. He randomly spins around
    after recovery and starts running again. If he is facing away, hit his butt
    with the Boomerang and slash the Green blubbery bit. If he comes towards YOU
    instead of the other way, throw the boomerang again, and he freezes up again.
    Giving you another chance. You could always just run around with him, but this
    is much more time consuming.
    
    -------
    Big Poe
    -------
    
    Big Poes appear at specific spots around Hyrule Field, but only as Adult Link
    and only while you ride Epona. There is a list of their locations in the side
    quests sections. Basically, you ride until you trigger one of them, then you
    pull your Bow out and quickly hit one, then you can take your time riding up to
    his remains and capture his spirit in a Bottle. You can sell them to the Poe man
    in Hyrule Market (where the bottle room was before) and eventually get an extra
    bottle.
    
    ----
    Biri
    ----
    
    Biri are the normal Jellyfish you encounter in Jabu Jabu's belly. They will
    electrocute you if you make a connection with it. To defeat them, use a Deku Nut
    to stun it and then slash it with your sword (electricity will briefly pause).
    If you have the Boomerang, use that instead. I'd recommend just dodging it if
    you can, really.
    
    -------------
    Big Skulltula
    -------------
    
    The big Skulltula are the enemies that hang from the roof and then fall down
    when you approach, watch out for their shadows. To defeat them, wait until they
    have their back turned (they will flip around) and attack their fleshy back. If
    you are Adult Link you can simply hookshot or longshot them on either side to
    kill them.
    
    -----------
    Blue Bubble
    -----------
    
    Blue Bubbles are flying skulls that have a blue flame around them. They can be
    stunned easily with the hookshot or deku nut, but the most conservative thing to
    do is to run up with your shield raised and have him bounce off. Then run around
    as he is helpless on the ground and get a hit in.
    
    ------------
    Blue Tektite
    ------------
    
    The Blue Tektite isn't hard to defeat, it just can be an annoying bastard. The
    thing about the Blue Tektite is that it can hop on water, meaning that if you
    are swimming it can hurt you without you being able to resist back. To kill it
    I reccomend hitting it from afar with arrows before you get in the water.
    
    -----------
    Bongo Bongo
    -----------
    
    Bongo Bongo is a giant eye with a body and two hands, the eye is invisible
    unless you use the Lens of truth to reveal it. Aim at the two hands and quickly
    hit them both. Now turn on the lens. You can see his eye. He starts to creep
    towards you, cock an arrow, then wait till he gets close, then TWANG! Hit the
    eye. This gives you more time to hit him. Slash the crap out of his eye. When
    he gets up, repeat. He has some attacks that may be a little tricky to avoid.
    Try to use the normal boots instead of the hover, as it can throw off your aim.
    If he winds up for an attack, try to hit a hand before it hits you!
    
    
    --------------
    Business Scrub
    --------------
    
    Business Scrubs are like Deku Scrubs but after you defeat them they'll offer you
    a small deal. To defeat them, reflect the Nuts they shoot at you back at them
    with your shield. Alternately, as an Adult you can hammer the ground with the
    Megaton Hammer to have them pop up. They will attempt to sell you something
    (most likely something useless, but sometimes there are things like Heart Pieces
    or carrying capacity upgrades).
    
    -----------------
    Composer Brothers
    -----------------
    
    Composer Brothers are just regular poes found by playing around with the graves
    near the Sun Song grave. They will disappear, attack you, and reappear. When
    they reappear this is your cue to hit them. You then get a pleasant chat with
    the composer bros about their background.
    
    ---------
    Dark Link
    ---------
    
    Dark Link is an exact copy of you except he is black and only has the Master
    Sword and Sheild. He will mimic your moves all the time. But... if you have the
    Biggoron Sword, you can easily stab him and hit him. He appears behind you, so
    turn around and hit him again. If you try to stab with the Master Sword, he
    jumps on it and hurts you. So try randomly swinging it at him. Dins Fire works
    if you have Magic Potions, or I have heard the Megaton Hammer supposedly stops
    him.
    
    ---------
    Dead Hand
    ---------
    
    The dead hand is the boss of the Bottom of the Well and miniboss of the Shadow
    Temple. It consists of several hands out of the ground and one creature thing.
    Run over to one of the hands to make it appear. Jam on the control stick and A
    button to escape. Wait for it to get close and lower it's head. Strike it's
    face to defeat it. Repeat this process to defeat it. Alternately, you can make
    it appear by using the Lens of Truth and dropping a bomb on the circle you can
    then see.
    
    ---------
    Deku Baba
    ---------
    
    Deku Baba's are the little creatures that are plants. There are two kinds of
    Babas, the first are the helpless ones that will stick it's head straight up and
    wiggle. The only danger is that they suddenly appear, but they don't move much.
    A simple sword strike will sever the head and give you a stick. The other kind
    is the aggressive type, it will lunge at you. You can block its attack with your
    shield but it will immediately be able to attack again, your best bet is to
    dodge the lunge and attack them when it finishes lunging at you.
    
    ----------
    Deku Scrub
    ----------
    
    Deku Scrubs will spit Deku Nuts at you, reflect them back at the enemy with your
    shield, and immediately (while still targeting it) move over on top of it's
    leaves it was hiding in because this will trigger a conversation (Deku Tree
    only) and it will make sure that they can't get back in. Strike it with your
    sword or hit it with a weapon after that to kill it.
    
    --------
    Dinolfos
    --------
    
    Dinolfos are the same as Lizalfos except they have a bit more health. They will
    drop down and you can attack them (sometimes it will be blocked), after you hit
    them they will jump over your head and attempt to hit you back. Shield to stop
    this attack and hit them back yourself.
    
    -------
    Dodongo
    -------
    
    Dodongos are giant lizards that will crawl around on the ground. When it sees
    you it will attempt to breathe fire on you. Target it and run around to it's
    back and slash the tail. It will immediately spin to you, so move away and
    around it's back again because it will breathe fire again. It will explode after
    you kill it, so stay back.
    
    ----------
    Fire Keese
    ----------
    
    Fire Keese are Keese that are on fire, they can fly and hit you which is very
    annoying, fortunately after they attack you they lose their fire. You can shield
    against them but if you are using the Deku Shield it can potentially burn up. To
    kill them, it's a simple hit with virtually any weapon.
    
    ------------
    Flare Dancer
    ------------
    
    The Flare Dancer is really just a flat ball, however it can harness fire to spin
    and attack you. To defeat this bad boy, L-Target his head, and hookshot it. Then
    slash it once, then when it comes to the other side, attack it again, then on
    the other side use a jump attack to deal maximum damage to it. Repeat this
    process until it is defeated.
    
    -----------
    Floormaster
    -----------
    
    The Floormaster is almost as annoying as the Wallmaster. It starts on the floor
    and when it sees you it will turn green and float towards you. Dodge it or use
    your shield to avoid taking damage. After you defeat it, it turns into three
    smaller hands. Use your Bow to kill them off and for the love of a goatnut do
    NOT let one grab you (it does the invincible green flying attack again). If it
    does, it will grow into a big one again and once you kill that one another three
    will come out. Little buggers are a pain in the ass.
    
    ---------
    Freezard
    ---------
    
    Freezards are giant ice beings that look kind of like old men (maybe they're
    wizards and freeze mixed together?) Anyway, they will shoot ice breath at you
    and it will freeze you in an ice block, dealing more damage. To avoid this, use
    the hookshot when they aren't breathing to get pulled in, then slash them with
    your sword, they will go away in chunks.
    
    ---------
    Ganondorf
    ---------
    
    This is the big kahuna right here, the biggest badass in the game. If only he
    got rid of that horrid haircut, I mean seriously, what was he thinking?
    
    If you are too close, he will slam onto the ground and cause several blocks to
    disappear. He has two main attacks, besides that. Start off in one of the
    corners as they cannot be destroyed. Ganon will summon a ball of light and send
    it flying your way. Hit it back to him, just like the Phantom Ganon battle.
    Play tennis with him until he is struck. Now is your chance to aim a light arrow
    at him to damage him. He falls to the ground, now come over to him and smack
    the crap out of him. You can target him as he is on the ground. Repeat this
    process. If a ball seems to hot for you to handle, you can shield and take no
    damage.
    
    Ganondorf's other attack is much more powerful. He raises his hands to the
    heavens and starts forming a giant black ball. There are several ways to stop
    this. The reccomended one is to shoot him with a Light Arrow as he is charging
    up. The Second option is to RUN! Dash around the corners quickly. Or Longshot
    from corner to corner. (The walls can be longshot too). The worst option is to
    use a spin attack to send them back at him. This drains magic, and you have to
    hit him with a light arrow after he is hit by them. What a waste.
    
    If at any time you run low on supplies, fall in the chasm to the below room. You
    were there before. It has pots. Smash them for stuff. Then climb back up the
    pillar.
    
    -----
    Ganon
    -----
    
    SPOILERS
    
    A super secret extra awesome form of Ganondorf you fight later, he's like a pig.
    He wields two swords. Uh oh. And what's more, the Master Sword has been blown
    away. Wait a minute, that isn't bad! You should have the Biggoron Sword. Get
    close to Ganon and when he raises himself to attack, roll between his legs.
    Slash at his tail. If you don't have the Biggoron Sword, use the Megaton Hammer.
    Continue this until he falls down. Then quickly run out to the Master Sword. Big
    deal, continue with the Biggoron Sword. If you don't have it, certainly use the
    Megaton Hammer. He is now far more aggresive, but your strategy never strays.
    Continue this. After a while, he hits the ground, then Zelda pulverizes him with
    Light Magic. She then charges up your sword. Slash at Ganon for the Epic Ending
    to the Epic game!
    
    ------------
    Gerudo Guard
    ------------
    
    The Gerudo Guards are can't be killed per say, only stunned until you leave the
    screen. They walk around the fortress, and they can't be attacked directly or
    you will be thrown in prison. You CAN however shoot them with arrows to stun
    them. The purple ones can be stunned, and the white ones are invincible, but
    don't let any of them see you unless instructed to do that.
    
    ------------
    Gerudo Thief
    ------------
    
    Gerudo Thieves are in the Thieves Hideout and will drop down if you talk to the
    Carpenters. They have swords and can block your attack. The best bet is to dodge
    their attacks and then run in on them. The Biggoron sword is more likely to hit
    but leaves your shield down and you open, only use it if you are skilled at
    dodging attacks. If the enemy crouches low, she will spring at you and do a spin
    attack. If this hits you, you will be sent back to prison so be sure to NOT get
    hit.
    
    -----
    Gibdo
    -----
    
    Gibdo are the same enemies as ReDeads except they look like Mummies instead of
    zombies. They will make you freeze up if they look at you and will start humping
    you if they grab you (the humps take away damage). You can mash the buttons to
    escape. The best way to kill one is to play the Sun's song (this freezes them up
    and allows you to get close safely) and slash them.
    
    -----
    Gohma
    -----
    
    Gohma is a giant spider creature with ONE eyeball (as opposed to eight).
    As you enter, look up at the ceiling with the up on the C Stick. Keep the
    camera focused on the eye. It will eventually lead to her introduction. There
    are two ways to stun Gohma: Blast her eye with the Slingshot when it turns
    red, or use a Deku Nut on her. She will be stunned and her eye goes green.
    Slash her up, use a jump attack to start then just slash away. She will get up
    and start climbing the roof. L-Target her and get a seed in your Slingshot
    ready, move so her eye is in easy view. When her eye turns red, peg it and she
    will fall to the floor stunned. Repeat the earlier process and finish her.
    
    ---------
    Gohma Egg
    ---------
    
    Gohma Eggs are found in a room at the Deku Tree on the roof, they will try to
    fall on you as you walk under them. You can shoot them with the slingshot from
    afar to kill them before you walk under. If they drop, they will hurt you if
    they land on you and then hatch into a Gohma Larva. Queen Gohma will also try
    to lay several of these down.
    
    ------------
    Gohma Larvae
    ------------
    
    Gohma Larvae hatch from the Gohma Eggs and run around in a similar manner. They
    will have their one eye turn from green to red and jump at you. You attack them
    when the eye is red and hit them a couple times to kill them.
    
    --------------
    Gold Skulltula
    --------------
    
    The Gold Skulltula are similar to Skullwalltulas except they won't attack you.
    If you touch one you will take damage, but they will just sit in place. They are
    most likely to be found at night, and are easy to kill. A single hit with most
    powerful weapons will kill, some weapons might need two. After you defeat them,
    you get a token which you pick up. After you collect certain amounts you will
    get prizes for them at the House of Skulltula. Keep an eye out for them on your
    journey.
    
    ------------
    Green Bubble
    ------------
    
    Green Bubbles are like the Blue Bubbles, except bigger and easier to lock onto.
    They fly around in a fixed path while wreathed in green flames. When the flames
    disappear, attack him to kill him. He's quite weak and is usually found blocking
    your path.
    
    ----
    Guay
    ----
    
    Guay are the birds that will sometimes be seen at Lake Hylia flying around. If
    you hit them with the slingshot or sword before they hit you they are absolutely
    no problem.
    
    ---------
    Ice Keese
    ---------
    
    Ice Keese are the most annoying of the Keese breeds because they are covered in
    blue fire, which will make you freeze in a block of ice if touched by it. If
    they touch you, they lose their ice. So be sure to break it and kill them before
    they can regain their fire at the blue torch. Otherwise they are the same as the
    normal Keese.
    
    ------------
    Iron Knuckle
    ------------
    
    Iron Knuckles are found in several areas and are giant Knights in massive heavy
    armor carrying massive heavy weapons. This is going to be a helluva fight boys.
    I'd start the battle by using Nayru's Love, as each stroke from and Iron Knuckle
    will take away around 3-5 hearts from you. Now contact the Knuckle with the
    sword. He rises, I just stood in front of him and massively repeated the Jump
    attack. He also does an attack where the axe ends up in the ground for a few
    seconds. This is a good time to strike.
    
    ------
    Joelle
    ------
    
    Joelle is one of the Poes in the Forest Temple. To defeat her, first you have to
    take out all three pictures of her with an arrow. She will change windows
    whenever you look at her, so you have to be sneaky and do it at a really bad
    angle, then shoot her. After she is hit all three times, she will move to the
    bottom and you can battle her.
    
    To defeat her in this stage, wait until she is visible and either use the arrows
    or hookshot on her. She will then turn invisible and start doing a spinning lamp
    swing on you which you must dodge. Repeat this process until she dies.
    
    -----
    Keese
    -----
    
    Keese are just Bats that fly around in game, they take one hit with anything to
    kill and aren't very powerful. The only thing about them you have to worry about
    is when they attack you in numbers or if there is a special Keese breed (fire or
    ice) flapping around.
    
    -------------
    King Dondongo
    -------------
    
    Dodongo is the biggest enemy in the game, but he's got the smallest brain. As
    the fight begins, Dodongo breathes in a lot of air. As he does this, chuck a
    bomb into his mouth. Run towards him, and as he falls down, red, jump attack him
    and step back. You have three ways to avoid his next roll attack. Use the shield
    and he will pass over you, hug the wall, and he will miss. Or you can step right
    next to the lava pool, but not all the way in. Repeat the process until he is
    history. Step onto the frozen lava pool, gather the Heart Container and step in
    the Warp Portal.
    
    ------
    Leever
    ------
    
    Leevers are the most annoying idiots in the game, hands down. If you run around
    in the desert then many of these will appear from the sound and follow you,
    hitting you as you run. If you stop to fight, then you will surely get hit. If
    you suck it up and kill them, eventually killing enough will just make a giant
    one appear that you have to kill. So keep running until you get to actual ground
    (not the sand) as they can't follow you onto that.
    
    ---------
    Like Like
    ---------
    
    Like Likes are really annoying blob creatures that will suck you up and spit you
    out, dealing damage but also stealing your Blue/Red Tunics and Deku/Hylian
    shield if they are equipped. To get the stuff back, you have to defeat him. To
    do this, stay AWAY and use arrows on his body (below the mouth, the mouth is
    invincible) to defeat him. 
    
    --------
    Lizalfos
    --------
    
    Lizalfos are giant Lizards wielding swords. They will swing their daggers at you
    and if you hit the dagger back you can parry their blows. They don't guard very
    well so as long as you slash it quickly you will be fine. After you land a blow
    they jump behind you, so target and shield (or if Young Link with a Hylian
    Shield you can just duck under it). As Young Link, you face them by having them
    come at you one on one, taking a few hits and retreating with a fresh one coming
    in. This is no problem, as it actually makes them easier to deal with.
    
    ---------
    Mad Scrub
    ---------
    
    Mad Scrubs are like Deku Scrubs, after you reflect their nut attack back at them
    move to their flower so they cannot get back inside and then quickly dispatch
    him with another attack, whether a ranged or sword blow is up for you to decide.
    
    ---
    Meg
    ---
    
    Meg is the fourth Poe sister and the most unique. Her fight is also the easiest
    out of all of them. There are four of her, three are Illusions, and one is the
    real thing. Sit there watching closely. The three will appear, and spin around.
    The real one will spin an extra time. Target that one and shoot it.
    
    ------
    Moblin
    ------
    
    Moblins can also be pretty grumpy and can pass that on to you if you aren't
    careful. They patrol the narrow paths to Sacred Forest Meadow, and if they spot
    you they will drop their spears and DASH right towards you, invincible. So make
    sure they can't see you and when their back is turned use the hookshot or an
    arrow onto his back to kill him.
    
    There is one other giant moblin that wields a huge club. He swings it at the
    ground, sending shockwaves along the ground. You have to run on the right side,
    and when the swings on your side, change sides. Do this repeatedly reversing
    sides until you are behind him. You can then kill him however you want from
    behind because he won't turn.
    
    ------
    Morpha
    ------
    
    Morpha is just some water amoeba thing (he's small). Z Target Morpha as he jigs
    around in the water. Try to Longshot him and pull him out of the water. Then
    slash him with the sword. Much like the Flare Dancers, only he is much harder
    to hit. If he spins long enough, he makes a tentacle. stand well away, as it
    will try and grab you, dealing 3-5 hearts of damage and throwing you a long
    ways. If he misses you in his lunge, Morpha will crawl down the tubular
    structure. You can easily hit him there with the Longshot. A way to dispel the
    tentacles is Din's Fire.
    
    -------
    Octorok
    -------
    
    Octoroks are pains in the asses as well, they spit rocks at you and live in the
    water, appearing when you are closer. You have to reflect the rocks back at them
    or use the Slingshot/Bow to kill them. They really can get annoying if you are
    trying to climb out of the water while being pummelled by rocks.
    
    ------------------
    Parasitic Tentacle
    ------------------
    
    These tentacles are found in Jabu Jabu's belly, they hang from the roof and
    will swing at you. Run in close to make it come down low and then throw the
    Boomerang at the top party, which is narrow and the weak point. Back up and the
    Boomerang will strike the part. Repeat this until it dies, which will also open
    an area of Jabu Jabu's belly up as it removes a giant tentacle from another area
    for you.
    
    ------
    Peahat
    ------
    
    The Peahat is this massive enemy that will sometimes fly out of the ground
    during day and chase you around. To kill it, target it's underside and use a
    ranged attack to take it out. It will create some Peahat Larva for you to deal
    with as well. It is very annoying but the good news is that you will unlikely
    to see it too often and you should just run from it if you do see it.
    
    -------------
    Peahat Larvae
    -------------
    
    Peahat Larvae come out of a Peahat and will fly extremely quickly towards you.
    If you have the Hylian Shield as Young Link I suggest you just DUCK and watch
    them splat against your shield. (Yes, that is correct, your shield will kill
    them).
    
    -------------
    Phantom Ganon
    -------------
    
    This is a fake version of Ganondorf you have to fight, however the second half
    is a pretty good simulation of the final battle (but a bit off). He will pop out
    of one of the pictures. There is a fake one seen. To tell the difference: The
    real one is more detailed and lighter and has little "specks" on him. When he
    is white and surrounded by purple vortex, snipe him with the bow. Or you can
    wait for him to fully come out and then shoot. 3 hits will make him ditch the
    horse.
    
    The battle on foot is a little harder. He fires a fireball at you, which is
    deflected with the Master Sword. If it hits him move in to attack, if it
    misses wait for another one. If he reflects it hit it back untill one of the
    above occur. When he is it, run in and slash him. If you take to long he will
    start throwing his Javelin/Staff at you. Block with your shield. If you want
    to stall use your shield to stop the fireballs.
    
    ---
    Poe
    ---
    
    Poes are ghosts that will appear, disappear and attack you. When they reappear,
    then you should attack them then, but be quick because they will disappear again
    and do another attack. After you kill them, you can collect their spirit in
    Bottles and eat them. Some will have positive effects while the others deadly.
    
    ----------
    Red Bubble
    ----------
    
    Red Bubbles are hardly noticeable. They will fly out of the lava and try to hit
    you, but most often will miss. If they are going to hit you, just shield and
    protect yourself from harm. They aren't very bright or powerful for that matter.
    
    -----------
    Red Tektite
    -----------
    
    Red Tektites are easier than Blue Tektites because they are only found on land,
    and they can be killed easily by using the Bow/Slingshot or by slashing it a
    couple times. The only real troubling bit is the fact that they hop at you,
    allowing for many mistimed swings.
    
    ------
    ReDead
    ------
    
    ReDeads are the same enemies as Gibdos except they look like Zombies instead of
    mummies. They will make you freeze up if they look at you and will start humping
    you if they grab you (the humps take away damage). You can mash the buttons to
    escape. The best way to kill one is to play the Sun's song (this freezes them up
    and allows you to get close safely) and slash them.
    
    ------
    Shabom
    ------
    
    Shaboms are giant bubbles that float around Jabu Jabu's Belly. They can be
    killed with Deku Nuts, by throwing Ruto at them or by slashing them. They will
    damage you if you slash them, but extremely often they carry hearts and you will
    end up either breaking even in life or gaining health.
    
    -----------
    Shell Blade
    -----------
    
    These guys are quite annoying, they have a backside of spikes and the front side
    is mostly protected by it's clamshell. It will open it's mouth and you have to
    hookshot the eye quickly before it closes. If you miss or hit the outside, get
    away and sideways because it will beeline right for where you were standing.
    
    -------------
    Skullwalltula
    -------------
    
    Skullwalltulas are Gold Skulltula sized Skulltulas that creep around on vines
    and other climbable ladders. If you get close to one, it turns purple and crawls
    quickly towards you, which can knock you off the edge. Try to shoot them down
    with the slingshot or bow before you start climbing a vine.
    
    -----
    Spike
    -----
    
    The spike is a ball enemy with many sharp spikes protruding from it. When you
    approach, it will attack you. Use your hookshot to hit it and put away the
    spikes, and hit it again to kill it. It is found underwater but when you lower
    the Water Temple level they can survive on the ground too.
    
    ---------
    Stalchild
    ---------
    
    Stalchild are mini Stalfos without weapons and combat sense, making them fairly
    easy prey. They will take swings at you and all you have to do is dodge them
    and then slash them two times to kill them. As a child, they will appear at
    night. If you don't want to fight them, find a river and sit in the water
    because they cannot swim.
    
    -------
    Stalfos
    -------
    
    Stalfos are giant skeleton enemies with a sword and shield. They can parry your
    attacks or block it with their shield. You should try stab moves to get in
    under their shield and hit them. The other times of hitting are when they are
    going to swing at you as you are quicker. Beware that they also have a jump
    attack they can use on you. Sometimes you have to deal with them quickly because
    they will reform again if you don't dispatch the other one quickly enough.
    
    -------
    Stinger
    -------
    
    The stinger is a manta ray type creature that swims around in the water of
    Jabu Jabu's Belly. It will then jump out of the water and try to strike you.
    Dodge and try to hit it.
    
    -----------
    Tailpasaran
    -----------
    
    Tailpasaran is just a stinger with a fancy name, it also lives below the surface
    and will pop up and fly around. Kill it out of the air, it's not too hard.
    
    ----------
    Torch Slug
    ----------
    
    A torch slug is a giant ball of crap that is on fire. If you use the Megaton
    Hammer, it will no longer be on fire. After a few seconds you can start slashing
    it but be quick because if you don't kill it fast enough it will relight. As The
    Doors once said "Come on baby light my fire".
    
    --------
    Twinrova
    --------
    
    Twinrova are two twins of fire and ice powers each, and they can combine to one.
    Start by jumping to a platform where you can see both witches. Hold R when one
    of them launches a fire or ice attack, then turn the shield manually so that it
    can reflect off the mirror shield and hit the other witch. Repeat this process
    several times, and the witches will talk to each other. It's time to get serious
    now, they merge together into one witch, called Twinrova. They still have fire
    and ice attacks, but only from one source. Easier to hit. Hold the shield when
    the first attack comes, it is absorbed into the shield. Target Twinrova now, she
    launches another attack. If it is the same type (fire/ice) as the first attack,
    absorb it. If not, quickly sidestep out of the way. The third one is the same as
    the second one, if it is the same, get it. After the third one, move closer to
    Twinrova to release the energy of the attacks at her (hold the shield out). She
    collapses to a platform. Quickly move over and smack the crap out of her. After
    you repeat this a few times, she falls.
    
    
    --------
    Volvagia
    --------
    
    Volvagia is an incredibly skinny dragon, I guess he called Jenny Craig. Anyway,
    the lava holes will have some residue kick up when Volvagia is going to come out
    of one. First he will pop his head out. Hammer it and then slash the head after
    it is dazed. It retreats. Now walk straight at the edge and climb down the side.
    He comes out and flys around. Normally he would breathe fire at you, but as he
    cannot see you he just goes back in. Repeat the process of smash and slash.
    Then watch out, as he drops 20+ boulders next time he comes out. Repeat this
    process until Volvagia is defeated.
    
    
    ----------
    Wallmaster
    ----------
    
    Wallmasters are similar to Floormasters in their looks except they hang from the
    ceiling. Navi will usually warn you when they are in the area because as soon
    as you step out a shadow will appear below you. Run around until it drops and
    misses you, then turn around and attack it before it goes back up. If it grabs
    you then you get a free ride back to the START of the whole dang temple.
    
    ------------
    White Bubble
    ------------
    
    White bubbles are like the green, red and blue bubbles except they have no fire
    around them whatsoever. An easy sword slash will dispatch of it, or you can use
    some other random ranged attack if you desire.
    
    ------------
    White Wolfos
    ------------
    
    White Wolfos are probably weaker than normal Wolfos, they just look much bigger
    and cooler. Just get close, then back away as he prepares to whack you.
    When he turns his back, use a jump attack to his tail to finish him easily.
    
    ------
    Wolfos
    ------
    
    Wolfos look like wolves and are easy! Just get close, then back away as he
    prepares to whack you. When he turns his back, use a jump attack to his tail to
    finish him easily.
    
    
    ________________________________________________________________________________
    
    Combat Situations                                                          [120]
    ________________________________________________________________________________
    
    The first thing you have to learn to avoid problems in combat is this: If you
    cannot get hit, you cannot die. So this leaves us with a few options.
    
    Shield: The easiest way to not get hit. Doesn't always work.
    Dodge: A slightly harder way, but can be limited depending on your space and how
    the camera works.
    Parry: Attack the enemy before it hits you. Works on most enemies such as
    Stalfos, or Lizafos. If you strike them before they can hit you, they 
    stagger
    and stop the attack.
    
    If there is an enemy that shoots fireballs at you (such as the fire eye in the
    Shadow Temple), you don't want to parry. As it can easily hit you still. This
    leaves you with the option to Shield or Dodge. There is not very much room to
    dodge, so you should shield. Choose the easiest, yet most effective option
    always. Dodging attacks should mostly be used on enemies such as the Gerudo
    Guards, where you can backflip or sidestep a spin attack. You can always parry
    this, but you run a risk of getting hit. Therefore, be sure of your skill before
    trying anything. There is no point trying to backflip a Lizafos attack in
    Dodongo's Cavern with one heart left. Practice on something else first, and use
    a shield in the meantime
    
    Shielding can be useful in defense and offensive. Some enemies can be defeated
    with a shield. (Octorocks). If you hold Shield and Target, you can run with it
    up. This allows you to get in close without damage. If you hold the shield, and
    the enemy jumps over you, you will turn and automatically block it. It doesn't
    always look pretty, but it's a good idea. Shielding as a child isn't always
    trustworthy, as if you shield against a fire attack, it burns up.
    
    Dodging is probably the most important to learn in the long run. If you get a
    Biggoron Sword, you cannot use the Shield. Now that means that you have to use
    Parry or Dodge. Parrying isn't always the best. So try to dodge the attack.
    To dodge, wait for an enemy to wind up for an attack. If the attack is fast,
    you should try and do a quick sidestep or two. If it will take them a second or
    two, backflip. If you lose sight of an enemy, which sometimes happens, as your
    Targeting can be messed up, do some rolls away from the enemy, then turn and
    face. Dodging is the only way to escape explosions as well.
    
    Parrying is easier to use if you have a jump attack. A Gerudo guard begins to
    duck for a spin attack, so you should start a jump attack and meet in midair.
    This stops them from attacking, and makes them back off. Giving you a chance to
    start an onslaught. Enemies that block, such as Stalfos, Gerudo Guards, and
    Wolfos are a little different. You should try to stun them with an item, such as
    a Deku Nut or the Hookshot, then sneak around them and bash them from behind
    with a Jump attack or a slash or two. The Jump attack is great because it deals
    double damage.
    
    Battles should try to be avoided as much as possible by standing from afar and
    blasting with a weapon. A prime example of this is the Deku Tree. Where you can
    shoot the eggs from the entrance, instead of walking out into a battle. Always
    try and peg enemies with an Arrow or something else before attacking. Which
    you should only do if you have to. If possible, stun the enemy. Spin Attacks
    are not reccomended at all. They are slow to charge up and execute. However, use
    them on enemies such as the small Floormasters that are broken up, to clear an
    area.
    
    Try to carry Bottled Fairies with you as much as possible. On my 3 day run, I
    did not fall once thanks to this. the more healing items you get, the better.
    Fairies are the best because you won't waste them. As soon as you die, they heal
    your health 100%.
    
    On the offense, you should always try to attack quickly, then either link it
    to another attack, or run like hell. Iron Knuckles, for instance, are simple to
    avoid as a Child. I just ran up and beat the crap out of him, then continued.
    No dodging. No damage. As an adult, I had to run up, avoid his attack, then hit
    him while he wasn't trying to hit me. A good idea, against enemies such as
    Wolfos. You get close, and they attack. Then back off and wait, he exposes his
    back. Slash it.
    
    That reminds me, always aim for an enemy's weak point. If they have any. Wolfos
    are weak at the back. Stalfos and Iron Knuckles can be considered to have a
    weak point behind. As they have no shield, or way to hit you from behind without
    turning. Gibdo and Re-Dead's are also ones you want to blast from behind. They
    can be stunned with the Sun's Song. So it's easy to do. Like-Likes are weaker
    near the bottom. Wow. Look how much easier this is to do!
    
    Weapon choice should be obvious. Try and use the sword as much as possible to
    save ammo, but that doesn't mean you shouldn't use the Bow and Longshot! Instead
    of waiting for a Skultula back, just hit it with the Longshot on the front for
    an instant kill. If an enemy is at a distance, use a distance weapon. Easy.
    
    Finally, use your common sense. If you think about what you are going to do
    before you do it, then it will work better. Exceptions being reaction things,
    like the Phantom and the Ganon fight. If you try a few times at the Gerudo
    Horseback Archery game, you will be able to mentally judge the pace that you
    should release arrows at. If you think, you will save hearts. Which is very
    important.
    
    ________________________________________________________________________________
    
    Secrets/Sidequests                                                         [130]
    ________________________________________________________________________________
    
    ------------
    Fishing Pond
    ------------
    
    The Fishing Pond is loaded with fish. You are given a rod and an unlimited
    amount of time to catch fish to your heart's desire. There are a few large fish
    in the pond, located near the log in the center. You can swim out to the log and
    stand on it, casting out into the water. This is a good strategy to use. If you
    catch a fish bigger than the first one (that the owner caught as a child) you
    will be rewarded with a juicy Piece of Heart. As an adult, if your fish is over
    20 pounds, you get the Gold Scale, which can be used to get the Piece of Heart
    in the lake laboratory.
    
    There is also a Sinking Lure located somewhere in the Fishing Pond. Usually it
    is in the grass around the pond, walk around in it to get it. Sometimes it is on
    the log in the center, sometimes it is in the crack in the wall. It changes, and
    you can use this to capture bigger fish. There is also the Hylian Loach, which
    is MASSIVE, but you won't get to keep it because it is extinct. To find it, go
    to the Fishing Pond when it is raining (naturally raining, not Song of Storms)
    and you could get lucky. It took me about five minutes of trying to reel it in
    before I actually got it.
    
    ---------------
    Cucco Gathering
    ---------------
    
    The Cucco lady has lost her Cuccos! Apparently she's allergic to them (then why
    keep them at all?) and needs you to get them. So go over to her (she's at the
    back part of Kakariko Village, near the entrance to the stinking graveyard).
    T
    alk to the Cucco Lady and agree to get her Cuccos. The First Cucco is nearby,
    chuck it into the coop. Go down the steps and to the entrance. Pick up the
    second Cucco and toss it into the bin. Go up the steps to the left and take
    this Cucco and throw it into the bin. There is a box nearby the steps going
    up. Roll into it to open the crate and grab the chicken. Walk up the steps,
    and hop off of the Red roof and land on the platform that has the chicken on
    it. Throw them both off and take the one from the platform and throw it into
    the coop. Take the chicken and walk up to the windmill. See the fence? Dash it
    at and float to it. When you are not moving anymore, left go of the Cucco and
    you will grab the fence. Climb over and up the ladder. Throw the chicken down.
    There will be three chickens. Grab one and climb the ladder to the potion
    shop. Throw it over the fence. Repeat this with them all. Then jump to the
    fence and climb over. Drop these into the Coop to get a Bottle. If you do this
    again you can get 50 rupees for your trouble.
    
    ----------------
    Super Cucco Game
    ----------------
    
    At Lon Lon Ranch as a Child you can talk to Talon inside the building to play a
    little Cucco game. But first, let's rig this in our favour. Pick up all the
    Cuccos walking around and throw them in the far right part between the table and
    stairs, almost all of them will stay. Now talk to Talon and he launches three
    Super Cuccos into the crowd (except that they are all behind the stairs, and the
    three are completely isolated on their own for you to pick up!) Now you can go
    and collect your Bottle of Milk from Talon.
    
    ----------------
    Biggoron Trading
    ----------------
    
    Go to the Kokiri Forest. The Lost Woods to be precise. Go left at the first
    place and show Cojiro to the weird guy. Then he gives you the Mushroom. Take it
    to the Potion shop in Kakariko Village, then go out the back door and into the
    place outside. If it is nighttime and you can't use the door, jump over at the
    windmill. Inside, show the lady the mushroom. She makes the Potion. Go back to
    the Forest to see the man is gone, and a little girl is there. Show her the
    Potion and she takes it back and gives you the Carpenter's Saw.
    
    Go to Gerudo Valley and hop the broken bridge on Epona, then show the carpenter
    master outside the Saw. He gives you the Broken Goron's Sword in return. Go to
    where we saw the Great Fairy for the very first time on Death Mountain, then
    walk around outside, to the right of the ladder you climb up will trigger
    Biggoron. Show him the Sword to get his Prescription. This is all we can do for
    now. Park Epona outside of Zora's River and go down it. Go all the way to Zora's
    Domain. Which is frozen.
    
    FROM THIS POINT FORTH, KING ZORA MUST BE UNFROZEN.
    
    Show King Zora the Eyedrop prescription from before. He will give you an Eyeball
    frog. Quickly run down the stairs and out into Zora's River. Then dash out
    through the water. At the end, get on Epona and ride her to Lake Hylia. The
    trip usually leaves me with 45 seconds to spare. Inside the Laboratory, show
    the guy the Eyeball Frog. He makes you the World's Finest Eyedrops. You have
    4 minutes to get to Biggoron. SO RUN! I can usually get there with 40 seconds to
    spare. If you successfully make it, Biggoron gives you the Claim Check.
    
    Play the Sun's Song 6 times. After that, show the Claim Check to Biggoron, he
    gives you the Biggoron's Sword. This is twice as strong as the Master Sword. So
    you won't have much problems wielding this. But you cannot shield when the sword
    is pulled out. Small price to pay when you are pwning everything with it.
    
    ------------------
    Happy Mask Trading
    ------------------
    
    The Happy Mask Shop opens after you get access to Death Mountain. You can only
    visit it and work there as a kid, and only wear the masks then too. Be warned
    now that sometimes you will lose money on deals because the people don't pay
    full price, this is out of your pocket but no matter what you will earn money
    in the end.
    
    The first mask you get is the Keaton Mask, bring it to the Guard that opened
    the gate to Death Mountain for you, then sell it to him. He should pay you full
    price. Take it back to the Mask Shop and take out the newly available Skull Mask
    and go to Kokiri Forest.
    
    Take the Skull Mask to the skull kid who is in the room to the left of the start
    of lost woods. He will pay a measley 10 rupees. Return it to the Happy Mask lady
    and take out the next mask, the Spooky Mask.
    
    Go to the Kakariko Village Graveyard during the day and talk to the stupid kid
    walking around, and sell him that mask for full price. Now return it to the shop
    and take out the Bunny Hood Mask.
    
    Now is a good time to go spend some money doing other Mini Games if you haven't
    done them (shooting galleries, other mini games, etc.) until you are low on cash
    because the next one will get will fix that. Go to Lon Lon Ranch and walk from
    there to Gerudo Valley, you will eventually see a guy running around. Talk to
    him and sell him the mask, he fills all of our money up! Hooray!
    
    There are four new masks you can now play with, a Gerudo Mask, a Zora Mask, a
    Goron Mask and the Mask of Truth. The Mask of truth lets you talk to the stones
    that tell you time and learn some cool information.
    
    ------------
    Horse Racing
    ------------
    
    At Lon Lon Ranch if you talk to Malon while on Epona you can do some laps around
    the Horse Pen while being timed. You have to jump some fences and if you beat
    the record of 50 seconds you will be given a cow at your house. That's pretty
    cool, as everyone wants their own cow!
    
    ----------
    Dampe Race
    ----------
    
    Remember the dead guy in the Grave? If you go back and visit him you can race
    against him in the same course again, although it's easier to win this time
    because at the final stretch you can simply Longshot to the torch near the top
    to shave off some time. If you do this in a minute you get a Piece of Heart.
    
    ---------------
    Big Poe Selling
    ---------------
    
    The Big Poes are only found with Epona, you will want three bottles, the bow and
    not a whole lot to do. To start, empty the bottles you have and summon Epona at
    Hyrule Field. Now there are 10 locations with ten poes you have to visit, they
    are:
    
    - The sign that points to Lon Lon Ranch.
    - The Bushes near the creek by Hyrule Castle
    - Under the ledge near Kakariko Village entrance (work very fast)
    - The Tree by Lon Lon Ranch
    - The Fork in the road by Gerudo Valley
    - The giant fork in the road (by the boulder from Kokiri Forest and Hyrule
    Castle)
    - The stone wall to the right (on the map) of Lon Lon Ranch
    - The tree by Gerudo Valley (bottom part)
    - The grass south of the fork in the road with the boulder, between the trees
    and the single tree
    - By the trees in the last one.
    
    Everytime you fill up on three of them, go to the place the giant pot room was
    as a kid (Hyrule Market) but enter as an adult. There is a man that has a poe
    shop. Give him the big ones to get 100 points for each one, at 1000 points he
    gives you a bottle!
    
    ---------------
    Bombchu Bowling
    ---------------
    
    Bombchu Bowling happens as a kid in Hyrule Market. You go inside and have 10
    bombchus to fire at targets that are blocked by chickens and spikes and such.
    The easy ones are the ones with the target in the middle, just learn to time it
    right. There are lots of prizes to be won including a Bigger Bomb Bag, a Heart
    Piece, Rupees, Bombs, Bombchus (etc.).
    
    ------------------
    Shooting Galleries
    ------------------
    
    The Shooting Galleries are located at Hyrule Market as a kid and Kakariko
    Village as an adult. You get to shoot the rupees that come by with either the
    Slingshot or Bow, and if you hit all ten of them you will get a bigger Quiver
    or Seed Bag. If you hit about 8 or more you get a free retry, so as long as you
    are fairly consistent it shouldn't cost you too much to win it all.
    
    There is also one in the Lost Woods, head right and aim your slingshot at the
    thing hanging down from the tree. Hit the center three times for a bigger seed
    bag.
    
    -----------------------
    Gerudo Shooting Gallery
    -----------------------
    
    The Gerudo Shooting Gallery is a bit different, first of all you are riding
    Epona down a line of pots and targets and going for the big points. If you get
    1000 points you get a Piece of Heart and 1500 gets you the biggest quiver. It's
    worth it all, start by hitting all the pots (with one arrow for each one) as
    they are worth 100 points each totally about 800 from that, then fire at the
    target at the end. Aim for the middle because middle shots are worth 100 as
    well. On the way back, hit the targets that were behind the pots the whole time
    for 100 each. Be patient and aim for that center, and at the end there is one
    last one, go crazy and rapid fire at the middle of that and hope you get a high
    score.
    
    ----------------------
    Gerudo Training Ground
    ----------------------
    
    The Gerudo Training Ground is an option area of the game you can go to prove
    your worth and win the Ice Arrows in. 
    
    
    OCARINA OF TIME:
    
    
    At the start, move forward and turn. Fire an Arrow at the eye switch to get
    some more arrows and a blue rupee in chests. Now go through the door that is
    left of the entrance.
    
    In this room, there are two Stalfos. Defeat them both quickly in the time
    limit to have a Small Key appear in a chest. Collect it and go in the open
    door. There are five hidden Silver Rupees. Most are at the bottom left and
    right, and the top. Then there are two in the center. There are fire traps.
    Use the Longshot to get the ones up high by the targets. After you have them
    all, go through the door. Kill all the Wolfos here. Look at the fake door and
    use the Lens of Truth. Hookshot to the hidden target above the door. Go
    through that door.
    
    Walk to the right on this path and go in the door to get a Key in that room.
    Jump down to the bottom level and hit the eyes of the statues as they spin.
    Get the appearing chest and Longshot out of there. Through the bottom door.
    Kill all the enemies found here. Get the Arrows that appear in a chest. Now
    start beating the blocks out of the way here with the hammer. One of the three
    block high ones has an eyeswitch. Shoot it to open the exit. The low one has a
    foot switch. Press that one to get the key from the chest. Leave through the
    exit.
    
    Using the hover boots and being careful, you can get the Rupees. One of them
    is located right above you. Turn around and Longshot to it. Get the rest by
    going from platform to platform. One of them requires you to press a switch.
    Do so, then go through the door that opens. Play the Song of Time at the
    blocks. Now jump in and sink to the bottom. Kill the enemies and get the
    rupees at the bottom, then collect the ones further up by removing the Iron
    Boots. Some of them you can Longshot to. After they are all taken, get the Key
    that appears topside and go back to the fire room. Then go out the other door
    there is.
    
    Kill all the Dinafos and the Beamos here quickly. Then get the chest. You now
    should have 6 keys. Head back into the main room through the next door and go
    right, so from the entrance to the area, you go through the center door.
    
    Inside, take the left path. At the second or third area there will be a secret
    going up. Climb the fence to get to it. Inside is the last key you need. Now
    simply go through all the doors on that side of the room until you reach the
    Ice Arrows. Hip Hip Hooray! The useless item is yours!
    
    
    MASTER QUEST:
    
    
    Inside there are two torches and an
    eye switch. Hit the eye with an arrow and then light the torches with some Fire
    Arrows (or Din's Fire) and go in the door to the right that is unlocked.
    
    Here, you must defeat all the enemies in the room in one minute. There are a
    variety of enemies, so be sure you hurry up as fast as you can (the Biggoron
    Sword will be a big help here). Remember also that the Armos count as enemies as
    well. After you kill them all open the chest that appears and open the locked
    door with the key you retrieve.
    
    This room is a bit of a doozy that you could fail several times. Know that when
    you finally get all the rupees, they won't appear again if you die and the door
    will stay locked. Basically you have to pick them all up. Wear the Hover Boots
    and light up the torch, then run out and get the first three. Turn around and
    return to the torch and relight. Repeat this process, getting no more than two
    at a time for the remaining rupees until you have all of them. Enter the
    unlocked door.
    
    Kill the jellyfish and then burn the spiderweb away. Sink to the bottom of the
    pool and spend a bit of time removing the enemies here with your longshot (it
    will make things much less annoying). Anyway, longshot to the target from
    positions that will allow you to get the Silver Rupees if you pull yourself in.
    There are a few you may have to float up and swim into (this could take a few
    times however). When you have all of them, surface and open the chest for a
    Key.
    
    Return all the way to the main room of the training grounds and take the left
    door this time (remember when we unlocked two doors? Take the other). In here
    you have to kill the Iron Kuckle in a minute. The Biggoron sword is again a huge
    lifesaver here, as your shield is useless anyway. Dodge and attack quickly to
    win. Grab the chest and continue.
    
    This is yet another freaking Silver Rupee room, one is hidden in a Freezzard,
    another few are up by hookshot points you have to angle yourself properly to hit
    and there is one you can get by hanging off of an ledge. The last couple are
    behind the giant stalactites. Once you find them all, continue to the next room.
    
    The next room has some Skulltulas and Stalfos, kill the Skulltulas as they
    require only a single longshot to defeat and then you can focus on killing the
    Stalfos. You have a minute to get them both. You can get a chest after this and
    then use your Lens of Truth to see a secret path. Play the Song of Time to get
    a blue block and climb up.
    
    You will see a blue fire place, fill a bottle with the stuff and  melt the red
    ice nearby with it. There is a massive block here but we can't get it yet so
    just keep going. Hop down to the platform here and shoot arrows into the statue
    eyes as it spins. Don't miss or you will redo this and waste more arrows. A
    chest will appear after they are red. Now go over to the fire and look inside
    them for a switch. Hit this with an arrow to unlock a door. Remember this area
    for later.
    
    In here, kill the slugs and then activate the Iron Knuckles. Defeat them as
    before and then you get a chest, but this isn't the chest we want. Aim above
    the door and use your Bow on the switch to get a treasure chest in the fire. Hit
    the other switch to stop the raging inferno blocking you from your key.
    
    Remember that annoying room with all those rupees? You get to bypass it by
    hitting the rusty switch with the Hammer and longshotting to the hookshot target
    that appears. In the next room, follow the maze and unlock the doors until you
    get to the bottom left area of here. Use the Lens of Truth and climb up the gate
    to the top. Hit the switch with the Megaton Hammer here, then backtrack ALL the
    way back to the statue eye room.
    
    Remember that door I told you about above? You have to get up there now and go
    in that door we opened. The rusty switch above made the Ice Arrows appear and
    now you can pick it up and leave this godforsaken place.
    
    -------------
    Ocarina Games
    -------------
    
    There are two Ocarina games, one in the Lost Woods and on in Zora's River.
    
    The Lost Woods one is played with some Skull Kids and is found by going right at
    the start and climbing down the ladder. Stand on the stump here and play along
    with these chumps. You have to remember it and it's always random so try your
    best. After this is all done you get a piece of heart.
    
    The Frog Ocarina game is found at Zora's River as a child. Stand on the log
    going into the river and pull out your Ocarina. There will be some small frogs,
    play the Song of Storms for a piece of heart. Then play ALL the normal songs
    (non warp songs) to them and they grow larget. Then you get to play a game where
    you make the frogs eat butterflies; here is the button combination:
    A,L,R,D,L,R,D,A,D,A,D,R. You will get a second piece of heart.
    
    ================================================================================
                                        CLOSING
    ================================================================================
    
    ________________________________________________________________________________
    
    Frequently Asked Questions                                                 [140]
    ________________________________________________________________________________
    
    
    Q. What is the difference between OoT and Master Quest?
    A. Master Quest is infinitely harder in the Dungeons. Seriously, they MEAN
    Master Quest.
    
    Q. How do you buy Master Quest?
    A. It was a bonus if you Pre-ordered Wind Waker. Unfortunately you can't buy it
    anymore, check your local GameStop or EB Games to see if they have it in the
    pre-played section (it's how I got mine) or eBay for a hefty price.
    
    Q. How do I get ....?
    A. Read the guide, if the section is incomplete, drop me a line and I will
    inform you personally.
    
    Q. How do I complete this temple?
    A. Read the FAQ. 99% of the emails I get asking a question can be answered by
    simply reading the guide.
    
    Q. Does changing notes around (like Flat, Sharp and using the control stick) do
    anything?
    A. It makes it sound different, and you can play some real songs with this, but
    nothing else.
    
    Q. Can signs be repaired?
    A. Yes they can, give a rousing chorus of "Zelda's Lullaby" to do it.
    
    Q. What is up with that Owl?
    A. Nothing, Nintendo put it in there simply to annoy you. No joke.
    
    Q. Don't you mean the Minute of Forest?
    A. No.
    
    Q. I want to fight _____ again!
    A. Well you can't, except for Ganondorf.
    
    Q. Why would I want a bug in a bottle?
    A. You can use them to get Skultullas, and sell them too.
    
    Q. Are you ever going to 100% this wonderful piece of work?
    A. I just did, beyotches!
    
    Q. Waaaah! I lost my tunic to a Like-Like, then reset before I got it back!
    A. Don't panic. Just get a ton of money and go to the Goron Shop and buy a new
    red tunic, or go back to Zora's Domain and their shop to get a new one there.
    Unfortunately, the Zora shop is frozen shut. So you will need more Blue Fire.
    
    Q. Can I give you a tip or strategy?
    A. Sure!
    
    Q. This FAQ is t3h suack!1!!11one
    A. Come on. Just shut up. I work my ass off writing content for the people, and
    I don't mind CONSTRUCTIVE criticism, but that is just stupid.
    
    Q. Are you writing more FAQs?
    A. Yep. Sure am.
    
    
    ________________________________________________________________________________
    
    Credits                                                                    [150]
    ________________________________________________________________________________
    
    Thanks to me!
    Thanks to you!
    Thanks to Dad!
    Thanks to GameFAQs!
    Thanks to the N64 Version Monster List for the names.
    Thanks to CyricZ, whose guide was great help in finding the MQ Skulltulas.
    
    ________________________________________________________________________________
    
    Copyright                                                                  [160]
    ________________________________________________________________________________
    
    This Document Copyright (c) 2005-2008 TripleJump
    
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other web
    site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    ________________________________________________________________________________
    
    Closing                                                                    [170]
    ________________________________________________________________________________
    
    Well, thanks for being here for another FAQ. This one will be update more often
    than most of my other ones, because it is a fun game, that I love more than sex
    appeal! You know, kind of like that old song. No? Stupid kids these days.. If
    you have a question, contact me at triplejumpfaqs[at]gmail[dot]com.
    
    This document is Copyright (c) 2007-2008 TripleJump. It cannot be reproduced,
    sold or otherwise distributed without advance written permission. Sites that
    have my permission to use the FAQ are GameFAQs, Neoseeker, Super Cheats,
    GamerHelp and any other sites must ask me to use it. If you see it on another
    site, please contact me.
    
    To see all of my written works, please visit my contributor profile. You can see
    it at http://www.gamefaqs.com/features/recognition/38449.html. Don't complain
    about it. I know some of my files lack completetion, but that's my problem. Not
    yours. Okay? Good.
    
    I hope this one helped you more than ever before. What I have written so far was
    a blast! It will be completed eventually. Just keep checking for updates, they
    will come as long as they are wanted. Until next time.